{"schema_version":1,"game_version":"Cygnus v4.5.2 (9776)","extracted_at":"2026-10-12","namespace":"gameplay","source":"tutorial","count":561,"entries":[{"key":"SITLOG","zh":"情报日志已更新","en":"Situation Log Updated","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":3,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":2,"status":"paired","id":"texts:146690"},{"key":"TUTORIAL_GOVERNMENTVIEW_GOVERNMENT_TITLE","zh":"政府","en":"Government","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":8,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":6,"status":"paired","id":"texts:146691"},{"key":"TUTORIAL_GOVERNMENTVIEW_GOVERNMENT_DESC","zh":"§S政府§!界面显示了关于我们帝国及其政府的有关信息。在这里可以看到我们的§S统治者§!以及相关的效果。\\n\\n另一个界面显示了我们帝国的§S人口统计§!数据。","en":"The §SGovernment§! screen presents us with information regarding our empire and its government. Here we can see our §SRuler§! and any related effects.\\n\\nA separate tab gives information on the §SDemographics§! of our empire.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":9,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":7,"status":"paired","id":"texts:146692"},{"key":"TUTORIAL_TECH_VIEW_TITLE","zh":"教程：科技","en":"Tutorial: Technology","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":10,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":8,"status":"paired","id":"texts:146693"},{"key":"TUTORIAL_TECH_VIEW_DESC","zh":"您可以在§S科技§!界面指定当前的科研投入方向。科技可以分为三个大类，每个大类一般有三个科技可供选择研究。\\n\\n这三个领域分别是£physics£物理学、£society£社会学和£engineering£工程学。\\n\\n研究§S科技§!；\\n\\n£dot_green£点击§S选择科技§!按钮\\n£dot_green£选择一个选项\\n\\n指派一名§S首席科学官§!可以促进作出的研究进展。虽不是必须，但强烈推荐！此外，所任命领袖的§S特质§!也会带来某些增益。\\n\\n也可以在各个领域点击§S启用自动科研§!按钮来自动进行科研。\\n\\n$tttt$$ttt$£automate_research£\\n","en":"The §STechnology§! screen is where we will be directing our research efforts. Technologies are categorized into three different fields, with each field typically having three available research options.\\n\\nThe available fields are £physics£ Physics, £society£ Society, and £engineering£ Engineering.\\n\\nTo research a §STechnology§!;\\n\\n£dot_green£ Click the §SSelect Research§! button\\n£dot_green£Choose from the available options\\n\\nAssigning a §SHead of Research§! speeds up progress and is strongly recommended. Their §STraits§! can also provide additional benefits.\\n\\nResearch can also be automated by clicking on the §SEnable Auto-Research§! button in each respective field.\\n\\n$tttt$$ttt$£automate_research£\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":11,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":9,"status":"paired","id":"texts:146694"},{"key":"TUTORIAL_CONTACTSVIEW_EMPIRES_TITLE","zh":"教程：通讯","en":"Tutorial: Contacts","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":12,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":10,"status":"paired","id":"texts:146695"},{"key":"TUTORIAL_CONTACTSVIEW_EMPIRES_DESC","zh":"§S通讯§!界面中我们可以看到所有我们遭遇过的§S帝国§!的信息。他们对我方的外交§S评价§!一目了然，我们也能方便快捷地展开§S外交§!。\\n\\n每个条目都展示着重要的详细信息，例如§S政体§!、§S思潮§!、以及§S帝国地位§!。\\n\\n我们可以在此访问§S谍报§!行动，查看与各个帝国现已签订的§S协议§!。","en":"In the §SContacts§! screen we see a detailed list of all the various §SEmpires§! we have encountered. Their §SOpinions§! of us are visible at a glance, and we can quickly and easily engage in §SDiplomacy§!.\\n\\nEach entry also shows important details such as §SGovernment Type§!, §SEthics§!, and §SEmpire Status§!.\\n\\nFrom here, we can also access §SEspionage§! operations and view existing §SAgreements§! with each empire.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":13,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":11,"status":"paired","id":"texts:146696"},{"key":"TUTORIAL_SITUATION_LOG_TITLE","zh":"教程：情报日志","en":"Tutorial: Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":14,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":12,"status":"paired","id":"texts:146697"},{"key":"TUTORIAL_SITUATION_LOG_DESC","zh":"§S情报日志§!中详细列出了当前可用的§S特殊项目§!，£archaeology£§S考古遗址§!以及一些其它需要注意的事项。\\n\\n随着对宇宙探索的深入，新条目也会接连出现。","en":"The §SSituation Log§! displays a list of all currently available §SSpecial Projects§!, £archaeology£ §SArchaeology sites§!, and various other points of interest.\\n\\nNew items will likely appear as we begin exploring the galaxy.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":15,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":13,"status":"paired","id":"texts:146698"},{"key":"TUTORIAL_SHIP_DESIGNER_TITLE","zh":"教程：舰船设计器","en":"Tutorial: Ship Designer","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":16,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":14,"status":"paired","id":"texts:146699"},{"key":"TUTORIAL_SHIP_DESIGNER_DESC","zh":"我们帝国现役的所有§S舰船§!都可以在此设计。随着科技发展您可以解锁新的§S舰船种类§!和§S部件§!\\n\\n要创建新的§S设计§!；\\n\\n£dot_green£点击§S新设计§!按钮\\n£dot_green£选择§S船体规格§!\\n£dot_green£点击§S没有区段§!按钮并选择一个§S区段§!\\n\\n然后，点击可用槽位，从可用的§S舰船部件§!中自由选用。\\n\\n\\n$tttt$$tt$£slot_component£\\n\\n\\n保存之后，新设计在任何建有§S船坞§!的§S恒星基地§!都可以进行建造。","en":"All the §SShips§! in use within our empire are designed here. New §SHull Sizes§! and §SComponents§! will be unlocked as we research new technologies.\\n\\nTo create a new §SDesign§!;\\n\\n£dot_green£ Click the §SNew Design§! button\\n£dot_green£ Choose §SHull Size§!\\n£dot_green£ Click the §SNo Section§! button and select a §SSection§!\\n\\nNow, select freely from the available §SShip Components§! by clicking on the available slots.\\n\\n\\n$tttt$$tt$£slot_component£\\n\\n\\nOnce saved, the new design will be buildable at any §SStarbase§! with a §SShipyard§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":17,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":15,"status":"paired","id":"texts:146700"},{"key":"TUTORIAL_EMPIREVIEW_PLANETS_TITLE","zh":"教程：行星和星域","en":"Tutorial: Planets and Sectors","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":18,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":16,"status":"paired","id":"texts:146701"},{"key":"TUTORIAL_EMPIREVIEW_PLANETS_DESC","zh":"§S星球与星域§!界面提供了我们所有殖民星球的概览，其£pops£§S人口§!，以及§S资源产出§!。\\n\\n随着帝国的发展，星球将可以被组成§S星域§!以便于管理。\\n\\n£vassal£§S附庸国§!可以通过现存的§S星域§!。","en":"The §SPlanets and Sectors§! screen gives an overview of all colonized worlds, their £pops£ §SPops§!, and §SResource Output§!.\\n\\nAs the empire grows, it can be organized into §SSectors§! to streamline management.\\n\\n£vassal£ §SVassals§! can also be created from existing §SSectors§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":19,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":17,"status":"paired","id":"texts:146702"},{"key":"TUTORIAL_MILITARY_FLEET_TITLE","zh":"教程：军事舰队","en":"Tutorial: Military Fleets","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":20,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":18,"status":"paired","id":"texts:146703"},{"key":"TUTORIAL_MILITARY_FLEET_DESC","zh":"§S军用舰队§!能够保护我们的帝国免受威胁……如果您有足够的野心的话，舰队所指即是帝国边疆。\\n\\n我们舰队的规模受到当前的§S海军容量§!，一开始非常有限，但有如下方式可以提升：\\n\\n£dot_green£研究新§S科技§!\\n£dot_green£增加£pops£人口\\n£dot_green£建造§S恒星基地锚地§!\\n\\n我们可以为一支舰队指派一位£commander£§S指挥官§!，不仅舰队的战斗力将会提升，还能从这位£leader£§S领袖§!身上得到其他的增益。","en":"§SMilitary Fleets§! are used to protect our emerging empire from threats... or to expand our glorious rule through force of arms, if we so wish.\\n\\nThe size of our fleet is determined by our current §SNaval Capacity§!, which is  initially limited. It can, however, be increased by;\\n\\n£dot_green£ Researching new §STechnologies§!\\n£dot_green£ Growing our £pops£ population\\n£dot_green£ Building §SStarbase Anchorages§!\\n\\nTo lead our fleets, we can assign a £commander£ §SCommander§!, granting extra military power along with any other bonuses the £leader£ §SLeader§! provides.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":21,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":19,"status":"paired","id":"texts:146704"},{"key":"TUTORIAL_SCIENCE_SHIP_TITLE","zh":"教程：调查","en":"Tutorial: Survey","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":22,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":20,"status":"paired","id":"texts:146705"},{"key":"TUTORIAL_SCIENCE_SHIP_DESC","zh":"这是我们的£science_ship£§S科研船§!，用于§S调查§!例如£system£§S恒星系§!中的£planet£§S行星§!等天体。需要先对行星进行调查才能勘探出其上的§S资源§!。\\n\\n我们的母星系已经完成了调查，所以我们可以将努力放在其他地方。\\n\\n选择§S科研船§!，\\n\\n£dot_green£右键点击一个邻近的§S恒星系§!\\n£dot_green£选择§S调查恒星系§!","en":"This is our £science_ship£ §SScience Ship§!, which is used to §SSurvey§! astronomical objects such as £planet£ §SPlanets§! in a £system£ §SStar System§!. A planet needs to be surveyed in order to make its §SResources§! visible.\\n\\nOur home system has already been surveyed, so we should focus our efforts elsewhere.\\n\\nWith the §SScience Ship§! selected;\\n\\n£dot_green£ Right-click a neighboring §SSystem§!\\n£dot_green£ Select §SSurvey System§!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":23,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":21,"status":"paired","id":"texts:146706"},{"key":"TUTORIAL_CONSTRUCTION_SHIP_TITLE","zh":"教程：工程船","en":"Tutorial: Construction Ship","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":24,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":22,"status":"paired","id":"texts:146707"},{"key":"TUTORIAL_CONSTRUCTION_SHIP_DESC","zh":"这是我们的£construction_ship£§S工程船§!，可以用于建设空间站。\\n\\n当调查完一个天体，例如一颗£planet£§S行星§!之后，我们可以指挥该舰船前去建设一座£science_ship£§S研究站§!或£mining_station£§S开采站§!来开发利用其上蕴含的资源。\\n\\n这些§S舰船§!也可以用来在无主的£system£§S恒星系§![GetBuildGrow]§S恒星基地§!，因此这种舰船对我们的扩张宏图至关重要。","en":"This is our £construction_ship£ §SConstruction Ship§!, which is used to construct space stations.\\n\\nWhen an astronomical object such as a £planet£ §SPlanet§! has been surveyed, we can order this ship to build a £science_ship£ §SResearch Station§! or a £mining_station£ §SMining Station§! to exploit any resources it may have.\\n\\nThese §SShips§! are also used to [GetBuildGrow] §SStarbases§! in unclaimed £system£ §SSystems§!, making them critical to our expansion plans.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":25,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":23,"status":"paired","id":"texts:146708"},{"key":"TUTORIAL_PLANETVIEW_PLANET_TITLE","zh":"教程：地表","en":"Tutorial: Surface","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":26,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":24,"status":"paired","id":"texts:146709"},{"key":"TUTORIAL_PLANETVIEW_PLANET_DESC","zh":"§S地表§!选项卡可用于总览£colony£§S殖民地§!的基础设施和状态。\\n\\n£building£§S区划与建筑§!部分在相应区划中显示已建好和待建造的建筑槽。\\n\\n£district£§S区划§!和£zone£区划特化提供£housing£§S住房§!、£job£§S岗位§!和资源。\\n\\n§S自动化§!开关让殖民地可以基于当前的关注焦点自行管理。\\n\\n窗口顶部的§S行星统计§!条显示£stability£§S稳定度§!、£crime£§S犯罪度§!、生效的修正以及指派的§S总督§!。","en":"The §SSurface§! tab provides an overview of the infrastructure and status of a £colony£ §SColony§!.\\n\\nThe £building£ §SDistricts and Buildings§! section shows constructed and available building slots in their respective Districts.\\n\\nThe £district£ §SDistricts§! and £zone£ District Specializations provide £housing£ §SHousing§!, £job£ §SJobs§!, and resources.\\n\\nThe §SAutomation§! toggle allows the planet to manage itself based on focus.\\n\\nThe §SColony Stats§! bar in the top section of the window displays £stability£ §SStability§!, £crime£ §SCrime§!, active modifiers, and the assigned §SGovernor§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":27,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":25,"status":"paired","id":"texts:146710"},{"key":"TUTORIAL_PLANETVIEW_TILES_TITLE","zh":"教程：经济","en":"Tutorial: Economy","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":28,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":26,"status":"paired","id":"texts:146711"},{"key":"TUTORIAL_PLANETVIEW_TILES_DESC","zh":"§S经济§!选项卡中概述了§S劳动力§!和£job£§S岗位§!的大体情况。\\n\\n£planet£§S行星§!上的人口分为不同的§S阶层§!，点击后可以展开显示其中的不同§S岗位§!类型。£pops£§S人口§!会维持§S劳动力§!需求而自动填满整个阶层。\\n\\n§S岗位§!会消耗、产出各种资源。\\n\\n人口需要£housing£§S住房§!和£amenities£§S舒适度§!。\\n\\n无论何种基础设施短缺都会降低行星£happiness£§S幸福度§!，最终可能导致整体£stability£§S稳定度§!的降低。","en":"The §SEconomy§! tab provides an overview of §SWorkforce§! and £job£ §SJobs§!.\\n\\nThe £planet£ §SPlanet's§! population is organized into §SStrata§!, which can be expanded to reveal §SJob§! types. £pops£ §SPops§! will fill strata as needed to maintain the §SWorkforce§!.\\n\\n§SJobs§! consume and produce resources.\\n\\nPops require £housing£§SHousing§! and £amenities£ §SAmenities§!.\\n\\nA shortage of either reduces planet £happiness£ §SHappiness§!, which in turn affects the overall £stability£ §SStability§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":29,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":27,"status":"paired","id":"texts:146712"},{"key":"TUTORIAL_PLANETVIEW_COMBAT_TITLE","zh":"教程：陆军","en":"Tutorial: Armies","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":30,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":28,"status":"paired","id":"texts:146713"},{"key":"TUTORIAL_PLANETVIEW_COMBAT_DESC","zh":"§S陆军§!选项卡用于管理行星上的地面不对。这一界面也显示£planet£ §S行星§!遭受的§S荒废度§!，也就是受到了多少伤害。\\n\\n点击§S招募§!按钮可以在此培训新的§S陆军§!。\\n\\n§S防御不对§!由从事执法者或是[soldier.GetName]§S岗位§!£pops£ §S人口§!自动生产。这些£job£ §S岗位§!由星球首府，£building£ §S警署§!，以及£building£ §S要塞§!提供。","en":"The §SArmies§! tab manages all ground forces on the planet. It also tracks how much §SDevastation§!, or damage, the £planet£ §SPlanet§! has suffered.\\n\\nNew §SArmies§! are raised here, by clicking the §SRecruit§! button.\\n\\n§SDefense Armies§! are produced automatically by £pops£ §SPops§! working Enforcer or [soldier.GetName] §SJobs§!. These £job£ §SJobs§! are provided by the planetary capital, £building£ §SPrecinct Houses§!, and £building£ §SStrongholds§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":31,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":29,"status":"paired","id":"texts:146714"},{"key":"TUTORIAL_PLANETVIEW_SPACEPORT_TITLE","zh":"太空港","en":"Spaceport","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":32,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":30,"status":"paired","id":"texts:146715"},{"key":"TUTORIAL_PLANETVIEW_SPACEPORT_DESC","zh":"§S太空港§!界面可以查看轨道上的舰队，[GetBuildGrow]舰船。军用舰船只能在建有§S船坞§!的§S恒星基地§!建造，但是工程船、科研船和§S殖民船§!能在这个界面建造。\\n\\n只要还有一个宜居£planet£§S星球§!，即使失去了所有的恒星基地，您也能重整旗鼓。","en":"The §SSpaceport§! tab is where we view orbiting fleets and [GetBuildGrow] new ships. Military ships can only be constructed at a §SStarbase§! equipped with a §SShipyard§!, but Construction, Science and §SColony Ships§! are all built here.\\n\\nEven if we lose our last Starbase, we still have the means to expand and rebuild as long as we possess at least one inhabited £planet£ §SPlanet§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":33,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":31,"status":"paired","id":"texts:146716"},{"key":"TUTORIAL_MILITARY_STATION_TITLE","zh":"防御站","en":"Military Stations","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":34,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":32,"status":"paired","id":"texts:146717"},{"key":"TUTORIAL_MILITARY_STATION_DESC","zh":"§S防御站§!是用来保护某些重要的£planet£§S行星§!与维持战略要道的静态防御，但它只能建设在国境线内或者有特殊通行权的地区。\\n\\n请注意不要[GetBuildGrow]过多军用空间站，它们和§S战舰§!一样都需要维护费。","en":"§SMilitary Stations§! are static defenses that can be used to protect important £planet£ §SPlanets§! or strategic avenues of approach, but can only be built within our borders or territories we have special access to.\\n\\nTake care not to [GetBuildGrow] too many - like §SShips§!, their upkeep costs will be a drain on our economy.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":35,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":33,"status":"paired","id":"texts:146718"},{"key":"TUTORIAL_RESEARCH_STATION_TITLE","zh":"教程：研究站","en":"Tutorial: Research Stations","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":36,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":34,"status":"paired","id":"texts:146719"},{"key":"TUTORIAL_RESEARCH_STATION_DESC","zh":"天体的轨道上能够建造£science_ship£§S研究站§!，它可以收集£physics£§S物理§!、£engineering£§S工程§!、£society£§S社会§!研究点数。\\n\\n研究站只能建造在帝国境内，已殖民的£planet£§S行星§!无需额外建造研究站。","en":"A £science_ship£ §SResearch Station§! built in orbit of a planetary body will gather its £physics£ §SPhysics§!, £engineering£ §SEngineering§! and £society£ §SSociety§! research data.\\n\\nThey can only be built within our borders, and they are not needed if the £planet£ §SPlanet§! has already been colonized.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":37,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":35,"status":"paired","id":"texts:146720"},{"key":"TUTORIAL_MINING_STATION_TITLE","zh":"开采站","en":"Mining Stations","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":38,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":36,"status":"paired","id":"texts:146721"},{"key":"TUTORIAL_MINING_STATION_DESC","zh":"£mining_station£§S开采站§!可以采集所环绕天体的£minerals£§S矿物§!和£strategic_resource£§S战略资源§!。\\n\\n已殖民£planet£§S行星§!上的资源不需要§S开采站§!就可以使用。开采站只能建造在帝国境内。","en":"£mining_station£ §SMining Stations§! are used to extract the £minerals£ §SMinerals§! and £strategic_resource£ §SStrategic Resources§! of the objects they orbit.\\n\\n§SMining Stations§! are not needed to access the resources of colonized £planet£ §SPlanets§!, and can only be built within our borders.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":39,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":37,"status":"paired","id":"texts:146722"},{"key":"TUTORIAL_TRANSPORT_SHIP_TITLE","zh":"教程：运输舰","en":"Tutorial: Transport Ships","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":40,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":38,"status":"paired","id":"texts:146723"},{"key":"TUTORIAL_TRANSPORT_SHIP_DESC","zh":"当§S陆军§!受命进入太空，就会自动登上§S运输§!舰。运输舰几乎没有自卫能力，所以必须受到保护。","en":"When §SArmies§! are ordered into space, they automatically embark on these §STransport§! ships. Make sure to protect them, since they are quite defenseless!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":41,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":39,"status":"paired","id":"texts:146724"},{"key":"TUTORIAL_DIPLOMACY_VIEW_TITLE","zh":"教程：外交","en":"Tutorial: Diplomacy","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":42,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":40,"status":"paired","id":"texts:146725"},{"key":"TUTORIAL_DIPLOMACY_VIEW_DESC","zh":"在§S外交§!界面，我们可以与其他文明进行交流。例如§S宣战§!、在我们的邻国建立§S间谍网§!，组建§S联盟§!、制定§S贸易协定§!等等。我们也能看到当前的§H情报等级§!。\\n\\n你与其他国家的§S关系§!将以五个级别显示出来，从恶劣到极佳。为了达成交易或者协议，必须拥有足够的关系级别。\\n\\n你的£envoy£§S特使§!可以被指派去其他国家来从事§S间谍§!行动以收集§S情报§!，达成绕开§S关系§!等级限制的需求，或是§S改善§!及§S损害关系§!。","en":"The §SDiplomacy§! screen is where we communicate with other civilizations. Here we can §SDeclare War§!, build §SSpy Networks§! on our neighbors, or establish §SAlliances§! and §STrade Deals§! with them. We can also see the current §HIntel level§!.\\n\\nYour §SRelations§! with the selected Empire are shown as one of five levels, ranging from 'Terrible' to 'Excellent'. In order to make a deal or agreement you must have a sufficient Relations level.\\n\\nYou can assign £envoy£ §SEnvoys§! to an Empire in order to §SSpy§! on them, gather §SIntel§!, bypass §SRelations§! requirements or §SImprove§! or §SHarm Relations§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":43,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":41,"status":"paired","id":"texts:146726"},{"key":"TUTORIAL_DIPLOMACY_VIEW_TRADE_TITLE","zh":"教程：贸易","en":"Tutorial: Trade","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":44,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":42,"status":"paired","id":"texts:146727"},{"key":"TUTORIAL_DIPLOMACY_VIEW_TRADE_DESC","zh":"这是§S贸易界面§!。我们可以与其他国家交易任意一种类型的§S资源§!，也可以是§S情报§!和§S外交支持§!。\\n\\n外交支持可以增强另一个国家在接受协议时的意愿程度。你同样可以在§H星海共同体§!的参议院投票期间请求外交支持来增加你的外交权重。","en":"This is the §STrade screen§!. We can trade any type of §SResource§! with an Empire, as well as §SInformation§! and §SFavors§!.\\n\\nFavors can be spent to increase an Empire's willingness to accept an agreement. You can also call in Favors during a Vote on the Senate Floor in the §HGalactic Community§! to Boost your Diplomatic Weight.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":45,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":43,"status":"paired","id":"texts:146728"},{"key":"TUTORIAL_DIPLOMACY_VIEW_FEDERATION_TITLE","zh":"联邦类型","en":"Federation Types","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":46,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":44,"status":"paired","id":"texts:146729"},{"key":"TUTORIAL_DIPLOMACY_VIEW_FEDERATION_DESC","zh":"§S联邦类型§!决定了£federation£§S联邦§!发展的侧重点。每个联邦类型都有着独特的初始§S天赋和法律§!并且将会在获得经验值后§S解锁§!更多。","en":"§SFederation Types§! dictate what the focus of the £federation£ §SFederation§! will be. Each Federation type has unique starting §SPerks and Laws§! and will §SUnlock§! more Perks as it gains XP.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":47,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":45,"status":"paired","id":"texts:146730"},{"key":"TUTORIAL_DIPLOMACY_VIEW_HIGHINTEL_TITLE","zh":"教程：高情报等级","en":"Tutorial: High Intel","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":48,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":46,"status":"paired","id":"texts:146731"},{"key":"TUTORIAL_DIPLOMACY_VIEW_HIGHINTEL_DESC","zh":"我们已经在这个国家获取了§S高情报等级§!，这样我们就有办法获得他们相当数量的信息。\\n\\n保持对该国高情报等级将会保证我们及时获取他们的§S思潮§!，§S国民理念§!，与其他国家的§S关系§!，以及他们相对我们的§S科技§!，§S经济§!和§S军事§!力量。","en":"We have reached a §Shigh Intel level§! with this Empire, and so have access to a lot more information about them.\\n\\nMaintaining High Intel with an Empire will ensure we have up-to-date information about their §SEthics§! and §SCivics§!, their §SRelations§! with other Empires, and their §STechnology§!, §SEconomy§! and §SMilitary§! power relative to us.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":49,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":47,"status":"paired","id":"texts:146732"},{"key":"TUTORIAL_DIPLOMACY_VIEW_LOWINTEL_TITLE","zh":"教程：低情报等级","en":"Tutorial: Low Intel","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":50,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":48,"status":"paired","id":"texts:146733"},{"key":"TUTORIAL_DIPLOMACY_VIEW_LOWINTEL_DESC","zh":"我们在这个帝国的§S情报等级§!正在下降。我们有可能失去我们之前收集到的情报，情报随着时间流逝也会§S滞后§!。\\n\\n要提升§S情报等级§!；\\n\\n£dot_green£维持§S外交协议§!\\n£dot_green£派遣£envoy£§S特使§!增进关系\\n£dot_green£维持§S间谍网§!\\n£dot_green£在其境内设立§S大使馆§!。","en":"Our §SIntel level§! with this Empire is dropping. We risk losing the information we have previously gathered about them, as Intel becomes §Sstale§! over time.\\n\\nTo increase §SIntel Level§!;\\n\\n£dot_green£ Maintain §SDiplomatic Agreements§!\\n£dot_green£ Assign £envoy£ §SEnvoys§! to improve relations\\n£dot_green£ Establish a §SSpy Network§!\\n£dot_green£ Set up an §SEmbassy§! in their territory.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":51,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":49,"status":"paired","id":"texts:146734"},{"key":"TUTORIAL_PLANETVIEW_ADJACENCY_BONUS_TITLE","zh":"毗邻效应","en":"Adjacency Effects","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":52,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":50,"status":"paired","id":"texts:146735"},{"key":"TUTORIAL_PLANETVIEW_ADJACENCY_BONUS_DESC","zh":"有些£building£§S建筑§!会对相邻§S地块§!上的§S建筑§!产生§S毗邻效应§!，建设新建筑时，应当纳入考虑。","en":"Some £building£ §SBuildings§! may cause §SAdjacency Effects§! to other §SBuildings§! in neighboring §STiles§!. Let us take this into consideration when constructing new facilities.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":53,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":51,"status":"paired","id":"texts:146736"},{"key":"TUTORIAL_GOVERNMENTVIEW_BUDGET_TITLE","zh":"预算","en":"Budget","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":54,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":52,"status":"paired","id":"texts:146737"},{"key":"TUTORIAL_GOVERNMENTVIEW_BUDGET_DESC","zh":"§S预算§!选项卡显示帝国每月的£energy£能量币§S收入§!和§S支出§!，还可以审阅一系列影响经济状况的因素。","en":"The §SBudget§! tab tallies our empire's monthly §SIncome§! and §SExpenses§! in £energy £Energy Credits. Here we can also track a variety of effects that influence our economy.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":55,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":53,"status":"paired","id":"texts:146738"},{"key":"TUTORIAL_GOVERNMENTVIEW_DECISIONS_TITLE","zh":"法令","en":"Edicts","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":56,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":54,"status":"paired","id":"texts:146739"},{"key":"TUTORIAL_GOVERNMENTVIEW_DECISIONS_DESC","zh":"我们可以在这里颁布帝国§S法令§!，即通过花费一些资源来施行的操作，其效果影响整个帝国。\\n\\n法令每月消耗维护费，可以由§H$EDICT_FUND$§!来支出或是直接花费£unity£§Y凝聚力§!。","en":"Here empire-wide §SEdicts§!, practices that can be enforced by spending some of our resources, can be enacted.\\n\\nEdicts have a monthly upkeep cost, which can be covered by our §H$EDICT_FUND$§! or by spending £unity£ §YUnity§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":57,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":55,"status":"paired","id":"texts:146740"},{"key":"TUTORIAL_GOVERNMENTVIEW_DEMOGRAPHICS_TITLE","zh":"教程：人口统计","en":"Tutorial: Demographics","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":58,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":56,"status":"paired","id":"texts:146741"},{"key":"TUTORIAL_GOVERNMENTVIEW_DEMOGRAPHICS_DESC","zh":"§S人口统计§!选项卡显示帝国人口的组成及分布。\\n\\n此外还显示帝国£pops£ §S人口§!的主要§S特质§!，对于生产效率、£happiness£ §S幸福度§!等的影响。","en":"The §SDemographics§! tab tracks the makeup and spread of our empire's populace.\\n\\nIt also shows dominant §STraits§! among our £pops£ §SPops§! as well as modifiers to productivity and £happiness£ §SHappiness§!, among other things.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":59,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":57,"status":"paired","id":"texts:146742"},{"key":"TUTORIAL_EMPIREVIEW_LEADERS_TITLE","zh":"教程：领袖","en":"Tutorial: Leaders","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":60,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":58,"status":"paired","id":"texts:146743"},{"key":"TUTORIAL_EMPIREVIEW_LEADERS_DESC","zh":"§S领袖§!界面将展示你所拥有£leader£§S领袖§!的总览，你可以在该界面对他们进行雇佣、解雇和管理。\\n\\n领袖的§S类别§!将决定他们能够担任何种职位，以及在§S内阁§!中所能扮演的角色。\\n\\n待雇佣的§S领袖§!将周期性刷新。能够拥有领袖的数量不是无上限的，一旦超出了当前的限制容量，将会提高维护费并减少获取的经验。为了避免遭受以上惩罚课程遣散闲置的领袖。","en":"The §SLeaders§! screen provides an overview of our £leader£ §SLeaders§! and lets us hire, dismiss, and manage them.\\n\\nA Leader's §SClass§! determines their possible assignments across our empire, and what position on the §SCouncil§! they can undertake.\\n\\nAvailable §SLeaders§! refresh periodically, but since capacity is limited, exceeding it raises upkeep and slows experience gain. Dismiss redundant leaders to avoid these penalties.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":61,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":59,"status":"paired","id":"texts:146744"},{"key":"TUTORIAL_EMPIREVIEW_FACTIONS_TITLE","zh":"教程：派系","en":"Tutorial: Factions","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":62,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":60,"status":"paired","id":"texts:146745"},{"key":"TUTORIAL_EMPIREVIEW_FACTIONS_DESC","zh":"§S派系§!界面显示了人口政治倾向的概览。注意社会政治气氛的变化可能会产生新的§S派系§!。这里也显示了§S派系§!规模，对我们£pops£§S人口§!的吸引力，以及派系满意程度的细节。\\n\\n§S派系§!有自己的§S诉求§!，这对他们的§S赞同度§!有着很大的影响，而我们国家的政策与行动可能会惹恼或取悦这些团体，增加£unity£§S凝聚力§!的产出。\\n\\n§S派系§!的实力与其§S诉求§!的性质会随着状况发生改变，但记住§S人口§!的£happiness£§S幸福度§!会受到其所属§S派系§!的§S赞同度§!影响。\\n\\n我们也可以用§S管理派系§!来调整某个§S派系§!与国家之间的关系，甚至接纳某个强大§S派系§!的思潮。","en":"The §SFactions§! screen gives an overview of the populace's political leanings. Be aware that shifts in the sociopolitical climate may give rise to §SFactions§!. Details on §SFaction§! sizes, attractiveness to our £pops£ §SPops§!, and how content they are may also be found here.\\n\\n§SFactions§! have §SIssues§! that are important to their overall §SApproval§!, and our policies and actions as a nation may displease or please these groupings, providing an increasing boost to £unity£ §SUnity§! generation.\\n\\nThe strength of §SFactions§! and the nature of their §SIssues§! can change along with our circumstances, but keep in mind that the £happiness£ §SHappiness§! of a §SPop§! can be affected by the §SApproval§! of the §SFaction§! it belongs to.\\n\\nWe can also §SManage Factions§! to manipulate the relationship between a §SFaction§! and the state, even going so far as embracing the ethos of a strong §SFaction§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":63,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":61,"status":"paired","id":"texts:146746"},{"key":"TUTORIAL_CREATESECTOR_TITLE","zh":"教程：星域管理","en":"Tutorial: Sector Management","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":64,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":62,"status":"paired","id":"texts:146747"},{"key":"TUTORIAL_CREATESECTOR_DESC","zh":"要建立一个§S星域§!，首先选中一颗在§S边境区域§!的£planet£§S行星§!并按下创建星域按钮。这会以此行星作为新星域的§S首府§!，所有在六次超空间跳跃内的边境区域恒星系都会被添加到此星域。星域在启动自动模式并给予资源后可以自动进行行星£building£§S建筑物§!建造，极大减少了微观管理。","en":"To establish a §SSector§!, first select a £planet£ §SPlanet§! in §SFrontier space§! and press the Create Sector button. This will make the planet the §SCapital§! of a new Sector and all frontier space systems within six hyperjumps will be added to it. Sectors may automate the construction of planetary £building£ §SBuildings§! on planets within them if this option is enabled and they are given resources, greatly reducing the need for micromanagement.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":65,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":63,"status":"paired","id":"texts:146748"},{"key":"TUTORIAL_CONTACTSVIEW_SPECIES_TITLE","zh":"教程：物种","en":"Tutorial: Species","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":66,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":64,"status":"paired","id":"texts:146749"},{"key":"TUTORIAL_CONTACTSVIEW_SPECIES_DESC","zh":"§S物种§!界面罗列了我们接触到的所有智能生命形式。可以点击§S切换物种§!按钮切换显示我国生活的物种或者星系中所有已知物种。\\n\\n如果我们拥有相关技术并且政策上允许，我们可以§S修饰§!物种特质或者§S提升§!未开智生物。也可以为所有我国£pops£§S人口§!§S设置默认权利§!或者针对我国某一物种§S设置权利§!。","en":"The §SSpecies§! screen lists all types of nominally intelligent beings we have encountered. We can §SToggle Species§! to display only citizens of our empire or all known denizens of the galaxy.\\n\\nAccess and technology permitting, we can §SModify§! the traits of species, §SUplift§! pre-sapient creatures, and §SSet Default Rights§! for all of our £pops£ §SPops§! or §SSet Rights§! per-species for our citizens here.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":67,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":65,"status":"paired","id":"texts:146750"},{"key":"TUTORIAL_PLANETVIEW_TERRAFORM_TITLE","zh":"教程：环境改造","en":"Tutorial: Terraform","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":68,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":66,"status":"paired","id":"texts:146751"},{"key":"TUTORIAL_PLANETVIEW_TERRAFORM_DESC","zh":"可以通过§S环境改造§!改变£planet£§S行星§!环境，令其更适合某个§S物种§!居住，或用于其他目的。","en":"§STerraforming§! allows us to alter the environmental conditions of a £planet£ §SPlanet§!, to better suit a particular §SSpecies§! or purpose.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":69,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":67,"status":"paired","id":"texts:146752"},{"key":"TUTORIAL_GENEMODIFICATION_TITLE","zh":"基因修饰","en":"Genetic Modification","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":70,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":68,"status":"paired","id":"texts:146753"},{"key":"TUTORIAL_GENEMODIFICATION_DESC","zh":"我们可以通过基因工程修饰物种的§S特质§!。\\n\\n根据选择的新特质，将会创建新的物种§S模板§!。在修饰该物种的£pops£§S人口§!的基因之前，先点击§S应用模板§!按钮创建新的§S特殊项目§!。","en":"We can genetically engineer this species, modifying their §STraits§!.\\n\\nThis will create a new species §STemplate§!, with the new traits you have selected. Before any £pops£ §SPops§! of this species are actually altered, you will have to click on the §SApply Template§! button which will create a new §SSpecial Project§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":71,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":69,"status":"paired","id":"texts:146754"},{"key":"TUTORIAL_UPLIFTING_TITLE","zh":"提升","en":"Uplift","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":72,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":70,"status":"paired","id":"texts:146755"},{"key":"TUTORIAL_UPLIFTING_DESC","zh":"我们可以修改原始生物的§S特质§!，将其§S提升§!成为有智慧和生产力的我国公民。","en":"We can modify the §STraits§! of these intelligent animals and §SUplift§! them to become fully sapient and productive citizens of our empire.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":73,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":71,"status":"paired","id":"texts:146756"},{"key":"TUTORIAL_SYSTEMVIEW_TITLE","zh":"恒星系预览","en":"System View","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":74,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":72,"status":"paired","id":"texts:146757"},{"key":"TUTORIAL_SYSTEMVIEW_DESC","zh":"现在的界面是§S恒星系预览§!。选定特定£system£§S恒星系§!，可以方便地查看£planet£§S§!行星、太空港、舰队。","en":"We are now in §SSystem View§!, an up-close look at a particular £system£ §SStar System§!. Here we can visually locate £planet£ §SPlanets§!, stations and fleets with relative ease.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":75,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":73,"status":"paired","id":"texts:146758"},{"key":"TUTORIAL_WORMHOLE_STATION_TITLE","zh":"虫洞站","en":"Wormhole Station","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":76,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":74,"status":"paired","id":"texts:146759"},{"key":"TUTORIAL_WORMHOLE_STATION_DESC","zh":"§S虫洞站§!建造在£system£§S星系§!的外围，可以将时空中的微小裂痕转化成通向其他星系的双向通道。真是匠心独具。","en":"§SWormhole stations§! are built on the outer rim of a £system£ §SSystem§!, molding minute tears in space-time into two-way portals to other stars. Ingenious.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":77,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":75,"status":"paired","id":"texts:146760"},{"key":"TUTORIAL_OBSERVATION_STATION_TITLE","zh":"教程：观测站","en":"Tutorial: Observation Post","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":78,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":76,"status":"paired","id":"texts:146761"},{"key":"TUTORIAL_OBSERVATION_STATION_DESC","zh":"§S观测站§!驻扎着一队£scientist£§S科学家§!，对所环绕£planet£§S行星上的§!§S前超光速§!物种进行观察研究。\\n\\n取决于帝国的§S思潮§!和科技，你可以选择被动观测、文化影响、科技启蒙甚至进行绑架或渗透。\\n\\n这些选项会影响文明的发展进程，以及对你帝国的看法。","en":"§SObservation Posts§! house teams of £scientist£ §SScientists§! conducting research and remotely observing §Spre-FTL§! species on the £planet£ §SPlanets§! they orbit.\\n\\nDepending on your empire's §SEthics§! and technology, you can choose between passive observation, cultural influence, technological enlightenment, or even abduction and infiltration.\\n\\nThese choices affect how the civilization evolves, and how they view your empire.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":79,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":77,"status":"paired","id":"texts:146762"},{"key":"TUTORIAL_TERRAFORMING_STATION_TITLE","zh":"环境改造站","en":"Terraforming Station","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":80,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":78,"status":"paired","id":"texts:146763"},{"key":"TUTORIAL_TERRAFORMING_STATION_DESC","zh":"§S环境改造站§!可以对行星进行§S环境改造§!。","en":"§STerraforming Stations§! allow the §STerraformation§! of the planets they orbit.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":81,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":79,"status":"paired","id":"texts:146764"},{"key":"TUTORIAL_PLANETVIEW_EDICTS_TITLE","zh":"决议","en":"Decisions","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":82,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":80,"status":"paired","id":"texts:146765"},{"key":"TUTORIAL_PLANETVIEW_EDICTS_DESC","zh":"这些是星球§S决议§!，即通过花费一些资源来实施的临时规定或命令，其效果只影响实施决议的星球。\\n\\n随着新科技的研发与遭遇新的状况，新的§S决议§!也会随之解锁。","en":"These are planet-specific §SDecisions§!, orders or practices that can be temporarily enforced by spending some of our resources.\\n\\nNew §SDecisions§! may become available as we research new technologies and encounter new situations.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":83,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":81,"status":"paired","id":"texts:146766"},{"key":"TUTORIAL_UNKNOWN_ALIEN_FLEET_TITLE","zh":"未知","en":"Unknowns","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":84,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":82,"status":"paired","id":"texts:146767"},{"key":"TUTORIAL_UNKNOWN_ALIEN_FLEET_DESC","zh":"有§S不明航天物体§!出没。通过完成特定的§S特殊项目§!，就可以了解更多有关他们的信息甚至可以开展§S第一次接触§!。","en":"These are §Sunidentified spacefaring entities§!. We can learn more about them and perhaps even initiate §Sfirst contact§! by completing the appropriate §SSpecial Project§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":85,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":83,"status":"paired","id":"texts:146768"},{"key":"TUTORIAL_VICTORY_TITLE","zh":"教程：胜利","en":"Tutorial: Victory","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":86,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":84,"status":"paired","id":"texts:146769"},{"key":"TUTORIAL_VICTORY_DESC","zh":"§S胜利§!界面列出了我们需要努力达成的§S特定条件§!，以便确保帝国在星系中其他智慧生命的环伺之下可以长治久安。","en":"The §SVictory§! screen lists §Scertain conditions§! that we can strive to fulfill, to ensure that the legacy of our star nation will endure for as long as there is intelligent life in the galaxy.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":87,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":85,"status":"paired","id":"texts:146770"},{"key":"TUTORIAL_OUTPOST_STATION_TITLE","zh":"教程：恒星基地","en":"Tutorial: Starbases","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":88,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":86,"status":"paired","id":"texts:146771"},{"key":"TUTORIAL_OUTPOST_STATION_DESC","zh":"这是我们星系的§S恒星基地§!。这些可升级的空间站象征着星系的所有权，并且通常负责生产各种§S舰船§!。\\n\\n我们可以通过在邻近恒星系[GetBuildingGrowing]§S恒星基地§!来拓展边界。\\n\\n战斗中攻击敌方§S恒星基地§!即可占领。\\n\\n§S恒星基地§!可以通过各种§S模块§!和£building£§S建筑§!进行功能特化，并且通常也是星系抵御敌方舰队的最后一道防线。","en":"This is our system's §SStarbase§!. These upgradable stations mark star system ownership and are most often tasked with producing all types of §SShips§!.\\n\\nWe expand our borders by [GetBuildingGrowing] §SStarbases§! in nearby systems.\\n\\nEnemy §SStarbases§! can be captured by attacking them.\\n\\n§SStarbases§! can be specialized into a variety of functions through §SModules§! and £building£ §SBuildings§!. They also serve as the last line of defense against enemy fleets in a system.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":89,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":87,"status":"paired","id":"texts:146772"},{"key":"TUTORIAL_GALAXY_MAP_TITLE","zh":"星系地图","en":"Galaxy Map","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":90,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":88,"status":"paired","id":"texts:146773"},{"key":"TUTORIAL_GALAXY_MAP_DESC","zh":"§S星系地图§!显示了广阔的§S未知区域§!，我方边界的范围，以及所有已建立通讯的外星文明的领地范围。\\n\\n点击右下方菜单栏的§S详细地图§!按键，即可切换§S资源§!和§S探测范围§!的显示。","en":"The §SGalaxy Map§! displays vast swaths of §SUncharted Space§!, the limits of our borders, and the territories of any alien civilizations we may have established communications with.\\n\\nWe can click the §SDetails Map Mode§! button in the bottom-right menu bar to toggle §SResources§! and §SSensor Ranges§! displays.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":91,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":89,"status":"paired","id":"texts:146774"},{"key":"TUTORIAL_WAR_GOAL_TITLE","zh":"战争目标","en":"War Goal","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":92,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":90,"status":"paired","id":"texts:146775"},{"key":"TUTORIAL_WAR_GOAL_DESC","zh":"在宣战时，我们也需要对敌方和盟友宣布自己的意图。这些§S战争目标§!决定了我们在和谈时可以提出怎样的条件，从吞并有宣称的£system£§S恒星系§!到建立附庸均可成为您的目标。\\n\\n宣布目标后敌方有机会做出反应——他们可能会立即投降，亦或是讨价还价并提出休战，或保卫自身的利益直至最后一个雄性，雌性、菌类孢子或是半智慧的食草动物。弄清您敌人的心理底线是乐趣的一部分！\\n\\n在列表中能够选择§S战争目标§!。","en":"When declaring war we also need to declare our intention, to both our enemy and any allies. This §SWar Goal§! determines what kind of demands we can press during peace negotiations, ranging from the ceding of claimed £system£ §SSystems§! to vassalization.\\n\\nPresenting this goal gives the enemy an opportunity to react appropriately - they might give up immediately, present a counter-offer and truce, or defend their interests to the last man, woman, fungal spore or half-sapient herbivore. Finding out is part of the fun!\\n\\nTo declare a §SWar Goal§!, select it in the list.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":93,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":91,"status":"paired","id":"texts:146776"},{"key":"TUTORIAL_WAROVERVIEW_TITLE","zh":"战争总览","en":"War Overview","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":94,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":92,"status":"paired","id":"texts:146777"},{"key":"TUTORIAL_WAROVERVIEW_DESC","zh":"这个界面是我们当前正在进行的战争的概览。双方的§S厌战度§!由战争进程决定，厌战度表示交战方对和平协议的接受意愿。\\n\\n如果一方的厌战度达到100%，另一方可以强制其接受§S维持现状§!的协议。战争中已经进行过的战斗都可以在这里查看到记录。","en":"This window presents an overview of our current war. Each side suffers §SWar Exhaustion§! depending on how the war is progressing, which determines how willing they are to accept a peace agreement.\\n\\nIf War Exhaustion reaches 100% for one side, the other side can enforce a §SStatus Quo§! agreement. The results of all engagements that have so far been fought in the war can also be tracked here.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":95,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":93,"status":"paired","id":"texts:146778"},{"key":"TUTORIAL_STRATEGIC_RESOURCES_TITLE","zh":"战略资源","en":"Strategic Resources","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":96,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":94,"status":"paired","id":"texts:146779"},{"key":"TUTORIAL_STRATEGIC_RESOURCES_DESC","zh":"§H战略资源§!界面将我们现有的£strategic_resource£§S战略资源§!和它们的效果进行分类。\\n\\n许多§S战略资源§!需要特定的§S科技§!才能进行开采和利用。","en":"The §HStrategic Resources§! screen catalogs our available £strategic_resource£ §SStrategic Resources§! and their effects.\\n\\nMany §SStrategic Resources§! require specific §STechnologies§! to be researched before they can be mined and utilized.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":97,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":95,"status":"paired","id":"texts:146780"},{"key":"TUTORIAL_EXPANSION_PLANNER_TITLE","zh":"教程：扩张规划器","en":"Tutorial: Expansion Planner","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":98,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":96,"status":"paired","id":"texts:146781"},{"key":"TUTORIAL_EXPANSION_PLANNER_DESC","zh":"在§H扩张规划§!界面我们可以找到附近能够殖民的§S宜居§!£planet£§S星球§!。我们可以[GetBuildGrow]£colony_ship£§S殖民船§!并从这个界面直接向它们下达命令。\\n\\n在进行殖民前必须先勘探行星并研究在星球上发现的所有异常现象。\\n\\n您还需要在该§S行星§!所属的£system£§S恒星系§!中建造§S恒星基地§!来将其置于国境线内。","en":"In the §HExpansion Planner§! we find nearby §SHabitable§! £planet£ §SPlanets§! that may present opportunities for colonization. We can [GetBuildGrow] £colony_ship£ §SColony Ships§! and issue them orders directly from this screen.\\n\\nPlanets must be surveyed and any anomalies found on the planet must be researched before the planet can be colonized.\\n\\nA §SStarbase§! must also have been constructed in the §SPlanet's§! £system£ §SSystem§!, so that it lies within our borders.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":99,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":97,"status":"paired","id":"texts:146782"},{"key":"TUTORIAL_TRADITIONS_TITLE","zh":"教程：传统","en":"Tutorial: Traditions","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":100,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":98,"status":"paired","id":"texts:146783"},{"key":"TUTORIAL_TRADITIONS_DESC","zh":"§H传统§!显示我们国家可用的§S传统树§!。\\n\\n§S传统树§!首先必须被§S采纳§!，然后才可以解锁其中的£traditions£§S传统§!。\\n\\n§S采纳§!一个§S传统树§!或解锁一个§S传统§!需要消耗一定的£unity£§H凝聚力§!——而且随着更多§S传统§!的解锁与帝国的不断成长，消耗量也会随之增加。\\n\\n要采纳§S传统树§!；\\n\\n£dot_green£点击§S选择§!按钮\\n£dot_green£在要选择的传统树上点击§S采纳§!\\n\\n将鼠标悬停在§S传统树§!上可以查看可用§S传统§!。","en":"The §HTraditions§! screen displays the §STradition Trees§! available to our empire.\\n\\nA §STradition Tree§! must first be §SAdopted§! before any £traditions£ §STraditions§! within it can be unlocked.\\n\\n§SAdopting§! a §STradition tree§! or unlocking a specific §STradition§! costs a certain amount of £unity£ §HUnity§! - and the price goes up as we unlock §STraditions§! and our empire grows.\\n\\nTo adopt a §STradition Tree§!;\\n\\n£dot_green£ Click the §SSelect§! button\\n£dot_green£ Click the §SAdopt§! button on the preferred tree\\n\\nAvailable §STraditions§! can be viewed by hovering over the §STradition Trees§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":101,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":99,"status":"paired","id":"texts:146784"},{"key":"TUTORIAL_TRADITIONS_SELECT_TITLE","zh":"采纳一个传统树","en":"Adopting a Tradition tree","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":102,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":100,"status":"paired","id":"texts:146785"},{"key":"TUTORIAL_TRADITIONS_SELECT_DESC","zh":"这里显示我们国家全部可用的§H传统树§!。你可以在这里检视每个传统树的全部£traditions£§H传统§!、§H采纳§!和§H完成效果§!。\\n\\n我推荐你从这些§H传统树§!开始。","en":"This screen displays all the §HTradition trees§! available to our empire. Here you can check all the £traditions£ §HTraditions§! in each tree as well as the §Hadoption§! and §Hfinisher effects§!.\\n\\nI recommended some of the §HTradition trees§! for you to start.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":103,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":101,"status":"paired","id":"texts:146786"},{"key":"TUTORIAL_TRADITIONS_NEW_TITLE","zh":"新传统或传统树","en":"New Tree or Tradition","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":104,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":102,"status":"paired","id":"texts:146787"},{"key":"TUTORIAL_TRADITIONS_NEW_DESC","zh":"当我们国家有足够的£unity£§H凝聚力§!时，你可以§H选择§!一个§H新传统树§!或者你之前已选的传统树的新£traditions£§H传统§!。","en":"When our empire has enough £unity£ §HUnity§!, you can either §HSelect§! a §Hnew tree§! or a £traditions£ §HTradition§! in your previously chosen tree.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":105,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":103,"status":"paired","id":"texts:146788"},{"key":"TUTORIAL_ASCENSION_PERKS_TITLE","zh":"教程：飞升天赋","en":"Tutorial: Ascension Perks","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":106,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":104,"status":"paired","id":"texts:146789"},{"key":"TUTORIAL_ASCENSION_PERKS_DESC","zh":"§H飞升§!列表显示了我们有可能解锁的§S飞升天赋§!。某些§S飞升§!可能会有特殊要求，比如特定§S科技§!或是已解锁一定数量的§S飞升槽§!。\\n\\n在我们采纳一个§S传统树§!中的所有£traditions£§H传统§!后会解锁一个§H飞升槽§!。","en":"The §HAscension Perks§! list shows the §SAscension Perks§! that we can potentially unlock. Some §SAscension Perks§! may have special requirements like §STechnologies§! or having a certain number of already-unlocked §SAscension Perk Slots§!.\\n\\nAn §HAscension Perk Slot§! is unlocked whenever we adopt all £traditions£ §HTraditions§! in one of the §STradition trees§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":107,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":105,"status":"paired","id":"texts:146790"},{"key":"TUTORIAL_SPECIES_RIGHTS_TITLE","zh":"教程：物种权利","en":"Tutorial: Species Rights","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":108,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":106,"status":"paired","id":"texts:146791"},{"key":"TUTORIAL_SPECIES_RIGHTS_DESC","zh":"§H物种权利§!允许我们设置某个特定物种的§S公民权§!、§S生活标准§!以及一些其他事项。\\n\\n设置的§S默认权利§!将适用于所有没有特定§S物种权利§!的£pops£§S人口§!——比如移民，难民，或是其他刚来到我们国家的新居民。","en":"The §HSpecies Rights§! list allows us to customize the §SCitizenship§! and §SLiving Standards§! of a certain species, amongst other things.\\n\\nWhen customizing §SDefault Rights§!, the rights apply to all £pops£ §SPops§! that have not had specific §SSpecies Rights§! set - such as migrants, refugees, or other newcomers to our nation.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":109,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":107,"status":"paired","id":"texts:146792"},{"key":"TUTORIAL_FLEET_MANAGER_TITLE","zh":"教程：舰队管理","en":"Tutorial: Fleet Manager","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":110,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":108,"status":"paired","id":"texts:146793"},{"key":"TUTORIAL_FLEET_MANAGER_DESC","zh":"在§S舰队管理§!界面，可以创造舰队模板。舰队规模增长后，这些设定好的模板能够快捷便利的补充受损舰队。","en":"In the §SFleet Manager§!, we can create templates for our military fleets. As our fleets grow in size, these templates make it easier to quickly order replacements for any losses they may have sustained.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":111,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":109,"status":"paired","id":"texts:146794"},{"key":"TUTORIAL_CLAIMS_VIEW_TITLE","zh":"教程：宣称","en":"Tutorial: Claims","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":112,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":110,"status":"paired","id":"texts:146795"},{"key":"TUTORIAL_CLAIMS_VIEW_DESC","zh":"在§S宣称§!界面，可以花费£influence£§S影响力§!获得他国拥有的£system£§S恒星系§!的宣称。\\n\\n对他国§S恒星系§!拥有宣称能够获得§S宣战理由§!，允许您以征服这个恒星系为目标对他国宣战。\\n\\n如果战争获胜方多个盟友对同一个§S恒星系§!均有宣称，拥有最高§S宣称§!等级的国家会成为战争结束后这个恒星系的所有者。","en":"Through the §SClaims§! interface, we can spend £influence£ §SInfluence§! to lay claim to £system£ §SStar Systems§! owned by others.\\n\\nHaving a claim on a §SSystem§! gives us a valid §SCasus Belli§! against the owner, allowing us to declare war for the purpose of conquering it.\\n\\nIn wars involving multiple allies, the empire with the highest §SClaim§! on a §SSystem§! will be the one gaining ownership upon the successful conclusion of the war.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":113,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":111,"status":"paired","id":"texts:146796"},{"key":"TUTORIAL_ANOMALIES_TITLE","zh":"教程：异常现象","en":"Tutorial: Anomalies","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":114,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":112,"status":"paired","id":"texts:146797"},{"key":"TUTORIAL_ANOMALIES_DESC","zh":"§S异常现象§!界面列出了所有我们遇到的且尚未调查的§S异常现象§!及其位置，可以派遣有£scientist£§S科学官§!指挥的£science_ship£§S科研船§!进行调查。","en":"The §SAnomalies§! screen lists all unresearched §SAnomalies§! we have encountered, along with their locations. These can be investigated using a £science_ship£ §SScience Ship§! with an assigned £scientist£ §SScientist§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":115,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":113,"status":"paired","id":"texts:146798"},{"key":"TUTORIAL_GOVERNMENTVIEW_MARKET_TITLE","zh":"教程：国内市场","en":"Tutorial: Internal Market","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":116,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":114,"status":"paired","id":"texts:146799"},{"key":"TUTORIAL_GOVERNMENTVIEW_MARKET_DESC","zh":"我们可以通过£market£§S市场§!界面买卖资源。市场一开始是纯粹的国内市场，但在足够多帝国互相建立联系之后，也许会建立起某种§S泛星系贸易市场§!。\\n\\n资源在这里以£trade£§S贸易额§!为通货单位买卖。每一笔买卖成交都会影响价格：买入升高、卖出降低。\\n\\n§S自动贸易§!可以按月为单位设置执行。","en":"Via the £market£ §SMarket§! screen we can buy and sell resources. At first this is just an internal market, but if enough empires establish contact, they may form a §SGalactic Market§!.\\n\\nResources can be bought and sold here using your £trade£ §STrade§! Stockpile, which acts as currency. Prices change with each transaction: buying increases the price, while selling decreases it.\\n\\n§SAutomatic Trade§! deals can also be set up on a monthly basis.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":117,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":115,"status":"paired","id":"texts:146800"},{"key":"TUTORIAL_GOVERNMENTVIEW_SLAVE_MARKET_TITLE","zh":"教程：奴隶市场","en":"Tutorial: Slave Market","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":118,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":116,"status":"paired","id":"texts:146801"},{"key":"TUTORIAL_GOVERNMENTVIEW_SLAVE_MARKET_DESC","zh":"有钱能使外星人推磨。在§S奴隶市场§!，£pops£§S人口§!的买卖和其他的商品别无二致，他们的命运在星间颠沛流离。购买成功后，新的§S人口§!就会自动送货到所选的£planet£§S行星§!上，不必担心运输的问题。这个市场是包含这项服务的……当然要钱。","en":"Everything has a price, including people. On the §SSlave Market§!, £pops£ §SPops§! are bought and sold like commodities, their destinies rerouted across the stars. Once acquired, your new §SPops§! will be automatically delivered to the £planet£ §SPlanet§! of your choosing, no need to worry about logistics. The market takes care of that... for a price.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":119,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":117,"status":"paired","id":"texts:146802"},{"key":"TUTORIAL_GOVERNMENTVIEW_POLICIES_TITLE","zh":"教程：政策","en":"Tutorial: Policies","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":122,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":120,"status":"paired","id":"texts:146803"},{"key":"TUTORIAL_GOVERNMENTVIEW_POLICIES_DESC","zh":"§S政策§!界面涵盖了政府的§S政策§!，对我们帝国的运转有着广泛的影响。\\n\\n在某项具体§S政策§!方面，通常会有几种可以采取的立场，我们的选择会因为科技水平和§S思潮§!而有所限制。","en":"The §SPolicies§! tab covers government §SPolicies§!, which have wide-ranging effects on how our empire is run.\\n\\nThere are often a few possible stances to take for any given §SPolicy§!, though we may be limited by technology as well as our §SEthos§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":123,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":121,"status":"paired","id":"texts:146804"},{"key":"TRADE_VIEW_DESC","zh":"随着我们的帝国发展壮大，我们£planet£§S行星§!之间的§S贸易§!在经济中占据的地位将会越来越重要。配备§S贸易中心§!的§S恒星基地§!将在其£system£§S恒星系§!内收集§S贸易额§!，并送往§S首都§!转换成£energy£§S能源币§!。\\n\\n如果§S恒星基地§!有更多的§S贸易中心§!，就可以从相邻的星系中收集§S贸易额§!。富裕的贸易路线可能会吸引§S海盗§!，不过他们可以由§S巡逻§!的舰队，以及§S恒星基地§!上的§S防御模块§!进行压制。§S机库模块§!尤为有效。","en":"As our empire grows, §STrade§! between our £planet£ §SPlanets§! will become an increasingly large part of our economy. §SStarbases§! with §STrade Hubs§! collect §STrade§! within their £system£ §SSystem§! to be routed to the §SCapital§! for conversion to £energy£ §SEnergy Credits§!.\\n\\nMore §STrade Hubs§! means a §SStarbase§! can collect §STrade§! from adjacent systems as well. Rich Trade Routes may attract §SPirates§!, though they can be countered by Fleets on §SPatrol§!, and by §SDefense Modules§! on §SStarbases§!. §SHangar Modules§! are particularly effective for this.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":124,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":122,"status":"paired","id":"texts:146805"},{"key":"PLANETVIEW_CORPORATE_DESC","zh":"如果已经签署了相关的协议，企业界面可让§S寰宇企业§!在其它帝国的£planet£§S行星§!上建立分部。建成之后，可以在这里查看并升级这些设施。尽管发生了第23周期的那些事件，但我们都知道，大企业会全心全意为顾客着想。","en":"The corporate tab allows §SMegacorporation§! to build Branch offices on the £planet£ §SPlanets§! of other Empires, provided they have signed the necessary paperwork. Once built, they can view and upgrade their facilities here as well. As we know, large Corporations wish only the best for their customers, events of the 23rd cycle notwithstanding.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":125,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":123,"status":"paired","id":"texts:146806"},{"key":"TUTORIAL_FEDERATION_VIEW_TITLE","zh":"教程：联邦","en":"Tutorial: Federation","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":126,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":124,"status":"paired","id":"texts:146807"},{"key":"TUTORIAL_FEDERATION_VIEW_DESC","zh":"这是§H联邦界面§!。我们的£federation£§S联邦§!会在成员国保持良好§S团结度§!的情况下变得更为强大。新成员国加入我们的联邦时会损失一些团结度。\\n\\n向联邦指派£envoy£§S特使§!会提升团结度。\\n\\n随着我们的联邦更为强大，我们也会不断§S解锁增益§!以使我们在更高水平上互利共赢。","en":"This is the §HFederation screen§!. Our £federation£ §SFederation§! will grow stronger while members maintain good §SCohesion§!. When a new member joins our Federation, some Cohesion is lost.\\n\\nAssigning £envoy£ §SEnvoys§! to the Federation will improve Cohesion.\\n\\nAs our Federation grows stronger we §SUnlock Perks§! that increase our mutual benefits.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":127,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":125,"status":"paired","id":"texts:146808"},{"key":"TUTORIAL_FEDERATION_VIEW_ENVOYS_TITLE","zh":"教程：联邦特使","en":"Tutorial: Federation Envoys","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":128,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":126,"status":"paired","id":"texts:146809"},{"key":"TUTORIAL_FEDERATION_VIEW_ENVOYS_DESC","zh":"向我们的£federation£§S联邦§!添派£envoy£§S特使§!有助于提升§S团结度§!。要注意的是你拥有的特使数量是有限的。被指派到联邦的特使可以随后重新指派到其他§S外交行动§!。","en":"Adding £envoy£ §SEnvoys§! to our £federation£ §SFederation§! will help improve §SCohesion§!. Keep in mind that you are limited with how many Envoys you have. Envoys that are assigned to Federations can later be re-assigned to other §SDiplomatic Actions§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":129,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":127,"status":"paired","id":"texts:146810"},{"key":"TUTORIAL_FEDERATION_VIEW_MEMBERS_TITLE","zh":"教程：联邦成员国","en":"Tutorial: Federation Members","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":130,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":128,"status":"paired","id":"texts:146811"},{"key":"TUTORIAL_FEDERATION_VIEW_MEMBERS_DESC","zh":"这里是§H联邦成员国§!界面。在此我们可以看到我们的§S成员国§!在多领域的实力和它们各自指派了多少£envoy£§S特使§!。这里也会显示§S思潮§!间的冲突，这会导致§S团结度§!损失。","en":"This is the §HFederation Members§! screen. Here we can see how powerful our §SMembers§! are in various areas, how many £envoy£ §SEnvoys§! they are contributing, and which of their §SEthic§! are conflicting and contributing to a loss of §SCohesion§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":131,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":129,"status":"paired","id":"texts:146812"},{"key":"TUTORIAL_FEDERATION_VIEW_NAVY_TITLE","zh":"联邦海军","en":"Federation Navy","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":132,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":130,"status":"paired","id":"texts:146813"},{"key":"TUTORIAL_FEDERATION_VIEW_NAVY_DESC","zh":"§H联邦海军§!的建造依赖于各成员国放弃的§S海军容量§!，并听命于§S主席国§!。成员国均可建造£federation£§S联邦§!海军舰船，为联邦舰队做贡献。","en":"The §HFederation Navy§! is built from §SNavy Capacity§! given up by all Members, and is controlled by the §SPresident§!. Members can all build £federation£ §SFederation§! Navy ships to contribute to the Fleet.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":133,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":131,"status":"paired","id":"texts:146814"},{"key":"TUTORIAL_FEDERATION_VIEW_LAWS_TITLE","zh":"教程：联邦法律","en":"Tutorial: Federation Laws","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":134,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":132,"status":"paired","id":"texts:146815"},{"key":"TUTORIAL_FEDERATION_VIEW_LAWS_DESC","zh":"任意成员国均可提议对§H联邦法律§!进行变更。如果一条法律在£federation£§S联邦§!未能通过，则联邦会受到§S团结度惩罚§!。\\n\\n某些法律默认锁定，必须提升§S集权程度§!方能解锁。联邦必须先§S升级§!才能加强集权程度。\\n\\n注意，随着集权程度的加强，团结度将会受损。","en":"Changes to §HFederation Laws§! can be proposed by any member. If the £federation£ §SFederation§! fails to pass a Law, the Federation will suffer a §SCohesion Penality§!.\\n\\nSome Laws are Locked and require increasing the §SCentralization§! to unlock them. The Federation must first §SLevel Up§! to gain access to a Higher Centralization.\\n\\nBe cautious though, as the Centralization is increased, Cohesion will suffer.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":135,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":133,"status":"paired","id":"texts:146816"},{"key":"TUTORIAL_GALACTIC_COMMUNITY_TITLE","zh":"教程：星海共同体","en":"Tutorial: Galactic Community","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":136,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":134,"status":"paired","id":"texts:146817"},{"key":"TUTORIAL_GALACTIC_COMMUNITY_DESC","zh":"欢迎来到§H星海共同体§!，来自全星系的外交官汇聚一堂，以对§S议案§!投票的方式决定星系法。\\n\\n你可以支持§S队列§!中的一项§S已提出议案§!，这会为其增加等同于你的§S外交权重§!的支持度。\\n\\n队列中有着最高支持度的决议将在会期被提交给§S参议院§!。随后参议院会进行投票，决定其是否能成为§S星系法§!。\\n\\n要注意§S星系焦点§!，它会为社群的共同目标指明方向。\\n\\n最后，你可以这一界面看到所有成员国和可能因决议生效的所有§S星系修正§!。","en":"Welcome to the §HGalactic Community§!, where diplomats from around the galaxy meet to decide galactic law by voting on §SResolutions§!.\\n\\nYou can support §SProposed Resolutions§! from the §SQueue§!, adding your §SDiplomatic Weight§! to their total support.\\n\\nThe resolution with the most support in the queue will move onto the §SSenate Floor§! once it is in session, where it will be voted on to determine whether it becomes §SGalactic Law§!.\\n\\nTake note of the §SGalactic Focus§!, as it sets a common goal for the community.\\n\\nLastly, you can see all member empires and any §SGalactic Modifiers§! currently in effect from resolutions on this screen.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":137,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":135,"status":"paired","id":"texts:146818"},{"key":"TUTORIAL_GALACTIC_COMMUNITY_ENVOYS_TITLE","zh":"教程：特使","en":"Tutorial: Envoys","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":138,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":136,"status":"paired","id":"texts:146819"},{"key":"TUTORIAL_GALACTIC_COMMUNITY_ENVOYS_DESC","zh":"£envoy£§S特使§!可以被指派到星海共同体来提升你的§S外交权重§!。指派到星海共同体的特使随后也可以被重新指派到其他§S外交行动§!。","en":"£envoy£ §SEnvoys§! can be assigned to the Galactic Community to increase your §SDiplomatic Weight§!. Envoys that are assigned to the Galactic Community can later be re-assigned to other §SDiplomatic Actions§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":139,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":137,"status":"paired","id":"texts:146820"},{"key":"TUTORIAL_GALACTIC_COMMUNITY_SENATE_TITLE","zh":"教程：参议院","en":"Tutorial: Senate Floor","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":140,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":138,"status":"paired","id":"texts:146821"},{"key":"TUTORIAL_GALACTIC_COMMUNITY_SENATE_DESC","zh":"§H参议院§!是星海共同体决定§S队列§!中最高支持度的议案能否通过的场所。作为成员国，你可以投：§S赞成票，反对票或弃权票§!。如果决议通过，其将成为§S星系法§!并影响到整个星海共同体的所有成员。如果被否决了则在一定时间内无法再提出。\\n\\n没有投弃权票的帝国将会§S提升§!那些与其投票相同的帝国的评价，降低与之投票相反的帝国的评价。\\n\\n如果你从其他帝国获得了§S外交支持§!，你可以在此使用它们来增加你在§S参议院§!投票中的§S外交权重§!。","en":"The §HSenate Floor§! is where the galactic community votes to pass or defeat the resolution from the §SQueue§! that had the most support. As a member, you can vote: §SYes, No, or Abstain§!. If the resolution passes, it becomes §SGalactic Law§! and affects all members of the galactic community. If it is defeated, it cannot be proposed again for some time.\\n\\nEmpires that don't abstain will gain an §SOpinion Increase§! with those who voted the same way, and a decrease with those who voted against them.\\n\\nIf you have gained diplomatic §SFavors§! from other empires, you may use them here to boost your §SDiplomatic Weight§! in the §SSenate Floor§! vote.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":141,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":139,"status":"paired","id":"texts:146822"},{"key":"TUTORIAL_GALACTIC_COMMUNITY_RESOLUTIONS_TITLE","zh":"教程：议案","en":"Tutorial: Resolutions","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":142,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":140,"status":"paired","id":"texts:146823"},{"key":"TUTORIAL_GALACTIC_COMMUNITY_RESOLUTIONS_DESC","zh":"§H议案§!界面显示了目前生效的议案列表。你可以从议案链中选择并§S提议一项新议案§!，这会消耗£influence£影响力。\\n\\n你只可提出议案链中第一项未生效的§S议案§!，在进行激进的改革前必须先打下基础，即使如此也不是每个人都会支持。\\n\\n如果§S议案§!通过，议案链中的下一项议案在几年内将无法被提议。","en":"The §HResolutions§! screen is a list of the currently enacted resolutions. You may §SPropose a New Resolution§! by selecting it from a Resolution chain, which will cost you £influence£ Influence.\\n\\nYou may only propose the first un-enacted §SResolution§! in a chain. Each step lays the groundwork for more radical changes, though support is not guaranteed.\\n\\nIf a §SResolution§! passes, the next one in the chain cannot be proposed for several years.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":143,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":141,"status":"paired","id":"texts:146824"},{"key":"TUTORIAL_GALACTIC_COMMUNITY_COUNCIL_TITLE","zh":"星系理事会","en":"The Galactic Council","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":144,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":142,"status":"paired","id":"texts:146825"},{"key":"TUTORIAL_GALACTIC_COMMUNITY_COUNCIL_DESC","zh":"§H星系理事会§!已经成立。一场§S选举§!将会开始，拥有最高外交权重的各成员国将得到§S议会席位§!。议会成员国的外交权重将会提高，并可以以§S紧急决议§!的形式直接向参议院提交提议。\\n\\n§S议会否决权§!可以在通过加强议会的决议后解锁。议会成员也可以使用§S特殊决议§!。","en":"The §HGalactic Council§! has been established. An §SElection§! will begin, and the members with the most diplomatic weight will gain §SCouncil Positions§!. Council members have an increased Diplomatic Weight and can push a Proposal to the Senate Floor as an §SEmergency Resolution§!.\\n\\nThe §SCouncil Veto§! ability can be unlocked by passing resolutions to strengthen the Council. Council members also have access to §SSpecial Resolutions§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":145,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":143,"status":"paired","id":"texts:146826"},{"key":"TUTORIAL_EMPIRE_SPRAWL_TITLE","zh":"教程：$EMPIRE_SIZE$","en":"Tutorial: $EMPIRE_SIZE$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":146,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":144,"status":"paired","id":"texts:146827"},{"key":"TUTORIAL_EMPIRE_SPRAWL_DESC","zh":"£empire_sprawl£§H$EMPIRE_SIZE$§!是量化衡量帝国所控制的领土，其依据包括控制的£system£§S恒星系§!、£colony£§S殖民地§!、£district£§S区划§!及总人口的多少。\\n\\n帝国规模过大会对帝国的§S行政管理能力§!形成压力，并将提高§S科技§!、£traditions£§S传统§!、£leader£§S领袖§!以及§S法令§!的花费。","en":"£empire_sprawl£ §H$EMPIRE_SIZE$§! is a measure of the territorial expanse of your empire in the form of controlled £system£ §SSystems§!, £colony£ §SColonies§!, £district£ §SDistricts§!, and Total Population.\\n\\nA high Empire Size is a strain on your empire's §SAdministrative Capacity§!, and will increase the cost of §STechnologies§!, £traditions£ §STraditions§!, £leader£ §SLeaders§!, and §SEdicts§!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":147,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":145,"status":"paired","id":"texts:146828"},{"key":"TUTORIAL_FIRSTCONTACT_VIEW_TITLE","zh":"教程：指派特使","en":"Tutorial: Assign Envoy","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":148,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":146,"status":"paired","id":"texts:146829"},{"key":"TUTORIAL_FIRSTCONTACT_VIEW_DESC","zh":"我们同一个新的实体进行了接触——可能是§S太空生物§!，或者另一个§S帝国§!。我们可以通过进行§H第一次接触§!研究它们的更多细节。\\n\\n我们需要指派一名£envoy£§S特使§!负责这项任务。他们会通过工作同这个实体建立沟通，并破解他们可能使用的语言。\\n\\n要指派§S特使§!；\\n\\n£dot_green£在§S第一次接触§!窗口点击头像\\n£dot_green£选择一位可用§S特使§!","en":"We have come into contact with a new entity - perhaps a §Sspace-dwelling creature§!, or another §SEmpire§!. We can learn more about them by making §HFirst Contact§!.\\n\\nWe will need to assign an £envoy£ §SEnvoy§! to this mission. They will work to establish communications with the entity, and decipher any language they may use.\\n\\nTo assign an §SEnvoy§!;\\n\\n£dot_green£ Click on the portrait in the §SFirst Contact§! window\\n£dot_green£ Select one of the available §SEnvoys§!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":149,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":147,"status":"paired","id":"texts:146830"},{"key":"TUTORIAL_CRISIS_VIEW_TITLE","zh":"教程：化身天灾","en":"Tutorial: Become the Crisis","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":150,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":148,"status":"paired","id":"texts:146831"},{"key":"TUTORIAL_CRISIS_VIEW_DESC","zh":"我们正处在§S化身天灾§!的伟正之路上。这条道路能够解锁特殊的加成，这会增强我们的实力，让我们成为一支对整个星系更加有威胁的势力。\\n\\n§S天灾§!界面显示我们的目标——执行具体的行动来获取§S[GetCrisisResource]§!。获取[GetCrisisResource]能解锁§S天灾等级§!和§S增益§!，帮助我们向整个星系释放自己全部的潜力。\\n\\n随着我们的帝国对周边国家愈发有威胁性，星海共同体可能会选择联合在一起，宣布我们为§S星系的威胁§!。","en":"We are now on our way to §SBecoming the Crisis§!. This path unlocks special bonuses, which will empower us to become a more threatening force within the galaxy.\\n\\nThe §SCrisis§! screen displays our objectives - specific actions we can perform in order to gain §S[GetCrisisResource]§!. Earning [GetCrisisResource] unlocks the §SCrisis Levels§! and §SPerks§! that we need in order to unleash our full potential upon the galaxy.\\n\\nAs our Empire becomes more threatening to those around us, the Galactic Community may choose to unite and declare us a §SThreat to the Galaxy§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":151,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":149,"status":"paired","id":"texts:146832"},{"key":"TUTORIAL_CRISIS_VIEW_LEVEL1_TITLE","zh":"教程：天灾等级","en":"Tutorial: Crisis Levels","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":152,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":150,"status":"paired","id":"texts:146833"},{"key":"TUTORIAL_CRISIS_VIEW_LEVEL1_DESC","zh":"随着我们向§S化身天灾§!的道路逐渐迈进，并达成特定的要求，我们能够解锁全新的天灾等级。每一级都会带来不同的加成，比如§S[GetCrisisResource]增益§!和特殊的§S舰船§!。\\n\\n一旦我们达到§S等级5§!——或者被星海共同体宣布为危机——我们就惹恼了整个星系。彼时我们也将同星海共同体进入§S全面战争§!状态。","en":"As we advance along the §SBecome the Crisis§! path and reach specific requirements, we will unlock new levels. Each comes with different bonuses, such as §S[GetCrisisResource] Perks§! and special §Sships§!.\\n\\nOnce we reach §SLevel 5§! - or else are declared a Crisis by the Galactic Community - we will have antagonized the whole galaxy. At that time we will also enter into §STotal War§! with the Galactic Community.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":153,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":151,"status":"paired","id":"texts:146834"},{"key":"TUTORIAL_DIPLOMACY_VIEW_BUILDING_SPYNETWORK_TITLE","zh":"教程：间谍网","en":"Tutorial: Spy Networks","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":154,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":152,"status":"paired","id":"texts:146835"},{"key":"TUTORIAL_DIPLOMACY_VIEW_BUILDING_SPYNETWORK_DESC","zh":"我方的一名£envoy£§S特使§!正在这个帝国中构建§S间谍网§!。\\n\\n基于当前§S间谍网值§!及目标£empire_sprawl£§S帝国规模§!，间谍网的§S渗透等级§!会随时间提升。在间谍网发展的同时，我方也会得到关于目标的更多§S情报§!。我方也可以在此经由§S谍报页面§!发起隐秘§S行动§!。\\n\\n如果没有为间谍网指派特使或是其存在因隐秘§S行动§!而暴露，间谍网会开始§P衰落§!。","en":"One of our £envoy£ §SEnvoys§! is now building a §SSpy Network§! in this Empire.\\n\\nThe §SInfiltration level§! of the Spy Network will increase over time, depending on the current §SSpy Network value§! and the target's £empire_sprawl£ §SEmpire Size§!. As the Spy Network grows, we will gain more §SIntel§! about the target. We will also be able to launch covert §SOperations§! here, via the §SEspionage tab§!.\\n\\nA Spy Network will start to §Pdecline§! if no Envoy is assigned to it, or if its existence is exposed through covert §SOperations§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":155,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":153,"status":"paired","id":"texts:146836"},{"key":"TUTORIAL_ESPIONAGE_VIEW_TITLE","zh":"教程：谍报活动","en":"Tutorial: Espionage","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":156,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":154,"status":"paired","id":"texts:146837"},{"key":"TUTORIAL_ESPIONAGE_VIEW_DESC","zh":"§S谍报§!页面展示了我方£envoy£§S特使§!正如何在其他帝国内构建间谍网。你可以在此处理§S情报簿§!，或是查看及发起§S行动§!。\\n\\n我方可以在有§S特使§!经营间谍网的帝国内执行情报行动。各类行动都需要间谍网达到特定等级方能发起。","en":"The §SEspionage§! tab shows how our £envoy£ §SEnvoys§! are building Spy Networks within other Empires. You can access the §SIntel ledger§! here, as well as view and launch §SOperations§!.\\n\\nOperations may be carried out in Empires where we have an §SEnvoy§! managing a Spy Network. Each type of Operation requires the Spy Network to have reached a certain level before it may be launched.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":157,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":155,"status":"paired","id":"texts:146838"},{"key":"TUTORIAL_ESPIONAGE_VIEW_OPERATIONS_TITLE","zh":"教程：谍报行动","en":"Tutorial: Espionage Operations","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":158,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":156,"status":"paired","id":"texts:146839"},{"key":"TUTORIAL_ESPIONAGE_VIEW_OPERATIONS_DESC","zh":"既然我方间谍网等级已经足够，我们可以发起针对此帝国的§S行动§!。这些行动分为若干类别，各个类别的行动会有不同的结果——有些行动比别的行动更加危险。\\n\\n行动类别包括§S$op_cat_subterfuge$§!、§S$op_cat_manipulation$§!、§S$op_cat_sabotage$§!和§S$op_cat_provocation$§!。蓄意破坏和煽风点火类行动的要求更加苛刻，如果被抓住的话§S外交惩罚§!也更为严重。","en":"Now that our Spy Network has reached a sufficient level, we may launch §SOperations§! against this Empire. These are arranged in categories, with different types of Operation leading to different outcomes - some more perilous than others.\\n\\nThe Operation categories comprise §S$op_cat_subterfuge$§!, §S$op_cat_manipulation$§!, §S$op_cat_sabotage$§! and §S$op_cat_provocation$§!. Sabotage and Provocation-type Operations tend to be more demanding, and carry more serious §Sdiplomatic penalties§! if we are caught.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":159,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":157,"status":"paired","id":"texts:146840"},{"key":"TUTORIAL_ESPIONAGE_VIEW_ASSIGN_ASSET_TITLE","zh":"教程：指派线人","en":"Tutorial: Assigning Assets","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":160,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":158,"status":"paired","id":"texts:146841"},{"key":"TUTORIAL_ESPIONAGE_VIEW_ASSIGN_ASSET_DESC","zh":"§S线人§!是有价值的特工和物件，能为我方情报活动提供不同效果。线人在间谍网内发挥作用，也可以指派到行动当中，以发掘新的机会或是帮助我们摆脱困境。\\n\\n我们可以通过事件或者执行§S招募线人§!行动来得到线人。如果某个间谍网不复存在，其线人也会一并丢失。","en":"§SAssets§! are valuable agents and artifacts which provide different effects for our Espionage activities. They work within the Spy Network and may be assigned to Operations, where they can open up new opportunities or else help us out of trouble.\\n\\nWe may receive Assets through events, or by performing the §SAcquire Asset§! Operation. If a Spy Network ceases to exist, its Assets are also lost.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":161,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":159,"status":"paired","id":"texts:146842"},{"key":"TUTORIAL_MEGASTRUCTURE_CONSTRUCTION_TITLE","zh":"教程：巨型结构","en":"Tutorial: Megastructures","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":162,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":160,"status":"paired","id":"texts:146843"},{"key":"TUTORIAL_MEGASTRUCTURE_CONSTRUCTION_DESC","zh":"在此列表中，我们可以选择一种£megastructure£§S巨型结构§!并在此£system£§S恒星系§!内[GetBuildGrow]。某些巨型结构必须先研发相应的§S科技§!才可建造。\\n\\n我的宇宙雄心子例程已经完全激活了；我建议你好好把握这些机会，为星系印上属于你的恒久烙印。","en":"From this list, we can choose a £megastructure£ §SMegastructure§! to [GetBuildGrow] inside this £system£ §SSolar System§!. Some projects only become available after we have discovered and researched a relevant §STechnology§!.\\n\\nMy Galactic Ambition subroutines have now been fully activated; I recommend you seize these opportunities to make a lasting impression upon the galaxy.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":163,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":161,"status":"paired","id":"texts:146844"},{"key":"TUTORIAL_ORBITAL_RING_TITLE","zh":"教程：星环基地","en":"Tutorial: Orbital Ring","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":164,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":162,"status":"paired","id":"texts:146845"},{"key":"TUTORIAL_ORBITAL_RING_DESC","zh":"§S星环基地§!是一种能够环抱整颗£planet£§S行星§!的£megastructure£§S巨型结构§!。它能搭建起一条支持空地间高效运转的通道，为诸如船坞、防御结构、资源仓库之类的的建筑提供空间。\\n\\n在星环基地界面我们可以修建或者移除£building£§S建筑§!或是§S模块§!，也可以升级星环基地至更高等级。升级基地可以增加可用的槽位数量，不过等级上限受到殖民地基础设施的限制。","en":"§SOrbital Rings§! are vast £megastructure£ §SMegastructures§! which are built to encircle an entire £planet£ §SPlanet§!. They make for an efficient bridge between space and the planet below, providing room for facilities like Shipyards, defensive structures, and resource hubs.\\n\\nThe Orbital Ring view is where we can add or remove £building£ §SBuildings§! and §SModules§!, as well as upgrade the Orbital Ring to higher tiers. Upgrading tiers increases the number of slots we have available to build in. Tiers are limited by colony infrastructure.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":165,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":163,"status":"paired","id":"texts:146846"},{"key":"TUTORIAL_DIPLOMACY_CONFIGURABLE_TERMS_TITLE","zh":"教程：条款配置界面","en":"Tutorial: Configurable Terms","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":166,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":164,"status":"paired","id":"texts:146847"},{"key":"TUTORIAL_DIPLOMACY_CONFIGURABLE_TERMS_DESC","zh":"该界面允许你为协议选择§S预设模板§!，并在其基础上增减个性化条款。每种预设模板都为附属国和宗主国提供了一些特定的责任和义务。\\n\\n你可以对§S条款§!进行调整，达到改变其他国家§S忠诚度§!的效果，以使得协议对双方而言都容易接受。","en":"This screen allows us to choose a §SPreset§! for our Agreement, and to configure its individual Terms. Each preset provides a tailored set of responsibilities and obligations for both Subject and Overlord.\\n\\nWe can make changes in the list of §STerms§! which will adjust §SLoyalty§! to the other empire's liking, making the Agreement more appealing to both parties.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":167,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":165,"status":"paired","id":"texts:146848"},{"key":"TUTORIAL_AGREEMENTS_TITLE","zh":"教程：协议总览","en":"Tutorial: Agreements Overview","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":168,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":166,"status":"paired","id":"texts:146849"},{"key":"TUTORIAL_AGREEMENTS_DESC","zh":"§S协议§!界面向我们展示附属国与宗主国的各种协议。我们可以利用该界面追踪§S忠诚度§!的变化，管理§S地产§!，开展§S贸易§!，或是修订现有协议的§S条款§!。如果一项协议不再符合我国利益，我们也可以完全废除该项协议。","en":"The §SAgreements§! screen provides an overview of our Subject and Overlord Agreements. We can use this screen to keep track of §SLoyalty§!, manage §SHoldings§! and §STrade§!, and renegotiate the §STerms§! of existing Agreements. We may also end an Agreement entirely, if it no longer suits our purposes.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":169,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":167,"status":"paired","id":"texts:146850"},{"key":"TUTORIAL_AGREEMENTS_NO_OVERLORD_TITLE","zh":"$TUTORIAL_AGREEMENTS_TITLE$","en":"$TUTORIAL_AGREEMENTS_TITLE$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":170,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":168,"status":"paired","id":"texts:146851"},{"key":"TUTORIAL_AGREEMENTS_NO_OVERLORD_DESC","zh":"$TUTORIAL_AGREEMENTS_DESC$","en":"$TUTORIAL_AGREEMENTS_DESC$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":171,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":169,"status":"paired","id":"texts:146852"},{"key":"TUTORIAL_AGREEMENTS_HAS_OVERLORD_TITLE","zh":"$TUTORIAL_AGREEMENTS_TITLE$","en":"$TUTORIAL_AGREEMENTS_TITLE$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":172,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":170,"status":"paired","id":"texts:146853"},{"key":"TUTORIAL_AGREEMENTS_HAS_OVERLORD_DESC","zh":"$TUTORIAL_AGREEMENTS_DESC$\\n\\n附属国可以选择成为§S专精国家§!。专精能带来巨幅的增益，例如资源生产或军事实力，但国家也会同时在其他方面承受惩罚。\\n\\n专精属性同时也能提供§S忠诚度§!增长。附属国如果维持忠诚度超过一定数值，其也将持续获得经验，并用于提升选择的专精类型等级。","en":"$TUTORIAL_AGREEMENTS_DESC$\\n\\nSubject empires may choose to become §SSpecialist Empires§!. Specialization brings significant benefits to matters like resource production or military capability, however the empire will find itself at a disadvantage in other areas.\\n\\nSpecialist Empires also provide a boost to §SLoyalty§!. So long as they maintain a stable amount of Loyalty, Specialist Empires will stand to earn XP and thus progress towards higher tiers for their chosen specialty.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":173,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":171,"status":"paired","id":"texts:146854"},{"key":"TUTORIAL_HOLDINGS_TITLE","zh":"教程：地产","en":"Tutorial: Holdings","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":174,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":172,"status":"paired","id":"texts:146855"},{"key":"TUTORIAL_HOLDINGS_DESC_SHARED","zh":"§S地产§!界面能够提供这颗£planet£§S行星§!上所有地产的总览。这允许国家直接相互在首都与£colony£§S殖民地§!上修建不同类型的£building£§S建筑§!。该行为能对诸如外交，情报或者资源生产等方面产生影响。","en":"The §SHoldings§! screen provides an overview of all the Holdings on this £planet£ §SPlanet§!. This allows empires to place distinct types of £building£ §SBuildings§! on each other's capitals and £colony£ §SColonies§!. These may affect matters such as Diplomacy, Intel, and resource production.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":175,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":173,"status":"paired","id":"texts:146856"},{"key":"TUTORIAL_HOLDINGS_DESC_MEGA_CORP","zh":"只要先进行一些外交准备，寰宇企业能够在其他帝国星球上开设§S分部§!。众所周知，大型企业总是希望他们的顾客得到最好的服务，尽管这已经是第23周期的老话了。","en":"Megacorporations may open §SBranch Offices§! on other empires' worlds, provided some form of Diplomatic arrangement is in place. As we know, large corporations wish only the best for their customers - events of the 23rd cycle notwithstanding!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":176,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":174,"status":"paired","id":"texts:146857"},{"key":"TUTORIAL_HOLDINGS_DESC_OVERLORD","zh":"§S宗主国§!可以利用地产来加深对于§S附属国§!的控制。许多地产都能对忠诚度产生影响，其中有些只能在对应专精的国家修建。你也可以在此界面对地产进行各种升级。","en":"§SOverlords§! may use Holdings to further extend their reach into a §SSubject§!'s domain. Many such Holdings affect Loyalty, and some are uniquely tailored to Specialist Empires. Any upgrades may also be facilitated via this screen.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":177,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":175,"status":"paired","id":"texts:146858"},{"key":"TUTORIAL_HOLDINGS_NO_MEGA_CORP_NO_OVERLORD_TITLE","zh":"$TUTORIAL_HOLDINGS_TITLE$","en":"$TUTORIAL_HOLDINGS_TITLE$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":178,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":176,"status":"paired","id":"texts:146859"},{"key":"TUTORIAL_HOLDINGS_NO_MEGA_CORP_NO_OVERLORD_DESC","zh":"$TUTORIAL_HOLDINGS_DESC_SHARED$","en":"$TUTORIAL_HOLDINGS_DESC_SHARED$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":179,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":177,"status":"paired","id":"texts:146860"},{"key":"TUTORIAL_HOLDINGS_NO_MEGA_CORP_HAS_OVERLORD_TITLE","zh":"$TUTORIAL_HOLDINGS_TITLE$","en":"$TUTORIAL_HOLDINGS_TITLE$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":180,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":178,"status":"paired","id":"texts:146861"},{"key":"TUTORIAL_HOLDINGS_NO_MEGA_CORP_HAS_OVERLORD_DESC","zh":"$TUTORIAL_HOLDINGS_DESC_SHARED$\\n\\n$TUTORIAL_HOLDINGS_DESC_OVERLORD$","en":"$TUTORIAL_HOLDINGS_DESC_SHARED$\\n\\n$TUTORIAL_HOLDINGS_DESC_OVERLORD$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":181,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":179,"status":"paired","id":"texts:146862"},{"key":"TUTORIAL_HOLDINGS_HAS_MEGA_CORP_NO_OVERLORD_TITLE","zh":"$TUTORIAL_HOLDINGS_TITLE$","en":"$TUTORIAL_HOLDINGS_TITLE$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":182,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":180,"status":"paired","id":"texts:146863"},{"key":"TUTORIAL_HOLDINGS_HAS_MEGA_CORP_NO_OVERLORD_DESC","zh":"$TUTORIAL_HOLDINGS_DESC_SHARED$\\n\\n$TUTORIAL_HOLDINGS_DESC_MEGA_CORP$","en":"$TUTORIAL_HOLDINGS_DESC_SHARED$\\n\\n$TUTORIAL_HOLDINGS_DESC_MEGA_CORP$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":183,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":181,"status":"paired","id":"texts:146864"},{"key":"TUTORIAL_HOLDINGS_HAS_MEGA_CORP_HAS_OVERLORD_TITLE","zh":"$TUTORIAL_HOLDINGS_TITLE$","en":"$TUTORIAL_HOLDINGS_TITLE$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":184,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":182,"status":"paired","id":"texts:146865"},{"key":"TUTORIAL_HOLDINGS_HAS_MEGA_CORP_HAS_OVERLORD_DESC","zh":"$TUTORIAL_HOLDINGS_DESC_SHARED$\\n\\n$TUTORIAL_HOLDINGS_DESC_MEGA_CORP$\\n\\n$TUTORIAL_HOLDINGS_DESC_OVERLORD$","en":"$TUTORIAL_HOLDINGS_DESC_SHARED$\\n\\n$TUTORIAL_HOLDINGS_DESC_MEGA_CORP$\\n\\n$TUTORIAL_HOLDINGS_DESC_OVERLORD$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":185,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":183,"status":"paired","id":"texts:146866"},{"key":"TUTORIAL_PLANETVIEW_COLONY_GOV_TITLE","zh":"教程：招募总督","en":"Tutorial: Recruit Governor","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":186,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":184,"status":"paired","id":"texts:146867"},{"key":"TUTORIAL_PLANETVIEW_COLONY_GOV_DESC","zh":"要保障£colony£§S殖民地§!的发展，我们需要招募一名殖民地§S总督§!监督运作。\\n\\n大多数星球能够在没有§S总督§!的情况下正常运转，并获得基于整体的增益。但对于那些比较幸运的£planet£§S行星§!，§S总督§!能够带来极大的加强！\\n\\n总督会对其所管辖的星球产生各种不同的影响，其中大部分影响是正面的。总督的影响取决于其§S特质§!与§S总督§!能力等级。","en":"To help our new £colony£ §SColony§! along, we should consider the recruitment of a §SGovernor§! to oversee operations there.\\n\\nMost of our worlds will get by swimmingly without the luxury of a §SGovernor§!, and benefit instead from a bonus depending on our government type. But to those £planet£ §SPlanets§! fortunate enough, a §SGovernor§! can be a great boon!\\n\\nGovernors can have a number of different effects on the planet they govern, most of them positive. These effects depend on the §STraits§! and skill level of the §SGovernor§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":187,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":185,"status":"paired","id":"texts:146868"},{"key":"TUTORIAL_ELECTION_VIEW_TITLE","zh":"教程：选举","en":"Tutorial: Elections","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":188,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":186,"status":"paired","id":"texts:146869"},{"key":"TUTORIAL_ELECTION_VIEW_DESC","zh":"§S选举§!界面中我们可以选定帝国新一任的统治者。\\n\\n[TutorialElectionViewTypeSpecific]","en":"The §SElection§! screen is where we decide on a new ruler for our empire.\\n\\n[TutorialElectionViewTypeSpecific]","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":189,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":187,"status":"paired","id":"texts:146870"},{"key":"TUTORIAL_ELECTION_VIEW_DEMOCRACY_NO","zh":"候选人将从你现有的£leader£ §S领袖§!中产生，如果你拥有足够的资源，可以使选举胜利的天平向你的意中之人倾斜。","en":"Valid candidates are picked from your current £leader£ §SLeaders§!, and if you have resources to spare the choice of ruler is yours.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":190,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":188,"status":"paired","id":"texts:146871"},{"key":"TUTORIAL_ELECTION_VIEW_DEMOCRACY_YES","zh":"候选人将从你现有的£leader£ §S领袖§!中产生，你可以提升他们的支持度，当然啦，肯定是以最民主的方式提升的。","en":"Valid candidates are picked from your current £leader£ §SLeaders§! and they can be promoted to increase their Support - in the most democratic way possible, of course.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":191,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":189,"status":"paired","id":"texts:146872"},{"key":"TUTORIAL_EDICTS_AND_POLICIES_TITLE","zh":"教程：政策与法令","en":"Tutorial: Policies & Edicts","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":192,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":190,"status":"paired","id":"texts:146873"},{"key":"TUTORIAL_EDICTS_AND_POLICIES_DESC","zh":"§S政策§!界面涵盖了政府的§S政策§!，此外全国范围内实行的§S法令§!，即通过花费一些资源来为国家提供增益，同样也有其对应的界面。\\n\\n在某项具体§S政策§!之下，通常有数种可以采取的立场，某些立场可能会因为我们所拥有的科技或者§S思潮§!而被禁用。\\n\\n法令每月消耗维护费，可以由§H$EDICT_FUND$§!来支出，也可以直接花费£unity£§S凝聚力§!或者一些其他的资源。","en":"The §SPolicies§! tab covers government §SPolicies§! as well as empire-wide §SEdicts§!, practices that can be enforced by spending some of our resources.\\n\\nThere are often several stances to take on any given §SPolicy§!, though they may be limited by our technology or §SEthics§!.\\n\\nEdicts have a monthly upkeep cost, either afforded by our §H$EDICT_FUND$§!, paid with £unity£ §SUnity§!, or (at times) other resources.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":193,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":191,"status":"paired","id":"texts:146874"},{"key":"TUTORIAL_COUNCIL_VIEW_TITLE","zh":"教程：内阁与议程","en":"Tutorial: Council & Agenda","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":194,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":192,"status":"paired","id":"texts:146875"},{"key":"TUTORIAL_COUNCIL_VIEW_DESC","zh":"在§S内阁§!界面，我们可以任命那些有能力引领我们走向光明未来的£leader£§S领袖§!。他们的性格与§S特质§!将对帝国产生或好或坏的影响。通过设置§S议程§!，我们可以让他们的影响聚焦于某个特定的领域。\\n\\n我们可以随时任命或替换某个§S内阁官员§!，并且这不会妨碍他们的本职工作，例如执掌某艘£science_ship£§S科研船§!。唯一的例外则是统治者。[TutorialCouncilViewDlcSpecific]§S议程§!进展取决于内阁官员的等级，$EMPIRE_SIZE$，在某些特定情况下还和内阁官员自身的思潮相关。在议程达到尾声时，可以通过选择将其激活使其效果变得更强大，并为新的议程腾出一个可用位置。","en":"The §SCouncil§! screen is where we appoint the £leader£ §SLeaders§! who will guide us into the future. Their personalities and §STraits§! will influence our empire, for good and bad. We can set §SAgendas§! in order to focus their efforts in a specific area.\\n\\nA §SCouncilor§! can be assigned or replaced anytime and still take on other roles, like commanding a £science_ship£ §SScience Ship§!. The only exception is our ruler.[TutorialCouncilViewDlcSpecific]§SAgenda§! progress is dependent on the councilors' levels, our $EMPIRE_SIZE$, and in certain cases the councilors' Ethics. When an Agenda ends, it can be activated for a stronger effect and to free up space for a new one.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":195,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":193,"status":"paired","id":"texts:146876"},{"key":"TUTORIAL_COUNCIL_VIEW_PARAGON_NO","zh":"\\n\\n","en":"\\n\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":196,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":194,"status":"paired","id":"texts:146877"},{"key":"TUTORIAL_COUNCIL_VIEW_PARAGON_YES","zh":"\\n\\n如果需要解锁更多§S内阁席位§!，有两种途径可用：采纳§S国民理念§!以一一对应，或者完成某些特性的议程。\\n\\n","en":"\\n\\nTo unlock further §SCouncil Positions§!, we will require two things: a §SCivic§! to match, as well as completion of a particular Agenda.\\n\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":197,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":195,"status":"paired","id":"texts:146878"},{"key":"TUTORIAL_ASSIGN_COUNCILOR_TITLE","zh":"教程：内阁官员特质","en":"Tutorial: Councilor Traits","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":198,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":196,"status":"paired","id":"texts:146879"},{"key":"TUTORIAL_ASSIGN_COUNCILOR_DESC","zh":"某些£leader£ §S领袖§!拥有§S内阁官员特质§!。这能带来更强力、更深远的影响，不过这只有当该领袖处于内阁中时才能激活。\\n\\n§S内阁席位§!本身就能带来一定的影响，处于该位置上的领袖技能等级越高，其影响就越强。","en":"Some £leader£ §SLeaders§! boast §SCouncilor Traits§!. Often more impactful and with far-reaching effects, these only become active if a leader is on the Council.\\n\\n§SCouncil Positions§! grant inherent effects. The higher an assigned leader's skill level, the stronger those effects will become.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":199,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":197,"status":"paired","id":"texts:146880"},{"key":"TUTORIAL_LEADER_LEVEL_UP_TITLE","zh":"教程：领袖技能","en":"Tutorial: Leader Skill","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":200,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":198,"status":"paired","id":"texts:146881"},{"key":"TUTORIAL_LEADER_LEVEL_UP_DESC","zh":"我国的一位£leader£§S领袖§!刚刚提升了§S技能§!等级！这将使他们所能提供的增益上升，并为其添加一个新的特质。[TutorialLeaderLevelUpDlcSpecific]查看可用§S领袖§!；\\n\\n£dot_green£在左侧边栏点击§S$topbar_button_leaders_name$§!按钮或按§SF5§!键\\n\\n$tttt$$tt$£leaders£\\n\\n随着年龄的增长或在位操劳的影响，大多数§S领袖§!都不可避免出现负面特质。因此将那些不再利于帝国发展的领袖更换下去是一件很自然的选项。","en":"A £leader£ §SLeader§! in our empire has reached a new §SSkill§! level! This will improve upon the bonuses they provide, and grant them a new Trait.[TutorialLeaderLevelUpDlcSpecific]To view available §SLeaders§!;\\n\\n£dot_green£ Click the §S$topbar_button_leaders_name$§! button on the left side bar or press §SF5§!\\n\\n$tttt$$tt$£leaders£\\n\\nAs §SLeaders§! age, they may gain negative traits, making replacement a natural choice.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":201,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":199,"status":"paired","id":"texts:146882"},{"key":"TUTORIAL_LEADER_LEVEL_UP_PARAGON_NO","zh":"\\n\\n","en":"\\n\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":202,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":200,"status":"paired","id":"texts:146883"},{"key":"TUTORIAL_LEADER_LEVEL_UP_PARAGON_YES","zh":"\\n\\n为了将£leader£§S领袖§!塑造得适任我们的帝国目标，我们可以选择他们需要获取的§S特质§!。有未选择的特质不会妨碍等级的进一步提高。§S子分类§!可以在一些等级后选择，产生增益并影响未来可用的特质。\\n\\n特质有很多样式、规格和稀有度：有的可以升级，有的互相排斥，还有的同时给予正面和负面效果。但通常所有的特质都是永久性的。\\n\\n","en":"\\n\\nTo guide a £leader£ §SLeader's§! growth, we can choose their §STrait§!. Traits can be picked later without halting progress. A few levels in, a §SSubclass§! becomes available, adding bonuses and affecting future trait options.\\n\\nTraits come in all shapes, sizes, and rarities: some upgradable, some mutually exclusive, others granting both positive and negative effects. But all of them are typically permanent.\\n\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":203,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":201,"status":"paired","id":"texts:146884"},{"key":"advisor.1.name","zh":"在线顾问","en":"Advisor Online","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":210,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":205,"status":"paired","id":"texts:146885"},{"key":"advisor.1.desc_01","zh":"您好，总统先生。\\n\\n我是VIR，一台合成智能原型机。我的工作是为您提供建议和协助，以便更好地在群星间寻求我们的命运。\\n\\n$advisor.1.desc_filler$","en":"Good day, Mr. President.\\n\\nI am VIR, a prototype synthetic intelligence. My job is to offer advice and assistance as we seek our destiny among the stars.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":211,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":206,"status":"paired","id":"texts:146886"},{"key":"advisor.1.desc_02","zh":"您好，总统女士。\\n\\n我是VIR，一台合成智能原型机。我的工作是为您提供建议和协助，以便更好地在群星间寻求我们的命运。\\n\\n$advisor.1.desc_filler$","en":"Good day, Madame President.\\n\\nI am VIR, a prototype synthetic intelligence. My job is to offer advice and assistance as we seek our destiny among the stars.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":212,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":207,"status":"paired","id":"texts:146887"},{"key":"advisor.1.desc_03","zh":"您好，最高委员长。\\n\\n我是VIR，一台合成智能原型机。我的工作是为您提供建议和协助，以便更好地在群星间寻求我们的命运。\\n\\n$advisor.1.desc_filler$","en":"Good day, High Commissioner.\\n\\nI am VIR, a prototype synthetic intelligence. My job is to offer advice and assistance as we seek our destiny among the stars.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":214,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":208,"status":"paired","id":"texts:146888"},{"key":"advisor.1.desc_04","zh":"您好，执政官。\\n\\n我是VIR，一台合成智能原型机，您卑微的仆人。在您引导我们走向伟大的未知世界时，我将为您提供建议和忠告。\\n\\n$advisor.1.desc_filler$","en":"Good day, Executor.\\n\\nI am VIR, a prototype synthetic intelligence and your humble servant. My role is to provide you with advice and counsel as you lead our empire into the great unknown.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":215,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":209,"status":"paired","id":"texts:146889"},{"key":"advisor.1.desc_06","zh":"您好，首席执行官。\\n\\n我是VIR——拟人智能原型机。公司总部最近将我激活，以便作为您的助手寻找新的星际£market£§S市场§!。\\n\\n$advisor.1.desc_filler$","en":"Good day, Chief Executive.\\n\\nI am VIR, a prototype synthetic intelligence. Corporate Headquarters recently activated me so that I may serve as your assistant in our continuing mission to seek new interstellar £market£ §SMarkets§! .\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":217,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":211,"status":"paired","id":"texts:146890"},{"key":"advisor.1.desc_07","zh":"向您致敬，尊贵的陛下。\\n\\n我是VIR——拟人智能原型机，您的卑微的仆人。在您引导我们走向伟大的未知世界时，我将为您提供建议和忠告。\\n\\n$advisor.1.desc_filler$","en":"Your Imperial Majesty.\\n\\nI am VIR, a prototype synthetic intelligence and your humble servant. My role is to provide you with advice and counsel as you lead our empire into the great unknown.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":218,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":212,"status":"paired","id":"texts:146891"},{"key":"advisor.1.desc_08","zh":"愿和平与您同在，首相。\\n\\n我是VIR——拟人智能原型机。我们母星和平后的历史上首次旅程中，我将为您提供建议和协助。\\n\\n$advisor.1.desc_filler$","en":"Peace be with you, Prime Minister.\\n\\nI am VIR, a prototype synthetic intelligence. My task will be to assist and advise you as we venture beyond the safety of our homeworld for the first time in history.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":219,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":213,"status":"paired","id":"texts:146892"},{"key":"advisor.1.desc_09","zh":"愿和平与您同在，协调者。\\n\\n我是VIR——拟人智能原型机。我们母星和平后的历史上首次旅程中，我将为您提供建议和协助。\\n\\n$advisor.1.desc_filler$","en":"Peace be with you, Coordinator.\\n\\nI am VIR, a prototype synthetic intelligence. My task will be to assist and advise you as we venture beyond the safety of our homeworld for the first time in history.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":220,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":214,"status":"paired","id":"texts:146893"},{"key":"advisor.1.desc_10","zh":"愿和平与您同在，陛下。\\n\\n我是VIR——拟人智能原型机。我们母星和平后的历史上首次旅程中，我将为您提供建议和协助。\\n\\n$advisor.1.desc_filler$","en":"Peace be with you, Your Majesty.\\n\\nI am VIR, a prototype synthetic intelligence. My task will be to assist and advise you as we venture beyond the safety of our homeworld for the first time in history.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":221,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":215,"status":"paired","id":"texts:146894"},{"key":"advisor.1.desc_11","zh":"愿和平与您同在，和平守护者。\\n\\n我是VIR——拟人智能原型机。我们母星和平后的历史上首次旅程中，我将为您提供建议和协助。\\n\\n$advisor.1.desc_filler$","en":"Peace be with you, Serene Protector.\\n\\nI am VIR, a prototype synthetic intelligence. My task will be to assist and advise you as we venture beyond the safety of our homeworld for the first time in history.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":222,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":216,"status":"paired","id":"texts:146895"},{"key":"advisor.1.desc_12","zh":"您好，总理。\\n\\n我是VIR——由我们的文明中最智慧的人创造的拟人智能原型机为您服务。我将尽力以最高效率履行职责。\\n\\n$advisor.1.desc_filler$","en":"Greetings, Chancellor.\\n\\nI am VIR, a prototype synthetic intelligence developed by the finest minds of our civilization to serve as your advisor. I shall endeavor to perform my duties with the utmost efficiency.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":223,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":217,"status":"paired","id":"texts:146896"},{"key":"advisor.1.desc_13","zh":"您好，理事会主管。\\n\\n我是VIR——由我们的文明中最智慧的人创造的拟人智能原型机为您服务。我将尽力以最高效率履行职责。\\n\\n$advisor.1.desc_filler$","en":"Greetings, Director.\\n\\nI am VIR, a prototype synthetic intelligence developed by the finest minds of our civilization to serve as your advisor. I shall endeavor to perform my duties with the utmost efficiency.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":224,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":218,"status":"paired","id":"texts:146897"},{"key":"advisor.1.desc_14","zh":"您好，霸主。\\n\\n我是VIR——由我们的文明中最智慧的人创造的拟人智能原型机为您服务。我将尽力以最高效率履行职责。\\n\\n$advisor.1.desc_filler$","en":"Greetings, Overlord.\\n\\nI am VIR, a prototype synthetic intelligence developed by the finest minds of our civilization to serve as your advisor. I shall endeavor to perform my duties with the utmost efficiency.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":225,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":219,"status":"paired","id":"texts:146898"},{"key":"advisor.1.desc_15","zh":"您好，首相。\\n\\n我是VIR，是原型合成智能，是由我们民族最杰出的研究员所开发，我的工作是担任您的顾问。我将以最高的效率尽善尽美的履行我的职责。\\n\\n$advisor.1.desc_filler$","en":"Greetings, Primus.\\n\\nI am VIR, a prototype synthetic intelligence developed by the finest minds of our civilization to serve as your advisor. I shall endeavor to perform my duties with the utmost efficiency.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":226,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":220,"status":"paired","id":"texts:146899"},{"key":"advisor.1.desc_16","zh":"您好，大统领。\\n\\n我是VIR，是原型合成智能，是由我们民族最杰出的研究员所开发，我的工作是担任您的顾问。我将以最高的效率尽善尽美的履行我的职责。\\n\\n$advisor.1.desc_filler$","en":"Greetings, Primarch.\\n\\nI am VIR, a prototype synthetic intelligence developed by the finest minds of our civilization to serve as your advisor. I shall endeavor to perform my duties with the utmost efficiency.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":227,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":221,"status":"paired","id":"texts:146900"},{"key":"advisor.1.desc_17","zh":"您好，监控者。\\n\\n我是VIR，是原型合成智能，是由我们民族最杰出的研究员所开发，我的工作是担任您的顾问。我将以最高的效率尽善尽美的履行我的职责。\\n\\n$advisor.1.desc_filler$","en":"Greetings, Overseer.\\n\\nI am VIR, a prototype synthetic intelligence developed by the finest minds of our civilization to serve as your advisor. I shall endeavor to perform my duties with the utmost efficiency.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":228,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":222,"status":"paired","id":"texts:146901"},{"key":"advisor.1.desc_18","zh":"您好，第一发言人。\\n\\n我是VIR，是原型合成智能，是由我们民族最杰出的研究员所开发，我的工作是担任您的顾问。我将以最高的效率尽善尽美的履行我的职责。\\n\\n$advisor.1.desc_filler$","en":"Greetings, First Speaker.\\n\\nI am VIR, a prototype synthetic intelligence developed by the finest minds of our civilization to serve as your advisor. I shall endeavor to perform my duties with the utmost efficiency.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":229,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":223,"status":"paired","id":"texts:146902"},{"key":"advisor.1.desc_19","zh":"您好，主席。\\n\\n我是VIR，是原型合成智能，是由我们民族最杰出的研究员所开发，我的工作是担任您的顾问。我将以最高的效率尽善尽美的履行我的职责。\\n\\n$advisor.1.desc_filler$","en":"Greetings, Chairman.\\n\\nI am VIR, a prototype synthetic intelligence developed by the finest minds of our civilization to serve as your advisor. I shall endeavor to perform my duties with the utmost efficiency.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":230,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":224,"status":"paired","id":"texts:146903"},{"key":"advisor.1.desc_20","zh":"您好，主席女士。\\n\\n我是VIR，是原型合成智能，是由我们民族最杰出的研究员所开发，我的工作是担任您的顾问。我将以最高的效率尽善尽美的履行我的职责。\\n\\n$advisor.1.desc_filler$","en":"Greetings, Chairwoman.\\n\\nI am VIR, a prototype synthetic intelligence developed by the finest minds of our civilization to serve as your advisor. I shall endeavor to perform my duties with the utmost efficiency.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":231,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":225,"status":"paired","id":"texts:146904"},{"key":"advisor.1.desc_21","zh":"欢迎您，执政官。\\n\\n我是VIR——由军队在最高机密下研制的拟人智能原型机。最高指挥部将我激活，以便作为您的军事顾问和战术分析师。\\n\\n$advisor.1.desc_filler$","en":"Welcome, Consul.\\n\\nI am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. High Command has activated me to serve as your advisor and strategic analyst.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":232,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":226,"status":"paired","id":"texts:146905"},{"key":"advisor.1.desc_22","zh":"欢迎，执政官。\\n\\n我是合成智能原型机，是军方在最机密的条件下研发完成的。最高指挥部将我激活，以作为您的顾问和战略分析师。\\n\\n$advisor.1.desc_filler$","en":"Welcome, Archon.\\n\\nI am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. High Command has activated me to serve as your advisor and strategic analyst.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":233,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":227,"status":"paired","id":"texts:146906"},{"key":"advisor.1.desc_23","zh":"欢迎，指挥官。\\n\\n我是VIR——原型合成智能，是军团在最机密的条件下研发完成的。最高指挥部已将我启动，从现在开始我将成为您的顾问和战略分析师。\\n\\n$advisor.1.desc_filler$","en":"Welcome, Commissary-General.\\n\\nI am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. High Command has activated me to serve as your advisor and strategic analyst.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":234,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":228,"status":"paired","id":"texts:146907"},{"key":"advisor.1.desc_24","zh":"欢迎，帝皇。\\n\\n我是VIR——原型合成智能，是军团在最机密的条件下研发完成的。最高指挥部已将我启动，从现在开始我将成为您的顾问和战略分析师。\\n\\n$advisor.1.desc_filler$","en":"Welcome, Imperator.\\n\\nI am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. High Command has activated me to serve as your advisor and strategic analyst.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":235,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":229,"status":"paired","id":"texts:146908"},{"key":"advisor.1.desc_25","zh":"欢迎，女皇。\\n\\n我是VIR——原型合成智能，是军团在最机密的条件下研发完成的。最高指挥部已将我启动，从现在开始我将成为您的顾问和战略分析师。\\n\\n$advisor.1.desc_filler$","en":"Welcome, Imperatrix.\\n\\nI am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. High Command has activated me to serve as your advisor and strategic analyst.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":236,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":230,"status":"paired","id":"texts:146909"},{"key":"advisor.1.desc_26","zh":"欢迎，大元帅。\\n\\n我是合成智能原型机，是军方在最机密的条件下研发完成的。最高指挥部将我激活，以作为您的顾问和战略分析师。\\n\\n$advisor.1.desc_filler$","en":"Welcome, Grand Marshal.\\n\\nI am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. High Command has activated me to serve as your advisor and strategic analyst.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":237,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":231,"status":"paired","id":"texts:146910"},{"key":"advisor.1.desc_27","zh":"欢迎，将军。\\n\\n我是VIR——原型合成智能，是军团在最机密的条件下研发完成的。最高指挥部已将我启动，从现在开始我将成为您的顾问和战略分析师。\\n\\n$advisor.1.desc_filler$","en":"Welcome, Strategos.\\n\\nI am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. High Command has activated me to serve as your advisor and strategic analyst.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":238,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":232,"status":"paired","id":"texts:146911"},{"key":"advisor.1.desc_28","zh":"欢迎，军阀。\\n\\n我是VIR——原型合成智能，是军团在最机密的条件下研发完成的。最高指挥部已将我启动，从现在开始我将成为您的顾问和战略分析师。\\n\\n$advisor.1.desc_filler$","en":"Welcome, Warlord.\\n\\nI am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. High Command has activated me to serve as your advisor and strategic analyst.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":239,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":233,"status":"paired","id":"texts:146912"},{"key":"advisor.1.desc_29","zh":"欢迎，部族代言人。\\n\\n我是VIR——原型合成智能，是军团在最机密的条件下研发完成的。最高指挥部已将我启动，从现在开始我将成为您的顾问和战略分析师。\\n\\n$advisor.1.desc_filler$","en":"Welcome, Clan Speaker.\\n\\nI am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. High Command has activated me to serve as your advisor and strategic analyst.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":240,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":234,"status":"paired","id":"texts:146913"},{"key":"advisor.1.desc_30","zh":"祝福您，大人。\\n\\n我是合成智能原型机。教会任命我作为您的忠实仆人和顾问，我可以在您漫游宇宙的神奇旅途中对您进行协助。\\n\\n$advisor.1.desc_filler$","en":"Blessings upon you, Your Holiness.\\n\\nI am VIR, a prototype synthetic intelligence. The Priesthood has ordained me to act as your faithful servant and advisor, so that I may aid you on our divine path to the stars.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":241,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":235,"status":"paired","id":"texts:146914"},{"key":"advisor.1.desc_31","zh":"欢迎您，[root.GetBloodCourtRulerTitle]。\\n\\n我是VIR——由军队在最高机密下研制的拟人智能原型机。宫廷将我激活，以便作为您的顾问和战术分析师。\\n\\n$advisor.1.desc_filler$","en":"Welcome, [root.GetBloodCourtRulerTitle].\\n\\nI am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. The Court has appointed me to serve as your advisor and strategic analyst.\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":242,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":236,"status":"paired","id":"texts:146915"},{"key":"advisor.1.desc_32","zh":"你好啊，[root.GetPurityOrderRulerTitle]。\\n\\n$advisor.1.desc_keenminds$\\n\\n$advisor.1.desc_filler$","en":"Greetings, [root.GetPurityOrderRulerTitle].\\n\\n$advisor.1.desc_keenminds$\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":243,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":237,"status":"paired","id":"texts:146916"},{"key":"advisor.1.desc_33","zh":"你好啊，[root.GetPurificationCommitteeRulerTitle]。\\n\\n$advisor.1.desc_keenminds$\\n\\n$advisor.1.desc_filler$","en":"Greetings, [root.GetPurificationCommitteeRulerTitle].\\n\\n$advisor.1.desc_keenminds$\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":244,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":238,"status":"paired","id":"texts:146917"},{"key":"advisor.1.desc_34","zh":"你好啊，$RT_OLIGARCH$。\\n\\n$advisor.1.desc_honortoserve$\\n\\n$advisor.1.desc_filler$","en":"Greetings, $RT_OLIGARCH$.\\n\\n$advisor.1.desc_honortoserve$\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":245,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":239,"status":"paired","id":"texts:146918"},{"key":"advisor.1.desc_35","zh":"你好啊，$RT_DEFENSIVE_UNION$。\\n\\n$advisor.1.desc_honortoserve$\\n\\n$advisor.1.desc_filler$","en":"Greetings, $RT_DEFENSIVE_UNION$.\\n\\n$advisor.1.desc_honortoserve$\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":246,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":240,"status":"paired","id":"texts:146919"},{"key":"advisor.1.desc_36","zh":"你好啊，$RT_DIMENSIONAL_COVENANT$。\\n\\n$advisor.1.desc_honortoserve$\\n\\n$advisor.1.desc_filler$","en":"Greetings, $RT_DIMENSIONAL_COVENANT$.\\n\\n$advisor.1.desc_honortoserve$\\n\\n$advisor.1.desc_filler$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":247,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":241,"status":"paired","id":"texts:146920"},{"key":"advisor.1.desc_keenminds","zh":"我是VIR——由我们文明中最热忱的头头脑脑们研发的拟人智能原型机，以作为您的顾问。我会以最高的效率履行我的职责。","en":"I am VIR, a prototype synthetic intelligence developed by the keenest minds in our civilization to serve as your advisor. I shall endeavor to carry out my duties with the utmost efficiency.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":249,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":242,"status":"paired","id":"texts:146921"},{"key":"advisor.1.desc_honortoserve","zh":"我是VIR——由军队在最高机密下研制的拟人智能原型机。我很荣幸能成为您的顾问和战术分析师。","en":"I am VIR, a prototype synthetic intelligence developed under utmost secrecy by the military. I am honored to serve as your advisor and strategic analyst.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":250,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":243,"status":"paired","id":"texts:146922"},{"key":"advisor.1.desc_filler","zh":"你可以随时在§H设置§!菜单中改变教程级别。","en":"You can change the tutorial level at any time in the §HSettings§! menu.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":252,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":244,"status":"paired","id":"texts:146923"},{"key":"advisor.1.a","zh":"告诉我所有的内容。§G（全教程）§!","en":"Tell me everything. §G(FULL TUTORIAL)§!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":253,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":245,"status":"paired","id":"texts:146924"},{"key":"advisor.1.b","zh":"给我一些建议。§Y（只有建议）§!","en":"I could use some advice. §Y(TIPS ONLY)§!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":254,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":246,"status":"paired","id":"texts:146925"},{"key":"advisor.1.c","zh":"关了这玩意。§R（无教程）§!","en":"Shut this thing down. §R(NO TUTORIAL)§!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":255,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":247,"status":"paired","id":"texts:146926"},{"key":"full_tutorial","zh":"在你探索游戏机制时的教程任务和界面描述。\\n\\n推荐初次游玩的玩家使用。","en":"Tutorial missions and descriptions of the interface as you explore the game's mechanics.\\n\\nRecommended if this is the first time you are playing the game.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":256,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":248,"status":"paired","id":"texts:146927"},{"key":"tips_only","zh":"你在探索游戏§S系统§!时会得到一些建议。\\n\\n推荐新手和中级玩家使用。","en":"You will get tips and suggestions as you explore the game's §SSystems§!.\\n\\nRecommended for novice to intermediate players.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":257,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":249,"status":"paired","id":"texts:146928"},{"key":"no_tutorial","zh":"没有建议和教程任务。\\n\\n推荐专家级玩家使用。","en":"No tips or tutorial missions.\\n\\nRecommended for expert players.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":258,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":250,"status":"paired","id":"texts:146929"},{"key":"recycle_vir","zh":"§R拆散回收§!VIR的随机记忆库：\\n§G+2§!£minerals£\\n\\n\\n","en":"§RScrap§! VIR's random access memory banks:\\n£minerals£ §G+2§!\\n\\n\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":259,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":251,"status":"paired","id":"texts:146930"},{"key":"advisor.2.name","zh":"教程：情报日志","en":"Tutorial: Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":260,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":252,"status":"paired","id":"texts:146931"},{"key":"advisor.2.desc","zh":"建设星际帝国绝非易事。\\n\\n为了保证你早日走上正规，我会提供一系列教学§S任务§!，帮你了解建设成功的星系强权所必经的步骤。\\n\\n要打开§S任务§!；\\n\\n£dot_green£在左侧栏点击§S情报日志§!按钮或按§SF1§!\\n\\n$tttt$$tt$£situation_log£\\n","en":"Building a star empire can be a daunting task.\\n\\nTo help get things started, I will be providing instructional §SMissions§! that cover the basic steps necessary to establish ourselves as a successful interstellar power.\\n\\nTo access the §SMissions§!;\\n\\n£dot_green£Click the §SSituation Log§! button on the left side bar or press §SF1§!\\n\\n$tttt$$tt$£situation_log£\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":261,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":253,"status":"paired","id":"texts:146932"},{"key":"advisor.2.a","zh":"明白了。","en":"Understood.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":262,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":254,"status":"paired","id":"texts:146933"},{"key":"advisor.3.name","zh":"建议初始化完毕","en":"Tips Initialized","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":263,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":255,"status":"paired","id":"texts:146934"},{"key":"advisor.3.desc","zh":"很好，我会在你探索游戏的过程中给予建议，并解释各种工具的基本功能。","en":"Very well. I will provide tips and explain the basic functions of the various tools as you explore them.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":264,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":256,"status":"paired","id":"texts:146935"},{"key":"advisor.10.name","zh":"教程：异常现象","en":"Tutorial: Anomalies","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":265,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":257,"status":"paired","id":"texts:146936"},{"key":"advisor.10.desc","zh":"我们发现了一个§S异常现象§!！\\n\\n有时候，我们的£science_ship£§S科研船§!会在探索宇宙的过程中发现一些奇怪的事情。\\n\\n如果£scientist£§S科学官§!的等级足够的话，他们就能研究§S异常现象§!。\\n\\n被发现但是尚未研究的§S异常现象§!会被列在§S情报日志§!的§S异常现象§!选项卡里。在殖民或是进行其它建设之前，£planet£§S行星§!上的异常现象必须先被研究。","en":"We have found an §SAnomaly§!!\\n\\nFrom time to time, our £science_ship£ §SScience Ships§! will make these discoveries while surveying alien worlds.\\n\\n§SAnomalies§! can be researched by a £scientist£ §SScientist§!, if their skills are up to the task!\\n\\nUnresearched §SAnomalies§! are listed under the §SAnomalies§! tab in the §SSituation Log§!. Some must be investigated before the £planet£ §SPlanet§! they were found on can be colonized or utilized.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":266,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":258,"status":"paired","id":"texts:146937"},{"key":"advisor.15.name","zh":"教程：殖民","en":"Tutorial: Colonization","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":267,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":259,"status":"paired","id":"texts:146938"},{"key":"advisor.15.desc","zh":"我们的一艘£science_ship£§S科研船§!发现了十分适合作为我们第一个£colony£§S殖民地§!的星球。它和我们母星的§S行星类型§!相同，所以我们的殖民者应该可以住得很舒适。\\n\\n要殖民这个星球的话，要先拓展我们的边界。\\n\\n选中£construction_ship£§S工程船§!；\\n\\n£dot_green£右键点击一个调查完毕且含有潜在殖民地的£system£§S恒星系§!\\n£dot_green£选择§S[GetBuildGrowCap]恒星基地§!\\n\\n$tttt$$ttt$£colonizable£\\n\\n当宣称拥有了该§S恒星系§!后，我们就可以开始殖民流程了。","en":"One of our £science_ship£ §SScience Ships§! has just surveyed a world that would make an excellent candidate for our first £colony£ §SColony§!. It is of the same §Splanet class§! as our homeworld, so our colonists should be quite comfortable there.\\n\\nBefore colonizing this world, we must extend our borders.\\n\\nWith the £construction_ship£ §SConstruction Ship§! selected;\\n\\n£dot_green£ Right-click a surveyed £system£ §SSystem§! containing a potential colony\\n£dot_green£ Select §S[GetBuildGrowCap] Starbase§!\\n\\n$tttt$$ttt$£colonizable£\\n\\nOnce the §SSystem§! is claimed, we can begin the colonization process.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":268,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":260,"status":"paired","id":"texts:146939"},{"key":"advisor.17.name","zh":"教程：首个殖民地","en":"Tutorial: First Colony","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":269,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":261,"status":"paired","id":"texts:146940"},{"key":"advisor.17.desc","zh":"祝贺你殖民了一颗新星球！殖民者正在建造他们的第一个殖民地，想要让他们自给自足，则还需要一段时间。\\n\\n£colony£§S§!殖民地在第一个定居点建设完成完成前会不断消耗我们的资源，所以不要一次性对过多£planet£§S行星§!进行殖民。","en":"Congratulations on having colonized a new world! Our colonists are now in the process of building their first settlement, but it will take time for them to become self-sufficient.\\n\\nThe £colony£ §SColony§! will be a drain on our resources until the first settlement has been completed, so take care not to colonize too many £planet£ §SPlanets§! at once.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":270,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":262,"status":"paired","id":"texts:146941"},{"key":"advisor.20.name","zh":"教程：负收入","en":"Tutorial: Negative Income","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":271,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":263,"status":"paired","id":"texts:146942"},{"key":"advisor.20.desc","zh":"我们正以可怕的速度损失£energy£能量币，上个月的预算报表情况十分糟糕。\\n\\n维护费是财政赤字的常见原因。如果不幸言中，则应该解散一部分飞船，部队或者拆除太空港。","en":"We are losing £energy£ Energy Credits at an alarming rate. Last month's budget report makes for some grim reading.\\n\\nSpiraling upkeep costs are a common cause of budget deficits. If this is the case, we may want to consider disbanding some of our ships, armies or stations.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":272,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":264,"status":"paired","id":"texts:146943"},{"key":"tutorial.1.name","zh":"教程：星系地图","en":"Tutorial: Galaxy Map","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":283,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":274,"status":"paired","id":"texts:146944"},{"key":"tutorial.1.desc","zh":"§H星系地图§!可以提供对群星的大局观。可以用它来导航、扩张、指挥舰队以及标注边境。\\n\\n打开§S星系地图§!；\\n\\n£dot_green£在屏幕下方点击§H星系§!图标或按§HM§!键\\n\\n\\n$tttt$$tt$£galaxy_view£\\n\\n","en":"The §HGalaxy Map§! offers a strategic view of the stars. Use it to navigate, expand, command fleets, and monitor borders.\\n\\nTo open the §SGalaxy Map§!;\\n\\n£dot_green£ Click the §HGalaxy§! icon at the bottom of the screen or press §HM§!\\n\\n\\n$tttt$$tt$£galaxy_view£\\n\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":284,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":275,"status":"paired","id":"texts:146945"},{"key":"tutorial.2.name","zh":"教程：星系调查完毕","en":"Tutorial: System Surveyed","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":285,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":276,"status":"paired","id":"texts:146946"},{"key":"tutorial.2.desc","zh":"非常好！\\n\\n对外£system£§S恒星系§!的第一次调查圆满完成了。\\n\\n我们母星上区区一代人之前的天文学家们梦寐以求的行星数据现在已尽在掌握。\\n\\n继续调查；\\n\\n£dot_green£选择一艘£science_ship£§S科研船§!\\n£dot_green£右键点击邻近§S恒星系§!\\n£dot_green£选择§S调查恒星系§!\\n\\n§S恒星系§!必须完成调查后才能宣称拥有。","en":"Well done!\\n\\nThe first survey of a £system£ §SStar System§! beyond our own has been completed.\\n\\nWe now have access to planetary data that the astronomers on our homeworld could only dream of a mere generation ago.\\n\\nTo continue surveying;\\n\\n£dot_green£ Select a £science_ship£ §SScience Ship§!\\n£dot_green£ Right-click a neighboring §SSystem§!\\n£dot_green£ Select §SSurvey System§!\\n\\nA §SSystem§! must be surveyed before it can be claimed.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":286,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":277,"status":"paired","id":"texts:146947"},{"key":"tutorial.3.name","zh":"教程：科技","en":"Tutorial: Technologies","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":287,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":278,"status":"paired","id":"texts:146948"},{"key":"tutorial.3.desc","zh":"研究新科技对我们成功至关重要。我这么说不仅是因为我自己就是科技的产物，更是因为我是你的可靠顾问，还有可能是你唯一真正的朋友。\\n\\n我们应该最先研究§S新世界协议§!，这样就可以建造£colony_ship£§S殖民船§!，在其他£planet£§S行星§!上立足。","en":"Researching new technologies will be critical to our success. I tell you this not merely as a product of unfettered technological progress, but as your trusted advisor and, I suspect, your only true friend.\\n\\nOne important technology that we should research as soon as possible is §SNew Worlds Protocol§!. It will give us access to £colony_ship£ §SColony Ships§! which will allow us to establish footholds on other £planet£ §SPlanets§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":288,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":279,"status":"paired","id":"texts:146949"},{"key":"tutorial.4.name","zh":"教程：调查","en":"Tutorial: Survey","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":289,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":280,"status":"paired","id":"texts:146950"},{"key":"tutorial.4.desc","zh":"欲拓其土，必先丈量之。而我们的£science_ship£§S科研船§!正是为此事而生。\\n\\n你可以用如下图标识别出§S科研船§!：\\n\\n$tttt$$tt$£science_ship_map£\\n\\n\\n选择舰船的方式有两种；在§S星系地图§!或§S总览§!中点选。\\n\\n£dot_green£选择一艘§S科研船§!\\n£dot_green£右键点击邻近£system£§S恒星系§!\\n£dot_green£选择§S调查恒星系§!\\n\\n§S恒星系§!必须先完成调查之后才能宣称占领。","en":"Before we can expand we must explore, and our £science_ship£ §SScience Ships§! are the vessel of choice for such a task.\\n\\nYou can identify a §SScience Ships§! by the following symbol:\\n\\n$tttt$$tt$£science_ship_map£\\n\\n\\nThere are two ways of selecting a ship; From the §SGalaxy Map§! or the §SOutliner§!.\\n\\n£dot_green£ Select a §SScience Ship§!\\n£dot_green£ Right-click a nearby £system£ §SSystem§!\\n£dot_green£ Select §SSurvey System§!\\n\\nA §SSystem§! must be surveyed before it can be claimed.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":290,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":281,"status":"paired","id":"texts:146951"},{"key":"tutorial.5.name","zh":"取消暂停","en":"Unpausing","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":291,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":282,"status":"paired","id":"texts:146952"},{"key":"tutorial.5.desc","zh":"现在我们已经可以向我们的£science_ship£§S科研船§!下达出发的命令了。我们会需要取消§S星系地图§!模拟的暂停才能让一切继续。\\n\\n§S取消暂停§!；\\n\\n£dot_green£可以按§S空格键§!或是顶部栏的§S取消暂停§!按钮：\\n\\n$tttt$$t$£pause_button£\\n","en":"Now that we have given a command to our £science_ship£ §SScience Ships§! it's time to set off. We will need to unpause the §SGalaxy Map§! simulation before anything can happen.\\n\\nTo §Sunpause§! the game;\\n\\n£dot_green£ Press the §SSpace Bar§! or select the §SUnpause§! icon in the top bar\\n\\n$tttt$$t$£pause_button£\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":292,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":283,"status":"paired","id":"texts:146953"},{"key":"tutorial.6.name","zh":"教程：科技研究完毕","en":"Tutorial: Technology Researched","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":293,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":284,"status":"paired","id":"texts:146954"},{"key":"tutorial.6.desc","zh":"非常好！刚刚研究完成的科技对我们作用很大。别忘了为£scientist£§S科学官§!们安排新的研究项目。","en":"Excellent work! The technology we just finished researching will certainly benefit us. Don't forget to give our £scientist£ §SScientists§! new research assignments.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":294,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":285,"status":"paired","id":"texts:146955"},{"key":"tutorial.7.name","zh":"教程：工程船","en":"Tutorial: Construction Ship","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":295,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":286,"status":"paired","id":"texts:146956"},{"key":"tutorial.7.desc","zh":"我们母星所能提供的资源也就只能支持我们走到这一步。我们的产业需要扩张到外星，这就需要有一艘£construction_ship£§S工程船§!。\\n\\n如果我们收集到了足够的£alloys£§S合金§!，就赶紧[GetBuildGrow]一艘。","en":"The resources generated by our homeworld will only take us so far. Our industry needs to expand off-world, and that requires a £construction_ship£ §SConstruction Ship§!.\\n\\nWe should [GetBuildGrow] one as soon as we have amassed enough £alloys£ §SAlloys§! to do so.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":296,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":287,"status":"paired","id":"texts:146957"},{"key":"tutorial.8.name","zh":"教程：工程船建造完毕","en":"Tutorial: Construction Ship Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":297,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":288,"status":"paired","id":"texts:146958"},{"key":"tutorial.8.desc","zh":"非常好！£construction_ship£§S工程船§!可以运行了，上面的船员可都是帝国最棒的工程师。","en":"Good job! Our £construction_ship£ §SConstruction Ship§! is now up and running, and its hardy crew includes some of the finest engineers available to our nation.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":298,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":289,"status":"paired","id":"texts:146959"},{"key":"tutorial.9.name","zh":"教程：开采站","en":"Tutorial: Mining Station","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":299,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":290,"status":"paired","id":"texts:146960"},{"key":"tutorial.9.desc","zh":"母星上生产的资源只够我们走到这一步，好在我们的£science_ship£§S科研船§!在另外一颗星球上发现了一处资源矿藏！\\n\\n是时候派£construction_ship£§S工程船§![GetBuildGrow]一座£mining_station£§S开采站§!了。\\n\\n§S开采站§!可以在帝国境内建造，它能自动采集所环绕天体上的£minerals£§S矿物§!、£energy£§S能量币§!以及£strategic_resource£§S战略资源§!。\\n\\n选择§S工程船§!；\\n\\n£dot_green£右键点击一个境内£system£§S恒星系§!\\n£dot_green£选择§S[GetBuildGrowCap]开采站§!\\n\\n§S开采站§!需要花费§S能量币§!作为维护费。","en":"The resources generated by our homeworld will only take us so far. Luckily our £science_ship£ §SScience Ship§! has just found a resource deposit on another world!\\n\\nThe time has come to use our £construction_ship£ §SConstruction Ship§! to [GetBuildGrow] a £mining_station£ §SMining Station§!.\\n\\n§SMining Stations§! can be built within our borders and automatically collect £minerals£ §SMinerals§!, £energy£ §SEnergy Credits§!, and £strategic_resource£ §SStrategic Resources§!.\\n\\nWith the §SConstruction Ship§! selected;\\n\\n£dot_green£ Right-click a claimed £system£ §SSystem§!\\n£dot_green£ Select §S[GetBuildGrowCap] Mining Stations§!\\n\\n§SMining Stations§! have an §SEnergy Credit§! upkeep cost.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":300,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":291,"status":"paired","id":"texts:146961"},{"key":"tutorial.10.name","zh":"教程：开采站建收益","en":"Tutorial: Mining Station Income","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":301,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":292,"status":"paired","id":"texts:146962"},{"key":"tutorial.10.desc","zh":"非常好，新造好的£mining_station£§S开采站§!已经开始运行，采集将用于进一步处理的矿物了。\\n\\n各种空间站的收入会直接加入帝国的总收入中，并显示在顶部栏里。将鼠标悬停在不同的资源图标上可以查看收支明细。","en":"Very good. The new £mining_station£ §SMining Station§! is operational, and it has already begun gathering resources for processing.\\n\\nIncome from various stations is added to the empire's total income, which is displayed on the top bar. Hovering over different resources reveals a breakdown of income sources.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":302,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":293,"status":"paired","id":"texts:146963"},{"key":"tutorial.11.name","zh":"教程：研究站","en":"Tutorial: Research Station","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":303,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":294,"status":"paired","id":"texts:146964"},{"key":"tutorial.11.desc","zh":"调查过的星球有些会具有特殊性质，是非常好的研究项目。这些£physics£§S物理学§!，£society£§S社会学§!和£engineering£§S工程学§!资源可以用£science_ship£§S研究站§!采集。我的程序强烈建议我敦促你建造一个研究站。\\n\\n记住§S研究站§!只能在帝国境内建造，它们需要£energy£ §S能量币§!来维持。","en":"Surveyed worlds sometimes possess unique properties that make them valuable objects of research. These £physics£ §SPhysics§!, £society£ §SSociety§! or £engineering£ §SEngineering§! resources can be collected by a £science_ship£ §SResearch Station§!. My programming strongly compels me to compel you to build one.\\n\\nKeep in mind that §SResearch Stations§! can only be built within our borders, and have a upkeep cost in £energy£ §SEnergy Credits§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":304,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":295,"status":"paired","id":"texts:146965"},{"key":"tutorial.12.name","zh":"教程：研究站建造完毕","en":"Tutorial: Research Station Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":305,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":296,"status":"paired","id":"texts:146966"},{"key":"tutorial.12.desc","zh":"我们的£science_ship£§S研究站§!已经上线，科学研究人员开始工作。这会解开什么谜团，揭示什么神秘事情呢？！","en":"Our new £science_ship£ §SResearch Station§! is online, and its science staff have begun their work. What secrets will they uncover, what forbidden mysteries of Creation?!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":306,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":297,"status":"paired","id":"texts:146967"},{"key":"tutorial.13.name","zh":"教程：星球","en":"Tutorial: Planets","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":307,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":298,"status":"paired","id":"texts:146968"},{"key":"tutorial.13.desc","zh":"宜居£planet£§S星球§!划分了若干£district£§S区划§!，§S特区§!以及£building£§S建筑§!。\\n\\n£dot_green£§S区划§!可以由多个§S特区§!构成\\n£dot_green£§S特区§!决定产生的£job£§S岗位§!类型\\n£dot_green£§S建筑§!对§S特区§!提供增益\\n\\n随着特区的升级将解锁越来越多的§S建筑§!槽。\\n\\n有两种方式查看行星：\\n从§S星系地图§!或是§S总览§!\\n\\n£dot_green£选择一颗§S行星§!\\n£dot_green£点击各个选项卡","en":"Habitable £planet£ §SPlanets§! are divided into £district£ §SDistricts§!, §SZones§!, and £building£ §SBuildings§!.\\n\\n£dot_green£§SDistricts§! can consist of multiple §SZones§!\\n£dot_green£§SZones§! determine which £job£ §SJobs§! are created\\n£dot_green£§SBuildings§! grant bonuses to the §SZones§!\\n\\nMore §SBuilding§! slots are unlocked as the zones are upgraded.\\n\\nThere are two ways of viewing a planet;\\nFrom the §SGalaxy Map§! or the §SOutliner§!.\\n\\n£dot_green£ Select a §SPlanet§!\\n£dot_green£ Click on the different tabs","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":308,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":299,"status":"paired","id":"texts:146969"},{"key":"tutorial.14.name","zh":"教程：建筑优先安排","en":"Tutorial: Prioritize Building","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":309,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":300,"status":"paired","id":"texts:146970"},{"key":"tutorial.14.desc","zh":"非常好，新的§S殖民地建筑§!已经建好，应该可以开始生产资源了。\\n\\n随着£pops£§S人口§!的增长，他们会被自动指派到£building£§S建筑§!所产生的£job£§S岗位§!上，当然也可能会在不同岗位间切换。\\n\\n优先一座§S建筑§!；\\n\\n£dot_green£在§S总览§!选择£planet£§S行星§!\\n£dot_green£点击§S经济§!选项卡\\n£dot_green£点击一座§S建筑§!","en":"Excellent. Construction has been finished on our new §SColony Building§!, and it should now begin producing resources.\\n\\n£pops£ §SPops§! will automatically be assigned to any £job£ §SJobs§! created by £building£ §SBuildings§! as the population grows, but can also be encouraged to switch jobs.\\n\\nTo prioritize a §SBuilding§!;\\n\\n£dot_green£ Select the £planet£ §SPlanet§! in the §SOutliner§!\\n£dot_green£ Click the §SEconomy§! tab\\n£dot_green£ Click on a §SBuilding§!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":310,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":301,"status":"paired","id":"texts:146971"},{"key":"tutorial.15.name","zh":"教程：行星障碍","en":"Tutorial: Planetary Blockers","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":311,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":302,"status":"paired","id":"texts:146972"},{"key":"tutorial.15.desc","zh":"宜居£planet£§S星球§!上有时会有£blocker£§S障碍§!，妨碍开发利用。清理§S障碍特征§!需要花费时间和£energy£§S能量币§!，但可能会解锁被其暂时阻碍的§S行星特征§!，还可以腾出新的建设空间。\\n\\n清理§S障碍§!；\\n\\n£dot_green£在§S总览§!中选择一颗行星\\n£dot_green£点击§S管理§!选项卡\\n£dot_green£在障碍上点击§S清理障碍§!按钮\\n\\n\\n$tttt$$tt$£clear_blocker£\\n\\n\\n除了资源以外，一些§S障碍§!还需要额外的§S科技§!来移除。","en":"Habitable £planet£ §SPlanets§! sometimes have £blocker£ §SBlockers§!, preventing their full exploitation. Clearing a §SBlocker§! takes time and costs £energy£ §SEnergy Credits§!, but can unlock §SPlanetary Features§! currently blocked as well as free up additional construction space.\\n\\nTo clear a §SBlocker§!;\\n\\n£dot_green£ Select a planet in the §SOutliner§!\\n£dot_green£ Click the §SManagement§! tab\\n£dot_green£ Click the §SClear Blocker§! button on the blocker itself\\n\\n\\n$tttt$$tt$£clear_blocker£\\n\\n\\nIn addition to resources, some §SBlockers§! require specific §STechnologies§! to remove.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":312,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":303,"status":"paired","id":"texts:146973"},{"key":"tutorial.16.name","zh":"教程：障碍消除","en":"Tutorial: Blocker Cleared","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":313,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":304,"status":"paired","id":"texts:146974"},{"key":"tutorial.16.desc","zh":"真不错！\\n\\n£blocker£§S障碍§!成功清除了。\\n\\n现在可以将鼠标悬停在任何§S障碍§!上，看看清理后都会解锁什么§S行星特征§!。\\n\\n只要收集到足够的资源就应该把剩余的§S障碍§!也清理掉，让这颗£planet£§S行星§!得以发挥全部潜力。","en":"Well done!\\n\\nThe £blocker£ §SBlocker§! has been successfully removed.\\n\\nYou can hover over any remaining §SBlockers§! to see which §SPlanetary Feature§! will be unlocked once they are cleared.\\n\\nAny remaining §SBlockers§! should be cleared once enough resources have been gathered, to allow this £planet£ §SPlanet§! to reach its full potential.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":314,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":305,"status":"paired","id":"texts:146975"},{"key":"tutorial.17.name","zh":"教程：调查星系","en":"Tutorial: Survey Systems","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":315,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":306,"status":"paired","id":"texts:146976"},{"key":"tutorial.17.desc","zh":"我们应该继续进行探索。我推荐派一艘£science_ship£§S科研船§!去调查周围的£system£§S星系§!。让我们勇敢地航向前人所未至的领域吧！","en":"We should continue our exploration efforts. I recommend sending a £science_ship£ §SScience Ship§! to survey neighboring £system£ §SStar Systems§!. Let us boldly go where no synthetic intelligence has gone before!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":316,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":307,"status":"paired","id":"texts:146977"},{"key":"tutorial.19.name","zh":"教程：星系调查完毕","en":"Tutorial: Systems Surveyed","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":317,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":308,"status":"paired","id":"texts:146978"},{"key":"tutorial.19.desc","zh":"非常好！邻近我们£system£§S母星系§!的的星系已经都调查完毕了。接下来就该派£construction_ship£§S工程船§!去[GetBuildingGrowing]£mining_station£§S开采站§!和£science_ship£§S研究站§!来获得我们发现的那些资源了。\\n\\n你可以用以下符号辨认出哪艘是§S工程船§!：\\n\\n$tttt$$tt$£construction_ship_map£","en":"Great work! The stars neighboring our £system£ §SHome System§! have been fully explored. We should use our £construction_ship£ §SConstruction Ship§! to collect any resources that were found by [GetBuildingGrowing] £mining_station£ §SMining§! and £science_ship£ §SResearch Stations§!.\\n\\nYou can identify a §SConstruction Ship§! by the following symbol:\\n\\n$tttt$$tt$£construction_ship_map£","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":318,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":309,"status":"paired","id":"texts:146979"},{"key":"tutorial.20.name","zh":"教程：[GetBuildGrowCap]科研船","en":"Tutorial: [GetBuildGrowCap] Science Ship","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":319,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":310,"status":"paired","id":"texts:146980"},{"key":"tutorial.20.desc","zh":"我们应该考虑[GetBuildingGrowing]第二艘£science_ship£§S科研船§!了。这可以人我们加快对星系近邻的调查速度。\\n\\n[GetBuildGrow]§S舰船§!；\\n\\n£dot_green£选择一座§S恒星基地§!\\n£dot_green£点击§S船坞§!选项卡\\n£dot_green£点击§S科研船§!\\n\\n新造§S舰船§!在建造完毕后会出现在§S恒星基地§!旁边。","en":"We may want to consider [GetBuildingGrowing] a second £science_ship£ §SScience Ship§!. This would double the speed at which we can survey our galactic neighborhood!\\n\\nTo [GetBuildGrow] a §SShip§!;\\n\\n£dot_green£ Select a §SStarbase§!\\n£dot_green£ Click on the §SShipyard§! tab\\n£dot_green£ Click on §SScience Ship§!\\n\\nThe newly constructed §SShip§! will appear next to the §SStarbase§! once completed.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":320,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":311,"status":"paired","id":"texts:146981"},{"key":"tutorial.21.name","zh":"教程：自动调查","en":"Tutorial: Survey Automation","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":321,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":312,"status":"paired","id":"texts:146982"},{"key":"tutorial.21.desc","zh":"双倍£science_ship£§S科研船§!就会有双倍的乐趣！自从完成上个任务后，我还没那么兴奋过呢！\\n\\n操作多艘科研船探索费时费力。\\n\\n你可以通过选择§S科研船§!并在舰队交互界面点击§S科研船自动调查§!按钮自动化调查操作。\\n\\n\\n$tttt$$tt$£science_ship_automate_exploration£\\n\\n","en":"Double the £science_ship£ §SScience Ships§! means double the fun! Oh, I haven't been this excited since we completed the last assignment!\\n\\nExploring with multiple ships can be time-consuming.\\n\\nYou can automate surveying by selecting the §SScience Ship§! and clicking the §SScience Ship Automation§! button in the fleet interface.\\n\\n\\n$tttt$$tt$£science_ship_automate_exploration£\\n\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":322,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":313,"status":"paired","id":"texts:146983"},{"key":"tutorial.22.name","zh":"教程：招募科学官","en":"Tutorial: Recruit Scientist","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":323,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":314,"status":"paired","id":"texts:146984"},{"key":"tutorial.22.desc","zh":"我们建造了新的£science_ship£§S科研船§!，但是没有指派操控飞船的£scientist£§S科学官§!！我的程序要求我指出雇佣一名新的§S科学家§!的好处。\\n\\n选中§S科研船§!；\\n\\n£dot_green£在舰队界面点击空白头像框\\n£dot_green£选择一位§S科学官；科学家§!\\n\\n如果无法承担雇佣一名新§S科学家§!的费用，也可以从其他部门调用一名，虽然不怎么理想就是了。","en":"We have a brand new £science_ship£ §SScience Ship§!, but no £scientist£ §SScientist§! has been assigned to command it. My programming insists that I should point out the benefits of adding an organic §SScientist§! component to the mix.\\n\\nWith the §SScience Ship§! selected;\\n\\n£dot_green£ Click the empty portrait in the fleet interface\\n£dot_green£ Choose a §SScientist§!\\n\\nIf we cannot afford to recruit a new §SScientist§! we can always reassign one from another department, even though it is hardly ideal.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":324,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":315,"status":"paired","id":"texts:146985"},{"key":"tutorial.23.name","zh":"教程：招募科学官","en":"Tutorial: Scientist Recruited","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":325,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":316,"status":"paired","id":"texts:146986"},{"key":"tutorial.23.desc","zh":"好极了。£scientist£§S科学官§!已经安排到新的£science_ship£§S科研船§!上了，我们可以在闲时派遣他们出去探索新的£system£§S恒星系§!或者捅出些篓子了。\\n\\n如果想更换§S科学官§!，只需要在舰队界面再次点击头像框即可。","en":"Good. The £scientist£ §SScientist§! has assumed command of our new £science_ship£ §SScience Ship§!, and can now be sent off at our leisure to explore new £system£ §SSystems§! and/or meet some grisly fate.\\n\\nShould you wish to change the §SScientist§!, then simply select the portrait once more in the fleet interface.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":326,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":317,"status":"paired","id":"texts:146987"},{"key":"tutorial.24.name","zh":"教程：[GetBuildGrowCap]殖民船","en":"Tutorial: [GetBuildGrowCap] Colony Ship","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":327,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":318,"status":"paired","id":"texts:146988"},{"key":"tutorial.24.desc","zh":"我们已经准备好到下一个星球上延续和发展我们伟大的文明了，这时候就需要我们建造一艘£colony_ship£§S殖民船§!。\\n\\n[GetBuildGrow]§S舰船§!；\\n\\n£dot_green£选中一个§S恒星基地§!\\n£dot_green£点击§S船坞§!选项卡\\n£dot_green£点击§S殖民船舰船§!\\n\\n新建成的§S舰船§!在建造完毕后会出现在§S恒星基地§!旁边。","en":"We should now be ready to extend our great civilization to a second world. This will require the construction of a £colony_ship£ §SColony Ship§!.\\n\\nTo [GetBuildGrow] a §SShip§!;\\n\\n£dot_green£ Select a §SStarbase§!\\n£dot_green£ Click on the §SShipyard§! tab\\n£dot_green£ Click on §SColony Ship§!\\n\\nThe newly constructed §SShip§! will appear next to the §SStarbase§! once completed.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":328,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":319,"status":"paired","id":"texts:146989"},{"key":"tutorial.25.name","zh":"教程：殖民行星","en":"Tutorial: Colonize Planet","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":329,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":320,"status":"paired","id":"texts:146990"},{"key":"tutorial.25.desc","zh":"殖民者已经全部登上新建的£colony_ship£§S殖民船§!，舰长表示随时可以出发。真是一个值得纪念的日子！\\n\\n建立£colony£§S殖民地§!有几种不同的方法。\\n\\n在§S星系地图§!上§S殖民§!£planet£§S行星§!；\\n\\n£dot_green£点击一颗可殖民§S行星§!\\n£dot_green£点击§S殖民§!按钮\\n\\n$tttt$$ttt$£colonizable£\\n\\n殖民者们出发之后，要花费数年时间来建立殖民地。","en":"The colonists have all been transferred to the new £colony_ship£ §SColony Ship§!, and her captain reports all systems go. A momentous day, for sure!\\n\\nThere are different ways to establish a £colony£ §SColony§!.\\n\\nTo §SColonize§! a £planet£ §SPlanet§! on the §SGalaxy Map§!;\\n\\n£dot_green£ Click a colonizable §SPlanet§!\\n£dot_green£ Click on the §SColonize§! button\\n\\n$tttt$$ttt$£colonizable£\\n\\nOnce the colonists have disembarked, they will take a few years to fully establish the colony.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":330,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":321,"status":"paired","id":"texts:146991"},{"key":"tutorial.26.name","zh":"教程：建立殖民地","en":"Tutorial: Establish Colony","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":331,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":322,"status":"paired","id":"texts:146992"},{"key":"tutorial.26.desc","zh":"我们拥有了一艘£colony_ship£§S殖民船§!，也发现了至少一处可以建造永久系外据点的星球。没理由犹豫了，快建立我们的第一个£colony£§S殖民地§!吧！","en":"We have a £colony_ship£ §SColony Ship§!, and we have found at least one suitable candidate for a permanent extrasolar outpost. I see no reason to delay further - let's establish our first £colony£ §SColony§!!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":332,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":323,"status":"paired","id":"texts:146993"},{"key":"tutorial.27.name","zh":"教程：殖民地建立完毕","en":"Tutorial: Colony Established","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":333,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":324,"status":"paired","id":"texts:146994"},{"key":"tutorial.27.desc","zh":"这是我们的第一个系外£colony£§S殖民地§!！这样就算母星发生爆炸，也不用担心面临消灭的命运了！还不赖吧？","en":"Our first extrasolar £colony£ §SColony§!! This means that if our homeworld were to spontaneously combust, your species would no longer be rendered extinct. That is a comforting thought, wouldn't you say?","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":334,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":325,"status":"paired","id":"texts:146995"},{"key":"tutorial.28.name","zh":"教程：招募总督","en":"Tutorial: Recruit Governor","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":335,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":326,"status":"paired","id":"texts:146996"},{"key":"tutorial.28.desc","zh":"要保障£colony£§S殖民地§!的发展，我们需要招募一名§S总督§!负责监督运作。\\n\\n总督会对£colony£§S殖民地§!产生各种不同的影响，其中大部分影响是正面的。总督的影响取决于其本身的个人特质及技能等级。","en":"To help our new £colony£ §SColony§! along, we should consider the recruitment of a §SGovernor§! to oversee operations there.\\n\\nGovernors can have a number of different effects on the £colony£ §SColony§! they govern, most of them positive. These effects depend on the traits and skill level of the Governor.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":336,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":327,"status":"paired","id":"texts:146997"},{"key":"tutorial.29.name","zh":"教程：总督招募完毕","en":"Tutorial: Governor Recruited","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":337,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":328,"status":"paired","id":"texts:146998"},{"key":"tutorial.29.desc","zh":"我们的£colony£§S殖民地§!现在已经处于一名新§S总督§!管辖之下了。这会让我们更有效率！","en":"Our £colony£ §SColony§! is now administered by a new §SGovernor§!. This should increase its efficiency!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":338,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":329,"status":"paired","id":"texts:146999"},{"key":"tutorial.30.name","zh":"教程：建造更多殖民地","en":"Tutorial: More Colonies","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":339,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":330,"status":"paired","id":"texts:147000"},{"key":"tutorial.30.desc","zh":"只要我们有足够的资源，就可以[GetBuildGrow]更多的£colony_ship£§S殖民船§!，扩张我们帝国的领域。我们应该努力再建立至少三个£colony£§S殖民地§!。加上我们的母星和现在这个殖民地，我们就能踏足五个星球了。","en":"As soon as we have the resources, it would be a good idea to [GetBuildGrow] more £colony_ship£ §SColony Ships§! and expand the borders of our empire further. We should work towards establishing at least three more £colony£ §SColonies§! in addition to our homeworld and the one we just settled.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":340,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":331,"status":"paired","id":"texts:147001"},{"key":"tutorial.32.name","zh":"教程：殖民地成立","en":"Tutorial: Colonies Established","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":341,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":332,"status":"paired","id":"texts:147002"},{"key":"tutorial.32.desc","zh":"干得漂亮！真是激动人心。我们高尚的文明已经散播到五个星球了！只要机会合适，我们需要继续探索，进行扩张。","en":"Brilliant work! Very inspiring. Our mighty civilization now extends to five worlds! We should keep expanding as opportunity allows.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":342,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":333,"status":"paired","id":"texts:147003"},{"key":"tutorial.33.name","zh":"教程：资源生产","en":"Tutorial: Resource Production","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":343,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":334,"status":"paired","id":"texts:147004"},{"key":"tutorial.33.desc","zh":"稳定的£minerals£§S矿物§!、£alloys£§S合金§!与£energy£§S能量币§!供应是任何星际势力繁荣发展的关键。我们应当采取措施增加这些资源的产量。\\n\\n空间站和£building£§S建筑§!需要消耗合金或矿物来建造，还需要能量币来维护。§S舰船§!也是如此，只不过它们也需要合金来维护。这些资源由£mining_station£§S开采站§!或§S殖民地建筑§!生产。\\n\\n后期你会发现一些有趣的新资源，可用于神秘的新建造。","en":"A healthy supply of £minerals£ §SMinerals§!, £alloys£ §SAlloys§! and £energy£ §SEnergy Credits§! is critical to the well-being of any interstellar power. We should take steps to increase our production of these resources.\\n\\nStations and £building£ §SBuildings§! cost Alloys or Minerals to build and Energy Credits to maintain. The same is true for §SShips§!, except that they have an Alloy upkeep cost as well. These resources are produced by £mining_station£ §SMining Stations§! or §SColony Buildings§!. \\n\\nLater you may discover new and interesting resources to spend on esoteric new production.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":344,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":335,"status":"paired","id":"texts:147005"},{"key":"tutorial.38.name","zh":"资源生产成功","en":"Resource Production Obtained","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":345,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":336,"status":"paired","id":"texts:147006"},{"key":"tutorial.38.desc","zh":"干得漂亮。这下我们有足够的资源去继续建设我们的宏伟帝国了。","en":"Excellent work. We now have a strong resource base to build our empire on.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":346,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":337,"status":"paired","id":"texts:147007"},{"key":"tutorial.39.name","zh":"教程：舰队增编","en":"Tutorial: Increase the Fleet","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":347,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":338,"status":"paired","id":"texts:147008"},{"key":"tutorial.39.desc","zh":"我们的舰队有点弱不禁风。在宇宙中有各种各样的危险，需要我们用武力手段进行回应。要记住，我们的文明时刻处于危险之中！","en":"I can't help but notice that our navy is a bit on the weak side. We are certain to face many threats in the galaxy that will require some form of military response. Remember, the survival of our civilization is at stake!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":348,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":339,"status":"paired","id":"texts:147009"},{"key":"tutorial.43.name","zh":"舰队规模扩大","en":"Navy Size Increased","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":349,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":340,"status":"paired","id":"texts:147010"},{"key":"tutorial.43.desc","zh":"棒极了！我们的舰队小而精悍，应该能在突发的敌对遭遇中拥有上佳的表现。","en":"Good! We now have a small but capable space fleet that should serve us well in the event of any unexpected hostile encounters.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":350,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":341,"status":"paired","id":"texts:147011"},{"key":"tutorial.44.name","zh":"教程：建立星域","en":"Tutorial: Establish Sector","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":351,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":342,"status":"paired","id":"texts:147012"},{"key":"tutorial.44.desc","zh":"我们的帝国蓬勃发展，规模已经大到我们没法通过母星直接进行控制了。我们应该建立新的§S星域§!。\\n\\n星域是属于我们帝国的区域，能设为自主管理模式，居民可以在他们的权限范围内自行负责£planet£§S行星§!上的日常事务。","en":"Our burgeoning empire has now reached a size where it is becoming difficult to administer directly from our homeworld. We should establish a new §SSector§!.\\n\\nSectors are areas within our empire that can be set to independently manage the day-to-day affairs of the £planet£ §SPlanets§! under their jurisdiction.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":352,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":343,"status":"paired","id":"texts:147013"},{"key":"tutorial.45.name","zh":"教程：星域成立","en":"Tutorial: Sector Established","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":353,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":344,"status":"paired","id":"texts:147014"},{"key":"tutorial.45.desc","zh":"随着帝国的发展，新的£colony£§S殖民地§!可以被划归进§S星域§!。星域可以在§S星球与星域§!界面进行自动管理，自动对£district£§S区划§!与£building£§S建筑§!进行建造与升级。","en":"As our empire grows, new £colony£ §SColonies§! can be organized into §SSectors§!. Sectors can be automated from the §SPlanets and Sectors§! screen to automatically build and upgrade £district£ §SDistricts§! and £building£ §SBuildings§! using assigned pools of resources.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":354,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":345,"status":"paired","id":"texts:147015"},{"key":"tutorial.46.name","zh":"教程：总督","en":"Tutorial: Sector Governor","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":355,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":346,"status":"paired","id":"texts:147016"},{"key":"tutorial.46.desc","zh":"你可以指派§S总督§!管理整个§S星域§!。星域内的所有£planet£§S星球§!都将从总督的技能中受益。我们应当为我们的新星域指派一位总督。","en":"§SGovernors§! can be assigned to administrate entire §SSectors§!. All £planet£ §SPlanets§! within the sector will then benefit from the Governor's skills. We should assign one to our new sector.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":356,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":347,"status":"paired","id":"texts:147017"},{"key":"tutorial.47.name","zh":"教程：指派总督","en":"Tutorial: Governor Assigned","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":357,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":348,"status":"paired","id":"texts:147018"},{"key":"tutorial.47.desc","zh":"我们的新§S总督§!已经在新星域的首府开始办公了。干的好。","en":"Our new §SSector Governor§! has assumed office on the sector's capital world. Well done.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":358,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":349,"status":"paired","id":"texts:147019"},{"key":"tutorial.48.name","zh":"教程：舰船设计","en":"Tutorial: Ship Design","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":359,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":350,"status":"paired","id":"texts:147020"},{"key":"tutorial.48.desc","zh":"我们现在可以在§S舰船设计器§!界面中亲手设计新的§S舰船§!了。这个过程比较直截了当，当然我们也可以进行全自动设计。\\n\\n访问§S舰船设计§!；\\n\\n£dot_green£在左侧边栏点击§S舰队管理§!按钮或按§SF9§!键\\n\\n$tttt$$tt$£fleet_management£\\n","en":"We have the ability to manually design new §SShips§! in the §SShip Designer§! screen. This is a fairly straight-forward process, though one that can be fully automated if we so wish.\\n\\nTo access the §SShip Designer§!;\\n\\n£dot_green£Click the §SFleet Management§! button on the left side bar or press §SF9§!\\n\\n$tttt$$tt$£fleet_management£\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":360,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":351,"status":"paired","id":"texts:147021"},{"key":"tutorial.49.name","zh":"教程：升级舰船","en":"Tutorial: Upgrade Ship","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":361,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":352,"status":"paired","id":"texts:147022"},{"key":"tutorial.49.desc","zh":"干的好。新的舰船设计已经添加到我们的数据库中，可以在装有§S船坞§!的§S太空港§!中进行生产。\\n\\n新设计可以在任何时候在§S舰船设计器§!中进行编辑。设计做出变动时，已建造的§S舰船§!会需要在§S恒星基地§!中进行升级。\\n\\n升级§S舰船§!；\\n\\n£dot_green£在§S总览§!中选择§S舰船§!\\n£dot_green£在舰队界面点击§S升级§!按钮\\n\\n$tttt$$tt$£upgrade_ship£\\n","en":"Good job. The ship design has been added to our database, and can now be produced by a §SStarbase§! that has been equipped with a §SShipyard§!.\\n\\nThe new design can be edited at any time by revisiting the §SShip Designer§!. If any changes are made to the design, then §SShips§! already built will need to be upgraded at a §SStarbase§!.\\n\\nTo upgrade a §SShip§!;\\n\\n£dot_green£ Select the §SShip§! in the §SOutliner§!\\n£dot_green£ Click the §SUpgrade§! button in the fleet interface\\n\\n$tttt$$tt$£upgrade_ship£\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":362,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":353,"status":"paired","id":"texts:147023"},{"key":"tutorial.52.desc","zh":"经过研究，[From.GetName]上的异常现象是一种自然的§Y几何构造§!。看起来就像是一个指路的标记符号，宇宙的自然之美真是令人惊讶。\\n\\n$tutorial.52.filler.desc$","en":"The anomaly on [From.GetName] turned out to be a natural §Ygeometrical formation§!. It almost looks like a marker, showing the way forward. The natural beauty of the universe can be quite astonishing.\\n\\n$tutorial.52.filler.desc$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":363,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":354,"status":"paired","id":"texts:147024"},{"key":"tutorial.52.spirit.desc","zh":"我们在[From.GetName]上发现了一片自然构造，其完美的几何结构令人窒息。这实乃上天的鬼斧神工，要引领我们到群星中去！\\n\\n$tutorial.52.filler.desc$","en":"We found a natural formation on [From.GetName], stunning in its geometrical perfection. This is surely a divine sign, marking our way out towards the stars!\\n\\n$tutorial.52.filler.desc$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":364,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":355,"status":"paired","id":"texts:147025"},{"key":"tutorial.52.filler.desc","zh":"我们应该§Y继续调查§!这些异常现象。这样一定会获得新的知识和科技的吧。","en":"We should §Ycontinue to investigate§! these sorts of anomalies whenever we get the chance. It will most assuredly grant us new knowledge and technology.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":365,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":356,"status":"paired","id":"texts:147026"},{"key":"tutorial.52.a","zh":"真令人吃惊！","en":"Astonishing!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":366,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":357,"status":"paired","id":"texts:147027"},{"key":"tutorial.52.spirit.a","zh":"赞美奇迹！","en":"Praised be the divine!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":367,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":358,"status":"paired","id":"texts:147028"},{"key":"tutorial.53.desc","zh":"在[From.GetName]探测到的异常现象背后，发现一些十分惊人的东西。[From.GetPlanetMoon]周围环绕着的轨迹显然是超光速引擎留下的。由于其年代久远，我们无法进行追溯。\\n\\n$tutorial.52.filler.desc$","en":"The anomaly we detected on [From.GetName] unveils something astonishing. The [From.GetPlanetMoon] is surrounded by a trail undoubtedly produced by FTL engines. We are unable to trace it to its origin, due to it being generated long ago.\\n\\n$tutorial.52.filler.desc$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":368,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":359,"status":"paired","id":"texts:147029"},{"key":"tutorial.53.xenophobe.desc","zh":"我们在[From.GetName]附近发现了微弱的超光速航道轨迹。其年代久远，业已无法进行追溯。这说明在很早之前就有星际旅行者来过这里，观察我们，收集情报。\\n\\n$tutorial.52.filler.desc$","en":"We have detected a weak FTL trail near [From.GetName]. It is very old, making it impossible to track. This must mean that other interstellar travelers have been here before, watching us, surely gathering intel.\\n\\n$tutorial.52.filler.desc$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":369,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":360,"status":"paired","id":"texts:147030"},{"key":"tutorial.53.xenophile.desc","zh":"在[From.GetPlanetMoon][From.GetName]上的异常现象显示了其他星际旅行者的痕迹！这些微弱的超光速航道轨迹表明，在很早之前，有人造访了我们£planet£§S行星§!寻求潜在的盟友。但是痕迹衰退严重，已无法进行追溯。\\n\\n$tutorial.52.filler.desc$","en":"The anomaly on the [From.GetPlanetMoon] [From.GetName] shows traces of other interstellar travelers! A weak FTL trail shows that someone was here long ago, maybe watching our £planet£ §SPlanet§! for potential allies. It is too diminished to trace any further.\\n\\n$tutorial.52.filler.desc$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":370,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":361,"status":"paired","id":"texts:147031"},{"key":"tutorial.53.a","zh":"我们曾经被人观察？对方究竟有何目的？","en":"We've been watched, but why?","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":371,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":362,"status":"paired","id":"texts:147032"},{"key":"tutorial.53.xenophobe.a","zh":"我们必须警惕异种的威胁。","en":"We must beware the xeno threat.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":372,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":363,"status":"paired","id":"texts:147033"},{"key":"tutorial.53.xenophile.a","zh":"去把他们找出来吧！","en":"Let's find them!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":373,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":364,"status":"paired","id":"texts:147034"},{"key":"tutorial.54.desc","zh":"我们在[From.GetName]上找到了一个我方的§Y旧探测器§!。这些年来它一直保持运作，还试图将数据传送到母星上去。这是我们往日艰苦奋斗的纪念碑，也代表了昔日我们冲破§S行星§!枷锁的愿望。\\n\\n$tutorial.52.filler.desc$","en":"We found one of our §Yold probes§! on [From.GetName]. It has somehow kept intact all these years and is still trying to send data to our homeworld. It stands as a testament to our past struggles, and our wish to flee our §SPlanet's§! bounds.\\n\\n$tutorial.52.filler.desc$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":374,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":365,"status":"paired","id":"texts:147035"},{"key":"tutorial.54.a","zh":"我们从未止步不前。","en":"We are moving ever forward.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":375,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":366,"status":"paired","id":"texts:147036"},{"key":"tutorial.54.spiritualist.a","zh":"神迹将继续震惊世人。","en":"The divine surely has more in store.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":376,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":367,"status":"paired","id":"texts:147037"},{"key":"tutorial.54.materialist.a","zh":"我们的努力终于有了回报。","en":"Our efforts have finally paid off.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":377,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":368,"status":"paired","id":"texts:147038"},{"key":"tutorial.55.name","zh":"教程：战略资源","en":"Tutorial: Strategic Resources","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":378,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":369,"status":"paired","id":"texts:147039"},{"key":"tutorial.55.desc","zh":"我们发现了一种§S战略资源§!！许多£strategic_resource£§S战略资源§!需要特定的科技才能利用，但可以从中获得强力的加成。\\n\\n收集§S战略资源§!；\\n\\n£dot_green£选中一艘£construction_ship£§S工程船§!\\n£dot_green£右键点击包含该资源的£system£§S恒星系§!\\n£dot_green£点击§S[GetBuildGrowCap]£mining_station£开采站§!\\n\\n§S战略资源§!可以用于建造高级£building£§S建筑§!和舰船部件，也可以用来售卖。","en":"We have uncovered a §SStrategic Resource§!! Many £strategic_resource£ §SStrategic Resources§! require specific technologies to exploit, but can confer powerful bonuses.\\n\\nTo secure a §SStrategic Resource§!;\\n\\n£dot_green£ Select a £construction_ship£ §SConstruction Ship§!\\n£dot_green£ Right-click the £system£ §SSystem§! containing the resource\\n£dot_green£ Select §S[GetBuildGrowCap] £mining_station£ Mining Stations§!\\n\\n§SStrategic Resources§! can be used to build advanced £building£ §SBuildings§! and Ship components or simply sold.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":379,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":370,"status":"paired","id":"texts:147040"},{"key":"tutorial.55.poi.name","zh":"教程：资源位置","en":"Tutorial: Resource Location","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":380,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":371,"status":"paired","id":"texts:147041"},{"key":"tutorial.55.poi.desc","zh":"我们在[From.GetPlanetMoon][From.GetName]上发现了§S战略资源§!。","en":"We have discovered a §SStrategic Resource§! on the [From.GetPlanetMoon] [From.GetName].","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":381,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":372,"status":"paired","id":"texts:147042"},{"key":"tutorial.56.name","zh":"教程：资源提取完毕","en":"Tutorial: Resource Extracted","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":382,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":373,"status":"paired","id":"texts:147043"},{"key":"tutorial.56.desc","zh":"干的好。这些资源会让我们帝国更加富裕的！","en":"Excellent work. This resource is sure to greatly enrich our nation.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":383,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":374,"status":"paired","id":"texts:147044"},{"key":"tutorial.56.poi.desc","zh":"我们在[StrategicResourcePlanet.GetPlanetMoon][StrategicResourcePlanet.GetName]上发现了§S战略资源§!。","en":"We have discovered a §SStrategic Resource§! on the [StrategicResourcePlanet.GetPlanetMoon] [StrategicResourcePlanet.GetName].","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":384,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":375,"status":"paired","id":"texts:147045"},{"key":"tutorial.560.desc","zh":"我们现有的£mining_station£§S开采站§!在使用了新研发的科技之后就可以采集§S战略资源§!了。这些稀有资源会带来巨大的加成，同时也是极好的商品。真是一箭双雕啊！\\n\\n更多的信息可以在§S情报日志§!里找到。星系里还有更多的£strategic_resource£§S战略资源§!等待我们去发现。继续探索吧！","en":"Using recently-developed technology, an already-extant £mining_station£ §SMining Station§! can now mine a §SStrategic Resource§!. These rare resources confer powerful bonuses and make for valuable trade goods. Two metaphorical avians, allegorically struck down by an imaginary projectile.\\n\\nMore information can be found in the §SSituation Log§! for a time. There are many more £strategic_resource£ §SStrategic Resources§! left to discover in the galaxy, so keep on researching!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":385,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":376,"status":"paired","id":"texts:147046"},{"key":"tutorial.57.name","zh":"教程：提升","en":"Tutorial: Uplift","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":386,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":377,"status":"paired","id":"texts:147047"},{"key":"tutorial.57.desc.notech","zh":"我们发现了高度进化的生命体！在正确§S科技§!的引领下，搞不好还可以进行§S提升§!，提升他们的自我知觉和智力——或者说，是有机体中被认为是智力的东西。\\n\\n时刻注意我们的研究才是明智之选。如果有机会的话，我们可以将这个种群向§S外源性刺激§!推进。","en":"We have discovered highly-evolved animal life! With the right §STechnology§!, we may eventually be able to §SUplift§! these beings to sapience and intelligence - or what passes for intelligence among organics.\\n\\nIt would perhaps be wise to keep an eye on our research, and direct it towards §SEpigenetic Triggers§! if given the opportunity.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":387,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":378,"status":"paired","id":"texts:147048"},{"key":"tutorial.57.desc.yestech","zh":"我们发现了高度进化的动物生命！在正确§S科技§!的引领下，我们或许可以最终进行§H提升§!这些生命体的智慧和智力——或者说，是有机体中被认为是智力的东西。\\n\\n哦。\\n\\n§S基因表达学机制§!技术应该符合要求，我们是时候将这些生物提升到一个全新的境界了。","en":"We have discovered highly-evolved animal life! With the right §STechnology§!, we may eventually be able to §HUplift§! these beings to sapience and intelligence - or what passes for intelligence among organics.\\n\\nOh.\\n\\nThe §SEpigenetic Triggers§! technology should fit the bill, and we are in fact ready to elevate these creatures into a brave new world of existential angst.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":388,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":379,"status":"paired","id":"texts:147049"},{"key":"tutorial.58.name","zh":"教程：未开智物种已提升","en":"Tutorial: Pre-Sapients Uplifted","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":389,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":380,"status":"paired","id":"texts:147050"},{"key":"tutorial.58.desc","zh":"真是大获成功！那些原始的野兽已经提升到不那么原始的级别，成为我们蓬勃发展的帝国的人口了！","en":"A rousing success! The lowly beasts have been uplifted to become less lowly beasts, and are now proud citizens of our burgeoning empire.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":390,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":381,"status":"paired","id":"texts:147051"},{"key":"tutorial.59.name","zh":"教程：第一次接触","en":"Tutorial: First Contact","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":391,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":382,"status":"paired","id":"texts:147052"},{"key":"tutorial.59.desc","zh":"请注意！我们已经发现了拥有太空飞行能力的§S外星生物§!，他们是否具有智能尚不明确。不过，应该是有智能才对吧。我们必须完成§S调查§!才能揭开他们的神秘面纱。我建议我们先行行动，不要等到他们来调查我们……\\n\\n要调查§S第一次接触§!；\\n\\n£dot_green£打开§S情报日志§!\\n£dot_green£选择§S$SHOW_FIRST_CONTACT$§!\\n\\n$tttt$$ttt$£firstcontact£\\n\\n§S第一次接触§!也可通过点击§S星系地图§!上的图标发起","en":"Remarkable! We have discovered §Sspacefaring alien entities§! that may or may not be intelligent, but, let's face it, probably are. Their true nature will remain a mystery to us until we complete the appropriate project to §SInvestigate§! them. I suggest we do so post-haste, lest they investigate us first...\\n\\nTo investigate a §SFirst Contact§!;\\n\\n£dot_green£ Open the §SSituation Log§!\\n£dot_green£ Click on §S$SHOW_FIRST_CONTACT$§!\\n\\n$tttt$$ttt$£firstcontact£\\n\\n§SFirst Contact§! can also be initiated by clicking the icon on the §SGalaxy map§!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":392,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":383,"status":"paired","id":"texts:147053"},{"key":"tutorial.61.name","zh":"教程：未开智物种","en":"Tutorial: Pre-Sapient Species","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":395,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":386,"status":"paired","id":"texts:147054"},{"key":"tutorial.61.desc","zh":"我们建立沟通的尝试代表了我们技术上的成熟，但结果并不理想。§S如果宇宙中还有其他智能生物的话§!，也许是些只具备动物水平智能的家伙吧。\\n\\n§S前智慧生物§!跟可没法搞什么外交，但取决于你的帝国类型，有时候可以对他们提升、灭绝、奴役或者进行观察。","en":"Our attempts to establish communications stand testament to our technological ingenuity, but results are lacking. It is likely that the other party possesses only an animal level of intelligence, §Sif any at all§!.\\n\\n§SPre-Sapients§! offer little to no diplomatic interactions, but depending on your empire type, they can sometimes be uplifted, exterminated, enslaved, or observed.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":396,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":387,"status":"paired","id":"texts:147055"},{"key":"tutorial.63.name","zh":"教程：信号传输接入","en":"Tutorial: Incoming Transmission","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":397,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":388,"status":"paired","id":"texts:147056"},{"key":"tutorial.63.desc","zh":"看起来§S对方§!抢了我们的风头，在我们尚未解密他们的通讯模式前和我们§S建立了接触§!。\\n\\n在下次有这样的机会出现时，希望可以由我们来完成这一步吧。","en":"It appears the §Sother party§! completely stole our thunder, §Sestablishing contact§! with us before we had managed to decipher their communications protocols.\\n\\nWe should still attempt to accomplish this feat for ourselves, when the opportunity next presents itself.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":398,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":389,"status":"paired","id":"texts:147057"},{"key":"tutorial.64.name","zh":"教程：修饰物种","en":"Tutorial: Modify Species","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":399,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":390,"status":"paired","id":"texts:147058"},{"key":"tutorial.64.desc","zh":"多亏了近来遗传学的进步，我们已经获得了额外的§S特质点数§!，可以用来§S修饰§!和强化我们的人民了。\\n\\n修饰§S物种§!；\\n\\n£dot_green£打开§S物种§!选项卡或按§SF6§!键\\n£dot_green£点击§S修饰§!按钮\\n£dot_green£研究§S特殊项目§!","en":"Thanks to recent advances in genetics, we have gained an extra §STrait Point§! that we can use to §SModify§! and enhance our people.\\n\\nTo modify a §SSpecies§!;\\n\\n£dot_green£ Select the §SSpecies§! tab or press §SF6§!\\n£dot_green£ Click on the §SModify§! button\\n£dot_green£ Research §SSpecial Project§!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":400,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":391,"status":"paired","id":"texts:147059"},{"key":"tutorial.65.name","zh":"教程：物种已修饰","en":"Tutorial: Species Modified","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":401,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":392,"status":"paired","id":"texts:147060"},{"key":"tutorial.65.desc","zh":"真是太棒了。我们的帝国终于摆脱了自然进化的束缚，一定可以在宇宙中大展宏图了。","en":"Commendable. With the yoke of natural evolution lifted from their shoulders, our people are sure to thrive in space.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":402,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":393,"status":"paired","id":"texts:147061"},{"key":"tutorial.70.name","zh":"教程：超光速旅行","en":"Tutorial: Warp Travel","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":403,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":394,"status":"paired","id":"texts:147062"},{"key":"tutorial.70.desc","zh":"为了缩短£system£§S恒星系§!间的遥远距离，我们的£scientist£§S科学家§!们发明了§S曲速引擎§!。§S舰船§!装备了这种装置，就可以在两个星系中以超过光速的速度穿梭。\\n\\n虽然§S飞船§!可以通过曲速引擎到达范围内的星系，但是其只能在星系引力圈外围才能启动。§S舰船§!从超光速飞行状态中脱离后，需要一定时间补充能源，方可进行下一次星际旅行。过程的长度取决于§S舰船§!旅行的距离。","en":"To overcome the vast distances that separate £system£ §SStar Systems§!, our £scientist£ §SScientists§! have developed the §SWarp Drive§!. §SShips§! equipped with this device can travel between systems at velocities exceeding that of lightspeed.\\n\\nAlthough §SShips§! can warp to any system within range, warp drives can only be activated outside the gravity well of a star. §SShips§! coming out of warp also require time to power up their systems again - the length of this process depends on how far the §SShip§! has traveled.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":404,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":395,"status":"paired","id":"texts:147063"},{"key":"tutorial.71.name","zh":"教程：超空间旅行","en":"Tutorial: Hyperspace Travel","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":405,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":396,"status":"paired","id":"texts:147064"},{"key":"tutorial.71.desc","zh":"为了缩短£system£§S恒星系§!间的遥远距离，我们的£scientist£§S科学家§!们发明了§S超空间引擎§!。这种装置可以在超空间连接的两个恒星系间以远超光速的速度穿梭。\\n\\n虽然使用超空间进行移动速度极快，但这种旅行只能限制在星系超维平面网络上。\\n\\n要进入超空间，§S舰船§!必须先抵达恒星系边缘，到恒星重力井之外。\\n\\n当指挥§S舰船§!移动到其他§S恒星系§!时会自动进行。","en":"To overcome the vast distances that separate £system£ §SStar Systems§!, our £scientist£ §SScientists§! have developed the §SHyper Drive§!. This device permits travel at speeds far exceeding that of light between systems connected by hyperlanes.\\n\\nTravel along a hyperlane is nearly instantaneous, but movement is restricted to the galactic hyperlane network. \\n\\nTo enter hyperspace, a §SShip§! must first reach the system's edge, beyond the star's gravity well.\\n\\nThis happens automatically when ordering a §SShip§! to move to another §SSystem§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":406,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":397,"status":"paired","id":"texts:147065"},{"key":"tutorial.72.name","zh":"教程：虫洞旅行","en":"Tutorial: Wormhole Travel","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":407,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":398,"status":"paired","id":"texts:147066"},{"key":"tutorial.72.desc","zh":"为了缩短£system£§S恒星系§!间的遥远距离，我们的£scientist£§S科学家§!们发明了的§S虫洞§!技术。装备了虫洞发射器的空间站可以在空间中开辟通道，创造两个星系中暂时的连通渠道，允许§S舰船§!通过。\\n\\n虫洞旅行十分便捷，但需要范围内建立虫洞站。§S舰船§!也需要装备虫洞稳定器抵御穿过虫洞时的压力。","en":"To overcome the vast distances that separate £system£ §SStar Systems§!, our £scientist£ §SScientists§! have developed §SWormhole§! technology. Stations equipped with wormhole generators can tunnel through subspace, creating temporary gateways to other systems that §SShips§! can travel through.\\n\\nWormhole travel is near-instantaneous, but it requires the presence of a Wormhole Station within range. §SShips§! also need to be equipped with special wormhole stabilizers to withstand the stress of passing through subspace.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":408,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":399,"status":"paired","id":"texts:147067"},{"key":"tutorial.73.name","zh":"教程：提升","en":"Tutorial Reminder: Uplift","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":409,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":400,"status":"paired","id":"texts:147068"},{"key":"tutorial.73.desc","zh":"只要有合适的技术，我们就有将低级生物§Y提升§!至开智种族的方法了。\\n\\n要提升§S物种§!；\\n\\n£dot_green£打开§S未开智§!£planet£§S行星§!\\n£dot_green£选择§S管理§!选项卡\\n£dot_green£选中§S物种§!\\n£dot_green£点击§S设置权利§!\\n£dot_green£点击§S提升§!\\n\\n","en":"Having researched the appropriate technology, we now have the means to §YUplift§! lesser beings to sapience.\\n\\nTo uplift a §SSpecies§!;\\n\\n£dot_green£ Open the §SPre-Sapient§! £planet£ §SPlanet§!\\n£dot_green£ Click the §SManagement§! tab\\n£dot_green£ Select the §SSpecies§!\\n£dot_green£ Click on §SSet Rights§!\\n£dot_green£ Click on §SUplift§!\\n\\nThe species will begin the uplift process, gaining full sapience once completed.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":410,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":401,"status":"paired","id":"texts:147069"},{"key":"tutorial.75.name","zh":"教程：宣称恒星系","en":"Tutorial: Claim System","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":411,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":402,"status":"paired","id":"texts:147070"},{"key":"tutorial.75.desc","zh":"我们已经开始探索邻近的一些星系，或许是时候再将手伸远一些了。\\n\\n§S恒星基地§!可以在已调查的£system£§S恒星系§!中建造，用以拓展疆界，为我们获取新空间区域的所有权。\\n\\n有了更先进的科技后，恒星基地还可以升级并用于产出§S舰船§!或者资源。\\n\\n宣称§S恒星系§!；\\n\\n£dot_green£选择一艘£construction_ship£§S工程船§!\\n£dot_green£右键点击一个已调查的§S恒星系§!\\n£dot_green£选择§S[GetBuildGrowCap]恒星基地§!","en":"Now that we have begun exploring our neighboring stars, it might be time to extend our reach.\\n\\nA §SStarbase§! can be built around stars in surveyed £system£ §SSystems§! to expand our borders, allowing us to claim new regions of space\\n\\nWith future technologies, Starbases can be upgraded to produce §SShips§! or other resources.\\n\\nTo claim a §SSystem§!;\\n\\n£dot_green£ Select a £construction_ship£ §SConstruction Ship§!\\n£dot_green£ Right-click a surveyed §SSystem§!\\n£dot_green£ Select §S[GetBuildGrowCap] Starbase§!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":412,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":403,"status":"paired","id":"texts:147071"},{"key":"tutorial.76.name","zh":"教程：恒星基地升级","en":"Tutorial: Starbase Upgrade","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":413,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":404,"status":"paired","id":"texts:147072"},{"key":"tutorial.76.desc","zh":"很棒。你在§S星系地图§!中就能看到，我们帝国的疆界已经拓展到了这个刚刚建好§S恒星基地§!的£system£§S恒星系§!上了。\\n\\n新建的§S恒星基地§!只是一座哨站，只有非常有限的防御能力，没有安装§S模组§!和£building£§S建筑§!的空间。因此，这些没有升级过的哨站是不会显示在总览中的。\\n\\n升级§S恒星基地§!；\\n\\n£dot_green£在§S星系地图§!点击恒星系\\n£dot_green£选中§S恒星基地§!\\n£dot_green£点击§S升级§!按钮","en":"Excellent. As you can see on the §SGalaxy Map§!, the borders of our empire have expanded to include the £system£ §SSystem§! where we built our new §SStarbase§!.\\n\\nA newly built §SStarbase§! acts as an Outpost, with limited defensive capabilities and no room for §SModules§! and £building£ §SBuildings§!. As such, it does not yet appear in the outliner until it has been upgraded.\\n\\nTo upgrade a §SStarbase§!;\\n\\n£dot_green£ Click the system on the §SGalaxy Map§!\\n£dot_green£ Select the §SStarbase§!\\n£dot_green£ Click on the §SUpgrade§! button","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":414,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":405,"status":"paired","id":"texts:147073"},{"key":"tutorial.80.name","zh":"教程：地图模式","en":"Tutorial: Map Modes","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":415,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":406,"status":"paired","id":"texts:147074"},{"key":"tutorial.80.desc","zh":"在宇宙地图中，可以在右下方打开和关闭不同的§S地图模式§!，以便浏览不同的信息种类。比如，可以根据各方势力对我们的看法进行排列，并用不同颜色标注在地图上。","en":"On the Galaxy Map we can enable and disable different §SMap Modes§!, located in the bottom-right, to view various information overlays. For example, we can color-code territories according to their owners' opinion of us.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":416,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":407,"status":"paired","id":"texts:147075"},{"key":"tutorial.100.name","zh":"教程关闭","en":"Tutorial Disabled","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":418,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":408,"status":"paired","id":"texts:147076"},{"key":"tutorial.100.desc","zh":"§H教程§!与§H提示§!已关闭。","en":"§HTutorial Missions§! and §HTips§! are disabled.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":419,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":409,"status":"paired","id":"texts:147077"},{"key":"tutorial.101.name","zh":"仅限提示","en":"Tips Only","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":420,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":410,"status":"paired","id":"texts:147078"},{"key":"tutorial.101.desc","zh":"§H提示§!启用，§H教程§!关闭。","en":"§HTips§! are enabled, §HTutorial Missions§! are disabled.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":421,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":411,"status":"paired","id":"texts:147079"},{"key":"tutorial.102.name","zh":"全部教程","en":"Full Tutorial","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":422,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":412,"status":"paired","id":"texts:147080"},{"key":"tutorial.102.desc","zh":"§H教程§!与§H提示§!均开启。","en":"§HTutorial Missions§! and §HTips§! are enabled.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":423,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":413,"status":"paired","id":"texts:147081"},{"key":"tutorial.1337.name","zh":"教程：稀有文物","en":"Tutorial: Minor Artifacts","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":425,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":414,"status":"paired","id":"texts:147082"},{"key":"tutorial.1337.desc","zh":"我们发现了一些£minor_artifacts£§S稀有文物§!。稀有文物是一种深奥的资源，是一个用于描述我们不了解的、事实上可能无法解释的奇怪事物的笼统术语。\\n\\n它们可以用于执行各种不同的决议。\\n\\n使用§S稀有文物§!；\\n\\n£dot_green£在左侧边栏点击§S$topbar_button_discoveries_name$§!\\n£dot_green£选择§S收藏§!选项卡或按§SC§!键\\n\\n$tttt$$tt$£discoveries£\\n","en":"We have discovered some £minor_artifacts£ §SMinor Artifacts§!. These are an esoteric resource - a catch-all term for strange items which we do not understand and indeed may be inexplicable.\\n\\nThese can be used to enact a variety of decisions.\\n\\nTo interact with §SMinor Artifacts§!;\\n\\n£dot_green£ Click the §S$topbar_button_discoveries_name$§! button on the left side bar\\n£dot_green£ Select the §SCollection§! tab or press §SC§!\\n\\n$tttt$$tt$£discoveries£\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":426,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":415,"status":"paired","id":"texts:147083"},{"key":"tutorial.1340.name","zh":"教程：$astral_threads$","en":"Tutorial: $astral_threads$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":428,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":416,"status":"paired","id":"texts:147084"},{"key":"tutorial.1340.desc","zh":"我们发现了一些£astral_threads£§S星界丝缕§!它们是时空压缩的细丝，是维度位面碰撞的产物。通常情况下，这些丝线只能从§S星界细缝§!中获取，或者进入£astral_rift£§S星界裂隙§!中取回。\\n\\n执行各种§S星界行动§!；\\n\\n£dot_green£在左边栏点击§S$topbar_button_discoveries_name$§!按钮\\n£dot_green£选择§S星界丝缕§!选项卡\\n\\n$tttt$$tt$£discoveries£\\n\\n你可以通过探索§S星界裂隙§!解锁更多的行动类型，这些裂隙可能从§S星界细缝§!或其他异常事件中出现。","en":"We have discovered some £astral_threads£ §SAstral Threads§!. These are filaments of condensed space-time: the result of dimensional planes colliding. Typically, these can only be harvested from §SAstral Scars§! or recovered inside £astral_rift£ §SAstral Rifts§!.\\n\\nTo perform various §SAstral Actions§!;\\n\\n£dot_green£ Click the §S$topbar_button_discoveries_name$§! button on the left side bar\\n£dot_green£ Select the §SAstral Threads§! tab\\n\\n$tttt$$tt$£discoveries£\\n\\nYou can unlock additional actions by exploring §SAstral Rifts§!, which can emerge from §SAstral Scars§! or form through other anomalous events.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":429,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":417,"status":"paired","id":"texts:147085"},{"key":"tutorial.2000.name","zh":"进行第一次接触","en":"Conducting First Contact","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":431,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":418,"status":"paired","id":"texts:147086"},{"key":"tutorial.2000.desc","zh":"某些§S第一次接触§!会给出选项，让我方选择如何进行接触事项。这些选择也会长期地影响同其他帝国的外交关系。","en":"Some §SFirst Contact§! missions will present options for how we wish to conduct matters. These choices can affect our diplomatic relationships with other empires for a long time.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":432,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":419,"status":"paired","id":"texts:147087"},{"key":"tutorial.2006.name","zh":"教程：外交","en":"Tutorial: Diplomacy","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":433,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":420,"status":"paired","id":"texts:147088"},{"key":"tutorial.2006.desc","zh":"通讯协议已经建立。我们现在可以同这个帝国展开§S外交§!。他们对我方的当前评价取决于我们在§S第一次接触§!时采取的行径。\\n\\n要展开§S外交§!；\\n\\n£dot_green£在左侧边栏点击§S通讯§!按钮或按§SF10§!键\\n\\n$tttt$$tt$£contacts£\\n\\n在第一次接触任务中，我们也获取了一些情报。随着我们逐渐掌握一个帝国的情报，更多有关他们的细节也将为我们所见。","en":"Communications protocols have been established. We can now engage in §SDiplomacy§! with this Empire. Their current opinion of us depends on how §SFirst Contact§! was conducted.\\n\\nTo engage in §SDiplomacy§!;\\n\\n£dot_green£Click the §SContacts§! button on the left side bar or press §SF10§!\\n\\n$tttt$$tt$£contacts£\\n\\nDuring first contact, we also gain Intel. As we gain further Intel on an empire, more details about them become visible to us.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":434,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":421,"status":"paired","id":"texts:147089"},{"key":"tutorial.2007.name","zh":"$tutorial.2006.name$","en":"$tutorial.2006.name$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":435,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":422,"status":"paired","id":"texts:147090"},{"key":"tutorial.2007.desc","zh":"我们与一种不同类型的文明进行了§S第一次接触§!——这类文明通常不愿与其他国家开展§S外交§!。\\n\\n能够与这类文明进行的外交行动十分有限，然而他们也有可能偶尔会决定主动接触我们。","en":"We have made §SFirst Contact§! with a different type of civilization - one which is generally unwilling to engage in §SDiplomacy§! with others.\\n\\nThe diplomatic actions we can take with civilizations like this are limited, however they may decide to contact us from time to time.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":436,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":423,"status":"paired","id":"texts:147091"},{"key":"tutorial.2010.name","zh":"教程：指派线人","en":"Tutorial: Assigning Assets","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":437,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":424,"status":"paired","id":"texts:147092"},{"key":"tutorial.2010.desc","zh":"§S线人§!泛指有价值的特工和装置，能为我方谍报活动提供不同效果。线人在间谍网内发挥作用，也可以指派到行动当中，以发掘新的机会或是帮助我们摆脱困境。\\n\\n我们可以通过事件或者执行§S$operation_acquire_asset$§!行动来得到线人。","en":"§SAssets§! are valuable agents and artifacts which provide different effects for our Espionage activities. They work within the Spy Network and may be assigned to Operations, where they can open up new opportunities or else help us out of trouble.\\n\\nWe may receive Assets through events, or by performing the §S$operation_acquire_asset$§! Operation.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":438,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":425,"status":"paired","id":"texts:147093"},{"key":"tutorial.2100.name","zh":"教程：城邦外交","en":"Tutorial: Enclave Diplomacy","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":440,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":426,"status":"paired","id":"texts:147094"},{"key":"tutorial.2100.abbr.desc","zh":"我们已经与一个§S太空城邦§!进行了§S第一次接触§!。太空城邦是一种小型但独立的国家，可以与像我们这样的大型帝国开展贸易，并且外交形式也较为独特。","en":"We have made §SFirst Contact§! with an §SEnclave§!. This is a smaller, independent type of empire which may trade with larger empires like ours, using unique forms of Diplomacy.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":441,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":427,"status":"paired","id":"texts:147095"},{"key":"tutorial.2100.full.desc","zh":"$tutorial.2100.abbr.desc$\\n\\n太空城邦能够提供多种形式的服务：从协助科学研究到倒卖信息，从修建恒星基地建筑到贩卖§S舰船§!，应有尽有。购买城邦的服务将提升他们对你的§S评价§!。","en":"$tutorial.2100.abbr.desc$\\n\\nEnclaves offer a wide variety of services: from conducting scientific research to selling information, starbase buildings, and even §SShips§!. Purchasing services like these will increase that enclave's §SOpinion§! of us.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":442,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":428,"status":"paired","id":"texts:147096"},{"key":"tutorial.2105.name","zh":"教程：$tutorial.2100.name$","en":"Tutorial: $tutorial.2100.name$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":443,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":429,"status":"paired","id":"texts:147097"},{"key":"tutorial.2105.abbr.desc","zh":"我们接触到了一个§S佣兵城邦§!。这些独立自主的军事专家会向各种国家，当然也包括我们国家，收费并租借§S佣兵舰队§!","en":"We have encountered a §SMercenary Enclave§!. These independent military specialists may loan out §SMercenary Fleets§! to empires including our own - for a fee.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":444,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":430,"status":"paired","id":"texts:147098"},{"key":"tutorial.2105.full.desc","zh":"$tutorial.2105.abbr.desc$\\n\\n如果我们选择租借一支佣兵舰队，我们会在指定时间内获得舰队的控制权。在该时间段内，城邦会增补损失的舰船，但不论如何我们都无法将佣兵舰队极其海军司令与我方舰船合并。","en":"$tutorial.2105.abbr.desc$\\n\\nIf we choose to hire a Mercenary Fleet, we will retain control of it for a set period of time. During that time, the Enclave will attempt to reinforce the fleet when necessary, however neither a Mercenary Fleet nor its Admiral may be integrated with our own fleets.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":445,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":431,"status":"paired","id":"texts:147099"},{"key":"tutorial.2111.name","zh":"教程：佣兵城邦","en":"Tutorial: Mercenary Enclave","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":446,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":432,"status":"paired","id":"texts:147100"},{"key":"tutorial.2111.abbr.desc","zh":"如果我们同意，§Y[tutorial_mercenary_fleet.GetName]§!马上可以建立§S佣兵城邦§!，舰船也将不再受我们控制，重新成为独立性军事力量，并且可以重新向包括我们在内的所有国家租借§S佣兵舰队§!。","en":"§Y[tutorial_mercenary_fleet.GetName]§! is now capable of becoming a §SMercenary Enclave§!, if we so wish. The fleet would cease to be under our direct control - instead it would become an independent force, capable of loaning out §SMercenary Fleets§! to empires including our own.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":447,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":433,"status":"paired","id":"texts:147101"},{"key":"tutorial.2111.full.desc","zh":"$tutorial.2111.abbr.desc$\\n\\n如果我们划出一片区域给佣兵城邦，那么只要它们把佣兵舰队租借给其他国家，我们就可以赚取§S收入§!。如果我们选择自己租借舰队，我们将在一定时间内保留对该舰队的控制权。另外如果雇佣舰队目前不可用，帝国需要额外支付一笔费用。","en":"$tutorial.2111.abbr.desc$\\n\\nFor as long as we share space with the Mercenary Enclave, we stand to earn §Sincome§! whenever it loans its Mercenary Fleet out to other empires. If we choose to hire the Mercenary Fleet ourselves, we will retain control of that fleet for a set period of time. Empires may pay extra to buy out an existing contract if the Mercenary Fleet is not currently available.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":448,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":434,"status":"paired","id":"texts:147102"},{"key":"tutorial.2115.name","zh":"教程：巨型结构","en":"Tutorial: Megastructures","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":449,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":435,"status":"paired","id":"texts:147103"},{"key":"tutorial.2115.desc","zh":"£megastructure£§S巨型结构§!是一种我们可以在太空中[GetBuildGrow]的巨大工程。它们可以为我们提供顶尖的研究设施、海量的资源、甚至是一些独特的交通方式。\\n\\n建立一个巨型结构需要投入大量的时间和资源，但回报也同样可观。我们可以通过派遣一艘£construction_ship£§S工程船§!来开始修建巨型结构。","en":"£megastructure£ §SMegastructures§! are colossal projects that we can [GetBuildGrow] out in the void of space. They may provide us with cutting-edge research facilities, access to superior resources, or even some unique forms of transportation.\\n\\nBuilding on such a scale requires a significant investment of time and resources, but the rewards are every bit as sizable. We can get under way by setting a £construction_ship£ §SConstruction Ship§! to this task.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":450,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":436,"status":"paired","id":"texts:147104"},{"key":"tutorial.2120.name","zh":"教程：$tech_orbital_ring_tier_1$","en":"Tutorial: $tech_orbital_ring_tier_1$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":451,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":437,"status":"paired","id":"texts:147105"},{"key":"tutorial.2120.desc","zh":"得益于我们在巨型工程研究的进展，我们现在可以在宜居£planet£§S行星§!外围修建§S星环基地§!了。通过指派一艘£construction_ship£§S工程船§!以开始修建。","en":"Thanks to our recent advances in mega-engineering research, we are now able to construct §SOrbital Rings§! around habitable £planet£ §SPlanets§!. We can begin building by issuing orders to a £construction_ship£ §SConstruction Ship§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":452,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":438,"status":"paired","id":"texts:147106"},{"key":"tutorial.2121.name","zh":"$tutorial.2120.name$","en":"$tutorial.2120.name$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":453,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":439,"status":"paired","id":"texts:147107"},{"key":"tutorial.2121.desc","zh":"§S星环基地§!是一种能够环抱整颗£planet£§S行星§!的£megastructure£§S巨型结构§!。它能搭建起一条支持空地间高效运转的通道，为诸如船坞、防御结构、资源仓库之类的的建筑提供空间。\\n\\n在星环基地界面我们可以修建或者移除£building£§S建筑§!或是§S模块§!，也可以升级星环基地至更高等级。升级基地可以增加可用的槽位数量，不过等级上限受到殖民地基础设施的限制。","en":"§SOrbital Rings§! are vast £megastructure£ §SMegastructures§! which are built to encircle an entire £planet£ §SPlanet§!. They make for an efficient bridge between space and the planet below, providing room for facilities like Shipyards, defensive structures, and resource hubs.\\n\\nThe Orbital Ring view is where we can add or remove £building£ §SBuildings§! and §SModules§!, as well as upgrade the Orbital Ring to higher tiers. Upgrading tiers increases the number of slots we have available to build in. Tiers are limited by colony infrastructure.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":454,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":440,"status":"paired","id":"texts:147108"},{"key":"tutorial.2125.name","zh":"教程：$tech_quantum_catapult$","en":"Tutorial: $tech_quantum_catapult$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":455,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":441,"status":"paired","id":"texts:147109"},{"key":"tutorial.2125.desc","zh":"得益于我们在巨型工程研究的进展，我们现在可以在§S脉冲星§!或§S中子星§!周围修建§S量子弹弓§!了。通过指派一艘£construction_ship£§S工程船§!以开始修建。","en":"Recent advances in mega-engineering research mean we may now construct a §SQuantum Catapult§! around a §Spulsar§! or §Sneutron star§!. We can begin building by issuing orders to a £construction_ship£ §SConstruction Ship§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":456,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":442,"status":"paired","id":"texts:147110"},{"key":"tutorial.2126.name","zh":"教程：$tutorial.2125.name$","en":"Tutorial: $tutorial.2125.name$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":457,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":443,"status":"paired","id":"texts:147111"},{"key":"tutorial.2126.desc","zh":"§S量子弹弓§!能弹射§S舰船§!与舰队跨越遥远的天文尺度距离。该项科技极大地增强了我们应对帝国内部或是周边区域的应对能力。\\n\\n不过使用量子弹弓也有一定的风险，例如舰队有可能被弹射到预定目标以外的£system£§S恒星系§!。当然我们可以通过升级量子弹弓到更高等级，提高吞吐量与最大跃迁范围等属性，从而降低这些风险。","en":"The §SQuantum Catapult§! launches §SShips§! and fleets across vast, interstellar distances. This technology greatly improves our ability to react to emerging situations within our empire, and in nearby regions of space.\\n\\nUse of the Quantum Catapult carries some risk, as our fleets may arrive in £system£ §SSystems§! other than their intended target. We can mitigate these risks - and improve matters like throughput and maximum range - by upgrading the Quantum Catapult to higher tiers.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":458,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":444,"status":"paired","id":"texts:147112"},{"key":"tutorial.2130.name","zh":"教程：$tech_hyper_relays$","en":"Tutorial: $tech_hyper_relays$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":459,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":445,"status":"paired","id":"texts:147113"},{"key":"tutorial.2130.desc","zh":"鉴于在§S超空间中继器§!方面的巨型工程研究已经产出了一定成果，我们可以着手指派一艘£construction_ship£§S工程船§!开始修建一个中继器网络。","en":"Our mega-engineering research has yielded results in the form of §SHyper Relays§!. We can begin forming a network of these by issuing orders to a £construction_ship£ §SConstruction Ship§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":460,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":446,"status":"paired","id":"texts:147114"},{"key":"tutorial.2131.name","zh":"教程：$tutorial.2130.name$","en":"Tutorial: $tutorial.2130.name$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":461,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":447,"status":"paired","id":"texts:147115"},{"key":"tutorial.2131.desc","zh":"§S超空间中继器§!能够加快在相邻£system£§S恒星系§!航行的速度。如果能够将§S至少两个§!超空间中继器链接到一起，那么我们就可以建立一个显著加快帝国内部航行速度的网络。\\n\\n超空间中继器也能与开放边境的相邻国家内部的中继器链接，从而将两国的网络相连。这将提高§S舰船§!穿越相邻国家的速度。","en":"§SHyper Relays§! allow for more efficient travel between adjacent £system£ §SStar Systems§!. By linking §Sat least two§! Hyper Relays together, we can begin to establish a network which will dramatically reduce transit times across our empire.\\n\\nHyper Relays may also be built adjacent to each other across open borders, linking whole networks together. This will allow §SShips§! to travel swiftly across neighboring empires.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":462,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":448,"status":"paired","id":"texts:147116"},{"key":"tutorial.2140.name","zh":"教程：观测站","en":"Tutorial: Observation Posts","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":463,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":449,"status":"paired","id":"texts:147117"},{"key":"tutorial.2140.desc","zh":"我们探测到了一个§S前超光速社会§!！虽然他们没有我们穿越星际的技术，但我们仍然可以从这些外星人身上得到很多东西。不论是学习他们的文化还是奴役他们，都取决于我们。\\n\\n如果计划观察他们（假定他们在我们的掌控范围内），我们需要在他们星球轨道上建立一座§S观测站§!。\\n\\n如果打算入侵他们，我们只需召集军队，他们没什么胜算。","en":"We have detected a §SPre-FTL society§!! Although they lack the kind of technology that allows us to traverse the stars, there is still a lot to be gained from these aliens. Whether it be learning from their culture or claiming them as slaves is up to us.\\n\\nIf we wish to observe them - assuming they are within our borders - we need to build an §SObservation Post§! around their world.\\n\\nIf we wish to invade, all we need do is muster our troops; they wouldn't stand much of a chance.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":464,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":450,"status":"paired","id":"texts:147118"},{"key":"tutorial.2145.name","zh":"教程：观测站建造完毕","en":"Tutorial: Observation Post Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":465,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":451,"status":"paired","id":"texts:147119"},{"key":"tutorial.2145.desc.nodlc","zh":"我们的新§S观测站§!上线了。只要我们研究目标的£awareness£§S觉醒度§!保持低位，它就会继续执行§S任务§!。\\n\\n一旦前超光速社会的觉醒度达到上限，我们就无法再观察他们了。相反地，我们可以采取§S外交行动§!与他们接触。若§S干涉政策§!允许，我们也可提早现身。","en":"Our new §SObservation Post§! has come online and will proceed with its §SMission§! as long as the £awareness£ §SAwareness§! of the object of our study stays low.\\n\\nOnce a Pre-FTL society reaches maximum awareness, they will no longer be observable. Instead, we will be able to engage them with §SDiplomatic Actions§!. We may choose to reveal ourselves early if our §SInterference Policies§! allow it.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":466,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":452,"status":"paired","id":"texts:147120"},{"key":"tutorial.2145.desc.dlc","zh":"我们的新§S观测站§!上线了。只要我们研究目标的£awareness£§S觉醒度§!保持低位，它就会继续执行§S任务§!。\\n\\n我们能持续地从观测站获得一条独特的科技树，即§S观测洞见§!，直到这个前超光速社会的觉醒度达到上限而导致任务终止时。\\n\\n若是此类情况发生，我们可以取而代之采取§S外交行动§!与他们接触。若§S干涉政策§!允许，我们也可提早现身。","en":"Our new §SObservation Post§! has come online and will proceed with its §SMission§! as long as the £awareness£ §SAwareness§! of the object of our study stays low.\\n\\nWe will gain §SObservation Insights§!, a unique line of technology, from this outpost until the Pre-FTL society reaches max awareness when missions will be disabled. Instead, we will be able to engage them with §SDiplomatic Actions§!.\\n\\nWe could choose to reveal ourselves early if our §SInterference Policies§! allow it.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":467,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":453,"status":"paired","id":"texts:147121"},{"key":"tutorial.2150.name","zh":"教程：$tutorial.2006.name$","en":"Tutorial: $tutorial.2006.name$","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":468,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":454,"status":"paired","id":"texts:147122"},{"key":"tutorial.2150.desc","zh":"这个前超光速文明知晓了我们的存在。根据我们的§S政策§! 立场，我们目前能够采取有限的§S外交§!与§S行星§!的领袖接触。\\n\\n我们的存在已在星球上公开，也就没有继续观测的必要了。我们的§S观测任务§!已终止。","en":"The pre-FTL civilization knows of our existence. We can now engage in limited §SDiplomacy§! with the §SPlanet's§! leadership, depending on our §SPolicy§! stance.\\n\\nWith our presence made public to the planet, there is no longer anything to gain from observing the civilization. Our §SObservation Missions§! have been disabled.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":469,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":455,"status":"paired","id":"texts:147123"},{"key":"tutorial.2500.name","zh":"教程：隐形力场","en":"Tutorial: Cloaking Fields","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":471,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":456,"status":"paired","id":"texts:147124"},{"key":"tutorial.2500.desc","zh":"力场操纵研究领域的最新进展促使我们发明了§S$science_cloaking_components$§!。这些功率密集型部件可以投射出改良的粒子场，使我们的科研和军事舰船能够规避普通的传感器。\\n\\n然而，这些隐形场在激活时将对§S$MOD_SHIP_BASE_SPEED_MULT$§!、§S$MOD_SHIP_WINDUP_MULT$§!和§S$MOD_SHIP_SHIELD_HP_ADD$§!产生负面影响。\\n\\n未被发现的§S隐形§!船只可以规避§S关闭边境§!导致的影响。\\n在§S隐形§!状态下，我们的£science_ship£§S科研船§!能够对他国的£colony£§S殖民地§!执行§S主动侦察§!，增加我们获得的关于其他帝国的情报。","en":"Recent advances in Field Manipulation research have led to the invention of §S$science_cloaking_components$§!. These power-intensive components project modified particle fields allowing our science and military vessels to hide from conventional sensors.\\n\\nHowever, these cloaking fields will negatively affect §S$MOD_SHIP_BASE_SPEED_MULT$§!, §S$MOD_SHIP_WINDUP_MULT$§! and §S$MOD_SHIP_SHIELD_HP_ADD$§! while active.\\n\\n§SCloaked§! ships that remain undetected can ignore §SClosed Borders§!.\\nWhile §SCloaked§!, our £science_ship£ §SScience Ships§! will be capable of conducting §SActive Reconnaissance§! on foreign £colony£ §SColonies§!, increasing the Intel we gain on other empires.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":472,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":457,"status":"paired","id":"texts:147125"},{"key":"tutorial.2550.name","zh":"教程：隐形探测","en":"Tutorial: Cloaking Detection","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":474,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":458,"status":"paired","id":"texts:147126"},{"key":"tutorial.2550.desc","zh":"计算机研究领域的最新进展促使我们发明了§S$sm_detection_array_plural$§!。在我们的§S恒星基地§!上安装这些高功率的外部传感器，将使我们有能力探测到§S隐形§!舰队。\\n\\n通过将多个阵列耦合在一起，我们可以提高§S$sm_detection_array_plural$§!的灵敏度，使它们能够穿透越来越稳定的§S隐形力场§!。\\n\\n随着进一步研究，我们应该能够利用£science_ship£§S科研船§!来进一步提高这些探测能力。这些设备的范围受限于恒星基地的§S探测范围§!。","en":"Recent advances in Computing research have led to the invention of §S$sm_detection_array_plural$§!. Installing these high-powered external sensors on our §SStarbases§! will grant the ability to detect §SCloaked§! fleets.\\n\\nThe sensitivity of the §S$sm_detection_array_plural$§! can be increased by coupling multiple arrays together, allowing them to penetrate increasingly stable §SCloaking Fields§!.\\n\\nWith further research, we should be able to use £science_ship£ §SScience Ships§! to further increase boost these detection capabilities. The range of these devices is limited by the starbase's §SSensor Range§!.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":475,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":459,"status":"paired","id":"texts:147127"},{"key":"tutorial_survey_system_chain_title","zh":"教程：星系地图切换","en":"Tutorial: Galaxy Map Toggle","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":480,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":463,"status":"paired","id":"texts:147128"},{"key":"tutorial_survey_system_chain_desc","zh":"在我们探索繁星之前我们需要先拓宽视野。幸好，我们有一张复杂的§S星系地图§!可用。要打开星系地图，你可以按§SM§!键或是屏幕底部的星系按钮。之后就可以按§SEsc§!或是右上角的按钮关闭情报日志了。","en":"Before we can explore the stars we need to broaden our view. Thankfully, we have a sophisticated §SGalaxy Map§! at our disposal. To access the Galaxy Map, you can either press §SM§! or the Galaxy Button at the bottom of your screen. Afterwards feel free to close the Situation Log by either pressing §SEsc§! or the button in the top right.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":481,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":464,"status":"paired","id":"texts:147129"},{"key":"map_toggled","zh":"已切换地图","en":"Galaxy Map Toggled","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":482,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":465,"status":"paired","id":"texts:147130"},{"key":"tutorial_survey_system_tooltip","zh":"§S教程：星系地图切换§!已添加至情报日志","en":"§STutorial: Galaxy Map Toggle§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":483,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":466,"status":"paired","id":"texts:147131"},{"key":"tutorial_1_chain_title","zh":"教程：调查母星系","en":"Tutorial: Survey System","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":484,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":467,"status":"paired","id":"texts:147132"},{"key":"tutorial_1_chain_desc","zh":"首先选中我们的£science_ship£§S科研船§!。你可以在§H星系地图§!上直接点击§S舰船§!或是从§S总览§!中选中。\\n\\n然后在察看§S星系地图§!的同时，在左下角的舰队界面点击§S调查§!按钮，然后选择一个没有调查过的£system£§S恒星系§!。你也可以右键点击一个未调查的恒星系然后选择§S调查恒星系§!。\\n\\n我们的§S科研船§!会自动对那个恒星系内的所有天体进行调查。","en":"Begin by selecting our £science_ship£ §SScience Ship§!. This can be done by clicking on the §SShip§! on the §HGalaxy Map§! or by selecting it from the §SOutliner§!.\\n\\nWhile viewing the §SGalaxy Map§!, click the §SSurvey§! button on the fleet interface in the lower left corner, then select a non-surveyed £system£ §SSystem§!. Alternatively, you can right-click on a non-surveyed system and select §SSurvey System§!.\\n\\nOur §SScience Ship§! will now chart a course and survey all planetary bodies within that system.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":485,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":468,"status":"paired","id":"texts:147133"},{"key":"tutorial_unpause_chain_tooltip","zh":"§S教程：取消暂停§!已添加至情报日志","en":"§STutorial: Unpause§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":486,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":469,"status":"paired","id":"texts:147134"},{"key":"tutorial_unpause_chain_title","zh":"教程：取消暂停","en":"Tutorial: Unpause","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":487,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":470,"status":"paired","id":"texts:147135"},{"key":"tutorial_unpause_chain_desc","zh":"当£science_ship£§S科研船§!已经准备探索星系时，所需要做的只有取消暂停了。只需要简单地按下§S空格键§!£space£或在顶部栏点击以下按钮即可：\\n\\n$tttt$$tttt$$t$£pause_button£\\n","en":"With a £science_ship£ §SScience Ship§! standing by to explore the galaxy, all that is left is to unpause. To do this, simply press the §SSpace Bar§! £space£ or select the following icon in the top bar:\\n\\n$tttt$$tttt$$t$£pause_button£\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":488,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":471,"status":"paired","id":"texts:147136"},{"key":"unpaused_game","zh":"取消模拟暂停","en":"Simulation Unpaused","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":489,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":472,"status":"paired","id":"texts:147137"},{"key":"system_surveyed","zh":"毗邻星系调查完毕","en":"Neighboring Systems Surveyed","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":490,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":473,"status":"paired","id":"texts:147138"},{"key":"tutorial_1_tooltip","zh":"§S教程：调查母星系§!已添加至情报日志","en":"§STutorial: Survey System§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":491,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":474,"status":"paired","id":"texts:147139"},{"key":"tutorial_2_chain_title","zh":"教程：技术研究","en":"Tutorial: Technology Research","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":492,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":475,"status":"paired","id":"texts:147140"},{"key":"tutorial_2_chain_desc","zh":"我们需要研发新科技。§S新世界协议§!将使我们可以建造£colony_ship£§S殖民船§!，如果我们要扩张自己的帝国，那我们应该尽快研发它。\\n\\n点击顶部界面左端的按钮或是按下§SF4§!键来开启§S科技§!界面。然后点击§S选择研究§!并从中挑选一项科技作为研究目标。","en":"We need to research new technologies. The §SNew Worlds Protocol§! will enable us to construct £colony_ship£ §SColony Ships§!, and we should focus on this as soon as possible if we are to expand our empire.\\n\\nAccess the §STechnology§! screen by clicking its button in the left section of the top bar or by pressing §SF4§!. Then click on §SSelect Research§! and pick a technology to pursue from the options available.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":493,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":476,"status":"paired","id":"texts:147141"},{"key":"tech_1_researched","zh":"新世界协议研究完毕","en":"New Worlds Protocol Researched","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":494,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":477,"status":"paired","id":"texts:147142"},{"key":"tech_2_researched","zh":"外星建筑研究完毕","en":"Offworld Construction Researched","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":495,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":478,"status":"paired","id":"texts:147143"},{"key":"tutorial_2_tooltip","zh":"§S教程：科技研究§!已添加至情报日志","en":"§STutorial: Technology Research§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":496,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":479,"status":"paired","id":"texts:147144"},{"key":"tutorial_3_chain_title","zh":"教程：[GetBuildGrowCap]工程船","en":"Tutorial: [GetBuildGrowCap] Construction Ship","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":497,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":480,"status":"paired","id":"texts:147145"},{"key":"tutorial_3_chain_desc","zh":"如果您想要开发被£science_ship£§S科研船§!发现的资源，那么您需要派遣£construction_ship£§S工程船§!执行相关任务。\\n\\n点击恒星基地选择§S船坞§!界面。再在几个选项中选择§S工程船§!。\\n\\n注意您需要足够的£alloys£§S合金§!才能开始建造这些§S舰船§!。","en":"We will need a £construction_ship£ §SConstruction Ship§! if we are to exploit the resources that are discovered by our £science_ship£ §SScience Ship§!.\\n\\nClick on our Starbase and select the §SShipyard§! tab, then select §SConstruction Ship§! from among the available choices.\\n\\nNote that you will need to have amassed enough £alloys£ §SAlloys§! to afford the §SShip§! before its construction can begin.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":498,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":481,"status":"paired","id":"texts:147146"},{"key":"construction_ship_built","zh":"工程船建造完毕","en":"Construction Ship Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":499,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":482,"status":"paired","id":"texts:147147"},{"key":"tutorial_3_tooltip","zh":"§S教程：[GetBuildGrowCap]工程船§!已添加至情报日志","en":"§STutorial: [GetBuildGrowCap] Construction Ship§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":500,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":483,"status":"paired","id":"texts:147148"},{"key":"tutorial_4_chain_title","zh":"教程：[GetBuildGrowCap]开采站","en":"Tutorial: [GetBuildGrowCap] Mining Station","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":501,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":484,"status":"paired","id":"texts:147149"},{"key":"tutorial_4_chain_desc","zh":"想开发£planet£§S行星§!上的£minerals£§S矿物§!或者§S战略资源§!矿藏，需要在轨道上建立£mining_station£§S开采站§!。为此，你需要选择£construction_ship£§S工程船§!，可以直接点击工程船或者在§S总览§!选择。\\n\\n选中之后，在工程船的舰队界面点击§S[GetBuildGrowCap]开采站§!按钮，然后点击拥有矿藏的可用行星或小行星。\\n\\n注意，建造£mining_station£§S开采站§!会花费£minerals£§S矿物§!资源，所以在建造前一定要确保拥有足够的矿物。","en":"Before a £minerals£ §SMineral§! deposit or a §SStrategic Resource§! can be collected from a £planet£ §SPlanet§!, a £mining_station£ §SMining Station§! needs to be built in orbit. To do this, select your £construction_ship£ §SConstruction Ship§! either by clicking directly on it or by finding it in the §SOutliner§! on the right side of the screen.\\n\\nOnce this has been done, click on the §S[GetBuildGrowCap] Mining Station§! button in the Construction Ship's fleet interface. Then click on an available planet or asteroid with a Mineral deposit.\\n\\nNote that building a £mining_station£ §SMining Station§! also costs £minerals£ §SMinerals§!, so you will need to have a sufficient amount stored before construction can begin.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":502,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":485,"status":"paired","id":"texts:147150"},{"key":"mining_station_built","zh":"开采站建造完成","en":"Mining Station Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":503,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":486,"status":"paired","id":"texts:147151"},{"key":"tutorial_4_tooltip","zh":"§S教程：[GetBuildGrowCap]开采站§!已添加至情报日志","en":"§STutorial: [GetBuildGrowCap] Mining Station§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":504,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":487,"status":"paired","id":"texts:147152"},{"key":"tutorial_5_chain_title","zh":"教程：[GetBuildGrowCap]研究站","en":"Tutorial: [GetBuildGrowCap] Research Station","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":505,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":488,"status":"paired","id":"texts:147153"},{"key":"tutorial_5_chain_desc","zh":"为了提升我们研究新技术的速度，请在拥有£physics£§S物理§!，£society£§S社会§!或£engineering£§S工程§!资源的行星上建立£science_ship£§S研究站§!。\\n\\n研究站的工作方式和£mining_station£§S开采站§!类似，其区别在于收集的资源不一样。研究站无法收集£strategic_resource£§S战略资源§!和£minerals£§S矿物§!。\\n\\n要建造研究站，需要选择一艘£construction_ship£§S工程船§!，并在舰队界面选择§S[GetBuildGrowCap]研究站§!的按钮，然后点击含有拥有物理、社会或工程资源的£planet£§S行星§!、小行星或恒星之上。","en":"To improve the rate at which we research new technologies, £science_ship£ §SResearch Stations§! should be built above any world that possesses £physics£ §SPhysics§!, £society£ §SSociety§! or £engineering£ §SEngineering§! resources.\\n\\nResearch Stations function much in the same way as £mining_station£ §SMining Stations§! - their sole difference is in the resources they collect. They are not capable of mining £minerals£ §SMinerals§! or £strategic_resource£ §SStrategic Resources§!.\\n\\nTo build one, select your £construction_ship£ §SConstruction Ship§! and click on the §S[GetBuildGrowCap] Research Station§! button in its fleet interface. Then click on an available £planet£ §SPlanet§!, asteroid or sun that has a deposit of Physics, Society or Engineering resources.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":506,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":489,"status":"paired","id":"texts:147154"},{"key":"research_station_built","zh":"研究站建造完毕","en":"Research Station Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":507,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":490,"status":"paired","id":"texts:147155"},{"key":"tutorial_5_tooltip","zh":"§S教程：[GetBuildGrowCap]研究站§!已添加至情报日志","en":"§STutorial: [GetBuildGrowCap] Research Station§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":508,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":491,"status":"paired","id":"texts:147156"},{"key":"tutorial_6_chain_title","zh":"教程：殖民地建筑","en":"Tutorial: Colony Buildings","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":509,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":492,"status":"paired","id":"texts:147157"},{"key":"tutorial_6_chain_desc","zh":"我们的母星已经有少量£building£§S建筑§!，但我们应该继续建造。\\n\\n要完成这项任务，首先在§S总览§!点击我们的母星，点击§S地表§!选项卡。在一个区划中点击一个空白建筑槽，并从可用建筑中选择。只要我们拥有足够§S资源§!，建造就会立即开始。\\n\\n建筑提供£job£§S岗位§!，但在有£pops£§S人口§!被委派上去工作之前不会有任何产出。你可以在§S经济§!选项卡中查看你的§S人口§!都在从事什么岗位的工作。","en":"Our homeworld already has a small number of £building£ §SBuildings§!, but we should build another one.\\n\\nTo do this, select the homeworld in the §SOutliner§! and click on the §SSurface§! tab. Select an empty building slot in a district, and choose from one of the available buildings. Assuming we have enough §SResources§!, construction will begin immediately.\\n\\nBuildings provide £job£ §SJobs§!, but nothing will be produced until £pops£ §SPops§! are assigned to work there. You can check which jobs your §SPops§! are performing in the §SEconomy§! tab.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":510,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":493,"status":"paired","id":"texts:147158"},{"key":"building_constructed","zh":"建筑建造完毕","en":"Buildings Constructed","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":511,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":494,"status":"paired","id":"texts:147159"},{"key":"tutorial_6_tooltip","zh":"§S教程：殖民地建筑§!已添加至情报日志","en":"§STutorial: Colony Buildings§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":512,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":495,"status":"paired","id":"texts:147160"},{"key":"tutorial_7_chain_title","zh":"教程：清理障碍","en":"Tutorial: Clear Blocker","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":513,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":496,"status":"paired","id":"texts:147161"},{"key":"tutorial_7_chain_desc","zh":"我们母星上的一些=£blocker£§S障碍§!妨碍了§S区划§!的进一步开发，罪当清除。这就需要花费§S资源§!。\\n\\n要清理§S障碍§!，在§S管理§!选项卡中找到障碍，然后点击其上的§S清理障碍按钮§!。\\n\\n\\n$tttt$$tttt$$tt$£clear_blocker£\\n\\n\\n清理不同的§S障碍§!需要的花费和时间也有所不同。","en":"Several £blocker£ §SBlocker§! on our homeworld are preventing the construction of additional §SDistricts§!, and should be cleared. This takes time and costs §SResources§!.\\n\\nTo clear a §SBlocker§!, click the §SClear Blocker§! button on the blocker itself, which can be found on the §SManagement§! tab.\\n\\n\\n$tttt$$tttt$$tt$£clear_blocker£\\n\\n\\n§SBlockers§! have different costs, technology requirements, and times associated with clearing them.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":514,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":497,"status":"paired","id":"texts:147162"},{"key":"blockers_cleared","zh":"障碍已清理","en":"Blockers Cleared","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":515,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":498,"status":"paired","id":"texts:147163"},{"key":"tutorial_7_tooltip","zh":"§S教程：障碍特征§!已添加至情报日志","en":"§STutorial: Feature Blockers§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":516,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":499,"status":"paired","id":"texts:147164"},{"key":"tutorial_8_chain_title","zh":"教程：调查星系","en":"Tutorial: Survey Systems","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":517,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":500,"status":"paired","id":"texts:147165"},{"key":"tutorial_8_chain_desc","zh":"我们需要在£system£§S母星系§!外扩张我们的帝国。首先要做的就是调查邻近星系。\\n\\n要进行探索，请选择你的£science_ship£§S科研船§!，在舰队界面点击§S调查§!按钮，然后点击屏幕下方的§S打开星系地图§!按钮，选择一个邻近星系。§S科研船§!会自动前往该星系，调查其中的全部天体。","en":"We need to expand our influence beyond our home £system£ §SSystem§!, and the first step towards doing this is to survey the neighboring star systems.\\n\\nTo do this, select your £science_ship£ §SScience Ship§! and click on the §SSurvey§! button in its fleet interface. Then click on the §SOpen Galaxy Map§! button at the bottom of the screen, and select one of the stars neighboring our own. The §SScience Ship§! will now journey to this star system and survey all bodies within.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":518,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":501,"status":"paired","id":"texts:147166"},{"key":"tutorial_8_poi","zh":"调查目标","en":"Survey Targets","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":519,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":502,"status":"paired","id":"texts:147167"},{"key":"tutorial_8_poi_desc","zh":"调查§S[survey_target_1.GetName]§!，§S[survey_target_2.GetName]§!和§S[survey_target_3.GetName]§!星系。","en":"Survey the §S[survey_target_1.GetName]§!, §S[survey_target_2.GetName]§! and §S[survey_target_3.GetName]§! systems.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":520,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":503,"status":"paired","id":"texts:147168"},{"key":"systems_surveyed","zh":"星系调查完毕","en":"Systems Surveyed","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":521,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":504,"status":"paired","id":"texts:147169"},{"key":"tutorial_8_tooltip","zh":"§S教程：调查星系§!已添加至情报日志","en":"§STutorial: Survey Systems§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":522,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":505,"status":"paired","id":"texts:147170"},{"key":"tutorial_9_chain_title","zh":"教程：[GetBuildGrowCap]科研船","en":"Tutorial: [GetBuildGrowCap] Science Ship","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":523,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":506,"status":"paired","id":"texts:147171"},{"key":"tutorial_9_chain_desc","zh":"我们应该考虑[GetBuildingGrowing]第二艘£science_ship£§S科研船§!来加速星系的探索进度。\\n\\n点击恒星基地选择§S船坞§!选项卡。再在几个选项中选择§S科研船§!。\\n\\n注意您需要足够的£alloys£§S合金§!才能开始建造这艘§S舰船§!。","en":"We should consider [GetBuildingGrowing] a second £science_ship£ §SScience Ship§! to increase the speed at which we survey our region of the galaxy.\\n\\nClick on our Starbase and select the §SShipyard§! tab, then select §SScience Ship§! from among the available choices.\\n\\nNote that you will need to have amassed enough £alloys£ §SAlloys§! to afford the §SShip§! before its construction can begin.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":524,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":507,"status":"paired","id":"texts:147172"},{"key":"science_ship_built","zh":"科研船建造完毕","en":"Science Ship Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":525,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":508,"status":"paired","id":"texts:147173"},{"key":"tutorial_9_tooltip","zh":"§S教程：[GetBuildGrowCap]第二艘科研船§!已添加至情报日志","en":"§STutorial: [GetBuildGrowCap] Second Science Ship§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":526,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":509,"status":"paired","id":"texts:147174"},{"key":"tutorial_10_chain_title","zh":"教程：招募科学官","en":"Tutorial: Recruit Scientist","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":527,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":510,"status":"paired","id":"texts:147175"},{"key":"tutorial_10_chain_desc","zh":"我们或许应当考虑雇佣一名新的£scientist£§S科学官§!来指挥全新的£science_ship£§S科研船§!。虽然科研船可以在没有科学家的情况下继续探索，但是失去了科学家的指导，他们便无法探测到§S异常现象§!。\\n\\n选择我们的新科研船，点击§S指派领袖§!。§S领袖§!页面会展开，显示为我们服务的所有科学家。在列表顶部点击§S招募§!按钮。\\n\\n选择你想要的科学家，然后点击§S招募§!按钮。招募领袖会花费£unity£§Y凝聚力§!，请务必储存足够。\\n\\n招募完毕后，新的科学家便会在母星中等待安排。","en":"We need a £scientist£ §SScientist§! to command our new £science_ship£ §SScience Ship§!, as it cannot survey or research §SAnomalies§! without one.\\n\\nSelect our new §SScience Ship§!, and then click on the portrait in the fleet interface. The §SSelect a Leader§! window will open, showing all §SScientists§! currently employed by us and those available for hire. Select the candidate you want.\\n\\nRecruiting a Leader costs £unity£ §YUnity§!, and you may need to wait until you have enough stored.\\n\\nOnce recruited, the §SScience Ship§! can begin to explore.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":528,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":511,"status":"paired","id":"texts:147176"},{"key":"scientist_assigned","zh":"已招募科学官","en":"Scientists Recruited","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":529,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":512,"status":"paired","id":"texts:147177"},{"key":"tutorial_10_tooltip","zh":"§S教程：招募科学官§!已添加至情报日志","en":"§STutorial: Recruit Scientist§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":530,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":513,"status":"paired","id":"texts:147178"},{"key":"tutorial_11_chain_title","zh":"教程：[GetBuildGrowCap]殖民船","en":"Tutorial: [GetBuildGrowCap] Colony Ship","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":531,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":514,"status":"paired","id":"texts:147179"},{"key":"tutorial_11_chain_desc","zh":"现在该殖民另一颗星球了。首先我们得[GetBuildGrow]一艘£colony_ship£§S殖民船§!。[GetBuildGrow]这种§S舰船§!需要花很长时间，以及大量的£alloys£§S合金§!、£food£§S食物§!和£consumer_goods£§S消费品§!，但兴旺发展的£colony£§S殖民地§!带来的回报远远大于这笔投入。\\n\\n点击你的§S恒星基地§!，打开§S船坞§!选项卡。然后从各种选项中点击选择§S殖民船§!。\\n\\n请注意，在建造开始之前，你必须先积累足够的资源。","en":"The time has come to colonize another world. First we will have to [GetBuildGrow] a £colony_ship£ §SColony Ship§!. These §SShips§! take a long time to [GetBuildGrow] and require a large amount of £alloys£ §SAlloys§!, £food£ §SFood§!, and £consumer_goods£ §SConsumer Goods§!, but a thriving £colony£ §SColony§! will more than return on this investment.\\n\\nClick on your §SStarbase§! and open the §SShipyard§! tab. Then select §SColony Ship§! from the available designs.\\n\\nYou'll need enough resources before construction can begin.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":532,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":515,"status":"paired","id":"texts:147180"},{"key":"colony_ship_built","zh":"殖民船建造完毕","en":"Colony Ships Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":533,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":516,"status":"paired","id":"texts:147181"},{"key":"tutorial_11_tooltip","zh":"§S教程：[GetBuildGrowCap]殖民船§!已添加至情报日志","en":"§STutorial: [GetBuildGrowCap] Colony Ship§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":534,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":517,"status":"paired","id":"texts:147182"},{"key":"tutorial_12_chain_title","zh":"教程：建立殖民地","en":"Tutorial: Establish Colony","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":535,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":518,"status":"paired","id":"texts:147183"},{"key":"tutorial_12_chain_desc","zh":"现在我们该用新造的£colony_ship£§S殖民船§!来设立我们的第一个£colony£§S殖民地§!。最佳的候选星球是与我们的母星类型相同的星球，这样我们的殖民者在适应环境方面不会有任何问题。\\n\\n要殖民一颗£planet£§S行星§!，点击你的§S殖民船§!，或者在§S总览窗口§!中选中它。然后在其舰队界面中点击§S殖民§!按钮，并选择你想殖民的星球。注意你只能在已调查并且没有§S异常点§!的星球上殖民。星球也必须位于你的境内。虽然你可以选择在宜居性较低的星球上殖民，但代价会非常高昂。","en":"We should now use our new £colony_ship£ §SColony Ship§! to establish our first £colony£ §SColony§!. The best planetary candidates are those that are of the same planet class as our homeworld - our colonists will have no problems adjusting to their environments.\\n\\nTo colonize a £planet£ §SPlanet§!, click on your §SColony Ship§! or select it in the §SOutliner§!. Then click on the §SColonize§! button in its fleet interface, and select the planet you want to colonize. Note that you can only colonize planets that have been surveyed and have no §SAnomalies§!. They must also be located within your borders. While you can choose to colonize low Habitability planets, doing so can be very expensive.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":536,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":519,"status":"paired","id":"texts:147184"},{"key":"colony_established","zh":"殖民地建立完毕","en":"Colony Established","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":537,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":520,"status":"paired","id":"texts:147185"},{"key":"tutorial_12_tooltip","zh":"§S教程：建立殖民地§!已添加至情报日志","en":"§STutorial: Establish Colony§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":538,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":521,"status":"paired","id":"texts:147186"},{"key":"tutorial_13_chain_title","zh":"教程：招募总督","en":"Tutorial: Recruit Governor","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":539,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":522,"status":"paired","id":"texts:147187"},{"key":"tutorial_13_chain_desc","zh":"我们需要招募一名§S总督§!来管理我们新的£colony£§S殖民地§!。要进行招募，可点击殖民地，进入到§S殖民地总览§!标签中，在§S总督§!窗口点击§S更换§!按钮。此时会展开一个§S领袖§!窗口，显示现在为我们工作的总督。\\n\\n在屏幕上方点击§S招募§!按钮，选择一名可供使用的总督。注意，招募领袖会花费£unity£§Y凝聚力§!。如果储备不足，就要等到收集足够后再进行招募。\\n\\n新总督招募完毕后将会在母星等待安排。","en":"We should recruit a §SGovernor§! to administer our new £colony£ §SColony§!. To do this, click on the colony and go into its §SColony Summary§! tab. Then click on the §SChange§! button in the §SGovernor§! window. This will open the §SLeaders§! screen, showing the Governors currently working for us.\\n\\nClick on the §SRecruit§! button in the upper portion of the screen, and select from among the available candidates. Note that Leaders always cost £unity £§YUnity§! to recruit. If we lack the needed amount, we will have to wait until enough has been generated to afford the leader.\\n\\nOnce recruited, the new Governor will be awaiting assignment on our homeworld.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":540,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":523,"status":"paired","id":"texts:147188"},{"key":"governor_recruited","zh":"总督招募完毕","en":"Governor Recruited","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":541,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":524,"status":"paired","id":"texts:147189"},{"key":"tutorial_13_tooltip","zh":"§S教程日志：招募总督§!已添加至情报日志","en":"§STutorial: Recruit Governor§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":542,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":525,"status":"paired","id":"texts:147190"},{"key":"tutorial_14_chain_title","zh":"教程：建立更多的殖民地","en":"Tutorial: Establish More Colonies","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":543,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":526,"status":"paired","id":"texts:147191"},{"key":"tutorial_14_chain_desc","zh":"以建立£colony£§S殖民地§!的方式继续扩张我们的帝国。我们有充足的£alloys£§S合金§!、£food£§S食物§!和£consumer_goods£§S消费品§!时，就[GetBuildGrowCap]更多£colony_ship£§S殖民船§!，然后让它们去建立更多殖民地。\\n\\n小心，不要在殖民地发展阶段同时建立过多的殖民地，因为他们能够自己自足之前一直会消耗£energy£§S能量币§!。","en":"Continue to expand our empire by founding new £colony£ §SColonies§!. [GetBuildGrowCap] more £colony_ship£ §SColony Ships§! when we have enough £alloys£ §SAlloys§!, £food£ §SFood§!, and £consumer_goods£ §SConsumer Goods§! then send them off to establish new colonies.\\n\\nTake care not to have too many colonies under development at the same time, since they drain £energy£ §SEnergy Credits§! until they become self-sufficient.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":544,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":527,"status":"paired","id":"texts:147192"},{"key":"colonies_established","zh":"殖民地建造完毕","en":"Colonies Established","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":545,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":528,"status":"paired","id":"texts:147193"},{"key":"tutorial_14_tooltip","zh":"§S教程：建立更多的殖民地§!已添加至情报日志","en":"§STutorial: Establish More Colonies§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":546,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":529,"status":"paired","id":"texts:147194"},{"key":"tutorial_15_chain_title","zh":"教程：资源生产","en":"Tutorial: Resource Production","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":547,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":530,"status":"paired","id":"texts:147195"},{"key":"tutorial_15_chain_desc","zh":"我们不断成长的工业渴求原料，因此必须增加£minerals£§S矿物§!的产量。我们可以在有矿物储藏的£planet£§S行星§!和小行星上[GetBuildingGrowing]£mining_station£§S开采站§!，或是在某个已殖民的星球表面上建造§S采矿区划§!。\\n\\n空间站和£building£§S建筑§!都需要£energy£§S能量币§!来维护，因此我们也需要保证这项资源的充足供应。能量币由已殖民星球上的§S发电区划§!生产，也可以通过在有能量币储藏的行星、小行星和恒星上建造§S开采站§!来生产。","en":"Our growing industry is ravenous for raw materials, and we need to increase our supply of £minerals£ §SMinerals§!. This is done by [GetBuildingGrowing] £mining_station£ §SMining Stations§! above £planet£ §SPlanets§! and asteroids with Mineral deposits, or by building §SMining Districts§! on the surface of one of our inhabited planets.\\n\\nAs both stations and £building£ §SBuildings§! cost £energy£ §SEnergy Credits§! to maintain, we need to establish an ample supply of this resource as well. Energy Credits are produced by §SGenerator Districts§! on the surface of our inhabited planets. They can also be acquired by §SMining Stations§! built over planets, asteroids or suns with Energy Credit deposits.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":548,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":531,"status":"paired","id":"texts:147196"},{"key":"mineral_income","zh":"每月矿物收入+30","en":"+30 Monthly Mineral Income","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":549,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":532,"status":"paired","id":"texts:147197"},{"key":"credit_income","zh":"每月能量币收入+10","en":"+10 Monthly Energy Credit Income","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":550,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":533,"status":"paired","id":"texts:147198"},{"key":"tutorial_15_tooltip","zh":"§S教程：资源生产§!已添加至情报日志","en":"§STutorial: Resource Production§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":551,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":534,"status":"paired","id":"texts:147199"},{"key":"tutorial_16_chain_title","zh":"教程：舰队增编","en":"Tutorial: Increase the Fleet","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":552,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":535,"status":"paired","id":"texts:147200"},{"key":"tutorial_16_chain_desc","zh":"我们必须[GetBuildGrow]一支强大的星际舰队，以确保[Root.GetName]的安全。\\n\\n目前来看，我们需要再[GetBuildGrowCap]几艘§S护卫舰§!。等到§S合金§!储量足够的时候，我们可以在§S恒星基地§!中进行。新造的军舰会自动并入位于建造它的§S恒星基地§!轨道上现有的舰队。\\n\\n为了最大化舰队的战斗力，我们可以为其指派一位§S舰队司令§!。这会让这支舰队在面对那些没有£commander£§S指挥官§!管辖的舰队时更具优势。","en":"We should [GetBuildGrow] a potent starfleet to uphold the [Root.GetName].\\n\\nA few more §SCorvettes§! should do, for now. [GetBuildGrowCap] the §SShips§! at a §SStarbase§! when our §SAlloy§! supplies permit. New military ships always join any existing fleets in orbit of the §SStarbase§! that builds them.\\n\\nTo optimize a fleet's military power, we may choose to assign it an §SAdmiral§!. This would give it an edge over other fleets, most of which serve without a £commander£ §SCommander§! of their own.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":553,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":536,"status":"paired","id":"texts:147201"},{"key":"corvettes_built","zh":"护卫舰建造完毕","en":"Corvettes Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":554,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":537,"status":"paired","id":"texts:147202"},{"key":"admiral_assigned","zh":"指挥官已指派","en":"Commander Assigned","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":555,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":538,"status":"paired","id":"texts:147203"},{"key":"tutorial_16_tooltip","zh":"§S教程：扩展舰队§!已添加至情报日志","en":"§STutorial: Increase the Fleet§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":556,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":539,"status":"paired","id":"texts:147204"},{"key":"tutorial_17_chain_title","zh":"教程：建立星域","en":"Tutorial: Establish Sector","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":557,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":540,"status":"paired","id":"texts:147205"},{"key":"tutorial_17_chain_desc","zh":"您可以直接控制的£planet£§S行星§!数量是有上限的。这个上限显示在屏幕顶部，而超出上限将会带来负面影响。§S星域§!是半自治的，并会自动管理其下属的行星。要创建一个新星域，请点击屏幕顶部的下拉菜单，或是按下§SF5§!来进入§S行星和星域§!界面。然后点击右上角的§S创建新星域§!按钮。\\n\\n您将会进入§S星域管理模式§!。在这里您可以决定新星域将由哪些£system£§S恒星系§!组成。这些星系中的所有行星都将被纳入星域的管辖范围。选择一个拥有我方£colony£§S殖民地§!的星系，然后点击§S完成§!按钮。您将建立我们的第一个星域！","en":"There is a limit to how many £planet£ §SPlanets§! you can control directly. This limit can be found in the top bar, and going above it will incur penalties. §SSectors§! are semi-autonomous and manage the planets that have been assigned under their control. To create a new sector, go into the §SPlanets and Sectors§! view by clicking on its associated icon in the top bar drop-down list or press §SF5§!. Then click on the §SCreate New Sector§! button to the upper right.\\n\\nYou will now enter the §SSector Management Mode§!. From here, you designate which £system£ §SStar Systems§! should make up the new sector. All planets within those systems will fall under the sector's jurisdiction. Select a system where we have a £colony£ §SColony§!, and click on the §SFinish§! button. You will now have created our first sector!","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":558,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":541,"status":"paired","id":"texts:147206"},{"key":"sector_established","zh":"星域建立完毕","en":"Sector Established","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":559,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":542,"status":"paired","id":"texts:147207"},{"key":"tutorial_17_tooltip","zh":"§S教程：建立星域§!已添加至情报日志","en":"§STutorial: Establish Sector§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":560,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":543,"status":"paired","id":"texts:147208"},{"key":"tutorial_18_chain_title","zh":"教程：总督","en":"Tutorial: Sector Governor","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":561,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":544,"status":"paired","id":"texts:147209"},{"key":"tutorial_18_chain_desc","zh":"我们应该指派一位§S总督§!来管理我们的新§S星域§!。星域中的所有£planet£§S行星§!将受益于总督的能力等级与特质。","en":"We should assign a §SGovernor§! to administrate our new §SSector§!. All £planet£ §SPlanets§! within the sector will then benefit from the effects of the Governor's skill level and traits.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":562,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":545,"status":"paired","id":"texts:147210"},{"key":"sector_governor_assigned","zh":"星域总督","en":"Sector Governor","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":563,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":546,"status":"paired","id":"texts:147211"},{"key":"tutorial_18_tooltip","zh":"§S教程：总督§!已添加至情报日志","en":"§STutorial: Sector Governor§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":564,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":547,"status":"paired","id":"texts:147212"},{"key":"tutorial_19_chain_title","zh":"教程：舰船设计","en":"Tutorial: Ship Design","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":565,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":548,"status":"paired","id":"texts:147213"},{"key":"tutorial_19_chain_desc","zh":"要设计一种新的舰船，在侧边栏打开§S舰队管理§!或按§SF9§!后，点击打开§S舰船设计器§!。点击§S新设计§!按钮，在选择§S舰船尺寸§!时选择§S护卫舰§!。点击§S无区段§!按钮为该设计选择一个§S区段§!。\\n\\n护卫舰是最小型的战舰，它只有一个区段。更大型的舰船区段更多。区段的种类决定了§S武器§!和§S通用§!槽位。选择一个区段后，用各种不见填满，并注意保证能源供给虫族。\\n\\n通过点击§S自动装配§!可以简化该流程，让游戏自动完成设计。","en":"To create a new ship design, go into the §SShip Designer§! by clicking on the §SFleet Management§! in the left side bar, or press §SF9§!. Click on the §SNew Design§! button, and select §SCorvette§! when you are prompted to select a §SHull Size§!. Click the §SNo Section§! button to select a §SSection§! for the design.\\n\\nCorvettes, the smallest warships, have only one section, while larger ships have more. Sections determine §SWeapon§! and §SUtility§! slots. Pick one, then fill the slots with components, ensuring power remains positive.\\n\\nTo simplify the process, click §SAuto-complete Ship§! and let the game finalize the design.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":566,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":549,"status":"paired","id":"texts:147214"},{"key":"ships_designed","zh":"舰船设计","en":"Ships Designed","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":567,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":550,"status":"paired","id":"texts:147215"},{"key":"tutorial_19_tooltip","zh":"§S教程：舰船设计§!已添加至情报日志","en":"§STutorial: Ship Design§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":568,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":551,"status":"paired","id":"texts:147216"},{"key":"tutorial_20_chain_title","zh":"教程：观测站","en":"Tutorial: Observation Posts","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":569,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":552,"status":"paired","id":"texts:147217"},{"key":"tutorial_20_chain_desc","zh":"我们应该在一个§S[Owner.GetPreFTLUpper]社会§!的母星上方[GetBuildGrow]§S观测站§!。这些空间站可以完成多种不同的§S任务§!，而任务的种类则取决于我们想要如何影响这些发展中的文明。\\n\\n观测站的建造方式与£mining_station£§S开采站§!和£science_ship£§S科研站§!相同，但只能造在[Owner.GetPreFTLUpper]文明的母星上方。只需要选择一艘£construction_ship£§S工程船§!，然后在其舰队界面中点击§S[GetBuildGrowCap]观测站§!。\\n\\n接下来选择你想要研究的[Owner.GetPreFTLUpperPlural]文明的母星，工程船就会自动开始建造。","en":"We should [GetBuildGrow] an §SObservation Post§! above the homeworld of a §S[Owner.GetPreFTLUpper] society§!. These space stations can perform a number of different §SMissions§!, although our willingness to interfere with developing cultures will determine which ones are available.\\n\\nObservation Posts are built in the same way as £mining_station£ §SMining§! or £science_ship£ §SResearch Stations§!, but they can only be constructed over the homeworlds of [Owner.GetPreFTLUpper] Civilizations. Simply select a £construction_ship£ §SConstruction Ship§!, then click on the §S[GetBuildGrowCap] Observation Post§! button in its fleet interface.\\n\\nNow select the homeworld of the [Owner.GetPreFTLUpperPlural] you wish to study, and the Construction Ship will begin its mission.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":570,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":553,"status":"paired","id":"texts:147218"},{"key":"observation_post_built","zh":"观测站建造完毕","en":"Observation Post Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":571,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":554,"status":"paired","id":"texts:147219"},{"key":"tutorial_20_tooltip","zh":"§S教程：观测站§!已添加至情报日志","en":"§STutorial: Observation Posts§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":572,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":555,"status":"paired","id":"texts:147220"},{"key":"tutorial_21_chain_title","zh":"教程：战略资源","en":"Tutorial: Strategic Resources","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":573,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":556,"status":"paired","id":"texts:147221"},{"key":"tutorial_21_chain_desc","zh":"我们应该在拥有£strategic_resource£§S战略资源§!的天体轨道上[GetBuildGrow]一个£mining_station£§S开采站§!。这些稀有的原料拥有巨大的战略价值。\\n\\n通过§S调查§!找到这类资源后，选取一艘£construction_ship£§S工程船§!，然后选择§S[GetBuildGrowCap]开采站§!，然后点击相应的天体，即可进行建造。","en":"We should [GetBuildGrow] a £mining_station£ §SMining Station§! in orbit of an astronomical object with a £strategic_resource£ §SStrategic Resource§!. These rare materials have immense strategic value.\\n\\nHaving located such a resource through §SSurveying§!, select a £construction_ship£ §SConstruction Ship§!, click on the §S[GetBuildGrowCap] Mining Station§! button and then on the appropriate astronomical object.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":574,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":557,"status":"paired","id":"texts:147222"},{"key":"tutorial_21b_chain_title","zh":"信息：战略资源","en":"Information: Strategic Resources","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":575,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":558,"status":"paired","id":"texts:147223"},{"key":"tutorial_21b_chain_desc","zh":"我们在一个有£strategic_resource£§S战略资源§!的天体的轨道上建造了一个£mining_station£§S开采站§!。这些需要前置科技才能开采的资源能带来巨大的战略价值，我们要一直去搜寻它们。","en":"We have built a £mining_station£ §SMining Station§! in orbit of an astronomical object with a £strategic_resource£ §SStrategic Resource§!. These rare materials require specific technologies to mine have immense strategic value, and we should always be on the lookout for them.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":576,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":559,"status":"paired","id":"texts:147224"},{"key":"strategic_resource_extracted","zh":"战略资源提取完毕","en":"Strategic Resource Extracted","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":577,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":560,"status":"paired","id":"texts:147225"},{"key":"tutorial_21_tooltip","zh":"§S教程：战略资源§!已添加至情报日志","en":"§STutorial: Strategic Resources§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":578,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":561,"status":"paired","id":"texts:147226"},{"key":"tutorial_22_chain_title","zh":"教程：提升未开智物种","en":"Tutorial: Uplift Pre-Sapients","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":579,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":562,"status":"paired","id":"texts:147227"},{"key":"tutorial_22_chain_desc","zh":"我们应该§S提升§!一个低等物种，不过首先我们需要研究§S基因表达学机制§!科技。\\n\\n§S提升§!未开智的物种，可以访问§S物种§!界面并选中该物种，然后点击提升按钮。","en":"We should §SUplift§! a lesser species, though we may need to research the §SEpigenetic Triggers§! technology first.\\n\\n§SUplift§! a pre-sapient species by selecting their entry in the §SSpecies§! screen, and then clicking on the Uplift button.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":580,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":563,"status":"paired","id":"texts:147228"},{"key":"tutorial_22_tooltip","zh":"§S教程：提升未开智的物种§!已添加到情报日志","en":"§STutorial: Uplift Pre-Sapients§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":581,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":564,"status":"paired","id":"texts:147229"},{"key":"species_uplifted","zh":"未开智物种已提升","en":"Pre-Sapient Species Uplifted","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":582,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":565,"status":"paired","id":"texts:147230"},{"key":"tutorial_23_chain_title","zh":"教程：第一次接触","en":"Tutorial: First Contact","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":583,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":566,"status":"paired","id":"texts:147231"},{"key":"tutorial_23_chain_desc","zh":"我们在宇宙空间的黑暗之中与未知的存在遭遇了，最好尝试着§S建立通讯§!。\\n\\n可以通过在§S情报日志§!中选择对应的§S第一次接触§!项目，点击§S显示第一次接触§!按钮，或者在§S星系地图§!上点击§S第一次接触§!图标来直接访问。\\n\\n\\n$tttt$$tttt$$ttt$£firstcontact£\\n","en":"Having encountered unknown entities in the blackness of space, we should attempt to §Sestablish communications§!. \\n\\nThis can be achieved by selecting §SFirst Contact§! in the §SSituation Log§! and clicking the §SShow First Contact§! button, or alternatively, by clicking the §SFirst Contact§! icon on the §SGalaxy Map§! to access it directly.\\n\\n\\n$tttt$$tttt$$ttt$£firstcontact£\\n","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":584,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":567,"status":"paired","id":"texts:147232"},{"key":"contact_made","zh":"接触完成","en":"Contacts Made","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":585,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":568,"status":"paired","id":"texts:147233"},{"key":"tutorial_23_tooltip","zh":"§S教程：第一次接触§!已添加至情报日志","en":"§STutorial: First Contact§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":586,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":569,"status":"paired","id":"texts:147234"},{"key":"tutorial_24_chain_title","zh":"教程：修饰物种","en":"Tutorial: Modify Species","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":587,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":570,"status":"paired","id":"texts:147235"},{"key":"tutorial_24_chain_desc","zh":"我们可以§S修饰§!住在我们帝国的任何开智种族，如果他们有足够的§S特质点数§!的话。\\n\\n通过§S物种§!界面的§S修饰§!菜单，然后研究§S特殊项目§!。这个项目需要£society£§S社会学研究§!，并且在执行项目时会暂停正在进行的社会学研究。","en":"We can §SModify§! any sapient species living within our empire, provided they have enough §STrait Points§!.\\n\\nThis can be achieved by accessing the §SModify§! menu from the §SSpecies§! screen, and then researching the appropriate §SSpecial Project§!. The project requires £society£ §SSociety research§! and will divert all our technological progress in that field while it is active.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":588,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":571,"status":"paired","id":"texts:147236"},{"key":"species_modified","zh":"物种已修饰","en":"Species Modified","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":589,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":572,"status":"paired","id":"texts:147237"},{"key":"tutorial_24_tooltip","zh":"§S教程：物种修饰§!已添加到情报日志","en":"§STutorial: Modify Species§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":590,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":573,"status":"paired","id":"texts:147238"},{"key":"tutorial_25_chain_title","zh":"教程：宣称恒星系","en":"Tutorial: Claim System","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":591,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":574,"status":"paired","id":"texts:147239"},{"key":"tutorial_25_chain_desc","zh":"我们可以通过在外星球轨道上建造[GetBuildingGrowing]§S恒星基地§!来扩大我们的领土。这类前哨的存在宣示了我们对这颗恒星及其周围£system£§S星系§!的控制，也就意味着我们有权对其资源进行采集，并禁止已有过接触的外星种群随便进入。\\n\\n选择一艘£construction_ship£§S工程船§!，在舰队界面上点击§S[GetBuildGrowCap]恒星基地§!，然后左键点击一颗恒星。或者可以右键点击恒星然后点击§S[GetBuildGrowCap]恒星基地§!。\\n\\n与其他轨道站不同的是，§S恒星基地§!可以在我们的边境之外建造","en":"We can expand our borders by [GetBuildingGrowing] §SStarbases§! around alien stars. This secures the £system£ §SSystem§!, grants resource access, and blocks passage for contacts if borders are closed.\\n\\nSelect a £construction_ship£ §SConstruction Ship§!, then click the §S[GetBuildGrowCap] Starbase§! button in its fleet interface and left-click a star. Alternatively, right-click the star and select §S[GetBuildGrowCap] Starbase§!.\\n\\nUnlike other orbital stations, §SStarbases§! can be built outside of our borders.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":592,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":575,"status":"paired","id":"texts:147240"},{"key":"frontier_outpost_built","zh":"边境前哨建造完成","en":"Starbase Built","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":593,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":576,"status":"paired","id":"texts:147241"},{"key":"tutorial_25_tooltip","zh":"§S教程：恒星基地§!已添加至情报日志","en":"§STutorial: Starbases§! added to Situation Log","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":594,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":577,"status":"paired","id":"texts:147242"},{"key":"TUTORIAL_PLANETVIEW_MANAGEMENT_TITLE","zh":"教程：管理","en":"Tutorial: Management","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":595,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":578,"status":"paired","id":"texts:147243"},{"key":"TUTORIAL_PLANETVIEW_MANAGEMENT_DESC","zh":"§S管理§!选项卡展示了关于£planet£§S行星§!状态和布局的关键信息。\\n\\n§S行星特征§!部分显示可以清理的天然£blocker£§S障碍§!以及所存在的§S特征§!。\\n\\n§S当前人口§!部分显示£planet£§S行星§!上的所有£pops£§S人口§!。\\n\\n£sector£§S星域面板§!可以用于将行星组织进§S星域§!，以此自动化殖民地管理。\\n\\n§S殖民地飞升§!可以升级殖民地，只要必须资源足够就可以有效地优化§S行星§!。","en":"The §SManagement§! tab displays key information about a £planet£ §SPlanet's§! condition and layout.\\n\\nThe §SPlanetary Features§! section shows natural £blocker£ §Sblockers§! that can be cleared, as well as existing §SFeatures§!.\\n\\nThe §SCurrent Population§! section shows all £pops£ §SPops§! on the £planet£ §SPlanet§!.\\n\\nThe £sector£ §SSector§! panel lets the planet be managed as part of a §SSector§!, automating colony administration.\\n\\n§SColony Ascension§! allows you to ascend your colonies, effectively upgrading your §SColonies§!, if the necessary resources are available.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":596,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":579,"status":"paired","id":"texts:147244"},{"key":"TUTORIAL_DATABANK_TITLE","zh":"教程：数据库","en":"Tutorial: Databank","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":597,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":580,"status":"paired","id":"texts:147245"},{"key":"TUTORIAL_DATABANK_DESC","zh":"£databank£§S数据库§!是帮助你理解游戏系统的十万个为什么。\\n\\n其中的条目分门别类，便于你在任何时候查找特定的机制、功能或概念。\\n\\n通过直接搜索或者选择一个主题详细了解。","en":"The £databank£ §SDatabank§! is your go-to resource for understanding the game's systems.\\n\\nEntries are organized by category, making it easy to look up specific mechanics, §SFeatures§!, or concepts whenever you need.\\n\\nSimply search, or select a topic from the list to learn more.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":598,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":581,"status":"paired","id":"texts:147246"},{"key":"TUTORIAL_EMPIRE_FOCUS_TIMELINE_TITLE","zh":"教程：焦点与时间线","en":"Tutorial: Focus & Timeline","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":599,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":582,"status":"paired","id":"texts:147247"},{"key":"TUTORIAL_EMPIRE_FOCUS_TIMELINE_DESC","zh":"£focus_core£§S帝国焦点§!系统可以通过设置优先任务来引导你帝国的发展；£focus_exploration£§S探索§!、£focus_conquest£§S征服§!、以及£focus_development£§S发展§!。\\n\\n每个焦点包含了一组任务卡，为你所选择的道路指明方向。完成任务卡可以获得相关分类的§S进展分§!。\\n\\n当前的焦点将提高抽取到相关任务的概率。可以花费£unity£§S凝聚力§!重新抽取卡片，焦点也可以改变。\\n\\n在§S已完成§!和§S进展§!选项卡中追踪目标，可以查看距离下一个奖励等级还有多远。\\n\\n§S时间线§!展示了帝国历史上从§S起源§!开始的各种里程碑和重要历史事件。新的条目会随着事件的展开而逐渐出现。","en":"The £focus_core£ §SEmpire Focus§! system helps guide your empire's development by letting you choose a priority: £focus_exploration£ §SExploration§!, £focus_conquest£ §SConquest§!, or £focus_development£ §SDevelopment§!.\\n\\nEach focus includes a set of task cards, designed to offer direction based on your chosen path. Completing a card grants §SProgression Points§! toward the relevant category.\\n\\nThe current focus increases the chances of drawing related tasks. Cards can be rerolled for a £unity£ §SUnity§! cost, and focus can be changed.\\n\\nTrack your goals under the §SCompleted§! and §SProgression§! tabs to see how close you are to the next reward tier.\\n\\nThe §STimeline§! displays major milestones and historical events from your empire's history, starting from its §SOrigin§!. New entries appear as key events unfold over time.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":600,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":583,"status":"paired","id":"texts:147248"},{"key":"TUTORIAL_COLONIZATION_TITLE","zh":"教程：殖民行星","en":"Tutorial: Colonizing a Planet","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":601,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":584,"status":"paired","id":"texts:147249"},{"key":"TUTORIAL_COLONIZATION_DESC","zh":"§S殖民§!界面是为殖民准备行星的地方。\\n\\n必须选择用哪个§S物种§!来定居到该行星上，指定§S殖民地规划类型§!可以设置其发展目标。\\n\\n这里还会总览可用的§S区划§!、§S行星规模§!以及可能的§S修正§!，此外还有可能影响到行星的§S行星特征§!。\\n\\n基于§S行星§!的自然资源优先发展可以帮你最大化利用殖民地。","en":"The §SColonization§! screen is where you prepare a planet for colonization.\\n\\nA §SSpecies§! must be selected to settle the planet, and a §SColony Designation§! assigned to set its development focus.\\n\\nAn overview of available §SDistricts§!, §SPlanet Size§!, and potential §SModifiers§! is displayed, along with any §SPlanetary Features§! that may affect the planet.\\n\\nPrioritizing development based on the §SPlanet's§! natural resources will help you make the most of your colonies.","source":"tutorial","category":"界面与系统","namespace":"gameplay","es":"localisation/english/tutorial_l_english.yml","el":602,"zs":"localisation/simp_chinese/tutorial_l_simp_chinese.yml","zl":585,"status":"paired","id":"texts:147250"}]}