{"schema_version":1,"game_version":"Cygnus v4.5.2 (9776)","extracted_at":"2026-10-12","namespace":"gameplay","source":"triggers_effects","count":2192,"entries":[{"key":"TRIGGER_IS_IN_COMBAT","zh":"在战斗中","en":"Is in Combat","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":5,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":5,"status":"paired","id":"texts:144498"},{"key":"TRIGGER_IS_NOT_IN_COMBAT","zh":"不在战斗中","en":"Is NOT in Combat","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":6,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":6,"status":"paired","id":"texts:144499"},{"key":"HAS_OWNER","zh":"已被殖民","en":"Is Colonized","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":7,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":7,"status":"paired","id":"texts:144500"},{"key":"HAS_NO_OWNER","zh":"未被殖民","en":"Uninhabited","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":8,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":8,"status":"paired","id":"texts:144501"},{"key":"HAS_OBSERVATION_OUTPOST","zh":"拥有一座观测哨站","en":"Has an Observation Outpost","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":9,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":9,"status":"paired","id":"texts:144502"},{"key":"HAS_NO_OBSERVATION_OUTPOST","zh":"没有观测哨站","en":"Has NO Observation Outpost","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":10,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":10,"status":"paired","id":"texts:144503"},{"key":"HAS_ORIGINAL_OWNER","zh":"为原主人所有","en":"Is owned by original owner","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":11,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":11,"status":"paired","id":"texts:144504"},{"key":"NOT_HAS_ORIGINAL_OWNER","zh":"非原主人所有","en":"Is not owned by original owner","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":12,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":12,"status":"paired","id":"texts:144505"},{"key":"IS_PLAYER_CONTROLLED","zh":"为玩家控制","en":"Is Player controlled","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":13,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":13,"status":"paired","id":"texts:144506"},{"key":"IS_AI_CONTROLLED","zh":"为电脑控制","en":"Is AI controlled","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":14,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":14,"status":"paired","id":"texts:144507"},{"key":"TRIGGER_CAPITAL","zh":"首都","en":"Capital","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":15,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":15,"status":"paired","id":"texts:144508"},{"key":"TRIGGER_CAPITAL_STAR","zh":"首都恒星","en":"Capital Star","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":16,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":16,"status":"paired","id":"texts:144509"},{"key":"TRIGGER_OWNER","zh":"拥有者","en":"Owner","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":17,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":17,"status":"paired","id":"texts:144510"},{"key":"TRIGGER_CONTROLLER","zh":"控制方","en":"Controller","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":18,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":18,"status":"paired","id":"texts:144511"},{"key":"TRIGGER_OWNER_SPECIES","zh":"所有者物种","en":"Owner Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":19,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":19,"status":"paired","id":"texts:144512"},{"key":"TRIGGER_SPECIES","zh":"物种","en":"Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":20,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":20,"status":"paired","id":"texts:144513"},{"key":"TRIGGER_SPACE_OWNER","zh":"宇域所有者","en":"Space Owner","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":21,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":21,"status":"paired","id":"texts:144514"},{"key":"TRIGGER_LEADER","zh":"领袖","en":"Leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":22,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":22,"status":"paired","id":"texts:144515"},{"key":"TRIGGER_HOME_PLANET","zh":"母星","en":"Homeworld","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":23,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":23,"status":"paired","id":"texts:144516"},{"key":"TRIGGER_BRANCH_OFFICE_OWNER","zh":"分部所有者","en":"Branch Office Owner","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":24,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":24,"status":"paired","id":"texts:144517"},{"key":"TRIGGER_FLEET","zh":"舰队","en":"Fleet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":25,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":25,"status":"paired","id":"texts:144518"},{"key":"TRIGGER_POP_FACTION","zh":"派系","en":"Faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":26,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":26,"status":"paired","id":"texts:144519"},{"key":"TRIGGER_SECTOR","zh":"星域","en":"Sector","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":27,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":27,"status":"paired","id":"texts:144520"},{"key":"TRIGGER_TARGET","zh":"目标","en":"Target","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":28,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":28,"status":"paired","id":"texts:144521"},{"key":"TRIGGER_SPYNETWORK","zh":"间谍网","en":"Spy Network","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":29,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":29,"status":"paired","id":"texts:144522"},{"key":"TRIGGER_FROM","zh":"来自","en":"From","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":30,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":30,"status":"paired","id":"texts:144523"},{"key":"TRIGGER_FROMFROM","zh":"FromFrom","en":"FromFrom","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":31,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":31,"status":"paired","id":"texts:144524"},{"key":"TRIGGER_ROOT","zh":"根","en":"Root","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":32,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":32,"status":"paired","id":"texts:144525"},{"key":"TRIGGER_PREV","zh":"前","en":"Prev","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":33,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":33,"status":"paired","id":"texts:144526"},{"key":"SOLAR_SYSTEM_STAR","zh":"星系恒星","en":"System Star","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":34,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":34,"status":"paired","id":"texts:144527"},{"key":"ANY_OWNED_PLANET","zh":"任意所属行星","en":"Any Owned Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":35,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":35,"status":"paired","id":"texts:144528"},{"key":"ANY_CONTROLLED_PLANET","zh":"任意所属行星","en":"Any Owned Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":36,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":36,"status":"paired","id":"texts:144529"},{"key":"ANY_NEIGHBOR_SYSTEM","zh":"任意邻近恒星系","en":"Any Neighbor System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":37,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":37,"status":"paired","id":"texts:144530"},{"key":"any_neighbor_system_trigger","zh":"任意临近恒星系（超空间航道连接）","en":"Any Neighboring System (by Hyperlane)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":38,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":38,"status":"paired","id":"texts:144531"},{"key":"effect_random_neighbor_system","zh":"随机临近恒星系（超空间航道连接）","en":"Random Neighboring System (by Hyperlane)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":39,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":39,"status":"paired","id":"texts:144532"},{"key":"effect_every_neighbor_system","zh":"所有临近恒星系（超空间航道连接）","en":"Every Neighboring System (by Hyperlane)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":40,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":40,"status":"paired","id":"texts:144533"},{"key":"count_neighbor_system_trigger","zh":"临近恒星系数量（超空间航道连接）$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Neighboring Systems (by Hyperlane)$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":41,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":41,"status":"paired","id":"texts:144534"},{"key":"count_neighbor_system_all_trigger","zh":"$IS_ALL_NOT$临近恒星系（超空间航道连接）满足以下条件","en":"$IS_ALL_NOT$ Neighboring Systems (by Hyperlane) fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":42,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":42,"status":"paired","id":"texts:144535"},{"key":"any_neighbor_system_euclidean_trigger","zh":"任意邻接恒星系（按空间位置）","en":"Any Neighboring System (Euclidean)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":43,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":43,"status":"paired","id":"texts:144536"},{"key":"effect_random_neighbor_system_euclidean","zh":"随机邻接恒星系（按空间位置）","en":"Random Neighboring System (Euclidean)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":44,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":44,"status":"paired","id":"texts:144537"},{"key":"effect_every_neighbor_system_euclidean","zh":"所有邻接恒星系（按空间位置）","en":"Every Neighboring System (Euclidean)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":45,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":45,"status":"paired","id":"texts:144538"},{"key":"count_neighbor_system_euclidean_trigger","zh":"邻接恒星系数目（按空间位置）$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Neighboring Systems (Euclidean)$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":46,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":46,"status":"paired","id":"texts:144539"},{"key":"count_neighbor_system_euclidean_all_trigger","zh":"$IS_ALL_NOT$邻接恒星系（按空间位置）满足以下条件","en":"$IS_ALL_NOT$ Neighboring Systems (Euclidean) fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":47,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":47,"status":"paired","id":"texts:144540"},{"key":"ANY_RELATION","zh":"任何关系","en":"Any relation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":48,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":48,"status":"paired","id":"texts:144541"},{"key":"EVERY_NEIGHBORING_SYSTEM_EFFECT","zh":"所有临近恒星系","en":"Every Neighbor System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":49,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":49,"status":"paired","id":"texts:144542"},{"key":"ANY_POP","zh":"任意人口","en":"Any Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":50,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":50,"status":"paired","id":"texts:144543"},{"key":"ALL_POPS","zh":"\\n所有人口：","en":"\\nAll Pops:","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":51,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":51,"status":"paired","id":"texts:144544"},{"key":"ANY_PLANET","zh":"任意行星","en":"Any Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":52,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":52,"status":"paired","id":"texts:144545"},{"key":"ANY_PLANET_IN_SYSTEM","zh":"恒星系内任意行星","en":"Any Planet In System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":53,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":53,"status":"paired","id":"texts:144546"},{"key":"ANY_MEMBER","zh":"任意成员","en":"Any Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":54,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":54,"status":"paired","id":"texts:144547"},{"key":"NEVER","zh":"从不","en":"Never","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":55,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":55,"status":"paired","id":"texts:144548"},{"key":"ALWAYS","zh":"总是","en":"Always","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":56,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":56,"status":"paired","id":"texts:144549"},{"key":"IS_NOT_UNDER_COLONIZATION","zh":"未在殖民中","en":"Is NOT under colonization","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":57,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":57,"status":"paired","id":"texts:144550"},{"key":"IS_UNDER_COLONIZATION","zh":"正在殖民中","en":"Is under colonization","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":58,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":58,"status":"paired","id":"texts:144551"},{"key":"HAS_ETHOS","zh":"具有$OTHER|Y$思潮","en":"Has the Ethos of $OTHER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":59,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":59,"status":"paired","id":"texts:144552"},{"key":"DOES_NOT_HAVE_ETHOS","zh":"不具有$OTHER|Y$思潮","en":"Does NOT have the Ethos of $OTHER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":60,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":60,"status":"paired","id":"texts:144553"},{"key":"HAS_SAME_ETHOS","zh":"与$COUNTRY|Y$拥有相同思潮","en":"Has the same Ethos as $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":61,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":61,"status":"paired","id":"texts:144554"},{"key":"DOES_NOT_HAVE_SAME_ETHOS","zh":"与$COUNTRY|Y$没有相同思潮","en":"Does NOT have the same Ethos as $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":62,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":62,"status":"paired","id":"texts:144555"},{"key":"IS_BACKGROUND_PLANET","zh":"$PLANET$是$LEADER$的母星","en":"$PLANET$ is the home world of $LEADER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":63,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":63,"status":"paired","id":"texts:144556"},{"key":"IS_NOT_BACKGROUND_PLANET","zh":"$PLANET$不是$LEADER$的母星","en":"$PLANET$ is NOT the home world of $LEADER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":64,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":64,"status":"paired","id":"texts:144557"},{"key":"HAS_ETHIC","zh":"拥有§Y$ETHIC$§!思潮","en":"Has §Y$ETHIC$§! Ethic","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":65,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":65,"status":"paired","id":"texts:144558"},{"key":"HAS_ETHIC_ICON_TIP","zh":"由于$WHO|H$拥有$ETHIC|Y$思潮，该选项可用。","en":"This option is available due to the $WHO|H$ having the $ETHIC|Y$ Ethic.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":66,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":66,"status":"paired","id":"texts:144559"},{"key":"HAS_CIVIC_ICON_TIP","zh":"因为$WHO|H$拥有$CIVIC|Y$国民理念而可以选择该项。","en":"This option is available due to the $WHO|H$ having the $CIVIC|Y$ Government Civic.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":67,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":67,"status":"paired","id":"texts:144560"},{"key":"HAS_AUTHORITY_ICON_TIP","zh":"因为$WHO|H$拥有$AUTHORITY|Y$政体而可以选择该项。","en":"This option is available due to the $WHO|H$ having the $AUTHORITY|Y$ Government Authority.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":68,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":68,"status":"paired","id":"texts:144561"},{"key":"DOES_NOT_HAVE_ETHIC","zh":"没有§Y$ETHIC$§!思潮","en":"Does NOT have §Y$ETHIC$§! Ethic","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":69,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":69,"status":"paired","id":"texts:144562"},{"key":"HAS_PICKED_AUTO_MOD_HABITABILITY","zh":"$NAME$选择了自动修正宜居性特质$TRAIT_NAME|Y$","en":"$NAME$ has picked auto modded habitability trait $TRAIT_NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":70,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":70,"status":"paired","id":"texts:144563"},{"key":"HAS_NOT_PICKED_AUTO_MOD_HABITABILITY","zh":"$NAME$未选择自动修正宜居性特质","en":"$NAME$ has NOT picked auto modded habitability trait","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":71,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":71,"status":"paired","id":"texts:144564"},{"key":"IS_CONTROLLED_BY","zh":"由§Y$EMPIRE$§!控制","en":"Is Controlled by §Y$EMPIRE$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":72,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":72,"status":"paired","id":"texts:144565"},{"key":"IS_NOT_CONTROLLED_BY","zh":"不由§Y$EMPIRE$§!控制","en":"Is NOT controlled by §Y$EMPIRE$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":73,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":73,"status":"paired","id":"texts:144566"},{"key":"IS_OWNED_BY","zh":"为§Y$EMPIRE$§!所有","en":"Is Owned by §Y$EMPIRE$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":74,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":74,"status":"paired","id":"texts:144567"},{"key":"IS_NOT_OWNED_BY","zh":"非§Y$EMPIRE$§!所有","en":"Is NOT Owned by §Y$EMPIRE$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":75,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":75,"status":"paired","id":"texts:144568"},{"key":"IS_WITHIN_BORDERS_OF","zh":"在§Y$EMPIRE$§!境内","en":"Is inside borders of §Y$EMPIRE$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":76,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":76,"status":"paired","id":"texts:144569"},{"key":"IS_NOT_WITHIN_BORDERS_OF","zh":"不在§Y$EMPIRE$§!境内","en":"Is NOT inside borders of §Y$EMPIRE$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":77,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":77,"status":"paired","id":"texts:144570"},{"key":"IS_SAME_SPECIES","zh":"与§Y$OTHER$§!是同物种","en":"Is same Species as §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":78,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":78,"status":"paired","id":"texts:144571"},{"key":"IS_NOT_SAME_SPECIES","zh":"与§Y$OTHER$§!不是同物种","en":"Is NOT same Species as §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":79,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":79,"status":"paired","id":"texts:144572"},{"key":"IS_MAJORITY_SPECIES","zh":"主体物种是§Y$OTHER$§!","en":"Dominant Species is §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":80,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":80,"status":"paired","id":"texts:144573"},{"key":"IS_NOT_MAJORITY_SPECIES","zh":"主体物种不是§Y$OTHER$§!","en":"Dominant Species is NOT §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":81,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":81,"status":"paired","id":"texts:144574"},{"key":"IS_EXACT_SAME_SPECIES","zh":"$IS_SAME_SPECIES$","en":"$IS_SAME_SPECIES$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":82,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":82,"status":"paired","id":"texts:144575"},{"key":"IS_NOT_EXACT_SAME_SPECIES","zh":"$IS_NOT_SAME_SPECIES$","en":"$IS_NOT_SAME_SPECIES$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":83,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":83,"status":"paired","id":"texts:144576"},{"key":"IS_SAME_SPECIES_CLASS","zh":"与§Y$OTHER$§!是同类别物种","en":"Is same Species Class as §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":84,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":84,"status":"paired","id":"texts:144577"},{"key":"IS_NOT_SAME_SPECIES_CLASS","zh":"与§Y$OTHER$§!不是同类别物种","en":"Is NOT same Species Class as §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":85,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":85,"status":"paired","id":"texts:144578"},{"key":"IS_SUBSPECIES","zh":"是§Y$OTHER$§!的亚种","en":"Is Subspecies of §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":86,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":86,"status":"paired","id":"texts:144579"},{"key":"IS_NOT_SUBSPECIES","zh":"不是§Y$OTHER$§!的亚种","en":"Is NOT Subspecies of §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":87,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":87,"status":"paired","id":"texts:144580"},{"key":"HAS_NOT_SPECIES_RIGHT","zh":"没有§Y$OTHER$§!的物种权利","en":"Has NOT Species Rights for §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":88,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":88,"status":"paired","id":"texts:144581"},{"key":"IS_NOT_AT_WAR_WITH","zh":"与 §Y$OTHER$§!不处于战争状态","en":"Is NOT at war with §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":89,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":89,"status":"paired","id":"texts:144582"},{"key":"IS_AT_WAR_WITH","zh":"与 §Y$OTHER$§!处于战争状态","en":"Is at war with §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":90,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":90,"status":"paired","id":"texts:144583"},{"key":"DID_NOT_RECENTLY_LOSE_WAR","zh":"最近没有输掉战争","en":"Did NOT lose a war recently","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":91,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":91,"status":"paired","id":"texts:144584"},{"key":"RECENTLY_LOST_WAR","zh":"最近输掉了战争","en":"Lost a war recently","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":92,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":92,"status":"paired","id":"texts:144585"},{"key":"DOES_NOT_HAVE_AI_PERSONALITY","zh":"不拥有$PERSONALITY|Y$性格。","en":"Does NOT have the $PERSONALITY|Y$ personality.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":93,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":93,"status":"paired","id":"texts:144586"},{"key":"HAS_AI_PERSONALITY","zh":"拥有$PERSONALITY|Y$性格。","en":"Has the $PERSONALITY|Y$ personality.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":94,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":94,"status":"paired","id":"texts:144587"},{"key":"DOES_NOT_HAVE_AI_PERSONALITY_TYPE","zh":"不是$PERSONALITY|Y$性格类型。","en":"Does NOT have the $PERSONALITY|Y$ personality type.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":95,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":95,"status":"paired","id":"texts:144588"},{"key":"HAS_AI_PERSONALITY_TYPE","zh":"是$PERSONALITY|Y$性格类型。","en":"Has the $PERSONALITY|Y$ personality type.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":96,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":96,"status":"paired","id":"texts:144589"},{"key":"DOES_NOT_HAVE_AI_PERSONALITY_BEHAVIOUR","zh":"没有$PERSONALITY|Y$行为。","en":"Does NOT have the $PERSONALITY|Y$ behavior.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":97,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":97,"status":"paired","id":"texts:144590"},{"key":"HAS_AI_PERSONALITY_BEHAVIOUR","zh":"有$PERSONALITY|Y$行为。","en":"Has the $PERSONALITY|Y$ behavior.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":98,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":98,"status":"paired","id":"texts:144591"},{"key":"HAS_NOT_RIGHTS","zh":"没有$TYPE|H$物种政策","en":"Does NOT have $TYPE|H$ species policy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":99,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":99,"status":"paired","id":"texts:144592"},{"key":"HAS_RIGHTS","zh":"拥有$TYPE|H$物种政策","en":"Has $TYPE|H$ species policy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":100,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":100,"status":"paired","id":"texts:144593"},{"key":"HAS_CITIZENSHIP_RIGHTS_TRIGGER","zh":"有公民权","en":"Has Citizenship Rights","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":101,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":101,"status":"paired","id":"texts:144594"},{"key":"HAS_NOT_CITIZENSHIP_RIGHTS_TRIGGER","zh":"没有公民权","en":"Does NOT have Citizenship Rights","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":102,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":102,"status":"paired","id":"texts:144595"},{"key":"END_RIVALRY_EFFECT","zh":"和$COUNTRY$终止宿敌关系。","en":"End rivalry with $COUNTRY$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":103,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":103,"status":"paired","id":"texts:144596"},{"key":"SET_TRUCE_COUNTRY_EFFECT","zh":"与$COUNTRY$签署停战协定。","en":"Starts a Truce with $COUNTRY$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":104,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":104,"status":"paired","id":"texts:144597"},{"key":"SET_TRUCE_WAR_EFFECT","zh":"签署$WAR|H$的停战协定","en":"Start Truce of $WAR|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":105,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":105,"status":"paired","id":"texts:144598"},{"key":"END_TRUCE_EFFECT","zh":"终止与$COUNTRY$的停战协定。","en":"End truce with $COUNTRY$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":106,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":106,"status":"paired","id":"texts:144599"},{"key":"ALLOWS_ALIEN_LEADERS","zh":"允许异种领袖","en":"Allows Xeno Leadership","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":107,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":107,"status":"paired","id":"texts:144600"},{"key":"ALLOWS_NOT_ALIEN_LEADERS","zh":"不允许异种领袖","en":"Does NOT allow Xeno Leadership","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":108,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":108,"status":"paired","id":"texts:144601"},{"key":"ALLOWS_NOT_PURGE","zh":"不允许净化","en":"Does NOT allow Purging","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":109,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":109,"status":"paired","id":"texts:144602"},{"key":"ALLOWS_PURGE","zh":"允许净化","en":"Allows Purging","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":110,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":110,"status":"paired","id":"texts:144603"},{"key":"ALLOWS_NOT_SLAVERY","zh":"不允许奴隶制","en":"Does NOT allow Slavery","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":111,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":111,"status":"paired","id":"texts:144604"},{"key":"ALLOWS_SLAVERY","zh":"允许奴隶制","en":"Allows Slavery","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":112,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":112,"status":"paired","id":"texts:144605"},{"key":"HAS_NOT_VALID_AI","zh":"未拥有健全的人工智能","en":"Does NOT have a valid AI","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":113,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":113,"status":"paired","id":"texts:144606"},{"key":"HAS_VALID_AI","zh":"拥有健全的人工智能","en":"Has a valid AI","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":114,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":114,"status":"paired","id":"texts:144607"},{"key":"IS_FLEET_NOT_IDLE","zh":"舰队非空闲","en":"Fleet is NOT idle","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":115,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":115,"status":"paired","id":"texts:144608"},{"key":"IS_FLEET_IDLE","zh":"舰队空闲","en":"Fleet is idle","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":116,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":116,"status":"paired","id":"texts:144609"},{"key":"ANY_WAR_DEFENDER","zh":"任意战争防御方","en":"Any War Defender","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":117,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":117,"status":"paired","id":"texts:144610"},{"key":"ANY_WAR_ATTACKER","zh":"任意战争进攻方","en":"Any War Attacker","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":118,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":118,"status":"paired","id":"texts:144611"},{"key":"any_war_trigger","zh":"任一战争","en":"Any War","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":119,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":119,"status":"paired","id":"texts:144612"},{"key":"ANY_DEFENDER","zh":"任意防御方","en":"Any Defender","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":120,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":120,"status":"paired","id":"texts:144613"},{"key":"ANY_ATTACKER","zh":"任意进攻方","en":"Any Attacker","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":121,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":121,"status":"paired","id":"texts:144614"},{"key":"IS_SAME_EMPIRE","zh":"是§Y$OTHER$§!","en":"Is §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":122,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":122,"status":"paired","id":"texts:144615"},{"key":"IS_NOT_SAME_EMPIRE","zh":"不是§Y$OTHER$§!","en":"Is NOT §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":123,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":123,"status":"paired","id":"texts:144616"},{"key":"IS_PLANET_CLASS","zh":"是§Y$CLASS$§!","en":"Is §Y$CLASS$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":124,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":124,"status":"paired","id":"texts:144617"},{"key":"IS_PLANET_CLASS_DLC","zh":"选择了§Y$CLASS$§!开局","en":"Has selected a §Y$CLASS$§! start","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":125,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":125,"status":"paired","id":"texts:144618"},{"key":"IS_PLANET_CLASS_DLC_NOT","zh":"没有选择§Y$CLASS$§!开局","en":"Has NOT selected a §Y$CLASS$§! start","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":126,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":126,"status":"paired","id":"texts:144619"},{"key":"IS_NOT_PLANET_CLASS","zh":"不是§Y$CLASS$§!","en":"Is NOT §Y$CLASS$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":127,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":127,"status":"paired","id":"texts:144620"},{"key":"HAS_DESIGNATION","zh":"是§Y$DESIGNATION$§!","en":"Is §Y$DESIGNATION$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":128,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":128,"status":"paired","id":"texts:144621"},{"key":"HAS_NOT_DESIGNATION","zh":"不是§Y$DESIGNATION$§!","en":"Is NOT §Y$DESIGNATION$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":129,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":129,"status":"paired","id":"texts:144622"},{"key":"IS_STAR_CLASS","zh":"是§Y$CLASS$§!","en":"Is §Y$CLASS$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":130,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":130,"status":"paired","id":"texts:144623"},{"key":"IS_NOT_STAR_CLASS","zh":"不是§Y$CLASS$§!","en":"Is NOT §Y$CLASS$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":131,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":131,"status":"paired","id":"texts:144624"},{"key":"PLANET_IS_MOON","zh":"是卫星","en":"Is a Moon","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":132,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":132,"status":"paired","id":"texts:144625"},{"key":"PLANET_IS_NOT_MOON","zh":"不是卫星","en":"Is NOT a Moon","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":133,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":133,"status":"paired","id":"texts:144626"},{"key":"PLANET_IS_PRIMARY_STAR","zh":"是星系中的主恒星","en":"Is the system's primary Star","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":134,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":134,"status":"paired","id":"texts:144627"},{"key":"PLANET_IS_NOT_PRIMARY_STAR","zh":"并非星系中的主恒星","en":"Is NOT the system's primary Star","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":135,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":135,"status":"paired","id":"texts:144628"},{"key":"PLANET_IS_STAR","zh":"是恒星","en":"Is a Star","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":136,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":136,"status":"paired","id":"texts:144629"},{"key":"PLANET_IS_NOT_STAR","zh":"不是恒星","en":"Is NOT a Star","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":137,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":137,"status":"paired","id":"texts:144630"},{"key":"PLANET_IS_ASTEROID","zh":"是小行星","en":"Is an Asteroid","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":138,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":138,"status":"paired","id":"texts:144631"},{"key":"PLANET_IS_NOT_ASTEROID","zh":"不是小行星","en":"Is NOT an Asteroid","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":139,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":139,"status":"paired","id":"texts:144632"},{"key":"PLANET_IS_RINGWORLD","zh":"是环形世界","en":"Is a Ringworld","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":140,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":140,"status":"paired","id":"texts:144633"},{"key":"PLANET_IS_NOT_RINGWORLD","zh":"不是环形世界","en":"Is NOT a Ringworld","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":141,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":141,"status":"paired","id":"texts:144634"},{"key":"HAS_NOT_STRATEGIC_RESOURCE_BOOL","zh":"没有战略资源","en":"Does NOT have a Strategic Resource","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":142,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":142,"status":"paired","id":"texts:144635"},{"key":"HAS_STRATEGIC_RESOURCE_BOOL","zh":"拥有战略资源","en":"Has a Strategic Resource","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":143,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":143,"status":"paired","id":"texts:144636"},{"key":"HAS_NOT_STRATEGIC_RESOURCE","zh":"没有§Y$RESOURCE$§!","en":"Does NOT have §Y$RESOURCE$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":144,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":144,"status":"paired","id":"texts:144637"},{"key":"HAS_STRATEGIC_RESOURCE","zh":"拥有§Y$RESOURCE$§!","en":"Has §Y$RESOURCE$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":145,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":145,"status":"paired","id":"texts:144638"},{"key":"HAS_TECHNOLOGY","zh":"拥有$TECHNAME|Y$科技","en":"Has $TECHNAME|Y$ Technology","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":146,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":146,"status":"paired","id":"texts:144639"},{"key":"HAS_NOT_TECHNOLOGY","zh":"没有$TECHNAME|Y$科技","en":"Does NOT have $TECHNAME|Y$ Technology","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":147,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":147,"status":"paired","id":"texts:144640"},{"key":"HAS_TECHNOLOGY_OPTION","zh":"拥有$TECHNAME|Y$科技选项","en":"Has $TECHNAME|Y$ option","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":148,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":148,"status":"paired","id":"texts:144641"},{"key":"HAS_NOT_TECHNOLOGY_OPTION","zh":"没有$TECHNAME|Y$科技选项","en":"Does NOT have $TECHNAME|Y$ option","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":149,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":149,"status":"paired","id":"texts:144642"},{"key":"HAS_NOT_MODIFIER","zh":"没有$MODNAME|Y$修正","en":"Does NOT have the $MODNAME|Y$ modifier","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":150,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":150,"status":"paired","id":"texts:144643"},{"key":"HAS_FLAG","zh":"有标识$FLAGNAME|Y$","en":"Has the $FLAGNAME|Y$ flag","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":151,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":151,"status":"paired","id":"texts:144644"},{"key":"HAS_NOT_FLAG","zh":"没有标识$FLAGNAME|Y$","en":"Does NOT have the $FLAGNAME|Y$ flag","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":152,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":152,"status":"paired","id":"texts:144645"},{"key":"IS_SHIP_CLASS","zh":"是$CLASSNAME|Y$阶层","en":"Is of the class $CLASSNAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":153,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":153,"status":"paired","id":"texts:144646"},{"key":"IS_NOT_SHIP_CLASS","zh":"不是$CLASSNAME|Y$阶层","en":"Is NOT of the class $CLASSNAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":154,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":154,"status":"paired","id":"texts:144647"},{"key":"IS_SHIP_SIZE","zh":"是$SHIPSIZE|Y$尺寸","en":"Is of the $SHIPSIZE|Y$ size","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":155,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":155,"status":"paired","id":"texts:144648"},{"key":"IS_NOT_SHIP_SIZE","zh":"不是$SHIPSIZE|Y$尺寸","en":"Is NOT of the $SHIPSIZE|Y$ size","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":156,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":156,"status":"paired","id":"texts:144649"},{"key":"HAS_SHIP_OWNER_TYPE","zh":"拥有$OWNERTYPE|Y$作为所有者类型","en":"Has $OWNERTYPE|Y$ as owner type","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":157,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":157,"status":"paired","id":"texts:144650"},{"key":"HAS_NOT_SHIP_OWNER_TYPE","zh":"没有$OWNERTYPE|Y$作为所有者类型","en":"Does NOT have $OWNERTYPE|Y$ as owner type","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":158,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":158,"status":"paired","id":"texts:144651"},{"key":"TRIGGER_IS_DESIGNABLE","zh":"是可设计的舰船尺寸","en":"Is a designable ship size","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":159,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":159,"status":"paired","id":"texts:144652"},{"key":"TRIGGER_IS_NOT_DESIGNABLE","zh":"不是可设计的舰船尺寸","en":"Is NOT a designable ship size","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":160,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":160,"status":"paired","id":"texts:144653"},{"key":"IS_CLOAKED","zh":"已隐形","en":"Is cloaked","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":161,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":161,"status":"paired","id":"texts:144654"},{"key":"IS_NOT_CLOAKED","zh":"未隐形","en":"Is NOT cloaked","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":162,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":162,"status":"paired","id":"texts:144655"},{"key":"IS_CAPITAL_SYSTEM","zh":"是一个帝国的首都恒星系","en":"Is the capital system of an Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":163,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":163,"status":"paired","id":"texts:144656"},{"key":"IS_NOT_CAPITAL_SYSTEM","zh":"不是帝国的首都恒星系","en":"Is NOT the capital system of an Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":164,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":164,"status":"paired","id":"texts:144657"},{"key":"IS_CAPITAL","zh":"是一个帝国的首都","en":"Is the capital of an Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":165,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":165,"status":"paired","id":"texts:144658"},{"key":"IS_NOT_CAPITAL","zh":"不是一个帝国的首都","en":"Is NOT the capital of an Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":166,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":166,"status":"paired","id":"texts:144659"},{"key":"IS_HOMEWORLD","zh":"是一个帝国的母星","en":"Is the Homeworld of an Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":167,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":167,"status":"paired","id":"texts:144660"},{"key":"IS_NOT_HOMEWORLD","zh":"不是一个帝国的母星","en":"Is NOT the Homeworld of an Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":168,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":168,"status":"paired","id":"texts:144661"},{"key":"HAS_ANY_SECTOR_FOCUS","zh":"在一个具有焦点的星域内","en":"Is in a sector with a focus","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":169,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":169,"status":"paired","id":"texts:144662"},{"key":"HAS_NOT_ANY_SECTOR_FOCUS","zh":"不在一个具有焦点的星域内","en":"Is not in a sector with a focus","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":170,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":170,"status":"paired","id":"texts:144663"},{"key":"HAS_GROUND_COMBAT","zh":"地面战斗中","en":"Has ground combat","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":171,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":171,"status":"paired","id":"texts:144664"},{"key":"HAS_NOT_GROUND_COMBAT","zh":"没有地面战斗","en":"Does NOT have ground combat","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":172,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":172,"status":"paired","id":"texts:144665"},{"key":"IS_AT_WAR","zh":"在战争中","en":"Is at war","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":173,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":173,"status":"paired","id":"texts:144666"},{"key":"IS_NOT_AT_WAR","zh":"不在战争中","en":"Is NOT at war","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":174,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":174,"status":"paired","id":"texts:144667"},{"key":"HAS_NUM_ORGANIC_POP_INCREASE","zh":"上个月获得有机人口数$COMPARATOR$$NUM|Y$","en":"Amount of Organic Pops gained last month is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":175,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":175,"status":"paired","id":"texts:144668"},{"key":"HAS_NOT_NUM_ORGANIC_POP_INCREASE","zh":"上个月获得有机人口数不$COMPARATOR$$NUM|Y$","en":"Amount of Organic Pops gained last month is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":176,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":176,"status":"paired","id":"texts:144669"},{"key":"HAS_NUM_ARTIFICIAL_POP_ASSEMBLY","zh":"上个月获得人造人口数$COMPARATOR$$NUM|Y$","en":"Amount of Artificial Pops gained last month is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":177,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":177,"status":"paired","id":"texts:144670"},{"key":"HAS_NOT_NUM_ARTIFICIAL_POP_ASSEMBLY","zh":"上个月获得人造人口数不$COMPARATOR$$NUM|Y$","en":"Amount of Artificial Pops gained last month is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":178,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":178,"status":"paired","id":"texts:144671"},{"key":"NUM_LEADER_TRAITS_NEGATIVE","zh":"负面特质的数量$COMPARATOR$$NUM|Y$","en":"Number of negative traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":179,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":179,"status":"paired","id":"texts:144672"},{"key":"NUM_LEADER_TRAITS_POSITIVE","zh":"正面特质的数量$COMPARATOR$$NUM|Y$","en":"Number of positive traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":180,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":180,"status":"paired","id":"texts:144673"},{"key":"NUM_LEADER_TRAITS","zh":"特质数量$COMPARATOR$$NUM|Y$","en":"Number of traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":181,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":181,"status":"paired","id":"texts:144674"},{"key":"NUM_LEADER_TRAITS_NEGATIVE_COUNCILOR","zh":"负面内阁特质的数量$COMPARATOR$$NUM|Y$","en":"Number of negative Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":182,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":182,"status":"paired","id":"texts:144675"},{"key":"NUM_LEADER_TRAITS_POSITIVE_COUNCILOR","zh":"正面内阁特质的数量$COMPARATOR$$NUM|Y$","en":"Number of positive Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":183,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":183,"status":"paired","id":"texts:144676"},{"key":"NUM_LEADER_TRAITS_COUNCILOR","zh":"内阁特质的数量$COMPARATOR$ $NUM|Y$","en":"Number of Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":184,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":184,"status":"paired","id":"texts:144677"},{"key":"NUM_LEADER_TRAITS_NEGATIVE_NON_COUNCIL","zh":"非内阁的负面特质数量$COMPARATOR$ $NUM|Y$","en":"Number of negative non Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":185,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":185,"status":"paired","id":"texts:144678"},{"key":"NUM_LEADER_TRAITS_POSITIVE_NON_COUNCIL","zh":"非内阁的正面特质数量$COMPARATOR$ $NUM|Y$","en":"Number of positive non Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":186,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":186,"status":"paired","id":"texts:144679"},{"key":"NUM_LEADER_TRAIT_TIERS_NEGATIVE","zh":"负面特质等级数$COMPARATOR$$NUM|Y$","en":"Number of negative trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":187,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":187,"status":"paired","id":"texts:144680"},{"key":"NUM_LEADER_TRAIT_TIERS_POSITIVE","zh":"正面特质等级数$COMPARATOR$$NUM|Y$","en":"Number of positive trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":188,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":188,"status":"paired","id":"texts:144681"},{"key":"NUM_LEADER_TRAIT_TIERS","zh":"特质等级数$COMPARATOR$$NUM|Y$","en":"Number of trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":189,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":189,"status":"paired","id":"texts:144682"},{"key":"NUM_LEADER_TRAIT_TIERS_NEGATIVE_COUNCILOR","zh":"负面内阁特质等级数$COMPARATOR$$NUM|Y$","en":"Number of negative Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":190,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":190,"status":"paired","id":"texts:144683"},{"key":"NUM_LEADER_TRAIT_TIERS_POSITIVE_COUNCILOR","zh":"正面内阁特质等级数$COMPARATOR$$NUM|Y$","en":"Number of positive Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":191,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":191,"status":"paired","id":"texts:144684"},{"key":"NUM_LEADER_TRAIT_TIERS_COUNCILOR","zh":"内阁特质等级数$COMPARATOR$$NUM|Y$","en":"Number of Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":192,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":192,"status":"paired","id":"texts:144685"},{"key":"NUM_LEADER_TRAIT_TIERS_NEGATIVE_NON_COUNCIL","zh":"负面非内阁特质等级数$COMPARATOR$$NUM|Y$","en":"Number of negative non Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":193,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":193,"status":"paired","id":"texts:144686"},{"key":"NUM_LEADER_TRAIT_TIERS_POSITIVE_NON_COUNCIL","zh":"正面非内阁特质等级数$COMPARATOR$$NUM|Y$","en":"Number of positive non Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":194,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":194,"status":"paired","id":"texts:144687"},{"key":"HAS_NUM_BUILDINGS","zh":"$BUILDING$建筑的数量$COMPARATOR$ $NUM|Y$","en":"Number of $BUILDING$ Buildings is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":195,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":195,"status":"paired","id":"texts:144688"},{"key":"HAS_NOT_NUM_BUILDINGS","zh":"$BUILDING$建筑的数量不$COMPARATOR$ $NUM|Y$","en":"Number of $BUILDING$ Buildings is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":196,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":196,"status":"paired","id":"texts:144689"},{"key":"HAS_NUM_BUILDINGS_EXISTING_AND_IN_CONSTRUCTION","zh":"$BUILDING$建筑数量（含队列）$COMPARATOR$ $NUM|Y$","en":"Number of $BUILDING$ Buildings (including queued) is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":197,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":197,"status":"paired","id":"texts:144690"},{"key":"HAS_NOT_NUM_BUILDINGS_EXISTING_AND_IN_CONSTRUCTION","zh":"$BUILDING$建筑数量（含队列）不$COMPARATOR$ $NUM|Y$","en":"Number of $BUILDING$ Buildings (including queued) is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":198,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":198,"status":"paired","id":"texts:144691"},{"key":"HAS_NUM_BUILDINGS_IN_CONSTRUCTION","zh":"队列中的$BUILDING$建筑数量$COMPARATOR$ $NUM|Y$","en":"Number of $BUILDING$ Buildings queued is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":199,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":199,"status":"paired","id":"texts:144692"},{"key":"HAS_NOT_NUM_BUILDINGS_IN_CONSTRUCTION","zh":"队列中的$BUILDING$建筑数量不$COMPARATOR$ $NUM|Y$","en":"Number of $BUILDING$ Buildings queued is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":200,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":200,"status":"paired","id":"texts:144693"},{"key":"HAS_NUM_DISTRICTS","zh":"$DISTRICT$的数量$COMPARATOR$ $NUM|Y$","en":"Number of $DISTRICT$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":201,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":201,"status":"paired","id":"texts:144694"},{"key":"HAS_NOT_NUM_DISTRICTS","zh":"$DISTRICT$的数量不$COMPARATOR$ $NUM|Y$","en":"Number of $DISTRICT$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":202,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":202,"status":"paired","id":"texts:144695"},{"key":"HAS_NUM_DISTRICTS_ANY","zh":"区划的数量$COMPARATOR$ $NUM|Y$","en":"Number of Districts is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":203,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":203,"status":"paired","id":"texts:144696"},{"key":"HAS_NOT_NUM_DISTRICTS_ANY","zh":"区划的数量不$COMPARATOR$ $NUM|Y$","en":"Number of Districts is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":204,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":204,"status":"paired","id":"texts:144697"},{"key":"HAS_NUM_FREE_DISTRICTS","zh":"可用$DISTRICT$数量$COMPARATOR$ $NUM|Y$","en":"Number of Available $DISTRICT$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":205,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":205,"status":"paired","id":"texts:144698"},{"key":"HAS_NOT_NUM_FREE_DISTRICTS","zh":"可用$DISTRICT$数量不$COMPARATOR$ $NUM|Y$","en":"Number of Available $DISTRICT$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":206,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":206,"status":"paired","id":"texts:144699"},{"key":"HAS_NUM_FREE_DISTRICTS_ANY","zh":"可用区划数量$COMPARATOR$ $NUM|Y$","en":"Number of Available Districts is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":207,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":207,"status":"paired","id":"texts:144700"},{"key":"HAS_NOT_NUM_FREE_DISTRICTS_ANY","zh":"可用区划数量不$COMPARATOR$ $NUM|Y$","en":"Number of Available Districts is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":208,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":208,"status":"paired","id":"texts:144701"},{"key":"HAS_NUM_YEARS_PASSED","zh":"游戏开始后经过的年份$COMPARATOR$ $NUM|Y$","en":"Number of years since game start is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":209,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":209,"status":"paired","id":"texts:144702"},{"key":"HAS_NOT_NUM_YEARS_PASSED","zh":"游戏开始后经过的年份不$COMPARATOR$ $NUM|Y$","en":"Number of years since game start is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":210,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":210,"status":"paired","id":"texts:144703"},{"key":"HAS_NUM_YEARS_AT_PEACE","zh":"和平共处的年数$COMPARATOR$ $NUM|Y$","en":"Number of years at peace is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":211,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":211,"status":"paired","id":"texts:144704"},{"key":"HAS_NOT_NUM_YEARS_AT_PEACE","zh":"和平共处的年数不$COMPARATOR$ $NUM|Y$","en":"Number of years at peace is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":212,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":212,"status":"paired","id":"texts:144705"},{"key":"HAS_NUM_OWNED_PLANETS","zh":"拥有的行星数$COMPARATOR$ $NUM|Y$","en":"Number of owned planets is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":213,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":213,"status":"paired","id":"texts:144706"},{"key":"HAS_NOT_NUM_OWNED_PLANETS","zh":"拥有的行星数不$COMPARATOR$ $NUM|Y$","en":"Number of owned planets is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":214,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":214,"status":"paired","id":"texts:144707"},{"key":"HAS_NUM_OWNED_COLONIES","zh":"拥有的殖民地数量$COMPARATOR$$NUM|Y$","en":"Number of owned colonies is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":215,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":215,"status":"paired","id":"texts:144708"},{"key":"HAS_NOT_NUM_OWNED_COLONIES","zh":"拥有的殖民地数量不$COMPARATOR$$NUM|Y$","en":"Number of owned colonies is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":216,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":216,"status":"paired","id":"texts:144709"},{"key":"HAS_NUM_OWNED_LEADERS","zh":"拥有领袖数量$COMPARATOR$$NUM|Y$","en":"Number of owned leaders is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":217,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":217,"status":"paired","id":"texts:144710"},{"key":"HAS_NOT_NUM_OWNED_LEADERS","zh":"拥有领袖数量不$COMPARATOR$$NUM|Y$","en":"Number of owned leaders is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":218,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":218,"status":"paired","id":"texts:144711"},{"key":"HAS_FREE_JOBS","zh":"空闲职业的数量必须$COMPARATOR$ $NUM|Y$","en":"Number of Free Jobs is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":219,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":219,"status":"paired","id":"texts:144712"},{"key":"HAS_NOT_FREE_JOBS","zh":"空闲职业的数量不可$COMPARATOR$ $NUM|Y$","en":"Number of Free Jobs is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":220,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":220,"status":"paired","id":"texts:144713"},{"key":"HAS_UNEMPLOYED","zh":"失业人口数$COMPARATOR$$NUM|Y$","en":"Number of Unemployed Pops is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":221,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":221,"status":"paired","id":"texts:144714"},{"key":"HAS_NOT_UNEMPLOYED","zh":"失业人口数不$COMPARATOR$$NUM|Y$","en":"Number of Unemployed Pops is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":222,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":222,"status":"paired","id":"texts:144715"},{"key":"HAS_FREE_JOBS_SPECIFIC","zh":"空闲$JOB$岗位数量$COMPARATOR$$NUM|Y$","en":"Number of free $JOB$ jobs is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":223,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":223,"status":"paired","id":"texts:144716"},{"key":"HAS_FREE_JOBS_CATEGORY","zh":"空闲$CATEGORY$岗位数量$COMPARATOR$$NUM|Y$","en":"Number of free jobs in $CATEGORY$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":224,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":224,"status":"paired","id":"texts:144717"},{"key":"HAS_NOT_FREE_JOBS_SPECIFIC","zh":"失业人口数不$COMPARATOR$$NUM|Y$","en":"Number of Unemployed Pops is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":225,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":225,"status":"paired","id":"texts:144718"},{"key":"HAS_NOT_FREE_JOBS_CATEGORY","zh":"空闲$CATEGORY$岗位的数量不$COMPARATOR$$NUM|Y$","en":"Number of free jobs in $CATEGORY$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":226,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":226,"status":"paired","id":"texts:144719"},{"key":"HAS_NUM_POPS","zh":"人口数$COMPARATOR$$NUM|Y$","en":"Number of Pops is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":227,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":227,"status":"paired","id":"texts:144720"},{"key":"HAS_NOT_NUM_POPS","zh":"人口数不$COMPARATOR$$NUM|Y$","en":"Number of Pops is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":228,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":228,"status":"paired","id":"texts:144721"},{"key":"HAS_NUM_SAPIENT_POPS","zh":"开智人口数$COMPARATOR$ $NUM|Y$","en":"Number of sapient Pops is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":229,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":229,"status":"paired","id":"texts:144722"},{"key":"HAS_NOT_NUM_SAPIENT_POPS","zh":"开智人口数不$COMPARATOR$ $NUM|Y$","en":"Number of sapient Pops is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":230,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":230,"status":"paired","id":"texts:144723"},{"key":"HAS_NUM_STRATEGIC_RESOURCES","zh":"拥有$COMPARATOR$ $NUM|Y$ 战略资源","en":"Has access to $COMPARATOR$ $NUM|Y$ Strategic Resources","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":231,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":231,"status":"paired","id":"texts:144724"},{"key":"HAS_NOT_NUM_STRATEGIC_RESOURCES","zh":"没有$COMPARATOR$ $NUM|Y$ 战略资源","en":"Does NOT have access to $COMPARATOR$ $NUM|Y$ Strategic Resources","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":232,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":232,"status":"paired","id":"texts:144725"},{"key":"HAS_NUM_POP_FACTIONS","zh":"人口派系数量是$COMPARATOR$ $NUM|Y$","en":"Number of Pop Factions is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":233,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":233,"status":"paired","id":"texts:144726"},{"key":"HAS_NOT_NUM_POP_FACTIONS","zh":"人口派系数量不是$COMPARATOR$ $NUM|Y$","en":"Number of Pop Factions is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":234,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":234,"status":"paired","id":"texts:144727"},{"key":"HAS_NUM_PLANETS","zh":"拥有的行星数是$COMPARATOR$ $NUM|Y$","en":"Number of Planets is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":235,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":235,"status":"paired","id":"texts:144728"},{"key":"HAS_NOT_NUM_PLANETS","zh":"拥有的行星数不是$COMPARATOR$ $NUM|Y$","en":"Number of Planets is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":236,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":236,"status":"paired","id":"texts:144729"},{"key":"TRIGGER_HAS_GOVERNMENT_AUTHORITY","zh":"拥有$KEY|Y$政体","en":"Has $KEY|Y$ Authority","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":237,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":237,"status":"paired","id":"texts:144730"},{"key":"TRIGGER_HAS_NOT_GOVERNMENT_AUTHORITY","zh":"权力制度不为$KEY|Y$","en":"Does NOT have $KEY|Y$ Authority","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":238,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":238,"status":"paired","id":"texts:144731"},{"key":"HAS_GOVERNMENT_ICON_TIP","zh":"由于$WHO|H$是$GOV|Y$，该选项可用","en":"This option is available due to $WHO|H$ being a $GOV|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":239,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":239,"status":"paired","id":"texts:144732"},{"key":"LEADER_IS_COUNCILOR","zh":"在内阁中","en":"Is on the Council","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":240,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":240,"status":"paired","id":"texts:144733"},{"key":"LEADER_IS_NOT_COUNCILOR","zh":"不在内阁中","en":"Is NOT on the Council","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":241,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":241,"status":"paired","id":"texts:144734"},{"key":"LEADER_ISWAS_COUNCILOR_SHORT","zh":"内阁官员","en":"Councilor","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":242,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":242,"status":"paired","id":"texts:144735"},{"key":"LEADER_IS_COUNCILOR_TYPE","zh":"指派为$COUNCILORTYPE|Y$","en":"Assigned as $COUNCILORTYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":243,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":243,"status":"paired","id":"texts:144736"},{"key":"LEADER_IS_NOT_COUNCILOR_TYPE","zh":"未指派为$COUNCILORTYPE|Y$","en":"Not assigned as $COUNCILORTYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":244,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":244,"status":"paired","id":"texts:144737"},{"key":"ETHIC_REPRESENTED_ON_COUNCIL","zh":"内阁中存在$ETHIC$思潮","en":"$ETHIC$ ethic represented in the Council","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":245,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":245,"status":"paired","id":"texts:144738"},{"key":"ETHIC_NOT_REPRESENTED_ON_COUNCIL","zh":"内阁中不存在$ETHIC$思潮","en":"$ETHIC$ ethic NOT represented in the Council","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":246,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":246,"status":"paired","id":"texts:144739"},{"key":"LEADER_IS_RULER","zh":"是统治者","en":"Is Ruler","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":247,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":247,"status":"paired","id":"texts:144740"},{"key":"LEADER_IS_NOT_RULER","zh":"不是统治者","en":"Is NOT Ruler","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":248,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":248,"status":"paired","id":"texts:144741"},{"key":"LEADER_IS_HEIR","zh":"是继承人","en":"Is Heir","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":249,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":249,"status":"paired","id":"texts:144742"},{"key":"LEADER_IS_NOT_HEIR","zh":"不是继承人","en":"Is NOT Heir","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":250,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":250,"status":"paired","id":"texts:144743"},{"key":"IS_PRIMITIVE","zh":"是前超光速文明","en":"Is pre-FTL","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":251,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":251,"status":"paired","id":"texts:144744"},{"key":"IS_NOT_PRIMITIVE","zh":"不是前超光速文明","en":"Is NOT pre-FTL","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":252,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":252,"status":"paired","id":"texts:144745"},{"key":"HAS_NEXT_PRE_FTL_AGE","zh":"$COUNTRY|Y$处于前超光速文明阶段，可推进科技时代","en":"$COUNTRY|Y$ is pre-FTL and can advance tech age","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":253,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":253,"status":"paired","id":"texts:144746"},{"key":"HAS_NOT_NEXT_PRE_FTL_AGE","zh":"$COUNTRY|Y$不处于前超光速文明阶段，不可推进科技时代","en":"$COUNTRY|Y$ is NOT pre-FTL or can NOT advance tech age","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":254,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":254,"status":"paired","id":"texts:144747"},{"key":"HAS_PRE_FTL_AGE","zh":"$COUNTRY|Y$是前超光速文明，处于$AGE|Y$","en":"$COUNTRY|Y$ is pre-FTL and is in the $AGE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":255,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":255,"status":"paired","id":"texts:144748"},{"key":"HAS_NOT_PRE_FTL_AGE","zh":"$COUNTRY|Y$不是前超光速文明，或不处于$AGE|Y$","en":"$COUNTRY|Y$ is NOT pre-FTL or is NOT in the $AGE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":256,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":256,"status":"paired","id":"texts:144749"},{"key":"IS_PIRATE","zh":"是海盗","en":"Is Pirate","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":257,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":257,"status":"paired","id":"texts:144750"},{"key":"IS_NOT_PIRATE","zh":"不是海盗","en":"Is NOT Pirate","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":258,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":258,"status":"paired","id":"texts:144751"},{"key":"IS_INSIDE_NEBULA","zh":"在星云内","en":"Is inside a nebula","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":259,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":259,"status":"paired","id":"texts:144752"},{"key":"IS_NOT_INSIDE_NEBULA","zh":"不在星云内","en":"Is NOT inside a nebula","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":260,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":260,"status":"paired","id":"texts:144753"},{"key":"IS_IN_FRONTIER_SPACE","zh":"在边境区域","en":"Is in frontier space","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":261,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":261,"status":"paired","id":"texts:144754"},{"key":"IS_NOT_IN_FRONTIER_SPACE","zh":"不在边境区域","en":"Is NOT in frontier space","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":262,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":262,"status":"paired","id":"texts:144755"},{"key":"IS_INSIDE_BORDER","zh":"在§Y$OTHER$§!边界内","en":"Is inside the border of §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":263,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":263,"status":"paired","id":"texts:144756"},{"key":"IS_NOT_INSIDE_BORDER","zh":"不在§Y$OTHER$§!边界内","en":"Is NOT inside the border of §Y$OTHER$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":264,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":264,"status":"paired","id":"texts:144757"},{"key":"ANY_COUNTRY","zh":"任意帝国","en":"Any Country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":265,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":265,"status":"paired","id":"texts:144758"},{"key":"IDEAL_PLANET_CLASS","zh":"§Y$CLASS$§!是理想的行星类型","en":"§Y$CLASS$§! is the ideal planet type","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":266,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":266,"status":"paired","id":"texts:144759"},{"key":"NOT_IDEAL_PLANET_CLASS","zh":"§Y$CLASS$§!不是理想的行星类型","en":"§Y$CLASS$§! is NOT the ideal planet type","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":267,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":267,"status":"paired","id":"texts:144760"},{"key":"TRIGGER_OPINION","zh":"对$COUNTRY$的评价$COMPARATOR$ $NUM|Y$","en":"Opinion of $COUNTRY$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":268,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":268,"status":"paired","id":"texts:144761"},{"key":"TRIGGER_OPINION_NOT","zh":"对$COUNTRY$的评价不$COMPARATOR$ $NUM|Y$","en":"Opinion of $COUNTRY$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":269,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":269,"status":"paired","id":"texts:144762"},{"key":"TRIGGER_THEIR_OPINION","zh":"$THEM$对$US$的评价$COMPARATOR$ $NUM|Y$","en":"Opinion of $THEM$ towards $US$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":270,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":270,"status":"paired","id":"texts:144763"},{"key":"TRIGGER_THEIR_OPINION_NOT","zh":"$THEM$对$US$的评价不$COMPARATOR$ $NUM|Y$","en":"Opinion of $THEM$ towards $US$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":271,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":271,"status":"paired","id":"texts:144764"},{"key":"TRIGGER_OPINION_LEVEL","zh":"对$COUNTRY$的评价等级$COMPARATOR$$LEVEL|Y$","en":"Opinion Level of $COUNTRY$ is $COMPARATOR$ $LEVEL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":272,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":272,"status":"paired","id":"texts:144765"},{"key":"TRIGGER_OPINION_LEVEL_NOT","zh":"对$COUNTRY$的评价等级不$COMPARATOR$$LEVEL|Y$","en":"Opinion Level of $COUNTRY$ is NOT $COMPARATOR$ $LEVEL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":273,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":273,"status":"paired","id":"texts:144766"},{"key":"TRIGGER_ENVOY_OPINION_CHANGE","zh":"对$COUNTRY$的因特使改变的评价$COMPARATOR$$NUM|Y$","en":"Opinion Change with $COUNTRY$ by Envoys is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":274,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":274,"status":"paired","id":"texts:144767"},{"key":"TRIGGER_ENVOY_OPINION_CHANGE_NOT","zh":"对$COUNTRY$因特使改变的评价不$COMPARATOR$$NUM|Y$","en":"Opinion Change with $COUNTRY$ by Envoys is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":275,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":275,"status":"paired","id":"texts:144768"},{"key":"TRIGGER_TRUST","zh":"对$COUNTRY$的信任度$COMPARATOR$ $NUM|Y$","en":"Trust toward $COUNTRY$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":276,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":276,"status":"paired","id":"texts:144769"},{"key":"TRIGGER_TRUST_NOT","zh":"对$COUNTRY$的信任度不$COMPARATOR$ $NUM|Y$","en":"Trust toward $COUNTRY$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":277,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":277,"status":"paired","id":"texts:144770"},{"key":"HAS_ALLIANCE","zh":"是联盟成员","en":"Is in an Alliance","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":278,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":278,"status":"paired","id":"texts:144771"},{"key":"HAS_NOT_ALLIANCE","zh":"非联盟成员","en":"Is NOT in an Alliance","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":279,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":279,"status":"paired","id":"texts:144772"},{"key":"HAS_FEDERATION","zh":"是联邦成员","en":"Is in a Federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":280,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":280,"status":"paired","id":"texts:144773"},{"key":"HAS_NOT_FEDERATION","zh":"不是联邦成员","en":"Is NOT in a Federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":281,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":281,"status":"paired","id":"texts:144774"},{"key":"CAN_DECLARE_WAR_TRIGGER","zh":"可以对$COUNTRY|Y$宣战","en":"Can Declare War On $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":282,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":282,"status":"paired","id":"texts:144775"},{"key":"CAN_DECLARE_WAR_NOT_TRIGGER","zh":"不能对$COUNTRY|Y$宣战","en":"Cannot Declare War On $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":283,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":283,"status":"paired","id":"texts:144776"},{"key":"SUBJECT_CAN_DIPLOMACY","zh":"我们的宗主国允许此行动。","en":"Overlord does allows this action.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":284,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":284,"status":"paired","id":"texts:144777"},{"key":"SUBJECT_CAN_NOT_DIPLOMACY","zh":"我们的宗主国不允许此行动。","en":"Overlord does not allow this action.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":285,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":285,"status":"paired","id":"texts:144778"},{"key":"IS_COLONIZABLE","zh":"可殖民","en":"Is Colonizable","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":286,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":286,"status":"paired","id":"texts:144779"},{"key":"IS_NOT_COLONIZABLE","zh":"不可殖民","en":"Is NOT Colonizable","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":287,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":287,"status":"paired","id":"texts:144780"},{"key":"IS_FALLEN_EMPIRE","zh":"是失落帝国","en":"Is a Fallen Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":288,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":288,"status":"paired","id":"texts:144781"},{"key":"IS_NOT_FALLEN_EMPIRE","zh":"不是失落帝国","en":"Is NOT a Fallen Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":289,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":289,"status":"paired","id":"texts:144782"},{"key":"IS_TERRAFORMED","zh":"被环境改造过","en":"Is Terraformed","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":290,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":290,"status":"paired","id":"texts:144783"},{"key":"IS_NOT_TERRAFORMED","zh":"没有被环境改造过","en":"Is NOT Terraformed","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":291,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":291,"status":"paired","id":"texts:144784"},{"key":"IS_TERRAFORMING","zh":"正在进行环境改造","en":"Is Terraforming","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":292,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":292,"status":"paired","id":"texts:144785"},{"key":"IS_NOT_TERRAFORMING","zh":"没有在环境改造中","en":"Is NOT Terraforming","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":293,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":293,"status":"paired","id":"texts:144786"},{"key":"HAS_SKILL_NOT_LEVEL","zh":"能力等级$VAL0|2Y$未$COMPARE$$VAL1|2Y$","en":"Skill level $VAL0|2Y$ is NOT $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":294,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":294,"status":"paired","id":"texts:144787"},{"key":"HAS_SKILL_LEVEL","zh":"能力等级$VAL0|2Y$ $COMPARE$$VAL1|2Y$","en":"Skill level $VAL0|2Y$ is $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":295,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":295,"status":"paired","id":"texts:144788"},{"key":"HAS_NUM_MINERALS","zh":"矿物存量$COMPARATOR$ $NUM|Y$","en":"Number of Minerals is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":296,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":296,"status":"paired","id":"texts:144789"},{"key":"HAS_NOT_NUM_MINERALS","zh":"矿物存量不$COMPARATOR$ $NUM|Y$","en":"Number of Minerals is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":297,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":297,"status":"paired","id":"texts:144790"},{"key":"HAS_NUM_ENERGY","zh":"能量币存量$COMPARATOR$ $NUM|Y$","en":"Number of Energy is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":298,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":298,"status":"paired","id":"texts:144791"},{"key":"HAS_NOT_NUM_ENERGY","zh":"能量币存量不$COMPARATOR$ $NUM|Y$","en":"Number of Energy is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":299,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":299,"status":"paired","id":"texts:144792"},{"key":"HAS_NUM_PHYSICS","zh":"物理学研究点数$COMPARATOR$ $NUM|Y$","en":"Number of Physics Resources is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":300,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":300,"status":"paired","id":"texts:144793"},{"key":"HAS_NOT_NUM_PHYSICS","zh":"物理学研究点数不$COMPARATOR$ $NUM|Y$","en":"Number of Physics Resources is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":301,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":301,"status":"paired","id":"texts:144794"},{"key":"HAS_NUM_SOCIETY","zh":"社会学研究点数$COMPARATOR$ $NUM|Y$","en":"Number of Life Data is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":302,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":302,"status":"paired","id":"texts:144795"},{"key":"HAS_NOT_NUM_SOCIETY","zh":"社会学研究点数不$COMPARATOR$ $NUM|Y$","en":"Number of Life Data is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":303,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":303,"status":"paired","id":"texts:144796"},{"key":"HAS_NUM_ENGINEERING","zh":"工程学研究点数$COMPARATOR$ $NUM|Y$","en":"Number of Engineering Resources is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":304,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":304,"status":"paired","id":"texts:144797"},{"key":"HAS_NOT_NUM_ENGINEERING","zh":"工程学研究点数不$COMPARATOR$ $NUM|Y$","en":"Number of Engineering Resources is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":305,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":305,"status":"paired","id":"texts:144798"},{"key":"HAS_RING","zh":"拥有行星环","en":"Has A Ring","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":306,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":306,"status":"paired","id":"texts:144799"},{"key":"HAS_NOT_RING","zh":"不拥有行星环","en":"Does NOT have a ring","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":307,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":307,"status":"paired","id":"texts:144800"},{"key":"HAS_NUM_MODIFIERS","zh":"修正的数量$COMPARATOR$ $NUM|Y$","en":"Number of Modifiers is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":308,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":308,"status":"paired","id":"texts:144801"},{"key":"HAS_NOT_NUM_MODIFIERS","zh":"修正的数量$COMPARATOR$$NUM|Y$","en":"Number of Modifiers is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":309,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":309,"status":"paired","id":"texts:144802"},{"key":"HAS_ANY_STRATEGIC_RESOURCE","zh":"拥有战略资源","en":"Has a Strategic Resource","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":310,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":310,"status":"paired","id":"texts:144803"},{"key":"HAS_NOT_ANY_STRATEGIC_RESOURCE","zh":"没有战略资源","en":"Does NOT have a Strategic Resource","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":311,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":311,"status":"paired","id":"texts:144804"},{"key":"IS_FACTION","zh":"是派系","en":"Is a Faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":312,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":312,"status":"paired","id":"texts:144805"},{"key":"IS_NOT_FACTION","zh":"不是派系","en":"Is NOT a Faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":313,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":313,"status":"paired","id":"texts:144806"},{"key":"HAS_NUM_FREE_LEADER_SLOTS","zh":"空闲领袖槽位$COMPARATOR$ $NUM|Y$","en":"Number of Free Leader Slots is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":314,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":314,"status":"paired","id":"texts:144807"},{"key":"HAS_NOT_NUM_FREE_LEADER_SLOTS","zh":"空闲领袖槽位不$COMPARATOR$ $NUM|Y$","en":"Number of Free Leader Slots is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":315,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":315,"status":"paired","id":"texts:144808"},{"key":"HAS_NUM_FREE_ARMY_SLOTS","zh":"空闲陆军槽位$COMPARATOR$ $NUM|Y$","en":"Number of free Army Slots is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":316,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":316,"status":"paired","id":"texts:144809"},{"key":"HAS_NOT_NUM_FREE_ARMY_SLOTS","zh":"空闲陆军槽位不$COMPARATOR$ $NUM|Y$","en":"Number of free Army Slots is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":317,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":317,"status":"paired","id":"texts:144810"},{"key":"IS_TECHTREE_COMPLETED","zh":"已完成$TREE|Y$科技树","en":"Has completed the $TREE|Y$ Technology Tree","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":318,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":318,"status":"paired","id":"texts:144811"},{"key":"IS_NOT_TECHTREE_COMPLETED","zh":"未完成$TREE|Y$科技树","en":"Has NOT completed the $TREE|Y$ Technology Tree","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":319,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":319,"status":"paired","id":"texts:144812"},{"key":"IS_OCCUPIED","zh":"是被占领的行星","en":"Planet is occupied","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":320,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":320,"status":"paired","id":"texts:144813"},{"key":"IS_NOT_OCCUPIED","zh":"是未被占领的行星","en":"Planet is NOT occupied","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":321,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":321,"status":"paired","id":"texts:144814"},{"key":"IS_DAMAGED","zh":"是受损的行星","en":"Planet is damaged","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":322,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":322,"status":"paired","id":"texts:144815"},{"key":"IS_NOT_DAMAGED","zh":"是未受损的行星","en":"Planet is NOT damaged","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":323,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":323,"status":"paired","id":"texts:144816"},{"key":"HAS_HIT_POINTS","zh":"舰体耐久$COMPARATOR$ $NUM|Y$","en":"Number of hull points are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":324,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":324,"status":"paired","id":"texts:144817"},{"key":"HAS_NOT_HIT_POINTS","zh":"舰体耐久不为$COMPARATOR$ $NUM|Y$","en":"Number of hull points are NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":325,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":325,"status":"paired","id":"texts:144818"},{"key":"HAS_SHIELD_HIT_POINTS","zh":"护盾值的数目$COMPARATOR$$NUM|Y$","en":"Number of shield hit points are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":326,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":326,"status":"paired","id":"texts:144819"},{"key":"HAS_NOT_SHIELD_HIT_POINTS","zh":"护盾值的数目不$COMPARATOR$$NUM|Y$","en":"Number of shield hit points are NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":327,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":327,"status":"paired","id":"texts:144820"},{"key":"IS_PLANET_SURVEYED","zh":"行星被$COUNTRY$调查过","en":"Planet has been surveyed by $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":328,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":328,"status":"paired","id":"texts:144821"},{"key":"IS_PLANET_NOT_SURVEYED","zh":"行星未被$COUNTRY$调查过","en":"Planet has NOT been surveyed by $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":329,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":329,"status":"paired","id":"texts:144822"},{"key":"IS_BEING_SURVEYED","zh":"其他$COUNTRY$的舰队正在勘测这颗行星","en":"Another $COUNTRY$ fleet is currently surveying this planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":330,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":330,"status":"paired","id":"texts:144823"},{"key":"IS_NOT_BEING_SURVEYED","zh":"没有其他$COUNTRY$的舰队正在勘测这颗行星","en":"No other $COUNTRY$ fleet is currently surveying this planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":331,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":331,"status":"paired","id":"texts:144824"},{"key":"CAN_COLONIZE_TRIGGER","zh":"可以被$COUNTRY$殖民","en":"Can be colonized by $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":332,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":332,"status":"paired","id":"texts:144825"},{"key":"CANNOT_COLONIZE_TRIGGER","zh":"不能被$COUNTRY$殖民","en":"Cannot be colonized by $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":333,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":333,"status":"paired","id":"texts:144826"},{"key":"HAS_BEEN_TERRAFORMED_BY","zh":"被$COUNTRY$环境改造过","en":"Has been terraformed by $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":334,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":334,"status":"paired","id":"texts:144827"},{"key":"HAS_NOT_BEEN_TERRAFORMED_BY","zh":"未被$COUNTRY$环境改造过","en":"Has NOT been terraformed by $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":335,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":335,"status":"paired","id":"texts:144828"},{"key":"IS_SYSTEM_SURVEYED","zh":"恒星系被$COUNTRY$调查过","en":"System has been surveyed by $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":336,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":336,"status":"paired","id":"texts:144829"},{"key":"IS_SYSTEM_NOT_SURVEYED","zh":"恒星系未被$COUNTRY$调查过","en":"System has NOT been surveyed by $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":337,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":337,"status":"paired","id":"texts:144830"},{"key":"HAS_SURVEYED_CLASS","zh":"已调查$CLASS|H$","en":"Has surveyed $CLASS|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":338,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":338,"status":"paired","id":"texts:144831"},{"key":"HAS_NOT_SURVEYED_CLASS","zh":"未调查$CLASS|H$","en":"Has NOT surveyed $CLASS|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":339,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":339,"status":"paired","id":"texts:144832"},{"key":"IS_IDEAL_PLANET_CLASS","zh":"行星是$SPECIES$的理想类型","en":"Planet is ideal class for $SPECIES$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":340,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":340,"status":"paired","id":"texts:144833"},{"key":"IS_NOT_IDEAL_PLANET_CLASS","zh":"行星不是$SPECIES$的理想类型","en":"Planet is NOT ideal class for $SPECIES$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":341,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":341,"status":"paired","id":"texts:144834"},{"key":"IS_IDEAL_PLANET_CLASS_DETAILED","zh":"$IS_IDEAL_PLANET_CLASS$ （§Y$PLANET_CLASS$§!）","en":"$IS_IDEAL_PLANET_CLASS$ (§Y$PLANET_CLASS$§!)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":342,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":342,"status":"paired","id":"texts:144835"},{"key":"IS_NOT_IDEAL_PLANET_CLASS_DETAILED","zh":"$IS_NOT_IDEAL_PLANET_CLASS$ （§Y$PLANET_CLASS$§!）","en":"$IS_NOT_IDEAL_PLANET_CLASS$ (§Y$PLANET_CLASS$§!)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":343,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":343,"status":"paired","id":"texts:144836"},{"key":"VARIABLE_VALUE","zh":"变量值$VARIABLE|Y$ $COMPARATOR$ $NUM|Y$","en":"Value of Variable $VARIABLE|Y$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":344,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":344,"status":"paired","id":"texts:144837"},{"key":"VARIABLE_NOT_VALUE","zh":"变量值$VARIABLE|Y$不$COMPARATOR$ $NUM|Y$","en":"Value of Variable $VARIABLE|Y$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":345,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":345,"status":"paired","id":"texts:144838"},{"key":"VARIABLE_ARITHMETIC_VALUE","zh":"变量的算数触发$COMPARATOR$ $NUM|Y$","en":"Arithmetic trigger of Variable is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":346,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":346,"status":"paired","id":"texts:144839"},{"key":"VARIABLE_ARITHMETIC_NOT_VALUE","zh":"变量的算数触发不$COMPARATOR$ $NUM|Y$","en":"Arithmetic trigger of Variable is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":347,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":347,"status":"paired","id":"texts:144840"},{"key":"ANY_SHIP","zh":"任意舰船","en":"Any ship","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":348,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":348,"status":"paired","id":"texts:144841"},{"key":"ANY_BORDERING_COUNTRY","zh":"任意接壤帝国","en":"Any bordering country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":349,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":349,"status":"paired","id":"texts:144842"},{"key":"ANY_SHIP_IN_SYSTEM","zh":"恒星系内任意舰船","en":"Any ship in system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":350,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":350,"status":"paired","id":"texts:144843"},{"key":"ANY_FLEET_IN_ORBIT","zh":"任意在轨舰队","en":"Any fleet in orbit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":351,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":351,"status":"paired","id":"texts:144844"},{"key":"ANY_OWNED_SHIP","zh":"任何被国家拥有的舰船","en":"Any owned ship by a country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":352,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":352,"status":"paired","id":"texts:144845"},{"key":"ANY_OWNED_SHIP_FLEET","zh":"舰队中的任意舰船","en":"Any ship in Fleet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":353,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":353,"status":"paired","id":"texts:144846"},{"key":"ANY_OWNED_FLEET","zh":"任意帝国所有的舰队","en":"Any owned fleet by a country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":354,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":354,"status":"paired","id":"texts:144847"},{"key":"IS_COLONY","zh":"是殖民地","en":"Is a Colony","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":355,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":355,"status":"paired","id":"texts:144848"},{"key":"ENERGY_NOT_TRIGGER","zh":"能量币不$COMPARE$ $VAL|2Y$","en":"Energy is NOT $COMPARE$ $VAL|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":356,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":356,"status":"paired","id":"texts:144849"},{"key":"ENERGY_TRIGGER","zh":"能量币$COMPARE$ $VAL|2Y$","en":"Energy is $COMPARE$ $VAL|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":357,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":357,"status":"paired","id":"texts:144850"},{"key":"MINERALS_NOT_TRIGGER","zh":"矿物不$COMPARE$ $VAL|Y$","en":"Minerals are NOT $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":358,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":358,"status":"paired","id":"texts:144851"},{"key":"MINERALS_TRIGGER","zh":"矿物$COMPARE$ $VAL|Y$","en":"Minerals are $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":359,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":359,"status":"paired","id":"texts:144852"},{"key":"INFLUENCE_NOT_TRIGGER","zh":"影响力不$COMPARE$ $VAL|0Y$","en":"Influence is NOT $COMPARE$ $VAL|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":360,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":360,"status":"paired","id":"texts:144853"},{"key":"INFLUENCE_TRIGGER","zh":"影响力$COMPARE$ $VAL|0Y$","en":"Influence is $COMPARE$ $VAL|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":361,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":361,"status":"paired","id":"texts:144854"},{"key":"UNITY_NOT_TRIGGER","zh":"凝聚力不$COMPARE$ $VAL|0Y$","en":"Unity is NOT $COMPARE$ $VAL|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":362,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":362,"status":"paired","id":"texts:144855"},{"key":"UNITY_TRIGGER","zh":"凝聚力$COMPARE$ $VAL|0Y$","en":"Unity is $COMPARE$ $VAL|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":363,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":363,"status":"paired","id":"texts:144856"},{"key":"FLEET_POWER_NOT_TRIGGER","zh":"$FLEET_POWER$不$COMPARE$$VAL|0Y$","en":"$FLEET_POWER$ is NOT $COMPARE$ $VAL|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":364,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":364,"status":"paired","id":"texts:144857"},{"key":"FLEET_POWER_TRIGGER","zh":"$FLEET_POWER$$COMPARE$$VAL|0Y$","en":"$FLEET_POWER$ is $COMPARE$ $VAL|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":365,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":365,"status":"paired","id":"texts:144858"},{"key":"FLEET_SIZE_NOT_TRIGGER","zh":"舰队规模不为$COMPARE$$VAL|0Y$","en":"Fleet Size is NOT $COMPARE$ $VAL|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":366,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":366,"status":"paired","id":"texts:144859"},{"key":"FLEET_SIZE_TRIGGER","zh":"舰队规模为$COMPARE$$VAL|0Y$","en":"Fleet Size is $COMPARE$ $VAL|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":367,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":367,"status":"paired","id":"texts:144860"},{"key":"HABITABILITY_TRIGGER","zh":"物种$SPECIES|$宜居性$COMPARE$$VAL|2Y$","en":"Species $SPECIES|$ Habitability is $COMPARE$ $VAL|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":368,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":368,"status":"paired","id":"texts:144861"},{"key":"HABITABILITY_NOT_TRIGGER","zh":"物种$SPECIES|$宜居性不$COMPARE$$VAL|2Y$","en":"Species $SPECIES|$ Habitability is NOT $COMPARE$ $VAL|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":369,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":369,"status":"paired","id":"texts:144862"},{"key":"LAST_CHANGED_BUILDING","zh":"最后更改过的建筑必须是$BUILDING|Y$","en":"Last Building Changed is $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":370,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":370,"status":"paired","id":"texts:144863"},{"key":"LAST_CHANGED_BUILDING_NOT","zh":"最后更改过的建筑不可是$BUILDING|Y$","en":"Last Building Changed is NOT $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":371,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":371,"status":"paired","id":"texts:144864"},{"key":"LAST_CHANGED_DISTRICT","zh":"最后更改过的区划必须是$DISTRICT|Y$","en":"Last District Changed is $DISTRICT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":372,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":372,"status":"paired","id":"texts:144865"},{"key":"LAST_CHANGED_DISTRICT_NOT","zh":"最后更改过的区划不可是$DISTRICT|Y$","en":"Last District Changed is NOT $DISTRICT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":373,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":373,"status":"paired","id":"texts:144866"},{"key":"IS_LAST_CHANGED_BUILDING_CAPITAL","zh":"最后更改过的建筑是首府建筑","en":"Last Building Changed is a Capital Building","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":374,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":374,"status":"paired","id":"texts:144867"},{"key":"IS_NOT_LAST_CHANGED_BUILDING_CAPITAL","zh":"最后更改过的建筑不是首府建筑","en":"Last Building Changed is NOT a Capital Building","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":375,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":375,"status":"paired","id":"texts:144868"},{"key":"HAS_BUILDING","zh":"拥有建筑：$BUILDING|Y$","en":"Has Building: $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":376,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":376,"status":"paired","id":"texts:144869"},{"key":"HAS_NOT_BUILDING","zh":"没有建筑：$BUILDING|Y$","en":"Does NOT Have Building: $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":377,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":377,"status":"paired","id":"texts:144870"},{"key":"HAS_ACTIVE_BUILDING","zh":"已启用建筑：$BUILDING|Y$","en":"Has Enabled Building: $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":378,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":378,"status":"paired","id":"texts:144871"},{"key":"HAS_NOT_ACTIVE_BUILDING","zh":"尚未启用建筑：$BUILDING|Y$","en":"Does NOT Have Enabled Building: $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":379,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":379,"status":"paired","id":"texts:144872"},{"key":"HAS_DISTRICT","zh":"必须拥有此区划：$DISTRICT|Y$","en":"Has District: $DISTRICT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":380,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":380,"status":"paired","id":"texts:144873"},{"key":"HAS_NOT_DISTRICT","zh":"不可拥有此区划：$DISTRICT|Y$","en":"Does NOT Have District: $DISTRICT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":381,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":381,"status":"paired","id":"texts:144874"},{"key":"HAS_BUILDING_CONSTRUCTION","zh":"拥有在建建筑：$BUILDING|Y$","en":"Has construction of building: $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":382,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":382,"status":"paired","id":"texts:144875"},{"key":"HAS_NOT_BUILDING_CONSTRUCTION","zh":"没有在建建筑：$BUILDING|Y$","en":"Does NOT have a construction of building: $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":383,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":383,"status":"paired","id":"texts:144876"},{"key":"HAS_PREV_BUILDING","zh":"之前的建筑是：$BUILDING|Y$","en":"Previous building was: $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":384,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":384,"status":"paired","id":"texts:144877"},{"key":"HAS_NOT_PREV_BUILDING","zh":"之前的建筑不是：$BUILDING|Y$","en":"Previous building was NOT: $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":385,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":385,"status":"paired","id":"texts:144878"},{"key":"OR_TRIGGER_STARTS","zh":"以下条件至少一个满足","en":"One must be true","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":386,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":386,"status":"paired","id":"texts:144879"},{"key":"AND_TRIGGER_STARTS","zh":"以下条件全部满足","en":"All must be true","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":387,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":387,"status":"paired","id":"texts:144880"},{"key":"IS_IN_ALLIANCE","zh":"$COUNTRY|Y$是联盟成员","en":"$COUNTRY|Y$ is part of an Alliance","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":388,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":388,"status":"paired","id":"texts:144881"},{"key":"IS_NOT_IN_ALLIANCE","zh":"$COUNTRY|Y$不是联盟成员","en":"$COUNTRY|Y$ is NOT part of an Alliance","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":389,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":389,"status":"paired","id":"texts:144882"},{"key":"IS_IN_FEDERATION","zh":"$COUNTRY|Y$是联邦成员","en":"$COUNTRY|Y$ is part of a Federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":390,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":390,"status":"paired","id":"texts:144883"},{"key":"IS_NOT_IN_FEDERATION","zh":"$COUNTRY|Y$不是联邦成员","en":"$COUNTRY|Y$ is NOT part of a Federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":391,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":391,"status":"paired","id":"texts:144884"},{"key":"IS_FEDERATION_LEADER","zh":"$COUNTRY|Y$是联邦领袖","en":"$COUNTRY|Y$ is a Federation Leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":392,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":392,"status":"paired","id":"texts:144885"},{"key":"IS_NOT_FEDERATION_LEADER","zh":"$COUNTRY|Y$不是联邦领袖","en":"$COUNTRY|Y$ is NOT a Federation Leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":393,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":393,"status":"paired","id":"texts:144886"},{"key":"HAS_MINING_STATION","zh":"$PLANET|Y$拥有开采站","en":"$PLANET|Y$ has a Mining Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":394,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":394,"status":"paired","id":"texts:144887"},{"key":"HAS_NO_MINING_STATION","zh":"$PLANET|Y$没有开采站","en":"$PLANET|Y$ has no Mining Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":395,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":395,"status":"paired","id":"texts:144888"},{"key":"HAS_RESEARCH_STATION","zh":"$PLANET|Y$拥有研究站","en":"$PLANET|Y$ has a Research Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":396,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":396,"status":"paired","id":"texts:144889"},{"key":"HAS_NO_RESEARCH_STATION","zh":"$PLANET|Y$没有研究站","en":"$PLANET|Y$ has no Research Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":397,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":397,"status":"paired","id":"texts:144890"},{"key":"HAS_SPACE_STATION","zh":"$PLANET|Y$拥有太空港","en":"$PLANET|Y$ has a Spaceport","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":398,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":398,"status":"paired","id":"texts:144891"},{"key":"HAS_NO_SPACE_STATION","zh":"$PLANET|Y$没有太空港","en":"$PLANET|Y$ has no Spaceport","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":399,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":399,"status":"paired","id":"texts:144892"},{"key":"ANY_RESEARCH_STATION","zh":"任意研究站","en":"Any Research Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":400,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":400,"status":"paired","id":"texts:144893"},{"key":"ANY_MINING_STATION","zh":"任意开采站","en":"Any Mining Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":401,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":401,"status":"paired","id":"texts:144894"},{"key":"ANY_OBSERVATION_OUTPOST","zh":"任意观测站","en":"Any Observation Post","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":402,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":402,"status":"paired","id":"texts:144895"},{"key":"ANY_SYSTEM","zh":"任意恒星系","en":"Any System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":403,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":403,"status":"paired","id":"texts:144896"},{"key":"any_system_trigger","zh":"$ANY_SYSTEM$","en":"$ANY_SYSTEM$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":404,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":404,"status":"paired","id":"texts:144897"},{"key":"any_owned_leader_trigger","zh":"任一已招募领袖","en":"Any recruited leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":405,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":405,"status":"paired","id":"texts:144898"},{"key":"effect_random_owned_leader","zh":"随机已招募领袖","en":"Random recruited leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":406,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":406,"status":"paired","id":"texts:144899"},{"key":"effect_every_owned_leader","zh":"所有已招募领袖","en":"Every recruited leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":407,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":407,"status":"paired","id":"texts:144900"},{"key":"count_owned_leader_trigger","zh":"招募的领袖数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of recruited leaders$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":408,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":408,"status":"paired","id":"texts:144901"},{"key":"count_owned_leader_all_trigger","zh":"$IS_ALL_NOT$招募的领袖满足以下条件","en":"$IS_ALL_NOT$ recruited leaders fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":409,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":409,"status":"paired","id":"texts:144902"},{"key":"count_system_trigger","zh":"恒星系数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Systems$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":410,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":410,"status":"paired","id":"texts:144903"},{"key":"count_system_all_trigger","zh":"$IS_ALL_NOT$恒星系满足以下条件","en":"$IS_ALL_NOT$ Systems fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":411,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":411,"status":"paired","id":"texts:144904"},{"key":"effect_every_system","zh":"所有恒星系","en":"Every System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":412,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":412,"status":"paired","id":"texts:144905"},{"key":"effect_random_system","zh":"随机恒星系","en":"Random System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":413,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":413,"status":"paired","id":"texts:144906"},{"key":"ANY_SYSTEM_WITHIN_BORDERS","zh":"任意境内恒星系","en":"Any System within borders","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":414,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":414,"status":"paired","id":"texts:144907"},{"key":"any_system_within_border_trigger","zh":"$ANY_SYSTEM_WITHIN_BORDERS$","en":"$ANY_SYSTEM_WITHIN_BORDERS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":415,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":415,"status":"paired","id":"texts:144908"},{"key":"any_archaeological_site_trigger","zh":"任意考古遗址","en":"Any Archaeological Site","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":416,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":416,"status":"paired","id":"texts:144909"},{"key":"count_system_within_border_trigger","zh":"境内恒星系数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Systems within borders$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":417,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":417,"status":"paired","id":"texts:144910"},{"key":"count_system_within_border_all_trigger","zh":"$IS_ALL_NOT$境内恒星系满足以下条件","en":"$IS_ALL_NOT$ Systems within borders fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":418,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":418,"status":"paired","id":"texts:144911"},{"key":"effect_every_system_within_border","zh":"境内所有恒星系","en":"Every System within borders","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":419,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":419,"status":"paired","id":"texts:144912"},{"key":"effect_random_system_within_border","zh":"境内随机恒星系","en":"Random System within borders","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":420,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":420,"status":"paired","id":"texts:144913"},{"key":"IS_NOT_ARMY_TYPE","zh":"陆军不是$TYPE|Y$类型","en":"Army is not type $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":421,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":421,"status":"paired","id":"texts:144914"},{"key":"IS_ARMY_TYPE","zh":"陆军是$TYPE|Y$类型","en":"Army is type $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":422,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":422,"status":"paired","id":"texts:144915"},{"key":"IS_DEFENSIVE_ARMY","zh":"是卫戍部队","en":"Is a Garrison Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":423,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":423,"status":"paired","id":"texts:144916"},{"key":"IS_NOT_DEFENSIVE_ARMY","zh":"是进攻部队","en":"Is an Assault Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":424,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":424,"status":"paired","id":"texts:144917"},{"key":"HAS_ARMY","zh":"拥有陆军","en":"Has army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":425,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":425,"status":"paired","id":"texts:144918"},{"key":"HAS_NO_ARMY","zh":"没有陆军","en":"Has no army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":426,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":426,"status":"paired","id":"texts:144919"},{"key":"HAS_DEPOSIT","zh":"拥有矿藏","en":"Has deposit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":427,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":427,"status":"paired","id":"texts:144920"},{"key":"HAS_NO_DEPOSIT","zh":"没有矿藏","en":"Has no deposit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":428,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":428,"status":"paired","id":"texts:144921"},{"key":"IS_DEPOSIT_TYPE","zh":"是$TYPE|H$","en":"Is $TYPE|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":429,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":429,"status":"paired","id":"texts:144922"},{"key":"IS_NOT_DEPOSIT_TYPE","zh":"不是$TYPE|H$","en":"Is NOT $TYPE|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":430,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":430,"status":"paired","id":"texts:144923"},{"key":"HAS_DEPOSIT_TYPE","zh":"拥有矿藏$TYPE|H$","en":"Has deposit $TYPE|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":431,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":431,"status":"paired","id":"texts:144924"},{"key":"HAS_NO_DEPOSIT_TYPE","zh":"没有矿藏$TYPE|H$","en":"Has no deposit $TYPE|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":432,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":432,"status":"paired","id":"texts:144925"},{"key":"HAS_DEPOSIT_CATEGORY","zh":"拥有矿藏种类$CAT|H$","en":"Has deposit category $CAT|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":433,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":433,"status":"paired","id":"texts:144926"},{"key":"HAS_NOT_DEPOSIT_CATEGORY","zh":"没有矿藏种类$CAT|H$","en":"Has NOT deposit category $CAT|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":434,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":434,"status":"paired","id":"texts:144927"},{"key":"IS_STARTING_SYSTEM","zh":"是初始恒星系","en":"Is Starting System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":435,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":435,"status":"paired","id":"texts:144928"},{"key":"IS_NOT_STARTING_SYSTEM","zh":"不是初始恒星系","en":"Is not starting System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":436,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":436,"status":"paired","id":"texts:144929"},{"key":"HAS_ADVISOR","zh":"$COUNTRY|Y$拥有顾问。","en":"$COUNTRY|Y$ Has an Advisor.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":437,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":437,"status":"paired","id":"texts:144930"},{"key":"HAS_NOT_ADVISOR","zh":"$COUNTRY|Y$没有顾问。","en":"$COUNTRY|Y$ Does Not have an Advisor.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":438,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":438,"status":"paired","id":"texts:144931"},{"key":"HAS_GLOBAL_FLAG","zh":"全局标识：$FLAG|Y$已触发","en":"Global Flag: $FLAG|Y$ Is Set","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":439,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":439,"status":"paired","id":"texts:144932"},{"key":"HAS_NOT_GLOBAL_FLAG","zh":"全局标识：$FLAG|Y$未触发","en":"Global Flag: $FLAG|Y$ Is Not Set","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":440,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":440,"status":"paired","id":"texts:144933"},{"key":"IS_ENSLAVED","zh":"人口被奴役","en":"Pop is enslaved","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":441,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":441,"status":"paired","id":"texts:144934"},{"key":"IS_NOT_ENSLAVED","zh":"人口未被奴役","en":"Pop is NOT enslaved","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":442,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":442,"status":"paired","id":"texts:144935"},{"key":"IS_UNEMPLOYED","zh":"人口处于失业状态","en":"Pop is unemployed","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":443,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":443,"status":"paired","id":"texts:144936"},{"key":"HAS_DEFICIT_TRIGGER","zh":"必须缺少$RESOURCE|Y$","en":"Has a $RESOURCE|Y$ shortage","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":444,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":444,"status":"paired","id":"texts:144937"},{"key":"HAS_NOT_DEFICIT_TRIGGER","zh":"不缺少$RESOURCE|Y$","en":"Does NOT have a $RESOURCE|Y$ shortage","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":445,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":445,"status":"paired","id":"texts:144938"},{"key":"FACTION_APPROVAL_IS","zh":"派系支持度必须是$COMPARE$$VALUE|Y$","en":"Faction Approval is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":446,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":446,"status":"paired","id":"texts:144939"},{"key":"FACTION_NOT_APPROVAL_IS","zh":"派系支持度不$COMPARE$$VALUE|Y$","en":"Faction Approval is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":447,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":447,"status":"paired","id":"texts:144940"},{"key":"IS_NOT_UNEMPLOYED","zh":"人口不处于失业状态","en":"Pop is NOT unemployed","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":448,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":448,"status":"paired","id":"texts:144941"},{"key":"IS_BEING_PURGED","zh":"人口被净化","en":"Pop is being Purged","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":449,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":449,"status":"paired","id":"texts:144942"},{"key":"IS_NOT_BEING_PURGED","zh":"人口未被净化","en":"Pop is NOT being Purged","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":450,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":450,"status":"paired","id":"texts:144943"},{"key":"IS_BEING_ASSIMILATED","zh":"人口正在被同化","en":"Pop is being Assimilated","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":451,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":451,"status":"paired","id":"texts:144944"},{"key":"IS_NOT_BEING_ASSIMILATED","zh":"人口没有正在被同化","en":"Pop is NOT being Assimilated","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":452,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":452,"status":"paired","id":"texts:144945"},{"key":"POP_HAPPINESS","zh":"人口幸福度$COMPARE$ $VALUE|Y$","en":"Pop happiness is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":453,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":453,"status":"paired","id":"texts:144946"},{"key":"POP_NOT_HAPPINESS","zh":"人口幸福度不$COMPARE$ $VALUE|Y$","en":"Pop happiness is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":454,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":454,"status":"paired","id":"texts:144947"},{"key":"POP_FERTILITY","zh":"人口生育能力为$COMPARE$$VALUE|Y$","en":"Pop fertility is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":455,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":455,"status":"paired","id":"texts:144948"},{"key":"POP_NOT_FERTILITY","zh":"人口生育能力不$COMPARE$$VALUE|Y$","en":"Pop fertility is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":456,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":456,"status":"paired","id":"texts:144949"},{"key":"POP_JOB_TRIGGER","zh":"人口岗位为$JOB$","en":"Pop job is $JOB$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":457,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":457,"status":"paired","id":"texts:144950"},{"key":"POP_JOB_NOT_TRIGGER","zh":"人口岗位不为$JOB$","en":"Pop job is NOT $JOB$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":458,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":458,"status":"paired","id":"texts:144951"},{"key":"INCOME_TRIGGER","zh":"月收入为$COMPARE$$VALUE|Y$","en":"Monthly income is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":459,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":459,"status":"paired","id":"texts:144952"},{"key":"INCOME_NOT_TRIGGER","zh":"月收入不$COMPARE$$VALUE|Y$","en":"Monthly income is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":460,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":460,"status":"paired","id":"texts:144953"},{"key":"EXPENSES_TRIGGER","zh":"月支出为$COMPARE$$VALUE|Y$","en":"Monthly expenses are $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":461,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":461,"status":"paired","id":"texts:144954"},{"key":"EXPENSES_NOT_TRIGGER","zh":"月支出不$COMPARE$$VALUE|Y$","en":"Monthly expenses are NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":462,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":462,"status":"paired","id":"texts:144955"},{"key":"PRODUCED_ENERGY_TRIGGER","zh":"月能源产值为$COMPARE$$VALUE|Y$","en":"Monthly Produced energy is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":463,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":463,"status":"paired","id":"texts:144956"},{"key":"PRODUCED_ENERGY_NOT_TRIGGER","zh":"月能源产值不$COMPARE$$VALUE|Y$","en":"Monthly produced energy is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":464,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":464,"status":"paired","id":"texts:144957"},{"key":"METALS_INCOME_TRIGGER","zh":"来自贵金属月收入为$COMPARE$$VALUE|Y$","en":"Monthly income from precious metals is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":465,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":465,"status":"paired","id":"texts:144958"},{"key":"METALS_INCOME_NOT_TRIGGER","zh":"来自贵金属月收入不$COMPARE$$VALUE|Y$","en":"Monthly income from precious metals is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":466,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":466,"status":"paired","id":"texts:144959"},{"key":"TRADE_EXPENSES_TRIGGER","zh":"每月贸易支出$COMPARE$$VALUE|Y$","en":"Monthly expenses from trade are $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":467,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":467,"status":"paired","id":"texts:144960"},{"key":"TRADE_EXPENSES_NOT_TRIGGER","zh":"每月贸易支出不$COMPARE$$VALUE|Y$","en":"Monthly expenses from trade are NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":468,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":468,"status":"paired","id":"texts:144961"},{"key":"SHIP_MAINTENANCE_TRIGGER","zh":"每月的舰船维护费为$COMPARE$ $VALUE|Y$","en":"Monthly upkeep of Ships is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":469,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":469,"status":"paired","id":"texts:144962"},{"key":"SHIP_MAINTENANCE_NOT_TRIGGER","zh":"每月的舰船维护费不$COMPARE$ $VALUE|Y$","en":"Monthly upkeep of Ships is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":470,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":470,"status":"paired","id":"texts:144963"},{"key":"ARMY_MAINTENANCE_TRIGGER","zh":"每月的陆军维护费为$COMPARE$ $VALUE|Y$","en":"Monthly upkeep of Armies is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":471,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":471,"status":"paired","id":"texts:144964"},{"key":"ARMY_MAINTENANCE_NOT_TRIGGER","zh":"每月的陆军维护费不$COMPARE$ $VALUE|Y$","en":"Monthly upkeep of Armies is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":472,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":472,"status":"paired","id":"texts:144965"},{"key":"COLONY_MAINTENANCE_TRIGGER","zh":"每月的殖民地维护费为$COMPARE$ $VALUE|Y$","en":"Monthly upkeep of colonies is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":473,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":473,"status":"paired","id":"texts:144966"},{"key":"COLONY_MAINTENANCE_NOT_TRIGGER","zh":"每月的殖民地维护费不$COMPARE$ $VALUE|Y$","en":"Monthly upkeep of colonies is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":474,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":474,"status":"paired","id":"texts:144967"},{"key":"STATION_MAINTENANCE_TRIGGER","zh":"每月的空间站维护费为$COMPARE$ $VALUE|Y$","en":"Monthly upkeep of stations is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":475,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":475,"status":"paired","id":"texts:144968"},{"key":"STATION_MAINTENANCE_NOT_TRIGGER","zh":"每月的空间站维护费不$COMPARE$ $VALUE|Y$","en":"Monthly upkeep of station is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":476,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":476,"status":"paired","id":"texts:144969"},{"key":"CONSTRUCTION_EXPENSES_TRIGGER","zh":"上个月建造支出为$COMPARE$$VALUE|Y$","en":"Last month's construction expenses are $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":477,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":477,"status":"paired","id":"texts:144970"},{"key":"CONSTRUCTION_EXPENSES_NOT_TRIGGER","zh":"上个月建造支出不$COMPARE$$VALUE|Y$","en":"Last month's construction expenses are not $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":478,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":478,"status":"paired","id":"texts:144971"},{"key":"FEDERATION_EXPENSES_TRIGGER","zh":"上个月联邦支出为$COMPARE$$VALUE|Y$","en":"Last month's federation expenses are $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":479,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":479,"status":"paired","id":"texts:144972"},{"key":"FEDERATION_EXPENSES_NOT_TRIGGER","zh":"上个月联邦支出不$COMPARE$$VALUE|Y$","en":"Last month's federation expenses are not $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":480,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":480,"status":"paired","id":"texts:144973"},{"key":"REPARATION_EXPENSES_TRIGGER","zh":"上个月修理支出为$COMPARE$$VALUE|Y$","en":"Last month's repair expenses are $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":481,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":481,"status":"paired","id":"texts:144974"},{"key":"REPARATION_EXPENSES_NOT_TRIGGER","zh":"上个月修理支出不$COMPARE$$VALUE|Y$","en":"Last month's repair expenses are not $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":482,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":482,"status":"paired","id":"texts:144975"},{"key":"HAS_ANOMALY","zh":"发现异常现象","en":"Has an Anomaly","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":483,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":483,"status":"paired","id":"texts:144976"},{"key":"HAS_NOT_ANOMALY","zh":"没有异常现象","en":"Does NOT have an Anomaly","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":484,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":484,"status":"paired","id":"texts:144977"},{"key":"CAN_SPAWN_RANDOM_ANOMALY","zh":"能够刷新出异常现象","en":"Can uncover an Anomaly","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":485,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":485,"status":"paired","id":"texts:144978"},{"key":"CAN_NOT_SPAWN_RANDOM_ANOMALY","zh":"无法刷新出异常现象","en":"Can NOT uncover an Anomaly","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":486,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":486,"status":"paired","id":"texts:144979"},{"key":"CAN_SPAWN_RANDOM_ARCHAEOLOGICAL_SITE","zh":"能够刷新出考古遗址","en":"Can uncover an Archaeological Site","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":487,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":487,"status":"paired","id":"texts:144980"},{"key":"CAN_NOT_SPAWN_RANDOM_ARCHAEOLOGICAL_SITE","zh":"无法刷新出考古遗址","en":"Can NOT uncover an Archaeological Site","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":488,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":488,"status":"paired","id":"texts:144981"},{"key":"CAN_ADD_RANDOM_NON_BLOCKER_DEPOSIT","zh":"能够刷新出资源矿藏","en":"Can uncover a Resource Deposit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":489,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":489,"status":"paired","id":"texts:144982"},{"key":"CAN_NOT_ADD_RANDOM_NON_BLOCKER_DEPOSIT","zh":"无法刷新出资源矿藏","en":"Can NOT uncover a Resource Deposit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":490,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":490,"status":"paired","id":"texts:144983"},{"key":"STORED_TECH_POINTS_TRIGGER","zh":"$AREA$方面的研究完成数量为$COMPARE$$VALUE|Y$","en":"The amount of $AREA$ research is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":491,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":491,"status":"paired","id":"texts:144984"},{"key":"STORED_TECH_POINTS_NOT_TRIGGER","zh":"$AREA$方面的研究完成数量不$COMPARE$$VALUE|Y$","en":"The amount of $AREA$ research is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":492,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":492,"status":"paired","id":"texts:144985"},{"key":"BALANCE_TRIGGER","zh":"帝国资产为$COMPARE$$VALUE|Y$","en":"Country balance is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":493,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":493,"status":"paired","id":"texts:144986"},{"key":"BALANCE_NOT_TRIGGER","zh":"帝国资产不$COMPARE$$VALUE|Y$","en":"Country balance is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":494,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":494,"status":"paired","id":"texts:144987"},{"key":"RUNNING_BALANCE_TRIGGER","zh":"帝国流动资产为$COMPARE$$VALUE|Y$","en":"Country running balance is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":495,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":495,"status":"paired","id":"texts:144988"},{"key":"RUNNING_BALANCE_NOT_TRIGGER","zh":"帝国流动资产不$COMPARE$$VALUE|Y$","en":"Country running balance is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":496,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":496,"status":"paired","id":"texts:144989"},{"key":"IS_ORIGINAL_OWNER","zh":"是$PLANET$的原拥有者","en":"Is original owner of $PLANET$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":497,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":497,"status":"paired","id":"texts:144990"},{"key":"IS_NOT_ORIGINAL_OWNER","zh":"不是$PLANET$的原拥有者","en":"Is NOT original owner of $PLANET$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":498,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":498,"status":"paired","id":"texts:144991"},{"key":"IS_SAME_PLANET","zh":"与$OTHER$为同一行星","en":"Is same planet as $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":499,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":499,"status":"paired","id":"texts:144992"},{"key":"IS_NOT_SAME_PLANET","zh":"与$OTHER$非同一行星","en":"Is NOT same planet as $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":500,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":500,"status":"paired","id":"texts:144993"},{"key":"IS_SAME_COUNTRY","zh":"与$OTHER$为同一帝国","en":"Is same country as $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":501,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":501,"status":"paired","id":"texts:144994"},{"key":"IS_NOT_SAME_COUNTRY","zh":"与$OTHER$非同一帝国","en":"Is NOT same country as $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":502,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":502,"status":"paired","id":"texts:144995"},{"key":"IS_SAME_ARMY","zh":"与$OTHER$为同一支陆军","en":"Is same army as $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":503,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":503,"status":"paired","id":"texts:144996"},{"key":"IS_NOT_SAME_ARMY","zh":"与$OTHER$非同一支陆军","en":"Is NOT same army as $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":504,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":504,"status":"paired","id":"texts:144997"},{"key":"IS_SAME_SHIP","zh":"与$OTHER$为同种舰船","en":"Is same ship as $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":505,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":505,"status":"paired","id":"texts:144998"},{"key":"IS_NOT_SAME_SHIP","zh":"与$OTHER$非同种舰船","en":"Is NOT same ship as $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":506,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":506,"status":"paired","id":"texts:144999"},{"key":"IS_SAME_POP","zh":"与$OTHER$为同一人口","en":"Is same pop as $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":507,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":507,"status":"paired","id":"texts:145000"},{"key":"IS_NOT_SAME_POP","zh":"与$OTHER$非同一人口","en":"Is NOT same pop as $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":508,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":508,"status":"paired","id":"texts:145001"},{"key":"HAS_EVENT_CHAIN_TRIGGER","zh":"已触发事件链$NAME|Y$","en":"Has the $NAME|Y$ Event Chain","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":509,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":509,"status":"paired","id":"texts:145002"},{"key":"HAS_NOT_EVENT_CHAIN_TRIGGER","zh":"没有发生$NAME|Y$事件链","en":"Does NOT have the $NAME|Y$ Event Chain","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":510,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":510,"status":"paired","id":"texts:145003"},{"key":"HAS_COMPLETED_EVENT_CHAIN_TRIGGER","zh":"已完成$NAME|Y$事件链","en":"Has completed the $NAME|Y$ Event Chain","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":511,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":511,"status":"paired","id":"texts:145004"},{"key":"HAS_NOT_COMPLETED_EVENT_CHAIN_TRIGGER","zh":"未完成$NAME|Y$事件链","en":"Did NOT complete the $NAME|Y$ Event Chain","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":512,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":512,"status":"paired","id":"texts:145005"},{"key":"IS_NOT_POP_CATEGORY","zh":"不是$CATEGORY$","en":"Is NOT $CATEGORY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":513,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":513,"status":"paired","id":"texts:145006"},{"key":"IS_POP_CATEGORY","zh":"是$CATEGORY$","en":"Is $CATEGORY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":514,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":514,"status":"paired","id":"texts:145007"},{"key":"NOT_HAS_JOB_CATEGORY","zh":"岗位不是$CATEGORY$","en":"Job is NOT $CATEGORY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":515,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":515,"status":"paired","id":"texts:145008"},{"key":"HAS_JOB_CATEGORY","zh":"岗位是$CATEGORY$","en":"Job is $CATEGORY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":516,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":516,"status":"paired","id":"texts:145009"},{"key":"IS_HALF_SPECIES_NOT_TRIGGER","zh":"不是混血物种","en":"Is NOT a Half-Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":517,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":517,"status":"paired","id":"texts:145010"},{"key":"IS_HALF_SPECIES_TRIGGER","zh":"是混血物种","en":"Is a Half-Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":518,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":518,"status":"paired","id":"texts:145011"},{"key":"IS_SPECIFIC_HALF_SPECIES_NOT_TRIGGER","zh":"不是$SPECIES|Y$的混血物种","en":"Is NOT a Half-Species of $SPECIES|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":519,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":519,"status":"paired","id":"texts:145012"},{"key":"IS_SPECIFIC_HALF_SPECIES_TRIGGER","zh":"是$SPECIES|Y$的混血物种","en":"Is a Half-Species of $SPECIES|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":520,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":520,"status":"paired","id":"texts:145013"},{"key":"IS_SPECIES_CLASS","zh":"是$SPECIES$","en":"Is a $SPECIES$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":521,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":521,"status":"paired","id":"texts:145014"},{"key":"IS_NOT_SPECIES_CLASS","zh":"不是$SPECIES|Y$","en":"Is NOT a $SPECIES|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":522,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":522,"status":"paired","id":"texts:145015"},{"key":"IS_SPECIES","zh":"是$SPECIES$","en":"Is $SPECIES$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":523,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":523,"status":"paired","id":"texts:145016"},{"key":"IS_NOT_SPECIES","zh":"不是$SPECIES|Y$","en":"Is NOT $SPECIES|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":524,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":524,"status":"paired","id":"texts:145017"},{"key":"HAS_OPINION_MODIFIER","zh":"$COUNTRY|Y$对其具有$MODIFIER|Y$评价修正","en":"Has opinion modifier $MODIFIER|Y$ of $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":525,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":525,"status":"paired","id":"texts:145018"},{"key":"HAS_NOT_OPINION_MODIFIER","zh":"$COUNTRY|Y$对其不具有$MODIFIER|Y$修正","en":"Has NOT opinion modifier $MODIFIER|Y$ of $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":526,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":526,"status":"paired","id":"texts:145019"},{"key":"HAS_OPINION_MODIFIER_ANY","zh":"对任何文明具有评价修正$MODIFIER|Y$","en":"Has opinion modifier $MODIFIER|Y$ of anyone","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":527,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":527,"status":"paired","id":"texts:145020"},{"key":"HAS_NOT_OPINION_MODIFIER_ANY","zh":"对所有文明不具有评价修正$MODIFIER|Y$","en":"Has NOT opinion modifier $MODIFIER|Y$ of anyone","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":528,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":528,"status":"paired","id":"texts:145021"},{"key":"HAS_ESTABLISHED_CONTACT_TRIGGER","zh":"与$COUNTRY|Y$建立了联系","en":"Has established contact with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":529,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":529,"status":"paired","id":"texts:145022"},{"key":"HAS_NOT_ESTABLISHED_CONTACT_TRIGGER","zh":"未与$COUNTRY|Y$建立联系","en":"Does NOT have contact with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":530,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":530,"status":"paired","id":"texts:145023"},{"key":"SET_HOSTILITY","zh":"$COUNTRY|Y$的敌对程度改为$HOSTILITY|Y$","en":"$COUNTRY|Y$ changes hostility to $HOSTILITY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":531,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":531,"status":"paired","id":"texts:145024"},{"key":"SET_COUNTRY_NEEDS_COLONY_YES","zh":"$COUNTRY|Y$需要一座殖民地（或一艘殖民船）才可被视为存续","en":"$COUNTRY|Y$ will need a colony (or a colony ship) to be considered alive","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":532,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":532,"status":"paired","id":"texts:145025"},{"key":"SET_COUNTRY_NEEDS_COLONY_NO","zh":"$COUNTRY|Y$不需要殖民地（或殖民船）亦可被视为存续","en":"$COUNTRY|Y$ will not need a colony (nor a colony ship) to be considered alive","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":533,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":533,"status":"paired","id":"texts:145026"},{"key":"SET_COUNTRY_AUTO_DELETE_YES","zh":"$COUNTRY|Y$将在被视为灭亡时被自动删除","en":"$COUNTRY|Y$ will be automatically deleted when considered dead","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":534,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":534,"status":"paired","id":"texts:145027"},{"key":"SET_COUNTRY_AUTO_DELETE_NO","zh":"$COUNTRY|Y$将在被视为灭亡时不被自动删除","en":"$COUNTRY|Y$ will not be automatically deleted when considered dead","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":535,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":535,"status":"paired","id":"texts:145028"},{"key":"HAS_COMPLETED_EVENT_CHAIN_COUNTER_TRIGGER","zh":"已完成$EVENTCHAIN$事件链中的$COUNTER|Y$事件","en":"Has completed $COUNTER|Y$ for $EVENTCHAIN$ Event Chain","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":536,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":536,"status":"paired","id":"texts:145029"},{"key":"HAS_NOT_COMPLETED_EVENT_CHAIN_COUNTER_TRIGGER","zh":"未完成$EVENTCHAIN$事件链中的$COUNTER|Y$事件","en":"Has NOT completed $COUNTER|Y$ for $EVENTCHAIN$ Event Chain","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":537,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":537,"status":"paired","id":"texts:145030"},{"key":"HAS_PLANET_CLASS","zh":"拥有§Y$CLASS$§!行星","en":"Has §Y$CLASS$§! planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":538,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":538,"status":"paired","id":"texts:145031"},{"key":"HAS_NOT_PLANET_CLASS","zh":"未拥有§Y$CLASS$§!行星","en":"Has NOT §Y$CLASS$§! planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":539,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":539,"status":"paired","id":"texts:145032"},{"key":"IS_DISABLED_TRIGGER","zh":"已禁用","en":"Is Disabled","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":540,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":540,"status":"paired","id":"texts:145033"},{"key":"IS_NOT_DISABLED_TRIGGER","zh":"未禁用","en":"Is NOT Disabled","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":541,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":541,"status":"paired","id":"texts:145034"},{"key":"HAS_DESIGN_TRIGGER","zh":"已拥有名为$NAME$的舰船设计","en":"Has a ship design for $NAME$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":542,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":542,"status":"paired","id":"texts:145035"},{"key":"HAS_NOT_DESIGN_TRIGGER","zh":"没有针对$NAME$的舰船设计","en":"Has NOT a ship design for $NAME$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":543,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":543,"status":"paired","id":"texts:145036"},{"key":"HAS_GROWN_POP_TRIGGER","zh":"拥有成年人口","en":"Has a Grown Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":544,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":544,"status":"paired","id":"texts:145037"},{"key":"HAS_NOT_GROWN_POP_TRIGGER","zh":"没有成年人口","en":"Does NOT have a Grown Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":545,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":545,"status":"paired","id":"texts:145038"},{"key":"HAS_POP_TRIGGER","zh":"拥有人口","en":"Has a Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":546,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":546,"status":"paired","id":"texts:145039"},{"key":"HAS_NOT_POP_TRIGGER","zh":"没有人口","en":"Does NOT have a Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":547,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":547,"status":"paired","id":"texts:145040"},{"key":"HAS_GROWING_POP_TRIGGER","zh":"拥有成长中的人口","en":"Has a Growing Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":548,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":548,"status":"paired","id":"texts:145041"},{"key":"HAS_NOT_GROWING_POP_TRIGGER","zh":"没有成长中的人口","en":"Does not have a Growing Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":549,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":549,"status":"paired","id":"texts:145042"},{"key":"HAS_RESOURCE_TRIGGER","zh":"拥有$COMPARE$$VALUE|Y$$NAME|Y$","en":"Has $COMPARE$ $VALUE|Y$ $NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":550,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":550,"status":"paired","id":"texts:145043"},{"key":"HAS_NOT_RESOURCE_TRIGGER","zh":"没有$COMPARE$$VALUE|Y$$NAME|Y$","en":"Does not have $COMPARE$ $VALUE|Y$ $NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":551,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":551,"status":"paired","id":"texts:145044"},{"key":"HAS_ANY_RESOURCE_TRIGGER","zh":"拥有$COMPARE$$VALUE|Y$的资源","en":"Has $COMPARE$ $VALUE|Y$ resources","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":552,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":552,"status":"paired","id":"texts:145045"},{"key":"HAS_NOT_ANY_RESOURCE_TRIGGER","zh":"没有$COMPARE$$VALUE|Y$的资源","en":"Does not have $COMPARE$ $VALUE|Y$ resources","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":553,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":553,"status":"paired","id":"texts:145046"},{"key":"ANY_NEIGHBORING_TILE_TRIGGER","zh":"任意临近地块","en":"Any Neighboring Tile","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":554,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":554,"status":"paired","id":"texts:145047"},{"key":"ANY_TILE_TRIGGER","zh":"任意地块","en":"Any Tile","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":555,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":555,"status":"paired","id":"texts:145048"},{"key":"ANY_DEPOSIT_TRIGGER","zh":"任何储藏","en":"Any Deposit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":556,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":556,"status":"paired","id":"texts:145049"},{"key":"HAS_BLOCKER_TRIGGER","zh":"拥有£blocker£地块障碍：$BLOCKER|Y$","en":"Has £blocker£ Tile Blocker: $BLOCKER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":557,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":557,"status":"paired","id":"texts:145050"},{"key":"HAS_NOT_BLOCKER_TRIGGER","zh":"没有£blocker£地块障碍：$BLOCKER|Y$","en":"Does NOT have £blocker£ Tile Blocker: $BLOCKER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":558,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":558,"status":"paired","id":"texts:145051"},{"key":"FREE_HOUSING_TRIGGER","zh":"可用的住房必须是$COMPARE$$VALUE|Y$","en":"Available Housing is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":559,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":559,"status":"paired","id":"texts:145052"},{"key":"FREE_HOUSING_NOT_TRIGGER","zh":"可用的住房不$COMPARE$$VALUE|Y$","en":"Available Housing is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":560,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":560,"status":"paired","id":"texts:145053"},{"key":"PLANET_INFRASTRUCTURE_TRIGGER","zh":"行星基础设施必须是$COMPARE$$VALUE|Y$","en":"Planet Infrastructure is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":561,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":561,"status":"paired","id":"texts:145054"},{"key":"FREE_AMENITIES_TRIGGER","zh":"可用的舒适度必须是$COMPARE$$VALUE|Y$","en":"Available Amenities is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":562,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":562,"status":"paired","id":"texts:145055"},{"key":"FREE_AMENITIES_NOT_TRIGGER","zh":"可用的舒适度不$COMPARE$$VALUE|Y$","en":"Available Amenities is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":563,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":563,"status":"paired","id":"texts:145056"},{"key":"PLANET_DEVASTATION_TRIGGER","zh":"行星荒废度必须$COMPARE$ $VALUE|Y$","en":"Planet Devastation is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":564,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":564,"status":"paired","id":"texts:145057"},{"key":"PLANET_DEVASTATION_NOT_TRIGGER","zh":"行星荒废度不$COMPARE$ $VALUE|Y$","en":"Planet Devastation is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":565,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":565,"status":"paired","id":"texts:145058"},{"key":"FREE_BUILDING_SLOTS_TRIGGER","zh":"新建筑的槽位数量必须是$COMPARE$$VALUE|Y$","en":"Number of Slots for New Buildings is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":566,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":566,"status":"paired","id":"texts:145059"},{"key":"FREE_BUILDING_SLOTS_NOT_TRIGGER","zh":"新建筑的槽位数量不$COMPARE$$VALUE|Y$","en":"Number of Slots for New Buildings is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":567,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":567,"status":"paired","id":"texts:145060"},{"key":"FREE_DISTRICT_SLOTS_TRIGGER","zh":"新区划的槽位数量必须是$COMPARE$$VALUE|Y$","en":"Number of Slots for New Districts is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":568,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":568,"status":"paired","id":"texts:145061"},{"key":"FREE_DISTRICT_SLOTS_NOT_TRIGGER","zh":"新区划的槽位数量不$COMPARE$$VALUE|Y$","en":"Number of Slots for New Districts is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":569,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":569,"status":"paired","id":"texts:145062"},{"key":"DIPLOMACY_WEIGHT_TRIGGER","zh":"外交权重$COMPARE$$VALUE|Y$","en":"Diplomatic Weight is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":570,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":570,"status":"paired","id":"texts:145063"},{"key":"DIPLOMACY_WEIGHT_NOT_TRIGGER","zh":"外交权重不$COMPARE$$VALUE|Y$","en":"Diplomatic Weight is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":571,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":571,"status":"paired","id":"texts:145064"},{"key":"HAS_RELATION_FLAG_TRIGGER","zh":"与$COUNTRY$的关系标识$FLAGNAME$已触发","en":"The $FLAGNAME$ Relation Flag against $COUNTRY$ is set","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":572,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":572,"status":"paired","id":"texts:145065"},{"key":"HAS_NOT_RELATION_FLAG_TRIGGER","zh":"与$COUNTRY$的关系标识$FLAGNAME$未触发","en":"The $FLAGNAME$ Relation Flag against $COUNTRY$ is NOT set","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":573,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":573,"status":"paired","id":"texts:145066"},{"key":"REVERSE_HAS_RELATION_FLAG_TRIGGER","zh":"$COUNTRY$针对$TARGET$拥有$FLAGNAME$的关系。","en":"$COUNTRY$ has $FLAGNAME$ Relation Flag against $TARGET$ set","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":574,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":574,"status":"paired","id":"texts:145067"},{"key":"REVERSE_HAS_NOT_RELATION_FLAG_TRIGGER","zh":"$COUNTRY$针对$TARGET$不拥有$FLAGNAME$关系。","en":"$COUNTRY$ has $FLAGNAME$ Relation Flag against $TARGET$ NOT set","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":575,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":575,"status":"paired","id":"texts:145068"},{"key":"EXISTS_TRIGGER","zh":"存在","en":"Exists","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":576,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":576,"status":"paired","id":"texts:145069"},{"key":"EXISTS_NOT_TRIGGER","zh":"不存在","en":"Does NOT Exist","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":577,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":577,"status":"paired","id":"texts:145070"},{"key":"HAS_EDICT_TRIGGER","zh":"$EDICT|Y$法令激活","en":"Has the $EDICT|Y$ Edict activated","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":578,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":578,"status":"paired","id":"texts:145071"},{"key":"HAS_NOT_EDICT_TRIGGER","zh":"$EDICT|Y$法令未激活","en":"Does NOT have the $EDICT|Y$ Edict activated","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":579,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":579,"status":"paired","id":"texts:145072"},{"key":"PLANET_HAS_MOON","zh":"拥有卫星","en":"Has a Moon","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":580,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":580,"status":"paired","id":"texts:145073"},{"key":"PLANET_HAS_NOT_MOON","zh":"没有卫星","en":"Does NOT have A Moon","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":581,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":581,"status":"paired","id":"texts:145074"},{"key":"NUM_MOONS_TRIGGER","zh":"卫星数量为$COMPARE$$VALUE|Y$","en":"Number of moons are $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":582,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":582,"status":"paired","id":"texts:145075"},{"key":"NUM_MOONS_NOT_TRIGGER","zh":"卫星数量不$COMPARE$$VALUE|Y$","en":"Number of moons are NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":583,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":583,"status":"paired","id":"texts:145076"},{"key":"ANY_MOON","zh":"任意卫星","en":"Any Moon","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":584,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":584,"status":"paired","id":"texts:145077"},{"key":"NUM_ADJACENT_TILES_TRIGGER","zh":"毗邻地块数$COMPARE$$VALUE|Y$","en":"Num Adjacent Tiles is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":585,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":585,"status":"paired","id":"texts:145078"},{"key":"NUM_ADJACENT_TILES_NOT_TRIGGER","zh":"毗邻地块数不$COMPARE$$VALUE|Y$","en":"Num Adjacent Tiles is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":586,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":586,"status":"paired","id":"texts:145079"},{"key":"IS_SAPIENT","zh":"物种已开智","en":"Species is Sapient","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":587,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":587,"status":"paired","id":"texts:145080"},{"key":"IS_NOT_SAPIENT","zh":"不是智慧生物","en":"Is NOT Sapient","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":588,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":588,"status":"paired","id":"texts:145081"},{"key":"INHERITS_PARENT_RIGHTS","zh":"物种从基础物种继承权利","en":"Species inherits rights from base species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":589,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":589,"status":"paired","id":"texts:145082"},{"key":"DOES_NOT_INHERIT_PARENT_RIGHTS","zh":"不从基础物种继承权利","en":"Does NOT inherit rights from base species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":590,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":590,"status":"paired","id":"texts:145083"},{"key":"GRAPHICAL_CULTURE_TRIGGER","zh":"画面风格是$CULTURE$","en":"Graphical Culture is $CULTURE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":591,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":591,"status":"paired","id":"texts:145084"},{"key":"GRAPHICAL_CULTURE_NOT_TRIGGER","zh":"画面风格不是$CULTURE$","en":"Graphical Culture is NOT $CULTURE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":592,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":592,"status":"paired","id":"texts:145085"},{"key":"PREVENTING_DISCOVERIES_TRIGGER","zh":"正在防止异常现象","en":"Is Preventing Anomalies","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":593,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":593,"status":"paired","id":"texts:145086"},{"key":"PREVENTING_DISCOVERIES_NOT_TRIGGER","zh":"未在防止异常现象","en":"Is NOT Preventing Anomalies","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":594,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":594,"status":"paired","id":"texts:145087"},{"key":"HAS_DEPOSIT_FOR_TRIGGER","zh":"有可用$CLASS$采集的资源","en":"Has a deposit collected by $CLASS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":595,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":595,"status":"paired","id":"texts:145088"},{"key":"HAS_NOT_DEPOSIT_FOR_TRIGGER","zh":"没有可用$CLASS$采集的资源","en":"Does NOT have a deposit collected by $CLASS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":596,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":596,"status":"paired","id":"texts:145089"},{"key":"COLONY_AGE_TRIGGER","zh":"殖民地历史$COMPARATOR$ $VALUE|Y$个月","en":"Colony age is $COMPARATOR$ $VALUE|Y$ months","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":597,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":597,"status":"paired","id":"texts:145090"},{"key":"COLONY_AGE_NOT_TRIGGER","zh":"殖民地历史不$COMPARATOR$ $VALUE|Y$个月","en":"Colony age is NOT $COMPARATOR$ $VALUE|Y$ months","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":598,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":598,"status":"paired","id":"texts:145091"},{"key":"COLONY_AGE_YEARS_TRIGGER","zh":"殖民地历史$COMPARATOR$$VALUE|Y$年","en":"Colony age is $COMPARATOR$ $VALUE|Y$ years","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":599,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":599,"status":"paired","id":"texts:145092"},{"key":"COLONY_AGE_YEARS_NOT_TRIGGER","zh":"殖民地历史不$COMPARATOR$$VALUE|Y$年","en":"Colony age is NOT $COMPARATOR$ $VALUE|Y$ years","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":600,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":600,"status":"paired","id":"texts:145093"},{"key":"IS_NOT_RIM_SYSTEM_TRIGGER","zh":"不在星系边缘","en":"Is not on the galactic rim","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":601,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":601,"status":"paired","id":"texts:145094"},{"key":"IS_RIM_SYSTEM_TRIGGER","zh":"在星系边缘","en":"Is on the galactic rim","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":602,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":602,"status":"paired","id":"texts:145095"},{"key":"IS_NOT_BOTTLENECK_SYSTEM_TRIGGER","zh":"不是节点恒星系","en":"Is not bottleneck","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":603,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":603,"status":"paired","id":"texts:145096"},{"key":"IS_BOTTLENECK_SYSTEM_TRIGGER","zh":"是节点恒星系","en":"Is bottleneck","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":604,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":604,"status":"paired","id":"texts:145097"},{"key":"DOES_NOT_HAVE_MISSION","zh":"没有任务$MISSION$","en":"Does not have mission $MISSION$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":605,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":605,"status":"paired","id":"texts:145098"},{"key":"HAS_MISSION","zh":"有任务$MISSION$","en":"Has mission $MISSION$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":606,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":606,"status":"paired","id":"texts:145099"},{"key":"IS_COUNTRY_TYPE","zh":"国家类型为：$TYPE$","en":"Is of country type: $TYPE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":607,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":607,"status":"paired","id":"texts:145100"},{"key":"IS_NOT_COUNTRY_TYPE","zh":"国家类型不为：$TYPE$","en":"Is NOT of country type: $TYPE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":608,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":608,"status":"paired","id":"texts:145101"},{"key":"HAS_NOT_PLANET_MODIFIER_TRIGGER","zh":"没有行星修正：$MODNAME$","en":"Has NOT planet modifier: $MODNAME$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":609,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":609,"status":"paired","id":"texts:145102"},{"key":"HAS_PLANET_MODIFIER_TRIGGER","zh":"拥有行星修正：$MODNAME$","en":"Has planet modifier: $MODNAME$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":610,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":610,"status":"paired","id":"texts:145103"},{"key":"SET_RIGHTS_EFFECT","zh":"把$COUNTRY$的$SPECIES|Y$由$TYPE$改为$SETTING|Y$。","en":"Change $TYPE$ for $SPECIES|Y$ in $COUNTRY$ to $SETTING|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":611,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":611,"status":"paired","id":"texts:145104"},{"key":"CREATE_HALF_SPECIES_EFFECT","zh":"创建一个混合了$SPECIES_ONE|Y$和$SPECIES_TWO|Y$的新物种","en":"Create a new species that is a crossbreed of $SPECIES_ONE|Y$ and $SPECIES_TWO|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":612,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":612,"status":"paired","id":"texts:145105"},{"key":"SET_SPACEPORT_LEVEL_EFFECT","zh":"设置太空港等级为$LEVEL$","en":"Sets the spaceport level to $LEVEL$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":613,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":613,"status":"paired","id":"texts:145106"},{"key":"HAS_NUM_FLEETS","zh":"舰队$VAL0|2Y$数量为$COMPARE$$VAL1|2Y$","en":"Number of fleet $VAL0|2Y$ is $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":614,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":614,"status":"paired","id":"texts:145107"},{"key":"HAS_NUM_SHIPS","zh":"舰船$VAL0|2Y$数量为$COMPARE$$VAL1|2Y$","en":"Number of ships $VAL0|2Y$ is $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":615,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":615,"status":"paired","id":"texts:145108"},{"key":"HAS_NOT_NUM_FLEETS","zh":"舰队$VAL0|2Y$数量不$COMPARE$$VAL1|2Y$","en":"Number of fleet $VAL0|2Y$ is NOT $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":616,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":616,"status":"paired","id":"texts:145109"},{"key":"HAS_ENVOYS_TO_FEDERATION","zh":"出使我们联邦的特使数为$VAL0|2Y$，$COMPARE$$VAL1|0Y$","en":"Number of envoys sent to our federation $VAL0|2Y$ is $COMPARE$ $VAL1|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":617,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":617,"status":"paired","id":"texts:145110"},{"key":"HAS_NOT_ENVOYS_TO_FEDERATION","zh":"出使我们联邦的特使数为$VAL0|2Y$，不$COMPARE$$VAL1|0Y$","en":"Number of envoys sent to our federation $VAL0|2Y$ is NOT $COMPARE$ $VAL1|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":618,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":618,"status":"paired","id":"texts:145111"},{"key":"HAS_ENVOYS_TO_GALCOM","zh":"出使星海共同体的特使数为$VAL0|2Y$，$COMPARE$$VAL1|0Y$","en":"Number of envoys sent to the galactic community $VAL0|2Y$ is $COMPARE$ $VAL1|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":619,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":619,"status":"paired","id":"texts:145112"},{"key":"HAS_NOT_ENVOYS_TO_GALCOM","zh":"出使星海共同体的特使数为$VAL0|2Y$，不$COMPARE$$VAL1|0Y$","en":"Number of envoys sent to the galactic community $VAL0|2Y$ is NOT $COMPARE$ $VAL1|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":620,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":620,"status":"paired","id":"texts:145113"},{"key":"HAS_NOT_NUM_SHIPS","zh":"舰船$VAL0|2Y$数量不$COMPARE$$VAL1|2Y$","en":"Number of ships $VAL0|2Y$ is NOT $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":621,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":621,"status":"paired","id":"texts:145114"},{"key":"HAS_NUM_ARMIES","zh":"军团$VAL0|Y$数量为$COMPARE$$VAL1|Y$","en":"Number of armies $VAL0|Y$ is $COMPARE$ $VAL1|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":622,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":622,"status":"paired","id":"texts:145115"},{"key":"HAS_NOT_NUM_ARMIES","zh":"军团$VAL0|Y$数量不$COMPARE$$VAL1|Y$","en":"Number of armies $VAL0|Y$ is NOT $COMPARE$ $VAL1|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":623,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":623,"status":"paired","id":"texts:145116"},{"key":"HAS_NUM_STARBASE_MODULES","zh":"$TYPE$模组的数量是$COMPARE$$NUM|Y$","en":"Number of $TYPE$ modules is $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":624,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":624,"status":"paired","id":"texts:145117"},{"key":"HAS_NOT_NUM_STARBASE_MODULES","zh":"$TYPE$模组的数量不是$COMPARE$$NUM|Y$","en":"Number of $TYPE$ modules is NOT $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":625,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":625,"status":"paired","id":"texts:145118"},{"key":"HAS_NUM_STARBASE_BUILDINGS","zh":"$TYPE$恒星基地建筑的数量$COMPARE$$NUM|Y$","en":"Number of $TYPE$ starbase buildings is $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":626,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":626,"status":"paired","id":"texts:145119"},{"key":"HAS_NOT_NUM_STARBASE_BUILDINGS","zh":"$TYPE$恒星基地建筑的数量不$COMPARE$$NUM|Y$","en":"Number of $TYPE$ starbase buildings is NOT $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":627,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":627,"status":"paired","id":"texts:145120"},{"key":"HAS_NUM_STARBASE_MODULES_IN_SYSTEM","zh":"恒星系内$TYPE$的数量$COMPARE$$NUM|Y$","en":"Number of $TYPE$ in system is $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":628,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":628,"status":"paired","id":"texts:145121"},{"key":"HAS_NOT_NUM_STARBASE_MODULES_IN_SYSTEM","zh":"恒星系内$TYPE$的数量不$COMPARE$$NUM|Y$","en":"Number of $TYPE$ in system is NOT $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":629,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":629,"status":"paired","id":"texts:145122"},{"key":"HAS_NUM_STARBASE_BUILDINGS_IN_SYSTEM","zh":"恒星系内$TYPE$的数量$COMPARE$$NUM|Y$","en":"Number of $TYPE$ in system is $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":630,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":630,"status":"paired","id":"texts:145123"},{"key":"HAS_NOT_NUM_STARBASE_BUILDINGS_IN_SYSTEM","zh":"恒星系内$TYPE$的数量不$COMPARE$$NUM|Y$","en":"Number of $TYPE$ in system is NOT $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":631,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":631,"status":"paired","id":"texts:145124"},{"key":"HAS_NUM_STARBASE_BUILDINGS_IN_COUNTRY","zh":"$COUNTRY$内$TYPE$的数量$COMPARE$$NUM|Y$","en":"Number of $TYPE$ in $COUNTRY$ is $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":632,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":632,"status":"paired","id":"texts:145125"},{"key":"HAS_NOT_NUM_STARBASE_BUILDINGS_IN_COUNTRY","zh":"$COUNTRY$内$TYPE$的数量不$COMPARE$$NUM|Y$","en":"Number of $TYPE$ in $COUNTRY$ is NOT $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":633,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":633,"status":"paired","id":"texts:145126"},{"key":"HAS_NUM_STARBASES","zh":"恒星基地的数量$NUM_OWNED|Y$为$COMPARE$ $NUM_COMPARE|Y$","en":"Number of starbases $NUM_OWNED|Y$ is $COMPARE$ $NUM_COMPARE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":634,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":634,"status":"paired","id":"texts:145127"},{"key":"HAS_NOT_NUM_STARBASES","zh":"恒星基地的数量$NUM_OWNED|Y$不$COMPARE$ $NUM_COMPARE|Y$","en":"Number of starbases $NUM_OWNED|Y$ is NOT $COMPARE$ $NUM_COMPARE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":635,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":635,"status":"paired","id":"texts:145128"},{"key":"NUM_SYSTEM_PLANETS_TRIGGER","zh":"恒星系中行星数量（$VALUE1|0Y$）$COMPARE$$VALUE2|0Y$","en":"Number of planets in system ($VALUE1|0Y$) is $COMPARE$ $VALUE2|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":636,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":636,"status":"paired","id":"texts:145129"},{"key":"NUM_SYSTEM_PLANETS_NOT_TRIGGER","zh":"恒星系中行星数量（$VALUE1|0Y$）不$COMPARE$$VALUE2|0Y$","en":"Number of planets in system ($VALUE1|0Y$) is NOT $COMPARE$ $VALUE2|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":637,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":637,"status":"paired","id":"texts:145130"},{"key":"NUM_GALAXY_SYSTEMS","zh":"星系内的恒星系数量$COMPARATOR$$VALUE|0Y$","en":"Number of star systems in the galaxy is $COMPARATOR$ $VALUE|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":638,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":638,"status":"paired","id":"texts:145131"},{"key":"NUM_GALAXY_SYSTEMS_NOT","zh":"星系内的恒星系数量不$COMPARATOR$$VALUE|0Y$","en":"Number of star systems in the galaxy is NOT $COMPARATOR$ $VALUE|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":639,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":639,"status":"paired","id":"texts:145132"},{"key":"HAS_NOT_PROGRESS","zh":"任务进度$VAL0|2Y$不$COMPARE$$VAL1|2Y$","en":"Mission progress $VAL0|2Y$ is NOT $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":640,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":640,"status":"paired","id":"texts:145133"},{"key":"HAS_PROGRESS","zh":"任务进度$VAL0|2Y$为$COMPARE$$VAL1|2Y$","en":"Mission progress $VAL0|2Y$ is $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":641,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":641,"status":"paired","id":"texts:145134"},{"key":"HAS_NOT_TRUCE_TRIGGER","zh":"$COUNTRY|Y$与$TARGET|Y$没有停战协定","en":"$COUNTRY|Y$ does not have truce with $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":642,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":642,"status":"paired","id":"texts:145135"},{"key":"HAS_TRUCE_TRIGGER","zh":"$COUNTRY|Y$与$TARGET|Y$有停战协定","en":"$COUNTRY|Y$ has truce with $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":643,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":643,"status":"paired","id":"texts:145136"},{"key":"SET_LEADER_AGE_EFFECT","zh":"将年龄改为$AGE|Y$","en":"Change the age to $AGE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":644,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":644,"status":"paired","id":"texts:145137"},{"key":"ADD_LEADER_AGE_EFFECT","zh":"领袖的年龄变老$AGE|Y$岁","en":"Leader advances in age by $AGE|Y$ years","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":645,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":645,"status":"paired","id":"texts:145138"},{"key":"SUB_LEADER_AGE_EFFECT","zh":"领袖现在在$AGE|Y$岁以下","en":"Leader is now $AGE|Y$ years younger","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":646,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":646,"status":"paired","id":"texts:145139"},{"key":"SET_LEADER_IMMORTAL_EFFECT","zh":"变为永生","en":"Becomes immortal","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":647,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":647,"status":"paired","id":"texts:145140"},{"key":"SET_LEADER_MORTAL_EFFECT","zh":"变为凡胎","en":"Becomes mortal","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":648,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":648,"status":"paired","id":"texts:145141"},{"key":"IS_IMMORTAL_TRIGGER","zh":"是永生","en":"Is immortal","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":649,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":649,"status":"paired","id":"texts:145142"},{"key":"IS_NOT_IMMORTAL_TRIGGER","zh":"是凡胎","en":"Is mortal","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":650,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":650,"status":"paired","id":"texts:145143"},{"key":"IS_HIDDEN_TRIGGER","zh":"被隐藏","en":"Is hidden","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":651,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":651,"status":"paired","id":"texts:145144"},{"key":"IS_NOT_HIDDEN_TRIGGER","zh":"不被隐藏","en":"Is not hidden","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":652,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":652,"status":"paired","id":"texts:145145"},{"key":"IS_LEADER_CLASS","zh":"是$CLASS|H$","en":"Is $CLASS|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":653,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":653,"status":"paired","id":"texts:145146"},{"key":"IS_NOT_LEADER_CLASS","zh":"不是$CLASS|H$","en":"Is NOT $CLASS|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":654,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":654,"status":"paired","id":"texts:145147"},{"key":"IS_JOB_OF_CATEGORY","zh":"$JOB|Y$属于$CAT|Y$类","en":"$JOB|Y$ is of the $CAT|Y$ Category","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":655,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":655,"status":"paired","id":"texts:145148"},{"key":"IS_NOT_JOB_OF_CATEGORY","zh":"$JOB|Y$不属于$CAT|Y$类","en":"$JOB|Y$ is NOT of the $CAT|Y$ Category","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":656,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":656,"status":"paired","id":"texts:145149"},{"key":"HAS_ACCESS_MILITARY","zh":"拥有军事通行权","en":"Has Military Access","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":657,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":657,"status":"paired","id":"texts:145150"},{"key":"HAS_NOT_ACCESS_MILITARY","zh":"没有军事通行权","en":"Has NOT Military Access","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":658,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":658,"status":"paired","id":"texts:145151"},{"key":"HAS_ACCESS_CIVILIAN","zh":"拥有民事通行权","en":"Has Civilian Access","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":659,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":659,"status":"paired","id":"texts:145152"},{"key":"HAS_NOT_ACCESS_CIVILIAN","zh":"没有民事通行权","en":"Has NOT Civilian Access","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":660,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":660,"status":"paired","id":"texts:145153"},{"key":"HAS_ACCESS_CONSTRUCTION","zh":"$COUNTRY$有到达$SYSTEM$星系的通行权","en":"$COUNTRY$ has Access Rights to the $SYSTEM$ system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":661,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":661,"status":"paired","id":"texts:145154"},{"key":"HAS_NOT_ACCESS_CONSTRUCTION","zh":"$COUNTRY$没有到达$SYSTEM$星系的通行权","en":"$COUNTRY$ does NOT have Access Rights to the $SYSTEM$ system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":662,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":662,"status":"paired","id":"texts:145155"},{"key":"HAS_FLEET_ORDER","zh":"拥有舰队命令$ORDER$","en":"Has fleet order $ORDER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":663,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":663,"status":"paired","id":"texts:145156"},{"key":"HAS_NOT_FLEET_ORDER","zh":"没有舰队命令$ORDER$","en":"Does NOT have fleet order $ORDER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":664,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":664,"status":"paired","id":"texts:145157"},{"key":"MEGASTRUCTURE_BUILT_ON_PLANET","zh":"$SCOPE_NAME|Y$是在行星上建造","en":"$SCOPE_NAME|Y$ is built on a planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":665,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":665,"status":"paired","id":"texts:145158"},{"key":"MEGASTRUCTURE_NOT_BUILT_ON_PLANET","zh":"$SCOPE_NAME|Y$不是在行星上建造","en":"$SCOPE_NAME|Y$ is NOT built on a planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":666,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":666,"status":"paired","id":"texts:145159"},{"key":"POP_FACTION_MILITANCY_NOT_TRIGGER","zh":"好战程度不$COMPARE$$VAL0|0Y%$","en":"Militancy is NOT $COMPARE$ $VAL0|0Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":667,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":667,"status":"paired","id":"texts:145160"},{"key":"POP_FACTION_MILITANCY_TRIGGER","zh":"好战程度为$COMPARE$$VAL0|0Y$%","en":"Militancy is $COMPARE$ $VAL0|0Y$%","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":668,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":668,"status":"paired","id":"texts:145161"},{"key":"POP_FACTION_SUPPORT_NOT_TRIGGER","zh":"支持率不$COMPARE$$VAL0|0Y%$","en":"Support is NOT $COMPARE$ $VAL0|0Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":669,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":669,"status":"paired","id":"texts:145162"},{"key":"POP_FACTION_SUPPORT_TRIGGER","zh":"支持率为$COMPARE$$VAL0|0Y%$","en":"Support is $COMPARE$ $VAL0|0Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":670,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":670,"status":"paired","id":"texts:145163"},{"key":"ALLIANCE_NOT_TRIGGER","zh":"没有$COMPARE$$VAL0|0Y%$个联盟成员","en":"Does not have $COMPARE$ $VAL0|0Y%$ alliance members","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":671,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":671,"status":"paired","id":"texts:145164"},{"key":"ALLIANCE_TRIGGER","zh":"有$COMPARE$$VAL0|0Y%$个联盟成员","en":"Has $COMPARE$ $VAL0|0Y%$ alliance members","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":672,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":672,"status":"paired","id":"texts:145165"},{"key":"VASSAL_NOT_TRIGGER","zh":"没有$COMPARE$$VAL0|0Y%$个附庸国","en":"Does not have $COMPARE$ $VAL0|0Y%$ vassals","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":673,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":673,"status":"paired","id":"texts:145166"},{"key":"VASSAL_TRIGGER","zh":"有$COMPARE$$VAL0|0Y%$个附庸国","en":"Has $COMPARE$ $VAL0|0Y%$ vassals","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":674,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":674,"status":"paired","id":"texts:145167"},{"key":"HAS_NOT_OPPOSING_ETHICS_DIVERGENCE_TRIGGER","zh":"没有反对思潮$COMPARE$$VAL0|0Y%$的手段","en":"Does not have opposing ethics $COMPARE$ $VAL0|0Y%$ steps","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":675,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":675,"status":"paired","id":"texts:145168"},{"key":"HAS_OPPOSING_ETHICS_DIVERGENCE_TRIGGER","zh":"拥有反对思潮$COMPARE$$VAL0|0Y%$的手段","en":"Has opposing ethics $COMPARE$ $VAL0|0Y%$ steps","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":676,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":676,"status":"paired","id":"texts:145169"},{"key":"IS_NOT_WAR_LEADER","zh":"不是战争主导国","en":"Is not war leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":677,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":677,"status":"paired","id":"texts:145170"},{"key":"IS_WAR_LEADER","zh":"是战争主导国","en":"Is war leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":678,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":678,"status":"paired","id":"texts:145171"},{"key":"PERC_COMMUNICATIONS_WITH_PLAYABLE_TRIGGER","zh":"已达成外交关系的帝国的百分比必须是$COMPARE$$VALUE|%$","en":"Percentage of communications with other playable empires is $COMPARE$ $VALUE|%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":679,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":679,"status":"paired","id":"texts:145172"},{"key":"PERC_COMMUNICATIONS_WITH_PLAYABLE_NOT_TRIGGER","zh":"已达成外交关系的帝国的百分比不可是$COMPARE$$VALUE|%$","en":"Percentage of communications with other playable empires is NOT $COMPARE$ $VALUE|%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":680,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":680,"status":"paired","id":"texts:145173"},{"key":"NUM_COMMUNICATIONS_TRIGGER","zh":"通讯数为$COMPARE$$VALUE$","en":"Number of communications is $COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":681,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":681,"status":"paired","id":"texts:145174"},{"key":"NUM_COMMUNICATIONS_NOT_TRIGGER","zh":"通讯数不$COMPARE$$VALUE$","en":"Number of communications is NOT $COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":682,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":682,"status":"paired","id":"texts:145175"},{"key":"NUM_FALLEN_EMPIRES_TRIGGER","zh":"失落帝国的数量为$COMPARE$$VALUE$","en":"Number of Fallen Empires is $COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":683,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":683,"status":"paired","id":"texts:145176"},{"key":"NUM_FALLEN_EMPIRES_NOT_TRIGGER","zh":"失落帝国的数量不$COMPARE$$VALUE$","en":"Number of Fallen Empires is NOT $COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":684,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":684,"status":"paired","id":"texts:145177"},{"key":"MONTHLY_INCOME_TRIGGER","zh":"$RESOURCE$月收入为$COMPARE$$VALUE$","en":"Monthly $RESOURCE$ Income is $COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":685,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":685,"status":"paired","id":"texts:145178"},{"key":"MONTHLY_INCOME_NOT_TRIGGER","zh":"$RESOURCE$月收入不$COMPARE$$VALUE$","en":"Monthly $RESOURCE$ Income is NOT $COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":686,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":686,"status":"paired","id":"texts:145179"},{"key":"COUNT_TECH_OPTIONS_TRIGGER","zh":"科技选项数量为$NOT$$COMPARE$$VALUE$","en":"Number of Tech Options is $NOT$$COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":687,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":687,"status":"paired","id":"texts:145180"},{"key":"COUNT_TECH_OPTIONS_AREA_TRIGGER","zh":"$AREA$的科技选项数量为$NOT$$COMPARE$$VALUE$","en":"Number of Tech Options in $AREA$ is $NOT$$COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":688,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":688,"status":"paired","id":"texts:145181"},{"key":"LAST_INCREASED_TECH_TRIGGER","zh":"最近增长的科技为$NOT$$TECH$等级$COMPARE$$LEVEL$","en":"The last increased tech is$NOT$ $TECH$ Level $COMPARE$ $LEVEL$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":689,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":689,"status":"paired","id":"texts:145182"},{"key":"IS_GUARANTEEING_TRIGGER","zh":"保证$COUNTRY|Y$的独立","en":"Is guaranteeing the independence of $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":690,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":690,"status":"paired","id":"texts:145183"},{"key":"IS_NOT_GUARANTEEING_TRIGGER","zh":"未保证$COUNTRY|Y$的独立","en":"Is NOT guaranteeing the independence of $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":691,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":691,"status":"paired","id":"texts:145184"},{"key":"IS_WAR_PARTICIPANT_TRIGGER","zh":"$COUNTRY|Y$参与了$WAR|Y$","en":"$COUNTRY|Y$ is a participant in the $WAR|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":692,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":692,"status":"paired","id":"texts:145185"},{"key":"IS_NOT_WAR_PARTICIPANT_TRIGGER","zh":"$COUNTRY|Y$没参与$WAR|Y$","en":"$COUNTRY|Y$ is NOT a participant in the $WAR|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":693,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":693,"status":"paired","id":"texts:145186"},{"key":"IS_WAR_PARTICIPANT_SIDE_TRIGGER","zh":"$COUNTRY|Y$在$WAR|Y$中加入$SIDE$一方","en":"$COUNTRY|Y$ is a participant in the $WAR|Y$ on the $SIDE$ side","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":694,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":694,"status":"paired","id":"texts:145187"},{"key":"IS_NOT_WAR_PARTICIPANT_SIDE_TRIGGER","zh":"$COUNTRY|Y$未在$WAR|Y$加入$SIDE$一方","en":"$COUNTRY|Y$ is NOT a participant in the $WAR|Y$ on the $SIDE$ side","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":695,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":695,"status":"paired","id":"texts:145188"},{"key":"IS_WAR_PARTICIPANT_SIDE_COUNTRY_TRIGGER","zh":"$COUNTRY|Y$在$WAR|Y$中与$TARGET|Y$处于同一方","en":"$COUNTRY|Y$ is a participant in the $WAR|Y$ on the same side as $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":696,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":696,"status":"paired","id":"texts:145189"},{"key":"IS_NOT_WAR_PARTICIPANT_SIDE_COUNTRY_TRIGGER","zh":"$COUNTRY|Y$未在$WAR|Y$中与$TARGET|Y$处于同一方","en":"$COUNTRY|Y$ is NOT a participant in the $WAR|Y$ on the same side as $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":697,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":697,"status":"paired","id":"texts:145190"},{"key":"IS_RUINED_TRIGGER","zh":"该建筑已损坏","en":"Building is Ruined","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":698,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":698,"status":"paired","id":"texts:145191"},{"key":"IS_RUINED_NOT_TRIGGER","zh":"该建筑未损坏","en":"Building is NOT Ruined","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":699,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":699,"status":"paired","id":"texts:145192"},{"key":"HAS_ORBITAL_BOMBARDMENT_TRIGGER","zh":"正在遭受轨道轰炸","en":"Is under Orbital Bombardment","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":700,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":700,"status":"paired","id":"texts:145193"},{"key":"HAS_ORBITAL_BOMBARDMENT_NOT_TRIGGER","zh":"未遭受轨道轰炸","en":"Is NOT under Orbital Bombardment","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":701,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":701,"status":"paired","id":"texts:145194"},{"key":"ORBITAL_BOMBARDMENT_TRIGGER","zh":"轨道轰炸是$STANCE|Y$","en":"Orbital bombardment is $STANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":702,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":702,"status":"paired","id":"texts:145195"},{"key":"ORBITAL_BOMBARDMENT_NOT_TRIGGER","zh":"轨道轰炸不是$STANCE|Y$","en":"Orbital bombardment is not $STANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":703,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":703,"status":"paired","id":"texts:145196"},{"key":"HAS_MIGRATION_ACCESS_TRIGGER","zh":"拥有$COUNTRY|Y$移民通行权","en":"Has migration access to $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":704,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":704,"status":"paired","id":"texts:145197"},{"key":"HAS_NOT_MIGRATION_ACCESS_TRIGGER","zh":"没有$COUNTRY|Y$移民通行权","en":"Has NOT migration access to $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":705,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":705,"status":"paired","id":"texts:145198"},{"key":"GRANTS_MIGRATION_ACCESS_TRIGGER","zh":"给予移民许可权","en":"Grants migration access","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":706,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":706,"status":"paired","id":"texts:145199"},{"key":"NOT_GRANTS_MIGRATION_ACCESS_TRIGGER","zh":"不给予移民许可权","en":"Does NOT grant migration access","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":707,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":707,"status":"paired","id":"texts:145200"},{"key":"TECH_RATIO_TRIGGER","zh":"$COUNTRY|Y$与$|FROMY$的科研比值$COMPARE$$VALUE|Y$","en":"The ratio of tech research between $COUNTRY|Y$ and $|FROMY$ is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":708,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":708,"status":"paired","id":"texts:145201"},{"key":"TECH_RATIO_NOT_TRIGGER","zh":"$COUNTRY|Y$与$|FROMY$的科研比值不$COMPARE$$VALUE|Y$","en":"The ratio of tech research between $COUNTRY|Y$ and $|FROMY$ is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":709,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":709,"status":"paired","id":"texts:145202"},{"key":"ACTION_IS_ACTIVE_TRIGGER","zh":"$COUNTRY|Y$的一项贸易协定中的贸易行动已经生效","en":"Trade action is already active in a trade deal for $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":710,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":710,"status":"paired","id":"texts:145203"},{"key":"ACTION_IS_NOT_ACTIVE_TRIGGER","zh":"$COUNTRY|Y$的所有贸易协定中的贸易行动均未生效","en":"Trade action is not active in any trade deal for $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":711,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":711,"status":"paired","id":"texts:145204"},{"key":"ACTION_IS_ACTIVE_BETWEEN_SPECIFIC_TRIGGER","zh":"$COUNTRY|Y$和$OTHERCOUNTRY|Y$之间的一项贸易协定中的贸易行动已经生效","en":"Trade action is already active in a trade deal between $COUNTRY|Y$ and $OTHERCOUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":712,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":712,"status":"paired","id":"texts:145205"},{"key":"ACTION_IS_NOT_ACTIVE_BETWEEN_SPECIFIC_TRIGGER","zh":"$COUNTRY|Y$和$OTHERCOUNTRY|Y$之间的一项贸易协定中的贸易行动未生效","en":"Trade action is not active in a trade deal between $COUNTRY|Y$ and $OTHERCOUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":713,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":713,"status":"paired","id":"texts:145206"},{"key":"BRANCH_OFFICE_VALUE_TRIGGER","zh":"查看$|PLANET$上$COUNTRY|Y$的分部营业额是否$COMPARE$$VALUE|Y$","en":"Checks if the Value of a Branch Office for $COUNTRY|Y$ on $|PLANET$ is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":714,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":714,"status":"paired","id":"texts:145207"},{"key":"BRANCH_OFFICE_VALUE_NOT_TRIGGER","zh":"查看$|PLANET$上$COUNTRY|Y$的分部营业额是否没有$COMPARE$$VALUE|Y$","en":"Checks if the Value of a Branch Office for $COUNTRY|Y$ on $|PLANET$ is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":715,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":715,"status":"paired","id":"texts:145208"},{"key":"WOULD_JOIN_WAR_TRIGGER","zh":"如果$ATTACKER|Y$向$DEFENDER|Y$宣战，$COUNTRY|Y$将加入$SIDE|Y$一方","en":"If $ATTACKER|Y$ declared war on $DEFENDER|Y$, $COUNTRY|Y$ would join on the side of $SIDE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":716,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":716,"status":"paired","id":"texts:145209"},{"key":"WOULD_NOT_JOIN_WAR_TRIGGER","zh":"如果$ATTACKER|Y$向$DEFENDER|Y$宣战，$COUNTRY|Y$不会加入$SIDE|Y$一方","en":"If $ATTACKER|Y$ declared war on $DEFENDER|Y$, $COUNTRY|Y$ would NOT join on the side of $SIDE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":717,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":717,"status":"paired","id":"texts:145210"},{"key":"CAN_BE_SUBJECT","zh":"$SUBJECT|Y$可以成为$OVERLORD|Y$的$TYPE|Y$","en":"$SUBJECT|Y$ can be a $TYPE|Y$ under $OVERLORD|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":718,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":718,"status":"paired","id":"texts:145211"},{"key":"CAN_NOT_BE_SUBJECT","zh":"$SUBJECT|Y$不能成为$OVERLORD|Y$的$TYPE|Y$","en":"$SUBJECT|Y$ can NOT be a $TYPE|Y$ under $OVERLORD|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":719,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":719,"status":"paired","id":"texts:145212"},{"key":"IS_GROWING_TRIGGER","zh":"正在增长","en":"Is Growing","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":720,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":720,"status":"paired","id":"texts:145213"},{"key":"IS_NOT_GROWING_TRIGGER","zh":"不在增长","en":"Is NOT Growing","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":721,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":721,"status":"paired","id":"texts:145214"},{"key":"HAS_JOB_TYPE_TRIGGER","zh":"是$JOB$","en":"Is $JOB$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":722,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":722,"status":"paired","id":"texts:145215"},{"key":"HAS_NOT_JOB_TYPE_TRIGGER","zh":"不是$JOB$","en":"Is NOT $JOB$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":723,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":723,"status":"paired","id":"texts:145216"},{"key":"HAS_JOB","zh":"是就业人口","en":"Is Employed","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":724,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":724,"status":"paired","id":"texts:145217"},{"key":"HAS_NOT_JOB","zh":"是失业人口","en":"Is NOT Employed","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":725,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":725,"status":"paired","id":"texts:145218"},{"key":"CAN_WORK_JOB_TRIGGER","zh":"是可就职人口","en":"Can Hold a Job","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":726,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":726,"status":"paired","id":"texts:145219"},{"key":"CAN_WORK_JOB_NOT_TRIGGER","zh":"不是可就职人口","en":"Can NOT Hold a Job","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":727,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":727,"status":"paired","id":"texts:145220"},{"key":"NUM_ASSIGNED_POPS_FROM_GROUP_TRIGGER","zh":"从$POP_GROUP$人口组指派的人口数量$COMPARATOR$$NUM|Y$","en":"Number of assigned pops from pop group $POP_GROUP$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":728,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":728,"status":"paired","id":"texts:145221"},{"key":"NUM_ASSIGNED_POPS_FROM_GROUP_NOT_TRIGGER","zh":"丛$POP_GROUP$人口组指派的人口数量不$COMPARATOR$$NUM|Y$","en":"Number of assigned pops from pop group $POP_GROUP$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":729,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":729,"status":"paired","id":"texts:145222"},{"key":"NUM_ASSIGNED_POPS_TOTAL_TRIGGER","zh":"已指派人口数量$COMPARATOR$$NUM|Y$","en":"Number of assigned pops is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":730,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":730,"status":"paired","id":"texts:145223"},{"key":"NUM_ASSIGNED_POPS_TOTAL_NOT_TRIGGER","zh":"已指派人口数量不$COMPARATOR$$NUM|Y$","en":"Number of assigned pops is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":731,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":731,"status":"paired","id":"texts:145224"},{"key":"IS_ROBOT_POP_TRIGGER","zh":"为机械人口","en":"Is a Robot Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":732,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":732,"status":"paired","id":"texts:145225"},{"key":"IS_ROBOT_POP_NOT_TRIGGER","zh":"不是机械人口","en":"Is NOT a Robot Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":733,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":733,"status":"paired","id":"texts:145226"},{"key":"IS_NOT_OF_SUBJECT_TYPE_TRIGGER","zh":"不是$TYPE$","en":"Is NOT a $TYPE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":734,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":734,"status":"paired","id":"texts:145227"},{"key":"IS_OF_SUBJECT_TYPE_TRIGGER","zh":"是$TYPE$","en":"Is a $TYPE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":735,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":735,"status":"paired","id":"texts:145228"},{"key":"DOES_NOT_HAVE_BASE_SKILL","zh":"基础技能等级不$COMPARE$$VALUE|Y$","en":"Base skill is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":736,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":736,"status":"paired","id":"texts:145229"},{"key":"HAS_BASE_SKILL","zh":"基础技能等级$COMPARE$$VALUE|Y$","en":"Base skill is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":737,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":737,"status":"paired","id":"texts:145230"},{"key":"DOES_NOT_HAVE_TOTAL_SKILL","zh":"总技能等级不$COMPARE$$VALUE|Y$","en":"Total skill is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":738,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":738,"status":"paired","id":"texts:145231"},{"key":"HAS_TOTAL_SKILL","zh":"总技能等级$COMPARE$$VALUE|Y$","en":"Total skill is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":739,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":739,"status":"paired","id":"texts:145232"},{"key":"DOES_NOT_HAVE_EXPERIENCE","zh":"经验不是$COMPARE$$VALUE|2Y$","en":"Experience NOT $COMPARE$ $VALUE|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":740,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":740,"status":"paired","id":"texts:145233"},{"key":"HAS_EXPERIENCE","zh":"经验为$COMPARE$$VALUE|2Y$","en":"Experience $COMPARE$ $VALUE|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":741,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":741,"status":"paired","id":"texts:145234"},{"key":"HAS_NOT_COLONY_PROGRESS","zh":"殖民进程不$COMPARE$$VALUE|Y$","en":"Colony progress NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":742,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":742,"status":"paired","id":"texts:145235"},{"key":"HAS_COLONY_PROGRESS","zh":"殖民进程为$COMPARE$$VALUE|Y$","en":"Colony progress $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":743,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":743,"status":"paired","id":"texts:145236"},{"key":"WAR_BEGUN_FLEETS_GONE_MIA_TRIGGER","zh":"战争开始后，$COUNTRY$在任务中失踪的舰队数目为$COMPARE$$VALUE$","en":"Number of fleets gone MIA for $COUNTRY$ when war was declared is $COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":744,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":744,"status":"paired","id":"texts:145237"},{"key":"WAR_BEGUN_FLEETS_GONE_MIA_NOT_TRIGGER","zh":"战争开始后，$COUNTRY$在任务中失踪的舰队数目并非为$COMPARE$$VALUE$","en":"Number of fleets gone MIA for $COUNTRY$ when war was declared is NOT $COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":745,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":745,"status":"paired","id":"texts:145238"},{"key":"WAR_BEGUN_NUM_WORMHOLE_STATIONS_DESTROYED_TRIGGER","zh":"战争开始后，$COUNTRY$在战斗中被摧毁的虫洞站数目为$COMPARE$$VALUE$","en":"Number of wormhole stations belonging to $COUNTRY$ that were destroyed when when war was declared is $COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":746,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":746,"status":"paired","id":"texts:145239"},{"key":"WAR_BEGUN_NUM_WORMHOLE_STATIONS_DESTROYED_NOT_TRIGGER","zh":"战争开始后，$COUNTRY$在战斗中被摧毁的虫洞站数目并非为$COMPARE$$VALUE$","en":"Number of wormhole stations belonging to $COUNTRY$ that were destroyed when war was declared is NOT $COMPARE$ $VALUE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":747,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":747,"status":"paired","id":"texts:145240"},{"key":"HAS_NOT_DEFENSIVE_PACT_TRIGGER","zh":"未与$OTHER$结成防御条约","en":"Does NOT have a defensive pact with $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":748,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":748,"status":"paired","id":"texts:145241"},{"key":"HAS_DEFENSIVE_PACT_TRIGGER","zh":"与$OTHER$结成防御条约","en":"Has a defensive pact with $OTHER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":749,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":749,"status":"paired","id":"texts:145242"},{"key":"CAN_NOT_CONTROL_ACCESS_FOR_TRIGGER","zh":"无法控制$TARGET|Y$通行权","en":"Cannot control access towards $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":750,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":750,"status":"paired","id":"texts:145243"},{"key":"CAN_CONTROL_ACCESS_FOR_TRIGGER","zh":"可以控制$TARGET|Y$通行权","en":"Can control access towards $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":751,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":751,"status":"paired","id":"texts:145244"},{"key":"HAS_NOT_EMPIRE_UNIQUE_BUILDING","zh":"没有帝国唯一建筑","en":"Has NOT empire unique building","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":752,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":752,"status":"paired","id":"texts:145245"},{"key":"HAS_EMPIRE_UNIQUE_BUILDING","zh":"拥有帝国唯一建筑","en":"Has empire unique building","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":753,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":753,"status":"paired","id":"texts:145246"},{"key":"HAS_FORCED_OPEN_BORDERS","zh":"强迫$COUNTRY|Y$开放边境","en":"Has forced open borders towards $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":754,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":754,"status":"paired","id":"texts:145247"},{"key":"HAS_FORCED_CLOSED_BORDERS","zh":"强迫$COUNTRY|Y$关闭边境","en":"Has forced closed borders towards $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":755,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":755,"status":"paired","id":"texts:145248"},{"key":"HAS_NON_AGGRESSION_PACT_NOT_TRIGGER","zh":"与$COUNTRY|Y$没有互不侵犯条约","en":"Does NOT have a Non-Aggression Pact with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":756,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":756,"status":"paired","id":"texts:145249"},{"key":"HAS_NON_AGGRESSION_PACT_TRIGGER","zh":"与$COUNTRY|Y$有互不侵犯条约","en":"Has a Non-Aggression Pact with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":757,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":757,"status":"paired","id":"texts:145250"},{"key":"HAS_BRANCH_OFFICE_TRIGGER","zh":"有属于$COUNTRY|Y$的分部","en":"Has a Branch Office owned by $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":758,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":758,"status":"paired","id":"texts:145251"},{"key":"HAS_BRANCH_OFFICE_NOT_TRIGGER","zh":"没有属于$COUNTRY|Y$的分部","en":"Does NOT have a Branch Office owned by $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":759,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":759,"status":"paired","id":"texts:145252"},{"key":"HAS_ANY_BRANCH_OFFICE_NOT_TRIGGER","zh":"没有分部","en":"Does NOT have a Branch Office","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":760,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":760,"status":"paired","id":"texts:145253"},{"key":"HAS_ANY_BRANCH_OFFICE_TRIGGER","zh":"有分部","en":"Has a Branch Office","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":761,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":761,"status":"paired","id":"texts:145254"},{"key":"HAS_COMMERCIAL_PACT_NOT_TRIGGER","zh":"没有与$COUNTRY|Y$签订商业协议","en":"Does NOT have a Commercial Pact with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":762,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":762,"status":"paired","id":"texts:145255"},{"key":"HAS_COMMERCIAL_PACT_TRIGGER","zh":"与$COUNTRY|Y$签订了商业协议","en":"Has a Commercial Pact with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":763,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":763,"status":"paired","id":"texts:145256"},{"key":"HAS_EMBASSY_NOT_TRIGGER","zh":"没有在$COUNTRY|Y$设立使馆","en":"Does NOT have an Embassy with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":764,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":764,"status":"paired","id":"texts:145257"},{"key":"HAS_EMBASSY_TRIGGER","zh":"有在$COUNTRY|Y$设立使馆","en":"Has an Embassy with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":765,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":765,"status":"paired","id":"texts:145258"},{"key":"HAS_ASSOCIATION_STATUS_NOT_TRIGGER","zh":"与$COUNTRY|Y$没有联邦合作关系","en":"Does NOT have Federation Association Status with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":767,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":766,"status":"paired","id":"texts:145259"},{"key":"HAS_ASSOCIATION_STATUS_TRIGGER","zh":"与$COUNTRY|Y$有联邦合作关系","en":"Has Federation Association Status with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":768,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":767,"status":"paired","id":"texts:145260"},{"key":"HAS_CLOSED_BORDERS_NOT_TRIGGER","zh":"尚未对$COUNTRY|Y$关闭边境","en":"Has NOT closed their borders towards $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":769,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":768,"status":"paired","id":"texts:145261"},{"key":"HAS_CLOSED_BORDERS_TRIGGER","zh":"已对$COUNTRY|Y$关闭边境","en":"Has closed their borders towards $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":770,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":769,"status":"paired","id":"texts:145262"},{"key":"PLANET_HAPPINESS","zh":"平均行星幸福度 $COMPARE$ $VALUE|2Y$","en":"Average planet happiness $COMPARE$ $VALUE|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":771,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":770,"status":"paired","id":"texts:145263"},{"key":"PLANET_NOT_HAPPINESS","zh":"平均行星幸福度不$COMPARE$$VALUE|2Y$","en":"Average planet happiness NOT $COMPARE$ $VALUE|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":772,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":771,"status":"paired","id":"texts:145264"},{"key":"PLANET_NOT_ETHOS","zh":"行星平均思潮分歧不$COMPARE$$VALUE|2Y$","en":"Average ethos divergence on planet NOT $COMPARE$ $VALUE|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":773,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":772,"status":"paired","id":"texts:145265"},{"key":"PLANET_ETHOS","zh":"行星平均思潮分歧$COMPARE$$VALUE|2Y$","en":"Average ethos divergence on planet $COMPARE$ $VALUE|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":774,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":773,"status":"paired","id":"texts:145266"},{"key":"HAS_NOT_HP_PERCENTAGE","zh":"耐久不$COMPARE$$VALUE|2Y%$","en":"Hitpoints is NOT $COMPARE$ $VALUE|2Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":775,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":774,"status":"paired","id":"texts:145267"},{"key":"HAS_HP_PERCENTAGE","zh":"耐久为$COMPARE$$VALUE|2Y%$","en":"Hitpoints is $COMPARE$ $VALUE|2Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":776,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":775,"status":"paired","id":"texts:145268"},{"key":"HAS_NOT_ARMOR_PERCENTAGE","zh":"装甲不$COMPARE$$VALUE|2Y%$","en":"Armor is NOT $COMPARE$ $VALUE|2Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":777,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":776,"status":"paired","id":"texts:145269"},{"key":"HAS_ARMOR_PERCENTAGE","zh":"装甲$COMPARE$$VALUE|2Y%$","en":"Armor is $COMPARE$ $VALUE|2Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":778,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":777,"status":"paired","id":"texts:145270"},{"key":"HAS_NOT_SHIELD_PERCENTAGE","zh":"护盾不$COMPARE$$VALUE|2Y%$","en":"Shield is NOT $COMPARE$ $VALUE|2Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":779,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":778,"status":"paired","id":"texts:145271"},{"key":"HAS_SHIELD_PERCENTAGE","zh":"护盾$COMPARE$$VALUE|2Y%$","en":"Shield is $COMPARE$ $VALUE|2Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":780,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":779,"status":"paired","id":"texts:145272"},{"key":"CAN_JOIN_FACTIONS_NOT_TRIGGER","zh":"无法加入派系","en":"Is NOT able to join a faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":781,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":780,"status":"paired","id":"texts:145273"},{"key":"CAN_JOIN_FACTIONS_TRIGGER","zh":"可加入派系","en":"Is able to join a faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":782,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":781,"status":"paired","id":"texts:145274"},{"key":"IS_CUSTOM_CAPITAL_LOCATION_NOT_TRIGGER","zh":"不是自定义首都位置","en":"Is NOT a custom capital location","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":783,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":782,"status":"paired","id":"texts:145275"},{"key":"IS_CUSTOM_CAPITAL_LOCATION_TRIGGER","zh":"是自定义首都位置","en":"Is a custom capital location","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":784,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":783,"status":"paired","id":"texts:145276"},{"key":"NUM_SPECIES_NOT_TRIGGER","zh":"物种数不$COMPARATOR$ $NUM|Y$","en":"Number of species is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":785,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":784,"status":"paired","id":"texts:145277"},{"key":"NUM_SPECIES_TRIGGER","zh":"物种数$COMPARATOR$ $NUM|Y$","en":"Number of species is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":786,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":785,"status":"paired","id":"texts:145278"},{"key":"NUM_SPECIES_UNIQUE_NOT_TRIGGER","zh":"独特物种数不$COMPARATOR$ $NUM|Y$","en":"Number of unique species is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":787,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":786,"status":"paired","id":"texts:145279"},{"key":"NUM_SPECIES_UNIQUE_TRIGGER","zh":"独特物种数$COMPARATOR$ $NUM|Y$","en":"Number of unique species is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":788,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":787,"status":"paired","id":"texts:145280"},{"key":"NUM_POP_EXACT_SPECIES","zh":"$PLANET$上有$SPECIES$物种的人口数量$COMPARATOR$$NUM|Y$","en":"Number of pop on $PLANET$ with the species $SPECIES$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":789,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":788,"status":"paired","id":"texts:145281"},{"key":"NUM_POP_NOT_EXACT_SPECIES","zh":"$PLANET$上有$SPECIES$物种的人口数量不$COMPARATOR$$NUM|Y$","en":"Number of pop on $PLANET$ with the species $SPECIES$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":790,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":789,"status":"paired","id":"texts:145282"},{"key":"COUNT_SPECIES_NOT_TRIGGER","zh":"达标的物种数量（亚物种除外）不$COMPARATOR$ $NUM|Y$","en":"Number of species (excluding sub-species) according to the criteria is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":791,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":790,"status":"paired","id":"texts:145283"},{"key":"COUNT_SPECIES_TRIGGER","zh":"达标的物种数量（亚物种除外）$COMPARATOR$ $NUM|Y$","en":"Number of species (excluding sub-species) according to the criteria is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":792,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":791,"status":"paired","id":"texts:145284"},{"key":"COUNT_EXACT_SPECIES_NOT_TRIGGER","zh":"达标的物种数量（包括亚物种）不$COMPARATOR$ $NUM|Y$","en":"Number of species (including sub-species) according to the criteria is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":793,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":792,"status":"paired","id":"texts:145285"},{"key":"COUNT_EXACT_SPECIES_TRIGGER","zh":"达标的物种数量（包括亚物种）$COMPARATOR$ $NUM|Y$","en":"Number of species (including sub-species) according to the criteria is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":794,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":793,"status":"paired","id":"texts:145286"},{"key":"HAS_SPY_NETWORK_NOT_TRIGGER","zh":"无活动中的间谍网","en":"Does NOT have active Spy Network","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":796,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":794,"status":"paired","id":"texts:145287"},{"key":"HAS_SPY_NETWORK_TRIGGER","zh":"具有活动中的间谍网","en":"Has active Spy Network","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":797,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":795,"status":"paired","id":"texts:145288"},{"key":"HAS_NOT_SPYNETWORK_VALUE_TRIGGER","zh":"间谍网价值不$COMPARE$$VALUE|Y$","en":"Spy Network has Value NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":798,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":796,"status":"paired","id":"texts:145289"},{"key":"HAS_SPYNETWORK_VALUE_TRIGGER","zh":"间谍网价值$COMPARE$$VALUE|Y$","en":"Spy Network has Value $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":799,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":797,"status":"paired","id":"texts:145290"},{"key":"IS_NOT_SPYNETWORK_LEVEL_TRIGGER","zh":"间谍网等级不$COMPARE$$NUM|Y$","en":"Spy Network is Level NOT $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":800,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":798,"status":"paired","id":"texts:145291"},{"key":"IS_SPYNETWORK_LEVEL_TRIGGER","zh":"间谍网等级$COMPARE$$NUM|Y$","en":"Spy Network is Level $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":801,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":799,"status":"paired","id":"texts:145292"},{"key":"IS_NOT_SPYNETWORK_MAX_LEVEL_TRIGGER","zh":"间谍网最大等级不$COMPARE$$NUM|Y$","en":"Spy Network Max Level is NOT $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":802,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":800,"status":"paired","id":"texts:145293"},{"key":"IS_SPYNETWORK_LEVEL_MAX_TRIGGER","zh":"间谍网最大等级$COMPARE$$NUM|Y$","en":"Spy Network Max Level is $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":803,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":801,"status":"paired","id":"texts:145294"},{"key":"IS_NOT_COUNTER_ESPIONAGE_TRIGGER","zh":"反间谍不$COMPARE$$VALUE|Y$","en":"Counter Espionage is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":804,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":802,"status":"paired","id":"texts:145295"},{"key":"IS_COUNTER_ESPIONAGE_TRIGGER","zh":"反间谍$COMPARE$$VALUE|Y$","en":"Counter Espionage is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":805,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":803,"status":"paired","id":"texts:145296"},{"key":"HAS_ESPIONAGE_ASSET","zh":"具有$TYPE|Y$线人","en":"Has $TYPE|Y$ asset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":806,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":804,"status":"paired","id":"texts:145297"},{"key":"HAS_NOT_ESPIONAGE_ASSET","zh":"不具有$TYPE|Y$线人","en":"Does NOT have $TYPE|Y$ asset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":807,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":805,"status":"paired","id":"texts:145298"},{"key":"NUM_NOT_ESPIONAGE_ASSETS_TRIGGER","zh":"线人数量未达$COMPARE$$NUM_COMPARE|Y$","en":"Number of Assets is NOT $COMPARE$ $NUM_COMPARE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":808,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":806,"status":"paired","id":"texts:145299"},{"key":"NUM_ESPIONAGE_ASSETS_TRIGGER","zh":"线人数量达$COMPARE$$NUM_COMPARE|Y$","en":"Number of Assets is $COMPARE$ $NUM_COMPARE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":809,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":807,"status":"paired","id":"texts:145300"},{"key":"HAS_NOT_SPY_POWER_TRIGGER","zh":"$INFILTRATION_LEVEL$不$COMPARE$ $VAL|Y$","en":"$INFILTRATION_LEVEL$ is NOT $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":810,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":808,"status":"paired","id":"texts:145301"},{"key":"HAS_SPY_POWER_TRIGGER","zh":"$INFILTRATION_LEVEL$$COMPARE$ $VAL|Y$","en":"$INFILTRATION_LEVEL$ is $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":811,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":809,"status":"paired","id":"texts:145302"},{"key":"HAS_NOT_AVAILABLE_SPY_POWER_TRIGGER","zh":"可用$INFILTRATION_LEVEL$不$COMPARE$ $VAL|Y$","en":"Available $INFILTRATION_LEVEL$ is NOT $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":812,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":810,"status":"paired","id":"texts:145303"},{"key":"HAS_AVAILABLE_SPY_POWER_TRIGGER","zh":"可用$INFILTRATION_LEVEL$$COMPARE$ $VAL|Y$","en":"Available $INFILTRATION_LEVEL$ is $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":813,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":811,"status":"paired","id":"texts:145304"},{"key":"HAS_NOT_ESPIONAGE_OPERATION_CATEGORY","zh":"没有$TYPE|Y$行动类别","en":"Does NOT have $TYPE|Y$ operation category","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":814,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":812,"status":"paired","id":"texts:145305"},{"key":"HAS_ESPIONAGE_OPERATION_CATEGORY","zh":"拥有$TYPE|Y$行动类别","en":"Has $TYPE|Y$ operation category","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":815,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":813,"status":"paired","id":"texts:145306"},{"key":"HAS_NOT_ESPIONAGE_OPERATION_TYPE","zh":"没有$TYPE|Y$行动类型","en":"Does NOT have $TYPE|Y$ operation type","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":816,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":814,"status":"paired","id":"texts:145307"},{"key":"HAS_ESPIONAGE_OPERATION_TYPE","zh":"拥有$TYPE|Y$行动类型","en":"Has $TYPE|Y$ operation type","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":817,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":815,"status":"paired","id":"texts:145308"},{"key":"IS_NOT_RUNNING_ESPIONAGE_OPERATION","zh":"没有在执行任何间谍行动","en":"Is NOT running any espionage operation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":818,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":816,"status":"paired","id":"texts:145309"},{"key":"IS_RUNNING_ESPIONAGE_OPERATION","zh":"正在执行一项间谍行动","en":"Is running an espionage operation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":819,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":817,"status":"paired","id":"texts:145310"},{"key":"RELATIVE_ENCRYPTION_DECRYPTION_NOT_TRIGGER","zh":"相对加密不$COMPARE$$VALUE|Y$","en":"Relative Encryption is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":820,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":818,"status":"paired","id":"texts:145311"},{"key":"RELATIVE_ENCRYPTION_DECRYPTION_TRIGGER","zh":"相对加密$COMPARE$$VALUE|Y$","en":"Relative Encryption is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":821,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":819,"status":"paired","id":"texts:145312"},{"key":"IS_NOT_LAST_ESPIONAGE_OPERATION_DIE_ROLL_TRIGGER","zh":"上一次掷骰结果不$COMPARE$$NUM_COMPARE$","en":"Last die roll NOT $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":822,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":820,"status":"paired","id":"texts:145313"},{"key":"IS_LAST_ESPIONAGE_OPERATION_DIE_ROLL_TRIGGER","zh":"上一次掷骰结果$COMPARE$$NUM_COMPARE$","en":"Last die roll $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":823,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":821,"status":"paired","id":"texts:145314"},{"key":"IS_NOT_ESPIONAGE_OPERATION_SCORE_TRIGGER","zh":"当前分数不$COMPARE$$NUM_COMPARE$","en":"Current score NOT $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":824,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":822,"status":"paired","id":"texts:145315"},{"key":"IS_ESPIONAGE_OPERATION_SCORE_TRIGGER","zh":"当前分数$COMPARE$$NUM_COMPARE$","en":"Current score $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":825,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":823,"status":"paired","id":"texts:145316"},{"key":"IS_NOT_ESPIONAGE_OPERATION_SCORE_NO_DIE_TRIGGER","zh":"除掷骰结果外的当前阶段分数不$COMPARE$$NUM_COMPARE$","en":"Current stage score excluding current die roll NOT $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":826,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":824,"status":"paired","id":"texts:145317"},{"key":"IS_ESPIONAGE_OPERATION_SCORE_NO_DIE_TRIGGER","zh":"除掷骰结果外的当前阶段分数$COMPARE$$NUM_COMPARE$","en":"Current stage score excluding current die roll $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":827,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":825,"status":"paired","id":"texts:145318"},{"key":"IS_NOT_ESPIONAGE_OPERATION_DIFFICULTY_TRIGGER","zh":"阶段难度不$COMPARE$$NUM_COMPARE$","en":"Chapter difficulty NOT $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":828,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":826,"status":"paired","id":"texts:145319"},{"key":"IS_ESPIONAGE_OPERATION_DIFFICULTY_TRIGGER","zh":"阶段难度$COMPARE$$NUM_COMPARE$","en":"Chapter difficulty $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":829,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":827,"status":"paired","id":"texts:145320"},{"key":"IS_NOT_ESPIONAGE_OPERATION_CHAPTER_TRIGGER","zh":"当前阶段不$COMPARE$$NUM_COMPARE$","en":"Current chapter is NOT $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":830,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":828,"status":"paired","id":"texts:145321"},{"key":"IS_ESPIONAGE_OPERATION_CHAPTER_TRIGGER","zh":"当前阶段$COMPARE$$NUM_COMPARE$","en":"Current chapter is $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":831,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":829,"status":"paired","id":"texts:145322"},{"key":"IS_NOT_ESPIONAGE_OPERATION_DAYS_LEFT_TO_ROLL_TRIGGER","zh":"距下次掷骰剩余天数不$COMPARE$$NUM_COMPARE$","en":"Days left until new die roll NOT $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":832,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":830,"status":"paired","id":"texts:145323"},{"key":"IS_ESPIONAGE_OPERATION_LEFT_TO_ROLL_TRIGGER","zh":"距下次掷骰剩余天数$COMPARE$$NUM_COMPARE$","en":"Days left until new die roll $COMPARE$ $NUM_COMPARE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":833,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":831,"status":"paired","id":"texts:145324"},{"key":"IS_ESPIONAGE_OPERATION_AUTO_ACCEPT_TRIGGER","zh":"事件就绪后自动接受","en":"Auto accepts events automatically when they are ready","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":834,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":832,"status":"paired","id":"texts:145325"},{"key":"IS_NOT_ESPIONAGE_OPERATION_AUTO_ACCEPT_TRIGGER","zh":"事件就绪后不自动接受","en":"Does NOT auto accept events automatically when they are ready","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":835,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":833,"status":"paired","id":"texts:145326"},{"key":"HAS_NOT_NUM_COUNTRIES","zh":"帝国数量不$COMPARATOR$ $NUM|Y$","en":"Number of Empires is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":837,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":834,"status":"paired","id":"texts:145327"},{"key":"HAS_NUM_COUNTRIES","zh":"帝国数量$COMPARATOR$ $NUM|Y$","en":"Number of Empires is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":838,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":835,"status":"paired","id":"texts:145328"},{"key":"HAS_NOT_POP_AMOUNT_PERCENTAGE","zh":"人口数不$COMPARATOR$$NUM|Y%$","en":"Number of Pops is NOT $COMPARATOR$ $NUM|Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":839,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":836,"status":"paired","id":"texts:145329"},{"key":"HAS_POP_AMOUNT_PERCENTAGE","zh":"人口数$COMPARATOR$$NUM|Y%$","en":"Number of Pops is $COMPARATOR$ $NUM|Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":840,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":837,"status":"paired","id":"texts:145330"},{"key":"HAS_NOT_MIGRATION_TREATY","zh":"未与$COUNTRY|Y$签署移民协议","en":"Does NOT have a migration treaty with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":841,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":838,"status":"paired","id":"texts:145331"},{"key":"HAS_MIGRATION_TREATY","zh":"与$COUNTRY|Y$已签署移民协议","en":"Has a migration treaty with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":842,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":839,"status":"paired","id":"texts:145332"},{"key":"HAS_PRESENCE","zh":"拥有任何舰队、空间站、巨型结构或殖民行星","en":"Has any fleets, stations, megastructures or colonized planets","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":843,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":840,"status":"paired","id":"texts:145333"},{"key":"HAS_NO_PRESENCE","zh":"不拥有任何舰队、空间站、巨型结构或殖民行星","en":"Does NOT have any fleets, stations, megastructures or colonized planets","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":844,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":841,"status":"paired","id":"texts:145334"},{"key":"HAS_NOT_POP_ETHIC_PERCENTAGE","zh":"具有$ETHIC$的人口比例不$COMPARATOR$$NUM|Y%$","en":"Percentage of Pops with $ETHIC$ is NOT $COMPARATOR$ $NUM|Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":846,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":842,"status":"paired","id":"texts:145335"},{"key":"HAS_POP_ETHIC_PERCENTAGE","zh":"具有$ETHIC$的人口比例$COMPARATOR$$NUM|Y%$","en":"Percentage of Pops with $ETHIC$ is $COMPARATOR$ $NUM|Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":847,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":843,"status":"paired","id":"texts:145336"},{"key":"HAS_NOT_POP_OTHER_THAN_ETHIC_PERCENTAGE","zh":"不具有$ETHIC$的人口比例不$COMPARATOR$$NUM|Y%$","en":"Percentage of Pops without $ETHIC$ is NOT $COMPARATOR$ $NUM|Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":848,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":844,"status":"paired","id":"texts:145337"},{"key":"HAS_POP_OTHER_THAN_ETHIC_PERCENTAGE","zh":"不具有$ETHIC$的人口比例$COMPARATOR$$NUM|Y%$","en":"Percentage of Pops without $ETHIC$ is $COMPARATOR$ $NUM|Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":849,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":845,"status":"paired","id":"texts:145338"},{"key":"HAS_NOT_POP_ETHIC_AMOUNT","zh":"具有$ETHIC$的人口数量不$COMPARATOR$$NUM|Y$","en":"Amount of Pops with $ETHIC$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":850,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":846,"status":"paired","id":"texts:145339"},{"key":"HAS_POP_ETHIC_AMOUNT","zh":"具有$ETHIC$的人口数量$COMPARATOR$$NUM|Y$","en":"Amount of Pops with $ETHIC$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":851,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":847,"status":"paired","id":"texts:145340"},{"key":"HAS_NOT_POP_OTHER_THAN_ETHIC_AMOUNT","zh":"不具有$ETHIC$的人口数量不$COMPARATOR$$NUM|Y$","en":"Amount of Pops without $ETHIC$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":852,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":848,"status":"paired","id":"texts:145341"},{"key":"HAS_POP_OTHER_THAN_ETHIC_AMOUNT","zh":"不具有$ETHIC$的人口数量$COMPARATOR$$NUM|Y$","en":"Amount of Pops without $ETHIC$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":853,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":849,"status":"paired","id":"texts:145342"},{"key":"HAS_MEGASTRUCTURE","zh":"拥有巨型结构$TYPE|Y$","en":"Has megastructure $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":855,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":850,"status":"paired","id":"texts:145343"},{"key":"HAS_NOT_MEGASTRUCTURE","zh":"未拥有巨型结构$TYPE|Y$","en":"Does not have megastructure $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":856,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":851,"status":"paired","id":"texts:145344"},{"key":"NUM_ASCENSION_PERKS_NOT_TRIGGER","zh":"飞升天赋数量不$COMPARATOR$ $NUM|Y$","en":"Number of Ascension Perks is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":857,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":852,"status":"paired","id":"texts:145345"},{"key":"NUM_ASCENSION_PERKS_TRIGGER","zh":"飞升天赋数量$COMPARATOR$ $NUM|Y$","en":"Number of Ascension Perks is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":858,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":853,"status":"paired","id":"texts:145346"},{"key":"NUM_ASCENSION_PERK_SLOTS_NOT_TRIGGER","zh":"飞升天赋槽数量不$COMPARATOR$ $NUM|Y$","en":"Number of Ascension Perk Slots is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":859,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":854,"status":"paired","id":"texts:145347"},{"key":"NUM_ASCENSION_PERK_SLOTS_TRIGGER","zh":"飞升天赋槽数量$COMPARATOR$ $NUM|Y$","en":"Number of Ascension Perk Slots is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":860,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":855,"status":"paired","id":"texts:145348"},{"key":"NUM_SECTORS_TRIGGER","zh":"星域数量$COMPARATOR$$NUM|Y$","en":"Number of Sectors is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":862,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":856,"status":"paired","id":"texts:145349"},{"key":"NUM_SECTORS_NOT_TRIGGER","zh":"星域数量不$COMPARATOR$$NUM|Y$","en":"Number of Sectors is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":863,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":857,"status":"paired","id":"texts:145350"},{"key":"NUM_RARE_TECHS_TRIGGER","zh":"已研究的稀有科技数$COMPARATOR$ $NUM|Y$","en":"Number of researched rare technologies is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":864,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":858,"status":"paired","id":"texts:145351"},{"key":"NUM_RARE_TECHS_NOT_TRIGGER","zh":"已研究的稀有科技数不$COMPARATOR$ $NUM|Y$","en":"Number of researched rare technologies is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":865,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":859,"status":"paired","id":"texts:145352"},{"key":"NUM_DANGEROUS_TECHS_TRIGGER","zh":"已研究的危险科技项数$COMPARATOR$ $NUM|Y$","en":"Number of researched dangerous technologies is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":866,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":860,"status":"paired","id":"texts:145353"},{"key":"NUM_DANGEROUS_TECHS_NOT_TRIGGER","zh":"已研究的危险科技项数不$COMPARATOR$ $NUM|Y$","en":"Number of researched dangerous technologies is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":867,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":861,"status":"paired","id":"texts:145354"},{"key":"NUM_INSIGHT_TECHS_TRIGGER","zh":"已研究的洞见科技项数$COMPARATOR$ $NUM|Y$","en":"Number of researched insight technologies is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":868,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":862,"status":"paired","id":"texts:145355"},{"key":"NUM_INSIGHT_TECHS_NOT_TRIGGER","zh":"已研究的洞见科技项数不$COMPARATOR$ $NUM|Y$","en":"Number of researched insight technologies is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":869,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":863,"status":"paired","id":"texts:145356"},{"key":"NUM_CUSTOM_TECH_1_TECHS_TRIGGER","zh":"已研究的稀有科技项数$COMPARATOR$ $NUM|Y$","en":"Number of researched rare technologies is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":870,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":864,"status":"paired","id":"texts:145357"},{"key":"NUM_CUSTOM_TECH_1_TECHS_NOT_TRIGGER","zh":"已研究的稀有科技项数不$COMPARATOR$ $NUM|Y$","en":"Number of researched rare technologies is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":871,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":865,"status":"paired","id":"texts:145358"},{"key":"NUM_CUSTOM_TECH_2_TECHS_TRIGGER","zh":"已研究的洞见科技项数$COMPARATOR$ $NUM|Y$","en":"Number of researched insight technologies is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":872,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":866,"status":"paired","id":"texts:145359"},{"key":"NUM_CUSTOM_TECH_2_TECHS_NOT_TRIGGER","zh":"已研究的洞见科技项数不$COMPARATOR$ $NUM|Y$","en":"Number of researched insight technologies is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":873,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":867,"status":"paired","id":"texts:145360"},{"key":"NUM_CUSTOM_TECH_3_TECHS_TRIGGER","zh":"已研究的危险科技项数$COMPARATOR$ $NUM|Y$","en":"Number of researched dangerous technologies is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":874,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":868,"status":"paired","id":"texts:145361"},{"key":"NUM_CUSTOM_TECH_3_TECHS_NOT_TRIGGER","zh":"已研究的危险科技项数不$COMPARATOR$ $NUM|Y$","en":"Number of researched dangerous technologies is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":875,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":869,"status":"paired","id":"texts:145362"},{"key":"NUM_REPEATABLE_TECHS_TRIGGER","zh":"已研究的重复科研数目$COMPARATOR$ $NUM|Y$","en":"Number of researched repeatable technologies is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":876,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":870,"status":"paired","id":"texts:145363"},{"key":"NUM_TECHS_TRIGGER","zh":"已研究的科技数$COMPARATOR$ $NUM|Y$","en":"Number of researched technologies is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":877,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":871,"status":"paired","id":"texts:145364"},{"key":"NUM_TECHS_NOT_TRIGGER","zh":"已研究的科技数不$COMPARATOR$ $NUM|Y$","en":"Number of researched technologies is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":878,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":872,"status":"paired","id":"texts:145365"},{"key":"NUM_REPEATABLE_TECHS_NOT_TRIGGER","zh":"已研究的重复科研数目不$COMPARATOR$ $NUM|Y$","en":"Number of researched repeatable technologies is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":879,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":873,"status":"paired","id":"texts:145366"},{"key":"NUM_TECHS_OF_TIER_TRIGGER","zh":"已研究的第$TIER|Y$层级科技数量$COMPARATOR$$NUM|Y$","en":"Number of researched technologies of Tier $TIER|Y$ is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":880,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":874,"status":"paired","id":"texts:145367"},{"key":"NUM_TECHS_OF_TIER_NOT_TRIGGER","zh":"已研究的第$TIER|Y$层级科技数量不$COMPARATOR$$NUM|Y$","en":"Number of researched technologies of Tier $TIER|Y$ is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":881,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":875,"status":"paired","id":"texts:145368"},{"key":"NUM_SHIPS_IN_DEBRIS_TRIGGER","zh":"残骸中的$SIZE|Y$舰船数量$COMPARATOR$$NUM|Y$","en":"Number of $SIZE|Y$ ships in debris is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":882,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":876,"status":"paired","id":"texts:145369"},{"key":"NUM_SHIPS_NOT_IN_DEBRIS_TRIGGER","zh":"残骸中的$SIZE|Y$舰船数量不$COMPARATOR$$NUM|Y$","en":"Number of $SIZE|Y$ ships in debris is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":883,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":877,"status":"paired","id":"texts:145370"},{"key":"NUM_CLAIMS_ON_SYSTEM","zh":"$COUNTRY|Y$对$SYSTEM|Y$恒星系的宣称数量$COMPARATOR$$NUM|Y$","en":"Number of Claims $COUNTRY|Y$ has on the $SYSTEM|Y$ System is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":884,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":878,"status":"paired","id":"texts:145371"},{"key":"NUM_CLAIMS_NOT_ON_SYSTEM","zh":"$COUNTRY|Y$对$SYSTEM|Y$恒星系的宣称数量不$COMPARATOR$$NUM|Y$","en":"Number of Claims $COUNTRY|Y$ has on the $SYSTEM|Y$ System is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":885,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":879,"status":"paired","id":"texts:145372"},{"key":"CAN_RESEARCH_TIER_TRIGGER","zh":"可以研究第$TIER|Y$层级科技","en":"Can research Tier $TIER|Y$ Technologies","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":886,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":880,"status":"paired","id":"texts:145373"},{"key":"CANNOT_RESEARCH_TIER_TRIGGER","zh":"不能研究第$TIER|Y$层级科技","en":"CANNOT research Tier $TIER|Y$ Technologies","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":887,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":881,"status":"paired","id":"texts:145374"},{"key":"SECTOR_CONTROLLED_TRIGGER","zh":"由一个星域管辖","en":"Is controlled by a sector","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":888,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":882,"status":"paired","id":"texts:145375"},{"key":"SECTOR_CONTROLLED_NOT_TRIGGER","zh":"不由一个星域管辖","en":"Is NOT controlled by a sector","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":889,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":883,"status":"paired","id":"texts:145376"},{"key":"NUM_SECTORS_OVER_LIMIT_TRIGGER","zh":"超限制的星域数$COMPARATOR$ $NUM|Y$","en":"Number of Sectors over limit is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":890,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":884,"status":"paired","id":"texts:145377"},{"key":"NUM_SECTORS_OVER_LIMIT_NOT_TRIGGER","zh":"超限制的星域数不$COMPARATOR$ $NUM|Y$","en":"Number of Sectors over limit is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":891,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":885,"status":"paired","id":"texts:145378"},{"key":"ORBITAL_TILE_NOT_TRIGGER","zh":"不是轨道地块","en":"Is Not Orbital Tile","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":892,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":886,"status":"paired","id":"texts:145379"},{"key":"ORBITAL_TILE_TRIGGER","zh":"是轨道地块","en":"Is Orbital Tile","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":893,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":887,"status":"paired","id":"texts:145380"},{"key":"SET_GRAPHICAL_CULTURE","zh":"将$COUNTRY|Y$图形文化设置为$CULTURE$","en":"Set $COUNTRY|Y$ graphical culture to $CULTURE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":894,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":888,"status":"paired","id":"texts:145381"},{"key":"IS_NOT_RESEARCHING_TRIGGER","zh":"未在研究$AREA|Y$","en":"Is NOT Researching $AREA|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":895,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":889,"status":"paired","id":"texts:145382"},{"key":"IS_RESEARCHING_TRIGGER","zh":"正在研究$AREA|Y$","en":"Is Researching $AREA|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":896,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":890,"status":"paired","id":"texts:145383"},{"key":"IS_PREFERRED_WEAPONS_TRIGGER","zh":"偏好$TYPE$武器。","en":"Prefers $TYPE$ weapons.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":897,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":891,"status":"paired","id":"texts:145384"},{"key":"IS_NOT_PREFERRED_WEAPONS_TRIGGER","zh":"不偏好$TYPE$武器。","en":"Does NOT prefer $TYPE$ weapons.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":898,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":892,"status":"paired","id":"texts:145385"},{"key":"IS_PREFERRED_STARBASE_WEAPONS_TRIGGER","zh":"偏好恒星基地使用$TYPE$武器。","en":"Prefers $TYPE$ weapons for starbases.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":899,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":893,"status":"paired","id":"texts:145386"},{"key":"IS_NOT_PREFERRED_STARBASE_WEAPONS_TRIGGER","zh":"不偏好恒星基地使用$TYPE$武器。","en":"Does NOT prefer $TYPE$ weapons for starbases.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":900,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":894,"status":"paired","id":"texts:145387"},{"key":"IS_PREFERRED_PLATFORM_WEAPONS_TRIGGER","zh":"防御平台偏好$TYPE$武器。","en":"Prefers $TYPE$ weapons for defense platforms.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":901,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":895,"status":"paired","id":"texts:145388"},{"key":"IS_NOT_PREFERRED_PLATFORM_WEAPONS_TRIGGER","zh":"防御平台不偏好$TYPE$武器。","en":"Does NOT prefer $TYPE$ weapons for defense platforms.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":902,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":896,"status":"paired","id":"texts:145389"},{"key":"CAN_COPY_RANDOM_TECH_FROM","zh":"能够从$COUNTRY$窃取一项随机科技","en":"Can steal a random technology from $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":903,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":897,"status":"paired","id":"texts:145390"},{"key":"CANNOT_COPY_RANDOM_TECH_FROM_TRIGGER","zh":"没有从$COUNTRY$窃取任何随机科技","en":"No random technologies to steal from $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":904,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":898,"status":"paired","id":"texts:145391"},{"key":"CAN_RESEARCH_TECHNOLOGY","zh":"能够研究$TECH$","en":"Can research $TECH$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":905,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":899,"status":"paired","id":"texts:145392"},{"key":"CANNOT_RESEARCH_TECHNOLOGY","zh":"不能研究$TECH$","en":"Cannot research $TECH$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":906,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":900,"status":"paired","id":"texts:145393"},{"key":"TRAIT_DOES_NOT_HAVE_ANY_TAG","zh":"$TRAIT$不具有以下任一标签：$TAGS$","en":"$TRAIT$ has NONE of these tags: $TAGS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":907,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":901,"status":"paired","id":"texts:145394"},{"key":"TRAIT_HAS_ALL_TAGS","zh":"$TRAIT$具有以下所有标签：$TAGS$","en":"$TRAIT$ has ALL of these tags: $TAGS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":908,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":902,"status":"paired","id":"texts:145395"},{"key":"TRAIT_DOES_NOT_HAVE_ALL_TAGS","zh":"$TRAIT$不具有以下所有标签：$TAGS$","en":"$TRAIT$ does NOT have all of these tags together: $TAGS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":909,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":903,"status":"paired","id":"texts:145396"},{"key":"TRAIT_HAS_ANY_TAG","zh":"$TRAIT$具有以下任一标签：$TAGS$","en":"$TRAIT$ has at least one of these tags: $TAGS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":910,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":904,"status":"paired","id":"texts:145397"},{"key":"JOB_HAS_ALL_TAGS","zh":"人口岗位具有以下所有标签：$TAGS$","en":"The pop's job has ALL of these tags: $TAGS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":911,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":905,"status":"paired","id":"texts:145398"},{"key":"JOB_DOES_NOT_HAVE_ALL_TAGS","zh":"人口岗位不具有以下所有标签：$TAGS$","en":"The pop's job does NOT have all of these tags together: $TAGS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":912,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":906,"status":"paired","id":"texts:145399"},{"key":"JOB_HAS_ANY_TAG","zh":"人口岗位具有以下任一标签：$TAGS$","en":"The pop's job has at least one of these tags: $TAGS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":913,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":907,"status":"paired","id":"texts:145400"},{"key":"JOB_DOES_NOT_HAVE_ANY_TAG","zh":"人口岗位不具有以下任一标签：$TAGS$","en":"The pop's job has NONE of these tags: $TAGS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":914,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":908,"status":"paired","id":"texts:145401"},{"key":"VASSALS_NOT_TRIGGER","zh":"不拥有$OPERATOR$$VALUE|Y$附庸","en":"Does NOT have $OPERATOR$$VALUE|Y$ Vassal subjects","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":916,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":909,"status":"paired","id":"texts:145402"},{"key":"VASSALS_TRIGGER","zh":"拥有$OPERATOR$$VALUE|Y$附庸","en":"Has $OPERATOR$$VALUE|Y$ Vassal subjects","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":917,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":910,"status":"paired","id":"texts:145403"},{"key":"SUBJECTS_NOT_TRIGGER","zh":"未拥有$OPERATOR$$VALUE|Y$附属国","en":"Does NOT have $OPERATOR$$VALUE|Y$ subjects","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":918,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":911,"status":"paired","id":"texts:145404"},{"key":"SUBJECTS_TRIGGER","zh":"拥有$OPERATOR$$VALUE|Y$附属国","en":"Has $OPERATOR$$VALUE|Y$ subjects","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":919,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":912,"status":"paired","id":"texts:145405"},{"key":"NUM_KILLED_SHIPS_NOT_TRIGGER","zh":"没有消灭属于$TARGET|Y$的$OPERATOR$$VALUE|Y$舰船","en":"Has NOT Killed $OPERATOR$$VALUE|Y$ Ships belonging to $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":920,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":913,"status":"paired","id":"texts:145406"},{"key":"NUM_KILLED_SHIPS_TRIGGER","zh":"消灭了属于$TARGET|Y$的$OPERATOR$$VALUE|Y$舰船","en":"Has Killed $OPERATOR$$VALUE|Y$ Ships belonging to $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":921,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":914,"status":"paired","id":"texts:145407"},{"key":"NUM_TAKEN_PLANETS_NOT_TRIGGER","zh":"没有从$TARGET|Y$夺取$OPERATOR$$VALUE|Y$行星","en":"Has NOT Taken $OPERATOR$$VALUE|Y$ Planets from $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":922,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":915,"status":"paired","id":"texts:145408"},{"key":"NUM_TAKEN_PLANETS_TRIGGER","zh":"从$TARGET|Y$夺取了$OPERATOR$$VALUE|Y$行星","en":"Has Taken $OPERATOR$$VALUE|Y$ Planets from $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":923,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":916,"status":"paired","id":"texts:145409"},{"key":"TOOLTIP_OWNED_COUNT_SHIPS","zh":"已拥有的舰船数目$OPERATOR$$VALUE|Y$","en":"Number of owned ships $OPERATOR$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":924,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":917,"status":"paired","id":"texts:145410"},{"key":"TOOLTIP_COUNT_OWNED_SHIPS_WITH_LIMIT","zh":"已拥有的舰船数目$OPERATOR$$VALUE|Y$\\n$LIMIT$","en":"Number of owned ships $OPERATOR$ $VALUE|Y$\\n$LIMIT$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":925,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":918,"status":"paired","id":"texts:145411"},{"key":"TOOLTIP_COUNT_SHIPS","zh":"星系中的舰船数量$OPERATOR$$VALUE|Y$","en":"Number of ships in Galaxy $OPERATOR$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":926,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":919,"status":"paired","id":"texts:145412"},{"key":"TOOLTIP_COUNT_SHIPS_WITH_LIMIT","zh":"星系中的舰船数量$OPERATOR$$VALUE|Y$\\n$LIMIT$","en":"Number of ships in Galaxy $OPERATOR$ $VALUE|Y$\\n$LIMIT$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":927,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":920,"status":"paired","id":"texts:145413"},{"key":"CAN_CREATE_SECTOR_TRIGGER","zh":"可以新建以$PLANET|Y$为首府的星域。","en":"Can create a new Sector with $PLANET|Y$ as Capital","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":928,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":921,"status":"paired","id":"texts:145414"},{"key":"CAN_NOT_CREATE_SECTOR_TRIGGER","zh":"不能新建以$PLANET|Y$为首府的星域，","en":"Can NOT create a new Sector with $PLANET|Y$ as Capital","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":929,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":922,"status":"paired","id":"texts:145415"},{"key":"CAN_CHANGE_POLICY_TRIGGER","zh":"能切换$POLICY|Y$","en":"Can toggle $POLICY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":930,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":923,"status":"paired","id":"texts:145416"},{"key":"CAN_NOT_CHANGE_POLICY_TRIGGER","zh":"不能切换$POLICY|Y$","en":"Can NOT toggle $POLICY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":931,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":924,"status":"paired","id":"texts:145417"},{"key":"IS_NOT_DISMISSIVE_TO_TOOLTIP","zh":"不蔑视$TARGET|Y$。","en":"Is NOT Dismissive towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":932,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":925,"status":"paired","id":"texts:145418"},{"key":"IS_DISMISSIVE_TO_TOOLTIP","zh":"蔑视$TARGET|Y$。","en":"Is Dismissive towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":933,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":926,"status":"paired","id":"texts:145419"},{"key":"IS_NOT_CUSTODIAL_TO_TOOLTIP","zh":"并非$TARGET|Y$的监护者。","en":"Is NOT Custodial towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":934,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":927,"status":"paired","id":"texts:145420"},{"key":"IS_CUSTODIAL_TO_TOOLTIP","zh":"是$TARGET|Y$的监护者。","en":"Is Custodial towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":935,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":928,"status":"paired","id":"texts:145421"},{"key":"IS_NOT_PATRONIZING_TO_TOOLTIP","zh":"对$TARGET|Y$不傲慢。","en":"Is NOT Patronizing towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":936,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":929,"status":"paired","id":"texts:145422"},{"key":"IS_PATRONIZING_TO_TOOLTIP","zh":"对$TARGET|Y$傲慢。","en":"Is Patronizing towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":937,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":930,"status":"paired","id":"texts:145423"},{"key":"IS_NOT_ENIGMATIC_TO_TOOLTIP","zh":"对$TARGET|Y$的态度不是不可捉摸。","en":"Is NOT Enigmatic towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":938,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":931,"status":"paired","id":"texts:145424"},{"key":"IS_ENIGMATIC_TO_TOOLTIP","zh":"对$TARGET|Y$的态度不可捉摸。","en":"Is Enigmatic towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":939,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":932,"status":"paired","id":"texts:145425"},{"key":"IS_NOT_BERSERKER_TO_TOOLTIP","zh":"对$TARGET|Y$的态度不是狂暴。","en":"Is NOT Berserk towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":940,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":933,"status":"paired","id":"texts:145426"},{"key":"IS_BERSERKER_TO_TOOLTIP","zh":"对$TARGET|Y$的态度是狂暴。","en":"Is Berserk towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":941,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":934,"status":"paired","id":"texts:145427"},{"key":"IS_NOT_ANGRY_TO_TOOLTIP","zh":"对$TARGET|Y$态度不为愤怒。","en":"Is NOT Angry towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":942,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":935,"status":"paired","id":"texts:145428"},{"key":"IS_ANGRY_TO_TOOLTIP","zh":"对$TARGET|Y$态度为愤怒。","en":"Is Angry towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":943,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":936,"status":"paired","id":"texts:145429"},{"key":"IS_NOT_HOSTILE_TO_TOOLTIP","zh":"对$TARGET|Y$没抱有敌意态度。","en":"Does NOT have a Hostile attitude towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":944,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":937,"status":"paired","id":"texts:145430"},{"key":"IS_HOSTILE_TO_TOOLTIP","zh":"对$TARGET|Y$抱有敌意态度。","en":"Has a Hostile attitude towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":945,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":938,"status":"paired","id":"texts:145431"},{"key":"IS_HOSTILE_TRIGGER","zh":"对$COUNTRY|Y$有敌意","en":"Is Hostile towards $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":946,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":939,"status":"paired","id":"texts:145432"},{"key":"IS_HOSTILE_NOT_TRIGGER","zh":"对$COUNTRY|Y$没有敌意","en":"Is NOT Hostile towards $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":947,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":940,"status":"paired","id":"texts:145433"},{"key":"IS_NOT_DOMINEERING_TO_TOOLTIP","zh":"对$TARGET|Y$不盛气凌人。","en":"Is NOT Domineering towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":948,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":941,"status":"paired","id":"texts:145434"},{"key":"IS_DOMINEERING_TO_TOOLTIP","zh":"对$TARGET|Y$盛气凌人。","en":"Is Domineering towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":949,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":942,"status":"paired","id":"texts:145435"},{"key":"IS_NOT_NEUTRAL_TO","zh":"对于$TARGET|Y$态度不为中立。","en":"Is NOT Neutral towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":950,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":943,"status":"paired","id":"texts:145436"},{"key":"IS_NEUTRAL_TO_TOOLTIP","zh":"对于$TARGET|Y$态度为中立。","en":"Is Neutral towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":951,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":944,"status":"paired","id":"texts:145437"},{"key":"IS_NOT_FRIENDLY_TO_TOOLTIP","zh":"对$TARGET|Y$态度为不友好。","en":"Is NOT Friendly towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":952,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":945,"status":"paired","id":"texts:145438"},{"key":"IS_FRIENDLY_TO_TOOLTIP","zh":"对$TARGET|Y$态度为友好。","en":"Is Friendly towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":953,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":946,"status":"paired","id":"texts:145439"},{"key":"IS_NOT_PROTECTIVE_TO_TOOLTIP","zh":"对$TARGET|Y$态度不为保护中。","en":"Is NOT Protective towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":954,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":947,"status":"paired","id":"texts:145440"},{"key":"IS_PROTECTIVE_TO_TOOLTIP","zh":"对$TARGET|Y$态度为保护中。","en":"Is Protective towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":955,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":948,"status":"paired","id":"texts:145441"},{"key":"IS_NOT_THREATENED_TO_TOOLTIP","zh":"不受$TARGET|Y$威胁。","en":"Is NOT Threatened by $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":956,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":949,"status":"paired","id":"texts:145442"},{"key":"IS_THREATENED_TO_TOOLTIP","zh":"受$TARGET|Y$威胁。","en":"Is Threatened by $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":957,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":950,"status":"paired","id":"texts:145443"},{"key":"IS_NOT_UNFRIENDLY_TO_TOOLTIP","zh":"不对$TARGET|Y$不友好。","en":"Is NOT Unfriendly towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":958,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":951,"status":"paired","id":"texts:145444"},{"key":"IS_UNFRIENDLY_TO_TOOLTIP","zh":"对$TARGET|Y$不友好。","en":"Is Unfriendly towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":959,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":952,"status":"paired","id":"texts:145445"},{"key":"IS_NOT_CORDIAL_TO_TOOLTIP","zh":"对$TARGET|Y$不诚恳。","en":"Is NOT Cordial towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":960,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":953,"status":"paired","id":"texts:145446"},{"key":"IS_CORDIAL_TO_TOOLTIP","zh":"对$TARGET|Y$诚恳。","en":"Is Cordial towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":961,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":954,"status":"paired","id":"texts:145447"},{"key":"IS_NOT_LOYAL_TO_TOOLTIP","zh":"对$TARGET|Y$不忠诚。","en":"Is NOT Loyal towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":962,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":955,"status":"paired","id":"texts:145448"},{"key":"IS_LOYAL_TO_TOOLTIP","zh":"对$TARGET|Y$忠诚。","en":"Is Loyal towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":963,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":956,"status":"paired","id":"texts:145449"},{"key":"IS_NOT_DISLOYAL_TO_TOOLTIP","zh":"不对$TARGET|Y$不忠诚。","en":"Is NOT Disloyal towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":964,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":957,"status":"paired","id":"texts:145450"},{"key":"IS_DISLOYAL_TO_TOOLTIP","zh":"对$TARGET|Y$不忠诚。","en":"Is Disloyal towards $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":965,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":958,"status":"paired","id":"texts:145451"},{"key":"IS_IN_ALLIANCE_WITH_TOOLTIP","zh":"与$TARGET|Y$是盟友","en":"Is in an Alliance with $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":966,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":959,"status":"paired","id":"texts:145452"},{"key":"IS_NOT_IN_ALLIANCE_WITH_TOOLTIP","zh":"与$TARGET|Y$不是盟友","en":"Is NOT in an Alliance with $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":967,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":960,"status":"paired","id":"texts:145453"},{"key":"IS_RIVAL_TOOLTIP","zh":"宣布$TARGET|Y$为宿敌。","en":"Has declared $TARGET|Y$ as their Rival.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":968,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":961,"status":"paired","id":"texts:145454"},{"key":"IS_NOT_RIVAL_TOOLTIP","zh":"未对$TARGET|Y$宣布宿敌。","en":"Has NOT declared $TARGET|Y$ as their Rival.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":969,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":962,"status":"paired","id":"texts:145455"},{"key":"IS_IMPROVING_RELATIONS_WITH_TOOLTIP","zh":"特使正在改善与$TARGET|Y$的关系。","en":"An Envoy is Improving Relations with $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":970,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":963,"status":"paired","id":"texts:145456"},{"key":"IS_NOT_IMPROVING_RELATIONS_WITH_TOOLTIP","zh":"特使未在改善与$TARGET|Y$的关系。","en":"An Envoy is NOT Improving Relations with $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":971,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":964,"status":"paired","id":"texts:145457"},{"key":"IS_NEIGHBOR_OF","zh":"与$TARGET|Y$接壤","en":"Is bordering $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":972,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":965,"status":"paired","id":"texts:145458"},{"key":"IS_NOT_NEIGHBOR_OF","zh":"不与$TARGET|Y$接壤","en":"Is NOT bordering $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":973,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":966,"status":"paired","id":"texts:145459"},{"key":"IS_IN_FEDERATION_WITH_TOOLTIP","zh":"与$TARGET|Y$归属于同一联邦","en":"Is in a Federation with $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":974,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":967,"status":"paired","id":"texts:145460"},{"key":"IS_NOT_IN_FEDERATION_WITH_TOOLTIP","zh":"与$TARGET|Y$不归属于同一联邦","en":"Is NOT in a Federation with $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":975,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":968,"status":"paired","id":"texts:145461"},{"key":"IS_OVERLORD_TO_TOOLTIP","zh":"为$TARGET|Y$的宗主","en":"Is Overlord to $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":976,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":969,"status":"paired","id":"texts:145462"},{"key":"IS_NOT_OVERLORD_TO_TOOLTIP","zh":"并非$TARGET|Y$的宗主","en":"Is NOT Overlord to $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":977,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":970,"status":"paired","id":"texts:145463"},{"key":"HAS_HYPERLANE_TO_TRIGGER","zh":"与$TO|Y$有超空间连接","en":"Has a Hyperlane connection to $TO|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":978,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":971,"status":"paired","id":"texts:145464"},{"key":"HAS_NOT_HYPERLANE_TO_TRIGGER","zh":"与$TO|Y$没有超空间连接","en":"Does NOT have a Hyperlane connection to $TO|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":979,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":972,"status":"paired","id":"texts:145465"},{"key":"TRIGGER_IS_IRONMAN","zh":"游戏是铁人模式。","en":"Game is in Ironman mode.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":980,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":973,"status":"paired","id":"texts:145466"},{"key":"TRIGGER_IS_NOT_IRONMAN","zh":"游戏是非铁人模式。","en":"Game is not in Ironman mode.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":981,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":974,"status":"paired","id":"texts:145467"},{"key":"COUNT_DEPOSITS","zh":"矿藏$OPERATOR$$VALUE|Y$","en":"Deposits $OPERATOR$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":982,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":975,"status":"paired","id":"texts:145468"},{"key":"COUNT_DEPOSITS_OF_TYPE","zh":"$TYPE|Y$矿藏$OPERATOR$$VALUE|Y$","en":"$TYPE|Y$ Deposits $OPERATOR$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":983,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":976,"status":"paired","id":"texts:145469"},{"key":"HAS_GROUND_SUPPORT_STANCE","zh":"拥有地面轰炸$STANCE|Y$","en":"Has ground support stance $STANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":984,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":977,"status":"paired","id":"texts:145470"},{"key":"HAS_NOT_GROUND_SUPPORT_STANCE","zh":"没有地面轰炸$STANCE|Y$","en":"Does NOT have ground support stance $STANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":985,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":978,"status":"paired","id":"texts:145471"},{"key":"HAS_POLICY","zh":"拥有政策$KEY|H$","en":"Has policy $KEY|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":986,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":979,"status":"paired","id":"texts:145472"},{"key":"HAS_NOT_POLICY","zh":"没有政策$KEY|H$","en":"Does NOT have policy $KEY|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":987,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":980,"status":"paired","id":"texts:145473"},{"key":"TRIGGER_IS_BEING_REPAIRED","zh":"正在修复","en":"Is being Repaired","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":988,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":981,"status":"paired","id":"texts:145474"},{"key":"TRIGGER_IS_NOT_BEING_REPAIRED","zh":"未在修复","en":"Is NOT being Repaired","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":989,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":982,"status":"paired","id":"texts:145475"},{"key":"HAS_TRAIT","zh":"拥有特质$TRAIT|Y$","en":"Has Trait $TRAIT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":990,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":983,"status":"paired","id":"texts:145476"},{"key":"HAS_TRAIT_ICON_TIP","zh":"由于$WHO|H$拥有$TRAIT|Y$特质，该选项可用","en":"This option is available due to $WHO|H$ having the $TRAIT|Y$ Trait","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":991,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":984,"status":"paired","id":"texts:145477"},{"key":"RESOURCE_STOCKPILED_LESS_THAN","zh":"$RESOURCE|Y$§H库存§!（$VAL0|2Y$）必须不$COMPARE$$VAL1|2Y$","en":"$RESOURCE|Y$ §Hstockpile§! ($VAL0|2Y$) must NOT be $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":992,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":985,"status":"paired","id":"texts:145478"},{"key":"RESOURCE_STOCKPILED_AT_LEAST","zh":"$RESOURCE|Y$§H库存§!（$VAL0|2Y$）必须是$COMPARE$$VAL1|2Y$","en":"$RESOURCE|Y$ §Hstockpile§! ($VAL0|2Y$) must be $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":993,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":986,"status":"paired","id":"texts:145479"},{"key":"USED_STOCKPILE_CAPACITY","zh":"已使用的仓储容量$COMPARE$$VALUE|2Y%$","en":"Used stockpile capacity $COMPARE$ $VALUE|2Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":994,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":987,"status":"paired","id":"texts:145480"},{"key":"USED_STOCKPILE_CAPACITY_NOT","zh":"已使用的仓储容量不$COMPARE$$VALUE|2Y%$","en":"Used stockpile capacity NOT $COMPARE$ $VALUE|2Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":995,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":988,"status":"paired","id":"texts:145481"},{"key":"RESOURCE_INCOME_LESS_THAN","zh":"每月$RESOURCE|Y$§H收入§!（$VAL0|2Y$）必须不$COMPARE$$VAL1|2Y$","en":"Monthly $RESOURCE|Y$ §Hincome§! ($VAL0|2Y$) must NOT be $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":996,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":989,"status":"paired","id":"texts:145482"},{"key":"RESOURCE_INCOME_AT_LEAST","zh":"每月$RESOURCE|Y$§H收入§!（$VAL0|2Y$）必须是$COMPARE$$VAL1|2Y$","en":"Monthly $RESOURCE|Y$ §Hincome§! ($VAL0|2Y$) must be $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":997,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":990,"status":"paired","id":"texts:145483"},{"key":"RESOURCE_REVENUE_TRIGGER","zh":"每月$RESOURCE|Y$§H利润§!（$VAL0|2Y$）必须$COMPARE$$VAL1|2Y$","en":"Monthly $RESOURCE|Y$ §Hrevenue§! ($VAL0|2Y$) must be $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":998,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":991,"status":"paired","id":"texts:145484"},{"key":"RESOURCE_REVENUE_NOT_TRIGGER","zh":"每月$RESOURCE|Y$§H利润§!（$VAL0|2Y$）必须不$COMPARE$$VAL1|2Y$","en":"Monthly $RESOURCE|Y$ §Hrevenue§! ($VAL0|2Y$) must NOT be $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":999,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":992,"status":"paired","id":"texts:145485"},{"key":"RESOURCE_EXPENSES_TRIGGER","zh":"每月$RESOURCE|Y$§H支出§!（$VAL0|2Y$）必须$COMPARE$$VAL1|2Y$","en":"Monthly $RESOURCE|Y$ §Hexpenses§! ($VAL0|2Y$) must be $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1000,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":993,"status":"paired","id":"texts:145486"},{"key":"RESOURCE_EXPENSES_NOT_TRIGGER","zh":"每月$RESOURCE|Y$§H支出§!（$VAL0|2Y$）必须不是$COMPARE$$VAL1|2Y$","en":"Monthly $RESOURCE|Y$ §Hexpenses§! ($VAL0|2Y$) must NOT be $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1001,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":994,"status":"paired","id":"texts:145487"},{"key":"ATTACKER_WAR_EXHAUSTION_LESS_THAN","zh":"进攻方厌战度$VAL0|2Y$$COMPARE$$VAL1|2Y$","en":"Attacker War Exhaustion $VAL0|2Y$ $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1002,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":995,"status":"paired","id":"texts:145488"},{"key":"ATTACKER_WAR_EXHAUSTION_AT_LEAST","zh":"进攻方厌战度$VAL0|2Y$$COMPARE$$VAL1|2Y$","en":"Attacker War Exhaustion $VAL0|2Y$ $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1003,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":996,"status":"paired","id":"texts:145489"},{"key":"DEFENDER_WAR_EXHAUSTION_LESS_THAN","zh":"防御方厌战度$VAL0|2Y$$COMPARE$$VAL1|2Y$","en":"Defender War Exhaustion $VAL0|2Y$ $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1004,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":997,"status":"paired","id":"texts:145490"},{"key":"DEFENDER_WAR_EXHAUSTION_AT_LEAST","zh":"防御方厌战度$VAL0|2Y$$COMPARE$$VAL1|2Y$","en":"Defender War Exhaustion $VAL0|2Y$ $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1005,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":998,"status":"paired","id":"texts:145491"},{"key":"OFF_WAR_EXHAUSTION_SUM_LESS_THAN","zh":"进攻方厌战度总和$VAL0|2Y$低于$COMPARE$$VAL1|2Y$","en":"Offensive War Exhaustion Sum $VAL0|2Y$ less than $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1006,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":999,"status":"paired","id":"texts:145492"},{"key":"OFF_WAR_EXHAUSTION_SUM_AT_LEAST","zh":"进攻方厌战度总和$VAL0|2Y$至少$COMPARE$$VAL1|2Y$","en":"Offensive War Exhaustion Sum $VAL0|2Y$ at least $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1007,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1000,"status":"paired","id":"texts:145493"},{"key":"DEF_WAR_EXHAUSTION_SUM_LESS_THAN","zh":"防御方厌战度总和$VAL0|2Y$低于$COMPARE$$VAL1|2Y$","en":"Defensive War Exhaustion Sum $VAL0|2Y$ less than $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1008,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1001,"status":"paired","id":"texts:145494"},{"key":"DEF_WAR_EXHAUSTION_SUM_AT_LEAST","zh":"防御方厌战度总和$VAL0|2Y$至少$COMPARE$$VAL1|2Y$","en":"Defensive War Exhaustion Sum $VAL0|2Y$ at least $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1009,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1002,"status":"paired","id":"texts:145495"},{"key":"GALAXY_PERCENTAGE_LESS_THAN","zh":"星系百分比（$VAL0|2Y$）不$COMPARE$$VAL1|2Y$","en":"Galaxy percentage ($VAL0|2Y$) is NOT $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1010,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1003,"status":"paired","id":"texts:145496"},{"key":"GALAXY_PERCENTAGE_AT_LEAST","zh":"星系百分比（$VAL0|2Y$）$COMPARE$$VAL1|2Y$","en":"Galaxy percentage ($VAL0|2Y$) is $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1011,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1004,"status":"paired","id":"texts:145497"},{"key":"ADDITIONAL_CRISIS_STRENGTH_NOT_TRIGGER","zh":"额外的危机强度（$VAL0|2Y$）不$COMPARE$$VAL1|2Y$","en":"Additional Crisis Strength ($VAL0|2Y$) is NOT $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1012,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1005,"status":"paired","id":"texts:145498"},{"key":"ADDITIONAL_CRISIS_STRENGTH_TRIGGER","zh":"额外的危机强度（$VAL0|2Y$）$COMPARE$$VAL1|2Y$","en":"Additional Crisis Strength ($VAL0|2Y$) is $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1013,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1006,"status":"paired","id":"texts:145499"},{"key":"SPECIES_PLANET_SLAVE_PERCENTAGE_LESS_THAN","zh":"$SPECIES$行星奴隶百分比低于$COMPARE$$VAL1|2Y$","en":"$SPECIES$ planet slave percentage less than $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1014,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1007,"status":"paired","id":"texts:145500"},{"key":"SPECIES_PLANET_SLAVE_PERCENTAGE_AT_LEAST","zh":"$SPECIES$行星奴隶百分比至少$COMPARE$$VAL1|2Y$","en":"$SPECIES$ planet slave percentage at least $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1015,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1008,"status":"paired","id":"texts:145501"},{"key":"HAS_SPACEPORT_MODULE","zh":"太空港有$MODULE|Y$升级模块。","en":"Spaceport has the $MODULE|Y$ module upgrade.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1016,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1009,"status":"paired","id":"texts:145502"},{"key":"HAS_NOT_SPACEPORT_MODULE","zh":"太空港没有$MODULE|Y$升级模块。","en":"Spaceport does NOT have the $MODULE|Y$ module upgrade.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1017,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1010,"status":"paired","id":"texts:145503"},{"key":"NOT_USES_PORTRAIT","zh":"不使用图像“$PORTRAIT|Y$”","en":"Does not use Portrait '$PORTRAIT|Y$'","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1018,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1011,"status":"paired","id":"texts:145504"},{"key":"USES_PORTRAIT","zh":"使用图像“$PORTRAIT|Y$”","en":"Uses Portrait '$PORTRAIT|Y$'","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1019,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1012,"status":"paired","id":"texts:145505"},{"key":"HAS_NOT_FREE_SPACEPORT_MODULE_SLOT","zh":"没有空余的太空港模块槽。","en":"Does NOT have a free spaceport module slot.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1020,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1013,"status":"paired","id":"texts:145506"},{"key":"HAS_FREE_SPACEPORT_MODULE_SLOT","zh":"有空余的太空港模块槽。","en":"Has a free spaceport module slot.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1021,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1014,"status":"paired","id":"texts:145507"},{"key":"IS_NOT_SPACEPORT_MODULE_SLOT_FREE","zh":"太空港模块槽$SLOT|Y$已被占用。\\n","en":"Spaceport module slot $SLOT|Y$ is occupied.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1022,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1015,"status":"paired","id":"texts:145508"},{"key":"IS_SPACEPORT_MODULE_SLOT_FREE","zh":"太空港模块槽$SLOT|Y$未被占用。\\n","en":"Spaceport module slot $SLOT|Y$ is unoccupied.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1023,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1016,"status":"paired","id":"texts:145509"},{"key":"CAN_NOT_BUILD_SPACEPORT_MODULE","zh":"太空港无法建造$MODULE|Y$模块。","en":"Spaceport can NOT build the module $MODULE|Y$.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1024,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1017,"status":"paired","id":"texts:145510"},{"key":"CAN_BUILD_SPACEPORT_MODULE","zh":"太空港可以建造$MODULE|Y$模块。","en":"Spaceport can build the module $MODULE|Y$.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1025,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1018,"status":"paired","id":"texts:145511"},{"key":"NOT_NUM_FREE_SPACEPORT_MODULE_SLOTS","zh":"空余太空港模块槽数量并未达到$COMPARATOR$ $NUM|Y$。","en":"Number of free spaceport module slots is NOT $COMPARATOR$ $NUM|Y$.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1026,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1019,"status":"paired","id":"texts:145512"},{"key":"NUM_FREE_SPACEPORT_MODULE_SLOTS","zh":"空余太空港模块槽数量已达到$COMPARATOR$ $NUM|Y$。","en":"Number of free spaceport module slots is $COMPARATOR$ $NUM|Y$.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1027,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1020,"status":"paired","id":"texts:145513"},{"key":"NOT_NUM_SPACEPORT_MODULES","zh":"太空港模块数量并未达到$COMPARATOR$ $NUM|Y$。","en":"Number of spaceport modules is NOT $COMPARATOR$ $NUM|Y$.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1028,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1021,"status":"paired","id":"texts:145514"},{"key":"NUM_SPACEPORT_MODULES","zh":"太空港模块数量已达到$COMPARATOR$ $NUM|Y$。","en":"Number of spaceport modules is $COMPARATOR$ $NUM|Y$.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1029,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1022,"status":"paired","id":"texts:145515"},{"key":"MAX_NAVAL_CAPACITY_TRIGGER","zh":"舰队规模目前达到$COMPARATOR$ $NUM|Y$。","en":"Naval Capacity is $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1030,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1023,"status":"paired","id":"texts:145516"},{"key":"MAX_NAVAL_CAPACITY_NOT_TRIGGER","zh":"舰队规模目前未达到$COMPARATOR$ $NUM|Y$。","en":"Naval Capacity is NOT $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1031,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1024,"status":"paired","id":"texts:145517"},{"key":"ENCLAVE_CAPACITY_LEFT_TRIGGER","zh":"城邦容量$COMPARATOR$$NUM|Y$。","en":"Enclave Capacity is $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1032,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1025,"status":"paired","id":"texts:145518"},{"key":"COMMAND_LIMIT_TRIGGER","zh":"指挥上限$COMPARATOR$ $NUM|Y$。","en":"Command Limit is $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1033,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1026,"status":"paired","id":"texts:145519"},{"key":"COMMAND_LIMIT_NOT_TRIGGER","zh":"指挥上限不$COMPARATOR$ $NUM|Y$。","en":"Command Limit is NOT $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1034,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1027,"status":"paired","id":"texts:145520"},{"key":"USED_NAVAL_CAPACITY_PERCENT_TRIGGER","zh":"总舰队规模目前占$COMPARATOR$$NUM|Y%0$舰队规模。","en":"Total Fleet Size is $COMPARATOR$ $NUM|Y%0$ of Naval Capacity.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1035,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1028,"status":"paired","id":"texts:145521"},{"key":"USED_NAVAL_CAPACITY_PERCENT_NOT_TRIGGER","zh":"总舰队规模现目前未达到$COMPARATOR$$NUM|Y%0$舰队规模。","en":"Total Fleet Size is NOT $COMPARATOR$ $NUM|Y%0$ of Naval Capacity.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1036,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1029,"status":"paired","id":"texts:145522"},{"key":"USED_NAVAL_CAPACITY_INTEGER_TRIGGER","zh":"总舰队规模现在达到$COMPARATOR$ $NUM|Y$。","en":"Total Fleet Size is $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1037,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1030,"status":"paired","id":"texts:145523"},{"key":"USED_NAVAL_CAPACITY_INTEGER_NOT_TRIGGER","zh":"总舰队规模现在未达到$COMPARATOR$ $NUM|Y$。","en":"Total Fleet Size is NOT $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1038,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1031,"status":"paired","id":"texts:145524"},{"key":"STARBASE_CAPACITY_TRIGGER","zh":"恒星基地容量$COMPARATOR$$NUM|Y$。","en":"Starbase Capacity is $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1039,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1032,"status":"paired","id":"texts:145525"},{"key":"STARBASE_CAPACITY_NOT_TRIGGER","zh":"恒星基地容量不$COMPARATOR$$NUM|Y$。","en":"Starbase Capacity is NOT $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1040,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1033,"status":"paired","id":"texts:145526"},{"key":"USED_STARBASE_CAPACITY_PERCENT_TRIGGER","zh":"已使用恒星基地容量$COMPARATOR$总量的$NUM|Y%0$。","en":"Used Starbase Capacity is $COMPARATOR$ $NUM|Y%0$ of Total.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1041,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1034,"status":"paired","id":"texts:145527"},{"key":"USED_STARBASE_CAPACITY_PERCENT_NOT_TRIGGER","zh":"已使用恒星基地容量不$COMPARATOR$总量的$NUM|Y%0$。","en":"Used Starbase Capacity is NOT $COMPARATOR$ $NUM|Y%0$ of Total.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1042,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1035,"status":"paired","id":"texts:145528"},{"key":"USED_STARBASE_CAPACITY_TRIGGER","zh":"已使用恒星基地容量$COMPARATOR$$NUM|Y$。","en":"Used Starbase Capacity is $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1043,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1036,"status":"paired","id":"texts:145529"},{"key":"USED_STARBASE_CAPACITY_NOT_TRIGGER","zh":"已使用恒星基地容量不$COMPARATOR$$NUM|Y$。","en":"Used Starbase Capacity is NOT $COMPARATOR$ $NUM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1044,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1037,"status":"paired","id":"texts:145530"},{"key":"USED_DEFENSE_PLATFORM_CAPACITY_PERCENT_TRIGGER","zh":"已使用防御平台容量$COMPARATOR$总量的$NUM|Y%0$。","en":"Used Defense Platform Capacity is $COMPARATOR$ $NUM|Y%0$ of Total.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1045,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1038,"status":"paired","id":"texts:145531"},{"key":"USED_DEFENSE_PLATFORM_CAPACITY_PERCENT_NOT_TRIGGER","zh":"已使用防御平台容量不$COMPARATOR$总量的$NUM|Y%0$。","en":"Used Defense Platform Capacity is NOT $COMPARATOR$ $NUM|Y%0$ of Total.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1046,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1039,"status":"paired","id":"texts:145532"},{"key":"HAS_SPACEPORT","zh":"拥有太空港","en":"Has a spaceport","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1047,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1040,"status":"paired","id":"texts:145533"},{"key":"HAS_NOT_SPACEPORT","zh":"没有太空港","en":"Does NOT have a spaceport","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1048,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1041,"status":"paired","id":"texts:145534"},{"key":"DOES_NOT_HAVE_TRAIT","zh":"没有特质：$TRAIT|Y$","en":"Does NOT have trait: $TRAIT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1049,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1042,"status":"paired","id":"texts:145535"},{"key":"CALC_TRUE_IF","zh":"若下列声明中的$COMPARATOR$$AMOUNT$条为真","en":"If $COMPARATOR$ $AMOUNT$ of the following statements are true","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1050,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1043,"status":"paired","id":"texts:145536"},{"key":"IS_RESEARCHING_TECHNOLOGY_TRIGGER","zh":"当前正在研究$TECHNOLOGY|Y$\\n","en":"Is currently researching $TECHNOLOGY|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1051,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1044,"status":"paired","id":"texts:145537"},{"key":"IS_NOT_RESEARCHING_TECHNOLOGY_TRIGGER","zh":"当前并不在研究$TECHNOLOGY|Y$","en":"Is NOT currently researching $TECHNOLOGY|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1052,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1045,"status":"paired","id":"texts:145538"},{"key":"IS_NOT_SUBJECT_TRIGGER","zh":"并非其它帝国的附属国\\n","en":"Is NOT a subject of another Empire\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1053,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1046,"status":"paired","id":"texts:145539"},{"key":"IS_SUBJECT_TRIGGER","zh":"是其它帝国的附属国\\n","en":"Is a subject of another Empire\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1054,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1047,"status":"paired","id":"texts:145540"},{"key":"IS_NOT_OVERLORD_TRIGGER","zh":"并非其它帝国的宗主","en":"Is NOT an overlord of another Empire\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1055,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1048,"status":"paired","id":"texts:145541"},{"key":"IS_OVERLORD_TRIGGER","zh":"是其它帝国的宗主","en":"Is an overlord of another Empire\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1056,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1049,"status":"paired","id":"texts:145542"},{"key":"ADD_PLANET_DEVASTATION_EFFECT","zh":"添加$VALUE$点荒废度","en":"Add $VALUE$ Devastation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1057,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1050,"status":"paired","id":"texts:145543"},{"key":"ADD_HYPERLANE_EFFECT","zh":"在$FROM|Y$和$TO|Y$之间添加一个超空间连接。","en":"Add a Hyperlane connection between $FROM|Y$ and $TO|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1058,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1051,"status":"paired","id":"texts:145544"},{"key":"REMOVE_HYPERLANE_EFFECT","zh":"将$FROM|Y$和$TO|Y$之间的超空间连接取消。","en":"Remove the Hyperlane connection between $FROM|Y$ and $TO|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1059,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1052,"status":"paired","id":"texts:145545"},{"key":"SET_CLOSED_BORDERS_EFFECT_CLOSED","zh":"对$TARGET|Y$关闭边境","en":"Close borders for $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1060,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1053,"status":"paired","id":"texts:145546"},{"key":"SET_CLOSED_BORDERS_EFFECT_OPEN","zh":"对$TARGET|Y$打开边境","en":"Open borders for $TARGET|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1061,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1054,"status":"paired","id":"texts:145547"},{"key":"SET_CLOSED_BORDERS_EFFECT_CLOSED_FORCED","zh":"强迫$TARGET|Y$关闭边境$TIME$次","en":"Force Close borders for $TARGET|Y$ for $TIME$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1062,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1055,"status":"paired","id":"texts:145548"},{"key":"SET_CLOSED_BORDERS_EFFECT_OPEN_FORCED","zh":"强迫$TARGET|Y$打开边境$TIME$次","en":"Forced Open borders for $TARGET|Y$ for $TIME$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1063,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1056,"status":"paired","id":"texts:145549"},{"key":"ANY_SUBJECT","zh":"任何附庸国","en":"Any Subject","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1064,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1057,"status":"paired","id":"texts:145550"},{"key":"any_subject_trigger","zh":"任何附庸国","en":"Any Subject","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1065,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1058,"status":"paired","id":"texts:145551"},{"key":"effect_random_subject","zh":"随机附属国","en":"Random Subject","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1066,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1059,"status":"paired","id":"texts:145552"},{"key":"effect_every_subject","zh":"所有附属国","en":"Every Subject","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1067,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1060,"status":"paired","id":"texts:145553"},{"key":"count_subject_trigger","zh":"附属国数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Subjects$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1068,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1061,"status":"paired","id":"texts:145554"},{"key":"count_subject_all_trigger","zh":"$IS_ALL_NOT$附属国满足以下条件","en":"$IS_ALL_NOT$ Subjects fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1069,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1062,"status":"paired","id":"texts:145555"},{"key":"any_playable_country_trigger","zh":"任一可扮演国家","en":"Any Playable Country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1070,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1063,"status":"paired","id":"texts:145556"},{"key":"count_playable_country_trigger","zh":"可用帝国数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Playable Countries$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1071,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1064,"status":"paired","id":"texts:145557"},{"key":"count_playable_country_all_trigger","zh":"$IS_ALL_NOT$可用的帝国满足以下条件","en":"$IS_ALL_NOT$ Playable Countries fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1072,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1065,"status":"paired","id":"texts:145558"},{"key":"any_rival_country_trigger","zh":"任意宿敌","en":"Any Rival","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1073,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1066,"status":"paired","id":"texts:145559"},{"key":"count_rival_country_trigger","zh":"宿敌数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Rivals$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1074,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1067,"status":"paired","id":"texts:145560"},{"key":"count_rival_country_all_trigger","zh":"$IS_ALL_NOT$宿敌满足以下条件","en":"$IS_ALL_NOT$ Rivals fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1075,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1068,"status":"paired","id":"texts:145561"},{"key":"effect_every_rival_country","zh":"所有宿敌","en":"Every Rival","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1076,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1069,"status":"paired","id":"texts:145562"},{"key":"effect_random_rival_country","zh":"随机宿敌","en":"Random Rival","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1077,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1070,"status":"paired","id":"texts:145563"},{"key":"any_federation_ally_trigger","zh":"任意联邦盟友","en":"Any Federation Ally","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1078,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1071,"status":"paired","id":"texts:145564"},{"key":"count_federation_ally_trigger","zh":"联邦盟友数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Federation Allies$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1079,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1072,"status":"paired","id":"texts:145565"},{"key":"count_federation_ally_all_trigger","zh":"$IS_ALL_NOT$联邦盟友满足以下条件","en":"$IS_ALL_NOT$ Federation Allies fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1080,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1073,"status":"paired","id":"texts:145566"},{"key":"effect_every_federation_ally","zh":"所有联邦盟友","en":"Every Federation Ally","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1081,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1074,"status":"paired","id":"texts:145567"},{"key":"effect_random_federation_ally","zh":"随机联邦盟友","en":"Random Federation Ally","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1082,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1075,"status":"paired","id":"texts:145568"},{"key":"IS_MEGASTRUCTURE_TYPE_TOOLTIP","zh":"属于类型$TYPE|H$","en":"Is of type $TYPE|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1083,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1076,"status":"paired","id":"texts:145569"},{"key":"HAS_OVERCLOCK_TOOLTIP","zh":"正在使用$TYPE|H$超频模式","en":"Is using the $TYPE|H$ Overclocking mode","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1084,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1077,"status":"paired","id":"texts:145570"},{"key":"HAS_NOT_OVERCLOCK_TOOLTIP","zh":"未使用$TYPE|H$超频模式","en":"Is NOT using the $TYPE|H$ Overclocking mode","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1085,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1078,"status":"paired","id":"texts:145571"},{"key":"HAS_OVERCLOCK_COOLDOWN_TOOLTIP","zh":"超频正处于冷却中","en":"Is on Overclocking cooldown","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1086,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1079,"status":"paired","id":"texts:145572"},{"key":"HAS_NOT_OVERCLOCK_COOLDOWN_TOOLTIP","zh":"超频不在冷却中","en":"Is NOT on Overclocking cooldown","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1087,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1080,"status":"paired","id":"texts:145573"},{"key":"IS_NOT_MEGASTRUCTURE_TYPE_TOOLTIP","zh":"不属于类型$TYPE|H$","en":"Is NOT of type $TYPE|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1088,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1081,"status":"paired","id":"texts:145574"},{"key":"IS_NOT_UPGRADING_TOOLTIP","zh":"未处于升级中","en":"Is NOT Upgrading","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1089,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1082,"status":"paired","id":"texts:145575"},{"key":"IS_UPGRADING_TOOLTIP","zh":"升级中","en":"Is Upgrading","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1090,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1083,"status":"paired","id":"texts:145576"},{"key":"CAN_BE_UPGRADED_TOOLTIP","zh":"可被升级","en":"Can be upgraded","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1091,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1084,"status":"paired","id":"texts:145577"},{"key":"CANNOT_BE_UPGRADED_TOOLTIP","zh":"不可被升级","en":"Cannot be upgraded","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1092,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1085,"status":"paired","id":"texts:145578"},{"key":"TRIGGER_RELATIVE_FLEET_POWER","zh":"§Y$COUNTRY$§!舰队实力相对于§Y$WHO$§!$COMPARE$$VALUE$","en":"§Y$COUNTRY$§!'s Relative Fleet Power is $COMPARE$ $VALUE$ relative to §Y$WHO$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1093,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1086,"status":"paired","id":"texts:145579"},{"key":"TRIGGER_RELATIVE_ECONOMY","zh":"§Y$COUNTRY$§!经济实力相对于§Y$WHO$§!$COMPARE$ $VALUE$","en":"§Y$COUNTRY$§!'s Relative Economic Power is $COMPARE$ $VALUE$ relative to §Y$WHO$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1094,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1087,"status":"paired","id":"texts:145580"},{"key":"TRIGGER_RELATIVE_TECHNOLOGY","zh":"§Y$COUNTRY$§!科技等级相对于§Y$WHO$§!$COMPARE$$VALUE$","en":"§Y$COUNTRY$§!'s Relative Technology Level is $COMPARE$ $VALUE$ relative to §Y$WHO$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1095,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1088,"status":"paired","id":"texts:145581"},{"key":"TRIGGER_RELATIVE_POWER","zh":"§Y$COUNTRY$§!整体实力相对于§Y$WHO$§!$COMPARE$$VALUE$","en":"§Y$COUNTRY$§!'s Relative Power is $COMPARE$ $VALUE$ relative to §Y$WHO$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1096,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1089,"status":"paired","id":"texts:145582"},{"key":"TRIGGER_RELATIVE_FLEET_POWER_NOT","zh":"§Y$COUNTRY$§!舰队实力相对于§Y$WHO$§!不$COMPARE$$VALUE$","en":"§Y$COUNTRY$§!'s Relative Fleet Power is NOT $COMPARE$ $VALUE$ relative to §Y$WHO$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1097,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1090,"status":"paired","id":"texts:145583"},{"key":"TRIGGER_RELATIVE_ECONOMY_NOT","zh":"§Y$COUNTRY$§!相对经济实力同§Y$WHO$§!比较不$COMPARE$$VALUE$","en":"§Y$COUNTRY$§!'s Relative Economic Power is NOT $COMPARE$ $VALUE$ relative to §Y$WHO$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1098,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1091,"status":"paired","id":"texts:145584"},{"key":"TRIGGER_RELATIVE_FLEET_CAPACITY_NOT","zh":"§Y$COUNTRY$§!舰船容量相对于§Y$WHO$§!不$COMPARE$$VALUE$","en":"§Y$COUNTRY$§!'s Relative Fleet Capacity is NOT $COMPARE$ $VALUE$ relative to §Y$WHO$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1099,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1092,"status":"paired","id":"texts:145585"},{"key":"TRIGGER_RELATIVE_TECHNOLOGY_NOT","zh":"§Y$COUNTRY$§!科技等级相对于§Y$WHO$§!不$COMPARE$$VALUE$","en":"§Y$COUNTRY$§!'s Relative Technology Level is NOT $COMPARE$ $VALUE$ relative to §Y$WHO$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1100,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1093,"status":"paired","id":"texts:145586"},{"key":"TRIGGER_RELATIVE_POWER_NOT","zh":"§Y$COUNTRY$§!整体实力相对于§Y$WHO$§!不$COMPARE$$VALUE$","en":"§Y$COUNTRY$§!'s Relative Power is NOT $COMPARE$ $VALUE$ relative to §Y$WHO$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1101,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1094,"status":"paired","id":"texts:145587"},{"key":"NOR_TRIGGER_STARTS","zh":"以下条件全部为否","en":"All must be false","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1102,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1095,"status":"paired","id":"texts:145588"},{"key":"NAND_TRIGGER_STARTS","zh":"以下条件至少一项为否","en":"One or more must be false","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1103,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1096,"status":"paired","id":"texts:145589"},{"key":"HAS_FORMER_SPECIES_RIGHT_CITIZENSHIP_TYPE","zh":"原公民身份为：$SPECIES_RIGHT|Y$","en":"Former citizenship type was: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1105,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1097,"status":"paired","id":"texts:145590"},{"key":"HAS_NOT_FORMER_SPECIES_RIGHT_CITIZENSHIP_TYPE","zh":"原公民身份不为：$SPECIES_RIGHT|Y$","en":"Former citizenship type was NOT: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1106,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1098,"status":"paired","id":"texts:145591"},{"key":"HAS_FORMER_SPECIES_RIGHT_LIVING_STANDARDS_TYPE","zh":"原生活标准类型为：$SPECIES_RIGHT|Y$","en":"Former living standard type was: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1107,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1099,"status":"paired","id":"texts:145592"},{"key":"HAS_NOT_FORMER_SPECIES_RIGHT_LIVING_STANDARD_TYPE","zh":"原生活标准类型不为：$SPECIES_RIGHT|Y$","en":"Former living standard type was NOT: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1108,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1100,"status":"paired","id":"texts:145593"},{"key":"HAS_FORMER_SPECIES_RIGHT_MILITARY_SERVICE_TYPE","zh":"原军役类型为：$SPECIES_RIGHT|Y$","en":"Former military service type was: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1109,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1101,"status":"paired","id":"texts:145594"},{"key":"HAS_NOT_FORMER_SPECIES_RIGHT_MILITARY_SERVICE_TYPE","zh":"原军役类型不为：$SPECIES_RIGHT|Y$","en":"Former military service type was NOT: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1110,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1102,"status":"paired","id":"texts:145595"},{"key":"HAS_FORMER_SPECIES_RIGHT_POPULATION_CONTROLS_TYPE","zh":"原人口控制类型为：$SPECIES_RIGHT|Y$","en":"Former population control type was: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1111,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1103,"status":"paired","id":"texts:145596"},{"key":"HAS_NOT_FORMER_SPECIES_RIGHT_POPULATION_CONTROLS_TYPE","zh":"原人口控制类型不为：$SPECIES_RIGHT|Y$","en":"Former population control type was NOT: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1112,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1104,"status":"paired","id":"texts:145597"},{"key":"HAS_FORMER_SPECIES_RIGHT_MIGRATION_CONTROLS_TYPE","zh":"原移民控制类型为：$SPECIES_RIGHT|Y$","en":"Former migration control type was: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1113,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1105,"status":"paired","id":"texts:145598"},{"key":"HAS_NOT_FORMER_SPECIES_RIGHT_MIGRATION_CONTROLS_TYPE","zh":"原移民控制类型不为：$SPECIES_RIGHT|Y$","en":"Former migration control type was NOT: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1114,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1106,"status":"paired","id":"texts:145599"},{"key":"HAS_FORMER_SPECIES_RIGHT_COLONIZATION_CONTROL_TYPE","zh":"原殖民控制类型为：$SPECIES_RIGHT|Y$","en":"Former colonization control type was: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1115,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1107,"status":"paired","id":"texts:145600"},{"key":"HAS_NOT_FORMER_SPECIES_RIGHT_COLONIZATION_CONTROL_TYPE","zh":"原殖民控制类型不为：$SPECIES_RIGHT|Y$","en":"Former colonization control type was NOT: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1116,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1108,"status":"paired","id":"texts:145601"},{"key":"HAS_FORMER_SPECIES_RIGHT_SLAVERY_TYPE_TYPE","zh":"原奴役类型为：$SPECIES_RIGHT|Y$","en":"Former slavery type was: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1117,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1109,"status":"paired","id":"texts:145602"},{"key":"HAS_NOT_FORMER_SPECIES_RIGHT_SLAVERY_TYPE_TYPE","zh":"原奴役类型不为：$SPECIES_RIGHT|Y$","en":"Former slavery type was NOT: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1118,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1110,"status":"paired","id":"texts:145603"},{"key":"HAS_FORMER_SPECIES_RIGHT_PURGE_TYPE","zh":"原净化类型为：$SPECIES_RIGHT|Y$","en":"Former purge type was: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1119,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1111,"status":"paired","id":"texts:145604"},{"key":"HAS_NOT_FORMER_SPECIES_RIGHT_PURGE_TYPE","zh":"原净化类型不为：$SPECIES_RIGHT|Y$","en":"Former purge type was NOT: $SPECIES_RIGHT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1120,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1112,"status":"paired","id":"texts:145605"},{"key":"CAN_LIVE_ON_PLANET","zh":"可以在$PLANET|Y$上生活","en":"Can live on $PLANET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1122,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1113,"status":"paired","id":"texts:145606"},{"key":"CAN_NOT_LIVE_ON_PLANET","zh":"无法在$PLANET|Y$上生活","en":"Cannot live on $PLANET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1123,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1114,"status":"paired","id":"texts:145607"},{"key":"TRIGGER_HAS_INVALID_CIVIC","zh":"拥有未生效的国民理念：$CIVIC|Y$","en":"Has inactive $CIVIC|Y$ Civic","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1125,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1115,"status":"paired","id":"texts:145608"},{"key":"TRIGGER_HAS_NOT_INVALID_CIVIC","zh":"没有未生效的国民理念：$CIVIC|Y$","en":"Does NOT have inactive $CIVIC|Y$ Civic","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1126,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1116,"status":"paired","id":"texts:145609"},{"key":"TRIGGER_HAS_VALID_CIVIC","zh":"拥有国民理念：$CIVIC|Y$","en":"Has $CIVIC|Y$ Civic","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1127,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1117,"status":"paired","id":"texts:145610"},{"key":"TRIGGER_HAS_NOT_VALID_CIVIC","zh":"没有国民理念：$CIVIC|Y$","en":"Does NOT have $CIVIC|Y$ Civic","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1128,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1118,"status":"paired","id":"texts:145611"},{"key":"TRIGGER_HAS_CLAIM","zh":"对$TARGET|Y$有宣称所有权","en":"Has claims on $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1130,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1119,"status":"paired","id":"texts:145612"},{"key":"TRIGGER_NOT_HAS_CLAIM","zh":"对$TARGET|Y$无宣称所有权","en":"Has NO claims on $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1131,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1120,"status":"paired","id":"texts:145613"},{"key":"TRIGGER_HAS_CASUS_BELLI","zh":"对$TARGET|Y$有宣战理由","en":"Has a Casus Belli on $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1133,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1121,"status":"paired","id":"texts:145614"},{"key":"TRIGGER_NOT_HAS_CASUS_BELLI","zh":"对$TARGET|Y$无宣战理由","en":"Has NO Casus Belli on $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1134,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1122,"status":"paired","id":"texts:145615"},{"key":"TRIGGER_HAS_SPECIFIC_CASUS_BELLI","zh":"对$TARGET|Y$有$CASUS_BELLI|Y$宣战理由","en":"Has the $CASUS_BELLI|Y$ Casus Belli on $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1135,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1123,"status":"paired","id":"texts:145616"},{"key":"TRIGGER_NOT_HAS_SPECIFIC_CASUS_BELLI","zh":"对$TARGET|Y$没有$CASUS_BELLI|Y$宣战理由","en":"Does NOT have the $CASUS_BELLI|Y$ Casus Belli on $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1136,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1124,"status":"paired","id":"texts:145617"},{"key":"HAS_NUM_STARBASE_SIZES","zh":"恒星基地$SIZE$的数量为$COMPARE$$NUM|Y$","en":"Number of Starbase $SIZE$ is $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1138,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1125,"status":"paired","id":"texts:145618"},{"key":"HAS_NOT_NUM_STARBASE_SIZES","zh":"恒星基地$SIZE$的数量不$COMPARE$$NUM|Y$","en":"Number of Starbase $SIZE$ is NOT $COMPARE$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1139,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1126,"status":"paired","id":"texts:145619"},{"key":"IS_STARBASE_TYPE","zh":"是一个$TYPE|Y$","en":"Is a $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1141,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1127,"status":"paired","id":"texts:145620"},{"key":"IS_NOT_STARBASE_TYPE","zh":"不是一个$TYPE|Y$","en":"Is NOT a $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1142,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1128,"status":"paired","id":"texts:145621"},{"key":"HAS_NOT_CLOAKING_STRENGTH_VALUE_TRIGGER","zh":"隐形强度值不为$COMPARE$$VALUE|Y$","en":"Cloaking Strength value is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1144,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1129,"status":"paired","id":"texts:145622"},{"key":"HAS_CLOAKING_STRENGTH_VALUE_TRIGGER","zh":"隐形强度值为$COMPARE$$VALUE|Y$","en":"Cloaking Strength value is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1145,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1130,"status":"paired","id":"texts:145623"},{"key":"HAS_NOT_CLOAKING_DETECTION_VALUE_TRIGGER","zh":"隐形探测值不为$COMPARE$$VALUE|Y$","en":"Cloaking Detection value is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1146,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1131,"status":"paired","id":"texts:145624"},{"key":"HAS_CLOAKING_DETECTION_VALUE_TRIGGER","zh":"隐形探测值为$COMPARE$$VALUE|Y$","en":"Cloaking Detection value is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1147,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1132,"status":"paired","id":"texts:145625"},{"key":"HAS_NOT_NUM_ASTEROID_BELTS","zh":"小行星带的数量$VAL0|2Y$不$COMPARE$$VAL1|2Y$","en":"Number of asteroid belt $VAL0|2Y$ is NOT $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1149,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1133,"status":"paired","id":"texts:145626"},{"key":"HAS_NUM_ASTEROID_BELTS","zh":"小行星带的数量$VAL0|2Y$$COMPARE$$VAL1|2Y$","en":"Number of asteroid belt $VAL0|2Y$ is $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1150,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1134,"status":"paired","id":"texts:145627"},{"key":"SET_ASTEROID_BELT_EFFECT","zh":"在$SYSTEM$的$DISTANCE|0$距离上设置小行星带","en":"Asteroid belt set in $SYSTEM$ at the distance of $DISTANCE|0$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1156,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1138,"status":"paired","id":"texts:145628"},{"key":"REMOVED_ASTEROID_BELT_EFFECT","zh":"移除$SYSTEM$的小行星带","en":"Removed asteroid belt in $SYSTEM$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1157,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1139,"status":"paired","id":"texts:145629"},{"key":"REMOVE_PLANET","zh":"移除行星$PLANET$","en":"Removed planet $PLANET$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1158,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1140,"status":"paired","id":"texts:145630"},{"key":"REMOVE_ARMY_EFFECT","zh":"解散陆军\\n","en":"Remove Army\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1159,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1141,"status":"paired","id":"texts:145631"},{"key":"REMOVE_ARMIES_EFFECT","zh":"解散所有陆军","en":"Remove All Armies","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1160,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1142,"status":"paired","id":"texts:145632"},{"key":"DEFAULT_SENDEVENT_EVENTOPTION_TOOLTIP","zh":"","en":"","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1161,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1143,"status":"paired","id":"texts:145633"},{"key":"ALL_PLANETS","zh":"所有恒星系内行星","en":"All System Planets","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1162,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1144,"status":"paired","id":"texts:145634"},{"key":"ALL_OWNED_PLANETS","zh":"所有已被占据的行星","en":"All Owned Planets","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1163,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1145,"status":"paired","id":"texts:145635"},{"key":"ADD_ENERGY_EFFECT","zh":"£energy£ §Y能量币§!：$NUM$\\n","en":"£energy£ §YEnergy Credits§!: $NUM$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1164,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1146,"status":"paired","id":"texts:145636"},{"key":"RANDOM_LIST_EFFECT","zh":"§Y$SIZE$个选项之一将会发生：§!","en":"§YOne of $SIZE$ options will happen:§!\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1165,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1147,"status":"paired","id":"texts:145637"},{"key":"RANDOM_EFFECT","zh":"§Y$CHANCE$%§!几率","en":"§Y$CHANCE$%§! chance of ","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1166,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1148,"status":"paired","id":"texts:145638"},{"key":"NO_EFFECT","zh":"无效果","en":"No Effect","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1167,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1149,"status":"paired","id":"texts:145639"},{"key":"CREATE_FLEET_FROM_NAVAL_CAP_EFFECT","zh":"$COUNTRY|Y$被赠与一支舰队，其规模占据自身$PERC|Y%$的海军容量，所有者类型为$OWNER_TYPE|Y$。","en":"$COUNTRY|Y$ is given a fleet $PERC|Y%$ the size of its naval capacity, with owner type $OWNER_TYPE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1168,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1150,"status":"paired","id":"texts:145640"},{"key":"ADD_MINERALS_EFFECT","zh":"£minerals£ §Y矿物§!：$NUM$\\n","en":"£minerals£ §YMinerals§!: $NUM$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1169,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1151,"status":"paired","id":"texts:145641"},{"key":"ADD_FOOD_EFFECT","zh":"£food£ §Y食物§!：$NUM$\\n","en":"£food£ §YFood§!: $NUM$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1170,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1152,"status":"paired","id":"texts:145642"},{"key":"ADD_PHYSICS_EFFECT","zh":"£physics£ §Y物理学研究§!：$NUM$\\n","en":"£physics£ §YPhysics Research§!: $NUM$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1171,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1153,"status":"paired","id":"texts:145643"},{"key":"ADD_SOCIETY_EFFECT","zh":"£society£ §Y社会学研究§!：$NUM$\\n","en":"£society£ §YSociety Research§!: $NUM$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1172,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1154,"status":"paired","id":"texts:145644"},{"key":"ADD_ENGINEERING_EFFECT","zh":"£engineering£ §Y工程学研究§!：$NUM$\\n","en":"£engineering£ §YEngineering Research§!: $NUM$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1173,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1155,"status":"paired","id":"texts:145645"},{"key":"ADD_UNITY_EFFECT","zh":"£unity£ §Y凝聚力§!：$NUM$\\n","en":"£unity£ §YUnity§!: $NUM$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1174,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1156,"status":"paired","id":"texts:145646"},{"key":"ALL_WAR_DEFENDERS","zh":"所有战争防御方","en":"All War Defenders","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1175,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1157,"status":"paired","id":"texts:145647"},{"key":"ALL_WAR_ATTACKERS","zh":"所有战争进攻方","en":"All War Attackers","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1176,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1158,"status":"paired","id":"texts:145648"},{"key":"GIVE_TECH_EFFECT","zh":"获得科技：\\n['technology:$KEY$', $TECH$]\\n","en":"Technology Gained:\\n['technology:$KEY$', $TECH$]\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1177,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1159,"status":"paired","id":"texts:145649"},{"key":"ADD_RESEARCH_OPTION_EFFECT","zh":"获得研究选项：\\n['technology:$KEY$', $TECH$]\\n","en":"Research option gained:\\n['technology:$KEY$', $TECH$]\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1178,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1160,"status":"paired","id":"texts:145650"},{"key":"ADD_TECH_PROGRESS_EFFECT","zh":"获得科技进展：\\n    ['technology:$KEY$', $TECH$]§G+$VALUE|%0$§!\\n","en":"Tech progress gained:\\n    ['technology:$KEY$', $TECH$] §G+$VALUE|%0$§!\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1179,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1161,"status":"paired","id":"texts:145651"},{"key":"ENABLE_SPECIAL_PROJECT","zh":"发起特殊项目：$PROJECT_NAME|Y$","en":"Issues Special Project: $PROJECT_NAME|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1180,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1162,"status":"paired","id":"texts:145652"},{"key":"SET_OWNER_EFFECT","zh":"$OWNER|Y$成为$OBJECT|Y$的新拥有者\\n","en":"$OWNER|Y$ becomes the new owner of $OBJECT|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1181,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1163,"status":"paired","id":"texts:145653"},{"key":"SET_CONTROLLER_EFFECT","zh":"§Y$CONTROLLER$§!成为控制者","en":"§Y$CONTROLLER$§! becomes controller\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1182,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1164,"status":"paired","id":"texts:145654"},{"key":"SET_RESOURCE_EFFECT","zh":"$RESOURCE$设置为：£$KEY$£ $NUM|0$\\n","en":"$RESOURCE$ Set to: £$KEY$£ $NUM|0$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1183,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1165,"status":"paired","id":"texts:145655"},{"key":"ADD_RESOURCE_EFFECT","zh":"获得$RESOURCE$：£$KEY$£ $NUM|0$\\n","en":"$RESOURCE$ Gained: £$KEY$£ $NUM|0$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1184,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1166,"status":"paired","id":"texts:145656"},{"key":"ADD_PHYSICS_RESEARCH_EFFECT","zh":"$VALUE$物理学研究\\n","en":"$VALUE$ Physics research\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1185,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1167,"status":"paired","id":"texts:145657"},{"key":"ADD_SOCIETY_RESEARCH_EFFECT","zh":"$VALUE$社会学研究\\n","en":"$VALUE$ Society research\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1186,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1168,"status":"paired","id":"texts:145658"},{"key":"ADD_ENGINEERING_RESEARCH_EFFECT","zh":"$VALUE$工程学研究\\n","en":"$VALUE$ Engineering research\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1187,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1169,"status":"paired","id":"texts:145659"},{"key":"ADD_MODIFIER","zh":"获得$MODNAME|Y$修正：\\n$EFFECT$\\n","en":"$MODNAME|Y$ modifier added:\\n$EFFECT$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1188,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1170,"status":"paired","id":"texts:145660"},{"key":"ADD_MODIFIER_DAYS","zh":"添加$MODNAME|Y$修正，持续$TIME|Y$$PERIOD$：\\n$EFFECT$\\n","en":"$MODNAME|Y$ modifier added for $TIME|Y$ $PERIOD$:\\n$EFFECT$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1189,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1171,"status":"paired","id":"texts:145661"},{"key":"ADD_OPINION_MODIFIER","zh":"$SCOPE|Y$对$COUNTRY|Y$的评价改变$VALUE$。\\n","en":"$SCOPE|Y$'s opinion of $COUNTRY|Y$ changes by $VALUE$.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1190,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1172,"status":"paired","id":"texts:145662"},{"key":"REMOVE_OPINION_MODIFIER","zh":"$SCOPE|Y$对$COUNTRY|Y$的评价改变$VALUE$。\\n","en":"$SCOPE|Y$'s opinion of $COUNTRY|Y$ changes by $VALUE$.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1191,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1173,"status":"paired","id":"texts:145663"},{"key":"REMOVE_OPINION_MODIFIER_ANY","zh":"$SCOPE|Y$移除针对任何人的$MODNAME|Y$评价修正\\n","en":"$SCOPE|Y$ removes the $MODNAME|Y$ opinion modifier towards anyone\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1192,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1174,"status":"paired","id":"texts:145664"},{"key":"ADD_TRUST","zh":"$SCOPE|Y$对$COUNTRY|Y$的信任度改变了$AMOUNT$。","en":"$SCOPE|Y$'s trust towards $COUNTRY|Y$ changes by $AMOUNT$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1193,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1175,"status":"paired","id":"texts:145665"},{"key":"THE_EMPIRE","zh":"我们的帝国！","en":"our Empire!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1194,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1176,"status":"paired","id":"texts:145666"},{"key":"ADD_MONTHLY_RESOURCE_MULT_EFFECT","zh":"获得$RESOURCE$：£$KEY$£$NUM|0Y$\\n","en":"$RESOURCE$ Gained: £$KEY$£ $NUM|0Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1195,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1177,"status":"paired","id":"texts:145667"},{"key":"REMOVE_MONTHLY_RESOURCE_MULT_EFFECT","zh":"失去$RESOURCE$：£$KEY$£ $NUM|0Y$\\n","en":"$RESOURCE$ Lost: £$KEY$£ $NUM|0Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1196,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1178,"status":"paired","id":"texts:145668"},{"key":"DAYS","zh":"天","en":"days","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1197,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1179,"status":"paired","id":"texts:145669"},{"key":"MONTHS","zh":"个月","en":"months","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1198,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1180,"status":"paired","id":"texts:145670"},{"key":"REMOVE_MODIFIER","zh":"移除$MODNAME|Y$修正\\n","en":"$MODNAME|Y$ modifier removed\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1199,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1181,"status":"paired","id":"texts:145671"},{"key":"SET_FLAG","zh":"设置$FLAGNAME|Y$旗帜","en":"Set the $FLAGNAME|Y$ flag\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1200,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1182,"status":"paired","id":"texts:145672"},{"key":"REMOVE_FLAG","zh":"移除$FLAGNAME|Y$旗帜","en":"Removes the $FLAGNAME|Y$ flag\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1201,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1183,"status":"paired","id":"texts:145673"},{"key":"ALL_OWNED_SHIPS","zh":"§Y拥有的全部舰船：§!","en":"§YAll Owned Ships:§!\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1202,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1184,"status":"paired","id":"texts:145674"},{"key":"SET_PRIMITIVE_EFFECT_YES","zh":"设置前超光速状态\\n","en":"Set pre-FTL status\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1203,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1185,"status":"paired","id":"texts:145675"},{"key":"SET_PRIMITIVE_EFFECT_NO","zh":"移除前超光速状态\\n","en":"Removes pre-FTL status\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1204,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1186,"status":"paired","id":"texts:145676"},{"key":"SET_AWARENESS","zh":"设置感知至$AWARENESS|Y$\\n","en":"Sets awareness to $AWARENESS|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1205,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1187,"status":"paired","id":"texts:145677"},{"key":"ADD_AWARENESS","zh":"增加$AWARENESS|Y$感知\\n","en":"Increases awareness by $AWARENESS|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1206,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1188,"status":"paired","id":"texts:145678"},{"key":"GO_TO_NEXT_PRE_FTL_AGE","zh":"提升$COUNTRY|Y$到下一个前超光速科技水平\\n","en":"Advances $COUNTRY|Y$ to the next Pre-FTL technology level\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1207,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1189,"status":"paired","id":"texts:145679"},{"key":"SET_PRE_FTL_AGE","zh":"把$COUNTRY|Y$的前超光速科技水平设置到$AGE|Y$\\n","en":"Sets the Pre-FTL technology level for $COUNTRY|Y$ to the $AGE|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1208,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1190,"status":"paired","id":"texts:145680"},{"key":"CREATE_POP","zh":"创建一个$SPECIES|Y$人口\\n","en":"One $SPECIES|Y$ Pop is created\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1209,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1191,"status":"paired","id":"texts:145681"},{"key":"CREATE_POP_MULTIPLE","zh":"$QUANTITY$$SPECIES|Y$人口被创建\\n","en":"$QUANTITY$ $SPECIES|Y$ Pops are created\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1210,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1192,"status":"paired","id":"texts:145682"},{"key":"CREATE_POP_MULTIPLE_RANDOM","zh":"将创建$FROM$至$TO$个$SPECIES|Y$人口\\n","en":"$FROM$ to $TO$ $SPECIES|Y$ Pops are created\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1211,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1193,"status":"paired","id":"texts:145683"},{"key":"POP_FORCE_REMOVE_ETHIC_EFFECT","zh":"$AMOUNT|Y$人口移除$ETHIC|Y$\\n","en":"Removes $ETHIC|Y$ from $AMOUNT|Y$ Pops\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1212,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1194,"status":"paired","id":"texts:145684"},{"key":"POP_FORCE_REMOVE_ETHIC_EFFECT_RANDOM","zh":"$FROM|Y$至$TO|Y$人口移除$ETHIC|Y$\\n","en":"Removes $ETHIC|Y$ from $FROM|Y$ to $TO|Y$ Pops\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1213,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1195,"status":"paired","id":"texts:145685"},{"key":"POP_FORCE_TRANSFER_ETHIC_EFFECT","zh":"将$AMOUNT|Y$人口由$OLD_ETHIC|Y$转变为$NEW_ETHIC|Y$\\n","en":"Transfers $AMOUNT|Y$ Pops from $OLD_ETHIC|Y$ to $NEW_ETHIC|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1214,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1196,"status":"paired","id":"texts:145686"},{"key":"POP_FORCE_TRANSFER_ETHIC_EFFECT_RANDOM","zh":"将$FROM|Y$至$TO|Y$人口由$OLD_ETHIC|Y$转变为$NEW_ETHIC|Y$\\n","en":"Transfers from $FROM|Y$ to $TO|Y$ Pops from $OLD_ETHIC|Y$ to $NEW_ETHIC|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1215,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1197,"status":"paired","id":"texts:145687"},{"key":"BUILD_POP","zh":"一个可建人口已建造\\n","en":"One buildable Pop is built\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1216,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1198,"status":"paired","id":"texts:145688"},{"key":"MODIFY_DEVELOPMENT_POS","zh":"增加$VALUE|Y$基础设施","en":"Increase infrastructure by $VALUE|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1217,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1199,"status":"paired","id":"texts:145689"},{"key":"MODIFY_DEVELOPMENT_NEG","zh":"减少$VALUE|Y$基础设施","en":"Reduce infrastructure by $VALUE|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1218,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1200,"status":"paired","id":"texts:145690"},{"key":"CREATE_COLONY_EFFECT","zh":"已创建殖民地","en":"A colony is created\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1219,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1201,"status":"paired","id":"texts:145691"},{"key":"START_COLONY_EFFECT","zh":"开始建立新的殖民地","en":"Start a new colony\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1220,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1202,"status":"paired","id":"texts:145692"},{"key":"ADD_COLONY_PROGRESS","zh":"殖民进程已改变$PROGRESS$","en":"Colony progress changed by $PROGRESS$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1221,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1203,"status":"paired","id":"texts:145693"},{"key":"SET_CAPITAL_EFFECT","zh":"将行星设置为首都","en":"Sets planet to capital of owner\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1222,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1204,"status":"paired","id":"texts:145694"},{"key":"SET_CAPITAL_REMOVE_EFFECT","zh":"撤销行星作为首都的地位","en":"Removes planet as capital of owner\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1223,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1205,"status":"paired","id":"texts:145695"},{"key":"CHANGE_PC_EFFECT","zh":"将行星类型改变为：$CLASS|Y$\\n","en":"Change planet class to $CLASS|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1224,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1206,"status":"paired","id":"texts:145696"},{"key":"KILL_POP_GROUP_EFFECT","zh":"$AMOUNT|Y$£pop£§H人口§!死亡\\n","en":"$AMOUNT|Y$ £pop£ §HPops§! die\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1225,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1207,"status":"paired","id":"texts:145697"},{"key":"KILL_POP_GROUP_EFFECT_RANDOM","zh":"$FROM|Y$至$TO|Y$个£pop£§H人口§!将死亡\\n","en":"$FROM|Y$ to $TO|Y$ £pop£ §HPops§! die\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1226,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1208,"status":"paired","id":"texts:145698"},{"key":"RESETTLE_POP_EFFECT","zh":"强制迁移至$PLANET|Y$","en":"Is resettled to $PLANET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1227,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1209,"status":"paired","id":"texts:145699"},{"key":"RESETTLE_POP_GROUP_EFFECT","zh":"强制迁移至$PLANET|Y$","en":"Is resettled to $PLANET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1228,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1210,"status":"paired","id":"texts:145700"},{"key":"ENSLAVE_POP_EFFECT","zh":"被奴役\\n","en":"Enslaved\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1229,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1211,"status":"paired","id":"texts:145701"},{"key":"EMANCIPATE_POP_EFFECT","zh":"被释放","en":"Emancipated\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1230,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1212,"status":"paired","id":"texts:145702"},{"key":"DESTROY_COLONY_EFFECT","zh":"§R殖民地被摧毁§!\\n","en":"§RColony is destroyed§!\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1231,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1213,"status":"paired","id":"texts:145703"},{"key":"REROLL_BLOCKERS_EFFECT","zh":"重新随机分配地块障碍\\n\\n","en":"Re-roll tile blockers\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1232,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1214,"status":"paired","id":"texts:145704"},{"key":"REROLL_DEPOSITS_EFFECT","zh":"重新随机分配地块资源\\n\\n","en":"Re-roll tile resources\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1233,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1215,"status":"paired","id":"texts:145705"},{"key":"REROLL_PLANET_MODIFIERS_EFFECT","zh":"重新随机分配行星修正\\n\\n","en":"Re-roll planet modifiers\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1234,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1216,"status":"paired","id":"texts:145706"},{"key":"CLEAR_PLANET_MODIFIERS_EFFECT","zh":"清除行星修正\\n","en":"Clear planet modifiers\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1235,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1217,"status":"paired","id":"texts:145707"},{"key":"UNLOCKS_NEXT_TECH_TREE","zh":"解锁§Y$TREE$§!的一项科技","en":"Unlocks a technology in §Y$TREE$§!\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1236,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1218,"status":"paired","id":"texts:145708"},{"key":"ADD_EXPERIENCE","zh":"获得$AMOUNT|0Y$经验\\n","en":"Gains $AMOUNT|0Y$ experience\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1237,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1219,"status":"paired","id":"texts:145709"},{"key":"ADD_CIVIC","zh":"添加国民理念$CIVIC|Y$\\n","en":"Add civic $CIVIC|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1238,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1220,"status":"paired","id":"texts:145710"},{"key":"REMOVE_CIVIC","zh":"移除国民理念$CIVIC|Y$\\n","en":"Remove civic $CIVIC|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1239,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1221,"status":"paired","id":"texts:145711"},{"key":"SET_ORIGIN","zh":"设置起源为$ORIGIN|Y$\\n","en":"Origin set to $ORIGIN|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1240,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1222,"status":"paired","id":"texts:145712"},{"key":"SET_GOVERNMENT_COOLDOWN_EFFECT","zh":"政府被锁定$DAYS$天\\n","en":"Government is locked for $DAYS$ days\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1241,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1223,"status":"paired","id":"texts:145713"},{"key":"REMOVE_GOVERNMENT_COOLDOWN_EFFECT","zh":"政府已解锁\\n","en":"Government is unlocked\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1242,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1224,"status":"paired","id":"texts:145714"},{"key":"RESET_POLICY_COOLDOWNS_EFFECT","zh":"政策已解锁。\\n","en":"Policies are unlocked\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1243,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1225,"status":"paired","id":"texts:145715"},{"key":"UNLOCK_COUNCIL_SLOT","zh":"解锁$AMOUNT|Y$个内阁官员槽位","en":"Unlocks $AMOUNT|Y$ Councilor Slot(s)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1244,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1226,"status":"paired","id":"texts:145716"},{"key":"ADD_SKILL","zh":"$LEADER$的技能等级调整了$AMOUNT|Y$","en":"Skill level of $LEADER$ changed by $AMOUNT|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1245,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1227,"status":"paired","id":"texts:145717"},{"key":"SET_SKILL","zh":"$LEADER$的技能等级调整至$AMOUNT|Y$","en":"Skill level of $LEADER$ set to $AMOUNT|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1246,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1228,"status":"paired","id":"texts:145718"},{"key":"SET_RING_YES","zh":"添加行星环","en":"Adds a ring around the planet\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1247,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1229,"status":"paired","id":"texts:145719"},{"key":"SET_RING_NO","zh":"移除行星环","en":"Removes the ring around the planet\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1248,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1230,"status":"paired","id":"texts:145720"},{"key":"CREATE_MINING_STATION","zh":"建立开采站\\n","en":"Create a mining station\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1249,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1231,"status":"paired","id":"texts:145721"},{"key":"CREATE_RESEARCH_STATION","zh":"建立研究站\\n","en":"Create a research station\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1250,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1232,"status":"paired","id":"texts:145722"},{"key":"CREATE_WORMHOLE_STATION","zh":"创建虫洞站","en":"Create a wormhole station\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1251,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1233,"status":"paired","id":"texts:145723"},{"key":"UNLOCKS_NEXT_TECH","zh":"解锁$TREE|Y$科技树的$TECH|Y$科技。","en":"Unlocks technology $TECH|Y$ in the $TREE|Y$ Tree.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1252,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1234,"status":"paired","id":"texts:145724"},{"key":"ALL_OWNED_POPS","zh":"拥有的所有人口","en":"All Owned Pops","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1253,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1235,"status":"paired","id":"texts:145725"},{"key":"CHANGE_NAME","zh":"变更$SCOPE|Y$的名字","en":"Changes the name of the $SCOPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1254,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1236,"status":"paired","id":"texts:145726"},{"key":"CHANGE_ADJECTIVE","zh":"设置$SCOPE|Y$形容词","en":"Sets the adjective of the $SCOPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1255,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1237,"status":"paired","id":"texts:145727"},{"key":"CHANGE_SHIP_PREFIX","zh":"设置$SCOPE|Y$舰船前缀名","en":"Sets the ship prefix of the $SCOPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1256,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1238,"status":"paired","id":"texts:145728"},{"key":"ADD_TECHNOLOGY","zh":"在$TECHAREA|Y$科技树添加随机科技。","en":"Adds a random technology in the $TECHAREA|Y$ tree.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1257,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1239,"status":"paired","id":"texts:145729"},{"key":"REDUCE_HITPOINTS","zh":"减少$SHIP|Y$的舰体耐久","en":"Reduces the hull points of $SHIP|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1258,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1240,"status":"paired","id":"texts:145730"},{"key":"RESTORE_HITPOINTS","zh":"恢复$SHIP|Y$的所有舰体耐久。","en":"Restores $SHIP|Y$ to its full hull points.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1259,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1241,"status":"paired","id":"texts:145731"},{"key":"DO_NOT_RESTORE_HITPOINTS","zh":"不恢复$SHIP|Y$的所有舰体耐久。","en":"Does not restore $SHIP|Y$ to its full hull points.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1260,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1242,"status":"paired","id":"texts:145732"},{"key":"REDUCE_SHIELD","zh":"降低$SHIP|Y$的护盾值","en":"Reduces the shield hit points of $SHIP|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1261,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1243,"status":"paired","id":"texts:145733"},{"key":"SET_SURVEYED","zh":"调查数据已收集。\\n","en":"Survey data collected.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1262,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1244,"status":"paired","id":"texts:145734"},{"key":"SET_UNSURVEYED","zh":"调查数据丢失。\\n","en":"Survey data lost.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1263,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1245,"status":"paired","id":"texts:145735"},{"key":"SET_VISITED_EFFECT","zh":"发现$SYSTEM|Y$恒星系。\\n","en":"Discovers the $SYSTEM|Y$ system.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1264,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1246,"status":"paired","id":"texts:145736"},{"key":"COUNTRY_IS_DESTROYED","zh":"帝国已毁灭","en":"Country is destroyed","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1265,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1247,"status":"paired","id":"texts:145737"},{"key":"COUNTRY_IS_NOT_DESTROYED","zh":"帝国未毁灭","en":"Country is not destroyed","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1266,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1248,"status":"paired","id":"texts:145738"},{"key":"CLEAR_VARIABLE","zh":"清除$VAR|Y$变量。","en":"Clears the $VAR|Y$ variable.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1267,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1249,"status":"paired","id":"texts:145739"},{"key":"SET_VARIABLE","zh":"将$VAR|Y$变量设置为$VALUE|Y$。","en":"Sets the $VAR|Y$ variable to $VALUE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1268,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1250,"status":"paired","id":"texts:145740"},{"key":"CHANGE_VARIABLE","zh":"将$VAR|Y$更改为$VALUE|Y$。","en":"Changes the $VAR|Y$ variable to $VALUE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1269,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1251,"status":"paired","id":"texts:145741"},{"key":"ADD_VARIABLE","zh":"变量$VAR|Y$增加$VALUE|Y$。","en":"Adds $VALUE|Y$ to the $VAR|Y$ variable.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1270,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1252,"status":"paired","id":"texts:145742"},{"key":"SUBTRACT_VARIABLE","zh":"从$VAR|Y$变量中减去$VALUE|Y$。","en":"Subtracts $VALUE|Y$ from the $VAR|Y$ variable.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1271,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1253,"status":"paired","id":"texts:145743"},{"key":"MULTIPLY_VARIABLE","zh":"将$VAR|Y$变量值乘以$VALUE|Y$。","en":"Multiplies the $VAR|Y$ variable by $VALUE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1272,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1254,"status":"paired","id":"texts:145744"},{"key":"DIVIDE_VARIABLE","zh":"将$VAR|Y$变量值除以$VALUE|Y$。","en":"Divides the $VAR|Y$ variable by $VALUE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1273,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1255,"status":"paired","id":"texts:145745"},{"key":"MODULO_VARIABLE","zh":"变量$VAR|Y$被$VALUE|Y$除以的余数。","en":"Modulos the $VAR|Y$ variable by $VALUE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1274,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1256,"status":"paired","id":"texts:145746"},{"key":"ROUND_VARIABLE_TO","zh":"元整变量$VAR|Y$到最接近的值$VALUE|Y$。","en":"Rounds the $VAR|Y$ variable to the closest $VALUE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1275,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1257,"status":"paired","id":"texts:145747"},{"key":"VARIABLE_IS_SET_TRIGGER","zh":"变量$VAR|Y$已设定。","en":"Variable $VAR|Y$ is set.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1276,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1258,"status":"paired","id":"texts:145748"},{"key":"VARIABLE_IS_NOT_SET_TRIGGER","zh":"变量$VAR|Y$未设定。","en":"Variable $VAR|Y$ is NOT set.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1277,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1259,"status":"paired","id":"texts:145749"},{"key":"TYPE_EVENT","zh":"“§Y$WHICH$§!”事件$TIME$触发。\\n","en":"The event '§Y$WHICH$§!' happens$TIME$.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1278,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1260,"status":"paired","id":"texts:145750"},{"key":"TYPE_EVENT_ONLY_DAYS","zh":"在$WHEN|Y$后","en":" in $WHEN|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1279,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1261,"status":"paired","id":"texts:145751"},{"key":"TYPE_EVENT_ONLY_RANDOM_DAYS","zh":"在§Y0到$WHEN$§!后","en":" in §Y0 to $WHEN$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1280,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1262,"status":"paired","id":"texts:145752"},{"key":"TYPE_EVENT_ONLY_RANDOM_DAYS2","zh":"在§Y0天到$WHEN$§!后","en":" in §Y0 days to $WHEN$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1281,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1263,"status":"paired","id":"texts:145753"},{"key":"TYPE_EVENT_IN_UP_TO_A_YEAR","zh":"在§Y$FROM$到$TO$§!天后","en":" in §Y$FROM$ to $TO$ days§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1282,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1264,"status":"paired","id":"texts:145754"},{"key":"TYPE_EVENT_IN_X_YEARS","zh":"在§Y$FROM$到$TO$年§!后","en":" in §Y$FROM$ to $TO$ years§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1283,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1265,"status":"paired","id":"texts:145755"},{"key":"TYPE_EVENT_IN_TIME_DURATION","zh":"在§Y$FROM$到$TO$§!后","en":" in §Y$FROM$ to $TO$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1284,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1266,"status":"paired","id":"texts:145756"},{"key":"DURATION_AND","zh":" 和 ","en":" and ","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1285,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1267,"status":"paired","id":"texts:145757"},{"key":"DURATION_YEAR","zh":"1年","en":"1 year","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1286,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1268,"status":"paired","id":"texts:145758"},{"key":"DURATION_YEARS","zh":"$TIME$年","en":"$TIME$ years","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1287,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1269,"status":"paired","id":"texts:145759"},{"key":"DURATION_DAY","zh":"1天","en":"1 day","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1288,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1270,"status":"paired","id":"texts:145760"},{"key":"HIDDEN_EVENT_STRING","zh":"（隐藏事件）","en":"(Hidden Event)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1289,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1271,"status":"paired","id":"texts:145761"},{"key":"SET_HYPERLANES_EFFECT_YES","zh":"为帝国设置超平面可见度","en":"Set hyperlane visibility for a country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1290,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1272,"status":"paired","id":"texts:145762"},{"key":"SET_HYPERLANES_EFFECT_NO","zh":"为帝国移除超平面可见度","en":"Removes hyperlane visibility for a country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1291,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1273,"status":"paired","id":"texts:145763"},{"key":"ADD_ETHOS","zh":"为$SCOPE|Y$添加$ETHOS|Y$思潮","en":"Adds the ethos $ETHOS|Y$ to $SCOPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1292,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1274,"status":"paired","id":"texts:145764"},{"key":"REMOVE_ETHOS","zh":"为$SCOPE|Y$移除$ETHOS|Y$思潮","en":"Removes the ethos $ETHOS|Y$ from $SCOPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1293,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1275,"status":"paired","id":"texts:145765"},{"key":"SET_MIGRATION_SPEED","zh":"将$POP|Y$移民速度设置为$VALUE|Y$","en":"Sets the migration speed of $POP|Y$ to $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1294,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1276,"status":"paired","id":"texts:145766"},{"key":"ADD_BUILDING","zh":"将$BUILDING|Y$建筑添加至$PLANET|Y$行星的建筑列表","en":"Adds building $BUILDING|Y$ to building queue in planet $PLANET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1295,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1277,"status":"paired","id":"texts:145767"},{"key":"MISSING_PLANET","zh":"生效行星缺失","en":"Missing planet for effect","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1296,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1278,"status":"paired","id":"texts:145768"},{"key":"CHANGE_SPECIES_EFFECT","zh":"物种更改为$SPECIES|Y$","en":"Species changed to $SPECIES|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1297,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1279,"status":"paired","id":"texts:145769"},{"key":"CHANGE_SPECIES_EFFECT_NEW","zh":"物种已更改\\n","en":"Species changed\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1298,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1280,"status":"paired","id":"texts:145770"},{"key":"CANCEL_TERRAFORMATION_DESC","zh":"环境改造已取消","en":"Terraforming is Canceled","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1299,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1281,"status":"paired","id":"texts:145771"},{"key":"SET_EVENT_LOCKED_YES","zh":"$FLEET|Y$已锁定。","en":"$FLEET|Y$ is locked.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1300,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1282,"status":"paired","id":"texts:145772"},{"key":"SET_EVENT_LOCKED_NO","zh":"$FLEET|Y$已解锁。","en":"$FLEET|Y$ is unlocked.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1301,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1283,"status":"paired","id":"texts:145773"},{"key":"CLEAR_FLEET_ORDERS","zh":"清除$FLEET|Y$命令。","en":"Clears orders of $FLEET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1302,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1284,"status":"paired","id":"texts:145774"},{"key":"ORDER_FORCED_RETURN","zh":"强制实施$FLEET|Y$回到安全空间。","en":"Forces $FLEET|Y$ to return to safe space.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1303,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1285,"status":"paired","id":"texts:145775"},{"key":"DECLARE_WAR_EFFECT","zh":"$FIRST|Y$向$SECOND|Y$宣战。\\n","en":"$FIRST|Y$ declares war on $SECOND|Y$.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1304,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1286,"status":"paired","id":"texts:145776"},{"key":"ADD_CLAIMS_EFFECT","zh":"$COUNTRY|Y$宣称$SYSTEM|Y$的所有权。","en":"$COUNTRY|Y$ lays claim to $SYSTEM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1305,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1287,"status":"paired","id":"texts:145777"},{"key":"REMOVE_CLAIMS_EFFECT","zh":"$COUNTRY|Y$失去了对$SYSTEM|Y$宣称的所有权。","en":"$COUNTRY|Y$ loses their claim to $SYSTEM|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1306,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1288,"status":"paired","id":"texts:145778"},{"key":"JOIN_WAR_EFFECT","zh":"$FIRST|Y$以$SECOND|Y$的盟友身份加入战斗。","en":"$FIRST|Y$ joins $SECOND|Y$ as an ally in their wars.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1307,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1289,"status":"paired","id":"texts:145779"},{"key":"AN_ATTACKER","zh":"一名进攻方","en":"an attacker","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1308,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1290,"status":"paired","id":"texts:145780"},{"key":"A_DEFENDER","zh":"一名防御方","en":"a defender","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1309,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1291,"status":"paired","id":"texts:145781"},{"key":"JOIN_WAR_ON_SIDE_EFFECT","zh":"$FIRST|Y$在战争中加入$SIDE$，对抗$ENEMY|Y$。","en":"$FIRST|Y$ joins as $SIDE$ in the war against $ENEMY|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1310,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1292,"status":"paired","id":"texts:145782"},{"key":"JOIN_WAR_ON_SIDE_COUNTRY_EFFECT","zh":"$FIRST|Y$作为$SECOND|Y$的盟友并肩作战，对抗$ENEMY|Y$。","en":"$FIRST|Y$ joins $SECOND|Y$ as an ally in their war against $ENEMY|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1311,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1293,"status":"paired","id":"texts:145783"},{"key":"JOIN_ALLIANCE_EFFECT","zh":"$SECOND|Y$加入了$ALLIANCE|Y$。","en":"$SECOND|Y$ joins the $ALLIANCE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1312,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1294,"status":"paired","id":"texts:145784"},{"key":"JOIN_ALLIANCE_EFFECT_2","zh":"$SECOND|Y$加入了$FIRST|Y$的联邦。","en":"$SECOND|Y$ joins in a Federation together with $FIRST|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1313,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1295,"status":"paired","id":"texts:145785"},{"key":"LEAVE_ALLIANCE","zh":"离开联盟","en":"Leave alliance","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1314,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1296,"status":"paired","id":"texts:145786"},{"key":"NOT_LEAVE_ALLIANCE","zh":"不离开联盟","en":"Don't leave alliance","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1315,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1297,"status":"paired","id":"texts:145787"},{"key":"ADD_ASSOCIATE_MEMBER_EFFECT","zh":"$WHO|Y$成为$ALLIANCE|Y$的合作成员国","en":"$WHO|Y$ becomes an associate member of the $ALLIANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1316,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1298,"status":"paired","id":"texts:145788"},{"key":"REMOVE_ASSOCIATE_MEMBER_EFFECT","zh":"$WHO|Y$被移除$ALLIANCE|Y$的合作成员国身份","en":"$WHO|Y$ is removed as an associate member of the $ALLIANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1317,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1299,"status":"paired","id":"texts:145789"},{"key":"SPAWN_SYSTEM_EFFECT","zh":"已创建新恒星系！","en":"A new system is created!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1318,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1300,"status":"paired","id":"texts:145790"},{"key":"DISMANTLE_EFFECT","zh":"该空间站已拆除。","en":"The station is dismantled.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1319,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1301,"status":"paired","id":"texts:145791"},{"key":"ACTIVATE_ADVISOR","zh":"$COUNTRY|Y$顾问已添加","en":"The advisor for $COUNTRY|Y$ is added","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1320,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1302,"status":"paired","id":"texts:145792"},{"key":"DEACTIVATE_ADVISOR","zh":"$COUNTRY|Y$顾问已移除","en":"The advisor for $COUNTRY|Y$ is removed","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1321,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1303,"status":"paired","id":"texts:145793"},{"key":"BEGIN_EVENT_CHAIN_EFFECT","zh":"开始$NAME|Y$事件链\\n\\n","en":"Begins the $NAME|Y$ Event Chain\\n\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1322,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1304,"status":"paired","id":"texts:145794"},{"key":"END_EVENT_CHAIN_EFFECT","zh":"结束$NAME|Y$事件链\\n\\n","en":"Ends the $NAME|Y$ Event Chain\\n\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1323,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1305,"status":"paired","id":"texts:145795"},{"key":"SHIFT_ETHIC_EFFECT","zh":"\\n$COUNTRY|Y$的思潮向$ETHIC|Y$偏移\\n","en":"\\n$COUNTRY|Y$ shifts its ethics towards $ETHIC|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1324,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1306,"status":"paired","id":"texts:145796"},{"key":"CHANGE_BACKGROUND_ETHIC","zh":"将领袖思潮改为$ETHIC|Y$","en":"Change Leader Ethic to $ETHIC|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1325,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1307,"status":"paired","id":"texts:145797"},{"key":"SET_COUNCIL_POSITION_EFFECT","zh":"指派领袖到内阁作为$POSITION|Y$","en":"Assigns Leader to Council as $POSITION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1326,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1308,"status":"paired","id":"texts:145798"},{"key":"SET_COUNCIL_POSITION_TO_COUNCIL_EFFECT","zh":"作为$POSITION|Y$指派到内阁","en":"Assigns $POSITION|Y$ to the Council","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1327,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1309,"status":"paired","id":"texts:145799"},{"key":"ADD_ETHIC_EFFECT","zh":"$AMOUNT|Y$人口获得$ETHIC|Y$思潮\\n","en":"$AMOUNT|Y$ Pops gained $ETHIC|Y$ Ethic\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1328,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1310,"status":"paired","id":"texts:145800"},{"key":"CLEAR_ETHOS_EFFECT","zh":"所有思潮被移除。","en":"All Ethics are removed.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1329,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1311,"status":"paired","id":"texts:145801"},{"key":"REMOVE_ETHIC_EFFECT","zh":"已失去$ETHIC|Y$思潮\\n","en":"$ETHIC|Y$ Ethic lost\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1330,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1312,"status":"paired","id":"texts:145802"},{"key":"QUEUE_FLEET_ACTIONS_EFFECT","zh":"舰队将进行特殊行动","en":"Fleet will do special action","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1331,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1313,"status":"paired","id":"texts:145803"},{"key":"CLEAR_FLEET_ACTIONS_EFFECT","zh":"移除所有舰队特殊行动","en":"Removes any fleet special actions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1332,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1314,"status":"paired","id":"texts:145804"},{"key":"ADD_INFLUENCE","zh":"£influence£ §Y影响力§!：$VALUE|Y$\\n","en":"£influence£ §YInfluence§!: $VALUE|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1333,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1315,"status":"paired","id":"texts:145805"},{"key":"MODIFY_SPECIES","zh":"为$COUNTRY|Y$的人群添加特性$ADD$，移除特性$REMOVE$","en":"Modify pops in $COUNTRY|Y$ by adding the trait(s) $ADD$, and removing the trait(s) $REMOVE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1334,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1316,"status":"paired","id":"texts:145806"},{"key":"MODIFY_SPECIES_ADD","zh":"为$COUNTRY|Y$的人群添加特性$ADD$","en":"Modify pops in $COUNTRY|Y$ by adding the trait(s) $ADD$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1335,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1317,"status":"paired","id":"texts:145807"},{"key":"MODIFY_SPECIES_REMOVE","zh":"为$COUNTRY|Y$的人群移除特性$REMOVE$","en":"Modify pops in $COUNTRY|Y$ by removing the trait(s) $REMOVE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1336,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1318,"status":"paired","id":"texts:145808"},{"key":"MODIFY_SPECIES_BLANK","zh":"修饰$COUNTRY|Y$中的人群","en":"Modify pops in $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1337,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1319,"status":"paired","id":"texts:145809"},{"key":"ESTABLISH_CONTACT_EFFECT","zh":"与$COUNTRY|Y$建立联系","en":"Establishes contact with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1338,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1320,"status":"paired","id":"texts:145810"},{"key":"ADD_EVENT_CHAIN_COUNTER_EFFECT","zh":"+$AMOUNT|Y$$COUNTER$\\n","en":"+$AMOUNT|Y$ $COUNTER$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1339,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1321,"status":"paired","id":"texts:145811"},{"key":"RESET_EVENT_CHAIN_COUNTER_EFFECT","zh":"重置$COUNTER$\\n","en":"Reset $COUNTER$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1340,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1322,"status":"paired","id":"texts:145812"},{"key":"ADD_ANOMALY_EFFECT","zh":"添加异常现象\\n","en":"Add an Anomaly\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1341,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1323,"status":"paired","id":"texts:145813"},{"key":"SPAWN_RANDOM_ANOMALY_EFFECT","zh":"生成一个随机异常现象\\n","en":"Spawn a Random Anomaly\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1342,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1324,"status":"paired","id":"texts:145814"},{"key":"SET_DISABLE_AT_HEALTH_EFFECT","zh":"到达$VALUE|%Y$耐久时将停用","en":"Will be disabled upon reaching $VALUE|%Y$ Health","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1343,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1325,"status":"paired","id":"texts:145815"},{"key":"RESET_DISABLE_AT_HEALTH_EFFECT","zh":"不再会在到达特定耐久阈值时停用","en":"Will no longer be disabled upon reaching a certain health percentage threshold","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1344,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1326,"status":"paired","id":"texts:145816"},{"key":"ADD_DEPOSIT_EFFECT","zh":"在$PLANET|Y$上添加$DEPOSIT|Y$\\n","en":"Add $DEPOSIT|Y$ to $PLANET|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1345,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1327,"status":"paired","id":"texts:145817"},{"key":"ADD_RANDOM_DEPOSIT_EFFECT","zh":"向$PLANET|Y$添加一项随机资源储藏\\n","en":"Add a random deposit to $PLANET|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1346,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1328,"status":"paired","id":"texts:145818"},{"key":"ADD_CATEGORY_DEPOSIT_EFFECT","zh":"向$PLANET|Y$增加一个$CATEGORY$类随机贮藏\\n","en":"Add a random deposit of category $CATEGORY$ to $PLANET|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1347,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1329,"status":"paired","id":"texts:145819"},{"key":"REMOVE_DEPOSIT_EFFECT","zh":"从$PLANET|Y$上移除$DEPOSIT|Y$\\n","en":"Remove $DEPOSIT|Y$ from $PLANET|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1348,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1330,"status":"paired","id":"texts:145820"},{"key":"CLEAR_DEPOSITS_EFFECT","zh":"所有行星特征已被删除\\n","en":"All Planetary Features are removed\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1349,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1331,"status":"paired","id":"texts:145821"},{"key":"CLEAR_BLOCKERS_EFFECT","zh":"所有障碍地块已被清除\\n","en":"All Blockers are cleared\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1350,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1332,"status":"paired","id":"texts:145822"},{"key":"CLEAR_BLOCKER_EFFECT","zh":"清除一个$DEPOSIT|Y$障碍地块\\n","en":"Clear a $DEPOSIT|Y$ Blocker\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1351,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1333,"status":"paired","id":"texts:145823"},{"key":"ORBITAL_DEPOSIT_TILE","zh":"轨道矿藏地块","en":"Orbital Deposit Tile","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1352,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1334,"status":"paired","id":"texts:145824"},{"key":"ADD_BUILDING_CONSTRUCTION_EFFECT","zh":"添加$BUILDING|Y$建筑工程","en":"Add construction of $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1353,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1335,"status":"paired","id":"texts:145825"},{"key":"SET_BUILDING_EFFECT","zh":"将建筑设置为$BUILDING|Y$","en":"Set Building to $BUILDING|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1354,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1336,"status":"paired","id":"texts:145826"},{"key":"REMOVE_BUILDING_EFFECT","zh":"移除建筑","en":"Remove Building","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1356,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1337,"status":"paired","id":"texts:145827"},{"key":"REMOVE_ALL_BUILDINGS_EFFECT","zh":"移除所有建筑","en":"Remove All Buildings","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1357,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1338,"status":"paired","id":"texts:145828"},{"key":"REPAIR_ALL_BUILDINGS_EFFECT","zh":"修理所有建筑","en":"Repair All Buildings","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1358,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1339,"status":"paired","id":"texts:145829"},{"key":"VALIDATE_AND_REPAIR_PLANET_BUILDINGS_AND_DISTRICTS_EFFECT","zh":"验证并修理所有建筑物和区划","en":"Validate and Repair all buildings and districts","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1359,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1340,"status":"paired","id":"texts:145830"},{"key":"DOWNGRADE_ALL_BUILDINGS_EFFECT","zh":"降级所有非首府建筑","en":"Downgrade all non-capital buildings","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1360,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1341,"status":"paired","id":"texts:145831"},{"key":"DOWNGRADE_ALL_BUILDINGS_OF_TYPE_EFFECT","zh":"降级所有$TYPE$建筑","en":"Downgrade all $TYPE$ buildings","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1361,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1342,"status":"paired","id":"texts:145832"},{"key":"ADD_BUILDING_EFFECT","zh":"向行星上$DISTRICT|Y$的$ZONE|Y$添加£building£$BUILDING|Y$","en":"Add £building£ $BUILDING|Y$ to Planet in $ZONE|Y$ of $DISTRICT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1362,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1343,"status":"paired","id":"texts:145833"},{"key":"DISABLE_SPECIFIC_BUILDING_EFFECT","zh":"在$DISTRICT|Y$的$ZONE|Y$禁用$BUILDING|Y$","en":"Disable $BUILDING|Y$ in $ZONE|Y$ of $DISTRICT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1363,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1344,"status":"paired","id":"texts:145834"},{"key":"RUIN_SPECIFIC_BUILDING_EFFECT","zh":"在$DISTRICT|Y$的$ZONE|Y$摧毁$BUILDING|Y$","en":"Ruin $BUILDING|Y$ in $ZONE|Y$ of $DISTRICT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1364,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1345,"status":"paired","id":"texts:145835"},{"key":"REPAIR_SPECIFIC_BUILDING_EFFECT","zh":"在$DISTRICT|Y$的$ZONE|Y$修理$BUILDING|Y$","en":"Repair $BUILDING|Y$ in $ZONE|Y$ of $DISTRICT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1365,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1346,"status":"paired","id":"texts:145836"},{"key":"REMOVE_SPECIFIC_BUILDING_EFFECT","zh":"从$DISTRICT|Y$的$ZONE|Y$移除$BUILDING|Y$","en":"Remove $BUILDING|Y$ in $ZONE|Y$ of $DISTRICT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1366,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1347,"status":"paired","id":"texts:145837"},{"key":"ADD_DISTRICT_EFFECT","zh":"添加$DISTRICT|Y$到行星上","en":"Add $DISTRICT|Y$ to Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1367,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1348,"status":"paired","id":"texts:145838"},{"key":"REMOVE_DISTRICT_EFFECT","zh":"删除区划","en":"Remove District","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1368,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1349,"status":"paired","id":"texts:145839"},{"key":"REMOVE_ALL_DISTRICTS_EFFECT","zh":"移除所有区划","en":"Remove All Districts","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1369,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1350,"status":"paired","id":"texts:145840"},{"key":"REMOVE_SPECIFIC_DISTRICT_EFFECT","zh":"删除$DISTRICT|Y$","en":"Remove $DISTRICT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1370,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1351,"status":"paired","id":"texts:145841"},{"key":"ADD_ZONE_EFFECT","zh":"向行星$PLANET|Y$的$DISTRICT|Y$的地带槽$SLOT|Y$添加£zone£$ZONE|Y$","en":"Add £zone£ $ZONE|Y$ to Planet $PLANET|Y$ in $DISTRICT|Y$ in zone slot $SLOT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1371,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1352,"status":"paired","id":"texts:145842"},{"key":"REMOVE_ZONE_EFFECT","zh":"从行星$PLANET|Y$的$DISTRICT|Y$中的特区槽$SLOT|Y$中移除第一个£zone£$ZONE|Y$","en":"Removes first £zone£ $ZONE|Y$ from the Planet $PLANET|Y$ in $DISTRICT|Y$ in zone slot $SLOT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1372,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1353,"status":"paired","id":"texts:145843"},{"key":"REMOVE_EVERY_ZONE_EFFECT","zh":"移除行星$PLANET|Y$上所有£zone£$ZONE|Y$","en":"Removes every £zone£ $ZONE|Y$ from the Planet $PLANET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1373,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1354,"status":"paired","id":"texts:145844"},{"key":"CHANGE_PLANET_SIZE","zh":"$PLANET|Y$的行星规模：$VALUE|Y$","en":"Planet Size of $PLANET|Y$: $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1374,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1355,"status":"paired","id":"texts:145845"},{"key":"SET_PLANET_SIZE","zh":"将规模变更为：$VALUE|Y$","en":"Change the size to: $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1375,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1356,"status":"paired","id":"texts:145846"},{"key":"SET_BLOCKER_EFFECT","zh":"设置障碍：$BLOCKER|Y$","en":"Set Blocker: $BLOCKER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1376,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1357,"status":"paired","id":"texts:145847"},{"key":"SET_BLOCKER_RANDOM_EFFECT","zh":"设置随机障碍","en":"Set Random Blocker","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1377,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1358,"status":"paired","id":"texts:145848"},{"key":"REMOVE_BLOCKER_EFFECT","zh":"移除障碍","en":"Remove Blocker","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1378,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1359,"status":"paired","id":"texts:145849"},{"key":"EVERY_NEIGHBORING_TILE_EFFECT","zh":"所有临近地块","en":"All Neighboring Tiles","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1379,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1360,"status":"paired","id":"texts:145850"},{"key":"EVERY_PLANET_TRIGGER","zh":"所有行星","en":"Every Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1380,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1361,"status":"paired","id":"texts:145851"},{"key":"EVERY_SYSTEM_PLANET_EFFECT","zh":"所有恒星系内行星","en":"Every System Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1381,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1362,"status":"paired","id":"texts:145852"},{"key":"EVERY_DEPOSIT_EFFECT","zh":"所有矿藏","en":"Every Deposit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1382,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1363,"status":"paired","id":"texts:145853"},{"key":"RANDOM_DEPOSIT_EFFECT","zh":"随机矿藏","en":"Random Deposit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1383,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1364,"status":"paired","id":"texts:145854"},{"key":"SET_ENABLED_EFFECT","zh":"停用舰船","en":"Disables Ship","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1384,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1365,"status":"paired","id":"texts:145855"},{"key":"SET_ENABLED_EFFECT_NOT","zh":"启用舰船","en":"Enables Ship","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1385,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1366,"status":"paired","id":"texts:145856"},{"key":"SET_CONFUSED_EFFECT","zh":"舰船陷入混乱状态","en":"Sets Ship as confused","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1386,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1367,"status":"paired","id":"texts:145857"},{"key":"SET_CONFUSED_EFFECT_NOT","zh":"清除舰船的混乱状态","en":"Clears Ship's confused status","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1387,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1368,"status":"paired","id":"texts:145858"},{"key":"SET_TERRIFIED_BY_EFFECT","zh":"舰船陷入恐惧状态","en":"Sets Ship as terrified","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1388,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1369,"status":"paired","id":"texts:145859"},{"key":"REMOVE_TERRIFIED_EFFECT","zh":"清除舰船的恐惧状态","en":"Clears Ship's terrified status","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1389,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1370,"status":"paired","id":"texts:145860"},{"key":"CREATE_POINT_OF_INTEREST_EFFECT","zh":"关注点：$NAME|Y$","en":"Point of interest: $NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1390,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1371,"status":"paired","id":"texts:145861"},{"key":"REMOVE_POINT_OF_INTEREST_EFFECT","zh":"移除关注点$NAME|Y$","en":"Removed Point of interest $NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1391,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1372,"status":"paired","id":"texts:145862"},{"key":"SET_RELATION_FLAG_EFFECT","zh":"为$COUNTRY$设置关系标识$FLAGNAME$","en":"Set the $FLAGNAME$ relation flag for $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1392,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1373,"status":"paired","id":"texts:145863"},{"key":"REMOVE_RELATION_FLAG_EFFECT","zh":"为$COUNTRY$移除关系标识$FLAGNAME$","en":"Removes the $FLAGNAME$ relation flag for $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1393,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1374,"status":"paired","id":"texts:145864"},{"key":"ALL_PLANET_MOONS","zh":"行星的所有卫星","en":"All Moons of planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1394,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1375,"status":"paired","id":"texts:145865"},{"key":"ALL_SYSTEMS_IN_CLUSTER","zh":"星团内的所有恒星系","en":"All Systems in Cluster","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1395,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1376,"status":"paired","id":"texts:145866"},{"key":"CHANGE_GOVERNMENT_AUTHORITY_EFFECT","zh":"改变政体为$KEY|Y$","en":"Change Government Authority to $KEY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1396,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1377,"status":"paired","id":"texts:145867"},{"key":"CHANGE_GOVERNMENT_AUTHORITY_EFFECT_RANDOM","zh":"改变为随机政体","en":"Change to Random Government Authority","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1397,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1378,"status":"paired","id":"texts:145868"},{"key":"CHANGE_GOVERNMENT_CIVICS_EFFECT","zh":"改变国民理念为$CIVICS$","en":"Change Government Civics to $CIVICS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1398,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1379,"status":"paired","id":"texts:145869"},{"key":"CHANGE_GOVERNMENT_CIVICS_EFFECT_RANDOM","zh":"改变为随机国民理念","en":"Change to Random Government Civics","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1399,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1380,"status":"paired","id":"texts:145870"},{"key":"ASSIGN_LEADER_EFFECT","zh":"$LEADER$被任命为领袖","en":"$LEADER$ is assigned as leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1400,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1381,"status":"paired","id":"texts:145871"},{"key":"UNASSIGN_LEADER_EFFECT","zh":"$LEADER$被解除领袖身份","en":"$LEADER$ is unassigned as leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1401,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1382,"status":"paired","id":"texts:145872"},{"key":"SET_YEARS_SERVED_EFFECT","zh":"将工作年数改变为与$LEADER|Y$相符","en":"Years served changed to match $LEADER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1402,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1383,"status":"paired","id":"texts:145873"},{"key":"EXILE_LEADER_EFFECT","zh":"$LEADER$被流放","en":"$LEADER$ is exiled","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1403,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1384,"status":"paired","id":"texts:145874"},{"key":"SET_LEADER_EFFECT","zh":"$LEADER$被设置为领袖","en":"$LEADER$ is set as leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1404,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1385,"status":"paired","id":"texts:145875"},{"key":"SET_FEDERATION_LEADER_EFFECT","zh":"$COUNTRY|Y$成为$FEDERATION|Y$领袖","en":"$COUNTRY|Y$ becomes leader of $FEDERATION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1405,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1386,"status":"paired","id":"texts:145876"},{"key":"PREVENT_ANOMALY","zh":"阻止异常现象","en":"Prevent Anomalies","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1406,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1387,"status":"paired","id":"texts:145877"},{"key":"PREVENT_ANOMALY_NOT","zh":"允许异常现象","en":"Allow Anomalies","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1407,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1388,"status":"paired","id":"texts:145878"},{"key":"EVERY_RIM_SYSTEM_EFFECT","zh":"星系边缘的所有恒星系","en":"Every system on the galactic rim","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1408,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1389,"status":"paired","id":"texts:145879"},{"key":"RANDOM_RIM_SYSTEM_EFFECT","zh":"星系边缘的随机恒星系","en":"Random system on the galactic rim","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1409,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1390,"status":"paired","id":"texts:145880"},{"key":"SET_PLANET_MAX_HEALTH_EFFECT","zh":"将最大耐久设置为$VALUE|Y$","en":"Set the maximum health to $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1410,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1391,"status":"paired","id":"texts:145881"},{"key":"SET_PLANET_HEALTH_EFFECT","zh":"将目前耐久设置为$VALUE|Y$","en":"Set current health to $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1411,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1392,"status":"paired","id":"texts:145882"},{"key":"ADD_TRAIT","zh":"§H$LEADER$§!得到§H$TRAIT$§!特质，获得以下效果：\\n$EFFECTS$\\n","en":"§H$LEADER$§! gains the §H$TRAIT$§! trait, granting the following effects:\\n$EFFECTS$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1412,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1393,"status":"paired","id":"texts:145883"},{"key":"REMOVE_TRAIT","zh":"移除$LEADER|Y$的$TRAIT$特质\\n","en":"Removes $TRAIT$ trait from $LEADER|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1413,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1394,"status":"paired","id":"texts:145884"},{"key":"REMOVE_ALL_NEGATIVE_TRAITS","zh":"移除$LEADER|Y$的全部负面特质\\n","en":"Removes all negative traits from $LEADER|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1414,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1395,"status":"paired","id":"texts:145885"},{"key":"REMOVE_ALL_POSITIVE_TRAITS","zh":"移除$LEADER|Y$所有正面特质\\n","en":"Removes all positive traits from $LEADER|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1415,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1396,"status":"paired","id":"texts:145886"},{"key":"REMOVE_ALL_TRAITS","zh":"移除$LEADER|Y$所有特质\\n","en":"Removes all traits from $LEADER|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1416,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1397,"status":"paired","id":"texts:145887"},{"key":"CHANGE_COUNTRY_TYPE_EFFECT","zh":"帝国类型将更改为$TYPE|Y$","en":"Country Type will change to $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1417,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1398,"status":"paired","id":"texts:145888"},{"key":"ADD_MISSION_PROGRESS","zh":"添加任务进程：$NUM|Y$","en":"Add mission progress: $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1418,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1399,"status":"paired","id":"texts:145889"},{"key":"HAS_NUM_ETHICS","zh":"思潮数$COMPARATOR$ $NUM|Y$","en":"Number of Ethics is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1419,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1400,"status":"paired","id":"texts:145890"},{"key":"HAS_NOT_NUM_ETHICS","zh":"思潮数不$COMPARATOR$ $NUM|Y$","en":"Number of Ethics is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1420,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1401,"status":"paired","id":"texts:145891"},{"key":"HAS_NUM_TRAITS","zh":"特质数为$COMPARATOR$ $NUM|Y$","en":"Number of Traits is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1421,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1402,"status":"paired","id":"texts:145892"},{"key":"HAS_NOT_NUM_TRAITS","zh":"特质数不$COMPARATOR$ $NUM|Y$","en":"Number of Traits is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1422,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1403,"status":"paired","id":"texts:145893"},{"key":"HAS_NUM_TRAIT_POINTS","zh":"总特质花费为$COMPARATOR$ $NUM|Y$","en":"Total Trait cost is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1423,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1404,"status":"paired","id":"texts:145894"},{"key":"HAS_NOT_NUM_TRAIT_POINTS","zh":"总特质花费不$COMPARATOR$ $NUM|Y$","en":"Total Trait cost is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1424,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1405,"status":"paired","id":"texts:145895"},{"key":"HAS_ROLE","zh":"有$ROLE|Y$职能","en":"Has Role $ROLE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1425,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1406,"status":"paired","id":"texts:145896"},{"key":"HAS_NOT_ROLE","zh":"没有$ROLE|Y$职能","en":"Does NOT have Role $ROLE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1426,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1407,"status":"paired","id":"texts:145897"},{"key":"NUM_MEMBERS","zh":"$FEDERATION|Y$拥有$COMPARATOR$$VALUE|Y$成员国","en":"$FEDERATION|Y$ has $COMPARATOR$ $VALUE|Y$ members","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1427,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1408,"status":"paired","id":"texts:145898"},{"key":"NUM_MEMBERS_NOT","zh":"$FEDERATION|Y$没有$COMPARATOR$$VALUE|Y$成员国","en":"$FEDERATION|Y$ does NOT have $COMPARATOR$ $VALUE|Y$ members","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1428,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1409,"status":"paired","id":"texts:145899"},{"key":"NUM_ASSOCIATES","zh":"$FEDERATION|Y$拥有$COMPARATOR$$VALUE|Y$合作国","en":"$FEDERATION|Y$ has $COMPARATOR$ $VALUE|Y$ associates","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1429,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1410,"status":"paired","id":"texts:145900"},{"key":"NUM_ASSOCIATES_NOT","zh":"$FEDERATION|Y$没有$COMPARATOR$$VALUE|Y$合作国","en":"$FEDERATION|Y$ does NOT have $COMPARATOR$ $VALUE|Y$ associates","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1430,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1411,"status":"paired","id":"texts:145901"},{"key":"LEADER_GENDER_TRIGGER","zh":"$LEADER|Y$为$GENDER|Y$","en":"$LEADER|Y$ is $GENDER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1431,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1412,"status":"paired","id":"texts:145902"},{"key":"LEADER_NOT_GENDER_TRIGGER","zh":"$LEADER|Y$不是$GENDER|Y$","en":"$LEADER|Y$ is NOT $GENDER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1432,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1413,"status":"paired","id":"texts:145903"},{"key":"SPECIES_GENDER_TRIGGER","zh":"物种有$GENDER|Y$性别","en":"Species has $GENDER|Y$ gender","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1433,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1414,"status":"paired","id":"texts:145904"},{"key":"SPECIES_NOT_GENDER_TRIGGER","zh":"物种没有$GENDER|Y$性别","en":"Species does NOT have $GENDER|Y$ gender","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1434,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1415,"status":"paired","id":"texts:145905"},{"key":"POP_NOT_MEMBER_OF_ANY_FACTION_TRIGGER","zh":"$POP|Y$不在人口派系中","en":"$POP|Y$ is NOT in any Pop Faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1435,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1416,"status":"paired","id":"texts:145906"},{"key":"POP_MEMBER_OF_ANY_FACTION_TRIGGER","zh":"$POP|Y$在人口派系中","en":"$POP|Y$ is in a Pop Faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1436,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1417,"status":"paired","id":"texts:145907"},{"key":"POP_NOT_MEMBER_OF_FACTION_TRIGGER","zh":"$POP|Y$不是$FACTION|Y$一员","en":"$POP|Y$ is NOT a member of $FACTION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1437,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1418,"status":"paired","id":"texts:145908"},{"key":"POP_MEMBER_OF_FACTION_TRIGGER","zh":"$POP|Y$是$FACTION|Y$一员","en":"$POP|Y$ is a member of $FACTION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1438,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1419,"status":"paired","id":"texts:145909"},{"key":"NOT_LEADER_OF_ANY_FACTION_TRIGGER","zh":"$LEADER|Y$没有领导人口派系","en":"$LEADER|Y$ is NOT leading any Pop Faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1439,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1420,"status":"paired","id":"texts:145910"},{"key":"LEADER_OF_ANY_FACTION_TRIGGER","zh":"$LEADER|Y$在领导人口派系","en":"$LEADER|Y$ is leading a Pop Faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1440,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1421,"status":"paired","id":"texts:145911"},{"key":"NOT_LEADER_OF_FACTION_TRIGGER","zh":"$LEADER|Y$没有领导$FACTION|Y$","en":"$LEADER|Y$ is NOT leading $FACTION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1441,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1422,"status":"paired","id":"texts:145912"},{"key":"LEADER_OF_FACTION_TRIGGER","zh":"$LEADER|Y$在领导$FACTION|Y$","en":"$LEADER|Y$ is leading $FACTION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1442,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1423,"status":"paired","id":"texts:145913"},{"key":"SET_POP_FACTION_EFFECT","zh":"$RATIO|%1Y$$POP|Y$将加入$FACTION|Y$","en":"$RATIO|%1Y$ of $POP|Y$ will join $FACTION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1443,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1424,"status":"paired","id":"texts:145914"},{"key":"ADD_MILITANCY_LEVEL_EFFECT","zh":"§R+§!$VALUE|R%0$交战状态","en":"§R+§!$VALUE|R%0$ Militancy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1444,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1425,"status":"paired","id":"texts:145915"},{"key":"REMOVE_MILITANCY_LEVEL_EFFECT","zh":"§G-§!$VALUE|G%0$交战状态","en":"§G-§!$VALUE|G%0$ Militancy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1445,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1426,"status":"paired","id":"texts:145916"},{"key":"SET_MILITANCY_LEVEL_EFFECT","zh":"将交战状态设置为$VALUE|Y$","en":"Set Militancy to $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1446,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1427,"status":"paired","id":"texts:145917"},{"key":"ADD_SUPPORT_LEVEL_EFFECT","zh":"§Y+§!$VALUE|Y%0$支持率","en":"§Y+§!$VALUE|Y%0$ Support","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1447,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1428,"status":"paired","id":"texts:145918"},{"key":"REMOVE_SUPPORT_LEVEL_EFFECT","zh":"§Y-§!$VALUE|Y%0$支持率","en":"§Y-§!$VALUE|Y%0$ Support","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1448,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1429,"status":"paired","id":"texts:145919"},{"key":"SET_SUPPORT_LEVEL_EFFECT","zh":"将支持率设置为$VALUE|Y%$","en":"Sets Support to $VALUE|Y%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1449,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1430,"status":"paired","id":"texts:145920"},{"key":"CREATE_POP_FACTION_EFFECT","zh":"已新建$TYPE$派系","en":"New faction of $TYPE$ created","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1450,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1431,"status":"paired","id":"texts:145921"},{"key":"EVERY_OWNED_LEADER_EFFECT","zh":"所拥有的所有领袖：","en":"\\nAll owned Leaders:","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1451,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1432,"status":"paired","id":"texts:145922"},{"key":"RANDOM_OWNED_LEADER_EFFECT","zh":"所拥有的随机领袖：","en":"\\nRandom owned Leader:","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1452,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1433,"status":"paired","id":"texts:145923"},{"key":"ANY_OWNED_LEADER","zh":"任意拥有的领袖","en":"Any owned Leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1453,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1434,"status":"paired","id":"texts:145924"},{"key":"RANDOM_OWNED_FLEET_EFFECT","zh":"所拥有的随机舰队：","en":"\\nRandom owned Fleet:","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1454,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1435,"status":"paired","id":"texts:145925"},{"key":"EVERY_OWNED_FLEET_EFFECT","zh":"所拥有的所有舰队：","en":"\\nAll owned Fleets:","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1455,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1436,"status":"paired","id":"texts:145926"},{"key":"RESEARCH_LEADER_TRIGGER","zh":"研究领袖","en":"Research Leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1456,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1437,"status":"paired","id":"texts:145927"},{"key":"START_PURGE_PLANET_EFFECT","zh":"净化$PLANET|Y$的所有人口","en":"Purge all Pops on $PLANET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1457,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1438,"status":"paired","id":"texts:145928"},{"key":"START_PURGE_POP_EFFECT","zh":"净化$PLANET|Y$的$POP|Y$","en":"Purge $POP|Y$ on $PLANET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1458,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1439,"status":"paired","id":"texts:145929"},{"key":"STOP_PURGE_PLANET_EFFECT","zh":"停止净化$PLANET|Y$的人口","en":"Stop purge of Pops on $PLANET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1459,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1440,"status":"paired","id":"texts:145930"},{"key":"STOP_PURGE_POP_EFFECT","zh":"停止净化$PLANET|Y$的$POP|Y$","en":"Stop purge of $POP|Y$ on $PLANET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1460,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1441,"status":"paired","id":"texts:145931"},{"key":"HAS_FACTION","zh":"拥有$TYPE|Y$派系","en":"Has $TYPE|Y$ faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1461,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1442,"status":"paired","id":"texts:145932"},{"key":"HAS_NOT_FACTION","zh":"未拥有$TYPE|Y$派系","en":"Does NOT have $TYPE|Y$ faction","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1462,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1443,"status":"paired","id":"texts:145933"},{"key":"VALUE_LESS_THAN","zh":"少于","en":"less than ","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1463,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1444,"status":"paired","id":"texts:145934"},{"key":"VALUE_GREATER_THAN","zh":"多于","en":"more than ","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1464,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1445,"status":"paired","id":"texts:145935"},{"key":"VALUE_EQUAL_TO","zh":"","en":"","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1465,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1446,"status":"paired","id":"texts:145936"},{"key":"CREATE_SECTOR_EFFECT_DESC","zh":"$SYSTEM|Y$将成为新星域。","en":"$SYSTEM|Y$ will become a new Sector","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1466,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1447,"status":"paired","id":"texts:145937"},{"key":"CREATE_SECTOR_WITH_SYSTEMS_EFFECT_DESC","zh":"新创建的星域将拥有以下恒星系：$SYSTEMS|Y$","en":"A new Sector will be created with the following systems: $SYSTEMS|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1467,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1448,"status":"paired","id":"texts:145938"},{"key":"SET_RECRUITABLE","zh":"设置领袖是否可招募","en":"Sets leader recruitable or not","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1468,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1449,"status":"paired","id":"texts:145939"},{"key":"EVERY_FLEET_IN_SYSTEM_EFFECT","zh":"恒星系中所有舰队","en":"Every fleet in system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1469,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1450,"status":"paired","id":"texts:145940"},{"key":"RANDOM_FLEET_IN_SYSTEM_EFFECT","zh":"恒星系中随机舰队","en":"Random fleet in system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1470,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1451,"status":"paired","id":"texts:145941"},{"key":"SET_RUINED_EFFECT","zh":"该建筑已损坏","en":"Building is Ruined","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1471,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1452,"status":"paired","id":"texts:145942"},{"key":"SET_NOT_RUINED_EFFECT","zh":"建筑修理完毕","en":"Building is Repaired","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1472,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1453,"status":"paired","id":"texts:145943"},{"key":"SET_SUBJECT_OF_EFFECT","zh":"$COUNTRY|Y$成为$COUNTRYTWO|Y$的一个附属国","en":"$COUNTRY|Y$ becomes a subject under $COUNTRYTWO|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1473,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1454,"status":"paired","id":"texts:145944"},{"key":"SET_SUBJECT_OF_EFFECT_NONE","zh":"独立","en":"Becomes independent","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1474,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1455,"status":"paired","id":"texts:145945"},{"key":"SET_SUBJECT_OF_EFFECT_NONE_WE_VERBOSE","zh":"我们独立了。","en":"We become independent.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1475,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1456,"status":"paired","id":"texts:145946"},{"key":"SET_SPACEPORT_MODULE_EFFECT_REPLACE","zh":"用$MODULE|Y$替换太空港上的$MODULE_REPLACED|Y$。","en":"Replaces the $MODULE_REPLACED|Y$ with $MODULE|Y$ on the spaceport.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1476,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1457,"status":"paired","id":"texts:145947"},{"key":"SET_SPACEPORT_MODULE_EFFECT","zh":"在太空港上添加$MODULE|Y$模块。","en":"Adds the $MODULE|Y$ module to the spaceport.\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1477,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1458,"status":"paired","id":"texts:145948"},{"key":"GUARANTEE_COUNTRY_EFFECT","zh":"$COUNTRY$保证$COUNTRYTWO$的独立","en":"$COUNTRY$ guarantees the independence of $COUNTRYTWO$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1478,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1459,"status":"paired","id":"texts:145949"},{"key":"GUARANTEE_COUNTRY_EFFECT_FREELY","zh":"$COUNTRY$保证$COUNTRYTWO$的独立，持续$AMOUNT$天","en":"$COUNTRY$ guarantees the independence of $COUNTRYTWO$ Freely for $AMOUNT$ Days","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1479,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1460,"status":"paired","id":"texts:145950"},{"key":"CHANGE_DOMINANT_SPECIES_EFFECT","zh":"$SPECIES|Y$成为帝国的主要物种。","en":"$SPECIES|Y$ becomes the Empire's dominant species.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1480,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1461,"status":"paired","id":"texts:145951"},{"key":"effect_every_playable_country","zh":"所有可扮演帝国","en":"All Playable Empires","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1481,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1462,"status":"paired","id":"texts:145952"},{"key":"effect_random_playable_country","zh":"随机可扮演帝国","en":"Random Playable Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1482,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1463,"status":"paired","id":"texts:145953"},{"key":"EVERY_SUBJECT_EFFECT","zh":"所有附庸国","en":"All Subject Empires","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1483,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1464,"status":"paired","id":"texts:145954"},{"key":"RANDOM_SUBJECT_EFFECT","zh":"随机附庸国","en":"Random Subject Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1484,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1465,"status":"paired","id":"texts:145955"},{"key":"SET_SPECIES_HOMEWORLD_EFFECT","zh":"$SPECIES|Y$目前认定$PLANET|Y$为其母星","en":"The $SPECIES|Y$ are now considering $PLANET|Y$ their homeworld","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1485,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1466,"status":"paired","id":"texts:145956"},{"key":"MUTATE_SPECIES_EFFECT","zh":"$SPECIES|Y$将随机变异……","en":"The $SPECIES|Y$ are randomly mutated...","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1486,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1467,"status":"paired","id":"texts:145957"},{"key":"CLEAR_RESOURCE_EFFECT","zh":"该地块内的资源已被采空","en":"The resources in the tile are cleared","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1487,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1468,"status":"paired","id":"texts:145958"},{"key":"TOOLTIP_COUNT_FLEET_SHIPS","zh":"舰队中的舰船数$OPERATOR$$VALUE|Y$","en":"Number of ships in fleet $OPERATOR$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1488,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1469,"status":"paired","id":"texts:145959"},{"key":"TOOLTIP_COUNT_FLEET_SHIPS_WITH_LIMIT","zh":"舰队中的舰船数$OPERATOR$$VALUE|Y$\\n$LIMIT$","en":"Number of ships in fleet $OPERATOR$ $VALUE|Y$\\n$LIMIT$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1489,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1470,"status":"paired","id":"texts:145960"},{"key":"REPAIR_PERCENTAGE_EFFECT","zh":"修复$VALUE|Y%$$HITPOINTS$","en":"Repair $VALUE|Y%$ $HITPOINTS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1490,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1471,"status":"paired","id":"texts:145961"},{"key":"REPAIR_SHIELD_PERCENTAGE_EFFECT","zh":"修复$VALUE|Y%$护盾","en":"Repair $VALUE|Y%$ Shield","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1491,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1472,"status":"paired","id":"texts:145962"},{"key":"REPAIR_AMOUNT_EFFECT","zh":"修复$VALUE|Y$$HITPOINTS$","en":"Repair $VALUE|Y$ $HITPOINTS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1492,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1473,"status":"paired","id":"texts:145963"},{"key":"REPAIR_ARMOR_AMOUNT_EFFECT","zh":"修复$VALUE|Y$装甲","en":"Repair $VALUE|Y$ Armor","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1493,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1474,"status":"paired","id":"texts:145964"},{"key":"REPAIR_SHIELD_AMOUNT_EFFECT","zh":"恢复$VALUE|Y$护盾","en":"Restores $VALUE|Y$ Shields","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1494,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1475,"status":"paired","id":"texts:145965"},{"key":"SET_SPECIES_IDENTITY_EFFECT","zh":"$SPECIES|Y$现已被认同为与$IDENTITY|Y$是同一物种","en":"$SPECIES|Y$ are now considered to be the same species as the $IDENTITY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1495,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1476,"status":"paired","id":"texts:145966"},{"key":"SET_SPECIES_IDENTITY_EFFECT_NEW","zh":"$SPECIES|Y$现在被认同为独特物种","en":"$SPECIES|Y$ are now considered to be a unique species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1496,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1477,"status":"paired","id":"texts:145967"},{"key":"SET_EMPIRE_NAME_EFFECT","zh":"现在被称为$NEW_NAME|Y$","en":"Is now known as $NEW_NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1497,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1478,"status":"paired","id":"texts:145968"},{"key":"SET_EMPIRE_FLAG_EFFECT","zh":"帝国启用了一面全新设计的旗帜。","en":"A new flag of the Empire is inaugurated.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1498,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1479,"status":"paired","id":"texts:145969"},{"key":"SET_PLANET_NAME_EFFECT","zh":"现在被称为$NEW_NAME|Y$","en":"Is now known as $NEW_NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1499,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1480,"status":"paired","id":"texts:145970"},{"key":"SET_SECTOR_NAME_EFFECT","zh":"现在被称为$NEW_NAME|Y$","en":"Is now known as $NEW_NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1500,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1481,"status":"paired","id":"texts:145971"},{"key":"CLOSEST_SYSTEM","zh":"§H邻近恒星系§!：","en":"§HNearby System§!:","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1501,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1482,"status":"paired","id":"texts:145972"},{"key":"effect_every_owned_pop","zh":"所有人口","en":"All Pops","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1502,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1483,"status":"paired","id":"texts:145973"},{"key":"effect_every_owned_pop_group","zh":"所有人口组","en":"All Pop Groups","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1503,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1484,"status":"paired","id":"texts:145974"},{"key":"effect_every_species_pop_group","zh":"物种的所有人口组","en":"All Pop Groups in Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1504,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1485,"status":"paired","id":"texts:145975"},{"key":"CHANGE_LEADER_PORTRAIT_EFFECT","zh":"改变领袖头像为$PORTRAIT|Y$","en":"Change leader portrait to $PORTRAIT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1505,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1486,"status":"paired","id":"texts:145976"},{"key":"CHANGE_SPEIES_PORTRAIT_EFFECT","zh":"更改外观为$PORTRAIT|Y$","en":"Change species portrait to $PORTRAIT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1506,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1487,"status":"paired","id":"texts:145977"},{"key":"HAS_MODIFIER","zh":"拥有$MODNAME|Y$的修正","en":"Has the $MODNAME|Y$ modifier","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1507,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1488,"status":"paired","id":"texts:145978"},{"key":"effect_every_owned_pop_species","zh":"所有己方物种","en":"All Owned Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1508,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1489,"status":"paired","id":"texts:145979"},{"key":"effect_every_owned_species","zh":"$effect_every_owned_pop_species$","en":"$effect_every_owned_pop_species$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1509,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1490,"status":"paired","id":"texts:145980"},{"key":"STORE_GALCOM_LEADER_BACKUP_DATA_EFFECT","zh":"存储了一份星海共同体领袖$COUNTRY$性质的拷贝。","en":"Stored a copy of Galactic Community leader $COUNTRY$ properties.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1510,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1491,"status":"paired","id":"texts:145981"},{"key":"RESTORE_GALCOM_LEADER_BACKUP_DATA_EFFECT","zh":"恢复了星海共同体领袖备份性质给$COUNTRY$。","en":"Restored Galactic Community leader backed up properties to $COUNTRY$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1511,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1492,"status":"paired","id":"texts:145982"},{"key":"STORE_COUNTRY_BACKUP_DATA_EFFECT","zh":"存有一份$COUNTRY|Y$的性质的拷贝","en":"Store a copy of the properties of $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1512,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1493,"status":"paired","id":"texts:145983"},{"key":"RESTORE_COUNTRY_BACKUP_DATA_EFFECT","zh":"恢复备份性质给$COUNTRY|Y$。","en":"Restore backed up properties to $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1513,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1494,"status":"paired","id":"texts:145984"},{"key":"ROOM_NAME_OVERRIDE_EFFECT","zh":"设置$COUNTRY|Y$的背景房间名为“$ROOM_NAME|Y$”","en":"Set background room name of $COUNTRY|Y$ to \"$ROOM_NAME|Y$\"","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1514,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1495,"status":"paired","id":"texts:145985"},{"key":"any_megastructure_trigger","zh":"任何巨型结构","en":"Any Megastructure","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1516,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1496,"status":"paired","id":"texts:145986"},{"key":"effect_random_megastructure","zh":"随机巨型结构","en":"Random Megastructure","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1517,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1497,"status":"paired","id":"texts:145987"},{"key":"effect_every_megastructure","zh":"所有巨型结构","en":"Every Megastructure","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1518,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1498,"status":"paired","id":"texts:145988"},{"key":"any_owned_megastructure_trigger","zh":"任意拥有的巨型结构","en":"Any owned Megastructure","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1519,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1499,"status":"paired","id":"texts:145989"},{"key":"effect_random_owned_megastructure","zh":"随机拥有的巨型结构","en":"Random owned Megastructure","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1520,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1500,"status":"paired","id":"texts:145990"},{"key":"effect_every_owned_megastructure","zh":"所有拥有的巨型结构","en":"Every owned Megastructure","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1521,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1501,"status":"paired","id":"texts:145991"},{"key":"count_owned_megastructure_trigger","zh":"拥有的巨型结构数量$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","en":"Number of owned Megastructures$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1522,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1502,"status":"paired","id":"texts:145992"},{"key":"count_owned_megastructure_all_trigger","zh":"$IS_ALL_NOT$ 拥有的举行结构满足以下条件","en":"$IS_ALL_NOT$ owned Megastructures fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1523,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1503,"status":"paired","id":"texts:145993"},{"key":"any_system_megastructure_trigger","zh":"恒星系内的任意巨型结构","en":"Any Megastructure in System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1524,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1504,"status":"paired","id":"texts:145994"},{"key":"effect_random_system_megastructure","zh":"恒星系内的随机巨型结构","en":"Random Megastructure in System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1525,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1505,"status":"paired","id":"texts:145995"},{"key":"effect_every_system_megastructure","zh":"恒星系内的所有巨型结构","en":"Every Megastructure in System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1526,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1506,"status":"paired","id":"texts:145996"},{"key":"any_pool_leader_trigger","zh":"任意可招募的领袖","en":"Any recruitable Leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1527,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1507,"status":"paired","id":"texts:145997"},{"key":"effect_random_pool_leader","zh":"随机可招募的领袖","en":"Random recruitable Leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1528,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1508,"status":"paired","id":"texts:145998"},{"key":"effect_every_pool_leader","zh":"所有可招募的领袖","en":"Every recruitable Leader","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1529,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1509,"status":"paired","id":"texts:145999"},{"key":"set_halted_effect","zh":"巨型结构暂停$DAYS|Y$天。","en":"Megastructure halted $DAYS|Y$ days.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1530,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1510,"status":"paired","id":"texts:146000"},{"key":"set_overclock_effect","zh":"将巨型结构超频模式设为$NAME|Y$","en":"Set Megastructure Overclock Mode to $NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1531,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1511,"status":"paired","id":"texts:146001"},{"key":"NUM_TRADITION_CATEGORIES","zh":"已解锁$COMPARATOR$ $VALUE|Y$ 传统组","en":"Has unlocked $COMPARATOR$ $VALUE|Y$ Tradition Categories","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1532,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1512,"status":"paired","id":"texts:146002"},{"key":"NUM_TRADITION_CATEGORIES_NOT","zh":"尚未解锁$COMPARATOR$ $VALUE|Y$ 传统组","en":"Has NOT unlocked $COMPARATOR$ $VALUE|Y$ Tradition Categories","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1533,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1513,"status":"paired","id":"texts:146003"},{"key":"TRIGGER_HAS_TRADITION","zh":"拥有$TRADITION|Y$传统","en":"Has $TRADITION|Y$ Tradition","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1534,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1514,"status":"paired","id":"texts:146004"},{"key":"TRIGGER_NOT_HAS_TRADITION","zh":"不拥有$TRADITION|Y$传统","en":"Does NOT have $TRADITION|Y$ Tradition","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1535,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1515,"status":"paired","id":"texts:146005"},{"key":"TRIGGER_CATEGORY_LAST_PICKED_TRADITION","zh":"最近选择的传统是$TRADITION|Y$传统分类","en":"Last Tradition Picked has $TRADITION|Y$ Tradition Category","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1536,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1516,"status":"paired","id":"texts:146006"},{"key":"TRIGGER_NOT_CATEGORY_LAST_PICKED_TRADITION","zh":"最近选择的传统不是$TRADITION|Y$传统分类","en":"Last Tradition Picked has not $TRADITION|Y$ Tradition Category","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1537,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1517,"status":"paired","id":"texts:146007"},{"key":"TRIGGER_HAS_ASCENSION_PERK","zh":"拥有$TRADITION|Y$飞升天赋","en":"Has $TRADITION|Y$ Ascension Perk","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1538,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1518,"status":"paired","id":"texts:146008"},{"key":"TRIGGER_NOT_HAS_ASCENSION_PERK","zh":"不拥有$TRADITION|Y$飞升天赋","en":"Does NOT have $TRADITION|Y$ Ascension Perk","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1539,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1519,"status":"paired","id":"texts:146009"},{"key":"TRIGGER_EXCESS_FOOD","zh":"拥有$COMPARE$$VAL0|0Y%$多余食物","en":"Has $COMPARE$ $VAL0|0Y%$ excess food","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1540,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1520,"status":"paired","id":"texts:146010"},{"key":"TRIGGER_NOT_EXCESS_FOOD","zh":"不拥有$COMPARE$$VAL0|0Y%$多余食物","en":"Does not have $COMPARE$ $VAL0|0Y%$ excess food","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1541,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1521,"status":"paired","id":"texts:146011"},{"key":"RESOURCE_MARKET_PRICE","zh":"$AMOUNT$单位$RESOURCE$的$TYPE$$COMPARE$$VAL|Y$","en":"$TYPE$ for $AMOUNT$ unit(s) of $RESOURCE$ is $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1542,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1522,"status":"paired","id":"texts:146012"},{"key":"RESOURCE_MARKET_PRICE_NOT","zh":"$AMOUNT$单位$RESOURCE$的$TYPE$不$COMPARE$$VAL|Y$","en":"$TYPE$ for $AMOUNT$ unit(s) of $RESOURCE$ is NOT $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1543,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1523,"status":"paired","id":"texts:146013"},{"key":"RESOURCE_MARKET_PRICE_NOT_SET","zh":"市场价格","en":"Market price","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1544,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1524,"status":"paired","id":"texts:146014"},{"key":"RESOURCE_MARKET_PRICE_SELL","zh":"市场售出价格","en":"Market sale price","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1545,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1525,"status":"paired","id":"texts:146015"},{"key":"RESOURCE_MARKET_PRICE_BUY","zh":"市场买入价格","en":"Market buying price","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1546,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1526,"status":"paired","id":"texts:146016"},{"key":"any_owned_pop_trigger","zh":"任意已拥有人口","en":"Any Owned Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1548,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1527,"status":"paired","id":"texts:146017"},{"key":"any_owned_pop_group_trigger","zh":"拥有的任意人口组","en":"Any Owned Pop Group","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1549,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1528,"status":"paired","id":"texts:146018"},{"key":"any_owned_pop_species_trigger","zh":"任何帝国物种","en":"Any Empire Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1550,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1529,"status":"paired","id":"texts:146019"},{"key":"any_country_trigger","zh":"任意帝国","en":"Any Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1551,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1530,"status":"paired","id":"texts:146020"},{"key":"any_combatant_fleet_trigger","zh":"任意参战者","en":"Any Combatant","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1552,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1531,"status":"paired","id":"texts:146021"},{"key":"effect_random_owned_pop","zh":"随机已拥有人口","en":"Random Owned Pop","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1553,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1532,"status":"paired","id":"texts:146022"},{"key":"effect_random_owned_pop_group","zh":"拥有的随机人口组","en":"Random Owned Pop Group","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1554,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1533,"status":"paired","id":"texts:146023"},{"key":"effect_weighted_random_owned_pop_group","zh":"拥有的加权随机人口组","en":"Weighted Random Owned Pop Group","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1555,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1534,"status":"paired","id":"texts:146024"},{"key":"effect_random_country","zh":"随机帝国","en":"Random Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1556,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1535,"status":"paired","id":"texts:146025"},{"key":"effect_random_rim_system","zh":"随机边缘恒星系","en":"Random Rim System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1557,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1536,"status":"paired","id":"texts:146026"},{"key":"effect_every_country","zh":"所有帝国","en":"Every Empire","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1558,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1537,"status":"paired","id":"texts:146027"},{"key":"effect_random_combatant_fleet","zh":"随机参战者","en":"Random Combatant","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1559,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1538,"status":"paired","id":"texts:146028"},{"key":"effect_every_war_participant","zh":"所有参战势力","en":"Every War Participant","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1560,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1539,"status":"paired","id":"texts:146029"},{"key":"any_neighbor_country_trigger","zh":"任意邻国","en":"Any Neighbor Country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1561,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1540,"status":"paired","id":"texts:146030"},{"key":"effect_random_neighbor_country","zh":"随机邻国","en":"Random Neighbor Country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1562,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1541,"status":"paired","id":"texts:146031"},{"key":"count_country_trigger","zh":"帝国数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Countries$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1563,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1542,"status":"paired","id":"texts:146032"},{"key":"count_country_all_trigger","zh":"$IS_ALL_NOT$帝国满足以下条件","en":"$IS_ALL_NOT$ Countries fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1564,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1543,"status":"paired","id":"texts:146033"},{"key":"count_neighbor_country_trigger","zh":"邻国数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Neighboring Countries$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1565,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1544,"status":"paired","id":"texts:146034"},{"key":"count_neighbor_country_all_trigger","zh":"$IS_ALL_NOT$邻国满足以下条件","en":"$IS_ALL_NOT$ Neighboring Countries fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1566,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1545,"status":"paired","id":"texts:146035"},{"key":"count_member_trigger","zh":"联邦成员数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Federation Members$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1567,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1546,"status":"paired","id":"texts:146036"},{"key":"count_member_all_trigger","zh":"$IS_ALL_NOT$联邦成员满足以下条件","en":"$IS_ALL_NOT$ Federation Members fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1568,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1547,"status":"paired","id":"texts:146037"},{"key":"count_relation_trigger","zh":"关系数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Relations$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1569,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1548,"status":"paired","id":"texts:146038"},{"key":"count_relation_all_trigger","zh":"$IS_ALL_NOT$关系满足以下条件","en":"$IS_ALL_NOT$ Relations fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1570,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1549,"status":"paired","id":"texts:146039"},{"key":"any_country_neighbor_to_system_trigger","zh":"任意接壤帝国","en":"Any Bordering Country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1571,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1550,"status":"paired","id":"texts:146040"},{"key":"effect_random_country_neighbor_to_system","zh":"随机接壤帝国","en":"Random Bordering Country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1572,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1551,"status":"paired","id":"texts:146041"},{"key":"any_relation_trigger","zh":"任意帝国关系","en":"Any Country Relation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1573,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1552,"status":"paired","id":"texts:146042"},{"key":"effect_every_relation","zh":"所有帝国关系","en":"Every Country Relation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1574,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1553,"status":"paired","id":"texts:146043"},{"key":"effect_random_relation","zh":"随机帝国关系","en":"Random Country Relation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1575,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1554,"status":"paired","id":"texts:146044"},{"key":"CRIME_LESS_THAN","zh":"$PLANET_CRIME_TITLE$$VAL0|2Y$少于$COMPARE$$VAL1|2Y$","en":"$PLANET_CRIME_TITLE$ $VAL0|2Y$ less than $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1576,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1555,"status":"paired","id":"texts:146045"},{"key":"CRIME_AT_LEAST","zh":"$PLANET_CRIME_TITLE$$VAL0|2Y$至少$COMPARE$$VAL1|2Y$","en":"$PLANET_CRIME_TITLE$ $VAL0|2Y$ at least $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1577,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1556,"status":"paired","id":"texts:146046"},{"key":"STABILITY_LESS_THAN","zh":"$PLANET_STABILITY_TITLE$$VAL0|2Y$少于$COMPARE$$VAL1|2Y$","en":"$PLANET_STABILITY_TITLE$ $VAL0|2Y$ less than $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1578,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1557,"status":"paired","id":"texts:146047"},{"key":"STABILITY_AT_LEAST","zh":"$PLANET_STABILITY_TITLE$$VAL0|2Y$至少$COMPARE$$VAL1|2Y$","en":"$PLANET_STABILITY_TITLE$ $VAL0|2Y$ at least $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1579,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1558,"status":"paired","id":"texts:146048"},{"key":"TRIGGER_HAS_CIVIC","zh":"拥有国民理念：['civic:$CIVIC$', $CIVIC_NAME$]","en":"Has ['civic:$CIVIC$', $CIVIC_NAME$] Civic","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1580,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1559,"status":"paired","id":"texts:146049"},{"key":"TRIGGER_FANATIC_PURIFIERS","zh":"拥有§Y$civic_fanatic_purifiers$§!国民理念","en":"Has §Y$civic_fanatic_purifiers$§! Government Civic","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1581,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1560,"status":"paired","id":"texts:146050"},{"key":"TRIGGER_DEVOURING_SWARM","zh":"拥有§Y$civic_hive_devouring_swarm$§!国民理念","en":"Has §Y$civic_hive_devouring_swarm$§! Government Civic","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1582,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1561,"status":"paired","id":"texts:146051"},{"key":"TRIGGER_NOT_HAS_CIVIC","zh":"没有['civic:$CIVIC$', $CIVIC_NAME$]国民理念","en":"Does NOT have ['civic:$CIVIC$', $CIVIC_NAME$] Civic","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1583,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1562,"status":"paired","id":"texts:146052"},{"key":"any_owned_army_trigger","zh":"任意己方陆军","en":"Any owned Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1584,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1563,"status":"paired","id":"texts:146053"},{"key":"effect_random_owned_army","zh":"随机己方陆军","en":"Random owned Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1585,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1564,"status":"paired","id":"texts:146054"},{"key":"effect_every_owned_army","zh":"所有己方陆军","en":"Every owned Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1586,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1565,"status":"paired","id":"texts:146055"},{"key":"any_planet_army_trigger","zh":"行星上的任何陆军","en":"Any Army on Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1587,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1566,"status":"paired","id":"texts:146056"},{"key":"effect_random_planet_army","zh":"行星上的随机陆军","en":"Random Army on Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1588,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1567,"status":"paired","id":"texts:146057"},{"key":"effect_every_planet_army","zh":"行星上的所有陆军","en":"Every Army on Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1589,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1568,"status":"paired","id":"texts:146058"},{"key":"any_member_trigger","zh":"任意联邦成员：","en":"Any Federation Member:","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1590,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1569,"status":"paired","id":"texts:146059"},{"key":"effect_random_member","zh":"随机联邦成员","en":"Random Federation Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1591,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1570,"status":"paired","id":"texts:146060"},{"key":"effect_every_member","zh":"所有联邦成员","en":"Every Federation Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1592,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1571,"status":"paired","id":"texts:146061"},{"key":"TRIGGER_IS_CONSTRUCTING","zh":"正在建造$KEY|Y$","en":"Is constructing a $KEY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1593,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1572,"status":"paired","id":"texts:146062"},{"key":"TRIGGER_NOT_IS_CONSTRUCTING","zh":"当前并没有在建造$KEY|Y$","en":"Is NOT constructing a $KEY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1594,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1573,"status":"paired","id":"texts:146063"},{"key":"TRIGGER_HAS_COMPONENT","zh":"拥有$KEY|Y$部件","en":"Has component $KEY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1595,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1574,"status":"paired","id":"texts:146064"},{"key":"TRIGGER_NOT_HAS_COMPONENT","zh":"没有$KEY|Y$部件","en":"Does NOT has component $KEY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1596,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1575,"status":"paired","id":"texts:146065"},{"key":"PLANET_NOT_SIZE_TRIGGER","zh":"行星规模不可是$COMPARE$$VAL|Y$","en":"Planet Size is NOT $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1597,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1576,"status":"paired","id":"texts:146066"},{"key":"PLANET_SIZE_TRIGGER","zh":"行星规模必须是$COMPARE$$VAL|Y$","en":"Planet Size is $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1598,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1577,"status":"paired","id":"texts:146067"},{"key":"CAPITAL_NOT_TIER_TRIGGER","zh":"首府建筑等级不$COMPARE$$VAL|Y$","en":"Capital Building Tier is NOT $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1599,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1578,"status":"paired","id":"texts:146068"},{"key":"CAPITAL_TIER_TRIGGER","zh":"首府建筑等级$COMPARE$$VAL|Y$","en":"Capital Building Tier is $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1600,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1579,"status":"paired","id":"texts:146069"},{"key":"EMPIRE_NOT_SIZE_TRIGGER","zh":"$EMPIRE_SIZE$不可为$COMPARE$$VAL|Y$","en":"$EMPIRE_SIZE$ is NOT $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1601,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1580,"status":"paired","id":"texts:146070"},{"key":"EMPIRE_SIZE_TRIGGER","zh":"$EMPIRE_SIZE$必须为$COMPARE$$VAL|Y$","en":"$EMPIRE_SIZE$ is $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1602,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1581,"status":"paired","id":"texts:146071"},{"key":"EMPIRE_SPRAWL_NOT_OVER_CAP_TRIGGER","zh":"$EMPIRE_SIZE$超出行政管理容量不$COMPARE$$VAL|Y$","en":"$EMPIRE_SIZE$ is NOT $COMPARE$ $VAL|Y$ over Administration Capacity","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1603,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1582,"status":"paired","id":"texts:146072"},{"key":"EMPIRE_SPRAWL_OVER_CAP_TRIGGER","zh":"$EMPIRE_SIZE$超出行政管理容量$COMPARE$$VAL|Y$","en":"$EMPIRE_SIZE$ is $COMPARE$ $VAL|Y$ over Administration Capacity","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1604,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1583,"status":"paired","id":"texts:146073"},{"key":"EMPIRE_SPRAWL_NOT_CAP_FRACTION_TRIGGER","zh":"$EMPIRE_SIZE$不$COMPARE$行政管理容量$VAL|Y$","en":"$EMPIRE_SIZE$ is NOT $COMPARE$ $VAL|Y$ of Administration Capacity","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1605,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1584,"status":"paired","id":"texts:146074"},{"key":"EMPIRE_SPRAWL_CAP_FRACTION_TRIGGER","zh":"$EMPIRE_SIZE$比行政管理容量$COMPARE$$VAL|Y$","en":"$EMPIRE_SIZE$ is $COMPARE$ $VAL|Y$ of Administration Capacity","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1606,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1585,"status":"paired","id":"texts:146075"},{"key":"FOOD_TRIGGER","zh":"食物$COMPARE$$VAL|Y$","en":"Food is $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1607,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1586,"status":"paired","id":"texts:146076"},{"key":"FOOD_TRIGGER_NOT","zh":"食物不$COMPARE$$VAL|Y$","en":"Food is NOT $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1608,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1587,"status":"paired","id":"texts:146077"},{"key":"CLOSE_BRANCH_OFFICE_EFFECT","zh":"关闭$ADJ|Y$分部\\n","en":"Close down the $ADJ|Y$ Branch Office\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1609,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1588,"status":"paired","id":"texts:146078"},{"key":"ESTABLISH_BRANCH_OFFICE_EFFECT","zh":"$COUNTRY|Y$设立新分部","en":"$COUNTRY|Y$ establishes a new Branch Office","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1610,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1589,"status":"paired","id":"texts:146079"},{"key":"SET_PLAYER_EFFECT","zh":"$OLD|Y$会切换去使用$NEW|Y$","en":"$OLD|Y$ will switch to playing $NEW|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1611,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1590,"status":"paired","id":"texts:146080"},{"key":"SET_PLANET_PURGE_TYPE_EFFECT","zh":"将该行星的净化方式设置为$TYPE|Y$","en":"Sets the purge type on the planet to $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1612,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1591,"status":"paired","id":"texts:146081"},{"key":"TRIGGER_POP_CAN_REPRODUCE","zh":"人口可以繁衍","en":"Pop can reproduce","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1613,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1592,"status":"paired","id":"texts:146082"},{"key":"TRIGGER_POP_CANNOT_REPRODUCE","zh":"人口不可繁衍","en":"Pop can NOT reproduce","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1614,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1593,"status":"paired","id":"texts:146083"},{"key":"TRIGGER_POP_MAINTENANCE_COST_NOT","zh":"人口组$RESOURCE$维护费（$VAL0|2Y$）不$COMPARE$$VAL1|2Y$","en":"Pop Group $RESOURCE$ Upkeep Cost ($VAL0|2Y$) NOT $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1615,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1594,"status":"paired","id":"texts:146084"},{"key":"TRIGGER_POP_MAINTENANCE_COST","zh":"人口组$RESOURCE$维护费（$VAL0|2Y$）$COMPARE$$VAL1|2Y$","en":"Pop Group $RESOURCE$ Upkeep Cost ($VAL0|2Y$) $COMPARE$ $VAL1|2Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1616,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1595,"status":"paired","id":"texts:146085"},{"key":"count_tile_trigger","zh":"地块数量$IS_NOT$$COMPARATOR$ $NUM|Y$","en":"Number of tiles $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1617,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1596,"status":"paired","id":"texts:146086"},{"key":"TRIGGER_NOT_POPS_HAVE_HAPPINESS","zh":"没有幸福度","en":"Does NOT have Happiness","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1618,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1597,"status":"paired","id":"texts:146087"},{"key":"TRIGGER_POPS_HAVE_HAPPINESS","zh":"拥有幸福度","en":"Has Happiness","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1619,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1598,"status":"paired","id":"texts:146088"},{"key":"TRIGGER_NOT_USING_WAR_GOAL","zh":"$COUNTRY$没有使用$KEY|Y$战争目标","en":"$COUNTRY$ is NOT using the $KEY|Y$ War Goal","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1621,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1599,"status":"paired","id":"texts:146089"},{"key":"TRIGGER_USING_WAR_GOAL","zh":"$COUNTRY$正在使用$KEY|Y$战争目标","en":"$COUNTRY$ is using the $KEY|Y$ War Goal","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1622,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1600,"status":"paired","id":"texts:146090"},{"key":"EFFECT_ADD_CASUS_BELLI","zh":"对$COUNTRY|Y$添加$TYPE|Y$宣战理由","en":"Add $TYPE|Y$ Casus Belli against $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1624,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1601,"status":"paired","id":"texts:146091"},{"key":"EFFECT_COPY_ETHOS_AND_AUTHORITY","zh":"复制$COUNTRY|Y$的思潮和政府权力制度","en":"Copy the ethos and government authority of $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1625,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1602,"status":"paired","id":"texts:146092"},{"key":"EFFECT_ADD_STATIC_WAR_EXHAUSTION","zh":"殖民地拥有者获得$VALUE|%Y$厌战度","en":" Add War Exhaustion to colony owner, scaled with $VALUE|%Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1626,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1603,"status":"paired","id":"texts:146093"},{"key":"OWNS_BYPASS_NOT","zh":"$COUNTRY|Y$不控制拥有$BYPASS_TYPE|Y$的恒星系。","en":"$COUNTRY|Y$ does NOT control a system with a $BYPASS_TYPE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1628,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1604,"status":"paired","id":"texts:146094"},{"key":"OWNS_BYPASS","zh":"$COUNTRY|Y$控制拥有$BYPASS_TYPE|Y$的恒星系。","en":"$COUNTRY|Y$ controls a system with a $BYPASS_TYPE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1629,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1605,"status":"paired","id":"texts:146095"},{"key":"ADD_REMEMBERED_BYPASS_TYPE","zh":"$COUNTRY|Y$归档$BYPASS_TYPE|Y$信息。","en":"$COUNTRY|Y$ archives $BYPASS_TYPE|Y$ information.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1630,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1606,"status":"paired","id":"texts:146096"},{"key":"HAS_SEEN_SPECIFIC_BYPASS","zh":"$COUNTRY|Y$调查过$BYPASS|Y$。","en":"$COUNTRY|Y$ has investigated a $BYPASS|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1631,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1607,"status":"paired","id":"texts:146097"},{"key":"HAS_SEEN_SPECIFIC_BYPASS_NOT","zh":"$COUNTRY|Y$未调查过$BYPASS|Y$。","en":"$COUNTRY|Y$ has NOT investigated a $BYPASS|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1632,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1608,"status":"paired","id":"texts:146098"},{"key":"HAS_SEEN_ANY_BYPASS_NOT","zh":"$COUNTRY|Y$遭遇过$BYPASS_TYPE|Y$。","en":"$COUNTRY|Y$ has encountered a $BYPASS_TYPE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1633,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1609,"status":"paired","id":"texts:146099"},{"key":"HAS_SEEN_ANY_BYPASS","zh":"$COUNTRY|Y$未遭遇过$BYPASS_TYPE|Y$。","en":"$COUNTRY|Y$ has NOT encountered a $BYPASS_TYPE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1634,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1610,"status":"paired","id":"texts:146100"},{"key":"ADD_SEEN_BYPASS_INSTANCE","zh":"$COUNTRY|Y$记录$BYPASS|Y$位置。","en":"$COUNTRY|Y$ records $BYPASS|Y$ location.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1635,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1611,"status":"paired","id":"texts:146101"},{"key":"IS_BYPASS_TYPE","zh":"路径类型是$BYPASS_TYPE|Y$","en":"Bypass is of type $BYPASS_TYPE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1636,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1612,"status":"paired","id":"texts:146102"},{"key":"IS_BYPASS_TYPE_NOT","zh":"路径类型不是$BYPASS_TYPE|Y$","en":"Bypass is NOT of type $BYPASS_TYPE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1637,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1613,"status":"paired","id":"texts:146103"},{"key":"ADD_RESOURCE","zh":"资源：$RESOURCES|Y$","en":"Resources: $RESOURCES|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1639,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1614,"status":"paired","id":"texts:146104"},{"key":"ADD_RESOURCE_LOCAL_STOCKPILE","zh":"$TARGET|Y$的库存：$RESOURCES|Y$","en":"Stockpile of $TARGET|Y$: $RESOURCES|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1640,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1615,"status":"paired","id":"texts:146105"},{"key":"TRANSFER_RESOURCE_STOCKPILE","zh":"$SOURCE|Y$库存转移至$TARGET|Y$","en":"$SOURCE|Y$ transfers Stockpile to $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1641,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1616,"status":"paired","id":"texts:146106"},{"key":"TRANSFER_RESOURCES_TO_EMPIRE","zh":"将所有库存转移至$TARGET|Y$","en":"Transfers all stockpiled resources to $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1642,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1617,"status":"paired","id":"texts:146107"},{"key":"STARBASE_TRIGGER_SIZE_EQ","zh":"恒星基地的等级为$SIZE|Y$","en":"Starbase Level is $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1644,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1618,"status":"paired","id":"texts:146108"},{"key":"STARBASE_TRIGGER_SIZE_GT","zh":"恒星基地的等级大于$SIZE|Y$","en":"Starbase Level is greater than $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1645,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1619,"status":"paired","id":"texts:146109"},{"key":"STARBASE_TRIGGER_SIZE_LT","zh":"恒星基地的等级小于$SIZE|Y$","en":"Starbase Level is less than $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1646,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1620,"status":"paired","id":"texts:146110"},{"key":"STARBASE_TRIGGER_SIZE_GT_EQ","zh":"恒星基地的等级至少为$SIZE|Y$","en":"Starbase Level is at least $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1647,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1621,"status":"paired","id":"texts:146111"},{"key":"STARBASE_TRIGGER_SIZE_LT_EQ","zh":"恒星基地的等级最大为$SIZE|Y$","en":"Starbase Level is at most $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1648,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1622,"status":"paired","id":"texts:146112"},{"key":"STARBASE_TRIGGER_SIZE_NOT_EQ","zh":"恒星基地的等级不为$SIZE|Y$","en":"Starbase Level is NOT $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1649,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1623,"status":"paired","id":"texts:146113"},{"key":"STARBASE_TRIGGER_SIZE_NOT_GT","zh":"恒星基地的等级不大于$SIZE|Y$","en":"Starbase Level is NOT greater than $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1650,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1624,"status":"paired","id":"texts:146114"},{"key":"STARBASE_TRIGGER_SIZE_NOT_LT","zh":"恒星基地的等级不小于$SIZE|Y$","en":"Starbase Level is NOT less than $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1651,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1625,"status":"paired","id":"texts:146115"},{"key":"STARBASE_TRIGGER_SIZE_NOT_GT_EQ","zh":"恒星基地的等级并不最小为$SIZE|Y$","en":"Starbase Level is NOT at least $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1652,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1626,"status":"paired","id":"texts:146116"},{"key":"STARBASE_TRIGGER_SIZE_NOT_LT_EQ","zh":"恒星基地的等级并不最大为$SIZE|Y$","en":"Starbase Level is NOT at most $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1653,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1627,"status":"paired","id":"texts:146117"},{"key":"any_owned_starbase_trigger","zh":"任意拥有的恒星基地","en":"Any owned Starbase","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1655,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1628,"status":"paired","id":"texts:146118"},{"key":"effect_random_owned_starbase","zh":"随机拥有的恒星基地","en":"Random owned Starbase","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1656,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1629,"status":"paired","id":"texts:146119"},{"key":"effect_every_owned_starbase","zh":"所有拥有的恒星基地","en":"Every owned Starbase","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1657,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1630,"status":"paired","id":"texts:146120"},{"key":"count_owned_starbase_trigger","zh":"拥有的恒星基地数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of owned Starbases$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1658,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1631,"status":"paired","id":"texts:146121"},{"key":"count_owned_starbase_all_trigger","zh":"$IS_ALL_NOT$拥有的恒星基地满足以下条件","en":"$IS_ALL_NOT$ owned Starbases fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1659,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1632,"status":"paired","id":"texts:146122"},{"key":"any_owned_nonprimary_starbase_trigger","zh":"拥有的任意空间站","en":"Any owned Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1661,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1633,"status":"paired","id":"texts:146123"},{"key":"effect_random_owned_nonprimary_starbase","zh":"拥有的随机空间站","en":"Random owned Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1662,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1634,"status":"paired","id":"texts:146124"},{"key":"effect_every_owned_nonprimary_starbase","zh":"拥有的所有空间站","en":"Every owned Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1663,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1635,"status":"paired","id":"texts:146125"},{"key":"count_owned_nonprimary_starbase_trigger","zh":"拥有的空间站数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of owned Station$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1664,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1636,"status":"paired","id":"texts:146126"},{"key":"count_owned_nonprimary_starbase_all_trigger","zh":"$IS_ALL_NOT$拥有的空间站满足以下条件","en":"$IS_ALL_NOT$ owned Station fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1665,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1637,"status":"paired","id":"texts:146127"},{"key":"TRIGGER_IS_VALID_PLANET_KILLER_TARGET","zh":"能将其歼星级武器瞄准$TARGET|Y$","en":"Can target $TARGET|Y$ with its Planet-Killer Weapon","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1667,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1638,"status":"paired","id":"texts:146128"},{"key":"TRIGGER_NOT_IS_VALID_PLANET_KILLER_TARGET","zh":"不能将其歼星级武器瞄准$TARGET|Y$","en":"Can NOT target $TARGET|Y$ with its Planet-Killer Weapon","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1668,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1639,"status":"paired","id":"texts:146129"},{"key":"EFFECT_SET_HOME_BASE","zh":"将$FLEET|Y$的母港设置为$BASE|Y$。","en":"Set the Home Base of $FLEET|Y$ to $BASE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1670,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1640,"status":"paired","id":"texts:146130"},{"key":"any_war_participant_trigger","zh":"任何战争参与者","en":"Any War Participant","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1672,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1641,"status":"paired","id":"texts:146131"},{"key":"effect_create_starbase","zh":"一个$CLASS$在$SYSTEM$被创造出来，所有者为$COUNTRY$。","en":"A $CLASS$ is created in $SYSTEM$ for $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1674,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1642,"status":"paired","id":"texts:146132"},{"key":"effect_set_starbase_size","zh":"在$SYSTEM$的$CLASS$成为一个$NEWCLASS$。","en":"$CLASS$ in $SYSTEM$ becomes a $NEWCLASS$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1675,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1643,"status":"paired","id":"texts:146133"},{"key":"effect_set_starbase_component","zh":"在$SYSTEM$给$CLASS$增加一个$COMPONENT$。","en":"Add a $COMPONENT$ to the $CLASS$ in $SYSTEM$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1676,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1644,"status":"paired","id":"texts:146134"},{"key":"effect_remove_starbase_module","zh":"在$SYSTEM$中，从$CLASS$移除一个模块。","en":"Remove a module from the $CLASS$ in $SYSTEM$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1677,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1645,"status":"paired","id":"texts:146135"},{"key":"effect_remove_starbase_building","zh":"在$SYSTEM$中，从$CLASS$中添加一个建筑","en":"Add a building from the $CLASS$ in $SYSTEM$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1678,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1646,"status":"paired","id":"texts:146136"},{"key":"effect_add_starbase_component","zh":"将舰船部件$COMPONENT$添加到$SYSTEM$内的恒星基地","en":"Add the ship component $COMPONENT$ to the starbase in $SYSTEM$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1679,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1647,"status":"paired","id":"texts:146137"},{"key":"effect_remove_starbase_component","zh":"将舰船部件$COMPONENT$从$SYSTEM$的恒星基地中移除","en":"Remove the ship component $COMPONENT$ from the starbase in $SYSTEM$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1680,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1648,"status":"paired","id":"texts:146138"},{"key":"REMOVE_RANDOM_STARBASE_MODULE_EFFECT","zh":"移除$COUNT|Y$随机模块","en":"Removes $COUNT|Y$ random Module(s)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1682,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1649,"status":"paired","id":"texts:146139"},{"key":"REMOVE_RANDOM_STARBASE_BUILDING_EFFECT","zh":"移除$COUNT|Y$随机建筑","en":"Removes $COUNT|Y$ random Building(s)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1683,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1650,"status":"paired","id":"texts:146140"},{"key":"IS_DISTANCE_HYPERLANE","zh":"超位面的总距离在$MIN|Y2$到$MAX|Y2$之间","en":"Total hyperlane distance is within range $MIN|Y2$ to $MAX|Y2$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1685,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1651,"status":"paired","id":"texts:146141"},{"key":"IS_DISTANCE_EUCLIDEAN","zh":"欧几里得距离在$MIN|Y2$到$MAX|Y2$之间","en":"Euclidean distance is within range $MIN|Y2$ to $MAX|Y2$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1686,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1652,"status":"paired","id":"texts:146142"},{"key":"IS_NOT_DISTANCE_HYPERLANE","zh":"超位面的总距离不在$MIN|Y2$到$MAX|Y2$之间","en":"Total hyperlane distance is NOT within range $MIN|Y2$ to $MAX|Y2$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1687,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1653,"status":"paired","id":"texts:146143"},{"key":"IS_NOT_DISTANCE_EUCLIDEAN","zh":"欧几里得距离不在$MIN|Y2$到$MAX|Y2$之间","en":"Euclidean distance is NOT within range $MIN|Y2$ to $MAX|Y2$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1688,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1654,"status":"paired","id":"texts:146144"},{"key":"IS_DISTANCE_SAME_SYSTEM","zh":"同恒星系内的距离处于$MIN|Y2$到$MAX|Y2$之间","en":"Distance within same system is within range $MIN|Y2$ to $MAX|Y2$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1689,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1655,"status":"paired","id":"texts:146145"},{"key":"IS_NOT_DISTANCE_SAME_SYSTEM","zh":"同恒星系内的距离不处于$MIN|Y2$到$MAX|Y2$之间","en":"Distance within same system is NOT within range $MIN|Y2$ to $MAX|Y2$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1690,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1656,"status":"paired","id":"texts:146146"},{"key":"IS_DISTANCE_TO_EMPIRE","zh":"到$WHO|Y$的距离$COMPARATOR$$DISTANCE|Y$","en":"Distance to $WHO|Y$ is $COMPARATOR$ $DISTANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1691,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1657,"status":"paired","id":"texts:146147"},{"key":"IS_NOT_DISTANCE_TO_EMPIRE","zh":"到$WHO|Y$的距离不$COMPARATOR$$DISTANCE|Y$","en":"Distance to $WHO|Y$ is NOT $COMPARATOR$ $DISTANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1692,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1658,"status":"paired","id":"texts:146148"},{"key":"IS_DISTANCE_TO_CAPITAL","zh":"与首都间的超空间航道总距离为$COMPARATOR$$DISTANCE|Y$","en":"Total hyperlane distance to capital is $COMPARATOR$ $DISTANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1693,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1659,"status":"paired","id":"texts:146149"},{"key":"IS_NOT_DISTANCE_TO_CAPITAL","zh":"与首都间的超空间航道总距离不为$COMPARATOR$$DISTANCE|Y$","en":"Total hyperlane distance to capital is NOT $COMPARATOR$ $DISTANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1694,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1660,"status":"paired","id":"texts:146150"},{"key":"IS_INNER_RADIUS","zh":"$SYSTEM$星系内半径$VALUE$$COMPARE$$VALUE2|Y$","en":"System $SYSTEM$ inner radius $VALUE$ is $COMPARE$ $VALUE2|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1696,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1661,"status":"paired","id":"texts:146151"},{"key":"IS_NOT_INNER_RADIUS","zh":"$SYSTEM$星系内半径$VALUE$不$COMPARE$$VALUE2|Y$","en":"System $SYSTEM$ inner radius $VALUE$ is NOT $COMPARE$ $VALUE2|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1697,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1662,"status":"paired","id":"texts:146152"},{"key":"HAS_COMMUNICATIONS_TRIGGER","zh":"与$COUNTRY|Y$的通讯已建立","en":"Has established communications with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1699,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1663,"status":"paired","id":"texts:146153"},{"key":"HAS_NOT_COMMUNICATIONS_TRIGGER","zh":"尚未与$COUNTRY|Y$建立通讯","en":"Has NOT established communications with $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1700,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1664,"status":"paired","id":"texts:146154"},{"key":"IS_NOT_BRIDGE_SYSTEM","zh":"不是桥接型恒星系","en":"System is not a bridge","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1702,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1665,"status":"paired","id":"texts:146155"},{"key":"IS_BRIDGE_SYSTEM","zh":"是桥接型恒星系","en":"System is a bridge","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1703,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1666,"status":"paired","id":"texts:146156"},{"key":"IS_RESEARCHING_PROJECT_TRIGGER","zh":"正在研究$PROJECT|Y$\\n","en":"Is currently researching $PROJECT|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1705,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1667,"status":"paired","id":"texts:146157"},{"key":"IS_NOT_RESEARCHING_PROJECT_TRIGGER","zh":"没有正在研究$PROJECT|Y$\\n","en":"Is NOT currently researching $PROJECT|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1706,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1668,"status":"paired","id":"texts:146158"},{"key":"CONTROLLED_SYSTEMS_TRIGGER","zh":"所掌控的恒星系数量$COMPARATOR$ $NUM|Y$","en":"Number of Controlled Systems is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1708,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1669,"status":"paired","id":"texts:146159"},{"key":"CONTROLLED_SYSTEMS_NOT_TRIGGER","zh":"所掌控的恒星系数量不$COMPARATOR$ $NUM|Y$","en":"Number of Controlled Systems is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1709,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1670,"status":"paired","id":"texts:146160"},{"key":"EXPLOITABLE_PLANETS_TRIGGER","zh":"可开发的行星必须$COMPARATOR$ $NUM|Y$","en":"Number of Exploitable Planets is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1711,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1671,"status":"paired","id":"texts:146161"},{"key":"EXPLOITABLE_PLANETS_NOT_TRIGGER","zh":"可开发的行星不可$COMPARATOR$ $NUM|Y$","en":"Number of Exploitable Planets is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1712,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1672,"status":"paired","id":"texts:146162"},{"key":"COLONIZABLE_CONTROLLED_TRIGGER","zh":"可殖民的行星必须$COMPARATOR$ $NUM|Y$","en":"Number of Colonizable Controlled Planets is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1714,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1673,"status":"paired","id":"texts:146163"},{"key":"COLONIZABLE_CONTROLLED_NOT_TRIGGER","zh":"可殖民的行星不可$COMPARATOR$ $NUM|Y$","en":"Number of Colonizable Controlled Planets is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1715,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1674,"status":"paired","id":"texts:146164"},{"key":"SCIENTIST_COUNT_TRIGGER","zh":"已雇佣的科学官数量必须$COMPARATOR$ $NUM|Y$","en":"Number of Hired Scientists is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1717,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1675,"status":"paired","id":"texts:146165"},{"key":"SCIENTIST_COUNT_NOT_TRIGGER","zh":"已雇佣的科学官数量不可$COMPARATOR$ $NUM|Y$","en":"Number of Hired Scientists is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1718,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1676,"status":"paired","id":"texts:146166"},{"key":"CIVICS_COUNT_TRIGGER","zh":"国民理念数量$COMPARATOR$ $NUM|Y$","en":"Number of Civics is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1720,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1677,"status":"paired","id":"texts:146167"},{"key":"CIVICS_COUNT_NOT_TRIGGER","zh":"国民理念数量不$COMPARATOR$ $NUM|Y$","en":"Number of Civics is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1721,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1678,"status":"paired","id":"texts:146168"},{"key":"NUM_RELICS_TRIGGER","zh":"已收集遗珍数$COMPARATOR$$NUM|Y$","en":"Number of collected Relics is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1723,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1679,"status":"paired","id":"texts:146169"},{"key":"NUM_RELICS_NOT_TRIGGER","zh":"已收集遗珍数不$COMPARATOR$$NUM|Y$","en":"Number of collected Relics is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1724,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1680,"status":"paired","id":"texts:146170"},{"key":"HAS_EXPANSION_PLAN","zh":"电脑对手拥有想要扩充的恒星系","en":"AI has system(s) it wants to expand to","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1726,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1681,"status":"paired","id":"texts:146171"},{"key":"HAS_NO_EXPANSION_PLAN","zh":"电脑对手并没有想要扩充的恒星系","en":"AI does NOT have systems it wants to expand to","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1727,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1682,"status":"paired","id":"texts:146172"},{"key":"HIGHEST_THREAT_TRIGGER","zh":"帝国面临的最大威胁是$COMPARATOR$ $NUM|Y$","en":"Highest Threat Against Empire is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1729,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1683,"status":"paired","id":"texts:146173"},{"key":"HIGHEST_THREAT_NOT_TRIGGER","zh":"帝国面临的最大威胁不是$COMPARATOR$ $NUM|Y$","en":"Highest Threat Against Empire is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1730,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1684,"status":"paired","id":"texts:146174"},{"key":"SET_FEDERATION_LAW","zh":"为$FEDERATION|Y$制定$CATEGORY|Y$的联邦法律$LAW|Y$","en":"Institute Federation Law $LAW|Y$ in $CATEGORY|Y$ for $FEDERATION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1732,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1685,"status":"paired","id":"texts:146175"},{"key":"HAS_FEDERATION_LAW","zh":"$FEDERATION|Y$已施行$LAW|Y$","en":"$FEDERATION|Y$ has enacted $LAW|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1734,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1686,"status":"paired","id":"texts:146176"},{"key":"HAS_NOT_FEDERATION_LAW","zh":"$FEDERATION|Y$未施行$LAW|Y$","en":"$FEDERATION|Y$ has NOT enacted $LAW|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1735,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1687,"status":"paired","id":"texts:146177"},{"key":"HAS_FEDERATION_PERK","zh":"$FEDERATION|Y$已采取$PERK|Y$","en":"$FEDERATION|Y$ has picked $PERK|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1737,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1688,"status":"paired","id":"texts:146178"},{"key":"HAS_NOT_FEDERATION_PERK","zh":"$FEDERATION|Y$未采取$PERK|Y$","en":"$FEDERATION|Y$ has NOT picked $PERK|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1738,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1689,"status":"paired","id":"texts:146179"},{"key":"SET_FEDERATION_TYPE","zh":"$FEDERATION|Y$转变为$TYPE|Y$","en":"$FEDERATION|Y$ is converted into a $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1740,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1690,"status":"paired","id":"texts:146180"},{"key":"HAS_FEDERATION_TYPE","zh":"$FEDERATION|Y$为$TYPE|Y$","en":"$FEDERATION|Y$ is $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1741,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1691,"status":"paired","id":"texts:146181"},{"key":"HAS_NOT_FEDERATION_TYPE","zh":"$FEDERATION|Y$不是$TYPE|Y$","en":"$FEDERATION|Y$ is NOT $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1742,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1692,"status":"paired","id":"texts:146182"},{"key":"DESTROY_ESPIONAGE_OPERATION_EFFECT","zh":"完成$NAME|Y$间谍行动。","en":"Concludes the $NAME|Y$ espionage operation.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1744,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1693,"status":"paired","id":"texts:146183"},{"key":"ADD_ESPIONAGE_INFORMATION_EFFECT","zh":"添加$VALUE$信息","en":"Adds $VALUE$ information","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1745,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1694,"status":"paired","id":"texts:146184"},{"key":"ADD_SPY_NETWORK_LEVEL","zh":"§Y渗透等级§!改变$LEVEL$。","en":"§YInfiltration Level§! changes by $LEVEL$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1746,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1695,"status":"paired","id":"texts:146185"},{"key":"SET_FEDERATION_SUCCESSION_TYPE","zh":"将$FEDERATION|Y$的继任方式设为$TYPE|Y$","en":"Set $TYPE|Y$ succession type for $FEDERATION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1748,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1696,"status":"paired","id":"texts:146186"},{"key":"SET_FEDERATION_SUCCESSION_TERM","zh":"将$FEDERATION|Y$的任期设为$TERM|Y$","en":"Set $TERM|Y$ succession term for $FEDERATION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1749,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1697,"status":"paired","id":"texts:146187"},{"key":"SET_ONLY_LEADER_BUILDS_FLEETS_YES","zh":"只允许联邦领袖国建造联邦舰队","en":"Allow only federation leader builds federation fleets","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1750,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1698,"status":"paired","id":"texts:146188"},{"key":"SET_ONLY_LEADER_BUILDS_FLEETS_NO","zh":"允许所有成员国建造联邦舰队","en":"Allow all members to build federation fleets","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1751,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1699,"status":"paired","id":"texts:146189"},{"key":"SET_ALLOW_SUBJECTS_TO_JOIN_YES","zh":"允许附属国加入联邦","en":"Allow subjects to join federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1752,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1700,"status":"paired","id":"texts:146190"},{"key":"SET_ALLOW_SUBJECTS_TO_JOIN_NO","zh":"不允许附属国加入联邦","en":"Do not allow subjects to join federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1753,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1701,"status":"paired","id":"texts:146191"},{"key":"SET_EQUAL_VOTING_RIGHTS_YES","zh":"设为同等投票权重","en":"Set equal vote weight","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1754,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1702,"status":"paired","id":"texts:146192"},{"key":"SET_EQUAL_VOTING_RIGHTS_NO","zh":"设为外交投票权重","en":"Set diplomatic vote weight","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1755,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1703,"status":"paired","id":"texts:146193"},{"key":"SET_DIPLOMATIC_ACTION_SETTINGS","zh":"更新行动设定","en":"Update action settings","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1756,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1704,"status":"paired","id":"texts:146194"},{"key":"SET_FREE_MIGRATION_YES","zh":"设为允许在联邦内自由移民","en":"Set free migration within the federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1757,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1705,"status":"paired","id":"texts:146195"},{"key":"SET_FREE_MIGRATION_NO","zh":"设为需要在联邦内单独签订移民条约","en":"Set separate migration treaties within the federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1758,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1706,"status":"paired","id":"texts:146196"},{"key":"SET_FEDERATION_SETTINGS","zh":"应用联邦设定：\\n$SETTINGS$","en":"Apply federation settings:\\n$SETTINGS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1759,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1707,"status":"paired","id":"texts:146197"},{"key":"FEDERATION_SETTING","zh":"—$SETTING|H$：$VALUE|H$\\n","en":"- $SETTING|H$: $VALUE|H$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1760,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1708,"status":"paired","id":"texts:146198"},{"key":"ADD_FEDERATION_COHESION","zh":"为$FEDERATION|H$增添$VALUE|H$团结度","en":"Add $VALUE|H$ cohesion to $FEDERATION|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1762,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1709,"status":"paired","id":"texts:146199"},{"key":"FEDERATION_LEVEL_LESS_THAN","zh":"$FEDERATION|H$等级不$COMPARE$$VAL1|0Y$","en":"$FEDERATION|H$ is NOT $COMPARE$ level $VAL1|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1764,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1710,"status":"paired","id":"texts:146200"},{"key":"FEDERATION_LEVEL_AT_LEAST","zh":"$FEDERATION|H$等级$COMPARE$$VAL1|0Y$","en":"$FEDERATION|H$ is $COMPARE$ level $VAL1|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1765,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1711,"status":"paired","id":"texts:146201"},{"key":"ADD_FEDERATION_EXPERIENCE","zh":"为$FEDERATION|Y$增添$EXPERIENCE|2Y$点经验","en":"Add $EXPERIENCE|2Y$ experience to $FEDERATION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1767,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1712,"status":"paired","id":"texts:146202"},{"key":"FEDERATION_EXPERIENCE_LESS_THAN","zh":"$FEDERATION|H$没有$COMPARE$$VAL1|2Y$经验","en":"$FEDERATION|H$ does NOT have $COMPARE$ $VAL1|2Y$ experience","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1768,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1713,"status":"paired","id":"texts:146203"},{"key":"FEDERATION_EXPERIENCE_AT_LEAST","zh":"$FEDERATION|H$具有$COMPARE$$VAL1|2Y$经验","en":"$FEDERATION|H$ has $COMPARE$ $VAL1|2Y$ experience","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1769,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1714,"status":"paired","id":"texts:146204"},{"key":"FEDERATION_COHESION_GROWTH_LESS_THAN","zh":"$FEDERATION|H$的团结度增长没有$COMPARE$$VAL1|2Y$","en":"$FEDERATION|H$ does NOT have $COMPARE$ $VAL1|2Y$ cohesion Growth","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1771,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1715,"status":"paired","id":"texts:146205"},{"key":"FEDERATION_COHESION_GROWTH_AT_LEAST","zh":"$FEDERATION|H$的团结度增长$COMPARE$$VAL1|2Y$","en":"$FEDERATION|H$ has $COMPARE$ $VAL1|2Y$ cohesion Growth","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1772,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1716,"status":"paired","id":"texts:146206"},{"key":"FEDERATION_COHESION_LESS_THAN","zh":"$FEDERATION|H$的团结度没有$COMPARE$$VAL1|2Y$","en":"$FEDERATION|H$ does NOT have $COMPARE$ $VAL1|2Y$ cohesion","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1774,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1717,"status":"paired","id":"texts:146207"},{"key":"FEDERATION_COHESION_AT_LEAST","zh":"$FEDERATION|H$的团结度$COMPARE$$VAL1|2Y$","en":"$FEDERATION|H$ has $COMPARE$ $VAL1|2Y$ cohesion","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1775,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1718,"status":"paired","id":"texts:146208"},{"key":"START_SITUATION_EFFECT","zh":"开始局势：$SITUATION|Y$","en":"Starts Situation: $SITUATION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1777,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1719,"status":"paired","id":"texts:146209"},{"key":"DESTROY_SITUATION_EFFECT","zh":"结束局势：$NAME|Y$","en":"Concludes Situation: $NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1778,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1720,"status":"paired","id":"texts:146210"},{"key":"ADD_SITUATION_PROGRESS","zh":"$SITUATION|Y$局势推进了$AMOUNT|Y$","en":"The $SITUATION|Y$ Situation advances by $AMOUNT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1779,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1721,"status":"paired","id":"texts:146211"},{"key":"ADD_SITUATION_PROGRESS_NEGATIVE","zh":"$SITUATION|Y$局势消减了$AMOUNT|Y$","en":"The $SITUATION|Y$ Situation recedes by $AMOUNT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1780,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1722,"status":"paired","id":"texts:146212"},{"key":"SET_SITUATION_PROGRESS","zh":"$SITUATION|Y$局势设定为$AMOUNT|Y$","en":"The $SITUATION|Y$ Situation sets to $AMOUNT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1781,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1723,"status":"paired","id":"texts:146213"},{"key":"SET_SITUATION_APPROACH_EFFECT","zh":"局势应对方案设置为“$APPROACH|Y$”。\\n将会带来如下效果：\\n$EFFECTS$","en":"Situation Approach is set to '$APPROACH|Y$'.\\nThis will have the following effects:\\n$EFFECTS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1782,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1724,"status":"paired","id":"texts:146214"},{"key":"CHANGE_SITUATION_TARGET_EFFECT_NONE","zh":"清除$NAME|Y$的目标。","en":"Clears the target of $NAME|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1783,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1725,"status":"paired","id":"texts:146215"},{"key":"CHANGE_SITUATION_TARGET_EFFECT","zh":"将$NAME|Y$的目标变为$TARGET_NAME|Y$。","en":"Changes the target of $NAME|Y$ to $TARGET_NAME|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1784,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1726,"status":"paired","id":"texts:146216"},{"key":"TRIGGER_SITUATION_PROGRESS","zh":"总进度（$CURRENT$）$COMPARE$$PROGRESS|Y$","en":"Total progress ($CURRENT$) is $COMPARE$ $PROGRESS|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1786,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1727,"status":"paired","id":"texts:146217"},{"key":"TRIGGER_SITUATION_PROGRESS_NOT","zh":"总进度（$CURRENT$）不$COMPARE$$PROGRESS|Y$","en":"Total progress ($CURRENT$) is NOt $COMPARE$ $PROGRESS|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1787,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1728,"status":"paired","id":"texts:146218"},{"key":"TRIGGER_SITUATION_PROGRESS_PERCENT","zh":"进展（$CURRENT$%）$COMPARE$$PROGRESS|Y$%","en":"Progress ($CURRENT$%) is $COMPARE$ $PROGRESS|Y$%","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1788,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1729,"status":"paired","id":"texts:146219"},{"key":"TRIGGER_SITUATION_PROGRESS_PERCENT_NOT","zh":"进展（$CURRENT$%）不$COMPARE$$PROGRESS|Y$%","en":"Progress ($CURRENT$%) is not $COMPARE$ $PROGRESS|Y$%","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1789,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1730,"status":"paired","id":"texts:146220"},{"key":"TRIGGER_SITUATION_MONTHLY_PROGRESS","zh":"每月进度（$CURRENT$）$COMPARE$$PROGRESS|Y$","en":"Monthly progress ($CURRENT$) is $COMPARE$ $PROGRESS|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1790,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1731,"status":"paired","id":"texts:146221"},{"key":"TRIGGER_SITUATION_MONTHLY_PROGRESS_NOT","zh":"每月进度（$CURRENT$）不$COMPARE$$PROGRESS|Y$","en":"Monthly progress ($CURRENT$) is NOt $COMPARE$ $PROGRESS|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1791,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1732,"status":"paired","id":"texts:146222"},{"key":"TRIGGER_SITUATION_TYPE","zh":"属于$TYPE|Y$类型","en":"Is of the type $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1792,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1733,"status":"paired","id":"texts:146223"},{"key":"TRIGGER_SITUATION_TYPE_NOT","zh":"不属于$TYPE|Y$类型","en":"Is NOT of the type $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1793,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1734,"status":"paired","id":"texts:146224"},{"key":"TRIGGER_SITUATION_STAGE","zh":"当前处于“$STAGE|Y$”阶段","en":"Current Stage is '$STAGE|Y$'","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1794,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1735,"status":"paired","id":"texts:146225"},{"key":"TRIGGER_SITUATION_STAGE_NOT","zh":"当前不处于“$STAGE|Y$”阶段","en":"Current Stage is NOT '$STAGE|Y$'","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1795,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1736,"status":"paired","id":"texts:146226"},{"key":"TRIGGER_SITUATION_APPROACH","zh":"当前解决方案是“$APPROACH|Y$”","en":"Current Approach is '$APPROACH|Y$'","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1796,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1737,"status":"paired","id":"texts:146227"},{"key":"TRIGGER_SITUATION_APPROACH_NOT","zh":"当前解决方案不是“$APPROACH|Y$”","en":"Current Approach is NOT '$APPROACH|Y$'","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1797,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1738,"status":"paired","id":"texts:146228"},{"key":"TRIGGER_CAN_SET_SITUATION_APPROACH","zh":"解决方案“$APPROACH|Y$”可以选择","en":"Approach '$APPROACH|Y$' can be chosen","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1798,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1739,"status":"paired","id":"texts:146229"},{"key":"TRIGGER_CANNOT_SET_SITUATION_APPROACH","zh":"解决方案“$APPROACH|Y$”不能选择","en":"Approach '$APPROACH|Y$' cannot be chosen","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1799,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1740,"status":"paired","id":"texts:146230"},{"key":"any_situation_trigger","zh":"任何活跃的局势","en":"Any Active Situation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1801,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1741,"status":"paired","id":"texts:146231"},{"key":"effect_random_situation","zh":"随机活跃的局势","en":"Random Active Situation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1802,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1742,"status":"paired","id":"texts:146232"},{"key":"effect_every_situation","zh":"所有活跃的局势","en":"Every Active Situation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1803,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1743,"status":"paired","id":"texts:146233"},{"key":"count_situation_trigger","zh":"活跃的局势数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Active Situations$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1804,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1744,"status":"paired","id":"texts:146234"},{"key":"count_situation_all_trigger","zh":"$IS_ALL_NOT$活跃的局势满足以下条件","en":"$IS_ALL_NOT$ Active Situations fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1805,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1745,"status":"paired","id":"texts:146235"},{"key":"any_targeting_situation_trigger","zh":"任何目标局势","en":"Any Targeting Situation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1807,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1746,"status":"paired","id":"texts:146236"},{"key":"effect_random_targeting_situation","zh":"随机目标局势","en":"Random Targeting Situation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1808,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1747,"status":"paired","id":"texts:146237"},{"key":"effect_every_targeting_situation","zh":"所有目标局势","en":"Every Targeting Situation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1809,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1748,"status":"paired","id":"texts:146238"},{"key":"count_targeting_situation_trigger","zh":"目标局势的数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Targeting Situations$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1810,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1749,"status":"paired","id":"texts:146239"},{"key":"count_targeting_situation_all_trigger","zh":"$IS_ALL_NOT$目标局势满足以下条件","en":"$IS_ALL_NOT$ Targeting Situations fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1811,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1750,"status":"paired","id":"texts:146240"},{"key":"HAS_CURRENT_FIRST_CONTACT_STAGE","zh":"当前阶段是$STAGE|Y$","en":"Current stage is $STAGE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1813,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1751,"status":"paired","id":"texts:146241"},{"key":"HAS_NOT_CURRENT_FIRST_CONTACT_STAGE","zh":"当前阶段不是$STAGE|Y$","en":"Current stage is NOT $STAGE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1814,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1752,"status":"paired","id":"texts:146242"},{"key":"HAS_SECTOR_TYPE","zh":"星域是$TYPE$","en":"Sector is $TYPE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1816,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1753,"status":"paired","id":"texts:146243"},{"key":"HAS_NOT_SECTOR_TYPE","zh":"星域不是$TYPE$","en":"Sector is NOT $TYPE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1817,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1754,"status":"paired","id":"texts:146244"},{"key":"IS_ARCHETYPE","zh":"是$ARCHETYPE|Y$。","en":"Is $ARCHETYPE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1819,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1755,"status":"paired","id":"texts:146245"},{"key":"IS_NOT_ARCHETYPE","zh":"不是$ARCHETYPE|Y$。","en":"Is not $ARCHETYPE|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1820,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1756,"status":"paired","id":"texts:146246"},{"key":"HAS_NOT_NUM_SECTORS","zh":"星域数量不$COMPARATOR$ $NUM|Y$","en":"Number of Sectors is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1822,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1757,"status":"paired","id":"texts:146247"},{"key":"HAS_NUM_SECTORS","zh":"星域数量$COMPARATOR$ $NUM|Y$","en":"Number of Sectors is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1823,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1758,"status":"paired","id":"texts:146248"},{"key":"HAS_NOT_NUM_UNCLEARED_BLOCKERS","zh":"未清除的地块障碍数不$COMPARATOR$ $NUM|Y$","en":"Numbers of uncleared blockers is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1825,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1759,"status":"paired","id":"texts:146249"},{"key":"HAS_NUM_UNCLEARED_BLOCKERS","zh":"未清除的地块障碍数$COMPARATOR$ $NUM|Y$","en":"Number of uncleared blockers is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1826,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1760,"status":"paired","id":"texts:146250"},{"key":"any_owned_sector_trigger","zh":"任意所属星域","en":"Any owned sector","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1828,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1761,"status":"paired","id":"texts:146251"},{"key":"effect_random_owned_sector","zh":"随机所属星域","en":"Random owned sector","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1829,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1762,"status":"paired","id":"texts:146252"},{"key":"effect_every_owned_sector","zh":"所有所属星域","en":"Every owned sector","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1830,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1763,"status":"paired","id":"texts:146253"},{"key":"count_owned_sector_trigger","zh":"所属星域数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of owned sectors$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1831,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1764,"status":"paired","id":"texts:146254"},{"key":"count_owned_sector_all_trigger","zh":"$IS_ALL_NOT$所属星域满足以下条件","en":"$IS_ALL_NOT$ owned sectors fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1832,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1765,"status":"paired","id":"texts:146255"},{"key":"any_owned_design_trigger","zh":"拥有的任意飞船设计","en":"Any Owned Ship Design","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1834,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1766,"status":"paired","id":"texts:146256"},{"key":"effect_random_owned_design","zh":"拥有的随机飞船设计","en":"Random Owned Ship Design","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1835,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1767,"status":"paired","id":"texts:146257"},{"key":"effect_every_owned_design","zh":"所有拥有的舰船设计","en":"Every Owned Ship Design","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1836,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1768,"status":"paired","id":"texts:146258"},{"key":"count_owned_design_trigger","zh":"拥有的舰船设计数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Owned Ship Design$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1837,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1769,"status":"paired","id":"texts:146259"},{"key":"count_owned_design_all_trigger","zh":"$IS_ALL_NOT$拥有的舰船设计满足以下条件","en":"$IS_ALL_NOT$ Owned Ship Designs fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1838,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1770,"status":"paired","id":"texts:146260"},{"key":"any_galaxy_sector_trigger","zh":"星系内的任一星域","en":"Any sector in the galaxy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1840,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1771,"status":"paired","id":"texts:146261"},{"key":"effect_random_sector","zh":"星系内的随机星域","en":"Random sector in the galaxy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1841,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1772,"status":"paired","id":"texts:146262"},{"key":"effect_every_sector","zh":"星系内的所有星域","en":"Every sector in the galaxy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1842,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1773,"status":"paired","id":"texts:146263"},{"key":"count_sector_trigger","zh":"星系内的星域数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of sectors in the galaxy$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1843,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1774,"status":"paired","id":"texts:146264"},{"key":"count_sector_all_trigger","zh":"$IS_ALL_NOT$星系内的星域满足以下条件","en":"$IS_ALL_NOT$ sectors in the galaxy fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1844,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1775,"status":"paired","id":"texts:146265"},{"key":"effect_every_neighbor_country","zh":"所有邻近国家","en":"Every neighbor country","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1846,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1776,"status":"paired","id":"texts:146266"},{"key":"RANDOM_OWNED_PLANET_EFFECT","zh":"随机$ADJ$行星（$PLANET|H$）：\\n\\t","en":"Random $ADJ$ planet ($PLANET|H$):\\n\\t","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1848,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1777,"status":"paired","id":"texts:146267"},{"key":"EVERY_OWNED_PLANET_EFFECT","zh":"所有$ADJ$行星：\\n\\t","en":"Every $ADJ$ planet:\\n\\t","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1849,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1778,"status":"paired","id":"texts:146268"},{"key":"DURATION_DAYS","zh":"$TIME$天","en":"$TIME$ days","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1851,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1779,"status":"paired","id":"texts:146269"},{"key":"DURATION_MONTHS","zh":"$TIME$个月","en":"$TIME$ months","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1852,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1780,"status":"paired","id":"texts:146270"},{"key":"ADD_TMP_TRAIT","zh":"§H$LEADER$§!在$DURATION|Y$内拥有§H$TRAIT$§!特质\\n","en":"§H$LEADER$§! now has the §H$TRAIT$§! trait for $DURATION|Y$\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1853,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1781,"status":"paired","id":"texts:146271"},{"key":"HAS_UNLOCKED_ALL_TRADITIONS","zh":"$COUNTRY|Y$已解锁所有可用的传统。","en":"$COUNTRY|Y$ has unlocked all available Traditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1855,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1782,"status":"paired","id":"texts:146272"},{"key":"HAS_NOT_UNLOCKED_ALL_TRADITIONS","zh":"$COUNTRY|Y$尚未解锁所有可用的传统。","en":"$COUNTRY|Y$ has NOT unlocked all available Traditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1856,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1783,"status":"paired","id":"texts:146273"},{"key":"HAS_DIPLO_STANCE","zh":"具有外交姿态$STANCE|Y$","en":"Has Diplomacy Stance $STANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1858,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1784,"status":"paired","id":"texts:146274"},{"key":"DOES_NOT_HAVE_DIPLO_STANCE","zh":"不具有外交姿态$STANCE|Y$","en":"Does NOT have Diplomacy Stance $STANCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1859,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1785,"status":"paired","id":"texts:146275"},{"key":"TRIGGER_NOT_HAS_SPECIES_ARCHETYPE","zh":"不具有物种类型：$TYPE|Y$","en":"Does NOT have Species Type: $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1861,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1786,"status":"paired","id":"texts:146276"},{"key":"TRIGGER_HAS_SPECIES_ARCHETYPE","zh":"具有物种类型：$TYPE|Y$","en":"Has Species Type: $TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1862,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1787,"status":"paired","id":"texts:146277"},{"key":"TRIGGER_NOT_HAS_SPECIES_CLASS","zh":"不具有物种类别：$CLASS|Y$","en":"Does NOT have Species Class: $CLASS|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1864,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1788,"status":"paired","id":"texts:146278"},{"key":"TRIGGER_HAS_SPECIES_CLASS","zh":"具有物种类别：$CLASS|Y$","en":"Has Species Class: $CLASS|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1865,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1789,"status":"paired","id":"texts:146279"},{"key":"TRIGGER_HAS_ORIGIN","zh":"具有['civic:$ORIGIN$', $ORIGIN_NAME$]起源","en":"Has ['civic:$ORIGIN$', $ORIGIN_NAME$] Origin","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1867,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1790,"status":"paired","id":"texts:146280"},{"key":"TRIGGER_NOT_HAS_ORIGIN","zh":"不具有['civic:$ORIGIN$', $ORIGIN_NAME$]起源","en":"Does NOT have ['civic:$ORIGIN$', $ORIGIN_NAME$] Origin","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1868,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1791,"status":"paired","id":"texts:146281"},{"key":"HAS_ORIGIN_ICON_TIP","zh":"由于$WHO|H$拥有$ORIGIN|Y$起源，该选项可用","en":"This option is available due to $WHO|H$ having the $ORIGIN|Y$ Origin","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1869,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1792,"status":"paired","id":"texts:146282"},{"key":"ADD_FAVORS_EFFECT","zh":"获得对$TARGET|H$的$NUM|Y$点外交支持","en":"Get $NUM|Y$ Favors to use on $TARGET|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1871,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1793,"status":"paired","id":"texts:146283"},{"key":"REMOVE_FAVORS_EFFECT","zh":"失去$TARGET|H$的$NUM|Y$点外交支持","en":"Remove $NUM|Y$ Favors on $TARGET|H$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1872,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1794,"status":"paired","id":"texts:146284"},{"key":"NUM_FAVORS_LESS_THAN","zh":"§H$COUNTRY$外交支持§!数量（$VAL0|Y$）$COMPARE$$VAL1|0Y$","en":"Number of §HFavor(s)§! ($VAL0|Y$) owed by $COUNTRY$ $COMPARE$ $VAL1|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1873,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1795,"status":"paired","id":"texts:146285"},{"key":"NUM_FAVORS_AT_LEAST","zh":"§H$COUNTRY$外交支持§!数量（$VAL0|Y$）$COMPARE$$VAL1|0Y$","en":"Number of §HFavor(s)§! ($VAL0|Y$) owed by $COUNTRY$ $COMPARE$ $VAL1|0Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1874,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1796,"status":"paired","id":"texts:146286"},{"key":"HAS_AVAILABLE_JOB","zh":"$PLANET|Y$具有空闲的$JOB|Y$岗位","en":"$PLANET|Y$ has any $JOB|Y$ job free","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1876,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1797,"status":"paired","id":"texts:146287"},{"key":"HAS_AVAILABLE_JOB_NOT","zh":"$PLANET|Y$没有任何空闲的$JOB|Y$岗位","en":"$PLANET|Y$ DOESN'T HAVE any $JOB|Y$ job free","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1877,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1798,"status":"paired","id":"texts:146288"},{"key":"HAS_FORBIDDEN_JOB","zh":"$PLANET|Y$具有低优先度$JOB|Y$岗位 ","en":"$PLANET|Y$ has any deprioritized $JOB|Y$ job ","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1879,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1799,"status":"paired","id":"texts:146289"},{"key":"HAS_FORBIDDEN_JOB_NOT","zh":"$PLANET|Y$没有任何空闲的低优先度$JOB|Y$岗位","en":"$PLANET|Y$ DOESN'T HAVE any deprioritized $JOB|Y$ job free","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1880,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1800,"status":"paired","id":"texts:146290"},{"key":"any_federation_trigger","zh":"任意联邦","en":"Any Federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1882,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1801,"status":"paired","id":"texts:146291"},{"key":"effect_random_federation","zh":"随机联邦","en":"Random Federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1883,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1802,"status":"paired","id":"texts:146292"},{"key":"effect_every_federation","zh":"所有联邦","en":"Every Federation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1884,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1803,"status":"paired","id":"texts:146293"},{"key":"count_federation_trigger","zh":"联邦数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Federations$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1885,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1804,"status":"paired","id":"texts:146294"},{"key":"count_federation_all_trigger","zh":"$IS_ALL_NOT$联邦满足以下条件","en":"$IS_ALL_NOT$ Federations fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1886,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1805,"status":"paired","id":"texts:146295"},{"key":"WITH_CONDITIONS_STRING","zh":" 满足以下条件","en":" fulfilling the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1887,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1806,"status":"paired","id":"texts:146296"},{"key":"IS_STRING","zh":"是","en":"is","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1888,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1807,"status":"paired","id":"texts:146297"},{"key":"IS_NOT_STRING","zh":"不是","en":"is NOT","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1889,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1808,"status":"paired","id":"texts:146298"},{"key":"ALL_STRING","zh":"所有","en":"All","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1890,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1809,"status":"paired","id":"texts:146299"},{"key":"NOT_ALL_STRING","zh":"并非全部","en":"NOT all","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1891,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1810,"status":"paired","id":"texts:146300"},{"key":"any_ground_combat_attacker_trigger","zh":"任一正在进攻的陆军","en":"Any Attacking Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1893,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1811,"status":"paired","id":"texts:146301"},{"key":"effect_random_ground_combat_attacker","zh":"随机正在进攻的陆军","en":"Random Attacking Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1894,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1812,"status":"paired","id":"texts:146302"},{"key":"effect_every_ground_combat_attacker","zh":"所有正在进攻的陆军","en":"Every Attacking Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1895,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1813,"status":"paired","id":"texts:146303"},{"key":"count_ground_combat_attacker_trigger","zh":"正在进攻的陆军数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Attacking Armies$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1896,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1814,"status":"paired","id":"texts:146304"},{"key":"count_ground_combat_attacker_all_trigger","zh":"$IS_ALL_NOT$正在进攻的陆军满足以下条件","en":"$IS_ALL_NOT$ Attacking Armies fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1897,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1815,"status":"paired","id":"texts:146305"},{"key":"any_ground_combat_defender_trigger","zh":"任一正在防御的陆军","en":"Any Defending Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1899,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1816,"status":"paired","id":"texts:146306"},{"key":"effect_random_ground_combat_defender","zh":"随机正在防御的陆军","en":"Random Defending Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1900,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1817,"status":"paired","id":"texts:146307"},{"key":"effect_every_ground_combat_defender","zh":"所有正在防御的陆军","en":"Every Defending Army","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1901,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1818,"status":"paired","id":"texts:146308"},{"key":"count_ground_combat_defender_trigger","zh":"正在防御的陆军数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Defending Armies$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1902,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1819,"status":"paired","id":"texts:146309"},{"key":"count_ground_combat_defender_all_trigger","zh":"$IS_ALL_NOT$正在防御的陆军满足以下条件","en":"$IS_ALL_NOT$ Defending Armies fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1903,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1820,"status":"paired","id":"texts:146310"},{"key":"TRIGGER_ROBOT_SPECIES","zh":"$SPECIES|Y$是机器人物种","en":"$SPECIES|Y$ is a robotic species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1905,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1821,"status":"paired","id":"texts:146311"},{"key":"TRIGGER_ROBOT_SPECIES_NOT","zh":"$SPECIES|Y$不是机器人物种","en":"$SPECIES|Y$ is NOT a robotic species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1906,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1822,"status":"paired","id":"texts:146312"},{"key":"any_enslaved_species_trigger","zh":"任意具有被奴役人口的物种","en":"Any species with enslaved pops","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1908,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1823,"status":"paired","id":"texts:146313"},{"key":"any_owned_species_trigger","zh":"任意己方物种","en":"Any owned species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1909,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1824,"status":"paired","id":"texts:146314"},{"key":"count_enslaved_species_trigger","zh":"拥有被奴役人口的物种数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of species with enslaved pops$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1910,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1825,"status":"paired","id":"texts:146315"},{"key":"any_fleet_in_system_trigger","zh":"恒星系内任意舰队","en":"Any fleet in system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1911,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1826,"status":"paired","id":"texts:146316"},{"key":"any_owned_fleet_trigger","zh":"任意己方舰队","en":"Any owned fleet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1912,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1827,"status":"paired","id":"texts:146317"},{"key":"any_fleet_in_orbit_trigger","zh":"任意在轨舰队","en":"Any fleet in orbit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1913,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1828,"status":"paired","id":"texts:146318"},{"key":"count_owned_fleet_trigger","zh":"拥有舰队数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Owned Fleets$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1914,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1829,"status":"paired","id":"texts:146319"},{"key":"count_owned_fleet_all_trigger","zh":"$IS_ALL_NOT$拥有的舰队满足以下条件","en":"$IS_ALL_NOT$ Owned Fleets fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1915,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1830,"status":"paired","id":"texts:146320"},{"key":"count_fleet_in_orbit_trigger","zh":"在轨舰队数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Fleets in Orbit$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1916,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1831,"status":"paired","id":"texts:146321"},{"key":"count_fleet_in_orbit_all_trigger","zh":"$IS_ALL_NOT$在轨舰队满足以下条件","en":"$IS_ALL_NOT$ Fleets in Orbit fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1917,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1832,"status":"paired","id":"texts:146322"},{"key":"effect_every_owned_fleet","zh":"所有己方舰队","en":"Every owned fleet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1918,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1833,"status":"paired","id":"texts:146323"},{"key":"effect_random_fleet_in_system","zh":"恒星系内随机舰队","en":"Random fleet in system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1919,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1834,"status":"paired","id":"texts:146324"},{"key":"effect_random_owned_fleet","zh":"随机己方舰队","en":"Random owned fleet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1920,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1835,"status":"paired","id":"texts:146325"},{"key":"effect_every_fleet_in_system","zh":"恒星系内所有舰队","en":"Every fleet in system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1921,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1836,"status":"paired","id":"texts:146326"},{"key":"effect_random_controlled_fleet","zh":"随机受控舰队","en":"Random Controlled Fleet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1923,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1837,"status":"paired","id":"texts:146327"},{"key":"effect_every_controlled_fleet","zh":"所有受控舰队","en":"Every Controlled Fleet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1924,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1838,"status":"paired","id":"texts:146328"},{"key":"any_controlled_fleet_trigger","zh":"任意受控舰队","en":"Any Controlled Fleet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1925,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1839,"status":"paired","id":"texts:146329"},{"key":"count_controlled_fleet_trigger","zh":"受控舰队数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Controller Fleets$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1926,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1840,"status":"paired","id":"texts:146330"},{"key":"any_owned_planet_trigger","zh":"任意所属行星","en":"Any Owned Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1928,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1841,"status":"paired","id":"texts:146331"},{"key":"effect_random_owned_planet","zh":"随机所属行星","en":"Random Owned Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1929,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1842,"status":"paired","id":"texts:146332"},{"key":"effect_every_owned_planet","zh":"所有所属行星","en":"Every Owned Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1930,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1843,"status":"paired","id":"texts:146333"},{"key":"count_owned_planet_trigger","zh":"所属行星的数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Owned Planets$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1931,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1844,"status":"paired","id":"texts:146334"},{"key":"count_owned_planet_all_trigger","zh":"$IS_ALL_NOT$所属行星满足以下条件","en":"$IS_ALL_NOT$ Owned Planets fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1932,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1845,"status":"paired","id":"texts:146335"},{"key":"any_owned_colony_trigger","zh":"任何所属殖民地","en":"Any Owned Colony","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1934,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1846,"status":"paired","id":"texts:146336"},{"key":"effect_random_owned_colony","zh":"拥有的随机殖民地","en":"Random Owned Colony","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1935,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1847,"status":"paired","id":"texts:146337"},{"key":"effect_every_owned_colony","zh":"所有所属殖民地","en":"Every Owned Colony","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1936,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1848,"status":"paired","id":"texts:146338"},{"key":"count_owned_colony_trigger","zh":"拥有的殖民地数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Owned Colonies$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1937,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1849,"status":"paired","id":"texts:146339"},{"key":"count_owned_colony_all_trigger","zh":"$IS_ALL_NOT$拥有的殖民地满足以下条件","en":"$IS_ALL_NOT$ Owned Colonies fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1938,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1850,"status":"paired","id":"texts:146340"},{"key":"any_controlled_planet_trigger","zh":"任一控制的行星","en":"Any Controlled Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1940,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1851,"status":"paired","id":"texts:146341"},{"key":"effect_random_controlled_planet","zh":"随机控制的行星","en":"Random Controlled Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1941,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1852,"status":"paired","id":"texts:146342"},{"key":"effect_every_controlled_planet","zh":"所有控制的行星","en":"Every Controlled Planet","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1942,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1853,"status":"paired","id":"texts:146343"},{"key":"count_controlled_planet_trigger","zh":"控制的行星数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Controlled Planets$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1943,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1854,"status":"paired","id":"texts:146344"},{"key":"count_controlled_planet_all_trigger","zh":"$IS_ALL_NOT$控制的行星满足以下条件","en":"$IS_ALL_NOT$ Controlled Planets fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1944,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1855,"status":"paired","id":"texts:146345"},{"key":"any_galaxy_planet_trigger","zh":"星系内任一行星","en":"Any Planet in the Galaxy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1946,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1856,"status":"paired","id":"texts:146346"},{"key":"effect_random_galaxy_planet","zh":"星系内随机行星","en":"Random Planet in the Galaxy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1947,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1857,"status":"paired","id":"texts:146347"},{"key":"effect_every_galaxy_planet","zh":"星系内所有行星","en":"Every Planet in the Galaxy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1948,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1858,"status":"paired","id":"texts:146348"},{"key":"count_galaxy_planet_trigger","zh":"星系内的行星数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Planets in the Galaxy$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1949,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1859,"status":"paired","id":"texts:146349"},{"key":"count_galaxy_planet_all_trigger","zh":"$IS_ALL_NOT$星系内的行星满足以下条件","en":"$IS_ALL_NOT$ Planets in the Galaxy fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1950,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1860,"status":"paired","id":"texts:146350"},{"key":"any_galaxy_fleet_trigger","zh":"星系内的任一舰队","en":"Any Fleet in the Galaxy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1952,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1861,"status":"paired","id":"texts:146351"},{"key":"effect_random_galaxy_fleet","zh":"星系内的随机舰队","en":"Random Fleet in the Galaxy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1953,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1862,"status":"paired","id":"texts:146352"},{"key":"effect_every_galaxy_fleet","zh":"星系内的所有舰队","en":"Every Fleet in the Galaxy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1954,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1863,"status":"paired","id":"texts:146353"},{"key":"count_galaxy_fleet_trigger","zh":"星系内的舰队数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Fleets in the Galaxy$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1955,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1864,"status":"paired","id":"texts:146354"},{"key":"count_galaxy_fleet_all_trigger","zh":"$IS_ALL_NOT$星系内的舰队满足以下条件","en":"$IS_ALL_NOT$ Fleets in the Galaxy fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1956,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1865,"status":"paired","id":"texts:146355"},{"key":"any_ship_in_system_trigger","zh":"恒星系内任一舰船","en":"Any Ship in System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1958,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1866,"status":"paired","id":"texts:146356"},{"key":"effect_random_ship_in_system","zh":"恒星系内随机舰船","en":"Random Ship in System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1959,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1867,"status":"paired","id":"texts:146357"},{"key":"effect_every_ship_in_system","zh":"恒星系内所有舰船","en":"Every Ship in System","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1960,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1868,"status":"paired","id":"texts:146358"},{"key":"count_ship_in_system_trigger","zh":"进攻方数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Attackers$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1961,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1869,"status":"paired","id":"texts:146359"},{"key":"count_ship_in_system_all_trigger","zh":"$IS_ALL_NOT$进攻方满足以下条件","en":"$IS_ALL_NOT$ Attackers fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1962,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1870,"status":"paired","id":"texts:146360"},{"key":"any_attacker_trigger","zh":"任意进攻方","en":"Any Attacker","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1964,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1871,"status":"paired","id":"texts:146361"},{"key":"effect_random_attacker","zh":"随机进攻方","en":"Random Attacker","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1965,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1872,"status":"paired","id":"texts:146362"},{"key":"effect_every_attacker","zh":"所有进攻方","en":"Every Attacker","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1966,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1873,"status":"paired","id":"texts:146363"},{"key":"count_attacker_trigger","zh":"进攻方数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Attackers$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1967,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1874,"status":"paired","id":"texts:146364"},{"key":"count_attacker_all_trigger","zh":"$IS_ALL_NOT$进攻方满足以下条件","en":"$IS_ALL_NOT$ Attackers fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1968,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1875,"status":"paired","id":"texts:146365"},{"key":"any_defender_trigger","zh":"任意防御方","en":"Any Defender","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1970,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1876,"status":"paired","id":"texts:146366"},{"key":"effect_random_defender","zh":"随机防御方","en":"Random Defender","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1971,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1877,"status":"paired","id":"texts:146367"},{"key":"effect_every_defender","zh":"所有防御方","en":"Every Defender","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1972,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1878,"status":"paired","id":"texts:146368"},{"key":"count_defender_trigger","zh":"防御方数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Defenders$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1973,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1879,"status":"paired","id":"texts:146369"},{"key":"count_defender_all_trigger","zh":"$IS_ALL_NOT$防御方满足以下条件","en":"$IS_ALL_NOT$ Defenders fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1974,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1880,"status":"paired","id":"texts:146370"},{"key":"any_deposit_trigger","zh":"任何矿藏","en":"Any Deposit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1976,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1881,"status":"paired","id":"texts:146371"},{"key":"effect_random_deposit","zh":"随机矿藏","en":"Random Deposit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1977,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1882,"status":"paired","id":"texts:146372"},{"key":"effect_every_deposit","zh":"所有矿藏","en":"Every Deposit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1978,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1883,"status":"paired","id":"texts:146373"},{"key":"count_deposit_trigger","zh":"矿脉数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Deposits$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1979,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1884,"status":"paired","id":"texts:146374"},{"key":"count_deposit_all_trigger","zh":"$IS_ALL_NOT$矿脉满足以下条件","en":"$IS_ALL_NOT$ Deposits fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1980,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1885,"status":"paired","id":"texts:146375"},{"key":"any_moon_trigger","zh":"任意卫星","en":"Any Moon","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1982,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1886,"status":"paired","id":"texts:146376"},{"key":"effect_random_moon","zh":"随机卫星","en":"Random Moon","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1983,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1887,"status":"paired","id":"texts:146377"},{"key":"effect_every_moon","zh":"所有卫星","en":"Every Moon","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1984,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1888,"status":"paired","id":"texts:146378"},{"key":"count_moon_trigger","zh":"卫星数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Moons$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1985,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1889,"status":"paired","id":"texts:146379"},{"key":"count_moon_all_trigger","zh":"$IS_ALL_NOT$卫星满足以下条件","en":"$IS_ALL_NOT$ Moons fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1986,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1890,"status":"paired","id":"texts:146380"},{"key":"any_spynetwork_trigger","zh":"任一间谍网","en":"Any Spy Network","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1988,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1891,"status":"paired","id":"texts:146381"},{"key":"effect_random_spynetwork","zh":"随机间谍网","en":"Random Spy Network","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1989,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1892,"status":"paired","id":"texts:146382"},{"key":"effect_every_spynetwork","zh":"所有间谍网","en":"Every Spy Network","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1990,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1893,"status":"paired","id":"texts:146383"},{"key":"count_spynetwork_trigger","zh":"间谍网数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Spy Networks$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1991,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1894,"status":"paired","id":"texts:146384"},{"key":"count_spynetwork_all_trigger","zh":"$IS_ALL_NOT$间谍网满足以下条件","en":"$IS_ALL_NOT$ Spy Networks fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1992,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1895,"status":"paired","id":"texts:146385"},{"key":"any_espionage_operation_trigger","zh":"任一谍报行动","en":"Any Espionage Operation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1994,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1896,"status":"paired","id":"texts:146386"},{"key":"effect_random_espionage_operation","zh":"随机谍报行动","en":"Random Espionage Operation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1995,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1897,"status":"paired","id":"texts:146387"},{"key":"effect_every_espionage_operation","zh":"所有谍报行动","en":"Every Espionage Operation","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1996,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1898,"status":"paired","id":"texts:146388"},{"key":"count_espionage_operation_trigger","zh":"谍报行动的数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Espionage Operations $CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1997,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1899,"status":"paired","id":"texts:146389"},{"key":"count_espionage_operation_all_trigger","zh":"$IS_ALL_NOT$谍报行动满足以下条件","en":"$IS_ALL_NOT$ Espionage Operations fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":1998,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1900,"status":"paired","id":"texts:146390"},{"key":"any_espionage_asset_trigger","zh":"任一谍报线人","en":"Any Espionage Asset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2000,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1901,"status":"paired","id":"texts:146391"},{"key":"effect_random_espionage_asset","zh":"随机谍报线人","en":"Random Espionage Asset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2001,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1902,"status":"paired","id":"texts:146392"},{"key":"effect_every_espionage_asset","zh":"所有谍报线人","en":"Every Espionage Asset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2002,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1903,"status":"paired","id":"texts:146393"},{"key":"count_espionage_asset_trigger","zh":"谍报线人的数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Espionage Assets $CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2003,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1904,"status":"paired","id":"texts:146394"},{"key":"count_espionage_asset_all_trigger","zh":"$IS_ALL_NOT$谍报线人满足以下条件","en":"$IS_ALL_NOT$ Espionage Assets fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2004,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1905,"status":"paired","id":"texts:146395"},{"key":"any_species_pop_trigger","zh":"物种内任一人口","en":"Any Pop in Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2006,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1906,"status":"paired","id":"texts:146396"},{"key":"any_species_pop_group_trigger","zh":"物种内任一人口组","en":"Any Pop Group in Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2007,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1907,"status":"paired","id":"texts:146397"},{"key":"count_species_pop_group_trigger","zh":"物种的人口组数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Pop Groups in Species$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2008,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1908,"status":"paired","id":"texts:146398"},{"key":"effect_every_job_pop_group","zh":"每个有业人口组","en":"Every Pop Group with Job","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2009,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1909,"status":"paired","id":"texts:146399"},{"key":"effect_random_species_pop","zh":"物种内随机人口","en":"Random Pop in Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2010,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1910,"status":"paired","id":"texts:146400"},{"key":"effect_every_species_pop","zh":"物种内所有人口","en":"Every Pop in Species","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2011,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1911,"status":"paired","id":"texts:146401"},{"key":"count_species_pop_trigger","zh":"物种内人口数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Pops in Species$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2012,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1912,"status":"paired","id":"texts:146402"},{"key":"count_species_pop_all_trigger","zh":"$IS_ALL_NOT$物种内人口满足以下条件","en":"$IS_ALL_NOT$ Pops in Species fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2013,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1913,"status":"paired","id":"texts:146403"},{"key":"any_associate_trigger","zh":"任一合作成员国","en":"Any Associate Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2015,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1914,"status":"paired","id":"texts:146404"},{"key":"effect_random_associate","zh":"随机合作成员国","en":"Random Associate Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2016,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1915,"status":"paired","id":"texts:146405"},{"key":"effect_every_associate","zh":"所有合作成员国","en":"Every Associate Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2017,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1916,"status":"paired","id":"texts:146406"},{"key":"count_associate_trigger","zh":"合作成员国数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Associate Members$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2018,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1917,"status":"paired","id":"texts:146407"},{"key":"count_associate_all_trigger","zh":"$IS_ALL_NOT$合作成员国满足以下条件","en":"$IS_ALL_NOT$ Associate Members fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2019,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1918,"status":"paired","id":"texts:146408"},{"key":"any_galcom_member_trigger","zh":"任意星海共同体成员","en":"Any Galactic Community Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2021,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1919,"status":"paired","id":"texts:146409"},{"key":"effect_random_galcom_member","zh":"随机星海共同体成员","en":"Random Galactic Community Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2022,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1920,"status":"paired","id":"texts:146410"},{"key":"effect_every_galcom_member","zh":"所有星海共同体成员","en":"Every Galactic Community Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2023,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1921,"status":"paired","id":"texts:146411"},{"key":"count_galcom_member_trigger","zh":"星海共同体成员数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Galactic Community Members$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2024,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1922,"status":"paired","id":"texts:146412"},{"key":"count_galcom_member_all_trigger","zh":"$IS_ALL_NOT$星海共同体成员满足以下条件","en":"$IS_ALL_NOT$ Galactic Community Members fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2025,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1923,"status":"paired","id":"texts:146413"},{"key":"any_council_member_trigger","zh":"任意理事会成员","en":"Any Council Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2027,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1924,"status":"paired","id":"texts:146414"},{"key":"effect_random_council_member","zh":"随机理事会成员","en":"Random Council Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2028,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1925,"status":"paired","id":"texts:146415"},{"key":"effect_every_council_member","zh":"所有理事会成员","en":"Every Council Member","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2029,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1926,"status":"paired","id":"texts:146416"},{"key":"count_council_member_trigger","zh":"理事会成员数$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Council Members$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2030,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1927,"status":"paired","id":"texts:146417"},{"key":"count_council_member_all_trigger","zh":"$IS_ALL_NOT$理事会成员满足以下条件","en":"$IS_ALL_NOT$ Council Members fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2031,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1928,"status":"paired","id":"texts:146418"},{"key":"ADD_COUNCIL_AGENDA_PROGRESS","zh":"内阁议程进度：","en":"Council Agenda Progress:","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2032,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1929,"status":"paired","id":"texts:146419"},{"key":"add_council_agenda_progress_percent_positive","zh":"$ADD_COUNCIL_AGENDA_PROGRESS$§G+$VALUE|%0$§!\\n","en":"$ADD_COUNCIL_AGENDA_PROGRESS$ §G+$VALUE|%0$§!\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2033,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1930,"status":"paired","id":"texts:146420"},{"key":"add_council_agenda_progress_percent_negative","zh":"$ADD_COUNCIL_AGENDA_PROGRESS$§R$VALUE|%0$§!\\n","en":"$ADD_COUNCIL_AGENDA_PROGRESS$ §R$VALUE|%0$§!\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2034,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1931,"status":"paired","id":"texts:146421"},{"key":"add_council_agenda_progress_positive","zh":"$ADD_COUNCIL_AGENDA_PROGRESS$§G+$VALUE|0$§!\\n","en":"$ADD_COUNCIL_AGENDA_PROGRESS$ §G+$VALUE|0$§!\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2035,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1932,"status":"paired","id":"texts:146422"},{"key":"add_council_agenda_progress_negative","zh":"$ADD_COUNCIL_AGENDA_PROGRESS$§R$VALUE|0$§!\\n","en":"$ADD_COUNCIL_AGENDA_PROGRESS$ §R$VALUE|0$§!\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2036,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1933,"status":"paired","id":"texts:146423"},{"key":"HAS_NOT_AGENDA_PROGRESS_PERCENT","zh":"内阁议程进度不$COMPARE$$VALUE|0%$","en":"Council Agenda Progress is NOT $COMPARE$ $VALUE|0%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2038,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1934,"status":"paired","id":"texts:146424"},{"key":"HAS_AGENDA_PROGRESS_PERCENT","zh":"内阁议程进度$COMPARE$$VALUE|0%$","en":"Council Agenda Progress is $COMPARE$ $VALUE|0%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2039,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1935,"status":"paired","id":"texts:146425"},{"key":"HAS_NOT_AGENDA_PROGRESS","zh":"内阁议程进度不$COMPARE$$VALUE|0$","en":"Council Agenda Progress is NOT $COMPARE$ $VALUE|0$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2040,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1936,"status":"paired","id":"texts:146426"},{"key":"HAS_AGENDA_PROGRESS","zh":"内阁议程进度$COMPARE$$VALUE|0$","en":"Council Agenda Progress is $COMPARE$ $VALUE|0$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2041,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1937,"status":"paired","id":"texts:146427"},{"key":"HAS_NOT_LEGITIMACY","zh":"内阁正统性不$COMPARE$$VALUE|0%$","en":"Council Legitimacy is NOT $COMPARE$ $VALUE|0%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2042,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1938,"status":"paired","id":"texts:146428"},{"key":"HAS_LEGITIMACY","zh":"内阁正统性$COMPARE$$VALUE|0%$","en":"Council Legitimacy is $COMPARE$ $VALUE|0%$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2043,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1939,"status":"paired","id":"texts:146429"},{"key":"effect_random_fleet_in_orbit","zh":"随机在轨舰队","en":"Random Fleet in Orbit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2045,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1940,"status":"paired","id":"texts:146430"},{"key":"effect_every_fleet_in_orbit","zh":"所有在轨舰队","en":"Every Fleet in Orbit","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2046,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1941,"status":"paired","id":"texts:146431"},{"key":"NUM_FALLEN_EMPIRES_LESS_THAN","zh":"失落帝国的数量（$VAL0|Y$）$COMPARE$$VAL1|Y$","en":"Number of fallen empires ($VAL0|Y$) $COMPARE$ $VAL1|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2048,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1942,"status":"paired","id":"texts:146432"},{"key":"NUM_FALLEN_EMPIRES_AT_LEAST","zh":"失落帝国的数量（$VAL0|Y$）$COMPARE$$VAL1|Y$","en":"Number of fallen empires ($VAL0|Y$) $COMPARE$ $VAL1|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2049,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1943,"status":"paired","id":"texts:146433"},{"key":"NUM_AI_EMPIRES_LESS_THAN","zh":"电脑帝国的数量（$VAL0|Y$）$COMPARE$$VAL1|Y$","en":"Number of AI empires ($VAL0|Y$) $COMPARE$ $VAL1|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2050,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1944,"status":"paired","id":"texts:146434"},{"key":"NUM_AI_EMPIRES_AT_LEAST","zh":"电脑帝国的数量（$VAL0|Y$）$COMPARE$$VAL1|Y$","en":"Number of AI empires ($VAL0|Y$) $COMPARE$ $VAL1|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2051,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1945,"status":"paired","id":"texts:146435"},{"key":"GALAXY_SIZE_IS","zh":"星系尺寸是$SIZE|Y$","en":"Galaxy Size is $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2053,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1946,"status":"paired","id":"texts:146436"},{"key":"GALAXY_SIZE_IS_NOT","zh":"星系尺寸不是$SIZE|Y$","en":"Galaxy Size is NOT $SIZE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2054,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1947,"status":"paired","id":"texts:146437"},{"key":"GALAXY_SHAPE_IS","zh":"星系形状为$SHAPE|Y$","en":"Galaxy Shape is $SHAPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2055,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1948,"status":"paired","id":"texts:146438"},{"key":"GALAXY_SHAPE_IS_NOT","zh":"星系形状不为$SHAPE|Y$","en":"Galaxy Shape is NOT $SHAPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2056,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1949,"status":"paired","id":"texts:146439"},{"key":"HAS_HAPPINESS_TRIGGER","zh":"具有幸福度","en":"Has happiness","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2057,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1950,"status":"paired","id":"texts:146440"},{"key":"HAS_NOT_HAPPINESS_TRIGGER","zh":"没有幸福度","en":"Does NOT have happiness","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2058,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1951,"status":"paired","id":"texts:146441"},{"key":"IS_IN_BREACH_OF_TRIGGER","zh":"违反了$RESOLUTION$","en":"Is in breach of $RESOLUTION$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2059,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1952,"status":"paired","id":"texts:146442"},{"key":"IS_NOT_IN_BREACH_OF_TRIGGER","zh":"不违反$RESOLUTION$","en":"Is NOT in breach of $RESOLUTION$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2060,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1953,"status":"paired","id":"texts:146443"},{"key":"POP_GROUP_SIZE_TRIGGER","zh":"人口组规模$COMPARATOR$$NUM|Y$","en":"Size of Pop Group is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2062,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1954,"status":"paired","id":"texts:146444"},{"key":"POP_GROUP_SIZE_NOT_TRIGGER","zh":"人口组规模不$COMPARATOR$$NUM|Y$","en":"Size of Pop Group is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2063,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1955,"status":"paired","id":"texts:146445"},{"key":"GALAXY_SETUP_VALUE_NOT","zh":"星系设置值不$COMPARE$$VAL|Y$","en":"Galaxy Setup Value is NOT $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2065,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1956,"status":"paired","id":"texts:146446"},{"key":"GALAXY_SETUP_VALUE","zh":"星系设置值$COMPARE$$VAL|Y$","en":"Galaxy Setup Value is $COMPARE$ $VAL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2066,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1957,"status":"paired","id":"texts:146447"},{"key":"HAS_GOVERNMENT_YES","zh":"拥有政府","en":"Has a Government","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2068,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1958,"status":"paired","id":"texts:146448"},{"key":"HAS_GOVERNMENT_NO","zh":"没有政府","en":"Does NOT have a Government","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2069,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1959,"status":"paired","id":"texts:146449"},{"key":"HAS_GOVERNMENT","zh":"拥有$GOV|Y$类型的政府","en":"Has a government of type $GOV|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2071,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1960,"status":"paired","id":"texts:146450"},{"key":"HAS_NOT_GOVERNMENT","zh":"没有$GOV|Y$类型的政府","en":"Does NOT have a government of type $GOV|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2072,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1961,"status":"paired","id":"texts:146451"},{"key":"ADD_INTEL_EFFECT","zh":"$ACTOR|Y$获得$TARGET|Y$的$INTEL$情报。","en":"$ACTOR|Y$ gets $INTEL$ Intel on $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2074,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1962,"status":"paired","id":"texts:146452"},{"key":"ADD_INTEL_REPORT_EFFECT","zh":"$ACTOR|Y$获得了针对$TARGET|Y$的$LEVEL$$CATEGORY|Y$情报，持续$DAYS|Y$天。","en":"$ACTOR|Y$ gets $LEVEL$ $CATEGORY|Y$ Intel on $TARGET|Y$ for $DAYS|Y$ days.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2075,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1963,"status":"paired","id":"texts:146453"},{"key":"CHECK_MODIFIER_VALUE","zh":"$MODIFIER$的值（$VAL1$）$COMPARATOR$$VAL2|Y$","en":"Value of $MODIFIER$ ($VAL1$) is $COMPARATOR$ $VAL2|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2077,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1964,"status":"paired","id":"texts:146454"},{"key":"CHECK_MODIFIER_VALUE_NOT","zh":"$MODIFIER$的值（$VAL1$）不$COMPARATOR$$VAL2|Y$","en":"Value of $MODIFIER$ ($VAL1$) is NOT $COMPARATOR$ $VAL2|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2078,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1965,"status":"paired","id":"texts:146455"},{"key":"CHECK_ECONOMIC_PRODUCTION_MODIFIER_VALUE","zh":"作为$JOB|Y$生产$RESOURCE|Y$的修正$COMPARATOR$$VAL2|Y$（当前：$VAL1$）","en":"Modifiers for producing $RESOURCE|Y$ as a $JOB|Y$ are $COMPARATOR$ $VAL2|Y$ (current: $VAL1$)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2080,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1966,"status":"paired","id":"texts:146456"},{"key":"CHECK_ECONOMIC_PRODUCTION_MODIFIER_VALUE_NOT","zh":"作为$JOB|Y$生产$RESOURCE|Y$的修正不$COMPARATOR$$VAL2|Y$（当前：$VAL1$）","en":"Modifiers for producing $RESOURCE|Y$ as a $JOB|Y$ are NOT $COMPARATOR$ $VAL2|Y$ (current: $VAL1$)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2081,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1967,"status":"paired","id":"texts:146457"},{"key":"TRIGGER_IS_TOTAL_WAR","zh":"是全面战争","en":"Is a Total War","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2083,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1968,"status":"paired","id":"texts:146458"},{"key":"TRIGGER_IS_NOT_TOTAL_WAR","zh":"不是全面战争","en":"Is NOT a Total War","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2084,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1969,"status":"paired","id":"texts:146459"},{"key":"CREATE_ESPIONAGE_ASSET","zh":"获得可以针对$COUNTRY|Y$使用的$TYPE|Y$线人。","en":"Gain $TYPE|Y$ Asset for use against the $COUNTRY|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2086,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1970,"status":"paired","id":"texts:146460"},{"key":"DESTROY_ESPIONAGE_ASSET","zh":"摧毁$TYPE|Y$线人","en":"Destroy $TYPE|Y$ espionage asset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2087,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1971,"status":"paired","id":"texts:146461"},{"key":"ASSIGN_ESPIONAGE_ASSET","zh":"指派$TYPE|Y$线人","en":"Assign $TYPE|Y$ espionage asset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2088,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1972,"status":"paired","id":"texts:146462"},{"key":"UNASSIGN_ESPIONAGE_ASSET","zh":"分离$TYPE|Y$线人","en":"Unassign $TYPE|Y$ espionage asset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2089,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1973,"status":"paired","id":"texts:146463"},{"key":"SET_POLICY","zh":"$POLICY_GROUP|Y$的政策设定为$OPTION|Y$","en":"Policy on $POLICY_GROUP|Y$ is set to $OPTION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2091,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1974,"status":"paired","id":"texts:146464"},{"key":"CAN_SET_POLICY_TRIGGER","zh":"能够将$POLICY_GROUP|Y$的政策设为$OPTION|Y$","en":"Can set Policy on $POLICY_GROUP|Y$ to $OPTION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2092,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1975,"status":"paired","id":"texts:146465"},{"key":"CAN_NOT_SET_POLICY_TRIGGER","zh":"不能将$POLICY_GROUP|Y$的政策设为$OPTION|Y$","en":"Cannot set Policy on $POLICY_GROUP|Y$ to $OPTION|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2093,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1976,"status":"paired","id":"texts:146466"},{"key":"CAN_WORK_SPECIFIC_WORK_TYPE_TRIGGER","zh":"可以从事任何可用的$JOB$工作。","en":"Can take any $JOB$ job which becomes available.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2095,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1977,"status":"paired","id":"texts:146467"},{"key":"CAN_NOT_WORK_SPECIFIC_JOB_TYPE_TRIGGER","zh":"不能从事任何可用的$JOB$工作。","en":"Can NOT take any $JOB$ job which becomes available.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2096,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1978,"status":"paired","id":"texts:146468"},{"key":"HAS_PLANETARY_ASCENSION_TIER","zh":"殖民地飞升等级$COMPARATOR$$TIER|Y$","en":"Colony Ascension Tier is $COMPARATOR$ $TIER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2098,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1979,"status":"paired","id":"texts:146469"},{"key":"HAS_NOT_PLANETARY_ASCENSION_TIER","zh":"殖民地飞升等级没有$COMPARATOR$$TIER|Y$","en":"Colony Ascension Tier is NOT $COMPARATOR$ $TIER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2099,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1980,"status":"paired","id":"texts:146470"},{"key":"SET_PLANETARY_ASCENSION_TIER","zh":"殖民地飞升等级设定为$TIER|Y$","en":"Colony Ascension Tier is set to $TIER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2100,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1981,"status":"paired","id":"texts:146471"},{"key":"NUM_PLANETARY_ASCENSION_TIERS","zh":"总殖民地飞升等级$COMPARATOR$$TIER|Y$","en":"Total Colony Ascension Tiers is $COMPARATOR$ $TIER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2101,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1982,"status":"paired","id":"texts:146472"},{"key":"NUM_PLANETARY_ASCENSION_TIERS_NOT","zh":"总殖民地飞升等级不为$COMPARATOR$$TIER|Y$","en":"Total Colony Ascension Tiers is NOT $COMPARATOR$ $TIER|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2102,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1983,"status":"paired","id":"texts:146473"},{"key":"HAS_DEFENSIVE_ARMY_STRENGTH","zh":"卫戍军军力$COMPARATOR$$VALUE|Y$","en":"Garrison Strength is $COMPARATOR$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2104,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1984,"status":"paired","id":"texts:146474"},{"key":"HAS_NOT_DEFENSIVE_ARMY_STRENGTH","zh":"卫戍军军力不$COMPARATOR$$VALUE|Y$","en":"Garrison Strength is NOT $COMPARATOR$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2105,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1985,"status":"paired","id":"texts:146475"},{"key":"HAS_PATH_TRIGGER","zh":"$COUNTRY|Y$选择了$PATH|Y$天灾路线","en":"$COUNTRY|Y$ follows the $PATH|Y$ Crisis Path","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2107,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1986,"status":"paired","id":"texts:146476"},{"key":"HAS_NOT_PATH_TRIGGER","zh":"$COUNTRY|Y$没有选择$PATH|Y$天灾路线","en":"$COUNTRY|Y$ does NOT follow the $PATH|Y$ Crisis Path","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2108,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1987,"status":"paired","id":"texts:146477"},{"key":"HAS_MENACE_PERK_TRIGGER","zh":"拥有天灾增益：$PERK|Y$","en":"Has Crisis Perk: $PERK|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2109,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1988,"status":"paired","id":"texts:146478"},{"key":"HAS_NOT_MENACE_PERK_TRIGGER","zh":"未拥有天灾增益：$PERK|Y$","en":"Does NOT have Crisis Perk: $PERK|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2110,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1989,"status":"paired","id":"texts:146479"},{"key":"SELECT_CRISIS_PATH","zh":"$COUNTRY$采纳了$PATH$","en":"$COUNTRY$ adopts the $PATH$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2111,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1990,"status":"paired","id":"texts:146480"},{"key":"UNLOCK_MENACE_PERK","zh":"$COUNTRY$解锁了$PERK$天灾增益","en":"$COUNTRY$ unlocks the $PERK$ Crisis Perk","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2112,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1991,"status":"paired","id":"texts:146481"},{"key":"COMPLETE_CRISIS_OBJECTIVE","zh":"危机目标$OBJ|Y$已经完成，授予$REWARD|G$点威慑力。","en":"The $OBJ|Y$ crisis objective is completed, granting $REWARD|G$ Menace.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2113,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1992,"status":"paired","id":"texts:146482"},{"key":"COMPLETE_CRISIS_OBJECTIVE_FAIL","zh":"所选的天灾之路$PATHY$不包含$OBJ|Y$天灾目标。不会获得任何威慑力。","en":"The chosen crisis path $PATHY$ doesn't contain the crisis objective $OBJ|Y$. No Menace was rewarded.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2114,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1993,"status":"paired","id":"texts:146483"},{"key":"DEACTIVATE_MENACE_PERK","zh":"$COUNTRY$取消激活$PERK$天灾增益","en":"The Crisis Perk $PERK$ was deactivated for $COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2115,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1994,"status":"paired","id":"texts:146484"},{"key":"ACTIVATE_CRISIS_PROGRESSION","zh":"$COUNTRY$现在可以追求这项§Y雄心§!。","en":"Allows the $COUNTRY$ to progress towards this §YAmbition§!.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2116,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1995,"status":"paired","id":"texts:146485"},{"key":"ACTIVATE_CRISIS_PROGRESSION_NO_COUNTRY","zh":"可以让你在这项§Y宏图§!的道路上前进。","en":"Allows you to progress towards this §YAmbition§!.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2117,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1996,"status":"paired","id":"texts:146486"},{"key":"CREATE_NEBULA_EFFECT","zh":"已在$SYSTEM|Y$恒星系创建星云","en":"A Nebula is created in the $SYSTEM|Y$ system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2119,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1997,"status":"paired","id":"texts:146487"},{"key":"ADD_VICTORY_SCORE_EFFECT","zh":"$COUNTRY|Y$的胜利分数增加$VALUE$","en":"$VALUE$ is added to the Victory Score of $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2121,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1998,"status":"paired","id":"texts:146488"},{"key":"HAS_CRISIS_LEVEL_TRIGGER","zh":"拥有天灾等级：$LEVEL|Y$","en":"Has Crisis Level: $LEVEL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2123,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":1999,"status":"paired","id":"texts:146489"},{"key":"HAS_NOT_CRISIS_LEVEL_TRIGGER","zh":"没有天灾等级：$LEVEL|Y$","en":"Does NOT have Crisis Level: $LEVEL|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2124,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2000,"status":"paired","id":"texts:146490"},{"key":"SET_AI_PERSONALITY","zh":"国家$COUNTRY|Y$获得AI性格$PERS|Y$","en":"Country $COUNTRY|Y$ gets AI Personality $PERS|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2126,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2001,"status":"paired","id":"texts:146491"},{"key":"DISSOLVE_FEDERATION_EFFECT","zh":"$FEDERATION|Y$解散","en":"The $FEDERATION|Y$ is dissolved","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2128,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2002,"status":"paired","id":"texts:146492"},{"key":"ID_NOT_IDLE","zh":"忙碌中","en":"Is NOT Idle","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2130,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2003,"status":"paired","id":"texts:146493"},{"key":"ID_IDLE","zh":"空闲中","en":"Is Idle","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2131,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2004,"status":"paired","id":"texts:146494"},{"key":"CLIMATE_TRIGGER","zh":"拥有$CLIMATE|Y$气候","en":"Has a $CLIMATE|Y$ Climate","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2133,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2005,"status":"paired","id":"texts:146495"},{"key":"NOT_CLIMATE_TRIGGER","zh":"没有$CLIMATE|Y$气候","en":"Does NOT have a $CLIMATE|Y$ Climate","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2134,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2006,"status":"paired","id":"texts:146496"},{"key":"IS_SCOPE_TYPE","zh":"是$SCOPETYPE$","en":"Is a $SCOPETYPE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2136,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2007,"status":"paired","id":"texts:146497"},{"key":"IS_NOT_SCOPE_TYPE","zh":"不是$SCOPETYPE$","en":"Is NOT a $SCOPETYPE$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2137,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2008,"status":"paired","id":"texts:146498"},{"key":"MULTIPLY_CRISIS_STRENGTH","zh":"终末危机的强度乘以了$MULT|Y$","en":"The strength of Endgame Crises is multiplied by $MULT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2139,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2009,"status":"paired","id":"texts:146499"},{"key":"SET_MALE_RULER_TITLE_EFFECT","zh":"男性统治者头衔设定为$NAME|Y$","en":"Title of male rulers is set to $NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2141,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2010,"status":"paired","id":"texts:146500"},{"key":"SET_FEMALE_RULER_TITLE_EFFECT","zh":"女性统治者头衔设定为$NAME|Y$","en":"Title of female rulers is set to $NAME|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2142,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2011,"status":"paired","id":"texts:146501"},{"key":"SET_MALE_HEIR_TITLE_EFFECT","zh":"男性继承人头衔设定为$NAME$","en":"Title of male heirs is set to $NAME$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2143,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2012,"status":"paired","id":"texts:146502"},{"key":"SET_FEMALE_HEIR_TITLE_EFFECT","zh":"女性继承人头衔设定为$NAME$","en":"Title of female heirs is set to $NAME$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2144,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2013,"status":"paired","id":"texts:146503"},{"key":"CLEAR_CUSTOM_TITLES_EFFECT","zh":"将统治者和继承人头衔重置为默认头衔","en":"Resets ruler and heir titles to default","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2145,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2014,"status":"paired","id":"texts:146504"},{"key":"TRIGGER_IN_SENSOR_RANGE","zh":"$WHAT|Y$在$WHO|Y$的探测范围内","en":"$WHAT|Y$ is in sensor range of $WHO|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2147,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2015,"status":"paired","id":"texts:146505"},{"key":"TRIGGER_NOT_IN_SENSOR_RANGE","zh":"$WHAT|Y$不在$WHO|Y$的探测范围内","en":"$WHAT|Y$ is NOT in sensor range of $WHO|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2148,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2016,"status":"paired","id":"texts:146506"},{"key":"CREATE_FIRST_CONTACT_SITE","zh":"建立第一次接触站点来调查$COUNTRY|Y$","en":"Creates a first contact site to investigate $COUNTRY|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2150,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2017,"status":"paired","id":"texts:146507"},{"key":"CAN_BUY_RESOURCE_ON_MARKET_TRIGGER","zh":"能够在市场上购买$RESOURCE|Y$","en":"Can buy $RESOURCE|Y$ on market","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2152,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2018,"status":"paired","id":"texts:146508"},{"key":"CAN_NOT_BUY_RESOURCE_ON_MARKET_TRIGGER","zh":"不能在市场上购买$RESOURCE|Y$","en":"Cannot buy $RESOURCE|Y$ on market","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2153,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2019,"status":"paired","id":"texts:146509"},{"key":"any_orbital_station_trigger","zh":"任意轨道空间站","en":"Any Orbital Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2155,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2020,"status":"paired","id":"texts:146510"},{"key":"effect_random_orbital_station","zh":"随机轨道空间站","en":"Random Orbital Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2156,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2021,"status":"paired","id":"texts:146511"},{"key":"effect_every_orbital_station","zh":"所有轨道空间站","en":"Every Orbital Station","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2157,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2022,"status":"paired","id":"texts:146512"},{"key":"count_orbital_station_trigger","zh":"轨道站数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Orbital Stations$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2158,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2023,"status":"paired","id":"texts:146513"},{"key":"count_orbital_station_all_trigger","zh":"$IS_ALL_NOT$轨道站满足以下条件","en":"$IS_ALL_NOT$ Orbital Stations fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2159,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2024,"status":"paired","id":"texts:146514"},{"key":"STARBASE_IS_NOT_BUILDING","zh":"恒星基地没有在建造$COMP|Y$","en":"Starbase is NOT building $COMP|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2161,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2025,"status":"paired","id":"texts:146515"},{"key":"STARBASE_IS_BUILDING","zh":"恒星基地正在建造$COMP|Y$","en":"Starbase is building $COMP|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2162,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2026,"status":"paired","id":"texts:146516"},{"key":"STARBASE_IS_NOT_FIRST_IN_QUEUE","zh":"在建筑列表中，$FIRST|Y$没有位于$SECOND|Y$之前","en":"$FIRST|Y$ is NOT in the building queue before $SECOND|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2164,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2027,"status":"paired","id":"texts:146517"},{"key":"STARBASE_IS_FIRST_IN_QUEUE","zh":"在建筑列表中，$FIRST|Y$位于$SECOND|Y$之前","en":"$FIRST|Y$ is in the building queue before $SECOND|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2165,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2028,"status":"paired","id":"texts:146518"},{"key":"HAS_AGREEMENT_BETWEEN_TRIGGER","zh":"$COUNTRY|Y$和$TARGET|Y$之间存在协议","en":"Agreement between $COUNTRY|Y$ and $TARGET|Y$ exists","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2167,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2029,"status":"paired","id":"texts:146519"},{"key":"HAS_AGREEMENT_BETWEEN_NOT_TRIGGER","zh":"$COUNTRY|Y$和$TARGET|Y$之间不存在协议","en":"Agreement between $COUNTRY|Y$ and $TARGET|Y$ does NOT exist","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2168,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2030,"status":"paired","id":"texts:146520"},{"key":"HAS_TERM_VALUE_TRIGGER","zh":"这个协议有一项$TERM|Y$为$VALUE|Y$","en":"The agreement has a $TERM|Y$ equal to $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2170,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2031,"status":"paired","id":"texts:146521"},{"key":"HAS_TERM_VALUE_NOT_TRIGGER","zh":"这个协议没有$TERM|Y$为$VALUE|Y$","en":"The agreement does NOT have a $TERM|Y$ equal to $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2171,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2032,"status":"paired","id":"texts:146522"},{"key":"HAS_SPECIALIST_PERK_TRIGGER","zh":"属国特化增益$PERK|Y$在这个协议中已生效","en":"The specialist perk $PERK|Y$ is active in the agreement","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2172,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2033,"status":"paired","id":"texts:146523"},{"key":"HAS_SPECIALIST_PERK_NOT_TRIGGER","zh":"属国特化增益$PERK|Y$在这个协议中未生效","en":"The specialist perk $PERK|Y$ is NOT active in the agreement","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2173,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2034,"status":"paired","id":"texts:146524"},{"key":"HAS_ACTIVE_SPECIALIST_TYPE_ANY_TRIGGER","zh":"这个协议有一项生效的属国特化","en":"The agreement has an active specialization","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2174,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2035,"status":"paired","id":"texts:146525"},{"key":"HAS_ACTIVE_SPECIALIST_TYPE_ANY_NOT_TRIGGER","zh":"这个协议没有任何生效的属国特化","en":"The agreement does NOT have any active specialization","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2175,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2036,"status":"paired","id":"texts:146526"},{"key":"HAS_ACTIVE_SPECIALIST_TYPE_TRIGGER","zh":"这个协议有一项生效的$SPECIALIST_TYPE|Y$类型属国特化","en":"The agreement has an active specialization of type $SPECIALIST_TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2176,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2037,"status":"paired","id":"texts:146527"},{"key":"HAS_ACTIVE_SPECIALIST_TYPE_NOT_TRIGGER","zh":"这个协议没有任何生效的$SPECIALIST_TYPE|Y$类型属国特化","en":"The agreement does NOT have an active specialization of type $SPECIALIST_TYPE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2177,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2038,"status":"paired","id":"texts:146528"},{"key":"SPECIALIST_TIER_LESS_THAN","zh":"$SUBJECT|H$的属国特化等级不$COMPARE$$VAL1|2Y$","en":"$SUBJECT|H$ does NOT have $COMPARE$ $VAL1|2Y$ specialist subject tier","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2178,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2039,"status":"paired","id":"texts:146529"},{"key":"SPECIALIST_TIER_AT_LEAST","zh":"$SUBJECT|H$的属国特化等级$COMPARE$$VAL1|2Y$","en":"$SUBJECT|H$ has $COMPARE$ $VAL1|2Y$ specialist subject tier","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2179,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2040,"status":"paired","id":"texts:146530"},{"key":"AGREEMENT_PRESET_TRIGGER","zh":"这个协议有预设的$PRESET|Y$","en":"The agreement has the preset $PRESET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2180,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2041,"status":"paired","id":"texts:146531"},{"key":"AGREEMENT_PRESET_NOT_TRIGGER","zh":"这个协议没有预设的$PRESET|Y$","en":"The agreement does NOT have the preset $PRESET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2181,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2042,"status":"paired","id":"texts:146532"},{"key":"SET_RULE_JOIN_OVERLORD_WARS","zh":"改变附属的协议条款以加入宗主的战争","en":"Changes the agreement term for Subject to join Overlord wars","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2183,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2043,"status":"paired","id":"texts:146533"},{"key":"SET_RULE_JOIN_SUBJECT_WARS","zh":"改变宗主的协议条款以加入附属的战争","en":"Changes the agreement term for Overlord to join wars of its Subject","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2184,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2044,"status":"paired","id":"texts:146534"},{"key":"SET_RULE_CAN_SUBJECT_BE_INTEGRATED","zh":"改变协议条款使得宗主能够整合其附属","en":"Changes the agreement term so that the Overlord can integrate its Subject","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2186,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2045,"status":"paired","id":"texts:146535"},{"key":"SET_RULE_CAN_NOT_SUBJECT_BE_INTEGRATED","zh":"改变协议条款使得宗主无法整合其附属","en":"Changes the agreement term so that the Overlord can NOT integrate its Subject","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2187,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2046,"status":"paired","id":"texts:146536"},{"key":"SET_RULE_CAN_SUBJECT_DO_DIPLOMACY","zh":"改变协议条款使得附属能够开展外交","en":"Changes the agreement term so that the Subject can do diplomacy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2188,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2047,"status":"paired","id":"texts:146537"},{"key":"SET_RULE_CAN_NOT_SUBJECT_DO_DIPLOMACY","zh":"改变协议条款使得附属无法开展外交","en":"Changes the agreement term so that the Subject can NOT do diplomacy","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2189,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2048,"status":"paired","id":"texts:146538"},{"key":"SET_RULE_CAN_SUBJECT_VOTE","zh":"改变协议条款使得附属拥有独立投票权","en":"Changes the agreement term so that the Subject can vote independently","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2190,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2049,"status":"paired","id":"texts:146539"},{"key":"SET_RULE_CAN_NOT_SUBJECT_VOTE","zh":"改变协议条款使得附属不拥有独立投票权","en":"Changes the agreement term so that the Subject can NOT vote independently","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2191,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2050,"status":"paired","id":"texts:146540"},{"key":"SET_RULE_CAN_SUBJECT_EXPAND","zh":"改变协议条款使得附属允许扩张","en":"Changes the agreement term so that the Subject is allowed to expand","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2192,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2051,"status":"paired","id":"texts:146541"},{"key":"SET_RULE_CAN_SUBJECT_EXPAND_WITH_TITHE","zh":"改变协议条款使得附属允许扩张，但是需要给宗主支付£influence£影响力作为贡税","en":"Changes the agreement term so that the Subject is allowed to expand, but has to pay an £influence£ influence tithe to the overlord","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2193,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2052,"status":"paired","id":"texts:146542"},{"key":"SET_RULE_CAN_NOT_SUBJECT_EXPAND","zh":"改变协议条款使得附属无法扩张","en":"Changes the agreement term so that the Subject is NOT allowed to expand","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2194,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2053,"status":"paired","id":"texts:146543"},{"key":"SET_RULE_SUBJECT_HAS_SENSORS","zh":"改变协议条款使得附属能够获得宗主的传感器数据","en":"Changes the agreement term so that the Subject gets sensor data from Overlord","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2195,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2054,"status":"paired","id":"texts:146544"},{"key":"SET_RULE_SUBJECT_DOES_NOT_HAVE_SENSORS","zh":"改变协议条款使得附属不能拥有宗主的传感器数据","en":"Changes the agreement term so that the Subject does NOT get sensor data from Overlord","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2196,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2055,"status":"paired","id":"texts:146545"},{"key":"ENCLAVE_OFFER_HIRE_FLEET","zh":"花费$PRICE|Y$雇佣一支£military_ship£§R[GetMercenaryLoc]舰队（£military_power£$POWER$）§!，持续时间£time£$DAYS|G$天。","en":"Pay $PRICE|Y$ to hire a £military_ship£§R[GetMercenaryLoc] Fleet (£military_power£$POWER$)§! for £time£$DAYS|G$ days.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2198,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2056,"status":"paired","id":"texts:146546"},{"key":"MERCENARY","zh":"佣兵","en":"Mercenary","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2199,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2057,"status":"paired","id":"texts:146547"},{"key":"GET_TRADE_DATA_NOTHING_TO_OFFER","zh":"无法提供","en":"Nothing to offer","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2201,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2058,"status":"paired","id":"texts:146548"},{"key":"MAKE_SPECIAL_TRADE_NOTHING_TO_OFFER","zh":"$GET_TRADE_DATA_NOTHING_TO_OFFER$","en":"$GET_TRADE_DATA_NOTHING_TO_OFFER$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2202,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2059,"status":"paired","id":"texts:146549"},{"key":"CONVERT_TO_SPECIALIST","zh":"开始将帝国转化为$SPECIALIST_TYPE|Y$类型的特化属国\\n","en":"Starts converting empire into specialist $SPECIALIST_TYPE|Y$ type\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2204,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2060,"status":"paired","id":"texts:146550"},{"key":"SET_AGREEMENT_TERMS_EFFECT","zh":"为$OVERLORD|Y$和$SUBJECT|Y$之间的协议设置条款","en":"Sets the terms for the agreement between $OVERLORD|Y$ and $SUBJECT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2205,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2061,"status":"paired","id":"texts:146551"},{"key":"SET_DISCRETE_TERM_VALUE_EFFECT","zh":"$TERM|Y$：$VALUE|Y$","en":"$TERM|Y$: $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2206,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2062,"status":"paired","id":"texts:146552"},{"key":"SET_RESOURCE_TERM_VALUE_EFFECT","zh":"$TERM|Y$：$VALUE|Y$","en":"$TERM|Y$: $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2207,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2063,"status":"paired","id":"texts:146553"},{"key":"IS_OFFER_TERMS_ACTUAL_TRIGGER","zh":"$BUYER|Y$和$SELLER|Y$之间的贸易协定是有效的。","en":"Trade offer between $BUYER|Y$ and $SELLER|Y$ is actual.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2209,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2064,"status":"paired","id":"texts:146554"},{"key":"IS_OFFER_TERMS_ACTUAL_NOT_TRIGGER","zh":"$BUYER|Y$和$SELLER|Y$之间的贸易协定是无效的。","en":"Trade offer between $BUYER|Y$ and $SELLER|Y$ is not actual.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2210,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2065,"status":"paired","id":"texts:146555"},{"key":"CAN_AFFORD_SPECIAL_OFFER_TRIGGER","zh":"$BUYER|Y$能够负担得起$SELLER|Y$提供的特别协定。","en":"$BUYER|Y$ can afford the special offer provided by $SELLER|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2211,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2066,"status":"paired","id":"texts:146556"},{"key":"CAN_AFFORD_SPECIAL_OFFER_NOT_TRIGGER","zh":"$BUYER|Y$无法负担得起$SELLER|Y$提供的特别协定。","en":"$BUYER|Y$ cannot afford the special offer provided by $SELLER|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2212,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2067,"status":"paired","id":"texts:146557"},{"key":"SET_AGREEMENT_PRESET_EFFECT","zh":"将预设的$PRESET|Y$条款应用到这个协议","en":"Applies the terms of the $PRESET|Y$ preset to the agreement","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2214,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2068,"status":"paired","id":"texts:146558"},{"key":"SET_AGREEMENT_PRESET_EFFECT_NO_APPLY","zh":"将协议的预设条款设置为$PRESET|Y$","en":"Sets preset of the agreement to the $PRESET|Y$ preset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2215,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2069,"status":"paired","id":"texts:146559"},{"key":"HAS_LOYALTY_LESS_THAN","zh":"$SUBJECT|H$的忠诚度不$COMPARE$$VAL1|2Y$","en":"$SUBJECT|H$ does NOT have $COMPARE$ $VAL1|2Y$ loyalty","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2217,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2070,"status":"paired","id":"texts:146560"},{"key":"HAS_LOYALTY_AT_LEAST","zh":"$SUBJECT|H$的忠诚度$COMPARE$$VAL1|2Y$","en":"$SUBJECT|H$ has $COMPARE$ $VAL1|2Y$ loyalty","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2218,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2071,"status":"paired","id":"texts:146561"},{"key":"HAS_MONTHLY_LOYALTY_LESS_THAN","zh":"$SUBJECT|H$的每月忠诚度不$COMPARE$$VAL1|2Y$","en":"$SUBJECT|H$ does NOT have $COMPARE$ $VAL1|2Y$ monthly loyalty","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2219,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2072,"status":"paired","id":"texts:146562"},{"key":"HAS_MONTHLY_LOYALTY_AT_LEAST","zh":"$SUBJECT|H$的每月忠诚度$COMPARE$$VAL1|2Y$","en":"$SUBJECT|H$ has $COMPARE$ $VAL1|2Y$ monthly loyalty","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2220,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2073,"status":"paired","id":"texts:146563"},{"key":"effect_every_archaeological_site","zh":"每个考古遗址","en":"Every Archaeological Site","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2222,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2074,"status":"paired","id":"texts:146564"},{"key":"AWARENESS_TRIGGER","zh":"感知为$COMPARE$$VALUE|Y$","en":"Awareness is $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2224,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2075,"status":"paired","id":"texts:146565"},{"key":"AWARENESS_NOT_TRIGGER","zh":"感知不为$COMPARE$$VALUE|Y$","en":"Awareness is NOT $COMPARE$ $VALUE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2225,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2076,"status":"paired","id":"texts:146566"},{"key":"AWARENESS_STAGE_TRIGGER","zh":"感知的等级为$COMPARE$$STAGE|Y$","en":"Awareness level is $COMPARE$ $STAGE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2226,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2077,"status":"paired","id":"texts:146567"},{"key":"AWARENESS_STAGE_NOT_TRIGGER","zh":"感知的等级不为$COMPARE$ $STAGE|Y$","en":"Awareness level is NOT $COMPARE$ $STAGE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2227,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2078,"status":"paired","id":"texts:146568"},{"key":"TRIGGER_IS_UNDER_SOCIETAL_ENLIGHTENMENT","zh":"正在接受来自$TARGET|Y$的社会指导","en":"Is receiving Societal Guidance from $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2229,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2079,"status":"paired","id":"texts:146569"},{"key":"TRIGGER_IS_NOT_UNDER_SOCIETAL_ENLIGHTENMENT","zh":"未在接受来自$TARGET|Y$的社会指导","en":"Is not receiving Societal Guidance from $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2230,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2080,"status":"paired","id":"texts:146570"},{"key":"TRIGGER_IS_UNDER_OPEN_TECHNOLOGICAL_ENLIGHTENMENT","zh":"正在接受来自$TARGET|Y$的科技","en":"Is receiving technology from $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2232,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2081,"status":"paired","id":"texts:146571"},{"key":"TRIGGER_IS_NOT_UNDER_OPEN_TECHNOLOGICAL_ENLIGHTENMENT","zh":"未在接受来自$TARGET|Y$的科技","en":"Is not receiving technology from $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2233,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2082,"status":"paired","id":"texts:146572"},{"key":"TRIGGER_IS_UNDER_STRATIFIED_TECHNOLOGICAL_ENLIGHTENMENT","zh":"正在接受来自$TARGET|Y$的分层技术发展","en":"Is receiving Stratified Technological Development from $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2235,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2083,"status":"paired","id":"texts:146573"},{"key":"TRIGGER_IS_NOT_UNDER_STRATIFIED_TECHNOLOGICAL_ENLIGHTENMENT","zh":"未在接受来自$TARGET|Y$的分层技术发展","en":"Is not receiving Stratified Technological Development from $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2236,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2084,"status":"paired","id":"texts:146574"},{"key":"TRIGGER_HAS_PRE_FTL_TRADE","zh":"已与$TARGET|Y$贸易","en":"Has trade with $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2238,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2085,"status":"paired","id":"texts:146575"},{"key":"TRIGGER_DOESNT_HAVE_PRE_FTL_TRADE","zh":"未与$TARGET|Y$贸易","en":"Doesn't have $TARGET|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2239,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2086,"status":"paired","id":"texts:146576"},{"key":"EFFECT_REMOVE_FROM_FEDERATION","zh":"$COUNTRY$从$FEDERATION$中移除","en":"$COUNTRY$ is removed from the $FEDERATION$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2241,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2087,"status":"paired","id":"texts:146577"},{"key":"EFFECT_BREAK_TREATY","zh":"$COUNTRY1$撕毁了与$COUNTRY2$的$TREATY_TYPE$","en":"$COUNTRY1$ break their $TREATY_TYPE$ with $COUNTRY2$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2242,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2088,"status":"paired","id":"texts:146578"},{"key":"EFFECT_CLEAR_RELATIONS","zh":"国家“$SCOPED_COUNTRY$”和国家“$TARGET_COUNTRY$”明确的关系：$RELATION_KEYS$","en":"Clear relations between country '$SCOPED_COUNTRY$' and country '$TARGET_COUNTRY$': $RELATION_KEYS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2244,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2089,"status":"paired","id":"texts:146579"},{"key":"EFFECT_REMOVE_ENVOYS_TO","zh":"移除从$FROM_COUNTRY$指派到$TO_COUNTRY$的特使","en":"Remove envoys assigned by $FROM_COUNTRY$ to $TO_COUNTRY$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2246,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2090,"status":"paired","id":"texts:146580"},{"key":"TRIGGER_IS_GARRISON","zh":"舰队$FLEET|Y$是一支占领军","en":"Fleet $FLEET|Y$ is a garrison","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2248,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2091,"status":"paired","id":"texts:146581"},{"key":"TRIGGER_IS_NOT_GARRISON","zh":"舰队$FLEET|Y$不是一支占领军","en":"Fleet $FLEET|Y$ is not a garrison","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2249,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2092,"status":"paired","id":"texts:146582"},{"key":"TRIGGER_CAN_GO_MIA","zh":"$FLEET|Y$会在任务中失踪","en":"$FLEET|Y$ can go Missing In Action","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2250,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2093,"status":"paired","id":"texts:146583"},{"key":"TRIGGER_CANNOT_GO_MIA","zh":"$FLEET|Y$不会在任务中失踪","en":"$FLEET|Y$ cannot go Missing In Action","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2251,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2094,"status":"paired","id":"texts:146584"},{"key":"HAS_NUM_POSITIVE_TRAITS","zh":"正面特质的数量$COMPARATOR$$NUM|Y$","en":"Number of positive Traits is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2253,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2095,"status":"paired","id":"texts:146585"},{"key":"HAS_NOT_NUM_POSITIVE_TRAITS","zh":"正面特质的数量不$COMPARATOR$$NUM|Y$","en":"Number of positive Traits is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2254,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2096,"status":"paired","id":"texts:146586"},{"key":"HAS_NUM_NEGATIVE_TRAITS","zh":"负面特质的数量$COMPARATOR$$NUM|Y$","en":"Number of negative Traits is $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2256,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2097,"status":"paired","id":"texts:146587"},{"key":"HAS_NOT_NUM_NEGATIVE_TRAITS","zh":"负面特质的数量不$COMPARATOR$$NUM|Y$","en":"Number of negative Traits is NOT $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2257,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2098,"status":"paired","id":"texts:146588"},{"key":"NUM_LEADER_TRAITS_NEGATIVE_SUBCLASS","zh":"负面子类特质的数量$COMPARATOR$$NUM|Y$","en":"Number of negative subclass traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2259,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2099,"status":"paired","id":"texts:146589"},{"key":"NUM_LEADER_TRAITS_POSITIVE_SUBCLASS","zh":"正面子类特质的数量$COMPARATOR$$NUM|Y$","en":"Number of positive subclass traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2260,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2100,"status":"paired","id":"texts:146590"},{"key":"NUM_LEADER_TRAITS_SUBCLASS","zh":"子类特质数量$COMPARATOR$$NUM|Y$","en":"Number of subclass traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2261,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2101,"status":"paired","id":"texts:146591"},{"key":"NUM_LEADER_TRAITS_NEGATIVE_COUNCILOR_SUBCLASS","zh":"负面内阁子类特质数量$COMPARATOR$$NUM|Y$","en":"Number of negative Councilor subclass Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2262,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2102,"status":"paired","id":"texts:146592"},{"key":"NUM_LEADER_TRAITS_POSITIVE_COUNCILOR_SUBCLASS","zh":"正面内阁子类特质数量$COMPARATOR$$NUM|Y$","en":"Number of positive Councilor subclass Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2263,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2103,"status":"paired","id":"texts:146593"},{"key":"NUM_LEADER_TRAITS_COUNCILOR_SUBCLASS","zh":"子类内阁特质数量$COMPARATOR$$NUM|Y$","en":"Number of subclass Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2264,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2104,"status":"paired","id":"texts:146594"},{"key":"NUM_LEADER_TRAITS_NEGATIVE_NON_COUNCIL_SUBCLASS","zh":"非内阁子类负面特质数量$COMPARATOR$$NUM|Y$","en":"Number of negative non Councilor subclass Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2265,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2105,"status":"paired","id":"texts:146595"},{"key":"NUM_LEADER_TRAITS_POSITIVE_NON_COUNCIL_SUBCLASS","zh":"非内阁子类正面特质数量$COMPARATOR$$NUM|Y$","en":"Number of positive non Councilor subclass Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2266,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2106,"status":"paired","id":"texts:146596"},{"key":"NUM_LEADER_TRAIT_TIERS_NEGATIVE_SUBCLASS","zh":"负面子类特质等级数$COMPARATOR$$NUM|Y$","en":"Number of negative subclass trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2267,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2107,"status":"paired","id":"texts:146597"},{"key":"NUM_LEADER_TRAIT_TIERS_POSITIVE_SUBCLASS","zh":"正面子类特质等级数$COMPARATOR$$NUM|Y$","en":"Number of positive subclass trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2268,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2108,"status":"paired","id":"texts:146598"},{"key":"NUM_LEADER_TRAIT_TIERS_SUBCLASS","zh":"子类特质等级数$COMPARATOR$$NUM|Y$","en":"Number of subclass trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2269,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2109,"status":"paired","id":"texts:146599"},{"key":"NUM_LEADER_TRAIT_TIERS_NEGATIVE_COUNCILOR_SUBCLASS","zh":"负面内阁子类特质等级数$COMPARATOR$$NUM|Y$","en":"Number of negative Councilor subclass trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2270,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2110,"status":"paired","id":"texts:146600"},{"key":"NUM_LEADER_TRAIT_TIERS_POSITIVE_COUNCILOR_SUBCLASS","zh":"正面内阁子类特质等级数$COMPARATOR$$NUM|Y$","en":"Number of positive Councilor subclass trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2271,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2111,"status":"paired","id":"texts:146601"},{"key":"NUM_LEADER_TRAIT_TIERS_COUNCILOR_SUBCLASS","zh":"内阁特质等级数$COMPARATOR$$NUM|Y$","en":"Number of Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2272,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2112,"status":"paired","id":"texts:146602"},{"key":"NUM_LEADER_TRAIT_TIERS_NEGATIVE_NON_COUNCIL_SUBCLASS","zh":"负面非内阁特质等级数$COMPARATOR$$NUM|Y$","en":"Number of negative non Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2273,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2113,"status":"paired","id":"texts:146603"},{"key":"NUM_LEADER_TRAIT_TIERS_POSITIVE_NON_COUNCIL_SUBCLASS","zh":"正面非内阁特质等级数$COMPARATOR$$NUM|Y$","en":"Number of positive non Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2274,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2114,"status":"paired","id":"texts:146604"},{"key":"NUM_LEADER_TRAITS_NEGATIVE_NON_SUBCLASS","zh":"负面非子类特质数量$COMPARATOR$$NUM|Y$","en":"Number of negative non subclass traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2276,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2115,"status":"paired","id":"texts:146605"},{"key":"NUM_LEADER_TRAITS_POSITIVE_NON_SUBCLASS","zh":"正面非子类特质数量$COMPARATOR$$NUM|Y$","en":"Number of positive non subclass traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2277,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2116,"status":"paired","id":"texts:146606"},{"key":"NUM_LEADER_TRAITS_NON_SUBCLASS","zh":"非子类特质数量$COMPARATOR$$NUM|Y$","en":"Number of non subclass traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2278,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2117,"status":"paired","id":"texts:146607"},{"key":"NUM_LEADER_TRAITS_NEGATIVE_COUNCILOR_NON_SUBCLASS","zh":"负面非子类内阁特质数量$COMPARATOR$$NUM|Y$","en":"Number of negative non subclass Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2279,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2118,"status":"paired","id":"texts:146608"},{"key":"NUM_LEADER_TRAITS_POSITIVE_COUNCILOR_NON_SUBCLASS","zh":"正面非子类内阁特质数量$COMPARATOR$$NUM|Y$","en":"Number of positive non subclass Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2280,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2119,"status":"paired","id":"texts:146609"},{"key":"NUM_LEADER_TRAITS_COUNCILOR_NON_SUBCLASS","zh":"非子类内阁特质数量$COMPARATOR$$NUM|Y$","en":"Number of non subclass Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2281,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2120,"status":"paired","id":"texts:146610"},{"key":"NUM_LEADER_TRAITS_NEGATIVE_NON_COUNCIL_NON_SUBCLASS","zh":"负面非子类非内阁特质数量$COMPARATOR$$NUM|Y$","en":"Number of negative non subclass non Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2282,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2121,"status":"paired","id":"texts:146611"},{"key":"NUM_LEADER_TRAITS_POSITIVE_NON_COUNCIL_NON_SUBCLASS","zh":"正面非子类非内阁特质数量$COMPARATOR$$NUM|Y$","en":"Number of positive non subclass non Councilor Traits are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2283,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2122,"status":"paired","id":"texts:146612"},{"key":"NUM_LEADER_TRAIT_TIERS_NEGATIVE_NON_SUBCLASS","zh":"负面非子类特质等级$COMPARATOR$$NUM|Y$","en":"Number of negative non subclass trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2284,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2123,"status":"paired","id":"texts:146613"},{"key":"NUM_LEADER_TRAIT_TIERS_POSITIVE_NON_SUBCLASS","zh":"正面非子类特质等级$COMPARATOR$$NUM|Y$","en":"Number of positive non subclass trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2285,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2124,"status":"paired","id":"texts:146614"},{"key":"NUM_LEADER_TRAIT_TIERS_NON_SUBCLASS","zh":"非子类特质等级$COMPARATOR$$NUM|Y$","en":"Number of non subclass trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2286,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2125,"status":"paired","id":"texts:146615"},{"key":"NUM_LEADER_TRAIT_TIERS_NEGATIVE_COUNCILOR_NON_SUBCLASS","zh":"负面非子类内阁特质等级$COMPARATOR$$NUM|Y$","en":"Number of negative non subclass Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2287,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2126,"status":"paired","id":"texts:146616"},{"key":"NUM_LEADER_TRAIT_TIERS_POSITIVE_COUNCILOR_NON_SUBCLASS","zh":"正面非子类内阁特质等级$COMPARATOR$$NUM|Y$","en":"Number of positive non subclass Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2288,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2127,"status":"paired","id":"texts:146617"},{"key":"NUM_LEADER_TRAIT_TIERS_COUNCILOR_NON_SUBCLASS","zh":"非子类内阁特质等级$COMPARATOR$$NUM|Y$","en":"Number of non subclass Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2289,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2128,"status":"paired","id":"texts:146618"},{"key":"NUM_LEADER_TRAIT_TIERS_NEGATIVE_NON_COUNCIL_NON_SUBCLASS","zh":"负面非子类非内阁特质等级$COMPARATOR$$NUM|Y$","en":"Number of negative non subclass non Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2290,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2129,"status":"paired","id":"texts:146619"},{"key":"NUM_LEADER_TRAIT_TIERS_POSITIVE_NON_COUNCIL_NON_SUBCLASS","zh":"正面非子类非内阁特质等级$COMPARATOR$$NUM|Y$","en":"Number of positive non subclass non Councilor trait tiers are $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2291,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2130,"status":"paired","id":"texts:146620"},{"key":"ACTIVATE_FOG_MACHINE","zh":"激活‘$COUNTRY|Y$’国‘$CLOUD_TYPE|Y$’雾云类型的造雾机","en":"Activate the fog machine of country '$COUNTRY|Y$' with fog cloud type '$CLOUD_TYPE|Y$'","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2293,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2131,"status":"paired","id":"texts:146621"},{"key":"DEACTIVATE_FOG_MACHINE_YES","zh":"‘$COUNTRY|Y$’的造雾机已停用","en":"Fog machine of country '$COUNTRY|Y$' has been deactivated","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2294,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2132,"status":"paired","id":"texts:146622"},{"key":"DEACTIVATE_FOG_MACHINE_NO","zh":"‘$COUNTRY|Y$’的造雾机尚未停用","en":"Fog machine of country '$COUNTRY|Y$' has not been deactivated","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2295,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2133,"status":"paired","id":"texts:146623"},{"key":"FOG_MACHINE_AUTO_TRACKING_ON","zh":"允许‘$COUNTRY|Y$’国的造雾机自动追踪星系天体的所属","en":"Allow the fog machine of country '$COUNTRY|Y$' to automatically track ownership of galactic objects","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2296,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2134,"status":"paired","id":"texts:146624"},{"key":"FOG_MACHINE_AUTO_TRACKING_OFF","zh":"禁止‘$COUNTRY|Y$’国的造雾机自动追踪星系天体的所属","en":"Disallow the fog machine of country '$COUNTRY|Y$' to automatically track ownership of galactic objects","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2297,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2135,"status":"paired","id":"texts:146625"},{"key":"TRIGGER_IS_ON_SLAVE_MARKET","zh":"正在奴隶市场上出售","en":"Is being sold on the slave market","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2298,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2136,"status":"paired","id":"texts:146626"},{"key":"TRIGGER_IS_NOT_ON_SLAVE_MARKET","zh":"未在奴隶市场上出售","en":"Is NOT being sold on the slave market","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2299,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2137,"status":"paired","id":"texts:146627"},{"key":"TRIGGER_IS_GFX_CULTURE","zh":"使用$CULTURE|Y$舰船组","en":"Uses the $CULTURE|Y$ Shipset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2301,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2138,"status":"paired","id":"texts:146628"},{"key":"TRIGGER_IS_NOT_GFX_CULTURE","zh":"不使用$CULTURE|Y$舰船组","en":"Does NOT use the $CULTURE|Y$ Shipset","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2302,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2139,"status":"paired","id":"texts:146629"},{"key":"IS_INFERTILE_TRIGGER","zh":"不育","en":"Is Infertile","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2304,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2140,"status":"paired","id":"texts:146630"},{"key":"IS_NOT_INFERTILE_TRIGGER","zh":"可育","en":"Is NOT Infertile","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2305,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2141,"status":"paired","id":"texts:146631"},{"key":"IS_DEFAULT_SPECIES","zh":"物种设置为默认","en":"Species is set as Default.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2307,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2142,"status":"paired","id":"texts:146632"},{"key":"IS_NOT_DEFAULT_SPECIES","zh":"物种未设置为默认","en":"Species is NOT set as Default.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2308,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2143,"status":"paired","id":"texts:146633"},{"key":"IS_BEING_INTEGRATED_SPECIES","zh":"物种正在被整合","en":"Species is being integrated.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2309,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2144,"status":"paired","id":"texts:146634"},{"key":"IS_NOT_BEING_INTEGRATED_SPECIES","zh":"物种未在被整合","en":"Species is NOT being integrated.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2310,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2145,"status":"paired","id":"texts:146635"},{"key":"INTEGRATE_SPECIES_EFFECT","zh":"将部分人口整合成为默认模板\\n","en":"Integrates some of the population into their default template\\n","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2311,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2146,"status":"paired","id":"texts:146636"},{"key":"SET_HABITABILITY_TRAIT","zh":"将$TRAIT|Y$设置为$SPECIES|Y$物种的新星球宜居偏好","en":"Setting $TRAIT|Y$ as new planet preference trait for $SPECIES|Y$ species.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2312,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2147,"status":"paired","id":"texts:146637"},{"key":"COPY_TRADITIONS_FROM_DESC","zh":"$TARGET|Y$从$SOURCE|Y$复制所有传统","en":"$TARGET|Y$ copies the traditions from $SOURCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2314,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2148,"status":"paired","id":"texts:146638"},{"key":"COPY_TRADITIONS_FROM_DESC_EXCEPTIONS","zh":"$TARGET|Y$从$SOURCE|Y$复制所有传统，以下除外：$EXCEPTIONS$","en":"$TARGET|Y$ copies the traditions from $SOURCE|Y$, except for the following: $EXCEPTIONS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2315,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2149,"status":"paired","id":"texts:146639"},{"key":"COPY_ASCENSION_PERKS_FROM_DESC","zh":"$TARGET|Y$从$SOURCE|Y$复制飞升天赋","en":"$TARGET|Y$ copies the ascension perks from $SOURCE|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2317,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2150,"status":"paired","id":"texts:146640"},{"key":"COPY_ASCENSION_PERKS_FROM_DESC_EXCEPTIONS","zh":"$TARGET|Y$从$SOURCE|Y$复制飞升天赋，以下除外：$EXCEPTIONS$","en":"$TARGET|Y$ copies the ascension perks from $SOURCE|Y$, except for the following: $EXCEPTIONS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2318,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2151,"status":"paired","id":"texts:146641"},{"key":"DOES_NOT_HAVE_FOCUS","zh":"国家不拥有激活的$FOCUS$焦点","en":"Country does not have active focus $FOCUS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2320,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2152,"status":"paired","id":"texts:146642"},{"key":"HAS_FOCUS","zh":"国家拥有激活的$FOCUS$焦点","en":"Country has active focus $FOCUS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2321,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2153,"status":"paired","id":"texts:146643"},{"key":"HAS_NOT_COMPLETED_FOCUS","zh":"国家还未完成$FOCUS$焦点","en":"Country has not completed focus $FOCUS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2322,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2154,"status":"paired","id":"texts:146644"},{"key":"HAS_COMPLETED_FOCUS","zh":"国家已完成$FOCUS$焦点","en":"Country has completed focus $FOCUS$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2323,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2155,"status":"paired","id":"texts:146645"},{"key":"EFFECT_ADD_FOCUS_PROGRESS","zh":"向$CATEGORY|Y$焦点增加$AMOUNT|Y$进展","en":"Add $AMOUNT|Y$ progress to the $CATEGORY|Y$ Focus","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2325,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2156,"status":"paired","id":"texts:146646"},{"key":"ADD_POP_AMOUNT_EFFECT","zh":"人口增加$AMOUNT|Y$。","en":"Adds $AMOUNT|Y$ to population.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2326,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2157,"status":"paired","id":"texts:146647"},{"key":"ADD_POP_AMOUNT_EFFECT_RANDOM","zh":"人口增加$FROM|Y$至$TO|Y$个。","en":"Adds $FROM|Y$ to $TO|Y$ to population.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2327,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2158,"status":"paired","id":"texts:146648"},{"key":"REMOVE_POP_AMOUNT_EFFECT","zh":"人口减少$AMOUNT|Y$。","en":"Removes $AMOUNT|Y$ from population.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2328,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2159,"status":"paired","id":"texts:146649"},{"key":"REMOVE_POP_AMOUNT_EFFECT_RANDOM","zh":"人口减少$FROM|Y$至$TO|Y$个。","en":"Removes $FROM|Y$ to $TO|Y$ from population.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2329,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2160,"status":"paired","id":"texts:146650"},{"key":"SCALE_POP_AMOUNT_EFFECT","zh":"人口乘算$AMOUNT|Y$。","en":"Scales population by $AMOUNT|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2330,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2161,"status":"paired","id":"texts:146651"},{"key":"TRANSFER_POP_AMOUNT_EFFECT","zh":"从$SOURCE|Y$转移$AMOUNT|Y$人口到$TARGET|Y$。","en":"Transfers $AMOUNT|Y$ population from $SOURCE|Y$ to $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2331,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2162,"status":"paired","id":"texts:146652"},{"key":"TRANSFER_POP_AMOUNT_EFFECT_RANDOM","zh":"将$FROM|Y$至$TO|Y$个人口从$SOURCE|Y$转移到$TARGET|Y$。","en":"Transfers $FROM|Y$ to $TO|Y$ population from $SOURCE|Y$ to $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2332,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2163,"status":"paired","id":"texts:146653"},{"key":"TRANSFER_POP_AMOUNT_EFFECT_SOURCE_ONLY","zh":"转变$AMOUNT|Y$$SOURCE|Y$人口。","en":"Transfers $AMOUNT|Y$ $SOURCE|Y$ pops.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2333,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2164,"status":"paired","id":"texts:146654"},{"key":"TRANSFER_POP_AMOUNT_EFFECT_TARGET_ONLY","zh":"转变$AMOUNT|Y$人口为$TARGET|Y$。","en":"Transfers $AMOUNT|Y$ pops into $TARGET|Y$.","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2334,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2165,"status":"paired","id":"texts:146655"},{"key":"KILL_ASSIGNED_POP_AMOUNT_EFFECT","zh":"杀死已指派人口的$AMOUNT|Y$$PERCENTAGE|Y%$","en":"Kills $AMOUNT|Y$$PERCENTAGE|Y%$ of assigned population","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2335,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2166,"status":"paired","id":"texts:146656"},{"key":"KILL_ASSIGNED_POP_AMOUNT_EFFECT_RANDOM","zh":"杀死已指派人口中的$FROM|Y$$FROM_PERCENT|Y%$至$TO|Y$$TO_PERCENT|Y%$个","en":"Kills $FROM|Y$$FROM_PERCENT|Y%$ to $TO|Y$$TO_PERCENT|Y%$ of assigned population","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2336,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2167,"status":"paired","id":"texts:146657"},{"key":"SACRIFICE_ASSIGNED_POP_AMOUNT_EFFECT","zh":"牺牲指派人口中的$AMOUNT|Y$$PERCENTAGE|Y%$","en":"Sacrifices $AMOUNT|Y$$PERCENTAGE|Y%$ of assigned population","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2337,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2168,"status":"paired","id":"texts:146658"},{"key":"count_starbase_in_system_trigger","zh":"恒星系中的恒星基地数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Starbases in system $CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2338,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2169,"status":"paired","id":"texts:146659"},{"key":"count_bypass_in_system_trigger","zh":"恒星系中的旁道数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Bypasses in system $CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2339,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2170,"status":"paired","id":"texts:146660"},{"key":"any_starbase_in_system_trigger","zh":"恒星系内任意恒星基地","en":"Any Starbase in system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2340,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2171,"status":"paired","id":"texts:146661"},{"key":"any_starbase_in_network_trigger","zh":"网络中的任一空间站","en":"Any Station in network","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2341,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2172,"status":"paired","id":"texts:146662"},{"key":"count_starbase_in_network_trigger","zh":"网络中的空间站数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Stations in network $CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2342,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2173,"status":"paired","id":"texts:146663"},{"key":"count_starbase_in_network_all_trigger","zh":"$IS_ALL_NOT$网络中的空间站满足以下条件","en":"$IS_ALL_NOT$ Stations in network fulfill the following conditions","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2343,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2174,"status":"paired","id":"texts:146664"},{"key":"effect_every_starbase_in_network","zh":"网络中的所有空间站","en":"Every Station in network","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2344,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2175,"status":"paired","id":"texts:146665"},{"key":"effect_random_starbase_in_network","zh":"网络中的随机空间站","en":"Random Station in network","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2345,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2176,"status":"paired","id":"texts:146666"},{"key":"POP_GROUP_CRIME","zh":"$PLANET_CRIME_TITLE$：$AMOUNT|Y$","en":"$PLANET_CRIME_TITLE$: $AMOUNT|Y$","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2347,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2177,"status":"paired","id":"texts:146667"},{"key":"TRIGGER_IS_SYSTEM_LOCKED","zh":"被锁定在当前恒星系","en":"Is locked in its current system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2349,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2178,"status":"paired","id":"texts:146668"},{"key":"TRIGGER_IS_NOT_SYSTEM_LOCKED","zh":"未被锁定在当前恒星系","en":"Is not locked to a system","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2350,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2179,"status":"paired","id":"texts:146669"},{"key":"AI_ARMOR_RATIO_LESS_THAN","zh":"AI的装甲比例没有$COMPARE$$VAL1|2Y$（当前为$VAL2|2E$）","en":"AI does NOT have $COMPARE$ $VAL1|2Y$ armor ratio (has $VAL2|2E$)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2352,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2180,"status":"paired","id":"texts:146670"},{"key":"AI_ARMOR_RATIO_AT_LEAST","zh":"AI的装甲比例$COMPARE$$VAL1|2Y$（当前为$VAL2|2E$）","en":"AI has $COMPARE$ $VAL1|2Y$ armor ratio (has $VAL2|2E$)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2353,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2181,"status":"paired","id":"texts:146671"},{"key":"AI_SHIELDS_RATIO_LESS_THAN","zh":"AI的护盾比例没有$COMPARE$$VAL1|2Y$（当前为$VAL2|2E$）","en":"AI does NOT have $COMPARE$ $VAL1|2Y$ shields ratio (has $VAL2|2E$)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2354,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2182,"status":"paired","id":"texts:146672"},{"key":"AI_SHIELDS_RATIO_AT_LEAST","zh":"AI的护盾比例$COMPARE$$VAL1|2Y$（当前为$VAL2|2E$）","en":"AI has $COMPARE$ $VAL1|2Y$ shields ratio (has $VAL2|2E$)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2355,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2183,"status":"paired","id":"texts:146673"},{"key":"IS_AI_SHIP_ROLE_TRIGGER","zh":"§Y$SIZE$§!的AI舰船角色是§Y$ROLE$§!","en":"AI ship role for §Y$SIZE$§! is §Y$ROLE$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2357,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2184,"status":"paired","id":"texts:146674"},{"key":"IS_NOT_AI_SHIP_ROLE_TRIGGER","zh":"§Y$SIZE$§!的AI舰船角色不是§Y$ROLE$§!","en":"AI ship role for §Y$SIZE$§! is NOT §Y$ROLE$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2358,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2185,"status":"paired","id":"texts:146675"},{"key":"GALAXY_RADIUS_LESS_THAN","zh":"星系$COMPARE$$VAL1|2Y$单位（当前为$VAL2|2E$）","en":"Galaxy is NOT $COMPARE$ $VAL1|2Y$ units (is $VAL2|2E$)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2360,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2186,"status":"paired","id":"texts:146676"},{"key":"GALAXY_RADIUS_AT_LEAST","zh":"星系$COMPARE$$VAL1|2Y$单位（当前为$VAL2|2E$）","en":"Galaxy is $COMPARE$ $VAL1|2Y$ units (has $VAL2|2E$)","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2361,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2187,"status":"paired","id":"texts:146677"},{"key":"any_available_debris_trigger","zh":"任何可用残骸","en":"Any Available Debris","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2363,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2188,"status":"paired","id":"texts:146678"},{"key":"POP_CAN_THINK","zh":"没有§Y$trait_nerve_stapled$§!、§Y$trait_zombie$§!或§Y$trait_robot_suppressed$§!特质","en":"Does NOT have §Y$trait_nerve_stapled$§!, §Y$trait_zombie$§!, or §Y$trait_robot_suppressed$§! Trait","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2365,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2189,"status":"paired","id":"texts:146679"},{"key":"IS_NOT_SHACKLED_ROBOT","zh":"人口不是被束缚的机器人","en":"Pops are NOT shackled robots","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2366,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2190,"status":"paired","id":"texts:146680"},{"key":"IS_NOT_INTERLINK_CYBORG_POP","zh":"人口未连接到§H互联§!","en":"Pops NOT connected to the §HInterlink§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2367,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2191,"status":"paired","id":"texts:146681"},{"key":"OWNER_IS_AUTHORITARIAN","zh":"所有者某种程度上是§Y$ethic_authoritarian$§!","en":"Owner is some degree of §Y$ethic_authoritarian$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2368,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2192,"status":"paired","id":"texts:146682"},{"key":"OWNER_IS_EGALITARIAN","zh":"所有者在某种程度上是§Y$ethic_egalitarian$§!","en":"Owner is some degree of §Y$ethic_egalitarian$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2369,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2193,"status":"paired","id":"texts:146683"},{"key":"OWNER_IS_PACIFIST","zh":"所有者某种程度上是§Y$ethic_pacifist$§!","en":"Owner is some degree of §Y$ethic_pacifist$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2370,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2194,"status":"paired","id":"texts:146684"},{"key":"OWNER_IS_XENOPHILE","zh":"所有者在某种程度上是§Y$ethic_xenophile$§!","en":"Owner is some degree of §Y$ethic_xenophile$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2371,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2195,"status":"paired","id":"texts:146685"},{"key":"OWNER_IS_MILITARIST","zh":"所有者在某种程度上是§Y$ethic_militarist$§!","en":"Owner is some degree of §Y$ethic_militarist$§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2372,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2196,"status":"paired","id":"texts:146686"},{"key":"POP_NOT_MANIFESTI_BORED","zh":"民众对§H宣泄派§!感兴趣","en":"Pops are interested in §HThe Manifesti§!","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2373,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2197,"status":"paired","id":"texts:146687"},{"key":"PRE_TRIGGER_FAIL_is_enslaved_rejected","zh":"未处于奴役状态的人口","en":"Pops are NOT enslaved","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2379,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2202,"status":"paired","id":"texts:146688"},{"key":"PRE_TRIGGER_FAIL_is_being_purged_rejected","zh":"未处于净化状态的人口","en":"Pops are NOT being Purged","source":"triggers_effects","category":"规则与修饰","namespace":"gameplay","es":"localisation/english/triggers_effects_l_english.yml","el":2380,"zs":"localisation/simp_chinese/triggers_effects_l_simp_chinese.yml","zl":2203,"status":"paired","id":"texts:146689"}]}