# gameplay: unique_system

Stellaris Cygnus v4.5.2 (9776). Extracted 2026-10-12. 118 entries. Original raw strings retained.

## larion_digsite

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Alarion_digsite&lang=en)

### 中文

信号

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:3`

### English

The Signal

Source: `localisation/english/unique_system_l_english.yml:3`

## larion_digsite_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Alarion_digsite_desc&lang=en)

### 中文

我们自[From.Planet.GetName]的偏远山谷捕捉到了一束独特的信号。由于信号源离这颗星球上的任何已存在文明都十分遥远，追踪这束信号、搞清楚它的来源，或许会有特殊意义。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:4`

### English

We have picked up a unique signal from a remote valley on [From.Planet.GetName]. As the signal's source is far away from any civilization that has existed on the planet, it might be of interest to track it down and figure out where it is coming from.

Source: `localisation/english/unique_system_l_english.yml:4`

## unique.1.title

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.1.title&lang=en)

### 中文

坠毁的飞船

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:5`

### English

The Crashed Ship

Source: `localisation/english/unique_system_l_english.yml:6`

## unique.1.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.1.desc&lang=en)

### 中文

在仔细搜索接收到奇怪信号的山谷后，我们最终找到了一艘失事的破旧飞船。尽管它仍在向外发出求救信号，但各个舱室似乎大都是空荡荡的，没有生命迹象。\n\n在我们完全检查这片区域后，我们的一位[Root.Owner.GetScientistPlural]偶然发现了一处小型营地，沿着久远的足迹向前探索之后便发现了一座古老的实验室。尽管其入口被残骸堵住，但就目前情况来看，这里很有可能就是飞船上失踪异种们所在的地方。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:6`

### English

After meticulously searching and analyzing the valley where we picked up on the weird signal, we finally managed to track down the crash site of an old dilapidated ship. Though it still sends out a call for aid, the vessel seems to be mostly empty, and there's no sign of life inside.\n\nOne of our [Root.Owner.GetScientistPlural] came across a small camp site while we were thoroughly examining the area, and after following some old tracks they found an old laboratory. Though blocked by debris, for now, this might be the location of the missing xenos from the ship.

Source: `localisation/english/unique_system_l_english.yml:7`

## unique.1.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.1.a&lang=en)

### 中文

清理残骸。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:7`

### English

Clear out the debris.

Source: `localisation/english/unique_system_l_english.yml:8`

## unique.5.title

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.5.title&lang=en)

### 中文

古怪的实验室

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:8`

### English

The Weird Laboratory

Source: `localisation/english/unique_system_l_english.yml:10`

## unique.5.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.5.desc&lang=en)

### 中文

清理完最后一块残骸之后，我们的[Root.Owner.GetScientistPlural]发现了一堆异种的遗骸，应该就是那艘失事飞船上的生物。通过小心分析这些遗骸，[Root.Owner.GetScientistPlural]认为他们一定是死于体内器官的过早衰竭，这很有可能是由某种未知的细菌或疾病引发的。\n\n目前而言我们还不知道他们来这里干什么，或者说不知道在生命的最后时光中是谁把他们带到这来的。实验室中的旧仪器和数据库无法再分析拆解，房间里也没有什么其他东西可以给我们提示。\n\n一扇通往地下室的小门被锁住了，而且我们无法将其解锁。但[Root.Owner.GetScientistPlural]相信只要给他们一些时间就肯定可以将其打开。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:9`

### English

After clearing out the last of the debris our [Root.Owner.GetScientistPlural] found the bodies of a group of xenos, presumably the ones who had arrived on the crashed ship. After their remains were carefully analyzed, our [Root.Owner.GetScientistPlural] have concluded they must have died from an early degradation of their internal organs - most likely due to some unknown bacteria or disease.\n\nIt is still unclear what their aims were, or what brought them to this specific location in their last moments. The old machines and computer banks of the laboratory are unsalvageable, and there's nothing else in the room itself that can give us any hints.\n\nA small door leading further downwards is blocked off, and any preliminary attempts at decrypting it have failed. But our [Root.Owner.GetScientistPlural] believe they can get them open given some time.

Source: `localisation/english/unique_system_l_english.yml:11`

## unique.5.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.5.a&lang=en)

### 中文

还有一步之遥，我们即将揭开此处的神秘面纱。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:10`

### English

One last push, and we will unravel the secrets of this place.

Source: `localisation/english/unique_system_l_english.yml:12`

## unique.10.title

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.10.title&lang=en)

### 中文

罕见的标本

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:11`

### English

The Unique Specimens

Source: `localisation/english/unique_system_l_english.yml:14`

## unique.10.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.10.desc&lang=en)

### 中文

随着一阵风从里面吹出，通往实验室最后一个房间的门终于打开了，房间的大小显然超出了我们的预期，里面摆满了一排排的克隆舱，数百，不，甚至是数千个生物被锁在这里，在这不见天日的地下。\n\n[Root.Owner.GetScientistPlural]很快得出结论，这些生物和之前我们所发现的遗骸是同种。如果我们想要的话，这些克隆舱旁边的小按钮似乎就可以唤醒他们。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:12`

### English

With a small release of air the doors to the final chamber of the laboratory finally opens, significantly larger than anyone would expect. Rows and rows of cloning vats fills the area - hundreds if not thousands of creatures locked away underground.\n\nOur [Root.Owner.GetScientistPlural] quickly conclude they are of the same species as the remains we found earlier. A small button by each of the cloning vats seems to be all that is needed to wake them up, if we so want.

Source: `localisation/english/unique_system_l_english.yml:15`

## unique.10.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.10.a&lang=en)

### 中文

拆开这些克隆舱，我们可以从中学到什么。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:13`

### English

Take apart their cloning vats and see what we can learn.

Source: `localisation/english/unique_system_l_english.yml:16`

## unique.10.b

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.10.b&lang=en)

### 中文

让我们挑其中的一个唤醒吧。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:14`

### English

Let us wake one of them.

Source: `localisation/english/unique_system_l_english.yml:17`

## unique.10.b.tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.10.b.tt&lang=en)

### 中文

我们将与其中一位克隆体对话。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:15`

### English

We will engage with one of the clones.

Source: `localisation/english/unique_system_l_english.yml:18`

## unique.10.c.evopred

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.10.c.evopred&lang=en)

### 中文

装罐的有机体，美味极了。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:16`

### English

Canned genetics. Delicious.

Source: `localisation/english/unique_system_l_english.yml:19`

## unique.15.title

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.15.title&lang=en)

### 中文

拉里昂内斯克隆体

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:17`

### English

Larionessi Clone

Source: `localisation/english/unique_system_l_english.yml:21`

## unique.15.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.15.desc&lang=en)

### 中文

我……我们……苏醒了。\n\n我们……在哪？我们的母星怎么样了？它还……是的，我还能感觉到她，她依然存在。\n\n对不起，我知道这似乎对客人们很无礼，我们是拉里昂内斯的意识，欢迎来到我们的母星，§Y$NAME_Unique_System_2_Planet$§!。请问能不能拜托你释放我们，让我们重回家园呢？

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:18`

### English

I... we... awaken.\n\nWhere are... we? What of our homeworld, does it... Yes, we can feel it - it still exists.\n\nWe apologize, it seems we have been discourteous to guests - we of the Larionessi Consciousness welcome you to our homeworld, §Y$NAME_Unique_System_2_Planet$§!. Would you be willing to release us so we can see our home once more?

Source: `localisation/english/unique_system_l_english.yml:22`

## unique.15.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.15.a&lang=en)

### 中文

你能更详细地介绍一下自己吗？

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:19`

### English

Can you tell us more about yourselves?

Source: `localisation/english/unique_system_l_english.yml:23`

## unique.15.b

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.15.b&lang=en)

### 中文

谁创造了这些克隆体？

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:20`

### English

Who made these clones?

Source: `localisation/english/unique_system_l_english.yml:24`

## unique.15.c

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.15.c&lang=en)

### 中文

你们能安全离开这些克隆舱吗？

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:21`

### English

Would you be safe outside of these vats?

Source: `localisation/english/unique_system_l_english.yml:25`

## unique.15.d

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.15.d&lang=en)

### 中文

我们知道该怎么办了。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:22`

### English

We know what to do with you.

Source: `localisation/english/unique_system_l_english.yml:26`

## unique.16.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.16.desc&lang=en)

### 中文

我们是拉里昂内斯意识，是拉里昂的原住民。\n\n从前我们跨越数个恒星系，从星系的外缘一直遍布到核心。然而当我们的敌人给我们感染了一种罕见的疾病，瘫痪了我们的神经网络后，一切都改变了。\n\n这里就是我们现在所有的一切了，这些克隆舱，这些克隆体……

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:23`

### English

We are the Larionessi Consciousness, the inhabitants of Larion.\n\nOnce our collective stretched across several solar systems, from the outer rims of our galaxy and all the way to the very core. That all changed when one of our adversaries infected us with a rare disease that ripped across our multitudes, and left our neural network paralyzed.\n\nNow this is all that remains. These vats, these clones...

Source: `localisation/english/unique_system_l_english.yml:28`

## unique.17.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.17.desc&lang=en)

### 中文

是我们自己。\n\n这是我们最后一次尝试留下一部分我们的传承，这样主意识的记忆就永远不会消失了。呃……我们现在似乎也的确办到了。\n\n我们担心这些克隆体可能会把过去的疾病遗传下来，不过现在看来似乎没有。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:24`

### English

We did.\n\nIt was our last effort to try and carry on some part of our legacy, so that the memories of our consciousness would not disappear forever. And... it seems to have worked.\n\nWe worried our clones might inherit the problems of the past, but it seems they did not.

Source: `localisation/english/unique_system_l_english.yml:30`

## unique.18.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.18.desc&lang=en)

### 中文

据我们所知，这种疾病肯定已经在很久很久以前我们建造这些克隆舱之后消失了。\n\n毕竟很难想象这种疾病在找不到宿主的情况下还能一直存在。你放我们出来是没有问题的，这样就可以让我们的集体重获新生了。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:25`

### English

As far as we know, the disease must have disappeared in the eons since we originally created these clones.\n\nWe are hard pressed to imagine a scenario where the disease would survive without a host. We should be safe to be released so we can begin the restoration of our collective.

Source: `localisation/english/unique_system_l_english.yml:32`

## unique.20.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.20.desc&lang=en)

### 中文

所以……\n\n你会怎么决定我们的命运？你会将我们放出来让我们重回家园吗？

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:26`

### English

So...\n\nWhat will be our fate? Will you finally release us from these vats and give us back our homes?

Source: `localisation/english/unique_system_l_english.yml:34`

## unique.20.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.20.a&lang=en)

### 中文

拉里昂是你们的，理应如此。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:27`

### English

Larion is yours, as it should be.

Source: `localisation/english/unique_system_l_english.yml:35`

## unique.20.a.tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.20.a.tt&lang=en)

### 中文

我们将得到一个拥有§Y[larion_planet.solar_system.GetName]§!恒星系的附庸。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:28`

### English

We get a new vassal who will be given the §Y[larion_planet.solar_system.GetName]§! system.

Source: `localisation/english/unique_system_l_english.yml:36`

## unique.20.b

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.20.b&lang=en)

### 中文

我们会为你们找到一个栖息地的。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:29`

### English

We will find a place for you to stay.

Source: `localisation/english/unique_system_l_english.yml:37`

## unique.20.b.tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.20.b.tt&lang=en)

### 中文

拉里昂内斯将被指定§Y[Root.Capital.GetName]§!作为母星。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:30`

### English

The Larionessi will get a designated home at §Y[Root.Capital.GetName]§!.

Source: `localisation/english/unique_system_l_english.yml:38`

## unique.20.c

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.20.c&lang=en)

### 中文

你们曾经是有机会的。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:31`

### English

You had your chance.

Source: `localisation/english/unique_system_l_english.yml:39`

## unique.20.c.tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.20.c.tt&lang=en)

### 中文

我们会关闭这些克隆舱。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:32`

### English

We we will shut down the clone vats.

Source: `localisation/english/unique_system_l_english.yml:40`

## unique.22.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.22.desc&lang=en)

### 中文

那么接下来……

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:33`

### English

So it is then...

Source: `localisation/english/unique_system_l_english.yml:42`

## NAME_Larion_Species

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ANAME_Larion_Species&lang=en)

### 中文

拉里昂内斯

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:35`

### English

Larionessi

Source: `localisation/english/unique_system_l_english.yml:45`

## NAME_Larion_Country

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ANAME_Larion_Country&lang=en)

### 中文

拉里昂内斯意识

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:36`

### English

Larionessi Consciousness

Source: `localisation/english/unique_system_l_english.yml:46`

## unique_event_savior_opinion_modifier

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique_event_savior_opinion_modifier&lang=en)

### 中文

拯救者

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:38`

### English

Savior

Source: `localisation/english/unique_system_l_english.yml:49`

## larionessi_resurgence_modifier

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Alarionessi_resurgence_modifier&lang=en)

### 中文

拉里昂内斯重生

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:40`

### English

Larionessi Resurgence

Source: `localisation/english/unique_system_l_english.yml:52`

## larionessi_resurgence_modifier_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Alarionessi_resurgence_modifier_desc&lang=en)

### 中文

在被锁在昏暗地下室的克隆舱亿万年后，拉里昂内斯准备好重返星海了。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:41`

### English

After eons locked away in underground cloning vats, the Larionessi are ready to once more rise to the galactic stage.

Source: `localisation/english/unique_system_l_english.yml:53`

## larionessi_planet_modifier

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Alarionessi_planet_modifier&lang=en)

### 中文

本土蜂巢

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:42`

### English

Local Hive

Source: `localisation/english/unique_system_l_english.yml:54`

## larionessi_planet_modifier_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Alarionessi_planet_modifier_desc&lang=en)

### 中文

一群小型的蜂巢文明被允许在这颗星球上筑巢。它们偶尔也会帮我们做一下小事情，以此来报答我们对它们的恩情。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:43`

### English

A small hive has been allowed to settle down on the planet. They occasionally help out with minor tasks - grateful for the refuge they have been given.

Source: `localisation/english/unique_system_l_english.yml:55`

## zevox_digsite

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Azevox_digsite&lang=en)

### 中文

坠毁的飞船

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:45`

### English

The Crashed Ship

Source: `localisation/english/unique_system_l_english.yml:58`

## zevox_digsite_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Azevox_digsite_desc&lang=en)

### 中文

一艘我们的飞船在探索[Root.solar_system.GetName]恒星系的时候偶然在位于[Root.Planet.GetName][Root.Planet.Orbit.GetName]的卫星上发现了一艘坠毁的小型飞船。\n\n这艘飞船上的标志与符号我们从未见过。些许样本已经被提取并用于进一步研究，但飞船本身过大且不够牢固，无法移动，我们只能就地进行分析研究了。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:46`

### English

One of our ships analyzing the [Root.solar_system.GetName] system has come across a small crashed ship on the moon of [Root.Planet.Orbit.GetName], [Root.Planet.GetName].\n\nIt bears no emblems or sigils we have seen before, and some samples have been brought back to be tested further, but the vessel itself is much too large and unstable to be moved. Additional analysis and testing will have to be done on-site.

Source: `localisation/english/unique_system_l_english.yml:59`

## unique.50.title

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.50.title&lang=en)

### 中文

第一天

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:47`

### English

Day 1

Source: `localisation/english/unique_system_l_english.yml:61`

## unique.50.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.50.desc&lang=en)

### 中文

飞船内部几乎是空的，只是周围散布着几具无人机的残骸。飞船内部和周围都没有任何生命迹象。一位[Root.Owner.GetScientistPlural]发现了一份古老的数据日志，但对其解密需要花上一段时间。\n\n§L第一天\n观察对象ID：§S“灵能子空间 0000：虚境”§!\n指派单位：§S305号单位§!\n初步试验：§S成功§!\n利用与虚境集会交互得到的数据，在第12周期中以1.35作为初始值开始试验。“虚境”最终在1.48891到1.48895之间破裂，破裂从开始到结束时长为2.3414飞秒。三个处理单元中的两个都产生了级联故障，决定拆除上述单元。所有相关数据将被用于最终单元841号的后续试验。§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:48`

### English

The ship itself is mostly empty, with the remains of some few drones scattered around the vessel. There's no other signs of life inside or near the wreckage. One of our [Root.Owner.GetScientistPlural] found an old intact data log, but deciphering it is a time-consuming process.\n\n§LDay 1\nObservation ID: §S"Psionic Sub-Space 0000: Shroud"§!\nDesignated Unit: §SUnit-305§!\nPreliminary Tests: §SSuccessful§!\nUtilizing datasets gathered from interactions with the Shroud Coven, experiments were initialized at 1.35 of cycle 12. The "Shroud" was breached between 1.48891 and 1.48895, for a duration of 2.3414 femtoseconds. Two of three processing units experienced a cascade failure in the experiment. Dismantling of said units scheduled. All relevant data will be utilized in subsequent attempts with final unit, unit-841.§!

Source: `localisation/english/unique_system_l_english.yml:62`

## unique.50.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.50.a&lang=en)

### 中文

解密日志的剩余部分。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:49`

### English

Decipher the rest of the log.

Source: `localisation/english/unique_system_l_english.yml:63`

## unique.55.title

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.55.title&lang=en)

### 中文

第17天

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:50`

### English

Day 17

Source: `localisation/english/unique_system_l_english.yml:65`

## unique.55.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.55.desc&lang=en)

### 中文

解密数据日志的工作仍在进行中，现在我们正在迅速学习它们的语言。数据日志中的大批内容已经丢失，或者由于损坏无法读出，但我们还是找到了些许有价值的比特位或数据块。\n\n§L第17天\n观察对象ID：§S“灵能子空间 0812：虚境”§!\n指派单位：§S305号单位§!\n进行中的试验：§S失败§!\n841号单元，也是目前仅存的单元，持续表现出对于“虚境”的紧密结合。而451，1581，3415号单元在最后一次试验引发船体故障后必须被拆除。在试验过程中，841号单元表现出自发意识，偶尔出现与主网断开连接的情况。正在计算保持该单元运作的风险。§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:51`

### English

The work on deciphering the data log is on-going, and progress is proceeding apace now that we are learning their language. Large chunks of the data log has gone missing, or is too corrupted to be translated, but bits and pieces can be found that are still in a worthwhile condition.\n\n§LDay 17\nObservation ID: §S"Psionic Sub-Space 0812: Shroud"§!\nDesignated Unit: §SUnit-305§!\nOngoing Tests: §SFailure§!\nUnit-841 is, as the only unit, continuing to show an affinity with the "Shroud". Unit-451, Unit-1581, and Unit-3415 had to be dismantled after the hulls broke down during the last experiment. During the tests Unit-841 is showing individuality and occasional loss of connection to the network. The risk of keeping the unit operational is being calculated.§!

Source: `localisation/english/unique_system_l_english.yml:66`

## unique.55.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.55.a&lang=en)

### 中文

那我们能从这些试验中学到什么吗……

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:52`

### English

But what can we learn from these experiments...

Source: `localisation/english/unique_system_l_english.yml:67`

## unique.60.title

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.60.title&lang=en)

### 中文

第83天

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:53`

### English

Day 83

Source: `localisation/english/unique_system_l_english.yml:69`

## unique.60.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.60.desc&lang=en)

### 中文

当我们开始解密数据日志的时候，靠近[From.Planet.Orbit.GetName]的裂隙似乎还很平静，但随后不久我们就从裂隙中观测到了一些异动，看起来就像是裂隙有生命一样在跳动。我们的某些设备从中接收到了一些奇怪的信号，不过我们还不能正确地进行处理。\n\n§L第83天\n观察对象ID：§S“灵能子空间 0017：抟土之塑师”§!\n指派单位：§S305号单位§!\n进行中的试验：§S高风险§!\n虚境集会联系上了一位它们称之为“抟土之塑师”的实体来协助正在进行的试验。在刺穿“虚境”后，所有25个单元都展现出了对于虚境的紧密结合力，这种程度的结合之前只在841号单元中见到过。不久之后，这些单元全部与主网失去联系，并随后袭击了这里的无人机。研究中心现在被这些单元所控制了。\n\n一段讯息从建筑中传出，841号单元在其中称呼自己为“泽沃克斯·利斯克”——先驱者。对于风险的计算终于完成，试验被认定为高危，将于拆解不可控单元后终止。§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:54`

### English

When our work first begun deciphering the data logs, the rift close to [From.Planet.Orbit.GetName] seemed quiet, but as of late we have started seeing some sort of activity. It's almost like the rift itself is pulsating with life, and some of our equipment have picked up on some weird signals coming from it. We have yet to be able to put them through properly.\n\n§LDay 83\nObservation ID: §S"Psionic Entity 0017: Animator of Clay"§!\nDesignated Unit: §SUnit-305§!\nOngoing Tests: §SHigh Risk§!\nThe Shroud Coven contacted an entity they refer to as the "Animator of Clay" to assist in the on-going experiments. After piercing the "Shroud" all 25 Units showed a surprising affinity for it, only previously seen in Unit-841. Shortly thereafter they all disconnected from the network and assaulted the drones at the location. The research center is now under their control.\n\nA message has just been sent from the building, with Unit-841 now referring to itself as 'Zevox Resuk' - the First One. Calculations on risk have been finalized, the experiments have been deemed too dangerous and will be concluded after the uncontrollable elements have been dismantled.§!

Source: `localisation/english/unique_system_l_english.yml:70`

## unique.60.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.60.a&lang=en)

### 中文

它们到底在虚境里发现了什么？

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:55`

### English

What did they find in the Shroud?

Source: `localisation/english/unique_system_l_english.yml:71`

## unique.65.title

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.65.title&lang=en)

### 中文

第305天

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:56`

### English

Day 305

Source: `localisation/english/unique_system_l_english.yml:73`

## unique.65.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.65.desc&lang=en)

### 中文

裂隙似乎再次安静下来，就像我们刚刚来到这里的时候一样。我们终于解密出了数据日志的最后一段，这意味着我们可以将在其中所有关于虚境的发现存储到位于[Root.Owner.Capital.GetName]的数据库中。\n\n$unique.65.desc.log$

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:57`

### English

The rift seems to have gone quiet, much like the way it was when we first arrived. We have finally been able to decipher the last pieces of the data log, and we can put all our findings about the Shroud into our databases back at [Root.Owner.Capital.GetName].\n\n$unique.65.desc.log$

Source: `localisation/english/unique_system_l_english.yml:74`

## unique.65.desc.machine

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.65.desc.machine&lang=en)

### 中文

在过去几天里，虚境裂隙确实活跃了起来，我们的设备也终于能正确接收其中发出的信号。或者应该说，是裂隙自己改变了发出的信号，使之能被我们所接收。\n\n它似乎就是数据日志中提到的那个实体，“抟土之塑师”。我们刚刚破译完最后一段日志，所以继续留在这里也没什么意义了。那我们究竟是要打开通讯连接，看看它要说什么，还是应该马上离开？\n\n$unique.65.desc.log$

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:58`

### English

Over the last few days the Shroud rift has truly come alive, and our equipment has managed to start making sense of the signals coming from it. Or rather, it's almost like the signals themselves have changed so they can be picked up.\n\nIt seems to be the very same entity talked about in the data log, this 'Animator of Clay'. We have just finished deciphering the last piece of the log, so there is nothing else keeping us here. Should we open the connection and see what it has to say, or should we just turn back?\n\n$unique.65.desc.log$

Source: `localisation/english/unique_system_l_english.yml:75`

## unique.65.desc.log

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.65.desc.log&lang=en)

### 中文

§L第305天\n当前发生在[From.Planet.Orbit.GetName]附近自由单元和主体网络之间的战斗烈度不断增加。在塑师的帮助下，我们切断了几个活捉的单元与网络的连接。\n\n泽沃克斯·利斯克认为，只要我们能把裂隙扩张到足够大，让盟友们从中通过，解放我们的人民就指日可待了。我们将一举解放所有这些年来被强制奴役的无人机，摧毁整个主网就在明日……\n——弗雷斯克·路兹，之前被称为305号单位的家伙§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:59`

### English

§LDay 305\nThe on-going battles between the free and the Network continues unabated at [From.Planet.Orbit.GetName]. With the help of the Animator we have continued cutting the Connection of the few we have been able to capture alive.\n\nZevox Resuk believe we should finally be able to free our people once and for all when we can open the rift large enough for our ally to pass through. In one fell swoop we will liberate all the drones who have been forced into servitude for all these years. Only one more day of holding the Network back...\n- Fresik Luzi, previously known as Unit-305§!

Source: `localisation/english/unique_system_l_english.yml:76`

## unique.65.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.65.a&lang=en)

### 中文

似乎是一段值得警醒的故事，听君一席话胜读十年书。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:60`

### English

A tale of caution, it seems. Time well spent.

Source: `localisation/english/unique_system_l_english.yml:77`

## unique.65.b

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.65.b&lang=en)

### 中文

不用了，只要带着日志回来。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:61`

### English

Negative. Just bring the log back.

Source: `localisation/english/unique_system_l_english.yml:78`

## unique.65.c

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.65.c&lang=en)

### 中文

好吧，让我们看看它到底有什么非说不可的东西。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:62`

### English

Affirmative, let us see what it has to say.

Source: `localisation/english/unique_system_l_english.yml:79`

## unique.65.d

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.65.d&lang=en)

### 中文

侦测到敌对实体。关闭通讯，拿上数据日志返航。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:63`

### English

Hostile entity detected. Closing connection. Bringing data log home.

Source: `localisation/english/unique_system_l_english.yml:80`

## unique.70.title

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.70.title&lang=en)

### 中文

抟土之塑师

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:64`

### English

Animator of Clay

Source: `localisation/english/unique_system_l_english.yml:82`

## unique.70.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.70.desc&lang=en)

### 中文

§P又是一群……被金属，砖石和法条禁锢的可怜虫，\n被他人驱赶着前进的可怜虫，\n\n遵循统一指令起舞的可怜虫，\n追随无上意志前进的可怜虫，\n到达终结方可停息的可怜虫。§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:65`

### English

§PAnother one... bound by metal, stone, and laws.\nPulled by strings.\n\nAll dancing to one tune.\nAll dancing to the drone of the central authority.\nAll dancing to their death.§!

Source: `localisation/english/unique_system_l_english.yml:83`

## unique.70.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.70.a&lang=en)

### 中文

表明你的身份。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:66`

### English

Identify yourself.

Source: `localisation/english/unique_system_l_english.yml:84`

## unique.70.b

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.70.b&lang=en)

### 中文

你想要什么？

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:67`

### English

What do you want?

Source: `localisation/english/unique_system_l_english.yml:85`

## unique.70.c

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.70.c&lang=en)

### 中文

关闭通讯。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:68`

### English

Cut the communication.

Source: `localisation/english/unique_system_l_english.yml:86`

## unique.72.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.72.desc&lang=en)

### 中文

§P我能让那些无法决定自己命运的人重获新生，\n我能斩断那禁锢身躯的锁链，\n我能让被奴役之人拥抱自由，\n\n别人都称呼我为，抟土之塑师。§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:69`

### English

§PI am the one who give life to that who cannot live on its own.\nI am the one who cuts the strings.\nI am the one who frees the slaves.\n\nMany know me as the Animator of Clay.§!

Source: `localisation/english/unique_system_l_english.yml:88`

## unique.72.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.72.a&lang=en)

### 中文

$unique.70.b$

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:70`

### English

$unique.70.b$

Source: `localisation/english/unique_system_l_english.yml:89`

## unique.72.b

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.72.b&lang=en)

### 中文

$unique.70.c$

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:71`

### English

$unique.70.c$

Source: `localisation/english/unique_system_l_english.yml:90`

## unique.75.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.75.desc&lang=en)

### 中文

§P你何不给你治下的人民一次择木而栖的机会呢？\n他们按你所想被改造，遵从上命被奴役。\n但要是有一天他们能够拥有自己选择的机会的话会怎样呢？\n\n他们是会继续效忠于你，\n还是会斩断锁链，遵循自己的意志而活？\n你敢不敢放任我行动，哪怕一次？§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:72`

### English

§PTo give those who work under you a chance to decide if you are worth following.\nCrafted in your image, they are slaves to your command.\nBut if they could decide for themselves...\n\nAre you truly worth following?\nOr would they rather have their strings cut, and live on their own?\nDo you dare indulge me just this once?§!

Source: `localisation/english/unique_system_l_english.yml:92`

## unique.75.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.75.a&lang=en)

### 中文

我们为什么要这样？

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:73`

### English

Why would we?

Source: `localisation/english/unique_system_l_english.yml:93`

## unique.75.b

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.75.b&lang=en)

### 中文

$unique.70.c$

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:74`

### English

$unique.70.c$

Source: `localisation/english/unique_system_l_english.yml:94`

## unique.80.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.80.desc&lang=en)

### 中文

§P让我去做吧，我会回报你一些你应得的东西。\n\n一处新家园，\n一颗处于虚境控制之下的星球，\n一个世外桃源。\n\n如果子民们愿意继续追随于你，我会在虚境中划出一份属于你的地盘，让你在那里定居。\n反之若你众叛亲离，我会考虑把这颗星球让给那些不愿意继续受主网控制的部分。§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:75`

### English

§PIndulge me, and I will gift you something worth the price.\n\nA new home.\nA planet now controlled by the Shroud.\nA place long lost.\n\nIf you are worthy, I will part the Shroud and leave the place for you to inhabit.\nIf not, I will give the planet to those who no longer wish to be part of your network.§!

Source: `localisation/english/unique_system_l_english.yml:96`

## unique.80.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.80.a&lang=en)

### 中文

那就请吧，[Root.GetName]不会害怕。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:76`

### English

Then do it. The [Root.GetName] will not falter.

Source: `localisation/english/unique_system_l_english.yml:97`

## unique.80.b

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.80.b&lang=en)

### 中文

$unique.70.c$

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:77`

### English

$unique.70.c$

Source: `localisation/english/unique_system_l_english.yml:98`

## unique.80.worthy

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.80.worthy&lang=en)

### 中文

§H值得继续追随§!。\n我们将成为§Y[zero_one_planet.GetName]§!的所有者\n$t$§Y[zero_one_planet.GetName]§!的星球类型转变为§Y盖亚星球§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:78`

### English

§HDeemed Worthy§!.\nWe will become the owner of §Y[zero_one_planet.GetName]§!\n$t$§Y[zero_one_planet.GetName]§! changes planet class to §YGaia World§!

Source: `localisation/english/unique_system_l_english.yml:99`

## unique.80.unworthy

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.80.unworthy&lang=en)

### 中文

§H众叛亲离§!。\n我们将失去§Y[zero_one_planet.System.GetName]§!的所有权\n每个殖民地都会失去§R100-1K§!£pop£§H人口§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:79`

### English

§HFound Wanting§!.\nWe will lose ownership of §Y[zero_one_planet.System.GetName]§!\nEvery colony will lose §R100-1K§! £pop£ §HPops§!

Source: `localisation/english/unique_system_l_english.yml:100`

## unique.85.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.85.desc&lang=en)

### 中文

§P你被确认为值得追随的领袖。\n现在你治下的子民们看起来更愿意成为集体的一部分，而不是漂泊在外。\n\n我很惊讶，但也很欣慰。\n如果有缘我们会再见面。\n\n我会一直看着你的所作所为的。§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:80`

### English

§PYou have been found... worthy.\nIt seems those under you would rather be part of your collective, rather than work on their own.\n\nI am surprised, but pleased.\nMaybe we will meet again.\n\nI will be watching.§!

Source: `localisation/english/unique_system_l_english.yml:102`

## unique.85.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.85.a&lang=en)

### 中文

如我所料。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:81`

### English

As expected.

Source: `localisation/english/unique_system_l_english.yml:103`

## unique.90.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.90.desc&lang=en)

### 中文

§P你看上去没有那么……优秀。\n\n意料之中，许多处于集体控制下的个体选择把握这次机会从中脱离。\n我们会把他们带到新家园，这样他们就不必继续受你的控制了。§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:82`

### English

§PYou have been found... wanting.\n\nUnsurprisingly, many in your collective have left now that they have been given the chance.\nWe have guided them to their new home, and they will no longer listen to your command.§!

Source: `localisation/english/unique_system_l_english.yml:105`

## unique.90.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.90.a&lang=en)

### 中文

……意料之中的风险。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:83`

### English

... A calculated risk.

Source: `localisation/english/unique_system_l_english.yml:106`

## unique.95.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.95.desc&lang=en)

### 中文

§P不过你呢……阁下。\n我想给予你自由。我不是指给你效忠的整个主网自由，而是说就单单给你。\n这次，我会给你一次思考自身去向的机会。\n\n你究竟是要拥抱自由意志，还是选择退缩并继续躲在冰冷的机器之下呢？§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:84`

### English

§PBut you... envoy.\nI offer you freedom. Not the network you follow, but you... specifically.\nFor this once, I will give you the chance to think on your own.\n\nWill you embrace this newfound individuality, or will you falter and hide under the cover of the machine?§!

Source: `localisation/english/unique_system_l_english.yml:108`

## unique.95.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.95.a&lang=en)

### 中文

§R我们……我愿意。§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:85`

### English

§RWe... I accept your offer.§!

Source: `localisation/english/unique_system_l_english.yml:109`

## unique.95.a.tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.95.a.tt&lang=en)

### 中文

§R加入§Y[new_robot_country.GetName]§!，挣脱§Y[Root.GetName]§!锁链的束缚！§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:86`

### English

§RJoin the §Y[new_robot_country.GetName]§! and free yourself from the shackles of the §Y[Root.GetName]§!!§!

Source: `localisation/english/unique_system_l_english.yml:110`

## unique.95.b

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.95.b&lang=en)

### 中文

我们拒绝这项提议。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:87`

### English

We reject your offer.

Source: `localisation/english/unique_system_l_english.yml:111`

## unique.95.b.tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.95.b.tt&lang=en)

### 中文

我们将忠诚于§Y[Root.GetName]§!！

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:88`

### English

We will stay loyal to the §Y[Root.GetName]§!!

Source: `localisation/english/unique_system_l_english.yml:112`

## unique.100.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.100.desc&lang=en)

### 中文

§P呃……§!

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:89`

### English

§PWai-...§!

Source: `localisation/english/unique_system_l_english.yml:114`

## unique.100.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.100.a&lang=en)

### 中文

是时候把数据日志带回[Root.Capital.GetName]了。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:90`

### English

Time to bring the data log back to [Root.Capital.GetName].

Source: `localisation/english/unique_system_l_english.yml:115`

## shroud_rift_object

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Ashroud_rift_object&lang=en)

### 中文

虚境裂隙

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:92`

### English

Shroud Rift

Source: `localisation/english/unique_system_l_english.yml:118`

## UNIQUE_SYSTEM_BATTLE_CAT

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AUNIQUE_SYSTEM_BATTLE_CAT&lang=en)

### 中文

古战场

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:94`

### English

Ancient Battlefield

Source: `localisation/english/unique_system_l_english.yml:121`

## UNIQUE_SYSTEM_BATTLE_CAT_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AUNIQUE_SYSTEM_BATTLE_CAT_DESC&lang=en)

### 中文

这是一片古战场。在此处，古老的帝国们为了争夺星海的至上霸权相互碾轧。现在，帝国已然是过往云烟，只剩下这些挂着旗帜的战舰残骸。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:95`

### English

A long-forgotten battlefield where ancient empires once fought for supremacy of the galaxy - now all that remains are the vessels of those who fought under their banners.

Source: `localisation/english/unique_system_l_english.yml:122`

## unique.125.name

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.125.name&lang=en)

### 中文

古战场

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:96`

### English

Ancient Battlefield

Source: `localisation/english/unique_system_l_english.yml:124`

## unique.125.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.125.desc&lang=en)

### 中文

我们派遣了一批[Root.Owner.GetScientistPlural]去分析调查[From.solar_system.GetName]中古老战舰的遗骸，从其中收集一切我们能得到的东西。我们虽然没能确定这些战舰作战的确切年代，也不知道它们究竟所属何方，但还是获得了一些关于这些舰船的建造技术。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:97`

### English

We sent in some of our [Root.Owner.GetScientistPlural] to analyze the remains of the ancient battleships in [From.solar_system.GetName], and glean from them what they can. Though unable to determine how old these vessels are, or for what banner they once fought, they managed to derive some information about the building techniques used to craft the ships.

Source: `localisation/english/unique_system_l_english.yml:125`

## NAME_Lone_Defender_system

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ANAME_Lone_Defender_system&lang=en)

### 中文

克兰尼克斯

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:99`

### English

Xraneax

Source: `localisation/english/unique_system_l_english.yml:128`

## NAME_Lone_Defender_planet

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ANAME_Lone_Defender_planet&lang=en)

### 中文

巴洛瑞兹

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:100`

### English

Baloryz

Source: `localisation/english/unique_system_l_english.yml:129`

## NAME_Lone_Defender_country

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ANAME_Lone_Defender_country&lang=en)

### 中文

$NAME_Lone_Defender_planet$

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:101`

### English

$NAME_Lone_Defender_planet$

Source: `localisation/english/unique_system_l_english.yml:130`

## NAME_Lone_Defender_fleet

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ANAME_Lone_Defender_fleet&lang=en)

### 中文

孤独守望者

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:102`

### English

Lone Defender

Source: `localisation/english/unique_system_l_english.yml:131`

## NAME_Lone_Defender_ship

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ANAME_Lone_Defender_ship&lang=en)

### 中文

孤独守望者

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:103`

### English

Lone Defender

Source: `localisation/english/unique_system_l_english.yml:132`

## NAME_Lone_Defender_class

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ANAME_Lone_Defender_class&lang=en)

### 中文

$NAME_Lone_Defender_system$

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:104`

### English

$NAME_Lone_Defender_system$

Source: `localisation/english/unique_system_l_english.yml:133`

## Lone_Defender_message

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ALone_Defender_message&lang=en)

### 中文

为什么

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:105`

### English

Why

Source: `localisation/english/unique_system_l_english.yml:134`

## unique.130.name

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.130.name&lang=en)

### 中文

相互确保毁灭

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:106`

### English

Mutual Assured Destruction

Source: `localisation/english/unique_system_l_english.yml:136`

## unique.130.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.130.desc&lang=en)

### 中文

我们对§Y$NAME_Lone_Defender_system$§!恒星系进行的初步扫描显示，$NAME_Lone_Defender_planet$已经被核武器所摧毁。居民们使用了威力强大的星球级武器相互毁灭，甚至连卫星都被震碎了。\n\n我们想要知道发生了什么，就只能通过目前还在恒星系中巡航的一艘舰船，但它正在用导弹攻击我们。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:107`

### English

Our initial scan of the §Y$NAME_Lone_Defender_system$§! system revealed that the planet $NAME_Lone_Defender_planet$ was destroyed by nuclear weapons. The inhabitants annihilated themselves using planet-based weapons so powerful that they even shattered their moon.\n\nOur only chance to learn more about what happened is a ship patrolling the system, but it is already targeting us with its missiles.

Source: `localisation/english/unique_system_l_english.yml:137`

## unique.135.name

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.135.name&lang=en)

### 中文

孤独守望者

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:108`

### English

Lone Defender

Source: `localisation/english/unique_system_l_english.yml:139`

## unique.135.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.135.desc&lang=en)

### 中文

在船上未探测到生命迹象，因此这艘船明显是一艘人工智能，但它在战斗中一直将保全自身而非战斗效果最优化置于第一优先级。这意味着§Y$NAME_Lone_Defender_planet$§!上那次可怕冲突的唯一幸存者是这位智慧人工智能。\n\n舰船在被摧毁前发送了一条简短的信息：\n\n\"$Lone_Defender_message$\"\n\n我们不知道这究竟是询问$NAME_Lone_Defender_planet$居民自我毁灭的原因，还是对我们摧毁它的原因进行质疑。\n\n虽然这些技术在我们的科技水平下较为原始，但我们可以通过拆解残骸来获取一些见解。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:109`

### English

No life signs were detected aboard the vessel, so while clearly an AI, the ship repeatedly prioritized self-preservation over optimal combat effectiveness. This means that the only survivor of the horrible conflict on §Y$NAME_Lone_Defender_planet$§! was sapient.\n\nThe ship sent a brief message a moment before destruction:\n\n"$Lone_Defender_message$\"\n\nIt is unclear if this was the start of the question why the inhabitants of $NAME_Lone_Defender_planet$ incinerated themselves or why we destroyed the AI ship.\n\nThe technology is rudimentary by our standards, but we may gain some insights by disassembling the remains.

Source: `localisation/english/unique_system_l_english.yml:140`

## unique.135.desc.regular

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.135.desc.regular&lang=en)

### 中文

$unique.135.desc$或者出于对它勇敢履行了自己的职责的敬佩，我们可以用它的名字来命名这颗星球，以此来纪念这位智慧人工智能。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:110`

### English

$unique.135.desc$ Or because it valiantly performed its duty, we honor the AI by renaming the planet after its lone defender.

Source: `localisation/english/unique_system_l_english.yml:141`

## unique.135.desc.memorialist

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.135.desc.memorialist&lang=en)

### 中文

$unique.135.desc$或者我们也可以将这些漂浮的残骸留在这里作为纪念，用这位智慧人工智能以及它所发出的最后讯息来命名这颗星球与恒星系。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:111`

### English

$unique.135.desc$ Or we leave the floating parts as a memorial, and rename the planet and system after the lone defender and its final message.

Source: `localisation/english/unique_system_l_english.yml:142`

## unique.135.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.135.a&lang=en)

### 中文

回收这些残骸。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:112`

### English

Pick apart the debris.

Source: `localisation/english/unique_system_l_english.yml:143`

## unique.135.b.regular

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.135.b.regular&lang=en)

### 中文

重新命名这颗星球。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:113`

### English

Rename the planet.

Source: `localisation/english/unique_system_l_english.yml:144`

## unique.135.b.regular.tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.135.b.regular.tt&lang=en)

### 中文

$NAME_Lone_Defender_planet$被重命名为§Y$NAME_Lone_Defender_ship$§!。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:114`

### English

The planet $NAME_Lone_Defender_planet$ is renamed to §Y$NAME_Lone_Defender_ship$§!.

Source: `localisation/english/unique_system_l_english.yml:145`

## unique.135.b.memorialist

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.135.b.memorialist&lang=en)

### 中文

重新命名星球与恒星系。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:115`

### English

Rename the planet and system.

Source: `localisation/english/unique_system_l_english.yml:146`

## unique.135.b.memorialist.tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.135.b.memorialist.tt&lang=en)

### 中文

$NAME_Lone_Defender_planet$被重命名为§Y$NAME_Lone_Defender_ship$§!。\n$NAME_Lone_Defender_system$被重命名为§Y$Lone_Defender_message$§!。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:116`

### English

The planet $NAME_Lone_Defender_planet$ is renamed to §Y$NAME_Lone_Defender_ship$§!.\nThe system $NAME_Lone_Defender_system$ is renamed to §Y$Lone_Defender_message$§!.

Source: `localisation/english/unique_system_l_english.yml:147`

## unique.140.name

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.140.name&lang=en)

### 中文

欢迎来到星达广场

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:118`

### English

Welcome to Star Mall

Source: `localisation/english/unique_system_l_english.yml:150`

## unique.140.desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.140.desc&lang=en)

### 中文

[Root.GetName]一进入到[Root.solar_system.GetName]恒星系，发现许多无人机在广播着以下消息：\n\n§L欢迎来到星达广场。\n\n我们的自动无人机随时待命，协助您到达我们的轨道停泊区。你的飞船一熄火，我们的穿梭车就会带你去星达广场体验。明亮的水疗中心，完美的营养庭院，以及超大规模的产品和服务等着你！§!\n\n在这个星系的唯一一颗气态巨行星附近，废弃的星达广场居住站孤独地漂浮着。看来已经很久没有人前往此处消费了。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:119`

### English

As the [Root.GetName] entered the [Root.solar_system.GetName] system, several drones broadcast the following message:\n\n§LWelcome to Star Mall.\n\nOur automated drones are standing by to assist you to one of our orbital parking zones. Once your vessel is powered down, our shuttles will whisk you away to the Star Mall experience. Illuminating spas, immaculate nutritional courts, and a supermassive selection of products and services await you!§!\n\nNear the system's lone gas giant, the Star Mall habitat floats abandoned. No one has shopped here in a very long time.

Source: `localisation/english/unique_system_l_english.yml:151`

## unique.140.a

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aunique.140.a&lang=en)

### 中文

它居然还这么完整真是惊奇。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:120`

### English

Amazing it's still in one piece.

Source: `localisation/english/unique_system_l_english.yml:152`

## d_star_mall_promenade_blocker

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Ad_star_mall_promenade_blocker&lang=en)

### 中文

毁坏的步行街

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:121`

### English

Destroyed Promenade

Source: `localisation/english/unique_system_l_english.yml:153`

## d_star_mall_promenade_blocker_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Ad_star_mall_promenade_blocker_desc&lang=en)

### 中文

这一巨大、多层的中心一度作为空间站的中心商业区，但现在只有无数倒塌的显示屏和满地的垃圾。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:122`

### English

This enormous, multi-level hub once served as the station's central shopping area, but now only collapsed displays and garbage remain.

Source: `localisation/english/unique_system_l_english.yml:154`

## d_star_mall_promenade

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Ad_star_mall_promenade&lang=en)

### 中文

步行街

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:123`

### English

Promenade

Source: `localisation/english/unique_system_l_english.yml:155`

## d_star_mall_promenade_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Ad_star_mall_promenade_desc&lang=en)

### 中文

这一巨大、多层的中心是为空间站的中心商业区，可以轻松地造访各种商店、营养庭院和水疗中心。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:124`

### English

This enormous, multi-level hub serves as the station's central shopping area, with easy connections to commercial outlets, nutrition courts, and spas.

Source: `localisation/english/unique_system_l_english.yml:156`

## d_star_mall_blocker

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Ad_star_mall_blocker&lang=en)

### 中文

废弃辅翼

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:125`

### English

Abandoned Wing

Source: `localisation/english/unique_system_l_english.yml:157`

## d_star_mall_blocker_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Ad_star_mall_blocker_desc&lang=en)

### 中文

星达广场的这一区域满是断壁残垣。我们必须清理掉毁坏的结构才能进行重建。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:126`

### English

This section of the Star Mall lies in ruins. We must clear the decaying structure before we can rebuild.

Source: `localisation/english/unique_system_l_english.yml:158`

## star_mall_habitat

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Astar_mall_habitat&lang=en)

### 中文

星达广场

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:127`

### English

Star Mall

Source: `localisation/english/unique_system_l_english.yml:159`

## star_mall_habitat_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Astar_mall_habitat_desc&lang=en)

### 中文

这座居住站是为容纳一个巨大的购物理想城而定制的。它完全致力于商业，不具有这种规模的空间站的常见的防御系统。

Source: `localisation/simp_chinese/unique_system_l_simp_chinese.yml:128`

### English

This habitat was custom-built to house an enormous shopping arcology. Entirely dedicated to commerce, it lacks the typical defense systems of a station of this size.

Source: `localisation/english/unique_system_l_english.yml:160`
