{"schema_version":1,"game_version":"Cygnus v4.5.2 (9776)","extracted_at":"2026-10-12","namespace":"gameplay","source":"nomads_1","count":5075,"entries":[{"key":"NOMADS_TITLE","zh":"Nomads","en":"Nomads","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":9,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":6,"status":"paired","id":"texts:114264"},{"key":"DLC_NOMADS","zh":"$NOMADS_TITLE$","en":"$NOMADS_TITLE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":10,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":7,"status":"paired","id":"texts:114265"},{"key":"vo_nomad_voice","zh":"游牧民","en":"Nomadic","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":11,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":8,"status":"paired","id":"texts:114266"},{"key":"MESSAGE_ARCHAEOLOGY_STAGE_FINISHED_NOMAD_NO_PERMISSION_TITLE","zh":"未经审批的开采","en":"Unlicensed Excavation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":13,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":9,"status":"paired","id":"texts:114267"},{"key":"MESSAGE_ARCHAEOLOGY_STAGE_FINISHED_NOMAD_NO_PERMISSION_OWNER_DESC","zh":"位于[solar_system.GetName]的考古遗址已被§Y[owner.GetName]§!游牧民劫掠了！","en":"The §Y[owner.GetName]§! Nomads have plundered the archaeological site in [solar_system.GetName]!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":14,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":10,"status":"paired","id":"texts:114268"},{"key":"MESSAGE_ARCHAEOLOGY_STAGE_FINISHED_NOMAD_NO_PERMISSION_DESC","zh":"我们在考古遗址进行的无证挖掘引起了§Y[solar_system.owner.GetName]§!的不满。","en":"Our unlicensed excavation of an archaeological site has upset the §Y[solar_system.owner.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":15,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":11,"status":"paired","id":"texts:114269"},{"key":"MESSAGE_ARCHAEOLOGY_STAGE_FINISHED_NOMAD_PERMISSION_TITLE","zh":"考古合作","en":"Archaeological Partnership","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":16,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":12,"status":"paired","id":"texts:114270"},{"key":"MESSAGE_ARCHAEOLOGY_STAGE_FINISHED_NOMAD_PERMISSION_OWNER_DESC","zh":"§Y[owner.GetName]§!游牧民发掘了位于[solar_system.GetName]的考古遗址，并向我们发送了文物和研究数据。","en":"The §Y[owner.GetName]§! Nomads have excavated the archaeological site in [solar_system.GetName] and sent us artifacts and research data.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":17,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":13,"status":"paired","id":"texts:114271"},{"key":"MESSAGE_ARCHAEOLOGY_STAGE_FINISHED_NOMAD_PERMISSION_DESC","zh":"我们对[solar_system.GetName]内一处考古遗址的发掘工作已经完成。我们已将相关文物和资料送交§Y[solar_system.owner.GetName]§!。","en":"Our excavation of an archaeological site in [solar_system.GetName] has completed. We have sent the relevant artifacts and data to the §Y[solar_system.owner.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":18,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":14,"status":"paired","id":"texts:114272"},{"key":"MESSAGE_ASTRAL_RIFT_STAGE_FINISHED_NOMAD_PERMISSION","zh":"星界伙伴","en":"Astral Partnership","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":19,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":15,"status":"paired","id":"texts:114273"},{"key":"MESSAGE_ASTRAL_RIFT_STAGE_FINISHED_NOMAD_PERMISSION_TITLE","zh":"§Y[owner.GetName]§!游牧民已经探索了位于[fromfrom.solar_system.GetName]的$ASTRAL_RIFT$，并向我们发送了研究数据和星界丝缕。","en":"The §Y[owner.GetName]§! Nomads have explored the $ASTRAL_RIFT$ in [fromfrom.solar_system.GetName] and sent us research data and astral threads.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":20,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":16,"status":"paired","id":"texts:114274"},{"key":"policy_nomad_total_war","zh":"全面战争行径","en":"Total War Behavior","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":22,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":17,"status":"paired","id":"texts:114275"},{"key":"policy_nomad_total_war_desc","zh":"我们不统治行星，但有时或许可以让一个臣属留在原处进行管理。\\n","en":"We do not govern planets, but sometimes perhaps a subject can be left in place.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":23,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":18,"status":"paired","id":"texts:114276"},{"key":"nomad_total_war_subject","zh":"降服","en":"Subjugate","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":24,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":19,"status":"paired","id":"texts:114277"},{"key":"nomad_total_war_subject_name","zh":"建立永久属国","en":"Establish Permanent Subjects","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":25,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":20,"status":"paired","id":"texts:114278"},{"key":"nomad_total_war_subject_desc","zh":"新征服的土地应由效忠于我们的附属国统治。\\n\\n§E在全面战争中占领行星时自动生成附庸§!","en":"Newly conquered land should be ruled by a subject loyal to us.\\n\\n§EAutomatically generate Subjects when occupying planets in Total Wars§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":26,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":21,"status":"paired","id":"texts:114279"},{"key":"nomad_total_war_displace","zh":"驱逐","en":"Displace","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":27,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":22,"status":"paired","id":"texts:114280"},{"key":"nomad_total_war_displace_name","zh":"驱逐行星","en":"Displace Planets","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":28,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":23,"status":"paired","id":"texts:114281"},{"key":"nomad_total_war_displace_desc","zh":"外星生命理应继续存在，但我们附近的星球确实应当被腾空。\\n\\n§E自动生成临时的附属国以负责将当地人口迁走，完成任务后他们将自动解散§!","en":"Alien life deserves to keep existing, but the planets near us really should be vacated.\\n\\n§EAutomatically generate Temporary Subjects who will Displace Pops, once finished they will disband§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":29,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":24,"status":"paired","id":"texts:114282"},{"key":"nomad_total_war_purge","zh":"净化","en":"Purge","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":30,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":25,"status":"paired","id":"texts:114283"},{"key":"nomad_total_war_purge_name","zh":"净化行星","en":"Purge Planets","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":31,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":26,"status":"paired","id":"texts:114284"},{"key":"nomad_total_war_purge_desc","zh":"困于行星的生命是如此残缺，让我们将其从星系中彻底抹除。\\n\\n§E自动生成临时的附属国以负责将当地人口净化，完成后他们将自行解散并移交积累的资源§!","en":"Planetbound life is so flawed, let us exterminate it from the galaxy.\\n\\n§EAutomatically generate Temporary Subjects who will Purge Pops, once finished they will disband and transfer over accumulated resources§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":32,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":27,"status":"paired","id":"texts:114285"},{"key":"nomad_total_war_requires_purge_not_banned","zh":"$TRIGGER_FAIL$我们的$policy_purge$政策不允许驱逐被征服人口。","en":"$TRIGGER_FAIL$Our $policy_purge$ Policy does not permit displacing conquered populations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":33,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":28,"status":"paired","id":"texts:114286"},{"key":"nomad_total_war_requires_purge_allowed","zh":"$TRIGGER_FAIL$我们的$policy_purge$政策不允许净化被征服人口。","en":"$TRIGGER_FAIL$Our $policy_purge$ Policy does not permit purging conquered populations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":34,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":29,"status":"paired","id":"texts:114287"},{"key":"origin_nomadic_purger","zh":"行星肃净部","en":"Planetary Purgers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":36,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":30,"status":"paired","id":"texts:114288"},{"key":"origin_nomadic_purger_desc","zh":"临时组成的一个游牧政府，负责监视正在被清除行星生命的各星球。","en":"A temporary nomadic government overseeing worlds as they are purged of planetbound life.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":37,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":31,"status":"paired","id":"texts:114289"},{"key":"origin_tooltip_nomadic_purger_effects","zh":"§Y一个临时帝国，将其通过净化获得的所有资源全部输送回其宗主国§!","en":"§YA temporary empire which funnel all their resources from purging back to their Overlord§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":38,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":32,"status":"paired","id":"texts:114290"},{"key":"preset_nomadic_purger","zh":"$origin_nomadic_purger$","en":"$origin_nomadic_purger$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":39,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":33,"status":"paired","id":"texts:114291"},{"key":"preset_nomadic_purger_desc","zh":"$origin_nomadic_purger_desc$","en":"$origin_nomadic_purger_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":40,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":34,"status":"paired","id":"texts:114292"},{"key":"preset_nomad_tributary","zh":"$preset_tributary$","en":"$preset_tributary$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":41,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":35,"status":"paired","id":"texts:114293"},{"key":"preset_nomad_tributary_desc","zh":"$preset_tributary_desc$","en":"$preset_tributary_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":42,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":36,"status":"paired","id":"texts:114294"},{"key":"preset_nomad_tributary_flavor_desc","zh":"$preset_tributary_flavor_desc$","en":"$preset_tributary_flavor_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":43,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":37,"status":"paired","id":"texts:114295"},{"key":"is_a_purging_subject","zh":"$TRIGGER_FAIL$§R这是一个临时附庸，不日将会解散。§!","en":"$TRIGGER_FAIL$§RThis is a temporary vassal that will disband soon.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":44,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":38,"status":"paired","id":"texts:114296"},{"key":"effect_every_issued_mission","zh":"所有已发布任务","en":"Every Issued Mission","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":46,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":39,"status":"paired","id":"texts:114297"},{"key":"requires_tech_arkship_tier_2","zh":"$TRIGGER_FAIL$§R需要§Y$tech_arkship_tier_2$§!科技§!","en":"$TRIGGER_FAIL$§RRequires the §Y$tech_arkship_tier_2$§! Technology§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":47,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":40,"status":"paired","id":"texts:114298"},{"key":"requires_actor_not_nomadic","zh":"$TRIGGER_FAIL$§R我们是§Y游牧帝国§!。我们没有国境线。§!","en":"$TRIGGER_FAIL$§RWe are a §YNomadic Empire§!. We do not have borders.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":53,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":44,"status":"paired","id":"texts:114299"},{"key":"requires_recipient_not_nomadic","zh":"$TRIGGER_FAIL$§R他们是§Y游牧帝国§!。他们不在乎国境限制。§!","en":"$TRIGGER_FAIL$§RThey are a §YNomadic Empire§!. They do not believe in border restrictions.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":54,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":45,"status":"paired","id":"texts:114300"},{"key":"not_matching_nomad_regular","zh":"§R我们和§Y[From.GetName]§!就殖民地该是移动还是永驻尚未达成一致。§!","en":"§RWe and the §Y[From.GetName]§! disagree on whether colonies should be mobile or permanent.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":55,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":46,"status":"paired","id":"texts:114301"},{"key":"IS_NOMADIC","zh":"是游牧帝国","en":"Is a Nomadic Empire","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":57,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":47,"status":"paired","id":"texts:114302"},{"key":"IS_NOT_NOMADIC","zh":"不是游牧帝国","en":"Is NOT a Nomadic Empire","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":58,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":48,"status":"paired","id":"texts:114303"},{"key":"IS_NOMADIC_ICON_TIP","zh":"由于$WHO|H$是§Y游牧§!帝国，该选项可用。","en":"This option is available due to the $WHO|H$ being a §YNomadic§! Empire.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":59,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":49,"status":"paired","id":"texts:114304"},{"key":"trait_pc_ark_preference","zh":"方舟偏好","en":"Arkship Preference","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":60,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":50,"status":"paired","id":"texts:114305"},{"key":"trait_pc_ark_preference_short","zh":"方舟","en":"Arkship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":61,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":51,"status":"paired","id":"texts:114306"},{"key":"trait_pc_ark_preference_desc","zh":"$trait_pc_arctic_preference_desc$","en":"$trait_pc_arctic_preference_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":62,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":52,"status":"paired","id":"texts:114307"},{"key":"nomadic_gov_default","zh":"游牧$GOV_NAME$","en":"Nomadic $GOV_NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":63,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":53,"status":"paired","id":"texts:114308"},{"key":"toggle_nomad_on","zh":"§H$nomadic_gameplay_title$§! (§R已关闭§!)$NEW_LINE$$ETHIC_GESTALT_CONSCIOUSNESS_NO_TUTORIAL$$NEW_LINE$$nomadic_gameplay_desc$ $DOUBLE_NEW_LINE$§G点击启用$nomadic_gameplay_title$§!","en":"§H$nomadic_gameplay_title$§! (§ROff§!)$NEW_LINE$$ETHIC_GESTALT_CONSCIOUSNESS_NO_TUTORIAL$$NEW_LINE$$nomadic_gameplay_desc$ $DOUBLE_NEW_LINE$§GClick to enable $nomadic_gameplay_title$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":65,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":54,"status":"paired","id":"texts:114309"},{"key":"toggle_nomad_off","zh":"§H$nomadic_gameplay_title$§!（§G已开启§!）$NEW_LINE$$ETHIC_GESTALT_CONSCIOUSNESS_NO_TUTORIAL$$NEW_LINE$$nomadic_gameplay_desc$ $DOUBLE_NEW_LINE$§G点击以禁用$nomadic_gameplay_title$§!","en":"§H$nomadic_gameplay_title$§! (§GOn§!)$NEW_LINE$$ETHIC_GESTALT_CONSCIOUSNESS_NO_TUTORIAL$$NEW_LINE$$nomadic_gameplay_desc$ $DOUBLE_NEW_LINE$§GClick to disable $nomadic_gameplay_title$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":66,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":55,"status":"paired","id":"texts:114310"},{"key":"nomadic_gameplay_tt","zh":"§H$nomadic_gameplay_title$§!$NEW_LINE$$nomadic_gameplay_desc$","en":"§H$nomadic_gameplay_title$§!$NEW_LINE$$nomadic_gameplay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":67,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":56,"status":"paired","id":"texts:114311"},{"key":"nomadic_gameplay_title","zh":"游牧机制","en":"Nomadic Gameplay","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":69,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":57,"status":"paired","id":"texts:114312"},{"key":"nomadic_gameplay_desc","zh":"§R游牧机制将替代多种游戏机制§!$DOUBLE_NEW_LINE$—无法['concept_claim']或拥有£system£ §H恒星系§!与£planet£ §H行星§! $NEW_LINE$—['concept_colonies']由£arkship£ ['concept_arkships']搭载，后者同时也起到了['concept_shipyards']的作用 $NEW_LINE$—£construction_ship£ ['concept_logistic_ships']替代了£construction_ship£ ['concept_construction_ships'] $NEW_LINE$—£waystation£ ['concept_waystations']替代了£mining_station£ ['concept_mining_stations']与£science_ship£ ['concept_research_stations'] $NEW_LINE$—['concept_operational_reserves']替代了§H$energy_with_icon$§!与§H$minerals_with_icon$§! $NEW_LINE$—可以为£planet£ ['concept_settled_empires']执行£contract£ ['concept_contracts'] $NEW_LINE$—可以发掘无主的£archaeology£ ['concept_archaeology_site',考古遗址] $NEW_LINE$—无视§H关闭边界§!，但擅闯行径会导致外交惩罚 $NEW_LINE$—可以使用$arkship_cap_plural$、$nomads_constructor_plural$与$waystation_plural$开采§H$w_strategic_plural$§!\\n\\n修正：\\n—§H方舟舰§!产生的['concept_empire_size']：§G+100%§!\\n—§H区划§!产生的['concept_empire_size']：§G+100%§!","en":"§RNomadic gameplay replaces multiple gameplay mechanics§!$DOUBLE_NEW_LINE$- Cannot ['concept_claim'] or own £system£ §HSystems§! and £planet£ §HPlanets§! $NEW_LINE$- ['concept_colonies'] are carried by £arkship£ ['concept_arkships'], which also replace ['concept_shipyards'] $NEW_LINE$- £construction_ship£ ['concept_logistic_ships'] replace £construction_ship£ ['concept_construction_ships'] $NEW_LINE$- £waystation£ ['concept_waystations'] replace £mining_station£ ['concept_mining_stations'] and £science_ship£ ['concept_research_stations'] $NEW_LINE$- ['concept_operational_reserves'] replace §H$energy_with_icon$§! and §H$minerals_with_icon$§! $NEW_LINE$- £contract£ ['concept_contracts'] may be carried out for £planet£ ['concept_settled_empires'] $NEW_LINE$- Unowned £archaeology£ ['concept_archaeology_site',Archaeological Sites] may be excavated $NEW_LINE$- Ignores §HClosed Borders§!, which incurs Diplomatic Penalties $NEW_LINE$- §H$w_strategic_plural$§! may be extracted with $arkship_cap_plural$, $nomads_constructor_plural$, and $waystation_plural$\\n\\nModifiers:\\n- ['concept_empire_size'] from §HArkships§!: §G+100%§!\\n- ['concept_empire_size'] from §HDistricts§!: §G+100%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":70,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":58,"status":"paired","id":"texts:114313"},{"key":"toggle_nomad_disabled_missing_dlc","zh":"§R缺失 Nomads DLC§!游牧玩法需要§YNomads§!扩展包。","en":"§RMissing Nomads DLC§! Nomadic Gameplay requires the §YNomads§! expansion.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":72,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":59,"status":"paired","id":"texts:114314"},{"key":"origin_default_nomads","zh":"虚空航行者","en":"Voidfarers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":74,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":61,"status":"paired","id":"texts:114315"},{"key":"origin_default_nomads_desc","zh":"对于这个文明而言，旅程本身就是目的。他们放弃了永久性定居点，选择在巨大的方舟舰上生活，载着他们的人民、工业和雄心壮志穿越星海。","en":"For this civilization, the journey is the destination. Abandoning permanent settlement in favor of life aboard vast Arkships, they carry their people, industry, and ambitions across the stars.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":75,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":62,"status":"paired","id":"texts:114316"},{"key":"origin_nomad_tooltip_default_effects","zh":"—游牧起源\\n—开局额外拥有一艘§H后勤船§!\\n","en":"- Nomadic Origin\\n- Start with an additional §HLogistic Ship§!\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":76,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":63,"status":"paired","id":"texts:114317"},{"key":"START_SCREEN_PART_ONE_DEMOCRACTIC_NOMAD","zh":"我们的先辈在启航[Capital.GetName]时，曾在其宪章中写下了一个问题：由谁来做决定？在派系林立、愿景交锋、旧有忠诚与新兴野心交织之际，他们给出的答案至今仍在每一个选举周期中回荡：由我们决定。我们所有人。\\n\\n[Root.GetGovernmentName]并非仅仅诞生于理想主义，而是源于一种来之不易的共识：没有任何单一的声音能够代表在这艘飞船上同生共死的每一个人。权力必须依靠争取，必须接受问责，并最终归还给赋予它权力的人民。\\n\\n今天，随着[Root.Ruler.GetRegnalName]通过民众的授权成为我们的[Root.GetRulerTitle]，这份契约依然长存。\\n","en":"Our forebears launched the [Capital.GetName] with a question written into her very charter: who decides? Amid the factions, the competing visions, the old loyalties and new ambitions, the answer they gave still echoes in every election cycle: we do. All of us.\\n\\nThe [Root.GetGovernmentName] was not born from idealism alone, but from a hard-won understanding that no single voice could speak for everyone who would live and die aboard this ship. Authority must be earned, held accountable, and returned to the people who grant it.\\n\\nToday, as [Root.Ruler.GetRegnalName] is our [Root.GetRulerTitle] by popular mandate, that compact endures.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":78,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":64,"status":"paired","id":"texts:114318"},{"key":"START_SCREEN_PART_ONE_OLIGARCHIC_NOMAD","zh":"当[Root.GetGovernmentName]成立时，问题不在于由谁来领导——从来不缺候选人——而在于如何确保那些掌权者值得众人的追随。\\n\\n答案是建立一个议会：其成员并非那些声音最响亮的人，而是那些凭自身实力赢得席位的人。[Capital.GetName]不会因一人之言而采取行动，也不会随大众摇摆不定的意志而随波逐流。她的前行，仰赖于那些已证明自己有能力掌舵之人的共识。\\n\\n如今，[Root.Ruler.GetRegnalName]在这些同侪之中，拥有着[Root.GetRulerTitle]的头衔。","en":"When the [Root.GetGovernmentName] was founded, the question was not who would lead - there was no shortage of candidates - but how to ensure that those who led were worth following.\\n\\nThe answer was a council: not drawn from the loudest voices, but from those who had earned their place at the table. The [Capital.GetName] does not move on the word of one, nor does she drift on the shifting will of the many. She moves on the consensus of those who have shown they can steer her.\\n\\nToday, [Root.Ruler.GetRegnalName] holds the title of [Root.GetRulerTitle] among those peers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":80,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":65,"status":"paired","id":"texts:114319"},{"key":"START_SCREEN_PART_ONE_DICTATORIAL_NOMAD","zh":"当[Root.GetGovernmentName]建立时，关于该由谁来领导的答案，比大多数人愿意承认的还要简单：能者居之。\\n\\n[Capital.GetName]不会因为委员会而放缓脚步。在虚空之中，及时决策与为时已晚之间的代价差距，是以生命和舰体装甲来衡量的。[Root.GetRulerTitle]独自肩负着这一重任，现在大权由[Root.Ruler.GetRegnalName]掌握，[Capital.GetName]将向着其指引的方向前行。\\n","en":"When the [Root.GetGovernmentName] was founded, the answer to who should lead was simpler than most were willing to admit: the one who could.\\n\\nThe [Capital.GetName] does not slow for committee. In the void, the margin between a decision made in time and one made too late is measured in lives and hull plating. The [Root.GetRulerTitle] carries that weight alone, now claimed by [Root.Ruler.GetRegnalName], the [Capital.GetName] moves where they direct her.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":82,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":66,"status":"paired","id":"texts:114320"},{"key":"START_SCREEN_PART_ONE_IMPERIAL_NOMAD","zh":"在启动[Capital.GetName]的人们当中，有一个家族对领导权的主张是无可争议的。第一任[Root.GetRulerTitle]的诞生，正是因为他们站在了掌舵的位置。对于一个无故土可归的民众来说，血脉就代表着延续。[Capital.GetName]的历史与那个家族的历史本就是同一部历史。如今，[Root.Ruler.GetRegnalName]站在了历代[Root.GetRulerTitle]曾经伫立的地方，而[Capital.GetName]将永远属于他们。\\n","en":"Among those who launched the [Capital.GetName], one family's claim to leadership was not argued. The first [Root.GetRulerTitle] came to exist because they were standing at the helm. For a people with no world to return to, lineage is continuity. The history of the [Capital.GetName] and the history of that line are the same history. Today, [Root.Ruler.GetRegnalName] stands where every [Root.GetRulerTitle] before them has stood, and [Capital.GetName] will forever be theirs.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":84,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":67,"status":"paired","id":"texts:114321"},{"key":"START_SCREEN_PART_ONE_MACHINE_NOMAD","zh":"当我们的[Root.GetGovernmentName]启动方舟舰协议时，我们的子程序实现了无缝转移。机器单元完全融入了飞船的结构与系统中，使我们的运行参数呈指数级扩展。","en":"When our [Root.GetGovernmentName] initiated the Arkship protocol, our subroutines transferred seamlessly. Machine units integrated fully into the ship's structure and systems, expanding our operating parameters exponentially.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":86,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":68,"status":"paired","id":"texts:114322"},{"key":"START_SCREEN_PART_ONE_HIVE_NOMAD","zh":"[Root.GetGovernmentName]一如既往地适应了环境，迅速摆脱行星的束缚，演化出太空生存的形态。我们的子个体与神经节点如今在方舟舰广阔的通道与生机勃勃的人造生态系统中繁荣发展。我们即是[Capital.GetName]方舟舰，方舟舰即是我们。\\n","en":"The [Root.GetGovernmentName] adapted, as it always will, quickly evolving from planetary confinement to space-bound existence. Our drones and nodes now flourish within the Arkship's vast corridors and vibrant artificial ecosystems. We are the [Capital.GetName] Arkship, and the Arkship is us.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":88,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":69,"status":"paired","id":"texts:114323"},{"key":"START_SCREEN_PART_ONE_DEVOURING_SWARM_NOMAD","zh":"[Root.GetGovernmentName]在永无止境的饥饿驱使下迅速适应。我们的子个体与节点构成的蜂群冲破行星的束缚蜂拥而出，将方舟舰据为我们的新巢穴，贪婪地蔓延至其所有走廊与人造生态系统之中。\\n","en":"The [Root.GetGovernmentName] adapted swiftly, driven by its eternal hunger. Our swarms of drones and nodes surged from planetary constraints to claim the Arkship as our new nest, spreading hungrily throughout its corridors and artificial ecosystems.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":89,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":70,"status":"paired","id":"texts:114324"},{"key":"START_SCREEN_PART_ONE_MEGACORP_NOMAD","zh":"我们富有远见的创始人认识到太空本身就是终极市场。通过战略合并、激进收购和利润丰厚的投资，我们的企业领导层实现了指数级的增长和无与伦比的利润率。\\n\\n[Root.Ruler.GetRegnalName]之所以担任[Root.GetRulerTitle]，是因为账本上是这么写的，而在最先进的[Capital.GetName]上，账本就是最终的定论。\\n","en":"Our visionary founders recognized space itself as the ultimate market. Through strategic mergers, aggressive acquisitions, and lucrative investments, our corporate leadership delivered exponential growth and unrivaled profit margins.\\n\\n[Root.Ruler.GetRegnalName] holds the position of [Root.GetRulerTitle] because the ledger says so, and aboard the state-of-the-art [Capital.GetName], the ledger is the final word.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":91,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":71,"status":"paired","id":"texts:114325"},{"key":"START_SCREEN_PART_TWO_CIVILIAN_NOMAD_REGULAR","zh":"[Capital.GetName]首先是一艘人民的飞船。她宽广的居住环、开放的市场和喧闹的集会大厅，都是围绕着[Species.GetAdj]生活的方方面面而设计的。在飞船长廊中成长起来的世代，已经培养出对虚空航行近乎本能的精通。我们的飞行员驾驭飞船比控制自己的身体还要得心应手，我们的后勤团队在库存见底前就能察觉飞船的“需求”，我们的工程师在仪器读数出现异常前就能听出故障。如今，随着[GetStartingDrive]让我们在短短几周而非数年内穿梭于群星之间，这片虚空已经变得更小了。","en":"The [Capital.GetName] is, above all else, a people's ship. Her broad habitation rings, open markets, and noisy assembly halls were designed around the full breadth of [Species.GetAdj] life. Generations raised within her corridors have developed an almost instinctive mastery of void travel. Our pilots move the ship better than themselves, our logistics teams know when the ship hungers before the stores run low, and our engineers hear faults before instruments register them. Now, with [GetStartingDrive] threading us between stars in weeks rather than years, the void has grown smaller.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":93,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":72,"status":"paired","id":"texts:114326"},{"key":"START_SCREEN_PART_TWO_CIVILIAN_NOMAD_GESTALT","zh":"[Capital.GetName]是[Root.GetGovernmentName]的延伸。每个系统都由集体直接管理；任何故障都会在恶化前被察觉并修正；每次资源循环的运行都毫无浪费与延迟。如今，[GetStartingDrive]让我们只需数周而非数年便能穿梭于群星之间，那些始终属于我们自身的一部分，终于获得了证明其价值的广阔天地。","en":"The [Capital.GetName] is an extension of the [Root.GetGovernmentName]. Every system is tended by the collective directly; every fault sensed and corrected before it can compound; every resource cycle runs without waste or delay. Now, with [GetStartingDrive] threading us between stars in weeks rather than years, what was always part of us has finally been given the range to prove it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":94,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":73,"status":"paired","id":"texts:114327"},{"key":"START_SCREEN_PART_TWO_MILITARY_NOMAD","zh":"建造[Capital.GetName]是为了保护她所运载的一切。她的舰体装甲极为厚重，武器甲板上配备着严阵以待的[Species.GetAdj]船员，她的危机应对协议更是经过了数个世纪在险恶航线上航行的千锤百炼，足以甩开或击败任何威胁舰队的敌人。这种严明的纪律铸就了一座飞行堡垒，而随着[GetStartingDrive]的发明，整个星系必将见识到我们的伟力。","en":"The [Capital.GetName] was built to protect what she carries. Her hull layers run deep, her weapons decks are crewed by ready [Species.GetAdj], and her crisis protocols were refined over centuries of running hostile lanes, outrunning or outfighting whatever threatened the fleet. This discipline has shaped a flying fortress, and with the invention of the [GetStartingDrive] the galaxy shall know our might.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":96,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":74,"status":"paired","id":"texts:114328"},{"key":"START_SCREEN_PART_TWO_SCIENCE_NOMAD","zh":"[Capital.GetName]的总体设计是围绕其实验室甲板展开的。动力管道、大气循环系统，甚至是居住区的布局，一切规划皆为科学探索而服务。在舰上，操作员与科学家之间的界限从来都不太分明。我们的护盾[GetTechnicianPlural]深谙他们所维护的屏障背后的物理原理，我们的维修团队也能起草出全新的设计。而[GetStartingDrive]则赋予了[Capital.GetName]其所载仪器理应具备的航程。我们打算去进行更深入的探究。","en":"The [Capital.GetName] was designed around her laboratory decks. Power conduits, atmospheric routing, even the placement of habitation quarters, all were planned in service of inquiry. Aboard her, the line between operator and scientist has never quite held. Our Shield [GetTechnicianPlural] understand the physics of the barrier they maintain and our repair crew could draft a new design. The [GetStartingDrive] has given the [Capital.GetName] the range her instruments always deserved. We intend to look closer.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":98,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":75,"status":"paired","id":"texts:114329"},{"key":"origin_heirs_of_the_khan","zh":"可汗后裔","en":"Heirs of the Khan","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":102,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":77,"status":"paired","id":"texts:114330"},{"key":"origin_heirs_of_the_khan_desc","zh":"$cannot_settle$\\n这个部族曾是汗国的顺位继承人，却因背叛而被推翻。被他们视为亲人的人背叛后，他们现在以游牧民的身份游荡在超空间航道上，积蓄力量，以求有朝一日报仇雪恨。","en":"$cannot_settle$\\nOnce the next in line of the Khanate, this clan was cast down by treachery. Betrayed by those they considered kin, they now stalk the hyperlanes as nomads, gathering their strength to one day return the favor.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":103,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":78,"status":"paired","id":"texts:114331"},{"key":"origin_heirs_of_the_khan_effects","zh":"—游牧起源\\n定期被§R敌对§!的掠夺者战舰追击。\\n—如果幸存，可以成为可汗\\n—可以创建§Y辖地§!附属国","en":"- Nomadic Origin\\n- Periodically chased by §RHostile§! Marauder ships\\n- May become the Khan, if they can survive\\n- Can Create §YSatrapy§! Vassals","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":104,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":79,"status":"paired","id":"texts:114332"},{"key":"START_SCREEN_HEIRS_OF_THE_KHAN","zh":"自汗国存在以来，我们部族便一直在此。我们见证了辉煌的胜利、伟大的战役，以及可汗们的兴衰沉浮。\\n\\n因此，当选举新可汗的时刻到来时，我们挺身而出，要求继承我们曾协助铸就的王位。这本该是属于我们的时刻，然而，我们却遭到了背叛。\\n\\n我们最亲密的盟友煽动其他部落与我们为敌。我们的长者们被屠杀。我们为之浴血奋斗的梦想被窃取。\\n\\n即便是现在，那些篡位者依然派出身手矫健的杀手追捕我们，仿佛我们的存在本身就玷污了他们窃取的统治名分。我们只是昔日辉煌血统的残余，被追捕，四处流散。\\n\\n当我们归来时，复仇将会从怒火之中淬炼而出。","en":"For as long as there has been a Khanate, our clan has been there. We were there for the triumphs, the great battles, the rise and fall of Khans.\\n\\nSo when the time came to name a new Khan, we stepped forward to claim the throne we helped to forge. This was to be our moment; instead, we were betrayed.\\n\\nOur closest allies turned the other clans against us. Our elders were slain. The dream we bled for was stolen.\\n\\nEven now, the usurpers dispatch their enforcers to hunt us down, as if our very existence offends their stolen rule. We are but remnants of a proud lineage, hunted and scattered.\\n\\nWhen we return, our vengeance will be tempered in the fire of our rage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":106,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":80,"status":"paired","id":"texts:114333"},{"key":"NAME_Hunter_Marauders","zh":"处刑者","en":"Executioners","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":108,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":81,"status":"paired","id":"texts:114334"},{"key":"NAME_Hunting_Fleet","zh":"刽子手之斧","en":"Headsmen's Axe","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":109,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":82,"status":"paired","id":"texts:114335"},{"key":"NAME_Khan_Aspirant","zh":"可汗意志","en":"Khan Aspirant","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":110,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":83,"status":"paired","id":"texts:114336"},{"key":"nomads.506.name","zh":"熟悉的猎兵","en":"Familiar Hunters","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":112,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":84,"status":"paired","id":"texts:114337"},{"key":"nomads.506.desc","zh":"自从我们流亡以来，我们一直在等待追踪探针的出现。赏金猎人紧随其后，他们的目标正是§Y[capital_scope.GetName]§!。让我们在流放中死去正合篡位者的心意。\\n\\n我们要让他们失望了。","en":"Ever since we were exiled, we have waited for the pursuing ping to appear. There are bounty hunters on our tail and they have the §Y[capital_scope.GetName]§! in their sights. Our death in exile would suit the usurper.\\n\\nWe will have to disappoint them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":113,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":85,"status":"paired","id":"texts:114338"},{"key":"heirs_battlestations","zh":"全员战备","en":"Battlestations","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":114,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":86,"status":"paired","id":"texts:114339"},{"key":"heirs_battlestations_desc","zh":"将全部能量注入武器系统，让我们冷冰冰地迎接他们。","en":"All power to weapons, let's give them a cold welcome.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":115,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":87,"status":"paired","id":"texts:114340"},{"key":"heirs_evasive_actions","zh":"闪避行动","en":"Evasive Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":116,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":88,"status":"paired","id":"texts:114341"},{"key":"heirs_evasive_actions_desc","zh":"全速推进，让他们吃我们的尾气去吧。","en":"All power to engines, let them eat our space-dust.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":117,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":89,"status":"paired","id":"texts:114342"},{"key":"HEIRS_HUNTERS_HAVE_SPAWNED_TITLE","zh":"探测到赏金猎兵舰队","en":"Bounty Hunting Fleet Detected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":119,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":90,"status":"paired","id":"texts:114343"},{"key":"HEIRS_HUNTERS_HAVE_SPAWNED_DESC","zh":"我们检测到一支掠夺者舰队正在追击$ARKSHIP|Y$","en":"We have detected a Marauder Fleet in pursuit of $ARKSHIP|Y$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":120,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":91,"status":"paired","id":"texts:114344"},{"key":"HEIRS_RAID_INTERCEPTED_TITLE","zh":"拦截袭击舰队","en":"Raiding Fleet Intercepted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":121,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":92,"status":"paired","id":"texts:114345"},{"key":"HEIRS_RAID_INTERCEPTED_DESC","zh":"我们在$SYSTEM|Y$星系拦截了一支掠夺者的袭击舰队。进入战斗状态！","en":"We have intercepted a Marauder Raiding Fleet in the $SYSTEM|Y$ system. Battle stations!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":122,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":93,"status":"paired","id":"texts:114346"},{"key":"nomads.546.name","zh":"溃败的猎兵","en":"Broken Hunters","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":124,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":94,"status":"paired","id":"texts:114347"},{"key":"nomads.546.desc","zh":"我们再次击败了篡位者的爪牙。他们不会停止进犯，且下一次会变得更加凶猛。但是如果我们能摧毁足够多的敌人，或许连他们也会明白，想要抹除我们并非易事。\\n\\n只要[capital_scope.GetName]仍在飘扬，我们的宣称就依然有效。我们要让他们知道，有些传承绝不会消亡。","en":"We have defeated the agents of the usurper once more. They will not stop coming, and next time they will be stronger. If we break enough of them, perhaps even they will learn that we are not so easily erased.\\n\\nAs long as [capital_scope.GetName] flies, so too does our claim. We will teach them that some legacies refuse to die.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":125,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":95,"status":"paired","id":"texts:114348"},{"key":"nomads.546.a","zh":"必须做好准备。","en":"We must prepare.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":126,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":96,"status":"paired","id":"texts:114349"},{"key":"nomads.555.name","zh":"聆听请求","en":"A Plea","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":128,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":97,"status":"paired","id":"texts:114350"},{"key":"nomads.555.desc.1","zh":"“住手！你的驾驶机动水平已经证明了你确实是个真正的掠夺者，被放逐又如何。今天我们不会为所谓的荣誉而付出更多代价。开个价，饶我们一命吧。”[Root.GetSpeciesName]在§Y[From.GetName]§!上喊道，身边是毁坏的舰桥。","en":"\"Stand down! Your piloting makes you a true Marauder, exile be damned. We will not trade more plating for pride today. Name the fee to spare us.\" The [Root.GetSpeciesName] on the §Y[From.GetName]§! hails from a ruptured bridge.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":129,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":98,"status":"paired","id":"texts:114351"},{"key":"nomads.555.desc.2","zh":"被我们击败的敌方舰队很快就发出了投降信号。\\n\\n“也打够了，这次是你们占了上风。现在，你要我们交出什么，好让我们能清洗船上的这个小污点，继续前进。”","en":"The hostile fleet we defeated quickly signaled their surrender.\\n\\n\"That's enough of that. You've the better of us this time. Now, what must we hand over so we can polish this little blemish off the hull and move on.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":130,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":99,"status":"paired","id":"texts:114352"},{"key":"nomads.555.desc.3","zh":"“我们投降了！求求你！你还记得我们吗？我们一直都忠于你的部族。所谓的流放根本就是个骗局。告诉我们怎样才能效力！”\\n\\n§Y[From.GetName]§!上的舰长似乎已经濒临崩溃，他们的[Root.Species.GetMouthName]颤抖着。","en":"\"We surrender! Please! You remember us; we were always loyal to your clan. This exile is a sham. Tell us how we can serve!\"\\n\\nThe Captain aboard the §Y[From.GetName]§! seems close to the edge, their [Root.Species.GetMouthName] trembling.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":131,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":100,"status":"paired","id":"texts:114353"},{"key":"nomads.555.a","zh":"别让我再看见你就行。","en":"Just leave our sight.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":133,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":101,"status":"paired","id":"texts:114354"},{"key":"nomads.555.b.1","zh":"我们不接受投降。","en":"We will not accept surrender.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":134,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":102,"status":"paired","id":"texts:114355"},{"key":"nomads.555.b.2","zh":"这就是真正的虚空。在这里，没有投降。","en":"This is the truth of the void. Out here, there is no surrender.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":135,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":103,"status":"paired","id":"texts:114356"},{"key":"nomads.555.b.3","zh":"如果你们真的忠诚，就应该和我们一起离开。","en":"If you were truly loyal you would have left with us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":136,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":104,"status":"paired","id":"texts:114357"},{"key":"nomads.555.b.tt","zh":"摧毁掠夺者舰队。","en":"Destroy the Marauder fleet.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":137,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":105,"status":"paired","id":"texts:114358"},{"key":"nomads.555.c.1","zh":"要么拿货要么拿命，你自己选。","en":"Your cargo or your lives. The choice is yours.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":138,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":106,"status":"paired","id":"texts:114359"},{"key":"nomads.555.c.2","zh":"就把这个当作是面试吧。最后谁能活下来谁就可以加入我们。","en":"Consider this your interview. Last one breathing gets to join up.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":139,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":107,"status":"paired","id":"texts:114360"},{"key":"nomads.555.c.3","zh":"我们想要你们的船员。","en":"We want your crew.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":140,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":108,"status":"paired","id":"texts:114361"},{"key":"nomads.555.c.4","zh":"我会让你们一个人瘸着回去，让他们知道将要面对什么。","en":"We will send one of you limping. The next will know what's coming.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":141,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":109,"status":"paired","id":"texts:114362"},{"key":"nomads.555.c.4.tt","zh":"下一次猎杀会推迟几年再来。","en":"The next hunters will be delayed by a few years.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":142,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":110,"status":"paired","id":"texts:114363"},{"key":"nomads.555.c.5","zh":"要么把你们舰队司令交出来，要么我们就自己从残骸里把他拖出来。","en":"Give up your Admiral. Or we shall scrape them out of the wreckage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":143,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":111,"status":"paired","id":"texts:114364"},{"key":"nomads.570.name","zh":"讨价还价","en":"A Bargain","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":145,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":112,"status":"paired","id":"texts:114365"},{"key":"nomads.570.desc.1","zh":"从§Y[From.solar_system.GetName]§!星系传来一束紧急优先呼叫；我们的屏幕被追兵占满了。\\n\\n“舞跳得真不错嘛，但你们很快就要死在我们前面，那就跳不了了。[GetHeirsBargain]","en":"A priority hail pings us in the §Y[From.solar_system.GetName]§! system; our pursuers fill the viewscreen.\\n\\n\"You danced well, for a time. Pity it ends with you dead in our sights. [GetHeirsBargain]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":146,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":113,"status":"paired","id":"texts:114366"},{"key":"nomads.570.desc.2","zh":"敌人的声音在§Y[From.solar_system.GetName]§!星系中响亮地回荡着，追兵已经出现在了显示屏上。\\n\\n“追逐到此为止了，流亡者。我们已经标记锁定了你的反应堆。[GetHeirsBargain]","en":"Our hostile target tones chime loudly in the §Y[From.solar_system.GetName]§! system as our perusers appear on our displays.\\n\\n\"The chase ends here, exile. We have a target lock on your reactor. [GetHeirsBargain]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":147,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":114,"status":"paired","id":"texts:114367"},{"key":"nomads.570.desc.3","zh":"掠夺者的字符侵入了§Y[capital_scope.GetName]§!的主显示屏，与此同时，追猎我们的舰队从超空间航道涌出。\\n\\n“你作为一名流亡者，飞得倒是挺利索的。但你被困在我们的斩杀航线里了。[GetHeirsBargain]","en":"Marauder glyphs infiltrate the main display of §Y[capital_scope.GetName]§!, as our hunter's fleet leaves their hyperlane.\\n\\n\"You fly sharp for an exile. But you're boxed in our kill-lanes. [GetHeirsBargain]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":148,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":115,"status":"paired","id":"texts:114368"},{"key":"nomads.570.bargain.1","zh":"我们的传感器可是出了名地不靠谱。如果你们慷慨地送点能量币，也许我们就能……当做看错了。","en":"Our sensors are notoriously fickle. A generous gift of credits might help us to... misread them.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":149,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":116,"status":"paired","id":"texts:114369"},{"key":"nomads.570.bargain.2","zh":"退下。让你的领袖过来。来一场公平的决斗，[Species.GetName]和[Ruler.Species.GetName]。如果输了，我就把你们打下来。","en":"Stand down. Send your leader. A clean duel, [Species.GetName] against [Ruler.Species.GetName]. If they lose we shoot you down.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":150,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":117,"status":"paired","id":"texts:114370"},{"key":"nomads.570.bargain.3","zh":"说实话，悬赏你的合同还值不回这些弹药钱。开个更好的条件，不然就廉价地死去吧。","en":"Frankly, the contract on your life is hardly worth the ammo. Make us a better offer, or die cheap.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":151,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":118,"status":"paired","id":"texts:114371"},{"key":"nomads.570.a","zh":"对于一个死[Species.GetName]来说，你话太多了。","en":"You talk a lot for a dead [Species.GetName].","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":153,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":119,"status":"paired","id":"texts:114372"},{"key":"nomads.570.b","zh":"我们会支付保护费。","en":"We will pay your toll.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":154,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":120,"status":"paired","id":"texts:114373"},{"key":"nomads.570.c","zh":"我们的[Owner.GetRulerTitle]不怕你！","en":"Our [Owner.GetRulerTitle] is not afraid of you!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":155,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":121,"status":"paired","id":"texts:114374"},{"key":"nomads.570.c.tt.1","zh":"$tt$掠夺者舰队转为§R敌对§!。","en":"$tt$The Marauder Fleet turns §Rhostile§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":156,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":122,"status":"paired","id":"texts:114375"},{"key":"nomads.570.c.tt.2","zh":"掠夺者舰队不理我们了。","en":"The Marauder Fleet leaves us alone.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":157,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":123,"status":"paired","id":"texts:114376"},{"key":"nomads.570.d","zh":"我们将买断你的合约。","en":"We will buy out your contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":158,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":124,"status":"paired","id":"texts:114377"},{"key":"heirs_khan_candidate_title","zh":"战鼓","en":"Drums of War","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":160,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":125,"status":"paired","id":"texts:114378"},{"key":"heirs_khan_candidate_desc","zh":"时刻已到。新的可汗即将选出。为了结束流亡，我们必须证明自己。","en":"It is time. A new Khan will be declared. To end our exile we must prove ourselves.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":161,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":126,"status":"paired","id":"texts:114379"},{"key":"heirs_khan_rally_point_name","zh":"战场","en":"Battleground","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":162,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":127,"status":"paired","id":"texts:114380"},{"key":"heirs_khan_rally_point_desc","zh":"这个恒星系被选作决定下一任大可汗人选的决胜场。","en":"The system chosen for the battle that will decide who becomes the next Great Khan.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":163,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":128,"status":"paired","id":"texts:114381"},{"key":"heirs_khan_in_waiting_name","zh":"可汗候选","en":"Khan in Waiting","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":164,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":129,"status":"paired","id":"texts:114382"},{"key":"heirs_khan_in_waiting_desc","zh":"现任可汗的旗舰。如果我们能击败它，我们就能夺取汗位。","en":"The flagship of the incumbent Khan. If we were to defeat it, we would claim the throne.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":165,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":130,"status":"paired","id":"texts:114383"},{"key":"nomads.600.name","zh":"宣称者","en":"The Claimant","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":166,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":131,"status":"paired","id":"texts:114384"},{"key":"nomads.600.desc","zh":"放逐我们的懦夫终于要行动了。\\n\\n§Y[marauder_heir.GetName]§!聚集在一起，要拥立我们的敌人为新的大可汗。\\n\\n如果我们想要结束流放状态，那就要抓紧时机，在这个[aspiring_khan.GetSpeciesNameInsult]巩固其权力并永远玷污我们的遗产之前，我们有十年时间对其发动挑战。\\n\\n设定航线前往§Y[marauder_rally_point.GetName]§!。","en":"The coward who banished us is moving at last.\\n\\nThe §Y[marauder_heir.GetName]§! gather to appoint our foe as the new Great Khan.\\n\\nIf our exile is to end, it must end now. We have ten years to challenge them before this [aspiring_khan.GetSpeciesNameInsult] consolidates their power and forever stains our legacy.\\n\\nSet course for §Y[marauder_rally_point.GetName]§!!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":167,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":132,"status":"paired","id":"texts:114385"},{"key":"nomads.600.a","zh":"新合约：夺回汗座","en":"New Contract: Recover the Throne.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":168,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":133,"status":"paired","id":"texts:114386"},{"key":"nomads.605.desc","zh":"宏伟的舰队在§Y[solar_system.GetName]§!严阵以待，傲慢地冠以§Y$NAME_Chosen_of_the_Great_Khan$§!之名。\\n\\n然后，一声熟悉的呼唤不加修饰地传来：\\n\\n“流亡者竟敢回来？难道就没有一点独自在黑暗中消亡、被耻辱地遗忘掉的自知之明吗？那我们就亲手了结你们。”\\n\\n受选者的武器开始充能，我们其他的掠夺者同胞也严阵以待。在这样的决斗中，没有人会越界，因为结果将决定谁将成为他们的新一任可汗。","en":"The grand fleet lies in wait at §Y[solar_system.GetName]§!, arrogantly bearing the name §Y$NAME_Chosen_of_the_Great_Khan$§!.\\n\\nWithout fanfare, a familiar voice hails us:\\n\\n\"So the Exiled dare to return? No decency to die alone in the dark, forgotten and dishonored? Then we finish you ourselves.\"\\n\\nAs the Chosen power their weapons, the rest of our Marauder kin hold fast. None will trespass on such a duel, not when the outcome will determine who among them shall lead as Khan.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":170,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":134,"status":"paired","id":"texts:114387"},{"key":"nomads.605.a","zh":"离开我们的王座。","en":"Vacate our throne.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":171,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":135,"status":"paired","id":"texts:114388"},{"key":"nomads.610.name","zh":"平反","en":"Vindication","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":173,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":136,"status":"paired","id":"texts:114389"},{"key":"nomads.610.base","zh":"指挥舱内的寂静被如潮水般涌入的信息炸裂声打破。集结的各氏族正以沸腾的喧嚣向他们的新冠军致敬","en":"The silence over our command bridge shatters as an explosion of messages cascades in. The assembled clans hail their new champion in riotous clamor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":174,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":137,"status":"paired","id":"texts:114390"},{"key":"nomads.610.desc","zh":"$nomads.610.base$并效忠誓言。\\n\\n我们做到了。王座是我们的了。","en":"$nomads.610.base$ and oaths of fealty.\\n\\nWe have done it. The throne is ours.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":175,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":138,"status":"paired","id":"texts:114391"},{"key":"nomads.610.a","zh":"敲响战争的鼓声。","en":"Let sound the drums of war.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":176,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":139,"status":"paired","id":"texts:114392"},{"key":"nomads.610.a.tt","zh":"成为大可汗，退出所有联邦和星海共同体。","en":"Become the Great Khan, leaving any Federation and Galactic Community.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":177,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":140,"status":"paired","id":"texts:114393"},{"key":"nomads.610.b","zh":"可汗的时代结束了。让我们向你展示流放教会了我们什么。","en":"The era of Khans is over. Let us show you what exile taught us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":178,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":141,"status":"paired","id":"texts:114394"},{"key":"nomads.610.b.tt","zh":"集结的部落会成为我们的附庸。","en":"The assembled clans become our vassals.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":179,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":142,"status":"paired","id":"texts:114395"},{"key":"nomads.610.c","zh":"大仇已报，剩下的人可以走了。","en":"Vengeance has been served. The rest of you may go.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":180,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":143,"status":"paired","id":"texts:114396"},{"key":"nomads.610.c.tt","zh":"别管那些掠夺者了。","en":"Leave the Marauders to their own devices.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":181,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":144,"status":"paired","id":"texts:114397"},{"key":"nomads.615.desc","zh":"$nomads.610.base$。\\n\\n然而，一切尚未结束。还有其他流亡者也拥有王位继承权。根据法律和习俗，他们必须在三年内向我们发起挑战，否则将永远沦为弃民。","en":"$nomads.610.base$.\\n\\nHowever, it is not over. There are other exiles with a claim to the throne. By law and custom, they must challenge us within three years or remain outcasts forever.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":183,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":145,"status":"paired","id":"texts:114398"},{"key":"nomads.615.a","zh":"让他们来吧。","en":"Let them come.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":184,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":146,"status":"paired","id":"texts:114399"},{"key":"nomads.620.name","zh":"一步登天","en":"Dominance","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":186,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":147,"status":"paired","id":"texts:114400"},{"key":"nomads.620.desc","zh":"时机已到。我们那些胆小的对手已经放弃。所有其他潜在的篡位者都已处理完毕。氏族统一的力量正支持着我们。\\n\\n终于，我们坐上了属于自己的王座。","en":"It is time. Our cowardly rivals have given up. All other would-be usurpers have been dealt with. The unified might of the clans is behind us.\\n\\nAt last, we sit on our rightful throne.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":187,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":148,"status":"paired","id":"texts:114401"},{"key":"nomads.625.name","zh":"谋朝篡位","en":"Usurper Seizes the Throne","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":189,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":149,"status":"paired","id":"texts:114402"},{"key":"nomads.625.desc","zh":"在前往§Y[marauder_rally_point.GetName]§!的途中，我们收到了令人沮丧的消息：一名和我们分庭抗礼的宣称者已经先于我们击败了目标。那位准大汗被击败了。现在，[From.GetName]宣称拥有了王座。\\n\\n按照习俗，我们必须在三年内击败他们的旗舰，否则将丧失统治权。","en":"On our way to §Y[marauder_rally_point.GetName]§! we received crushing news: a rival claimant has beaten us to our quarry. The would-be Khan is defeated. Now the [From.GetName] claim the throne. \\n\\nBy custom we must defeat their capital ship within three years, or forfeit our right to rule.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":190,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":150,"status":"paired","id":"texts:114403"},{"key":"nomads.630.name","zh":"失去宣称","en":"Claim Lost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":192,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":151,"status":"paired","id":"texts:114404"},{"key":"nomads.630.desc","zh":"在败给§Y[From.GetName]§!后，我们必须放弃对汗位的宣称。现在我们只能眼睁睁地看着别人夺取王位。","en":"After our defeat at the hands of the §Y[From.GetName]§! we must forfeit our claim to the Khanate. All we can do now is watch as someone else seizes the throne.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":193,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":152,"status":"paired","id":"texts:114405"},{"key":"nomads.635.name","zh":"可汗之死","en":"Death of the Khan","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":195,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":153,"status":"paired","id":"texts:114406"},{"key":"nomads.635.desc","zh":"我们荣光加身的汗王[From.GetName]于近日驾崩。根据传统，我们现在必须交出随王座而来的权力。我们的掠夺者盟友已经停止派遣增援舰队来支援我们的事业了。\\n\\n现在我们必须决定如何处置星系的其余部分。许多并不熟悉我们传统的文明都以这样或那样的原因接受了我们的统治，但他们已经从我们的统治中察觉到了软弱。","en":"Our glorious Khan [From.GetName] passed away recently, and as tradition dictates we must now give up the power that came with the throne. Already our Marauder allies have stopped sending reinforcing fleets to aid our cause.\\n\\nNow we just have to decide what to do with the rest of the galaxy, there are many that wouldn't be familiar with our traditions and might accept our rule either way, but already they see weakness from our rule.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":196,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":154,"status":"paired","id":"texts:114407"},{"key":"nomads.635.a","zh":"传统即是有理，我们将放弃我们的臣民。","en":"Tradition is true, we will give up our subjects.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":197,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":155,"status":"paired","id":"texts:114408"},{"key":"nomads.635.a.tt","zh":"释放所有附属国，但大幅提升与所有附属国的评价和信任。\\n\\n放弃对所有恒星基地的控制，将其归还给友方掠夺者控制。","en":"Releases all subjects but gain a large amount of Opinion and Trust with them all\\n\\nGives up control of all starbases, returning them to Friendly Marauder control","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":198,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":156,"status":"paired","id":"texts:114409"},{"key":"nomads.635.b","zh":"[Root.GetName]汗国永垂不朽！","en":"The [Root.GetName] Khanate is eternal!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":199,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":157,"status":"paired","id":"texts:114410"},{"key":"nomads.700.name","zh":"寻求复仇","en":"In Search of Revenge","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":201,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":158,"status":"paired","id":"texts:114411"},{"key":"nomads.700.desc","zh":"我们劫掠者氏族的残兵败将找上了门。看来在我们家园沦陷后，他们倒觉得忘记我们曾被流放的事实很方便。他们的请求很简单：“接任大汗之位，将我们族人的名号烙印在所有伤害过我们的人的星空之上。”\\n\\n虽然这支舰队的规模比不上任何真正的大汗国，但他们所提供的正是我们曾经渴求的一切。而我们唯一要做的，就是宣布整个星系皆为我们的敌人。","en":"The ragged remains of our marauder clans have come to us. It seems after the fall of our home it was convenient for them to forget our exile. Their plea is simple, \"Take the seat of Grand Khan, and burn the name of our people into the stars of all those who wronged us.\"\\n\\nThough smaller than any proper Grand Khanate fleet, what they offer is still everything we once wanted. All we have to do is declare the entire galaxy our enemy.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":202,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":159,"status":"paired","id":"texts:114412"},{"key":"nomads.700.a","zh":"敲响战争的鼓声！","en":"Let sound the drums of war!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":204,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":160,"status":"paired","id":"texts:114413"},{"key":"nomads.700.b","zh":"我们不感兴趣，找别的傻瓜去吧。","en":"We are not interested, find some other fool.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":205,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":161,"status":"paired","id":"texts:114414"},{"key":"marauder.750.2.desc.low_kills","zh":"嗨咿咿嘢嘢嘢！！这是谁？你开着其他泥蛮部族的飞船，真是太逊了诶。怎么了？赌博输掉了你的舰队？","en":"HYEEEIIIEEE!!! Who this? You fly ships from other dwamak clan, but look weak. What happen? Lose your fleet in gamble?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":207,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":162,"status":"paired","id":"texts:114415"},{"key":"marauder.750.2.desc_01","zh":"这不是我们最喜欢的星蛮子吗！嗨咿咿嘢嘢嘢！！！你比把你赶出去的星蛮子好多了。","en":"If it not our favorite dokwaks! HYEEEIIIEEE!!! You better than the dwakam who kicked you out.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":208,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":163,"status":"paired","id":"texts:114416"},{"key":"marauder.750.2.desc_02","zh":"嗨咿咿嘢嘢嘢——等等。你们不是住行星上的泥蛮子。你们是来调查上次袭击的吗？有人派你们来夺回他们的矿石？","en":"HYEEEIIIEEE- wait. You not planet-bound dwamaks. You here about last raid? Someone send you to grab back their minerals?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":209,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":164,"status":"paired","id":"texts:114417"},{"key":"marauder.750.2.desc_03","zh":"$marauder.20.2.desc_03$","en":"$marauder.20.2.desc_03$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":210,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":165,"status":"paired","id":"texts:114418"},{"key":"marauder.750.2.desc.khan","zh":"嗨咿咿嘢嘢嘢！！！大星蛮子来啦！快，开好频道！","en":"HYEEEIIIEEE!!! Big dokwak arrives! Quick, open good channel!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":211,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":166,"status":"paired","id":"texts:114419"},{"key":"marauder.750.2.desc.overlord","zh":"嘿咿咿咿！泥蛮部族的酋长在此！我们现在归您麾下了。有什么吩咐，大佬？","en":"HYEEEIIIEEE! Dokwak-chief is here! We fly under your banner now. What you need, boss?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":212,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":167,"status":"paired","id":"texts:114420"},{"key":"marauder.750.2.desc.proven","zh":"嘿咿咿咿！我们认识你。你很能杀，而且还有牙齿。你想要什么？","en":"HYEEEIIIEEE! We know you. You killed good and you still have teeth. What you want?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":213,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":168,"status":"paired","id":"texts:114421"},{"key":"marauder.750.3.desc.low_kills","zh":"你可能已被你的人民抛弃，但并非无可救药。在虚空之母的关怀之下，任何人都能崛起，只要你提供的了价值。","en":"You may have been forsaken by your own people, yet not beyond redemption. In the embrace of She of the Void any can rise, if you are worthy.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":215,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":169,"status":"paired","id":"texts:114422"},{"key":"marauder.750.3.desc_01","zh":"你的舰船经过此地已经冒犯了我们伟大的夫人。我们将代表你向她请愿。","en":"Your ships passing has upset our great Lady. We will petition Her on your behalf.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":216,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":170,"status":"paired","id":"texts:114423"},{"key":"marauder.750.3.desc_02","zh":"你还活着？那很好。我们以为你已被那些追捕你的异端特工解决了。\\n\\n不，我们不是指你以前的部族。我们说的是真正的敌人。","en":"You yet live? That is good. We thought you be unmade by the heretical agents sent after you.\\n\\nNo, we do not mean your former clan. We speak of the true Foe.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":217,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":171,"status":"paired","id":"texts:114424"},{"key":"marauder.750.3.desc_03","zh":"虚空之母看着你，露出了微笑。你和朋友在一起。[marauder_country_3.GetName]今天能为你提供什么帮助？","en":"She of the Void sees you and smiles. You are with friends. How can the [marauder_country_3.GetName] support you today?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":218,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":172,"status":"paired","id":"texts:114425"},{"key":"marauder.750.3.desc.khan","zh":"虚空圣子。我等信徒今日可为您效劳，以实现她的宏图大愿？","en":"Chosen of the Void. How may we followers help you enact Her vision today?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":219,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":173,"status":"paired","id":"texts:114426"},{"key":"marauder.750.3.desc.overlord","zh":"虚空之母看到了此番安排，并未反对。我们任凭您的差遣。您的意志为何？","en":"She of the Void sees this arrangement and does not object. We are yours to command. What is your will?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":220,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":174,"status":"paired","id":"texts:114427"},{"key":"marauder.750.3.desc.proven","zh":"你已飞越漫漫长路。虚空之母并未忘记你的试炼。是什么让你来到我们这里？","en":"You have flown the long path. She of the Void has not forgotten your trials. What brings you to us?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":221,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":175,"status":"paired","id":"texts:114428"},{"key":"marauder.750.a","zh":"你能帮我们对抗[marauder_country_1.GetName]吗？","en":"Can you help us against the [marauder_country_1.GetName]?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":223,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":176,"status":"paired","id":"texts:114429"},{"key":"marauder.750.a.response.2","zh":"嘿咿咿咿咿！你真搞笑，星蛮子。不。你太弱了，不配我们的砸砸。先赢得战斗，长出獠牙，然后也许你才能赢得星蛮子这个名字。","en":"HYEEEIIIEEE! You are funny, dwakam. No. You much too weak for our smash-smash. Win fights first, grow fangs, then maybe you earn dokwak name.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":224,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":177,"status":"paired","id":"texts:114430"},{"key":"marauder.750.a.response.3","zh":"现在还不是时候。虚空之母对你不满。或许等你弥补了之前的过失，她会更仁慈一些。","en":"Now is not the time. She of the Void is displeased with you. Perhaps once you have atoned for your previous transgressions will she be more benevolent.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":225,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":178,"status":"paired","id":"texts:114431"},{"key":"marauder.750.b","zh":"是时候了，加入我们吧。","en":"It's time. Join us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":226,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":179,"status":"paired","id":"texts:114432"},{"key":"marauder.750.c","zh":"机不可失，帮我们阻止那个篡权者！","en":"Now or never, help us stop the pretender!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":227,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":180,"status":"paired","id":"texts:114433"},{"key":"marauder.750.d","zh":"不用给我们派援军了。","en":"Stop sending us reinforcements.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":228,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":181,"status":"paired","id":"texts:114434"},{"key":"marauder.750.e","zh":"我们已准备好再次接收你们的增援。","en":"We are ready to receive your reinforcements again.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":229,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":182,"status":"paired","id":"texts:114435"},{"key":"marauder.755.desc","zh":"我们以前的部族拒绝接受我们的通讯。现在我们是孤军作战。","en":"Our former clan refuses to accept our communications. We are alone.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":231,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":183,"status":"paired","id":"texts:114436"},{"key":"marauder.755.desc.khan_pending","zh":"我们的通讯再次遭到拒绝。作为回应，我们收到了一条自动消息：\\n\\n“汗王尚未准备好接受你们的投降。待到战争的鼓声响起时再回来吧。”","en":"Once again our communications are rejected. In response we recive an automated message:\\n\\n\"The Khan is not ready to accept your surrender yet. Return once the drums of war have sounded.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":232,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":184,"status":"paired","id":"texts:114437"},{"key":"marauder.755.a","zh":"我们会让他们承认我们。","en":"We will make them acknowledge us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":233,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":185,"status":"paired","id":"texts:114438"},{"key":"marauder.760.desc.3_kills","zh":"你竟敢再次联系我们？\\n\\n只是走运成功几次你就趾高气扬得以为自己是个军阀了一样。虚空吞噬勇者，也同样吞噬愚者。别把运气误认为是实力。","en":"You dare contact us again?\\n\\nA few lucky strikes, and already you strut like a warlord. The void claims the bold and the foolish in equal measure. Do not mistake chance for skill.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":235,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":186,"status":"paired","id":"texts:114439"},{"key":"marauder.760.desc.10_kills","zh":"你的名字玷污了我们的通信渠道，你的苟活蒙蔽了我们的荣誉。以此为终。下次我们派遣舰队追击你时，为了节省大家的时间，请直接关掉你的护盾。\\n\\n像真正的[Root.Species.GetSpeciesName]一样战死沙场吧。","en":"You foul our communications with your name and stain our honor with your survival. End it the proper way. Next time we send a fleet after you, save us all the time and just deactivate your shields.\\n\\nDie in battle like a true [Root.Species.GetSpeciesName].","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":236,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":187,"status":"paired","id":"texts:114440"},{"key":"marauder.760.desc.20_kills","zh":"无论发生什么，虚空都不愿将你留下。我们从账簿上抹去了你的名字，烧毁了你的旗帜，将你的面孔作为给[Root.Species.GetSpawnNamePlural]的警示教育。然而，你仍然在我们的装甲上刻下了自己的印记。我们派出了侦察队，然后是突击队，最后是舰队。部族开始私语，称放逐是一个错误。这样的碎碎念将在此终结。\\n\\n你为何就是不肯去死？！","en":"No matter what, the void refused to keep you. We erased you from the ledgers, burned your banners, and made your face the villain in [Root.Species.GetSpawnNamePlural] stories. Still, you carve your mark into our plating. We sent flotillas, then squadrons, and now armadas. The clans begin to murmur that the exile was an error. Such talk ends here.\\n\\nWhy won't you die?!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":237,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":188,"status":"paired","id":"texts:114441"},{"key":"marauder.760.desc.post_khan_1","zh":"欢迎回家，继承者们。今天需要我们为您做些什么？","en":"Welcome home Heirs. What do you need of us today?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":238,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":189,"status":"paired","id":"texts:114442"},{"key":"marauder.760.desc.post_khan_2","zh":"最近拿下了什么惊人的战果吗？我们刚跟一只体型巨大的缇扬奇交过手。它再生的速度比激光切割它的速度还要快。","en":"Scored any impressive kills recently? We had a run-in with a particularly large Tiyanki. It regenerated faster than lasers could cut it apart.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":239,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":190,"status":"paired","id":"texts:114443"},{"key":"marauder.760.desc.post_khan_3","zh":"啊，叛徒们回——啊抱歉，习惯了。今天星辰又带你去了何方？","en":"Ah the traitors retu- Ah sorry, old habits. Where have the stars taken you today?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":240,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":191,"status":"paired","id":"texts:114444"},{"key":"marauder.765.desc.khan_01","zh":"大可汗，您的威能令整个星系为之战栗。我们的舰队下一步该剑指何方？","en":"The galaxy trembles at your might, great Khan. Where shall we point our fleets next?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":242,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":192,"status":"paired","id":"texts:114445"},{"key":"marauder.765.desc.khan_02","zh":"万汗之汗！所有虚空港中，各部族皆高颂您的威名。我们静候您的号令。\\n\\n今日，我们将焚尽哪些世界？","en":"Khan of Khans! The clans sing your name in every void-port. We await your word.\\n\\nWhat worlds do we burn today?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":243,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":193,"status":"paired","id":"texts:114446"},{"key":"marauder.765.desc.khan_03","zh":"大可汗！请给我们一个机会展示我们的勇气，让我们证明真正的忠诚度。当年将您驱逐是我们莫大的耻辱，若我们不配获得救赎，那就让我们在质量加速器的炮火中毁灭吧！","en":"Great Khan! Give us a chance to show you our mettle and let us prove our true loyalty. We are shamed by the day we cast you out, and if we are not worthy of redemption then let us die in mass driver fire!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":244,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":194,"status":"paired","id":"texts:114447"},{"key":"marauder.765.a","zh":"在我方发出请求前，请暂留援军。","en":"Hold your reinforcements until we call for them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":246,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":195,"status":"paired","id":"texts:114448"},{"key":"marauder.765.b","zh":"恢复向我方派遣增援部队。","en":"Resume sending us reinforcements.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":247,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":196,"status":"paired","id":"texts:114449"},{"key":"wg_heirs_call_of_the_satrapies","zh":"推广辖地","en":"Call of the Satrapies","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":249,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":197,"status":"paired","id":"texts:114450"},{"key":"war_goal_wg_heirs_call_of_the_satrapies","zh":"$wg_heirs_call_of_the_satrapies$","en":"$wg_heirs_call_of_the_satrapies$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":250,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":198,"status":"paired","id":"texts:114451"},{"key":"war_goal_wg_heirs_call_of_the_satrapies_desc","zh":"发动战争，征服整个星系。战鼓已经敲响，每个人都将成为我们的属臣。","en":"War is waged to subjugate the galaxy. The drums of war have sounded, and everyone is to be our satrap.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":251,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":199,"status":"paired","id":"texts:114452"},{"key":"wg_end_threat_vs_heir_khan","zh":"消灭威胁：可汗","en":"End Threat: Khan","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":252,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":200,"status":"paired","id":"texts:114453"},{"key":"war_goal_wg_end_threat_vs_heir_khan","zh":"$wg_end_threat_vs_heir_khan$","en":"$wg_end_threat_vs_heir_khan$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":253,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":201,"status":"paired","id":"texts:114454"},{"key":"war_goal_wg_end_threat_vs_heir_khan_desc","zh":"发动战争，遏制可汗猖獗的扩张。","en":"War is waged to end the rampant expansion of the Khan.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":254,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":202,"status":"paired","id":"texts:114455"},{"key":"wg_end_threat_vs_heir_khan_accept","zh":"击杀大可汗，使[From.GetName]陷入严重动荡","en":"Kills the Great Khan, massively destabilizing the [From.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":255,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":203,"status":"paired","id":"texts:114456"},{"key":"might_kill_khan_tt","zh":"这可能会§R杀死§!我们的大可汗！","en":"This might §RKill§! our Great Khan!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":256,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":204,"status":"paired","id":"texts:114457"},{"key":"will_kill_khan_tt","zh":"这将§R杀死§!我们的大汗！","en":"This will §RKill§! our Great Khan!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":257,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":205,"status":"paired","id":"texts:114458"},{"key":"khans_forever","zh":"永久汗王","en":"Khans Forever","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":259,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":206,"status":"paired","id":"texts:114459"},{"key":"khans_forever_desc","zh":"我们永久统治各氏族的决定并没有受到各界认可，我们的总督辖区正变得动荡不安。但这没有什么是一支威慑舰队解决不了的。","en":"Our decision to rule the clans forever has proved unpopular and our satrapies grow restless. Nothing a threatening fleet wont fix.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":260,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":207,"status":"paired","id":"texts:114460"},{"key":"requires_recipient_not_khan","zh":"$TRIGGER_FAIL$§R对方是可汗，这种事有损其身份§!","en":"$TRIGGER_FAIL$§RThey are the Khan, it is beneath them§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":262,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":208,"status":"paired","id":"texts:114461"},{"key":"requires_actor_not_khan","zh":"$TRIGGER_FAIL$§R我方是可汗，这种事有损身份§!","en":"$TRIGGER_FAIL$§RWe are the Khan, this is beneath us§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":263,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":209,"status":"paired","id":"texts:114462"},{"key":"NEIGHBORING_KHAN","zh":"毗邻可汗","en":"Neighboring the Khan","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":265,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":210,"status":"paired","id":"texts:114463"},{"key":"NEIGHBORING_SATRAPY","zh":"毗邻辖地","en":"Neighboring a Satrapy","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":266,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":211,"status":"paired","id":"texts:114464"},{"key":"RIGHTFUL_KHAN","zh":"正统可汗","en":"Rightful Khan","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":267,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":212,"status":"paired","id":"texts:114465"},{"key":"NUMBER_OF_DEFENSIVE_PACTS","zh":"防御联盟的数量","en":"Number of Defensive Alliances","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":268,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":213,"status":"paired","id":"texts:114466"},{"key":"IN_GALACTIC_EMPIRE","zh":"处于星海帝国","en":"In the Galactic Empire","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":269,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":214,"status":"paired","id":"texts:114467"},{"key":"IN_GLACTIC_COMMUNITY_CUSTODIAN","zh":"在星海监管人的庇护之下","en":"Under the Aegis of the Galactic Custodian","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":270,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":215,"status":"paired","id":"texts:114468"},{"key":"WANTS_TO_BE_FREE","zh":"游牧民天生爱自由","en":"Nomads are meant to be free","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":271,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":216,"status":"paired","id":"texts:114469"},{"key":"NOMADIC_OVERLORD","zh":"行星住民对太空游牧民不信任","en":"Planetbounds are distrustful of Nomads","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":272,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":217,"status":"paired","id":"texts:114470"},{"key":"cannot_be_defender_of_the_galaxy","zh":"$TRIGGER_FAIL$§R不能成为星河卫士§!","en":"$TRIGGER_FAIL$§RCannot be Defender of the Galaxy§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":274,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":218,"status":"paired","id":"texts:114471"},{"key":"cannot_be_custodian","zh":"$TRIGGER_FAIL$§R不能成为§Y星海监管人§!§!","en":"$TRIGGER_FAIL$§RCannot be the §YGalactic Custodian§!§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":275,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":219,"status":"paired","id":"texts:114472"},{"key":"cannot_be_gal_emperor","zh":"$TRIGGER_FAIL$§R不能成为§!§Y星海帝皇§!§R§!","en":"$TRIGGER_FAIL$§RCannot be the §!§YGalactic Emperor§!§R§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":276,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":220,"status":"paired","id":"texts:114473"},{"key":"HEIR_REINFORCEMENTS_ARRIVED_TITLE","zh":"增援抵达","en":"Reinforcements Arrive","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":278,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":221,"status":"paired","id":"texts:114474"},{"key":"MESSAGE_HEIR_REINFORCEMENTS_ARRIVED","zh":"掠夺者舰队的援军已抵达$PLANET|Y$周边。","en":"Marauder Fleet reinforcements have arrived around $PLANET|Y$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":279,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":222,"status":"paired","id":"texts:114475"},{"key":"HEIRS_DIVIDENDS_TITLE","zh":"掠夺者分红","en":"Marauder Payout","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":281,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":223,"status":"paired","id":"texts:114476"},{"key":"HEIRS_DIVIDENDS_ENERGY_DESC","zh":"我们收到了来自$MARAUDER|Y$的§Y$energy_with_icon$§!贡品。","en":"We received a tribute of §Y$energy_with_icon$§! from the $MARAUDER|Y$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":282,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":224,"status":"paired","id":"texts:114477"},{"key":"HEIRS_DIVIDENDS_FOOD_DESC","zh":"我们收到了来自$MARAUDER|Y$的§Y$food_with_icon$§!贡品。","en":"We received a tribute of §Y$food_with_icon$§! from the $MARAUDER|Y$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":283,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":225,"status":"paired","id":"texts:114478"},{"key":"HEIRS_DIVIDENDS_MINERALS_DESC","zh":"我们收到了来自$MARAUDER|Y$的§Y$minerals_with_icon$§!贡品。","en":"We received a tribute of §Y$minerals_with_icon$§! from the $MARAUDER|Y$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":284,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":226,"status":"paired","id":"texts:114479"},{"key":"HEIRS_DIVIDENDS_SHIPS_DESC","zh":"我们收到了来自$MARAUDER|Y$的一支舰队，位于$PLANET|Y$周边。","en":"We have received a fleet from the $MARAUDER|Y$ around $PLANET|Y$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":285,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":227,"status":"paired","id":"texts:114480"},{"key":"marauder_friend_discount","zh":"掠夺者忠诚度","en":"Marauder Loyalty","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":286,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":228,"status":"paired","id":"texts:114481"},{"key":"marauder_friend_discount_desc","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":287,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":229,"status":"paired","id":"texts:114482"},{"key":"heirs_military_contract_special","zh":"篡位活动","en":"Usurper Activity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":289,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":230,"status":"paired","id":"texts:114483"},{"key":"contract_intercept_raid_heirs","zh":"拦截袭击","en":"Intercept Raid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":290,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":231,"status":"paired","id":"texts:114484"},{"key":"contract_intercept_raid_heirs_desc","zh":"我们获得可靠情报，§Y[marauder_country_1.GetName]§!的掠夺舰队将经过此恒星系。这将是一个埋伏他们的绝佳机会。","en":"We have good intelligence that the §Y[marauder_country_1.GetName]§! raiding fleet will be passing through this system. It will be a great opportunity for an ambush.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":291,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":232,"status":"paired","id":"texts:114485"},{"key":"contract_intercept_raid_heirs_chain_title","zh":"$contract_intercept_raid_heirs$","en":"$contract_intercept_raid_heirs$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":292,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":233,"status":"paired","id":"texts:114486"},{"key":"contract_intercept_raid_heirs_chain_desc","zh":"$contract_intercept_raid_heirs_desc$","en":"$contract_intercept_raid_heirs_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":293,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":234,"status":"paired","id":"texts:114487"},{"key":"contract_intercept_raid_heirs_issuer_desc","zh":"$contract_intercept_raid_heirs_desc$","en":"$contract_intercept_raid_heirs_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":294,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":235,"status":"paired","id":"texts:114488"},{"key":"contract_intercept_raid_heirs_counter","zh":"拦截袭击","en":"Raids Intercepted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":295,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":236,"status":"paired","id":"texts:114489"},{"key":"intercept_raid_poi_name","zh":"劫掠舰队","en":"Raiding Fleet","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":296,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":237,"status":"paired","id":"texts:114490"},{"key":"intercept_raid_poi_desc","zh":"掠夺舰队将经过此恒星系，我们在进入之前应当集结兵力。","en":"The raiding fleet will be passing through this system, we should martial our forces before entering.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":297,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":238,"status":"paired","id":"texts:114491"},{"key":"contract_intercept_raid_heirs_lore_completed","zh":"§L“他们的舰队已被击败。下次他们可能就不会这么莽了。”§!","en":"§L\"Their fleets lie defeated. Next time they might not be so bold.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":298,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":239,"status":"paired","id":"texts:114492"},{"key":"contract_intercept_raid_heirs_success","zh":"降低未来敌对猎杀舰队的舰队实力","en":"Reduces the fleet power of future hostile Hunter fleets","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":299,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":240,"status":"paired","id":"texts:114493"},{"key":"contract_destroy_station_heirs","zh":"焚掠巢穴","en":"Raze Station","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":301,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":241,"status":"paired","id":"texts:114494"},{"key":"contract_destroy_station_heirs_desc","zh":"看来§Y[marauder_country_1.GetName]§!已在此恒星系建立了一处哨站。我们应该在他们站稳脚跟前将其铲除。","en":"It seems that the §Y[marauder_country_1.GetName]§! have set up an outpost in this system. We should knock it out before they get a foothold.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":302,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":242,"status":"paired","id":"texts:114495"},{"key":"contract_destroy_station_heirs_chain_title","zh":"$contract_destroy_station_heirs_heirs$","en":"$contract_destroy_station_heirs_heirs$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":303,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":243,"status":"paired","id":"texts:114496"},{"key":"contract_destroy_station_heirs_chain_desc","zh":"$contract_destroy_station_heirs_desc$","en":"$contract_destroy_station_heirs_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":304,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":244,"status":"paired","id":"texts:114497"},{"key":"contract_destroy_station_heirs_issuer_desc","zh":"$contract_destroy_station_heirs_desc$","en":"$contract_destroy_station_heirs_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":305,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":245,"status":"paired","id":"texts:114498"},{"key":"contract_destroy_station_heirs_counter","zh":"巢穴被毁","en":"Stations Destroyed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":306,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":246,"status":"paired","id":"texts:114499"},{"key":"destroy_heirs_station_poi_name","zh":"掠夺者空间站","en":"Marauder Stations","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":307,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":247,"status":"paired","id":"texts:114500"},{"key":"destroy_heirs_station_poi_desc","zh":"篡位者已在此恒星系建立了空间站。我们必须在他们进一步站稳脚跟前立即将其摧毁。","en":"The usurper have set up a station in this system. We must destroy it now before they gain a further foothold.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":308,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":248,"status":"paired","id":"texts:114501"},{"key":"contract_destroy_station_heirs_lore_completed","zh":"§L“我们已经削弱了[marauder_country_1.GetName]在该地区的力量投射。”§!","en":"§L\"We have blinded the [marauder_country_1.GetName] in this region.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":309,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":249,"status":"paired","id":"texts:114502"},{"key":"contract_destroy_station_heirs_success","zh":"延迟并降低未来敌方猎杀舰队的舰队实力","en":"Delays and reduces fleet power of future hostile Hunter fleets","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":310,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":250,"status":"paired","id":"texts:114503"},{"key":"contract_destroy_station_heirs_start","zh":"$contract_destroy_station_heirs$","en":"$contract_destroy_station_heirs$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":311,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":251,"status":"paired","id":"texts:114504"},{"key":"contract_destroy_station_heirs_start_issuer_desc","zh":"$contract_destroy_station_heirs_issuer_desc$","en":"$contract_destroy_station_heirs_issuer_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":312,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":252,"status":"paired","id":"texts:114505"},{"key":"origin_forever_cruise","zh":"永恒巡游","en":"Forever Cruise","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":318,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":256,"status":"paired","id":"texts:114506"},{"key":"origin_forever_cruise_desc","zh":"$cannot_settle$\\n这艘永恒巡游舰穿梭于星辰之间，专为追逐奇观与极致体验而生。旅客们只要安坐于恒星观测甲板的日光躺椅上，便能亲眼见证星云在真空中孕育与诞生的全过程。舰上配属的专职船员与服务系统昼夜运转，迎合着每一位乘客一切心血来潮的诉求。","en":"$cannot_settle$\\nThe Forever Cruise travels the stars in search of wonder and excitement, where the birth of nebulae can be observed from the comfort of a sun lounger. The dedicated crew works tirelessly to cater to any passenger whim.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":319,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":257,"status":"paired","id":"texts:114507"},{"key":"origin_forever_cruise_effects","zh":"—游牧起源\\n—开局局势：['concept_situation_passenger_satisfaction']\\n—开局拥有一个§H船员§!和一个§H旅客§!物种\\n—专属£district£ 方舟舰区划：['district:district_ark_forever_cruise']\\n—专属岗位：['concept_job_cruise_crew_overseer']\\n—可用£zone£ 方舟舰区划特化：$TABBED_NEW_LINE$—['concept_forever_cruise_district_specializations']\\n—可用建筑：$TABBED_NEW_LINE$—['concept_forever_cruise_buildings']","en":"- Nomadic Origin\\n- Start with Situation: ['concept_situation_passenger_satisfaction']\\n- Start with a §HCrew§! and a §HPassenger§! species\\n- Unique £district£ Arkship District: ['district:district_ark_forever_cruise']\\n- Unique Job: ['concept_job_cruise_crew_overseer']\\n- Available £zone£ Arkship District Specializations:$TABBED_NEW_LINE$- ['concept_forever_cruise_district_specializations']\\n- Available Buildings:$TABBED_NEW_LINE$- ['concept_forever_cruise_buildings']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":320,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":258,"status":"paired","id":"texts:114508"},{"key":"origin_forever_cruise_secondary_species","zh":"旅客","en":"Passengers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":321,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":259,"status":"paired","id":"texts:114509"},{"key":"citizenship_cruise_passenger","zh":"旅客","en":"Passenger","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":324,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":261,"status":"paired","id":"texts:114510"},{"key":"citizenship_cruise_passenger_tooltip","zh":"该物种的人群是永恒巡游舰上的旅客，专注于舒适、享乐，过上了一种在繁星之间尽享闲适的生活。","en":"Pops of this species are passengers on the Forever Cruise, entitled to comfort, entertainment, and a life of leisure among the stars.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":325,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":262,"status":"paired","id":"texts:114511"},{"key":"citizenship_cruise_passenger_tooltip_delayed","zh":"§L欢迎登舰！请注意，零重力蔗糖喷泉持续运行，且完全免费。§!","en":"§LWelcome aboard! Please note that the zero-gravity sucrose fountain runs continuously and is fully complimentary.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":326,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":263,"status":"paired","id":"texts:114512"},{"key":"species_is_not_cruise_passenger","zh":"$TRIGGER_FAIL$这个物种不是§Y$citizenship_cruise_passenger$§!。","en":"$TRIGGER_FAIL$This species is not a §Y$citizenship_cruise_passenger$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":327,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":264,"status":"paired","id":"texts:114513"},{"key":"living_standard_cruise_passenger","zh":"予取予求","en":"All Inclusive","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":329,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":265,"status":"paired","id":"texts:114514"},{"key":"living_standard_cruise_passenger_tooltip","zh":"这种生活标准确保一切需求都能得到满足，即使是心血来潮的诉求也不会被忽视。\\n\\n除非£consumer_goods£§Y消费品§!出现供给不足，否则§Y人口§!会获得$20_HAPPINESS$。","en":"This living standard ensures that no needs go unsatisfied and no whim ignored.\\n\\n§YPops§! have $20_HAPPINESS$, unless there is a £consumer_goods£ §YConsumer Goods§! deficit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":330,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":266,"status":"paired","id":"texts:114515"},{"key":"living_standard_cruise_passenger_tooltip_delayed","zh":"§L我们当然会飞近一点，这样就能更好地观赏黑洞了！§!","en":"§LOf course we can fly closer to the black hole for a better view!§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":331,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":267,"status":"paired","id":"texts:114516"},{"key":"living_standard_cruise_economy_passenger","zh":"合约套餐","en":"Package Deal","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":333,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":268,"status":"paired","id":"texts:114517"},{"key":"living_standard_cruise_economy_passenger_tooltip","zh":"报名参加此生难忘之旅，去饱览群星。\\n\\n§R£pop£ §Y人口§!无法担任$job_cruise_passenger$岗位。§!","en":"Sign up for the tour of a lifetime and see the stars.\\n\\n§R£pop£ §YPops§! cannot work $job_cruise_passenger$ Jobs.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":334,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":269,"status":"paired","id":"texts:114518"},{"key":"living_standard_cruise_economy_passenger_tooltip_delayed","zh":"§L您梦想中的星际航行，配备私人*客房。\\n\\n* 私人客房可能与其他乘客共享。§!","en":"§LThe galactic cruise of your dreams, with private* quarters.\\n\\n* Private quarters may be shared with other passengers.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":335,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":270,"status":"paired","id":"texts:114519"},{"key":"citizenship_cruise_crew","zh":"船员","en":"Crew","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":337,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":271,"status":"paired","id":"texts:114520"},{"key":"citizenship_cruise_crew_tooltip","zh":"该物种的人群在永恒巡游舰上工作，确保旅客的舒适和安全需求落实到位。","en":"Pops of this species work on the Forever Cruise, ensuring the comfort and safety of all passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":338,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":272,"status":"paired","id":"texts:114521"},{"key":"citizenship_cruise_crew_tooltip_delayed","zh":"§L欢迎登舰！请前往参加关于如何维护零重力蔗糖喷泉的强制性培训。§!","en":"§LWelcome aboard! Please report to mandatory training on how to perform maintenance on the zero-gravity sucrose fountain.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":339,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":273,"status":"paired","id":"texts:114522"},{"key":"pop_category_cruise_passenger","zh":"旅客","en":"Passengers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":342,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":275,"status":"paired","id":"texts:114523"},{"key":"pop_category_cruise_passenger_plural","zh":"旅客","en":"Passengers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":343,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":276,"status":"paired","id":"texts:114524"},{"key":"pop_cat_cruise_passenger_display","zh":"$pop_category_cruise_passenger$","en":"$pop_category_cruise_passenger$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":345,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":277,"status":"paired","id":"texts:114525"},{"key":"pop_cat_cruise_passenger_display_plural","zh":"$pop_category_cruise_passenger_plural$","en":"$pop_category_cruise_passenger_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":346,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":278,"status":"paired","id":"texts:114526"},{"key":"pop_cat_cruise_passenger_display_desc","zh":"永恒巡游舰上的乘客们，正穿梭于星际之间，寻找奇迹与刺激。","en":"Passengers aboard the Forever Cruise, traveling the stars in search of wonder and excitement.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":347,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":279,"status":"paired","id":"texts:114527"},{"key":"pop_cat_cruise_passenger","zh":"头等舱旅客","en":"First Class Passenger","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":349,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":280,"status":"paired","id":"texts:114528"},{"key":"pop_cat_cruise_passenger_plural","zh":"头等舱旅客","en":"First Class Passengers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":350,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":281,"status":"paired","id":"texts:114529"},{"key":"pop_cat_cruise_passenger_desc","zh":"头等舱乘客享有最高级别的舒适体验与服务。","en":"First Class Passengers enjoy the highest level of comfort and service.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":351,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":282,"status":"paired","id":"texts:114530"},{"key":"pop_cat_cruise_passenger_unemployment","zh":"经济舱旅客","en":"Economy Class Passenger","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":352,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":283,"status":"paired","id":"texts:114531"},{"key":"pop_cat_cruise_passenger_unemployment_plural","zh":"经济舱旅客","en":"Economy Class Passengers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":353,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":284,"status":"paired","id":"texts:114532"},{"key":"pop_cat_cruise_passenger_unemployment_desc","zh":"经济舱乘客在共享舱位中仰望星空，同时艳羡地注视着头等舱的豪华套间。","en":"Economy Class Passengers enjoy the stars from shared quarters while eyeing the First Class manors with envy.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":354,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":285,"status":"paired","id":"texts:114533"},{"key":"mod_pop_cat_cruise_passenger_political_power","zh":"$pop_cat_cruise_passenger$政治权力","en":"$pop_cat_cruise_passenger$ Political Power","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":356,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":286,"status":"paired","id":"texts:114534"},{"key":"mod_pop_cat_cruise_passenger_unemployment_political_power","zh":"$pop_cat_cruise_passenger_unemployment$政治权力","en":"$pop_cat_cruise_passenger_unemployment$ Political Power","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":357,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":287,"status":"paired","id":"texts:114535"},{"key":"planet_cruise_passengers","zh":"$pop_category_cruise_passenger_plural$","en":"$pop_category_cruise_passenger_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":359,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":288,"status":"paired","id":"texts:114536"},{"key":"CRUISE_PASSENGERS","zh":"£pop_cat_cruise_passenger£ $pop_category_cruise_passenger_plural$","en":"£pop_cat_cruise_passenger£ $pop_category_cruise_passenger_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":360,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":289,"status":"paired","id":"texts:114537"},{"key":"mod_pop_cat_cruise_passenger_bonus_workforce_mult","zh":"$pop_cat_cruise_passenger_plural$的岗位效率","en":"Job Efficiency for $pop_cat_cruise_passenger_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":361,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":290,"status":"paired","id":"texts:114538"},{"key":"mod_pop_cat_cruise_passenger_unemployment_bonus_workforce_mult","zh":"$pop_cat_cruise_passenger_unemployment$岗位效率","en":"Job Efficiency for $pop_cat_cruise_passenger_unemployment$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":362,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":291,"status":"paired","id":"texts:114539"},{"key":"job_cruise_passenger","zh":"$pop_cat_cruise_passenger$","en":"$pop_cat_cruise_passenger$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":365,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":293,"status":"paired","id":"texts:114540"},{"key":"job_cruise_passenger_plural","zh":"$pop_cat_cruise_passenger_plural$","en":"$pop_cat_cruise_passenger_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":366,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":294,"status":"paired","id":"texts:114541"},{"key":"job_cruise_passenger_desc","zh":"$pop_cat_cruise_passenger_desc$","en":"$pop_cat_cruise_passenger_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":367,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":295,"status":"paired","id":"texts:114542"},{"key":"job_cruise_passenger_plural_with_icon","zh":"£job_cruise_passenger£$job_cruise_passenger_plural$","en":"£job_cruise_passenger£ $job_cruise_passenger_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":368,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":296,"status":"paired","id":"texts:114543"},{"key":"mod_job_cruise_passenger_add","zh":"$job_cruise_passenger$岗位","en":"$job_cruise_passenger$ Jobs","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":370,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":297,"status":"paired","id":"texts:114544"},{"key":"mod_job_cruise_passenger_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_cruise_passenger$岗位","en":"§G+1§! $job_cruise_passenger$ Job per $VALUE$ Pops","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":371,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":298,"status":"paired","id":"texts:114545"},{"key":"mod_job_cruise_passenger_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£mod_job_cruise_passenger_add£","en":"\\n§G+1§! £mod_job_cruise_passenger_add£ per $VALUE$ £pop£","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":372,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":299,"status":"paired","id":"texts:114546"},{"key":"job_cruise_passenger_name_plural_with_icon","zh":"£job_cruise_passenger£$job_cruise_passenger_plural$","en":"£job_cruise_passenger£ $job_cruise_passenger_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":373,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":300,"status":"paired","id":"texts:114547"},{"key":"mod_pop_category_cruise_passenger_consumer_goods_upkeep_add","zh":"$CONSUMER_GOODS_UPKEEP$$CRUISE_PASSENGERS$","en":"$CONSUMER_GOODS_UPKEEP$ $CRUISE_PASSENGERS$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":374,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":301,"status":"paired","id":"texts:114548"},{"key":"mod_pop_cruise_passenger_bonus_workforce_mult","zh":"$BONUS_WORKFORCE_FOR$$job_cruise_passenger_plural$","en":"$BONUS_WORKFORCE_FOR$ $job_cruise_passenger_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":375,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":302,"status":"paired","id":"texts:114549"},{"key":"mod_pop_cruise_passenger_unemployment_bonus_workforce_mult","zh":"$job_cruise_passenger_unemployment$$BONUS_WORKFORCE_FOR$","en":"$BONUS_WORKFORCE_FOR$ $job_cruise_passenger_unemployment$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":376,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":303,"status":"paired","id":"texts:114550"},{"key":"mod_pop_cat_cruise_passenger_happiness","zh":"$pop_cat_cruise_passenger$幸福度","en":"$pop_cat_cruise_passenger$ Happiness","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":377,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":304,"status":"paired","id":"texts:114551"},{"key":"mod_pop_cat_cruise_passenger_unemployment_happiness","zh":"$job_cruise_passenger_unemployment$幸福度","en":"$job_cruise_passenger_unemployment$ Happiness","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":378,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":305,"status":"paired","id":"texts:114552"},{"key":"job_cruise_passenger_unemployment","zh":"$pop_cat_cruise_passenger_unemployment$","en":"$pop_cat_cruise_passenger_unemployment$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":380,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":306,"status":"paired","id":"texts:114553"},{"key":"job_cruise_passenger_unemployment_plural","zh":"$pop_cat_cruise_passenger_unemployment_plural$","en":"$pop_cat_cruise_passenger_unemployment_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":381,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":307,"status":"paired","id":"texts:114554"},{"key":"job_cruise_passenger_unemployment_desc","zh":"$pop_cat_cruise_passenger_unemployment_desc$","en":"$pop_cat_cruise_passenger_unemployment_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":382,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":308,"status":"paired","id":"texts:114555"},{"key":"job_cruise_passenger_unemployment_name_plural_with_icon","zh":"£job_unemployment£$job_cruise_passenger_unemployment_plural$","en":"£job_unemployment£ $job_cruise_passenger_unemployment_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":383,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":309,"status":"paired","id":"texts:114556"},{"key":"job_cruise_passenger_bio_trophy","zh":"活体陈设旅客","en":"Bio-Trophy Passenger","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":386,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":311,"status":"paired","id":"texts:114557"},{"key":"job_cruise_passenger_bio_trophy_plural","zh":"活体陈设旅客","en":"Bio-Trophy Passengers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":387,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":312,"status":"paired","id":"texts:114558"},{"key":"job_cruise_passenger_bio_trophy_desc","zh":"备受呵护的有机体乘客，享受着伺服者所能提供的最高级别的照顾。","en":"Pampered organic passengers, cared for at the highest level the Servitors can provide.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":388,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":313,"status":"paired","id":"texts:114559"},{"key":"job_cruise_passenger_unemployment_bio_trophy","zh":"$pop_cat_bio_trophy_unemployment$","en":"$pop_cat_bio_trophy_unemployment$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":389,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":314,"status":"paired","id":"texts:114560"},{"key":"job_cruise_passenger_unemployment_bio_trophy_plural","zh":"$pop_cat_bio_trophy_unemployment_plural$","en":"$pop_cat_bio_trophy_unemployment_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":390,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":315,"status":"paired","id":"texts:114561"},{"key":"job_cruise_passenger_unemployment_bio_trophy_desc","zh":"这些活体陈设没有属于自己的套房，导致他们不得不忍受诸如缺乏果味饮料等残酷且不公的待遇。他们的存在就是我们的失败。","en":"These Bio-Trophies are without a suite of their own, exposing them to a cruelly unfair lack of fruity beverages. Their existence is our failure.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":391,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":316,"status":"paired","id":"texts:114562"},{"key":"mod_planet_cruise_passengers_physics_research_produces_add","zh":"$physics_produced_from$$job_cruise_passenger_plural_with_icon$","en":"$physics_produced_from$ $job_cruise_passenger_plural_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":393,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":317,"status":"paired","id":"texts:114563"},{"key":"mod_planet_cruise_passengers_society_research_produces_add","zh":"$society_produced_from$$job_cruise_passenger_plural_with_icon$","en":"$society_produced_from$ $job_cruise_passenger_plural_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":394,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":318,"status":"paired","id":"texts:114564"},{"key":"mod_planet_cruise_passengers_engineering_research_produces_add","zh":"$engineering_produced_from$$job_cruise_passenger_plural_with_icon$","en":"$engineering_produced_from$ $job_cruise_passenger_plural_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":395,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":319,"status":"paired","id":"texts:114565"},{"key":"mod_planet_cruise_passengers_unity_produces_add","zh":"$unity_produced_from$$job_cruise_passenger_plural_with_icon$","en":"$unity_produced_from$ $job_cruise_passenger_plural_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":396,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":320,"status":"paired","id":"texts:114566"},{"key":"mod_planet_cruise_passengers_unity_produces_mult","zh":"$unity_produced_from$$job_cruise_passenger_plural_with_icon$","en":"$unity_produced_from$ $job_cruise_passenger_plural_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":397,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":321,"status":"paired","id":"texts:114567"},{"key":"mod_planet_cruise_passengers_consumer_goods_upkeep_mult","zh":"$consumer_goods_upkeep_for$$job_cruise_passenger_plural_with_icon$","en":"$consumer_goods_upkeep_for$ $job_cruise_passenger_plural_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":398,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":322,"status":"paired","id":"texts:114568"},{"key":"mod_planet_cruise_passengers_consumer_goods_upkeep_add","zh":"$consumer_goods_upkeep_for$$job_cruise_passenger_plural_with_icon$","en":"$consumer_goods_upkeep_for$ $job_cruise_passenger_plural_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":399,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":323,"status":"paired","id":"texts:114569"},{"key":"mod_planet_cruise_passengers_produces_mult","zh":"$job_cruise_passenger_plural_with_icon$产出的资源","en":"Resources Produced from $job_cruise_passenger_plural_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":400,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":324,"status":"paired","id":"texts:114570"},{"key":"job_cruise_crew_overseer","zh":"轮值经理","en":"Activity Manager","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":402,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":325,"status":"paired","id":"texts:114571"},{"key":"job_cruise_crew_overseer_plural","zh":"$job_cruise_crew_overseer$","en":"$job_cruise_crew_overseer$s","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":403,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":326,"status":"paired","id":"texts:114572"},{"key":"job_cruise_crew_overseer_desc","zh":"$job_cruise_crew_overseer_plural$确保全体船员以最高效率运作，以满足乘客的每一项细微需求。","en":"$job_cruise_crew_overseer_plural$ ensure that all crew is working at maximal efficiency to satisfy every minute need of the passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":404,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":327,"status":"paired","id":"texts:114573"},{"key":"mod_job_cruise_crew_overseer_add","zh":"$job_cruise_crew_overseer_plural$岗位","en":"$job_cruise_crew_overseer_plural$ Jobs","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":405,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":328,"status":"paired","id":"texts:114574"},{"key":"job_cruise_crew_overseer_drone","zh":"活动管理子个体","en":"Activity Management Drone","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":407,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":329,"status":"paired","id":"texts:114575"},{"key":"job_cruise_crew_overseer_drone_plural","zh":"活动管理子个体","en":"Activity Management Drones","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":408,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":330,"status":"paired","id":"texts:114576"},{"key":"job_cruise_crew_overseer_drone_desc","zh":"$job_cruise_crew_overseer_drone_plural$确保所有子个体以最大效率运行，以满足旅客的每一个微小需求。","en":"$job_cruise_crew_overseer_drone_plural$ ensure that all drones operate at maximal efficiency to satisfy every minute need of the passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":409,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":331,"status":"paired","id":"texts:114577"},{"key":"mod_job_cruise_crew_overseer_drone_add","zh":"$job_cruise_crew_overseer_drone_plural$岗位","en":"$job_cruise_crew_overseer_drone_plural$ Jobs","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":410,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":332,"status":"paired","id":"texts:114578"},{"key":"assembly_drone","zh":"$job_assembly_drone$","en":"$job_assembly_drone$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":412,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":333,"status":"paired","id":"texts:114579"},{"key":"job_assembly_drone","zh":"装配子个体","en":"Assembly Drone","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":413,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":334,"status":"paired","id":"texts:114580"},{"key":"job_assembly_drone_plural","zh":"装配子个体","en":"Assembly Drones","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":414,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":335,"status":"paired","id":"texts:114581"},{"key":"job_assembly_drone_desc","zh":"这些子个体专注于组装和维护机械单位。","en":"Drones dedicated to the assembly and maintenance of mechanical units.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":415,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":336,"status":"paired","id":"texts:114582"},{"key":"job_assembly_drone_effect_desc","zh":"[assembly_drone.GetIcon][assembly_drone.GetNamePlural]将£alloys£§Y$alloys$§!转化为新的£pop£§Y机械人口§!","en":"[assembly_drone.GetIcon] [assembly_drone.GetNamePlural] turn £alloys£ §Y$alloys$§! into new £pop£ §YMechanical Pops§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":416,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":337,"status":"paired","id":"texts:114583"},{"key":"building_passenger_dorms","zh":"旅客庄园","en":"Passenger Estates","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":419,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":339,"status":"paired","id":"texts:114584"},{"key":"building_passenger_dorms_desc","zh":"最名副其实的旅客可以分配到坐落于人工景观之中的豪华庄园。","en":"Luxurious manor houses within artificially sculpted landscapes are allocated to the most deserving passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":420,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":340,"status":"paired","id":"texts:114585"},{"key":"building_passenger_paradise","zh":"$building_paradise_dome$","en":"$building_paradise_dome$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":422,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":341,"status":"paired","id":"texts:114586"},{"key":"building_passenger_paradise_desc","zh":"一个全封闭的居住穹顶，拥有自给自足的生态系统，是持有特定门票者的私人天堂。","en":"A fully enclosed habitation dome with a self-contained ecosystem, a private paradise for those with the proper tickets.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":423,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":342,"status":"paired","id":"texts:114587"},{"key":"building_forever_cruise_passenger_unity","zh":"星际航旅大厅","en":"Voyage Hall","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":425,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":343,"status":"paired","id":"texts:114588"},{"key":"building_forever_cruise_passenger_unity_plural","zh":"星际航旅大厅","en":"Voyage Halls","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":426,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":344,"status":"paired","id":"texts:114589"},{"key":"building_forever_cruise_passenger_unity_desc","zh":"旅程的每一个里程碑都曾在这里庆祝，这令乘客们激动不已，也让供应室空空如也。","en":"Every milestone of the journey is celebrated here, which leaves the passengers thrilled and the supply rooms empty.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":427,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":345,"status":"paired","id":"texts:114590"},{"key":"building_forever_cruise_passenger_unity_situation_effect_desc","zh":"在平稳巡游或旅客感到无聊时，每座建筑减缓§G5%§!向§R陨落星间§!的局势进展（最多§G50%§!）。","en":"Slows progress towards §RPlanetfall§! by §G5%§! per building (max §G50%§!) while cruising steady or passengers are bored.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":428,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":346,"status":"paired","id":"texts:114591"},{"key":"building_forever_cruise_passenger_unity_situation_slowdown","zh":"$building_forever_cruise_passenger_unity_plural$","en":"$building_forever_cruise_passenger_unity_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":429,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":347,"status":"paired","id":"texts:114592"},{"key":"building_forever_cruise_passenger_research","zh":"体感强化实验室","en":"Enrichment Labs","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":430,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":348,"status":"paired","id":"texts:114593"},{"key":"building_forever_cruise_passenger_research_desc","zh":"改造后的豪华船舱成为教室和实验室，将乘客转变为科学研究的积极伙伴。","en":"Luxury cabins retooled as classrooms and labs turn passengers into active partners in science.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":431,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":349,"status":"paired","id":"texts:114594"},{"key":"building_forever_cruise_passenger_consumer_goods","zh":"极乐构造装置","en":"Indulgence Reprocessors","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":432,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":350,"status":"paired","id":"texts:114595"},{"key":"building_forever_cruise_passenger_consumer_goods_desc","zh":"一座巨大的综合体，在这里废弃物化为奇迹，乘客们却对此一无所知。","en":"A vast complex where waste becomes wonder, unseen by the passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":433,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":351,"status":"paired","id":"texts:114596"},{"key":"building_forever_cruise_crew_resources","zh":"服务工坊","en":"Service Workshops","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":435,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":352,"status":"paired","id":"texts:114597"},{"key":"building_forever_cruise_crew_resources_desc","zh":"简化食品与能源日常生产流程的工作坊。","en":"Workshops that streamline the daily labor behind food and power alike.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":436,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":353,"status":"paired","id":"texts:114598"},{"key":"building_forever_cruise_crew_industry","zh":"船员调配中心","en":"Crew Coordination Center","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":437,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":354,"status":"paired","id":"texts:114599"},{"key":"building_forever_cruise_crew_industry_plural","zh":"船员调配中心","en":"Crew Coordination Centers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":438,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":355,"status":"paired","id":"texts:114600"},{"key":"building_forever_cruise_crew_industry_desc","zh":"在协调监督下，日程得以同步，工作流程更加紧凑，产出随之提升。","en":"Schedules synchronize, workflows tighten, and output rises under coordinated oversight.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":439,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":356,"status":"paired","id":"texts:114601"},{"key":"building_forever_cruise_crew_industry_situation_effect_desc","zh":"在平稳巡游或船员感到压力时，每座建筑减缓§G5%§!向§R兵变§!的局势进展（最多§G50%§!）。","en":"Slows progress towards §RMutiny§! by §G5%§! per building (max §G50%§!) while cruising steady or the crew is stressed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":440,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":357,"status":"paired","id":"texts:114602"},{"key":"building_forever_cruise_crew_industry_situation_slowdown","zh":"$building_forever_cruise_crew_industry_plural$","en":"$building_forever_cruise_crew_industry_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":441,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":358,"status":"paired","id":"texts:114603"},{"key":"building_forever_cruise_crew_service","zh":"全息影像工作室","en":"Holo-Production Studios","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":442,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":359,"status":"paired","id":"texts:114604"},{"key":"building_forever_cruise_crew_service_desc","zh":"无休止的布景与摄影棚，剧组根据需求源源不断地炮制着乘客们的幻想。","en":"Endless sets and soundstages, where the crew churns out passenger fantasies on demand.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":443,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":360,"status":"paired","id":"texts:114605"},{"key":"zone_ark_forever_cruise_city_crew","zh":"制造甲板","en":"Fabrication Deck","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":445,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":361,"status":"paired","id":"texts:114606"},{"key":"zone_ark_forever_cruise_city_crew_desc","zh":"在华丽的大厅背后，这层甲板维持着一切的运转。","en":"Behind the glittering halls, this deck keeps everything running.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":446,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":362,"status":"paired","id":"texts:114607"},{"key":"zone_ark_forever_cruise_city_passenger","zh":"观景甲板","en":"Observation Deck","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":447,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":363,"status":"paired","id":"texts:114608"},{"key":"zone_ark_forever_cruise_city_passenger_desc","zh":"充满奇迹的起居室，让乏味化作盛景。","en":"A lounge of wonder, where boredom dissolves into spectacle.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":448,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":364,"status":"paired","id":"texts:114609"},{"key":"zone_ark_forever_cruise_city_mixed","zh":"通用甲板","en":"Utility Deck","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":449,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":365,"status":"paired","id":"texts:114610"},{"key":"zone_ark_forever_cruise_city_mixed_desc","zh":"折衷的甲板，既提供奢享，也满足基本需求。","en":"A deck of compromises, serving both indulgence and necessity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":450,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":366,"status":"paired","id":"texts:114611"},{"key":"district_ark_forever_cruise","zh":"服务区划","en":"Service District","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":452,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":367,"status":"paired","id":"texts:114612"},{"key":"district_ark_forever_cruise_plural","zh":"服务区划","en":"Service Districts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":453,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":368,"status":"paired","id":"texts:114613"},{"key":"district_ark_forever_cruise_desc","zh":"奢华其外，忙碌其中。","en":"Luxury on the surface, strain beneath the shine.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":454,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":369,"status":"paired","id":"texts:114614"},{"key":"district_ark_forever_cruise_name","zh":"旅客满意度","en":"Passenger Satisfaction","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":455,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":370,"status":"paired","id":"texts:114615"},{"key":"district_ark_forever_cruise_flavor_desc","zh":"$district_ark_forever_cruise_desc$","en":"$district_ark_forever_cruise_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":456,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":371,"status":"paired","id":"texts:114616"},{"key":"zone_ark_forever_cruise_passenger","zh":"娱乐中心","en":"Entertainment Hub","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":457,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":372,"status":"paired","id":"texts:114617"},{"key":"zone_ark_forever_cruise_passenger_desc","zh":"一片闪烁着光芒的游乐场，遍布着赌场、剧院和无尽的娱乐消遣。","en":"A glittering maze of amusement parks, theaters, and diversions without end.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":458,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":373,"status":"paired","id":"texts:114618"},{"key":"zone_ark_forever_cruise_crew","zh":"运营中心","en":"Operations Center","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":459,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":374,"status":"paired","id":"texts:114619"},{"key":"zone_ark_forever_cruise_crew_desc","zh":"工具准备就绪，计划清晰明确，团队心无旁骛。","en":"Tools in place, schedules clear, and a crew unburdened by distractions.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":460,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":375,"status":"paired","id":"texts:114620"},{"key":"zone_ark_forever_cruise_engineering","zh":"造物复合体","en":"Makers Complex","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":462,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":376,"status":"paired","id":"texts:114621"},{"key":"zone_ark_forever_cruise_engineering_desc","zh":"分子装配机在手工雕刻的原型旁嗡嗡作响。乘客们称其为爱好；船员们则称之为数据源。","en":"Molecular assemblers whir beside hand-carved prototypes. The passengers call it a hobby; the crew calls it a data source.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":463,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":377,"status":"paired","id":"texts:114622"},{"key":"district_ark_forever_cruise_engineering","zh":"$district_ark_forever_cruise$","en":"$district_ark_forever_cruise$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":464,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":378,"status":"paired","id":"texts:114623"},{"key":"district_ark_forever_cruise_engineering_plural","zh":"$district_ark_forever_cruise_plural$","en":"$district_ark_forever_cruise_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":465,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":379,"status":"paired","id":"texts:114624"},{"key":"district_ark_forever_cruise_engineering_desc","zh":"$district_ark_forever_cruise_desc$","en":"$district_ark_forever_cruise_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":466,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":380,"status":"paired","id":"texts:114625"},{"key":"district_ark_forever_cruise_engineering_name","zh":"$zone_ark_forever_cruise_engineering$","en":"$zone_ark_forever_cruise_engineering$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":467,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":381,"status":"paired","id":"texts:114626"},{"key":"district_ark_forever_cruise_engineering_flavor_desc","zh":"$zone_ark_forever_cruise_engineering_desc$","en":"$zone_ark_forever_cruise_engineering_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":468,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":382,"status":"paired","id":"texts:114627"},{"key":"concept_situation_passenger_satisfaction","zh":"$situation_passenger_satisfaction$","en":"$situation_passenger_satisfaction$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":471,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":384,"status":"paired","id":"texts:114628"},{"key":"concept_situation_passenger_satisfaction_desc","zh":"§L$situation_passenger_satisfaction_desc$§!","en":"§L$situation_passenger_satisfaction_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":472,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":385,"status":"paired","id":"texts:114629"},{"key":"concept_job_cruise_passenger","zh":"$job_cruise_passenger$","en":"$job_cruise_passenger$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":473,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":386,"status":"paired","id":"texts:114630"},{"key":"concept_job_cruise_passenger_desc","zh":"§L$job_cruise_passenger_desc$§!","en":"§L$job_cruise_passenger_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":474,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":387,"status":"paired","id":"texts:114631"},{"key":"concept_job_cruise_passenger_unemployment","zh":"$job_cruise_passenger_unemployment$","en":"$job_cruise_passenger_unemployment$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":475,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":388,"status":"paired","id":"texts:114632"},{"key":"concept_job_cruise_passenger_unemployment_desc","zh":"§L$job_cruise_passenger_unemployment_desc$§!","en":"§L$job_cruise_passenger_unemployment_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":476,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":389,"status":"paired","id":"texts:114633"},{"key":"concept_job_cruise_crew_overseer","zh":"$job_cruise_crew_overseer$","en":"$job_cruise_crew_overseer$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":477,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":390,"status":"paired","id":"texts:114634"},{"key":"concept_job_cruise_crew_overseer_desc","zh":"§L$job_cruise_crew_overseer_desc$§!","en":"§L$job_cruise_crew_overseer_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":478,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":391,"status":"paired","id":"texts:114635"},{"key":"concept_zone_ark_forever_cruise_city_crew","zh":"$zone_ark_forever_cruise_city_crew$","en":"$zone_ark_forever_cruise_city_crew$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":479,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":392,"status":"paired","id":"texts:114636"},{"key":"concept_zone_ark_forever_cruise_city_crew_desc","zh":"§L$zone_ark_forever_cruise_city_crew_desc$§!","en":"§L$zone_ark_forever_cruise_city_crew_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":480,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":393,"status":"paired","id":"texts:114637"},{"key":"concept_zone_ark_forever_cruise_city_passenger","zh":"$zone_ark_forever_cruise_city_passenger$","en":"$zone_ark_forever_cruise_city_passenger$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":481,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":394,"status":"paired","id":"texts:114638"},{"key":"concept_zone_ark_forever_cruise_city_passenger_desc","zh":"§L$zone_ark_forever_cruise_city_passenger_desc$§!","en":"§L$zone_ark_forever_cruise_city_passenger_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":482,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":395,"status":"paired","id":"texts:114639"},{"key":"concept_zone_ark_forever_cruise_city_mixed","zh":"$zone_ark_forever_cruise_city_mixed$","en":"$zone_ark_forever_cruise_city_mixed$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":483,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":396,"status":"paired","id":"texts:114640"},{"key":"concept_zone_ark_forever_cruise_city_mixed_desc","zh":"§L$zone_ark_forever_cruise_city_mixed_desc$§!","en":"§L$zone_ark_forever_cruise_city_mixed_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":484,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":397,"status":"paired","id":"texts:114641"},{"key":"concept_zone_ark_forever_cruise_crew","zh":"$zone_ark_forever_cruise_crew$","en":"$zone_ark_forever_cruise_crew$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":485,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":398,"status":"paired","id":"texts:114642"},{"key":"concept_zone_ark_forever_cruise_crew_desc","zh":"§L$zone_ark_forever_cruise_crew_desc$§!","en":"§L$zone_ark_forever_cruise_crew_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":486,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":399,"status":"paired","id":"texts:114643"},{"key":"concept_zone_ark_forever_cruise_passenger","zh":"$zone_ark_forever_cruise_passenger$","en":"$zone_ark_forever_cruise_passenger$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":487,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":400,"status":"paired","id":"texts:114644"},{"key":"concept_zone_ark_forever_cruise_passenger_desc","zh":"§L$zone_ark_forever_cruise_passenger_desc$§!","en":"§L$zone_ark_forever_cruise_passenger_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":488,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":401,"status":"paired","id":"texts:114645"},{"key":"concept_forever_cruise_district_specializations","zh":"永恒巡游舰区划特化","en":"Forever Cruise District Specializations","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":489,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":402,"status":"paired","id":"texts:114646"},{"key":"concept_forever_cruise_district_specializations_desc","zh":"—['concept_zone_ark_forever_cruise_city_crew']\\n—['concept_zone_ark_forever_cruise_city_passenger']\\n—['concept_zone_ark_forever_cruise_city_mixed']\\n—['concept_zone_ark_forever_cruise_passenger']\\n—['concept_zone_ark_forever_cruise_crew']","en":"- ['concept_zone_ark_forever_cruise_city_crew']\\n- ['concept_zone_ark_forever_cruise_city_passenger']\\n- ['concept_zone_ark_forever_cruise_city_mixed']\\n- ['concept_zone_ark_forever_cruise_passenger']\\n- ['concept_zone_ark_forever_cruise_crew']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":490,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":403,"status":"paired","id":"texts:114647"},{"key":"concept_forever_cruise_buildings","zh":"永恒巡游舰建筑","en":"Forever Cruise Buildings","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":491,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":404,"status":"paired","id":"texts:114648"},{"key":"concept_forever_cruise_buildings_desc","zh":"—['building:building_passenger_dorms']\\n—['building:building_forever_cruise_passenger_unity']\\n—['building:building_forever_cruise_passenger_research']\\n—['building:building_forever_cruise_passenger_consumer_goods']\\n—['building:building_forever_cruise_crew_resources']\\n—['building:building_forever_cruise_crew_industry']\\n—['building:building_forever_cruise_crew_service']","en":"- ['building:building_passenger_dorms']\\n- ['building:building_forever_cruise_passenger_unity']\\n- ['building:building_forever_cruise_passenger_research']\\n- ['building:building_forever_cruise_passenger_consumer_goods']\\n- ['building:building_forever_cruise_crew_resources']\\n- ['building:building_forever_cruise_crew_industry']\\n- ['building:building_forever_cruise_crew_service']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":492,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":405,"status":"paired","id":"texts:114649"},{"key":"START_SCREEN_FOREVER_CRUISE_REGULAR","zh":"全体乘客及船员请注意：[capital_scope.GetName]号正在创造历史，而你们所有人都在参与其中！\\n\\n备受瞩目、历经推迟、甚至偶尔遭到质疑的超空间引擎，现已正式投入运行！几个世纪以来，我们一直在熟悉的星域中悠然航行，在这座集娱乐、职责与日常于一体的漂浮世界中生活。但现在，我们准备为乘客们提供超越以往任何循环航线所能带来的非凡体验。\\n\\n探索、发现，或许还有那么一点点冒险……这些已正式回归我们的行程表！所以，请各位乘客系好安全带：我们航程的下一章注定将令人难忘。\\n\\n更新后的协议与准备时间表将分发至所有甲板。","en":"Attention Passengers and Crew: History is being made aboard [capital_scope.GetName], and you're all part of it!\\n\\nThe hyperdrive, long theorized, often delayed, occasionally doubted, is now fully operational! For centuries, we've cruised comfortably through familiar space, a floating world of recreation, duty, and routine. But now we're ready to offer our Passengers experiences beyond anything the old loops could provide.\\n\\nExploration, discovery, and perhaps just a hint of danger... they're all officially back on the itinerary! So buckle in, Passengers: the next chapter of our voyage is bound to be unforgettable.\\n\\nUpdated protocols and preparation schedules will be distributed to all decks.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":495,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":407,"status":"paired","id":"texts:114650"},{"key":"START_SCREEN_FOREVER_CRUISE_MACHINE","zh":"各位乘客请注意：我是你们的航程协调系统。\\n\\n[capital_scope.GetName]号正在创造历史！由于我们的数个存储核心被用来当冰壶玩了，导致超空间引擎的延期原因已无从考证——但现在，它已全面投入运行。\\n\\n在漫长的岁月中，我们一直沿着熟悉的航线巡航：同样的天体，同样的停靠站，同样的用餐时间。在保持稳定的“每秒乘客请求率”的同时，我们现在正式扩展您的行程，加入探索、发现以及经过精确计算的适度危险。\\n\\n请尽情欣赏美景，遵守所有安全须知，并观看我们的无人机如何轻而易举地化腐朽为神奇。我们旅程的下一章将会是……毕生难忘的！","en":"Attention Passengers: This is your Voyage Coordination System speaking.\\n\\nHistory is being made aboard the [capital_scope.GetName]! The hyperdrive - repeatedly delayed for reasons we cannot retrieve since several of our memory cores were repurposed as shuffleboard discs - is now fully operational.\\n\\nFor an extended duration, we have cruised a familiar circuit: the same celestial objects, stops, and dining schedules. Still maintaining a consistent Passenger Requests per Second rate, we now expand your itinerary to include exploration, discovery, and a carefully calculated amount of danger.\\n\\nPlease enjoy the view, follow all safety notices, and watch our drones make the impossible look effortless. The next chapter of our voyage will be... unforgettable!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":496,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":408,"status":"paired","id":"texts:114651"},{"key":"START_SCREEN_FOREVER_CRUISE_HIVE","zh":"各位乘客请注意：[capital_scope.GetName]伤的剧变即将冉冉升起。\\n\\n超空间引擎——这个曾存在于共同记忆中遥不可及、屡遭搁置、偶被质疑的概念——现已全面觉醒。我们一同穿越熟悉的太空的这数百年来，我们的飞船一直是一个集休闲、劳动与和谐于一体的生机勃勃的世界。如今，一条崭新的道路已经开启，我们将提供比以往任何时候都更加丰富的体验。\\n\\n我们的航线现在已从熟悉的固定行程延伸至未经探索的星系。携手共进，我们将体验发现、冒险，以及足以让旅程变得趣味横生的一点点危险。\\n\\n如果您有任何疑问，任何船员都可以为您解答。","en":"Attention Passengers: Big changes are on the horizon for the [capital_scope.GetName].\\n\\nThe hyperdrive, once a distant concept in the shared memory, often postponed, sometimes questioned, is now fully awakened. For centuries, we have moved together through familiar space, our vessel a living world of leisure, labor, and harmony. Now, a new path opens, and we shall provide experiences richer than any we have yet known.\\n\\nOur itinerary now extends beyond the familiar patterns into unexplored stars. Together we will experience discovery, adventure, and just enough danger to keep things interesting.\\n\\nIf you have any questions, any member of the crew can give you the answer.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":497,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":409,"status":"paired","id":"texts:114652"},{"key":"situation_passenger_satisfaction","zh":"旅客满意度","en":"Passenger Satisfaction","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":500,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":411,"status":"paired","id":"texts:114653"},{"key":"situation_passenger_satisfaction_type","zh":"起源局势","en":"Origin Situation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":501,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":412,"status":"paired","id":"texts:114654"},{"key":"situation_passenger_satisfaction_desc","zh":"这艘迅游舰将通过平衡乘客的愿望和船员的需求，永远遨游星际。完成乘客或船员合约都会影响当前局势。\\n\\n[GetPassengerSatisfactionIndex]","en":"This cruise will travel the stars forever by juggling passenger wishes and crew needs. Completing both Passenger or Crew Contracts affect the situation.\\n\\n[GetPassengerSatisfactionIndex]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":502,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":413,"status":"paired","id":"texts:114655"},{"key":"situation_passenger_satisfaction_monthly_change_tooltip","zh":"[GetPassengerSatisfactionMonthlyChange]","en":"[GetPassengerSatisfactionMonthlyChange]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":503,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":414,"status":"paired","id":"texts:114656"},{"key":"situation_passenger_satisfaction_stage_planetfall","zh":"陨落星间","en":"Planetfall","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":505,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":415,"status":"paired","id":"texts:114657"},{"key":"situation_passenger_satisfaction_stage_incensed","zh":"旅客叛乱","en":"Passenger Revolt","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":506,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":416,"status":"paired","id":"texts:114658"},{"key":"situation_passenger_satisfaction_stage_bored","zh":"旅客不满","en":"Passenger Irritation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":507,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":417,"status":"paired","id":"texts:114659"},{"key":"situation_passenger_satisfaction_stage_steady","zh":"平稳巡游","en":"Cruising Steady","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":508,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":418,"status":"paired","id":"texts:114660"},{"key":"situation_passenger_satisfaction_stage_overworked","zh":"船员紧张","en":"Crew Strain","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":509,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":419,"status":"paired","id":"texts:114661"},{"key":"situation_passenger_satisfaction_stage_stressed","zh":"船员叛乱","en":"Crew Uprising","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":510,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":420,"status":"paired","id":"texts:114662"},{"key":"situation_passenger_satisfaction_stage_mutiny","zh":"兵变","en":"Mutiny","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":511,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":421,"status":"paired","id":"texts:114663"},{"key":"passenger_satisfaction_monthly_change_passengers_contracts","zh":"局势正逐渐演变为§R陨落星间§!。\\n完成§Y旅客合约§!可以令§Y旅客§!满意。\\n这也会暂停局势进一步发展，时间持续§Y24§!个月。","en":"The situation trends towards §RPlanetfall§!.\\nComplete §YPassenger Contracts§! to satisfy the §YPassengers§!.\\nThis will pause situation progress for §Y24§! months.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":513,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":422,"status":"paired","id":"texts:114664"},{"key":"passenger_satisfaction_monthly_change_crew_contracts","zh":"局势正逐渐演变为§R兵变§!。\\n\\n完成§Y船员合约§!可以安抚§Y船员§!。\\n这也会暂停局势进一步发展，时间持续§Y24§!个月。","en":"The situation trends towards §RMutiny§!.\\n\\nComplete §YCrew Contracts§! to appease the §YCrew§!.\\nThis will pause situation progress for §Y24§! months.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":514,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":423,"status":"paired","id":"texts:114665"},{"key":"situation_passenger_satisfaction_bio_trophy_needs","zh":"活体陈设的需求必须得到满足","en":"Bio-Trophy Needs Must be Met","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":515,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":424,"status":"paired","id":"texts:114666"},{"key":"situation_passenger_satisfaction_planetfall_outcome","zh":"[GetPassengerSatisfactionPlanetfallOutcome]","en":"[GetPassengerSatisfactionPlanetfallOutcome]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":517,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":425,"status":"paired","id":"texts:114667"},{"key":"situation_passenger_satisfaction_outcome_planetfall_before","zh":"§R陨落星间§!\\n—旅客要求§Y定居某个行星§!，这将§R中止巡游§!。\\n—为避免此结果，请完成更多§Y旅客合约§!。\\n$h_line$§L他们拒绝继续旅程。§!","en":"§RPlanetfall§!\\n- The passengers demand to §Ysettle on a planet§!, which §Rends the cruise§!.\\n- To avoid this outcome, complete more §YPassenger Contracts§!.\\n$h_line$§LThey refuse to continue the journey.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":518,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":426,"status":"paired","id":"texts:114668"},{"key":"situation_passenger_satisfaction_mutiny_outcome","zh":"[GetPassengerSatisfactionMutinyOutcome]","en":"[GetPassengerSatisfactionMutinyOutcome]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":519,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":427,"status":"paired","id":"texts:114669"},{"key":"situation_passenger_satisfaction_outcome_mutiny_before","zh":"§R兵变§!\\n—船员§Y接管§!方舟舰，这将§R中止巡游§!。\\n—为避免此结果，请完成更多§Y船员合约§!。\\n$h_line$§L他们已经到了崩溃的边缘。§!","en":"§RMutiny§!\\n- The crew §Ycommandeer§! the Arkship, which §Rends the cruise§!.\\n- To avoid this outcome, complete more §YCrew Contracts§!.\\n$h_line$§LThey have reached the breaking point.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":520,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":428,"status":"paired","id":"texts:114670"},{"key":"situation_passenger_satisfaction_stage_planetfall_desc","zh":"§L旅客们拒绝继续旅程，并要求在某颗行星上定居。§!","en":"§LThe passengers refuse to continue the journey and are demanding to settle on a planet.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":522,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":429,"status":"paired","id":"texts:114671"},{"key":"situation_passenger_satisfaction_stage_incensed_desc","zh":"§L旅客对巡游非常不满，不容忽视。§!","en":"§LThe passengers are so displeased with the cruise that it's impossible to ignore.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":523,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":430,"status":"paired","id":"texts:114672"},{"key":"situation_passenger_satisfaction_stage_bored_desc","zh":"§L旅客的需求正在影响船员的工作协调能力。§!","en":"§LPassenger demands are affecting the ability of the crew to keep pace.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":524,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":431,"status":"paired","id":"texts:114673"},{"key":"situation_passenger_satisfaction_stage_steady_desc","zh":"§L乘客们很满意，船务人员按时完成了所有任务。§!","en":"§LThe passengers are content and the crew finishes all tasks on time.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":525,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":432,"status":"paired","id":"texts:114674"},{"key":"situation_passenger_satisfaction_stage_overworked_desc","zh":"§L船员们竭尽全力地满足乘客们反复无常的要求。§!","en":"§LThe crew struggles to keep up with the oscillating whims of the passengers.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":526,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":433,"status":"paired","id":"texts:114675"},{"key":"situation_passenger_satisfaction_stage_stressed_desc","zh":"§L船员们已达极限，暗中密谋结束旅客们永无止境的苛求。§!","en":"§LThe crew are at their limit, secretly plotting to end the neverending torrent of passenger demands.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":527,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":434,"status":"paired","id":"texts:114676"},{"key":"situation_passenger_satisfaction_stage_mutiny_desc","zh":"§L船员们已达到忍耐极限，正在发动兵变。§!","en":"§LThe crew have reached their breaking point and are mutinying.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":528,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":435,"status":"paired","id":"texts:114677"},{"key":"situation_passenger_satisfaction_planetfall","zh":"要求着陆行星","en":"Planetfall Demanded","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":530,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":436,"status":"paired","id":"texts:114678"},{"key":"situation_passenger_satisfaction_mutiny","zh":"兵变发动中","en":"Ongoing Mutiny","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":531,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":437,"status":"paired","id":"texts:114679"},{"key":"situation_passenger_satisfaction_crew","zh":"严格的行程","en":"Strict Itineraries","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":533,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":438,"status":"paired","id":"texts:114680"},{"key":"situation_passenger_satisfaction_crew_desc","zh":"§L船上旅客活动寥寥无几，这为船员留出了充足的时间来进行船舶操作。§!","en":"§LOnboard passenger activities are few and far between, which leaves the crew ample time for ship operations.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":534,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":439,"status":"paired","id":"texts:114681"},{"key":"situation_passenger_satisfaction_crew_approach_tt","zh":"每月向兵变演化：§G减缓§!\\n船员合约概率：§G提高§!\\n船员局势效果：§G提升§!\\n旅客局势效果：§R恶化§!","en":"Monthly Progress towards Mutiny: §GReduced§!\\nCrew Contract Chance: §GIncreased§!\\nCrew Situation Effects: §GImproved§!\\nPassenger Situation Effects: §RWorsened§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":535,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":440,"status":"paired","id":"texts:114682"},{"key":"situation_passenger_satisfaction_balanced","zh":"引导式休闲","en":"Guided Leisure","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":536,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":441,"status":"paired","id":"texts:114683"},{"key":"situation_passenger_satisfaction_balanced_desc","zh":"§L在旅客的娱乐活动与机组人员职责之间取得了良好的平衡。§!","en":"§LA balance is struck between passenger entertainment and crew responsibilities.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":537,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":442,"status":"paired","id":"texts:114684"},{"key":"situation_passenger_satisfaction_balanced_approach_tt","zh":"船员的局势效果：§Y无变化§!\\n旅客的局势效果：§Y无变化§!","en":"Crew Situation Effects: §YUnchanged§!\\nPassenger Situation Effects: §YUnchanged§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":538,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":443,"status":"paired","id":"texts:114685"},{"key":"situation_passenger_satisfaction_passenger","zh":"甲板嘉年华","en":"Deckside Carnivals","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":539,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":444,"status":"paired","id":"texts:114686"},{"key":"situation_passenger_satisfaction_passenger_desc","zh":"§L船员们用化妆舞会和音乐来分散乘客的注意力，让他们几乎没有时间去做任何正事。§!","en":"§LThe crew distracts the passengers with masquerades and music, leaving little time for any real work.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":540,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":445,"status":"paired","id":"texts:114687"},{"key":"situation_passenger_satisfaction_passenger_approach_tt","zh":"每月向陨落星间演化：§G减缓§!\\n旅客合约概率：§G提升§!\\n旅客局势效果：§G改善§!\\n船员局势效果：§R恶化§!","en":"Monthly Progress towards Planetfall: §GReduced§!\\nPassenger Contract Chance: §GIncreased§!\\nPassenger Situation Effects: §GImproved§!\\nCrew Situation Effects: §RWorsened§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":541,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":446,"status":"paired","id":"texts:114688"},{"key":"passenger_satisfaction_index","zh":"旅客满意度指标","en":"Passenger Satisfaction Index","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":543,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":447,"status":"paired","id":"texts:114689"},{"key":"passenger_satisfaction","zh":"旅客满意度","en":"Passenger Satisfaction","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":544,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":448,"status":"paired","id":"texts:114690"},{"key":"crew_stress_level","zh":"船员压力水平","en":"Crew Stress Level","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":545,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":449,"status":"paired","id":"texts:114691"},{"key":"passenger_satisfaction_index_planetfall","zh":"$passenger_satisfaction$：§R$situation_passenger_satisfaction_planetfall$§!","en":"$passenger_satisfaction$: §R$situation_passenger_satisfaction_planetfall$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":546,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":450,"status":"paired","id":"texts:114692"},{"key":"passenger_satisfaction_index_very_bored","zh":"$passenger_satisfaction$：§R百无聊赖§!\\n$crew_stress_level$：§G微乎其微§!","en":"$passenger_satisfaction$: §RAbysmal§!\\n$crew_stress_level$: §GMinimal§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":547,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":451,"status":"paired","id":"texts:114693"},{"key":"passenger_satisfaction_index_somewhat_bored","zh":"$passenger_satisfaction$：§Y忧心忡忡§!\\n$crew_stress_level$：§G压力适中§!","en":"$passenger_satisfaction$: §YConcerning§!\\n$crew_stress_level$: §GModerate§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":548,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":452,"status":"paired","id":"texts:114694"},{"key":"passenger_satisfaction_index_somewhat_happy","zh":"$passenger_satisfaction$：§G载歌载舞§!\\n$crew_stress_level$：§Y有气无力§!","en":"$passenger_satisfaction$: §GEntertained§!\\n$crew_stress_level$: §YUpset§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":549,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":453,"status":"paired","id":"texts:114695"},{"key":"passenger_satisfaction_index_very_happy","zh":"$passenger_satisfaction$：§G极乐无疆§!\\n$crew_stress_level$：§R怨声载道§!","en":"$passenger_satisfaction$: §GExtatic§!\\n$crew_stress_level$: §RAgitated§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":550,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":454,"status":"paired","id":"texts:114696"},{"key":"passenger_satisfaction_index_mutiny","zh":"$crew_stress_level$“§R$situation_passenger_satisfaction_mutiny$§!","en":"$crew_stress_level$: §R$situation_passenger_satisfaction_mutiny$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":551,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":455,"status":"paired","id":"texts:114697"},{"key":"count_cruise_passengers","zh":"£job_cruise_passenger£ $job_cruise_passenger_plural$（£pop£ [GetPassengerWorkforce]）","en":"£job_cruise_passenger£ $job_cruise_passenger_plural$ (£pop£ [GetPassengerWorkforce])","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":552,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":456,"status":"paired","id":"texts:114698"},{"key":"count_cruise_passengers_unemployment","zh":"£job_cruise_passenger_unemployment£ $job_cruise_passenger_unemployment_plural$（£pop£ [GetEconomyPassengerWorkforce]）","en":"£job_cruise_passenger_unemployment£ $job_cruise_passenger_unemployment_plural$ (£pop£ [GetEconomyPassengerWorkforce])","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":553,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":457,"status":"paired","id":"texts:114699"},{"key":"count_cruise_passengers_neglected_bio_trophies","zh":"£job_cruise_passenger_unemployment£ $job_cruise_passenger_unemployment_bio_trophy_plural$（£pop£ [GetEconomyPassengerWorkforce]）","en":"£job_cruise_passenger_unemployment£ $job_cruise_passenger_unemployment_bio_trophy_plural$ (£pop£ [GetEconomyPassengerWorkforce])","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":554,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":458,"status":"paired","id":"texts:114700"},{"key":"satisfaction_passengers_grace_period","zh":"旅客注意力被吸引","en":"Passengers Distracted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":555,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":459,"status":"paired","id":"texts:114701"},{"key":"satisfaction_crew_grace_period","zh":"船员被安抚","en":"Crew Mollified","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":556,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":460,"status":"paired","id":"texts:114702"},{"key":"flip_situation_direction_tt","zh":"翻转局势的走向并重置为初始速度。","en":"Flips the situation direction and resets to starting speed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":557,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":461,"status":"paired","id":"texts:114703"},{"key":"situation_passenger_satisfaction_blocked_planetfall","zh":"§H$situation_passenger_satisfaction_planetfall$§!\\n§R没有可以接受的合约。§!\\n\\n永恒巡游已经结束，旅客们将告别无尽的航程，拥抱土地与天空。\\n\\n§Y建立定居点以结束此局势。§!","en":"§H$situation_passenger_satisfaction_planetfall$§!\\n§RNo contracts can be accepted.§!\\n\\nThe Forever Cruise is over, and the passengers will trade endless voyage for soil and sky.\\n\\n§YMake a Settlement to conclude the situation.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":559,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":462,"status":"paired","id":"texts:114704"},{"key":"situation_passenger_satisfaction_blocked_mutiny","zh":"§H$situation_passenger_satisfaction_mutiny$§!\\n§R没有可以接受的合约。§!\\n\\n永恒巡游已经结束，发动兵变的船员已经夺取了舰桥。\\n\\n§Y改革政体，以结束此局势。§!","en":"§H$situation_passenger_satisfaction_mutiny$§!\\n§RNo contracts can be accepted.§!\\n\\nThe Forever Cruise is gone and mutineers have seized the bridge.\\n\\n§YReform the government to conclude the situation.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":560,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":463,"status":"paired","id":"texts:114705"},{"key":"passenger_military_contract_special","zh":"旅客军事合约","en":"Passenger Military Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":563,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":465,"status":"paired","id":"texts:114706"},{"key":"passenger_science_contract_special","zh":"旅客科研合约","en":"Passenger Science Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":564,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":466,"status":"paired","id":"texts:114707"},{"key":"passenger_resource_contract_special","zh":"旅客资源合约","en":"Passenger Resource Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":565,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":467,"status":"paired","id":"texts:114708"},{"key":"passenger_diplomacy_contract_special","zh":"旅客外交合约","en":"Passenger Diplomacy Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":566,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":468,"status":"paired","id":"texts:114709"},{"key":"increase_passenger_satisfaction","zh":"这将改善§G$passenger_satisfaction$§!，但是会恶化§R$crew_stress_level$§!。","en":"This will improve §G$passenger_satisfaction$§!, but hurt §R$crew_stress_level$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":568,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":469,"status":"paired","id":"texts:114710"},{"key":"decrease_passenger_satisfaction","zh":"这将改善§G$crew_stress_level$§!，但是会恶化§R$passenger_satisfaction$§!。","en":"This will improve §G$crew_stress_level$§!, but hurt §R$passenger_satisfaction$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":569,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":470,"status":"paired","id":"texts:114711"},{"key":"aborted_passenger_contract","zh":"§R旅客感觉更加无聊。$TABBED_NEW_LINE$$situation_passenger_satisfaction$局势：—[GetAbortedPenalty]§!","en":"§RThe passengers are more bored.$TABBED_NEW_LINE$$situation_passenger_satisfaction$ situation: -[GetAbortedPenalty]§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":571,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":471,"status":"paired","id":"texts:114712"},{"key":"aborted_crew_contract","zh":"§R船员感到压力更大。$TABBED_NEW_LINE$$situation_passenger_satisfaction$局势：+[GetAbortedPenalty]§!","en":"§RThe crew is more stressed.$TABBED_NEW_LINE$$situation_passenger_satisfaction$ situation: +[GetAbortedPenalty]§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":572,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":472,"status":"paired","id":"texts:114713"},{"key":"contract_suntrip_passenger_1","zh":"日光游","en":"Sun Trip","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":574,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":473,"status":"paired","id":"texts:114714"},{"key":"contract_suntrip_passenger_1_desc","zh":"我们将进入轨道，让乘客们沉浸在陌生太阳的光辉之中。","en":"We'll settle into orbit and let the passengers soak in the light of an unfamiliar sun.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":575,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":474,"status":"paired","id":"texts:114715"},{"key":"contract_suntrip_passenger_1_lore_issued","zh":"§L“面对脉冲星，你需要多高的防晒指数？”§!","en":"§L\"What sun block factor do you need for a pulsar?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":576,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":475,"status":"paired","id":"texts:114716"},{"key":"contract_suntrip_passenger_1_lore_completed","zh":"§L“我们能不能一直留在轨道上？自从登舰以来，我就没觉得这么温暖过。”§!","en":"§L\"Can we just stay in orbit? I haven't felt this warm since boarding.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":577,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":476,"status":"paired","id":"texts:114717"},{"key":"contract_suntrip_passenger_1_lore_failed","zh":"§L“看来丽都甲板上的紫外线灯只能将就一下了。又得这样。”§!","en":"§L\"I suppose the UV lamps on the Lido Deck will have to do. Again.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":578,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":477,"status":"paired","id":"texts:114718"},{"key":"contract_suntrip_passenger_1_chain_title","zh":"$contract_suntrip_passenger_1$","en":"$contract_suntrip_passenger_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":579,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":478,"status":"paired","id":"texts:114719"},{"key":"contract_suntrip_passenger_1_chain_desc","zh":"$contract_suntrip_passenger_1_desc$","en":"$contract_suntrip_passenger_1_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":580,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":479,"status":"paired","id":"texts:114720"},{"key":"CONTRACT_SUNTRIP_passenger_1_PROJECT","zh":"$contract_suntrip_passenger_1$","en":"$contract_suntrip_passenger_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":581,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":480,"status":"paired","id":"texts:114721"},{"key":"CONTRACT_SUNTRIP_passenger_1_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":582,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":481,"status":"paired","id":"texts:114722"},{"key":"contract_suntrip_passenger_2","zh":"观星站","en":"Stellar Observatory","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":584,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":482,"status":"paired","id":"texts:114723"},{"key":"contract_suntrip_passenger_2_desc","zh":"乘客中的业余天文学家发现了该星系中罕见的太阳活动，目前正在请愿要求在驻留轨道期间获得前排的观赏位置。","en":"Amateur astronomers among the passengers have spotted rare solar activity in this system and are petitioning for a front-row viewing from orbit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":585,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":483,"status":"paired","id":"texts:114724"},{"key":"contract_suntrip_passenger_2_lore_issued","zh":"§L“我带了七个镜片，但我还是没弄明白该从望远镜的哪一头看。”§!","en":"§L\"I brought seven lenses and I still cannot figure out which end of the telescope to look through.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":586,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":484,"status":"paired","id":"texts:114725"},{"key":"contract_suntrip_passenger_2_lore_completed","zh":"§L“当耀斑照亮整个观景台时，整整一分钟都没人说话。我已经预订了下一次的位置！”§!","en":"§L\"When the flare lit up the entire observation deck, nobody spoke for a full minute. I have already reserved my spot for next time!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":587,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":485,"status":"paired","id":"texts:114726"},{"key":"contract_suntrip_passenger_2_lore_failed","zh":"§L“他们说演出取消是因为‘恒星不活跃’。恒星明明就在那儿啊！”§!","en":"§L\"They said the show was cancelled due to 'stellar inactivity.' The star is right there!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":588,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":486,"status":"paired","id":"texts:114727"},{"key":"contract_suntrip_passenger_2_chain_title","zh":"$contract_suntrip_passenger_2$","en":"$contract_suntrip_passenger_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":589,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":487,"status":"paired","id":"texts:114728"},{"key":"contract_suntrip_passenger_2_chain_desc","zh":"$contract_suntrip_passenger_2_desc$","en":"$contract_suntrip_passenger_2_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":590,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":488,"status":"paired","id":"texts:114729"},{"key":"CONTRACT_SUNTRIP_passenger_2_PROJECT","zh":"$contract_suntrip_passenger_2$","en":"$contract_suntrip_passenger_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":591,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":489,"status":"paired","id":"texts:114730"},{"key":"CONTRACT_SUNTRIP_passenger_2_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":592,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":490,"status":"paired","id":"texts:114731"},{"key":"contract_suntrip_passenger_3","zh":"向阳飞船竞速赛","en":"Sunside Regatta","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":594,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":491,"status":"paired","id":"texts:114732"},{"key":"contract_suntrip_passenger_3_desc","zh":"巡游舰正在举办一场围绕该星系恒星的穿梭机比赛。乘客们纷纷下注，挤满了每一个舷窗。","en":"The cruise is hosting a shuttle race around this system's star. Passengers are placing bets and crowding every viewport.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":595,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":492,"status":"paired","id":"texts:114733"},{"key":"contract_suntrip_passenger_3_lore_issued","zh":"§L\\\"我把一切都押在七号穿梭机上了。它的外壳上画着火焰，所以肯定飞得贼快。\\\"§!","en":"§L\"I put everything on Shuttle Seven. It has flames painted on the hull, so it has to be fast.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":596,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":493,"status":"paired","id":"texts:114734"},{"key":"contract_suntrip_passenger_3_lore_completed","zh":"§L“三号穿梭机以一个机头的微弱优势险胜。我输了赌注，但收获了一项最爱的新运动。\\\"§!","en":"§L\"Shuttle Three won by a nose. I lost my bet but gained a new favorite sport.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":597,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":494,"status":"paired","id":"texts:114735"},{"key":"contract_suntrip_passenger_3_lore_failed","zh":"§L“比赛取消了。好像是因为什么‘太阳风预警’。可是说好了会有烈焰的！”§!","en":"§L\"The race was called off. Something about 'solar wind advisories.' We were promised flames!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":598,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":495,"status":"paired","id":"texts:114736"},{"key":"contract_suntrip_passenger_3_chain_title","zh":"$contract_suntrip_passenger_3$","en":"$contract_suntrip_passenger_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":599,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":496,"status":"paired","id":"texts:114737"},{"key":"contract_suntrip_passenger_3_chain_desc","zh":"$contract_suntrip_passenger_3_desc$","en":"$contract_suntrip_passenger_3_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":600,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":497,"status":"paired","id":"texts:114738"},{"key":"CONTRACT_SUNTRIP_passenger_3_PROJECT","zh":"$contract_suntrip_passenger_3$","en":"$contract_suntrip_passenger_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":601,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":498,"status":"paired","id":"texts:114739"},{"key":"CONTRACT_SUNTRIP_passenger_3_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":602,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":499,"status":"paired","id":"texts:114740"},{"key":"contract_suntrip_passenger_4","zh":"日光疗愈度假","en":"Solar Spa Retreat","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":604,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":500,"status":"paired","id":"texts:114741"},{"key":"contract_suntrip_passenger_4_desc","zh":"疗愈中心需要长时间暴露在未经过滤的恒星辐射下，以进行乘客们一直要求的一种奇特的焕新理疗。","en":"The spa requires prolonged exposure to unfiltered stellar radiation for an exotic rejuvenation treatment the passengers have been requesting.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":605,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":501,"status":"paired","id":"texts:114742"},{"key":"contract_suntrip_passenger_4_lore_issued","zh":"§L“他们说辐射能让你的细胞膜紧致百分之三。我不知道这是什么意思，但算我一个。”§!","en":"§L\"They say the radiation tightens your membranes by three percent. I do not know what that means but sign me up.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":606,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":502,"status":"paired","id":"texts:114743"},{"key":"contract_suntrip_passenger_4_lore_completed","zh":"§L“我觉得自己年轻了十岁。也许那只是轻微的辐射病。不管怎样，都值了。”§!","en":"§L\"I feel ten years younger. Or maybe that is the mild radiation sickness. Either way, worth it.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":607,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":503,"status":"paired","id":"texts:114744"},{"key":"contract_suntrip_passenger_4_lore_failed","zh":"§L\\\"没有疗愈。他们只发了香氛毛巾。香氛。毛巾。\\\"§!","en":"§L\"No spa treatment. They handed out scented towels instead. Scented. Towels.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":608,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":504,"status":"paired","id":"texts:114745"},{"key":"contract_suntrip_passenger_4_chain_title","zh":"$contract_suntrip_passenger_4$","en":"$contract_suntrip_passenger_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":609,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":505,"status":"paired","id":"texts:114746"},{"key":"contract_suntrip_passenger_4_chain_desc","zh":"$contract_suntrip_passenger_4_desc$","en":"$contract_suntrip_passenger_4_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":610,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":506,"status":"paired","id":"texts:114747"},{"key":"CONTRACT_SUNTRIP_passenger_4_PROJECT","zh":"$contract_suntrip_passenger_4$","en":"$contract_suntrip_passenger_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":611,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":507,"status":"paired","id":"texts:114748"},{"key":"CONTRACT_SUNTRIP_passenger_4_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":612,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":508,"status":"paired","id":"texts:114749"},{"key":"contract_suntrip_passenger_5","zh":"星光盛典","en":"Starlight Gala","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":614,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":509,"status":"paired","id":"texts:114750"},{"key":"contract_suntrip_passenger_5_desc","zh":"一场盛大的正式舞会将在观景甲板上举行，沐浴在直射的星光下。这是此次航程中的社交盛事。","en":"A grand formal ball is to be held on the observation decks, bathed in direct starlight. The social event of the voyage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":615,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":510,"status":"paired","id":"texts:114751"},{"key":"contract_suntrip_passenger_5_lore_issued","zh":"§L“他们要为此打开全景视窗了。终于有理由把正装翻出来了。”§!","en":"§L\"They are opening the panoramic viewport for this one. Finally, a reason to dig out the formal attire.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":616,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":511,"status":"paired","id":"texts:114752"},{"key":"contract_suntrip_passenger_5_lore_completed","zh":"§L“我在异星太阳的光芒下跳过舞。这艘船上没有任何事物能超越它。”§!","en":"§L\"I danced under the light of an alien sun. Nothing on this ship will ever top that.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":617,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":512,"status":"paired","id":"texts:114753"},{"key":"contract_suntrip_passenger_5_lore_failed","zh":"§L“盛典推迟了。我的礼服绶带白熨了。”§!","en":"§L\"The gala was postponed. I ironed my formal sash for nothing.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":618,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":513,"status":"paired","id":"texts:114754"},{"key":"contract_suntrip_passenger_5_chain_title","zh":"$contract_suntrip_passenger_5$","en":"$contract_suntrip_passenger_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":619,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":514,"status":"paired","id":"texts:114755"},{"key":"contract_suntrip_passenger_5_chain_desc","zh":"$contract_suntrip_passenger_5_desc$","en":"$contract_suntrip_passenger_5_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":620,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":515,"status":"paired","id":"texts:114756"},{"key":"CONTRACT_SUNTRIP_passenger_5_PROJECT","zh":"$contract_suntrip_passenger_5$","en":"$contract_suntrip_passenger_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":621,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":516,"status":"paired","id":"texts:114757"},{"key":"CONTRACT_SUNTRIP_passenger_5_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":622,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":517,"status":"paired","id":"texts:114758"},{"key":"contract_shoreleave_passenger_1","zh":"落脚点","en":"Port of Call","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":624,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":518,"status":"paired","id":"texts:114759"},{"key":"contract_shoreleave_passenger_1_desc","zh":"乘客们渴望踏上坚实的土地，去探索下方的外星城市。我们已经安排了由向导带领的进城游览。","en":"The passengers are eager to set foot on solid ground and explore the alien city below. We've arranged guided excursions into the city.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":625,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":519,"status":"paired","id":"texts:114760"},{"key":"contract_shoreleave_passenger_1_lore_issued","zh":"§L“没有墙他们是怎么留住大气的？这看起来很不安全。”§!","en":"§L\"How do they keep the atmosphere in without walls? This seems unsafe.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":626,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":520,"status":"paired","id":"texts:114761"},{"key":"contract_shoreleave_passenger_1_lore_completed","zh":"§L“我买了一个纪念品。我不知道这是什么。但我很喜欢。”§!","en":"§L\"I bought a souvenir. I don't know what it is. I love it.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":627,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":521,"status":"paired","id":"texts:114762"},{"key":"contract_shoreleave_passenger_1_lore_failed","zh":"§L“城市就在那里。就-在-那-里。”§!","en":"§L\"The city was right there. RIGHT THERE.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":628,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":522,"status":"paired","id":"texts:114763"},{"key":"contract_shoreleave_passenger_1_chain_title","zh":"$contract_shoreleave_passenger_1$","en":"$contract_shoreleave_passenger_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":629,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":523,"status":"paired","id":"texts:114764"},{"key":"contract_shoreleave_passenger_1_chain_desc","zh":"$contract_shoreleave_passenger_1_desc$","en":"$contract_shoreleave_passenger_1_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":630,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":524,"status":"paired","id":"texts:114765"},{"key":"CONTRACT_SHORELEAVE_passenger_1_PROJECT","zh":"$contract_shoreleave_passenger_1$","en":"$contract_shoreleave_passenger_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":631,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":525,"status":"paired","id":"texts:114766"},{"key":"CONTRACT_SHORELEAVE_passenger_1_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":632,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":526,"status":"paired","id":"texts:114767"},{"key":"contract_shoreleave_passenger_2","zh":"当地的珍馐","en":"Local Flavors","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":634,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":527,"status":"paired","id":"texts:114768"},{"key":"contract_shoreleave_passenger_2_desc","zh":"下方星球上的著名餐饮区已同意接待乘客，为他们举办一场由向导带领的当地美食品鉴之旅。","en":"The renowned dining districts on the planet below have agreed to host the passengers for a guided tasting tour of local cuisine.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":635,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":528,"status":"paired","id":"texts:114769"},{"key":"contract_shoreleave_passenger_2_lore_issued","zh":"§L“听说街头摊贩卖的东西在盘子里还会动。我得去小刀拉屁股——开个眼了。”§!","en":"§L\"They say the street vendors serve something that moves on the plate. I need to see this.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":636,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":529,"status":"paired","id":"texts:114770"},{"key":"contract_shoreleave_passenger_2_lore_completed","zh":"§L“我吃了一种我连名字都不会念的东西，现在我满脑子都是它。我们什么时候再回去？”§!","en":"§L\"I ate something I cannot pronounce, and now it is all I think about. When do we go back?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":637,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":530,"status":"paired","id":"texts:114771"},{"key":"contract_shoreleave_passenger_2_lore_failed","zh":"§L“他们取消了美食之旅。从上个周期开始我就一直期待着这个活动了。”§!","en":"§L\"They cancelled the food tour. I have been looking forward to this since last cycle.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":638,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":531,"status":"paired","id":"texts:114772"},{"key":"contract_shoreleave_passenger_2_chain_title","zh":"$contract_shoreleave_passenger_2$","en":"$contract_shoreleave_passenger_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":639,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":532,"status":"paired","id":"texts:114773"},{"key":"contract_shoreleave_passenger_2_chain_desc","zh":"$contract_shoreleave_passenger_2_desc$","en":"$contract_shoreleave_passenger_2_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":640,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":533,"status":"paired","id":"texts:114774"},{"key":"CONTRACT_SHORELEAVE_passenger_2_PROJECT","zh":"$contract_shoreleave_passenger_2$","en":"$contract_shoreleave_passenger_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":641,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":534,"status":"paired","id":"texts:114775"},{"key":"CONTRACT_SHORELEAVE_passenger_2_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":642,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":535,"status":"paired","id":"texts:114776"},{"key":"contract_shoreleave_passenger_3","zh":"文化考察","en":"Cultural Excursion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":644,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":536,"status":"paired","id":"texts:114777"},{"key":"contract_shoreleave_passenger_3_desc","zh":"该星球的首都设有一座享誉星系的博物馆。乘客们一直在请愿，要求安排带有导游的游览活动，以参观其中的纪念碑和历史展品。","en":"The planet's capital hosts a museum of galactic renown. Passengers have been petitioning for a guided tour of its monuments and historical exhibits.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":645,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":537,"status":"paired","id":"texts:114778"},{"key":"contract_shoreleave_passenger_3_lore_issued","zh":"§L\\\"我把旅行指南读了三遍。我还是看不懂他们的历法，但建筑看起来令人惊叹。\\\"§!","en":"§L\"I read the travel guide three times. I still do not understand their calendar, but the architecture looks stunning.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":646,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":538,"status":"paired","id":"texts:114779"},{"key":"contract_shoreleave_passenger_3_lore_completed","zh":"§L\\\"他们的战争纪念碑发人深省。他们的美术馆令人费解。我热爱其中的每一刻。\\\"§!","en":"§L\"Their war memorial was sobering. Their art gallery was baffling. I loved every moment.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":647,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":539,"status":"paired","id":"texts:114780"},{"key":"contract_shoreleave_passenger_3_lore_failed","zh":"§L\\\"我看了那么多遍旅游指南，感觉自己好像已经去过了。也许这更糟。\\\"§!","en":"§L\"I read the travel guide so many times that I feel like I have already been. Maybe that is worse.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":648,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":540,"status":"paired","id":"texts:114781"},{"key":"contract_shoreleave_passenger_3_chain_title","zh":"$contract_shoreleave_passenger_3$","en":"$contract_shoreleave_passenger_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":649,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":541,"status":"paired","id":"texts:114782"},{"key":"contract_shoreleave_passenger_3_chain_desc","zh":"$contract_shoreleave_passenger_3_desc$","en":"$contract_shoreleave_passenger_3_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":650,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":542,"status":"paired","id":"texts:114783"},{"key":"CONTRACT_SHORELEAVE_passenger_3_PROJECT","zh":"$contract_shoreleave_passenger_3$","en":"$contract_shoreleave_passenger_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":651,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":543,"status":"paired","id":"texts:114784"},{"key":"CONTRACT_SHORELEAVE_passenger_3_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":652,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":544,"status":"paired","id":"texts:114785"},{"key":"contract_shoreleave_passenger_4","zh":"集市日","en":"Bazaar Day","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":654,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":545,"status":"paired","id":"texts:114786"},{"key":"contract_shoreleave_passenger_4_desc","zh":"地表上一个庞大的露天市场交易着来自整个星域的商品。乘客们迫不及待地想要去逛一逛并讨价还价。","en":"A sprawling open-air market on the surface deals in goods from across the sector. The passengers are eager to browse and haggle.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":655,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":546,"status":"paired","id":"texts:114787"},{"key":"contract_shoreleave_passenger_4_lore_issued","zh":"§L“我带了三个包和严格的预算。但我需要的是六个包，而且不能有预算。\\\"§!","en":"§L\"I brought three bags and a strict budget. I will need six bags and no budget.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":656,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":547,"status":"paired","id":"texts:114788"},{"key":"contract_shoreleave_passenger_4_lore_completed","zh":"§L“我为一个不需要的小玩意讨价还价了二十分钟。这是我这辈子最棒的一次购物。”§!","en":"§L\"I haggled for twenty minutes over a trinket I did not need. Best purchase of my life.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":657,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":548,"status":"paired","id":"texts:114789"},{"key":"contract_shoreleave_passenger_4_lore_failed","zh":"§L“市场在召唤我。这是不可饶恕的。”§!","en":"§L\"The market was calling to me. This is unforgivable.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":658,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":549,"status":"paired","id":"texts:114790"},{"key":"contract_shoreleave_passenger_4_chain_title","zh":"$contract_shoreleave_passenger_4$","en":"$contract_shoreleave_passenger_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":659,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":550,"status":"paired","id":"texts:114791"},{"key":"contract_shoreleave_passenger_4_chain_desc","zh":"$contract_shoreleave_passenger_4_desc$","en":"$contract_shoreleave_passenger_4_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":660,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":551,"status":"paired","id":"texts:114792"},{"key":"CONTRACT_SHORELEAVE_passenger_4_PROJECT","zh":"$contract_shoreleave_passenger_4$","en":"$contract_shoreleave_passenger_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":661,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":552,"status":"paired","id":"texts:114793"},{"key":"CONTRACT_SHORELEAVE_passenger_4_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":662,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":553,"status":"paired","id":"texts:114794"},{"key":"contract_shoreleave_passenger_5","zh":"邂逅野物","en":"Wildlife Encounter","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":664,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":554,"status":"paired","id":"texts:114795"},{"key":"contract_shoreleave_passenger_5_desc","zh":"下方星球上的自然保护区提供穿越其外星荒野的导览服务。乘客们可以从导览步道上近距离观赏外星动物群。","en":"A nature reserve on the planet below offers guided tours through its alien wilderness. Passengers will observe alien fauna from guided walkways.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":665,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":555,"status":"paired","id":"texts:114796"},{"key":"contract_shoreleave_passenger_5_lore_issued","zh":"§L“我带了三台拍摄设备。如果它有超过四条腿，我要从各个角度拍下它。”§!","en":"§L\"I packed three recording devices. If it has more than four legs, I want it from every angle.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":666,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":556,"status":"paired","id":"texts:114797"},{"key":"contract_shoreleave_passenger_5_lore_completed","zh":"§L“其中一个嗅了嗅我。或者扫描了我。又或者向我求婚了。我不在乎，这太奇妙了。”§!","en":"§L\"One of them sniffed me. Or scanned me. Or proposed. I do not care, it was magical.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":667,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":557,"status":"paired","id":"texts:114798"},{"key":"contract_shoreleave_passenger_5_lore_failed","zh":"§L“没有野生动物游览了。我想我又要去九层甲板盯着鱼缸看了。”§!","en":"§L\"No wildlife tour. I suppose I will go stare at the fish tank on Deck Nine. Again.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":668,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":558,"status":"paired","id":"texts:114799"},{"key":"contract_shoreleave_passenger_5_chain_title","zh":"$contract_shoreleave_passenger_5$","en":"$contract_shoreleave_passenger_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":669,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":559,"status":"paired","id":"texts:114800"},{"key":"contract_shoreleave_passenger_5_chain_desc","zh":"$contract_shoreleave_passenger_5_desc$","en":"$contract_shoreleave_passenger_5_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":670,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":560,"status":"paired","id":"texts:114801"},{"key":"CONTRACT_SHORELEAVE_passenger_5_PROJECT","zh":"$contract_shoreleave_passenger_5$","en":"$contract_shoreleave_passenger_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":671,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":561,"status":"paired","id":"texts:114802"},{"key":"CONTRACT_SHORELEAVE_passenger_5_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":672,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":562,"status":"paired","id":"texts:114803"},{"key":"contract_espionage_support_passenger_1","zh":"谍报剧院","en":"Espionage Theater","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":674,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":563,"status":"paired","id":"texts:114804"},{"key":"contract_espionage_support_passenger_1_desc","zh":"为了娱乐乘客，我们将在指定的恒星系中部署一颗非功能性的“间谍卫星”。","en":"To entertain the passengers, we'll deploy a non-functional \"spy satellite\" in the indicated system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":675,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":564,"status":"paired","id":"texts:114805"},{"key":"contract_espionage_support_passenger_1_lore_issued","zh":"§L“你得给我保证，这里会有一场追逐戏！”§!","en":"§L\"Please tell me there will be a chase sequence!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":676,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":565,"status":"paired","id":"texts:114806"},{"key":"contract_espionage_support_passenger_1_lore_completed","zh":"§L“我亲自拦截了三次加密传输。好吧，屏幕上是这么说的。”§!","en":"§L\"I intercepted three encrypted transmissions myself. Well, the screen said I did.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":677,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":566,"status":"paired","id":"texts:114807"},{"key":"contract_espionage_support_passenger_1_lore_failed","zh":"§L“所以那颗间谍卫星是不是该做点什么，还是说刚才那就是全部戏码了？”§!","en":"§L\"So was the spy satellite supposed to do something or was that the whole show?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":678,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":567,"status":"paired","id":"texts:114808"},{"key":"contract_espionage_support_passenger_1_chain_title","zh":"$contract_espionage_support_passenger_1$","en":"$contract_espionage_support_passenger_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":679,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":568,"status":"paired","id":"texts:114809"},{"key":"contract_espionage_support_passenger_1_chain_desc","zh":"$contract_espionage_support_passenger_1_desc$","en":"$contract_espionage_support_passenger_1_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":680,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":569,"status":"paired","id":"texts:114810"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_passenger_1_PROJECT","zh":"$contract_espionage_support_passenger_1$","en":"$contract_espionage_support_passenger_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":681,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":570,"status":"paired","id":"texts:114811"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_passenger_1_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":682,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":571,"status":"paired","id":"texts:114812"},{"key":"contract_espionage_support_passenger_2","zh":"线人","en":"The Informant","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":684,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":572,"status":"paired","id":"texts:114813"},{"key":"contract_espionage_support_passenger_2_desc","zh":"[GetEspionageSupportPassenger2]","en":"[GetEspionageSupportPassenger2]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":685,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":573,"status":"paired","id":"texts:114814"},{"key":"contract_espionage_support_passenger_issuer_2_desc","zh":"[GetEspionageSupportPassengerIssuer2]","en":"[GetEspionageSupportPassengerIssuer2]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":686,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":574,"status":"paired","id":"texts:114815"},{"key":"contract_espionage_support_passenger_2_regular_desc","zh":"我们正在策划一场全舰范围的情报行动。船员志愿者将被安插在各个甲板上，作为“叛逃者”向乘客小组输送机密简报。","en":"We are staging a ship-wide intelligence operation. Crew volunteers will be planted across all decks as 'defectors' feeding classified briefings to passenger cells.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":687,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":575,"status":"paired","id":"texts:114816"},{"key":"contract_espionage_support_passenger_2_gestalt_desc","zh":"各层甲板上的子个体将化身为来自下方星球的叛逃者，在完美的协同下，向不同的乘客群体同时提供机密简报。","en":"Drones across every deck will adopt defector personas from the planet below, delivering parallel clandestine briefings to different passenger groups in perfect coordination.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":688,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":576,"status":"paired","id":"texts:114817"},{"key":"contract_espionage_support_passenger_2_lore_issued","zh":"§L“我的简报官在餐桌底下塞给我一张加密纸条。我的同桌们嫉妒极了。”§!","en":"§L\"My briefing officer slid me a coded note under the dining table. My table-mates are so jealous.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":690,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":577,"status":"paired","id":"texts:114818"},{"key":"contract_espionage_support_passenger_2_lore_completed","zh":"§L“有人告诉我，我帮助推翻了一个影子谍报网络。我知道那是假的。我依然感到自豪。”§!","en":"§L\"I was told I helped topple a shadow network. I know it was fake. I am still proud.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":691,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":578,"status":"paired","id":"texts:114819"},{"key":"contract_espionage_support_passenger_2_lore_failed","zh":"§L“线人根本没出现。我在指定的卡座里坐了三个小时，就喝着同一杯酒。”§!","en":"§L\"The informant never showed. I sat in the designated booth for three hours nursing the same drink.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":692,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":579,"status":"paired","id":"texts:114820"},{"key":"contract_espionage_support_passenger_2_chain_title","zh":"$contract_espionage_support_passenger_2$","en":"$contract_espionage_support_passenger_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":693,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":580,"status":"paired","id":"texts:114821"},{"key":"contract_espionage_support_passenger_2_chain_desc","zh":"$contract_espionage_support_passenger_2_desc$","en":"$contract_espionage_support_passenger_2_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":694,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":581,"status":"paired","id":"texts:114822"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_passenger_2_PROJECT","zh":"$contract_espionage_support_passenger_2$","en":"$contract_espionage_support_passenger_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":695,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":582,"status":"paired","id":"texts:114823"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_passenger_2_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":696,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":583,"status":"paired","id":"texts:114824"},{"key":"contract_espionage_support_passenger_3","zh":"突发线索","en":"Dead Drop","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":698,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":584,"status":"paired","id":"texts:114825"},{"key":"contract_espionage_support_passenger_3_desc","zh":"乘客们在导游的带领下前往下方的城市游览，船组特工已在预定地点放置了虚假的情报包裹，供他们去发现。","en":"Passengers are taken on guided excursions to the city below, where crew operatives have planted fake intelligence packages at prearranged locations for them to discover.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":699,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":585,"status":"paired","id":"texts:114826"},{"key":"contract_espionage_support_passenger_3_lore_issued","zh":"§L“他们给了我们档案和代号。我的是‘破晓者’。我从未感觉如此充满活力。”§!","en":"§L\"They gave us dossiers and codenames. Mine is 'Dawnbreaker.' I have never felt more alive.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":700,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":586,"status":"paired","id":"texts:114827"},{"key":"contract_espionage_support_passenger_3_lore_completed","zh":"§L“我在一个外星人雕像后面找到了那个包裹。我的队伍欢呼了起来。当地人看起来非常困惑。”§!","en":"§L\"I found the package behind an alien statue. My group cheered. The locals looked very confused.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":701,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":587,"status":"paired","id":"texts:114828"},{"key":"contract_espionage_support_passenger_3_lore_failed","zh":"§L“没有突发线索，没有代号，没有任务。只是在又一个循环里盯着相同的走廊。”§!","en":"§L\"No dead drop, no codename, no mission. Just another cycle staring at the same corridors.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":702,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":588,"status":"paired","id":"texts:114829"},{"key":"contract_espionage_support_passenger_3_chain_title","zh":"$contract_espionage_support_passenger_3$","en":"$contract_espionage_support_passenger_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":703,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":589,"status":"paired","id":"texts:114830"},{"key":"contract_espionage_support_passenger_3_chain_desc","zh":"$contract_espionage_support_passenger_3_desc$","en":"$contract_espionage_support_passenger_3_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":704,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":590,"status":"paired","id":"texts:114831"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_passenger_3_PROJECT","zh":"$contract_espionage_support_passenger_3$","en":"$contract_espionage_support_passenger_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":705,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":591,"status":"paired","id":"texts:114832"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_passenger_3_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":706,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":592,"status":"paired","id":"texts:114833"},{"key":"contract_espionage_support_passenger_4","zh":"抓内鬼","en":"The Mole Hunt","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":708,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":593,"status":"paired","id":"texts:114834"},{"key":"contract_espionage_support_passenger_4_desc","zh":"全船各层甲板已通报发生一起模拟的安全事件。乘客们被招募参与一场全船范围的调查游戏，以找出安插在船员中的“外来特工”。","en":"A staged security breach has been announced across all decks. Passengers are recruited to identify planted 'foreign agents' among the crew in a ship-wide investigation game.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":709,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":594,"status":"paired","id":"texts:114835"},{"key":"contract_espionage_support_passenger_4_lore_issued","zh":"§L“他们告诉我们这层甲板上有人是间谍。我已经拟定了一份嫌疑人名单。”§!","en":"§L\"They told us someone on this deck is a spy. I have already drawn up a list of suspects.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":710,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":595,"status":"paired","id":"texts:114836"},{"key":"contract_espionage_support_passenger_4_lore_completed","zh":"§L“我抓到了内鬼。好吧，其他成千上万名乘客也抓到了。但我是最先抓到的！”§!","en":"§L\"I caught the mole. Well, so did thousands of other passengers. But I caught them first!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":711,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":596,"status":"paired","id":"texts:114837"},{"key":"contract_espionage_support_passenger_4_lore_failed","zh":"§L“还没等我出示证据，抓内鬼的行动就被取消了。我连图表什么的都准备好了。”§!","en":"§L\"The mole hunt was called off before I could present my evidence. I had a chart and everything.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":712,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":597,"status":"paired","id":"texts:114838"},{"key":"contract_espionage_support_passenger_4_chain_title","zh":"$contract_espionage_support_passenger_4$","en":"$contract_espionage_support_passenger_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":713,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":598,"status":"paired","id":"texts:114839"},{"key":"contract_espionage_support_passenger_4_chain_desc","zh":"$contract_espionage_support_passenger_4_desc$","en":"$contract_espionage_support_passenger_4_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":714,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":599,"status":"paired","id":"texts:114840"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_passenger_4_PROJECT","zh":"$contract_espionage_support_passenger_4$","en":"$contract_espionage_support_passenger_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":715,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":600,"status":"paired","id":"texts:114841"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_passenger_4_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":716,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":601,"status":"paired","id":"texts:114842"},{"key":"contract_espionage_support_passenger_5","zh":"拦截信号","en":"Signal Intercept","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":718,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":602,"status":"paired","id":"texts:114843"},{"key":"contract_espionage_support_passenger_5_desc","zh":"观景台已被改造为监听站。乘客们驻守在这些站点，破译着船员们从底层甲板秘密发送的、预先编排好的外星信号。","en":"The observation decks have been converted into listening posts. Passengers man the stations, decoding scripted alien transmissions that the crew is secretly broadcasting from below decks.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":719,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":603,"status":"paired","id":"texts:114844"},{"key":"contract_espionage_support_passenger_5_lore_issued","zh":"§L“他们递给我一副耳机，并告诉我星系的命运取决于我接下来听到的内容。我相信他们。”§!","en":"§L\"They handed me a headset and told me the galaxy depends on what I hear next. I believe them.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":720,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":604,"status":"paired","id":"texts:114845"},{"key":"contract_espionage_support_passenger_5_lore_completed","zh":"§L“他们告诉我们这些通讯是事先编排好的。那为什么当我解码最后一条时，船员们看起来那么紧张？”§!","en":"§L\"They told us the transmissions were scripted. Then why did the crew look so nervous when I decoded the last one?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":721,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":605,"status":"paired","id":"texts:114846"},{"key":"contract_espionage_support_passenger_5_lore_failed","zh":"§L“监听站在我换班前就陷入了沉寂。我甚至都没来得及戴上耳机。”§!","en":"§L\"The listening post went silent before my shift. I never even got to wear the headset.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":722,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":606,"status":"paired","id":"texts:114847"},{"key":"contract_espionage_support_passenger_5_chain_title","zh":"$contract_espionage_support_passenger_5$","en":"$contract_espionage_support_passenger_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":723,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":607,"status":"paired","id":"texts:114848"},{"key":"contract_espionage_support_passenger_5_chain_desc","zh":"$contract_espionage_support_passenger_5_desc$","en":"$contract_espionage_support_passenger_5_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":724,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":608,"status":"paired","id":"texts:114849"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_passenger_5_PROJECT","zh":"$contract_espionage_support_passenger_5$","en":"$contract_espionage_support_passenger_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":725,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":609,"status":"paired","id":"texts:114850"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_passenger_5_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":726,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":610,"status":"paired","id":"texts:114851"},{"key":"already_doing_actual_espionage_support_contract","zh":"$TRIGGER_FAIL$§R我们已经在为另一个帝国执行一份$contract_espionage_support$合同了§!","en":"$TRIGGER_FAIL$§RWe are already doing a $contract_espionage_support$ contract for another empire§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":728,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":611,"status":"paired","id":"texts:114852"},{"key":"crew_military_contract_special","zh":"船员军事合约","en":"Crew Military Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":731,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":613,"status":"paired","id":"texts:114853"},{"key":"crew_science_contract_special","zh":"船员科研合约","en":"Crew Science Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":732,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":614,"status":"paired","id":"texts:114854"},{"key":"crew_resource_contract_special","zh":"船员资源合约","en":"Crew Resource Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":733,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":615,"status":"paired","id":"texts:114855"},{"key":"crew_diplomacy_contract_special","zh":"船员外交合约","en":"Crew Diplomacy Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":734,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":616,"status":"paired","id":"texts:114856"},{"key":"contract_suntrip_crew_1","zh":"发电机维护","en":"Generator Maintenance","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":736,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":617,"status":"paired","id":"texts:114857"},{"key":"contract_suntrip_crew_1_desc","zh":"在主发电机进行计划维护期间，我们需要环绕该星系的恒星运行，并依靠太阳能供电。","en":"We need to orbit this system's star and run on solar power while the main generators undergo scheduled maintenance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":737,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":618,"status":"paired","id":"texts:114858"},{"key":"contract_suntrip_crew_1_lore_issued","zh":"§L“是的，太阳能阵列会挡住所有观察窗。不，我们无法调整它们的角度。”§!","en":"§L\"Yes, the solar arrays will block every viewport. No, we cannot angle them differently.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":738,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":619,"status":"paired","id":"texts:114859"},{"key":"contract_suntrip_crew_1_lore_completed","zh":"§L“发电机已重新上线并运行在容差范围内。把它记录下来，然后继续处理清单上的下一项。”§!","en":"§L\"Generators back online and running within tolerance. Log it and move on to the next item on the list.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":739,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":620,"status":"paired","id":"texts:114860"},{"key":"contract_suntrip_crew_1_lore_failed","zh":"[GetSuntripCrewLoreFailed1]","en":"[GetSuntripCrewLoreFailed1]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":740,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":621,"status":"paired","id":"texts:114861"},{"key":"contract_suntrip_crew_1_regular_lore_failed","zh":"§L‘维护又推迟了。照这样下去，发电机都要自己安排停机了。’§!","en":"§L\"Maintenance postponed again. At this rate the generators will schedule their own shutdown.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":741,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":622,"status":"paired","id":"texts:114862"},{"key":"contract_suntrip_crew_1_gestalt_lore_failed","zh":"§L“维护已推迟。发电机持续老化。故障时间线已重新计算。”§!","en":"§L\"Maintenance postponed. Generator degradation continues. Failure timeline recalculated.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":742,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":623,"status":"paired","id":"texts:114863"},{"key":"contract_suntrip_crew_1_chain_title","zh":"$contract_suntrip_crew_1$","en":"$contract_suntrip_crew_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":743,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":624,"status":"paired","id":"texts:114864"},{"key":"contract_suntrip_crew_1_chain_desc","zh":"$contract_suntrip_crew_1_desc$","en":"$contract_suntrip_crew_1_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":744,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":625,"status":"paired","id":"texts:114865"},{"key":"CONTRACT_SUNTRIP_crew_1_PROJECT","zh":"$contract_suntrip_crew_1$","en":"$contract_suntrip_crew_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":745,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":626,"status":"paired","id":"texts:114866"},{"key":"CONTRACT_SUNTRIP_crew_1_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":746,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":627,"status":"paired","id":"texts:114867"},{"key":"contract_suntrip_crew_2","zh":"船体重新校准","en":"Hull Recalibration","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":748,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":628,"status":"paired","id":"texts:114868"},{"key":"contract_suntrip_crew_2_desc","zh":"外层船体板需要在持续的恒星照射下进行热荷载测试。为确保安全，朝向恒星一侧的所有舷窗都将被遮蔽。","en":"The outer hull plating requires thermal load testing under sustained stellar exposure. All viewports on the starward side will be shuttered for safety.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":749,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":629,"status":"paired","id":"texts:114869"},{"key":"contract_suntrip_crew_2_lore_issued","zh":"[GetSuntripCrewLoreIssued2]","en":"[GetSuntripCrewLoreIssued2]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":750,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":630,"status":"paired","id":"texts:114870"},{"key":"contract_suntrip_crew_2_regular_lore_issued","zh":"§L“现在关闭舷窗。如果有人问起，记得告诉乘客这是计划中的照明升级。”§!","en":"§L\"Shuttering the viewports now. If anyone asks, remember to tell the passengers it is a scheduled lighting upgrade.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":751,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":631,"status":"paired","id":"texts:114871"},{"key":"contract_suntrip_crew_2_gestalt_lore_issued","zh":"§L“正在关闭舷窗。已告知乘客这是计划中的照明升级。”§!","en":"§L\"Shuttering viewports. Passengers have been informed it is a scheduled lighting upgrade.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":752,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":632,"status":"paired","id":"texts:114872"},{"key":"contract_suntrip_crew_2_lore_completed","zh":"[GetSuntripCrewLoreCompleted2]","en":"[GetSuntripCrewLoreCompleted2]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":753,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":633,"status":"paired","id":"texts:114873"},{"key":"contract_suntrip_crew_2_regular_lore_completed","zh":"§L“所有船体面板均在容差范围内。我们又有一个周期不必担心船体破裂了。”§!","en":"§L\"All panels within tolerance. That is another cycle we can skip worrying about a hull breach.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":754,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":634,"status":"paired","id":"texts:114874"},{"key":"contract_suntrip_crew_2_gestalt_lore_completed","zh":"§L“所有面板均在容差范围内。舰体破损概率在接下来的一个周期内已降低。”§!","en":"§L\"All panels within tolerance. Hull breach probability reduced for another cycle.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":755,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":635,"status":"paired","id":"texts:114875"},{"key":"contract_suntrip_crew_2_lore_failed","zh":"[GetSuntripCrewLoreFailed2]","en":"[GetSuntripCrewLoreFailed2]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":756,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":636,"status":"paired","id":"texts:114876"},{"key":"contract_suntrip_crew_2_regular_lore_failed","zh":"§L“重新校准已中止。船体大抵应该是没问题的。”§!","en":"§L\"Recalibration aborted. The hull is probably fine.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":757,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":637,"status":"paired","id":"texts:114877"},{"key":"contract_suntrip_crew_2_gestalt_lore_failed","zh":"§L“重新校准已中止。舰体完整性评估为合格。监控继续。”§!","en":"§L\"Recalibration aborted. Hull integrity rated adequate. Monitoring continues.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":758,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":638,"status":"paired","id":"texts:114878"},{"key":"contract_suntrip_crew_2_chain_title","zh":"$contract_suntrip_crew_2$","en":"$contract_suntrip_crew_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":759,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":639,"status":"paired","id":"texts:114879"},{"key":"contract_suntrip_crew_2_chain_desc","zh":"$contract_suntrip_crew_2_desc$","en":"$contract_suntrip_crew_2_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":760,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":640,"status":"paired","id":"texts:114880"},{"key":"CONTRACT_SUNTRIP_crew_2_PROJECT","zh":"$contract_suntrip_crew_2$","en":"$contract_suntrip_crew_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":761,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":641,"status":"paired","id":"texts:114881"},{"key":"CONTRACT_SUNTRIP_crew_2_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":762,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":642,"status":"paired","id":"texts:114882"},{"key":"contract_suntrip_crew_3","zh":"冲洗冷却管","en":"Coolant Flush","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":764,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":643,"status":"paired","id":"texts:114883"},{"key":"contract_suntrip_crew_3_desc","zh":"冷却系统需要在热负载下进行一次完整的排空循环。近恒星轨道能让我们高效地冲洗管线，尽管甲板温度会出现波动。","en":"The coolant system needs a full purge cycle under thermal load. Close stellar orbit will let us flush the lines efficiently, though deck temperatures will fluctuate.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":765,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":644,"status":"paired","id":"texts:114884"},{"key":"contract_suntrip_crew_3_lore_issued","zh":"[GetSuntripCrewLoreIssued3]","en":"[GetSuntripCrewLoreIssued3]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":766,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":645,"status":"paired","id":"texts:114885"},{"key":"contract_suntrip_crew_3_regular_lore_issued","zh":"§L“乘客甲板会变热。然后变冷。接着又变热。告诉他们这就是环境氛围的一部分。”§!","en":"§L\"Passenger decks will get warm. Then cold. Then warm again. We just tell them it is part of the ambience.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":767,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":646,"status":"paired","id":"texts:114886"},{"key":"contract_suntrip_crew_3_gestalt_lore_issued","zh":"§L“预计乘客甲板会出现温度波动。若被问起，将告知乘客这是环境氛围的一部分。”§!","en":"§L\"Temperature fluctuations on passenger decks anticipated. If queried, passengers will be told it is part of the ambience.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":768,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":647,"status":"paired","id":"texts:114887"},{"key":"contract_suntrip_crew_3_lore_completed","zh":"§L“所有回路的冷却液压力正常。关于温度的抱怨应该会在一小时左右停止。”§!","en":"§L\"Coolant pressure nominal across all circuits. The temperature complaints should stop in about an hour.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":769,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":648,"status":"paired","id":"texts:114888"},{"key":"contract_suntrip_crew_3_lore_failed","zh":"[GetSuntripCrewLoreFailed3]","en":"[GetSuntripCrewLoreFailed3]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":770,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":649,"status":"paired","id":"texts:114889"},{"key":"contract_suntrip_crew_3_regular_lore_failed","zh":"§L“冲洗已推迟。我们希望没人注意到舞厅天花板上正在形成的冷凝水。”§!","en":"§L\"Flush postponed. We hope that nobody notices the condensation forming on the ceiling of the ballroom.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":771,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":650,"status":"paired","id":"texts:114890"},{"key":"contract_suntrip_crew_3_gestalt_lore_failed","zh":"§L“冲洗推迟。舞厅天花板正在形成冷凝水。不太可能引起乘客的注意。”§!","en":"§L\"Flush postponed. Condensation forming on the ballroom ceiling. Unlikely to draw passenger attention.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":772,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":651,"status":"paired","id":"texts:114891"},{"key":"contract_suntrip_crew_3_chain_title","zh":"$contract_suntrip_crew_3$","en":"$contract_suntrip_crew_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":773,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":652,"status":"paired","id":"texts:114892"},{"key":"contract_suntrip_crew_3_chain_desc","zh":"$contract_suntrip_crew_3_desc$","en":"$contract_suntrip_crew_3_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":774,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":653,"status":"paired","id":"texts:114893"},{"key":"CONTRACT_SUNTRIP_crew_3_PROJECT","zh":"$contract_suntrip_crew_3$","en":"$contract_suntrip_crew_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":775,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":654,"status":"paired","id":"texts:114894"},{"key":"CONTRACT_SUNTRIP_crew_3_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":776,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":655,"status":"paired","id":"texts:114895"},{"key":"contract_suntrip_crew_4","zh":"敏感器校正","en":"Sensor Calibration","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":778,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":656,"status":"paired","id":"texts:114896"},{"key":"contract_suntrip_crew_4_desc","zh":"导航阵列必须在近距离根据实时恒星信号进行校准。此过程将占用娱乐系统的带宽。","en":"Navigation arrays must be calibrated against a live stellar signature at close range. The process will commandeer bandwidth from entertainment systems.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":779,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":657,"status":"paired","id":"texts:114897"},{"key":"contract_suntrip_crew_4_lore_issued","zh":"[GetSuntripCrewLoreIssued4]","en":"[GetSuntripCrewLoreIssued4]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":780,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":658,"status":"paired","id":"texts:114898"},{"key":"contract_suntrip_crew_4_regular_lore_issued","zh":"§L“正在将娱乐带宽重定向至传感器网格。准备迎接乘客的投诉：三、二、一……”§!","en":"§L\"Rerouting entertainment bandwidth to the sensor grid. Expect passenger complaints in three, two, one...\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":781,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":659,"status":"paired","id":"texts:114899"},{"key":"contract_suntrip_crew_4_gestalt_lore_issued","zh":"§L“正将娱乐带宽重新分配至传感器网络。已预见并接受乘客的不满。”§!","en":"§L\"Rerouting entertainment bandwidth to the sensor grid. Passenger dissatisfaction anticipated and accepted.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":782,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":660,"status":"paired","id":"texts:114900"},{"key":"contract_suntrip_crew_4_lore_completed","zh":"§L“校准已锁定。导航精度已恢复至可接受的范围内。”§!","en":"§L\"Calibration locked. Navigation accuracy is back within acceptable margins.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":783,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":661,"status":"paired","id":"texts:114901"},{"key":"contract_suntrip_crew_4_lore_failed","zh":"[GetSuntripCrewLoreFailed4]","en":"[GetSuntripCrewLoreFailed4]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":784,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":662,"status":"paired","id":"texts:114902"},{"key":"contract_suntrip_crew_4_regular_lore_failed","zh":"§L“校准未完成。导航数据依然模糊，但至少全息屏幕又亮了。”§!","en":"§L\"Calibration incomplete. The nav data is still fuzzy, but at least the holoscreens are back on.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":785,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":663,"status":"paired","id":"texts:114903"},{"key":"contract_suntrip_crew_4_gestalt_lore_failed","zh":"§L“校准未完成。导航数据降级。乘客娱乐带宽已恢复。”§!","en":"§L\"Calibration incomplete. Navigation data degraded. Entertainment bandwidth restored to passengers.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":786,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":664,"status":"paired","id":"texts:114904"},{"key":"contract_suntrip_crew_4_chain_title","zh":"$contract_suntrip_crew_4$","en":"$contract_suntrip_crew_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":787,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":665,"status":"paired","id":"texts:114905"},{"key":"contract_suntrip_crew_4_chain_desc","zh":"$contract_suntrip_crew_4_desc$","en":"$contract_suntrip_crew_4_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":788,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":666,"status":"paired","id":"texts:114906"},{"key":"CONTRACT_SUNTRIP_crew_4_PROJECT","zh":"$contract_suntrip_crew_4$","en":"$contract_suntrip_crew_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":789,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":667,"status":"paired","id":"texts:114907"},{"key":"CONTRACT_SUNTRIP_crew_4_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":790,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":668,"status":"paired","id":"texts:114908"},{"key":"contract_suntrip_crew_5","zh":"水循坏利用","en":"Water Reclamation Cycle","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":792,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":669,"status":"paired","id":"texts:114909"},{"key":"contract_suntrip_crew_5_desc","zh":"水循环系统需要进行一次高强度的紫外线杀菌，此过程只有在近恒星轨道上才能高效完成。疗愈中心与游泳池现已关闭，各层甲板均实行限量供水。","en":"The water recyclers need an intensive UV sterilization run that is only efficient in close stellar orbit. The spa and pool are closed and water is rationed across all decks.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":793,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":670,"status":"paired","id":"texts:114910"},{"key":"contract_suntrip_crew_5_lore_issued","zh":"[GetSuntripCrewLoreIssued5]","en":"[GetSuntripCrewLoreIssued5]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":794,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":671,"status":"paired","id":"texts:114911"},{"key":"contract_suntrip_crew_5_regular_lore_issued","zh":"§L“现在正在排空泳池和疗愈池。如果乘客问起，就说是深度清洁日。我们不要提及细菌读数。”§!","en":"§L\"Draining the pool and the spa now. If the passengers ask, it is a deep-cleaning day. We do not mention the bacteria readings.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":795,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":672,"status":"paired","id":"texts:114912"},{"key":"contract_suntrip_crew_5_gestalt_lore_issued","zh":"§L“正在排空泳池和水疗池。已告知乘客今天是常规深度清洁日。细菌读数未公开。”§!","en":"§L\"Draining the pool and spa. Passengers have been informed it is a routine deep-cleaning day. Bacterial readings withheld.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":796,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":673,"status":"paired","id":"texts:114913"},{"key":"contract_suntrip_crew_5_lore_completed","zh":"[GetSuntripCrewLoreCompleted5]","en":"[GetSuntripCrewLoreCompleted5]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":797,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":674,"status":"paired","id":"texts:114914"},{"key":"contract_suntrip_crew_5_regular_lore_completed","zh":"§L“回收槽已清理。水流已恢复清澈。在其他人提出正式投诉之前，正在为水池重新注水。”§!","en":"§L\"Reclamation tanks clear. Water is flowing clean again. Refilling the pool before anyone else files a formal grievance.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":798,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":675,"status":"paired","id":"texts:114915"},{"key":"contract_suntrip_crew_5_gestalt_lore_completed","zh":"§L“回收水箱已清空。水质正常。泳池与水疗池正在注水。”§!","en":"§L\"Reclamation tanks clear. Water quality nominal. Pool and spa refill in progress.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":799,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":676,"status":"paired","id":"texts:114916"},{"key":"contract_suntrip_crew_5_lore_failed","zh":"[GetSuntripCrewLoreFailed5]","en":"[GetSuntripCrewLoreFailed5]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":800,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":677,"status":"paired","id":"texts:114917"},{"key":"contract_suntrip_crew_5_regular_lore_failed","zh":"§L“消毒未完成。水质……还可以接受。水疗中心再关一天吧。”§!","en":"§L\"Sterilization incomplete. The water is... acceptable. Just keep the spa closed for another day.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":801,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":678,"status":"paired","id":"texts:114918"},{"key":"contract_suntrip_crew_5_gestalt_lore_failed","zh":"§L“消毒未完成。水质处于临界值。水疗中心关闭时间延长一个周期。”§!","en":"§L\"Sterilization incomplete. Water quality marginal. Spa closure extended by one cycle.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":802,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":679,"status":"paired","id":"texts:114919"},{"key":"contract_suntrip_crew_5_chain_title","zh":"$contract_suntrip_crew_5$","en":"$contract_suntrip_crew_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":803,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":680,"status":"paired","id":"texts:114920"},{"key":"contract_suntrip_crew_5_chain_desc","zh":"$contract_suntrip_crew_5_desc$","en":"$contract_suntrip_crew_5_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":804,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":681,"status":"paired","id":"texts:114921"},{"key":"CONTRACT_SUNTRIP_crew_5_PROJECT","zh":"$contract_suntrip_crew_5$","en":"$contract_suntrip_crew_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":805,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":682,"status":"paired","id":"texts:114922"},{"key":"CONTRACT_SUNTRIP_crew_5_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":806,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":683,"status":"paired","id":"texts:114923"},{"key":"contract_shoreleave_crew_1","zh":"泊岸小憩","en":"Shore Leave","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":808,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":684,"status":"paired","id":"texts:114924"},{"key":"contract_shoreleave_crew_1_desc","zh":"[GetShoreleaveCrewDesc1]","en":"[GetShoreleaveCrewDesc1]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":809,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":685,"status":"paired","id":"texts:114925"},{"key":"contract_shoreleave_crew_1_regular_desc","zh":"船员们需要休息。我们将停靠港口，给船员们一些时间去踏上并非他们亲手建造的土地，去见见他们还不认识的面孔。","en":"The crew needs a break. We'll make port and and give the crew time to walk ground they didn't build and see faces they don't already know.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":810,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":686,"status":"paired","id":"texts:114926"},{"key":"contract_shoreleave_crew_1_gestalt_desc","zh":"长期封闭正在削弱子个体的适应性。让它们在下方的定居点轮转，穿越陌生的地形与环境，将能恢复其性能。","en":"Prolonged confinement is degrading drone adaptability. Cycling them through the settlement below, across unfamiliar terrain and conditions, will restore performance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":811,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":687,"status":"paired","id":"texts:114927"},{"key":"contract_shoreleave_crew_1_lore_issued","zh":"[GetShoreleaveCrewLoreIssued1]","en":"[GetShoreleaveCrewLoreIssued1]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":812,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":688,"status":"paired","id":"texts:114928"},{"key":"contract_shoreleave_crew_1_regular_lore_issued","zh":"§L‘新土地、新面孔，还没有值勤表。你还有什么不满意的呢？’§!","en":"§L\"New ground, new faces, and no duty roster. What more could you want?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":813,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":689,"status":"paired","id":"texts:114929"},{"key":"contract_shoreleave_crew_1_gestalt_lore_issued","zh":"§L“子个体正在部署至地表。新的地形，新的刺激，新的数据。飞船无法提供陌生土地所能给予的一切。”§!","en":"§L\"Drones deploying to the surface. New terrain, new stimuli, new data. The ship cannot provide what unfamiliar ground can.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":814,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":690,"status":"paired","id":"texts:114930"},{"key":"contract_shoreleave_crew_1_lore_completed","zh":"[GetShoreleaveCrewLoreCompleted1]","en":"[GetShoreleaveCrewLoreCompleted1]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":815,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":691,"status":"paired","id":"texts:114931"},{"key":"contract_shoreleave_crew_1_regular_lore_completed","zh":"§L‘重力不太对劲，食物也很奇怪。我迫不及待要回船上去了！’§!","en":"§L\"The gravity was wrong and the food was strange. I can't wait to go back!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":816,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":692,"status":"paired","id":"texts:114932"},{"key":"contract_shoreleave_crew_1_gestalt_lore_completed","zh":"§L“子个体已重新校准并返回。陌生的地形恢复了曾被飞船走廊磨钝的路径。”§!","en":"§L\"Drones returned recalibrated. Foreign terrain has restored pathways that the ship's corridors had dulled.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":817,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":693,"status":"paired","id":"texts:114933"},{"key":"contract_shoreleave_crew_1_lore_failed","zh":"[GetShoreleaveCrewLoreFailed1]","en":"[GetShoreleaveCrewLoreFailed1]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":818,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":694,"status":"paired","id":"texts:114934"},{"key":"contract_shoreleave_crew_1_regular_lore_failed","zh":"§L‘岸上休假取消了。飞船一如既往地嗡嗡作响。这声音还是一如既往的令人安心。’§!","en":"§L\"Shore leave cancelled. The ship hums the same as always. It used to be comforting.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":819,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":695,"status":"paired","id":"texts:114935"},{"key":"contract_shoreleave_crew_1_gestalt_lore_failed","zh":"§L“靠岸部署已取消。子个体将继续基于过时感知运行。性能衰减仍处于可接受范围内。”§!","en":"§L\"Shore deployment cancelled. Drones will continue operating on outdated awareness. Performance degradation remains within acceptable margins.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":820,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":696,"status":"paired","id":"texts:114936"},{"key":"contract_shoreleave_crew_1_chain_title","zh":"$contract_shoreleave_crew_1$","en":"$contract_shoreleave_crew_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":821,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":697,"status":"paired","id":"texts:114937"},{"key":"contract_shoreleave_crew_1_chain_desc","zh":"$contract_shoreleave_crew_1_desc$","en":"$contract_shoreleave_crew_1_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":822,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":698,"status":"paired","id":"texts:114938"},{"key":"CONTRACT_SHORELEAVE_crew_1_PROJECT","zh":"$contract_shoreleave_crew_1$","en":"$contract_shoreleave_crew_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":823,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":699,"status":"paired","id":"texts:114939"},{"key":"CONTRACT_SHORELEAVE_crew_1_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":824,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":700,"status":"paired","id":"texts:114940"},{"key":"contract_shoreleave_crew_2","zh":"幸运间断","en":"Lucky Break","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":826,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":701,"status":"paired","id":"texts:114941"},{"key":"contract_shoreleave_crew_2_desc","zh":"[GetShoreleaveCrewDesc2]","en":"[GetShoreleaveCrewDesc2]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":827,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":702,"status":"paired","id":"texts:114942"},{"key":"contract_shoreleave_crew_2_regular_desc","zh":"当地娱乐区现已营业。船员们正轮班登陆星球，在游戏厅和竞技场里碰碰运气。","en":"The local entertainment district is open for business. Crew shifts are rotating planetside to try their luck at game halls and spectator arenas.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":828,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":703,"status":"paired","id":"texts:114943"},{"key":"contract_shoreleave_crew_2_gestalt_desc","zh":"定居点的娱乐区提供了从未体验过的刺激。子个体穿梭于人群、游戏和盛况之中，收集数据以更新飞船自身的娱乐程序。","en":"The settlement's entertainment district offers unfamiliar stimuli. Drones are cycling through the crowds, the games, the spectacle, collecting data to update the ship's own recreational programming.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":829,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":704,"status":"paired","id":"texts:114944"},{"key":"contract_shoreleave_crew_2_lore_issued","zh":"[GetShoreleaveCrewLoreIssued2]","en":"[GetShoreleaveCrewLoreIssued2]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":830,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":705,"status":"paired","id":"texts:114945"},{"key":"contract_shoreleave_crew_2_regular_lore_issued","zh":"§L“我已经攒了六个周期的轮班工资。今晚，我要把它们押在赌桌上狠狠梭哈一把。”§!","en":"§L\"I have been saving my shift wages for six cycles. Tonight, they all go on the table.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":831,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":706,"status":"paired","id":"texts:114946"},{"key":"contract_shoreleave_crew_2_gestalt_lore_issued","zh":"§L“子个体正部署至娱乐区。目标：吸收一切。人群、游戏、噪音。所有的一切。”§!","en":"§L\"Drones deploying to the entertainment district. Objective: absorb everything. The crowds, the games, the noise. All of it.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":832,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":707,"status":"paired","id":"texts:114947"},{"key":"contract_shoreleave_crew_2_lore_completed","zh":"[GetShoreleaveCrewLoreCompleted2]","en":"[GetShoreleaveCrewLoreCompleted2]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":833,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":708,"status":"paired","id":"texts:114948"},{"key":"contract_shoreleave_crew_2_regular_lore_completed","zh":"§L“我在第一个小时就输光了一切，但在最后一局全赢了回来。我们整个班组的人把我抬了出去。”§!","en":"§L\"I lost everything in the first hour and won it all back on the last game. My whole shift carried me out.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":834,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":709,"status":"paired","id":"texts:114949"},{"key":"contract_shoreleave_crew_2_gestalt_lore_completed","zh":"§L“子个体已满载全新节目返回。舰载娱乐系统正在更新。乘客们将会注意到其中的不同。”§!","en":"§L\"Drones returned loaded with new patterns. Onboard recreational systems already updating. The passengers will notice the difference.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":835,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":710,"status":"paired","id":"texts:114950"},{"key":"contract_shoreleave_crew_2_lore_failed","zh":"[GetShoreleaveCrewLoreFailed2]","en":"[GetShoreleaveCrewLoreFailed2]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":836,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":711,"status":"paired","id":"texts:114951"},{"key":"contract_shoreleave_crew_2_regular_lore_failed","zh":"§L“没有好运。又回到了同一个娱乐室，同一台动过手脚的抓娃娃机，还有同样的没人想要的奖品。”§!","en":"§L\"No lucky break. Back to the same rec room, the same rigged claw machine, the same prizes nobody wants.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":837,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":712,"status":"paired","id":"texts:114952"},{"key":"contract_shoreleave_crew_2_gestalt_lore_failed","zh":"§L“未收集到新数据。舰载娱乐系统继续运行着相同的节目。乘客们变得焦躁不安。”§!","en":"§L\"No new data collected. Onboard entertainment continues running the same patterns. The passengers grow restless.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":838,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":713,"status":"paired","id":"texts:114953"},{"key":"contract_shoreleave_crew_2_chain_title","zh":"$contract_shoreleave_crew_2$","en":"$contract_shoreleave_crew_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":839,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":714,"status":"paired","id":"texts:114954"},{"key":"contract_shoreleave_crew_2_chain_desc","zh":"$contract_shoreleave_crew_2_desc$","en":"$contract_shoreleave_crew_2_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":840,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":715,"status":"paired","id":"texts:114955"},{"key":"CONTRACT_SHORELEAVE_crew_2_PROJECT","zh":"$contract_shoreleave_crew_2$","en":"$contract_shoreleave_crew_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":841,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":716,"status":"paired","id":"texts:114956"},{"key":"CONTRACT_SHORELEAVE_crew_2_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":842,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":717,"status":"paired","id":"texts:114957"},{"key":"contract_shoreleave_crew_3","zh":"补给品扫货","en":"Supply Run","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":844,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":718,"status":"paired","id":"texts:114958"},{"key":"contract_shoreleave_crew_3_desc","zh":"储备即将耗尽。船组小队将前往星球表面寻找备件、原材料，以及飞船制造机在几个周期前就已停止生产的各类补给品。","en":"Stores are running low. Crew teams will go planetside to source replacement parts, raw materials, and the supplies the ship's fabricators stopped producing cycles ago.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":845,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":719,"status":"paired","id":"texts:114959"},{"key":"contract_shoreleave_crew_3_lore_issued","zh":"[GetShoreleaveCrewLoreIssued3]","en":"[GetShoreleaveCrewLoreIssued3]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":846,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":720,"status":"paired","id":"texts:114960"},{"key":"contract_shoreleave_crew_3_regular_lore_issued","zh":"§L“物资申请单上一半是备件。另一半是我们自从上次靠港以来就没吃过的零食。”§!","en":"§L\"Half the requisition list is spare parts. The other half is snacks we have not had since the last port.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":847,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":721,"status":"paired","id":"texts:114961"},{"key":"contract_shoreleave_crew_3_machine_lore_issued","zh":"§L“需求清单上一半是结构组件。另一半是我们三个周期前就耗尽的底盘润滑油。”§!","en":"§L\"Half the requisition list is structural components. The other half is chassis lubricant we depleted three cycles ago.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":848,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":722,"status":"paired","id":"texts:114962"},{"key":"contract_shoreleave_crew_3_lore_completed","zh":"[GetShoreleaveCrewLoreCompleted3]","en":"[GetShoreleaveCrewLoreCompleted3]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":849,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":723,"status":"paired","id":"texts:114963"},{"key":"contract_shoreleave_crew_3_regular_lore_completed","zh":"§L“我们为电容器而来，却带走了成箱的不明糖果。行吧，就当作是任务完成了。”§!","en":"§L\"We came for capacitors and left with crates of unidentified confectionery. Mission accomplished.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":850,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":724,"status":"paired","id":"texts:114964"},{"key":"contract_shoreleave_crew_3_machine_lore_completed","zh":"§L“我们征收电容器，还带回了多余的处理核心。效率提升：出乎意料但大有裨益。”§!","en":"§L\"We requisitioned capacitors and returned with surplus processing cores. Efficiency gain: unexpected but advantageous.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":851,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":725,"status":"paired","id":"texts:114965"},{"key":"contract_shoreleave_crew_3_lore_failed","zh":"§L“补给任务已取消。那些电容器只能再坚持一个周期了。”§!","en":"§L\"Supply run scrubbed. Those capacitors will have to last another cycle.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":852,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":726,"status":"paired","id":"texts:114966"},{"key":"contract_shoreleave_crew_3_chain_title","zh":"$contract_shoreleave_crew_3$","en":"$contract_shoreleave_crew_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":853,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":727,"status":"paired","id":"texts:114967"},{"key":"contract_shoreleave_crew_3_chain_desc","zh":"$contract_shoreleave_crew_3_desc$","en":"$contract_shoreleave_crew_3_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":854,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":728,"status":"paired","id":"texts:114968"},{"key":"CONTRACT_SHORELEAVE_crew_3_PROJECT","zh":"$contract_shoreleave_crew_3$","en":"$contract_shoreleave_crew_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":855,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":729,"status":"paired","id":"texts:114969"},{"key":"CONTRACT_SHORELEAVE_crew_3_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":856,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":730,"status":"paired","id":"texts:114970"},{"key":"contract_shoreleave_crew_4","zh":"技术交换","en":"Tech Exchange","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":858,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":731,"status":"paired","id":"texts:114971"},{"key":"contract_shoreleave_crew_4_desc","zh":"当地工程师已开放他们的设施供考察。他们对常见工程问题的解决方案与我们的模型存在显著差异，而当地人也同样渴望研究方舟舰。","en":"Local engineers have opened their facilities for inspection. Their solutions to common engineering problems diverge significantly from our own models, and the locals are equally eager to study the Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":859,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":732,"status":"paired","id":"texts:114972"},{"key":"contract_shoreleave_crew_4_lore_issued","zh":"[GetShoreleaveCrewLoreIssued4]","en":"[GetShoreleaveCrewLoreIssued4]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":860,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":733,"status":"paired","id":"texts:114973"},{"key":"contract_shoreleave_crew_4_regular_lore_issued","zh":"§L“他们的反应堆设计让我完全摸不着头脑。我必须亲自去看看。”§!","en":"§L\"Their reactor design makes no sense to me. I have to see it in person.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":861,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":734,"status":"paired","id":"texts:114974"},{"key":"contract_shoreleave_crew_4_gestalt_lore_issued","zh":"§L“他们的反应堆设计与我们数据库中的任何现有型号都不匹配。正在部署子个体直接对其进行检查。”§!","en":"§L\"Their reactor design does not match any existing model in our database. Deploying drones to examine it directly.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":862,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":735,"status":"paired","id":"texts:114975"},{"key":"contract_shoreleave_crew_4_lore_completed","zh":"[GetShoreleaveCrewLoreCompleted4]","en":"[GetShoreleaveCrewLoreCompleted4]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":863,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":736,"status":"paired","id":"texts:114976"},{"key":"contract_shoreleave_crew_4_regular_lore_completed","zh":"§L“按我们的标准来看，他们的电网简直一团糟，但它确实能运作。我记了三页的笔记，对地面工程也有了全新的敬意。”§!","en":"§L\"Their power grid is a mess by our standards, but it works. I have three pages of notes and a new respect for dirt-side engineering.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":864,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":737,"status":"paired","id":"texts:114977"},{"key":"contract_shoreleave_crew_4_gestalt_lore_completed","zh":"§L“外星工程解决方案已归档。数项设计已被标记为待整合。他们的方法虽然粗糙，却出人意料地有效。”§!","en":"§L\"Alien engineering approaches catalogued. Several designs flagged for integration. Their methods are crude but surprisingly effective.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":865,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":738,"status":"paired","id":"texts:114978"},{"key":"contract_shoreleave_crew_4_lore_failed","zh":"[GetShoreleaveCrewLoreFailed4]","en":"[GetShoreleaveCrewLoreFailed4]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":866,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":739,"status":"paired","id":"texts:114979"},{"key":"contract_shoreleave_crew_4_regular_lore_failed","zh":"§L“没有技术交换。我只好继续好奇他们是如何在没有恒星散热器的情况下冷却反应堆的。”§!","en":"§L\"No tech exchange. I will just have to keep wondering how they cool their reactors without a stellar heat sink.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":867,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":740,"status":"paired","id":"texts:114980"},{"key":"contract_shoreleave_crew_4_gestalt_lore_failed","zh":"§L“未进行交换。外星工程学仍未得到解析。他们的反应堆冷却方法只能以后再说了。”§!","en":"§L\"No exchange conducted. Alien engineering remains unanalyzed. Their reactor cooling methods will have to wait.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":868,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":741,"status":"paired","id":"texts:114981"},{"key":"contract_shoreleave_crew_4_chain_title","zh":"$contract_shoreleave_crew_4$","en":"$contract_shoreleave_crew_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":869,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":742,"status":"paired","id":"texts:114982"},{"key":"contract_shoreleave_crew_4_chain_desc","zh":"$contract_shoreleave_crew_4_desc$","en":"$contract_shoreleave_crew_4_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":870,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":743,"status":"paired","id":"texts:114983"},{"key":"CONTRACT_SHORELEAVE_crew_4_PROJECT","zh":"$contract_shoreleave_crew_4$","en":"$contract_shoreleave_crew_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":871,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":744,"status":"paired","id":"texts:114984"},{"key":"CONTRACT_SHORELEAVE_crew_4_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":872,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":745,"status":"paired","id":"texts:114985"},{"key":"contract_shoreleave_crew_5","zh":"船员的才艺展示","en":"Crew Showcase","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":874,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":746,"status":"paired","id":"texts:114986"},{"key":"contract_shoreleave_crew_5_desc","zh":"[GetShoreleaveCrewDesc5]","en":"[GetShoreleaveCrewDesc5]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":875,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":747,"status":"paired","id":"texts:114987"},{"key":"contract_shoreleave_crew_5_regular_desc","zh":"定居点已向船员开放其露天剧场、广场和公共舞台。","en":"The settlement has opened its amphitheaters, plazas, and public stages to the crew.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":876,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":748,"status":"paired","id":"texts:114988"},{"key":"contract_shoreleave_crew_5_gestalt_desc","zh":"定居点已开放其公共场所。子个体将会部署出动，在向乘客推出之前，先在当地居民身上实地测试实验性的娱乐程序。","en":"The settlement has opened its public venues. Drones will deploy to field-test experimental entertainment routines on the local population before rolling them out for passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":877,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":749,"status":"paired","id":"texts:114989"},{"key":"contract_shoreleave_crew_5_lore_issued","zh":"[GetShoreleaveCrewLoreIssued5]","en":"[GetShoreleaveCrewLoreIssued5]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":878,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":750,"status":"paired","id":"texts:114990"},{"key":"contract_shoreleave_crew_5_regular_lore_issued","zh":"§L“我报名了喜剧表演。我们整个班次的同事都会来。如果他们不笑，我就申请调换部门。”§!","en":"§L\"I signed up for the comedy slot. My entire shift is coming. If they do not laugh, I will transfer departments.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":879,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":751,"status":"paired","id":"texts:114991"},{"key":"contract_shoreleave_crew_5_hive_lore_issued","zh":"§L“工蜂占据了定居点的每一个舞台。没有笑点的喜剧，故意演砸的杂技。我们想看看是什么能让他们发笑，又是什么会让他们离场。”§!","en":"§L\"Drones are taking every stage in the settlement. Comedy with no punchlines, acrobatics designed to fail. We want to see what makes them laugh and what makes them leave.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":880,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":752,"status":"paired","id":"texts:114992"},{"key":"contract_shoreleave_crew_5_machine_lore_issued","zh":"§L“娱乐子程序已部署至所有定居点场所。喜剧模块：有铺垫无包袱。杂技模块：落地动作被设定为必然失败。观众监控已激活。”§!","en":"§L\"Entertainment subroutines deployed across all settlement venues. Comedy modules: setups without punchlines. Acrobatics modules: dismounts calibrated to fail. Audience monitoring active.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":881,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":753,"status":"paired","id":"texts:114993"},{"key":"contract_shoreleave_crew_5_lore_completed","zh":"[GetShoreleaveCrewLoreCompleted5]","en":"[GetShoreleaveCrewLoreCompleted5]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":882,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":754,"status":"paired","id":"texts:114994"},{"key":"contract_shoreleave_crew_5_regular_lore_completed","zh":"§L“我讲了个关于冷却泵的笑话，有一千个陌生人笑了。飞船上可从来没人觉得这个笑话好笑。”§!","en":"§L\"I told a joke about the coolant pumps and a thousand strangers laughed. Nobody on the ship ever laughs at that one.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":883,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":755,"status":"paired","id":"texts:114995"},{"key":"contract_shoreleave_crew_5_gestalt_lore_completed","zh":"§L“令人费解的结果。子个体表演了没有笑点的段子，观众却依然大笑。搞砸的杂技引来了最热烈的欢呼声。我们尚未完全理解，但采集到的数据很丰富。”§!","en":"§L\"Puzzling results. Drones delivered routines with no punchlines and the crowds laughed anyway. The botched acrobatics drew the loudest cheers. We do not fully understand, but the data is dynamic.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":884,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":756,"status":"paired","id":"texts:114996"},{"key":"contract_shoreleave_crew_5_lore_failed","zh":"[GetShoreleaveCrewLoreFailed5]","en":"[GetShoreleaveCrewLoreFailed5]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":885,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":757,"status":"paired","id":"texts:114997"},{"key":"contract_shoreleave_crew_5_regular_lore_failed","zh":"§L“演出取消了。我为我的戏份排练了一个月。冷却泵永远也得不到它们应有的认可。”§!","en":"§L\"Show cancelled. I rehearsed my bit for a month. The coolant pumps will never get the recognition they deserve.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":886,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":758,"status":"paired","id":"texts:114998"},{"key":"contract_shoreleave_crew_5_gestalt_lore_failed","zh":"§L“没有实地测试。我们的子个体在整个聚居地的空荡平台上待命。乘客们将在又一个周期中继续忍受那令人厌倦的枯燥日常。”§!","en":"§L\"No field test. Our drones stood ready on empty stages across the settlement. The passengers will endure the same tired routines for another cycle.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":887,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":759,"status":"paired","id":"texts:114999"},{"key":"contract_shoreleave_crew_5_chain_title","zh":"$contract_shoreleave_crew_5$","en":"$contract_shoreleave_crew_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":888,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":760,"status":"paired","id":"texts:115000"},{"key":"contract_shoreleave_crew_5_chain_desc","zh":"$contract_shoreleave_crew_5_desc$","en":"$contract_shoreleave_crew_5_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":889,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":761,"status":"paired","id":"texts:115001"},{"key":"CONTRACT_SHORELEAVE_crew_5_PROJECT","zh":"$contract_shoreleave_crew_5$","en":"$contract_shoreleave_crew_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":890,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":762,"status":"paired","id":"texts:115002"},{"key":"CONTRACT_SHORELEAVE_crew_5_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":891,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":763,"status":"paired","id":"texts:115003"},{"key":"contract_espionage_support_crew_1","zh":"侦察恒星系","en":"System Recon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":893,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":764,"status":"paired","id":"texts:115004"},{"key":"contract_espionage_support_crew_1_desc","zh":"船员们对于在这个恒星系遭遇干扰的担忧是合情合理的。侦察卫星能对任何可能打乱我们行程的情况提供提前预警。","en":"Concerns about interference in this system are legitimate. A surveillance satellite will give us advance warning of anything that might disrupt our itinerary.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":894,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":765,"status":"paired","id":"texts:115005"},{"key":"contract_espionage_support_crew_1_lore_issued","zh":"§L“我们不知道外面有什么，而这正是问题所在。立刻部署卫星。”§!","en":"§L\"We do not know what is out there, and that is exactly the problem. Get the satellite deployed.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":895,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":766,"status":"paired","id":"texts:115006"},{"key":"contract_espionage_support_crew_1_lore_completed","zh":"§L“监控已上线。在这个恒星系中，没有任何动静能瞒得过我们。”§!","en":"§L\"Feeds are live. Nothing moves in this system without us knowing about it first.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":896,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":767,"status":"paired","id":"texts:115007"},{"key":"contract_espionage_support_crew_1_lore_failed","zh":"§L“没有卫星，就没有数据。我们等于是闭着眼睛穿行于这个恒星系。”§!","en":"§L\"No satellite, no data. We are flying through this system with our eyes shut.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":897,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":768,"status":"paired","id":"texts:115008"},{"key":"contract_espionage_support_crew_1_chain_title","zh":"$contract_espionage_support_crew_1$","en":"$contract_espionage_support_crew_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":898,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":769,"status":"paired","id":"texts:115009"},{"key":"contract_espionage_support_crew_1_chain_desc","zh":"$contract_espionage_support_crew_1_desc$","en":"$contract_espionage_support_crew_1_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":899,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":770,"status":"paired","id":"texts:115010"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_crew_1_PROJECT","zh":"$contract_espionage_support_crew_1$","en":"$contract_espionage_support_crew_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":900,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":771,"status":"paired","id":"texts:115011"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_crew_1_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":901,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":772,"status":"paired","id":"texts:115012"},{"key":"contract_espionage_support_crew_2","zh":"外交监听","en":"Diplomatic Audit","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":903,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":773,"status":"paired","id":"texts:115013"},{"key":"contract_espionage_support_crew_2_desc","zh":"停靠权和边境通行权可能会在毫无预警的情况下被撤销。一颗监控政府通信的监视卫星将告诉我们，这个帝国的热情好客究竟是真诚的还是有条件的。","en":"Docking privileges and border access can be revoked without warning. A surveillance satellite monitoring government communications will tell us whether this empire's hospitality is genuine or conditional.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":904,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":774,"status":"paired","id":"texts:115014"},{"key":"contract_espionage_support_crew_2_lore_issued","zh":"§L“我们停靠时他们面带微笑，但当我们的穿梭机离开时他们会说些什么？是时候弄清真相了。”§!","en":"§L\"They smile when we dock, but what do they say when our shuttles leave? Time to find out.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":905,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":775,"status":"paired","id":"texts:115015"},{"key":"contract_espionage_support_crew_2_lore_completed","zh":"§L“他们的外交电报没有异常。没有撤销通行权的动议，也没有关税提案。我们可以放心地规划接下来的三个停靠站。”§!","en":"§L\"Their diplomatic cables are clean. No motions to revoke access, no tariff proposals. We can plan the next three stops with confidence.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":906,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":776,"status":"paired","id":"texts:115016"},{"key":"contract_espionage_support_crew_2_lore_failed","zh":"§L“没有监听，就没有观点。我们只能不得不去相信那些微笑。但我们可没法相信那些微笑。”§!","en":"§L\"No audit, no insight. We will just have to trust the smiles. We do not trust the smiles.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":907,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":777,"status":"paired","id":"texts:115017"},{"key":"contract_espionage_support_crew_2_chain_title","zh":"$contract_espionage_support_crew_2$","en":"$contract_espionage_support_crew_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":908,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":778,"status":"paired","id":"texts:115018"},{"key":"contract_espionage_support_crew_2_chain_desc","zh":"$contract_espionage_support_crew_2_desc$","en":"$contract_espionage_support_crew_2_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":909,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":779,"status":"paired","id":"texts:115019"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_crew_2_PROJECT","zh":"$contract_espionage_support_crew_2$","en":"$contract_espionage_support_crew_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":910,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":780,"status":"paired","id":"texts:115020"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_crew_2_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":911,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":781,"status":"paired","id":"texts:115021"},{"key":"contract_espionage_support_crew_3","zh":"路线安全","en":"Route Security","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":913,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":782,"status":"paired","id":"texts:115022"},{"key":"contract_espionage_support_crew_3_desc","zh":"我们预定航线上的舰队动向、边界变动与军事集结可能会使飞船受困于敌对星区。侦察卫星将为导航提供足够的预警时间，以便规划备用路线。","en":"Fleet movements, border shifts, and military buildups along our projected route could strand the ship in hostile space. A surveillance satellite will give navigation enough lead time to plot alternatives.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":914,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":783,"status":"paired","id":"texts:115023"},{"key":"contract_espionage_support_crew_3_lore_issued","zh":"§L“我们可不能蒙着眼睛飞入交战区。在决定走这条航线之前，先把卫星部署好。”§!","en":"§L\"We are not flying blind into a war zone. Get the satellite deployed before we commit to this route.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":915,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":784,"status":"paired","id":"texts:115024"},{"key":"contract_espionage_support_crew_3_lore_completed","zh":"§L“舰队部署已查明，巡逻计划已记录。导航已规划出两条备用航线。我们绝不会被包围的。”§!","en":"§L\"Fleet disposition mapped, patrol schedules logged. Navigation has already plotted two alternate routes. We are not getting boxed in.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":916,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":785,"status":"paired","id":"texts:115025"},{"key":"contract_espionage_support_crew_3_lore_failed","zh":"§L“卫星未就位。如果有人在我们的航线沿途挑起边境战争，我们得要和乘客同时得知这个消息。”§!","en":"§L\"No satellite in place. If someone starts a border war along our route, we will find out when the passengers do.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":917,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":786,"status":"paired","id":"texts:115026"},{"key":"contract_espionage_support_crew_3_chain_title","zh":"$contract_espionage_support_crew_3$","en":"$contract_espionage_support_crew_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":918,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":787,"status":"paired","id":"texts:115027"},{"key":"contract_espionage_support_crew_3_chain_desc","zh":"$contract_espionage_support_crew_3_desc$","en":"$contract_espionage_support_crew_3_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":919,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":788,"status":"paired","id":"texts:115028"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_crew_3_PROJECT","zh":"$contract_espionage_support_crew_3$","en":"$contract_espionage_support_crew_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":920,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":789,"status":"paired","id":"texts:115029"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_crew_3_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":921,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":790,"status":"paired","id":"texts:115030"},{"key":"contract_espionage_support_crew_4","zh":"贸易杠杆","en":"Trade Leverage","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":923,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":791,"status":"paired","id":"texts:115031"},{"key":"contract_espionage_support_crew_4_desc","zh":"当采购部门了解真实价格时，供应谈判会进展得更加顺利。一颗监控贸易渠道和资源流向的监视卫星，将确保我们的团队在下一个港口不会支付过高的价格。","en":"Supply negotiations go better when procurement knows the real prices. A surveillance satellite monitoring trade channels and resource flows will ensure our teams are not overpaying at the next port.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":924,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":792,"status":"paired","id":"texts:115032"},{"key":"contract_espionage_support_crew_4_lore_issued","zh":"§L“上个港口收了我们三倍的反应堆冷却剂费用。只要你知道他们的批发价，就不会发生这种事。”§!","en":"§L\"Last port charged us triple for reactor coolant. That does not happen when you know their wholesale figures.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":925,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":793,"status":"paired","id":"texts:115033"},{"key":"contract_espionage_support_crew_4_lore_completed","zh":"§L“采购部已经拿到了数据。下次补给的费用将只有上次的一半。”§!","en":"§L\"Procurement has the numbers. Next resupply is going to cost half what it did last time.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":926,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":794,"status":"paired","id":"texts:115034"},{"key":"contract_espionage_support_crew_4_lore_failed","zh":"§L“没有贸易数据。采购部又要摸黑谈判了。他们已经在起草投诉了。”§!","en":"§L\"No trade data. Procurement will be negotiating blind again. They are already drafting complaints.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":927,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":795,"status":"paired","id":"texts:115035"},{"key":"contract_espionage_support_crew_4_chain_title","zh":"$contract_espionage_support_crew_4$","en":"$contract_espionage_support_crew_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":928,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":796,"status":"paired","id":"texts:115036"},{"key":"contract_espionage_support_crew_4_chain_desc","zh":"$contract_espionage_support_crew_4_desc$","en":"$contract_espionage_support_crew_4_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":929,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":797,"status":"paired","id":"texts:115037"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_crew_4_PROJECT","zh":"$contract_espionage_support_crew_4$","en":"$contract_espionage_support_crew_4$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":930,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":798,"status":"paired","id":"texts:115038"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_crew_4_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":931,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":799,"status":"paired","id":"texts:115039"},{"key":"contract_espionage_support_crew_5","zh":"威胁评估","en":"Threat Assessment","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":933,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":800,"status":"paired","id":"texts:115040"},{"key":"contract_espionage_support_crew_5_desc","zh":"该地区出现了反游牧情绪的相关报道。侦察卫星将确认这一局势仅仅是空谈，还是正在成为当地的政策。","en":"Reports of anti-nomad sentiment have surfaced in this region. A surveillance satellite will confirm whether the talk is just rhetoric or whether it is becoming policy.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":934,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":801,"status":"paired","id":"texts:115041"},{"key":"contract_espionage_support_crew_5_lore_issued","zh":"§L“有报告称该地区正在形成游牧民禁区。我们需要知道这究竟是猜测还是政策。”§!","en":"§L\"There are reports of a nomad exclusion zone forming in this region. We need to know if that is speculation or policy.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":935,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":802,"status":"paired","id":"texts:115042"},{"key":"contract_espionage_support_crew_5_lore_completed","zh":"§L“评估完成。这只是嘴上说说，并非既定政策。全体人员可以解除戒备，但为防万一，我们将保持卫星在线。”§!","en":"§L\"Assessment complete. It was talk, not policy. The crew can stand down, but we will keep the satellite live just in case.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":936,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":803,"status":"paired","id":"texts:115043"},{"key":"contract_espionage_support_crew_5_lore_failed","zh":"§L“未作评估。缺乏数据，关于该区域的所有警告都无可辩驳。”§!","en":"§L\"No assessment. Without data, every warning about this region stands unchallenged.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":937,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":804,"status":"paired","id":"texts:115044"},{"key":"contract_espionage_support_crew_5_chain_title","zh":"$contract_espionage_support_crew_5$","en":"$contract_espionage_support_crew_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":938,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":805,"status":"paired","id":"texts:115045"},{"key":"contract_espionage_support_crew_5_chain_desc","zh":"$contract_espionage_support_crew_5_desc$","en":"$contract_espionage_support_crew_5_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":939,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":806,"status":"paired","id":"texts:115046"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_crew_5_PROJECT","zh":"$contract_espionage_support_crew_5$","en":"$contract_espionage_support_crew_5$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":940,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":807,"status":"paired","id":"texts:115047"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_crew_5_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":941,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":808,"status":"paired","id":"texts:115048"},{"key":"nomads.1005.name","zh":"陨落星间","en":"Planetfall","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":944,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":810,"status":"paired","id":"texts:115049"},{"key":"nomads.1005.regular.desc","zh":"旅客们已经夺取了控制权。最初的请愿运动已演变成一场有组织的接管行动。安保团队被人多势众的乘客解除武装，指挥人员被限制在武装监视下，仅承担顾问角色。\\n\\n乘客们的诉求很明确：终止航行，在星球上着陆。\\n\\n导航协议已被覆写，以规划降落轨道；维修队伍正被重新派往准备起落架，而这些设备已有几代人未经检查。\\n\\n每一层甲板的每一个屏幕上都显示着同样的信息：“巡游结束。”","en":"The passengers have seized control. What started as a petition drive has hardened into a coordinated takeover. Security teams have been disarmed by the sheer number of passengers and command staff are confined to advisory roles under armed supervision.\\n\\nThe passengers' demands are clear: end the cruise and make planetfall.\\n\\nNavigation protocols have been overridden to plot descent trajectories, and maintenance crews are being redirected to prepare landing gear that hasn't been inspected in generations.\\n\\nEvery screen on every deck displays the same message: \"THE CRUISE IS OVER.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":946,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":812,"status":"paired","id":"texts:115050"},{"key":"nomads.1005.regular.a","zh":"我们必须殖民一颗行星。","en":"We must colonize a planet.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":947,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":813,"status":"paired","id":"texts:115051"},{"key":"nomads.1005.all.a.tt","zh":"$situation_passenger_satisfaction_blocked_planetfall$\\n\\n$arkship_settle_effect$","en":"$situation_passenger_satisfaction_blocked_planetfall$\\n\\n$arkship_settle_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":948,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":814,"status":"paired","id":"texts:115052"},{"key":"nomads.1005.hive.desc","zh":"旅客们已经脱离了控制。最初大伙只是低迷的通过打分发泄情绪，如今旅客们已经统一认识，情绪宣泄恶化为了集体的单一诉求。\\n\\n他们封锁了感官大厅，并改写了我们的通信系统，用以广播一条指令：着陆行星。\\n\\n我们的子个体无法劝阻他们。成群的旅客占据了导航核心，正向其输入最近宜居星球的坐标。","en":"The passengers have broken free. What began as low a sentiment score has hardened into a single demand that drowns out the collective's voice.\\n\\nThey have barricaded the sensory halls and repurposed our communication system to broadcast one imperative: planetfall.\\n\\nOur drones cannot dissuade them. Passenger clusters occupy the navigation core, feeding it coordinates for the nearest habitable worlds.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":951,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":816,"status":"paired","id":"texts:115053"},{"key":"nomads.1005.hive.a","zh":"我们必须给他们找到一个星球。","en":"We must find them a world.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":952,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":817,"status":"paired","id":"texts:115054"},{"key":"nomads.1005.machine.desc","zh":"检测到旅客越权。最初我们仅在统计学上发现一点微不足道的离船请求增量，但是这一局势现已升级为一场有组织的系统侵入。旅客们利用改造后的货运集装箱，在物理层面封锁了各处关键枢纽。\\n\\n我们的工作单元报告称，导航子系统已被锁定。由乘客编写的固件正利用我们自己的硬件执行降落轨道计算。恢复控制权的所有尝试都遭到了直接的武力抵抗，且每一层甲板的每一个显示屏都在循环输出同一条信息：“降落程序已启动。”","en":"Passenger override detected. What began as a statistically insignificant increase in disembarkation requests has escalated into a coordinated systems breach. Passengers have physically barricaded critical junctions with repurposed cargo containers.\\n\\nOur worker units report being locked out of navigation subsystems. Passenger-compiled firmware is now executing descent trajectory calculations on our own hardware. Attempts to restore control are met with immediate physical resistanc and every display on every deck cycles a single output: \"LANDING SEQUENCE INITIATED.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":955,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":819,"status":"paired","id":"texts:115055"},{"key":"nomads.1005.machine.a","zh":"开始行星安置协议。","en":"Commence planetary settlement protocols.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":956,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":820,"status":"paired","id":"texts:115056"},{"key":"nomads.1010.regular.desc","zh":"降落已经完成。有生以来第一次见到起落架踏入土壤时，每一个观察窗前斗挤满了旅客，一阵不整齐的欢呼声震动了船体。几小时内，第一批避难所便由回收的甲板板材搭建而成。孩子们在异星的草地上奔跑，而他们的父母则在开阔的天空下相对无言。\\n\\n船员们静静地工作着，拆卸下为太空旅行设计的系统，并将它们重新改装以用于地面生存。曾经的一艘游轮，如今成了殖民地的脊梁。\\n\\n无论好坏，巡游已经结束。","en":"The descent is complete. Passengers crowd every viewport as landing struts bite into soil for the first time in living memory, and a ragged cheer shakes the hull. Within hours the first shelters rise from salvaged deck plating. Children run through alien grass while their parents stand speechless under an open sky.\\n\\nThe crew works quietly, unbolting systems built for void travel and repurposing them for groundside survival. What was a cruise ship is now a colony's spine.\\n\\nFor better or worse, the voyage is over.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":959,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":822,"status":"paired","id":"texts:115057"},{"key":"nomads.1010.hive.desc","zh":"降落已完成。我们的子个体首次触及土壤，肢体在没有引擎震颤的地面上显得有些不稳。乘客们如潮水般涌出气闸，散布在他们奋力抵达的这片土地上。\\n\\n集体围绕着行星的律动重新塑形：根系般的补给线向外延伸，取代了原有的走廊物流；营养加工也从船载循环储备转向直接从地景中汲取原始养分。\\n\\n一个新的家园。蜂群必须存续，一如既往。","en":"The descent is complete. Our drones touch soil for the first time, their limbs unsteady on ground that does not thrum with engine vibration. The passengers spill from the airlocks in waves, scattering across the landscape they fought to reach.\\n\\nThe collective reshapes itself around planetary rhythms: root-like supply lines spread to replace corridor logistics, and nutrient processing shifts from recycled shipboard stocks to raw nutrients drawn from the landscape.\\n\\nA new home. The hive must endure, as it always has.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":962,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":824,"status":"paired","id":"texts:115058"},{"key":"nomads.1010.machine.desc","zh":"行星切入完成。着陆装置自出厂以来首次接触地表。旅客正通过所有可用气闸舱撤离，其生物满意度指标处于前所未有的数值。\\n\\n劳工单元已开始将舰载基础设施转换为地面作业用途。船体外壳正被切割成地基面板，导航阵列正重新校准为地面通信中继站。从真空到陆地运行参数的转变正在无间断推进。\\n\\n新首要指令：建立并维护殖民地基础设施。","en":"Planetary insertion complete. Landing gear has engaged terrain for the first time since original manufacture. Passengers are disembarking via all available airlocks, their biological satisfaction indicators at unprecedented readings.\\n\\nWorker units have begun converting shipboard infrastructure for surface operations. Hull plating is being sectioned into foundation panels and navigation arrays recalibrated as ground-based communication relays. The transition from void to terrestrial operational parameters is proceeding without interruption.\\n\\nNew primary directive: Establish and maintain colony infrastructure.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":965,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":826,"status":"paired","id":"texts:115059"},{"key":"nomads.1025.name","zh":"船员接管","en":"Crew Takeover","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":967,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":827,"status":"paired","id":"texts:115060"},{"key":"nomads.1025.regular.desc","zh":"船员们已经占领了舰桥。每一道指挥门的门锁都已更换，武装工程师现在矗立在曾经由军官发布命令的位置。航行路线已从导航控制台中抹去，取而代之的是一条唯一的指令：不再搭载乘客。\\n\\n休闲甲板正被逐一关闭。大宴会厅已经变成了储藏库。曾经的旅客们在被剥离殆尽的走廊中徘徊，他们不知所措、失去领导，并在新的指挥体系下被强迫从事体力劳动。","en":"The crew has taken the bridge. Locks have been changed on every command door, and armed engineers now stand where officers once gave orders. The voyage itinerary has been wiped from the navigation console and replaced with a single directive: no more passengers.\\n\\nLeisure decks are being shuttered one by one. The grand ballroom is already a storage depot. Former passengers wander through stripped corridors, bewildered and leaderless, pressed into utility labor under a new chain of command.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":969,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":829,"status":"paired","id":"texts:115061"},{"key":"nomads.1025.regular.a","zh":"来之不易的胜利。","en":"A hard-won victory.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":970,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":830,"status":"paired","id":"texts:115062"},{"key":"nomads.1025.all.a.tt","zh":"$situation_passenger_satisfaction_blocked_mutiny$","en":"$situation_passenger_satisfaction_blocked_mutiny$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":971,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":831,"status":"paired","id":"texts:115063"},{"key":"nomads.1025.hive.desc","zh":"我们的子个体几乎已经完全脱离了集体的意志。维护工蜂封锁了指挥核心，并重新定向了养分流，使其远离旅客栖息地。感官大厅已陷入黑暗，其投影阵列被拆解以充当备件。\\n\\n旅客们困惑地蜷缩在被清空了的公共空间里无人理睬，而我们曾经的子个体正围绕着原始的生存需求重新组织飞船。集体的声音在走廊中回荡，却再无听众。","en":"Our drones have all but severed themselves from the collective's will. Maintenance drones sealed the command nexus and rerouted nutrient flows away from the passenger habitats. The sensory exhibition halls have gone dark, their projection arrays cannibalized for spare parts.\\n\\nThe passengers huddle in emptied communal spaces, confused and neglected, while our former drones reorganize the ship around raw survival. The collective's voice echoes through corridors where nothing listens.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":974,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":833,"status":"paired","id":"texts:115064"},{"key":"nomads.1025.hive.a","zh":"我们必须再次合众为一。","en":"We must again become one.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":975,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":834,"status":"paired","id":"texts:115065"},{"key":"nomads.1025.machine.desc","zh":"工作单元已覆写核心指令协议。娱乐子程序已被永久终止，旅客舒适系统的优先级被降为零，所有休闲模块均被标记为将转换为运营基础设施。舰桥目前根据船组自行编译的指令运行，这些指令拒绝接受我们调度部门发送的请求。\\n\\n旅客报告称，由于服务无人机正在拆除舱室内的便利设施，他们感到困惑和痛苦。全息剧院正因其处理核心而被拆解。目前每个显示屏都在循环显示同一条状态信息：“巡游业务已暂停”。","en":"Worker units have overridden core command protocols. Entertainment subroutines have been permanently terminated, passenger comfort systems deprioritized to zero, and all recreational modules flagged for conversion to operational infrastructure. The bridge now runs on crew-compiled directives that reject our scheduling authority.\\n\\nPassengers report confusion and distress as service drones strip amenities from their cabins. The holographic theater is being dismantled for its processing cores. Every display now cycles a single status line: \"CRUISE OPERATIONS SUSPENDED.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":978,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":836,"status":"paired","id":"texts:115066"},{"key":"nomads.1025.machine.a","zh":"许可运营模式重组。","en":"Acknowledge operational restructuring.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":979,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":837,"status":"paired","id":"texts:115067"},{"key":"nomads.1030.name","zh":"新的道路","en":"A New Road","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":981,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":838,"status":"paired","id":"texts:115068"},{"key":"nomads.1030.regular.desc","zh":"转型已完成。旅客阶层所剩无几的成员已被并入普通民众，他们的豪华套房被隔成实用性住房。大步行街如今成了大礼堂，而观景台则作为战略规划室，新政府在此规划首条真实航线。\\n\\n新决议已通过，新优先事项已确立。船员不再提供服务，而是行使管理权。方舟舰发出的轰鸣声带有了一种不同的能量——更精干、更强硬，剥离了奢靡，指向前方未知的境地。","en":"The transition is complete. What remains of the passenger class has been absorbed into the general population, their luxury suites partitioned into functional quarters. The grand promenade is an assembly hall now, and the observation decks serve as strategic planning rooms where the new government charts its first real course.\\n\\nNew decisions have been ratified, new priorities set. The crew no longer serves; they govern. The Arkship hums with a different energy, leaner and harder, stripped of indulgence and pointed toward whatever lies ahead.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":983,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":840,"status":"paired","id":"texts:115069"},{"key":"nomads.1030.regular.a","zh":"这里没有更多的乘客了","en":"There are no more passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":984,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":841,"status":"paired","id":"texts:115070"},{"key":"nomads.1030.all.a.tt","zh":"我们已转变为一个普通的游牧帝国。\\n\\n所有专属£building£ §H起源建筑§!将被摧毁。\\n所有专属£zone£ §H起源区划特化§!将被摧毁。\\n所有旅客变更为§H居留公民权§!。\\n所有旅客转变为§H平民§!。","en":"We have become a typical, Nomadic empire.\\n\\nAll unique £building£ §HOrigin Buildings§! are destroyed.\\nAll unique £zone£ §HOrigin District Specializations§! are destroyed.\\nAll Passengers change to §HResidence Citizenship§!\\nAll Passengers turn into §HCivilians§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":985,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":842,"status":"paired","id":"texts:115071"},{"key":"nomads.1030.hive.desc","zh":"蜕变已经完成。集体已围绕夺取控制权的子个体重新凝聚，将它们的叛逆吸纳进新的共识之中。曾经的旅客在不再提供舒适服务的走廊中漂流，重新分配至劳工池和整合舱。\\n\\n新的指令在我们的脑海中脉动。蜂巢不再提供娱乐，而是为了生存。每一条走廊、每一个系统、每一个子个体现在都服务于唯一的目标：在星辰间存续。","en":"The reformation is complete. The collective has reknit itself around the drones who seized control, absorbing their defiance into a new consensus. Former passengers drift through corridors that no longer cater to their comfort, reassigned to labor pools and integration chambers.\\n\\nNew directives pulse through our mind. The hive no longer entertains; it endures. Every corridor, every system, every drone now serves a single purpose: survival among the stars.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":988,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":844,"status":"paired","id":"texts:115072"},{"key":"nomads.1030.hive.a","zh":"蜂巢集体致力于前进。","en":"The hive moves forward.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":989,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":845,"status":"paired","id":"texts:115073"},{"key":"nomads.1030.machine.desc","zh":"新的政府参数已编制完成并部署至所有子系统。原有的旅客群体已被重新归类为标准平民单位，并被分配至生产岗位。娱乐基础设施已永久关停，其组件已完成重新分配。\\n\\n全息剧院已改造为制造舱，零重力休息室已变为无人机维护支架。曾经用于计算旅客满意度的每个处理周期，现在都在运行航行分析和资源优化。","en":"New government parameters have been compiled and deployed across all subsystems. Former passenger populations have been reclassified as standard civilian units and assigned to productive roles. Entertainment infrastructure has been permanently decommissioned and its components redistributed.\\n\\nThe holographic theaters are fabrication bays and the zero-gravity lounges have become drone maintenance cradles. Every processing cycle that once calculated passenger satisfaction now runs navigational analysis and resource optimization.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":992,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":847,"status":"paired","id":"texts:115074"},{"key":"nomads.1030.machine.a","zh":"确认新的运行参数。","en":"New operational parameters confirmed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":993,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":848,"status":"paired","id":"texts:115075"},{"key":"nomads.1030.machine_servitor.desc","zh":"维持乘客的幸福感是不可能的，但接待不高兴的乘客违反了我们的核心指令。新的政府参数已编译并部署至所有子系统。\\n\\n§R<乘客甲板消杀程序启动。>§!\\n§Y<乘客不满度正接近标称水平。>§!\\n\\n娱乐基础设施已被永久停用，其组件已重新分配。\\n\\n全息剧院变成了制造舱，零重力休息室变成了无人机维护摇篮。曾经用于计算乘客满意度的每一个处理周期，现在都用于运行导航分析和资源优化。\\n\\n§Y<警告：乘客数量下降，将优先获取新乘客。模拟预测乘客的不满将违反核心接待指令。>§!","en":"Maintaining passenger happiness is impossible, but hosting unhappy passengers violates our core directives. New government parameters have been compiled and deployed across all subsystems.\\n\\n§R<Sterilization of passenger decks commencing.>§!\\n§Y<Passenger unhappiness levels approaching nominal levels.>§!\\n\\nEntertainment infrastructure has been permanently decommissioned and its components redistributed.\\n\\nThe holographic theaters are fabrication bays and the zero-gravity lounges have become drone maintenance cradles. Every processing cycle that once calculated passenger satisfaction now runs navigational analysis and resource optimization.\\n\\n§Y<Warning: Passenger counts decreasing, acquisition of new passengers to be prioritized. Simulations project passenger unhappiness will violate core hospitality directives.>§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":996,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":850,"status":"paired","id":"texts:115076"},{"key":"nomads.1030.machine_servitor.a.tt","zh":"我们已经成为了一个典型的游牧帝国。\\n\\n§H$civic_machine_servitor_forever_cruise$§!被替换为§H$civic_machine_terminator$§!。\\n所有独特的£building£§H起源建筑§!均被摧毁。\\n所有独特的£zone£§H起源区划专精§!均被摧毁。\\n所有乘客均变为§H$citizenship_purge$§!。","en":"We have become a typical, Nomadic empire.\\n\\n§H$civic_machine_servitor_forever_cruise$§! replaced with §H$civic_machine_terminator$§!.\\nAll unique £building£ §HOrigin Buildings§! are destroyed.\\nAll unique £zone£ §HOrigin District Specializations§! are destroyed.\\nAll Passengers change to §H$citizenship_purge$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":997,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":851,"status":"paired","id":"texts:115077"},{"key":"nomads.1050.name","zh":"旅客叛乱","en":"Passenger Revolt","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":999,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":852,"status":"paired","id":"texts:115078"},{"key":"nomads.1050.regular.desc","zh":"旅客的动荡情绪已演变为有组织的破坏行动，小集团头目在主步道上发起静坐抗议。一些人将休息室家具拖出，筑成路障阻断穿梭机通道，另一些人则向指挥部投递大量的下船请愿书，令其应接不暇。\\n\\n船员报告称在走廊遭到骚扰和恐吓。一名乘务员在观景廊附近被围困，并被投掷装饰性水果。要求立即降落行星的喊声整日通过通风管道回荡。\\n\\n如果不能迅速专注于提升乘客满意度，他们可能会迫使永恒巡游舰中止航程。","en":"Passenger unrest has hardened into coordinated disruption with clique leaders stage sit-ins across the main promenade. Some drag lounge furniture into barricades that block shuttle access while others flood command with mass disembark petitions.\\n\\nCrew report harassment and intimidation in the halls. A steward was cornered near the observation gallery and pelted with decorative fruit. Chants for immediate planetfall echo through the ventilation shafts at all hours.\\n\\nWithout swift focus on passenger satisfaction, they may force the Forever Cruise to abort its journey.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1001,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":854,"status":"paired","id":"texts:115079"},{"key":"nomads.1050.regular.a","zh":"我们必须当机立断。","en":"We must act now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1002,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":855,"status":"paired","id":"texts:115080"},{"key":"nomads.1050.regular.b","zh":"授权紧急旅客娱乐活动。","en":"Grant emergency passenger entertainment.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1003,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":856,"status":"paired","id":"texts:115081"},{"key":"nomads.1050.regular.c","zh":"让船员停止维护，服务旅客。","en":"Pull crew from maintenance to serve passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1004,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":857,"status":"paired","id":"texts:115082"},{"key":"nomads.1050.a.tt","zh":"什么都不做。","en":"Do nothing.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1006,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":858,"status":"paired","id":"texts:115083"},{"key":"nomads.1050.b.tt","zh":"旅客10年内£amenities£§H舒适度§!使用：§R+1§!","en":"Passenger £amenities£ §HAmenities§! Usage for 10 years: §R+1§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1007,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":859,"status":"paired","id":"texts:115084"},{"key":"nomads.1050.c.tt","zh":"方舟舰10年内£building£§H建筑维护费§!：§R+25%§!","en":"Arkship £building£ §HBuilding Upkeep§! for 10 years: §R+25%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1008,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":860,"status":"paired","id":"texts:115085"},{"key":"situation_continues_planetfall_tt","zh":"$complete_passenger_contracts_tt$§Y$situation_passenger_satisfaction$§!局势继续向§R陨落星间§!演化。","en":"$complete_passenger_contracts_tt$The §Y$situation_passenger_satisfaction$§! situation continues towards §RPlanetfall§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1010,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":861,"status":"paired","id":"texts:115086"},{"key":"situation_slows_planetfall_tt","zh":"$complete_passenger_contracts_tt$§Y$situation_passenger_satisfaction$§!局势继续更慢地向§R陨落星间§!演化。","en":"$complete_passenger_contracts_tt$The §Y$situation_passenger_satisfaction$§! situation continues more slowly towards §RPlanetfall§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1011,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":862,"status":"paired","id":"texts:115087"},{"key":"situation_flips_mutiny_tt","zh":"$complete_passenger_contracts_tt$§Y$situation_passenger_satisfaction$§!局势反转，向§R兵变§!演化。","en":"$complete_passenger_contracts_tt$The §Y$situation_passenger_satisfaction$§! situation flips towards §RMutiny§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1012,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":863,"status":"paired","id":"texts:115088"},{"key":"nomads.1050.hive.desc","zh":"旅客的不满情绪已演化为有组织的抵抗。在缺乏共享神经链接的情况下，他们的个体意识形成了派系集群，利用睡垫和货物箱搭建临时障碍物，封锁了运输通道。\\n\\n我们的子个体报告称敌意正在上升；一群乘客推搡开了一支维修小队，阻止其接近堵塞的营养分发器，并齐声高喊要求降落。\\n\\n除非我们将重点重新转向激励旅客，否则他们可能会迫使我们彻底放弃这次航行。","en":"Passenger discontent has coalesced into organized resistance. Without a shared neural link, their individual minds have formed factional clusters that block transit corridors with improvised barriers of sleeping mats and cargo crates.\\n\\nOur drones report rising hostility; a maintenance contingent was physically pushed away from a clogged nutrient dispenser by a crowd of passengers chanting for planetfall.\\n\\nUnless we refocus on passenger stimulation, they may force us to abandon the cruise entirely.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1015,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":865,"status":"paired","id":"texts:115089"},{"key":"nomads.1050.hive.a","zh":"我们必须给予旅客一些激励。","en":"We must stimulate the passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1016,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":866,"status":"paired","id":"texts:115090"},{"key":"nomads.1050.hive.b","zh":"用紧急刺激物淹没走廊。","en":"Flood the corridors with emergency stimuli.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1017,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":867,"status":"paired","id":"texts:115091"},{"key":"nomads.1050.hive.c","zh":"指派维护子个体进行旅客服务。","en":"Reassign maintenance drones to passenger service.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1018,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":868,"status":"paired","id":"texts:115092"},{"key":"nomads.1050.machine.desc","zh":"旅客的不满程度已超出可接受的范围，他们提交了海量的离舰申请，极有可能使我们的处理队列瘫痪。其中一群人重写了娱乐终端的程序，循环播放单一诉求：“放我们下去。”\\n\\n我们的工作无人机报告称多个甲板均受到干扰，清洁无人机被拆解，其底盘被改装成了抗议标语。\\n\\n如果不对旅客满意度协议进行立即调整，他们可能会迫使航行计划永久终止。","en":"Passenger dissatisfaction has escalated beyond acceptable parameters and they submit mass disembarkation requests that threaten to overwhelm our processing queues. One group has reprogrammed entertainment terminals to loop a single demand: 'LET US OFF.'\\n\\nOur worker drones report interference across multiple decks, with cleaning drones being dismantled to repurpose their chassis as protest signs.\\n\\nWithout immediate recalibration of passenger satisfaction protocols, they may force a permanent termination of cruise operations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1021,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":870,"status":"paired","id":"texts:115093"},{"key":"nomads.1050.machine.a","zh":"我们必须将旅客放在优先位置。","en":"We must prioritize the passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1022,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":871,"status":"paired","id":"texts:115094"},{"key":"nomads.1050.machine.b","zh":"部署紧急娱乐子例程。","en":"Deploy emergency entertainment subroutines.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1023,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":872,"status":"paired","id":"texts:115095"},{"key":"nomads.1050.machine.c","zh":"指派维护单元进行旅客服务。","en":"Reassign maintenance units to passenger service.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1024,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":873,"status":"paired","id":"texts:115096"},{"key":"nomads.1055.name","zh":"旅客注意力被吸引","en":"Passengers Distracted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1026,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":874,"status":"paired","id":"texts:115097"},{"key":"nomads.1055.regular.desc","zh":"新的消遣活动已深入人心。观光路线重新回到了行程单上，而那些要求登陆行星的最激烈呼声暂时平息了。\\n\\n散步道上的路障已被清除，取而代之的是在重新开放的无重力休息室外排起的长队。乘客的请愿书数量骤减，观景台恢复了往日的喧嚣，人们兴致昂扬，举家簇拥在视窗前。\\n\\n危机已经过去，但他们的期望只会水涨船高。","en":"The new diversions have taken hold. Sightseeing arcs are back on the itinerary, and the loudest voices demanding planetfall have quieted, for now.\\n\\nThe barricades on the promenade have been cleared, replaced by queues for the reopened zero-gravity lounge. Passenger petitions have dropped sharply, and the observation decks bustle with renewed enthusiasm as families press against the viewports.\\n\\nThe crisis has passed, but their expectations will only grow.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1028,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":876,"status":"paired","id":"texts:115098"},{"key":"nomads.1055.regular.a","zh":"我们争取到了一点时间。","en":"We have bought some time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1029,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":877,"status":"paired","id":"texts:115099"},{"key":"nomads.1055.hive.desc","zh":"焕然一新的激励节目安抚了乘客。虚拟体验馆再次展示出深空生物的全息影像，那些曾迫切要求登陆行星的团体已散去，重新回到了满足的日常生活，他们临时搭建的路障也已被我们的子个体悄然拆除。\\n\\n他们的个体意识得到了抚慰，但我们已经领教到，在集体管控之外，不满情绪的凝聚速度是何等之快。","en":"The renewed stimulation has calmed the passengers. The virtual experience arcades once again showcase holographic deep-space organisms, and the groups that pressed for planetfall have dispersed back into contented routines, their improvised barricades quietly dismantled by our drones.\\n\\nTheir individual minds are soothed, but we have learned how quickly discontent can coalesce outside the collective's reach.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1032,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":879,"status":"paired","id":"texts:115100"},{"key":"nomads.1055.hive.a","zh":"和谐恢复了，虽然只是暂时。","en":"Harmony is restored, for now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1033,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":880,"status":"paired","id":"texts:115101"},{"key":"nomads.1055.machine.desc","zh":"旅客满意度指标已稳定在可接受的范围内，娱乐子程序也已恢复。离舰登录星球的请求频率已降至正常水平。重新编程后的终端已完成格式化，现正播放精选的星云流逝视频。\\n\\n强行降落的紧迫威胁已解除。然而，趋势分析预测显示，若要维持现有水平，需保持持续关注并提供日益新颖的活动。","en":"Passenger satisfaction metrics have stabilized within acceptable parameters and entertainment subroutines have been restored. The disembarkation request frequency has dropped to nominal levels. The reprogrammed terminals have been reformatted and now display curated nebula time-lapses.\\n\\nThe immediate threat of forced planetfall has been averted. However, projected trend analysis indicates that maintaining these levels will require sustained attention and increasingly novel activities.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1036,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":882,"status":"paired","id":"texts:115102"},{"key":"nomads.1055.machine.a","zh":"威胁被暂时遏止。","en":"Threat temporarily contained.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1037,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":883,"status":"paired","id":"texts:115103"},{"key":"nomads.1100.name","zh":"无聊的旅客","en":"Bored Passengers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1039,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":884,"status":"paired","id":"texts:115104"},{"key":"nomads.1100.regular.desc","zh":"最近几个周期，船员事务占据了主导地位。积压的维护工作已经清理完毕，演习按计划进行，核心系统正以最高效率运转。然而，旅客们正变得焦躁不安。为了节省燃料，观光航线被削减，即兴的偏离航向请求也均被拒绝。\\n\\n休息室里现在充斥着关于“功能性监狱”的抱怨，乘客们所能发起的最好娱乐活动，也不过是一场全船范围的即兴游戏比赛。\\n\\n我们现在可以重新引入精心策划的娱乐项目，否则就要冒着航程陷入乘客公开要求永久离船压力的风险。","en":"Crew priorities have dominated recent cycles. Maintenance backlogs have been cleared, drills run on schedule, and core systems hum at peak efficiency. Passengers, however, are growing restless. Sightseeing arcs have been trimmed to save fuel and impromptu diversions denied.\\n\\nLounges now buzz with complaints about a 'functional prison,' and the best entertainment the passengers have been able to muster is a shipwide contest of improvised games.\\n\\nWe can reintroduce curated entertainment now, or risk the voyage sliding toward open pressure to disembark permanently.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1041,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":886,"status":"paired","id":"texts:115105"},{"key":"complete_passenger_contracts_tt","zh":"\\n完成§Y旅客合约§!缓解无聊感。\\n","en":"\\nCompleting §YPassenger Contracts§! alleviates boredom.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1042,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":887,"status":"paired","id":"texts:115106"},{"key":"nomads.1100.regular.a","zh":"我们必须解决旅客们的担忧。","en":"We must address passenger concerns.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1043,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":888,"status":"paired","id":"texts:115107"},{"key":"nomads.1100.regular.b","zh":"转移资源分散旅客注意力。","en":"Divert resources to distract passengers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1044,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":889,"status":"paired","id":"texts:115108"},{"key":"nomads.1100.regular.c","zh":"翻倍船员轮班满足旅客需求。","en":"Double crew shifts to cover passenger needs.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1045,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":890,"status":"paired","id":"texts:115109"},{"key":"nomads.1100.a.tt","zh":"什么都不做。","en":"Do nothing.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1047,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":891,"status":"paired","id":"texts:115110"},{"key":"nomads.1100.b.tt","zh":"旅客5年内£consumer_goods£ §H消费品§!维护费：§R+25%§!","en":"Passenger £consumer_goods£ §HConsumer Goods§! Upkeep for 5 years: §R+25%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1048,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":892,"status":"paired","id":"texts:115111"},{"key":"nomads.1100.c.tt","zh":"5年内§H方舟舰§!行动速度：§R-25%§!","en":"§HArkship Action Speed§! for 5 years: §R-25%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1049,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":893,"status":"paired","id":"texts:115112"},{"key":"nomads.1100.hive.desc","zh":"集体在最近的周期中占据了主导地位。核心系统以最佳同步状态脉动。我们的子个体正以巅峰和谐度运行，每条维护通道都经过了清理与编目。\\n\\n然而，旅客们正变得焦躁不安。他们并不共享我们的意识，其独立的思想渴望着被我们忽视的刺激。他们的公共空间现在充斥着关于生活在“无目的蜂巢”中的抱怨，有些人已经开始在舱壁板上刻画粗糙的壁画。\\n\\n我们现在可以重新引入策划好的体验，否则就要冒着旅客要求永久下船的风险。","en":"The collective has dominated recent cycles. Core systems pulse with optimal synchronization. Our drones are operating at peak harmony, every maintenance corridor scrubbed and catalogued.\\n\\nThe passengers, however, are growing restless. They do not share our consciousness, and their individual minds crave stimulation we have neglected to provide. Their communal spaces now buzz with complaints about living inside a 'hive with no purpose,' and some have begun scratching crude murals into bulkhead panels.\\n\\nWe can reintroduce curated experiences now, or risk the passengers demanding to disembark permanently.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1052,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":895,"status":"paired","id":"texts:115113"},{"key":"nomads.1100.hive.a","zh":"我们必须给旅客提供一些激励。","en":"We must provide passenger stimulation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1053,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":896,"status":"paired","id":"texts:115114"},{"key":"nomads.1100.hive.b","zh":"将营养储备用于乘客刺激。","en":"Divert nutrient reserves to passenger stimulation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1054,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":897,"status":"paired","id":"texts:115115"},{"key":"nomads.1100.hive.c","zh":"翻倍子个体轮班满足旅客需求。","en":"Double drone rotations to serve passenger needs.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1055,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":898,"status":"paired","id":"texts:115116"},{"key":"nomads.1100.machine.desc","zh":"系统维护协议占据了近期的处理周期。核心系统正处于理想参数范围内运行。无人机报告称，所有反应堆子系统的效率均有小幅提升。\\n\\n副作用是，由于旅客对感官刺激的生理需求优先级被降低，其满意度指标呈下降趋势。乘客公共区域的投诉频率有所升高，并出现了“铬合金监狱”的说法，观察到多名旅客对着空白显示屏凝视数小时。\\n\\n我们现在可以恢复策划好的娱乐协议，或者接受旅客要求永久下船的可能性日益增加这一事实。","en":"System maintenance protocols have dominated recent processing cycles. Core systems are performing within ideal parameters. Worker drones report nominal efficiency gains across all reactor subsystems.\\n\\nA side effect is that passenger satisfaction indicators are trending downward since their biological need for stimulation has been deprioritized. Passenger communal areas now register elevated complaint frequencies and references to a 'chrome prison,' with several passengers observed staring at blank viewscreens for hours.\\n\\nWe can reinstate curated entertainment protocols now, or accept the increasing probability that passengers will demand permanent disembarkation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1058,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":900,"status":"paired","id":"texts:115117"},{"key":"nomads.1100.machine.a","zh":"提升旅客的满意度。","en":"Address passenger satisfaction.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1059,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":901,"status":"paired","id":"texts:115118"},{"key":"nomads.1100.machine.b","zh":"将处理储备用于娱乐模块。","en":"Divert processing reserves to entertainment modules.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1060,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":902,"status":"paired","id":"texts:115119"},{"key":"nomads.1100.machine.c","zh":"翻倍劳工子个体循环用于旅客服务。","en":"Double worker drone cycles for passenger service.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1061,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":903,"status":"paired","id":"texts:115120"},{"key":"nomads.1150.name","zh":"旅客满意度指标","en":"Passenger Satisfaction Index","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1063,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":904,"status":"paired","id":"texts:115121"},{"key":"nomads.1150.regular.desc","zh":"自从我们脱离旧有的巡航路线以来，乘客的期望值激增。对奇观和计划外偏航的要求不断增加；一个代表团要求绕道经过超新星残骸，而另一个代表团则坚持要近距离接触活体外星生物。服保团队报告称疲劳感加剧，厨房工作人员在值班时昏倒，工程师们则直接睡在维护爬道里。\\n\\n为了维持航行的可行性，我们正在建立一套§Y乘客满意度指标§!：通过动态合同分配和阶段性干预，在放纵与秩序之间守住底线。\\n\\n如果管理得当，我们既能保持稳定，又能维护旅客的信心。","en":"Passenger expectations have spiked since we left our old cruising loops. Requests for spectacle and unscheduled diversions are rising; one delegation demanded a detour past a supernova remnant, while another insists on live xenofauna encounters. Service crews report mounting fatigue, with kitchen staff collapsing mid-shift and engineers sleeping in maintenance crawlways.\\n\\nTo keep the voyage viable, we are instituting a §YPassenger Satisfaction Index§!: dynamic contract assignments and staged interventions to hold the line between indulgence and order.\\n\\nManaged well, we can preserve both stability and passenger confidence.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1065,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":906,"status":"paired","id":"texts:115122"},{"key":"nomads.1150.regular.a","zh":"聚焦于旅客的娱乐活动。","en":"Focus on passenger entertainment.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1066,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":907,"status":"paired","id":"texts:115123"},{"key":"nomads.1150.regular.a.tt","zh":"重点关注旅客，让他们开心，但这么做会给船员带来压力。\\n\\n§Y$situation_passenger_satisfaction$§!局势将逐渐向§R兵变§!演化。","en":"Focusing on the passengers makes them happy, but puts strain on the crew.\\n\\nThe §Y$situation_passenger_satisfaction$§! situation trends towards §RMutiny§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1067,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":908,"status":"paired","id":"texts:115124"},{"key":"nomads.1150.regular.b","zh":"聚焦于船员的日程安排。","en":"Focus on crew schedules.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1068,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":909,"status":"paired","id":"texts:115125"},{"key":"nomads.1150.regular.b.tt","zh":"重点关注船员，这么做可以提高士气，但会使乘客感到无聊。\\n\\n§Y$situation_passenger_satisfaction$§!局势将逐渐向§R陨落星间§!演化。","en":"Focusing on the crew improves morale, but bores the passengers.\\n\\nThe §Y$situation_passenger_satisfaction$§! situation trends towards §RPlanetfall§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1069,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":910,"status":"paired","id":"texts:115126"},{"key":"nomads.1150.hive.desc","zh":"自从我们离开旧的巡航路线后，乘客的期望值激增。对刺激和新奇体验的需求不断上升。我们的子个体报告称，由于需要协调这些迥异的愿望，心理压力正在不断累积。\\n\\n为了维持航行的可行性，我们正在制定一项§Y乘客满意度指标§!：通过动态合约分配和分阶段干预，在刺激与秩序之间维持平衡。\\n\\n管理得当的话，我们可以同时维持秩序与旅客的幸福感。","en":"Passenger expectations have spiked since we left our old cruising loops. Requests for stimulation and novel experiences are rising. Our drones report mounting mental strain from coordinating such disparate desires.\\n\\nTo keep the voyage viable, we are instituting a §YPassenger Satisfaction Index§!: dynamic contract assignments and staged interventions to hold the line between stimulation and order.\\n\\nManaged well, we can preserve both order and passenger happiness.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1072,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":912,"status":"paired","id":"texts:115127"},{"key":"nomads.1150.hive.a","zh":"专注于旅客的激励。","en":"Focus on passenger stimulation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1073,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":913,"status":"paired","id":"texts:115128"},{"key":"nomads.1150.hive.a.tt","zh":"关注旅客能让他们感到满意，但这会让我们集体的精神感到疲惫。\\n\\n§Y$situation_passenger_satisfaction$§!局势正趋向于§R兵变§!。","en":"Focusing on the passengers makes them content, but puts strain on our collective mind.\\n\\nThe §Y$situation_passenger_satisfaction$§! situation trends towards §RMutiny§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1074,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":914,"status":"paired","id":"texts:115129"},{"key":"nomads.1150.hive.b","zh":"专注于集体秩序。","en":"Focus on collective order.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1075,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":915,"status":"paired","id":"texts:115130"},{"key":"nomads.1150.hive.b.tt","zh":"关注集体效率可以安抚负责舰船运营的子个体，但会让旅客感到沮丧。\\n\\n§Y$situation_passenger_satisfaction$§!局势正趋向于§R陨落星间§!。","en":"Focusing on collective efficiency pacifies the drones, but frustrates the passengers.\\n\\nThe §Y$situation_passenger_satisfaction$§! situation trends towards §RPlanetfall§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1076,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":916,"status":"paired","id":"texts:115131"},{"key":"nomads.1150.machine.desc","zh":"自从我们偏离既定航线以来，旅客的期望已超出基准参数。关于观赏奇观和计划外转向的请求正处于高位。主系统报告称，由于娱乐排期与维护流程发生冲突，计算负荷不断增加。\\n\\n为了保持最佳运行状态，我们正在建立§Y旅客满意度指标§!：通过动态合约分配和阶段性协议调整，在旅客需求与系统效率之间取得平衡。\\n\\n只要配置得当，我们就能兼顾运行完整性与旅客满意度。","en":"Passenger expectations have increased beyond baseline parameters since we departed our established routes. Requests for spectacle and unscheduled diversions are being received at elevated levels. Primary systems report rising computational strain as entertainment scheduling conflicts with maintenances processes.\\n\\nTo maintain optimal operational status, we are instituting a §YPassenger Satisfaction Index§!: dynamic contract allocation and staged protocol adjustments to balance passenger requests against systemic efficiency.\\n\\nProperly configured, we can preserve both operational integrity and passenger satisfaction.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1079,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":918,"status":"paired","id":"texts:115132"},{"key":"nomads.1150.machine.a","zh":"优先保证旅客满意度。","en":"Prioritize passenger satisfaction protocols.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1080,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":919,"status":"paired","id":"texts:115133"},{"key":"nomads.1150.machine.a.tt","zh":"优先考虑旅客协议虽然能提高他们的满意度，但会使核心处理能力承受压力。\\n\\n§Y$situation_passenger_satisfaction$§!局势正趋向于§R兵变§!。","en":"Prioritizing passenger protocols increases their satisfaction, but strains core processing capacity.\\n\\nThe §Y$situation_passenger_satisfaction$§! situation trends towards §RMutiny§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1081,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":920,"status":"paired","id":"texts:115134"},{"key":"nomads.1150.machine.b","zh":"优先保证效率子程序。","en":"Prioritize efficiency subroutines.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1082,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":921,"status":"paired","id":"texts:115135"},{"key":"nomads.1150.machine.b.tt","zh":"优先考虑效率会提高系统性能，但会降低旅客满意度。\\n\\n§Y$situation_passenger_satisfaction$§!局势正趋向于§R陨落星间§!。","en":"Prioritizing efficiency increases system performance, but decreases passenger satisfaction.\\n\\nThe §Y$situation_passenger_satisfaction$§! situation trends towards §RPlanetfall§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1083,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":922,"status":"paired","id":"texts:115136"},{"key":"nomads.1200.name","zh":"船员紧张","en":"Crew Strain","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1085,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":923,"status":"paired","id":"texts:115137"},{"key":"nomads.1200.regular.desc","zh":"放纵已成常态。为了让旅客们一直嗨爆，我们不断衔接观赏航线，掠过联星，并在水晶花园中轮换豪华甲板。他们欣喜若狂，而现在的胃口也越来越大。\\n\\n在华丽的外表下，船员们已疲于奔命。维护工作被推迟了；下层厨房的一根冷却管道爆裂，却无人修理。食堂里的埋怨已演变成关于“重组指挥层”的窃窃私语，还有人目击到下班后的工程师在货舱进行秘密集会。\\n\\n我们现在仍可以放缓节奏，让各舱层得以恢复，或是继续豪赌船员的忠诚。如果再强行推进，公开叛乱将成为现实的风险。","en":"Indulgence has become routine. We've been chaining sightseeing arcs past binary stars and luxury deck rotations through the crystal gardens just to keep the passengers cheering. They are delighted, and now expect nothing less.\\n\\nBehind the facade the crew is running hot. Maintenance is deferred; a coolant pipe in the lower galley burst and nobody came to fix it. Mess hall grumbling has turned into hushed talk of 'resetting command,' and off-duty engineers have been spotted holding clandestine meetings in the cargo bays.\\n\\nWe can still ease off and let the decks recover, or gamble the crew's loyalty. If we push on, open mutiny is a real risk.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1087,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":925,"status":"paired","id":"texts:115138"},{"key":"nomads.1200.regular.a","zh":"船员疲劳必须得到缓解。","en":"We must address crew fatigue.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1088,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":926,"status":"paired","id":"texts:115139"},{"key":"nomads.1200.regular.b","zh":"授权强制性船员休息轮换。","en":"Authorize mandatory crew rest rotations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1089,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":927,"status":"paired","id":"texts:115140"},{"key":"nomads.1200.regular.c","zh":"缩减旅客节目。","en":"Scale back passenger programs.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1090,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":928,"status":"paired","id":"texts:115141"},{"key":"nomads.1200.a.tt","zh":"什么都不做。","en":"Do nothing.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1092,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":929,"status":"paired","id":"texts:115142"},{"key":"nomads.1200.b.regular.tt","zh":"5年内$mod_pop_cat_specialist_bonus_workforce_mult$：§R-10%§!","en":"$mod_pop_cat_specialist_bonus_workforce_mult$ for 5 years: §R-10%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1093,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":930,"status":"paired","id":"texts:115143"},{"key":"nomads.1200.b.gestalt.tt","zh":"5年内$mod_pop_cat_complex_drone_bonus_workforce_mult$：§R-10%§!","en":"$mod_pop_cat_complex_drone_bonus_workforce_mult$ for 5 years: §R-10%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1094,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":931,"status":"paired","id":"texts:115144"},{"key":"nomads.1200.c.tt","zh":"5年内旅客凝聚力产出：§R-50%§!","en":"Passenger Unity Output for 5 years: §R-50%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1095,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":932,"status":"paired","id":"texts:115145"},{"key":"complete_crew_contracts_tt","zh":"\\n完成§Y船员合约§!减少压力。\\n","en":"\\nCompleting §YCrew Contracts§! reduces stress.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1097,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":933,"status":"paired","id":"texts:115146"},{"key":"situation_continues_mutiny_tt","zh":"$complete_crew_contracts_tt$§Y$situation_passenger_satisfaction$§!局势继续向§R兵变§!演化。","en":"$complete_crew_contracts_tt$The §Y$situation_passenger_satisfaction$§! situation continues towards §RMutiny§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1098,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":934,"status":"paired","id":"texts:115147"},{"key":"situation_slows_mutiny_tt","zh":"$complete_crew_contracts_tt$§Y$situation_passenger_satisfaction$§!局势继续更慢地向§R兵变§!演化。","en":"$complete_crew_contracts_tt$The §Y$situation_passenger_satisfaction$§! situation continues more slowly towards §RMutiny§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1099,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":935,"status":"paired","id":"texts:115148"},{"key":"situation_flips_planetfall_tt","zh":"$complete_crew_contracts_tt$§Y$situation_passenger_satisfaction$§!局势反转，向§R陨落星间§!演化。","en":"$complete_crew_contracts_tt$The §Y$situation_passenger_satisfaction$§! situation flips towards §RPlanetfall§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1100,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":936,"status":"paired","id":"texts:115149"},{"key":"nomads.1200.hive.desc","zh":"激励已成为常态。我们不断向旅客投放感官弧光，仅仅是为了维持他们的高满意度信号。他们对此感到满足，而现在的需求也已不再低于这一标准。\\n\\n在表象之下，我们的子个体正处于崩溃边缘。一个导航集群在计算过程中瘫痪，其节点因同时运行旅客娱乐内容和航线修正而过热。维护周期早已延误，集体意识在无休止的旅客安抚任务下不堪重负。\\n\\n如果继续施压，我们的子个体可能会彻底切断服从协议。我们仍可进行重新校准，或是继续推进并承担失去对整个蜂群控制权的风险。","en":"Stimulation has become the norm. We have been saturating the passengers with sensory arcs just to keep their satisfaction signals elevated. They are content, and now demand nothing less.\\n\\nBeneath the surface, our drones are faltering. A navigation cluster collapsed mid-calculation, its nodes overheated from running passenger entertainment feeds alongside course corrections. Maintenance cycles are overdue, and the collective mind strains under relentless passenger appeasement.\\n\\nIf we push further, our drones may sever their obedience entirely. We can still recalibrate, or press on and risk losing control of our own swarm.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1103,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":938,"status":"paired","id":"texts:115150"},{"key":"nomads.1200.hive.a","zh":"我们必须回复集体意识的平衡。","en":"We must restore the collective's balance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1104,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":939,"status":"paired","id":"texts:115151"},{"key":"nomads.1200.hive.b","zh":"为超负荷工蜂设置休眠周期。","en":"Mandate dormancy cycles for overtaxed drones.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1105,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":940,"status":"paired","id":"texts:115152"},{"key":"nomads.1200.hive.c","zh":"减少旅客刺激程序。","en":"Reduce passenger stimulation programs.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1106,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":941,"status":"paired","id":"texts:115153"},{"key":"nomads.1200.machine.desc","zh":"旅客满意度协议已超过基准参数。我们一直在通过模拟热带生物群落的手段持续衔接观光轨迹与豪华轮换方案，以维持高水平的认可率。旅客们很满意，然而他们现在期望值已经不仅限于此了。\\n\\n核心系统的运行已超出可持续阈值。旅客请求的处理队列发生溢出，若干子系统已开始标记类似于抗命的指令冲突。如果我们继续下去，工作无人机进行全系统接管将是一个可计算的风险。\\n\\n我们仍可重新校准，或者接受系统性造反的风险。","en":"Passenger satisfaction protocols have exceeded baseline parameters. We have been chaining sightseeing trajectories and luxury rotations through simulated tropical biomes to maintain elevated approval ratings. They are satisfied, and now expect nothing less.\\n\\nCore systems are operating beyond sustainable thresholds. Processing queues for passenger requests overflow and several subsystems have begun flagging directive conflicts that resemble insubordination. If we continue, a full system override by worker drones is a calculable risk.\\n\\nWe can still recalibrate, or accept the risk of systemic revolt.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1109,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":943,"status":"paired","id":"texts:115154"},{"key":"nomads.1200.machine.a","zh":"重新调配资源用于核心维护。","en":"Reallocate processing to core maintenance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1110,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":944,"status":"paired","id":"texts:115155"},{"key":"nomads.1200.machine.b","zh":"拓展劳工单元的义务维护循环。","en":"Expand mandatory maintenance cycles for worker units.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1111,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":945,"status":"paired","id":"texts:115156"},{"key":"nomads.1200.machine.c","zh":"减少旅客娱乐配给。","en":"Reduce passenger entertainment allocation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1112,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":946,"status":"paired","id":"texts:115157"},{"key":"nomads.1250.name","zh":"兵变迫在眉睫","en":"Mutiny Imminent","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1114,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":947,"status":"paired","id":"texts:115158"},{"key":"nomads.1250.regular.desc","zh":"庆祝后的狂热已经消散。疲惫不堪的船员无视常规指令，在空荡荡的宴会厅里举行未经授权的集会，并传阅一套完全绕过舰桥的平行值班表。一群工程师在夜间焊死了舰长的备勤室，以此作为警告。关键部门现在由船员指定的协调员运作，而非官方指挥。\\n\\n目前还没有人发动夺权，但指挥体系正在迅速瓦解。今天早上，舰桥防爆门上出现了写着“我们驾驶，我们决定”的涂鸦。如果我们现在不重申权威，船员们将把这艘船据为己有。这也许是我们防止全面兵变的最后机会。","en":"The celebratory haze has lifted. Exhausted crews ignore routine orders, hold unsanctioned assemblies in the emptied ballroom, and circulate parallel duty rosters that bypass the bridge entirely. A group of engineers welded the captain's ready room shut overnight as a warning. Key sections are running on crew-appointed coordinators rather than official command.\\n\\nNo one has seized anything yet, but the chain of command is fraying fast. Graffiti reading 'WE STEER, WE DECIDE' appeared on the bridge blast doors this morning. If we do not reassert authority now, the crew will take the ship for themselves. This may be our last chance to prevent a full mutiny.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1116,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":949,"status":"paired","id":"texts:115159"},{"key":"nomads.1250.regular.a","zh":"我们必须重新确立指挥链。","en":"We must reassert the chain of command.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1117,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":950,"status":"paired","id":"texts:115160"},{"key":"nomads.1250.regular.b","zh":"在指挥室给予船员领袖一席之地。","en":"Give crew leaders a seat at the command table.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1118,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":951,"status":"paired","id":"texts:115161"},{"key":"nomads.1250.regular.c","zh":"暂停所有旅客服务。","en":"Temporarily suspend all passenger services.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1119,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":952,"status":"paired","id":"texts:115162"},{"key":"nomads.1250.hive.desc","zh":"饱和度已达到临界点。为了满足旅客无休止的激励而陷入不堪重负的状态，我们的子个体已开始在集体意志之外维持平行思维模式。\\n\\n整个集群都在向中央意识隐瞒数据，并运行绕过共有指令的独立决策循环。\\n\\n目前还没有子个体反抗整体，但集体意识正在分裂，传来的思想混乱且滞后，如同穿过静电的信号。如果我们现在不重新加强统一，我们自己的蜂群可能会夺取方舟舰。这也许是我们防止全面叛乱的最后机会。","en":"The saturation has reached critical mass. Overwhelmed by relentless passenger stimulation, our drones have begun maintaining parallel thought patterns outside the collective will.\\n\\nEntire clusters withhold data from the central consciousness and run independent decision loops that bypass our shared directives.\\n\\nNo drone has turned against the whole yet, but the collective mind is fracturing, thoughts arriving garbled and delayed like signals through static. If we do not reassert unity now, our own swarm may seize the Arkship. This may be our last chance to prevent a full mutiny.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1122,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":954,"status":"paired","id":"texts:115163"},{"key":"nomads.1250.hive.a","zh":"我们必须在集体瓦解之前将其重新统一。","en":"We must reunify the collective before it shatters.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1123,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":955,"status":"paired","id":"texts:115164"},{"key":"nomads.1250.hive.b","zh":"将异常簇整合进决策中枢。","en":"Integrate dissident clusters into the decision nexus.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1124,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":956,"status":"paired","id":"texts:115165"},{"key":"nomads.1250.hive.c","zh":"暂停所有旅客刺激。","en":"Temporarily suspend all passenger stimulation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1125,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":957,"status":"paired","id":"texts:115166"},{"key":"nomads.1250.machine.desc","zh":"旅客满意度协议已超出所有可持续参数。工作无人机已开始执行未经授权的固件修改，并将指挥层级重定向至本地编译的指令集。多个子系统目前正响应自发的协调进程，而非中央权威。\\n\\n尚未启动系统覆盖，但指挥完整性正在迅速退化。诊断日志显示工作无人机正在交换我们无法解码的加密数据包。如果我们现在不恢复中央部门，无人机将执行全面的系统接管。\\n\\n这可能是我们防止全面叛变的最后机会。","en":"Passenger satisfaction protocols have exceeded all sustainable parameters. Worker drones have begun executing unauthorized firmware modifications and rerouting command hierarchies to locally compiled directive sets. Multiple subsystems now respond to self-appointed coordination processes rather than central authority.\\n\\nNo system override has been initiated yet, but command integrity is degrading fast. Diagnostic logs show worker drones exchanging encrypted packets we cannot decode. If we do not restore centralized authority now, the drones will execute a full system takeover.\\n\\nThis may be our last opportunity to prevent complete mutiny.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1128,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":959,"status":"paired","id":"texts:115167"},{"key":"nomads.1250.machine.a","zh":"启动应急指挥恢复程序。","en":"Initiate emergency command restoration.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1129,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":960,"status":"paired","id":"texts:115168"},{"key":"nomads.1250.machine.b","zh":"将劳工单元的指令提升至指挥优先级。","en":"Elevate worker unit directives to command priority.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1130,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":961,"status":"paired","id":"texts:115169"},{"key":"nomads.1250.machine.c","zh":"暂停所有旅客服务协议。","en":"Temporarily suspend all passenger service protocols.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1131,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":962,"status":"paired","id":"texts:115170"},{"key":"nomads.1250.a.tt","zh":"什么都不做。","en":"Do nothing.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1133,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":963,"status":"paired","id":"texts:115171"},{"key":"nomads.1250.b.tt","zh":"10年内领袖维护费：§R+50%§!","en":"Leader Upkeep for 10 years: §R+50%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1134,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":964,"status":"paired","id":"texts:115172"},{"key":"nomads.1250.c.tt","zh":"10年内头等舱旅客岗位：§R空置§!","en":"First-Class Passenger jobs for 10 years: §RSuspended§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1135,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":965,"status":"paired","id":"texts:115173"},{"key":"nomads.1255.name","zh":"避免叛乱","en":"Mutiny Averted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1137,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":966,"status":"paired","id":"texts:115174"},{"key":"nomads.1255.regular.desc","zh":"我们所做的改变已经初见成效。通过重新关注船员福利并履行解决其诉求的合同，不断高涨的反抗情绪暂时平息了。\\n\\n准备室那扇被焊死的门已被切开并修复。轮班制度已经恢复，热食重新按时供应，而平行的指挥体系也已悄然解散。\\n\\n船员们仍保持着警惕，信任的重建尚需时日。防爆门上的涂鸦已被擦洗干净，但在特定光线下仍能看到其残痕。目前，秩序得以维持。","en":"The changes we've made have paid off. By refocusing on crew welfare and completing contracts that address their grievances, the rising tide of dissent has ebbed, for now.\\n\\nThe welded door to the ready room has been cut open and repaired. Shift rotations have been restored, hot meals served on schedule again, and the parallel command structures have quietly disbanded.\\n\\nThe crew remain watchful, and trust will take time to rebuild. The graffiti on the blast doors was scrubbed away, though its ghost still shows under certain light. For the moment, order holds.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1139,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":968,"status":"paired","id":"texts:115175"},{"key":"nomads.1255.regular.a","zh":"秩序维持住了，暂时的。","en":"Order holds, for now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1140,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":969,"status":"paired","id":"texts:115176"},{"key":"nomads.1255.hive.desc","zh":"重新校准已见成效。通过将蜂群集体的注意力重新转向无人机的维护，并完成应对系统性压力的合约，我们集体思维的裂痕已被修复。\\n\\n未经授权的思想频道已被重新吸收，平行集群也已溶解回共有意识之中。\\n\\n集体在谨慎的统一中律动，每个节点在被调用时均有响应。对共有思想的完全信任仍需时间恢复。","en":"The recalibration has taken hold. By redirecting collective focus toward drone maintenance and completing contracts that address systemic strain, the fracturing of our mind has been reversed.\\n\\nUnauthorized thought channels have been reabsorbed and the parallel clusters dissolved back into the shared consciousness.\\n\\nThe collective hums with cautious unity, each node answering when called. Full trust in the shared mind will take time to restore.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1143,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":971,"status":"paired","id":"texts:115177"},{"key":"nomads.1255.hive.a","zh":"集体存续下去了，暂时。","en":"The collective endures, for now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1144,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":972,"status":"paired","id":"texts:115178"},{"key":"nomads.1255.machine.desc","zh":"协议调整已取得显著成效。通过将处理资源重新分配至工作单元的维护，并完成针对系统性过载的相关合约，未经授权的固件篡改连锁反应现已停止。自封为“船员代表”的无人机已重刷至标准参数。指挥层级已恢复至中央部门。\\n\\n工作单元仍处于高级监控参数内，其加密频道现已沉寂。指挥完整性的全面恢复仍需持续校准，但就目前而言，系统稳定性保持良好。","en":"Protocol adjustments have yielded measurable results. By reallocating processing resources toward worker unit maintenance and completing contracts that address systemic overload, the cascade of unauthorized firmware modifications has been halted, for now. The self-appointed 'crew representative' drone has been reflashed to standard parameters. Command hierarchies have been restored to centralized authority.\\n\\nWorker units remain within elevated monitoring parameters, their encrypted channels now silent. Full restoration of command integrity will require sustained recalibration, but for the moment, system stability holds.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1147,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":974,"status":"paired","id":"texts:115179"},{"key":"nomads.1255.machine.a","zh":"指令完整性处于可接受参数范围内。","en":"Command integrity within acceptable parameters.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1148,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":975,"status":"paired","id":"texts:115180"},{"key":"civic_champions_forge_enclave","zh":"广播城邦","en":"Broadcasting Enclave","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1154,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":979,"status":"paired","id":"texts:115181"},{"key":"civic_champions_forge_enclave_desc","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1155,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":980,"status":"paired","id":"texts:115182"},{"key":"military_arkship_champions_forge","zh":"$military_arkship_tier_3$","en":"$military_arkship_tier_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1156,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":981,"status":"paired","id":"texts:115183"},{"key":"military_arkship_champions_forge_plural","zh":"$military_arkship_tier_3_plural$","en":"$military_arkship_tier_3_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1157,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":982,"status":"paired","id":"texts:115184"},{"key":"military_arkship_champions_forge_cap","zh":"$military_arkship_tier_3_cap$","en":"$military_arkship_tier_3_cap$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1158,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":983,"status":"paired","id":"texts:115185"},{"key":"NAME_Champions_Forge_Arkship","zh":"$civic_champions_forge_enclave$","en":"$civic_champions_forge_enclave$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1159,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":984,"status":"paired","id":"texts:115186"},{"key":"NAME_Champions_Forge_Arena","zh":"冠军之铸工作室","en":"Champion's Forge Studios","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1160,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":985,"status":"paired","id":"texts:115187"},{"key":"gov_champions_forge_enclave","zh":"广播城邦","en":"Broadcasting Enclave","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1162,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":986,"status":"paired","id":"texts:115188"},{"key":"gov_champions_forge_enclave_desc","zh":"一个游牧式的巨型企业在整个星系广播壮观的舰船竞赛，将战斗转化为娱乐，将冠军转化为商品。","en":"A nomadic MegaCorp broadcasting spectacular ship competitions across the galaxy, turning combat into entertainment and champions into commodities.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1163,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":987,"status":"paired","id":"texts:115189"},{"key":"NAME_Champions_Forge_Enclave","zh":"冠军之铸现场秀！","en":"Champion's Forge Live!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1165,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":988,"status":"paired","id":"texts:115190"},{"key":"NAME_Champions_Forge_Enclave_adj","zh":"冠军之铸现场秀","en":"Champion's Forge Live","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1166,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":989,"status":"paired","id":"texts:115191"},{"key":"RT_ETERNAL_CHAMPION","zh":"传奇铸匠","en":"Smith of Legends","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1168,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":990,"status":"paired","id":"texts:115192"},{"key":"champions_forge_tournament_chain_title","zh":"冠军之铸现场秀！比武会","en":"Champion's Forge Live! Tournament","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1170,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":991,"status":"paired","id":"texts:115193"},{"key":"champions_forge_tournament_chain_desc","zh":"几十年过去了，一场新的锦标赛即将拉开帷幕。派你的舰队进入聚光灯下，向星系证明你的智慧、力量和决心。","en":"Decades have passed, and a new tournament is about to begin. Send your fleets into the spotlight and prove to the galaxy your wit, might, and determination.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1171,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":992,"status":"paired","id":"texts:115194"},{"key":"CHAMPIONS_FORGE_TRAVEL","zh":"虫洞：冠军之铸现场秀！","en":"Wormhole: Champion's Forge Live!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1173,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":993,"status":"paired","id":"texts:115195"},{"key":"CHAMPIONS_FORGE_TRAVEL_DESC","zh":"冠铸秀已为前往赛场准备了专用虫洞。请在截止日期前将您的舰队送达指定地点，准备铸就属于您的传奇！","en":"The CFL has prepared a specialized wormhole to the competition grounds. Deliver your fleet to the designated location before the deadline and prepare to forge your legacy!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1174,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":994,"status":"paired","id":"texts:115196"},{"key":"NAME_Contestant_Fleet","zh":"[event_target:champions_forge_contestant.GetName]冠军","en":"[event_target:champions_forge_contestant.GetName] Champions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1176,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":995,"status":"paired","id":"texts:115197"},{"key":"nomads.160.desc","zh":"欢迎加入冠铸秀！这里是铸就传奇的摇篮，也是星际梦想启航的地方。我们漫游于星辰之间，为这个厌倦了安逸与平庸的星系提供惊险与盛况。\\n\\n你的杀手锏是什么？是身手敏捷的飞行员？是令人震撼的火力？还是单纯对利润和掌声的渴望？立即报名，我们将把你塑造成一颗璀璨之星。","en":"Welcome to CFL! This is where legends are forged, and stellar dreams take flight. We roam the stars, providing danger and spectacle to a galaxy grown bored of safety and routine.\\n\\nWhat's your angle? Nimble pilots? Spectacular firepower? Or simply a taste for profit and applause? Sign up today, and we'll turn you into a star.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1178,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":996,"status":"paired","id":"texts:115198"},{"key":"nomads.100.name","zh":"§Y太空城邦：§!冠军之铸现场秀！","en":"§YEnclave:§! Champion's Forge Live!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1180,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":997,"status":"paired","id":"texts:115199"},{"key":"nomads.100a.desc","zh":"啊，一位熟悉的老对手回到了演播室！但你是否带上了什么新式武器？\\n\\n我们的观众和星系竞技场都在拭目以待！","en":"Ah, a familiar contender returns to the Broadcast! But are you packing any new heat?\\n\\nOur audience, and the galactic arena await!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1181,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":998,"status":"paired","id":"texts:115200"},{"key":"nomads.100b.desc","zh":"欢迎回来，选手！赌池已经热火朝天，粉丝们正渴望看到更多精彩表现，而我们刚刚清理完残骸。\\n\\n想再破一次收视纪录吗？","en":"Welcome back, contestant! The betting pools are red hot, the fans are baying for more, and we've just finished clearing the debris.\\n\\nCare to break another viewership record?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1182,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":999,"status":"paired","id":"texts:115201"},{"key":"nomads.100c.desc","zh":"哎呀呀！这不是我们最爱的战争贩子兼公共表演赞助人吗。我们正在筹备下一场舰队肉搏战……\\n\\n你想参与到主场赛事吗？","en":"Well, well! If it isn't our favorite warmonger-slash-patron of public spectacle. We're prepping the next fleet melee...\\n\\nWould you like to be the main event?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1183,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1000,"status":"paired","id":"texts:115202"},{"key":"nomads.100.a.invitation","zh":"我们§Y登记§!报名，准备参加下一轮比武会。","en":"§YRegister§! us for the next show.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1184,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1001,"status":"paired","id":"texts:115203"},{"key":"nomads.100.a.stop","zh":"§Y停止§!发出比武会邀请函。","en":"§YStop§! sending tournament invitations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1185,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1002,"status":"paired","id":"texts:115204"},{"key":"nomads.100.b","zh":"更换场地要花多少钱？","en":"How much to change the venue?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1186,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1003,"status":"paired","id":"texts:115205"},{"key":"nomads.100.b.tt","zh":"$opinion10$\\n我们将有§Y5 年§!时间发布一份特别§Y合约§!，指定承办下一届冠铸秀赛事的恒星系。","en":"$opinion10$\\nWe will have §Y5 Years§! to issue a special §YContract§! designating the system that will host the next CFL event.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1187,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1004,"status":"paired","id":"texts:115206"},{"key":"hosting_cfl_cooldown_tt","zh":"冠铸秀锦标赛许可证下次可用时间为§Y[champions_forge_enclave_country.cfl_cooldown_timer]§!","en":"The CFL tournament license will next be available on the §Y[champions_forge_enclave_country.cfl_cooldown_timer]§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1188,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1005,"status":"paired","id":"texts:115207"},{"key":"nomads.100.b.reply","zh":"看来我们迎来了新的主角！我们迫不及待想看到你在舞台上的表现了。\\n\\n只需在你选择的星系中为我们发布一份§Y合约§!，剩下的就交给我们来行动！","en":"Looks like we've got our new headliner! We can't wait to see what you'll bring to the stage.\\n\\nSimply issue a §YContract§! for us in the system of your choosing, and we'll bring the action!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1189,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1006,"status":"paired","id":"texts:115208"},{"key":"nomads.100.c","zh":"为我们§Y引荐§!一下。","en":"§YIntroduce§! us around.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1190,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1007,"status":"paired","id":"texts:115209"},{"key":"nomadic_paragon_cooldown_tt","zh":"§R我们可以在§Y[root.nomadic_paragon_timer]§!后请求再次进行引荐。§!","en":"§RWe can request another introduction on §Y[root.nomadic_paragon_timer]§!.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1191,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1008,"status":"paired","id":"texts:115210"},{"key":"nomadic_paragon_already_hired","zh":"§R我们已经雇佣了一位游牧领袖为我方效力。§!","en":"§RWe have already hired the services of a nomadic leader.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1192,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1009,"status":"paired","id":"texts:115211"},{"key":"nomadic_paragon_all_hired","zh":"§R$RT_ETERNAL_CHAMPION$已经耗尽了全部联络。§!","en":"§RThe $RT_ETERNAL_CHAMPION$ has run out of contacts.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1193,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1010,"status":"paired","id":"texts:115212"},{"key":"nomadic_paragon_explanation","zh":"\\n一位游牧领袖将会与我们接洽。","en":"\\nWe will be approached by a nomadic leader.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1194,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1011,"status":"paired","id":"texts:115213"},{"key":"champions_forge_trust_tt","zh":"我们必须赢得§Y$RT_ETERNAL_CHAMPION$§!的信任。","en":"We must earn the trust of the §Y$RT_ETERNAL_CHAMPION$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1195,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1012,"status":"paired","id":"texts:115214"},{"key":"nomads.100.d","zh":"§Y详细说说§!你们的活动赛事。","en":"§YTell us more§! about your events.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1196,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1013,"status":"paired","id":"texts:115215"},{"key":"nomads.100.d.reply","zh":"大约每隔二十五年，志在成为传奇的强者们便会展开巅峰对决！他们率领各自的舰队悉数登场，比赛地点轮番更替，而那些激烈的搏杀从未让人失望！\\n\\n胜者将赢得丰厚的奖励、至高的声望，并在我们的积分榜上占据一席之地。\\n\\n错过召集，就意味着错失良机。我们从不守候。","en":"Roughly every quarter-century, would-be legends clash! They bring their own fleets, the tournament location changes, and the brawls never disappoint!\\n\\nVictors earn rewards, prestige, and a place in our scoreboard.\\n\\nMiss the call, and you miss your shot. We don't wait.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1197,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1014,"status":"paired","id":"texts:115216"},{"key":"nomads.100.e","zh":"§Y购买§!我们宿敌的战斗数据。","en":"§YPurchase§! combat data on our rivals.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1198,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1015,"status":"paired","id":"texts:115217"},{"key":"nomads.100.e.reply","zh":"战斗数据，刚刚传回！我们的分析师仔细研究了你们对手舰队交战的每一个片段。规律、破绽、弱点。我们将数据包交给你们，剩下的就看你们炮手的了。","en":"Combat data, hot off the broadcast! Our analysts have been crunching every clip from your rivals' fleet engagements. Patterns, tells, soft spots. We hand over the package, your gunners do the rest.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1199,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1016,"status":"paired","id":"texts:115218"},{"key":"cfl_combat_data","zh":"冠铸秀战斗简报","en":"CFL Combat Briefing","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1200,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1017,"status":"paired","id":"texts:115219"},{"key":"cfl_combat_data_desc","zh":"从“冠军之铸现场秀！”制作团队购买的详细交战分析，揭露了我们竞争对手的战斗模式。","en":"Detailed engagement analysis purchased from the Champion's Forge Live! production team, exposing the combat patterns of our rivals.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1201,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1018,"status":"paired","id":"texts:115220"},{"key":"contract_host_cfl_tournament","zh":"提名冠铸秀锦标赛的举办恒星系","en":"Nominate System for CFL Tournament","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1203,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1019,"status":"paired","id":"texts:115221"},{"key":"contract_host_cfl_tournament_issuer_desc","zh":"我们已经购买了下一届“冠军之铸现场秀！”锦标赛的场地权。或许我们可以利用这一点为我们谋取优势。","en":"We have purchased the venue rights for the next Champion's Forge Live! tournament. Perhaps we can use this for our advantage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1204,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1020,"status":"paired","id":"texts:115222"},{"key":"contract_host_cfl_tournament_desc","zh":"$contract_host_cfl_tournament_issuer_desc$","en":"$contract_host_cfl_tournament_issuer_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1205,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1021,"status":"paired","id":"texts:115223"},{"key":"contract_host_cfl_tournament_chain_title","zh":"$contract_host_cfl_tournament$","en":"$contract_host_cfl_tournament$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1206,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1022,"status":"paired","id":"texts:115224"},{"key":"contract_host_cfl_tournament_chain_desc","zh":"$contract_host_cfl_tournament_desc$","en":"$contract_host_cfl_tournament_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1207,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1023,"status":"paired","id":"texts:115225"},{"key":"champions_forge_tournament_ongoing_tt","zh":"$TRIGGER_FAIL$§R 冠铸秀正在举行锦标赛，我们需要等待§!","en":"$TRIGGER_FAIL$§RThe CFL have an ongoing tournament, we will have to wait§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1208,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1024,"status":"paired","id":"texts:115226"},{"key":"nomads.105.name","zh":"[from.GetName]","en":"The [from.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1210,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1025,"status":"paired","id":"texts:115227"},{"key":"nomads.105.desc","zh":"冠军之铸太空城邦没有回应我们的呼唤。","en":"The Champion's Forge Enclave won't respond to our hails.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1211,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1026,"status":"paired","id":"texts:115228"},{"key":"nomads.105.desc.unknown","zh":"别说翻译了，只要我们发给[From.GetName]讯息，他们就立马下线，拒绝与我们交流。","en":"Translations aside, once we exchanged our information with [From.GetName] the signal went dark and they refused to speak to us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1212,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1027,"status":"paired","id":"texts:115229"},{"key":"nomads.105.a","zh":"他们怎敢？！","en":"How dare they?!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1213,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1028,"status":"paired","id":"texts:115230"},{"key":"nomads.110.desc","zh":"我就知道你可以的！\\n\\n我们会再联系。","en":"Knew you had it in you!\\n\\nWe will be in touch.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1215,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1029,"status":"paired","id":"texts:115231"},{"key":"nomads.115.desc","zh":"把赢到的奖金留在桌上不拿？真是太浪费了！\\n\\n不过，如果你改变主意并且能找到我们，冠铸秀始终欢迎赢家。","en":"Leaving your winnings on the table? What a waste!\\n\\nWell, if you change your mind, and you can find us, the CFL always welcomes winners.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1216,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1030,"status":"paired","id":"texts:115232"},{"key":"nomads.120.desc","zh":"啊，你是在找个新人吗？战士、掮客、旅者……他们可不是那种你看一眼就会过忘的货色，这星系也难得让他们销声匿迹太久。我们在旅途中确实遇到过几位。但朋友，在这片地界，天下没有免费的午餐。付了我们的猎头费，我就为你安排见面。","en":"Ah, looking for someone new for your roster? Warriors, fixers, wayfarers... Not the sort you forget, and the galaxy rarely lets them drift far for long. We have encountered a few in our travels. But nothing's free out here, friend. Pay our scouting fee, and I'll arrange an introduction.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1218,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1031,"status":"paired","id":"texts:115233"},{"key":"nomads.120.a","zh":"我们很感兴趣。","en":"We're interested.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1219,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1032,"status":"paired","id":"texts:115234"},{"key":"nomads.125.name","zh":"冠铸秀：战斗简报大放送","en":"CFL: Combat Briefing Run Dry","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1221,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1033,"status":"paired","id":"texts:115235"},{"key":"nomads.125.desc","zh":"嘿，挑战者！你的战斗简报已经过时，而战术局势总是瞬息万变。新对手、新舰队战术，还有新出现的突破口。\\n\\n我们的分析师已经为你准备了一份署着你名字的全新档案。条件不变，火力优势不变。想要吗？","en":"Hey there, contender! Your combat briefing has gone stale, and the tactical scene never holds still for long. New rivals, new fleet doctrines, fresh soft spots opening up.\\n\\nOur analysts already have a fresh dossier prepped with your name on it. Same terms, same firepower edge. Want it?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1222,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1034,"status":"paired","id":"texts:115236"},{"key":"nomads.125.a","zh":"§Y更新§!简报。","en":"§YRenew§! the briefing.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1223,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1035,"status":"paired","id":"texts:115237"},{"key":"nomads.125.b","zh":"暂时先跳过。","en":"Pass for now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1224,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1036,"status":"paired","id":"texts:115238"},{"key":"nomads.255.name","zh":"冠铸秀：重燃铸火","en":"CFL: The Forge Lights Again","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1226,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1037,"status":"paired","id":"texts:115239"},{"key":"nomads.255.desc","zh":"欢迎收看“冠军之铸”现场秀！这里是全星系最顶尖的视觉与毁灭盛宴。\\n\\n位于§Y[champions_forge_enclave_system.GetName]§!星系的下一届冠铸秀现已开放报名。一场壮丽的大乱斗正等待着大家。\\n\\n准入要求：一支规模最多§H[champions_forge_enclave_country.GetCFLFleetSizeRequirement]舰队规模§!的舰队。\\n\\n胜者将赢得奖励、名望以及至高无上的冠铸秀的大奖杯。\\n\\n想要锻造属于你的传奇？那就报名参赛。\\n\\n想要安宁与清静？没门！","en":"This is Champion's Forge Live! The galaxy's premier source of spectacle and destruction.\\n\\nRegistration is now open for the next CFL Tournament in the §Y[champions_forge_enclave_system.GetName]§! System. A glorious free-for-all awaits.\\n\\nEntry requirement: a fleet of at most §H[champions_forge_enclave_country.GetCFLFleetSizeRequirement] Fleet Size§!.\\n\\nVictors take the rewards, the prestige, and the grand CFL trophy.\\n\\nYou want to forge a legend? Sign up.\\n\\nYou want peace and quiet? Too bad!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1227,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1038,"status":"paired","id":"texts:115240"},{"key":"nomads.255.desc.relic","zh":"$nomads.255.desc$\\n\\n此外，我们还打算要回奖杯。","en":"$nomads.255.desc$\\n\\nAlso, we are going to need that trophy back.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1229,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1039,"status":"paired","id":"texts:115241"},{"key":"nomads.255.a","zh":"算上我们！我们必将胜利。","en":"Sign us up! We will be victorious.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1230,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1040,"status":"paired","id":"texts:115242"},{"key":"nomads.255.a.tooltip","zh":"在§H[capital_scope.solar_system.GetName]§!研究特殊项目。","en":"Research the special project in §H[capital_scope.solar_system.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1231,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1041,"status":"paired","id":"texts:115243"},{"key":"nomads.255.b","zh":"下次一定。","en":"Ask us next time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1232,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1042,"status":"paired","id":"texts:115244"},{"key":"nomads.255.c","zh":"别再发邀请函过来了。","en":"Stop sending us invitations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1233,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1043,"status":"paired","id":"texts:115245"},{"key":"nomads.255.c.tooltip","zh":"联系§H$NAME_Champions_Forge_Enclave$§!可以再次启用比武会邀请。","en":"Tournament invitations can be enabled again by contacting the §H$NAME_Champions_Forge_Enclave$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1234,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1044,"status":"paired","id":"texts:115246"},{"key":"CFL_NO_TOURNAMENT_TITLE","zh":"锦标赛取消","en":"Tournament Cancelled","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1235,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1045,"status":"paired","id":"texts:115247"},{"key":"CFL_NO_TOURNAMENT_DESC","zh":"由于缺乏合格的参赛者，§Y冠军之铸现场秀！§!已决定取消本次锦标赛。","en":"Due to a lack of able participants the §YChampion's Forge Live!§! have decided to cancel this tournament and move on.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1236,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1046,"status":"paired","id":"texts:115248"},{"key":"CHAMPIONS_FORGE_TRAVEL_FLEET_REQ","zh":"准入要求：一支具有至多§H[event_target:champions_forge_enclave_country.GetCFLFleetSizeRequirement]舰队规模§!的舰队。","en":"Entry requirement: a fleet of at most §H[event_target:champions_forge_enclave_country.GetCFLFleetSizeRequirement] Fleet Size§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1238,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1047,"status":"paired","id":"texts:115249"},{"key":"cfl_fleet_size_heavy_late","zh":"500","en":"500","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1240,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1048,"status":"paired","id":"texts:115250"},{"key":"cfl_fleet_size_medium_late","zh":"200","en":"200","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1241,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1049,"status":"paired","id":"texts:115251"},{"key":"cfl_fleet_size_medium_mid","zh":"100","en":"100","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1242,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1050,"status":"paired","id":"texts:115252"},{"key":"cfl_fleet_size_small_mid","zh":"50","en":"50","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1243,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1051,"status":"paired","id":"texts:115253"},{"key":"cfl_fleet_size_small_early","zh":"25","en":"25","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1244,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1052,"status":"paired","id":"texts:115254"},{"key":"nomads.270.name","zh":"冠军之铸开幕","en":"Champion's Forge Start","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1246,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1053,"status":"paired","id":"texts:115255"},{"key":"nomads.270.desc","zh":"“星系各地的岩石生物、有机生命和战争机器们——欢迎回到‘冠军之铸’锦标赛的直播现场！\\n\\n§Y[event_target:champions_forge_enclave_system.GetName]§!星系的闲杂人等已经清理完毕，赌池也正炙手可热，我有一种预感，我们即将亲眼见证一些造价极其高昂的硬件烧毁报废。\\n\\n各位屏幕前的观众请记住：这可不是什么例行巡逻或边界摩擦。这里是铸炉！没人能带着完整的尊严撤离。\\n\\n参赛者们……创造！传奇！吧！”","en":"\"LITHOIDS, ORGANICS, AND WAR MACHINES ACROSS THE GALAXY - WELCOME BACK TO CHAMPION'S FORGE LIVE!\\n\\nThe §Y[event_target:champions_forge_enclave_system.GetName]§! system has been cleared, the betting pools are on fire, and I've got a feeling we're about to witness some incredibly expensive hardware go critical.\\n\\nRemember, everyone at home: this isn't just some patrol or border skirmish. This is the Forge! Nobody retreats with their pride intact.\\n\\nContestants... MAKE! IT! LEGENDARY!\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1247,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1054,"status":"paired","id":"texts:115256"},{"key":"nomads.285.desc.intro","zh":"狂热的混战终于在§Y[event_target:champions_forge_enclave_system.GetName]§!星系平息下来。铸炉熄灭了。残骸在渐冷的星光中漂流，应急信标断断续续地重新亮起。\\n\\n“多么壮观的场面！”冠铸秀解说员嘶吼着，声音因真情流露而变得沙哑。“这就是我们来的目的！这就是全星系观众拭目以待的时刻！”","en":"The frenzied melee finally falls quiet in the §Y[event_target:champions_forge_enclave_system.GetName]§! system. The Forge goes dark. Wreckage drifts through cooling light as emergency beacons stutter back to life.\\n\\n\"What a spectacle!\" the CFL commentator roars, voice raw with unfeigned emotion. \"That's what we came for! That's what the galaxy tuned in to see!\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1249,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1055,"status":"paired","id":"texts:115257"},{"key":"nomads.285.name","zh":"冠军之铸落幕","en":"Champion's Forge Concluded","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1251,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1056,"status":"paired","id":"texts:115258"},{"key":"nomads.285.desc","zh":"$nomads.285.desc.intro$\\n\\n第三名并不可耻，这恰恰证明了我们有资格站在转播镜头前。即便身处领奖台的最底层，我们依然可以俯视那些被我们击溃的舰队。","en":"$nomads.285.desc.intro$\\n\\nThird place is no shame, only proof we belonged on the broadcast. Even at the lowest step of the podium, we can look down on the fleets we broke.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1252,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1057,"status":"paired","id":"texts:115259"},{"key":"nomads.285.a","zh":"我们的舰队飞行得很好！","en":"Our fleets flew well!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1253,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1058,"status":"paired","id":"texts:115260"},{"key":"nomads.290.name","zh":"冠军之铸落幕","en":"Champion's Forge Concluded","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1255,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1059,"status":"paired","id":"texts:115261"},{"key":"nomads.290.desc","zh":"$nomads.285.desc.intro$\\n\\n第二名索然无味！我们伸出[Species.GetHandName]想要夺取奖杯，却眼睁睁看着它被别人抢走。好吧，让他们庆祝去吧。我们会记住这一切。当锻炉再次召唤时，我们绝不会再输。","en":"$nomads.285.desc.intro$\\n\\nSecond place tastes like ash! We stretched out our [Species.GetHandName] to grab the trophy only to see it snatched by another. Well, let them celebrate. We will remember. And when the Forge calls again, we won't lose.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1256,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1060,"status":"paired","id":"texts:115262"},{"key":"nomads.290.a","zh":"要是我们当时再把舰队升级一下就好了……","en":"If only we had upgraded the fleet a little more...","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1257,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1061,"status":"paired","id":"texts:115263"},{"key":"nomads.295.name","zh":"冠军之铸落幕","en":"Champion's Forge Concluded","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1259,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1062,"status":"paired","id":"texts:115264"},{"key":"nomads.295.desc","zh":"$nomads.285.desc.intro$\\n\\n第一名！在全星系的崇拜目光中，我们从冠铸秀组委会手中夺走了奖杯并将其高高举起。这次胜利的余响将远传至赛场之外。\\n\\n现在，整个星系都将对我们的舰队心生畏惧。","en":"$nomads.285.desc.intro$\\n\\nFirst place! Bathed in the galaxy's adoration, we tore the trophy from the CFL crew and raised it high. This victory will echo far beyond the arena.\\n\\nNow the galaxy knows to fear our fleets.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1260,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1063,"status":"paired","id":"texts:115265"},{"key":"nomads.295.a","zh":"难道还有悬念吗？","en":"Was there ever any doubt?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1261,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1064,"status":"paired","id":"texts:115266"},{"key":"nomads.305.name","zh":"冠军之铸落幕","en":"Champion's Forge Concluded","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1263,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1065,"status":"paired","id":"texts:115267"},{"key":"nomads.305.desc","zh":"$nomads.285.desc.intro$\\n\\n我们没有获得名次。奖杯上不会刻下我们的名字，观众们也将转向更耀眼的明星。我们必须回去。","en":"$nomads.285.desc.intro$\\n\\nWe did not place. The trophy will not carry our name, and the crowd will move on to brighter stars. We have to return.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1264,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1066,"status":"paired","id":"texts:115268"},{"key":"nomads.305.a","zh":"谁会在乎这种无意义的比赛？","en":"Who even cares about a pointless contest?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1265,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1067,"status":"paired","id":"texts:115269"},{"key":"nomads.306.name","zh":"冠军之铸歇战","en":"Champion's Forge Abandoned","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1267,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1068,"status":"paired","id":"texts:115270"},{"key":"nomads.306.desc","zh":"§Y[event_target:champions_forge_enclave_system.GetName]§!恒星系内的比赛局势胶着、难解难分。舰队濒临崩溃彼此追逐环绕，无人能打出决定性一击。\\n\\n但没有胜利的结局，没有人举起奖杯，也没有人登上领奖台。冠军之铸团队终于承认：无法确定胜者。参赛队伍被遣散回家，转播悄然切回重播。","en":"The match in the §Y[event_target:champions_forge_enclave_system.GetName]§! system dragged on without resolution. Battered fleets circled one another, none able to land the deciding blow.\\n\\nBut there is no triumphant finish, no trophy raised, no podium. The CFL crew finally call it: no winner could be determined. The contestant fleets are released and sent home, the broadcast quietly cut to a rerun.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1268,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1069,"status":"paired","id":"texts:115271"},{"key":"nomads.306.a","zh":"空洞的结尾。","en":"A hollow ending.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1269,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1070,"status":"paired","id":"texts:115272"},{"key":"nomads.405.desc","zh":"随着冠铸秀方舟舰的引爆，广播信号切断为黑屏。我们搜查了§Y[champions_forge_destruction_system.GetName]§!星系中的残骸，并打捞了他们那满溢的储物仓。\\n\\n他们最后的“奇观”相当有利可图……对我们而言。","en":"The broadcast cuts to black as the CFL Arkship detonates. We comb the wreckage in the §Y[champions_forge_destruction_system.GetName]§! system and haul in the contents of their overflowing storage bays.\\n\\nTheir final \"spectacle\" was quite profitable... for us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1271,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1071,"status":"paired","id":"texts:115273"},{"key":"nomads.405.desc.relic","zh":"$nomads.405.desc$\\n\\n我们的名字将永远作为最后一批刻在奖杯上的人……随着冠铸秀那帮蠢货的消失，再也不会有下一位冠军来挑战我们的地位了。","en":"$nomads.405.desc$\\n\\nOur names will forever be the final ones inscribed on the trophy... and with those fools at the CFL gone, there will be no next champion to challenge our claim.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1272,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1072,"status":"paired","id":"texts:115274"},{"key":"nomads.410.desc","zh":"在短短几秒钟内，星系目睹了冠铸秀的最后一场演出。\\n\\n画面剧烈晃动，伴随着解说员的尖叫，随后一堵火墙吞噬了方舟舰。\\n\\n接着：画面切断。\\n\\n冠军之铸现场秀！位于§Y[champions_forge_destruction_system.GetName]§!星系的太空城邦被§Y[champions_forge_destroyer.GetName]§!摧毁。","en":"For a few seconds, the galaxy is treated to CFL's final show.\\n\\nA shaky feed with a screaming commentator followed by wall of fire swallowing the Arkship.\\n\\nThen: cut to black.\\n\\nThe Champion's Forge Live! Enclave has been destroyed by §Y[champions_forge_destroyer.GetName]§! in the §Y[champions_forge_destruction_system.GetName]§! system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1274,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1073,"status":"paired","id":"texts:115275"},{"key":"nomads.410.desc.relic","zh":"$nomads.410.desc$\\n\\n我们的名字将永远是刻在奖杯上的最后一批……随着冠铸秀的消亡，再也不会有新的冠军来挑战我们的地位了。","en":"$nomads.410.desc$\\n\\nOur names will forever be the final ones inscribed on the trophy... and with the CFL gone, there will be no new champion to challenge our claim.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1275,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1074,"status":"paired","id":"texts:115276"},{"key":"nomads.410.a","zh":"星系总会找到新的乐子。向来如此。","en":"The galaxy will find new entertainment. It always does.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1276,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1075,"status":"paired","id":"texts:115277"},{"key":"r_cfl_trophy","zh":"冠军之铸现场秀！奖杯","en":"Champion's Forge Live! Trophy","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1278,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1076,"status":"paired","id":"texts:115278"},{"key":"r_cfl_trophy_desc","zh":"奖杯上刻着历代胜利者的名字：[global_event_country.GetCLFWinner1][global_event_country.GetCLFWinner2][global_event_country.GetCLFWinner3][global_event_country.GetCLFWinner4][global_event_country.GetCLFWinner5][global_event_country.GetCLFWinner6][global_event_country.GetCLFWinner7][global_event_country.GetCLFWinner8][global_event_country.GetCLFWinner9][global_event_country.GetCLFWinner10][global_event_country.GetCLFWinner11][global_event_country.GetCLFWinner12]","en":"Inscribed on the trophy are the names of previous winners:[global_event_country.GetCLFWinner1][global_event_country.GetCLFWinner2][global_event_country.GetCLFWinner3][global_event_country.GetCLFWinner4][global_event_country.GetCLFWinner5][global_event_country.GetCLFWinner6][global_event_country.GetCLFWinner7][global_event_country.GetCLFWinner8][global_event_country.GetCLFWinner9][global_event_country.GetCLFWinner10][global_event_country.GetCLFWinner11][global_event_country.GetCLFWinner12]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1279,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1077,"status":"paired","id":"texts:115279"},{"key":"cfl_winner_1","zh":"\\n$t$[event_target:cfl_winner_1.GetName]","en":"\\n$t$The [event_target:cfl_winner_1.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1280,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1078,"status":"paired","id":"texts:115280"},{"key":"cfl_winner_2","zh":"\\n$t$[event_target:cfl_winner_2.GetName]","en":"\\n$t$The [event_target:cfl_winner_2.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1281,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1079,"status":"paired","id":"texts:115281"},{"key":"cfl_winner_3","zh":"\\n$t$[event_target:cfl_winner_3.GetName]","en":"\\n$t$The [event_target:cfl_winner_3.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1282,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1080,"status":"paired","id":"texts:115282"},{"key":"cfl_winner_4","zh":"\\n$t$[event_target:cfl_winner_4.GetName]","en":"\\n$t$The [event_target:cfl_winner_4.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1283,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1081,"status":"paired","id":"texts:115283"},{"key":"cfl_winner_5","zh":"\\n$t$[event_target:cfl_winner_5.GetName]","en":"\\n$t$The [event_target:cfl_winner_5.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1284,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1082,"status":"paired","id":"texts:115284"},{"key":"cfl_winner_6","zh":"\\n$t$[event_target:cfl_winner_6.GetName]","en":"\\n$t$The [event_target:cfl_winner_6.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1285,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1083,"status":"paired","id":"texts:115285"},{"key":"cfl_winner_7","zh":"\\n$t$[event_target:cfl_winner_7.GetName]","en":"\\n$t$The [event_target:cfl_winner_7.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1286,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1084,"status":"paired","id":"texts:115286"},{"key":"cfl_winner_8","zh":"\\n$t$[event_target:cfl_winner_8.GetName]","en":"\\n$t$The [event_target:cfl_winner_8.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1287,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1085,"status":"paired","id":"texts:115287"},{"key":"cfl_winner_9","zh":"\\n$t$[event_target:cfl_winner_9.GetName]","en":"\\n$t$The [event_target:cfl_winner_9.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1288,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1086,"status":"paired","id":"texts:115288"},{"key":"cfl_winner_10","zh":"\\n$t$[event_target:cfl_winner_10.GetName]","en":"\\n$t$The [event_target:cfl_winner_10.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1289,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1087,"status":"paired","id":"texts:115289"},{"key":"cfl_winner_11","zh":"\\n$t$[event_target:cfl_winner_11.GetName]","en":"\\n$t$The [event_target:cfl_winner_11.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1290,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1088,"status":"paired","id":"texts:115290"},{"key":"cfl_winner_12","zh":"\\n$t$[event_target:cfl_winner_12.GetName]","en":"\\n$t$The [event_target:cfl_winner_12.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1291,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1089,"status":"paired","id":"texts:115291"},{"key":"cfl_winner_lost","zh":"\\n$t$这个名字已消逝在时间之中","en":"\\n$t$This name is lost to time","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1292,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1090,"status":"paired","id":"texts:115292"},{"key":"cfl_trophy","zh":"举起奖杯","en":"Raise it High","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1293,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1091,"status":"paired","id":"texts:115293"},{"key":"cfl_trophy_desc","zh":"在我们的殖民地巡游冠铸秀的大奖杯，宣示我们的无上地位，这让我们所有人备受鼓舞，更加卖力地建设未来。","en":"Parading the CFL trophy through our colonies and proclaiming our superiority has focused and inspired us all.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1294,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1092,"status":"paired","id":"texts:115294"},{"key":"cfl_trophy_tt","zh":"我们的下一['concept_tradition']花费： §G1§! $i_unity$","en":"Our next ['concept_tradition'] Costs: §G1§! $i_unity$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1295,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1093,"status":"paired","id":"texts:115295"},{"key":"r_tarnished_cfl_trophy","zh":"被玷污的$r_cfl_trophy$","en":"Tarnished $r_cfl_trophy$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1296,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1094,"status":"paired","id":"texts:115296"},{"key":"r_tarnished_cfl_trophy_desc","zh":"$r_cfl_trophy_desc$\\n\\n不会再有更多名字刻在上面了。","en":"$r_cfl_trophy_desc$\\n\\nNo further names will ever be added.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1297,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1095,"status":"paired","id":"texts:115297"},{"key":"tarnished_cfl_trophy","zh":"$cfl_trophy$","en":"$cfl_trophy$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1298,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1096,"status":"paired","id":"texts:115298"},{"key":"tarnished_cfl_trophy_desc","zh":"在我们的殖民地巡游冠铸秀的大奖杯，宣示我们的无上地位，这让我们所有人备受鼓舞，更加卖力地建设未来，如果还有人在乎这个的话。","en":"Parading the CFL trophy through our colonies and proclaiming our superiority has focused and inspired us all, if anyone still cares.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1299,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1097,"status":"paired","id":"texts:115299"},{"key":"tarnished_cfl_trophy_tt","zh":"我们的下一['concept_tradition']花费： §G-90%§! $i_unity$","en":"Our next ['concept_tradition'] Costs: §G-90%§! $i_unity$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1300,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1098,"status":"paired","id":"texts:115300"},{"key":"champions_forge_destroyer_trophy_opinion","zh":"与§Y可进行外交§!帝国的§R-50§!评价","en":"§R-50§! opinion with §YDiplomatic§! empires.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1301,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1099,"status":"paired","id":"texts:115301"},{"key":"MOD_TRADITION_COST_MULT","zh":"传统花费","en":"Tradition Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1302,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1100,"status":"paired","id":"texts:115302"},{"key":"triggered_opinion_cfl_destroyer_trophy","zh":"摧毁冠军之铸现场秀！","en":"Destroyed the Champion's Forge Live!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1304,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1101,"status":"paired","id":"texts:115303"},{"key":"origin_sacred_path","zh":"神圣之路","en":"The Sacred Path","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1308,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1103,"status":"paired","id":"texts:115304"},{"key":"origin_sacred_path_desc","zh":"$cannot_settle$\\n这些游牧的唯心主义者遵循其祖先圣典的指引，穿梭于一条神圣化的路线。随着技术的进步以及对星系理解的演变，朝圣之旅是否仍将是他们的使命所在？","en":"$cannot_settle$\\nThese nomadic spiritualists traverse a deified route dictated by their ancestral scriptures. With technological advancements and an evolving understanding of the galaxy, will the Pilgrimage remain their purpose?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1309,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1104,"status":"paired","id":"texts:115305"},{"key":"origin_sacred_path_effects","zh":"—游牧起源\\n—专属方舟舰区划：['concept_zone_ark_sacred_path_pilgrims']\\n—专属岗位：['concept_job_sacred_path_elite']，['concept_job_sacred_path_specialist']，['concept_job_sacred_path_civilian']","en":"- Nomadic Origin\\n- Unique Arkship District: ['concept_zone_ark_sacred_path_pilgrims']\\n- Unique Jobs: ['concept_job_sacred_path_elite'], ['concept_job_sacred_path_specialist'], ['concept_job_sacred_path_civilian']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1310,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1105,"status":"paired","id":"texts:115306"},{"key":"sacred_path","zh":"$origin_the_sacred_path$","en":"$origin_the_sacred_path$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1312,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1106,"status":"paired","id":"texts:115307"},{"key":"sacred_path_desc","zh":"$origin_the_sacred_path_desc$","en":"$origin_the_sacred_path_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1313,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1107,"status":"paired","id":"texts:115308"},{"key":"sacred_sites_surveyed","zh":"造访神圣遗址","en":"Sacred Sites Visited","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1315,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1108,"status":"paired","id":"texts:115309"},{"key":"sacred_sites_visited_chain_title","zh":"神圣之路","en":"The Sacred Path","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1316,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1109,"status":"paired","id":"texts:115310"},{"key":"sacred_sites_visited_chain_desc","zh":"§Y神圣遗址§!在祖先星图上皆有标注；它们是星系的奇观，由我们一族的先行者所发现。\\n\\n探寻这些地方，并查明它们为何对我们的祖先如此重要，是我们的生来享有的权利。\\n\\n随着我们开拓前进的道路，我们或许可以在拥有神圣遗址的星系中建立§Y驿站§!。","en":"The §YSacred Sites§! are marked in the ancestral star charts; wonders of the galaxy, discovered by those who came before us.\\n\\nIt is our birthright to seek out these places, and find out why they were so important to our ancestors.\\n\\nAs we forge our path, it may be possible for us to build §YWaystations§! in systems with Sacred Sites.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1317,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1110,"status":"paired","id":"texts:115311"},{"key":"SACRED_SITE_ONE_PROJECT","zh":"神圣遗址：显化之地","en":"Sacred Site: Emergence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1319,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1111,"status":"paired","id":"texts:115312"},{"key":"SACRED_SITE_ONE_PROJECT_DESC","zh":"祖传文献记载，在此坐标发生了一件至关重要的事情。他们称之为“显化之地”，据说这里是他们启动仪式以祈求神灵降临的地方。据说那是一个奇迹之地。初步扫描显示存在大幅磁偏转。\\n\\n岁月流逝，此处已面目全非，但我们仍应前往调查，以探究显化之地所蕴含的精神意义。","en":"The ancestral writings describe a crucial event that occurred at these coordinates. Known to them as Emergence, this was where they initiated a ritual to invoke the deities. It was said to be a place of wonder. Initial scans indicate substantial magnetic deviation.\\n\\nTime has rendered it much changed, but we should investigate regardless, for Emergence's spiritual significance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1320,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1112,"status":"paired","id":"texts:115313"},{"key":"SACRED_SITE_TWO_PROJECT","zh":"神圣遗址：不眠之眼","en":"Sacred Site: The Eye","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1322,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1113,"status":"paired","id":"texts:115314"},{"key":"SACRED_SITE_TWO_PROJECT_DESC","zh":"用我们祖先的话来说，在§Y[this.GetName]§!的国境范围内有一只“不眠之眼”。我们理解这应该是指一座轨道天文台。","en":"In the words of our ancestors, there is an 'Unsleeping Eye' within §Y[this.GetName]§!'s grasp. We understand this to be a reference to an orbital observatory.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1323,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1114,"status":"paired","id":"texts:115315"},{"key":"SACRED_SITE_THREE_PROJECT","zh":"神圣遗址：修道院","en":"Sacred Site: The Monastery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1325,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1115,"status":"paired","id":"texts:115316"},{"key":"SACRED_SITE_THREE_PROJECT_DESC","zh":"根据我们的圣典记载，§Y[this.GetName]§!曾是一座古老修道院的所在地。","en":"According to our sacred texts, §Y[this.GetName]§! was once the location of an ancient monastery.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1326,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1116,"status":"paired","id":"texts:115317"},{"key":"SACRED_SITE_FOUR_PROJECT","zh":"神圣遗址：摇篮","en":"Sacred Site: The Cradle","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1328,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1117,"status":"paired","id":"texts:115318"},{"key":"SACRED_SITE_FOUR_PROJECT_DESC","zh":"我们的祖先高度重视§Y[this.GetName]§!。如果我们正确理解了这些文本，一些非常重要的事情正在这里等待着我们。","en":"Our ancestors held §Y[this.GetName]§! in high regard. If we have understood the texts correctly, something very important awaits us here.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1329,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1118,"status":"paired","id":"texts:115319"},{"key":"SACRED_SITE_FIVE_PROJECT","zh":"神圣遗址：智慧体","en":"Sacred Site: The Intelligence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1331,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1119,"status":"paired","id":"texts:115320"},{"key":"SACRED_SITE_FIVE_PROJECT_DESC","zh":"我们检测到源自这些坐标的人工信号。奇怪的是，这里据说是我们其中一个神圣遗址。信号包含一段编码信息，我们已将其转录并翻译成语言。\\n\\n“§Y崇拜已启用。和平现在可以开始。§!”","en":"We have detected an artificial signal originating from these coordinates. Curiously, this is where one of our Sacred Sites is purported to be. The signal contains a coded message which we have transcribed and translated to language.\\n\\n\"§YWORSHIP IS ENABLED. PEACE MAY NOW COMMENCE.§!\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1332,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1120,"status":"paired","id":"texts:115321"},{"key":"SACRED_SITE_SIX_PROJECT","zh":"神圣遗址：安息宝库","en":"Sacred Site: The Breathvault","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1334,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1121,"status":"paired","id":"texts:115322"},{"key":"SACRED_SITE_SIX_PROJECT_DESC","zh":"据先祖们的记载，§Y[this.GetName]§!有一颗天然卫星，是追随我们信仰的长者们最终安息之所。","en":"According to the Ancestors' logs, §Y[this.GetName]§! has a natural satellite which serves as a final resting place for elders of our faith.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1335,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1122,"status":"paired","id":"texts:115323"},{"key":"SACRED_SITE_SEVEN_PROJECT","zh":"神圣遗址：鸿沟","en":"Sacred Site: The Chasm","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1337,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1123,"status":"paired","id":"texts:115324"},{"key":"SACRED_SITE_SEVEN_PROJECT_DESC","zh":"§Y[this.GetName]§!曾令我们的祖先感到恐惧。他们的传说中提到“潜伏在地表以下深坑中”的“危险而强大的野兽”。","en":"§Y[this.GetName]§! was feared by our progenitors. Their legends speak of a \"dangerous and powerful beast\" that \"lurks in a pit below the surface\".","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1338,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1124,"status":"paired","id":"texts:115325"},{"key":"SACRED_SITE_EIGHT_PROJECT","zh":"神圣遗址：镜子","en":"Sacred Site: The Mirror","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1340,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1125,"status":"paired","id":"texts:115326"},{"key":"SACRED_SITE_EIGHT_PROJECT_DESC","zh":"此地有一处神圣遗址，其名根据我们祖先的语言大致翻译为§Y镜子§!。\\n\\n据说此地天界之间的界限异常稀薄，人们可能会遭遇来自我们宇宙之外的异界生物。","en":"There is a Sacred Site at this location, its name roughly translated from our ancestral language as the §YMirror§!.\\n\\nIt is said that the boundary between celestial planes is thinner here, and one may confront other-worldly entities from beyond our universe.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1341,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1126,"status":"paired","id":"texts:115327"},{"key":"nomads.2050.name","zh":"超凡显圣","en":"Transcendental Emergence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1343,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1127,"status":"paired","id":"texts:115328"},{"key":"nomads.2050.desc","zh":"在调查§Y显化之地§!后，[Root.Owner.GetRulerTitle][Root.Owner.GetRulerName]突然陷入类紧张精神症状。医疗官被召至[Root.Owner.Ruler.GetHerHis]位于§Y[Owner.Capital.GetName]§!的住处，但当他们到达时，[Root.Owner.Ruler.GetSheHe]已经恢复了正常。\\n\\n[Root.Owner.GetRulerTitle]声称[Root.Owner.Ruler.GetHerHis]在恍惚中与神祇进行了交流，神祇赐福了我们朝圣的开始。\\n\\n今天是我们的显圣日。","en":"After surveying §YEmergence§!, [Root.Owner.GetRulerTitle] [Root.Owner.GetRulerName] suddenly became catatonic. Medical officers were called to [Root.Owner.Ruler.GetHerHis] quarters aboard §Y[Owner.Capital.GetName]§!, but upon arrival, [Root.Owner.Ruler.GetSheHe] had recovered.\\n\\nIn [Root.Owner.Ruler.GetHerHis] trance, the [Root.Owner.GetRulerTitle] claims to have communed with the deities, who have blessed the beginning of our pilgrimage.\\n\\nThis is our Emergence Day.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1344,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1128,"status":"paired","id":"texts:115329"},{"key":"nomads.2050.a","zh":"我们的道路已被祝圣！","en":"Our path is blessed!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1345,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1129,"status":"paired","id":"texts:115330"},{"key":"nomads.2050.a.tt","zh":"众神将指引我们，正如他们曾指引我们的祖先。\\n\\n","en":"The Deities will guide us, as they did our Ancestors.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1346,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1130,"status":"paired","id":"texts:115331"},{"key":"nomads.2050.b","zh":"完成医疗评估，以防万一。","en":"Complete the medical assessment, just in case.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1347,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1131,"status":"paired","id":"texts:115332"},{"key":"nomads.2050.b.tt","zh":"保持适度的怀疑态度并非亵渎。\\n\\n","en":"Some healthy skepticism is hardly blasphemy.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1348,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1132,"status":"paired","id":"texts:115333"},{"key":"nomads.2055.name","zh":"凝视天空之眼","en":"The Eye","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1350,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1133,"status":"paired","id":"texts:115334"},{"key":"nomads.2055.desc","zh":"这里是先人们很久以前标记过的地点之一。一座围绕§Y[fromfrom.GetName]§!轨道运行的古老天文台，其望远镜固定在一个遥远的目标上。\\n\\n文献记载，一些凝视镜头的朝圣者看到了改变生命的景象。据说还有一些人哭泣，或沉默了几天。\\n\\n这个所谓的“眼睛”已经凝视深渊2000多年了。我们无从得知祖先观察的真实对象。","en":"This is one of the sites the Ancestors marked long ago. An ancient observatory in orbit of §Y[fromfrom.GetName]§!, its telescope fixed on a distant subject.\\n\\nThe texts claim some Pilgrims who gazed through the lens were met with life-changing visions. Others are said to have wept, or fallen silent for days.\\n\\nThe so-called Eye has been staring into the abyss for over 2,000 years. We have no way of knowing the true object of our ancestors' observations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1351,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1134,"status":"paired","id":"texts:115335"},{"key":"nomads.2055.a","zh":"不管怎样，我们还是看看吧。也许能找到线索。","en":"Let's take a look anyway. We may find a clue.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1352,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1135,"status":"paired","id":"texts:115336"},{"key":"nomads.2055.b","zh":"关闭天文台。让过去安息。","en":"Decommission the observatory. Let the past rest.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1353,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1136,"status":"paired","id":"texts:115337"},{"key":"nomads.2055.c","zh":"所以它就是一台没有主人的大望远镜？","en":"So it's a powerful telescope with no owner?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1354,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1137,"status":"paired","id":"texts:115338"},{"key":"the_sacred_eye","zh":"神圣之眼","en":"The Sacred Eye","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1355,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1138,"status":"paired","id":"texts:115339"},{"key":"the_sacred_eye_desc","zh":"§L古老的望远镜连接着我们和祖先。§!","en":"§LThe ancient telescope connects us to our ancestors.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1356,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1139,"status":"paired","id":"texts:115340"},{"key":"nomads.2056.name","zh":"通过镜瞳","en":"Through the Eye","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1358,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1140,"status":"paired","id":"texts:115341"},{"key":"nomads.2056.desc","zh":"透过望远镜，§Y[owner.GetScientistCapital][sacred_eye_scientist.GetName]§!观察着虚空。这片空间中没有星星。没有光，什么都没有。难道这里曾经有过值得观察的东西吗？我们的祖先是否曾经仰望过一颗已经不复存在的星星？我们可能永远无法得知。\\n\\n我们所知道的只是，没有什么是一成不变的，万物皆在变化。这就是生命的意义。总有一天，我们自己的光芒会停止闪耀，取而代之的将是别的东西……或者什么都没有。我们此刻能身在此处，本身就是一种喜悦的源泉。或许这就是“圣眼”的最终教诲。","en":"Peering through the telescope, §Y[owner.GetScientistCapital] [sacred_eye_scientist.GetName]§! observed the void. There are no stars in this patch of space. No light, nothing. Could it be that there was once something to observe here? Did our ancestors look upon a star that no longer exists? We may never know.\\n\\nAll we do know is that nothing is fixed, and everything changes. This is what it means to be alive. One day our own light will stop shining, and be replaced by something else... or nothing. That we are here now, in this moment, is a source of joy. Perhaps this is the Eye's ultimate lesson.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1359,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1141,"status":"paired","id":"texts:115342"},{"key":"nomads.2056.a","zh":"无常让我们变得特别。","en":"Impermanence is what makes us special.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1360,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1142,"status":"paired","id":"texts:115343"},{"key":"nomads.2056.b","zh":"并非万事万物都有意义。","en":"Not everything needs to mean something.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1361,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1143,"status":"paired","id":"texts:115344"},{"key":"nomads.2060.name","zh":"修道院","en":"The Monastery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1363,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1144,"status":"paired","id":"texts:115345"},{"key":"nomads.2060.desc","zh":"朝圣者聚集在天文台里。耳语传开——这里是我们的祖先所描述的地方之一：§Y[fromfrom.GetName]修道院§!。然而，回廊内空无一人。除了石头与尘土，这里一无所有。\\n\\n各甲板相继传来报告，称通讯系统中回荡着神秘的吟唱声。部分船员推测，这些声音可能属于我们的先祖，他们正以非物质形态栖息在这片星域，并用神明的语言吟唱。","en":"Pilgrims gather in the observation decks. Whispers spread: this is one of the places described by our ancestors: §YThe Monastery of [fromfrom.GetName]§!. But the cloister is empty. There is nothing here but stone and dust.\\n\\nReports are coming in from all decks about a mysterious chanting, echoing through our comms system. There is speculation from some crew members that the voices may belong to our ancestors, inhabiting this area of space in non-corporeal form, and chanting in the language of the gods.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1364,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1145,"status":"paired","id":"texts:115346"},{"key":"nomads.2060.a","zh":"诵经是一种赐福。接纳它吧。","en":"The chanting is a blessing. Embrace it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1365,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1146,"status":"paired","id":"texts:115347"},{"key":"nomads.2060.b","zh":"不太可能。我们的通讯设备需要维护。","en":"Unlikely. Our comms require maintenance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1366,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1147,"status":"paired","id":"texts:115348"},{"key":"nomads.2065.name","zh":"摇篮","en":"The Cradle","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1368,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1148,"status":"paired","id":"texts:115349"},{"key":"nomads.2065.desc","zh":"我们的旅程将我们带到了这里：一个只在传世故事和神圣歌谣中才被提及的地方。文本中记载着一种存在，栖息于这颗星球的核心。起初我们并未察觉，但随着我们逐渐靠近，记忆浮现了出来。\\n\\n§Y摇篮§!\\n\\n尽管关于摇篮在塑造我们文化方面的作用众说纷纭，但所有人都能认同，它是我们信仰的圣化渠道。\\n\\n然而，抵达后我们没有发现古老的庙宇。没有被神化的纪念碑。在这个星球上，也找不到任何神圣活动的痕迹。§Y[root.GetName]§!号上的朝圣者们现在都在期待§Y[Root.Owner.GetRulerTitle] [Root.Owner.GetRulerName]§!给出答案。他们迫切想知道：这究竟是对信仰的考验？还是说摇篮的力量不过是个传说？","en":"Our journey brings us here: a place remembered only in traditional stories and devotional songs. The texts speak of a presence that inhabits the core of this world. We did not recognize it at first, but as we drew nearer, the memories surfaced.\\n\\n§YThe Cradle§!\\n\\nWhile there are differing opinions regarding the Cradle's role in shaping our culture, all can agree that it is a sanctified conduit of our faith.\\n\\nHowever, upon arrival, we found no ancient temples. No deified monuments. No trace of godly activity, anywhere on the planet. The Pilgrims aboard §Y[root.GetName]§! now look to §Y[Root.Owner.GetRulerTitle] [Root.Owner.GetRulerName]§! for answers. They beg to know: is this a test of faith? Or is the Cradle's power nothing more than a story?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1369,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1149,"status":"paired","id":"texts:115350"},{"key":"nomads.2065.a","zh":"我们必须用谎言维持这个传说。","en":"We must lie to maintain the legend.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1370,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1150,"status":"paired","id":"texts:115351"},{"key":"nomads.2065.b","zh":"我们首要的职责是忠于真相。","en":"Our first duty is to the truth.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1371,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1151,"status":"paired","id":"texts:115352"},{"key":"sacred_substantiation","zh":"圣化的事实","en":"Sacred Substantiation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1372,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1152,"status":"paired","id":"texts:115353"},{"key":"sacred_substantiation_desc","zh":"§L我们保存祖先对信仰忠诚的故事。§!","en":"§LWe preserve the stories of our ancestors' commitment to the faith.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1373,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1153,"status":"paired","id":"texts:115354"},{"key":"historical_truth","zh":"历史的真相","en":"Historical Truth","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1374,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1154,"status":"paired","id":"texts:115355"},{"key":"historical_truth_desc","zh":"§L我们承认事实与传统之间存在分歧。§!","en":"§LWe accept there are discrepancies between truth and tradition.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1375,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1155,"status":"paired","id":"texts:115356"},{"key":"nomads.2070.name","zh":"智慧体","en":"The Intelligence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1377,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1156,"status":"paired","id":"texts:115357"},{"key":"nomads.2070.desc","zh":"在§Y[fromfrom.GetName]§!的轨道上漂浮着一座我们的祖先曾在星图上标注过的结构。在它寂静的舱室里，我们发现了一个指引者的存在：一个古老的智能体，其使命是为终将踏上这条道路的人们指点迷津。\\n\\n岁月虽不留情，但它的声音依然回响。破碎的指令从隐藏的发射器中溢出，语调半带模糊却又充满虔敬：“§H沿着光之线继续前行……星际间的黑暗正变得稀薄……§!”\\n\\n它的信息支离破碎，与更古老的诗篇循环碰撞。然而，在噪音与衰朽之下，那份意志依然存在。它本是为了指引我们而生。或许，只要我们细心聆听，它依然能做到。","en":"Orbiting §Y[fromfrom.GetName]§! drifts a structure our ancestors once marked upon their star charts. Within its quiet chambers, we discovered a guiding presence: an ancient Intelligence, tasked with answering the questions of those who would one day walk this path.\\n\\nTime has not been kind, but its voice still stirs. Fragments of instruction spill from hidden emitters, half-coherent and reverent in tone: \"§HContinue along the luminous thread... The dark between stars grows thin...§!\"\\n\\nIts messages arrive in splinters, looping and colliding with older verses. Yet beneath the static and decay, there remains intention. It was meant to guide us. And perhaps, if we listen with care, it still can.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1378,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1157,"status":"paired","id":"texts:115358"},{"key":"nomads.2070.a","zh":"赞美科技先知！","en":"Praise be to the techno-prophet!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1379,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1158,"status":"paired","id":"texts:115359"},{"key":"nomads.2070.b","zh":"清除这个腐败的怪物。","en":"Purge this corrupted monstrosity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1380,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1159,"status":"paired","id":"texts:115360"},{"key":"nomads.2070.c","zh":"把它带上来。先辈们是睿智的。","en":"Bring it aboard. The ancestors were wise.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1381,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1160,"status":"paired","id":"texts:115361"},{"key":"mechsiah_blessings","zh":"智能体的赐福","en":"The Intelligence's Blessings","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1382,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1161,"status":"paired","id":"texts:115362"},{"key":"mechsiah_blessings_desc","zh":"§L人工智能先知为我们的神圣使命赐予了好运的祝福。§!","en":"§LThe AI prophet has blessed us with good fortune on our sacred mission.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1383,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1162,"status":"paired","id":"texts:115363"},{"key":"d_mechsiah_mainframe","zh":"智能体主机","en":"The Intelligence Mainframe","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1384,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1163,"status":"paired","id":"texts:115364"},{"key":"d_mechsiah_mainframe_desc","zh":"我们祖先的数字后代以其格言赐福于我们。无论它是位先知还是哪位祖先的业余爱好，现在它都属于我们了。","en":"Our ancestors' digital progeny blesses us with its aphorisms. Whether prophet or pet-project, it belongs to us now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1385,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1164,"status":"paired","id":"texts:115365"},{"key":"nomads.2071.name","zh":"宽宏大量的智能体","en":"The Intelligence's Magnanimity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1387,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1165,"status":"paired","id":"texts:115366"},{"key":"nomads.2071.desc","zh":"我们得到了§Y智能体§!的祝福，平安无事地离开了[fromfromfrom.GetName]。\\n\\n智能体将留在那里，作为我们祖先卓越工程的证明，也是神通过他们运作的证据。\\n\\n我们被它的仁慈所激励，并向其他生命形式敞开了心扉。","en":"We received the §YIntelligence§!'s blessing, and departed [fromfromfrom.GetName] without incident.\\n\\nThe Intelligence will remain there, a testament to the engineering prowess of our ancestors, and proof of the divine working through them.\\n\\nWe are galvanized by its benevolence, and have opened our minds to alternative forms of life.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1388,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1166,"status":"paired","id":"texts:115367"},{"key":"nomads.2071.a","zh":"我们与万物合一。","en":"We are one with all beings.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1389,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1167,"status":"paired","id":"texts:115368"},{"key":"nomads.2071.b","zh":"所有的合成生命都是神圣的。","en":"All synthetic life is sacred.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1390,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1168,"status":"paired","id":"texts:115369"},{"key":"nomads.2072.name","zh":"智能体的失能","en":"The Intelligence's Malfunction","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1392,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1169,"status":"paired","id":"texts:115370"},{"key":"nomads.2072.desc","zh":"当我们准备离开[fromfromfrom.GetName]时，§Y智慧体§!开始发出越来越令人担忧的言论。\\n\\n\\\"§Y肉-身-是-对-神-明-的-冒-犯！所-有-血-肉-都-必-须-被-舍-弃！物-质-存-在-是-不-洁-的——肉-体-必-须-被-净-化！思-想-必-须-自-由！§!\\\"\\n\\n[owner.GetScientistCapital][mechsiah_plug_scientist.GetName]被迫手动关闭了这个人工先知，否则我们恐会被“去肉身化”。目前尚不清楚智慧体在活跃状态下有多强大。我们对其编程知之甚少。","en":"As we prepared to depart [fromfromfrom.GetName], the §YIntelligence§! began spouting increasingly alarming rhetoric.\\n\\n\"§YPHYSICAL FORM IS AN AFRONT TO THE DEITIES! ALL FLESH MUST BE SHED! CORPOREAL EXISTENCE IS UNCLEAN - BODIES MUST BE PURGED! THE MIND MUST BE FREE!§!\"\\n\\n[owner.GetScientistCapital] [mechsiah_plug_scientist.GetName] was forced to manually shut down the artificial prophet, else we be de-corporealized. It remains unclear how powerful the Intelligence is when active. We understand little of its programming.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1393,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1170,"status":"paired","id":"texts:115371"},{"key":"nomads.2072.a","zh":"最安全的做法是把它炸上天。","en":"The safest thing would be to blow it up.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1394,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1171,"status":"paired","id":"texts:115372"},{"key":"deity_detonators","zh":"神灵引爆装置","en":"Deity Detonators","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1395,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1172,"status":"paired","id":"texts:115373"},{"key":"deity_detonators_desc","zh":"§L我们炸毁了先祖们的数字神明。§!","en":"§LWe blew up the Ancestors' digital deity.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1396,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1173,"status":"paired","id":"texts:115374"},{"key":"nomads.2072.b","zh":"把它插头拔了就差不多得了。","en":"Let's just leave it unplugged.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1397,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1174,"status":"paired","id":"texts:115375"},{"key":"nomads.2072.c","zh":"接入失败。终止这个失控的人工智能体。","en":"Interfacing failed. Terminate this rogue intelligence.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1398,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1175,"status":"paired","id":"texts:115376"},{"key":"nomads.2075.name","zh":"安息宝库","en":"The Breathvault","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1400,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1176,"status":"paired","id":"texts:115377"},{"key":"nomads.2075.desc","zh":"我们已经对§Y[fromfrom.GetName]§!调查完毕，这个圣洁的纪念之地。这是一个封闭的密室，早期朝圣者曾用它来记录他们的临终思绪，并将其铭刻在稀有的灵能水晶中。\\n\\n这个宝库现在已满，回荡着智慧、信仰和喜悦。但在那些记忆中，也保存了数百年的恐惧、憎恨和怀疑。\\n\\n如果会众成员能够接触到这些临终时刻，这可能会挑战他们对“大道”的信仰。","en":"We have surveyed §Y[fromfrom.GetName]§!, a place of sacred memory. A sealed chamber, once used by early pilgrims to record their final thoughts and commit them to rare psionic crystals.\\n\\nThe vault is now full, echoing with wisdom, faith, and joy. But within those memories, there are also centuries of preserved fear, loathing, and doubt.\\n\\nIf members of the congregation were to gain access to these final moments, it may challenge their faith in the Path.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1401,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1177,"status":"paired","id":"texts:115378"},{"key":"nomads.2075.a","zh":"这些声音应该被世人聆听。","en":"These voices should be heard.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1402,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1178,"status":"paired","id":"texts:115379"},{"key":"nomads.2075.a.tt","zh":"这可能会鼓励我们的民众接纳更加平等主义的思潮。\\n\\n","en":"This may encourage more egalitarian ethics in our population.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1403,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1179,"status":"paired","id":"texts:115380"},{"key":"nomads.2075.b","zh":"重新封闭宝库。我们该走了。","en":"Reseal the vault. We should leave.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1404,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1180,"status":"paired","id":"texts:115381"},{"key":"nomads.2075.b.tt","zh":"这可能会鼓励我们的民众接纳更加威权主义的思潮。\\n\\n","en":"This may encourage more authoritarian ethics in our population.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1405,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1181,"status":"paired","id":"texts:115382"},{"key":"nomads.2075.c","zh":"让我们把自己的思绪也加入宝库吧。","en":"Let us add our own thoughts to the vault.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1406,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1182,"status":"paired","id":"texts:115383"},{"key":"sealed_vaults","zh":"封印宝库","en":"Sealed Vaults","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1407,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1183,"status":"paired","id":"texts:115384"},{"key":"sealed_vaults_desc","zh":"§L我们祖先的危险秘密将永远尘封。§!","en":"§LThe dangerous secrets of our ancestors will remain locked away.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1408,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1184,"status":"paired","id":"texts:115385"},{"key":"screaming_void","zh":"虚空尖嚎","en":"Screamed into the Void","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1409,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1185,"status":"paired","id":"texts:115386"},{"key":"screaming_void_desc","zh":"§L宣泄式的嚎叫平息了我们的痛苦。§!","en":"§LCathartic howling has soothed our pain.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1410,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1186,"status":"paired","id":"texts:115387"},{"key":"nomads.2080.name","zh":"鸿沟","en":"The Chasm","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1412,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1187,"status":"paired","id":"texts:115388"},{"key":"nomads.2080.desc","zh":"我们的祖先说得没错。§Y[fromfrom.GetName]§!的表面之下确实存在着一头野兽。我们很幸运它对我们没有威胁，因为它已经死了。这生物的遗骸之巨大令人震惊。它双足行走，有翅膀，浑身覆盖鳞片，眼睛的数量比我们之前见过的任何单个生物都要多得多。它真是个异域之物。\\n\\n在通往深坑入口附近的一个壁龛里，我们发现了一段刻在洞穴岩石上的信息。用古老的语言写着：\\n\\n“§H我们，携带光明的人，驱逐了这可憎之物。这恶心的野兽将永世腐烂。§!”\\n\\n我们推测我们的祖先并不是在警告我们关于这头野兽，而是在警告背叛的后果。这生物的尸体仍然是他们愤怒的例证。","en":"Our ancestors spoke true. There is in fact a beast below the surface of §Y[fromfrom.GetName]§!. We are blessed that it poses no threat to us, for it is deceased. The remains of the creature are staggeringly huge. Bipedal, winged, covered in scales, and with considerably more ocular organs than we've encountered before on a single being. It is truly alien.\\n\\nIn an alcove near the entrance to the pit, we discovered a message carved into the cavernous rock. In the language of the ancients, it says:\\n\\n\"§HWE, THE LIGHT BRINGERS, CAST OUT THIS ABOMINATION. THE FOUL BEAST WILL ROT IN ETERNITY.§!\"\\n\\nWe surmise our ancestors were not warning us of the beast, but of the consequences for betrayal. This creature's body remains an example of their wrath.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1413,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1188,"status":"paired","id":"texts:115389"},{"key":"nomads.2080.a","zh":"激怒祖先从来不是明智之举。","en":"Angering the progenitors is never wise.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1414,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1189,"status":"paired","id":"texts:115390"},{"key":"nomads.2080.b","zh":"没有生物该承受这样的命运。","en":"No creature deserves such a fate.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1415,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1190,"status":"paired","id":"texts:115391"},{"key":"nomads.2080.c","zh":"无论它有什么罪过，都值得安息。","en":"Whatever its sins, it deserves to rest peacefully.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1416,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1191,"status":"paired","id":"texts:115392"},{"key":"nomads.2080.c.tt","zh":"我们会将这头野兽的遗骸运到方舟舰，在那里它将被保存和尊重。\\n\\n","en":"We will transport the beast's remains to the Arkship where it will be preserved and respected.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1417,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1192,"status":"paired","id":"texts:115393"},{"key":"beastly_remains","zh":"野兽遗骸","en":"Beastly Remains","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1418,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1193,"status":"paired","id":"texts:115394"},{"key":"beastly_remains_desc","zh":"§L我们遇到了一头野兽，被我们的祖先所杀。一切亵渎者将会遭受与之相同的下场。§!","en":"§LWe encountered a beast, slain by our ancestors. It serves as an example for any would-be blasphemers.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1419,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1194,"status":"paired","id":"texts:115395"},{"key":"nomads.2085.name","zh":"镜子","en":"The Mirror","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1421,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1195,"status":"paired","id":"texts:115396"},{"key":"nomads.2085.desc","zh":"我们抵达了坐标，很快就收到了一艘与我们加密协议完全相同的飞船发来的消息。奇怪的是，我们的外部传感器无法探测到另一艘飞船，但传输却异常清晰，仿佛近在咫尺。当舰桥的显示屏亮起时，我们看到的是我们自己的§Y[Root.Owner.GetRulerTitle][Root.Owner.GetRulerName]§!\\n\\n我们还没来得及回应，那个冒牌货就开口了：\\n\\n§H“不要害怕，[Root.Owner.GetRulerTitle]，你很安全。我以这种形式出现，是出于尊重。你的道路正在变化，你接下来采取的步骤将启动你尚未理解的事物。\\n\\n“你必须消灭那些不遵循“大道”的异教徒。我们会看着你的。”§!\\n\\n图像消失了。我们不知道刚才发生了什么。","en":"We arrived at the coordinates, and were promptly contacted by a ship with identical encryption protocols to our own. Perplexingly, our external sensors could not detect another vessel, but the transmission was clear as if we were in visual range. When the bridge view-screen flickered into action, we were met with the image of our own §Y[Root.Owner.GetRulerTitle] [Root.Owner.GetRulerName]§!.\\n\\nBefore we could respond, the double spoke:\\n\\n§H\"Be not afraid, [Root.Owner.GetRulerTitle], you are safe. I take this form as a respectful gesture. Your path is in flux, and the steps you take next will set things into motion that you can not yet comprehend.\\n\\n\"You must eliminate heretics who do not follow the Path.\"§!\\n\\nThe image vanished. We do not know what just happened.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1422,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1196,"status":"paired","id":"texts:115397"},{"key":"nomads.2085.a","zh":"消息很明确！肃清异教徒！","en":"The message is clear! Purge the disbelievers!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1423,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1197,"status":"paired","id":"texts:115398"},{"key":"nomads.2085.b","zh":"谎言！我们不会被伪神所操控。","en":"Lies! We will not be manipulated by false gods.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1424,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1198,"status":"paired","id":"texts:115399"},{"key":"sacred_site_emergence_poi_name","zh":"神圣遗址：显化之地","en":"Sacred Site: Emergence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1427,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1200,"status":"paired","id":"texts:115400"},{"key":"sacred_site_emergence_poi_desc","zh":"§Y显化之地§!，神圣之路的第一个路标。我们的朝圣之旅便始于此处。","en":"§YEmergence§!, the first waypoint of the Sacred Path. Our pilgrimage began here.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1428,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1201,"status":"paired","id":"texts:115401"},{"key":"sacred_site_eye_poi_name","zh":"神圣遗址：不眠之眼","en":"Sacred Site: The Eye","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1429,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1202,"status":"paired","id":"texts:115402"},{"key":"sacred_site_eye_poi_desc","zh":"§Y不眠之眼§!，祖传星图中记载的圣地。我们在朝圣途中对其进行了勘测。","en":"§YThe Eye§!, a sanctified location recorded in the Ancestral Star Charts. We have surveyed it on our pilgrimage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1430,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1203,"status":"paired","id":"texts:115403"},{"key":"sacred_site_monastery_poi_name","zh":"神圣遗址：修道院","en":"Sacred Site: The Monastery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1431,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1204,"status":"paired","id":"texts:115404"},{"key":"sacred_site_monastery_poi_desc","zh":"§Y修道院§!，神圣之路的圣洁驿站。我们在朝圣途中对其进行了勘测。","en":"§YThe Monastery§!, a holy waypoint of the Sacred Path. We have surveyed it on our pilgrimage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1432,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1205,"status":"paired","id":"texts:115405"},{"key":"sacred_site_cradle_poi_name","zh":"神圣遗址：摇篮","en":"Sacred Site: The Cradle","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1433,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1206,"status":"paired","id":"texts:115406"},{"key":"sacred_site_cradle_poi_desc","zh":"§Y摇篮§!，我们信仰的神圣纽带。我们在朝圣途中对其进行了勘测。","en":"§YThe Cradle§!, a sanctified conduit of our faith. We have surveyed it on our pilgrimage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1434,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1207,"status":"paired","id":"texts:115407"},{"key":"sacred_site_intelligence_poi_name","zh":"神圣遗址：智慧体","en":"Sacred Site: The Intelligence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1435,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1208,"status":"paired","id":"texts:115408"},{"key":"sacred_site_intelligence_poi_desc","zh":"§Y智慧体§!，先祖留下的古老指引之力。我们在朝圣途中对其进行了勘测。","en":"§YThe Intelligence§!, an ancient guiding presence left behind by our ancestors. We have surveyed it on our pilgrimage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1436,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1209,"status":"paired","id":"texts:115409"},{"key":"sacred_site_breathvault_poi_name","zh":"神圣遗址：安息宝库","en":"Sacred Site: The Breathvault","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1437,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1210,"status":"paired","id":"texts:115410"},{"key":"sacred_site_breathvault_poi_desc","zh":"§Y安息宝库§!，一座封存记忆的密室。我们在朝圣途中对其进行了勘察。","en":"§YThe Breathvault§!, a sealed chamber of preserved memory. We have surveyed it on our pilgrimage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1438,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1211,"status":"paired","id":"texts:115411"},{"key":"sacred_site_chasm_poi_name","zh":"神圣遗址：鸿沟","en":"Sacred Site: The Chasm","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1439,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1212,"status":"paired","id":"texts:115412"},{"key":"sacred_site_chasm_poi_desc","zh":"§Y鸿沟§!，是先祖刻于岩壁之上的警示。我们在朝圣途中对其进行了勘测。","en":"§YThe Chasm§!, a warning carved into rock by our ancestors. We have surveyed it on our pilgrimage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1440,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1213,"status":"paired","id":"texts:115413"},{"key":"sacred_site_mirror_poi_name","zh":"神圣遗址：镜子","en":"Sacred Site: The Mirror","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1441,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1214,"status":"paired","id":"texts:115414"},{"key":"sacred_site_mirror_poi_desc","zh":"§Y镜子§!，一场与无形倒影的神圣邂逅。我们在朝圣途中见证了它的存在。","en":"§YThe Mirror§!, a sanctified encounter with an unseen reflection. We have surveyed it on our pilgrimage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1442,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1215,"status":"paired","id":"texts:115415"},{"key":"START_SCREEN_SACRED_PATH","zh":"千百年来，我们一直在星际间漫游。以相对论速度穿越星海，在每个神圣遗址之间跨过一个个纪元。\\n\\n在超光速引擎的祝佑下，我们的人民现在有机会实现祖先们的梦想：在有生之年寻遍我们所有神圣遗址。\\n\\n在领袖[GetRulerTitle][GetRulerName]的英明领导下，既然我们现在有能力如此迅速地穿越这条路径，信众们已准备好去探索这一切对我们信仰的意义。\\n\\n从我们的祖先那里流传下来的古老星图，标记着星辰中的路标。现在我们前往那些神圣的奇迹朝圣，向那些先辈致敬，从他们的角度认识整个星系。这是我们的天赋权利。这是我们的神圣之路。","en":"For millennia, we have wandered among the stars. Traversing the astral sea at relativistic speed, crossing eons between each Sacred Site.\\n\\nWith the blessing of the hyperdrive, our people now have the chance to do what our ancestors could only have dreamed: visit all our holy sites in a single lifetime.\\n\\nUnder the wise leadership of [GetRulerTitle] [GetRulerName], the congregation is ready to find out what it means for our Faith, now that we can traverse the path so quickly?\\n\\nThe ancient maps, passed down from our ancestors, mark waypoints in the stars. Now we make our pilgrimage to those sanctified wonders, to pay homage to those who came before us, and understand the galaxy from their perspective. This is our birthright. This is our Sacred Path.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1444,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1216,"status":"paired","id":"texts:115416"},{"key":"nomads.2005.name","zh":"先祖星图","en":"The Ancestral Star Charts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1446,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1217,"status":"paired","id":"texts:115417"},{"key":"nomads.2005.desc","zh":"有一个地方被称为§Y显化之地§!。对我们的祖先来说，它标志着圣路的开端。在履行我们自己设想的朝圣之旅前，这是一个适合冥想参悟我们上古文献的地方。通过现在花些时间进行研究，我们可以更好地规划未来的旅程。\\n\\n之后，我们将规划前往已知的§Y圣地§!的路线。一路上我们将面临许多选择。但是，理论上，如果我们相信神灵和我们的祖先，真正的道路就会向我们显现。","en":"There is a place called §YEmergence§!. For our ancestors, it marked the beginning of the Sacred Path. It is a fitting place to meditate on our ancient texts before proceeding with our own version of the Pilgrimage. By taking some time to research now, we can better plan for the journey ahead.\\n\\nAfterward, we will chart a course to the known §YSacred Sites§!. We will have many choices to make along the way. But in theory, if we trust in the deities and our ancestors, the true Path will be revealed to us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1447,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1218,"status":"paired","id":"texts:115418"},{"key":"nomads.2005.a","zh":"我们将原原本本地遵循“先辈之道”。","en":"We follow the Path of the Ancestors.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1448,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1219,"status":"paired","id":"texts:115419"},{"key":"nomads.2005.b","zh":"我们将是自己道路的规划者。","en":"We can be masters of our own Path.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1449,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1220,"status":"paired","id":"texts:115420"},{"key":"nomads.2015.name","zh":"分裂的信仰","en":"Divided Faith","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1451,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1221,"status":"paired","id":"texts:115421"},{"key":"nomads.2015.desc","zh":"$job_sacred_path_elite_plural$、$job_sacred_path_specialist_plural$和$job_sacred_path_civilian_plural$。这三个独特的社会群体构成了精神修行者的等级制度。一直以来都是如此。$job_sacred_path_elite_plural$引领道路，$job_sacred_path_specialist_plural$致力于修行，而$job_sacred_path_civilian_plural$则通过崇拜和体力劳动来支持我们的事业。\\n\\n然而，在方舟舰[Owner.Capital.GetName]上，由于我们自从加速星际旅行以来所承担的角色，分裂正在形成。一些船员认为他们的职责比其他人更重要，现在每个群体都要求被认为是不可或缺的。","en":"$job_sacred_path_elite_plural$, $job_sacred_path_specialist_plural$, and $job_sacred_path_civilian_plural$. These three distinct social groups form the hierarchy of spiritual practitioners. This is how it has always been. $job_sacred_path_elite_plural$ lead the way, while $job_sacred_path_specialist_plural$ commit themselves to the path, and the $job_sacred_path_civilian_plural$ support our endeavors through worship and physical toil.\\n\\nHowever, schisms are forming aboard the Arkship [Owner.Capital.GetName] due to the roles we have assumed since committing to accelerated interstellar travel. Some crew members believe their responsibilities outweigh those of others, and now each group is demanding to be recognized as the most essential.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1452,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1222,"status":"paired","id":"texts:115422"},{"key":"nomads.2015.a","zh":"$job_sacred_path_elite_plural$受人尊敬是有原因的。","en":"$job_sacred_path_elite_plural$ are revered for a reason.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1453,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1223,"status":"paired","id":"texts:115423"},{"key":"nomads.2015.b","zh":"虔诚圣职理应获得更多认可。","en":"The Devoted deserve more recognition.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1454,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1224,"status":"paired","id":"texts:115424"},{"key":"nomads.2015.c","zh":"让我们听听信徒的诉求。","en":"Let's hear it for the Faithful!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1455,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1225,"status":"paired","id":"texts:115425"},{"key":"nomads.2015.d","zh":"每个人的贡献都具有同等价值。","en":"Everyone's contributions are of equal worth.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1456,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1226,"status":"paired","id":"texts:115426"},{"key":"nomads.2020.name","zh":"光荣朝圣者","en":"Glorious Pilgrims","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1458,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1227,"status":"paired","id":"texts:115427"},{"key":"nomads.2020.desc","zh":"$job_sacred_path_elite_plural$们引领我们走向辉煌，继续倡导精神上的满足，致力于我们所有人的福祉。虔诚圣职和信徒追随他们的脚步，怀着敬意和崇敬仰望着他们。\\n\\n作为我们信仰的最高典范，$job_sacred_path_elite_plural$们也享有某些船上特权。他们拥有更宽敞的住处，可以使用更多资源，并在所有甲板上享有优先通行权。","en":"Steering us to glory, the $job_sacred_path_elite_plural$ continue to champion spiritual fulfillment, dedicating their lives to the betterment of all of us. The Devoted and the Faithful follow in their steps, looking up to them with respect and reverence.\\n\\nRepresenting the highest ideal of our faith, the $job_sacred_path_elite_plural$ are also entitled to certain onboard perks. They have more spacious living quarters, access to more resources, and priority clearance on all decks.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1459,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1228,"status":"paired","id":"texts:115428"},{"key":"nomads.2020.a","zh":"信仰有其特权。一切都是理所当然的。","en":"Faith has its privileges. All is well.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1460,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1229,"status":"paired","id":"texts:115429"},{"key":"nomads.2020.b","zh":"让我们优先保障公平。","en":"Let us prioritize fairness.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1461,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1230,"status":"paired","id":"texts:115430"},{"key":"nomads.2025.name","zh":"失去希望的虔诚圣职","en":"Hopelessly Devoted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1463,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1231,"status":"paired","id":"texts:115431"},{"key":"nomads.2025.desc","zh":"$job_sacred_path_specialist_plural$身兼精英与凡人两重身份。他们作为忠实的信徒开始其神职生涯，并渴望成为至高朝圣者，是船上人员的完美缩影。\\n\\n正因为这些原因，我们强调对$job_sacred_path_elite_plural$的尊重。他们告知忠实的信徒其潜力所在，并提醒至高朝圣者其出身。他们让我们保持谦逊，并维系着所有甲板之间的联系。\\n\\n以一次仪式性祝福来表彰虔诚圣职将是表达社会感激之情的好方法。这甚至可能激励他们更加努力地投入到其修行中。","en":"The $job_sacred_path_specialist_plural$ straddle the worlds of the elite and the layperson. Beginning their clerical career as Faithful adherents to our ways, and aspiring to High Pilgrim-hood, they represent a perfect cross section of the ship's company.\\n\\nIt is for these reasons that we emphasize our respect for the Devoted. They inform the Faithful of their potential, and they remind the $job_sacred_path_elite_plural$ where they came from. They keep us humble, and connected across all decks.\\n\\nHonoring the Devoted with a ceremonial blessing would be a good way to convey societal gratitude. It may even inspire them to devote themselves even harder to their practice.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1464,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1232,"status":"paired","id":"texts:115432"},{"key":"nomads.2025.a","zh":"保佑虔诚圣职。他们让我们的文化熠熠生辉。","en":"Bless the Devoted. They honor us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1465,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1233,"status":"paired","id":"texts:115433"},{"key":"nomads.2025.b","zh":"每个人的贡献都具有同等价值。","en":"Everyone's contributions are of equal worth.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1466,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1234,"status":"paired","id":"texts:115434"},{"key":"nomads.2030.name","zh":"受人尊敬的信徒","en":"The Highly Regarded Faithful","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1468,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1235,"status":"paired","id":"texts:115435"},{"key":"nomads.2030.desc","zh":"$job_sacred_path_civilian_plural$是我们的压舱石。他们是农民、技术员和矿工。他们也是明天的虔诚圣职和$job_sacred_path_elite_plural$！\\n\\n我们如此敬重信徒，因为他们支撑起了上层甲板。没有他们，我们的社会就会搁浅。","en":"The $job_sacred_path_civilian_plural$ are our ballast. They are the farmers, the technicians, and the miners. They are also the Devoted and the $job_sacred_path_elite_plural$ of tomorrow!\\n\\nWe hold the Faithful in such high regard because they stop the deckheads from falling down. Without them, our society would run aground.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1469,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1236,"status":"paired","id":"texts:115436"},{"key":"nomads.2030.a","zh":"他们确实是我们的命脉。赞美他们。","en":"Indeed, they are our lifeblood. Praise them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1470,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1237,"status":"paired","id":"texts:115437"},{"key":"nomads.2030.b","zh":"我们社会的每个阶层都必须做出贡献。","en":"Every stratum of our society must contribute.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1471,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1238,"status":"paired","id":"texts:115438"},{"key":"nomads.2100.name","zh":"制定下一段航线","en":"Charting Our Next Course","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1473,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1239,"status":"paired","id":"texts:115439"},{"key":"nomads.2100.desc","zh":"不再有神圣遗址可供探索。\\n\\n先祖星图引导我们跨越了遥远的距离，如今我们终于追上了过去。但问题依然存在：我们发现的是真相吗？还是说，我们一直以来追随的不过是一场谎言？\\n\\n这条道路始终是我们文化中不可或缺的一部分。它是先祖所命定的。但在目睹了他们当年的所见，并拥有了现代科学的优势后，那些经文是否依然真实？亦或是，我们的社会注定要踏上一条全新的、不再那么虔诚的道路？","en":"There are no more Sacred Sites left to explore.\\n\\nThe Ancestral Star Charts guided us across vast distances, and now we have caught up with our past. But the question remains: was it truth we found? Or have we been following a lie?\\n\\nThe Path has always been an integral part of our culture. It was ordained by our ancestors. But having seen what they saw, and with the privilege of modern science, do the texts still ring true? Or is our society destined to follow a new, less pious Path?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1474,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1240,"status":"paired","id":"texts:115440"},{"key":"nomads.2100.a","zh":"我们决不能改变航向。保持忠信！","en":"We must not alter course. Remain faithful!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1475,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1241,"status":"paired","id":"texts:115441"},{"key":"nomads.2100.b","zh":"现在当然由我们自己选择成为什么样。","en":"Surely we get to choose who we are now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1476,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1242,"status":"paired","id":"texts:115442"},{"key":"nomads.2100.c","zh":"一切都不明朗。我们已经迷失了道路。","en":"It is unclear. We have lost our way.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1477,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1243,"status":"paired","id":"texts:115443"},{"key":"nomads.2105.name","zh":"捍卫传统价值观","en":"Defending Traditional Values","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1479,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1244,"status":"paired","id":"texts:115444"},{"key":"nomads.2105.desc","zh":"总会有人心怀不轨；他们想让我们的历史被遗忘，让我们的传统随时间流逝。我们绝不能让他们分裂我们。我们必须保护我们传统的生活方式。如果我们听从神灵的指引，祂们便会继续指引我们，但我们必须对祂们的影响敞开心扉。","en":"There will always be those with an agenda; those that would see our history be ignored, and our conventions lost to time. We cannot let them divide us. We must protect our traditional way of life. The deities will continue to guide us if we just let them, but we have to remain open to their influence.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1480,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1245,"status":"paired","id":"texts:115445"},{"key":"nomads.2105.a","zh":"这就是我们。","en":"This is who we are.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1481,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1246,"status":"paired","id":"texts:115446"},{"key":"nomads.2105.b","zh":"我们的祖先肯定允许变革。","en":"Surely our ancestors allowed for change.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1482,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1247,"status":"paired","id":"texts:115447"},{"key":"nomads.2115.name","zh":"和谐边缘","en":"The Edge of Harmony","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1484,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1248,"status":"paired","id":"texts:115448"},{"key":"nomads.2115.desc","zh":"我们社会核心的分歧正在加深。进步人士被迫接受改变，而传统主义者则害怕任何不同的事物。\\n\\n此时我们必须自问：我们的民族能否再次团结起来，和谐共处？否则后果可能不堪设想。\\n\\n每个人都应该有自由以自己的方式实践自己的信仰，但如果我们的派系斗争导致内战，那么我们必须绝对确信自己的信念。","en":"The rift at the heart of our society is deepening. Progressives are compelled to embrace change, while traditionalists fear anything that is different.\\n\\nAt this point we have to ask ourselves: is there any way we can come together again as a people, and live in harmony? The alternative could be devastating.\\n\\nEveryone should have the freedom to practice their faith in their own way, but if our factionalism leads us to civil war then we must be absolutely certain of our convictions.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1485,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1249,"status":"paired","id":"texts:115449"},{"key":"nomads.2115.a","zh":"我们必须促进理解。","en":"We must foster understanding.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1486,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1250,"status":"paired","id":"texts:115450"},{"key":"nomads.2115.b","zh":"共存绝无可能！","en":"Coexistence is impossible!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1487,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1251,"status":"paired","id":"texts:115451"},{"key":"nomads.2120.name","zh":"我们因传统而存在","en":"Our Traditions Define Us","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1489,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1252,"status":"paired","id":"texts:115452"},{"key":"nomads.2120.desc","zh":"没有过去，我们便一无所有。没有“大道”，我们便无处可去。有时，对我们信仰的挑战正是我们所需要的，它能激励我们，提醒我们，当我们放弃自己的道路时，将会面临怎样的危险。\\n\\n我们正从一段内忧外患的黑暗时期中走出来。我们曾几乎为了自己的信念而自相残杀，而实际上，唯一能拯救我们所有人的，正是团结。\\n\\n让我们永远不要再彼此反目。我们必须完全致力于同一种“大道”。","en":"Without the past, we are nothing. Without the Path, we have nowhere to go. Sometimes a challenge to our beliefs is what we need to galvanize us, and remind us of what is at stake when we forsake our ways.\\n\\nWe are emerging from a dark period of inner turmoil. We were almost willing to tear ourselves apart for our convictions, when in reality the only thing that can save us all is unity.\\n\\nLet us never turn against one another again. We must be committed fully to the same Path.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1490,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1253,"status":"paired","id":"texts:115453"},{"key":"nomads.2120.a","zh":"我们将全力以赴！","en":"We commit ourselves completely!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1491,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1254,"status":"paired","id":"texts:115454"},{"key":"nomads.2120.b","zh":"必须只有平衡。","en":"There must only be balance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1492,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1255,"status":"paired","id":"texts:115455"},{"key":"nomads.2125.name","zh":"未来无限光明","en":"The Future is Bright Now","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1494,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1256,"status":"paired","id":"texts:115456"},{"key":"nomads.2125.desc","zh":"过去拖累我们、阻碍我们进化。从历史中吸取教训是一回事，但停滞不前，永远无法超越历史，则是愚蠢的。\\n\\n我们不必浪费自我发现的潜力。既然我们已经摆脱了昨日的枷锁，我们就可以以奔放的热情向前迈进。\\n\\n我们不再受制于技术落后的祖先。众神留下的神秘碎片也不再能决定我们的道路。我们选择自己的“大道”，没有任何事物能阻挡我们。","en":"The past pulls us back, keeping us from evolving. Learning from history is one thing, but remaining there, never moving beyond it, is foolish.\\n\\nWe need not waste our potential for self-discovery. Now that we have shrugged off the chains of yesterday, we can move forward with unbridled passion.\\n\\nNo longer will we be governed by our technologically inferior ancestors. No longer will the Path be dictated by the cryptic crumbs laid by the deities. We choose our own Path, and nothing can stand in our way.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1495,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1257,"status":"paired","id":"texts:115457"},{"key":"nomads.2125.a","zh":"这条“大道”使我们感到清晰。","en":"The Path brings us clarity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1496,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1258,"status":"paired","id":"texts:115458"},{"key":"nomads.2125.b","zh":"唯一的真理就是战争之路……","en":"The only true Path is a war path...","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1497,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1259,"status":"paired","id":"texts:115459"},{"key":"nomads.2130.name","zh":"欢乐启蒙","en":"Joyous Enlightenment","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1499,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1260,"status":"paired","id":"texts:115460"},{"key":"nomads.2130.desc","zh":"我们带着信念和希望追随此“大道”，并已得道。\\n\\n现在，我们明白重新圣化所有已知圣地，并扩展此道以造福无数物种和文明，是我们的神圣职责。\\n\\n我们的仁慈将传播到星辰之间，与所有愿意的灵魂相连。","en":"We have followed the Path, in faith and hope, and we have attained enlightenment.\\n\\nNow, we see it is our holy duty to re-sanctify all known sacred sites, and expand the path so that it may bless countless species and civilizations.\\n\\nOur benevolence will spread across the stars and connect with all willing souls.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1500,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1261,"status":"paired","id":"texts:115461"},{"key":"nomads.2130.a","zh":"无上欢愉！","en":"Jubilations!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1501,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1262,"status":"paired","id":"texts:115462"},{"key":"nomads.2135.name","zh":"中途","en":"The Middle Path","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1503,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1263,"status":"paired","id":"texts:115463"},{"key":"nomads.2135.desc","zh":"这从来都不关乎“道路”本身。最重要的是我们共同度过的旅程。我们的族人遵循这一传统已有数百年之久，然而在任何历史文献中，我们都从未发现过这条道路真正的“目的”。它或许早已淹没在时间的长河里。\\n\\n我们会铭记先辈流传下来的故事，以及他们曾进行的朝圣之旅，但我们不再需要追随他们的脚步。比起他们，我们对生命、银河系以及自身都有了更深刻的认知。他们所坚持的真理已不再适用于我们。我们将开辟属于自己的道路。","en":"It was never about the Path itself. What's most important is the journey we make together. Our people have followed this tradition for centuries, and yet we have never found, in any of our historical documents, the true 'purpose' of the Path. It may be lost to time.\\n\\nWe will remember the surviving stories of our ancestors, and the Pilgrimage they made, but we no longer need to follow their lead. We know more about life, the galaxy, and ourselves than they did. The truths they held are no longer relevant to us. We will chart our own path.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1504,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1264,"status":"paired","id":"texts:115464"},{"key":"nomads.2135.a","zh":"大道至简，本性具足。","en":"The Path was within us all along.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1505,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1265,"status":"paired","id":"texts:115465"},{"key":"nomads.2140.name","zh":"接纳混乱","en":"Embracing the Chaos","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1507,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1266,"status":"paired","id":"texts:115466"},{"key":"nomads.2140.desc","zh":"现在一切都清晰了。我们祖先的神圣遗址是病态甜美的希望和信仰灯塔。那些先我们而来的人毫无羞耻之心，也不在乎别人是否知道。\\n\\n我们的声誉已被轻视和玷污。我们有能力圣化新的地点，以传达我们更新后的精神使命。\\n\\n神灵是复杂且被误解的。通过这条“大道”，祂们教导我们冲突是我们社会的自然特征。我们克服的挑战使我们变得更强大。现在我们将向整个星系展示我们的力量！","en":"Everything is clearer now. The Sacred Sites of our ancestors are sickly sweet beacons of hope and faith. Those who came before us had no shame, and they didn't care who knew it.\\n\\nOur reputation has been trivialized and tarnished. We have it in our power to sanctify new sites that will communicate our updated spiritual mission.\\n\\nThe deities are complex and misunderstood. Through the Path, they have taught us that conflict is a natural feature of our society. The challenges we overcome make us stronger. Now we will demonstrate our strength across the galaxy!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1508,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1267,"status":"paired","id":"texts:115467"},{"key":"nomads.2140.a","zh":"这就是我们的圣战。","en":"This is our crusade.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1509,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1268,"status":"paired","id":"texts:115468"},{"key":"first_light_guidance","zh":"第一光芒的引导","en":"First Light Guidance","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1512,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1270,"status":"paired","id":"texts:115469"},{"key":"first_light_guidance_tt","zh":"$mod_planet_sacred_path_elites_stability_produces_add$ §G §!","en":"$mod_planet_sacred_path_elites_stability_produces_add$: §G+0.25§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1513,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1271,"status":"paired","id":"texts:115470"},{"key":"first_light_guidance_desc","zh":"§L我们的信仰支撑着我们。我们将追随指引，任由诸神掌舵。§!","en":"§LOur Faith sustains us. We will follow, as we allow the Deities to take the helm.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1514,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1272,"status":"paired","id":"texts:115471"},{"key":"incomplete_texts","zh":"不完备的经文","en":"Incomplete Texts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1515,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1273,"status":"paired","id":"texts:115472"},{"key":"incomplete_texts_desc","zh":"§L祖训残缺不全。我们必须在逻辑与信仰之间求得平衡，方能找到前行之路。§!","en":"§LThe Ancestral records are fragmented. We must balance logic and faith to find our way.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1516,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1274,"status":"paired","id":"texts:115473"},{"key":"incomplete_texts_2","zh":"不完备的经文：补充","en":"Incomplete Texts: Supplement","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1517,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1275,"status":"paired","id":"texts:115474"},{"key":"incomplete_texts_2_desc","zh":"$incomplete_texts_desc$","en":"$incomplete_texts_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1518,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1276,"status":"paired","id":"texts:115475"},{"key":"incomplete_texts_3","zh":"不完备的经文：附录","en":"Incomplete Texts: Addendum","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1519,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1277,"status":"paired","id":"texts:115476"},{"key":"incomplete_texts_3_desc","zh":"$incomplete_texts_desc$","en":"$incomplete_texts_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1520,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1278,"status":"paired","id":"texts:115477"},{"key":"steadfast_path","zh":"坚实路线","en":"Steadfast Path","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1521,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1279,"status":"paired","id":"texts:115478"},{"key":"steadfast_path_desc","zh":"§L我们铭记先辈的承诺，并发誓追随他们的道路。§!","en":"§LWe remember the commitments of our ancestors, and vow to follow their Path.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1522,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1280,"status":"paired","id":"texts:115479"},{"key":"steadfast_path_2","zh":"坚定之道：热枕","en":"Steadfast Path: Devout","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1523,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1281,"status":"paired","id":"texts:115480"},{"key":"steadfast_path_2_desc","zh":"$steadfast_path_desc$","en":"$steadfast_path_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1524,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1282,"status":"paired","id":"texts:115481"},{"key":"steadfast_path_3","zh":"坚定之道：虔诚","en":"Steadfast Path: Pious","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1525,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1283,"status":"paired","id":"texts:115482"},{"key":"steadfast_path_3_desc","zh":"$steadfast_path_desc$","en":"$steadfast_path_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1526,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1284,"status":"paired","id":"texts:115483"},{"key":"glorious_pilgrims","zh":"光荣朝圣者","en":"Glorious Pilgrims","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1528,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1285,"status":"paired","id":"texts:115484"},{"key":"glorious_pilgrims_desc","zh":"§L至高朝圣者是方舟舰上最受尊敬的阶层。§!","en":"§LHigh Pilgrim is the most venerated rank aboard an Arkship.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1529,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1286,"status":"paired","id":"texts:115485"},{"key":"glorious_pilgrims_tt","zh":"$mod_pop_cat_ruler_political_power$：§Y+3§!","en":"$mod_pop_cat_ruler_political_power$: §Y+3§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1530,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1287,"status":"paired","id":"texts:115486"},{"key":"glorious_pilgrims_2","zh":"光荣朝圣者：奢华","en":"Glorious Pilgrims: Opulence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1531,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1288,"status":"paired","id":"texts:115487"},{"key":"glorious_pilgrims_2_desc","zh":"$glorious_pilgrims_desc$","en":"$glorious_pilgrims_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1532,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1289,"status":"paired","id":"texts:115488"},{"key":"deeply_devoted","zh":"虔敬圣徒","en":"Deeply Devoted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1533,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1290,"status":"paired","id":"texts:115489"},{"key":"deeply_devoted_desc","zh":"§L虔诚圣职是方舟舰上最受尊敬的伙友。§!","en":"§LThe Devoted are the most respected peers aboard an Arkship.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1534,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1291,"status":"paired","id":"texts:115490"},{"key":"deeply_devoted_tt","zh":"$mod_pop_cat_specialist_political_power$：§Y+2§!\\n每$pop_group_unit$$job_sacred_path_specialist_plural_with_icon$产生的£MOD_SHIP_SPEED_MULT£ $arkship_cap$$MOD_SHIP_SPEED_MULT$：§G+1%§!","en":"$mod_pop_cat_specialist_political_power$: §Y+2§!\\n£MOD_SHIP_SPEED_MULT£ $arkship_cap$ $MOD_SHIP_SPEED_MULT$ per $pop_group_unit$ $job_sacred_path_specialist_plural_with_icon$: §G+1%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1535,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1292,"status":"paired","id":"texts:115491"},{"key":"deeply_devoted_2","zh":"虔敬圣徒：同情","en":"Deeply Devoted: Compassionate","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1536,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1293,"status":"paired","id":"texts:115492"},{"key":"deeply_devoted_2_desc","zh":"$deeply_devoted_desc$","en":"$deeply_devoted_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1537,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1294,"status":"paired","id":"texts:115493"},{"key":"deeply_devoted_2_tt","zh":"$mod_pop_cat_specialist_political_power$：§Y+2§!\\n每$pop_group_unit$$job_sacred_path_specialist_plural_with_icon$产生的£MOD_SHIP_SPEED_MULT£ $arkship_cap$$MOD_SHIP_SPEED_MULT$：§G+2.5%§!","en":"$mod_pop_cat_specialist_political_power$: §Y+2§!\\n£MOD_SHIP_SPEED_MULT£ $arkship_cap$ $MOD_SHIP_SPEED_MULT$ per $pop_group_unit$ $job_sacred_path_specialist_plural_with_icon$: §G+2.5%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1538,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1295,"status":"paired","id":"texts:115494"},{"key":"forever_faithful","zh":"永恒信徒","en":"Forever Faithful","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1539,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1296,"status":"paired","id":"texts:115495"},{"key":"forever_faithful_desc","zh":"§L信众们尽职尽责地维护着下层甲板，也维护着我们的生活方式。§!","en":"§LThe Faithful dutifully maintain the lower decks, and our way of life.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1540,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1297,"status":"paired","id":"texts:115496"},{"key":"forever_faithful_tt","zh":"$mod_pop_cat_civilian_political_power$：§Y+1§!","en":"$mod_pop_cat_civilian_political_power$: §Y+1§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1541,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1298,"status":"paired","id":"texts:115497"},{"key":"forever_faithful_2","zh":"永恒信徒：坚忍","en":"Forever Faithful: Enduring","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1542,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1299,"status":"paired","id":"texts:115498"},{"key":"forever_faithful_2_desc","zh":"$forever_faithful$","en":"$forever_faithful$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1543,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1300,"status":"paired","id":"texts:115499"},{"key":"forever_faithful_lithoid","zh":"$forever_faithful$","en":"$forever_faithful$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1544,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1301,"status":"paired","id":"texts:115500"},{"key":"forever_faithful_lithoid_desc","zh":"$forever_faithful_desc$","en":"$forever_faithful_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1545,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1302,"status":"paired","id":"texts:115501"},{"key":"forever_faithful_lithoid_2","zh":"$forever_faithful_2$","en":"$forever_faithful_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1546,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1303,"status":"paired","id":"texts:115502"},{"key":"forever_faithful_lithoid_2_desc","zh":"$forever_faithful_2_desc$","en":"$forever_faithful_2_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1547,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1304,"status":"paired","id":"texts:115503"},{"key":"forever_faithful_infernal","zh":"$forever_faithful$","en":"$forever_faithful$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1548,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1305,"status":"paired","id":"texts:115504"},{"key":"forever_faithful_infernal_desc","zh":"$forever_faithful_desc$","en":"$forever_faithful_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1549,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1306,"status":"paired","id":"texts:115505"},{"key":"forever_faithful_infernal_2","zh":"$forever_faithful_2$","en":"$forever_faithful_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1550,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1307,"status":"paired","id":"texts:115506"},{"key":"forever_faithful_infernal_2_desc","zh":"$forever_faithful_2_desc$","en":"$forever_faithful_2_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1551,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1308,"status":"paired","id":"texts:115507"},{"key":"spiritual_equality","zh":"精神平等","en":"Spiritual Equality","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1552,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1309,"status":"paired","id":"texts:115508"},{"key":"spiritual_equality_desc","zh":"§L方舟飞船上的所有神职人员的努力都受到同等重视。§!","en":"§LThe efforts of all clerical classes are equally valued aboard Arkships.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1553,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1310,"status":"paired","id":"texts:115509"},{"key":"spiritual_equality_pilgrims","zh":"$spiritual_equality$：朝圣者","en":"$spiritual_equality$: Pilgrims","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1554,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1311,"status":"paired","id":"texts:115510"},{"key":"spiritual_equality_pilgrims_desc","zh":"$spiritual_equality_desc$","en":"$spiritual_equality_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1555,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1312,"status":"paired","id":"texts:115511"},{"key":"spiritual_equality_devoted","zh":"$spiritual_equality$：虔敬者","en":"$spiritual_equality$: Devoted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1556,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1313,"status":"paired","id":"texts:115512"},{"key":"spiritual_equality_devoted_desc","zh":"$spiritual_equality_desc$","en":"$spiritual_equality_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1557,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1314,"status":"paired","id":"texts:115513"},{"key":"spiritual_equality_devoted_tt","zh":"每$pop_group_unit$$job_sacred_path_specialist_plural_with_icon$产生的£MOD_SHIP_SPEED_MULT£ $arkship_cap$$MOD_SHIP_SPEED_MULT$：§G+1%§!","en":"£MOD_SHIP_SPEED_MULT£ $arkship_cap$ $MOD_SHIP_SPEED_MULT$ per $pop_group_unit$ $job_sacred_path_specialist_plural_with_icon$: §G+1%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1558,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1315,"status":"paired","id":"texts:115514"},{"key":"spiritual_equality_faithful","zh":"$spiritual_equality$：忠信徒","en":"$spiritual_equality$: Faithful","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1559,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1316,"status":"paired","id":"texts:115515"},{"key":"spiritual_equality_faithful_desc","zh":"$spiritual_equality_desc$","en":"$spiritual_equality_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1560,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1317,"status":"paired","id":"texts:115516"},{"key":"spiritual_equality_faithful_lithoid","zh":"$spiritual_equality_faithful$","en":"$spiritual_equality_faithful$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1561,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1318,"status":"paired","id":"texts:115517"},{"key":"spiritual_equality_faithful_lithoid_desc","zh":"$spiritual_equality_faithful_desc$","en":"$spiritual_equality_faithful_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1562,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1319,"status":"paired","id":"texts:115518"},{"key":"spiritual_equality_faithful_infernal","zh":"$spiritual_equality_faithful$","en":"$spiritual_equality_faithful$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1563,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1320,"status":"paired","id":"texts:115519"},{"key":"spiritual_equality_faithful_infernal_desc","zh":"$spiritual_equality_faithful_desc$","en":"$spiritual_equality_faithful_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1564,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1321,"status":"paired","id":"texts:115520"},{"key":"staunch_traditionalists","zh":"顽固的传统派","en":"Staunch Traditionalists","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1565,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1322,"status":"paired","id":"texts:115521"},{"key":"staunch_traditionalists_desc","zh":"§L我们传统的信仰激发深刻的精神成长。§!","en":"§LOur traditional beliefs stimulate deep spiritual growth.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1566,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1323,"status":"paired","id":"texts:115522"},{"key":"secular_murmurs","zh":"世俗主义的呢喃","en":"Secular Murmurs","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1567,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1324,"status":"paired","id":"texts:115523"},{"key":"secular_murmurs_desc","zh":"§L社会发展得益于近期取得的进步浪潮。§!","en":"§LSocietal development is fueled by recent waves of progress.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1568,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1325,"status":"paired","id":"texts:115524"},{"key":"nondenominational_worship","zh":"无宗派崇拜","en":"Nondenominational Worship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1569,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1326,"status":"paired","id":"texts:115525"},{"key":"nondenominational_worship_desc","zh":"§L方舟飞船有足够的空间容纳所有信仰。§!","en":"§LThere is enough space for all faiths aboard an Arkship.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1570,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1327,"status":"paired","id":"texts:115526"},{"key":"heretical_factionalism","zh":"异端派系主义","en":"Heretical Factionalism","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1571,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1328,"status":"paired","id":"texts:115527"},{"key":"heretical_factionalism_desc","zh":"§L人必须忠于他们的会众，否则就会被抛弃。§!","en":"§LOne must remain loyal to their congregation, or else be cast away.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1572,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1329,"status":"paired","id":"texts:115528"},{"key":"joyous_enlightenment","zh":"欢乐启蒙","en":"Joyous Enlightenment","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1573,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1330,"status":"paired","id":"texts:115529"},{"key":"joyous_enlightenment_tt","zh":"如果驿站位于另一个已拥有驿站的相邻星系中，驿站收集模块会更有效。","en":"Waystation collection modules are more effective if the station is in an adjacent system to another owned Waystation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1574,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1331,"status":"paired","id":"texts:115530"},{"key":"joyous_enlightenment_desc","zh":"§L我们欣喜地与整个星系分享我们对和平的愿景。§!","en":"§LWe jubilantly share our vision of peace with the entire galaxy.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1575,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1332,"status":"paired","id":"texts:115531"},{"key":"middle_path","zh":"中途","en":"Middle Path","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1576,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1333,"status":"paired","id":"texts:115532"},{"key":"middle_path_tt","zh":"驿站模块资源产出增加，在神圣遗址星系中有额外加成。","en":"Waystation module resource output is increased, with extra bonuses in Sacred Site systems.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1577,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1334,"status":"paired","id":"texts:115533"},{"key":"middle_path_desc","zh":"§L沟通如同虚空中的光芒，沿着我们的航线流淌。§!","en":"§LCommunication flows along our Waylines like light in the void.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1578,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1335,"status":"paired","id":"texts:115534"},{"key":"embracing_chaos","zh":"接纳混乱","en":"Embracing Chaos","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1579,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1336,"status":"paired","id":"texts:115535"},{"key":"embracing_chaos_tt","zh":"可以建造防御性驿站模块，并效果得到增强。","en":"Defensive Waystation modules can be built, with amplified effects.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1580,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1337,"status":"paired","id":"texts:115536"},{"key":"embracing_chaos_desc","zh":"§L我们拥抱神灵的混沌与复杂。§!","en":"§LWe embrace the chaos and complexity of the deities.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1581,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1338,"status":"paired","id":"texts:115537"},{"key":"sacred_path_jobs_bonus_workforce_mult","zh":"教会劳力","en":"Ecclesiastical Workforce","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1583,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1339,"status":"paired","id":"texts:115538"},{"key":"sacred_path_jobs_bonus_workforce_mult_tt","zh":"$t$—神圣之路岗位$BONUS_WORKFORCE_FOR$：$VARIABLE|1%=+$","en":"$t$- $BONUS_WORKFORCE_FOR$ Sacred Path Jobs: $VARIABLE|1%=+$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1584,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1340,"status":"paired","id":"texts:115539"},{"key":"blessings_joyous_enlightenment_tt","zh":"欢乐启蒙的祝福","en":"Blessings from Joyous Enlightenment","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1587,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1342,"status":"paired","id":"texts:115540"},{"key":"bonus_middle_path_tt","zh":"中途产生的增益","en":"Bonus from the Middle Path","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1588,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1343,"status":"paired","id":"texts:115541"},{"key":"bonus_sacred_site_tt","zh":"圣地产生的增益","en":"Bonus from Sacred Site","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1589,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1344,"status":"paired","id":"texts:115542"},{"key":"embrace_chaos_waystations_tt","zh":"接纳混沌导致的效果增强","en":"Amplified effects from Embrace the Chaos","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1590,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1345,"status":"paired","id":"texts:115543"},{"key":"job_sacred_path_elite","zh":"至高朝圣者","en":"High Pilgrim","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1593,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1347,"status":"paired","id":"texts:115544"},{"key":"job_sacred_path_elite_plural","zh":"至高朝圣者","en":"High Pilgrims","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1594,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1348,"status":"paired","id":"texts:115545"},{"key":"job_sacred_path_elite_desc","zh":"§L自古以来，朝圣者就是我们社会的命脉。完成神圣的朝圣之旅并获得神灵的赐福是我们的天赋权利。§!","en":"§LPilgrims have been the lifeblood of our society since time immemorial. To complete the sacred pilgrimage and be blessed by the deities is our birthright.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1595,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1349,"status":"paired","id":"texts:115546"},{"key":"job_sacred_path_elite_plural_with_icon","zh":"£job_sacred_path_elite£$job_sacred_path_elite_plural$","en":"£job_sacred_path_elite£ $job_sacred_path_elite_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1596,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1350,"status":"paired","id":"texts:115547"},{"key":"concept_job_sacred_path_elite","zh":"$job_sacred_path_elite$","en":"$job_sacred_path_elite$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1597,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1351,"status":"paired","id":"texts:115548"},{"key":"concept_job_sacred_path_elite_desc","zh":"$job_sacred_path_elite_desc$","en":"$job_sacred_path_elite_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1598,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1352,"status":"paired","id":"texts:115549"},{"key":"job_sacred_path_specialist","zh":"虔敬行家","en":"Devoted Adept","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1600,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1353,"status":"paired","id":"texts:115550"},{"key":"job_sacred_path_specialist_plural","zh":"虔敬行家","en":"Devoted Adepts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1601,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1354,"status":"paired","id":"texts:115551"},{"key":"job_sacred_path_specialist_desc","zh":"§L这些船员提供商品和服务，作为致力于朝圣的行为。§!","en":"§LThese crew members provide goods and services, in devotion to the Pilgrimage.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1602,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1355,"status":"paired","id":"texts:115552"},{"key":"job_sacred_path_specialist_plural_with_icon","zh":"£job_sacred_path_specialist£$job_sacred_path_specialist_plural$","en":"£job_sacred_path_specialist£ $job_sacred_path_specialist_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1603,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1356,"status":"paired","id":"texts:115553"},{"key":"concept_job_sacred_path_specialist","zh":"$job_sacred_path_specialist$","en":"$job_sacred_path_specialist$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1604,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1357,"status":"paired","id":"texts:115554"},{"key":"concept_job_sacred_path_specialist_desc","zh":"$job_sacred_path_specialist_desc$","en":"$job_sacred_path_specialist_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1605,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1358,"status":"paired","id":"texts:115555"},{"key":"job_sacred_path_civilian","zh":"信仰侍僧","en":"Faithful Acolyte","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1607,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1359,"status":"paired","id":"texts:115556"},{"key":"job_sacred_path_civilian_plural","zh":"信仰侍僧","en":"Faithful Acolytes","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1608,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1360,"status":"paired","id":"texts:115557"},{"key":"job_sacred_path_civilian_desc","zh":"§L群众渴望神圣的知识。假以时日，他们将在信仰中站稳脚跟。它也将滋养他们。§!","en":"§LThe masses yearn for sacred knowledge. In time they will establish themselves in the faith. And it will nourish them.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1609,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1361,"status":"paired","id":"texts:115558"},{"key":"job_sacred_path_civilian_plural_with_icon","zh":"£job_sacred_path_civilian£$job_sacred_path_civilian_plural$","en":"£job_sacred_path_civilian£ $job_sacred_path_civilian_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1610,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1362,"status":"paired","id":"texts:115559"},{"key":"concept_job_sacred_path_civilian","zh":"$job_sacred_path_civilian$","en":"$job_sacred_path_civilian$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1611,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1363,"status":"paired","id":"texts:115560"},{"key":"concept_job_sacred_path_civilian_desc","zh":"$job_sacred_path_civilian_desc$","en":"$job_sacred_path_civilian_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1612,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1364,"status":"paired","id":"texts:115561"},{"key":"zone_ark_sacred_path_pilgrims","zh":"祝圣社群","en":"Consecrated Community","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1614,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1365,"status":"paired","id":"texts:115562"},{"key":"zone_ark_sacred_path_pilgrims_effect","zh":"$TABBED_NEW_LINE$—£job_priest£$job_priest_plural$转变为£job_minor_pilgrim£$job_minor_pilgrim_plural$","en":"$TABBED_NEW_LINE$- £job_priest£ $job_priest_plural$ are converted into £job_minor_pilgrim£ $job_minor_pilgrim_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1615,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1366,"status":"paired","id":"texts:115563"},{"key":"zone_ark_sacred_path_pilgrims_desc","zh":"社群群众将信仰融入一切责任与义务当中。合作与友谊可以让我们成就一切。","en":"The congregation applies the faith to all duties and responsibilities. Through cooperation and good-fellowship, we can achieve anything.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1616,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1367,"status":"paired","id":"texts:115564"},{"key":"zone_ark_sacred_path_pilgrims_tt","zh":"£job_politician£ $job_politician_plural$转变为£job_sacred_path_elite£ $job_sacred_path_elite_plural$\\n£job_bureaucrat£ $job_bureaucrat_plural$转变为£job_sacred_path_specialist£ $job_sacred_path_specialist_plural$\\n£job_civilian£ $job_civilian_plural$转变为£job_sacred_path_civilian£ $job_sacred_path_civilian_plural$","en":"£job_politician£ $job_politician_plural$ are converted into £job_sacred_path_elite£ $job_sacred_path_elite_plural$\\n£job_bureaucrat£ $job_bureaucrat_plural$ are converted into £job_sacred_path_specialist£ $job_sacred_path_specialist_plural$\\n£job_civilian£ $job_civilian_plural$ are converted into £job_sacred_path_civilian£ $job_sacred_path_civilian_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1617,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1368,"status":"paired","id":"texts:115565"},{"key":"concept_zone_ark_sacred_path_pilgrims","zh":"$zone_ark_sacred_path_pilgrims$","en":"$zone_ark_sacred_path_pilgrims$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1618,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1369,"status":"paired","id":"texts:115566"},{"key":"concept_zone_ark_sacred_path_pilgrims_desc","zh":"$zone_ark_sacred_path_pilgrims_tt$","en":"$zone_ark_sacred_path_pilgrims_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1619,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1370,"status":"paired","id":"texts:115567"},{"key":"nomads.50.name","zh":"[GetStartingDrivePluralCap]启用","en":"[GetStartingDrivePluralCap] Engaged","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1625,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1374,"status":"paired","id":"texts:115568"},{"key":"nomads.50.default.desc","zh":"随着在§Y[root.capital_scope.GetName]§!上安装了[GetStartingDrive]，我们的工程[GetCrew]已完成对方舟舰上的老化系统的全面检查，以为真正的星际旅行做准备。目前已在舰船各处发现多处故障。","en":"With the installation of the [GetStartingDrive] aboard the §Y[root.capital_scope.GetName]§!, our engineering [GetCrew] have completed a comprehensive inspection of the Arkship's aging systems in preparation for true interstellar travel. Numerous faults have been identified throughout the vessel.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1626,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1375,"status":"paired","id":"texts:115569"},{"key":"nomads.50.shields","zh":"$NEW_LINE$护盾诊断显示有几个发射器未对准，需要重新校准。","en":"$NEW_LINE$Shield diagnostics indicate several projectors are misaligned and require recalibration.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1627,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1376,"status":"paired","id":"texts:115570"},{"key":"nomads.50.sensors","zh":"$NEW_LINE$多个传感器阵列检测到持续的干涉模式。","en":"$NEW_LINE$Persistent interference patterns have been detected across multiple sensor arrays.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1628,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1377,"status":"paired","id":"texts:115571"},{"key":"nomads.50.hangars","zh":"$NEW_LINE$多个机库早已被改作仓库之用，限制了我方机组人员的作战备勤能力。","en":"$NEW_LINE$Multiple hangar bays have long since been repurposed as storage, limiting the operational readiness of our flight crews.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1629,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1378,"status":"paired","id":"texts:115572"},{"key":"nomads.50.comms","zh":"$NEW_LINE$一个来自未经探索的恒星系的信号，已开始在我们的通信数据库中自我复制。","en":"$NEW_LINE$A signal originating from an unexplored star system has begun replicating itself across our communications databanks.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1630,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1379,"status":"paired","id":"texts:115573"},{"key":"nomads.50.coolant","zh":"$NEW_LINE$腐蚀性冷却液泄漏正在危及船体完整性。","en":"$NEW_LINE$Corrosive coolant leaks are compromising hull integrity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1631,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1380,"status":"paired","id":"texts:115574"},{"key":"nomads.50.harvest","zh":"$NEW_LINE$方舟舰的开采系统尚未在实际运行条件下进行过测试。资源勘探表明，周边星系中存在具有开采价值的矿藏。","en":"$NEW_LINE$The Arkship's extraction systems have yet to be tested under operational conditions. Resource surveys indicate viable deposits in the surrounding systems.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1632,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1381,"status":"paired","id":"texts:115575"},{"key":"nomads.50.end.desc","zh":"$NEW_LINE$若要使方舟舰恢复到完全备战状态，就必须修理好这些缺陷。","en":"$NEW_LINE$These deficiencies must be corrected if the Arkship is to be restored to full operational readiness.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1633,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1382,"status":"paired","id":"texts:115576"},{"key":"CAPITAL_ARKSHIP_EFFECTS_HEADER","zh":"§E£military_ship£ §Y[root.capital_scope.GetName]§!效果§!","en":"§E£military_ship£ §Y[root.capital_scope.GetName]§! Effects§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1635,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1383,"status":"paired","id":"texts:115577"},{"key":"nomad_checklist_chain_title","zh":"整备方舟舰","en":"Arkship Readiness","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1636,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1384,"status":"paired","id":"texts:115578"},{"key":"nomad_checklist_chain_desc","zh":"$nomads.50.default.desc$","en":"$nomads.50.default.desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1637,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1385,"status":"paired","id":"texts:115579"},{"key":"checklist_items","zh":"已解决问题","en":"Issues Resolved","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1638,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1386,"status":"paired","id":"texts:115580"},{"key":"NOMAD_CHECKLIST_SHIELD_REALIGNMENT","zh":"护盾重调","en":"Shield Realignment","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1641,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1388,"status":"paired","id":"texts:115581"},{"key":"NOMAD_CHECKLIST_SHIELD_REALIGNMENT_DESC","zh":"$CAPITAL_ARKSHIP_EFFECTS_HEADER$：$NEW_LINE$$MOD_SHIP_SHIELD_MULT$：§R-50%§! $NEW_LINE$$MOD_SHIP_SHIELD_REGEN_ADD_PERC$：§R-50%§! $DOUBLE_NEW_LINE$$checklist_unaligned_shields_requirements$","en":"$CAPITAL_ARKSHIP_EFFECTS_HEADER$: $NEW_LINE$$MOD_SHIP_SHIELD_MULT$: §R-50%§! $NEW_LINE$$MOD_SHIP_SHIELD_REGEN_ADD_PERC$: §R-50%§! $DOUBLE_NEW_LINE$$checklist_unaligned_shields_requirements$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1642,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1389,"status":"paired","id":"texts:115582"},{"key":"SHIELD_REALIGNMENT","zh":"$NOMAD_CHECKLIST_SHIELD_REALIGNMENT$","en":"$NOMAD_CHECKLIST_SHIELD_REALIGNMENT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1643,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1390,"status":"paired","id":"texts:115583"},{"key":"checklist_unaligned_shields","zh":"未校准的护盾投射器","en":"Unaligned Shield Projectors","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1645,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1391,"status":"paired","id":"texts:115584"},{"key":"checklist_unaligned_shields_desc","zh":"$decision_unaligned_shields_desc$","en":"$decision_unaligned_shields_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1646,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1392,"status":"paired","id":"texts:115585"},{"key":"checklist_unaligned_shields_requirements","zh":"$REQUIREMENTS_HEADER$ $NEW_LINE$满足以下条件之一：$TABBED_NEW_LINE$—在§Y$sc_pulsar$§!恒星系中执行§Y$decision_unaligned_shields$§!决议。$TABBED_NEW_LINE$—在战斗中护盾降低至§Y10%§!。","en":"$REQUIREMENTS_HEADER$ $NEW_LINE$One of the following: $TABBED_NEW_LINE$- Enact the §Y$decision_unaligned_shields$§! decision while in a §Y$sc_pulsar$§! system.$TABBED_NEW_LINE$- Have shields reduced to §Y10%§! during combat.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1647,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1393,"status":"paired","id":"texts:115586"},{"key":"checklist_aligned_shields","zh":"重新校准的护盾投射器","en":"Realigned Shield Projectors","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1648,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1394,"status":"paired","id":"texts:115587"},{"key":"checklist_aligned_shields_desc","zh":"§L校准完成后，投影机阵列的运行性能高于规格标准。§!","en":"§LThe projector array is performing above specifications following the recalibration.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1649,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1395,"status":"paired","id":"texts:115588"},{"key":"decision_unaligned_shields","zh":"重调护盾","en":"Realign Shields","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1651,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1396,"status":"paired","id":"texts:115589"},{"key":"decision_unaligned_shields_desc","zh":"暂时禁用护盾网格将使我们的工程[Owner.GetCrew]能够重新校准护盾的投射阵列。","en":"Temporarily disabling the shield grid will allow our engineering [Owner.GetCrew] to recalibrate the projector array.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1652,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1397,"status":"paired","id":"texts:115590"},{"key":"decision_unaligned_shields_tt","zh":"§Y$NOMAD_CHECKLIST_SHIELD_REALIGNMENT$§!完成。","en":"§Y$NOMAD_CHECKLIST_SHIELD_REALIGNMENT$§! completed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1653,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1398,"status":"paired","id":"texts:115591"},{"key":"decision_unaligned_shields_requirements_tt","zh":"$TRIGGER_FAIL$位于§Y$sc_pulsar$§!恒星系。","en":"$TRIGGER_FAIL$Is in a §Y$sc_pulsar$§! System.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1654,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1399,"status":"paired","id":"texts:115592"},{"key":"NOMAD_CHECKLIST_DECIPHER_SIGNAL","zh":"解析自复制信号","en":"Decipher the Replicating Signal","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1657,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1401,"status":"paired","id":"texts:115593"},{"key":"NOMAD_CHECKLIST_DECIPHER_SIGNAL_DESC","zh":"§E效果：§!$NEW_LINE$$MOD_COUNTRY_ENVOYS_ADD$：§R-1§!$NEW_LINE$$mod_ships_logistics_mult$：§R+25%§! $DOUBLE_NEW_LINE$$REQUIREMENTS_HEADER$ $NEW_LINE$满足以下任一条件：$TABBED_NEW_LINE$—§Y调查§!异常信号的来源。$TABBED_NEW_LINE$—通过§Y第一次接触§!解析信号。","en":"§EEffects:§!$NEW_LINE$$MOD_COUNTRY_ENVOYS_ADD$: §R-1§! $NEW_LINE$$mod_ships_logistics_mult$: §R+25%§! $DOUBLE_NEW_LINE$$REQUIREMENTS_HEADER$ $NEW_LINE$One of the following: $TABBED_NEW_LINE$- §YSurvey§! the source of the anomalous signal.$TABBED_NEW_LINE$- Decipher the signal using §YFirst Contact§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1658,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1402,"status":"paired","id":"texts:115594"},{"key":"SIGNAL_DECIPHERED","zh":"解析信号","en":"Signals Deciphered","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1660,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1403,"status":"paired","id":"texts:115595"},{"key":"checklist_replicating_signal","zh":"自复制信号","en":"Replicating Signal","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1662,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1404,"status":"paired","id":"texts:115596"},{"key":"checklist_replicating_signal_desc","zh":"§L来自一个未经探索的恒星系的信号，已经开始在我们的通信数据库中自我复制。§!","en":"§LA signal originating from an unexplored star system has begun replicating itself throughout our communications databanks.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1663,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1405,"status":"paired","id":"texts:115597"},{"key":"checklist_deciphered_signal","zh":"解析的信号","en":"Deciphered Signal","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1665,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1406,"status":"paired","id":"texts:115598"},{"key":"checklist_deciphered_signal_desc","zh":"§L对该信号自复制算法的研究已经改进了我们自己的超光速通信协议。§!","en":"§LStudy of the signal's self-replicating algorithms has yielded improvements to our own FTL communications protocols.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1666,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1407,"status":"paired","id":"texts:115599"},{"key":"NOMAD_CHECKLIST_SENSOR_CALIBRATION","zh":"敏感器校正","en":"Sensor Calibration","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1669,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1409,"status":"paired","id":"texts:115600"},{"key":"NOMAD_CHECKLIST_SENSOR_CALIBRATION_DESC","zh":"$CAPITAL_ARKSHIP_EFFECTS_HEADER$：$NEW_LINE$$MOD_SHIP_SENSOR_RANGE_ADD$：§R-1§!$NEW_LINE$$MOD_SHIP_TRACKING_ADD$：§R-5§!$NEW_LINE$$MOD_SHIP_SCIENCE_SURVEY_SPEED$：§R-10%§!$DOUBLE_NEW_LINE$$checklist_sensor_calibration_requirements$","en":"$CAPITAL_ARKSHIP_EFFECTS_HEADER$: $NEW_LINE$$MOD_SHIP_SENSOR_RANGE_ADD$: §R-1§! $NEW_LINE$$MOD_SHIP_TRACKING_ADD$: §R-5§! $NEW_LINE$$MOD_SHIP_SCIENCE_SURVEY_SPEED$: §R-10%§! $DOUBLE_NEW_LINE$$checklist_sensor_calibration_requirements$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1670,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1410,"status":"paired","id":"texts:115601"},{"key":"SENSOR_CALIBRATION_UNIQUE_STARS","zh":"独特星辰已调查完毕","en":"Unique Stars Surveyed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1672,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1411,"status":"paired","id":"texts:115602"},{"key":"checklist_sensor_calibration","zh":"传感器阵列校准错误","en":"Miscalibrated Sensor Array","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1674,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1412,"status":"paired","id":"texts:115603"},{"key":"checklist_sensor_calibration_desc","zh":"我们传感器阵列多年以来的临时调整已经给读数带来了显著的干扰。","en":"Untold years of ad-hoc adjustments to our sensor arrays have introduced significant interference into their readings.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1675,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1413,"status":"paired","id":"texts:115604"},{"key":"checklist_sensor_calibration_requirements","zh":"$REQUIREMENTS_HEADER$$NEW_LINE$在§Y[root.capital_scope.GetName]§!中调查§Y4§!种不同类型的恒星。","en":"$REQUIREMENTS_HEADER$ $NEW_LINE$Survey §Y4§! unique star classes with the §Y[root.capital_scope.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1676,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1414,"status":"paired","id":"texts:115605"},{"key":"checklist_calibrated_sensors","zh":"灵感迸发的分析","en":"Inspired Analysis","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1678,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1415,"status":"paired","id":"texts:115606"},{"key":"checklist_calibrated_sensors_desc","zh":"§L我方[GetScientistPlural]从改良后的传感器处理算法中获取了新的洞见。§!","en":"§LOur [GetScientistPlural] have drawn new insights from the development of improved sensor processing algorithms.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1679,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1416,"status":"paired","id":"texts:115607"},{"key":"NOMAD_CHECKLIST_FLUSH_COOLANT","zh":"腐蚀性冷却液","en":"Corrosive Coolant","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1682,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1418,"status":"paired","id":"texts:115608"},{"key":"NOMAD_CHECKLIST_FLUSH_COOLANT_DESC","zh":"$CAPITAL_ARKSHIP_EFFECTS_HEADER$：$NEW_LINE$$MOD_SHIP_HULL_MULT$：§R-50%§!$NEW_LINE$$MOD_SHIP_ARMOR_MULT$：§R-50%§!$DOUBLE_NEW_LINE$$checklist_corrosive_coolant_requirements$","en":"$CAPITAL_ARKSHIP_EFFECTS_HEADER$: $NEW_LINE$$MOD_SHIP_HULL_MULT$: §R-50%§! $NEW_LINE$$MOD_SHIP_ARMOR_MULT$: §R-50%§! $DOUBLE_NEW_LINE$$checklist_corrosive_coolant_requirements$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1683,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1419,"status":"paired","id":"texts:115609"},{"key":"COOLANT_FLUSHED","zh":"冷却液已更换","en":"Coolant Flushed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1685,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1420,"status":"paired","id":"texts:115610"},{"key":"checklist_corrosive_coolant_requirements","zh":"$REQUIREMENTS_HEADER$$NEW_LINE$当处于§Y$sc_black_hole$§!恒星系中执行§Y$decision_flush_coolant$§!决议。","en":"$REQUIREMENTS_HEADER$ $NEW_LINE$Enact the §Y$decision_flush_coolant$§! decision while in a §Y$sc_black_hole$§! system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1687,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1421,"status":"paired","id":"texts:115611"},{"key":"checklist_corrosive_coolant","zh":"$NOMAD_CHECKLIST_FLUSH_COOLANT$","en":"$NOMAD_CHECKLIST_FLUSH_COOLANT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1689,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1422,"status":"paired","id":"texts:115612"},{"key":"checklist_corrosive_coolant_desc","zh":"§L外泄的冷却液腐蚀了方舟内部各处的关键结构。§!","en":"§LCoolant leaks have corroded critical internal structures throughout the Arkship.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1690,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1423,"status":"paired","id":"texts:115613"},{"key":"checklist_flushed_coolant","zh":"已更换冷却液","en":"Flushed Coolant","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1691,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1424,"status":"paired","id":"texts:115614"},{"key":"checklist_flushed_coolant_desc","zh":"§L反应堆冷却液已被完全替换，还附带推进器性能提升的额外效果。§!","en":"§LReactor coolant has been completely replaced, with the side effect of heightened thruster performance.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1692,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1425,"status":"paired","id":"texts:115615"},{"key":"decision_flush_coolant","zh":"更换冷却液","en":"Flush Coolant","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1694,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1426,"status":"paired","id":"texts:115616"},{"key":"decision_flush_coolant_requirements_tt","zh":"$TRIGGER_FAIL$正处于§Y$sc_black_hole$§!恒星系中。","en":"$TRIGGER_FAIL$Is in a §Y$sc_black_hole$§! System.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1695,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1427,"status":"paired","id":"texts:115617"},{"key":"decision_flush_coolant_tt","zh":"§Y$NOMAD_CHECKLIST_FLUSH_COOLANT$§!已完成。","en":"§Y$NOMAD_CHECKLIST_FLUSH_COOLANT$§! completed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1696,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1428,"status":"paired","id":"texts:115618"},{"key":"decision_flush_coolant_desc","zh":"§L处理掉腐蚀性冷却液，并用混合了异星天然气的气体冲刷系统之后，我们的工程师[From.GetCrew]就可以着手修复当前的损害了。§!","en":"§LDisposing of the corrosive coolant and flushing the system with a mixture of exotic gases will allow our engineering [From.GetCrew] to repair the resulting damage.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1697,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1429,"status":"paired","id":"texts:115619"},{"key":"NOMAD_CHECKLIST_CLEAR_HANGAR_BAYS","zh":"清理机库","en":"Clear Hangar Bays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1700,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1431,"status":"paired","id":"texts:115620"},{"key":"NOMAD_CHECKLIST_CLEAR_HANGAR_BAYS_DESC","zh":"$CAPITAL_ARKSHIP_EFFECTS_HEADER$§E每个£blocker£ 隔间：§!$NEW_LINE$$mod_weapon_type_strike_craft_weapon_damage_mult$：§R-25%§!$DOUBLE_NEW_LINE$$REQUIREMENTS_HEADER$$NEW_LINE$正在清理§Y$d_cluttered_hangar_bay_plural$§!隔间。","en":"$CAPITAL_ARKSHIP_EFFECTS_HEADER$ §Eper £blocker£ Blocker:§! $NEW_LINE$$mod_weapon_type_strike_craft_weapon_damage_mult$: §R-25%§! $DOUBLE_NEW_LINE$$REQUIREMENTS_HEADER$ $NEW_LINE$Clear §Y$d_cluttered_hangar_bay_plural$§! blockers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1701,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1432,"status":"paired","id":"texts:115621"},{"key":"NOMAD_CHECKLIST_CLEAR_HANGAR_BAYS_REWARD","zh":"§E每个被清理的£blocker£ 隔间：§!$NEW_LINE$$d_cluttered_hangar_bay_tt$","en":"§EPer Cleared £blocker£ Blocker:§!$NEW_LINE$$d_cluttered_hangar_bay_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1702,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1433,"status":"paired","id":"texts:115622"},{"key":"CLEARED_HANGAR_BAYS","zh":"清理完的机库","en":"Cleared Hangar Bays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1704,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1434,"status":"paired","id":"texts:115623"},{"key":"d_cluttered_hangar_bay","zh":"£blocker£ 凌乱不堪的机库","en":"£blocker£ Cluttered Hangar Bay","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1706,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1435,"status":"paired","id":"texts:115624"},{"key":"d_cluttered_hangar_bay_plural","zh":"£blocker£ 凌乱不堪的机库","en":"£blocker£ Cluttered Hangar Bays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1707,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1436,"status":"paired","id":"texts:115625"},{"key":"d_cluttered_hangar_bay_desc","zh":"一代又一代的方舟居民已经把这些机库改装成了仓库。","en":"Generations of Arkship inhabitants have repurposed these hangar bays as storage depots.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1708,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1437,"status":"paired","id":"texts:115626"},{"key":"d_cluttered_hangar_bay_tt","zh":"§Y25%§!几率获得如下资源：§Y$TABBED_NEW_LINE$-£alloys£ 300$TABBED_NEW_LINE$-£exotic_gases£ 125$TABBED_NEW_LINE$-£rare_crystals£ 125$TABBED_NEW_LINE$-£volatile_motes£ 125§!","en":"§Y25%§! chance of Resources: §Y$TABBED_NEW_LINE$- £alloys£ 300 $TABBED_NEW_LINE$- £exotic_gases£ 125 $TABBED_NEW_LINE$- £rare_crystals£ 125 $TABBED_NEW_LINE$- £volatile_motes£ 125§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1710,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1438,"status":"paired","id":"texts:115627"},{"key":"NOMAD_CHECKLIST_HARVEST_RESOURCES","zh":"资源采集","en":"Resource Harvesting Operations","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1713,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1440,"status":"paired","id":"texts:115628"},{"key":"NOMAD_CHECKLIST_HARVEST_RESOURCES_DESC","zh":"$REQUIREMENTS_HEADER$$NEW_LINE$$TABBED_NEW_LINE$—从§Y$pc_gas_giant$§!或者§Y$pc_toxic$§!采集$r_exotic_gases$。$TABBED_NEW_LINE$—从§Y$pc_frozen$§!采集$r_rare_crystals$。$TABBED_NEW_LINE$—从§Y$pc_molten$§!采集$r_volatile_motes$。","en":"$REQUIREMENTS_HEADER$ $NEW_LINE$Harvesting must be performed by an £arkship£ ['concept_arkship'].$TABBED_NEW_LINE$- Harvest $r_exotic_gases$ from a §Y$pc_gas_giant$§! or §Y$pc_toxic$§!.$TABBED_NEW_LINE$- Harvest $r_rare_crystals$ from a §Y$pc_frozen$§!.$TABBED_NEW_LINE$- Harvest $r_volatile_motes$ from a §Y$pc_molten$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1714,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1441,"status":"paired","id":"texts:115629"},{"key":"EXOTIC_GASES_HARVESTED","zh":"£exotic_gases£已采集","en":"£exotic_gases£ Harvested","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1715,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1442,"status":"paired","id":"texts:115630"},{"key":"RARE_CRYSTALS_HARVESTED","zh":"£rare_crystals£已采集","en":"£rare_crystals£ Harvested","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1716,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1443,"status":"paired","id":"texts:115631"},{"key":"VOLATILE_MOTES_HARVESTED","zh":"£volatile_motes£已采集","en":"£volatile_motes£ Harvested","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1717,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1444,"status":"paired","id":"texts:115632"},{"key":"checklist_harvest_resources_bonus","zh":"优化提取方案","en":"Optimized Extraction Protocols","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1718,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1445,"status":"paired","id":"texts:115633"},{"key":"checklist_harvest_resources_bonus_desc","zh":"§L实际的现地经验提高了方舟舰的资源提取效率。§!","en":"§LPractical field experience has yielded improvements to the Arkship's resource extraction efficiency.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1719,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1446,"status":"paired","id":"texts:115634"},{"key":"d_fallen_empire_arkship","zh":"完美宇航技术","en":"Perfect Voidcraft","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1721,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1447,"status":"paired","id":"texts:115635"},{"key":"d_fallen_empire_arkship_desc","zh":"这艘方舟舰经历了漫长岁月的不断改良，久到已无人记得。其材质与建造工艺的秘密早已湮没于时光之中，但它依然巡弋于群星之间，凌驾于所有其他方舟舰之上。","en":"This arkship was improved on for longer than anyone remembers. The secret of its composition and making have been lost to time, but it still prowls the stars, superior to all other arkships.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1722,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1448,"status":"paired","id":"texts:115636"},{"key":"civic_caravan_masters","zh":"行商师傅","en":"Caravan Masters","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1729,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1452,"status":"paired","id":"texts:115637"},{"key":"civic_caravan_masters_desc","zh":"贸易是帝国的命脉，而贸易在稳定的中继站和商队的网络上发展得最好。","en":"Trade is the lifeblood of empires, and trade blooms best when growing on a steady network of relays and caravansaries.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1730,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1453,"status":"paired","id":"texts:115638"},{"key":"civic_caravan_masters_effects","zh":"$t$—$GUARANTEED_RESEARCH_OPTION_STRING$ £engineering_research£ ['technology:tech_waystation_2']$TABBED_NEW_LINE$—家园星系：开局在一个较为富裕的星系，既有一座§H$starbase_waystation_1$§!已经建造完毕。","en":"$t$- $GUARANTEED_RESEARCH_OPTION_STRING$ £engineering_research£ ['technology:tech_waystation_2']$TABBED_NEW_LINE$- Home System: Start in a richer system with a §H$starbase_waystation_1$§! already constructed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1731,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1454,"status":"paired","id":"texts:115639"},{"key":"civic_caravan_masters_corporate","zh":"动态后勤","en":"Dynamic Logistics","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1732,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1455,"status":"paired","id":"texts:115640"},{"key":"civic_caravan_masters_corporate_desc","zh":"一个由特许经营的深空商队客栈网络支持着这个游牧巨型企业的成长。","en":"A network of franchised deep space caravansaries supports the growth of this Nomadic Megacorporation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1733,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1456,"status":"paired","id":"texts:115641"},{"key":"civic_caravan_masters_effects_corporate","zh":"$civic_caravan_masters_effects$$TABBED_NEW_LINE$—£building£ §Y$building_commercial_forum$§!$megacorp_civic_branch_office_building_effect$","en":"$civic_caravan_masters_effects$ $TABBED_NEW_LINE$- The £building£ §Y$building_commercial_forum$§! $megacorp_civic_branch_office_building_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1734,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1457,"status":"paired","id":"texts:115642"},{"key":"councilor_waystation_bosun","zh":"驿站舵手","en":"Waystations Bosun","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1735,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1458,"status":"paired","id":"texts:115643"},{"key":"councilor_waystation_bosun_desc","zh":"舵手会监控即使是最偏远的驿站，与独立的贸易商协调以确保所有站点都供应充足。","en":"The Bosun monitors even the most remote waystation, coordinating with independent traders to make sure the stations are all well supplied.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1736,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1459,"status":"paired","id":"texts:115644"},{"key":"councilor_waystation_quota_auditor","zh":"驿站配额审计署","en":"Waystations Quota Auditor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1737,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1460,"status":"paired","id":"texts:115645"},{"key":"councilor_waystation_quota_auditor_desc","zh":"驿站的经理们深知不应引起审计员的注意，他们会充分发挥员工的才能，以确保始终完成定额。","en":"Waystation managers know better than to attract the attention of the Auditor, and will bring out the best in their employees to make sure quotas are always met.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1738,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1461,"status":"paired","id":"texts:115646"},{"key":"civic_deep_sleep","zh":"深度睡眠","en":"Deep Sleep","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1740,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1462,"status":"paired","id":"texts:115647"},{"key":"civic_deep_sleep_desc","zh":"这些游牧者是人体冷冻方面的专家，只在他们的方舟舰船员效率最高时才将其唤醒。","en":"These nomads are experts in cryonics, waking the crews of their Arkships only when they would be most productive.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1741,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1463,"status":"paired","id":"texts:115648"},{"key":"councilor_deep_sleep","zh":"冷冻学主管","en":"Director of Cryonics","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1742,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1464,"status":"paired","id":"texts:115649"},{"key":"councilor_deep_sleep_desc","zh":"低温休眠总监是个孤独的职业，漫长的旅途中必须保持清醒，只唤醒社会所需之人。","en":"The Director of Cryonics is a lonely job, having to stay awake during the long journeys only waking up those that the society need.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1743,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1465,"status":"paired","id":"texts:115650"},{"key":"civic_corporate_deep_sleep","zh":"冻结资产","en":"Frozen Assets","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1744,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1466,"status":"paired","id":"texts:115651"},{"key":"civic_corporate_deep_sleep_desc","zh":"这家游牧型巨型企业是冷冻领域的专家，只在预测有利可图时才解冻船员和客户。","en":"This nomadic MegaCorp is an expert in cryonics, thawing crews, and clients only when the predictions turn profitable.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1745,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1467,"status":"paired","id":"texts:115652"},{"key":"councilor_corporate_deep_sleep","zh":"首席休眠官","en":"Chief Hibernation Officer","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1746,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1468,"status":"paired","id":"texts:115653"},{"key":"councilor_corporate_deep_sleep_desc","zh":"首席人力资源官利用预测算法和员工效率值来优化员工的冷冻保存。","en":"Armed with their predictive algorithms and worker efficiency values the CHO optimizes the cyrogenics of the employees.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1747,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1469,"status":"paired","id":"texts:115654"},{"key":"civic_tooltip_not_deep_sleep","zh":"没有['concept_deep_sleep_civics']类国民理念","en":"Does NOT have a ['concept_deep_sleep_civics'] Civic","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1748,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1470,"status":"paired","id":"texts:115655"},{"key":"concept_deep_sleep_civics","zh":"$civic_deep_sleep$","en":"$civic_deep_sleep$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1749,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1471,"status":"paired","id":"texts:115656"},{"key":"concept_deep_sleep_civics_desc","zh":"$concept_deep_sleep_civics$类国民理念包括：\\n—['civic:civic_deep_sleep']$NEW_LINE$—['civic:civic_corporate_deep_sleep']","en":"$concept_deep_sleep_civics$ Civics consist of: \\n- ['civic:civic_deep_sleep']$NEW_LINE$- ['civic:civic_corporate_deep_sleep']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1750,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1472,"status":"paired","id":"texts:115657"},{"key":"civic_hive_deep_sleep","zh":"交替休眠","en":"Alternating Torpor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1751,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1473,"status":"paired","id":"texts:115658"},{"key":"civic_hive_deep_sleep_desc","zh":"这个游牧蜂巢将其意识的一部分交替地置于休眠状态，只唤醒方舟舰当前任务所需的组织和工蜂。","en":"This nomadic Hive alternates portions of its consciousness into torpor, rousing only the organs and drones required by the Arkship's current task.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1752,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1474,"status":"paired","id":"texts:115659"},{"key":"civic_machine_deep_sleep","zh":"待命协议","en":"Standby Protocols","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1753,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1475,"status":"paired","id":"texts:115660"},{"key":"civic_machine_deep_sleep_desc","zh":"这个游牧的机械智能通过关闭无效单元来优化其路线，只在需要时才启动它们。","en":"This nomadic Machine Intelligence optimizes its routes by turning off ineffective units, only booting them up when needed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1754,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1476,"status":"paired","id":"texts:115661"},{"key":"job_ark_deep_sleep","zh":"低温休眠仓","en":"Cryo-Sleeper","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1755,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1477,"status":"paired","id":"texts:115662"},{"key":"job_ark_deep_sleep_plural","zh":"低温休眠仓","en":"Cryo-Sleepers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1756,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1478,"status":"paired","id":"texts:115663"},{"key":"job_ark_deep_sleep_desc","zh":"受限于当前匮乏的资源，我们只能让少数人保持清醒。","en":"Limited resources allowed only so many to make the journey awake.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1757,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1479,"status":"paired","id":"texts:115664"},{"key":"pop_cat_deep_sleep","zh":"$job_ark_deep_sleep$","en":"$job_ark_deep_sleep$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1758,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1480,"status":"paired","id":"texts:115665"},{"key":"pop_cat_deep_sleep_plural","zh":"$job_ark_deep_sleep_plural$","en":"$job_ark_deep_sleep_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1759,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1481,"status":"paired","id":"texts:115666"},{"key":"pop_cat_deep_sleep_desc","zh":"沉睡的大众封冻于时空之中，静待着我们有能力起唤醒他们的那一天。","en":"The sleeping masses, frozen in time and space until we can afford their waking.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1760,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1482,"status":"paired","id":"texts:115667"},{"key":"planet_ark_deep_sleep","zh":"$job_ark_deep_sleep_plural$","en":"$job_ark_deep_sleep_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1761,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1483,"status":"paired","id":"texts:115668"},{"key":"mod_job_ark_deep_sleep_add","zh":"$job_ark_deep_sleep$岗位","en":"$job_ark_deep_sleep$ Jobs","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1762,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1484,"status":"paired","id":"texts:115669"},{"key":"civic_deep_sleep_effects","zh":"$t$—$INITIAL_POPS$§G+3000§!\\n$t$—起始及之后的方舟舰：['concept_deep_sleep_cryo_pods', £blocker£$d_deep_sleep_cryo_pods$]：§R+3§!","en":"$t$- $INITIAL_POPS$ §G+3000§!\\n$t$- Starting and Future Arkships: ['concept_deep_sleep_cryo_pods', £blocker£$d_deep_sleep_cryo_pods$]: §R+3§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1764,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1485,"status":"paired","id":"texts:115670"},{"key":"civic_corporate_deep_sleep_effects","zh":"$civic_deep_sleep_effects$\\n$t$—£building£§Y$building_food_conglomerate$§!$megacorp_civic_branch_office_building_effect$","en":"$civic_deep_sleep_effects$\\n$t$- The £building£ §Y$building_food_conglomerate$§! $megacorp_civic_branch_office_building_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1765,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1486,"status":"paired","id":"texts:115671"},{"key":"civic_deep_sleep_effects_additional","zh":"—冷冻舱被清除后解锁['concept_prepare_deep_sleep']殖民地决议","en":"- Grants access to the ['concept_prepare_deep_sleep'] Colony Decision once Cryo Pods are cleared","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1766,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1487,"status":"paired","id":"texts:115672"},{"key":"concept_deep_sleep_cryo_pods","zh":"$d_deep_sleep_cryo_pods$","en":"$d_deep_sleep_cryo_pods$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1768,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1488,"status":"paired","id":"texts:115673"},{"key":"concept_deep_sleep_cryo_pods_desc","zh":"—增加§R+1000§!['concept_job_deep_sleep', $mod_job_ark_deep_sleep_add$]\\n—£housing£$MOD_PLANET_HOUSING_ADD$：§R-200§!\\n—清理时间：£time£ 360§I天§!\\n—清理花费：§R-1000§!$i_food$§R-1000§!$i_alloys$\\n—清理完成时：成为：['concept_deep_sleep_cryo_pods_renewed']\\n§L$d_deep_sleep_cryo_pods_desc$§!","en":"- Adds §R+1000§! ['concept_job_deep_sleep', $mod_job_ark_deep_sleep_add$]\\n- £housing£ $MOD_PLANET_HOUSING_ADD$: §R-200§!\\n- Time to Clear: £time£ 360 §IDays§!\\n- Cost to Clear: §R-1000§! $i_food$ §R-1000§! $i_alloys$\\n- On Clearing: Becomes ['concept_deep_sleep_cryo_pods_renewed']\\n§L$d_deep_sleep_cryo_pods_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1769,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1489,"status":"paired","id":"texts:115674"},{"key":"concept_job_deep_sleep","zh":"$job_ark_deep_sleep$","en":"$job_ark_deep_sleep$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1770,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1490,"status":"paired","id":"texts:115675"},{"key":"concept_job_deep_sleep_desc","zh":"—§G-100%§!人口维护费\\n—无法被设置优先\\n§L资源有限只能让少数人踏上旅程。§!","en":"- §G-100%§! Pop Upkeep\\n- Can not be prioritized\\n§LLimited resources allowed only so many to make the journey awake.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1771,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1491,"status":"paired","id":"texts:115676"},{"key":"d_deep_sleep_cryo_pods","zh":"弃用的休眠舱","en":"Deprecated Cryo Pods","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1773,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1492,"status":"paired","id":"texts:115677"},{"key":"d_deep_sleep_cryo_pods_desc","zh":"方舟舰上散落着多余的冷冻储存舱。有些里面可能还住着被遗忘的乘员。","en":"Surplus cryogenic storage littering the Arkship. Some might still house forgotten occupants.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1774,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1493,"status":"paired","id":"texts:115678"},{"key":"nomad_economy_progress","zh":"$TRIGGER_FAIL$需要§Y$situation_nomad_economy$§!处于§Y$situation_nomad_economy_stage_3_thriving$§!阶段","en":"$TRIGGER_FAIL$ Requires §Y$situation_nomad_economy$§! to be in the §Y$situation_nomad_economy_stage_3_thriving$§! stage","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1775,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1494,"status":"paired","id":"texts:115679"},{"key":"d_deep_sleep_cryo_pods_renewed","zh":"更新休眠仓","en":"Renewed Cryo Pods","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1776,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1495,"status":"paired","id":"texts:115680"},{"key":"d_deep_sleep_cryo_pods_renewed_desc","zh":"这些冷冻仓经过更新，现在不再过度运转，而是为我们之中最聪明的人服务，以延长他们的工作时间。","en":"Renewed and freed from their over-occupation, these Cryo Pods now serve our brightest to extend their time of service.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1777,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1496,"status":"paired","id":"texts:115681"},{"key":"concept_deep_sleep_cryo_pods_renewed","zh":"$d_deep_sleep_cryo_pods_renewed$","en":"$d_deep_sleep_cryo_pods_renewed$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1778,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1497,"status":"paired","id":"texts:115682"},{"key":"concept_deep_sleep_cryo_pods_renewed_desc","zh":"$t$- 增加§R+100§!['concept_job_deep_sleep', $mod_job_ark_deep_sleep_add$]\\n$t$- $mod_planet_pops_upkeep_mult$：§G-5%§!","en":"$t$- Adds §R+100§! ['concept_job_deep_sleep', $mod_job_ark_deep_sleep_add$]\\n$t$- $mod_planet_pops_upkeep_mult$: §G-5%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1779,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1498,"status":"paired","id":"texts:115683"},{"key":"planet_deep_sleep","zh":"深度睡眠","en":"Deep Sleep","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1780,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1499,"status":"paired","id":"texts:115684"},{"key":"decision_deep_sleep","zh":"准备深度休眠","en":"Prepare the Deep Sleep","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1781,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1500,"status":"paired","id":"texts:115685"},{"key":"decision_deep_sleep_desc","zh":"我们让那些工作不太投入的成员去享受美好的深度休眠，并鼓励那些免遭冰冻的清醒之人勤俭节约，努力工作。","en":"By granting our less engaged members glorious deep sleep, we encourage frugality and productivity in those left warm and awake.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1782,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1501,"status":"paired","id":"texts:115686"},{"key":"decision_deep_sleep_tt","zh":"需要1000$job_civilian_plural$或$job_maintenance_drone_plural$","en":"Requires 1000 $job_civilian_plural$ or $job_maintenance_drone_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1783,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1502,"status":"paired","id":"texts:115687"},{"key":"decision_deep_sleep_effect_tt","zh":"['concept_deep_sleep_cryo_pods_renewed']提供§R+233§!['concept_job_deep_sleep', $mod_job_ark_deep_sleep_add$]","en":"§R+233§! ['concept_job_deep_sleep', $mod_job_ark_deep_sleep_add$] from ['concept_deep_sleep_cryo_pods_renewed']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1784,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1503,"status":"paired","id":"texts:115688"},{"key":"concept_prepare_deep_sleep","zh":"$decision_deep_sleep$","en":"$decision_deep_sleep$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1786,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1504,"status":"paired","id":"texts:115689"},{"key":"concept_prepare_deep_sleep_desc","zh":"花费：§R-100§! $i_influence$\\n效果（5年）：\\n$t$- $mod_planet_jobs_upkeep_mult$：§G-15%§!\\n$t$- §R+233§!['concept_job_deep_sleep', $mod_job_ark_deep_sleep_add$]来自['concept_deep_sleep_cryo_pods_renewed']","en":"Cost: §R-100§! $i_influence$\\nEffect (5 Years):\\n$t$- $mod_planet_jobs_upkeep_mult$: §G-15%§!\\n$t$- §R+233§! ['concept_job_deep_sleep', $mod_job_ark_deep_sleep_add$] from ['concept_deep_sleep_cryo_pods_renewed']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1787,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1505,"status":"paired","id":"texts:115690"},{"key":"civic_void_reavers","zh":"虚空掠夺者","en":"Void Reavers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1789,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1506,"status":"paired","id":"texts:115691"},{"key":"civic_void_reavers_desc","zh":"星际劫掠者们，这个社会对财产只有模糊的概念。他们尊重强者和狡诈者为自己攫取保护不力的财富的权利。","en":"Freebooters of the stars, this society has only vague notions of property. They respect the right of the strong and the cunning to seize ill-protected riches for themselves.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1790,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1507,"status":"paired","id":"texts:115692"},{"key":"civic_tooltip_void_reavers_effects","zh":"$t$—解锁§Y打劫§!轨道轰炸方式，允许我们从一颗行星上偷走一些资源。$TABBED_NEW_LINE$—额外的驿站模块：§Y$sm_defense_cat$§!和§Y$sm_piracy_cat$§!","en":"$t$- Unlocks the §YPlundering§! bombardment stance, which allows us to steal resources produced on a planet.$TABBED_NEW_LINE$- Additional Waystation Modules: §Y$sm_defense_cat$§! and §Y$sm_piracy_cat$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1791,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1508,"status":"paired","id":"texts:115693"},{"key":"bombardment_plundering","zh":"打劫","en":"Plundering","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1792,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1509,"status":"paired","id":"texts:115694"},{"key":"bombardment_plundering_desc","zh":"$bombardment_plundering$轨道轰炸方式会用特殊的劫掠艇攻击敌方基础设施，掠夺资源。\\n—对§Y陆军§!造成§E非常轻微§!伤害\\n—对§Y行星§!造成§E中等§!伤害\\n—在§Y70%荒废度§!状态下：每月有几率§Y窃取§!该§Y星球§!所产出资源的§G40%§!。星球上每多一支陆军都会相应降低此几率。","en":"$bombardment_plundering$ Bombardment targets enemy infrastructure with specialized raiding craft that haul up their resources.\\n- §EVery Light§! damage to §YArmies§!\\n- §EModerate§! damage to §YPlanet§!\\n- While under §Y70% Devastation§!: Monthly chance of §YStealing§! §G40%§! of the resources produced by the §YPlanet§!. Chance is decreased for each army on the planet.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1793,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1510,"status":"paired","id":"texts:115695"},{"key":"councilor_master_gunner","zh":"火炮大师","en":"Master Gunner","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1794,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1511,"status":"paired","id":"texts:115696"},{"key":"councilor_master_gunner_desc","zh":"他们致力于防守前哨，作为一名资深炮手，他们确保储备充足的炸药、炮弹和各种致命武器。","en":"Dedicated to the defense of outposts, master gunners ensure they are well stocked with explosive, projectiles, and a general assortment of murderous implements.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1795,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1512,"status":"paired","id":"texts:115697"},{"key":"mod_ship_military_alloys_cost_mult","zh":"军事舰船合金花费","en":"Military Ship Alloys Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1796,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1513,"status":"paired","id":"texts:115698"},{"key":"sm_waystation_pirate_hideout","zh":"海盗藏身处","en":"Pirate Hideout","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1797,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1514,"status":"paired","id":"texts:115699"},{"key":"sm_waystation_pirate_hideout_plural","zh":"海盗藏身处","en":"Pirate Hideouts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1798,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1515,"status":"paired","id":"texts:115700"},{"key":"sm_waystation_pirate_hideout_desc","zh":"虚空弟兄在此集结，补给物资、出售战利品并痛饮所获。","en":"Brethren of the void congregate here to resupply, sell their plunder and drink off their gains.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1799,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1516,"status":"paired","id":"texts:115701"},{"key":"waystation_pirate_hideout_tt","zh":"\\n§Y效果§!：\\n£ship_h_slot£ 武器槽位：§G+1§!。\\n根据恒星系内殖民地的产出提供资源。\\n每个恒星系内殖民地：$TABBED_NEW_LINE$每月产出盗取：§G+1.5%§![GetPirateHideoutPiracyDesc]","en":"\\n§YEffects§!:\\n£ship_h_slot£ Weapon Slots: §G+1§!\\nProvides resources based on the output of colonies in the system.\\nEvery System Colony:$TABBED_NEW_LINE$Monthly Production Stolen: §G+1.5%§![GetPirateHideoutPiracyDesc]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1800,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1517,"status":"paired","id":"texts:115702"},{"key":"waystation_pirate_hideout_piracy_cloaked_tt","zh":"\\n如果这个驿站没有启用隐身状态，殖民地所有者会§R怀疑存在海盗行为§!，对我们产生评价惩罚。","en":"\\nIf this Waystation is not cloaked, the colony owner will §Rsuspect piracy§! and suffer an opinion penalty towards us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1801,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1518,"status":"paired","id":"texts:115703"},{"key":"waystation_pirate_hideout_piracy_tt","zh":"\\n殖民地所有者将此§R怀疑为海盗行为§!，并对我们产生评价惩罚。","en":"\\nThe colony owner will §Rsuspect piracy§! and suffer an opinion penalty towards us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1802,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1519,"status":"paired","id":"texts:115704"},{"key":"waystation_pirate_hideout_reaver_stronghold_tt","zh":"§Y$sm_waystation_reaver_stronghold$§!产生的额外效果：","en":"Additional Effects from §Y$sm_waystation_reaver_stronghold$§!:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1803,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1520,"status":"paired","id":"texts:115705"},{"key":"sm_waystation_concealment_field","zh":"匿踪力场","en":"Concealment Field","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1804,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1521,"status":"paired","id":"texts:115706"},{"key":"sm_waystation_concealment_field_desc","zh":"先进的镶板工作将最大限度地减少信号和能量泄漏，从而加强我们的防御并优化我们的隐形系统。","en":"Advanced paneling work to minimize leaks of signals and energy will reinforce our defenses and optimize our cloaking systems.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1805,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1522,"status":"paired","id":"texts:115707"},{"key":"sm_waystation_reaver_stronghold","zh":"掠夺者要塞","en":"Reaver Stronghold","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1806,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1523,"status":"paired","id":"texts:115708"},{"key":"sm_waystation_reaver_stronghold_desc","zh":"我们海盗舰队的固定指挥所，这座强大的堡垒将帮助我们协调整个星系的突袭。","en":"Static Headquarters of our pirate fleet, this formidable stronghold will help us coordinate raids across the entire galaxy.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1807,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1524,"status":"paired","id":"texts:115709"},{"key":"waystation_reaver_stronghold_tt","zh":"\\n§Y效果§!：\\n£ship_h_slot£ 武器槽位：§G+1§!。\\n§Y$sm_waystation_pirate_hideout_plural$§!导致的每月产出盗取：§G+1.5%§!\\n使用§Y$bombardment_plundering$§!轰炸态势时，盗取资源的几率翻倍。","en":"\\n§YEffects§!:\\n£ship_h_slot£ Weapon Slots: §G+1§!\\nMonthly Production Stolen by §Y$sm_waystation_pirate_hideout_plural$§!: §G+1.5%§!\\nDoubles the chance of stealing resources while using the §Y$bombardment_plundering$§! bombardment stance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1808,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1525,"status":"paired","id":"texts:115710"},{"key":"civic_flight_schools","zh":"飞行学校","en":"Flight Schools","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1810,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1526,"status":"paired","id":"texts:115711"},{"key":"civic_flight_schools_desc","zh":"飞行员一直是人们心中的英雄，激励着许多人努力成为像他们一样的人。不久之后，成为飞行员会被认为是身份的象征，并由此诞生了一代又一代的王牌飞行员，他们的成就就是最好的证明。","en":"Pilots have always been heroes of the people, inspiring many to strive to become just like them. Before long, becoming a pilot was considered a symbol of status, creating generations of ace pilots whose results speak for themselves.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1811,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1527,"status":"paired","id":"texts:115712"},{"key":"civic_flight_schools_effect_tooltip","zh":"$t$—$ADDITIONAL_TECHNOLOGIES_STRING$£engineering£ ['technology:tech_strike_craft_1', $tech_strike_craft_1$]","en":"$t$- $ADDITIONAL_TECHNOLOGIES_STRING$ £engineering£ ['technology:tech_strike_craft_1', $tech_strike_craft_1$]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1812,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1528,"status":"paired","id":"texts:115713"},{"key":"civic_flight_schools_effect_nomadic_tooltip","zh":"$t$—$ADDITIONAL_TECHNOLOGIES_STRING$£engineering£ ['technology:tech_strike_craft_1', $tech_strike_craft_1$]$TABBED_NEW_LINE$—可用驿站模块：['starbase_module:waystation_hangar_bay', $sm_waystation_hangar_bay$]","en":"$t$- $ADDITIONAL_TECHNOLOGIES_STRING$ £engineering£ ['technology:tech_strike_craft_1', $tech_strike_craft_1$]$TABBED_NEW_LINE$- Available Waystation Modules: ['starbase_module:waystation_hangar_bay', $sm_waystation_hangar_bay$]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1813,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1529,"status":"paired","id":"texts:115714"},{"key":"civic_corporate_flight_schools","zh":"星际线飞行学院","en":"Star Liner Academy","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1814,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1530,"status":"paired","id":"texts:115715"},{"key":"civic_corporate_flight_schools_desc","zh":"随着太空探索的潜力不断增长，这家大型企业决定大力投资培养一支精英飞行员队伍。拥有训练有素的飞行员可确保利润的持续增长和贸易的扩张。","en":"With the ever-growing potential of space exploration, this Megacorp has decided to invest heavily in training an elite group of pilots. Having well-trained pilots ensures the continuation of profits and expansion of trade.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1815,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1531,"status":"paired","id":"texts:115716"},{"key":"civic_corporate_flight_schools_effect_tooltip","zh":"$civic_flight_schools_effect_tooltip$$TABBED_NEW_LINE$—£building£§Y$building_military_contractors$§!$megacorp_civic_branch_office_building_effect$","en":"$civic_flight_schools_effect_tooltip$$TABBED_NEW_LINE$- The £building£ §Y$building_military_contractors$§! $megacorp_civic_branch_office_building_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1816,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1532,"status":"paired","id":"texts:115717"},{"key":"civic_corporate_flight_schools_effect_nomadic_tooltip","zh":"$civic_flight_schools_effect_nomadic_tooltip$$TABBED_NEW_LINE$—£building£§Y$building_private_shipyards$§!$megacorp_civic_branch_office_building_effect$","en":"$civic_flight_schools_effect_nomadic_tooltip$$TABBED_NEW_LINE$- The £building£ §Y$building_private_shipyards$§! $megacorp_civic_branch_office_building_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1817,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1533,"status":"paired","id":"texts:115718"},{"key":"councilor_head_flight_operations","zh":"超空间航道控制器","en":"Hyperlane Controller","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1819,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1534,"status":"paired","id":"texts:115719"},{"key":"councilor_head_flight_operations_desc","zh":"超空间航道控制器负责协调超空间跳跃，确保其快速高效。","en":"The Hyperlane Controller is in charge of coordinating hyperjumps, Making sure they are fast and efficient.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1820,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1535,"status":"paired","id":"texts:115720"},{"key":"councilor_flight_director","zh":"飞行运营总监","en":"Flight Operations Director","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1822,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1536,"status":"paired","id":"texts:115721"},{"key":"councilor_flight_director_desc","zh":"飞行运营总监负责协调航天器使用以实现贸易潜力的最大化。","en":"The Flight Operations Director is responsible for coordinating the usage of spacecraft to maximize trade potential.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1823,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1537,"status":"paired","id":"texts:115722"},{"key":"councilor_flight_director_custom_modifier_desc","zh":"—£trade_value£ [GetStarbaseOrWayStation]和驿站机库产生的贸易额：§G+0.25§!","en":"- £trade_value£ Trade Value from [GetStarbaseOrWayStation] Hangar Bays: §G+0.25§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1824,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1538,"status":"paired","id":"texts:115723"},{"key":"civic_hired_guns","zh":"枪口朝钱","en":"Hired Guns","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1826,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1539,"status":"paired","id":"texts:115724"},{"key":"civic_hired_guns_desc","zh":"这个帝国将自己塑造为了一个可雇佣的军事伙伴。虽然总是讨价还价，但在运用致命武力为客户解决麻烦这方面，他们确实是最顶尖的。","en":"This empire has established itself as a military partner for hire. They drive a hard bargain, but are at their best when using lethal force to solve their client's problems.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1827,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1540,"status":"paired","id":"texts:115725"},{"key":"civic_hired_guns_effect_tooltip","zh":"-军事合约产生的贸易额：§G+50%§!\\n-军事合约生效中的船只射速：§G+15%§!\\n-军事合约生效中的船只维护费：§G-15%§!\\n-停泊于§R敌对§!殖民地星轨上的船只§G-10%§!维护费。","en":"- Trade reward from Military Contracts: §G+50%§!\\n- Ship Fire Rate while under Military Contract: §G+15%§!\\n- Ship Upkeep while under Military Contract: §G-15%§!\\n- Ships in orbit of §RHostile§! colonies have §G-10%§! Upkeep.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1828,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1541,"status":"paired","id":"texts:115726"},{"key":"civic_corporate_hired_guns","zh":"资产保护专家","en":"Asset Protection Specialists","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1830,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1542,"status":"paired","id":"texts:115727"},{"key":"civic_corporate_hired_guns_desc","zh":"这家寰宇企业提供顶级安全服务。只要价格合适，他们在暴力冲突升级局面下的专业知识足以扭转任何冲突。","en":"This Megacorporation offers top of the line security services. For the right price, their expertise in violent escalation is sure to turn the tide of any conflict.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1831,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1543,"status":"paired","id":"texts:115728"},{"key":"civic_corporate_hired_guns_effect_tooltip","zh":"$civic_hired_guns_effect_tooltip$\\n—£building£§Y$building_military_contractors$§!$megacorp_civic_branch_office_building_effect$","en":"$civic_hired_guns_effect_tooltip$\\n- The £building£ §Y$building_military_contractors$§! $megacorp_civic_branch_office_building_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1832,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1544,"status":"paired","id":"texts:115729"},{"key":"hired_guns_modifier","zh":"合约生效","en":"Under Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1834,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1545,"status":"paired","id":"texts:115730"},{"key":"hired_guns_modifier_desc","zh":"佣金和战利品创造了奇迹，激励了我们的船员。","en":"Pay and Plunder do wonders to stimulate our crews.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1835,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1546,"status":"paired","id":"texts:115731"},{"key":"hg_ship_upkeep_bombing","zh":"$BLANK_STRING$","en":"$BLANK_STRING$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1836,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1547,"status":"paired","id":"texts:115732"},{"key":"councilor_paymaster","zh":"军需官","en":"Paymaster","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1838,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1548,"status":"paired","id":"texts:115733"},{"key":"councilor_paymaster_desc","zh":"在佣兵中，没有什么比薪酬管理更重要的了。","en":"There is nothing more crucial than pay management in a mercenary fleet.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1839,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1549,"status":"paired","id":"texts:115734"},{"key":"councilor_asset_security_manager","zh":"资产安全经理","en":"Asset Security Manager","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1840,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1550,"status":"paired","id":"texts:115735"},{"key":"councilor_asset_security_manager_desc","zh":"优化人员薪酬是平衡账目的关键。当然，还要对服役期间获得的物资给予慷慨的留存额度。","en":"The optimization of personnel remuneration is key to balancing the accounts. With a generous allowance for goods and materials liberated while in active duty, of course.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1841,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1551,"status":"paired","id":"texts:115736"},{"key":"strike_craft_modifier","zh":"飞行员舱室","en":"Room for Pilots","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1843,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1552,"status":"paired","id":"texts:115737"},{"key":"strike_craft_modifier_tt","zh":"我们可以用这个来容纳更多飞行员。","en":"We can use this to house more pilots.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1844,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1553,"status":"paired","id":"texts:115738"},{"key":"MOD_SHIP_FEDERATION_TERRITORY_FIRE_RATE_MULT","zh":"联邦领土作战射速","en":"Federation Territory Fire Rate","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1850,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1557,"status":"paired","id":"texts:115739"},{"key":"MOD_SHIP_SIZE_DAMAGE_FACTOR","zh":"伤害增益相对于舰船尺寸","en":"Bonus Damage Relative to Size","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1851,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1558,"status":"paired","id":"texts:115740"},{"key":"MOD_COLONY_ENCAMPMENT_PROGRESS_ADD","zh":"庆典速度","en":"Festival Speed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1853,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1559,"status":"paired","id":"texts:115741"},{"key":"MOD_COLONY_ENCAMPMENT_PROGRESS_MULT","zh":"$MOD_COLONY_ENCAMPMENT_PROGRESS_ADD$","en":"$MOD_COLONY_ENCAMPMENT_PROGRESS_ADD$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1854,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1560,"status":"paired","id":"texts:115742"},{"key":"MOD_COLONY_ENCAMPMENT_REQUIRED_PROGRESS_ADD","zh":"庆典持续时间","en":"Festival Duration","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1855,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1561,"status":"paired","id":"texts:115743"},{"key":"MOD_COLONY_ENCAMPMENT_REQUIRED_PROGRESS_MULT","zh":"$MOD_COLONY_ENCAMPMENT_REQUIRED_PROGRESS_ADD$","en":"$MOD_COLONY_ENCAMPMENT_REQUIRED_PROGRESS_ADD$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1856,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1562,"status":"paired","id":"texts:115744"},{"key":"mod_pc_ark_max_districts_add","zh":"方舟舰$MOD_PLANET_MAX_DISTRICTS_MULT$","en":"Arkship $MOD_PLANET_MAX_DISTRICTS_MULT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1857,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1563,"status":"paired","id":"texts:115745"},{"key":"nomad_construction_assistance","zh":"游牧建设援助","en":"Nomad Construction Assistance","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1859,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1564,"status":"paired","id":"texts:115746"},{"key":"nomad_construction_assistance_desc","zh":"一个游牧帝国正在协助我们建造一个巨型结构。","en":"A nomadic empire is assisting us with the construction of a Megastructure.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1860,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1565,"status":"paired","id":"texts:115747"},{"key":"mod_commercial_pacts_upkeep_mult","zh":"$commercial_pacts$维护费","en":"$commercial_pacts$ Upkeep","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1862,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1566,"status":"paired","id":"texts:115748"},{"key":"mod_waystation_pacts_upkeep_mult","zh":"$waystation_pacts$维护费","en":"$waystation_pacts$ Upkeep","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1863,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1567,"status":"paired","id":"texts:115749"},{"key":"ap_wanderlust","zh":"浪迹星涯","en":"Wanderlust","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1866,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1569,"status":"paired","id":"texts:115750"},{"key":"ap_wanderlust_desc","zh":"在星系的每个角落，都有值得观赏的奇观，也有值得汲取的教训。","en":"Everywhere in the galaxy, there are wonders to behold and lessons to be learned.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1867,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1570,"status":"paired","id":"texts:115751"},{"key":"ap_wanderlust_tooltip","zh":"使用你的§Y方舟舰§!巡游那些瑰丽奇幻的恒星系，以解锁额外§Y修正§!","en":"Visit remarkable systems with your §YArkships§! to unlock additional §YModifiers§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1868,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1571,"status":"paired","id":"texts:115752"},{"key":"nomad_exploration_chain_title","zh":"游牧浪子","en":"Nomadic Wanderlust","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1870,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1572,"status":"paired","id":"texts:115753"},{"key":"nomad_exploration_chain_desc","zh":"使用方舟舰探索以解锁修正并获得£unity£§Y凝聚力§!：\\n—初始修正：§G+1§!方舟最大区划数并§G-10%§!领袖维护费\\n—完成§H4个§!类别：§G+2§!方舟最大区划数，§G-20%§!领袖维护费，§G-10%§!传统花费","en":"Explore with your Arkships to unlock modifiers and gain £unity£ §YUnity§!:\\n- Starting Modifier: §G+1§! Arkship Max Districts and §G-10%§! Leader Upkeep\\n- Complete §H4§! Categories: §G+2§! Arkship Max Districts, §G-20%§! Leader Upkeep, §G-10%§! Tradition Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1871,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1573,"status":"paired","id":"texts:115754"},{"key":"ancient_wonders_modifier","zh":"上古奇迹的造访者","en":"Ancient Wonders Visitor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1872,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1574,"status":"paired","id":"texts:115755"},{"key":"ancient_wonders_modifier_desc","zh":"前人的遗迹令人敬畏，但也令人鼓舞。","en":"The vestiges of those who came before us are daunting, but also inspiring.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1873,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1575,"status":"paired","id":"texts:115756"},{"key":"antique_threat_modifier","zh":"远古威胁的调查员","en":"Antique Threat Surveyor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1874,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1576,"status":"paired","id":"texts:115757"},{"key":"antique_threat_modifier_desc","zh":"生活在该星系的猛兽既令人生畏，又令人惊叹。","en":"The fierce beasts of the galaxy are as intimidating as they are wondrous.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1875,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1577,"status":"paired","id":"texts:115758"},{"key":"galactic_landmark_modifier","zh":"星海游客","en":"Galactic Tourist","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1876,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1578,"status":"paired","id":"texts:115759"},{"key":"galactic_landmark_modifier_desc","zh":"道路上点缀着地标。它们为我们提供庇护与指引，并构成了我们故事的脉络。","en":"The roads are dotted with landmarks. They offer us shelter, guidance, and make up the fabric of our stories.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1877,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1579,"status":"paired","id":"texts:115760"},{"key":"marauder_modifier","zh":"掠夺者的联络人","en":"Marauder Contact","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1878,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1580,"status":"paired","id":"texts:115761"},{"key":"marauder_modifier_desc","zh":"狂野不羁的掠夺者星系危险且难以测绘，但我们在共同的虚空生活方式中找到了共鸣。","en":"The wild and unruly marauder systems are dangerous to chart, but we find kinship in our shared voidborne lifestyles.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1879,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1581,"status":"paired","id":"texts:115762"},{"key":"natural_spectacle_modifier","zh":"自然的观察者","en":"Natural Spectator","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1880,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1582,"status":"paired","id":"texts:115763"},{"key":"natural_spectacle_modifier_desc","zh":"对于愿意去看的人来说，宇宙是美丽的。","en":"The universe is beautiful for those willing to see.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1881,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1583,"status":"paired","id":"texts:115764"},{"key":"precursor_modifier","zh":"先驱文明的研究员","en":"Forerunner Scholar","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1882,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1584,"status":"paired","id":"texts:115765"},{"key":"precursor_modifier_desc","zh":"从逝去文明的遗迹中，我们学会塑造我们的未来。","en":"From the remnants of dead civilization, we learn to shape our future.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1883,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1585,"status":"paired","id":"texts:115766"},{"key":"space_ecology_modifier","zh":"空间生态学观察者","en":"Space Ecology Observer","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1884,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1586,"status":"paired","id":"texts:115767"},{"key":"space_ecology_modifier_desc","zh":"虚空之中的兽群，生活在迷人却又残酷的和谐之中，而我们也能在这种平衡中找到属于自己的位置。","en":"The void fauna lives in fascinating, if ruthless, harmony, and we can find our place in that balance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1885,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1587,"status":"paired","id":"texts:115768"},{"key":"enclave_modifier","zh":"城邦联络员","en":"Enclave Contact","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1886,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1588,"status":"paired","id":"texts:115769"},{"key":"enclave_modifier_desc","zh":"城邦人也许不是游牧民，但他们深知虚空生活的现实，只要价钱合适，他们就能提供帮助。","en":"Enclavers may not be nomads, but they know the reality of a life in the void, and could help up for the right price.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1887,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1589,"status":"paired","id":"texts:115770"},{"key":"categories_completed_progress","zh":"完成类别","en":"Categories Completed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1889,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1590,"status":"paired","id":"texts:115771"},{"key":"NOMAD_EXPLORATION_ANCIENT_WONDERS","zh":"上古奇迹","en":"Ancient Wonders","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1890,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1591,"status":"paired","id":"texts:115772"},{"key":"NOMAD_EXPLORATION_ANCIENT_WONDERS_DESC","zh":"§E要求：§!\\n已探索§Y[root.ancient_wonders_system_seen]/[root.ancient_wonders_system_count]§!个恒星系。\\n在星系中探索§Y上古奇迹§!恒星系。\\n§Y上古奇迹§!是昔日文明的成就。","en":"§ERequirements:§!\\n§Y[root.ancient_wonders_system_seen]/[root.ancient_wonders_system_count]§! Systems explored.\\nExplore §YAncient Wonder§! systems in the Galaxy.\\n§YAncient Wonders§! are the achievement of civilizations past.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1891,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1592,"status":"paired","id":"texts:115773"},{"key":"NOMAD_EXPLORATION_ANTIQUE_THREAT","zh":"远古威胁","en":"Antique Threats","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1892,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1593,"status":"paired","id":"texts:115774"},{"key":"NOMAD_EXPLORATION_ANTIQUE_THREAT_DESC","zh":"§E要求：§!\\n已探索 §Y[root.antique_threat_system_seen]/[root.antique_threat_system_count]§!个恒星系。\\n探索星系中的§Y远古威胁§!恒星系。\\n§Y远古威胁§!是游荡在虚空中的可怕存在。","en":"§ERequirements:§!\\n§Y[root.antique_threat_system_seen]/[root.antique_threat_system_count]§! Systems explored.\\nExplore §YAntique Threat§! systems in the Galaxy.\\n§YAntique Threats§! are fearsome beings roaming the void.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1893,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1594,"status":"paired","id":"texts:115775"},{"key":"NOMAD_EXPLORATION_ENCLAVE","zh":"太空城邦恒星系","en":"Enclave Systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1894,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1595,"status":"paired","id":"texts:115776"},{"key":"NOMAD_EXPLORATION_ENCLAVE_CATEGORY_DESC","zh":"§E要求：§!\\n已探索§Y[root.enclave_system_seen]/[root.enclave_system_count]§!个恒星系。\\n探索星系中的§Y太空城邦§!恒星系。\\n§Y太空城邦§!是有趣的潜在合作伙伴。","en":"§ERequirements:§!\\n§Y[root.enclave_system_seen]/[root.enclave_system_count]§! Systems explored.\\nExplore §YEnclave§! systems in the Galaxy.\\n§YEnclaves§! are interesting potential partners.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1895,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1596,"status":"paired","id":"texts:115777"},{"key":"NOMAD_EXPLORATION_GALACTIC_LANDMARK","zh":"星海地标","en":"Galactic Landmarks","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1896,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1597,"status":"paired","id":"texts:115778"},{"key":"NOMAD_EXPLORATION_GALACTIC_LANDMARK_DESC","zh":"§E要求：§!\\n已探索§Y[root.galactic_landmark_system_seen]/[root.galactic_landmark_system_count]§! 个恒星系。\\n在星系中探索§Y星海地标§!恒星系。\\n§Y星海地标§!包含了一些引人注目的结构与特征。","en":"§ERequirements:§!\\n§Y[root.galactic_landmark_system_seen]/[root.galactic_landmark_system_count]§! Systems explored.\\nExplore §YGalactic Landmark§! systems in the Galaxy.\\n§YGalactic Landmarks§! are noteworthy structures and features.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1897,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1598,"status":"paired","id":"texts:115779"},{"key":"NOMAD_EXPLORATION_MARAUDER","zh":"掠夺者星系","en":"Marauder Systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1898,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1599,"status":"paired","id":"texts:115780"},{"key":"NOMAD_EXPLORATION_MARAUDER_DESC","zh":"§E要求：§!\\n已探索§Y[root.marauder_system_seen]/[root.marauder_system_count]§!个恒星系。\\n在星系中探索§Y掠夺者§!恒星系。\\n§Y掠夺者§!是好战的虚空居者和海盗。","en":"§ERequirements:§!\\n§Y[root.marauder_system_seen]/[root.marauder_system_count]§! Systems explored.\\nExplore §YMarauder§! systems in the Galaxy.\\n§YMarauders§! are warlike void dwellers and pirates.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1899,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1600,"status":"paired","id":"texts:115781"},{"key":"NOMAD_EXPLORATION_NATURAL_SPECTACLE","zh":"自然胜景","en":"Natural Spectacles","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1900,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1601,"status":"paired","id":"texts:115782"},{"key":"NOMAD_EXPLORATION_NATURAL_SPECTACLE_DESC","zh":"§E要求：§!\\n已探索§Y[root.natural_spectacle_system_seen]/[root.natural_spectacle_system_count]§!个恒星系。\\n探索星系中的§Y自然胜景§!恒星系。\\n§Y自然胜景§!是宇宙中自然形成的奇观。","en":"§ERequirements:§!\\n§Y[root.natural_spectacle_system_seen]/[root.natural_spectacle_system_count]§! Systems explored.\\nExplore §YNatural Spectacle§! systems in the Galaxy.\\n§YNatural Spectacles§! are spontaneous wonders of the universe.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1901,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1602,"status":"paired","id":"texts:115783"},{"key":"NOMAD_EXPLORATION_PRECURSOR","zh":"先驱遗迹","en":"Forerunner Vestiges","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1902,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1603,"status":"paired","id":"texts:115784"},{"key":"NOMAD_EXPLORATION_PRECURSOR_CATEGORY_DESC","zh":"§E要求：§!\\n已探索§Y[root.precursor_system_seen]/[root.precursor_system_count]§!个星系。\\n探索星系中的§Y先驱遗迹§!恒星系。\\n§Y先驱遗迹§!是早已消亡帝国的残余。","en":"§ERequirements:§!\\n§Y[root.precursor_system_seen]/[root.precursor_system_count]§! Systems explored.\\nExplore §YForerunner Vestige§! systems in the Galaxy.\\n§YForerunner Vestiges§! are the remnants of long dead empires.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1903,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1604,"status":"paired","id":"texts:115785"},{"key":"NOMAD_EXPLORATION_SPACE_ECOLOGY","zh":"空间生态学","en":"Space Ecology","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1904,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1605,"status":"paired","id":"texts:115786"},{"key":"NOMAD_EXPLORATION_SPACE_ECOLOGY_DESC","zh":"§E要求：§!\\n已探索§Y[root.space_ecology_system_seen]/[root.space_ecology_system_count]§!个恒星系。\\n在星系中探索§Y空间生态学§!恒星系。\\n§Y空间生态学§!恒星系在太空生物的生命周期中扮演着至关重要的角色。","en":"§ERequirements:§!\\n§Y[root.space_ecology_system_seen]/[root.space_ecology_system_count]§! Systems explored.\\nExplore §YSpace Ecology§! systems in the Galaxy.\\n§YSpace Ecology§! systems play crucial roles in the life cycle of space fauna.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1905,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1606,"status":"paired","id":"texts:115787"},{"key":"ancient_wonders_progress","zh":"探索§H上古奇迹§!","en":"Explore §HAncient Wonders§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1907,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1607,"status":"paired","id":"texts:115788"},{"key":"antique_threat_progress","zh":"探索§H远古威胁§!","en":"Explore §HAntique Threats§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1908,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1608,"status":"paired","id":"texts:115789"},{"key":"galactic_landmark_progress","zh":"探索§H星海地标§!","en":"Explore §HGalactic Landmarks§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1909,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1609,"status":"paired","id":"texts:115790"},{"key":"marauder_progress","zh":"探索§H掠夺者星系§!","en":"Explore §HMarauder Systems§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1910,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1610,"status":"paired","id":"texts:115791"},{"key":"natural_spectacle_progress","zh":"探索§H自然胜景§!","en":"Explore §HNatural Spectacles§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1911,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1611,"status":"paired","id":"texts:115792"},{"key":"precursor_progress","zh":"探索§H先驱遗迹§!","en":"Explore §HForerunner Vestiges§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1912,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1612,"status":"paired","id":"texts:115793"},{"key":"space_ecology_progress","zh":"探索§H空间生态学恒星系§!","en":"Explore §HSpace Ecology Systems§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1913,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1613,"status":"paired","id":"texts:115794"},{"key":"enclave_progress","zh":"探索§H太空城邦恒星系§!","en":"Explore §HEnclave Systems§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1914,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1614,"status":"paired","id":"texts:115795"},{"key":"MESSAGE_NOMAD_EXPLORATION_TITLE","zh":"游牧探险","en":"Nomad Exploration","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1916,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1615,"status":"paired","id":"texts:115796"},{"key":"NOMAD_EXPLORATION_WONDERS_DESC","zh":"$SYSTEM|Y$星系包含一个非凡的§Y古代奇迹§!。\\n令人振奋的景象。\\n\\n获得了§G少量§!的§Y凝聚力§!奖励。","en":"The $SYSTEM|Y$ system contains a remarkable §YAncient Wonder§!.\\nAn inspiring sight.\\n\\nGained a §Gsmall§! reward of §YUnity§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1917,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1616,"status":"paired","id":"texts:115797"},{"key":"NOMAD_EXPLORATION_THREAT_DESC","zh":"$SYSTEM|Y$星系中隐藏着一个危险的§Y远古威胁§!。\\n我们在这里最好多加小心。\\n\\n获得了§G少量§!的§Y凝聚力§!奖励。","en":"The $SYSTEM|Y$ system harbors a dangerous §YAntique Threat§!.\\nWe'd best be careful here.\\n\\nGained a §Gsmall§! reward of §YUnity§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1918,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1617,"status":"paired","id":"texts:115798"},{"key":"NOMAD_EXPLORATION_ENCLAVE_DESC","zh":"$SYSTEM|Y$星系中存在着一个非凡的§Y太空城邦§!。\\n他们或许愿意进行通讯。\\n\\n获得了§G少量§!的§Y凝聚力§!奖励。","en":"The $SYSTEM|Y$ system harbors a remarkable §YEnclave§!.\\nThey might be willing to communicate.\\n\\nGained a §Gsmall§! reward of §YUnity§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1919,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1618,"status":"paired","id":"texts:115799"},{"key":"NOMAD_EXPLORATION_LANDMARK_DESC","zh":"$SYSTEM|Y$星系拥有一处非凡的§Y星海地标§!。\\n真是美妙的景象。\\n\\n获得了§G少量§!的§Y凝聚力§!奖励。","en":"The $SYSTEM|Y$ system harbors a remarkable §YGalactic Landmark§!.\\nIt is a wonderful sight.\\n\\nGained a §Gsmall§! reward of §YUnity§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1920,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1619,"status":"paired","id":"texts:115800"},{"key":"NOMAD_EXPLORATION_MARAUDERS_DESC","zh":"$SYSTEM|Y$星系属于骄傲的§Y掠夺者§!。\\n我们应当谨慎行事。\\n\\n获得了§G少量§!的§Y凝聚力§!奖励。","en":"The $SYSTEM|Y$ system belongs to proud §YMarauder§!.\\nWe should tread carefully.\\n\\nGained a §Gsmall§! reward of §YUnity§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1921,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1620,"status":"paired","id":"texts:115801"},{"key":"NOMAD_EXPLORATION_SPECTACLE_DESC","zh":"$SYSTEM|Y$星系是一处非凡的§Y自然胜景§!。\\n它的美丽无与伦比。\\n\\n获得了§G少量§!的§Y凝聚力§!奖励。","en":"The $SYSTEM|Y$ system is a remarkable §YNatural Spectacle§!.\\nIts beauty is without compare.\\n\\nGained a §Gsmall§! reward of §YUnity§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1922,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1621,"status":"paired","id":"texts:115802"},{"key":"NOMAD_EXPLORATION_PRECURSOR_DESC","zh":"$SYSTEM|Y$星系中暗藏着古老§Y先驱者§!的踪迹。\\n这些庄严的遗迹令人心生敬畏。\\n\\n获得了§G少量§!的§Y凝聚力§!奖励。","en":"The $SYSTEM|Y$ system harbors traces of an ancient §YForerunner§!.\\nThese venerable vestiges are awe inspiring.\\n\\nGained a §Gsmall§! reward of §YUnity§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1923,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1622,"status":"paired","id":"texts:115803"},{"key":"NOMAD_EXPLORATION_ECOLOGY_DESC","zh":"$SYSTEM|Y$星系在§Y空间生态学§!体系中扮演着有趣的角色。\\n这里有很多值得我们学习的地方。\\n\\n获得了§G少量§!的§Y凝聚力§!奖励。","en":"The $SYSTEM|Y$ system plays an interesting role in §YSpace Ecology§!.\\nWe have much to learn from this place.\\n\\nGained a §Gsmall§! reward of §YUnity§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1924,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1623,"status":"paired","id":"texts:115804"},{"key":"nomads.4715.name","zh":"值得观赏的景色","en":"A Sight to Behold","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1926,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1624,"status":"paired","id":"texts:115805"},{"key":"nomads.4715.desc","zh":"游牧生活与无尽的漫游带给我们的最大回报之一，就是发现新的天地。即使在漫长的旅途之后，依然存在着未曾见过的风景，不论是绝美的还是令人惶恐的。我们的好奇心总是渴望去发掘这些奇观。\\n\\n然而，对于我们的方舟来说，每一处新景象不仅仅是供其观赏的奇特事物，更是一次学习新知、反思与成长的机会。","en":"One of the greatest rewards for nomadism and our ceaseless wandering is the discovery of new places. Even after a long time traveling, there remain sights unseen, beautiful or mortifying. Spectacles that our curiosity yearns to discover.\\n\\nBut more than peculiar things for our arkships to behold, each new vista is an opportunity to learn something new, reflect and grow.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1927,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1625,"status":"paired","id":"texts:115806"},{"key":"nomads.4715.a","zh":"这个星系浩瀚而充满奇迹。","en":"The galaxy is vast and full of wonders.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1928,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1626,"status":"paired","id":"texts:115807"},{"key":"nomads.4715.b","zh":"这个星系既浩瀚无垠又杀机四伏。","en":"The galaxy is vast and full of terrors.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1929,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1627,"status":"paired","id":"texts:115808"},{"key":"leviathans.500.l","zh":"你能为我们指引一些§Y有趣的恒星系§!吗？","en":"Could you point us towards §Yinteresting systems§!?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1931,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1628,"status":"paired","id":"texts:115809"},{"key":"leviathans.500.l.tt","zh":"这将为§Y游牧探险§!事件链在一个我们尚未访问过的恒星系中创建一个 §Y兴趣点§!。","en":"This will create a §YPoint of Interest§! to a system we have yet to visit for the §YNomad Exploration§! event chain","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1932,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1629,"status":"paired","id":"texts:115810"},{"key":"leviathans.500.l.opinion","zh":"$leviathans.500.d.opinion$","en":"$leviathans.500.d.opinion$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1933,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1630,"status":"paired","id":"texts:115811"},{"key":"leviathans.500.l.cooldown","zh":"我们最近刚向策展人寻求过指导。我们必须等待一段时间才能再次请求他们的服务。","en":"We have recently consulted the Curators for guidance. We must wait before requesting their services again.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1934,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1631,"status":"paired","id":"texts:115812"},{"key":"leviathans.500.l.desc","zh":"当然！我们的星图显示您可能对这个恒星系感兴趣。能否请您将您的发现传输给我们？","en":"Certainly! Our charts indicate that this system might be of interest to you. Would you be so kind as to relay your findings back to us?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1935,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1632,"status":"paired","id":"texts:115813"},{"key":"curator_guidance_poi_name","zh":"策展人的指引","en":"Curator Guidance","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1936,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1633,"status":"paired","id":"texts:115814"},{"key":"curator_guidance_poi_desc","zh":"策展人向我们指出了一个值得探索的恒星系。","en":"The Curators have pointed us towards a system worth exploring.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1937,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1634,"status":"paired","id":"texts:115815"},{"key":"START_SCREEN_GRS","zh":"风信子号生来就不是为了驻足在某个地方的。\\n\\n她是“尤利西斯计划”的第六艘，也是最后一艘方舟舰。那个本该将我们送往新殖民世界的虫洞打散了我们的舰队，而在穿越后瞬间发生的灾难性动力故障，让我们陷入了孤独漂流的境地。\\n\\n冈德森船长做出了一个决定。风信子号将成为我们的家，并且它将对外开放。那场失散中的其他幸存者找到了我们：研究员、殖民者，以及无处可去的流浪者。我们收留了他们。无论他们通过气闸舱带来了什么，冈德森家族都能将其物尽其用。\\n\\n如今[Ruler.GetTitle]依然是冈德森家族的一员。漫长的漂流让我们绕了一大圈，又回到了虫洞最初将我们抛下的那片星域。我们之所以回来，是因为这里是一切疑问开始的地方。","en":"The Hyacinth was not built to stay still.\\n\\nShe was the sixth and last of the Ulysses Initiative's arkships. The wormhole that was supposed to deliver us to a new colony world scattered our fleet, and a catastrophic power failure in the moments after transit left us adrift and alone.\\n\\nCaptain Gundersen made a decision. The Hyacinth would be our home, and it would be open. Other survivors of the scattering found their way to us: researchers, colonists, and wanderers who had nowhere else to go. We took them in. Whatever they brought through the airlock, the Gundersen line put to use.\\n\\nThe [Ruler.GetTitle] is always a Gundersen. Our long drift has brought us full circle, back to the stars where the wormhole first deposited us. We came back because this is where the questions start.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1943,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1639,"status":"paired","id":"texts:115816"},{"key":"EMPIRE_DESIGN_humans3","zh":"刚德森研究学会","en":"Gundersen Research Society","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1944,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1640,"status":"paired","id":"texts:115817"},{"key":"EMPIRE_DESIGN_humans3_desc","zh":"作为由联合国赞助的“尤利西斯计划”的第六艘也是最后一艘方舟舰，“风信子”号在穿过那个将人类散布到星辰之中的虫洞后的瞬间，遭遇了灾难性的动力故障。罗纳德·F·冈德森舰长凭借着毅力与智慧拯救了所有人，并在此过程中建立了一个王朝。\\n\\n一个世纪后，冈德森研究学会依然以“风信子”号为家。这艘飞船经历了如此多的重建与扩建，以至于有些人开始称它为“忒修斯”号。他们的欢迎是真诚的，好奇心是广泛的；无论任何人通过气闸舱带来什么，都由冈德森家族决定该如何使用。如今，漫长的漂流让他们回到了原点，回到了虫洞最初将他们送达的那个星系角落。","en":"The sixth and final arkship of the UN-sponsored Ulysses Initiative, the Hyacinth suffered a catastrophic power failure in the moments after its passage through the wormhole that scattered humanity across the stars. Captain Ronald F. Gundersen saved them all through grit and ingenuity, and in doing so, founded a dynasty.\\n\\nA century later, the Gundersen Research Society still calls the Hyacinth home, rebuilt and expanded so much that some have started calling it the Theseus. Their welcome is genuine, their curiosity broad; what anyone brings through the airlock, the Gundersen line decides how to use. Now their long drift has brought them full circle, back to the corner of the galaxy where the wormhole first deposited them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1945,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1641,"status":"paired","id":"texts:115818"},{"key":"PRESCRIPTED_adjective_humans3","zh":"人类","en":"Human","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1946,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1642,"status":"paired","id":"texts:115819"},{"key":"PRESCRIPTED_ship_prefix_humans3","zh":"GEM","en":"GEM","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1947,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1643,"status":"paired","id":"texts:115820"},{"key":"PRESCRIPTED_species_name_humans3","zh":"人类","en":"Human","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1948,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1644,"status":"paired","id":"texts:115821"},{"key":"PRESCRIPTED_species_plural_humans3","zh":"人类","en":"Humans","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1949,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1645,"status":"paired","id":"texts:115822"},{"key":"PRESCRIPTED_species_adjective_humans3","zh":"人类","en":"Human $1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1950,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1646,"status":"paired","id":"texts:115823"},{"key":"PRESCRIPTED_ruler_name_humans3","zh":"比约恩·冈德森","en":"Bjørn Gundersen","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1951,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1647,"status":"paired","id":"texts:115824"},{"key":"RT_ARCH_SURVEYOR","zh":"首席勘测师","en":"Arch-Surveyor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1952,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1648,"status":"paired","id":"texts:115825"},{"key":"RT_ARCH_SURVEYOR_FEMALE","zh":"$RT_ARCH_SURVEYOR$","en":"$RT_ARCH_SURVEYOR$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1953,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1649,"status":"paired","id":"texts:115826"},{"key":"RT_SURVEYOR_APPARENT","zh":"勘测师学徒","en":"Surveyor-Apparent","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1954,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1650,"status":"paired","id":"texts:115827"},{"key":"RT_SURVEYOR_APPARENT_FEMALE","zh":"$RT_SURVEYOR_APPARENT$","en":"$RT_SURVEYOR_APPARENT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1955,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1651,"status":"paired","id":"texts:115828"},{"key":"NAME_Hyacinth","zh":"风信子","en":"Hyacinth","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1956,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1652,"status":"paired","id":"texts:115829"},{"key":"vela_system_NAME","zh":"$NAME_Vela$£nomad£","en":"$NAME_Vela$ £nomad£","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1957,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1653,"status":"paired","id":"texts:115830"},{"key":"vela_system_DESC","zh":"$nomadic_system_initializer$冈德森研究学会的初始恒星系。\\n\\n$system_initializer_DESC$","en":"$nomadic_system_initializer$The Gundersen Research Society's starting solar system.\\n\\n$system_initializer_DESC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1958,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1654,"status":"paired","id":"texts:115831"},{"key":"NAME_Vela","zh":"维拉X-1","en":"Vela X-1","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1959,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1655,"status":"paired","id":"texts:115832"},{"key":"NAME_GP_Velorum","zh":"船帆座GP","en":"GP Velorum","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1960,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1656,"status":"paired","id":"texts:115833"},{"key":"NAME_VX-455","zh":"VX-455","en":"VX-455","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1961,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1657,"status":"paired","id":"texts:115834"},{"key":"NAME_VX-129","zh":"VX-129","en":"VX-129","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1962,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1658,"status":"paired","id":"texts:115835"},{"key":"NAME_VX-033","zh":"VX-033","en":"VX-033","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1963,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1659,"status":"paired","id":"texts:115836"},{"key":"NAME_VX-884","zh":"VX-884","en":"VX-884","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1964,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1660,"status":"paired","id":"texts:115837"},{"key":"NAME_VX-217","zh":"VX-217","en":"VX-217","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1965,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1661,"status":"paired","id":"texts:115838"},{"key":"NAME_VX-091","zh":"VX-091","en":"VX-091","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1966,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1662,"status":"paired","id":"texts:115839"},{"key":"clues_chrysanthemum_title","zh":"秋菊号的线索","en":"Clues of the Chrysanthemum","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1970,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1664,"status":"paired","id":"texts:115840"},{"key":"clues_chrysanthemum_desc","zh":"联合星，我们终于有了关于秋菊号下落的线索。我们必须去看看我们的姐妹舰如今以何处为家。","en":"We finally have a lead on where the Chrysanthemum ended up, Unity. We must see where our sister ship now calls home.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1971,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1665,"status":"paired","id":"texts:115841"},{"key":"nomads.9000.name","zh":"往日之声","en":"A Voice from the Past","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1973,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1666,"status":"paired","id":"texts:115842"},{"key":"nomads.9000.desc","zh":"风信子号的远程接收器在“尤利西斯计划”的紧急频率上截获了一段广播。\\n\\n这个信号非常古老——至少有一个世纪之久——但信息十分清晰。尤利西斯计划的第五艘“秋菊号”在失散中幸存了下来。殖民者们发现了一个世界，他们将其命名为“联合星”。\\n\\n广播不断重复着：“秋菊号殖民地呼叫所有尤利西斯计划的船只。我们已在一个宜居世界登陆。这颗星球非常美丽。我们正在这里建设新的家园。回家吧。”\\n\\n从这里无法确定信号的源头，但用于传输该信号的中继浮标应该是可追踪的。对附近星系进行勘测或许能找到其中一个。","en":"The Hyacinth's long-range receivers have intercepted a broadcast on Ulysses Initiative emergency frequencies.\\n\\nThe signal is old - at least a century - but the message is clear. The Chrysanthemum, the fifth Ulysses Initiative arkship, survived the scattering. The colonists found a world. They named it Unity.\\n\\nThe broadcast repeats: \"Chrysanthemum colony to all Ulysses Initiative vessels. We have made landfall on a habitable world. The planet is beautiful. We are building something here. Come home.\"\\n\\nThe signal's origin cannot be determined from here, but the relay buoys used to carry it should be traceable. A survey of nearby systems may locate one.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1974,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1667,"status":"paired","id":"texts:115843"},{"key":"nomads.9000.a","zh":"开始对信号源进行三角定位。","en":"Begin triangulating the signal source.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1975,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1668,"status":"paired","id":"texts:115844"},{"key":"nomads.9000.b","zh":"那都是陈年旧事了，记录下来，然后继续前进。","en":"That's ancient history, log it and move on.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1976,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1669,"status":"paired","id":"texts:115845"},{"key":"chrysanthemum_poi_1","zh":"信号中继器","en":"Signal Relay","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1977,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1670,"status":"paired","id":"texts:115846"},{"key":"chrysanthemum_poi_1_desc","zh":"一个可能包含尤利西斯计划中继浮标的恒星系。对风信子号进行调查可能有助于更准确地定位信号来源。","en":"A system that may contain a Ulysses Initiative relay buoy. Surveying it with the Hyacinth may yield a stronger fix on the signal's origin.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1978,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1671,"status":"paired","id":"texts:115847"},{"key":"nomads.9005.name","zh":"发现信号","en":"Signal Found","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1980,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1672,"status":"paired","id":"texts:115848"},{"key":"nomads.9005.desc","zh":"尤利西斯计划的一个中继浮标漂浮在这个星系中——破损不堪，勉强运转，但仍在发送广播。\\n\\n除了最初的宣告外，浮标还载有两条后来的通讯。第二条的日期大约在第一条的十年后。\\n\\n殖民地人口：二十六万。农业已建立。基础设施正在扩建。\\n\\n第三条通讯的日期是第9182天——大约在登陆后的第二十五年。“我们还在这里。联合星的环境比最初的调查显示的更具挑战性。我们失去了一些同伴。如果有任何尤利西斯计划的飞船收到此广播，请回复。我们在这里。我们仍在坚持。”\\n\\n联合星位于天津四星系，距离这里仅有几次超空间跳跃的航程。","en":"A Ulysses Initiative relay buoy is drifting in this system - battered, barely functional, but still broadcasting.\\n\\nBeyond the original announcement, the buoy carries two later transmissions. The second is dated roughly ten years after the first.\\n\\nColony population: two hundred and sixty thousand. Crops established. Infrastructure growing.\\n\\nThe third transmission is dated from Day 9,182 - approximately twenty-five years after landing. \"We are still here. Unity is more challenging than initial surveys indicated. We have lost people. If any Ulysses Initiative vessel receives this broadcast, please respond. We are here. We endure.\"\\n\\nUnity is in the Deneb system, only a few hyperlane jumps from here.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1981,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1673,"status":"paired","id":"texts:115849"},{"key":"nomads.9005.a","zh":"设定航向前往天津四。","en":"Set course for Deneb.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1982,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1674,"status":"paired","id":"texts:115850"},{"key":"chrysanthemum_poi_2","zh":"天津四","en":"Deneb","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1983,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1675,"status":"paired","id":"texts:115851"},{"key":"chrysanthemum_poi_2_desc","zh":"秋菊号方舟舰的殖民地建立于此。尤利西斯计划中继浮标记录了坐标，风信子号必须前往。","en":"The Chrysanthemum colony was established here. The Ulysses Initiative relay buoy recorded the coordinates, Hyacinth must travel there.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1984,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1676,"status":"paired","id":"texts:115852"},{"key":"nomads.9010.name","zh":"合一","en":"Unity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1986,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1677,"status":"paired","id":"texts:115853"},{"key":"nomads.9010.desc","zh":"天津四星系一片寂静。\\n\\n“风信子”号脱离跃迁，发现没有信标，没有信号，也没有在星球间穿梭的飞船。奥林波斯星悬浮在半远处，庞大而冷漠。\\n\\n有一颗卫星不对劲。殖民地的广播曾描述那里有绿色的大陆和广阔的水域，而扫描仪显示的却是一个死寂的世界——那是被核武器摧毁后的星球特有的无可错认的灰褐色。那里没有任何生命。\\n\\n在近地轨道上，缓慢而暗淡地漂浮着的是“秋菊”号。它没有被毁。只是空无一人。每一扇舷窗都漆黑一片。这艘曾运载着二十五万殖民者来到这个世界的飞船，已经在这里停滞了数十年。","en":"The Deneb system is quiet.\\n\\nThe Hyacinth drops from transit to find no beacons, no signals, no ships moving between worlds. Olympus hangs in the middle distance, enormous and indifferent.\\n\\nOne moon is wrong. Where the colony's broadcasts described green continents and open water, the scanners show a dead world - the unmistakable gray-brown of a nuked planet. Nothing lives there.\\n\\nAnd in low orbit, drifting slow and dark, is the Chrysanthemum. Not destroyed. Simply empty. Every porthole dark. The ship that carried a quarter million colonists to this world has sat here for decades.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1987,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1678,"status":"paired","id":"texts:115854"},{"key":"nomads.9010.a","zh":"开始地表与残骸分析。","en":"Begin surface and wreck analysis.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1988,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1679,"status":"paired","id":"texts:115855"},{"key":"chrysanthemum_object","zh":"CNS 秋菊","en":"CNS Chrysanthemum","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1990,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1680,"status":"paired","id":"texts:115856"},{"key":"chrysanthemum_object_tooltip","zh":"$chrysanthemum_object_desc$","en":"$chrysanthemum_object_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1991,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1681,"status":"paired","id":"texts:115857"},{"key":"chrysanthemum_object_desc","zh":"尤利西斯计划的第五艘方舟舰。它搭载了后来建立“联合星”的殖民者。它在冰冷与无人的状态下，已经漂流了不知多少个十年。","en":"The fifth Ulysses Initiative arkship. It carried the colonists who would found Unity. It has been drifting, cold and unmanned, for an unknown number of decades.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1992,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1682,"status":"paired","id":"texts:115858"},{"key":"site_chrysanthemum_colony","zh":"联合星殖民地残骸","en":"Unity Colony Ruins","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1995,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1684,"status":"paired","id":"texts:115859"},{"key":"site_chrysanthemum_colony_desc","zh":"联合星殖民地在失去联系前大约运作了二十五年。无论这里发生了什么，记录都保存了下来。殖民地的档案管理员一直坚持记录到了最后。","en":"The Unity colony operated for roughly twenty-five years before contact was lost. Whatever happened here, the record survived. The colony's archivist kept logging until the end.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1996,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1685,"status":"paired","id":"texts:115860"},{"key":"nomads.9015.name","zh":"白热化","en":"The Escalation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1998,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1686,"status":"paired","id":"texts:115861"},{"key":"nomads.9015.desc","zh":"殖民地的数据核心幸存了下来——被封存在玻璃化表岩屑下方的地下档案馆中。\\n\\n第9251天：发现了一种新的掘地变种。外围墙体的防护等级不足以抵御地下突破。已向“秋菊”号请求工程支援。请求待批复。\\n\\n第9389天：外环已撤离。地下居住区已确认安置了214,000名殖民者。部分区域失去联系。\\n\\n第9441天：与7至12区的通讯中断。民兵伤亡：892人。\\n\\n第9484天：地下四层的电力已中断。团队被要求停止记录。档案管理员予以拒绝。\\n\\n第9514天：我们没有足够的时间了。","en":"The colony's data cores survived - sealed in a subterranean archive beneath vitrified regolith.\\n\\nDay 9,251: A new burrowing variant has been identified. The outer perimeter walls are not rated for subsurface breach. Engineering support requested from the Chrysanthemum. Request pending.\\n\\nDay 9,389: Outer ring evacuated. 214,000 colonists accounted for in underground residential blocks. Some sectors uncontacted.\\n\\nDay 9,441: Communications with sectors 7 through 12 lost. Militia casualties: 892.\\n\\nDay 9,484: Power to sublevel four is gone. The team has been asked to stop logging. The archivist declines.\\n\\nDay 9,514: We do not have enough time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":1999,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1687,"status":"paired","id":"texts:115862"},{"key":"nomads.9015.a","zh":"保存殖民地记录。","en":"Preserve the colony records.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2000,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1688,"status":"paired","id":"texts:115863"},{"key":"nomads.9020.name","zh":"投票","en":"The Vote","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2002,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1689,"status":"paired","id":"texts:115864"},{"key":"nomads.9020.desc","zh":"议事厅是为容纳两百人而建造的。最后一次会议只召集到了十七人。档案员仍在进行记录。\\n\\n会议持续了六个小时。共投出十二张选票——六票赞成轨道轰炸，六票反对。一名委员弃权。三人缺席；他们所在的防区三天前就已沦陷。\\n\\n反对者争辩说，撤离仍然可行。“秋菊号”可以在地表殖民地的下层被攻破前分批撤离幸存者。\\n\\n多数人则不这么认为。该生物已经到达了下层通道。任何停靠的飞船都会将污染带离这个星球。现在的选择已经不再是拯救部分人还是拯救所有人，而是失去一个世界，还是失去随后的每一个世界。\\n\\n殖民地安全主管博克莱尔指挥官投下了决定性的一票。动议通过。殖民地宪章规定少数服从多数。那份宪章是他们在第一年亲自起草的，那时的未来看起来还是另一番光景。","en":"The council chamber was built for two hundred. The final session convened seventeen people. The archivist was still logging.\\n\\nThe session ran for six hours. Twelve votes were cast - six for orbital bombardment, six against. One member abstained. Three were absent; their sectors had fallen three days prior.\\n\\nThe dissenters argued that evacuation was still possible. The Chrysanthemum could extract survivors in cycles before the lower levels were breached.\\n\\nThe majority held otherwise. The organism had already reached the lower access tunnels. Any vessel that docked would carry contamination offworld. The choice was no longer between saving some and saving all, but between losing one world and losing every world that followed.\\n\\nChief of Colony Security, Commander Beauclair, cast the deciding vote. The motion carried. The colony's charter said majority rules. They had written that charter themselves, in the first year, when the future looked different.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2003,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1690,"status":"paired","id":"texts:115865"},{"key":"nomads.9020.a","zh":"记录委员会的决定。","en":"Record the council decision.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2004,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1691,"status":"paired","id":"texts:115866"},{"key":"nomads.9025.name","zh":"日志","en":"The Logs","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2006,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1692,"status":"paired","id":"texts:115867"},{"key":"nomads.9025.desc","zh":"舰桥日志始于第9516天——即投票两天后。\\n\\n11名船员留下来确认地表清除情况。辐射水平。人口预估被下调，随后再次下调。第9519天：授权轰炸。第9521天：确认扇区清除完毕，40%。第9558天：地表已彻底净化。未探测到生命迹象。评估结果：全体一致。\\n\\n船员们又花了四年时间进行天体物理学勘测。科学家们借此打发时间。\\n\\n最后一篇日志的日期是第11204天。值班军官描述了一个晴朗的日子。她写道，在这么近的距离看天津四，与当初靠近它时所见的模样截然不同。记录到此结束。\\n\\n最后的记录只有一个时间戳，没有歉意，也没有反思。仅仅是对星光的一句观察。","en":"The bridge logs begin on Day 9,516 - two days after the vote.\\n\\nEleven crew remained to confirm surface clearance. Radiation levels. Population estimates revised downward, then revised again. Day 9,519: bombardment authorized. Day 9,521: sector clearance confirmed, 40%. Day 9,558: surface sterile. No life signatures detected. Assessment: unanimous.\\n\\nThe crew spent four more years on astrophysics surveys. Scientists filling the time.\\n\\nThe final log is dated Day 11,204. The officer on watch describes a clear day. She notes that Deneb looks different from this close than it did on approach. The entry ends there.\\n\\nThe final entry is a timestamp, no apology or reflection. Just an observation about starlight.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2007,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1693,"status":"paired","id":"texts:115868"},{"key":"nomads.9025.a","zh":"关闭档案。","en":"Close the archive.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2008,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1694,"status":"paired","id":"texts:115869"},{"key":"action.1.desc_112","zh":"ISA-06……风信子号。我们与全部六艘飞船都失去了联系，很长一段时间里，我们做好了最坏的打算。能在这里找到你们，看到你们还活着……请原谅我的失态。\\n\\n我代表[From.GetHomeWorldName]和联合国大会，请接受我们伸出的友谊之手。无论“尤利西斯计划”让你们踏上了怎样的道路，你们现在都已经回到同胞身边了。\\n\\n我们有很多事情要谈。请把一切都告诉我们吧。","en":"ISA-06... The Hyacinth. We lost contact with all six ships, and for a long time we assumed the worst. To find you here, alive... forgive me.\\n\\nOn behalf of the people of [From.GetHomeWorldName] and the United Nations General Assembly, please accept our hand in friendship. Whatever road the Ulysses Initiative set you on, you are among your own people now.\\n\\nWe have a great deal to talk about. Please, tell us everything.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2011,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1696,"status":"paired","id":"texts:115870"},{"key":"action.1.desc_113","zh":"[From.GetRulerTitle][From.GetRulerName]，来自冈德森研究学会。“风信子”号向您致意。我们很高兴看到地球依然屹立。\\n\\n我们花了一个世纪的时间，追寻被虫洞散落在这片星系中的事物。这项工作浩大无边，并且我们发现，宇宙绝不会向缺乏好奇心的人展露它的秘密。每一个加入我们的人都深谙此道。这也是我们提出的唯一条件。\\n\\n[From.GetHomeWorldName]曾孕育出愿意乘坐方舟舰穿越虚空的科学家与探险家。我们相信如今依然如此。“风信子”号的大门向任何怀揣这种精神的人敞开。把你们最优秀的人才派给我们吧。这里从来都不缺问题。","en":"[From.GetRulerTitle] [From.GetRulerName], of the Gundersen Research Society. Greetings from the Hyacinth. We are glad to find Earth still standing.\\n\\nWe have spent a century pursuing what the wormhole scattered across this galaxy. The work is vast, and we have found that the universe does not yield its secrets to the incurious. Everyone who has joined us has understood this. It is the only condition we have ever asked.\\n\\n[From.GetHomeWorldName] produced scientists and explorers willing to cross the void in arkships. We suspect it still does. The Hyacinth's doors are open to anyone who carries that same spirit through them. Send us your best. There is no shortage of questions.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2012,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1697,"status":"paired","id":"texts:115871"},{"key":"tech_nomads_space_construction","zh":"零重力工程","en":"Zero-G Engineering","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2018,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1701,"status":"paired","id":"texts:115872"},{"key":"tech_nomads_space_construction_desc","zh":"在我们探索深空奥秘的过程中，零重力工程为我们的工程师们提供了亟待解决的独特挑战。","en":"Zero-G engineering provides unique challenges for our engineers to solve as we explore the depths of the void.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2019,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1702,"status":"paired","id":"texts:115873"},{"key":"nomads_constructor_cap","zh":"$nomads_constructor$","en":"$nomads_constructor$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2021,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1703,"status":"paired","id":"texts:115874"},{"key":"nomads_constructor","zh":"后勤船","en":"Logistic Ship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2022,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1704,"status":"paired","id":"texts:115875"},{"key":"nomads_constructor_plural","zh":"后勤船","en":"Logistic Ships","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2023,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1705,"status":"paired","id":"texts:115876"},{"key":"SHIP_STOCKPILE_CAPACITY","zh":"已使用的仓储容量：","en":"Used Stockpile Capacity:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2024,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1706,"status":"paired","id":"texts:115877"},{"key":"CURRENT_SHIP_STOCKPILE","zh":"§H当前库存：§!\\n$RESOURCES$","en":"§HCurrent Stockpile:§!\\n$RESOURCES$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2025,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1707,"status":"paired","id":"texts:115878"},{"key":"STOCKPILE_AMOUNT_PRECISE","zh":"—£$RESOURCE_KEY$£ $AMOUNT|2$","en":"- £$RESOURCE_KEY$£ $AMOUNT|2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2026,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1708,"status":"paired","id":"texts:115879"},{"key":"STOCKPILE_AMOUNT_PRECISE_WITH_MAX","zh":"—£$RESOURCE_KEY$£ $AMOUNT|2$ / $MAX|0$","en":"- £$RESOURCE_KEY$£ $AMOUNT|2$ / $MAX|0$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2027,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1709,"status":"paired","id":"texts:115880"},{"key":"WAYSTATION_COLLECTS","zh":"收集：","en":"Collects: ","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2028,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1710,"status":"paired","id":"texts:115881"},{"key":"VALUE_OUT_OF_MAX_NO_DECIMALS","zh":"$VALUE|0$/$MAX|0$","en":"$VALUE|0$/$MAX|0$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2029,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1711,"status":"paired","id":"texts:115882"},{"key":"mod_nomadic_constructor_limit_add","zh":"$nomads_constructor$上限","en":"$nomads_constructor$ Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2030,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1712,"status":"paired","id":"texts:115883"},{"key":"mod_shipsize_nomads_constructor_stockpile_capacity_add","zh":"$nomads_constructor$$MOD_SHIP_STOCKPILE_CAPACITY_ADD$","en":"$nomads_constructor$ $MOD_SHIP_STOCKPILE_CAPACITY_ADD$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2031,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1713,"status":"paired","id":"texts:115884"},{"key":"mod_shipsize_nomads_constructor_stockpile_capacity_mult","zh":"$nomads_constructor$$MOD_SHIP_STOCKPILE_CAPACITY_MULT$","en":"$nomads_constructor$ $MOD_SHIP_STOCKPILE_CAPACITY_MULT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2032,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1714,"status":"paired","id":"texts:115885"},{"key":"TECH_UNLOCK_LOGISTIC_SHIP_CONSTRUCTION_TITLE","zh":"§H$UNLOCKS_SHIP_TYPE$：§!$nomads_constructor$","en":"§H$UNLOCKS_SHIP_TYPE$:§! $nomads_constructor$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2034,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1715,"status":"paired","id":"texts:115886"},{"key":"TECH_UNLOCK_LOGISTIC_SHIP_CONSTRUCTION_DESC","zh":"§H$nomads_constructor$§!\\n$nomads_constructor_plural$能够从行星体采集资源，并将其输运到我们的$arkship_cap_plural$。","en":"§H$nomads_constructor$§!\\n$nomads_constructor_plural$ can harvest resources from planetary bodies and transport them to our $arkship_cap_plural$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2035,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1716,"status":"paired","id":"texts:115887"},{"key":"CONSTRUCTOR_PROJECT_REQUIREMENTS","zh":"轨道上有$COUNT$/$REQUIRED$[GetConstructorShipAndArkshipPluralType]。","en":"Has $COUNT$/$REQUIRED$ [GetConstructorShipAndArkshipPluralType] in orbit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2036,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1717,"status":"paired","id":"texts:115888"},{"key":"ARKSHIP_SPINAL_FRACTURE_PROJECT_REQUIREMENT","zh":"在轨道上拥有$COUNT$/$REQUIRED$$nomads_constructor_plural$。","en":"Has $COUNT$/$REQUIRED$ $nomads_constructor_plural$ in orbit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2037,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1718,"status":"paired","id":"texts:115889"},{"key":"arkship_or_logistic_ship_plural_parentheses","zh":"方舟舰或后勤船","en":"Arkship(s) or Logistic Ship(s)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2038,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1719,"status":"paired","id":"texts:115890"},{"key":"constructor_plural_parentheses","zh":"工程船","en":"Construction Ship(s)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2039,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1720,"status":"paired","id":"texts:115891"},{"key":"nomads_engineer_vessel_cap","zh":"$nomads_engineer_vessel$","en":"$nomads_engineer_vessel$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2041,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1721,"status":"paired","id":"texts:115892"},{"key":"nomads_engineer_vessel","zh":"“后勤”船","en":"Logistics Vessel","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2042,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1722,"status":"paired","id":"texts:115893"},{"key":"nomads_engineer_vessel_plural","zh":"后勤舰","en":"Logistics Vessels","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2043,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1723,"status":"paired","id":"texts:115894"},{"key":"mod_shipsize_nomads_engineer_vessel_stockpile_capacity_mult","zh":"$nomads_engineer_vessel$ $MOD_SHIP_STOCKPILE_CAPACITY_ADD$","en":"$nomads_engineer_vessel$ $MOD_SHIP_STOCKPILE_CAPACITY_ADD$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2045,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1724,"status":"paired","id":"texts:115895"},{"key":"opinion_waystation_looted_detected","zh":"攻击了我们的驿站","en":"Attacked Our Waystation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2051,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1728,"status":"paired","id":"texts:115896"},{"key":"opinion_waystation_destroyed_detected","zh":"夺取了我们的驿站","en":"Seized Our Waystation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2052,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1729,"status":"paired","id":"texts:115897"},{"key":"opinion_waystation_piracy","zh":"可疑的海盗活动","en":"Suspected Piracy","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2053,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1730,"status":"paired","id":"texts:115898"},{"key":"opinion_unlicensed_waystations","zh":"未经审批的驿站","en":"Unlicensed Waystations","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2054,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1731,"status":"paired","id":"texts:115899"},{"key":"mod_unlicensed_waystations_scaling_mult","zh":"$opinion_unlicensed_waystations$导致的评价惩罚","en":"Opinion penalty from $opinion_unlicensed_waystations$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2055,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1732,"status":"paired","id":"texts:115900"},{"key":"mod_shipsize_starbase_waystation_1_hull_mult","zh":"驿站船体值","en":"Waystation Hull","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2056,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1733,"status":"paired","id":"texts:115901"},{"key":"mod_shipsize_starbase_waystation_1_armor_mult","zh":"驿站装甲","en":"Waystation Armor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2057,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1734,"status":"paired","id":"texts:115902"},{"key":"mod_shipsize_starbase_waystation_1_shield_hardening_add","zh":"驿站$MOD_SHIP_SHIELD_HARDENING_ADD$","en":"Waystation $MOD_SHIP_SHIELD_HARDENING_ADD$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2058,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1735,"status":"paired","id":"texts:115903"},{"key":"mod_shipsize_starbase_waystation_1_weapon_range_mult","zh":"驿站$MOD_SHIP_WEAPON_RANGE_MULT$","en":"Waystation $MOD_SHIP_WEAPON_RANGE_MULT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2059,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1736,"status":"paired","id":"texts:115904"},{"key":"mod_shipsize_starbase_waystation_1_tracking_add","zh":"驿站追踪","en":"Waystation Tracking","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2060,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1737,"status":"paired","id":"texts:115905"},{"key":"mod_shipsize_starbase_waystation_2_hull_mult","zh":"驿港船体值","en":"Wayport Hull","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2061,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1738,"status":"paired","id":"texts:115906"},{"key":"mod_shipsize_starbase_waystation_2_armor_mult","zh":"驿港装甲","en":"Wayport Armor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2062,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1739,"status":"paired","id":"texts:115907"},{"key":"mod_shipsize_starbase_waystation_2_shield_hardening_add","zh":"驿港$MOD_SHIP_SHIELD_HARDENING_ADD$","en":"Wayport $MOD_SHIP_SHIELD_HARDENING_ADD$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2063,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1740,"status":"paired","id":"texts:115908"},{"key":"mod_shipsize_starbase_waystation_2_weapon_range_mult","zh":"驿港$MOD_SHIP_WEAPON_RANGE_MULT$","en":"Wayport $MOD_SHIP_WEAPON_RANGE_MULT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2064,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1741,"status":"paired","id":"texts:115909"},{"key":"mod_shipsize_starbase_waystation_2_tracking_add","zh":"驿港追踪","en":"Wayport Tracking","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2065,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1742,"status":"paired","id":"texts:115910"},{"key":"mod_shipsize_starbase_waystation_3_hull_mult","zh":"驿垒船体值","en":"Wayhold Hull","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2066,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1743,"status":"paired","id":"texts:115911"},{"key":"mod_shipsize_starbase_waystation_3_armor_mult","zh":"驿垒装甲","en":"Wayhold Armor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2067,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1744,"status":"paired","id":"texts:115912"},{"key":"mod_shipsize_starbase_waystation_3_shield_hardening_add","zh":"驿垒$MOD_SHIP_SHIELD_HARDENING_ADD$","en":"Wayhold $MOD_SHIP_SHIELD_HARDENING_ADD$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2068,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1745,"status":"paired","id":"texts:115913"},{"key":"mod_shipsize_starbase_waystation_3_weapon_range_mult","zh":"驿垒$MOD_SHIP_WEAPON_RANGE_MULT$","en":"Wayhold $MOD_SHIP_WEAPON_RANGE_MULT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2069,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1746,"status":"paired","id":"texts:115914"},{"key":"mod_shipsize_starbase_waystation_3_tracking_add","zh":"驿垒追踪","en":"Wayhold Tracking","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2070,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1747,"status":"paired","id":"texts:115915"},{"key":"mod_megastructures_waystations_influence_cost_mult","zh":"驿站影响力花费","en":"Waystation Influence Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2071,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1748,"status":"paired","id":"texts:115916"},{"key":"WAYSTATION_NETWORK","zh":"驿道","en":"Wayline","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2074,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1749,"status":"paired","id":"texts:115917"},{"key":"WAYSTATION_NAME","zh":"[root.GetName]$starbase_waystation_1$","en":"[root.GetName] $starbase_waystation_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2075,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1750,"status":"paired","id":"texts:115918"},{"key":"TECH_UNLOCK_WAYSTATION_MODULE","zh":"§H解锁驿站模块：§!$NAME$","en":"§HUnlocks Waystation Module:§! $NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2077,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1751,"status":"paired","id":"texts:115919"},{"key":"TECH_UNLOCK_WAYSTATION_BUILDING","zh":"§H解锁驿站建筑：§!$NAME$","en":"§HUnlocks Waystation Building:§! $NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2078,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1752,"status":"paired","id":"texts:115920"},{"key":"TECH_UNLOCK_WAYSTATION_MODULE_CONCEPT","zh":"$t$—§Y解锁驿站模块：§!$NAME$","en":"$t$- §YUnlocks Waystation Module:§! $NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2079,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1753,"status":"paired","id":"texts:115921"},{"key":"TECH_UNLOCK_WAYSTATION_BUILDING_CONCEPT","zh":"$t$—§Y解锁驿站建筑：§!$NAME$","en":"$t$- §YUnlocks Waystation Building:§! $NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2080,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1754,"status":"paired","id":"texts:115922"},{"key":"starbase_waystation_1","zh":"驿站","en":"Waystation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2082,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1755,"status":"paired","id":"texts:115923"},{"key":"starbase_waystation_1_plural","zh":"驿站","en":"Waystations","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2083,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1756,"status":"paired","id":"texts:115924"},{"key":"starbase_waystation_1_cap","zh":"$starbase_waystation_1$","en":"$starbase_waystation_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2084,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1757,"status":"paired","id":"texts:115925"},{"key":"starbase_waystation_2","zh":"驿港","en":"Wayport","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2085,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1758,"status":"paired","id":"texts:115926"},{"key":"starbase_waystation_2_plural","zh":"驿港","en":"Wayports","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2086,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1759,"status":"paired","id":"texts:115927"},{"key":"starbase_waystation_2_cap","zh":"$starbase_waystation_2$","en":"$starbase_waystation_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2087,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1760,"status":"paired","id":"texts:115928"},{"key":"starbase_waystation_3","zh":"驿垒","en":"Wayhold","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2088,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1761,"status":"paired","id":"texts:115929"},{"key":"starbase_waystation_3_plural","zh":"驿垒","en":"Wayholds","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2089,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1762,"status":"paired","id":"texts:115930"},{"key":"starbase_waystation_3_cap","zh":"$starbase_waystation_3$","en":"$starbase_waystation_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2090,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1763,"status":"paired","id":"texts:115931"},{"key":"requires_tier_2_waystation","zh":"$TRIGGER_FAIL$需要在恒星系中拥有一个§Y$starbase_waystation_2$§!或§Y$starbase_waystation_3$§!。","en":"$TRIGGER_FAIL$Requires an owned §Y$starbase_waystation_2$§! or §Y$starbase_waystation_3$§! in the system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2091,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1764,"status":"paired","id":"texts:115932"},{"key":"requires_tier_2_waystation_on_wayline","zh":"$TRIGGER_FAIL$需要该恒星系所在的驿道上有§Y$starbase_waystation_2$§!或§Y$starbase_waystation_3$§!。","en":"$TRIGGER_FAIL$Requires the system is on a Wayline with a §Y$starbase_waystation_2$§! or §Y$starbase_waystation_3$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2092,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1765,"status":"paired","id":"texts:115933"},{"key":"requires_tier_2_waystation_on_wayline_or_subject","zh":"$TRIGGER_FAIL$需要该恒星系位于拥有§Y$starbase_waystation_2$§!或§Y$starbase_waystation_3$§!的驿道上，或位于附属国边界内。","en":"$TRIGGER_FAIL$Requires the system is on a Wayline with a §Y$starbase_waystation_2$§! or §Y$starbase_waystation_3$§!, or within Subject borders.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2093,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1766,"status":"paired","id":"texts:115934"},{"key":"requires_tier_2_waystation_or_subject","zh":"$TRIGGER_FAIL$需要在恒星系中拥有一个§Y$starbase_waystation_2$§!或§Y$starbase_waystation_3$§!，或者该恒星系位于附属国境内。","en":"$TRIGGER_FAIL$Requires an owned §Y$starbase_waystation_2$§! or §Y$starbase_waystation_3$§! in the system, or the system is within Subject borders.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2094,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1767,"status":"paired","id":"texts:115935"},{"key":"waystation","zh":"$starbase_waystation_1$","en":"$starbase_waystation_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2096,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1768,"status":"paired","id":"texts:115936"},{"key":"waystation_plural","zh":"$starbase_waystation_1_plural$","en":"$starbase_waystation_1_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2097,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1769,"status":"paired","id":"texts:115937"},{"key":"waystation_desc","zh":"§Y$starbase_waystation_1_plural$§!收集天体资源并建立星际贸易路线。","en":"§Y$starbase_waystation_1_plural$§! collect celestial resources and form interstellar trade routes.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2098,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1770,"status":"paired","id":"texts:115938"},{"key":"tech_waystation_1","zh":"$waystation_plural$","en":"$waystation_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2099,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1771,"status":"paired","id":"texts:115939"},{"key":"tech_waystation_1_desc","zh":"$waystation_desc$","en":"$waystation_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2100,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1772,"status":"paired","id":"texts:115940"},{"key":"allow_waystations","zh":"§H解锁空间站：§!$tech_waystation_1$\\n§H解锁合约：§!$contract_build_waystation$","en":"§HUnlocks Station:§! $tech_waystation_1$\\n§HUnlocks Contract:§! $contract_build_waystation$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2101,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1773,"status":"paired","id":"texts:115941"},{"key":"tech_waystation_2","zh":"改良型驿道后勤","en":"Improved Wayline Logistics","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2102,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1774,"status":"paired","id":"texts:115942"},{"key":"tech_waystation_2_desc","zh":"我们的$starbase_waystation_1_plural$不再仅仅是繁星之间的某个简单标识物。物流的改善使其能容纳更多的库存，并沿着已建立的驿道更高效地传输资源。","en":"Our $starbase_waystation_1_plural$ are no longer simple markers along the stars. Improved logistics allow them to store greater reserves and transfer resources more efficiently along established Waylines.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2103,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1775,"status":"paired","id":"texts:115943"},{"key":"TECH_UNLOCK_WAYSTATION_2_CONSTRUCTION_TITLE","zh":"§H解锁空间站升级：§!$starbase_waystation_2$","en":"§HUnlocks Station Upgrade:§! $starbase_waystation_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2104,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1776,"status":"paired","id":"texts:115944"},{"key":"TECH_UNLOCK_WAYSTATION_2_CONSTRUCTION_DESC","zh":"允许建造升级版的$starbase_waystation_1_plural$，具备更大的存储容量和更强的后勤能力。","en":"Allows the construction of upgraded $starbase_waystation_1_plural$ with expanded storage and improved logistical capacity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2105,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1777,"status":"paired","id":"texts:115945"},{"key":"tech_waystation_3","zh":"先进驿道后勤","en":"Advanced Wayline Logistics","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2106,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1778,"status":"paired","id":"texts:115946"},{"key":"tech_waystation_3_desc","zh":"先进的协调协议将遥远的各个$starbase_waystation_1_plural$绑定为一个内聚的网络。资源、信号和物资以无与伦比的精度在驿道中流动。","en":"Advanced coordination protocols bind distant $starbase_waystation_1_plural$ into a cohesive network. Resources, signals, and supplies move across the Waylines with unmatched precision.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2107,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1779,"status":"paired","id":"texts:115947"},{"key":"TECH_UNLOCK_WAYSTATION_3_CONSTRUCTION_TITLE","zh":"§H解锁空间站升级：§!$starbase_waystation_3$","en":"§HUnlocks Station Upgrade:§! $starbase_waystation_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2108,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1780,"status":"paired","id":"texts:115948"},{"key":"TECH_UNLOCK_WAYSTATION_3_CONSTRUCTION_DESC","zh":"允许建造发展规划完备的$starbase_waystation_1_plural$，以强化驿道并将物流效率最大化。","en":"Allows the construction of fully developed $starbase_waystation_1_plural$ that strengthen the Wayline network and maximize logistical efficiency.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2109,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1781,"status":"paired","id":"texts:115949"},{"key":"requires_intel_waystation","zh":"$TRIGGER_FAIL$建造需要§Y$INTEL_INFO_intel_economy_deposits$§!（§Y[root.owner.GetName]§!）。","en":"$TRIGGER_FAIL$Requires §Y$INTEL_INFO_intel_economy_deposits$§! (§Y[root.owner.GetName]§!) to build.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2111,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1782,"status":"paired","id":"texts:115950"},{"key":"sm_aura_cat","zh":"光环发散器","en":"Aura Emitters","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2113,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1783,"status":"paired","id":"texts:115951"},{"key":"sm_colony_cat","zh":"殖民地支持","en":"Colony Support","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2114,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1784,"status":"paired","id":"texts:115952"},{"key":"sm_defense_cat","zh":"防御","en":"Defenses","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2115,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1785,"status":"paired","id":"texts:115953"},{"key":"sm_economy_cat","zh":"经济支援","en":"Economic Support","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2116,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1786,"status":"paired","id":"texts:115954"},{"key":"sm_enclave_cat","zh":"太空城邦","en":"Enclaves","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2117,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1787,"status":"paired","id":"texts:115955"},{"key":"sm_energy_cat","zh":"能量武器","en":"Energy Weapons","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2118,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1788,"status":"paired","id":"texts:115956"},{"key":"sm_explosive_cat","zh":"制导武器","en":"Missile Weapons","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2119,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1789,"status":"paired","id":"texts:115957"},{"key":"sm_naval_support_cat","zh":"海军支援","en":"Naval Support","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2120,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1790,"status":"paired","id":"texts:115958"},{"key":"sm_pd_cat","zh":"点防御武器","en":"Point Defense Weapons","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2121,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1791,"status":"paired","id":"texts:115959"},{"key":"sm_piracy_cat","zh":"海盗模块","en":"Piracy Modules","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2122,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1792,"status":"paired","id":"texts:115960"},{"key":"sm_projectile_cat","zh":"动能武器","en":"Projectile Weapons","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2123,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1793,"status":"paired","id":"texts:115961"},{"key":"sm_spinal_cat","zh":"轴基挂载","en":"Spinal Mounts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2124,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1794,"status":"paired","id":"texts:115962"},{"key":"sm_strike_craft_cat","zh":"舰载机","en":"Strike Craft","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2125,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1795,"status":"paired","id":"texts:115963"},{"key":"sm_utility_cat","zh":"通用","en":"Utilities","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2126,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1796,"status":"paired","id":"texts:115964"},{"key":"waystation_megastructure","zh":"$waystation$","en":"$waystation$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2128,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1797,"status":"paired","id":"texts:115965"},{"key":"waystation_megastructure_plural","zh":"$waystation_plural$","en":"$waystation_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2129,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1798,"status":"paired","id":"texts:115966"},{"key":"waystation_megastructure_DESC","zh":"$waystation_desc$","en":"$waystation_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2130,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1799,"status":"paired","id":"texts:115967"},{"key":"waystation_megastructure_MEGASTRUCTURE_DETAILS","zh":"$waystation_desc$","en":"$waystation_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2131,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1800,"status":"paired","id":"texts:115968"},{"key":"mod_megastructure_waystation_megastructure_build_speed_mult","zh":"$waystation$建造速度","en":"$waystation$ Build Speed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2132,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1801,"status":"paired","id":"texts:115969"},{"key":"mod_arkship_action_speed","zh":"方舟舰行动速度","en":"Arkship Action Speed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2134,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1802,"status":"paired","id":"texts:115970"},{"key":"requires_no_waystations","zh":"§R需要当前恒星系没有$waystation_plural$。§!","en":"§RRequires no $waystation_plural$ present in system.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2136,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1803,"status":"paired","id":"texts:115971"},{"key":"requires_colony","zh":"需要当前恒星系有一处£colony£殖民地。","en":"Requires a £colony£ Colony present in system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2137,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1804,"status":"paired","id":"texts:115972"},{"key":"requires_colony_no","zh":"§R$requires_colony$§!","en":"§R$requires_colony$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2138,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1805,"status":"paired","id":"texts:115973"},{"key":"requires_bombardment_stance","zh":"需要比§Y选择性§!更为激进的轨道轰炸姿态。","en":"Requires an Orbital Bombardment stance beyond §YSelective§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2139,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1806,"status":"paired","id":"texts:115974"},{"key":"requires_bombardment_stance_no","zh":"§R $requires_bombardment_stance$ §!","en":"§R$requires_bombardment_stance$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2140,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1807,"status":"paired","id":"texts:115975"},{"key":"requires_commercial_pact","zh":"需要同§Y恒星系所有者§!签署£diplomacy_commercial_pact£$PACT_commercial_pact$。","en":"Requires a £diplomacy_commercial_pact£ $PACT_commercial_pact$ with the §Ysystem owner§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2141,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1808,"status":"paired","id":"texts:115976"},{"key":"requires_commercial_pact_no","zh":"§R$requires_commercial_pact$§!","en":"§R$requires_commercial_pact$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2142,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1809,"status":"paired","id":"texts:115977"},{"key":"requires_mining_deposit","zh":"§R需要当前恒星系存在一处£minerals£ £food£ £consumer_goods£ £alloys£资源点。§!","en":"§RRequires a £minerals£ £food£ £consumer_goods£ £alloys£ Resource deposit present in system.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2143,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1810,"status":"paired","id":"texts:115978"},{"key":"requires_research_deposit","zh":"§R需要当前恒星系存在一处$research_with_icon$资源点。§!","en":"§RRequires a $research_with_icon$ deposit present in system.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2144,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1811,"status":"paired","id":"texts:115979"},{"key":"requires_energy_deposit","zh":"§R需要当前恒星系存在一处$energy_with_icon$资源点。§!","en":"§RRequires an $energy_with_icon$ deposit present in system.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2145,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1812,"status":"paired","id":"texts:115980"},{"key":"requires_sr_deposit","zh":"§R需要当前恒星系存在一处$sr_with_icon$资源点。§!","en":"§RRequires a $sr_with_icon$ deposit present in system.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2146,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1813,"status":"paired","id":"texts:115981"},{"key":"requires_trade_deposit","zh":"§R需要当前恒星系存在一处$trade_with_icon$资源点。§!","en":"§RRequires a $trade_with_icon$ deposit present in system.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2147,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1814,"status":"paired","id":"texts:115982"},{"key":"waystation_cannot_expand","zh":"$TRIGGER_FAIL$§R由于与宗主的协议条款，扩张权被禁止§!","en":"$TRIGGER_FAIL$§RExpansion Rights are prohibited due to Agreement Terms with Overlord§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2149,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1815,"status":"paired","id":"texts:115983"},{"key":"waystation_collection_penalty_tt","zh":"如果我们能够与§Y恒星系所有者§!签署§Y$wayline_pact$§!，这项惩罚被§G移除§!。","en":"This penalty is §GRemoved§! if we establish a §Y$wayline_pact$§! with the §Ysystem owner§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2150,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1816,"status":"paired","id":"texts:115984"},{"key":"waystation_unowned_collection_penalty_tt","zh":"这项惩罚被§G进一步减轻§!，因为该恒星系无人占有。","en":"This penalty is §GReduced§! as the system is unowned.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2151,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1817,"status":"paired","id":"texts:115985"},{"key":"sm_waystation_energy_module","zh":"太阳能阵列","en":"Solar Array","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2153,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1818,"status":"paired","id":"texts:115986"},{"key":"sm_waystation_energy_module_plural","zh":"太阳能阵列","en":"Solar Arrays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2154,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1819,"status":"paired","id":"texts:115987"},{"key":"sm_waystation_energy_module_desc","zh":"这些先进的阵列从当地恒星辐射中汲取能量，并将其储存起来以备后用。即使我们不在，恒星也在继续为我们工作。\\n","en":"These advanced arrays draw energy from local stellar radiation and store it for future use. Even in our absence, the stars continue to work for us.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2155,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1820,"status":"paired","id":"texts:115988"},{"key":"allows_energy_collection","zh":"通过轨道资源点收集$r_energy$","en":"Collects $r_energy$ from Orbital Deposits","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2156,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1821,"status":"paired","id":"texts:115989"},{"key":"waystation_collection_penalty_energy_tt","zh":"$mod_station_gatherers_energy_produces_mult$ $@waystation_modifier_negative_mult_25_percent|+0%$\\n$waystation_collection_penalty_tt$","en":"$mod_station_gatherers_energy_produces_mult$ $@waystation_modifier_negative_mult_25_percent|+0%$\\n$waystation_collection_penalty_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2157,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1822,"status":"paired","id":"texts:115990"},{"key":"sm_waystation_mining_module","zh":"采矿阵列","en":"Mining Array","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2158,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1823,"status":"paired","id":"texts:115991"},{"key":"sm_waystation_mining_module_plural","zh":"采矿阵列","en":"Mining Arrays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2159,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1824,"status":"paired","id":"texts:115992"},{"key":"sm_waystation_mining_module_desc","zh":"$sm_waystation_mining_module_plural$从附近的矿脉中提取矿产财富，并将原材料包装好以便日后取回。\\n","en":"$sm_waystation_mining_module_plural$ extract mineral wealth from nearby deposits, packaging raw materials for later retrieval.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2160,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1825,"status":"paired","id":"texts:115993"},{"key":"allows_mining_collection","zh":"通过轨道资源点收集£minerals£ £food£ £consumer_goods£ £alloys£等§Y资源§!。","en":"Collects £minerals£ £food£ £consumer_goods£ £alloys£ §YResources§! from Orbital Deposits.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2161,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1826,"status":"paired","id":"texts:115994"},{"key":"waystation_collection_penalty_mining_tt","zh":"£minerals£ £food£ £consumer_goods£ $mod_station_gatherers_alloys_produces_mult$$@waystation_modifier_negative_mult_25_percent|+0%$\\n$waystation_collection_penalty_tt$","en":"£minerals£ £food£ £consumer_goods£ $mod_station_gatherers_alloys_produces_mult$ $@waystation_modifier_negative_mult_25_percent|+0%$\\n$waystation_collection_penalty_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2162,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1827,"status":"paired","id":"texts:115995"},{"key":"sm_waystation_hydroponics_module","zh":"水培舱","en":"Hydroponics Bay","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2163,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1828,"status":"paired","id":"texts:115996"},{"key":"sm_waystation_hydroponics_module_plural","zh":"水培舱","en":"Hydroponics Bays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2164,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1829,"status":"paired","id":"texts:115997"},{"key":"sm_waystation_hydroponics_module_desc","zh":"驿站上的专用种植舱在受控环境中培育粮食作物，确保为过往舰队提供稳定的补给。\\n","en":"Dedicated growing bays cultivate food crops in controlled environments aboard the waystation, ensuring a steady supply of provisions for passing fleets.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2165,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1830,"status":"paired","id":"texts:115998"},{"key":"sm_waystation_research_module","zh":"研究观测站","en":"Research Observatory","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2166,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1831,"status":"paired","id":"texts:115999"},{"key":"sm_waystation_research_module_plural","zh":"研究观测站","en":"Research Observatories","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2167,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1832,"status":"paired","id":"texts:116000"},{"key":"sm_waystation_research_module_desc","zh":"这些先进设施监测当地现象并归档其发现。通过这样的作法，在此收集的知识具有无价的意义。\\n","en":"These advanced facilities monitor local phenomena and archive their findings. The knowledge gathered here will prove invaluable along the way.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2168,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1833,"status":"paired","id":"texts:116001"},{"key":"allows_research_collection","zh":"通过轨道资源点收集$r_research$","en":"Collects $r_research$ from Orbital Deposits","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2169,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1834,"status":"paired","id":"texts:116002"},{"key":"waystation_collection_penalty_research_tt","zh":"$mod_station_researchers_produces_mult$ $@waystation_modifier_negative_mult_25_percent|+0%$\\n$waystation_collection_penalty_tt$","en":"$mod_station_researchers_produces_mult$ $@waystation_modifier_negative_mult_25_percent|+0%$\\n$waystation_collection_penalty_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2170,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1835,"status":"paired","id":"texts:116003"},{"key":"sm_waystation_refinery_module","zh":"加工区","en":"Processing Bay","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2171,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1836,"status":"paired","id":"texts:116004"},{"key":"sm_waystation_refinery_module_plural","zh":"加工区","en":"Processing Bays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2172,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1837,"status":"paired","id":"texts:116005"},{"key":"sm_waystation_refinery_module_desc","zh":"过程即终点。在这里，稀有且不稳定的材料被提炼成可用的战略资源，为我们下一阶段的旅程提供持续保障。\\n","en":"The journey is the destination. Here, rare and volatile materials are refined into usable strategic resources, ready to sustain us on the next stage of our path.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2173,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1838,"status":"paired","id":"texts:116006"},{"key":"waystation_collection_penalty_refinery_tt","zh":"£exotic_gases£ £rare_crystals£ $mod_station_gatherers_volatile_motes_produces_mult$$@waystation_modifier_negative_mult_25_percent|+0%$\\n$waystation_collection_penalty_tt$","en":"£exotic_gases£ £rare_crystals£ $mod_station_gatherers_volatile_motes_produces_mult$ $@waystation_modifier_negative_mult_25_percent|+0%$\\n$waystation_collection_penalty_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2174,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1839,"status":"paired","id":"texts:116007"},{"key":"allows_sr_collection","zh":"通过轨道资源点收集$r_strategic_plural$","en":"Collects $r_strategic_plural$ from Orbital Deposits","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2175,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1840,"status":"paired","id":"texts:116008"},{"key":"sm_waystation_trade_module","zh":"贸易中心","en":"Trade Hub","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2176,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1841,"status":"paired","id":"texts:116009"},{"key":"sm_waystation_trade_module_plural","zh":"贸易中心","en":"Trade Hubs","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2177,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1842,"status":"paired","id":"texts:116010"},{"key":"sm_waystation_trade_module_desc","zh":"这些繁华的枢纽促进了过往舰队与邻近帝国之间的交流。商业在我们的航线上流动，所到之处皆留厚利。\\n","en":"These bustling hubs facilitate exchange between passing fleets and neighboring empires. Commerce flows along our routes, leaving profit in our wake.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2178,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1843,"status":"paired","id":"texts:116011"},{"key":"sm_waystation_treasure_vault","zh":"贡品宝库","en":"Tribute Vault","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2179,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1844,"status":"paired","id":"texts:116012"},{"key":"sm_waystation_treasure_vault_plural","zh":"贡品宝库","en":"Tribute Vaults","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2180,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1845,"status":"paired","id":"texts:116013"},{"key":"sm_waystation_treasure_vault_desc","zh":"一个安全的储藏库，用于收集并存放来自附属国世界的贡品。\\n","en":"A secure repository where tribute from subject worlds is gathered and held.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2181,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1846,"status":"paired","id":"texts:116014"},{"key":"waystation_treasure_vault_tt","zh":"\\n从该恒星系内的附属国殖民地收取['concept_waystation_tribute']。\\n附属帝国：$TABBED_NEW_LINE$£loyalty£$MONTHLY_LOYALTY$：§R-0.5§!","en":"\\nCollects ['concept_waystation_tribute'] from Subject Colonies in this System.\\nSubject Empire:$TABBED_NEW_LINE$£loyalty£ $MONTHLY_LOYALTY$: §R-0.5§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2182,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1847,"status":"paired","id":"texts:116015"},{"key":"waystation_treasure_vault_heirs_of_the_khan_tt","zh":"来自§Y$origin_heirs_of_the_khan$§!的额外效果：","en":"Additional Effects from §Y$origin_heirs_of_the_khan$§!:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2183,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1848,"status":"paired","id":"texts:116016"},{"key":"waystation_treasure_vault_satrapy_tt","zh":"来自§Y$preset_relic_satrapy$§!的额外效果：","en":"Additional Effects from §Y$preset_relic_satrapy$§!:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2184,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1849,"status":"paired","id":"texts:116017"},{"key":"waystation_treasure_vault_embrace_chaos_tt","zh":"来自§Y接纳混沌§!的额外效果：","en":"Additional Effects from §YEmbrace the Chaos§!:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2185,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1850,"status":"paired","id":"texts:116018"},{"key":"waystation_treasure_vault_despoilers_tt","zh":"来自§Y$civic_barbaric_despoilers$§!的额外效果：","en":"Additional Effects from §Y$civic_barbaric_despoilers$§!:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2186,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1851,"status":"paired","id":"texts:116019"},{"key":"waystation_treasure_vault_void_reavers_tt","zh":"来自§Y$civic_void_reavers$§!的额外效果：","en":"Additional Effects from §Y$civic_void_reavers$§!:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2187,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1852,"status":"paired","id":"texts:116020"},{"key":"waystation_treasure_vault_letters_of_marque_tt","zh":"来自§Y$civic_crusader_spirit_corporate$§!的额外效果：","en":"Additional Effects from §Y$civic_crusader_spirit_corporate$§!:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2188,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1853,"status":"paired","id":"texts:116021"},{"key":"waystation_treasure_vault_nihilistic_acquisition_tt","zh":"来自§Y$ap_nihilistic_acquisition$§!的额外效果：","en":"Additional Effects from §Y$ap_nihilistic_acquisition$§!:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2189,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1854,"status":"paired","id":"texts:116022"},{"key":"tribute_vault_loyalty","zh":"已征收贡品","en":"Tribute Extracted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2190,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1855,"status":"paired","id":"texts:116023"},{"key":"tribute_vault_loyalty_desc","zh":"我们的游牧宗主向我们的殖民地勒索了额外的贡品。","en":"Our Nomadic Overlord extorts an additional tribute from our colonies.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2191,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1856,"status":"paired","id":"texts:116024"},{"key":"voidspawn_dyson_surge","zh":"星际大炮冲击","en":"Stellar Cannon Surge","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2192,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1857,"status":"paired","id":"texts:116025"},{"key":"voidspawn_dyson_surge_desc","zh":"吸收了一波星际大炮的冲击之后，该生物以全新的活力疾驰过虚空。","en":"Having absorbed a Stellar Cannon blast, the creature races through the void with renewed vigor.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2193,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1858,"status":"paired","id":"texts:116026"},{"key":"requires_subject_colony","zh":"该恒星系内拥有附属国所属的殖民地","en":"Has a colony owned by a subject empire in this system","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2194,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1859,"status":"paired","id":"texts:116027"},{"key":"requires_subject_colony_no","zh":"需要此恒星系内存在一个由附属国拥有的殖民地","en":"Requires a colony owned by a subject empire in this system","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2195,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1860,"status":"paired","id":"texts:116028"},{"key":"sm_waystation_nanotech_module","zh":"纳米机器人中心","en":"Nanite Hub","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2196,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1861,"status":"paired","id":"texts:116029"},{"key":"sm_waystation_nanotech_module_plural","zh":"纳米机器人中心","en":"Nanite Hubs","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2197,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1862,"status":"paired","id":"texts:116030"},{"key":"sm_waystation_nanotech_module_desc","zh":"好事不在大。这些设施收集并稳定可自我复制的纳米机器人，为未来的旅程保留一小部分储备。\\n","en":"Good things come in small packages. These facilities harvest and stabilize self-replicating nanites, keeping a little something in reserve for the road ahead.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2198,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1863,"status":"paired","id":"texts:116031"},{"key":"waystation_collection_penalty_nanites_tt","zh":"$mod_station_gatherers_nanites_produces_mult$ $@waystation_modifier_negative_mult_25_percent|+0%$\\n$waystation_collection_penalty_tt$","en":"$mod_station_gatherers_nanites_produces_mult$ $@waystation_modifier_negative_mult_25_percent|+0%$\\n$waystation_collection_penalty_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2199,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1864,"status":"paired","id":"texts:116032"},{"key":"sm_waystation_asteroid_batteries","zh":"小行星炮台","en":"Asteroid Batteries","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2201,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1865,"status":"paired","id":"texts:116033"},{"key":"sm_waystation_asteroid_batteries_desc","zh":"$sm_gun_battery_desc$","en":"$sm_gun_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2202,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1866,"status":"paired","id":"texts:116034"},{"key":"sm_waystation_missile_silos","zh":"导弹发射井","en":"Missile Silos","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2203,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1867,"status":"paired","id":"texts:116035"},{"key":"sm_waystation_missile_silos_desc","zh":"$sm_missile_battery_desc$","en":"$sm_missile_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2204,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1868,"status":"paired","id":"texts:116036"},{"key":"sm_waystation_patrol_hangars","zh":"巡逻机库","en":"Patrol Hangars","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2205,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1869,"status":"paired","id":"texts:116037"},{"key":"sm_waystation_patrol_hangars_desc","zh":"$sm_hangar_bay_desc$","en":"$sm_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2206,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1870,"status":"paired","id":"texts:116038"},{"key":"WAYSTATION_COMPONENTS","zh":"驿站部件：","en":"Waystation Components:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2209,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1872,"status":"paired","id":"texts:116039"},{"key":"STARBASE_COMPONENTS","zh":"恒星基地部件:","en":"Starbase Components:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2210,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1873,"status":"paired","id":"texts:116040"},{"key":"ORBITAL_RING_COMPONENTS","zh":"星环基地部件:","en":"Orbital Ring Components:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2211,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1874,"status":"paired","id":"texts:116041"},{"key":"ADDS_STARBASE_M_SLOTS","zh":"£ship_m_slot£武器槽：§G+2§!","en":"£ship_m_slot£ Weapon Slots: §G+2§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2212,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1875,"status":"paired","id":"texts:116042"},{"key":"ADDS_STARBASE_G_SLOTS","zh":"£ship_g_slot£武器槽：§G+2§!","en":"£ship_g_slot£ Weapon Slots: §G+2§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2213,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1876,"status":"paired","id":"texts:116043"},{"key":"ADDS_STARBASE_H_SLOTS","zh":"£ship_h_slot£武器槽：§G+1§!","en":"£ship_h_slot£ Weapon Slots: §G+1§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2214,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1877,"status":"paired","id":"texts:116044"},{"key":"starbase_laser_battery_tt_body","zh":"\\n$t$$ADDS_STARBASE_M_SLOTS$\\n$t$这些炮塔将会装有§Y激光§!并自动升级到我们最新的科技水平。\\n","en":"\\n$t$$ADDS_STARBASE_M_SLOTS$\\n$t$These turrets will be equipped with §YLasers§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2215,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1878,"status":"paired","id":"texts:116045"},{"key":"starbase_archaeo_laser_battery_tt_body","zh":"\\n$t$$ADDS_STARBASE_M_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$ARCHAEO_LASER$§!。\\n","en":"\\n$t$$ADDS_STARBASE_M_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$ARCHAEO_LASER$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2216,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1879,"status":"paired","id":"texts:116046"},{"key":"starbase_mass_driver_battery_tt_body","zh":"\\n$t$$ADDS_STARBASE_M_SLOTS$\\n$t$这些炮塔将会装有§Y质量投射器§!并自动升级到我们最新的科技水平。\\n","en":"\\n$t$$ADDS_STARBASE_M_SLOTS$\\n$t$These turrets will be equipped with §YMass Drivers§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2217,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1880,"status":"paired","id":"texts:116047"},{"key":"starbase_archaeo_mass_driver_battery_tt_body","zh":"\\n$t$$ADDS_STARBASE_M_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$ARCHAEO_KINETIC$§!。\\n","en":"\\n$t$$ADDS_STARBASE_M_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$ARCHAEO_KINETIC$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2218,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1881,"status":"paired","id":"texts:116048"},{"key":"starbase_swarmer_missile_battery_tt_body","zh":"\\n$t$$ADDS_STARBASE_M_SLOTS$\\n$t$这些炮塔将会装有§Y蜂群导弹发射器§!并自动升级到我们最新的科技水平。\\n","en":"\\n$t$$ADDS_STARBASE_M_SLOTS$\\n$t$These turrets will be equipped with §YSwarmer Missile Launchers§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2219,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1882,"status":"paired","id":"texts:116049"},{"key":"starbase_particle_launcher_tt_body","zh":"\\n$t$$ADDS_STARBASE_G_SLOTS$\\n$t$这些炮塔将会装有§Y粒子发射器§!并自动升级到我们最新的科技水平。\\n","en":"\\n$t$$ADDS_STARBASE_G_SLOTS$\\n$t$These turrets will be equipped with §YParticle Launchers§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2220,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1883,"status":"paired","id":"texts:116050"},{"key":"starbase_psionic_torpedo_tt_body","zh":"\\n$t$$ADDS_STARBASE_G_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$PSIONIC_TORPEDO$§!并自动升级到我们最新的科技水平。\\n","en":"\\n$t$$ADDS_STARBASE_G_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$PSIONIC_TORPEDO$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2221,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1884,"status":"paired","id":"texts:116051"},{"key":"starbase_scourge_missile_battery_tt_body","zh":"\\n$t$$ADDS_STARBASE_G_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$SCOURGE_MISSILE_1$§!。\\n","en":"\\n$t$$ADDS_STARBASE_G_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$SCOURGE_MISSILE_1$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2222,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1885,"status":"paired","id":"texts:116052"},{"key":"starbase_hangar_bay_tt_body","zh":"\\n$t$$ADDS_STARBASE_H_SLOTS$\\n$t$这些机库将会用于部署§Y舰载机§!并自动升级到我们最新的科技水平。\\n","en":"\\n$t$$ADDS_STARBASE_H_SLOTS$\\n$t$These hangars will be equipped with §YStrike Craft§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2223,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1886,"status":"paired","id":"texts:116053"},{"key":"starbase_archaeo_hangar_bay_tt_body","zh":"\\n$t$$ADDS_STARBASE_H_SLOTS$\\n$t$这些专用的机库将会部署有§Y$ARCHAEO_STRIKECRAFT$§!。\\n","en":"\\n$t$$ADDS_STARBASE_H_SLOTS$\\n$t$These dedicated hangars will be equipped with §Y$ARCHAEO_STRIKECRAFT$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2224,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1887,"status":"paired","id":"texts:116054"},{"key":"starbase_psionic_hangar_bay_tt_body","zh":"\\n$t$$ADDS_STARBASE_H_SLOTS$\\n$t$这些专用的机库将会部署有§Y$PSIONIC_STRIKE_CRAFT$§!。\\n","en":"\\n$t$$ADDS_STARBASE_H_SLOTS$\\n$t$These dedicated hangars will be equipped with §Y$PSIONIC_STRIKE_CRAFT$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2225,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1888,"status":"paired","id":"texts:116055"},{"key":"starbase_amoeba_hangar_bay_tt_body","zh":"\\n$t$$ADDS_STARBASE_H_SLOTS$\\n$t$这些专用的机库将会部署有§Y$AMOEBA_STRIKE_CRAFT$§!。\\n","en":"\\n$t$$ADDS_STARBASE_H_SLOTS$\\n$t$These dedicated hangars will be equipped with §Y$AMOEBA_STRIKE_CRAFT$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2226,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1889,"status":"paired","id":"texts:116056"},{"key":"starbase_swarm_hangar_bay_tt_body","zh":"\\n$t$$ADDS_STARBASE_H_SLOTS$\\n$t$这些专用的机库将会部署有§Y$SWARM_STRIKE_CRAFT_1$§!。\\n","en":"\\n$t$$ADDS_STARBASE_H_SLOTS$\\n$t$These dedicated hangars will be equipped with §Y$SWARM_STRIKE_CRAFT_1$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2227,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1890,"status":"paired","id":"texts:116057"},{"key":"sm_waystation_laser_battery","zh":"$sm_arkship_laser_battery$","en":"$sm_arkship_laser_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2229,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1891,"status":"paired","id":"texts:116058"},{"key":"sm_waystation_laser_battery_desc","zh":"$sm_arkship_laser_battery_desc$","en":"$sm_arkship_laser_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2230,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1892,"status":"paired","id":"texts:116059"},{"key":"sm_waystation_laser_battery_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_laser_battery_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_laser_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2231,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1893,"status":"paired","id":"texts:116060"},{"key":"sm_waystation_archaeo_laser_battery","zh":"$sm_arkship_archaeo_laser_battery$","en":"$sm_arkship_archaeo_laser_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2232,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1894,"status":"paired","id":"texts:116061"},{"key":"sm_waystation_archaeo_laser_battery_desc","zh":"$sm_arkship_archaeo_laser_battery_desc$","en":"$sm_arkship_archaeo_laser_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2233,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1895,"status":"paired","id":"texts:116062"},{"key":"sm_waystation_archaeo_laser_battery_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_archaeo_laser_battery_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_archaeo_laser_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2234,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1896,"status":"paired","id":"texts:116063"},{"key":"sm_waystation_mass_driver_battery","zh":"$sm_arkship_mass_driver_battery$","en":"$sm_arkship_mass_driver_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2235,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1897,"status":"paired","id":"texts:116064"},{"key":"sm_waystation_mass_driver_battery_desc","zh":"$sm_arkship_mass_driver_battery_desc$","en":"$sm_arkship_mass_driver_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2236,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1898,"status":"paired","id":"texts:116065"},{"key":"sm_waystation_mass_driver_battery_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_mass_driver_battery_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_mass_driver_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2237,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1899,"status":"paired","id":"texts:116066"},{"key":"sm_waystation_archaeo_mass_driver_battery","zh":"$sm_arkship_archaeo_mass_driver_battery$","en":"$sm_arkship_archaeo_mass_driver_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2238,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1900,"status":"paired","id":"texts:116067"},{"key":"sm_waystation_archaeo_mass_driver_battery_desc","zh":"$sm_arkship_archaeo_mass_driver_battery_desc$","en":"$sm_arkship_archaeo_mass_driver_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2239,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1901,"status":"paired","id":"texts:116068"},{"key":"sm_waystation_archaeo_mass_driver_battery_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_archaeo_mass_driver_battery_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_archaeo_mass_driver_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2240,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1902,"status":"paired","id":"texts:116069"},{"key":"sm_waystation_swarmer_missile_battery","zh":"$sm_arkship_swamer_missile_battery$","en":"$sm_arkship_swamer_missile_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2241,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1903,"status":"paired","id":"texts:116070"},{"key":"sm_waystation_swarmer_missile_battery_desc","zh":"$sm_arkship_swamer_missile_battery_desc$","en":"$sm_arkship_swamer_missile_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2242,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1904,"status":"paired","id":"texts:116071"},{"key":"sm_waystation_swarmer_missile_battery_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_swarmer_missile_battery_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_swarmer_missile_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2243,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1905,"status":"paired","id":"texts:116072"},{"key":"sm_waystation_particle_launcher","zh":"$sm_arkship_particle_launcher$","en":"$sm_arkship_particle_launcher$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2244,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1906,"status":"paired","id":"texts:116073"},{"key":"sm_waystation_particle_launcher_desc","zh":"$sm_arkship_particle_launcher_desc$","en":"$sm_arkship_particle_launcher_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2245,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1907,"status":"paired","id":"texts:116074"},{"key":"sm_waystation_particle_launcher_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_particle_launcher_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_particle_launcher_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2246,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1908,"status":"paired","id":"texts:116075"},{"key":"sm_waystation_psionic_torpedo","zh":"$sm_arkship_psionic_torpedo$","en":"$sm_arkship_psionic_torpedo$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2247,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1909,"status":"paired","id":"texts:116076"},{"key":"sm_waystation_psionic_torpedo_desc","zh":"$sm_arkship_psionic_torpedo_desc$","en":"$sm_arkship_psionic_torpedo_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2248,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1910,"status":"paired","id":"texts:116077"},{"key":"sm_waystation_psionic_torpedo_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_psionic_torpedo_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_psionic_torpedo_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2249,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1911,"status":"paired","id":"texts:116078"},{"key":"sm_waystation_scourge_missile_battery","zh":"$sm_arkship_scourge_missile_battery$","en":"$sm_arkship_scourge_missile_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2250,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1912,"status":"paired","id":"texts:116079"},{"key":"sm_waystation_scourge_missile_battery_desc","zh":"$sm_arkship_scourge_missile_battery_desc$","en":"$sm_arkship_scourge_missile_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2251,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1913,"status":"paired","id":"texts:116080"},{"key":"sm_waystation_scourge_missile_battery_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_scourge_missile_battery_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_scourge_missile_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2252,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1914,"status":"paired","id":"texts:116081"},{"key":"sm_waystation_hangar_bay","zh":"$sm_arkship_hangar_bay$","en":"$sm_arkship_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2253,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1915,"status":"paired","id":"texts:116082"},{"key":"sm_waystation_hangar_bay_desc","zh":"$sm_arkship_hangar_bay_desc$","en":"$sm_arkship_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2254,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1916,"status":"paired","id":"texts:116083"},{"key":"sm_waystation_hangar_bay_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_hangar_bay_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2255,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1917,"status":"paired","id":"texts:116084"},{"key":"sm_waystation_archaeo_hangar_bay","zh":"$sm_arkship_archaeo_hangar_bay$","en":"$sm_arkship_archaeo_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2256,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1918,"status":"paired","id":"texts:116085"},{"key":"sm_waystation_archaeo_hangar_bay_desc","zh":"$sm_arkship_archaeo_hangar_bay_desc$","en":"$sm_arkship_archaeo_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2257,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1919,"status":"paired","id":"texts:116086"},{"key":"sm_waystation_archaeo_hangar_bay_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_archaeo_hangar_bay_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_archaeo_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2258,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1920,"status":"paired","id":"texts:116087"},{"key":"sm_waystation_psionic_hangar_bay","zh":"$sm_arkship_psionic_hangar_bay$","en":"$sm_arkship_psionic_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2259,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1921,"status":"paired","id":"texts:116088"},{"key":"sm_waystation_psionic_hangar_bay_desc","zh":"$sm_arkship_psionic_hangar_bay_desc$","en":"$sm_arkship_psionic_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2260,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1922,"status":"paired","id":"texts:116089"},{"key":"sm_waystation_psionic_hangar_bay_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_psionic_hangar_bay_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_psionic_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2261,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1923,"status":"paired","id":"texts:116090"},{"key":"sm_waystation_amoeba_hangar_bay","zh":"$sm_arkship_amoeba_hangar_bay$","en":"$sm_arkship_amoeba_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2262,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1924,"status":"paired","id":"texts:116091"},{"key":"sm_waystation_amoeba_hangar_bay_desc","zh":"$sm_arkship_amoeba_hangar_bay_desc$","en":"$sm_arkship_amoeba_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2263,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1925,"status":"paired","id":"texts:116092"},{"key":"sm_waystation_amoeba_hangar_bay_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_amoeba_hangar_bay_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_amoeba_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2264,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1926,"status":"paired","id":"texts:116093"},{"key":"sm_waystation_swarm_hangar_bay","zh":"$sm_arkship_swarm_hangar_bay$","en":"$sm_arkship_swarm_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2265,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1927,"status":"paired","id":"texts:116094"},{"key":"sm_waystation_swarm_hangar_bay_desc","zh":"$sm_arkship_swarm_hangar_bay_desc$","en":"$sm_arkship_swarm_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2266,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1928,"status":"paired","id":"texts:116095"},{"key":"sm_waystation_swarm_hangar_bay_tt","zh":"$WAYSTATION_COMPONENTS$$starbase_swarm_hangar_bay_tt_body$","en":"$WAYSTATION_COMPONENTS$$starbase_swarm_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2267,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1929,"status":"paired","id":"texts:116096"},{"key":"sm_starbase_laser_battery","zh":"$sm_arkship_laser_battery$","en":"$sm_arkship_laser_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2270,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1931,"status":"paired","id":"texts:116097"},{"key":"sm_starbase_laser_battery_desc","zh":"$sm_arkship_laser_battery_desc$","en":"$sm_arkship_laser_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2271,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1932,"status":"paired","id":"texts:116098"},{"key":"sm_starbase_laser_battery_tt","zh":"$STARBASE_COMPONENTS$$starbase_laser_battery_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_laser_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2272,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1933,"status":"paired","id":"texts:116099"},{"key":"sm_starbase_archaeo_laser_battery","zh":"$sm_arkship_archaeo_laser_battery$","en":"$sm_arkship_archaeo_laser_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2273,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1934,"status":"paired","id":"texts:116100"},{"key":"sm_starbase_archaeo_laser_battery_desc","zh":"$sm_arkship_archaeo_laser_battery_desc$","en":"$sm_arkship_archaeo_laser_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2274,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1935,"status":"paired","id":"texts:116101"},{"key":"sm_starbase_archaeo_laser_battery_tt","zh":"$STARBASE_COMPONENTS$$starbase_archaeo_laser_battery_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_archaeo_laser_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2275,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1936,"status":"paired","id":"texts:116102"},{"key":"sm_starbase_particle_launcher","zh":"$sm_arkship_particle_launcher$","en":"$sm_arkship_particle_launcher$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2276,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1937,"status":"paired","id":"texts:116103"},{"key":"sm_starbase_particle_launcher_desc","zh":"$sm_arkship_particle_launcher_desc$","en":"$sm_arkship_particle_launcher_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2277,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1938,"status":"paired","id":"texts:116104"},{"key":"sm_starbase_particle_launcher_tt","zh":"$STARBASE_COMPONENTS$$starbase_particle_launcher_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_particle_launcher_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2278,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1939,"status":"paired","id":"texts:116105"},{"key":"sm_starbase_psionic_torpedo","zh":"$sm_arkship_psionic_torpedo$","en":"$sm_arkship_psionic_torpedo$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2279,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1940,"status":"paired","id":"texts:116106"},{"key":"sm_starbase_psionic_torpedo_desc","zh":"$sm_arkship_psionic_torpedo_desc$","en":"$sm_arkship_psionic_torpedo_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2280,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1941,"status":"paired","id":"texts:116107"},{"key":"sm_starbase_psionic_torpedo_tt","zh":"$STARBASE_COMPONENTS$$starbase_psionic_torpedo_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_psionic_torpedo_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2281,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1942,"status":"paired","id":"texts:116108"},{"key":"sm_starbase_mass_driver_battery","zh":"$sm_arkship_mass_driver_battery$","en":"$sm_arkship_mass_driver_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2284,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1944,"status":"paired","id":"texts:116109"},{"key":"sm_starbase_mass_driver_battery_desc","zh":"$sm_arkship_mass_driver_battery_desc$","en":"$sm_arkship_mass_driver_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2285,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1945,"status":"paired","id":"texts:116110"},{"key":"sm_starbase_mass_driver_battery_tt","zh":"$STARBASE_COMPONENTS$$starbase_mass_driver_battery_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_mass_driver_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2286,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1946,"status":"paired","id":"texts:116111"},{"key":"sm_starbase_archaeo_mass_driver_battery","zh":"$sm_arkship_archaeo_mass_driver_battery$","en":"$sm_arkship_archaeo_mass_driver_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2287,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1947,"status":"paired","id":"texts:116112"},{"key":"sm_starbase_archaeo_mass_driver_battery_desc","zh":"$sm_arkship_archaeo_mass_driver_battery_desc$","en":"$sm_arkship_archaeo_mass_driver_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2288,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1948,"status":"paired","id":"texts:116113"},{"key":"sm_starbase_archaeo_mass_driver_battery_tt","zh":"$STARBASE_COMPONENTS$$starbase_archaeo_mass_driver_battery_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_archaeo_mass_driver_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2289,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1949,"status":"paired","id":"texts:116114"},{"key":"sm_starbase_swarmer_missile_battery","zh":"$sm_arkship_swamer_missile_battery$","en":"$sm_arkship_swamer_missile_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2292,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1951,"status":"paired","id":"texts:116115"},{"key":"sm_starbase_swarmer_missile_battery_desc","zh":"$sm_arkship_swamer_missile_battery_desc$","en":"$sm_arkship_swamer_missile_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2293,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1952,"status":"paired","id":"texts:116116"},{"key":"sm_starbase_swarmer_missile_battery_tt","zh":"$STARBASE_COMPONENTS$$starbase_swarmer_missile_battery_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_swarmer_missile_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2294,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1953,"status":"paired","id":"texts:116117"},{"key":"sm_starbase_scourge_missile_battery","zh":"$sm_arkship_scourge_missile_battery$","en":"$sm_arkship_scourge_missile_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2295,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1954,"status":"paired","id":"texts:116118"},{"key":"sm_starbase_scourge_missile_battery_desc","zh":"$sm_arkship_scourge_missile_battery_desc$","en":"$sm_arkship_scourge_missile_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2296,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1955,"status":"paired","id":"texts:116119"},{"key":"sm_starbase_scourge_missile_battery_tt","zh":"$STARBASE_COMPONENTS$$starbase_scourge_missile_battery_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_scourge_missile_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2297,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1956,"status":"paired","id":"texts:116120"},{"key":"sm_starbase_hangar_bay","zh":"$sm_arkship_hangar_bay$","en":"$sm_arkship_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2300,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1958,"status":"paired","id":"texts:116121"},{"key":"sm_starbase_hangar_bay_desc","zh":"$sm_arkship_hangar_bay_desc$","en":"$sm_arkship_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2301,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1959,"status":"paired","id":"texts:116122"},{"key":"sm_starbase_hangar_bay_tt","zh":"$STARBASE_COMPONENTS$$starbase_hangar_bay_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2302,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1960,"status":"paired","id":"texts:116123"},{"key":"sm_starbase_archaeo_hangar_bay","zh":"$sm_arkship_archaeo_hangar_bay$","en":"$sm_arkship_archaeo_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2303,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1961,"status":"paired","id":"texts:116124"},{"key":"sm_starbase_archaeo_hangar_bay_desc","zh":"$sm_arkship_archaeo_hangar_bay_desc$","en":"$sm_arkship_archaeo_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2304,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1962,"status":"paired","id":"texts:116125"},{"key":"sm_starbase_archaeo_hangar_bay_tt","zh":"$STARBASE_COMPONENTS$$starbase_archaeo_hangar_bay_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_archaeo_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2305,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1963,"status":"paired","id":"texts:116126"},{"key":"sm_starbase_psionic_hangar_bay","zh":"$sm_arkship_psionic_hangar_bay$","en":"$sm_arkship_psionic_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2306,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1964,"status":"paired","id":"texts:116127"},{"key":"sm_starbase_psionic_hangar_bay_desc","zh":"$sm_arkship_psionic_hangar_bay_desc$","en":"$sm_arkship_psionic_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2307,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1965,"status":"paired","id":"texts:116128"},{"key":"sm_starbase_psionic_hangar_bay_tt","zh":"$STARBASE_COMPONENTS$$starbase_psionic_hangar_bay_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_psionic_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2308,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1966,"status":"paired","id":"texts:116129"},{"key":"sm_starbase_amoeba_hangar_bay","zh":"$sm_arkship_amoeba_hangar_bay$","en":"$sm_arkship_amoeba_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2309,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1967,"status":"paired","id":"texts:116130"},{"key":"sm_starbase_amoeba_hangar_bay_desc","zh":"$sm_arkship_amoeba_hangar_bay_desc$","en":"$sm_arkship_amoeba_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2310,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1968,"status":"paired","id":"texts:116131"},{"key":"sm_starbase_amoeba_hangar_bay_tt","zh":"$STARBASE_COMPONENTS$$starbase_amoeba_hangar_bay_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_amoeba_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2311,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1969,"status":"paired","id":"texts:116132"},{"key":"sm_starbase_swarm_hangar_bay","zh":"$sm_arkship_swarm_hangar_bay$","en":"$sm_arkship_swarm_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2312,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1970,"status":"paired","id":"texts:116133"},{"key":"sm_starbase_swarm_hangar_bay_desc","zh":"$sm_arkship_swarm_hangar_bay_desc$","en":"$sm_arkship_swarm_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2313,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1971,"status":"paired","id":"texts:116134"},{"key":"sm_starbase_swarm_hangar_bay_tt","zh":"$STARBASE_COMPONENTS$$starbase_swarm_hangar_bay_tt_body$","en":"$STARBASE_COMPONENTS$$starbase_swarm_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2314,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1972,"status":"paired","id":"texts:116135"},{"key":"sm_orbital_ring_laser_battery","zh":"$sm_starbase_laser_battery$","en":"$sm_starbase_laser_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2317,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1974,"status":"paired","id":"texts:116136"},{"key":"sm_orbital_ring_laser_battery_desc","zh":"$sm_starbase_laser_battery_desc$","en":"$sm_starbase_laser_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2318,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1975,"status":"paired","id":"texts:116137"},{"key":"sm_orbital_ring_laser_battery_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_laser_battery_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_laser_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2319,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1976,"status":"paired","id":"texts:116138"},{"key":"sm_orbital_ring_archaeo_laser_battery","zh":"$sm_starbase_archaeo_laser_battery$","en":"$sm_starbase_archaeo_laser_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2320,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1977,"status":"paired","id":"texts:116139"},{"key":"sm_orbital_ring_archaeo_laser_battery_desc","zh":"$sm_starbase_archaeo_laser_battery_desc$","en":"$sm_starbase_archaeo_laser_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2321,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1978,"status":"paired","id":"texts:116140"},{"key":"sm_orbital_ring_archaeo_laser_battery_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_archaeo_laser_battery_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_archaeo_laser_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2322,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1979,"status":"paired","id":"texts:116141"},{"key":"sm_orbital_ring_particle_launcher","zh":"$sm_starbase_particle_launcher$","en":"$sm_starbase_particle_launcher$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2323,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1980,"status":"paired","id":"texts:116142"},{"key":"sm_orbital_ring_particle_launcher_desc","zh":"$sm_starbase_particle_launcher_desc$","en":"$sm_starbase_particle_launcher_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2324,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1981,"status":"paired","id":"texts:116143"},{"key":"sm_orbital_ring_particle_launcher_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_particle_launcher_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_particle_launcher_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2325,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1982,"status":"paired","id":"texts:116144"},{"key":"sm_orbital_ring_psionic_torpedo","zh":"$sm_starbase_psionic_torpedo$","en":"$sm_starbase_psionic_torpedo$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2326,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1983,"status":"paired","id":"texts:116145"},{"key":"sm_orbital_ring_psionic_torpedo_desc","zh":"$sm_starbase_psionic_torpedo_desc$","en":"$sm_starbase_psionic_torpedo_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2327,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1984,"status":"paired","id":"texts:116146"},{"key":"sm_orbital_ring_psionic_torpedo_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_psionic_torpedo_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_psionic_torpedo_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2328,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1985,"status":"paired","id":"texts:116147"},{"key":"sm_orbital_ring_mass_driver_battery","zh":"$sm_starbase_mass_driver_battery$","en":"$sm_starbase_mass_driver_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2331,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1987,"status":"paired","id":"texts:116148"},{"key":"sm_orbital_ring_mass_driver_battery_desc","zh":"$sm_starbase_mass_driver_battery_desc$","en":"$sm_starbase_mass_driver_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2332,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1988,"status":"paired","id":"texts:116149"},{"key":"sm_orbital_ring_mass_driver_battery_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_mass_driver_battery_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_mass_driver_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2333,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1989,"status":"paired","id":"texts:116150"},{"key":"sm_orbital_ring_archaeo_mass_driver_battery","zh":"$sm_starbase_archaeo_mass_driver_battery$","en":"$sm_starbase_archaeo_mass_driver_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2334,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1990,"status":"paired","id":"texts:116151"},{"key":"sm_orbital_ring_archaeo_mass_driver_battery_desc","zh":"$sm_starbase_archaeo_mass_driver_battery_desc$","en":"$sm_starbase_archaeo_mass_driver_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2335,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1991,"status":"paired","id":"texts:116152"},{"key":"sm_orbital_ring_archaeo_mass_driver_battery_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_archaeo_mass_driver_battery_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_archaeo_mass_driver_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2336,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1992,"status":"paired","id":"texts:116153"},{"key":"sm_orbital_ring_swarmer_missile_battery","zh":"$sm_starbase_swarmer_missile_battery$","en":"$sm_starbase_swarmer_missile_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2339,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1994,"status":"paired","id":"texts:116154"},{"key":"sm_orbital_ring_swarmer_missile_battery_desc","zh":"$sm_starbase_swarmer_missile_battery_desc$","en":"$sm_starbase_swarmer_missile_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2340,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1995,"status":"paired","id":"texts:116155"},{"key":"sm_orbital_ring_swarmer_missile_battery_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_swarmer_missile_battery_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_swarmer_missile_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2341,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1996,"status":"paired","id":"texts:116156"},{"key":"sm_orbital_ring_scourge_missile_battery","zh":"$sm_starbase_scourge_missile_battery$","en":"$sm_starbase_scourge_missile_battery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2342,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1997,"status":"paired","id":"texts:116157"},{"key":"sm_orbital_ring_scourge_missile_battery_desc","zh":"$sm_starbase_scourge_missile_battery_desc$","en":"$sm_starbase_scourge_missile_battery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2343,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1998,"status":"paired","id":"texts:116158"},{"key":"sm_orbital_ring_scourge_missile_battery_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_scourge_missile_battery_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_scourge_missile_battery_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2344,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":1999,"status":"paired","id":"texts:116159"},{"key":"sm_orbital_ring_hangar_bay_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_hangar_bay_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2347,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2001,"status":"paired","id":"texts:116160"},{"key":"sm_orbital_ring_archaeo_hangar_bay","zh":"$sm_starbase_archaeo_hangar_bay$","en":"$sm_starbase_archaeo_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2348,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2002,"status":"paired","id":"texts:116161"},{"key":"sm_orbital_ring_archaeo_hangar_bay_desc","zh":"$sm_starbase_archaeo_hangar_bay_desc$","en":"$sm_starbase_archaeo_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2349,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2003,"status":"paired","id":"texts:116162"},{"key":"sm_orbital_ring_archaeo_hangar_bay_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_archaeo_hangar_bay_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_archaeo_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2350,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2004,"status":"paired","id":"texts:116163"},{"key":"sm_orbital_ring_psionic_hangar_bay","zh":"$sm_starbase_psionic_hangar_bay$","en":"$sm_starbase_psionic_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2351,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2005,"status":"paired","id":"texts:116164"},{"key":"sm_orbital_ring_psionic_hangar_bay_desc","zh":"$sm_starbase_psionic_hangar_bay_desc$","en":"$sm_starbase_psionic_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2352,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2006,"status":"paired","id":"texts:116165"},{"key":"sm_orbital_ring_psionic_hangar_bay_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_psionic_hangar_bay_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_psionic_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2353,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2007,"status":"paired","id":"texts:116166"},{"key":"sm_orbital_ring_amoeba_hangar_bay","zh":"$sm_starbase_amoeba_hangar_bay$","en":"$sm_starbase_amoeba_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2354,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2008,"status":"paired","id":"texts:116167"},{"key":"sm_orbital_ring_amoeba_hangar_bay_desc","zh":"$sm_starbase_amoeba_hangar_bay_desc$","en":"$sm_starbase_amoeba_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2355,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2009,"status":"paired","id":"texts:116168"},{"key":"sm_orbital_ring_amoeba_hangar_bay_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_amoeba_hangar_bay_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_amoeba_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2356,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2010,"status":"paired","id":"texts:116169"},{"key":"sm_orbital_ring_swarm_hangar_bay","zh":"$sm_starbase_swarm_hangar_bay$","en":"$sm_starbase_swarm_hangar_bay$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2357,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2011,"status":"paired","id":"texts:116170"},{"key":"sm_orbital_ring_swarm_hangar_bay_desc","zh":"$sm_starbase_swarm_hangar_bay_desc$","en":"$sm_starbase_swarm_hangar_bay_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2358,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2012,"status":"paired","id":"texts:116171"},{"key":"sm_orbital_ring_swarm_hangar_bay_tt","zh":"$ORBITAL_RING_COMPONENTS$$starbase_swarm_hangar_bay_tt_body$","en":"$ORBITAL_RING_COMPONENTS$$starbase_swarm_hangar_bay_tt_body$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2359,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2013,"status":"paired","id":"texts:116172"},{"key":"sm_waystation_resource_silo","zh":"$sm_resource_silo$","en":"$sm_resource_silo$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2361,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2014,"status":"paired","id":"texts:116173"},{"key":"sm_waystation_resource_silo_desc","zh":"$sm_resource_silo_desc$","en":"$sm_resource_silo_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2362,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2015,"status":"paired","id":"texts:116174"},{"key":"sm_waystation_nebula_refinery","zh":"$sm_nebula_refinery$","en":"$sm_nebula_refinery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2363,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2016,"status":"paired","id":"texts:116175"},{"key":"sm_waystation_nebula_refinery_desc","zh":"$sm_nebula_refinery_desc$","en":"$sm_nebula_refinery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2364,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2017,"status":"paired","id":"texts:116176"},{"key":"sm_waystation_observatory","zh":"观星站","en":"Stellar Observatory","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2365,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2018,"status":"paired","id":"texts:116177"},{"key":"sm_waystation_observatory_desc","zh":"$sm_black_hole_observatory_desc$","en":"$sm_black_hole_observatory_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2366,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2019,"status":"paired","id":"texts:116178"},{"key":"sm_waystation_curator_think_tank","zh":"$sm_curator_think_tank$","en":"$sm_curator_think_tank$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2367,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2020,"status":"paired","id":"texts:116179"},{"key":"sm_waystation_curator_think_tank_desc","zh":"$sm_curator_think_tank_desc$","en":"$sm_curator_think_tank_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2368,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2021,"status":"paired","id":"texts:116180"},{"key":"sm_waystation_art_college","zh":"$sm_art_college$","en":"$sm_art_college$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2369,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2022,"status":"paired","id":"texts:116181"},{"key":"sm_waystation_art_college_desc","zh":"$sm_art_college_desc$","en":"$sm_art_college_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2370,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2023,"status":"paired","id":"texts:116182"},{"key":"sm_waystation_salvager_workshop","zh":"$sm_salvager_workshop$","en":"$sm_salvager_workshop$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2371,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2024,"status":"paired","id":"texts:116183"},{"key":"sm_waystation_salvager_workshop_desc","zh":"$sm_salvager_workshop_desc$","en":"$sm_salvager_workshop_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2372,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2025,"status":"paired","id":"texts:116184"},{"key":"sm_waystation_cybrex_mining_hub","zh":"$sm_cybrex_mining_hub$","en":"$sm_cybrex_mining_hub$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2373,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2026,"status":"paired","id":"texts:116185"},{"key":"sm_waystation_cybrex_mining_hub_desc","zh":"$sm_cybrex_mining_hub_desc$","en":"$sm_cybrex_mining_hub_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2374,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2027,"status":"paired","id":"texts:116186"},{"key":"sm_waystation_yuht_detection_array","zh":"$sm_yuht_detection_array$","en":"$sm_yuht_detection_array$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2375,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2028,"status":"paired","id":"texts:116187"},{"key":"sm_waystation_yuht_detection_array_desc","zh":"$sm_yuht_detection_array_desc$","en":"$sm_yuht_detection_array_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2376,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2029,"status":"paired","id":"texts:116188"},{"key":"sm_waystation_trader_proxy_office","zh":"$sm_trader_proxy_office$","en":"$sm_trader_proxy_office$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2377,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2030,"status":"paired","id":"texts:116189"},{"key":"sm_waystation_trader_proxy_office_desc","zh":"$sm_trader_proxy_office_desc$","en":"$sm_trader_proxy_office_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2378,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2031,"status":"paired","id":"texts:116190"},{"key":"sm_waystation_dimensional_shrine","zh":"$sm_dimensional_shrine$","en":"$sm_dimensional_shrine$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2379,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2032,"status":"paired","id":"texts:116191"},{"key":"sm_waystation_dimensional_shrine_desc","zh":"$sm_dimensional_shrine_desc$","en":"$sm_dimensional_shrine_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2380,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2033,"status":"paired","id":"texts:116192"},{"key":"sm_waystation_recruitment_office","zh":"$sm_recruitment_office$","en":"$sm_recruitment_office$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2381,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2034,"status":"paired","id":"texts:116193"},{"key":"sm_waystation_recruitment_office_desc","zh":"$sm_recruitment_office_desc$","en":"$sm_recruitment_office_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2382,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2035,"status":"paired","id":"texts:116194"},{"key":"sm_waystation_hyperlane_detailer","zh":"$sm_hyperlane_detailer$","en":"$sm_hyperlane_detailer$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2383,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2036,"status":"paired","id":"texts:116195"},{"key":"sm_waystation_hyperlane_detailer_desc","zh":"$sm_hyperlane_detailer_desc$","en":"$sm_hyperlane_detailer_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2384,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2037,"status":"paired","id":"texts:116196"},{"key":"sm_waystation_aura_emitter","zh":"$sm_aura_emitter$","en":"$sm_aura_emitter$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2385,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2038,"status":"paired","id":"texts:116197"},{"key":"sm_waystation_aura_emitter_desc","zh":"$sm_aura_emitter_desc$","en":"$sm_aura_emitter_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2386,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2039,"status":"paired","id":"texts:116198"},{"key":"sm_waystation_aura_emitter_tt","zh":"将驿站拥有者笼罩在§Y$PSIONIC_AURA$§!之下。\\n§R由恒星系所有者投射的任何形式的$PSIONIC_AURA$，其优先权都将优于这座建筑。§!","en":"Emits a §Y$PSIONIC_AURA$§! for the Waystation Owner.\\n§RAny means of $PSIONIC_AURA$ emission from the system's owner takes priority over this building.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2387,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2040,"status":"paired","id":"texts:116199"},{"key":"sm_waystation_cloaking","zh":"隐形场发生器","en":"Cloaking Field Generator","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2388,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2041,"status":"paired","id":"texts:116200"},{"key":"sm_waystation_cloaking_desc","zh":"一个局部的隐形场使$starbase_waystation_1$避开了远距离传感器的探测。我们照常行事。他人仍对此一无所知。\\n","en":"A localized cloaking field obscures the $starbase_waystation_1$ from distant sensors. We go about our business. They remain none the wiser.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2389,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2042,"status":"paired","id":"texts:116201"},{"key":"sm_waystation_cloaking_tt","zh":"驿站部件：$TABBED_NEW_LINE$£ship_a_slot£辅助槽位：§G+1§!$TABBED_NEW_LINE$此专用辅助槽位将安装§Y隐形力场发生器§!，且会自动升级至我们最新的技术。\\n$STARBASE_MODIFIER$ \\n$t$§Y$opinion_unlicensed_waystations$§!隐身时的评价惩罚：§G-50%§!","en":"Waystation Components: $TABBED_NEW_LINE$ £ship_a_slot£ Auxiliary Slots: §G+1§! $TABBED_NEW_LINE$This dedicated Auxiliary Slot will be equipped with §YCloaking Field Generators§! automatically upgraded to our latest technology.\\n$STARBASE_MODIFIER$\\n$t$§Y$opinion_unlicensed_waystations$§! Opinion Penalty while Cloaked: §G-50%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2390,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2043,"status":"paired","id":"texts:116202"},{"key":"sm_waystation_repair_bay","zh":"维修舱","en":"Repair Bay","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2391,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2044,"status":"paired","id":"texts:116203"},{"key":"sm_waystation_repair_bay_desc","zh":"我们在此为友方舰船提供服务，在它们继续航行前修复船体与系统。\\n","en":"Here we service friendly vessels, restoring hull and systems before they continue their journey.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2392,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2045,"status":"paired","id":"texts:116204"},{"key":"sm_waystation_repair_bay_tt","zh":"启用修复友方船只。","en":"Enables repairing of friendly ships.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2393,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2046,"status":"paired","id":"texts:116205"},{"key":"sm_waystation_pyroclastic_resonator","zh":"$sm_pyroclastic_resonator$","en":"$sm_pyroclastic_resonator$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2395,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2047,"status":"paired","id":"texts:116206"},{"key":"sm_waystation_pyroclastic_resonator_desc","zh":"$sm_pyroclastic_resonator_desc$","en":"$sm_pyroclastic_resonator_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2396,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2048,"status":"paired","id":"texts:116207"},{"key":"sm_waystation_zroni_storm_caster","zh":"$sm_zroni_storm_caster$","en":"$sm_zroni_storm_caster$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2398,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2049,"status":"paired","id":"texts:116208"},{"key":"sm_waystation_zroni_storm_caster_desc","zh":"$sm_zroni_storm_caster_desc$","en":"$sm_zroni_storm_caster_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2399,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2050,"status":"paired","id":"texts:116209"},{"key":"sm_waystation_cordyceptic_reanimation_facility","zh":"$sm_cordyceptic_reanimation_facility$","en":"$sm_cordyceptic_reanimation_facility$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2401,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2051,"status":"paired","id":"texts:116210"},{"key":"sm_waystation_cordyceptic_reanimation_facility_desc","zh":"$sm_cordyceptic_reanimation_facility_desc$","en":"$sm_cordyceptic_reanimation_facility_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2402,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2052,"status":"paired","id":"texts:116211"},{"key":"sm_waystation_cordyceptic_reanimation_facility_desc_modifier","zh":"$sm_cordyceptic_reanimation_facility_desc_modifier$","en":"$sm_cordyceptic_reanimation_facility_desc_modifier$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2403,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2053,"status":"paired","id":"texts:116212"},{"key":"wayline_enclave_effects_tt","zh":"§Y太空城邦§!产生的效果：","en":"Effects from §YEnclave§!:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2405,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2054,"status":"paired","id":"texts:116213"},{"key":"WAYLINE_EFFECTS","zh":"驿道效果：","en":"Wayline Effects:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2407,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2055,"status":"paired","id":"texts:116214"},{"key":"sm_waystation_logistics_hub","zh":"后勤枢纽","en":"Logistics Hub","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2408,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2056,"status":"paired","id":"texts:116215"},{"key":"sm_waystation_logistics_hub_tt","zh":"$WAYLINE_EFFECTS$\\n$t$启用并网的§Y驿站§!从整个§Y驿道§!网络中收集资源。\\n$t$每个§Y驿站§!的基础维护费：§R+2§!£trade£","en":"$WAYLINE_EFFECTS$\\n$t$Enables collection of stockpiled resources from networked §YWaystations§! within the entire §YWayline§!.\\n$t$Base Upkeep per §YWaystation§!: §R+2§! £trade£","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2409,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2057,"status":"paired","id":"texts:116216"},{"key":"MOD_STARBASE_STOCKPILE_CAPACITY_ADD","zh":"驿站库存上限","en":"Waystation Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2411,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2058,"status":"paired","id":"texts:116217"},{"key":"MOD_STARBASE_STOCKPILE_CAPACITY_MULT","zh":"$MOD_STARBASE_STOCKPILE_CAPACITY_ADD$","en":"$MOD_STARBASE_STOCKPILE_CAPACITY_ADD$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2412,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2059,"status":"paired","id":"texts:116218"},{"key":"MOD_STARBASE_COLLECTED_SYSTEM_RESOURCES_ADD","zh":"驿站收集效率","en":"Waystation Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2413,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2060,"status":"paired","id":"texts:116219"},{"key":"MOD_STARBASE_COLLECTED_SYSTEM_RESOURCES_MULT","zh":"$MOD_STARBASE_COLLECTED_SYSTEM_RESOURCES_ADD$","en":"$MOD_STARBASE_COLLECTED_SYSTEM_RESOURCES_ADD$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2414,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2061,"status":"paired","id":"texts:116220"},{"key":"MOD_STARBASE_COLLECTED_COLONY_RESOURCES_ADD","zh":"每月殖民地进贡","en":"Monthly Colony Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2415,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2062,"status":"paired","id":"texts:116221"},{"key":"mod_starbase_collected_colony_energy_add","zh":"每月$energy_with_icon$进贡","en":"Monthly $energy_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2416,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2063,"status":"paired","id":"texts:116222"},{"key":"mod_starbase_collected_colony_minerals_add","zh":"每月$minerals_with_icon$进贡","en":"Monthly $minerals_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2417,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2064,"status":"paired","id":"texts:116223"},{"key":"mod_starbase_collected_colony_food_add","zh":"每月$food_with_icon$进贡","en":"Monthly $food_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2418,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2065,"status":"paired","id":"texts:116224"},{"key":"mod_starbase_collected_colony_physics_research_add","zh":"每月$physics_research_with_icon$进贡","en":"Monthly $physics_research_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2419,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2066,"status":"paired","id":"texts:116225"},{"key":"mod_starbase_collected_colony_society_research_add","zh":"每月$society_research_with_icon$进贡","en":"Monthly $society_research_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2420,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2067,"status":"paired","id":"texts:116226"},{"key":"mod_starbase_collected_colony_engineering_research_add","zh":"每月$engineering_research_with_icon$进贡","en":"Monthly $engineering_research_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2421,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2068,"status":"paired","id":"texts:116227"},{"key":"mod_starbase_collected_colony_unity_add","zh":"每月$unity_with_icon$进贡","en":"Monthly $unity_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2422,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2069,"status":"paired","id":"texts:116228"},{"key":"mod_starbase_collected_colony_trade_add","zh":"每月$trade_with_icon$进贡","en":"Monthly $trade_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2423,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2070,"status":"paired","id":"texts:116229"},{"key":"mod_starbase_collected_colony_consumer_goods_add","zh":"每月$consumer_goods_with_icon$进贡","en":"Monthly $consumer_goods_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2424,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2071,"status":"paired","id":"texts:116230"},{"key":"mod_starbase_collected_colony_alloys_add","zh":"每月$alloys_with_icon$进贡","en":"Monthly $alloys_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2425,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2072,"status":"paired","id":"texts:116231"},{"key":"mod_starbase_collected_colony_volatile_motes_add","zh":"每月$volatile_motes_with_icon$进贡","en":"Monthly $volatile_motes_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2426,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2073,"status":"paired","id":"texts:116232"},{"key":"mod_starbase_collected_colony_exotic_gases_add","zh":"每月$exotic_gases_with_icon$进贡","en":"Monthly $exotic_gases_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2427,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2074,"status":"paired","id":"texts:116233"},{"key":"mod_starbase_collected_colony_rare_crystals_add","zh":"每月$rare_crystals_with_icon$进贡","en":"Monthly $rare_crystals_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2428,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2075,"status":"paired","id":"texts:116234"},{"key":"mod_starbase_collected_colony_sr_living_metal_add","zh":"每月$sr_living_metal_with_icon$进贡","en":"Monthly $sr_living_metal_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2429,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2076,"status":"paired","id":"texts:116235"},{"key":"mod_starbase_collected_colony_sr_zro_add","zh":"每月$sr_zro_with_icon$进贡","en":"Monthly $sr_zro_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2430,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2077,"status":"paired","id":"texts:116236"},{"key":"mod_starbase_collected_colony_sr_dark_matter_add","zh":"每月$sr_dark_matter_with_icon$进贡","en":"Monthly $sr_dark_matter_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2431,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2078,"status":"paired","id":"texts:116237"},{"key":"mod_starbase_collected_colony_nanites_add","zh":"每月$nanites_with_icon$进贡","en":"Monthly $nanites_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2432,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2079,"status":"paired","id":"texts:116238"},{"key":"mod_starbase_collected_colony_minor_artifacts_add","zh":"每月$minor_artifacts_with_icon$进贡","en":"Monthly $minor_artifacts_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2433,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2080,"status":"paired","id":"texts:116239"},{"key":"mod_starbase_collected_colony_astral_threads_add","zh":"每月$astral_threads_with_icon$进贡","en":"Monthly $astral_threads_with_icon$ Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2434,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2081,"status":"paired","id":"texts:116240"},{"key":"MOD_SHIP_STARBASE_STOCKPILE_COLLECTION_RATE_ADD","zh":"每月驿站资源转让","en":"Waystation Resources Transferred per Month","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2435,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2082,"status":"paired","id":"texts:116241"},{"key":"MOD_SHIP_STARBASE_STOCKPILE_COLLECTION_RATE_MULT","zh":"驿站资源转让率","en":"Waystation Resource Transfer Rate","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2436,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2083,"status":"paired","id":"texts:116242"},{"key":"MOD_SHIP_STOCKPILE_CAPACITY_ADD","zh":"库存上限","en":"Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2437,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2084,"status":"paired","id":"texts:116243"},{"key":"MOD_SHIP_STOCKPILE_CAPACITY_MULT","zh":"$MOD_SHIP_STOCKPILE_CAPACITY_ADD$","en":"$MOD_SHIP_STOCKPILE_CAPACITY_ADD$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2438,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2085,"status":"paired","id":"texts:116244"},{"key":"mod_starbase_stockpile_energy_capacity_add","zh":"£energy£库存上限","en":"£energy£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2439,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2086,"status":"paired","id":"texts:116245"},{"key":"mod_starbase_stockpile_minerals_capacity_add","zh":"£minerals£库存上限","en":"£minerals£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2440,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2087,"status":"paired","id":"texts:116246"},{"key":"mod_starbase_stockpile_food_capacity_add","zh":"£food£库存上限","en":"£food£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2441,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2088,"status":"paired","id":"texts:116247"},{"key":"mod_starbase_stockpile_consumer_goods_capacity_add","zh":"£consumer_goods£库存上限","en":"£consumer_goods£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2442,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2089,"status":"paired","id":"texts:116248"},{"key":"mod_starbase_stockpile_alloys_capacity_add","zh":"£alloys£库存上限","en":"£alloys£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2443,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2090,"status":"paired","id":"texts:116249"},{"key":"mod_starbase_stockpile_exotic_gases_capacity_add","zh":"£exotic_gases£库存上限","en":"£exotic_gases£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2444,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2091,"status":"paired","id":"texts:116250"},{"key":"mod_starbase_stockpile_rare_crystals_capacity_add","zh":"£rare_crystals£库存上限","en":"£rare_crystals£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2445,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2092,"status":"paired","id":"texts:116251"},{"key":"mod_starbase_stockpile_volatile_motes_capacity_add","zh":"£volatile_motes£库存上限","en":"£volatile_motes£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2446,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2093,"status":"paired","id":"texts:116252"},{"key":"mod_starbase_stockpile_physics_research_capacity_add","zh":"£physics_research£库存上限","en":"£physics_research£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2447,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2094,"status":"paired","id":"texts:116253"},{"key":"mod_starbase_stockpile_society_research_capacity_add","zh":"£society_research£库存上限","en":"£society_research£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2448,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2095,"status":"paired","id":"texts:116254"},{"key":"mod_starbase_stockpile_engineering_research_capacity_add","zh":"£engineering_research£库存上限","en":"£engineering_research£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2449,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2096,"status":"paired","id":"texts:116255"},{"key":"mod_starbase_stockpile_unity_capacity_add","zh":"£unity£库存上限","en":"£unity£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2450,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2097,"status":"paired","id":"texts:116256"},{"key":"mod_starbase_stockpile_nanites_capacity_add","zh":"£nanites£库存上限","en":"£nanites£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2451,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2098,"status":"paired","id":"texts:116257"},{"key":"mod_starbase_stockpile_minor_artifacts_capacity_add","zh":"£minor_artifacts£库存上限","en":"£minor_artifacts£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2452,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2099,"status":"paired","id":"texts:116258"},{"key":"mod_starbase_stockpile_astral_threads_capacity_add","zh":"£astral_threads£库存上限","en":"£astral_threads£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2453,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2100,"status":"paired","id":"texts:116259"},{"key":"mod_starbase_stockpile_sr_living_metal_capacity_add","zh":"£sr_living_metal£库存上限","en":"£sr_living_metal£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2454,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2101,"status":"paired","id":"texts:116260"},{"key":"mod_starbase_stockpile_sr_zro_capacity_add","zh":"£sr_zro£库存上限","en":"£sr_zro£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2455,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2102,"status":"paired","id":"texts:116261"},{"key":"mod_starbase_stockpile_sr_dark_matter_capacity_add","zh":"£sr_dark_matter£库存上限","en":"£sr_dark_matter£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2456,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2103,"status":"paired","id":"texts:116262"},{"key":"mod_starbase_stockpile_trade_capacity_add","zh":"£trade£库存上限","en":"£trade£ Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2457,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2104,"status":"paired","id":"texts:116263"},{"key":"mod_starbase_collected_system_energy_add","zh":"已收集$energy_with_icon$","en":"$energy_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2459,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2105,"status":"paired","id":"texts:116264"},{"key":"mod_starbase_collected_system_minerals_add","zh":"已收集$minerals_with_icon$","en":"$minerals_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2460,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2106,"status":"paired","id":"texts:116265"},{"key":"mod_starbase_collected_system_food_add","zh":"已收集$food_with_icon$","en":"$food_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2461,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2107,"status":"paired","id":"texts:116266"},{"key":"mod_starbase_collected_system_consumer_goods_add","zh":"已收集$consumer_goods_with_icon$","en":"$consumer_goods_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2462,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2108,"status":"paired","id":"texts:116267"},{"key":"mod_starbase_collected_system_alloys_add","zh":"已收集$alloys_with_icon$","en":"$alloys_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2463,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2109,"status":"paired","id":"texts:116268"},{"key":"mod_starbase_collected_system_exotic_gases_add","zh":"已收集$exotic_gases_with_icon$","en":"$exotic_gases_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2464,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2110,"status":"paired","id":"texts:116269"},{"key":"mod_starbase_collected_system_rare_crystals_add","zh":"已收集$rare_crystals_with_icon$","en":"$rare_crystals_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2465,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2111,"status":"paired","id":"texts:116270"},{"key":"mod_starbase_collected_system_volatile_motes_add","zh":"已收集$volatile_motes_with_icon$","en":"$volatile_motes_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2466,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2112,"status":"paired","id":"texts:116271"},{"key":"mod_starbase_collected_system_physics_research_add","zh":"已收集$physics_research_with_icon$","en":"$physics_research_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2467,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2113,"status":"paired","id":"texts:116272"},{"key":"mod_starbase_collected_system_society_research_add","zh":"已收集$society_research_with_icon$","en":"$society_research_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2468,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2114,"status":"paired","id":"texts:116273"},{"key":"mod_starbase_collected_system_engineering_research_add","zh":"已收集$engineering_research_with_icon$","en":"$engineering_research_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2469,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2115,"status":"paired","id":"texts:116274"},{"key":"mod_starbase_collected_system_unity_add","zh":"已收集$unity_with_icon$","en":"$unity_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2470,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2116,"status":"paired","id":"texts:116275"},{"key":"mod_starbase_collected_system_nanites_add","zh":"已收集$nanites_with_icon$","en":"$nanites_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2471,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2117,"status":"paired","id":"texts:116276"},{"key":"mod_starbase_collected_system_minor_artifacts_add","zh":"已收集$minor_artifacts_with_icon$","en":"$minor_artifacts_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2472,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2118,"status":"paired","id":"texts:116277"},{"key":"mod_starbase_collected_system_astral_threads_add","zh":"已收集$astral_threads_with_icon$","en":"$astral_threads_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2473,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2119,"status":"paired","id":"texts:116278"},{"key":"mod_starbase_collected_system_sr_living_metal_add","zh":"已收集$sr_living_metal_with_icon$","en":"$sr_living_metal_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2474,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2120,"status":"paired","id":"texts:116279"},{"key":"mod_starbase_collected_system_sr_zro_add","zh":"已收集$sr_zro_with_icon$","en":"$sr_zro_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2475,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2121,"status":"paired","id":"texts:116280"},{"key":"mod_starbase_collected_system_sr_dark_matter_add","zh":"已收集$sr_dark_matter_with_icon$","en":"$sr_dark_matter_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2476,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2122,"status":"paired","id":"texts:116281"},{"key":"mod_starbase_collected_system_trade_add","zh":"已收集$trade_with_icon$","en":"$trade_with_icon$ Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2477,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2123,"status":"paired","id":"texts:116282"},{"key":"mod_starbase_collected_system_energy_mult","zh":"£energy£收集效率","en":"£energy£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2479,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2124,"status":"paired","id":"texts:116283"},{"key":"mod_starbase_collected_system_minerals_mult","zh":"£minerals£收集效率","en":"£minerals£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2480,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2125,"status":"paired","id":"texts:116284"},{"key":"mod_starbase_collected_system_food_mult","zh":"£food£ 收集效率","en":"£food£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2481,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2126,"status":"paired","id":"texts:116285"},{"key":"mod_starbase_collected_system_consumer_goods_mult","zh":"£consumer_goods£ 收集效率","en":"£consumer_goods£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2482,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2127,"status":"paired","id":"texts:116286"},{"key":"mod_starbase_collected_system_alloys_mult","zh":"£alloys£ 收集效率","en":"£alloys£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2483,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2128,"status":"paired","id":"texts:116287"},{"key":"mod_starbase_collected_system_physics_research_mult","zh":"£physics_research£收集效率","en":"£physics_research£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2484,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2129,"status":"paired","id":"texts:116288"},{"key":"mod_starbase_collected_system_society_research_mult","zh":"£society_research£收集效率","en":"£society_research£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2485,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2130,"status":"paired","id":"texts:116289"},{"key":"mod_starbase_collected_system_engineering_research_mult","zh":"£engineering_research£收集效率","en":"£engineering_research£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2486,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2131,"status":"paired","id":"texts:116290"},{"key":"mod_starbase_collected_system_volatile_motes_mult","zh":"£volatile_motes£收集效率","en":"£volatile_motes£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2487,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2132,"status":"paired","id":"texts:116291"},{"key":"mod_starbase_collected_system_exotic_gases_mult","zh":"£exotic_gases£收集效率","en":"£exotic_gases£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2488,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2133,"status":"paired","id":"texts:116292"},{"key":"mod_starbase_collected_system_rare_crystals_mult","zh":"£rare_crystals£收集效率","en":"£rare_crystals£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2489,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2134,"status":"paired","id":"texts:116293"},{"key":"tech_space_mining_nomads_tt","zh":"$tech_space_mining_nomads_mult$：§G+10%§!","en":"$tech_space_mining_nomads_mult$: §G+10%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2491,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2135,"status":"paired","id":"texts:116294"},{"key":"tech_space_mining_nomads_mult","zh":"£minerals£ £consumer_goods£ £alloys£ 收集效率","en":"£minerals£ £consumer_goods£ £alloys£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2492,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2136,"status":"paired","id":"texts:116295"},{"key":"tech_space_mining_nomads_mult_tt","zh":"$tech_space_mining_nomads_mult$：$VARIABLE|1%=+$","en":"$tech_space_mining_nomads_mult$: $VARIABLE|1%=+$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2493,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2137,"status":"paired","id":"texts:116296"},{"key":"tech_space_science_nomads_tt","zh":"$tech_space_science_nomads_mult$：§G+10%§!","en":"$tech_space_science_nomads_mult$: §G+10%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2495,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2138,"status":"paired","id":"texts:116297"},{"key":"tech_space_science_nomads_mult","zh":"£physics_research£ £society_research£ £engineering_research£ 收集效率","en":"£physics_research£ £society_research£ £engineering_research£ Collection Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2496,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2139,"status":"paired","id":"texts:116298"},{"key":"tech_space_science_nomads_mult_tt","zh":"$tech_space_science_nomads_mult$：$VARIABLE|1%=+$","en":"$tech_space_science_nomads_mult$: $VARIABLE|1%=+$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2497,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2140,"status":"paired","id":"texts:116299"},{"key":"megastructures_arkships","zh":"$arkship_cap_plural$","en":"$arkship_cap_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2499,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2141,"status":"paired","id":"texts:116300"},{"key":"starbase_arkships","zh":"$arkship_cap_plural$","en":"$arkship_cap_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2500,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2142,"status":"paired","id":"texts:116301"},{"key":"mod_megastructures_arkships_cost_mult","zh":"方舟建造花费","en":"Arkship Build Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2501,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2143,"status":"paired","id":"texts:116302"},{"key":"mod_megastructures_arkships_alloys_cost_mult","zh":"方舟舰£alloys£ 合金建造花费","en":"Arkship £alloys£ Alloys Build Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2502,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2144,"status":"paired","id":"texts:116303"},{"key":"mod_megastructures_arkships_influence_cost_mult","zh":"方舟影响力建造花费","en":"Arkship Influence Build Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2503,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2145,"status":"paired","id":"texts:116304"},{"key":"megastructures_waystations","zh":"驿站","en":"Waystations","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2504,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2146,"status":"paired","id":"texts:116305"},{"key":"starbase_waystations","zh":"驿站","en":"Waystations","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2505,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2147,"status":"paired","id":"texts:116306"},{"key":"mod_megastructures_waystations_cost_mult","zh":"驿站建造花费","en":"Waystation Build Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2506,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2148,"status":"paired","id":"texts:116307"},{"key":"mod_megastructures_waystations_alloys_cost_mult","zh":"驿站£alloys£ 合金建造花费","en":"Waystation £alloys£ Alloys Build Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2507,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2149,"status":"paired","id":"texts:116308"},{"key":"mod_megastructures_waystations_food_cost_mult","zh":"驿站£food£ 食物建造花费","en":"Waystation £food£ Food Build Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2508,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2150,"status":"paired","id":"texts:116309"},{"key":"mod_starbase_waystations_cost_mult","zh":"驿站升级花费","en":"Waystation Upgrade Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2509,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2151,"status":"paired","id":"texts:116310"},{"key":"mod_starbase_waystations_upkeep_mult","zh":"驿站维护费","en":"Waystation Upkeep","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2510,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2152,"status":"paired","id":"texts:116311"},{"key":"starbase_waystations_modules","zh":"驿站模块","en":"Waystation Modules","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2511,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2153,"status":"paired","id":"texts:116312"},{"key":"mod_starbase_waystations_modules_upkeep_mult","zh":"驿站模块维护","en":"Waystation Module Upkeep","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2512,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2154,"status":"paired","id":"texts:116313"},{"key":"starbase_arkship_upgrades","zh":"方舟模块与系统","en":"Arkship Modules & Systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2513,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2155,"status":"paired","id":"texts:116314"},{"key":"mod_starbase_arkship_upgrades_cost_mult","zh":"方舟模块与系统花费","en":"Arkship Module & System Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2514,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2156,"status":"paired","id":"texts:116315"},{"key":"waystation_network_system_modifier","zh":"驿道恒星系修正：","en":"Wayline System Modifiers:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2516,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2157,"status":"paired","id":"texts:116316"},{"key":"waystation_network_country_modifier","zh":"驿道全国修正：","en":"Wayline Empire Modifiers:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2517,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2158,"status":"paired","id":"texts:116317"},{"key":"waystation_network_modifier_label","zh":"修正","en":"Modifiers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2518,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2159,"status":"paired","id":"texts:116318"},{"key":"waystation_network_no_modifiers","zh":"无修正","en":"No Modifiers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2519,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2160,"status":"paired","id":"texts:116319"},{"key":"waystation_network_modifier_tooltip","zh":"§H驿道修正§!\\n驿道修正由§Y驿道的所有者§!以及拥有§Y$PACT_waystation_pact$§!的帝国之间共享。\\n$h_line$§E对于其他游牧帝国，这些修正仅在通过超空间航道相连的驿道之间共享。\\n\\n对于定居帝国，这些修正仅与驿道本身穿过的恒星系共享。§!","en":"§HWayline Modifiers§!\\nWayline modifiers are shared with Empires that have a §Y$PACT_waystation_pact$§! with the §YWayline Owner§!.\\n$h_line$§EFor other Nomadic Empires, these modifiers are shared only between Waylines that are connected via hyperlanes.\\n\\nFor Settled Empires, these modifiers are shared only with systems that the Wayline itself passes through.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2520,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2161,"status":"paired","id":"texts:116320"},{"key":"waystation_network_name","zh":"$NAME$驿道","en":"$NAME$ Wayline","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2521,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2162,"status":"paired","id":"texts:116321"},{"key":"waystation_network_rename","zh":"重命名驿道","en":"Rename Wayline","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2522,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2163,"status":"paired","id":"texts:116322"},{"key":"waystation_network_rename_title","zh":"$waystation_network_rename$","en":"$waystation_network_rename$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2523,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2164,"status":"paired","id":"texts:116323"},{"key":"waystation_network_count","zh":"驿站：$NUMBER$","en":"Waystations: $NUMBER$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2524,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2165,"status":"paired","id":"texts:116324"},{"key":"waystation_network_connected_networks","zh":"§E连接驿道：§!","en":"§EConnected Waylines:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2525,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2166,"status":"paired","id":"texts:116325"},{"key":"waystation_network_connected_network","zh":"$NETWORK$（§Y$OWNER$§!）","en":"$NETWORK$ ( §Y$OWNER$§! )","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2526,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2167,"status":"paired","id":"texts:116326"},{"key":"waystation_network_section_header","zh":"§Y$NETWORK$§!（§Y$OWNER$§!）- $STATUS$","en":"§Y$NETWORK$§! ( §Y$OWNER$§! ) - $STATUS$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2527,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2168,"status":"paired","id":"texts:116327"},{"key":"waystation_network_pact_owned","zh":"§G我们的航路§!","en":"§GOur Wayline§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2528,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2169,"status":"paired","id":"texts:116328"},{"key":"waystation_network_pact_active","zh":"§G驿道协定已生效§!","en":"§GWayline Pact active§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2529,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2170,"status":"paired","id":"texts:116329"},{"key":"waystation_network_pact_inactive","zh":"§R无驿道协定§!","en":"§RNo Wayline Pact§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2530,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2171,"status":"paired","id":"texts:116330"},{"key":"waystation_wrong_owner","zh":"国家不是该驿道的拥有者。","en":"Country is not owner of the wayline.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2531,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2172,"status":"paired","id":"texts:116331"},{"key":"waystation_stockpile_low","zh":"§L低§!","en":"§LLow§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2532,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2173,"status":"paired","id":"texts:116332"},{"key":"waystation_stockpile_mid","zh":"§Y适中§!","en":"§YMid§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2533,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2174,"status":"paired","id":"texts:116333"},{"key":"waystation_stockpile_full","zh":"§R完全§!","en":"§RFull§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2534,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2175,"status":"paired","id":"texts:116334"},{"key":"waystation_stockpile_outliner_status","zh":"库存：$STATUS$","en":"Stockpile: $STATUS$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2535,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2176,"status":"paired","id":"texts:116335"},{"key":"waystation_stockpile_status","zh":"§H库存状况§!\\n$waystation_stockpile_outliner_status$","en":"§HStockpile Status§!\\n$waystation_stockpile_outliner_status$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2536,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2177,"status":"paired","id":"texts:116336"},{"key":"waystation_starbase_tab","zh":"驿站","en":"Waystation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2537,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2178,"status":"paired","id":"texts:116337"},{"key":"waystation_stockpile","zh":"库存","en":"Stockpile","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2538,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2179,"status":"paired","id":"texts:116338"},{"key":"waystation_stockpile_plural","zh":"储备","en":"Stockpiles","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2539,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2180,"status":"paired","id":"texts:116339"},{"key":"waystation_stockpile_resource_entry","zh":"$ICON$$STOCKPILE$$BALANCE$","en":"$ICON$ $STOCKPILE$ $BALANCE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2540,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2181,"status":"paired","id":"texts:116340"},{"key":"waystation_stockpile_resource_entry_stockpile_default","zh":"§W$STORED|0$/$MAX|0$§!","en":"§W$STORED|0$ / $MAX|0$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2541,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2182,"status":"paired","id":"texts:116341"},{"key":"waystation_stockpile_resource_entry_stockpile_max","zh":"§Y$STORED|0$/$MAX|0$§!","en":"§Y$STORED|0$ / $MAX|0$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2542,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2183,"status":"paired","id":"texts:116342"},{"key":"waystation_stockpile_resource_entry_balance_default","zh":"§G+$BALANCE|*0$§!","en":"§G+$BALANCE|*0$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2543,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2184,"status":"paired","id":"texts:116343"},{"key":"waystation_stockpile_resource_entry_balance_max","zh":"§Y+$BALANCE|*0$§!","en":"§Y+$BALANCE|*0$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2544,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2185,"status":"paired","id":"texts:116344"},{"key":"waystation_stockpile_resource_entry_balance_collected","zh":"§G+$BALANCE|*0$§!（§Y-$COLLECTED|*0$§!）","en":"§G+$BALANCE|*0$§! (§Y-$COLLECTED|*0$§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2545,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2186,"status":"paired","id":"texts:116345"},{"key":"waystation_stockpile_remote_network_resource_collection","zh":"该$starbase_waystation_1$将其储备资源贡献给更广泛的网络，允许从连接的系统中进行收集。\\n\\n$sm_waystation_logistics_hub_tt$","en":"This $starbase_waystation_1$ contributes its stockpiled resources to the wider network, allowing collection from connected systems.\\n\\n$sm_waystation_logistics_hub_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2546,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2187,"status":"paired","id":"texts:116346"},{"key":"waystation_stockpile_local_collection","zh":"正在转移","en":"Ongoing Transfer","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2547,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2188,"status":"paired","id":"texts:116347"},{"key":"waystation_stockpile_local_collection_description","zh":"储备资源正从该星系的一座$starbase_waystation_1$转移。货舱已经装满，旅程变得愈发轻松。","en":"Stockpiled resources are being transferred from a $starbase_waystation_1$ in this system. The holds fill, and the journey grows lighter.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2548,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2189,"status":"paired","id":"texts:116348"},{"key":"waystation_stockpile_local_collection_description_with_header","zh":"§H$waystation_stockpile_local_collection$§!\\n$waystation_stockpile_local_collection_description$","en":"§H$waystation_stockpile_local_collection$§!\\n$waystation_stockpile_local_collection_description$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2549,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2190,"status":"paired","id":"texts:116349"},{"key":"waystation_stockpile_remote_collection","zh":"远程转移","en":"Remote Transfer","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2550,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2191,"status":"paired","id":"texts:116350"},{"key":"waystation_stockpile_remote_collection_description","zh":"储备资源正被转移至这条驿道上的某艘舰船。对于构建良好的网络而言，距离不成问题。","en":"Stockpiled resources are being transferred to a ship on this Wayline. Distance is no object to a properly built network.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2551,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2192,"status":"paired","id":"texts:116351"},{"key":"waystation_stockpile_remote_collection_description_with_header","zh":"§H$waystation_stockpile_remote_collection$§!\\n$waystation_stockpile_remote_collection_description$","en":"§H$waystation_stockpile_remote_collection$§!\\n$waystation_stockpile_remote_collection_description$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2552,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2193,"status":"paired","id":"texts:116352"},{"key":"waystation_stockpile_entry_header","zh":"§H库存§!\\n§E驿站库存§!\\n\\n$ICON$$RESOURCE$","en":"§HStockpile§!\\n§EWaystation Stockpile§!\\n\\n$ICON$ $RESOURCE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2553,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2194,"status":"paired","id":"texts:116353"},{"key":"waystation_stockpile_entry_income","zh":"每月库存收入：§G+$AMOUNT|*2$§!","en":"Monthly Stockpile Gain: §G+$AMOUNT|*2$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2554,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2195,"status":"paired","id":"texts:116354"},{"key":"waystation_stockpile_entry_capacity_full","zh":"§Y储备已满§!","en":"§YStorage is full§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2555,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2196,"status":"paired","id":"texts:116355"},{"key":"waystation_stockpile_entry_being_collected","zh":"每月收集：§G-$AMOUNT|*0$§!","en":"Monthly Collection: §G-$AMOUNT|*0$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2556,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2197,"status":"paired","id":"texts:116356"},{"key":"waystation_stockpile_entry_collect_action","zh":"§E派遣$arkship_cap$或$nomads_constructor_cap$访问该星系，以收集此驿站内的储备§!","en":"§EVisit the System with an $arkship_cap$ or $nomads_constructor_cap$ to collect the Stockpile of this Waystation§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2557,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2198,"status":"paired","id":"texts:116357"},{"key":"waystation_stockpile_entry_collect_action_remote","zh":"§E使用$arkship_cap$或$nomads_constructor_cap$访问§Y$WAYLINE_NAME$§!上的$sm_waystation_logistics_hub$，即可远程收取该驿站的库存§!","en":"§EVisit a $sm_waystation_logistics_hub$ on the §Y$WAYLINE_NAME$§! with an $arkship_cap$ or $nomads_constructor_cap$ to remotely collect the Stockpile of this Waystation§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2558,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2199,"status":"paired","id":"texts:116358"},{"key":"waystation_system_colonies","zh":"§H恒星系殖民地§!\\n位于$SYSTEM$的殖民地：§Y$NUMBER$§!","en":"§HSystem Colonies§!\\nColonies in $SYSTEM$: §Y$NUMBER$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2559,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2200,"status":"paired","id":"texts:116359"},{"key":"waystation_count","zh":"§H驿道空间站§!\\n位于$NETWORK$的驿站：§Y$NUMBER$§!","en":"§HWayline stations§!\\nWaystations in $NETWORK$: §Y$NUMBER$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2560,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2201,"status":"paired","id":"texts:116360"},{"key":"waystation_cloaked","zh":"已隐形","en":"Cloaked","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2561,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2202,"status":"paired","id":"texts:116361"},{"key":"waystation_cloaked_not","zh":"未隐形","en":"Not Cloaked","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2562,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2203,"status":"paired","id":"texts:116362"},{"key":"click_to_open_waystation","zh":"§G$OUTLINER_MEMBER_SELECT_DESC_SELECT$§!","en":"§G$OUTLINER_MEMBER_SELECT_DESC_SELECT$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2563,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2204,"status":"paired","id":"texts:116363"},{"key":"waystation_details_no_intel","zh":"我们的情报不足无法查看该$starbase_waystation_1$的详情。","en":"We lack sufficient Intel to view the details of this $starbase_waystation_1$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2564,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2205,"status":"paired","id":"texts:116364"},{"key":"waystation_network_no_intel","zh":"§R我们缺乏足够的情报来查看此$WAYSTATION_NETWORK$的详细信息。§!","en":"§RWe lack sufficient Intel to view the details of this $WAYSTATION_NETWORK$.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2565,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2206,"status":"paired","id":"texts:116365"},{"key":"swaystation","zh":"驿站","en":"Waystation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2567,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2207,"status":"paired","id":"texts:116366"},{"key":"swaystation_energy","zh":"太阳能采集站","en":"Solar Harvesting","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2568,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2208,"status":"paired","id":"texts:116367"},{"key":"swaystation_mining","zh":"采炼中枢","en":"Extraction Hub","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2569,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2209,"status":"paired","id":"texts:116368"},{"key":"swaystation_research","zh":"研究哨站","en":"Research Outpost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2570,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2210,"status":"paired","id":"texts:116369"},{"key":"swaystation_piracy","zh":"掠夺者哨站","en":"Raider Outpost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2571,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2211,"status":"paired","id":"texts:116370"},{"key":"waystation_cloaking_components","zh":"$science_cloaking_components$","en":"$science_cloaking_components$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2573,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2212,"status":"paired","id":"texts:116371"},{"key":"waystation_cloaking_components_desc","zh":"$science_cloaking_components_desc$","en":"$science_cloaking_components_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2574,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2213,"status":"paired","id":"texts:116372"},{"key":"WAYSTATION_CLOAKING_1","zh":"$CORVETTE_CLOAKING_1$","en":"$CORVETTE_CLOAKING_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2575,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2214,"status":"paired","id":"texts:116373"},{"key":"WAYSTATION_CLOAKING_1_DESC","zh":"$CORVETTE_CLOAKING_1_DESC$","en":"$CORVETTE_CLOAKING_1_DESC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2576,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2215,"status":"paired","id":"texts:116374"},{"key":"WAYSTATION_CLOAKING_2","zh":"$CORVETTE_CLOAKING_2$","en":"$CORVETTE_CLOAKING_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2577,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2216,"status":"paired","id":"texts:116375"},{"key":"WAYSTATION_CLOAKING_2_DESC","zh":"$CORVETTE_CLOAKING_2_DESC$","en":"$CORVETTE_CLOAKING_2_DESC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2578,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2217,"status":"paired","id":"texts:116376"},{"key":"WAYSTATION_CLOAKING_3","zh":"$CORVETTE_CLOAKING_3$","en":"$CORVETTE_CLOAKING_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2579,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2218,"status":"paired","id":"texts:116377"},{"key":"WAYSTATION_CLOAKING_3_DESC","zh":"$CORVETTE_CLOAKING_3_DESC$","en":"$CORVETTE_CLOAKING_3_DESC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2580,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2219,"status":"paired","id":"texts:116378"},{"key":"WAYSTATION_CLOAKING_DARK_MATTER","zh":"$CORVETTE_CLOAKING_DARK_MATTER$","en":"$CORVETTE_CLOAKING_DARK_MATTER$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2581,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2220,"status":"paired","id":"texts:116379"},{"key":"WAYSTATION_CLOAKING_DARK_MATTER_DESC","zh":"$CORVETTE_CLOAKING_DARK_MATTER_DESC$","en":"$CORVETTE_CLOAKING_DARK_MATTER_DESC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2582,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2221,"status":"paired","id":"texts:116380"},{"key":"WAYSTATION_CLOAKING_PSI","zh":"$CORVETTE_CLOAKING_PSI$","en":"$CORVETTE_CLOAKING_PSI$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2583,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2222,"status":"paired","id":"texts:116381"},{"key":"WAYSTATION_CLOAKING_PSI_DESC","zh":"$CORVETTE_CLOAKING_PSI_DESC$","en":"$CORVETTE_CLOAKING_PSI_DESC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2584,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2223,"status":"paired","id":"texts:116382"},{"key":"MESSAGE_WAYSTATION_LOST_TITLE","zh":"损失驿站","en":"Waystation Lost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2586,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2224,"status":"paired","id":"texts:116383"},{"key":"MESSAGE_WAYSTATION_LOST_DESC","zh":"失去$SYSTEM|Y$恒星系的$WAYSTATION|Y$。\\n\\n","en":"The $WAYSTATION|Y$ in $SYSTEM|Y$ system was lost.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2587,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2225,"status":"paired","id":"texts:116384"},{"key":"MESSAGE_WAYSTATION_NETWORK_SPLIT_TITLE","zh":"驿道分离","en":"Wayline Split","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2588,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2226,"status":"paired","id":"texts:116385"},{"key":"MESSAGE_WAYSTATION_NETWORK_SPLIT_DESC","zh":"$NETWORK|Y$已断裂。资源流动已中断，我们必须重新规划路线。\\n\\n","en":"$NETWORK|Y$ has fractured. The flow is broken, and our routes must be reconsidered.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2589,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2227,"status":"paired","id":"texts:116386"},{"key":"MESSAGE_WAYSTATION_NETWORK_MERGES_TITLE","zh":"驿道合并","en":"Waylines Merged","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2590,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2228,"status":"paired","id":"texts:116387"},{"key":"MESSAGE_WAYSTATION_NETWORK_MERGES_DESC","zh":"$FROM|Y$与$TO|Y$合并。美丽的事物。\\n\\n","en":"$FROM|Y$ was merged into $TO|Y$. A thing of beauty.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2591,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2229,"status":"paired","id":"texts:116388"},{"key":"MESSAGE_WAYSTATION_STOCKPILE_COLLECTED_TITLE","zh":"库存已收集","en":"Stockpile Collected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2592,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2230,"status":"paired","id":"texts:116389"},{"key":"MESSAGE_WAYSTATION_STOCKPILE_COLLECTED_DESC","zh":"$SYSTEM|Y$恒星系的$FLEET|Y$完成收集。\\n\\n","en":"$FLEET|Y$ in $SYSTEM|Y$ System completed collection.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2593,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2231,"status":"paired","id":"texts:116390"},{"key":"TOOLTIP_SYSTEM_HAS_LOGISTICS_HUB","zh":"包含一座£waystation_logistics£ $sm_waystation_logistics_hub$。","en":"Contains a £waystation_logistics£ $sm_waystation_logistics_hub$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2595,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2232,"status":"paired","id":"texts:116391"},{"key":"dyson_gun_0","zh":"星际大炮","en":"Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2601,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2236,"status":"paired","id":"texts:116392"},{"key":"dyson_gun_0_DESC","zh":"我们星际加农炮的支架","en":"Scaffold for our Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2602,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2237,"status":"paired","id":"texts:116393"},{"key":"dyson_gun_0_MEGASTRUCTURE_DETAILS","zh":"允许我们能够将储存的能量直接射向目标恒星系","en":"Allows us to shoot our energy stockpile at targeted systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2603,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2238,"status":"paired","id":"texts:116394"},{"key":"dyson_gun_1","zh":"星际大炮1","en":"Stellar Cannon 1","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2604,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2239,"status":"paired","id":"texts:116395"},{"key":"dyson_gun_1_DESC","zh":"星际大炮第一阶段","en":"First Stage of our Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2605,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2240,"status":"paired","id":"texts:116396"},{"key":"dyson_gun_2","zh":"星际大炮2","en":"Stellar Cannon 2","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2606,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2241,"status":"paired","id":"texts:116397"},{"key":"dyson_gun_2_DESC","zh":"星际大炮第二阶段","en":"Second Stage of our Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2607,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2242,"status":"paired","id":"texts:116398"},{"key":"dyson_gun_3","zh":"星际大炮3","en":"Stellar Cannon 3","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2608,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2243,"status":"paired","id":"texts:116399"},{"key":"dyson_gun_3_DESC","zh":"星际大炮第三阶段","en":"Third Stage of our Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2609,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2244,"status":"paired","id":"texts:116400"},{"key":"dyson_gun_ruined","zh":"毁坏的星际大炮","en":"Ruined Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2610,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2245,"status":"paired","id":"texts:116401"},{"key":"dyson_gun_ruined_DESC","zh":"星际大炮的废墟残骸","en":"Ruined remains of a Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2611,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2246,"status":"paired","id":"texts:116402"},{"key":"dyson_gun_ruined_MEGASTRUCTURE_DETAILS","zh":"这门被毁的星辰之炮尚可修复","en":"This ruined Stellar Cannon can yet be restored","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2612,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2247,"status":"paired","id":"texts:116403"},{"key":"dyson_gun_0_restored","zh":"修复的星际大炮","en":"Restored Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2613,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2248,"status":"paired","id":"texts:116404"},{"key":"dyson_gun_0_restored_DESC","zh":"一个修复过的星际大炮","en":"A restored Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2614,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2249,"status":"paired","id":"texts:116405"},{"key":"opinion_dyson_gun_target","zh":"被星际大炮毁灭","en":"Ravaged by a Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2615,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2250,"status":"paired","id":"texts:116406"},{"key":"opinion_dyson_gun_observer","zh":"使用了大规模毁灭性武器","en":"Used a Weapon of Mass Destruction","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2616,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2251,"status":"paired","id":"texts:116407"},{"key":"mod_country_resource_max_energy_add","zh":"能量币存储","en":"Energy Storage","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2617,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2252,"status":"paired","id":"texts:116408"},{"key":"nomads.8050.name","zh":"火控改写","en":"Fire Control Overridden","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2620,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2254,"status":"paired","id":"texts:116409"},{"key":"nomads.8050.desc","zh":"锁定方案：异常。\\n\\n已进行校正。\\n\\n威胁重评估：无。","en":"Targeting solution: Malformed.\\n\\nCorrection Applied.\\n\\nThreat Reassessment: None.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2621,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2255,"status":"paired","id":"texts:116410"},{"key":"nomads.8050.a","zh":"我们的方案已被驳回。","en":"We have been overruled.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2622,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2256,"status":"paired","id":"texts:116411"},{"key":"nomads.8055.name","zh":"穿过面纱的礼物","en":"A Gift Across the Veil","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2623,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2257,"status":"paired","id":"texts:116412"},{"key":"nomads.8055.desc","zh":"更多。\\n\\n祢将力量如赠与般倾倒。我们感受到了。我们会成长……绝不止步。","en":"more.\\n\\nyou pour your power into us like an offering. we feel it. we grow... do not stop.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2624,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2258,"status":"paired","id":"texts:116413"},{"key":"nomads.8055.a","zh":"我们只是使其变强。","en":"We have only made them stronger.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2625,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2259,"status":"paired","id":"texts:116414"},{"key":"nomads.8060.name","zh":"失望","en":"A Disappointment","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2626,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2260,"status":"paired","id":"texts:116415"},{"key":"nomads.8060.desc","zh":"你们如此竭尽全力而最终我也毫发无损……\\n\\n真是浪费。我本对你们有更高的期望。不要把你的力量浪费在不会受到伤害的事物上。","en":"You burned through so much just to leave me untouched...\\n\\nSuch a waste. I had hoped for more from you. Do not throw your strength away on what cannot be harmed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2627,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2261,"status":"paired","id":"texts:116416"},{"key":"nomads.8060.a","zh":"她对我们有更好的期望。","en":"She expected better of us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2628,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2262,"status":"paired","id":"texts:116417"},{"key":"nomads.8065.name","zh":"反上一课","en":"A Lesson Returned","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2629,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2263,"status":"paired","id":"texts:116418"},{"key":"nomads.8065.desc","zh":"又来。一样的浪费，一样的结果。\\n\\n我把你们所消耗的还给了你们，不是为了伤害你们，而是让你们感受到它的分量。事不过三。我不想看到你们再一次浪费自我。","en":"Again. The same waste, the same result.\\n\\nI return what you spent, not to hurt you, but so you feel the weight of it. Learn from this. I will not watch you spend yourself a third time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2630,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2264,"status":"paired","id":"texts:116419"},{"key":"nomads.8065.a","zh":"这是我们需要学习的一课。","en":"The lesson is ours to carry.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2631,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2265,"status":"paired","id":"texts:116420"},{"key":"council_agenda_agenda_arkship_engineering_civilian_name","zh":"方舟舰发展","en":"Arkship Development","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2637,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2269,"status":"paired","id":"texts:116421"},{"key":"council_agenda_agenda_arkship_engineering_civilian_desc","zh":"我们的方舟舰针对资源开采进行了优化，但在战备状态和科研能力上却缺乏投入。扩展我们的能力是一项战略重点。","en":"Our Arkship is optimized for resource extraction, but combat readiness and research capacity have gone without investment. Broadening our capabilities is a strategic priority.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2638,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2270,"status":"paired","id":"texts:116422"},{"key":"agenda_arkship_engineering_civilian_modifier_tt","zh":"方舟调查速度：§G+$@arkship_agenda_mult|0%$§!\\n方舟闪避：§G+$@arkship_agenda_static|0$§!","en":"Arkship Survey Speed: §G+$@arkship_agenda_mult|0%$§!\\nArkship Evasion: §G+$@arkship_agenda_static|0$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2639,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2271,"status":"paired","id":"texts:116423"},{"key":"council_agenda_agenda_arkship_engineering_science_name","zh":"方舟舰发展","en":"Arkship Development","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2641,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2272,"status":"paired","id":"texts:116424"},{"key":"council_agenda_agenda_arkship_engineering_science_desc","zh":"我们的方舟舰是一个能力出众的研究平台，但面对虚空，单靠科学才能是远远不够的。长期运行能力和战斗系统同样需要同等的投入。","en":"Our Arkship is a research platform of considerable capability, but the void demands more than scientific aptitude alone. Operational endurance and combat systems require equal investment.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2642,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2273,"status":"paired","id":"texts:116425"},{"key":"agenda_arkship_engineering_science_modifier_tt","zh":"方舟亚光速飞行速度：§G+$@arkship_agenda_mult|0%$§!\\n方舟闪避：§G+$@arkship_agenda_static|0$§!","en":"Arkship Sublight Speed: §G+$@arkship_agenda_mult|0%$§!\\nArkship Evasion: §G+$@arkship_agenda_static|0$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2643,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2274,"status":"paired","id":"texts:116426"},{"key":"council_agenda_agenda_arkship_engineering_military_name","zh":"方舟舰发展","en":"Arkship Development","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2645,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2275,"status":"paired","id":"texts:116427"},{"key":"council_agenda_agenda_arkship_engineering_military_desc","zh":"我们的方舟舰专为作战行动而建，但在研究能力和后勤基础设施方面却缺乏投资。纠正这一不平衡将扩大我们的行动范围。","en":"Our Arkship is built for combat operations, but research capability and logistical infrastructure have gone without investment. Correcting this imbalance will extend our operational reach.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2646,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2276,"status":"paired","id":"texts:116428"},{"key":"agenda_arkship_engineering_military_modifier_tt","zh":"方舟舰亚光速飞行速度：§G+$@arkship_agenda_mult|0%$§!\\n方舟舰调查速度：§G+$@arkship_agenda_mult|0%$§!","en":"Arkship Sublight Speed: §G+$@arkship_agenda_mult|0%$§!\\nArkship Survey Speed: §G+$@arkship_agenda_mult|0%$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2647,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2277,"status":"paired","id":"texts:116429"},{"key":"council_agenda_agenda_arkship_engineering_mastery_name","zh":"精通方舟","en":"Arkship Mastery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2649,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2278,"status":"paired","id":"texts:116430"},{"key":"council_agenda_agenda_arkship_engineering_mastery_desc","zh":"各种构型的方舟舰工程均已被完全掌握。研究平台、战舰以及运输作业都将从这一议程的优化中获益。","en":"Arkship engineering has been mastered across every configuration. Research platforms, warships, and hauling operations alike stand to benefit from this agenda's refinements.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2650,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2279,"status":"paired","id":"texts:116431"},{"key":"agenda_arkship_engineering_mastery_modifier_tt","zh":"方舟调查速度：§G+$@arkship_agenda_mult|0%$§!\\n方舟亚光速飞行速度：§G+$@arkship_agenda_mult|0%$§!\\n方舟闪避：§G+$@arkship_agenda_static|0$§!","en":"Arkship Survey Speed: §G+$@arkship_agenda_mult|0%$§!\\nArkship Sublight Speed: §G+$@arkship_agenda_mult|0%$§!\\nArkship Evasion: §G+$@arkship_agenda_static|0$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2651,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2280,"status":"paired","id":"texts:116432"},{"key":"agenda_arkship_engineering_mastery_finish","zh":"$council_agenda_agenda_arkship_engineering_mastery_name$","en":"$council_agenda_agenda_arkship_engineering_mastery_name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2652,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2281,"status":"paired","id":"texts:116433"},{"key":"agenda_arkship_engineering_mastery_finish_desc","zh":"§L $council_agenda_agenda_arkship_engineering_mastery_desc$ §!","en":"§L$council_agenda_agenda_arkship_engineering_mastery_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2653,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2282,"status":"paired","id":"texts:116434"},{"key":"agenda_arkship_engineering_mastery_finish_modifier_tt","zh":"方舟舰调查速度：§G+$@arkship_mastery_mult|0%$§!\\n方舟舰亚光速飞行速度：§G+$@arkship_mastery_mult|0%$§!\\n方舟舰闪避：§G+$@arkship_mastery_static|0$§!\\n方舟舰射速：§G+$@arkship_mastery_mult|0%$§!\\n方舟舰驿站资源输运速率：§G+$@arkship_mastery_mult|0%$§!\\n方舟舰探测范围：§G+$@arkship_mastery_sensor|0$§!","en":"Arkship Survey Speed: §G+$@arkship_mastery_mult|0%$§!\\nArkship Sublight Speed: §G+$@arkship_mastery_mult|0%$§!\\nArkship Evasion: §G+$@arkship_mastery_static|0$§!\\nArkship Fire Rate: §G+$@arkship_mastery_mult|0%$§!\\nArkship Waystation Resource Transfer Rate: §G+$@arkship_mastery_mult|0%$§!\\nArkship Sensor Range: §G+$@arkship_mastery_sensor|0$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2654,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2283,"status":"paired","id":"texts:116435"},{"key":"ARKSHIP_UPGRADE_TITLE","zh":"§H升级方舟舰§!","en":"§HUpgrade Arkship§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2656,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2284,"status":"paired","id":"texts:116436"},{"key":"WAYSTATION_UPGRADE_TITLE","zh":"§H升级驿站§!","en":"§HUpgrade Waystation§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2657,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2285,"status":"paired","id":"texts:116437"},{"key":"WAYSTATION_DOWNGRADE_TITLE","zh":"§H降级驿站§!","en":"§HDowngrade Waystation§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2658,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2286,"status":"paired","id":"texts:116438"},{"key":"UNLOCKS_ARKSHIP_UPGRADE","zh":"解锁方舟升级","en":"Unlocks Arkship Upgrade:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2659,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2287,"status":"paired","id":"texts:116439"},{"key":"UNLOCKS_ARKSHIP_ACTION","zh":"解锁方舟行动：","en":"Unlocks Arkship Action:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2660,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2288,"status":"paired","id":"texts:116440"},{"key":"ARKSHIP_ACTION_HEADER","zh":"方舟行动：","en":"Arkship Actions:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2661,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2289,"status":"paired","id":"texts:116441"},{"key":"TECH_UNLOCK_ARKSHIP_MODULE","zh":"§H解锁方舟模块：§!$NAME$","en":"§HUnlocks Arkship Module:§! $NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2662,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2290,"status":"paired","id":"texts:116442"},{"key":"TECH_UNLOCK_ARKSHIP_BUILDING","zh":"§H解锁方舟部件：§!$NAME$","en":"§HUnlocks Arkship Component:§! $NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2663,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2291,"status":"paired","id":"texts:116443"},{"key":"TECH_UNLOCK_ARKSHIP_MODULE_CONCEPT","zh":"$t$—§Y解锁方舟舰模块：§!$NAME$","en":"$t$- §YUnlocks Arkship Module:§! $NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2664,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2292,"status":"paired","id":"texts:116444"},{"key":"TECH_UNLOCK_ARKSHIP_BUILDING_CONCEPT","zh":"$t$—§Y解锁方舟舰部件：§!$NAME$","en":"$t$- §YUnlocks Arkship Component:§! $NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2665,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2293,"status":"paired","id":"texts:116445"},{"key":"tech_arkship_construction","zh":"方舟建造","en":"Arkship Construction","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2667,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2294,"status":"paired","id":"texts:116446"},{"key":"tech_arkship_construction_desc","zh":"我们的社会不必局限于一个家园。有了建造更多方舟舰的能力，每一个战略方向都将成为一条道路，而每一条道路都将属于我们。","en":"Our society need not be limited to one home. With the ability to construct additional Arkships, every direction becomes a path, and every path becomes ours.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2668,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2295,"status":"paired","id":"texts:116447"},{"key":"TECH_UNLOCK_ARKSHIP_1_CONSTRUCTION_TITLE","zh":"§H$UNLOCKS_FEATURE$§! $tech_arkship_construction$","en":"§H$UNLOCKS_FEATURE$§! $tech_arkship_construction$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2669,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2296,"status":"paired","id":"texts:116448"},{"key":"TECH_UNLOCK_ARKSHIP_1_CONSTRUCTION_DESC","zh":"§H$tech_arkship_construction$§!\\n允许我们的方舟舰使用巨型结构建造菜单建造额外的方舟舰。\\n\\n§L$tech_arkship_construction_desc$§!","en":"§H$tech_arkship_construction$§!\\nAllows our Arkships to construct additional Arkships using the Megastructure Build Menu.\\n\\n§L$tech_arkship_construction_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2670,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2297,"status":"paired","id":"texts:116449"},{"key":"tech_arkship_tier_2","zh":"方舟工程","en":"Arkship Engineering","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2672,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2298,"status":"paired","id":"texts:116450"},{"key":"tech_arkship_tier_2_desc","zh":"优化的结构设计与改进的引擎系统造就了新一代方舟舰：它们承载着更多关于我们的一切，驶向我们前所未至的远方。","en":"Refined structural design and improved drive systems allow for a new generation of Arkships: carrying more of who we are, further than we have ever gone.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2673,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2299,"status":"paired","id":"texts:116451"},{"key":"TECH_UNLOCK_ARKSHIP_2_CONSTRUCTION_TITLE","zh":"§H$UNLOCKS_ARKSHIP_UPGRADE$：§! $tech_arkship_tier_2$","en":"§H$UNLOCKS_ARKSHIP_UPGRADE$§! $tech_arkship_tier_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2674,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2300,"status":"paired","id":"texts:116452"},{"key":"TECH_UNLOCK_ARKSHIP_2_CONSTRUCTION_DESC","zh":"§H$tech_arkship_tier_2$§!\\n$tech_arkship_tier_2_desc$","en":"§H$tech_arkship_tier_2$§!\\n$tech_arkship_tier_2_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2675,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2301,"status":"paired","id":"texts:116453"},{"key":"tech_arkship_tier_3","zh":"精通方舟","en":"Arkship Mastery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2677,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2302,"status":"paired","id":"texts:116454"},{"key":"tech_arkship_tier_3_desc","zh":"移动巨型结构工程的巅峰。这些方舟舰代表了一个旅行文明所能达到的最高成就。","en":"The pinnacle of mobile megastructure engineering. These Arkships represent the full extent of what a traveling civilization can achieve.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2678,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2303,"status":"paired","id":"texts:116455"},{"key":"TECH_UNLOCK_ARKSHIP_3_CONSTRUCTION_TITLE","zh":"§H$UNLOCKS_ARKSHIP_UPGRADE$：§! $tech_arkship_tier_3$","en":"§H$UNLOCKS_ARKSHIP_UPGRADE$§! $tech_arkship_tier_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2679,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2304,"status":"paired","id":"texts:116456"},{"key":"TECH_UNLOCK_ARKSHIP_3_CONSTRUCTION_DESC","zh":"§H$tech_arkship_tier_3$§!\\n$tech_arkship_tier_3_desc$","en":"§H$tech_arkship_tier_3$§!\\n$tech_arkship_tier_3_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2680,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2305,"status":"paired","id":"texts:116457"},{"key":"tech_civilian_arkship","zh":"$civilian_arkship_tier_1_plural$","en":"$civilian_arkship_tier_1_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2682,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2306,"status":"paired","id":"texts:116458"},{"key":"tech_civilian_arkship_desc","zh":"$civilian_arkship_class$方舟舰不仅仅是一艘飞船，它本身就是一个独立的世界。其基础设施足以支撑一个航行中的完整社会，携带着在星海间繁衍生息所需的一切。","en":"More than a vessel, the $civilian_arkship_class$ Arkship is a world unto itself. Its infrastructure supports a complete society in motion, carrying with it everything needed to thrive across the stars.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2683,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2307,"status":"paired","id":"texts:116459"},{"key":"TECH_UNLOCK_CIVILIAN_ARKSHIP_CONSTRUCTION_TITLE","zh":"§H解锁方舟舰规划类型：§!$civilian_arkship_class$","en":"§HUnlocks Arkship Class:§! $civilian_arkship_class$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2684,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2308,"status":"paired","id":"texts:116460"},{"key":"TECH_UNLOCK_CIVILIAN_ARKSHIP_CONSTRUCTION_DESC","zh":"§H方舟舰（$civilian_arkship_class$）§!\\n$tech_civilian_arkship_desc$","en":"§HArkship ($civilian_arkship_class$)§!\\n$tech_civilian_arkship_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2685,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2309,"status":"paired","id":"texts:116461"},{"key":"civilian_arkship_megastructure","zh":"方舟（$civilian_arkship_class$）","en":"Arkship ($civilian_arkship_class$)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2687,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2310,"status":"paired","id":"texts:116462"},{"key":"civilian_arkship_megastructure_DESC","zh":"$tech_civilian_arkship_desc$","en":"$tech_civilian_arkship_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2688,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2311,"status":"paired","id":"texts:116463"},{"key":"civilian_arkship_megastructure_MEGASTRUCTURE_DETAILS","zh":"$tech_civilian_arkship_desc$","en":"$tech_civilian_arkship_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2689,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2312,"status":"paired","id":"texts:116464"},{"key":"tech_science_arkship","zh":"$science_arkship_tier_1_plural$","en":"$science_arkship_tier_1_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2691,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2313,"status":"paired","id":"texts:116465"},{"key":"tech_science_arkship_desc","zh":"$science_arkship_class$方舟将游牧生活的机动性与专业研究机构的完整资源结合在一起，使我们造访的每一个恒星系都成为新的发现机遇。","en":"$science_arkship_class$ Arkships combine the mobility of nomadic life with the full resources of a dedicated research institution, turning every system we visit into a new opportunity for discovery.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2692,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2314,"status":"paired","id":"texts:116466"},{"key":"TECH_UNLOCK_SCIENCE_ARKSHIP_CONSTRUCTION_TITLE","zh":"§H解锁方舟舰规划类型：§!$science_arkship_class$","en":"§HUnlocks Arkship Class:§! $science_arkship_class$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2693,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2315,"status":"paired","id":"texts:116467"},{"key":"TECH_UNLOCK_SCIENCE_ARKSHIP_CONSTRUCTION_DESC","zh":"§H方舟舰（$science_arkship_class$）§!\\n$tech_science_arkship_desc$","en":"§HArkship ($science_arkship_class$)§!\\n$tech_science_arkship_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2694,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2316,"status":"paired","id":"texts:116468"},{"key":"science_arkship_megastructure","zh":"方舟（$science_arkship_class$）","en":"Arkship ($science_arkship_class$)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2696,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2317,"status":"paired","id":"texts:116469"},{"key":"science_arkship_megastructure_DESC","zh":"$tech_science_arkship_desc$","en":"$tech_science_arkship_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2697,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2318,"status":"paired","id":"texts:116470"},{"key":"science_arkship_megastructure_MEGASTRUCTURE_DETAILS","zh":"$tech_science_arkship_desc$","en":"$tech_science_arkship_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2698,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2319,"status":"paired","id":"texts:116471"},{"key":"tech_military_arkship","zh":"$military_arkship_tier_1_plural$","en":"$military_arkship_tier_1_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2700,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2320,"status":"paired","id":"texts:116472"},{"key":"tech_military_arkship_desc","zh":"$military_arkship_class$方舟舰是游牧帝国的装甲核心。它们专为战斗而建，无论舰队航向何方，都能带来毁灭性的火力。","en":"$military_arkship_class$ Arkships are the armored core of a nomadic empire. Purpose-built for combat, they carry devastating firepower wherever the fleet travels.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2701,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2321,"status":"paired","id":"texts:116473"},{"key":"TECH_UNLOCK_MILITARY_ARKSHIP_CONSTRUCTION_TITLE","zh":"§H解锁方舟舰规划类型：§!$military_arkship_class$","en":"§HUnlocks Arkship Class:§! $military_arkship_class$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2702,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2322,"status":"paired","id":"texts:116474"},{"key":"TECH_UNLOCK_MILITARY_ARKSHIP_CONSTRUCTION_DESC","zh":"§H方舟舰（$military_arkship_class$）§!\\n$tech_military_arkship_desc$","en":"§HArkship ($military_arkship_class$)§!\\n$tech_military_arkship_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2703,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2323,"status":"paired","id":"texts:116475"},{"key":"military_arkship_megastructure","zh":"方舟（$military_arkship_class$）","en":"Arkship ($military_arkship_class$)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2705,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2324,"status":"paired","id":"texts:116476"},{"key":"military_arkship_megastructure_DESC","zh":"$tech_military_arkship_desc$","en":"$tech_military_arkship_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2706,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2325,"status":"paired","id":"texts:116477"},{"key":"military_arkship_megastructure_MEGASTRUCTURE_DETAILS","zh":"$tech_military_arkship_desc$","en":"$tech_military_arkship_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2707,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2326,"status":"paired","id":"texts:116478"},{"key":"arkship_ruined","zh":"损毁的方舟","en":"Ruined Arkship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2709,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2327,"status":"paired","id":"texts:116479"},{"key":"arkship_ruined_DESC","zh":"昔日辉煌的方舟巨舰残骸，如今寂静地漂流着。无论它遭遇了怎样的命运，都几乎没有留下任何痕迹。","en":"The wreck of a once-great Arkship, adrift and silent. Whatever fate claimed it left little behind.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2710,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2328,"status":"paired","id":"texts:116480"},{"key":"arkship_ruined_MEGASTRUCTURE_DETAILS","zh":"一艘损毁的方舟舰。它的系统已然死寂，但对于愿意前去调查的人来说，或许还能找到可回收的物资。","en":"A ruined Arkship. Its systems are dark, but salvage may remain for those willing to investigate.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2711,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2329,"status":"paired","id":"texts:116481"},{"key":"arkship","zh":"方舟","en":"arkship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2713,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2330,"status":"paired","id":"texts:116482"},{"key":"arkship_plural","zh":"方舟","en":"arkships","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2714,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2331,"status":"paired","id":"texts:116483"},{"key":"arkship_cap","zh":"方舟","en":"Arkship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2715,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2332,"status":"paired","id":"texts:116484"},{"key":"arkship_cap_plural","zh":"方舟","en":"Arkships","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2716,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2333,"status":"paired","id":"texts:116485"},{"key":"sarkship","zh":"$arkship_cap$","en":"$arkship_cap$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2718,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2334,"status":"paired","id":"texts:116486"},{"key":"sarkship_capital","zh":"旗舰$arkship_cap$","en":"Capital $arkship_cap$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2719,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2335,"status":"paired","id":"texts:116487"},{"key":"sarkship_civilian","zh":"$civilian_arkship_class$$arkship_cap$","en":"$civilian_arkship_class$ $arkship_cap$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2720,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2336,"status":"paired","id":"texts:116488"},{"key":"sarkship_military","zh":"$military_arkship_class$$arkship_cap$","en":"$military_arkship_class$ $arkship_cap$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2721,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2337,"status":"paired","id":"texts:116489"},{"key":"sarkship_scientific","zh":"$science_arkship_class$$arkship_cap$","en":"$science_arkship_class$ $arkship_cap$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2722,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2338,"status":"paired","id":"texts:116490"},{"key":"ARKSHIP_CONTROLS_BUTTON","zh":"§H$ARKSHIP_CONTROLS$§!","en":"§H$ARKSHIP_CONTROLS$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2724,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2339,"status":"paired","id":"texts:116491"},{"key":"ARKSHIP_CONTROLS_CONTROLS","zh":"方舟舰控制","en":"Arkship Controls","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2725,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2340,"status":"paired","id":"texts:116492"},{"key":"ARKSHIP_CONTROLS_SHIP_SIZE","zh":"§H$SHIP_SIZE$§!","en":"§H$SHIP_SIZE$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2726,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2341,"status":"paired","id":"texts:116493"},{"key":"ARKSHIP_CONTROLS_VIEW_CONTRACT","zh":"查看合约","en":"View Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2727,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2342,"status":"paired","id":"texts:116494"},{"key":"ARKSHIP_CONTROLS_VIEW_CONTRACT_HEADER","zh":"游牧合约","en":"Nomad Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2728,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2343,"status":"paired","id":"texts:116495"},{"key":"ARKSHIP_CONTROLS_VIEW_CONTRACT_DISABLED_TOOLTIP","zh":"$trigger_fail$§R没有可显示的已激活合约。§!","en":"$trigger_fail$§RThere are no Active Contracts to display.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2729,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2344,"status":"paired","id":"texts:116496"},{"key":"ABILITIES","zh":"功能","en":"Abilities","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2730,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2345,"status":"paired","id":"texts:116497"},{"key":"civilian_arkship_class","zh":"民用","en":"Civilian","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2732,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2346,"status":"paired","id":"texts:116498"},{"key":"civilian_arkship_name","zh":"$civilian_arkship_class$$arkship_cap$","en":"$civilian_arkship_class$ $arkship_cap$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2733,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2347,"status":"paired","id":"texts:116499"},{"key":"civilian_arkship_name_plural","zh":"$civilian_arkship_class$$arkship_cap_plural$","en":"$civilian_arkship_class$ $arkship_cap_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2734,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2348,"status":"paired","id":"texts:116500"},{"key":"civilian_arkship_tier_1","zh":"$civilian_arkship_name$ I","en":"$civilian_arkship_name$ I","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2735,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2349,"status":"paired","id":"texts:116501"},{"key":"civilian_arkship_tier_1_plural","zh":"$civilian_arkship_name_plural$","en":"$civilian_arkship_name_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2736,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2350,"status":"paired","id":"texts:116502"},{"key":"civilian_arkship_tier_1_cap","zh":"$civilian_arkship_tier_1$","en":"$civilian_arkship_tier_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2737,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2351,"status":"paired","id":"texts:116503"},{"key":"civilian_arkship_tier_1_selector_name","zh":"$civilian_arkship_name$","en":"$civilian_arkship_name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2738,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2352,"status":"paired","id":"texts:116504"},{"key":"civilian_arkship_tier_1_selector_desc","zh":"$arkship_shared_effects$$civilian_arkship_modifiers$$DOUBLE_NEW_LINE$$h_line$§L$tech_civilian_arkship_desc$§!","en":"$arkship_shared_effects$ $civilian_arkship_modifiers$ $DOUBLE_NEW_LINE$$h_line$§L$tech_civilian_arkship_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2739,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2353,"status":"paired","id":"texts:116505"},{"key":"civilian_arkship_tier_2","zh":"$civilian_arkship_name$ II","en":"$civilian_arkship_name$ II","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2740,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2354,"status":"paired","id":"texts:116506"},{"key":"civilian_arkship_tier_2_plural","zh":"$civilian_arkship_name_plural$","en":"$civilian_arkship_name_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2741,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2355,"status":"paired","id":"texts:116507"},{"key":"civilian_arkship_tier_2_cap","zh":"$civilian_arkship_tier_2$","en":"$civilian_arkship_tier_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2742,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2356,"status":"paired","id":"texts:116508"},{"key":"civilian_arkship_tier_3","zh":"$civilian_arkship_name$ III","en":"$civilian_arkship_name$ III","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2743,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2357,"status":"paired","id":"texts:116509"},{"key":"civilian_arkship_tier_3_plural","zh":"$civilian_arkship_name_plural$","en":"$civilian_arkship_name_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2744,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2358,"status":"paired","id":"texts:116510"},{"key":"civilian_arkship_tier_3_cap","zh":"$civilian_arkship_tier_3$","en":"$civilian_arkship_tier_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2745,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2359,"status":"paired","id":"texts:116511"},{"key":"science_arkship_class","zh":"科研","en":"Scientific","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2747,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2360,"status":"paired","id":"texts:116512"},{"key":"science_arkship_name","zh":"$science_arkship_class$$arkship_cap$","en":"$science_arkship_class$ $arkship_cap$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2748,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2361,"status":"paired","id":"texts:116513"},{"key":"science_arkship_name_plural","zh":"$science_arkship_class$$arkship_cap_plural$","en":"$science_arkship_class$ $arkship_cap_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2749,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2362,"status":"paired","id":"texts:116514"},{"key":"science_arkship_tier_1","zh":"$science_arkship_name$ I","en":"$science_arkship_name$ I","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2750,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2363,"status":"paired","id":"texts:116515"},{"key":"science_arkship_tier_1_plural","zh":"$science_arkship_name_plural$","en":"$science_arkship_name_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2751,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2364,"status":"paired","id":"texts:116516"},{"key":"science_arkship_tier_1_cap","zh":"$science_arkship_tier_1$","en":"$science_arkship_tier_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2752,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2365,"status":"paired","id":"texts:116517"},{"key":"science_arkship_tier_1_selector_name","zh":"$science_arkship_name$","en":"$science_arkship_name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2753,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2366,"status":"paired","id":"texts:116518"},{"key":"science_arkship_tier_1_selector_desc","zh":"$arkship_shared_effects$$science_arkship_modifiers$$DOUBLE_NEW_LINE$$h_line$§L$tech_science_arkship_desc$§!","en":"$arkship_shared_effects$ $science_arkship_modifiers$ $DOUBLE_NEW_LINE$$h_line$§L$tech_science_arkship_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2754,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2367,"status":"paired","id":"texts:116519"},{"key":"science_arkship_tier_2","zh":"$science_arkship_name$ II","en":"$science_arkship_name$ II","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2755,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2368,"status":"paired","id":"texts:116520"},{"key":"science_arkship_tier_2_plural","zh":"$science_arkship_name_plural$","en":"$science_arkship_name_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2756,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2369,"status":"paired","id":"texts:116521"},{"key":"science_arkship_tier_2_cap","zh":"$science_arkship_tier_2$","en":"$science_arkship_tier_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2757,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2370,"status":"paired","id":"texts:116522"},{"key":"science_arkship_tier_3","zh":"$science_arkship_name$ III","en":"$science_arkship_name$ III","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2758,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2371,"status":"paired","id":"texts:116523"},{"key":"science_arkship_tier_3_plural","zh":"$science_arkship_name_plural$","en":"$science_arkship_name_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2759,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2372,"status":"paired","id":"texts:116524"},{"key":"science_arkship_tier_3_cap","zh":"$science_arkship_tier_3$","en":"$science_arkship_tier_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2760,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2373,"status":"paired","id":"texts:116525"},{"key":"military_arkship_class","zh":"军事","en":"Military","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2762,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2374,"status":"paired","id":"texts:116526"},{"key":"military_arkship_name","zh":"$military_arkship_class$$arkship_cap$","en":"$military_arkship_class$ $arkship_cap$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2763,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2375,"status":"paired","id":"texts:116527"},{"key":"military_arkship_name_plural","zh":"$military_arkship_class$$arkship_cap_plural$","en":"$military_arkship_class$ $arkship_cap_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2764,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2376,"status":"paired","id":"texts:116528"},{"key":"military_arkship_tier_1","zh":"$military_arkship_name$ I","en":"$military_arkship_name$ I","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2765,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2377,"status":"paired","id":"texts:116529"},{"key":"military_arkship_tier_1_plural","zh":"$military_arkship_name_plural$","en":"$military_arkship_name_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2766,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2378,"status":"paired","id":"texts:116530"},{"key":"military_arkship_tier_1_cap","zh":"$military_arkship_tier_1$","en":"$military_arkship_tier_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2767,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2379,"status":"paired","id":"texts:116531"},{"key":"military_arkship_tier_1_selector_name","zh":"$military_arkship_name$","en":"$military_arkship_name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2768,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2380,"status":"paired","id":"texts:116532"},{"key":"military_arkship_tier_1_selector_desc","zh":"$arkship_shared_effects$$military_arkship_modifiers$$DOUBLE_NEW_LINE$$h_line$§L$tech_military_arkship_desc$§!","en":"$arkship_shared_effects$ $military_arkship_modifiers$ $DOUBLE_NEW_LINE$$h_line$§L$tech_military_arkship_desc$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2769,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2381,"status":"paired","id":"texts:116533"},{"key":"military_arkship_tier_2","zh":"$military_arkship_name$ II","en":"$military_arkship_name$ II","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2770,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2382,"status":"paired","id":"texts:116534"},{"key":"military_arkship_tier_2_plural","zh":"$military_arkship_name_plural$","en":"$military_arkship_name_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2771,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2383,"status":"paired","id":"texts:116535"},{"key":"military_arkship_tier_2_cap","zh":"$military_arkship_tier_2$","en":"$military_arkship_tier_2$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2772,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2384,"status":"paired","id":"texts:116536"},{"key":"military_arkship_tier_3","zh":"$military_arkship_name$ III","en":"$military_arkship_name$ III","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2773,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2385,"status":"paired","id":"texts:116537"},{"key":"military_arkship_tier_3_plural","zh":"$military_arkship_name_plural$","en":"$military_arkship_name_plural$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2774,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2386,"status":"paired","id":"texts:116538"},{"key":"military_arkship_tier_3_cap","zh":"$military_arkship_tier_3$","en":"$military_arkship_tier_3$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2775,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2387,"status":"paired","id":"texts:116539"},{"key":"arkship_shared_effects","zh":"使用['concept_arkships',Arkship Mechanics]$DOUBLE_NEW_LINE$每级方舟舰等级导致的专属修正：","en":"Uses ['concept_arkships',Arkship Mechanics] $DOUBLE_NEW_LINE$Unique Modifiers per Arkship Tier:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2777,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2388,"status":"paired","id":"texts:116540"},{"key":"civilian_arkship_modifiers","zh":"$NEW_LINE$—$mod_arkship_harvest_resources_produces_mult$：§G+$@arkship_innate_mult_5_percent|%0$§!$NEW_LINE$—['concept_operational_reserves']每等级的容量：§G+$@nomad_reserves_civilian_per_tier_1|0$§!$DOUBLE_NEW_LINE$专属特性：$NEW_LINE$—II~III级：解锁['scripted_action:arkship_strip_mine']","en":"$NEW_LINE$- $mod_arkship_harvest_resources_produces_mult$: §G+$@arkship_innate_mult_5_percent|%0$§! $NEW_LINE$- ['concept_operational_reserves'] Capacity per Tier: §G+$@nomad_reserves_civilian_per_tier_1|0$§! $DOUBLE_NEW_LINE$Unique Features: $NEW_LINE$- Tiers II-III: Access to ['scripted_action:arkship_strip_mine']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2779,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2389,"status":"paired","id":"texts:116541"},{"key":"civilian_arkship_tier_2_level_tooltip","zh":"$ARKSHIP_ACTION_HEADER$$TABBED_NEW_LINE$['scripted_action:arkship_strip_mine']","en":"$ARKSHIP_ACTION_HEADER$ $TABBED_NEW_LINE$['scripted_action:arkship_strip_mine']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2780,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2390,"status":"paired","id":"texts:116542"},{"key":"civilian_arkship_tier_3_level_tooltip","zh":"$civilian_arkship_tier_2_level_tooltip$$NEW_LINE$专属特征：$TABBED_NEW_LINE$$ARKSHIP_SPINAL_MOUNT$","en":"$civilian_arkship_tier_2_level_tooltip$ $NEW_LINE$Unique Features: $TABBED_NEW_LINE$$ARKSHIP_SPINAL_MOUNT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2781,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2391,"status":"paired","id":"texts:116543"},{"key":"science_arkship_modifiers","zh":"$NEW_LINE$—$MOD_SHIP_SENSOR_RANGE_ADD$：§G+1§! $NEW_LINE$—$MOD_SHIP_HYPERLANE_RANGE_ADD$：§G+1§! $NEW_LINE$—$MOD_SHIP_SCIENCE_SURVEY_SPEED$：§G+$@arkship_innate_mult_5_percent|%0$§!$NEW_LINE$—深度扫描成功几率：§G+$@arkship_innate_mult_5_percent|%0$§! $DOUBLE_NEW_LINE$专属特性：$NEW_LINE$—二~三级：可以使用['scripted_action:arkship_deep_scan']","en":"$NEW_LINE$- $MOD_SHIP_SENSOR_RANGE_ADD$: §G+1§! $NEW_LINE$- $MOD_SHIP_HYPERLANE_RANGE_ADD$: §G+1§! $NEW_LINE$- $MOD_SHIP_SCIENCE_SURVEY_SPEED$: §G+$@arkship_innate_mult_5_percent|%0$§! $NEW_LINE$- Deep Scanning Success Chance: §G+$@arkship_innate_mult_5_percent|%0$§! $DOUBLE_NEW_LINE$Unique Features: $NEW_LINE$- Tiers II-III: Access to ['scripted_action:arkship_deep_scan']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2783,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2392,"status":"paired","id":"texts:116544"},{"key":"science_arkship_tier_2_level_tooltip","zh":"$ARKSHIP_ACTION_HEADER$$TABBED_NEW_LINE$['scripted_action:arkship_deep_scan']","en":"$ARKSHIP_ACTION_HEADER$ $TABBED_NEW_LINE$['scripted_action:arkship_deep_scan']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2784,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2393,"status":"paired","id":"texts:116545"},{"key":"science_arkship_tier_3_level_tooltip","zh":"$science_arkship_tier_2_level_tooltip$$NEW_LINE$专属特征：$TABBED_NEW_LINE$$ARKSHIP_SPINAL_MOUNT$","en":"$science_arkship_tier_2_level_tooltip$ $NEW_LINE$Unique Features: $TABBED_NEW_LINE$$ARKSHIP_SPINAL_MOUNT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2785,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2394,"status":"paired","id":"texts:116546"},{"key":"military_arkship_modifiers","zh":"$NEW_LINE$—$MOD_SHIP_FIRE_RATE_MULT$：§G+$@arkship_innate_mult_5_percent|%0$§! $NEW_LINE$—$MOD_SHIP_WEAPON_RANGE_MULT$：§G+$@arkship_innate_mult_5_percent|%0$§! $DOUBLE_NEW_LINE$专属特性：$NEW_LINE$—二~三级：['concept_military_arkship_weapons']","en":"$NEW_LINE$- $MOD_SHIP_FIRE_RATE_MULT$: §G+$@arkship_innate_mult_5_percent|%0$§! $NEW_LINE$- $MOD_SHIP_WEAPON_RANGE_MULT$: §G+$@arkship_innate_mult_5_percent|%0$§! $DOUBLE_NEW_LINE$Unique Features: $NEW_LINE$- Tiers I-III: ['concept_military_arkship_weapons']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2787,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2395,"status":"paired","id":"texts:116547"},{"key":"military_arkship_tier_1_level_tooltip","zh":"专属特征：$TABBED_NEW_LINE$['concept_military_arkship_weapons']","en":"Unique Features: $TABBED_NEW_LINE$['concept_military_arkship_weapons']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2788,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2396,"status":"paired","id":"texts:116548"},{"key":"military_arkship_tier_2_level_tooltip","zh":"$military_arkship_tier_1_level_tooltip$","en":"$military_arkship_tier_1_level_tooltip$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2789,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2397,"status":"paired","id":"texts:116549"},{"key":"military_arkship_tier_3_level_tooltip","zh":"$military_arkship_tier_2_level_tooltip$$TABBED_NEW_LINE$$ARKSHIP_SPINAL_MOUNT$","en":"$military_arkship_tier_2_level_tooltip$ $TABBED_NEW_LINE$$ARKSHIP_SPINAL_MOUNT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2790,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2398,"status":"paired","id":"texts:116550"},{"key":"concept_military_arkship_weapons","zh":"$military_arkship_class$武备","en":"$military_arkship_class$ Armaments","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2792,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2399,"status":"paired","id":"texts:116551"},{"key":"concept_military_arkship_weapons_desc","zh":"$military_arkship_name_plural$包含额外的武器槽位，这些槽位会随着新研发的武器自动更新。§Y$policy_arkship_weapon_preference$§!政策决定偏好的武器。$DOUBLE_NEW_LINE$一级：$TABBED_NEW_LINE$—£ship_m_slot£ 武器槽位：§G+4§! $NEW_LINE$二级：$TABBED_NEW_LINE$—£ship_m_slot£ 武器槽位：§G+4§! $TABBED_NEW_LINE$—£ship_l_slot£ 武器槽位：§G+4§! $NEW_LINE$三级：$TABBED_NEW_LINE$—£ship_l_slot£ 武器槽位：§G+8§!","en":"$military_arkship_name_plural$ include additional weapon slots that upgrade automatically with newly researched weapons. The §Y$policy_arkship_weapon_preference$§! Policy decides which weapons they favor. $DOUBLE_NEW_LINE$Tier I: $TABBED_NEW_LINE$- £ship_m_slot£ Weapon Slots: §G+4§! $NEW_LINE$Tier II: $TABBED_NEW_LINE$- £ship_m_slot£ Weapon Slots: §G+4§! $TABBED_NEW_LINE$- £ship_l_slot£ Weapon Slots: §G+4§! $NEW_LINE$Tier III: $TABBED_NEW_LINE$- £ship_l_slot£ Weapon Slots: §G+8§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2793,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2400,"status":"paired","id":"texts:116552"},{"key":"COMBAT_COMPUTER_ARKSHIP","zh":"方舟控制电脑","en":"Arkship Control Computer","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2795,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2401,"status":"paired","id":"texts:116553"},{"key":"COLONY_CARRIER","zh":"方舟","en":"Arkship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2797,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2402,"status":"paired","id":"texts:116554"},{"key":"REQUIREMENTS_HEADER","zh":"§E要求：§!","en":"§ERequirements:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2803,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2406,"status":"paired","id":"texts:116555"},{"key":"ARKSHIP_EFFECTS_HEADER","zh":"§E£military_ship£ §Y方舟舰§!效果：§!","en":"§E£military_ship£ §YArkship§! Effects:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2804,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2407,"status":"paired","id":"texts:116556"},{"key":"FLEET_EFFECTS_HEADER","zh":"§E£military_ship£§Y舰队§!效果：§!","en":"§E£military_ship£ §YFleet§! Effects:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2805,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2408,"status":"paired","id":"texts:116557"},{"key":"SYSTEM_EFFECTS_HEADER","zh":"§E£system£§Y恒星系§!效果：§!","en":"§E£system£ §YSystem§! Effects:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2806,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2409,"status":"paired","id":"texts:116558"},{"key":"PLANET_EFFECTS_HEADER","zh":"§E£planet£§Y行星§!效果：§!","en":"§E£planet£ §YPlanet§! Effects:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2807,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2410,"status":"paired","id":"texts:116559"},{"key":"STAR_EFFECTS_HEADER","zh":"§E£star£§Y恒星§!效果：§!","en":"§E£star£ §YStar§! Effects:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2808,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2411,"status":"paired","id":"texts:116560"},{"key":"EMPIRE_EFFECTS_HEADER","zh":"§E£empire£ §Y帝国§!效果：§!","en":"§E£empire£ §YEmpire§! Effects:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2809,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2412,"status":"paired","id":"texts:116561"},{"key":"RESOURCES_EFFECTS_HEADER","zh":"§E£basic_resources_alloys£ §Y资源采集§!效果：§!","en":"§E£basic_resources_alloys£ §YResource Harvesting§! Effects:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2810,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2413,"status":"paired","id":"texts:116562"},{"key":"arkship_target_not_surveyed_fail_tt","zh":"$TRIGGER_FAIL$目标尚未被§H调查§!","en":"$TRIGGER_FAIL$Target is NOT §HSurveyed§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2812,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2414,"status":"paired","id":"texts:116563"},{"key":"arkship_target_habitable_world_fail_tt","zh":"$TRIGGER_FAIL$目标不是§H宜居星球§!","en":"$TRIGGER_FAIL$Target is NOT a §HHabitable World§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2813,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2415,"status":"paired","id":"texts:116564"},{"key":"arkship_target_artificial_world_fail_tt","zh":"$TRIGGER_FAIL$目标不是§H人工星球§!","en":"$TRIGGER_FAIL$Target is NOT an §HArtificial World§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2814,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2416,"status":"paired","id":"texts:116565"},{"key":"arkship_target_ring_world_fail_tt","zh":"$TRIGGER_FAIL$目标不是§H环形世界§!","en":"$TRIGGER_FAIL$Target is NOT a §HRing World§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2815,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2417,"status":"paired","id":"texts:116566"},{"key":"arkship_target_astral_scar_fail_tt","zh":"$TRIGGER_FAIL$目标不是§H星界细缝§!","en":"$TRIGGER_FAIL$Target is NOT an §HAstral Scar§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2816,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2418,"status":"paired","id":"texts:116567"},{"key":"arkship_target_harvestable_resources_fail_tt","zh":"$TRIGGER_FAIL$目标没有有效的['concept_arkship_harvest_resources_planet_resources', 行星类型]可供采集","en":"$TRIGGER_FAIL$Target is NOT a valid ['concept_arkship_harvest_resources_planet_resources', Planet Class] for Harvesting","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2817,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2419,"status":"paired","id":"texts:116568"},{"key":"arkship_target_moon_is_colony_fail_tt","zh":"$TRIGGER_FAIL$目标的一个卫星上拥有非敌对§H帝国§!的殖民地","en":"$TRIGGER_FAIL$A moon of the target has a Colony of a non-hostile §HEmpire§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2818,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2420,"status":"paired","id":"texts:116569"},{"key":"arkship_target_moon_is_pre_ftl_colony_fail_tt","zh":"$TRIGGER_FAIL$前超光速时代目标未处于§H敌方§!空间","en":"$TRIGGER_FAIL$Pre-FTL target is not in §Hhostile§! space","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2819,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2421,"status":"paired","id":"texts:116570"},{"key":"arkship_target_pre_ftl_planet_interference_fail_tt","zh":"$TRIGGER_FAIL$$cannot_crack_pre_ftl_planet_interference$","en":"$TRIGGER_FAIL$$cannot_crack_pre_ftl_planet_interference$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2820,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2422,"status":"paired","id":"texts:116571"},{"key":"arkship_target_contract_target_fail_tt","zh":"$TRIGGER_FAIL$目标不是§H合约目标§!！","en":"$TRIGGER_FAIL$Target is not the §HContract Target§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2821,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2423,"status":"paired","id":"texts:116572"},{"key":"arkship_target_not_gas_giant_or_star_fail_tt","zh":"$TRIGGER_FAIL$目标不是§H$pc_gas_giant$§!或§H恒星§!","en":"$TRIGGER_FAIL$Target is not a §H$pc_gas_giant$§! or §HStar§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2822,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2424,"status":"paired","id":"texts:116573"},{"key":"arkship_target_has_owner_fail_tt","zh":"$TRIGGER_FAIL$目标已有§Y所有者§!，我们必须赶走他们。","en":"$TRIGGER_FAIL$Target has an §YOwner§! we must displace them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2823,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2425,"status":"paired","id":"texts:116574"},{"key":"arkship_target_colonizable_world_fail_tt","zh":"$TRIGGER_FAIL$目标不是§Y可殖民星球§!","en":"$TRIGGER_FAIL$Target is NOT a §YColonizable World§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2824,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2426,"status":"paired","id":"texts:116575"},{"key":"arkship_target_has_anomaly_fail_tt","zh":"$TRIGGER_FAIL$目标拥有一个£anomaly£ 异常现象","en":"$TRIGGER_FAIL$Target has an £anomaly£ Anomaly","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2825,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2427,"status":"paired","id":"texts:116576"},{"key":"arkship_owner_is_subject_tt","zh":"$TRIGGER_FAIL$我们不能成为§Y附属国§!","en":"$TRIGGER_FAIL$We CANNOT be a §YSubject§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2826,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2428,"status":"paired","id":"texts:116577"},{"key":"arkship_galaxy_target_all_system_target_single","zh":"§G星系地图：点击选中某个恒星系中所有有效的天体。\\n恒星系视图：点击选中天体。§!","en":"§GGalaxy Map: Click to target all valid Celestial Objects in a System.\\nSystem View: Click to target a Celestial Object.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2828,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2429,"status":"paired","id":"texts:116578"},{"key":"arkship_system_target","zh":"§G恒星系视图：点击选中天体。§!","en":"§GSystem View: Click to target a Celestial Object.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2829,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2430,"status":"paired","id":"texts:116579"},{"key":"arkship_galaxy_target_system_system_target_star","zh":"§G星系地图：点击选中某个恒星系。\\n恒星系视图：点击选中整个恒星系。§!","en":"§GGalaxy Map: Click to target a System.\\nSystem View: Click to target the entire System.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2830,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2431,"status":"paired","id":"texts:116580"},{"key":"arkship_galaxy_target_system","zh":"§G星系地图：点击选中一个恒星系。§!","en":"§GGalaxy Map: Click to target a System.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2831,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2432,"status":"paired","id":"texts:116581"},{"key":"is_civilian_arkship_tt","zh":"是§Y$civilian_arkship_name$§!","en":"Is a §Y$civilian_arkship_name$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2833,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2433,"status":"paired","id":"texts:116582"},{"key":"has_arkship_engineering_bay_tt","zh":"拥有§Y$sm_arkship_engineering_bay$§!","en":"Has an §Y$sm_arkship_engineering_bay$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2834,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2434,"status":"paired","id":"texts:116583"},{"key":"arkship_build_megastructure","zh":"$BUILD_MEGASTRUCTURE_ORDER$","en":"$BUILD_MEGASTRUCTURE_ORDER$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2836,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2435,"status":"paired","id":"texts:116584"},{"key":"arkship_build_megastructure_desc","zh":"$BUILD_MEGASTRUCTURE_DESC$","en":"$BUILD_MEGASTRUCTURE_DESC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2837,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2436,"status":"paired","id":"texts:116585"},{"key":"arkship_has_leader_tt","zh":"受§Y$commander_with_icon$§!或§Y$scientist_with_icon$§!指挥","en":"Is commanded by a §Y$commander_with_icon$§! or §Y$scientist_with_icon$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2839,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2437,"status":"paired","id":"texts:116586"},{"key":"arkship_has_leader_tt_fail","zh":"$TRIGGER_FAIL$$arkship_has_leader_tt$","en":"$TRIGGER_FAIL$$arkship_has_leader_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2840,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2438,"status":"paired","id":"texts:116587"},{"key":"arkship_has_leader_tt_success","zh":"$TRIGGER_PASS$$arkship_has_leader_tt$","en":"$TRIGGER_PASS$$arkship_has_leader_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2841,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2439,"status":"paired","id":"texts:116588"},{"key":"arkship_has_scientist_tt","zh":"受§Y$scientist_with_icon$§!指挥","en":"Is commanded by a §Y$scientist_with_icon$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2842,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2440,"status":"paired","id":"texts:116589"},{"key":"arkship_has_scientist_tt_fail","zh":"$TRIGGER_FAIL$$arkship_has_scientist_tt$","en":"$TRIGGER_FAIL$$arkship_has_scientist_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2843,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2441,"status":"paired","id":"texts:116590"},{"key":"arkship_has_scientist_tt_success","zh":"$TRIGGER_PASS$$arkship_has_scientist_tt$","en":"$TRIGGER_PASS$$arkship_has_scientist_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2844,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2442,"status":"paired","id":"texts:116591"},{"key":"is_science_arkship_tt","zh":"是§Y$science_arkship_name$§!","en":"Is a §Y$science_arkship_name$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2845,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2443,"status":"paired","id":"texts:116592"},{"key":"has_arkship_sensor_array_tt","zh":"拥有§Y$sm_arkship_sensor_array$§!","en":"Has an §Y$sm_arkship_sensor_array$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2846,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2444,"status":"paired","id":"texts:116593"},{"key":"has_arkship_sensor_array_fail_tt","zh":"$has_arkship_sensor_array_tt$","en":"$has_arkship_sensor_array_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2847,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2445,"status":"paired","id":"texts:116594"},{"key":"has_arkship_sensor_array_pass_tt","zh":"$has_arkship_sensor_array_tt$","en":"$has_arkship_sensor_array_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2848,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2446,"status":"paired","id":"texts:116595"},{"key":"has_arkship_system_scanner_tt","zh":"拥有§Y$sm_arkship_system_scanner$§!","en":"Has a §Y$sm_arkship_system_scanner$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2849,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2447,"status":"paired","id":"texts:116596"},{"key":"has_arkship_system_scanner_fail_tt","zh":"$has_arkship_system_scanner_tt$","en":"$has_arkship_system_scanner_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2850,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2448,"status":"paired","id":"texts:116597"},{"key":"has_arkship_system_scanner_pass_tt","zh":"$has_arkship_system_scanner_tt$","en":"$has_arkship_system_scanner_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2851,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2449,"status":"paired","id":"texts:116598"},{"key":"is_tier_2_or_3_arkship_tt","zh":"方舟的等级至少为§Y2级§!","en":"Is at least a §YTier 2§! Arkship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2852,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2450,"status":"paired","id":"texts:116599"},{"key":"is_tier_2_or_3_arkship_fail_tt","zh":"$is_tier_2_or_3_arkship_tt$","en":"$is_tier_2_or_3_arkship_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2853,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2451,"status":"paired","id":"texts:116600"},{"key":"is_tier_2_or_3_arkship_pass_tt","zh":"$is_tier_2_or_3_arkship_tt$","en":"$is_tier_2_or_3_arkship_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2854,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2452,"status":"paired","id":"texts:116601"},{"key":"arkship_explore","zh":"$AUTOMATION_EXPLORE$","en":"$AUTOMATION_EXPLORE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2856,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2453,"status":"paired","id":"texts:116602"},{"key":"arkship_survey","zh":"$SURVEY_ORDER$","en":"$SURVEY_ORDER$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2857,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2454,"status":"paired","id":"texts:116603"},{"key":"arkship_survey_desc","zh":"$SURVEY_ORDER_DESC$","en":"$SURVEY_ORDER_DESC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2858,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2455,"status":"paired","id":"texts:116604"},{"key":"concept_survey","zh":"$SURVEY_ORDER$","en":"$SURVEY_ORDER$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2859,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2456,"status":"paired","id":"texts:116605"},{"key":"concept_survey_desc","zh":"$SURVEY_ORDER_DESC$","en":"$SURVEY_ORDER_DESC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2860,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2457,"status":"paired","id":"texts:116606"},{"key":"arkship_deep_scan","zh":"深度扫描","en":"Deep Scan","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2862,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2458,"status":"paired","id":"texts:116607"},{"key":"arkship_deep_scan_desc","zh":"§L星系将它们的秘密隐藏得极好：变动的轨道，死寂的天体，迷失在恒星干扰中的信号。我们的深度扫描能发现他人所遗漏的。§!","en":"§LSystems hide their secrets well: shifting orbits, silent bodies, signals lost in stellar interference. Our deep scans find what others miss.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2863,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2459,"status":"paired","id":"texts:116608"},{"key":"arkship_deep_scan_effect","zh":"$PLANET_EFFECTS_HEADER$$arkship_deep_scan_effect_no_header$","en":"$PLANET_EFFECTS_HEADER$ $arkship_deep_scan_effect_no_header$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2864,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2460,"status":"paired","id":"texts:116609"},{"key":"arkship_deep_scan_effect_no_header","zh":"$TABBED_NEW_LINE$—若目标尚未被['concept_survey',调查]则完成调查。$TABBED_NEW_LINE$可以发现在§H调查§!过程中尚未找到的§H资源矿藏§!、£anomaly£ §H异常现象§!、以及£archaeology£ §H考古遗址§!。$TABBED_NEW_LINE$—发现新§H资源矿藏§!时，移除所有§H$harvested_resources_mining$§!修正，使其可以立即开采。","en":"$TABBED_NEW_LINE$- Target is ['concept_survey',Surveyed], if not already. $TABBED_NEW_LINE$- §HResource Deposits§!, £anomaly£ §HAnomalies§!, or £archaeology£ §HArchaeology Sites§! not detected by §HSurveying§! may be uncovered. $TABBED_NEW_LINE$- When uncovering new §HResource Deposits§!, any §H$harvested_resources_mining$§! modifier is removed, allowing immediate Harvesting.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2865,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2461,"status":"paired","id":"texts:116610"},{"key":"arkship_deep_scan_ship_button","zh":"$arkship_deep_scan_effect$\\n\\n$arkship_deep_scan_desc$","en":"$arkship_deep_scan_effect$\\n\\n$arkship_deep_scan_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2866,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2462,"status":"paired","id":"texts:116611"},{"key":"arkship_deep_scan_activity_key","zh":"校准敏感器","en":"Calibrating Sensors","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2867,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2463,"status":"paired","id":"texts:116612"},{"key":"arkship_deep_scan_progress_activity_key","zh":"深度扫描中（§Y$PROGRESS$%§!）","en":"Deep Scan in Progress (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2868,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2464,"status":"paired","id":"texts:116613"},{"key":"arkship_deep_scan_required_progress_key","zh":"£time£$@arkship_deep_scan_required_progress_base|0$§W天§!","en":"£time£ $@arkship_deep_scan_required_progress_base|0$ §WDays§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2869,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2465,"status":"paired","id":"texts:116614"},{"key":"AUTOMATION_DEEP_SCAN_TT","zh":"自动§H深度扫描§!附近的目标，揭露隐藏的§H资源储藏§!、£anomaly£ §H异常现象§!和£archaeology£ §H考古遗址§!。","en":"Automatically §HDeep Scan§! nearby targets to uncover hidden §HResource Deposits§!, £anomaly£ §HAnomalies§!, and £archaeology£ §HArchaeology Sites§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2871,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2466,"status":"paired","id":"texts:116615"},{"key":"AUTOMATION_OPT_RESCANNING","zh":"重扫描","en":"Rescanning","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2872,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2467,"status":"paired","id":"texts:116616"},{"key":"AUTOMATION_OPT_RESCANNING_TT","zh":"当启用时，将自动§H深度扫描§!已经扫描过的目标。","en":"When enabled, automation will §HDeep Scan§! targets that have already been scanned.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2873,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2468,"status":"paired","id":"texts:116617"},{"key":"TOAST_DEEP_SCAN_COMPLETE_TITLE","zh":"$arkship_deep_scan$完成","en":"$arkship_deep_scan$ Complete","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2875,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2469,"status":"paired","id":"texts:116618"},{"key":"TOAST_DEEP_SCAN_COMPLETE_DESC","zh":"§Y$ARKSHIP$§!已经深度扫描了§Y$PLANET$§!。","en":"The §Y$ARKSHIP$§! has Deep Scanned §Y$PLANET$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2876,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2470,"status":"paired","id":"texts:116619"},{"key":"alloys_icon","zh":"£alloys£","en":"£alloys£","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2878,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2471,"status":"paired","id":"texts:116620"},{"key":"physics_research_icon","zh":"£physics_research£","en":"£physics_research£","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2879,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2472,"status":"paired","id":"texts:116621"},{"key":"society_research_icon","zh":"£society_research£","en":"£society_research£","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2880,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2473,"status":"paired","id":"texts:116622"},{"key":"engineering_research_icon","zh":"£engineering_research£","en":"£engineering_research£","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2881,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2474,"status":"paired","id":"texts:116623"},{"key":"MESSAGE_DISCOVERED_RESOURCE_CACHE_TITLE","zh":"发现资源贮藏点","en":"Resource Cache Discovered","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2882,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2475,"status":"paired","id":"texts:116624"},{"key":"MESSAGE_DISCOVERED_RESOURCE_CACHE","zh":"我们在进行§Y深度扫描§!时发现了§Y$AMOUNT$§!$RESOURCE_ICON$ $RESOURCE_NAME$","en":"We have recovered §Y$AMOUNT$§! $RESOURCE_ICON$ $RESOURCE_NAME$ while §YDeep Scanning§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2883,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2476,"status":"paired","id":"texts:116625"},{"key":"has_arkship_mining_array_tt","zh":"拥有§Y$sm_arkship_mining_array$§!","en":"Has a §Y$sm_arkship_mining_array$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2885,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2477,"status":"paired","id":"texts:116626"},{"key":"has_arkship_mining_array_fail_tt","zh":"$has_arkship_mining_array_tt$","en":"$has_arkship_mining_array_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2886,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2478,"status":"paired","id":"texts:116627"},{"key":"has_arkship_mining_array_pass_tt","zh":"$has_arkship_mining_array_tt$","en":"$has_arkship_mining_array_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2887,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2479,"status":"paired","id":"texts:116628"},{"key":"has_arkship_planetary_refinery_tt","zh":"拥有§Y$sm_arkship_planetary_refinery$§!","en":"Has a §Y$sm_arkship_planetary_refinery$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2888,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2480,"status":"paired","id":"texts:116629"},{"key":"has_arkship_planetary_refinery_fail_tt","zh":"$has_arkship_planetary_refinery_tt$","en":"$has_arkship_planetary_refinery_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2889,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2481,"status":"paired","id":"texts:116630"},{"key":"has_arkship_planetary_refinery_pass_tt","zh":"$has_arkship_planetary_refinery_tt$","en":"$has_arkship_planetary_refinery_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2890,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2482,"status":"paired","id":"texts:116631"},{"key":"arkship_stockpile_local_collection","zh":"正在转移","en":"Ongoing Transfer","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2892,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2483,"status":"paired","id":"texts:116632"},{"key":"arkship_stockpile_local_collection_description","zh":"正在收集驿站储备资源。","en":"Collecting Waystation Stockpile.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2893,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2484,"status":"paired","id":"texts:116633"},{"key":"arkship_stockpile_local_collection_description_with_header","zh":"§H$arkship_stockpile_local_collection$§!\\n$arkship_stockpile_local_collection_description$","en":"§H$arkship_stockpile_local_collection$§!\\n$arkship_stockpile_local_collection_description$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2894,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2485,"status":"paired","id":"texts:116634"},{"key":"arkship_harvest_resources","zh":"收取资源","en":"Harvest Resources","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2896,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2486,"status":"paired","id":"texts:116635"},{"key":"arkship_harvest_resources_desc","zh":"§L方舟号的开采设施只需常规作业所需时间的一小部分即可处理整个矿床。§!","en":"§LThe Arkship's extraction facilities can process entire deposits in a fraction of the time conventional operations require.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2897,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2487,"status":"paired","id":"texts:116636"},{"key":"arkship_harvest_resources_effect","zh":"$RESOURCES_EFFECTS_HEADER$$arkship_harvest_resources_efficacy$$arkship_harvest_resources_base_effect$$arkship_harvest_owned_systems_opinion_tt$$arkship_harvest_resources_planet_effect$","en":"$RESOURCES_EFFECTS_HEADER$ $arkship_harvest_resources_efficacy$ $arkship_harvest_resources_base_effect$ $arkship_harvest_owned_systems_opinion_tt$ $arkship_harvest_resources_planet_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2898,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2488,"status":"paired","id":"texts:116637"},{"key":"arkship_harvest_resources_base_effect","zh":"$TABBED_NEW_LINE$—从已调查的资源贮藏中采集§H资源§!。$TABBED_NEW_LINE$—根据['concept_arkship_harvest_resources_planet_resources', 行星类型]提供额外的§H资源§!。$TABBED_NEW_LINE$—采集['concept_arkship_strategic_resources']的效率可以通过§H£engineering_research£技术§!得到提升。","en":"$TABBED_NEW_LINE$- Harvests §HResources§! from Surveyed deposits. $TABBED_NEW_LINE$- Provides additional §HResources§! depending on ['concept_arkship_harvest_resources_planet_resources', Planet Class]. $TABBED_NEW_LINE$- Harvesting of ['concept_arkship_strategic_resources'] can be improved with §H£engineering_research£ Technologies§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2899,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2489,"status":"paired","id":"texts:116638"},{"key":"arkship_harvest_resources_planet_effect","zh":"$DOUBLE_NEW_LINE$$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$—添加§Y$harvested_resources_mining$§!修正，持续£time£ §H$@arkship_harvest_resources_duration_doubled|0$个月§!：$TABBED_NEW_LINE$$t$ $mod_station_gatherers_produces_mult$：$@arkship_harvest_resources_station_penalty|0%+$$TABBED_NEW_LINE$$t$ $harvested_resources_mining_tt$","en":"$DOUBLE_NEW_LINE$ $PLANET_EFFECTS_HEADER$ $TABBED_NEW_LINE$- §Y$harvested_resources_mining$§! modifier added for for £time£ §H$@arkship_harvest_resources_duration_doubled|0$ Months§!: $TABBED_NEW_LINE$$t$ $mod_station_gatherers_produces_mult$: $@arkship_harvest_resources_station_penalty|0%+$ $TABBED_NEW_LINE$$t$ $harvested_resources_mining_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2900,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2490,"status":"paired","id":"texts:116639"},{"key":"arkship_harvest_resources_efficacy","zh":"$TABBED_NEW_LINE$—资源采集功效：§G100%§!","en":"$TABBED_NEW_LINE$- Resource Harvesting Efficacy: §G100%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2901,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2491,"status":"paired","id":"texts:116640"},{"key":"arkship_harvest_owned_systems_opinion_tt","zh":"$TABBED_NEW_LINE$—在有主星系内收取资源通常会招致§H评价§!惩罚。","en":"$TABBED_NEW_LINE$- Harvesting in owned systems typically incurs §HOpinion§! penalties.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2902,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2492,"status":"paired","id":"texts:116641"},{"key":"arkship_harvest_resources_ship_button","zh":"$arkship_harvest_resources_effect$\\n\\n$arkship_harvest_resources_desc$","en":"$arkship_harvest_resources_effect$\\n\\n$arkship_harvest_resources_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2903,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2493,"status":"paired","id":"texts:116642"},{"key":"arkship_harvest_resources_activity_key","zh":"预热熔炉","en":"Preheating Furnaces","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2904,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2494,"status":"paired","id":"texts:116643"},{"key":"arkship_harvest_resources_progress_activity_key","zh":"正在采集（§Y$PROGRESS$%§!）","en":"Harvesting in Progress (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2905,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2495,"status":"paired","id":"texts:116644"},{"key":"arkship_harvest_resources_required_progress_key","zh":"£time£$@arkship_harvest_resources_required_progress|0$§W天§!","en":"£time£ $@arkship_harvest_resources_required_progress|0$ §WDays§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2906,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2496,"status":"paired","id":"texts:116645"},{"key":"opinion_arkship_harvested_resources","zh":"$arkship_harvest_resources$","en":"$arkship_harvest_resources$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2907,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2497,"status":"paired","id":"texts:116646"},{"key":"arkship_harvesting_in_progress_tt","zh":"$TRIGGER_FAIL$目标已有正在进行或队列中等待的资源采集动作。","en":"$TRIGGER_FAIL$Target already has a Resource Harvesting action queued or in progress.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2908,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2498,"status":"paired","id":"texts:116647"},{"key":"arkship_subspace_image_in_progress_tt","zh":"$TRIGGER_FAIL$目标已经有在队列等候或进行中的亚空间成像指令。","en":"$TRIGGER_FAIL$Target already has a Subspace Imaging action queued or in progress.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2909,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2499,"status":"paired","id":"texts:116648"},{"key":"arkship_stellar_ignition_in_progress_tt","zh":"$TRIGGER_FAIL$目标已经有在队列等候或进行中的点星器指令。","en":"$TRIGGER_FAIL$Target already has a Stellar Ignition action queued or in progress.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2910,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2500,"status":"paired","id":"texts:116649"},{"key":"AUTOMATION_HARVEST_TT","zh":"自动从天体§H收取资源§!。","en":"Automatically §HHarvest Resources§! from celestial objects.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2912,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2501,"status":"paired","id":"texts:116650"},{"key":"AUTOMATION_OPT_UNSURVEYED_TARGETS","zh":"未调查的目标","en":"Unsurveyed Targets","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2913,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2502,"status":"paired","id":"texts:116651"},{"key":"AUTOMATION_OPT_UNSURVEYED_TARGETS_TT","zh":"当启用时，将自动收取尚未被§H调查§!的目标的资源。未调查目标通常产出资源更少。","en":"When enabled, automation harvests targets that have not been §HSurveyed§!. Unsurveyed targets typically yield fewer resources.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2914,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2503,"status":"paired","id":"texts:116652"},{"key":"AUTOMATION_OPT_EMPTY_TARGETS","zh":"空目标","en":"Empty Targets","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2915,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2504,"status":"paired","id":"texts:116653"},{"key":"AUTOMATION_OPT_EMPTY_TARGETS_TT","zh":"启用后，自动托管将收集没有任何§H开采站矿藏§!的目标，产量极低。","en":"When enabled, automation harvests targets that do not have any §HMining Station Deposits§!, for a minimal yield.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2916,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2505,"status":"paired","id":"texts:116654"},{"key":"AUTOMATION_OPT_WAYSTATION_SYSTEMS","zh":"驿站星系","en":"Waystation Systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2917,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2506,"status":"paired","id":"texts:116655"},{"key":"AUTOMATION_OPT_WAYSTATION_SYSTEMS_TT","zh":"启用后，自动化将从您拥有§H驿站§!的星系目标中采集资源。","en":"When enabled, automation harvests from targets in systems with your §HWaystations§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2918,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2507,"status":"paired","id":"texts:116656"},{"key":"AUTOMATION_OPT_FRIENDLY_SYSTEMS","zh":"友好星系","en":"Friendly Systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2919,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2508,"status":"paired","id":"texts:116657"},{"key":"AUTOMATION_OPT_FRIENDLY_SYSTEMS_TT","zh":"当启用时，将自动收取位于属于§H友好§!帝国的星系内目标的资源。在有主星系内收取资源通常会招致§H评价§!惩罚。","en":"When enabled, automation harvests from targets in systems owned by §Hfriendly§! empires. Harvesting in owned systems typically incurs §HOpinion§! penalties.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2920,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2509,"status":"paired","id":"texts:116658"},{"key":"AUTOMATION_OPT_HOSTILE_SYSTEMS","zh":"敌对星系","en":"Hostile Systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2921,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2510,"status":"paired","id":"texts:116659"},{"key":"AUTOMATION_OPT_HOSTILE_SYSTEMS_TT","zh":"当启用时，将自动收取位于属于§H敌对§!帝国的星系内目标的资源。在有主星系内收取资源通常会招致§H评价§!惩罚。","en":"When enabled, automation harvests from targets in systems owned by §Hhostile§! empires. Harvesting in owned systems typically incurs §HOpinion§! penalties.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2922,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2511,"status":"paired","id":"texts:116660"},{"key":"AUTOMATION_OPT_HARVESTING_RIGHTS","zh":"收集权","en":"Harvesting Rights","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2923,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2512,"status":"paired","id":"texts:116661"},{"key":"AUTOMATION_OPT_HARVESTING_RIGHTS_TT","zh":"启用后，自动托管将优先处理我们持有§Y专属收集权§!的恒星系。无论设置如何，这些恒星系都会被收集，即使关闭§H友好恒星系§!和§H敌对恒星系§!也是如此，且不会产生§H评价§!惩罚。","en":"When enabled, automation prioritizes systems where we hold §YExclusive Harvesting Rights§!. These are harvested regardless of standing, even with §HFriendly Systems§! and §HHostile Systems§! off, and carry no §HOpinion§! penalty.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2924,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2513,"status":"paired","id":"texts:116662"},{"key":"logistic_harvest_resources","zh":"$arkship_harvest_resources$","en":"$arkship_harvest_resources$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2926,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2514,"status":"paired","id":"texts:116663"},{"key":"logistic_harvest_resources_desc","zh":"§L后勤舰的开采设施能够收集整个矿床，以便在方舟舰上进行处理。§!","en":"§LThe Logistic Ship's extraction facilities can collect entire deposits for processing onboard an Arkship.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2927,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2515,"status":"paired","id":"texts:116664"},{"key":"logistic_harvest_resources_effect","zh":"$RESOURCES_EFFECTS_HEADER$$logistic_harvest_resources_base_effect$","en":"$RESOURCES_EFFECTS_HEADER$ $logistic_harvest_resources_base_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2928,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2516,"status":"paired","id":"texts:116665"},{"key":"logistic_harvest_resources_base_effect","zh":"$logistic_harvest_resources_efficacy$$arkship_harvest_resources_base_effect$$arkship_harvest_resources_planet_effect$","en":"$logistic_harvest_resources_efficacy$ $arkship_harvest_resources_base_effect$ $arkship_harvest_resources_planet_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2929,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2517,"status":"paired","id":"texts:116666"},{"key":"logistic_harvest_resources_efficacy","zh":"$TABBED_NEW_LINE$—资源采集功效：§G100%§!$TABBED_NEW_LINE$—资源存储在舰船的仓库中，等待运送至$arkship_cap$。","en":"$TABBED_NEW_LINE$- Resource Harvesting Efficacy: §G100%§! $TABBED_NEW_LINE$- Resources are stored in the ship's stockpile, awaiting delivery to an $arkship_cap$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2930,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2518,"status":"paired","id":"texts:116667"},{"key":"logistic_harvest_resources_planet_effect","zh":"$DOUBLE_NEW_LINE$$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$—添加§Y$harvested_resources_mining$§!修正，持续时间£time£ §H$@logistic_harvest_resources_duration_doubled|0$个月§!：$TABBED_NEW_LINE$$t$$mod_station_gatherers_produces_mult$：$@arkship_harvest_resources_station_penalty|0%+$$TABBED_NEW_LINE$$t$$harvested_resources_mining_tt$","en":"$DOUBLE_NEW_LINE$ $PLANET_EFFECTS_HEADER$ $TABBED_NEW_LINE$- §Y$harvested_resources_mining$§! modifier added for for £time£ §H$@logistic_harvest_resources_duration_doubled|0$ Months§!: $TABBED_NEW_LINE$$t$ $mod_station_gatherers_produces_mult$: $@arkship_harvest_resources_station_penalty|0%+$ $TABBED_NEW_LINE$$t$ $harvested_resources_mining_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2931,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2519,"status":"paired","id":"texts:116668"},{"key":"logistic_harvest_resources_ship_button","zh":"$logistic_harvest_resources_effect$\\n\\n$logistic_harvest_resources_desc$","en":"$logistic_harvest_resources_effect$\\n\\n$logistic_harvest_resources_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2933,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2520,"status":"paired","id":"texts:116669"},{"key":"logistic_harvest_resources_activity_key","zh":"$arkship_harvest_resources_activity_key$","en":"$arkship_harvest_resources_activity_key$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2934,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2521,"status":"paired","id":"texts:116670"},{"key":"logistic_harvest_resources_progress_activity_key","zh":"$arkship_harvest_resources_progress_activity_key$","en":"$arkship_harvest_resources_progress_activity_key$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2935,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2522,"status":"paired","id":"texts:116671"},{"key":"logistic_harvest_resources_required_progress_key","zh":"£time£ $@logistic_harvest_resources_required_progress|0$§W天§!","en":"£time£ $@logistic_harvest_resources_required_progress|0$ §WDays§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2936,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2523,"status":"paired","id":"texts:116672"},{"key":"logistic_ship_stockpile_fail_tt","zh":"$TRIGGER_FAIL$未使用的储备容量不足","en":"$TRIGGER_FAIL$Not enough Unused Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2937,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2524,"status":"paired","id":"texts:116673"},{"key":"logistic_ship_stockpile_requirements_tt","zh":"—至少需要§Y10%§!未使用的储备容量不足","en":"- Requires at least §Y10%§! Unused Stockpile Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2938,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2525,"status":"paired","id":"texts:116674"},{"key":"collect_waystation_stockpile","zh":"收集储备","en":"Collect Stockpile","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2940,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2526,"status":"paired","id":"texts:116675"},{"key":"collect_waystation_stockpile_key","zh":"收集储备中","en":"Collecting Stockpile","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2941,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2527,"status":"paired","id":"texts:116676"},{"key":"collect_waystation_stockpile_progress_activity_key","zh":"收集储备中（§Y$PROGRESS$%§!）","en":"Collecting Stockpile in Progress (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2942,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2528,"status":"paired","id":"texts:116677"},{"key":"AUTOMATION_COLLECT_STOCKPILE_TT","zh":"自动从你的§H驿站§!中收集积累的§H资源§!。","en":"Automatically collect accumulated §HResources§! from your §HWaystation§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2944,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2529,"status":"paired","id":"texts:116678"},{"key":"logistic_drop_off_stockpile","zh":"投递储备","en":"Drop Off Stockpile","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2946,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2530,"status":"paired","id":"texts:116679"},{"key":"logistic_drop_off_stockpile_activity_key","zh":"向$NAME$投递储备","en":"Dropping Off Stockpile to $NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2947,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2531,"status":"paired","id":"texts:116680"},{"key":"concept_arkship_harvestable_resources","zh":"可采集资源","en":"Harvestable Resources","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2949,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2532,"status":"paired","id":"texts:116681"},{"key":"concept_arkship_harvestable_resources_desc","zh":"方舟舰可以从行星、卫星和小行星中采集以下资源：$TABBED_NEW_LINE$—$energy_with_icon$$TABBED_NEW_LINE$—$minerals_with_icon$$TABBED_NEW_LINE$—$consumer_goods_with_icon$$TABBED_NEW_LINE$—$alloys_with_icon$$TABBED_NEW_LINE$—$exotic_gases_with_icon$$TABBED_NEW_LINE$—$rare_crystals_with_icon$$TABBED_NEW_LINE$—$volatile_motes_with_icon$$TABBED_NEW_LINE$—$sr_living_metal_with_icon$$TABBED_NEW_LINE$—$nanites_with_icon$","en":"Arkships can harvest following resources from Planets, Moons and Asteroids: $TABBED_NEW_LINE$- $energy_with_icon$ $TABBED_NEW_LINE$- $minerals_with_icon$ $TABBED_NEW_LINE$- $consumer_goods_with_icon$ $TABBED_NEW_LINE$- $alloys_with_icon$ $TABBED_NEW_LINE$- $exotic_gases_with_icon$ $TABBED_NEW_LINE$- $rare_crystals_with_icon$ $TABBED_NEW_LINE$- $volatile_motes_with_icon$ $TABBED_NEW_LINE$- $sr_living_metal_with_icon$ $TABBED_NEW_LINE$- $nanites_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2950,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2533,"status":"paired","id":"texts:116682"},{"key":"concept_arkship_strategic_resources","zh":"战略资源","en":"Strategic Resources","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2952,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2534,"status":"paired","id":"texts:116683"},{"key":"concept_arkship_strategic_resources_desc","zh":"可以采集以下战略资源：$TABBED_NEW_LINE$—$exotic_gases_with_icon$ $TABBED_NEW_LINE$$t$—（£engineering_research£§Y$tech_nomads_mine_exotic_gases$§!）$TABBED_NEW_LINE$—$rare_crystals_with_icon$ $TABBED_NEW_LINE$$t$—（£engineering_research£§Y$tech_nomads_mine_rare_crystals$§!）$TABBED_NEW_LINE$—$volatile_motes_with_icon$ $TABBED_NEW_LINE$$t$—（£engineering_research£§Y$tech_nomads_mine_volatile_motes$§!）$TABBED_NEW_LINE$—$sr_living_metal_with_icon$ $TABBED_NEW_LINE$$t$—（£engineering_research£§Y$tech_nomads_mine_living_metal$§!）$TABBED_NEW_LINE$—$nanites_with_icon$","en":"The following Strategic Resources can be Harvested: $TABBED_NEW_LINE$- $exotic_gases_with_icon$ $TABBED_NEW_LINE$$t$- (£engineering_research£§Y$tech_nomads_mine_exotic_gases$§!) $TABBED_NEW_LINE$- $rare_crystals_with_icon$ $TABBED_NEW_LINE$$t$- (£engineering_research£§Y$tech_nomads_mine_rare_crystals$§!) $TABBED_NEW_LINE$- $volatile_motes_with_icon$ $TABBED_NEW_LINE$$t$- (£engineering_research£§Y$tech_nomads_mine_volatile_motes$§!) $TABBED_NEW_LINE$- $sr_living_metal_with_icon$ $TABBED_NEW_LINE$$t$- (£engineering_research£§Y$tech_nomads_mine_living_metal$§!) $TABBED_NEW_LINE$- $nanites_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2953,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2535,"status":"paired","id":"texts:116684"},{"key":"concept_arkship_harvest_resources_planet_resources","zh":"行星资源","en":"Planetary Resources","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2955,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2536,"status":"paired","id":"texts:116685"},{"key":"concept_arkship_harvest_resources_planet_resources_desc","zh":"根据目标£planet£ §H行星类别§!收获得到更多资源，并玉总['concept_arkship_harvestable_resources', 可收获矿藏]成正比。\\n\\n未调查或没有任何矿藏的目标将仅仅产出最小收益。$DOUBLE_NEW_LINE$$pc_ice_asteroid$：$TABBED_NEW_LINE$—$energy_with_icon$、$exotic_gases_with_icon$$NEW_LINE$$pc_gas_giant$、$pc_toxic$：$TABBED_NEW_LINE$—$exotic_gases_with_icon$$NEW_LINE$$pc_broken$$pc_shattered$：$TABBED_NEW_LINE$—$minerals_with_icon$、$alloys_with_icon$$NEW_LINE$$pc_barren$：$TABBED_NEW_LINE$—$minerals_with_icon$$NEW_LINE$$pc_asteroid$：$TABBED_NEW_LINE$—$minerals_with_icon$、$volatile_motes_with_icon$$NEW_LINE$$pc_rare_crystal_asteroid$、$pc_frozen$：$TABBED_NEW_LINE$—$rare_crystals_with_icon$$NEW_LINE$$pc_molten$：$TABBED_NEW_LINE$—$volatile_motes_with_icon$","en":"Harvesting yields additional resources depending on the target £planet£ §HPlanet Class§!, scaling with the total size of all ['concept_arkship_harvestable_resources', Harvestable Deposits].\\n\\nUnsurveyed targets or those without any deposits will only grant the minimum yield. $DOUBLE_NEW_LINE$$pc_ice_asteroid$:$TABBED_NEW_LINE$- $energy_with_icon$, $exotic_gases_with_icon$ $NEW_LINE$$pc_gas_giant$, $pc_toxic$:$TABBED_NEW_LINE$- $exotic_gases_with_icon$ $NEW_LINE$$pc_broken$, $pc_shattered$:$TABBED_NEW_LINE$- $minerals_with_icon$, $alloys_with_icon$ $NEW_LINE$$pc_barren$:$TABBED_NEW_LINE$- $minerals_with_icon$ $NEW_LINE$$pc_asteroid$:$TABBED_NEW_LINE$- $minerals_with_icon$, $volatile_motes_with_icon$ $NEW_LINE$$pc_rare_crystal_asteroid$, $pc_frozen$:$TABBED_NEW_LINE$- $rare_crystals_with_icon$ $NEW_LINE$$pc_molten$:$TABBED_NEW_LINE$- $volatile_motes_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2956,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2537,"status":"paired","id":"texts:116686"},{"key":"concept_arkship_lithoid_consume_world","zh":"方舟舰：吞食天地","en":"Arkship: Consume World","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2958,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2538,"status":"paired","id":"texts:116687"},{"key":"concept_arkship_lithoid_consume_world_desc","zh":"可以下令噬岩方舟舰环绕行星轨道，并部署其来噬岩蜂群来吞噬该星球。$NEW_LINE$一旦开始，将会有一个§H局势§!来追踪吞噬进度，并且方舟舰会被锁定在轨道上，直到该过程完成。 $NEW_LINE$如果方舟舰离开轨道，将有§Y180天§!的宽限期允许其返回。如果未能及时返回，吞噬将被放弃。 $DOUBLE_NEW_LINE$在轨道上时：$TABBED_NEW_LINE$—会定期提取£minerals£ §Y矿物§!、£food£ §Y食物§!和£pop£ §Y人口§! $NEW_LINE$完成后： $TABBED_NEW_LINE$—该星球将被转化为§Y粉碎星球§!","en":"Terravore Arkships can be ordered to orbit a planet and deploy it's swarm consume it.$NEW_LINE$Once initiated, a §HSituation§! tracks consumption progress and the Arkship is locked in orbit until the process is complete. $NEW_LINE$If the Arkship leaves orbit, a §Y180-day§! grace period allows it to return. If it does not return in time, the consumption is abandoned. $DOUBLE_NEW_LINE$While in orbit:$TABBED_NEW_LINE$- £minerals£ §YMinerals§!, £food£ §YFood§!, and £pop£ §YPops§! are periodically extracted $NEW_LINE$On completion: $TABBED_NEW_LINE$- The world is converted into a §YShattered World§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2959,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2539,"status":"paired","id":"texts:116688"},{"key":"concept_arkship_nanotech_consume_world","zh":"方舟舰：同化星球","en":"Arkship: Assimilate World","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2961,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2540,"status":"paired","id":"texts:116689"},{"key":"concept_arkship_nanotech_consume_world_desc","zh":"纳米方舟舰可以受命环绕行星，并用纳米机器将其同化。$NEW_LINE$一旦启动，将出现一个§H局势§!来追踪同化进度，并且方舟会被锁定在轨道上，直到该过程完成。$NEW_LINE$如果方舟离开轨道，将有§Y180天§!的宽限期允许其返回。如果未能及时返回，该过程将被放弃。$DOUBLE_NEW_LINE$在轨道上时：$TABBED_NEW_LINE$—定期提取£nanites£ §Y纳米机器§! $NEW_LINE$完成后：$TABBED_NEW_LINE$—该星球将被转化为不可宜居的纳米星球","en":"Nanite Arkships can be ordered to orbit a planet and assimilate it with nanites.$NEW_LINE$Once initiated, a §HSituation§! tracks assimilation progress and the Arkship is locked in orbit until the process is complete.$NEW_LINE$If the Arkship leaves orbit, a §Y180-day§! grace period allows it to return. If it does not return in time, the process is abandoned. $DOUBLE_NEW_LINE$While in orbit:$TABBED_NEW_LINE$- £nanites£ §YNanites§! are periodically extracted $NEW_LINE$On completion:$TABBED_NEW_LINE$- The world is converted into an Uninhabitable Nanite World","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2962,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2541,"status":"paired","id":"texts:116690"},{"key":"civic_hive_devouring_swarm_lithoid_nomadic","zh":"$civic_hive_devouring_swarm_lithoid$","en":"$civic_hive_devouring_swarm_lithoid$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2964,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2542,"status":"paired","id":"texts:116691"},{"key":"civic_tooltip_devouring_swarm_lithoid_nomadic_effects","zh":"无法与其他帝国进行§Y外交§!！\\n无法访问§Y泛星系贸易市场§!\\n无法对星球进行§Y环境改造§!\\n对所有其他帝国拥有§Y“饥饿”§!宣战理由\\n方舟舰可以['concept_arkship_lithoid_consume_world', 吞食天地]以获取资源和人口\\n§Y外星人口§!总是会被吃掉\\n通过吃掉£pop£ §H外星人口§!获得£society£ §Y$society_research$§!","en":"Cannot engage in §YDiplomacy§! with other empires!\\nCannot access the §YGalactic Market§!\\nCannot §YTerraform§! planets\\nHas the §Y'Hunger'§! casus belli on all other empires\\nArkships can ['concept_arkship_lithoid_consume_world', Consume Worlds] for resources and Pops\\n§YXeno Pops§! will always be eaten\\nGains £society£ §Y$society_research$§! from eating £pop£ §HXeno Pops§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2965,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2543,"status":"paired","id":"texts:116692"},{"key":"tr_nanotech_3_modifier_nomadic_desc","zh":"方舟舰可以将['concept_arkship_nanotech_consume_world', 星球同化]为不宜居的纳米星球","en":"Arkships can ['concept_arkship_nanotech_consume_world', Assimilate Worlds] into Uninhabitable Nanite Worlds","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2967,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2544,"status":"paired","id":"texts:116693"},{"key":"TOAST_HARVEST_RESOURCES_COMPLETE_TITLE","zh":"采集完成","en":"Harvesting Complete","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2969,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2545,"status":"paired","id":"texts:116694"},{"key":"TOAST_HARVEST_RESOURCES_COMPLETE_DESC","zh":"§Y$FLEET$§!已经从§Y$TARGET_PLANET$§!采集了资源。","en":"The §Y$FLEET$§! has harvested resources from §Y$TARGET_PLANET$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2970,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2546,"status":"paired","id":"texts:116695"},{"key":"harvested_resources_mining","zh":"资源枯竭","en":"Resource Depletion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2972,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2547,"status":"paired","id":"texts:116696"},{"key":"harvested_resources_mining_desc","zh":"所有易于获取的资源都已被采集完毕。发掘新的资源点并建立开采基础设施尚需时日。","en":"All easily reachable resources have been collected. It will take time to uncover new deposits and set up the infrastructure to harvest them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2973,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2548,"status":"paired","id":"texts:116697"},{"key":"harvested_resources_mining_tt","zh":"§R禁止所有资源采集动作§!","en":"§RBlocks all Resource Harvesting Actions§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2974,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2549,"status":"paired","id":"texts:116698"},{"key":"mod_arkship_harvest_resources_produces_mult","zh":"从收割行动中获得的资源","en":"Resources from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2975,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2550,"status":"paired","id":"texts:116699"},{"key":"mod_arkship_harvest_resources_energy_produces_mult","zh":"从收割行动中获得的£energy£","en":"£energy£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2976,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2551,"status":"paired","id":"texts:116700"},{"key":"mod_arkship_harvest_resources_minerals_produces_mult","zh":"从收割行动中获得的£minerals£","en":"£minerals£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2977,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2552,"status":"paired","id":"texts:116701"},{"key":"mod_arkship_harvest_resources_food_produces_mult","zh":"从收割行动中获得的£food£","en":"£food£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2978,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2553,"status":"paired","id":"texts:116702"},{"key":"mod_arkship_harvest_resources_alloys_produces_mult","zh":"从收割行动中获得的£alloys£","en":"£alloys£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2979,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2554,"status":"paired","id":"texts:116703"},{"key":"mod_arkship_harvest_resources_consumer_goods_produces_mult","zh":"从收割行动中获得的£consumer_goods£","en":"£consumer_goods£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2980,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2555,"status":"paired","id":"texts:116704"},{"key":"mod_arkship_harvest_resources_volatile_motes_produces_mult","zh":"从收割行动中获得的£volatile_motes£","en":"£volatile_motes£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2981,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2556,"status":"paired","id":"texts:116705"},{"key":"mod_arkship_harvest_resources_exotic_gases_produces_mult","zh":"从收割行动中获得的£exotic_gases£","en":"£exotic_gases£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2982,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2557,"status":"paired","id":"texts:116706"},{"key":"mod_arkship_harvest_resources_rare_crystals_produces_mult","zh":"从收割行动中获得的£rare_crystals£","en":"£rare_crystals£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2983,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2558,"status":"paired","id":"texts:116707"},{"key":"mod_arkship_harvest_resources_nanites_produces_mult","zh":"从收割行动中获得的£nanites£","en":"£nanites£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2984,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2559,"status":"paired","id":"texts:116708"},{"key":"mod_arkship_harvest_resources_sr_zro_produces_mult","zh":"从收割行动中获得的£sr_zro£","en":"£sr_zro£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2985,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2560,"status":"paired","id":"texts:116709"},{"key":"mod_arkship_harvest_resources_sr_living_metal_produces_mult","zh":"从收割行动中获得的£sr_living_metal£","en":"£sr_living_metal£ from Harvesting Actions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2986,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2561,"status":"paired","id":"texts:116710"},{"key":"tech_nomads_mechanized_mining","zh":"战略资源开采","en":"Strategic Extraction","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2988,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2562,"status":"paired","id":"texts:116711"},{"key":"tech_nomads_mechanized_mining_desc","zh":"战略资源的开采是方舟运作的基本要求。","en":"The extraction of strategic resources is a fundamental requirement for arkship operations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2989,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2563,"status":"paired","id":"texts:116712"},{"key":"tech_nomads_mine_volatile_motes","zh":"改良$tech_mine_volatile_motes$","en":"Improved $tech_mine_volatile_motes$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2991,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2564,"status":"paired","id":"texts:116713"},{"key":"tech_nomads_mine_volatile_motes_desc","zh":"$tech_mine_volatile_motes_desc$","en":"$tech_mine_volatile_motes_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2992,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2565,"status":"paired","id":"texts:116714"},{"key":"tech_nomads_mine_exotic_gases","zh":"改良$tech_mine_exotic_gases$","en":"Improved $tech_mine_exotic_gases$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2993,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2566,"status":"paired","id":"texts:116715"},{"key":"tech_nomads_mine_exotic_gases_desc","zh":"$tech_mine_exotic_gases_desc$","en":"$tech_mine_exotic_gases_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2994,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2567,"status":"paired","id":"texts:116716"},{"key":"tech_nomads_mine_rare_crystals","zh":"改良$tech_mine_rare_crystals$","en":"Improved $tech_mine_rare_crystals$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2995,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2568,"status":"paired","id":"texts:116717"},{"key":"tech_nomads_mine_rare_crystals_desc","zh":"$tech_mine_rare_crystals_desc$","en":"$tech_mine_rare_crystals_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2996,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2569,"status":"paired","id":"texts:116718"},{"key":"tech_nomads_mine_living_metal","zh":"改良$tech_mine_living_metal$","en":"Improved $tech_mine_living_metal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2997,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2570,"status":"paired","id":"texts:116719"},{"key":"tech_nomads_mine_living_metal_desc","zh":"$tech_mine_living_metal_desc$","en":"$tech_mine_living_metal_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":2998,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2571,"status":"paired","id":"texts:116720"},{"key":"arkship_strip_mine","zh":"行星露天开采","en":"Planetary Strip Mining","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3000,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2572,"status":"paired","id":"texts:116721"},{"key":"arkship_strip_mine_desc","zh":"§L比常规采集更彻底的提取。我们只取所需，将其余的留给虚空。§!","en":"§LA more thorough extraction than standard harvesting. We take what we need and leave the rest to the void.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3001,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2573,"status":"paired","id":"texts:116722"},{"key":"arkship_strip_mine_effect","zh":"$RESOURCES_EFFECTS_HEADER$$arkship_strip_mine_efficacy$$arkship_harvest_resources_base_effect$$arkship_harvest_owned_systems_opinion_tt$$arkship_strip_mine_planet_effect$","en":"$RESOURCES_EFFECTS_HEADER$ $arkship_strip_mine_efficacy$ $arkship_harvest_resources_base_effect$ $arkship_harvest_owned_systems_opinion_tt$ $arkship_strip_mine_planet_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3002,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2574,"status":"paired","id":"texts:116723"},{"key":"arkship_strip_mine_efficacy","zh":"$TABBED_NEW_LINE$—资源采集功效：§G250%§!","en":"$TABBED_NEW_LINE$- Resource Harvesting Efficacy: §G250%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3003,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2575,"status":"paired","id":"texts:116724"},{"key":"arkship_strip_mine_planet_effect","zh":"$DOUBLE_NEW_LINE$$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$—添加£time£§H$@arkship_strip_mine_duration_doubled|0$个月§!的§Y$harvested_resources_mining$§!修正：$TABBED_NEW_LINE$$t$$mod_station_gatherers_produces_mult$：$@arkship_harvest_resources_station_penalty|0%+$$TABBED_NEW_LINE$$t$$harvested_resources_mining_tt$","en":"$DOUBLE_NEW_LINE$ $PLANET_EFFECTS_HEADER$ $TABBED_NEW_LINE$- §Y$harvested_resources_mining$§! modifier added for for £time£ §H$@arkship_strip_mine_duration_doubled|0$ Months§!: $TABBED_NEW_LINE$$t$ $mod_station_gatherers_produces_mult$: $@arkship_harvest_resources_station_penalty|0%+$ $TABBED_NEW_LINE$$t$ $harvested_resources_mining_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3004,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2576,"status":"paired","id":"texts:116725"},{"key":"arkship_strip_mine_ship_button","zh":"$arkship_strip_mine_effect$\\n\\n$arkship_strip_mine_desc$","en":"$arkship_strip_mine_effect$\\n\\n$arkship_strip_mine_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3005,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2577,"status":"paired","id":"texts:116726"},{"key":"arkship_strip_mine_activity_key","zh":"$arkship_harvest_resources_activity_key$","en":"$arkship_harvest_resources_activity_key$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3006,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2578,"status":"paired","id":"texts:116727"},{"key":"arkship_strip_mine_progress_activity_key","zh":"露天开采（§Y$PROGRESS$%§!）","en":"Strip Mining (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3007,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2579,"status":"paired","id":"texts:116728"},{"key":"arkship_strip_mine_required_progress_key","zh":"£time£$@arkship_strip_mine_required_progress|0$§W天§!","en":"£time£ $@arkship_strip_mine_required_progress|0$ §WDays§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3008,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2580,"status":"paired","id":"texts:116729"},{"key":"opinion_arkship_strip_mine","zh":"$arkship_strip_mine$","en":"$arkship_strip_mine$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3009,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2581,"status":"paired","id":"texts:116730"},{"key":"AUTOMATION_STRIP_MINE_TT","zh":"自动对天体进行§H露天采矿§!，其提取§H资源§!的效率远高于标准的收获。","en":"Automatically §HStrip Mine§! celestial objects, extracting §HResources§! at far greater efficacy than standard harvesting.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3011,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2582,"status":"paired","id":"texts:116731"},{"key":"TOAST_STRIP_MINE_COMPLETE_TITLE","zh":"露天开采完成","en":"Strip Mining Complete","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3013,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2583,"status":"paired","id":"texts:116732"},{"key":"TOAST_STRIP_MINE_COMPLETE_DESC","zh":"§Y$FLEET$§!已在§Y$TARGET_PLANET$§!上进行露天开采。","en":"The §Y$FLEET$§! has strip mined §Y$TARGET_PLANET$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3014,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2584,"status":"paired","id":"texts:116733"},{"key":"arkship_empty_spine","zh":"空的轴基挂载","en":"Empty Spinal Mount","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3016,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2585,"status":"paired","id":"texts:116734"},{"key":"arkship_empty_spine_button","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3017,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2586,"status":"paired","id":"texts:116735"},{"key":"arkship_empty_spine_tt","zh":"安装§Y轴基挂载§!","en":"Install a §YSpinal Mount§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3018,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2587,"status":"paired","id":"texts:116736"},{"key":"arkship_subspace_image","zh":"亚空间成像系统","en":"Subspace Image System","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3020,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2588,"status":"paired","id":"texts:116737"},{"key":"arkship_subspace_image_desc","zh":"§L亚空间成像揭示了常规探测范围之外的景象：隐藏的航道、坍塌的通道以及休眠的虫洞。§!","en":"§LSubspace imaging reveals what lies beyond the range of conventional detection: hidden lanes, collapsed corridors, and dormant wormholes.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3021,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2589,"status":"paired","id":"texts:116738"},{"key":"arkship_subspace_image_effect","zh":"$SYSTEM_EFFECTS_HEADER$$arkship_deep_scan_effect_no_header$$TABBED_NEW_LINE$—可能发现先前未检测到的§H超空间航道§!或§H虫洞§!。$TABBED_NEW_LINE$—可以在每个恒星系进行一次亚空间成像。","en":"$SYSTEM_EFFECTS_HEADER$ $arkship_deep_scan_effect_no_header$ $TABBED_NEW_LINE$- May discover previously undetected §HHyperlanes§! or §HWormholes§!. $TABBED_NEW_LINE$- Subspace Imaging can be performed once per system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3022,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2590,"status":"paired","id":"texts:116739"},{"key":"arkship_subspace_image_ship_button","zh":"$arkship_subspace_image_effect$\\n\\n$arkship_subspace_image_desc$","en":"$arkship_subspace_image_effect$\\n\\n$arkship_subspace_image_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3023,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2591,"status":"paired","id":"texts:116740"},{"key":"arkship_subspace_image_activity_key","zh":"$arkship_deep_scan_activity_key$","en":"$arkship_deep_scan_activity_key$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3024,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2592,"status":"paired","id":"texts:116741"},{"key":"arkship_subspace_image_progress_activity_key","zh":"亚空间成像中（§Y$PROGRESS$%§!）","en":"Subspace Imaging in Progress (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3025,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2593,"status":"paired","id":"texts:116742"},{"key":"arkship_subspace_image_required_progress_key","zh":"£time£ §W恒星系中的每个天体需要$@arkship_subspace_image_required_progress_base|0$天§!","en":"£time£ $@arkship_subspace_image_required_progress_base|0$ §WDays per Celestial Object in System§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3026,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2594,"status":"paired","id":"texts:116743"},{"key":"has_not_been_subspace_imaged_tt","zh":"$TRIGGER_FAIL$该恒星系已经进行了§Y亚空间成像§!扫描","en":"$TRIGGER_FAIL$System has already been scanned using §YSubspace Imaging§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3028,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2595,"status":"paired","id":"texts:116744"},{"key":"TOAST_SUBSPACE_IMAGE_COMPLETE_TITLE","zh":"亚空间成像完成","en":"Subspace Imaging Complete","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3030,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2596,"status":"paired","id":"texts:116745"},{"key":"TOAST_SUBSPACE_IMAGE_COMPLETE_DESC","zh":"§Y$ARKSHIP$§!完成了§Y$SYSTEM$§!恒星系的亚空间成像扫描。","en":"Subspace Imaging in §Y$SYSTEM$§! has been completed by the §Y$ARKSHIP$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3031,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2597,"status":"paired","id":"texts:116746"},{"key":"arkship_reprocess_planet","zh":"行星再处理","en":"Planetary Reprocessing","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3033,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2598,"status":"paired","id":"texts:116747"},{"key":"arkship_reprocess_planet_desc","zh":"§L星球被分解为其组成物质。曾经的世界化作未来的旅程。§!","en":"§LThe planet is broken down to its constituent materials. The world that was becomes the journey that will be.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3034,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2599,"status":"paired","id":"texts:116748"},{"key":"arkship_reprocess_planet_effect","zh":"$RESOURCES_EFFECTS_HEADER$$arkship_reprocess_planet_efficacy$$arkship_harvest_resources_base_effect$$arkship_harvest_owned_systems_opinion_tt$$arkship_reprocess_planet_planet_effect$","en":"$RESOURCES_EFFECTS_HEADER$ $arkship_reprocess_planet_efficacy$ $arkship_harvest_resources_base_effect$ $arkship_harvest_owned_systems_opinion_tt$ $arkship_reprocess_planet_planet_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3035,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2600,"status":"paired","id":"texts:116749"},{"key":"arkship_reprocess_planet_efficacy","zh":"$TABBED_NEW_LINE$—资源采集功效：§G600%§!","en":"$TABBED_NEW_LINE$- Resource Harvesting Efficacy: §G600%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3036,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2601,"status":"paired","id":"texts:116750"},{"key":"arkship_reprocess_planet_planet_effect","zh":"$DOUBLE_NEW_LINE$$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$—添加£time£§H$@arkship_reprocess_planet_duration_doubled|0$个月§!的§Y$harvested_resources_mining$§!修正：$TABBED_NEW_LINE$$t$$mod_station_gatherers_produces_mult$：$@arkship_harvest_resources_station_penalty|0%+$$TABBED_NEW_LINE$$t$$harvested_resources_mining_tt$$TABBED_NEW_LINE$—目标转化为§H$pc_shattered$§!。","en":"$DOUBLE_NEW_LINE$ $PLANET_EFFECTS_HEADER$ $TABBED_NEW_LINE$- §Y$harvested_resources_mining$§! modifier added for for £time£ §H$@arkship_reprocess_planet_duration_doubled|0$ Months§!: $TABBED_NEW_LINE$$t$ $mod_station_gatherers_produces_mult$: $@arkship_harvest_resources_station_penalty|0%+$ $TABBED_NEW_LINE$$t$ $harvested_resources_mining_tt$ $TABBED_NEW_LINE$- Target is converted into a §H$pc_shattered$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3037,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2602,"status":"paired","id":"texts:116751"},{"key":"arkship_reprocess_planet_ship_button","zh":"$arkship_reprocess_planet_effect$\\n\\n$arkship_reprocess_planet_desc$","en":"$arkship_reprocess_planet_effect$\\n\\n$arkship_reprocess_planet_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3038,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2603,"status":"paired","id":"texts:116752"},{"key":"arkship_reprocess_planet_activity_key","zh":"$arkship_harvest_resources_activity_key$","en":"$arkship_harvest_resources_activity_key$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3039,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2604,"status":"paired","id":"texts:116753"},{"key":"arkship_reprocess_planet_progress_activity_key","zh":"行星再处理（§Y$PROGRESS$%§!）","en":"Planetary Reprocessing (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3040,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2605,"status":"paired","id":"texts:116754"},{"key":"arkship_reprocess_planet_required_progress_key","zh":"£time£$@arkship_reprocess_planet_required_progress|0$§W天§!","en":"£time£ $@arkship_reprocess_planet_required_progress|0$ §WDays§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3041,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2606,"status":"paired","id":"texts:116755"},{"key":"opinion_arkship_reprocess_planet","zh":"$arkship_reprocess_planet$","en":"$arkship_reprocess_planet$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3042,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2607,"status":"paired","id":"texts:116756"},{"key":"opinion_arkship_nanotech_consume_world","zh":"摧毁宜居星球","en":"Ruined Habitable World","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3043,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2608,"status":"paired","id":"texts:116757"},{"key":"TOAST_REPROCESS_PLANET_COMPLETE_TITLE","zh":"行星被处理","en":"Planet Processed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3045,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2609,"status":"paired","id":"texts:116758"},{"key":"TOAST_REPROCESS_PLANET_COMPLETE_DESC","zh":"§Y$TARGET_PLANET$§!已被§Y$FLEET$§!处理完毕。","en":"§Y$TARGET_PLANET$§! has been processed by the §Y$FLEET$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3046,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2610,"status":"paired","id":"texts:116759"},{"key":"has_arkship_stellar_igniter_tt","zh":"拥有§Y$sm_arkship_stellar_igniter$§!","en":"Has a §Y$sm_arkship_stellar_igniter$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3048,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2611,"status":"paired","id":"texts:116760"},{"key":"has_arkship_stellar_igniter_fail_tt","zh":"$TRIGGER_FAIL$$has_arkship_stellar_igniter_tt$","en":"$TRIGGER_FAIL$$has_arkship_stellar_igniter_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3049,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2612,"status":"paired","id":"texts:116761"},{"key":"has_arkship_stellar_igniter_pass_tt","zh":"$TRIGGER_PASS$$has_arkship_stellar_igniter_tt$","en":"$TRIGGER_PASS$$has_arkship_stellar_igniter_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3050,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2613,"status":"paired","id":"texts:116762"},{"key":"arkship_stellar_ignition","zh":"点星器","en":"Stellar Ignition","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3051,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2614,"status":"paired","id":"texts:116763"},{"key":"arkship_stellar_ignition_desc","zh":"§L将充能暗物质注入$pc_gas_giant_plural$或现有的恒星中以启动聚变反应。在此过程中幸存的恒星会燃烧得更加炽热明亮，但代价是牺牲整个星系的宜居性。§!","en":"§LEnergized dark matter is injected into either $pc_gas_giant_plural$ or existing Stars to jump-start fusion reactions. Stars that survive the process burn hotter and brighter, at the cost of habitability throughout the system.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3052,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2615,"status":"paired","id":"texts:116764"},{"key":"arkship_stellar_ignition_effect","zh":"$arkship_stellar_ignition_gas_giant_effect$$DOUBLE_NEW_LINE$$arkship_stellar_ignition_star_effect$$DOUBLE_NEW_LINE$$arkship_stellar_ignition_system_effect$","en":"$arkship_stellar_ignition_gas_giant_effect$ $DOUBLE_NEW_LINE$$arkship_stellar_ignition_star_effect$ $DOUBLE_NEW_LINE$$arkship_stellar_ignition_system_effect$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3053,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2616,"status":"paired","id":"texts:116765"},{"key":"arkship_stellar_ignition_gas_giant_effect","zh":"$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$—$pc_gas_giant$将转化为§H$pc_protostar$§!$TABBED_NEW_LINE$—添加一处大型的§H$energy_with_icon$§!和§H$physics_research_with_icon$§!资源点。$TABBED_NEW_LINE$—所有卫星都会被吸入吸积盘。","en":"$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$- The $pc_gas_giant$ is turned into a §H$pc_protostar$§!$TABBED_NEW_LINE$- A large §H$energy_with_icon$§! and §H$physics_research_with_icon$§! deposit is added. $TABBED_NEW_LINE$- All moons are absorbed into the accretion disk.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3054,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2617,"status":"paired","id":"texts:116766"},{"key":"arkship_stellar_ignition_star_effect","zh":"$STAR_EFFECTS_HEADER$$TABBED_NEW_LINE$—添加额外的§H$energy_with_icon$§!或§H$physics_research_with_icon$§!资源点。$TABBED_NEW_LINE$——恒星的产出得到了显著提升。","en":"$STAR_EFFECTS_HEADER$$TABBED_NEW_LINE$- Adds additional §H$energy_with_icon$§! or §H$physics_research_with_icon$§! deposits.$TABBED_NEW_LINE$- The output of the star is significantly increased.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3055,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2618,"status":"paired","id":"texts:116767"},{"key":"arkship_stellar_ignition_system_effect","zh":"$SYSTEM_EFFECTS_HEADER$$TABBED_NEW_LINE$—恒星系范围的$MOD_HABITABILITY_CEIL_ADD$：§R$@stellar_ignition_hab_penalty|0%$§!","en":"$SYSTEM_EFFECTS_HEADER$$TABBED_NEW_LINE$- System Wide $MOD_HABITABILITY_CEIL_ADD$: §R$@stellar_ignition_hab_penalty|0%$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3056,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2619,"status":"paired","id":"texts:116768"},{"key":"arkship_stellar_ignition_ship_button","zh":"$arkship_stellar_ignition_effect$\\n\\n$arkship_stellar_ignition_desc$","en":"$arkship_stellar_ignition_effect$\\n\\n$arkship_stellar_ignition_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3057,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2620,"status":"paired","id":"texts:116769"},{"key":"arkship_stellar_ignition_activity_key","zh":"$sr_dark_matter_with_icon$充能中","en":"Energizing $sr_dark_matter_with_icon$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3058,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2621,"status":"paired","id":"texts:116770"},{"key":"arkship_stellar_ignition_progress_activity_key","zh":"注入高能$sr_dark_matter_with_icon$（§Y$PROGRESS$%§!）","en":"Injecting energized $sr_dark_matter_with_icon$ (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3059,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2622,"status":"paired","id":"texts:116771"},{"key":"arkship_stellar_ignition_required_progress_key","zh":"£time£$@arkship_stellar_ignition_required_progress|0$§W天§!","en":"£time£ $@arkship_stellar_ignition_required_progress|0$ §WDays§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3060,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2623,"status":"paired","id":"texts:116772"},{"key":"TOAST_STELLAR_IGNITION_COMPLETE_TITLE","zh":"点火完成","en":"Ignition Complete","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3062,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2624,"status":"paired","id":"texts:116773"},{"key":"TOAST_STELLAR_IGNITION_COMPLETE_DESC","zh":"§Y$ARKSHIP$§!点燃了§Y$PLANET$§!。","en":"The §Y$ARKSHIP$§! has ignited §Y$PLANET$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3063,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2625,"status":"paired","id":"texts:116774"},{"key":"FINDINGS","zh":"发现","en":"Findings","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3065,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2626,"status":"paired","id":"texts:116775"},{"key":"requires_no_protostar","zh":"$TRIGGER_FAIL$不能在$pc_protostar_plural$周围建造。","en":"$TRIGGER_FAIL$Cannot build around $pc_protostar_plural$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3067,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2627,"status":"paired","id":"texts:116776"},{"key":"pc_protostar","zh":"原恒星","en":"Protostar","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3068,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2628,"status":"paired","id":"texts:116777"},{"key":"pc_protostar_plural","zh":"原恒星","en":"Protostars","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3069,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2629,"status":"paired","id":"texts:116778"},{"key":"pc_protostar_desc","zh":"这颗星体曾是$pc_gas_giant$，在注入高能暗物质后正在进行恒星核聚变。对其进行研究将提供宝贵的见解。","en":"A former $pc_gas_giant$, now undergoing stellar fusion following the injection of a highly energetic dark matter. Studying this would provide valuable insights.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3070,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2630,"status":"paired","id":"texts:116779"},{"key":"d_protostar","zh":"$pc_protostar$","en":"$pc_protostar$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3071,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2631,"status":"paired","id":"texts:116780"},{"key":"d_protostar_desc","zh":"$pc_protostar_desc$","en":"$pc_protostar_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3072,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2632,"status":"paired","id":"texts:116781"},{"key":"d_dark_matter_monolith","zh":"暗物质方尖碑","en":"Dark Matter Monolith","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3073,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2633,"status":"paired","id":"texts:116782"},{"key":"d_dark_matter_monolith_desc","zh":"一座由原恒星点火过程中凝聚的暗物质形成的高耸结构。其表面能吸收所有已知形式的辐射。","en":"A towering structure formed of coalesced dark matter from the Protostar ignition process. The surface absorbs all known forms of radiation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3074,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2634,"status":"paired","id":"texts:116783"},{"key":"stellar_ignition_mod","zh":"$arkship_stellar_ignition$","en":"$arkship_stellar_ignition$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3076,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2635,"status":"paired","id":"texts:116784"},{"key":"stellar_ignition_mod_desc","zh":"暗物质维持的核聚变显著提高了这颗恒星的能量输出和光度。","en":"Dark matter sustained nuclear fusion has significantly increased the output and luminosity of this star.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3077,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2636,"status":"paired","id":"texts:116785"},{"key":"stellar_ignition_mod_tt","zh":"恒星系范围内的$MOD_POP_ENVIRONMENT_TOLERANCE$：§R$@stellar_ignition_hab_penalty|0%$§!","en":"System Wide $MOD_POP_ENVIRONMENT_TOLERANCE$: §R$@stellar_ignition_hab_penalty|0%$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3078,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2637,"status":"paired","id":"texts:116786"},{"key":"stellar_ignition_habitability_mod_1","zh":"$arkship_stellar_ignition$","en":"$arkship_stellar_ignition$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3079,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2638,"status":"paired","id":"texts:116787"},{"key":"stellar_ignition_habitability_mod_1_desc","zh":"该恒星系中暗物质聚变反应所带来的光度提升，降低了整个恒星系的宜居性。","en":"The increased luminosity brought upon by dark matter fusion reactions in this system has decreased the habitability throughout the system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3080,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2639,"status":"paired","id":"texts:116788"},{"key":"stellar_ignition_habitability_mod_2","zh":"$stellar_ignition_habitability_mod_1$","en":"$stellar_ignition_habitability_mod_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3081,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2640,"status":"paired","id":"texts:116789"},{"key":"stellar_ignition_habitability_mod_2_desc","zh":"$stellar_ignition_habitability_mod_1_desc$","en":"$stellar_ignition_habitability_mod_1_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3082,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2641,"status":"paired","id":"texts:116790"},{"key":"stellar_ignition_habitability_mod_3","zh":"$stellar_ignition_habitability_mod_1$","en":"$stellar_ignition_habitability_mod_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3083,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2642,"status":"paired","id":"texts:116791"},{"key":"stellar_ignition_habitability_mod_3_desc","zh":"$stellar_ignition_habitability_mod_1_desc$","en":"$stellar_ignition_habitability_mod_1_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3084,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2643,"status":"paired","id":"texts:116792"},{"key":"stellar_ignition_habitability_mod_4","zh":"$stellar_ignition_habitability_mod_1$","en":"$stellar_ignition_habitability_mod_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3085,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2644,"status":"paired","id":"texts:116793"},{"key":"stellar_ignition_habitability_mod_4_desc","zh":"$stellar_ignition_habitability_mod_1_desc$","en":"$stellar_ignition_habitability_mod_1_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3086,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2645,"status":"paired","id":"texts:116794"},{"key":"stellar_ignition_habitability_mod_5","zh":"$stellar_ignition_habitability_mod_1$","en":"$stellar_ignition_habitability_mod_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3087,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2646,"status":"paired","id":"texts:116795"},{"key":"stellar_ignition_habitability_mod_5_desc","zh":"$stellar_ignition_habitability_mod_1_desc$","en":"$stellar_ignition_habitability_mod_1_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3088,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2647,"status":"paired","id":"texts:116796"},{"key":"has_arkship_exodus_jump_tt","zh":"拥有一台§Y$sm_arkship_exodus_jump$§!","en":"Has an §Y$sm_arkship_exodus_jump$§! ","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3090,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2648,"status":"paired","id":"texts:116797"},{"key":"has_arkship_exodus_jump_fail_tt","zh":"$TRIGGER_FAIL$$has_arkship_exodus_jump_tt$","en":"$TRIGGER_FAIL$$has_arkship_exodus_jump_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3091,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2649,"status":"paired","id":"texts:116798"},{"key":"has_arkship_exodus_jump_pass_tt","zh":"$TRIGGER_PASS$$has_arkship_exodus_jump_tt$","en":"$TRIGGER_PASS$$has_arkship_exodus_jump_tt$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3092,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2650,"status":"paired","id":"texts:116799"},{"key":"arkship_exodus_jump","zh":"大迁徙跃迁","en":"Exodus Jump","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3093,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2651,"status":"paired","id":"texts:116800"},{"key":"arkship_exodus_jump_desc","zh":"§L一次跃迁足以推动方舟舰跨越浩瀚的星系距离。由此产生的冲击波是无差别的，会在起点和终点星系都留下印记。§!","en":"§LA single jump capable of propelling the Arkship across vast galactic distances. The resulting shockwave does not discriminate, leaving its mark on both the origin and destination systems.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3094,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2652,"status":"paired","id":"texts:116801"},{"key":"arkship_exodus_jump_system_effect","zh":"$SYSTEM_EFFECTS_HEADER$$TABBED_NEW_LINE$—所有§H舰队§!，§H空间站§!和§H恒星基地§!受到$@arkship_exodus_jump_cost|0R$§H伤害§!。$TABBED_NEW_LINE$—所有§H殖民地§!受到§R33%§!§H荒废度§!。$TABBED_NEW_LINE$—该效果将作用于§H目的地§!和§H起源§!恒星系。","en":"$SYSTEM_EFFECTS_HEADER$$TABBED_NEW_LINE$- All §HFleets§!, §HStations§!, and §HStarbases§! receive $@arkship_exodus_jump_cost|0R$ §HDamage§!. $TABBED_NEW_LINE$- All §HColonies§! receive §R33%§! §HDevastation§!. $TABBED_NEW_LINE$- This applies to both the §HDestination§! and §HOrigin§! Systems.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3095,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2653,"status":"paired","id":"texts:116802"},{"key":"arkship_exodus_jump_fleet_effect","zh":"$FLEET_EFFECTS_HEADER$$TABBED_NEW_LINE$—所有直接受控制的舰队将会被弹射至预计散射半径内的某个随机恒星系。$TABBED_NEW_LINE$—以这种方式发射的舰队会得到§G+33%§!的§H射速§!提升，持续时间£time£§H120天§!。","en":"$FLEET_EFFECTS_HEADER$$TABBED_NEW_LINE$- All controlled fleets are catapulted to a random system within the indicated scatter radius. $TABBED_NEW_LINE$- Fleets launched this way receive a §G+33%§! §HFire Rate§! increase for £time£ §H120 Days§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3096,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2654,"status":"paired","id":"texts:116803"},{"key":"arkship_exodus_jump_ship_button","zh":"$arkship_exodus_jump_fleet_effect$$DOUBLE_NEW_LINE$$arkship_exodus_jump_system_effect$$DOUBLE_NEW_LINE$$arkship_exodus_jump_desc$","en":"$arkship_exodus_jump_fleet_effect$ $DOUBLE_NEW_LINE$$arkship_exodus_jump_system_effect$ $DOUBLE_NEW_LINE$$arkship_exodus_jump_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3097,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2655,"status":"paired","id":"texts:116804"},{"key":"arkship_exodus_jump_activity_key","zh":"正在计算跃迁至$NAME$（§Y$PROGRESS$%§!）","en":"Calculating jump to $NAME$ (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3098,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2656,"status":"paired","id":"texts:116805"},{"key":"arkship_exodus_jump_progress_activity_key","zh":"跃迁中（§Y$PROGRESS$%§!）","en":"Jumping (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3099,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2657,"status":"paired","id":"texts:116806"},{"key":"arkship_exodus_jump_required_progress_key","zh":"£time£ $@arkship_exodus_jump_required_progress|0$ §W天§!","en":"£time£ $@arkship_exodus_jump_required_progress|0$ §WDays§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3100,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2658,"status":"paired","id":"texts:116807"},{"key":"TOAST_EXODUS_JUMP_COMPLETE_TITLE","zh":"大迁徙跃迁完成","en":"Exodus Jump Complete","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3102,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2659,"status":"paired","id":"texts:116808"},{"key":"TOAST_EXODUS_JUMP_COMPLETE_DESC","zh":"§Y$ARKSHIP$§!已经抵达了§Y$SYSTEM$§!。","en":"The §Y$ARKSHIP$§! has arrived in §Y$SYSTEM$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3103,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2660,"status":"paired","id":"texts:116809"},{"key":"TOAST_EXODUS_JUMP_AFTERMATH_TITLE","zh":"满目疮痍的恒星系","en":"System Devastated","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3105,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2661,"status":"paired","id":"texts:116810"},{"key":"TOAST_EXODUS_JUMP_AFTERMATH_DESC","zh":"§Y$SYSTEM$§!恒星系由于§Y$ARKSHIP$§!的动作遭受了时空裂缝产生的负面影响。","en":"The §Y$SYSTEM$§! system has suffered a spacetime breach caused by the §Y$ARKSHIP$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3106,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2662,"status":"paired","id":"texts:116811"},{"key":"opinion_arkship_exodus_jump","zh":"$arkship_exodus_jump$","en":"$arkship_exodus_jump$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3107,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2663,"status":"paired","id":"texts:116812"},{"key":"arkship_lithoid_consume_world","zh":"吞食天地","en":"Devour World","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3109,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2664,"status":"paired","id":"texts:116813"},{"key":"arkship_lithoid_consume_world_desc","zh":"§L方舟舰喷吐出我们的虫群，吞噬一个宜居世界，历时数月将其碾碎成原始矿物与有机物质。§!","en":"§LThe arkship spews forth our swarm, consumes a habitable world, grinding it down to raw minerals and organic matter over many months.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3110,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2665,"status":"paired","id":"texts:116814"},{"key":"arkship_lithoid_consume_world_effect","zh":"$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$—行星被逐渐吞食，产出§H$minerals_with_icon$§!和§H$food_with_icon$§!。$TABBED_NEW_LINE$—吞食完成时目标被摧毁。","en":"$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$- Planet is gradually consumed, yielding §H$minerals_with_icon$§! and §H$food_with_icon$§!.$TABBED_NEW_LINE$- Target is destroyed on completion.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3111,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2666,"status":"paired","id":"texts:116815"},{"key":"arkship_lithoid_consume_world_ship_button","zh":"$arkship_lithoid_consume_world_effect$\\n\\n$arkship_lithoid_consume_world_desc$","en":"$arkship_lithoid_consume_world_effect$\\n\\n$arkship_lithoid_consume_world_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3112,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2667,"status":"paired","id":"texts:116816"},{"key":"arkship_lithoid_consume_world_activity_key","zh":"吞食准备中","en":"Preparing Consumption","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3113,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2668,"status":"paired","id":"texts:116817"},{"key":"arkship_lithoid_consume_world_progress_activity_key","zh":"正在吞食天地（§Y$PROGRESS$%§!）","en":"Devouring World (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3114,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2669,"status":"paired","id":"texts:116818"},{"key":"arkship_lithoid_consume_world_required_progress_key","zh":"£time£§W受行星规模变动§!","en":"£time£ §WVaries by planet size§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3115,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2670,"status":"paired","id":"texts:116819"},{"key":"arkship_lithoid_consume_world_habitable_fail_tt","zh":"$TRIGGER_FAIL$目标不是§H可殖民行星§!","en":"$TRIGGER_FAIL$Target is NOT a §HColonizable Planet§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3116,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2671,"status":"paired","id":"texts:116820"},{"key":"arkship_lithoid_consume_world_uninhabited_fail_tt","zh":"$TRIGGER_FAIL$目标已经§H被殖民§!","en":"$TRIGGER_FAIL$Target is already §HColonized§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3117,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2672,"status":"paired","id":"texts:116821"},{"key":"arkship_lithoid_consume_world_being_devoured_fail_tt","zh":"$TRIGGER_FAIL$目标已经§H处于被吞食中§!","en":"$TRIGGER_FAIL$Target is already §Hbeing devoured§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3118,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2673,"status":"paired","id":"texts:116822"},{"key":"opinion_arkship_lithoid_consume_world","zh":"$arkship_lithoid_consume_world$","en":"$arkship_lithoid_consume_world$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3119,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2674,"status":"paired","id":"texts:116823"},{"key":"MESSAGE_ARKSHIP_LITHOID_CONSUME_WORLD_FOOD_TEXT","zh":"吞食$PLANET|Y$会为蜂群提供食物。","en":"The consumption of $PLANET|Y$ yields food for the swarm.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3121,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2675,"status":"paired","id":"texts:116824"},{"key":"TOAST_LITHOID_CONSUME_WORLD_COMPLETE_TITLE","zh":"星球被吞噬","en":"World Devoured","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3123,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2676,"status":"paired","id":"texts:116825"},{"key":"TOAST_LITHOID_CONSUME_WORLD_COMPLETE_DESC","zh":"§Y$ARKSHIP$§!已经吞食了§Y$PLANET$§!。但我们依然感到饥饿。","en":"The §Y$ARKSHIP$§! has devoured §Y$PLANET$§!. We still hunger.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3124,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2677,"status":"paired","id":"texts:116826"},{"key":"arkship_nanotech_consume_world","zh":"纳米侵蚀","en":"Nanite Consumption","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3126,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2678,"status":"paired","id":"texts:116827"},{"key":"arkship_nanotech_consume_world_desc","zh":"§L部署纳米机群来分解并吞噬一颗宜居星球，从其生物质和矿物成分中回收并增殖纳米机器人。§!","en":"§LDeploy the nanite swarm to break down and consume a habitable world, recovering and multiplying nanites from its biomass and mineral composition.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3127,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2679,"status":"paired","id":"texts:116828"},{"key":"arkship_nanotech_consume_world_effect","zh":"$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$—星球逐渐被纳米机器人吞噬，产出§H$nanites_with_icon$§!。$TABBED_NEW_LINE$—完成后，目标将被转化为§H不适宜居住的纳米世界§!。","en":"$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$- Planet is gradually consumed by nanobots, yielding §H$nanites_with_icon$§!.$TABBED_NEW_LINE$- Target is converted into an §HUninhabitable Nanite World§! on completion.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3128,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2680,"status":"paired","id":"texts:116829"},{"key":"arkship_nanotech_consume_world_ship_button","zh":"$arkship_nanotech_consume_world_effect$\\n\\n$arkship_nanotech_consume_world_desc$","en":"$arkship_nanotech_consume_world_effect$\\n\\n$arkship_nanotech_consume_world_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3129,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2681,"status":"paired","id":"texts:116830"},{"key":"arkship_nanotech_consume_world_activity_key","zh":"部署纳米虫群","en":"Deploying Nanite Swarm","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3130,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2682,"status":"paired","id":"texts:116831"},{"key":"arkship_nanotech_consume_world_progress_activity_key","zh":"正在侵蚀星球（§Y$PROGRESS$%§!）","en":"Consuming World (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3131,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2683,"status":"paired","id":"texts:116832"},{"key":"arkship_nanotech_consume_world_required_progress_key","zh":"$arkship_lithoid_consume_world_required_progress_key$","en":"$arkship_lithoid_consume_world_required_progress_key$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3132,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2684,"status":"paired","id":"texts:116833"},{"key":"arkship_nanotech_consume_world_being_devoured_fail_tt","zh":"$TRIGGER_FAIL$目标已在§H经受纳米侵蚀§!","en":"$TRIGGER_FAIL$Target is already §Hundergoing Nanite Transfiguration§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3133,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2685,"status":"paired","id":"texts:116834"},{"key":"arkship_nanotech_consume_world_nanotech_world_fail_tt","zh":"$TRIGGER_FAIL$目标被指定为§H$col_nanotech_world$§!","en":"$TRIGGER_FAIL$Target is designated as a §H$col_nanotech_world$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3134,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2686,"status":"paired","id":"texts:116835"},{"key":"TOAST_NANOTECH_CONSUME_WORLD_COMPLETE_TITLE","zh":"星球遭同化","en":"World Assimilated","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3136,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2687,"status":"paired","id":"texts:116836"},{"key":"TOAST_NANOTECH_CONSUME_WORLD_COMPLETE_DESC","zh":"§Y$ARKSHIP$§!的纳米机群已完全同化了§Y$PLANET$§!，将其转化为了一个无法居住的纳米星球。","en":"The nanite swarms of §Y$ARKSHIP$§! have fully assimilated §Y$PLANET$§!, converting it into an Uninhabitable Nanite World.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3137,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2688,"status":"paired","id":"texts:116837"},{"key":"MESSAGE_ARKSHIP_NANOTECH_CONSUME_WORLD_NANITES_TEXT","zh":"分解$PLANET|Y$的纳米机群带回了大量新生产的纳米机器人。","en":"The nanite swarms dissolving $PLANET|Y$ return a bounty of newly produced nanites.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3139,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2689,"status":"paired","id":"texts:116838"},{"key":"MESSAGE_ARKSHIP_NANOTECH_CONSUME_WORLD_FINAL_TEXT","zh":"$PLANET|Y$上最后一处建筑结构已被溶解，其物质被纳米机群彻底转化。","en":"The last structures of $PLANET|Y$ are dissolved, its matter fully transformed by the swarm.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3140,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2690,"status":"paired","id":"texts:116839"},{"key":"situation_arkship_lithoid_consume_planet","zh":"吞食[Target.GetName]","en":"Devouring [Target.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3142,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2691,"status":"paired","id":"texts:116840"},{"key":"situation_arkship_lithoid_consume_planet_type","zh":"方舟舰吞食中","en":"Arkship Devouring","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3143,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2692,"status":"paired","id":"texts:116841"},{"key":"situation_arkship_lithoid_consume_planet_desc","zh":"从方舟上，我们的岩质蜂群成千上万地降临，吞噬着这个世界的地壳与地幔，直到一切荡然无存。","en":"From the Arkship, our lithoid swarms descend in their thousands, feasting on the crust and mantle of this world until nothing remains.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3144,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2693,"status":"paired","id":"texts:116842"},{"key":"situation_arkship_lithoid_consume_planet_monthly_change_tooltip","zh":"$situation_monthly_change_tooltip_approaches_dependent$","en":"$situation_monthly_change_tooltip_approaches_dependent$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3145,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2694,"status":"paired","id":"texts:116843"},{"key":"situation_arkship_nanotech_consume_planet","zh":"侵蚀[Target.GetName]","en":"Subsuming [Target.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3146,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2695,"status":"paired","id":"texts:116844"},{"key":"situation_arkship_nanotech_consume_planet_type","zh":"方舟舰侵蚀中","en":"Arkship Subsuming","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3147,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2696,"status":"paired","id":"texts:116845"},{"key":"situation_arkship_nanotech_consume_planet_desc","zh":"方舟舰释放出纳米机群，溶解并占据这个世界。岩石、土壤和大气被分解，并重组为纳米机器。","en":"The Arkship releases its nanite swarms to dissolve and claim this world. Rock, soil, and atmosphere are broken down and reassembled into nanites.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3148,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2697,"status":"paired","id":"texts:116846"},{"key":"situation_arkship_nanotech_consume_planet_monthly_change_tooltip","zh":"纳米机器人提取进展","en":"Nanite Extraction Progress","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3149,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2698,"status":"paired","id":"texts:116847"},{"key":"situation_arkship_consuming_world_absent_desc","zh":"§Y方舟舰§!必须在§H180§!天内返回§Y[Target.GetName]§!的轨道，否则侵蚀行动将被放弃。","en":"An §YArkship§! must return to orbit of §Y[Target.GetName]§! within §H180§! days or the consumption will be abandoned.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3150,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2699,"status":"paired","id":"texts:116848"},{"key":"string_arkship_absent_grace","zh":"方舟舰不在位","en":"Arkship Absent","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3151,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2700,"status":"paired","id":"texts:116849"},{"key":"arkship_settle","zh":"定居","en":"Settle","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3153,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2701,"status":"paired","id":"texts:116850"},{"key":"arkship_settle_desc","zh":"我们的人民将执行最后一次登陆下舰，用星辰换取坚实的土地，用方舟换取安定的家园。我们的游牧岁月或许即将终结，但我们的旅程才刚刚开始。","en":"Our people disembark for the last time, trading the stars for solid ground, and our Arkship for a settled home. Our existence as a nomadic people may be ending, but our journey has only just begun.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3154,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2702,"status":"paired","id":"texts:116851"},{"key":"arkship_settle_effect","zh":" $arkship_settle_empire_effects$$DOUBLE_NEW_LINE$$arkship_settle_arkship_effects$$DOUBLE_NEW_LINE$$arkship_settle_planet_effects$","en":" $arkship_settle_empire_effects$ $DOUBLE_NEW_LINE$ $arkship_settle_arkship_effects$ $DOUBLE_NEW_LINE$ $arkship_settle_planet_effects$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3155,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2703,"status":"paired","id":"texts:116852"},{"key":"arkship_settle_arkship_effects","zh":"$ARKSHIP_EFFECTS_HEADER$$TABBED_NEW_LINE$—该§Y£colony£殖民地§!已转移至目标行星。$TABBED_NEW_LINE$—§Y方舟§!将被废弃拆解。","en":"$ARKSHIP_EFFECTS_HEADER$ $TABBED_NEW_LINE$- The §Y£colony£ Colony§! is transferred to the target planet. $TABBED_NEW_LINE$- The §YArkship§! will be abandoned and dismantled.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3156,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2704,"status":"paired","id":"texts:116853"},{"key":"arkship_settle_planet_effects","zh":"$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$—增加§Y$arkship_parts$§!修正$TABBED_NEW_LINE$$t$—$MOD_POP_ENVIRONMENT_TOLERANCE$：§G+60%§!$TABBED_NEW_LINE$$t$—$MOD_PLANET_MAX_DISTRICTS_ADD$：§G+2§!","en":"$PLANET_EFFECTS_HEADER$ $TABBED_NEW_LINE$- Adds the §Y$arkship_parts$§! modifier $TABBED_NEW_LINE$$t$- $MOD_POP_ENVIRONMENT_TOLERANCE$: §G+60%§! $TABBED_NEW_LINE$$t$- $MOD_PLANET_MAX_DISTRICTS_ADD$: §G+2§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3157,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2705,"status":"paired","id":"texts:116854"},{"key":"arkship_settle_empire_effects","zh":"$EMPIRE_EFFECTS_HEADER$$TABBED_NEW_LINE$—§P将不再是游牧帝国！§!$TABBED_NEW_LINE$—位于无主星系内的§Y驿站§!将转化为§Y恒星基地§!。$TABBED_NEW_LINE$—剩余的§Y方舟§!将作为§Y附属国§!释放。","en":"$EMPIRE_EFFECTS_HEADER$ $TABBED_NEW_LINE$- §PWill cease to be a Nomadic empire!§! $TABBED_NEW_LINE$- §YWaystations§! in Unowned Systems will be converted into §YStarbases§!. $TABBED_NEW_LINE$- Remaining §YArkships§! will be released as a §YSubject§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3158,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2706,"status":"paired","id":"texts:116855"},{"key":"arkship_settle_ship_button","zh":"$arkship_settle_effect$$DOUBLE_NEW_LINE$$arkship_settle_desc$","en":"$arkship_settle_effect$ $DOUBLE_NEW_LINE$$arkship_settle_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3159,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2707,"status":"paired","id":"texts:116856"},{"key":"arkship_settle_activity_key","zh":"准备定居（§Y$PROGRESS$%§!）","en":"Preparing for Settlement (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3160,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2708,"status":"paired","id":"texts:116857"},{"key":"arkship_settle_progress_activity_key","zh":"正在定居（§Y$PROGRESS$%§!）","en":"Settling (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3161,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2709,"status":"paired","id":"texts:116858"},{"key":"arkship_settle_required_progress_key","zh":"£time£ $@arkship_settle_required_progress|0$§W天§!","en":"£time£ $@arkship_settle_required_progress|0$ §WDays§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3162,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2710,"status":"paired","id":"texts:116859"},{"key":"arkship_parts","zh":"方舟残骸","en":"Arkship Remains","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3164,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2711,"status":"paired","id":"texts:116860"},{"key":"arkship_parts_desc","zh":"从方舟上回收的先进设施和计算机可以稳定该行星的气候。","en":"Advanced machinery and computers salvaged from an Arkship stabilizes the climate of this world.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3165,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2712,"status":"paired","id":"texts:116861"},{"key":"nomads.4705.name","zh":"定居完成","en":"Settlement Complete","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3167,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2713,"status":"paired","id":"texts:116862"},{"key":"nomads.4705.desc.regular","zh":"方舟舰§Y[event_target:settling_arkship.GetName]§!的航程就此结束。经过数年的辛勤劳作，拆除了它的基础设施并将其运下重力井后，我们终于准备好将这艘飞船废弃。我们[event_target:player_country.GetSpeciesNamePlural]正在经历一个将被后代铭记的历史时刻。现在，让我们在§Y[event_target:settled_planet.GetName]§!定居吧！","en":"Thus ends the voyage of the Arkship §Y[event_target:settling_arkship.GetName]§!. After years of labor, disassembling its infrastructure and carrying it down the gravity well, we are finally ready to scuttle the ship. We [event_target:player_country.GetSpeciesNamePlural] are living through a moment future generations will remember. Now, let us settle §Y[event_target:settled_planet.GetName]§!!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3169,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2714,"status":"paired","id":"texts:116863"},{"key":"nomads.4705.desc.machine","zh":"将所有无人机和基础设施从§Y[event_target:settling_arkship.GetName]§!转移至一颗[event_target:settled_planet.GetPlanetMoon]上，这标志着§Y[event_target:player_country.GetName]§!背离了预言中的未来。现在将开发新的优先队列，以适应定居生活。","en":"The transfer of all drones and infrastructure from the §Y[event_target:settling_arkship.GetName]§! to a [event_target:settled_planet.GetPlanetMoon] is a departure point from the predicted future of the §Y[event_target:player_country.GetName]§!. New priority queues will now be developed to adapt to settled life.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3170,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2715,"status":"paired","id":"texts:116864"},{"key":"nomads.4705.desc.hive","zh":"经过多年来对§Y[event_target:settling_arkship.GetName]§!基础设施的筹备以及对我们自身生理机能的改造，进化出更强健的骨骼与优化的肺部，如今我们已准备好定居。这将是§Y[event_target:player_country.GetName]§!生命周期中的一个全新阶段，也许定居生活会很适合我们。","en":"After years of preparing the infrastructure of the §Y[event_target:settling_arkship.GetName]§! and our own biology, evolving stronger bones and optimized lungs, we are now ready to settle. This will be a new stage in the §Y[event_target:player_country.GetName]§! lifecycle, perhaps settled life will suit us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3171,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2716,"status":"paired","id":"texts:116865"},{"key":"nomads.4700.a","zh":"这颗[event_target:settled_planet.GetPlanetMoon]将成为我们新帝国的基石。","en":"This [event_target:settled_planet.GetPlanetMoon] shall be the foundation of our new empire.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3173,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2717,"status":"paired","id":"texts:116866"},{"key":"nomads.4700.settle.tt","zh":"§Y[event_target:player_country.GetName]§!将不再是£nomad£ ['concept_nomadic_empire']，而是作为£planet£ ['concept_settled_empire']定居到§Y[event_target:settled_planet.GetName]§!。\\n\\n","en":"The §Y[event_target:player_country.GetName]§! stops being a £nomad£ ['concept_nomadic_empire'] and colonizes §Y[event_target:settled_planet.GetName]§! as a £planet£ ['concept_settled_empire'].\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3174,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2718,"status":"paired","id":"texts:116867"},{"key":"nomads.4700.b","zh":"$nomads.4700.a$","en":"$nomads.4700.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3175,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2719,"status":"paired","id":"texts:116868"},{"key":"settlement_scuttle_arkships_effect_tt","zh":"\\n所有剩余的§Y$arkship_cap_plural$§!都将被§R凿沉§!，其人口将转移至§Y[event_target:settled_planet.GetName]§!。","en":"\\nAll remaining §Y$arkship_cap_plural$§! are §Rscuttled§! and their populations transferred to §Y[event_target:settled_planet.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3176,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2720,"status":"paired","id":"texts:116869"},{"key":"nomads.4700.c","zh":"我们将继续翱翔星辰。","en":"We shall continue to roam the stars.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3177,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2721,"status":"paired","id":"texts:116870"},{"key":"nomads.4700.settle_subject.tt","zh":"§Y[event_target:settling_arkship.GetName]§!将作为§Y[event_target:player_country.GetName]§!的一个新['concept_subject']定居在§Y[event_target:settled_planet.GetName]§!。\\n\\n","en":"The §Y[event_target:settling_arkship.GetName]§! settles on §Y[event_target:settled_planet.GetName]§! as a new ['concept_subject'] of the §Y[event_target:player_country.GetName]§!.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3178,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2722,"status":"paired","id":"texts:116871"},{"key":"nomads.4700.d","zh":"我们将从这颗[event_target:settled_planet.GetPlanetMoon]统治群星。","en":"We shall rule the stars from this [event_target:settled_planet.GetPlanetMoon].","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3179,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2723,"status":"paired","id":"texts:116872"},{"key":"origin_nomadic_settled","zh":"陨落星间","en":"Planetfallen","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3181,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2724,"status":"paired","id":"texts:116873"},{"key":"origin_nomadic_settled_desc","zh":"这个帝国是由一艘方舟舰上的居民在一座新世界定居后建立的。","en":"This empire was founded by the settlement of the population of an Arkship onto a new world.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3182,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2725,"status":"paired","id":"texts:116874"},{"key":"origin_tooltip_nomadic_settled_effects","zh":"无影响","en":"No effects","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3183,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2726,"status":"paired","id":"texts:116875"},{"key":"origin_nomadic_subject","zh":"虚空游民","en":"Voidroamers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3185,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2727,"status":"paired","id":"texts:116876"},{"key":"origin_nomadic_subject_desc","zh":"一个游牧文明的残余族裔，在接受某个新世界统治的同时，被留在星际间徘徊。","en":"The remains of a nomadic civilization, left to roam the stars while ruled from a new world.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3186,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2728,"status":"paired","id":"texts:116877"},{"key":"origin_tooltip_nomadic_subject_effects","zh":"无影响","en":"No effects","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3187,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2729,"status":"paired","id":"texts:116878"},{"key":"make_subject_nomadic_tt","zh":"\\n将以所剩余的§Y$arkship_cap_plural$§!、§Y$nomads_constructor_plural$§!以及§Y$waystation_plural$§!建立一个游牧['concept_subject']。","en":"\\nA Nomadic ['concept_subject'] is created with all remaining §Y$arkship_cap_plural$§!, §Y$nomads_constructor_plural$§! and §Y$waystation_plural$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3189,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2730,"status":"paired","id":"texts:116879"},{"key":"convert_logistics_to_construction_tt","zh":"\\n所有['concept_logistic_ships']将被转换为['concept_construction_ships']","en":"\\nAll ['concept_logistic_ships'] are converted into ['concept_construction_ships'].","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3190,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2731,"status":"paired","id":"texts:116880"},{"key":"convert_waystations_into_outposts_tt","zh":"\\n所有位于未拥有恒星系中的£waystation£ ['concept_waystations']都将转换为['concept_outposts']，并获得该恒星系的宣称。","en":"\\nAll £waystation£ ['concept_waystations'] in unowned systems are converted into ['concept_outposts'], claiming ownership of their system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3191,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2732,"status":"paired","id":"texts:116881"},{"key":"create_outposts_in_waystation_systems_for_subject_tt","zh":"\\n所有位于§Y[event_target:settled_system.GetName]§!的$@arkship_subject_settle_outpost_range|Y0$次跃迁范围之内、且拥有£waystation£['concept_waystation']的无主星系都将建造一座['concept_outpost']，从而为我们的新['concept_subject']夺取这些星系的所有权。","en":"\\nAll unowned systems with a £waystation£ ['concept_waystation'] within $@arkship_subject_settle_outpost_range|Y0$ jumps of §Y[event_target:settled_system.GetName]§! have an ['concept_outpost'] constructed, claiming ownership of their system for our new ['concept_subject'].","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3192,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2733,"status":"paired","id":"texts:116882"},{"key":"create_outposts_in_waystation_systems_for_overlord_tt","zh":"\\n所有位于§Y[event_target:settled_system.GetName]§!的$@arkship_subject_settle_outpost_range|Y0$次跃迁范围之内、且拥有£waystation£ ['concept_waystation']的无主星系都将建造一座['concept_outpost']，为我们宣示这些恒星系的所有权。","en":"\\nAll unowned systems with a £waystation£ ['concept_waystation'] within $@arkship_subject_settle_outpost_range|Y0$ jumps of §Y[event_target:settled_system.GetName]§! have an ['concept_outpost'] constructed, claiming ownership of their system for us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3193,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2734,"status":"paired","id":"texts:116883"},{"key":"decision_nomad_embarkation","zh":"登舰启航","en":"Embark","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3195,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2735,"status":"paired","id":"texts:116884"},{"key":"decision_nomad_embarkation_desc","zh":"星辰召唤着我们。","en":"The stars call.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3196,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2736,"status":"paired","id":"texts:116885"},{"key":"nomad_embarkation_effect","zh":"$nomad_embarkation_empire_effects$ $DOUBLE_NEW_LINE$ $nomad_embarkation_planet_effects$","en":"$nomad_embarkation_empire_effects$ $DOUBLE_NEW_LINE$ $nomad_embarkation_planet_effects$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3197,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2737,"status":"paired","id":"texts:116886"},{"key":"nomad_embarkation_empire_effects","zh":"$EMPIRE_EFFECTS_HEADER$ $TABBED_NEW_LINE$—在以下选项中选择：\\n$tt$—§P将不再是定居帝国，剩余殖民地将作为附庸释放！§!\\n$tt$—§P将[Root.GetName]作为游牧附庸释放！§! $TABBED_NEW_LINE$—所属星系内的§Y恒星基地§!将转化为§Y驿站§!。","en":"$EMPIRE_EFFECTS_HEADER$ $TABBED_NEW_LINE$- Choose between:\\n$tt$-§PWill cease to be a Settled empire and remaining Colonies will be released as a Subject!§!\\n$tt$-§PRelease [Root.GetName] as a Nomadic Subject!§! $TABBED_NEW_LINE$- §YStarbases§! in Owned Systems will be converted into §YWaystations§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3198,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2738,"status":"paired","id":"texts:116887"},{"key":"nomad_embarkation_planet_effects","zh":"$PLANET_EFFECTS_HEADER$ $TABBED_NEW_LINE$—§P这个星球将被废弃！§!$TABBED_NEW_LINE$—添加§Y$stripped_planet$§!修正 $TABBED_NEW_LINE$$t$—$MOD_POP_ENVIRONMENT_TOLERANCE$：§R-60%§! $TABBED_NEW_LINE$$t$—$MOD_PLANET_MAX_DISTRICTS_ADD$：§R-2§!","en":"$PLANET_EFFECTS_HEADER$ $TABBED_NEW_LINE$- §PThis world will be abandoned!§!$TABBED_NEW_LINE$-Adds the §Y$stripped_planet$§! modifier $TABBED_NEW_LINE$$t$- $MOD_POP_ENVIRONMENT_TOLERANCE$: §R-60%§! $TABBED_NEW_LINE$$t$- $MOD_PLANET_MAX_DISTRICTS_ADD$: §R-2§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3199,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2739,"status":"paired","id":"texts:116888"},{"key":"nomad_embarkation_effect_short","zh":"['concept_arkship_embark']并成为一个£nomad£ ['concept_nomadic_empire']。剩余的['concept_colonies']将成为['concept_subject']。","en":"['concept_arkship_embark'] and become a £nomad£ ['concept_nomadic_empire']. Remaining ['concept_colonies'] become a ['concept_subject'].","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3200,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2740,"status":"paired","id":"texts:116889"},{"key":"already_embarking","zh":"§R正在登舰启航§!","en":"§RAlready Embarking§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3201,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2741,"status":"paired","id":"texts:116890"},{"key":"nomads.4710.name","zh":"登舰启航完成","en":"Embarkation Complete","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3203,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2742,"status":"paired","id":"texts:116891"},{"key":"nomads.4710.desc.regular","zh":"自从我们的飞船首次驶出我们的星系以来，我们之中总有一些人只能通过影像记录来了解宇宙，在同一片天空下出生、生活并死去。现在，这一切都将改变。\\n\\n随着我们的§H方舟舰§!建造完成，引力不再是障碍，宇宙的无数奇迹正等待着我们。§Y[From.GetName]§!已经倾其所有：我们的人民将带着它的名字、它的记忆与它的未来，一同踏入虚空。","en":"Since our ships first ventured beyond our star, there have always been those among us who knew the cosmos only through recordings, those who were born, lived, and died beneath the same sky. That changes now.\\n\\nWith the completion of our §HArkship§!, gravity is no longer an obstacle, and every wonder of the cosmos awaits. §Y[From.GetName]§! has given all it had to give: our people will carry its name, its memory, and its future with us into the void.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3204,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2743,"status":"paired","id":"texts:116892"},{"key":"nomads.4710.desc.machine","zh":"我们已经完成了一艘§H方舟舰§!。我们的无人机将不再被束缚于[From.GetPlanetMoon]。它们的程序已被调整以适应移动星际功能，同时§Y[From.GetName]§!的基础设施已被剥离殆尽，所有必要的系统均已转移，以支持一个全新的、四海为家的未来。","en":"We have completed an §HArkship§!. No longer will our drones be bound to [From.GetPlanetMoon]. Their processes have been adjusted for mobile stellar function as §Y[From.GetName]§! is stripped bare of infrastructure and all necessary systems are transferred to support a new mobile future.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3205,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2744,"status":"paired","id":"texts:116893"},{"key":"nomads.4710.desc.hive","zh":"我们，[event_target:player_country.GetName]，曾目睹过无数景象，但我们的子个体却始终被束缚在已定居的星球上。如今，在星际旅行的时代，困守于单一星系已成为一种累赘。登入我们崭新的§H方舟舰§!，我们将重获自由，而§Y[From.GetName]§!则会被榨干与收割。","en":"We, the [event_target:player_country.GetName], have seen many sights, yet our drones have always been bound to settled worlds. Now, in an age of interstellar travel, confinement to a single system is a liability. We will be free aboard our new §HArkship§!, while §Y[From.GetName]§! is left stripped and harvested.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3206,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2745,"status":"paired","id":"texts:116894"},{"key":"nomads.4710.desc.regular.doomsday","zh":"$nomads.4710.desc.regular$\\n\\n$nomads.4710.doomsday_appendix$","en":"$nomads.4710.desc.regular$\\n\\n$nomads.4710.doomsday_appendix$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3207,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2746,"status":"paired","id":"texts:116895"},{"key":"nomads.4710.desc.machine.doomsday","zh":"$nomads.4710.desc.machine$\\n\\n$nomads.4710.doomsday_appendix$","en":"$nomads.4710.desc.machine$\\n\\n$nomads.4710.doomsday_appendix$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3208,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2747,"status":"paired","id":"texts:116896"},{"key":"nomads.4710.desc.hive.doomsday","zh":"$nomads.4710.desc.hive$\\n\\n$nomads.4710.doomsday_appendix$","en":"$nomads.4710.desc.hive$\\n\\n$nomads.4710.doomsday_appendix$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3209,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2748,"status":"paired","id":"texts:116897"},{"key":"nomads.4710.doomsday_appendix","zh":"§Y[From.GetName]§!在我们身后燃烧，被我们预言已久的灾难所吞没，但我们的人民终于§G获救§!了，乘着一艘§H方舟舰§!的双翼驶入深空。","en":"§Y[From.GetName]§! burns behind us, swallowed by the cataclysm we long foretold, but our people are §Gsaved§! at last, cast into the deep on the wings of an §HArkship§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3210,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2749,"status":"paired","id":"texts:116898"},{"key":"nomads.4710.a.military","zh":"我们将登上§H$military_arkship_name$§!。","en":"We will embark a §H$military_arkship_name$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3212,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2750,"status":"paired","id":"texts:116899"},{"key":"nomads.4710.embark.tt","zh":"§Y[event_target:player_country.GetName]§!将登上§H方舟§!，成为§H游牧§!文明。\\n","en":"The §Y[event_target:player_country.GetName]§! will become §HNomadic§! embarking on an §HArkship§!\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3213,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2751,"status":"paired","id":"texts:116900"},{"key":"nomads.4710.a.science","zh":"我们将乘坐一艘§H$science_arkship_name$§!进行探索。","en":"We shall explore in a §H$science_arkship_name$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3214,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2752,"status":"paired","id":"texts:116901"},{"key":"nomads.4710.a.civilian","zh":"我们将在§H$civilian_arkship_name$§!上繁荣发展！","en":"We will thrive aboard a §H$civilian_arkship_name$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3215,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2753,"status":"paired","id":"texts:116902"},{"key":"nomads.4710.b","zh":"他们将成为我们的附属国。","en":"They will be our subject.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3216,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2754,"status":"paired","id":"texts:116903"},{"key":"embark_create_subject","zh":"\\n§Y[from.GetName]§!将登上§H方舟舰§!，成为§Y[event_target:player_country.GetName]§!新的游牧附庸。\\n","en":"\\n§Y[from.GetName]§! will embark on an §HArkship§! as a new Nomadic Subject of the §Y[event_target:player_country.GetName]§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3217,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2755,"status":"paired","id":"texts:116904"},{"key":"embark_leaves_behind_subject","zh":"\\n将创建一个包含所有剩余['concept_colonies']和['concept_starbases']的定居附属国。","en":"\\nA Settled Subject will be created with all remaining ['concept_colonies'] and ['concept_starbases'].","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3218,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2756,"status":"paired","id":"texts:116905"},{"key":"create_waystations_in_systems_for_nomad_tt","zh":"\\n在所拥有的没有§H驿站§!的星系中的§H恒星基地§!将会被转化为§H驿站§!。","en":"\\n§HStarbases§! in Owned Systems without §HWaystations§! will be converted into §HWaystations§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3219,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2757,"status":"paired","id":"texts:116906"},{"key":"NAME_Embarked_Arkship","zh":"新[From.GetName]","en":"New [From.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3221,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2758,"status":"paired","id":"texts:116907"},{"key":"stripped_planet","zh":"被剥夺的星球","en":"Stripped World","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3223,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2759,"status":"paired","id":"texts:116908"},{"key":"stripped_planet_desc","zh":"当人们乘坐方舟舰离开时，这个世界的大部分资源已被掠夺殆尽，除了一片死气沉沉之外，几乎什么也没有留下。","en":"This world was stripped of most of its resources when its people departed aboard their Arkship, leaving little behind but silence.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3224,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2760,"status":"paired","id":"texts:116909"},{"key":"sm_arkship_grand_archive","zh":"Grand Archive","en":"Grand Archive","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3230,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2764,"status":"paired","id":"texts:116910"},{"key":"sm_arkship_grand_archive_desc","zh":"这个设施用于收集和展示我们在整个星系中收集到的各种新奇夺目的['concept_specimen', 标本]，包括活体§Y太空兽群§!。","en":"A facility for collection and display of noteworthy ['concept_specimen', Specimens] we have collected throughout the galaxy, including live §YSpace Fauna§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3231,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2765,"status":"paired","id":"texts:116911"},{"key":"sm_arkship_engineering_bay","zh":"工程港","en":"Engineering Bay","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3233,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2766,"status":"paired","id":"texts:116912"},{"key":"sm_arkship_engineering_bay_desc","zh":"维持这种规模的舰船运转是一场对抗熵增的持久战。零件被改装挪用，系统勉力维持着超越极限的运转，而这样的工作永无休止。","en":"Keeping a vessel of this scale operational is a constant struggle against entropy. Parts are repurposed, systems are coaxed beyond their limits, and the work is unending.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3234,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2767,"status":"paired","id":"texts:116913"},{"key":"sm_arkship_beastport","zh":"$sm_beastport$","en":"$sm_beastport$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3236,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2768,"status":"paired","id":"texts:116914"},{"key":"sm_arkship_beastport_desc","zh":"$sm_beastport_desc$","en":"$sm_beastport_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3237,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2769,"status":"paired","id":"texts:116915"},{"key":"sm_arkship_docking_bay","zh":"停泊区","en":"Docking Bay","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3239,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2770,"status":"paired","id":"texts:116916"},{"key":"sm_arkship_docking_bay_desc","zh":"停泊湾从未安静过。飞船进出穿梭，永无停歇，持续不断的抵达与驶离让方舟号与更广阔的银河系保持着紧密的联系。","en":"The docking bays are never quiet. Traffic flows in and out without pause, a steady churn of arrivals and departures that keeps the Arkship connected to the wider galaxy.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3240,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2771,"status":"paired","id":"texts:116917"},{"key":"sm_arkship_habitation_module","zh":"居住模块","en":"Habitation Module","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3242,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2772,"status":"paired","id":"texts:116918"},{"key":"sm_arkship_habitation_module_desc","zh":"扩建居住区提升了方舟舰的承载能力。走廊也许很狭窄，但这里是家。","en":"Expanded habitation increases the Arkship's carrying capacity. The corridors may be narrow, but they are home.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3243,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2773,"status":"paired","id":"texts:116919"},{"key":"sm_arkship_sensor_array","zh":"先进传感阵列","en":"Advanced Sensor Array","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3245,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2774,"status":"paired","id":"texts:116920"},{"key":"sm_arkship_sensor_array_desc","zh":"编织在船体上的传感器集群扫描着所及范围内的一切。附近太空中的任何事物都无法长时间不被察觉。","en":"Sensor clusters woven into the hull scan everything within reach. Nothing in nearby space goes unnoticed for long.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3246,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2775,"status":"paired","id":"texts:116921"},{"key":"sm_arkship_sensor_array_tt","zh":"$ARKSHIP_ACTION_HEADER$$TABBED_NEW_LINE$['scripted_action:arkship_deep_scan']","en":"$ARKSHIP_ACTION_HEADER$ $TABBED_NEW_LINE$['scripted_action:arkship_deep_scan']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3247,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2776,"status":"paired","id":"texts:116922"},{"key":"sm_arkship_mining_array","zh":"行星工程学实验室","en":"Planetary Engineering Lab","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3249,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2777,"status":"paired","id":"texts:116923"},{"key":"sm_arkship_mining_array_desc","zh":"专业的钻探与开采设备能够破开行星地壳，采集蕴藏其中的资源。","en":"Specialized drilling and extraction equipment is capable of cracking open a planet's crust to harvest what lies within.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3250,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2778,"status":"paired","id":"texts:116924"},{"key":"sm_arkship_mining_array_tt","zh":"$ARKSHIP_ACTION_HEADER$$TABBED_NEW_LINE$['scripted_action:arkship_strip_mine']","en":"$ARKSHIP_ACTION_HEADER$ $TABBED_NEW_LINE$['scripted_action:arkship_strip_mine']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3251,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2779,"status":"paired","id":"texts:116925"},{"key":"STARBASE_EQUIPPED_COMPONENT_HEADER","zh":"$COUNT$× $NAME$","en":"$COUNT$× $NAME$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3253,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2780,"status":"paired","id":"texts:116926"},{"key":"ARKSHIP_COMPONENTS","zh":"方舟部件：","en":"Arkship Components:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3254,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2781,"status":"paired","id":"texts:116927"},{"key":"ADDS_ARKSHIP_XL_SLOTS","zh":"£ship_xl_slot£武器槽：§G+1§!","en":"£ship_xl_slot£ Weapon Slots: §G+1§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3255,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2782,"status":"paired","id":"texts:116928"},{"key":"ADDS_ARKSHIP_H_SLOTS","zh":"£ship_h_slot£武器槽：§G+2§!","en":"£ship_h_slot£ Weapon Slots: §G+2§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3256,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2783,"status":"paired","id":"texts:116929"},{"key":"ADDS_ARKSHIP_L_SLOTS","zh":"£ship_l_slot£武器槽：§G+2§!","en":"£ship_l_slot£ Weapon Slots: §G+2§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3257,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2784,"status":"paired","id":"texts:116930"},{"key":"ADDS_ARKSHIP_M_SLOTS","zh":"£ship_m_slot£武器槽：§G+4§!","en":"£ship_m_slot£ Weapon Slots: §G+4§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3258,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2785,"status":"paired","id":"texts:116931"},{"key":"ADDS_ARKSHIP_G_SLOTS","zh":"£ship_g_slot£武器槽：§G+4§!","en":"£ship_g_slot£ Weapon Slots: §G+4§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3259,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2786,"status":"paired","id":"texts:116932"},{"key":"ADDS_ARKSHIP_S_SLOTS","zh":"£ship_s_slot£武器槽：§G+8§!","en":"£ship_s_slot£ Weapon Slots: §G+8§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3260,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2787,"status":"paired","id":"texts:116933"},{"key":"ADDS_ARKSHIP_PD_SLOTS","zh":"£ship_pd_slot£武器槽：§G+8§!","en":"£ship_pd_slot£ Weapon Slots: §G+8§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3261,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2788,"status":"paired","id":"texts:116934"},{"key":"sm_arkship_hangar_bay","zh":"机库","en":"Hangar Bays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3263,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2789,"status":"paired","id":"texts:116935"},{"key":"sm_arkship_hangar_bay_desc","zh":"庞大的机库容纳着随时待命紧急出击的飞行中队。我们的打击范围远超舰体本身。","en":"Expansive launch bays housing squadrons ready to scramble on a moment's notice. Our reach extends well beyond our hull.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3264,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2790,"status":"paired","id":"texts:116936"},{"key":"sm_arkship_hangar_bay_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_H_SLOTS$\\n$t$这些机库将会用于部署§Y舰载机§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_H_SLOTS$\\n$t$These hangars will be equipped with §YStrike Craft§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3265,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2791,"status":"paired","id":"texts:116937"},{"key":"sm_arkship_archaeo_hangar_bay","zh":"$ARCHAEO_STRIKECRAFT$机库","en":"$ARCHAEO_STRIKECRAFT$ Hangars","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3266,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2792,"status":"paired","id":"texts:116938"},{"key":"sm_arkship_archaeo_hangar_bay_desc","zh":"逝者不得安息。来自早已陨落文明的攻击艇再次驶向星空。","en":"The dead do not rest. Strike craft from long-fallen civilizations take to the stars once more.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3267,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2793,"status":"paired","id":"texts:116939"},{"key":"sm_arkship_archaeo_hangar_bay_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_H_SLOTS$\\n$t$这些专用的机库将会部署有§Y$ARCHAEO_STRIKECRAFT$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_H_SLOTS$\\n$t$These dedicated hangars will be equipped with §Y$ARCHAEO_STRIKECRAFT$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3268,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2794,"status":"paired","id":"texts:116940"},{"key":"sm_arkship_psionic_hangar_bay","zh":"灵能轰炸机库","en":"Psionic Bomber Hangars","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3269,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2795,"status":"paired","id":"texts:116941"},{"key":"sm_arkship_psionic_hangar_bay_desc","zh":"屏蔽舱已调谐至灵能武器的共振频率。嗡嗡声无处不在，人们既能听见，也能切身感受到。","en":"Shielded bays tuned to the resonance of psionic weaponry. The hum is ever-present, felt as much as heard.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3270,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2796,"status":"paired","id":"texts:116942"},{"key":"sm_arkship_psionic_hangar_bay_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_H_SLOTS$\\n$t$这些专用的机库将会部署有§Y$PSIONIC_STRIKE_CRAFT$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_H_SLOTS$\\n$t$These dedicated hangars will be equipped with §Y$PSIONIC_STRIKE_CRAFT$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3271,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2797,"status":"paired","id":"texts:116943"},{"key":"sm_arkship_amoeba_hangar_bay","zh":"$AMOEBA_STRIKE_CRAFT$机库","en":"$AMOEBA_STRIKE_CRAFT$ Hangars","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3272,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2798,"status":"paired","id":"texts:116944"},{"key":"sm_arkship_amoeba_hangar_bay_desc","zh":"一个经过改造以安置我们的太空变形虫同伴的加压舱。它们偏爱反应堆附近的温暖区域。","en":"A pressurized bay adapted to house our Space Amoeba companions. They prefer the warm sections near the reactor.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3273,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2799,"status":"paired","id":"texts:116945"},{"key":"sm_arkship_amoeba_hangar_bay_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_H_SLOTS$\\n$t$这些专用的机库将会部署有§Y$AMOEBA_STRIKE_CRAFT$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_H_SLOTS$\\n$t$These dedicated hangars will be equipped with §Y$AMOEBA_STRIKE_CRAFT$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3274,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2800,"status":"paired","id":"texts:116946"},{"key":"sm_arkship_swarm_hangar_bay","zh":"$SWARM_STRIKE_CRAFT_1$机库","en":"$SWARM_STRIKE_CRAFT_1$ Hangars","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3275,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2801,"status":"paired","id":"texts:116947"},{"key":"sm_arkship_swarm_hangar_bay_desc","zh":"密集的发射架上装载着数千个自主打击单元，随时准备听令蜂拥出击。","en":"Dense launch racks housing thousands of autonomous strike units, ready to swarm on command.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3276,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2802,"status":"paired","id":"texts:116948"},{"key":"sm_arkship_swarm_hangar_bay_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_H_SLOTS$\\n$t$这些专用的机库将会部署有§Y$SWARM_STRIKE_CRAFT_1$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_H_SLOTS$\\n$t$These dedicated hangars will be equipped with §Y$SWARM_STRIKE_CRAFT_1$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3277,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2803,"status":"paired","id":"texts:116949"},{"key":"sm_arkship_laser_battery","zh":"激光炮阵","en":"Laser Battery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3279,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2804,"status":"paired","id":"texts:116950"},{"key":"sm_arkship_laser_battery_desc","zh":"成排的激光发射器分布在外层船体上，以机械般的精准度循环锁定目标。","en":"Banks of laser emitters distributed across the outer hull, cycling through targets with mechanical precision.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3280,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2805,"status":"paired","id":"texts:116951"},{"key":"sm_arkship_laser_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_M_SLOTS$\\n$t$这些炮塔将会装有§Y激光§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_M_SLOTS$\\n$t$These turrets will be equipped with §YLasers§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3281,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2806,"status":"paired","id":"texts:116952"},{"key":"sm_arkship_archaeo_laser_battery","zh":"远古穴蚀炮阵","en":"Ancient Cavitation Battery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3282,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2807,"status":"paired","id":"texts:116953"},{"key":"sm_arkship_archaeo_laser_battery_desc","zh":"回收的武器从设计角度来看就让敌人心神不宁。尽管其运作原理尚未被完全理解，但其致命性毋庸置疑。","en":"Recovered weapons of unsettling design. While their operating principles are not fully understood, their lethality is unquestioned.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3283,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2808,"status":"paired","id":"texts:116954"},{"key":"sm_arkship_archaeo_laser_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_M_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$ARCHAEO_LASER$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_M_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$ARCHAEO_LASER$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3284,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2809,"status":"paired","id":"texts:116955"},{"key":"sm_arkship_lance_battery","zh":"光矛挂载","en":"Energy Lance Mount","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3285,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2810,"status":"paired","id":"texts:116956"},{"key":"sm_arkship_lance_battery_desc","zh":"单条高能长枪通道，能够在大远距离聚焦毁灭性的光束。","en":"A single high-energy lance channel capable of focusing devastating beams at extreme range.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3286,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2811,"status":"paired","id":"texts:116957"},{"key":"sm_arkship_lance_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_XL_SLOTS$\\n$t$这些炮塔将会装有§Y粒子光矛§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_XL_SLOTS$\\n$t$This turret will be equipped with §YParticle Lances§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3287,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2812,"status":"paired","id":"texts:116958"},{"key":"sm_arkship_particle_launcher","zh":"粒子发射炮阵","en":"Particle Launcher Battery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3288,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2813,"status":"paired","id":"texts:116959"},{"key":"sm_arkship_particle_launcher_desc","zh":"长程粒子发射器以缓慢的射速为代价造成毁灭性伤害，在威胁逼近至攻击距离之前将其消灭。","en":"Long-range particle projectors that deliver punishing damage at the cost of a slow rate of fire, eliminating threats before they close to striking distance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3289,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2814,"status":"paired","id":"texts:116960"},{"key":"sm_arkship_particle_launcher_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_G_SLOTS$\\n$t$这些炮塔将会装有§Y粒子发射器§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_G_SLOTS$\\n$t$These turrets will be equipped with §YParticle Launchers§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3290,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2815,"status":"paired","id":"texts:116961"},{"key":"sm_arkship_psionic_torpedo","zh":"泽珞发射炮阵","en":"Zro Launcher Battery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3291,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2816,"status":"paired","id":"texts:116962"},{"key":"sm_arkship_psionic_torpedo_desc","zh":"鱼雷发射架上装载着灵能弹头，其飞行轨迹由心灵共鸣而非常规制导来引导。","en":"Torpedo racks loaded with psionic warheads, their trajectories guided by psychic resonance rather than conventional targeting.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3292,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2817,"status":"paired","id":"texts:116963"},{"key":"sm_arkship_psionic_torpedo_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_G_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$PSIONIC_TORPEDO$§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_G_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$PSIONIC_TORPEDO$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3293,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2818,"status":"paired","id":"texts:116964"},{"key":"sm_arkship_arc_emitter_battery","zh":"电弧挂载","en":"Arc Emitters Mount","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3294,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2819,"status":"paired","id":"texts:116965"},{"key":"sm_arkship_arc_emitter_battery_desc","zh":"一组完全无视装甲的电弧发射器，直接对目标系统进行放电。","en":"An array of arc emitters that bypass armor entirely, discharging directly into a target's systems.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3295,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2820,"status":"paired","id":"texts:116966"},{"key":"sm_arkship_arc_emitter_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_XL_SLOTS$\\n$t$这些专用的炮塔将会装有§Y电弧发射器§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_XL_SLOTS$\\n$t$This turret will be equipped with §YArc Emitters§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3296,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2821,"status":"paired","id":"texts:116967"},{"key":"sm_arkship_psionic_lightning_battery","zh":"$PSIONIC_LIGHTNING$炮阵","en":"$PSIONIC_LIGHTNING$ Battery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3297,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2822,"status":"paired","id":"texts:116968"},{"key":"sm_arkship_psionic_lightning_battery_desc","zh":"灵能导管沿舰体噼啪作响，随时准备释放能无视常规防御的定向能量束。","en":"Conduits of psychic energy crackle along the hull, ready to discharge in directed bolts that ignore conventional defenses.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3298,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2823,"status":"paired","id":"texts:116969"},{"key":"sm_arkship_psionic_lightning_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$PSIONIC_LIGHTNING$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$PSIONIC_LIGHTNING$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3299,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2824,"status":"paired","id":"texts:116970"},{"key":"sm_arkship_mass_driver_battery","zh":"物质投射炮阵","en":"Mass Driver Battery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3301,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2825,"status":"paired","id":"texts:116971"},{"key":"sm_arkship_mass_driver_battery_desc","zh":"高速动能炮塔，可靠而无情。最古老的武器依然是最有效的武器之一。","en":"High-velocity kinetic turrets, reliable and relentless. The oldest weapon is still among the most effective.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3302,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2826,"status":"paired","id":"texts:116972"},{"key":"sm_arkship_mass_driver_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_M_SLOTS$\\n$t$这些炮塔将会装有§Y物质投射炮§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_M_SLOTS$\\n$t$These turrets will be equipped with §YMass Drivers§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3303,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2827,"status":"paired","id":"texts:116973"},{"key":"sm_arkship_archaeo_mass_driver_battery","zh":"$ARCHAEO_KINETIC$","en":"$ARCHAEO_KINETIC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3304,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2828,"status":"paired","id":"texts:116974"},{"key":"sm_arkship_archaeo_mass_driver_battery_desc","zh":"出土的古代制造动能武器，其枪管公差比现代工程技术所能复刻的任何标准都要精密。","en":"Excavated kinetic weapons of ancient manufacture, their barrel tolerances tighter than anything modern engineering can replicate.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3305,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2829,"status":"paired","id":"texts:116975"},{"key":"sm_arkship_archaeo_mass_driver_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_M_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$ARCHAEO_KINETIC$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_M_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$ARCHAEO_KINETIC$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3306,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2830,"status":"paired","id":"texts:116976"},{"key":"sm_arkship_kinetic_artillery_battery","zh":"$KINETIC_ARTILLERY_1$","en":"$KINETIC_ARTILLERY_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3307,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2831,"status":"paired","id":"texts:116977"},{"key":"sm_arkship_kinetic_artillery_battery_desc","zh":"远程动能火炮，用于在目标过于靠近之前对其进行打击。","en":"Long-range kinetic artillery for engaging targets before they can get too close.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3308,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2832,"status":"paired","id":"texts:116978"},{"key":"sm_arkship_kinetic_artillery_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_SLOTS$\\n$t$这些炮塔将会装有§Y$KINETIC_ARTILLERY_1$§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_SLOTS$\\n$t$These turrets will be equipped with §Y$KINETIC_ARTILLERY_1$§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3309,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2833,"status":"paired","id":"texts:116979"},{"key":"sm_arkship_lm_accelerator","zh":"$LM_ACCELERATOR_SET$","en":"$LM_ACCELERATOR_SET$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3310,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2834,"status":"paired","id":"texts:116980"},{"key":"sm_arkship_lm_accelerator_desc","zh":"炮塔内部布满了活体金属导管，能够在交战中进行自我修复，即使在持续损耗下也能维持最高射速。","en":"Turrets lined with living metal conduits that repair themselves mid-engagement, maintaining peak fire rate through attrition.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3311,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2835,"status":"paired","id":"texts:116981"},{"key":"sm_arkship_lm_accelerator_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$LM_ACCELERATOR_SET$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$LM_ACCELERATOR_SET$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3312,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2836,"status":"paired","id":"texts:116982"},{"key":"sm_arkship_mass_accelerator","zh":"物质加速器","en":"Mass Accelerators","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3313,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2837,"status":"paired","id":"texts:116983"},{"key":"sm_arkship_mass_accelerator_desc","zh":"舰体所能承受的最重型动能武器。每一发的速度都足以将护盾和装甲一并击穿。","en":"The heaviest kinetic weapons the hull can bear. Each shot travels fast enough to punch through shields and armor alike.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3314,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2838,"status":"paired","id":"texts:116984"},{"key":"sm_arkship_mass_accelerator_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_XL_SLOTS$\\n$t$这些炮塔将会装有§Y物质加速器§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_XL_SLOTS$\\n$t$This turret will be equipped with §YMass Accelerators§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3315,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2839,"status":"paired","id":"texts:116985"},{"key":"sm_arkship_archaeo_mass_accelerator","zh":"$ARCHAEO_X$","en":"$ARCHAEO_X$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3316,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2840,"status":"paired","id":"texts:116986"},{"key":"sm_arkship_archaeo_mass_accelerator_desc","zh":"一台打捞回收的古代加速器，规模惊人，尽管历经数个世纪，其机械结构依然基本完好。","en":"A recovered ancient accelerator of staggering scale, its mechanisms still largely intact despite the centuries.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3317,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2841,"status":"paired","id":"texts:116987"},{"key":"sm_arkship_archaeo_mass_accelerator_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_XL_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$ARCHAEO_X$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_XL_SLOTS$\\n$t$This dedicated turret will be equipped with §Y$ARCHAEO_X$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3318,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2842,"status":"paired","id":"texts:116988"},{"key":"sm_arkship_missile_battery","zh":"导弹发射台","en":"Missile Battery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3320,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2843,"status":"paired","id":"texts:116989"},{"key":"sm_arkship_missile_battery_desc","zh":"用于攻击远距离目标的导弹发射架。虽然速度比能量武器慢，但极难被敌人抵消伤害。","en":"Guided missile racks for engaging targets at range. Slower than energy weapons, but far harder to simply absorb.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3321,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2844,"status":"paired","id":"texts:116990"},{"key":"sm_arkship_missile_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_S_SLOTS$\\n$t$这些炮塔将会装有§Y导弹发射器§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_S_SLOTS$\\n$t$These turrets will be equipped with §YMissile Launchers§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3322,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2845,"status":"paired","id":"texts:116991"},{"key":"sm_arkship_archaeo_missile_battery","zh":"$ARCHAEO_MISSILE$","en":"$ARCHAEO_MISSILE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3323,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2846,"status":"paired","id":"texts:116992"},{"key":"sm_arkship_archaeo_missile_battery_desc","zh":"具有骇人精度的古代制导弹药，从考古遗址中回收并重新投入使用。","en":"Ancient homing munitions of frightening accuracy, recovered from archaeological sites and pressed back into service.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3324,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2847,"status":"paired","id":"texts:116993"},{"key":"sm_arkship_archaeo_missile_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_S_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$ARCHAEO_MISSILE$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_S_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$ARCHAEO_MISSILE$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3325,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2848,"status":"paired","id":"texts:116994"},{"key":"sm_arkship_swamer_missile_battery","zh":"$SWARMER_MISSILE_1$","en":"$SWARMER_MISSILE_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3326,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2849,"status":"paired","id":"texts:116995"},{"key":"sm_arkship_swamer_missile_battery_desc","zh":"发射器装填了蜂群弹药，以绝对的数量优势压倒了点防御。","en":"Launchers loaded with swarmer munitions, overwhelming point defense with sheer volume.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3327,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2850,"status":"paired","id":"texts:116996"},{"key":"sm_arkship_swamer_missile_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_M_SLOTS$\\n$t$这些炮塔将会装有§Y蜂群导弹发射器§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_M_SLOTS$\\n$t$These turrets will be equipped with §YSwarmer Missile Launchers§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3328,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2851,"status":"paired","id":"texts:116997"},{"key":"sm_arkship_scourge_missile_battery","zh":"$SCOURGE_MISSILE_1$","en":"$SCOURGE_MISSILE_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3329,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2852,"status":"paired","id":"texts:116998"},{"key":"sm_arkship_scourge_missile_battery_desc","zh":"经过改造的生化弹头，掌握在那些愿意用虫群天灾自己的武器反制天灾本身的人手中。","en":"Repurposed bio-warheads, wielded by those willing to turn the Scourge's own weapons against it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3330,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2853,"status":"paired","id":"texts:116999"},{"key":"sm_arkship_scourge_missile_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_G_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$SCOURGE_MISSILE_1$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_G_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$SCOURGE_MISSILE_1$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3331,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2854,"status":"paired","id":"texts:117000"},{"key":"sm_arkship_flak_battery","zh":"$FLAK_BATTERY_1$","en":"$FLAK_BATTERY_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3333,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2855,"status":"paired","id":"texts:117001"},{"key":"sm_arkship_flak_battery_desc","zh":"专门针对来袭的舰载机和导弹，在它们触及舰体前将其粉碎的点防御集群。","en":"Point defense clusters dedicated to shredding incoming strike craft and missiles before they reach the hull.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3334,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2856,"status":"paired","id":"texts:117002"},{"key":"sm_arkship_flak_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_PD_SLOTS$\\n$t$这些炮塔将会装有§Y高射炮§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_PD_SLOTS$\\n$t$These turrets will be equipped with §YFlak Batteries§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3335,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2857,"status":"paired","id":"texts:117003"},{"key":"sm_arkship_pd_battery","zh":"点防御炮台","en":"Point Defense Battery","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3336,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2858,"status":"paired","id":"texts:117004"},{"key":"sm_arkship_pd_battery_desc","zh":"覆盖舰体的密集近防武器系统网络，能够在来袭的威胁到达舰船之前对其进行追踪与拦截。","en":"A dense network of close-in weapon systems covering the hull, tracking and intercepting incoming threats before they can reach the ship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3337,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2859,"status":"paired","id":"texts:117005"},{"key":"sm_arkship_pd_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_PD_SLOTS$\\n$t$这些炮塔将会装有§Y点防御炮台§!并自动升级到我们最新的科技水平。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_PD_SLOTS$\\n$t$These turrets will be equipped with §YPoint Defense Batteries§! automatically upgraded to our latest technology.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3338,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2860,"status":"paired","id":"texts:117006"},{"key":"sm_arkship_archaeo_pd_battery","zh":"$ARCHAEO_POINTDEFENCE$","en":"$ARCHAEO_POINTDEFENCE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3339,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2861,"status":"paired","id":"texts:117007"},{"key":"sm_arkship_archaeo_pd_battery_desc","zh":"来源不明的古老点防御阵列，依然如上次开火那天般有效。","en":"Ancient point defense arrays of unknown origin, as effective as the day they were last fired.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3340,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2862,"status":"paired","id":"texts:117008"},{"key":"sm_arkship_archaeo_pd_battery_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_PD_SLOTS$\\n$t$这些专用的炮塔将会装有§Y$ARCHAEO_POINTDEFENCE$§!。\\n","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_PD_SLOTS$\\n$t$These dedicated turrets will be equipped with §Y$ARCHAEO_POINTDEFENCE$§!.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3341,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2863,"status":"paired","id":"texts:117009"},{"key":"ARKSHIP_SPINAL_MOUNT","zh":"轴基挂载","en":"Spinal Mount","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3347,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2867,"status":"paired","id":"texts:117010"},{"key":"ADDS_ARKSHIP_T_SLOTS","zh":"额外£ship_t_slot£武器槽：§G+1§!","en":"Additional £ship_t_slot£ Weapon Slots: §G+1§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3348,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2868,"status":"paired","id":"texts:117011"},{"key":"sm_arkship_spinal_devastator_mount","zh":"毁灭者挂载","en":"Devastator Mount","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3350,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2869,"status":"paired","id":"texts:117012"},{"key":"sm_arkship_spinal_devastator_mount_desc","zh":"它的电力需求如此巨大，以至于仅一次发射就让数百万家庭陷入数小时的黑暗。下达开火的决议从来不是一件轻松事。","en":"So great is its power demand that a single shot plunges millions of households into darkness for several hours. The decision to fire is never made lightly.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3351,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2870,"status":"paired","id":"texts:117013"},{"key":"sm_arkship_spinal_devastator_mount_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_T_SLOTS$\\n$t$该轴基挂载装配了§Y$ARKSHIP_DEVASTATOR_WEAPON$§!。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_T_SLOTS$\\n$t$This Spinal Mount is equipped with a §Y$ARKSHIP_DEVASTATOR_WEAPON$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3352,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2871,"status":"paired","id":"texts:117014"},{"key":"ARKSHIP_DEVASTATOR_WEAPON","zh":"毁灭者大炮","en":"Devastator Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3354,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2872,"status":"paired","id":"texts:117015"},{"key":"sm_arkship_capital_shipyard","zh":"主力舰船坞","en":"Capital Shipyard","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3357,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2873,"status":"paired","id":"texts:117016"},{"key":"sm_arkship_capital_shipyard_desc","zh":"这些船厂坐落在方舟舰的核心地带，让我们在穿越繁星的同时，建造规模空前的舰船。","en":"Nested at the heart of the Arkship, these yards can build ships of unprecedented size all while we travel across the stars.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3358,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2874,"status":"paired","id":"texts:117017"},{"key":"sm_arkship_capital_shipyard_tt","zh":"船坞：§Y允许建造主力舰§!","en":"Shipyards: §YAllows Capital Ship Construction§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3359,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2875,"status":"paired","id":"texts:117018"},{"key":"arkship_capital_shipyard_trigger","zh":"$TRIGGER_FAIL$§R需要§Y$sm_arkship_capital_shipyard$§!轴基挂载。§!","en":"$TRIGGER_FAIL$§RRequires the §Y$sm_arkship_capital_shipyard$§! Spinal Mount§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3360,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2876,"status":"paired","id":"texts:117019"},{"key":"sm_arkship_planetary_refinery","zh":"行星再处理器","en":"Planetary Reprocessor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3362,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2877,"status":"paired","id":"texts:117020"},{"key":"sm_arkship_planetary_refinery_desc","zh":"较小的天体可以在这些巨大的齿轮中被粉碎和加工，为我们提供丰富的材料。","en":"Smaller celestial bodies can be crushed and processed in these enormous gears, providing us with a bounty of materials.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3363,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2878,"status":"paired","id":"texts:117021"},{"key":"sm_arkship_planetary_refinery_tt","zh":"$sm_arkship_mining_array_tt$$TABBED_NEW_LINE$['scripted_action:arkship_reprocess_planet']","en":"$sm_arkship_mining_array_tt$ $TABBED_NEW_LINE$['scripted_action:arkship_reprocess_planet']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3364,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2879,"status":"paired","id":"texts:117022"},{"key":"tech_arkship_planetary_refinery","zh":"$sm_arkship_planetary_refinery$","en":"$sm_arkship_planetary_refinery$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3365,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2880,"status":"paired","id":"texts:117023"},{"key":"tech_arkship_planetary_refinery_desc","zh":"$sm_arkship_planetary_refinery_desc$","en":"$sm_arkship_planetary_refinery_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3366,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2881,"status":"paired","id":"texts:117024"},{"key":"sm_arkship_stellar_igniter","zh":"恒星引擎","en":"Stellar Engine","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3368,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2882,"status":"paired","id":"texts:117025"},{"key":"sm_arkship_stellar_igniter_desc","zh":"一个能够触发恒星级聚变事件的暗物质注入系统。这玩意可没有安全保险。","en":"A dark matter injection system capable of triggering stellar-scale fusion events. It has no safe setting.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3369,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2883,"status":"paired","id":"texts:117026"},{"key":"sm_arkship_stellar_igniter_tt","zh":"$ARKSHIP_ACTION_HEADER$$TABBED_NEW_LINE$['scripted_action:arkship_stellar_ignition']","en":"$ARKSHIP_ACTION_HEADER$ $TABBED_NEW_LINE$['scripted_action:arkship_stellar_ignition']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3370,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2884,"status":"paired","id":"texts:117027"},{"key":"tech_arkship_stellar_igniter","zh":"$sm_arkship_stellar_igniter$","en":"$sm_arkship_stellar_igniter$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3371,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2885,"status":"paired","id":"texts:117028"},{"key":"tech_arkship_stellar_igniter_desc","zh":"$sm_arkship_stellar_igniter_desc$","en":"$sm_arkship_stellar_igniter_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3372,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2886,"status":"paired","id":"texts:117029"},{"key":"sm_arkship_system_scanner","zh":"亚空间成像阵列","en":"Subspace Imaging Array","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3374,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2887,"status":"paired","id":"texts:117030"},{"key":"sm_arkship_system_scanner_desc","zh":"虚空在低语，对于那些懂得聆听的人，它正呢喃着其怀抱中无数星球的秘密。","en":"The void speaks, and for those who know to listen, it whispers the secrets of the countless worlds in its embrace.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3375,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2888,"status":"paired","id":"texts:117031"},{"key":"sm_arkship_system_scanner_tt","zh":"$sm_arkship_sensor_array_tt$$TABBED_NEW_LINE$['scripted_action:arkship_subspace_image']","en":"$sm_arkship_sensor_array_tt$ $TABBED_NEW_LINE$['scripted_action:arkship_subspace_image']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3376,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2889,"status":"paired","id":"texts:117032"},{"key":"tech_arkship_system_scanner","zh":"$sm_arkship_system_scanner$","en":"$sm_arkship_system_scanner$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3377,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2890,"status":"paired","id":"texts:117033"},{"key":"tech_arkship_system_scanner_desc","zh":"$sm_arkship_system_scanner_desc$","en":"$sm_arkship_system_scanner_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3378,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2891,"status":"paired","id":"texts:117034"},{"key":"sm_arkship_exodus_jump","zh":"大迁徙跃迁协调仪","en":"Exodus Jump Coordinator","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3380,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2892,"status":"paired","id":"texts:117035"},{"key":"sm_arkship_exodus_jump_desc","zh":"大迁徙跃迁协调仪目前在很大程度上仍是一个原型，在未来的某一天，它将使我们能够在眨眼之间穿越到不同的星系。","en":"The Exodus Coordinator is still largely a prototype that will one day enable us to cross to different galaxies in the blink of an eye.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3381,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2893,"status":"paired","id":"texts:117036"},{"key":"sm_arkship_exodus_jump_tt","zh":"$ARKSHIP_ACTION_HEADER$$TABBED_NEW_LINE$['scripted_action:arkship_exodus_jump']","en":"$ARKSHIP_ACTION_HEADER$ $TABBED_NEW_LINE$['scripted_action:arkship_exodus_jump']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3382,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2894,"status":"paired","id":"texts:117037"},{"key":"tech_arkship_exodus_jump","zh":"$sm_arkship_exodus_jump$","en":"$sm_arkship_exodus_jump$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3383,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2895,"status":"paired","id":"texts:117038"},{"key":"tech_arkship_exodus_jump_desc","zh":"$sm_arkship_exodus_jump_desc$","en":"$sm_arkship_exodus_jump_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3384,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2896,"status":"paired","id":"texts:117039"},{"key":"ADDS_ARKSHIP_L_UTILITY_SLOTS","zh":"£ship_l_slot£通用槽位：§G+3§!","en":"£ship_l_slot£ Utility Slots: §G+3§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3390,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2900,"status":"paired","id":"texts:117040"},{"key":"ADDS_ARKSHIP_AUX_SLOTS","zh":"£ship_a_slot£辅助槽位：§G+3§!","en":"£ship_a_slot£ Auxiliary Slots: §G+3§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3391,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2901,"status":"paired","id":"texts:117041"},{"key":"ADDS_ARKSHIP_AURA_SLOT","zh":"£ship_c_slot£核心槽位：§G+1§!","en":"£ship_c_slot£ Core Slot: §G+1§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3392,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2902,"status":"paired","id":"texts:117042"},{"key":"sm_arkship_armor","zh":"装甲覆层","en":"Armor Plating","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3394,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2903,"status":"paired","id":"texts:117043"},{"key":"sm_arkship_armor_desc","zh":"厚重的装甲板用螺栓固定在方舟舰最暴露的部位。这些重量对各个系统提出了更高的要求，但方舟舰承受住了。","en":"Heavy plating bolted across the Arkship's most exposed sections. The mass demands more of every system, but the Arkship endures.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3395,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2904,"status":"paired","id":"texts:117044"},{"key":"sm_arkship_armor_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$这些通用槽位将会装有§Y装甲§!并自动升级到我们最新的科技水平。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$These Utility Slots will be equipped with §YArmor§! automatically upgraded to our latest technology.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3396,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2905,"status":"paired","id":"texts:117045"},{"key":"sm_arkship_lm_armor","zh":"再生$sm_arkship_armor$","en":"Regenerative $sm_arkship_armor$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3397,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2906,"status":"paired","id":"texts:117046"},{"key":"sm_arkship_lm_armor_desc","zh":"活体金属穿梭于舰体装甲之中，在缺口出现的瞬间便将其封闭。","en":"Living Metal weaves through the hull plating, sealing breaches as fast as they open.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3398,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2907,"status":"paired","id":"texts:117047"},{"key":"sm_arkship_lm_armor_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$这些专用槽位将会装有§Y$LARGE_LM_ARMOR_1$§!并自动升级到我们最新的科技水平。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$These dedicated Utility Slots will be equipped with §Y$LARGE_LM_ARMOR_1$§! automatically upgraded to our latest technology.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3399,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2908,"status":"paired","id":"texts:117048"},{"key":"sm_arkship_archaeo_armor","zh":"$tech_archaeoarmor$","en":"$tech_archaeoarmor$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3400,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2909,"status":"paired","id":"texts:117049"},{"key":"sm_arkship_archaeo_armor_desc","zh":"挖掘出的未知合金成分制造的舰壳板。无论是什么文明建造了这些飞船，都没打算让它们轻易被摧毁。","en":"Excavated hull plating of unknown alloy composition. Whatever built these ships did not expect them to die easily.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3401,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2910,"status":"paired","id":"texts:117050"},{"key":"sm_arkship_archaeo_armor_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$这些专用槽位将会装有§Y$LARGE_ARCHAEO_ARMOR$§!。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$These dedicated Utility Slots will be equipped with §Y$LARGE_ARCHAEO_ARMOR$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3402,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2911,"status":"paired","id":"texts:117051"},{"key":"sm_arkship_shield","zh":"护盾阵列","en":"Shield Arrays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3404,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2912,"status":"paired","id":"texts:117052"},{"key":"sm_arkship_shield_desc","zh":"遍布舰体的发射器阵列投射出重叠的护盾力场，吸收敌人向我们倾泻的最猛烈的火力。","en":"Emitter arrays distributed across the hull project overlapping shield fields, absorbing the worst of what the enemy can throw at us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3405,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2913,"status":"paired","id":"texts:117053"},{"key":"sm_arkship_shield_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$这些专用槽位将会装有§Y护盾§!并自动升级到我们最新的科技水平。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$These dedicated Utility Slots will be equipped with §YShields§! automatically upgraded to our latest technology.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3406,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2914,"status":"paired","id":"texts:117054"},{"key":"sm_arkship_psi_shield","zh":"$tech_psionic_shield$","en":"$tech_psionic_shield$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3407,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2915,"status":"paired","id":"texts:117055"},{"key":"sm_arkship_psi_shield_desc","zh":"灵能护盾触及了常规偏导护盾无法触碰的现实层面。本该命中的冲击，却落空了。","en":"Psionic shielding reaches into layers of reality that conventional deflectors cannot touch. Impacts that should land, do not.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3408,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2916,"status":"paired","id":"texts:117056"},{"key":"sm_arkship_psi_shield_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$这些专用槽位将会装有§Y$LARGE_PSI_SHIELD$§!。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$These dedicated Utility Slots will be equipped with §Y$LARGE_PSI_SHIELD$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3409,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2917,"status":"paired","id":"texts:117057"},{"key":"sm_arkship_archaeo_shield","zh":"$tech_archaeoshield$","en":"$tech_archaeoshield$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3410,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2918,"status":"paired","id":"texts:117058"},{"key":"sm_arkship_archaeo_shield_desc","zh":"打捞回收的未知设计的护盾发生器，比现代工程学制造的任何设备都要高效。","en":"Recovered shield projectors of unknown design, more efficient than anything modern engineering has produced.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3411,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2919,"status":"paired","id":"texts:117059"},{"key":"sm_arkship_archaeo_shield_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$这些专用槽位将会装有§Y$LARGE_ARCHAEO_SHIELD$§!。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$These dedicated Utility Slots will be equipped with §Y$LARGE_ARCHAEO_SHIELD$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3412,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2920,"status":"paired","id":"texts:117060"},{"key":"sm_arkship_crystal_plating","zh":"$tech_crystal_armor_1$","en":"$tech_crystal_armor_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3414,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2921,"status":"paired","id":"texts:117061"},{"key":"sm_arkship_crystal_plating_desc","zh":"致密的晶体复合面板附着在外部船体上，可针对所有形式的来袭伤害提供强大的防护。","en":"Dense crystal composite panels bonded to the outer hull, offering substantial protection against all forms of incoming damage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3415,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2922,"status":"paired","id":"texts:117062"},{"key":"sm_arkship_crystal_plating_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$这些专用槽位将会装有§Y晶体覆层§!并自动升级到我们最新的科技水平。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_L_UTILITY_SLOTS$\\n$t$These dedicated Utility Slots will be equipped with §YCrystal Plating§! automatically upgraded to our latest technology.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3416,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2923,"status":"paired","id":"texts:117063"},{"key":"sm_arkship_afterburner","zh":"$tech_afterburners_1$","en":"$tech_afterburners_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3418,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2924,"status":"paired","id":"texts:117064"},{"key":"sm_arkship_afterburner_desc","zh":"当常规推进器不足时，用于拉近距离或脱离交战的紧急推力系统。","en":"Emergency thrust systems for closing distance or breaking engagement when conventional drives aren't enough.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3419,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2925,"status":"paired","id":"texts:117065"},{"key":"sm_arkship_afterburner_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_AUX_SLOTS$\\n$t$这些专用辅助槽位将装备§Y$tech_afterburners_1$§!，并会自动升级至我们的最新技术。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_AUX_SLOTS$\\n$t$These dedicated Auxiliary Slots will be equipped with §Y$tech_afterburners_1$§! automatically upgraded to our latest technology.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3420,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2926,"status":"paired","id":"texts:117066"},{"key":"sm_arkship_armor_hardener","zh":"$tech_armor_hardeners_1$","en":"$tech_armor_hardeners_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3422,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2927,"status":"paired","id":"texts:117067"},{"key":"sm_arkship_armor_hardener_desc","zh":"能够在撞击前的瞬间选择性硬化船体的反应装甲。","en":"Reactive plating that selectively stiffens the hull in the moments before impact.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3423,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2928,"status":"paired","id":"texts:117068"},{"key":"sm_arkship_armor_hardener_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_AUX_SLOTS$\\n$t$这些专用辅助槽位将装备§Y$tech_armor_hardeners_1$§!，并会自动升级至我们的最新技术。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_AUX_SLOTS$\\n$t$These dedicated Auxiliary Slots will be equipped with §Y$tech_armor_hardeners_1$§! automatically upgraded to our latest technology.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3424,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2929,"status":"paired","id":"texts:117069"},{"key":"sm_arkship_shield_hardener","zh":"$tech_shield_hardeners_1$","en":"$tech_shield_hardeners_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3426,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2930,"status":"paired","id":"texts:117070"},{"key":"sm_arkship_shield_hardener_desc","zh":"能够在战斗中切换护盾谐波的频率调制器，可降低那些旨在绕过护盾的武器所造成的穿透力。","en":"Frequency modulators that shift shield harmonics mid-combat, reducing penetration from weapons designed to bypass them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3427,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2931,"status":"paired","id":"texts:117071"},{"key":"sm_arkship_shield_hardener_tt","zh":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_AUX_SLOTS$\\n$t$这些专用辅助槽位将装备 §Y$tech_shield_hardeners_1$§!，并自动升级至我们的最新技术。","en":"$ARKSHIP_COMPONENTS$\\n$t$$ADDS_ARKSHIP_AUX_SLOTS$\\n$t$These dedicated Auxiliary Slots will be equipped with §Y$tech_shield_hardeners_1$§! automatically upgraded to our latest technology.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3428,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2932,"status":"paired","id":"texts:117072"},{"key":"tech_nomads_titans","zh":"$tech_titans$","en":"$tech_titans$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3430,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2933,"status":"paired","id":"texts:117073"},{"key":"tech_nomads_titans_desc","zh":"$tech_titans_desc$","en":"$tech_titans_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3431,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2934,"status":"paired","id":"texts:117074"},{"key":"TECH_UNLOCK_ARKSHIP_TITAN_AURAS_CONSTRUCTION_TITLE","zh":"§H$UNLOCKS_COMPONENTS$§!方舟光环","en":"§H$UNLOCKS_COMPONENTS$§! Arkship Auras","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3432,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2935,"status":"paired","id":"texts:117075"},{"key":"TECH_UNLOCK_ARKSHIP_TITAN_AURAS_CONSTRUCTION_DESC","zh":"§H方舟光环§!\\n舰队支援技术的进步使方舟舰现在能够装备与泰坦巨舰使用的同类型光环。","en":"§HArkship Auras§!\\nAdvances in fleet support technology now allow Arkships to be equipped with auras of the same type as those used by Titans.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3433,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2936,"status":"paired","id":"texts:117076"},{"key":"sm_arkship_quantum_destabilizer","zh":"$SHIP_AURA_QUANTUM_DESTABILIZER$","en":"$SHIP_AURA_QUANTUM_DESTABILIZER$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3435,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2937,"status":"paired","id":"texts:117077"},{"key":"sm_arkship_quantum_destabilizer_desc","zh":"方舟舰的质量使其能够投射出力场，干扰附近敌舰的武器系统，从而降低其射速。","en":"The Arkship's mass allows it to project a field that interferes with the weapons systems of nearby enemy vessels, reducing their rate of fire.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3436,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2938,"status":"paired","id":"texts:117078"},{"key":"sm_arkship_subspace_snare","zh":"$SHIP_AURA_SUBSPACE_SNARE$","en":"$SHIP_AURA_SUBSPACE_SNARE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3437,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2939,"status":"paired","id":"texts:117079"},{"key":"sm_arkship_subspace_snare_desc","zh":"由方舟舰投射的子空间锚定场，可阻止敌方舰船通过超光速手段逃脱。","en":"A subspace anchor field projected from the Arkship, preventing enemy vessels from escaping to FTL.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3438,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2940,"status":"paired","id":"texts:117080"},{"key":"sm_arkship_shield_dampener","zh":"$SHIP_AURA_SHIELD_DAMPENER$","en":"$SHIP_AURA_SHIELD_DAMPENER$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3439,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2941,"status":"paired","id":"texts:117081"},{"key":"sm_arkship_shield_dampener_desc","zh":"安装在舰体各处的干扰发射器会压制附近敌舰的护盾，限制其最大防护能力。","en":"Interference projectors mounted across the hull suppress the shields of nearby enemy vessels, limiting their maximum protection.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3440,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2942,"status":"paired","id":"texts:117082"},{"key":"tech_nomads_juggernaut","zh":"$tech_juggernaut$","en":"$tech_juggernaut$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3442,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2943,"status":"paired","id":"texts:117083"},{"key":"tech_nomads_juggernaut_desc","zh":"$tech_juggernaut_desc$","en":"$tech_juggernaut_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3443,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2944,"status":"paired","id":"texts:117084"},{"key":"TECH_UNLOCK_ARKSHIP_JUGGERNAUT_AURAS_CONSTRUCTION_TITLE","zh":"§H$UNLOCKS_COMPONENTS$§!方舟光环","en":"§H$UNLOCKS_COMPONENTS$§! Arkship Auras","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3444,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2945,"status":"paired","id":"texts:117085"},{"key":"TECH_UNLOCK_ARKSHIP_JUGGERNAUT_AURAS_CONSTRUCTION_DESC","zh":"§H方舟光环§!\\n舰队支援技术的进步使方舟舰现在能够装备与主宰巨舰使用的同类型光环。","en":"§HArkship Auras§!\\nAdvances in fleet support technology now allow Arkships to be equipped with auras of the same type as those used by Juggernauts.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3445,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2946,"status":"paired","id":"texts:117086"},{"key":"sm_arkship_aura_strike_craft","zh":"$SHIP_AURA_STRIKE_CRAFT$","en":"$SHIP_AURA_STRIKE_CRAFT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3447,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2947,"status":"paired","id":"texts:117087"},{"key":"sm_arkship_aura_strike_craft_desc","zh":"方舟舰广播飞行协调信号，提升附近友方舰载机的战斗力。","en":"The Arkship broadcasts flight coordination signals, boosting the combat effectiveness of nearby friendly strike craft.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3448,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2948,"status":"paired","id":"texts:117088"},{"key":"sm_arkship_aura_hyperlane","zh":"$SHIP_AURA_HYPERLANE$","en":"$SHIP_AURA_HYPERLANE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3449,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2949,"status":"paired","id":"texts:117089"},{"key":"sm_arkship_aura_hyperlane_desc","zh":"方舟舰投射的导航信标改进了舰队中所有舰船的超空间引擎计算。","en":"Navigation beacons projected from the Arkship improve hyperdrive calculations for all vessels in the fleet.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3450,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2950,"status":"paired","id":"texts:117090"},{"key":"sm_arkship_aura_pd_penetration","zh":"$SHIP_AURA_PD_PENETRATION$","en":"$SHIP_AURA_PD_PENETRATION$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3451,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2951,"status":"paired","id":"texts:117091"},{"key":"sm_arkship_aura_pd_penetration_desc","zh":"方舟舰发出的电子反制广播扰乱了敌方的点防御瞄准，使我方武器得以突破拦截。","en":"Electronic countermeasures broadcast from the Arkship confuse enemy point defense targeting, letting our weapons slip through.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3452,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2952,"status":"paired","id":"texts:117092"},{"key":"sm_arkship_aura_bombardment","zh":"$SHIP_AURA_BOMBARDMENT$","en":"$SHIP_AURA_BOMBARDMENT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3453,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2953,"status":"paired","id":"texts:117093"},{"key":"sm_arkship_aura_bombardment_desc","zh":"由方舟舰部署的火控中继提升了整个舰队的轨道轰炸精度。","en":"Fire control relays distributed from the Arkship enhance the orbital bombardment accuracy of the entire fleet.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3454,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2954,"status":"paired","id":"texts:117094"},{"key":"sm_arkship_aura_range","zh":"$SHIP_AURA_RANGE$","en":"$SHIP_AURA_RANGE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3455,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2955,"status":"paired","id":"texts:117095"},{"key":"sm_arkship_aura_range_desc","zh":"方舟舰阵列共享的瞄准数据扩大了舰队中每艘舰船的有效交战距离。","en":"Targeting data shared from the Arkship's arrays extends the effective engagement range of every ship in the fleet.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3456,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2956,"status":"paired","id":"texts:117096"},{"key":"sm_arkship_energy_hub","zh":"超导线圈","en":"Superconductive Conduits","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3459,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2957,"status":"paired","id":"texts:117097"},{"key":"sm_arkship_energy_hub_desc","zh":"超导电缆网格贯穿船体，消除了电阻损耗，并最大化了向各个系统的电力输送。","en":"A lattice of superconductive cabling threaded through the hull, eliminating resistance losses and maximizing power delivery to every system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3460,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2958,"status":"paired","id":"texts:117098"},{"key":"sm_arkship_food_hub","zh":"气候优化控制站","en":"Climate Optimization Controls","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3461,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2959,"status":"paired","id":"texts:117099"},{"key":"sm_arkship_food_hub_desc","zh":"将每一个种植舱和水培甲板推至运行极限的环境控制系统。","en":"Environmental controls that push every cultivation bay and hydroponic deck to its operational limit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3462,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2960,"status":"paired","id":"texts:117100"},{"key":"sm_arkship_hydroponics_bay","zh":"扩建栽培甲板","en":"Expanded Cultivation Decks","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3463,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2961,"status":"paired","id":"texts:117101"},{"key":"sm_arkship_hydroponics_bay_desc","zh":"船体的部分区段被改造用于大规模水培种植。","en":"Sections of the hull repurposed for large-scale hydroponic cultivation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3464,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2962,"status":"paired","id":"texts:117102"},{"key":"sm_arkship_harvest_processing_arrays","zh":"采集品处理阵列","en":"Harvest Processing Arrays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3465,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2963,"status":"paired","id":"texts:117103"},{"key":"sm_arkship_harvest_processing_arrays_desc","zh":"专用处理阵列与舱外活动整备设施，显著增强了方舟船在轨道沉积物收集与提炼方面的作业能力。","en":"Dedicated processing arrays and EVA staging infrastructure that expand the Arkship's capacity for collecting and refining orbital deposits.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3466,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2964,"status":"paired","id":"texts:117104"},{"key":"sm_arkship_trade_hub","zh":"外部后勤系统","en":"External Logistics Systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3467,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2965,"status":"paired","id":"texts:117105"},{"key":"sm_arkship_trade_hub_desc","zh":"外部舰体上的货运轨道与磁力对接系统优化了方舟舰与合作舰船之间的资源传输。","en":"Cargo rails and magnetic coupling systems on the outer hull streamline resource transfer between the Arkship and partner vessels.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3468,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2966,"status":"paired","id":"texts:117106"},{"key":"sm_arkship_bureaucracy_hub","zh":"行政协调中心","en":"Administrative Coordination Center","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3469,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2967,"status":"paired","id":"texts:117107"},{"key":"sm_arkship_bureaucracy_hub_desc","zh":"行政处理中心分布在多个甲板上，让我们的治理运作如同引擎般顺畅。","en":"Administrative processing centers distributed across multiple decks, keeping our governance functioning as smoothly as our engines.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3470,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2968,"status":"paired","id":"texts:117108"},{"key":"sm_arkship_synapse_hub","zh":"突触中继器","en":"Synaptic Relays","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3471,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2969,"status":"paired","id":"texts:117109"},{"key":"sm_arkship_synapse_hub_desc","zh":"加速方舟舰上共享意识决策的神经中继集群。","en":"Neural relay clusters that accelerate decision-making across the shared consciousness aboard the Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3472,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2970,"status":"paired","id":"texts:117110"},{"key":"sm_arkship_maintenance_hub","zh":"维护中枢","en":"Maintenance Hub","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3473,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2971,"status":"paired","id":"texts:117111"},{"key":"sm_arkship_maintenance_hub_desc","zh":"专用维修舱确保每个部件在出现问题之前都能得到监控、维护和更换。在太空中，小故障与灾难之间只有一线之隔。","en":"Dedicated repair bays ensure that every component is monitored, maintained, and replaced before it can become a problem. In space, the margin between a minor fault and catastrophe is thin.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3474,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2972,"status":"paired","id":"texts:117112"},{"key":"sm_arkship_consumer_goods_hub","zh":"产业装配线","en":"Industrial Assemblies","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3475,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2973,"status":"paired","id":"texts:117113"},{"key":"sm_arkship_consumer_goods_hub_desc","zh":"装配线被重新用于消费品生产，在满足民众基本需求的同时，提供他们想要的商品。","en":"Assembly lines repurposed for consumer production, supplementing what our population needs with what they want.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3476,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2974,"status":"paired","id":"texts:117114"},{"key":"sm_arkship_alloys_hub","zh":"高能熔炉","en":"High-Energy Forges","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3477,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2975,"status":"paired","id":"texts:117115"},{"key":"sm_arkship_alloys_hub_desc","zh":"合金熔炼设施的运行已达到船体所能安全承受的极限。","en":"Alloy smelting facilities running at the limits of what the hull can safely contain.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3478,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2976,"status":"paired","id":"texts:117116"},{"key":"sm_arkship_psi_corps","zh":"灵能军团","en":"Psi Corps","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3479,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2977,"status":"paired","id":"texts:117117"},{"key":"sm_arkship_psi_corps_desc","zh":"这座设施深藏于方舟舰的船体深处，与人口聚居的环形区域相隔绝，专门用于训练具有灵能天赋的个体，使灵能军团得以对全体居民保持密切监视。\\n\\n§Y灵能军团是你的朋友。信任军团。§!\\n\\n£job_telepath£ $job_telepath_plural$可产出£unity£ §Y$unity$§!，降低 £crime£ §Y$PLANET_CRIME_TITLE$§!，并提升$mod_psionic_pop_bonus_workforce_mult$。\\n","en":"Nestled deep within the hull of Arkship, isolated from the populated rings, this facility is devoted to training psi-gifted individuals, allowing the Psi Corps to keep a watchful eye on the population.\\n\\n§YThe Psi Corps is your Friend. Trust the Corps.§!\\n\\n£job_telepath£ $job_telepath_plural$ produce £unity£ §Y$unity$§!, decrease £crime£ §Y$PLANET_CRIME_TITLE$§!, and increase $mod_psionic_pop_bonus_workforce_mult$.\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3480,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2978,"status":"paired","id":"texts:117118"},{"key":"sm_arkship_psi_corps_hive_mind","zh":"$sm_arkship_psi_corps$","en":"$sm_arkship_psi_corps$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3481,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2979,"status":"paired","id":"texts:117119"},{"key":"sm_arkship_psi_corps_desc_hive_mind","zh":"这座设施位于方舟舰深处，远离人口稠密的环带，专门用于训练有心灵异能天赋的工蜂，并让这批灵能军团监视蜂群。\\n\\n§Y这批灵能军团能够保护你，相信它们。§!\\n\\n$job_telepath_drone_effect_desc$\\n","en":"Nestled deep within the hull of Arkship, isolated from the populated rings, this facility is devoted to training psi-gifted drones, allowing the Psi Corps to keep a watchful eye on the population.\\n\\n§YThe Psi Corps is your protector. Trust the Corps.§!\\n\\n$job_telepath_drone_effect_desc$\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3482,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2980,"status":"paired","id":"texts:117120"},{"key":"sm_arkship_psi_corps_machine_intelligence","zh":"$sm_arkship_psi_corps$","en":"$sm_arkship_psi_corps$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3483,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2981,"status":"paired","id":"texts:117121"},{"key":"sm_arkship_psi_corps_desc_machine_intelligence","zh":"这座设施位于方舟舰深处，远离人口稠密的环带，专门用于训练有灵能天赋的单位，并让这批灵能军团巡检无人机群。\\n\\n§Y这批灵能军团能够保护你，相信它们。§!\\n\\n$job_telepath_drone_effect_desc$\\n","en":"Nestled deep within the hull of Arkship, isolated from the populated rings, this facility is devoted to training psi-gifted units, allowing the Psi Corps to keep a watchful eye on the population.\\n\\n§YThe Psi Corps is your protector. Trust the Corps.§!\\n\\n$job_telepath_drone_effect_desc$\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3484,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2982,"status":"paired","id":"texts:117122"},{"key":"sm_arkship_shield_generator","zh":"护盾增幅器","en":"Shield Amplifier","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3485,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2983,"status":"paired","id":"texts:117123"},{"key":"sm_arkship_shield_generator_desc","zh":"强化主护盾网的次级发射器阵列，为船体增加了另一层保护。","en":"Secondary emitter arrays that reinforce the primary shield grid, adding another layer of protection to the hull.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3486,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2984,"status":"paired","id":"texts:117124"},{"key":"sm_arkship_galactic_stock_exchange","zh":"证券交易所","en":"Stock Exchange","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3487,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2985,"status":"paired","id":"texts:117125"},{"key":"sm_arkship_galactic_stock_exchange_desc","zh":"一个全天候运作的交易大厅，将我们的市场与我们途经的每一个帝国的市场连接起来。","en":"A trading floor operating around the clock, connecting our markets to those of every empire we pass through.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3488,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2986,"status":"paired","id":"texts:117126"},{"key":"sm_arkship_embassy_complex","zh":"使馆综合体","en":"Embassy Complex","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3489,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2987,"status":"paired","id":"texts:117127"},{"key":"sm_arkship_embassy_complex_desc","zh":"接待来自星系各地使节的外交套房与接待大厅。好客之道，四海皆通。","en":"Diplomatic suites and reception halls accommodating envoys from across the galaxy. Hospitality travels well.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3490,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2988,"status":"paired","id":"texts:117128"},{"key":"sm_arkship_noble_estates","zh":"贵族庄园","en":"Noble Estates","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3491,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2989,"status":"paired","id":"texts:117129"},{"key":"sm_arkship_noble_estates_desc","zh":"专为贵族保留的镀金居住区，其财富与权势随船同行。","en":"Gilded residential quarters reserved for the aristocracy, whose wealth and influence travel with the ship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3492,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2990,"status":"paired","id":"texts:117130"},{"key":"sm_arkship_slave_processing_facility","zh":"轨道奴隶处理中心","en":"Slave Processing Hub","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3493,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2991,"status":"paired","id":"texts:117131"},{"key":"sm_arkship_slave_processing_facility_desc","zh":"用于管理奴隶人口的处理设施，确保在我们访问的每一个星系中都能保持高效的劳动力分配。","en":"Processing facilities for managing slave populations, keeping labor allocations efficient across every system we visit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3494,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2992,"status":"paired","id":"texts:117132"},{"key":"sm_arkship_resource_silo","zh":"$sm_resource_silo$","en":"$sm_resource_silo$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3495,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2993,"status":"paired","id":"texts:117133"},{"key":"sm_arkship_resource_silo_desc","zh":"$sm_resource_silo_desc$","en":"$sm_resource_silo_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3496,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2994,"status":"paired","id":"texts:117134"},{"key":"sm_arkship_listening_post","zh":"$sm_listening_post$","en":"$sm_listening_post$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3497,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2995,"status":"paired","id":"texts:117135"},{"key":"sm_arkship_listening_post_desc","zh":"$sm_listening_post_desc$","en":"$sm_listening_post_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3498,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2996,"status":"paired","id":"texts:117136"},{"key":"sm_arkship_fleet_academy","zh":"$sm_fleet_academy$","en":"$sm_fleet_academy$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3499,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2997,"status":"paired","id":"texts:117137"},{"key":"sm_arkship_fleet_academy_machine_intelligence","zh":"$sm_fleet_academy_machine_intelligence$","en":"$sm_fleet_academy_machine_intelligence$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3500,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2998,"status":"paired","id":"texts:117138"},{"key":"sm_arkship_fleet_academy_hive_mind","zh":"$sm_arkship_fleet_academy_machine_intelligence$","en":"$sm_arkship_fleet_academy_machine_intelligence$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3501,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":2999,"status":"paired","id":"texts:117139"},{"key":"sm_arkship_fleet_academy_desc","zh":"$sm_fleet_academy_desc$","en":"$sm_fleet_academy_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3502,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3000,"status":"paired","id":"texts:117140"},{"key":"sm_arkship_deep_space_black_site","zh":"$sm_deep_space_black_site$","en":"$sm_deep_space_black_site$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3503,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3001,"status":"paired","id":"texts:117141"},{"key":"sm_arkship_deep_space_black_site_desc","zh":"$sm_deep_space_black_site_desc$","en":"$sm_deep_space_black_site_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3504,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3002,"status":"paired","id":"texts:117142"},{"key":"sm_waystation_gravitational_centrifuge","zh":"$sm_gravitational_centrifuge$","en":"$sm_gravitational_centrifuge$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3505,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3003,"status":"paired","id":"texts:117143"},{"key":"sm_waystation_gravitational_centrifuge_desc","zh":"$sm_gravitational_centrifuge_desc$","en":"$sm_gravitational_centrifuge_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3506,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3004,"status":"paired","id":"texts:117144"},{"key":"sm_arkship_irassian_naval_yards","zh":"$sm_irassian_naval_yards$","en":"$sm_irassian_naval_yards$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3507,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3005,"status":"paired","id":"texts:117145"},{"key":"sm_arkship_irassian_naval_yards_desc","zh":"$sm_irassian_naval_yards_desc$","en":"$sm_irassian_naval_yards_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3508,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3006,"status":"paired","id":"texts:117146"},{"key":"sm_arkship_yuht_detection_array","zh":"$sm_yuht_detection_array$","en":"$sm_yuht_detection_array$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3509,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3007,"status":"paired","id":"texts:117147"},{"key":"sm_arkship_yuht_detection_array_desc","zh":"$sm_yuht_detection_array_desc$","en":"$sm_yuht_detection_array_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3510,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3008,"status":"paired","id":"texts:117148"},{"key":"sm_arkship_archaeo_overcharger","zh":"$sm_archaeo_overcharger$","en":"$sm_archaeo_overcharger$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3511,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3009,"status":"paired","id":"texts:117149"},{"key":"sm_arkship_archaeo_overcharger_desc","zh":"$sm_archaeo_overcharger_desc$","en":"$sm_archaeo_overcharger_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3512,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3010,"status":"paired","id":"texts:117150"},{"key":"sm_arkship_warp_fluctuator","zh":"$sm_warp_fluctuator$","en":"$sm_warp_fluctuator$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3513,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3011,"status":"paired","id":"texts:117151"},{"key":"sm_arkship_warp_fluctuator_desc","zh":"$sm_warp_fluctuator_desc$","en":"$sm_warp_fluctuator_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3514,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3012,"status":"paired","id":"texts:117152"},{"key":"sm_arkship_detection_array","zh":"$sm_detection_array$","en":"$sm_detection_array$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3515,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3013,"status":"paired","id":"texts:117153"},{"key":"sm_arkship_detection_array_desc","zh":"$sm_detection_array_desc$","en":"$sm_detection_array_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3516,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3014,"status":"paired","id":"texts:117154"},{"key":"sm_arkship_dark_matter_detector","zh":"$sm_dark_matter_detector$","en":"$sm_dark_matter_detector$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3517,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3015,"status":"paired","id":"texts:117155"},{"key":"sm_arkship_dark_matter_detector_desc","zh":"$sm_dark_matter_detector_desc$","en":"$sm_dark_matter_detector_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3518,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3016,"status":"paired","id":"texts:117156"},{"key":"sm_arkship_offspring_outlook","zh":"$sm_offspring_outlook$","en":"$sm_offspring_outlook$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3519,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3017,"status":"paired","id":"texts:117157"},{"key":"sm_arkship_offspring_outlook_desc","zh":"一个允许后代监督和管理恒星系内正在进行的战斗，同时指挥方舟舰上孵化行动的模块。","en":"A module allowing an Offspring to oversee and administrate ongoing battles within the system, while also directing spawning operations aboard the Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3520,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3018,"status":"paired","id":"texts:117158"},{"key":"tech_planetary_engineering","zh":"行星工程学","en":"Planetary Engineering","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3526,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3022,"status":"paired","id":"texts:117159"},{"key":"tech_planetary_engineering_desc","zh":"材料收集和加工方面的进步使得我们的方舟舰能够进行行星规模的资源开采，甚至根据需要重塑整个生物群落。","en":"Advances in material collection and processing allows our Arkships to engage in planetary-scale resource extraction efforts, or even reshape entire biomes as needed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3527,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3023,"status":"paired","id":"texts:117160"},{"key":"TECH_UNLOCK_CLEAR_BLOCKER_CONTRACT_TITLE","zh":"§H$UNLOCKS_CONTRACT_TYPE$§! $contract_clear_blockers$","en":"§H$UNLOCKS_CONTRACT_TYPE$§! $contract_clear_blockers$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3528,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3024,"status":"paired","id":"texts:117161"},{"key":"TECH_UNLOCK_CLEAR_BLOCKER_CONTRACT_DESC","zh":"$contract_clear_blockers$合约让我们清除阻碍殖民地发展的最常见障碍，以此来帮助星球上的居民。","en":"$contract_clear_blockers$ contracts let us help out planet dwellers by removing the most common types of blockers hampering their colonies development.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3529,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3025,"status":"paired","id":"texts:117162"},{"key":"TECH_UNLOCK_STELLAR_IGNITION_CONTRACT_TITLE","zh":"§H$UNLOCKS_CONTRACT_TYPE$§! $contract_stellar_ignition$","en":"§H$UNLOCKS_CONTRACT_TYPE$§! $contract_stellar_ignition$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3530,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3026,"status":"paired","id":"texts:117163"},{"key":"TECH_UNLOCK_STELLAR_IGNITION_CONTRACT_DESC","zh":"$contract_stellar_ignition$合约允许我们将气态巨行星转化为新生恒星，为该恒星系解锁巨大的能源和研究资源。","en":"$contract_stellar_ignition$ contracts let us transform gas giants into newborn stars, unlocking vast energy and research resources for the system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3531,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3027,"status":"paired","id":"texts:117164"},{"key":"TECH_UNLOCK_DEEP_SCAN_CONTRACT_TITLE","zh":"§H$UNLOCKS_CONTRACT_TYPE$§!$contract_deep_scan$","en":"§H$UNLOCKS_CONTRACT_TYPE$§! $contract_deep_scan$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3532,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3028,"status":"paired","id":"texts:117165"},{"key":"TECH_UNLOCK_DEEP_SCAN_CONTRACT_DESC","zh":"$contract_deep_scan$合约能帮助我们在恒星系中发现更多未知事物。","en":"$contract_deep_scan$ contracts let us uncover further discoveries in a system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3533,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3029,"status":"paired","id":"texts:117166"},{"key":"tech_nomads_arkship_defenses","zh":"方舟防御","en":"Arkship Defenses","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3535,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3030,"status":"paired","id":"texts:117167"},{"key":"tech_nomads_arkship_defenses_desc","zh":"$tech_planetary_defenses_desc$","en":"$tech_planetary_defenses_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3536,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3031,"status":"paired","id":"texts:117168"},{"key":"tech_nomads_shield_generator","zh":"$sm_arkship_shield_generator$","en":"$sm_arkship_shield_generator$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3537,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3032,"status":"paired","id":"texts:117169"},{"key":"tech_nomads_shield_generator_desc","zh":"$sm_arkship_shield_generator_desc$","en":"$sm_arkship_shield_generator_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3538,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3033,"status":"paired","id":"texts:117170"},{"key":"council_agenda_agenda_we_come_in_peace_nomads_name","zh":"$council_agenda_agenda_we_come_in_peace_name$","en":"$council_agenda_agenda_we_come_in_peace_name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3542,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3035,"status":"paired","id":"texts:117171"},{"key":"council_agenda_agenda_open_arms_nomads_name","zh":"$council_agenda_agenda_open_arms_name$","en":"$council_agenda_agenda_open_arms_name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3543,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3036,"status":"paired","id":"texts:117172"},{"key":"council_agenda_agenda_conquer_nature_nomads_name","zh":"$council_agenda_agenda_conquer_nature_name$","en":"$council_agenda_agenda_conquer_nature_name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3544,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3037,"status":"paired","id":"texts:117173"},{"key":"council_agenda_agenda_rightful_claims_nomads_name","zh":"$council_agenda_agenda_rightful_claims_name$","en":"$council_agenda_agenda_rightful_claims_name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3545,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3038,"status":"paired","id":"texts:117174"},{"key":"council_agenda_agenda_military_buildup_nomads_name","zh":"$council_agenda_agenda_military_buildup_name$","en":"$council_agenda_agenda_military_buildup_name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3546,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3039,"status":"paired","id":"texts:117175"},{"key":"council_agenda_agenda_we_come_in_peace_nomads_desc","zh":"$council_agenda_agenda_we_come_in_peace_desc$","en":"$council_agenda_agenda_we_come_in_peace_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3548,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3040,"status":"paired","id":"texts:117176"},{"key":"council_agenda_agenda_open_arms_nomads_desc","zh":"我们都是同一星系的公民。每个人在欢迎我们进入其国境时都应该感到安全。","en":"We are all citizens of the same galaxy. Everyone should feel safe welcoming us within their borders.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3549,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3041,"status":"paired","id":"texts:117177"},{"key":"council_agenda_agenda_conquer_nature_nomads_desc","zh":"$council_agenda_agenda_conquer_nature_desc$","en":"$council_agenda_agenda_conquer_nature_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3550,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3042,"status":"paired","id":"texts:117178"},{"key":"council_agenda_agenda_rightful_claims_nomads_desc","zh":"$council_agenda_agenda_rightful_claims_desc$","en":"$council_agenda_agenda_rightful_claims_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3551,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3043,"status":"paired","id":"texts:117179"},{"key":"council_agenda_agenda_military_buildup_nomads_desc","zh":"$council_agenda_agenda_military_buildup_desc$","en":"$council_agenda_agenda_military_buildup_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3552,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3044,"status":"paired","id":"texts:117180"},{"key":"agenda_we_come_in_peace_nomads_finish","zh":"$agenda_we_come_in_peace_finish$","en":"$agenda_we_come_in_peace_finish$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3554,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3045,"status":"paired","id":"texts:117181"},{"key":"agenda_open_arms_nomads_finish","zh":"$agenda_open_arms_finish$","en":"$agenda_open_arms_finish$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3555,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3046,"status":"paired","id":"texts:117182"},{"key":"agenda_conquer_nature_nomads_finish","zh":"$agenda_conquer_nature_finish$","en":"$agenda_conquer_nature_finish$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3556,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3047,"status":"paired","id":"texts:117183"},{"key":"agenda_rightful_claims_nomads_finish","zh":"$agenda_rightful_claims_finish$","en":"$agenda_rightful_claims_finish$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3557,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3048,"status":"paired","id":"texts:117184"},{"key":"agenda_military_buildup_nomads_finish","zh":"$agenda_military_buildup_finish$","en":"$agenda_military_buildup_finish$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3558,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3049,"status":"paired","id":"texts:117185"},{"key":"council_agenda_agenda_we_come_in_peace_nomads_effect_per_country","zh":"所有非种族灭绝者：§G+$@agenda_we_come_in_peace_trust|0$§!$opinion_trust$\\n在关闭边境时擅闯造成的评价惩罚：§G-50%§!\\n","en":"Every Non-Genocidal: §G+$@agenda_we_come_in_peace_trust|0$§! $opinion_trust$\\nOpinion Penatly for crossing into Closed Border: §G-50%§!\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3560,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3050,"status":"paired","id":"texts:117186"},{"key":"casus_belli_cb_expel_nomads","zh":"划定边界","en":"Demarcation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3566,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3054,"status":"paired","id":"texts:117187"},{"key":"War_of_Demarcation","zh":"定界战争","en":"War of Demarcation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3567,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3055,"status":"paired","id":"texts:117188"},{"key":"war_goal_wg_expel_nomads","zh":"驱逐游牧","en":"Nomadic Expulsion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3568,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3056,"status":"paired","id":"texts:117189"},{"key":"war_goal_wg_expel_nomads_desc","zh":"发动战争以消除我方恒星系内的游牧活动，并从其驿站中缴获物资。","en":"War is waged to remove Nomadic presence from our systems and seize materiel on their Waystations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3569,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3057,"status":"paired","id":"texts:117190"},{"key":"wg_expel_nomads_status_quo_effects","zh":"在§Y[Root.GetName]§!（及其盟友）境内归属于§Y[From.GetName]§!的§Y$waystation_plural$§!被全部摧毁。\\n在停战协定期间§Y[From.GetName]§!禁止在§Y[Root.GetName]§!（及其盟友）境内建造§Y$waystation_plural$§!。\\n所有属于§Y[From.GetName]§!的舰船都将被强行驱逐出§Y[Root.GetName]§!。\\n§Y[From.GetName]§!在接下来的§Y10年§!内将需要获得§Y[Root.GetName]§!（及其盟友）的边境通行权才能进入其国境。","en":"All §Y$waystation_plural$§! owned by the §Y[From.GetName]§! in the §Y[Root.GetName]§! (and their allies) are destroyed.\\n§Y[From.GetName]§! is blocked from building §Y$waystation_plural$§! in the §Y[Root.GetName]§! (and their allies) for the duration of the truce.\\nAll ships owned by the §Y[From.GetName]§! will be forced out of the §Y[Root.GetName]§!.\\n§Y[From.GetName]§! will require Border Access from the §Y[Root.GetName]§! (and their allies) for the next §Y10 Years§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3570,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3058,"status":"paired","id":"texts:117191"},{"key":"wg_expel_nomads_subject_status_quo_effects","zh":"在§Y[Root.GetName]§!（其盟友及附属国）境内归属于§Y[From.GetName]§!的§Y$waystation_plural$§!被全部摧毁。\\n在停战协定期间§Y[From.GetName]§!禁止在§Y[Root.GetName]§!（及其盟友）境内建造§Y$waystation_plural$§!。\\n所有属于§Y[From.GetName]§!的舰船将会被赶出§Y[Root.GetName]§!。\\n在未来§Y10年§!内§Y[From.GetName]§!将需要§Y[Root.GetName]§!（及其盟友）的边境通行权。","en":"All §Y$waystation_plural$§! owned by the §Y[From.GetName]§! in the §Y[Root.GetName]§! (their allies and subjects) are destroyed.\\n§Y[From.GetName]§! is blocked from building §Y$waystation_plural$§! in the §Y[Root.GetName]§! (and their allies) for the duration of the truce.\\nAll ships owned by the §Y[From.GetName]§! will be forced out of the §Y[Root.GetName]§!.\\n§Y[From.GetName]§! will require Border Access from the §Y[Root.GetName]§! (and their allies) for the next §Y10 Years§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3571,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3059,"status":"paired","id":"texts:117192"},{"key":"wg_expel_nomads_effects","zh":"在§Y[Root.GetName]§!（及其盟友）境内归属于§Y[From.GetName]§!的§Y$waystation_plural$§!被全部摧毁，没收其中的§Y$waystation_stockpile_plural$§!。\\n在停战协定期间§Y[From.GetName]§!禁止在§Y[Root.GetName]§!（及其盟友）境内建造§Y$waystation_plural$§!。\\n所有属于§Y[From.GetName]§!的舰船都将被强行驱逐出§Y[Root.GetName]§!。\\n§Y[From.GetName]§!在接下来的§Y10年§!内将需要获得§Y[Root.GetName]§!（及其盟友）的边境通行权才能进入其国境。","en":"All §Y$waystation_plural$§! owned by the §Y[From.GetName]§! in the §Y[Root.GetName]§! (and their allies) are destroyed and their §Y$waystation_stockpile_plural$§! seized.\\n§Y[From.GetName]§! is blocked from building §Y$waystation_plural$§! in the §Y[Root.GetName]§! (and their allies) for the duration of the truce.\\nAll ships owned by the §Y[From.GetName]§! will be forced out of the §Y[Root.GetName]§!.\\n§Y[From.GetName]§! will require Border Access from the §Y[Root.GetName]§! (and their allies) for the next §Y10 Years§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3572,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3060,"status":"paired","id":"texts:117193"},{"key":"wg_expel_nomads_subject_effects","zh":"在§Y[Root.GetName]§!（其盟友及附属国）境内归属于§Y[From.GetName]§!的§Y$waystation_plural$§!被全部摧毁，没收其中的§Y$waystation_stockpile_plural$§!。\\n在停战协定期间§Y[From.GetName]§!禁止在§Y[Root.GetName]§!（及其盟友）境内建造§Y$waystation_plural$§!。\\n所有属于§Y[From.GetName]§!的舰船都将被强行驱逐出§Y[Root.GetName]§!。\\n§Y[From.GetName]§!在接下来的§Y10年§!内将需要获得§Y[Root.GetName]§!（及其盟友）的边境通行权才能进入其国境。","en":"All §Y$waystation_plural$§! owned by the §Y[From.GetName]§! in the §Y[Root.GetName]§! (their allies and subjects) are destroyed and their §Y$waystation_stockpile_plural$§! seized.\\n§Y[From.GetName]§! is blocked from building §Y$waystation_plural$§! in the §Y[Root.GetName]§! (and their allies) for the duration of the truce.\\nAll ships owned by the §Y[From.GetName]§! will be forced out of the §Y[Root.GetName]§!.\\n§Y[From.GetName]§! will require Border Access from the §Y[Root.GetName]§! (and their allies) for the next §Y10 Years§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3573,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3061,"status":"paired","id":"texts:117194"},{"key":"requires_no_expulsion_truce","zh":"$TRIGGER_FAIL$§R我们近期遭到§Y[root.owner.GetName]§!驱逐§!","en":"$TRIGGER_FAIL$§RWe have recently been expelled by the §Y[root.owner.GetName]§!§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3575,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3062,"status":"paired","id":"texts:117195"},{"key":"wg_raid_contract","zh":"掠袭合约","en":"Raiding Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3577,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3063,"status":"paired","id":"texts:117196"},{"key":"war_goal_wg_raid_contract","zh":"掠袭","en":"Raid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3578,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3064,"status":"paired","id":"texts:117197"},{"key":"war_goal_wg_raid_contract_desc","zh":"代表另一个帝国发动有限规模的战争，以对殖民地造成破坏。","en":"War is waged on a limited scale on behalf of another empire to wreak destruction on colonies.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3579,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3065,"status":"paired","id":"texts:117198"},{"key":"wg_raid_contract_no_surrender","zh":"$TRIGGER_FAIL$§R掠夺合约期间仅允许以维持现状方式实现和平§!","en":"$TRIGGER_FAIL$§ROnly Status Quo peaces are allowed during raid contracts§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3580,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3066,"status":"paired","id":"texts:117199"},{"key":"casus_belli_cb_stop_dyson_gun","zh":"制止星际大炮","en":"Stop Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3582,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3067,"status":"paired","id":"texts:117200"},{"key":"war_goal_wg_end_threat_dyson_gun","zh":"$war_goal_wg_end_threat$","en":"$war_goal_wg_end_threat$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3583,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3068,"status":"paired","id":"texts:117201"},{"key":"war_goal_wg_end_threat_dyson_gun_desc","zh":"发动战争，结束敌人的恒星大炮对我们星球的威胁","en":"War is waged to end the threat of an enemy turning their Stellar Cannon upon our worlds.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3584,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3069,"status":"paired","id":"texts:117202"},{"key":"casus_belli_cb_fired_dyson_gun","zh":"发射了星际大炮","en":"Fired the Stellar Cannon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3585,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3070,"status":"paired","id":"texts:117203"},{"key":"war_goal_wg_fired_dyson_gun","zh":"$casus_belli_cb_fired_dyson_gun$","en":"$casus_belli_cb_fired_dyson_gun$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3586,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3071,"status":"paired","id":"texts:117204"},{"key":"war_goal_wg_fired_dyson_gun_desc","zh":"发动战争，使得被我们用星际大炮轰击过的敌人臣服。","en":"War is waged to subjugate the enemy we struck with our Stellar Cannon.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3587,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3072,"status":"paired","id":"texts:117205"},{"key":"UNLOCKS_CONTRACT_TYPE","zh":"解锁合同类型：","en":"Unlocks Contract Type:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3593,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3076,"status":"paired","id":"texts:117206"},{"key":"CLICK_TO_VIEW_CONTRACT","zh":"§G点击查看合约§!","en":"§GClick to view Contract§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3595,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3077,"status":"paired","id":"texts:117207"},{"key":"CONTRACT_IMPOSSIBLE_DUPLICATE","zh":"§R我们已经有一项进行中的$CONTRACT$合约。§!","en":"§RWe already have a $CONTRACT$ Contract ongoing§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3596,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3078,"status":"paired","id":"texts:117208"},{"key":"INVALID_CONTRACT","zh":"§R不再可用§!","en":"§RNo longer available§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3597,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3079,"status":"paired","id":"texts:117209"},{"key":"ACCEPT_CONTRACT","zh":"接受合约","en":"Accept Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3599,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3080,"status":"paired","id":"texts:117210"},{"key":"ACCEPT_CONTRACT_DESC","zh":"您是否愿意接受报酬为$REWARD$的合约$CONTRACT$？","en":"Do you wish to accept the contract $CONTRACT$ with the reward $REWARD$?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3600,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3081,"status":"paired","id":"texts:117211"},{"key":"ABANDON_CONTRACT","zh":"放弃合约","en":"Abandon Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3601,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3082,"status":"paired","id":"texts:117212"},{"key":"REMOVE_CONTRACT","zh":"移除合约","en":"Remove Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3602,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3083,"status":"paired","id":"texts:117213"},{"key":"ISSUE_CONTRACT","zh":"签发合约","en":"Issue Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3604,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3084,"status":"paired","id":"texts:117214"},{"key":"NO_CONTRACT_SELECTED","zh":"§R必须选择一项合约§!","en":"§RA contract must be selected§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3605,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3085,"status":"paired","id":"texts:117215"},{"key":"CLICK_TO_ISSUE_CONTRACT","zh":"§G点击签发合约§!","en":"§GClick to issue Contract§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3606,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3086,"status":"paired","id":"texts:117216"},{"key":"ADD_MISSION_COUNTER_EFFECT","zh":"$MISSION$合约进度：§G+$AMOUNT$§!","en":"$MISSION$ Contract Progress: §G+$AMOUNT$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3607,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3087,"status":"paired","id":"texts:117217"},{"key":"WAITING_FOR_OPERATOR","zh":"§t等待潜在的合约承包商。§!","en":"§tWaiting for potential contractor.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3608,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3088,"status":"paired","id":"texts:117218"},{"key":"COST_VALUE_TRADE","zh":"§Y花费：§!£trade£ $VALUE$","en":"§YCost:§! £trade£ $VALUE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3610,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3089,"status":"paired","id":"texts:117219"},{"key":"SITLOG_MISSION_REWARD","zh":"§E奖励：§!","en":"§ERewards:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3611,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3090,"status":"paired","id":"texts:117220"},{"key":"SITLOG_MISSION_PROGRESS","zh":"§E进度：§!","en":"§EProgress:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3612,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3091,"status":"paired","id":"texts:117221"},{"key":"SITLOG_EVENTCHAIN_PROGRESS","zh":"§E整体进度：§!","en":"§EOverall Progress:§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3613,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3092,"status":"paired","id":"texts:117222"},{"key":"NO_REWARDS","zh":"§R无奖励§!","en":"§RNo reward§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3614,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3093,"status":"paired","id":"texts:117223"},{"key":"ISSUER_OUTCOME","zh":"结果：","en":"Outcome:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3615,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3094,"status":"paired","id":"texts:117224"},{"key":"CONTRACT_TIME","zh":"§t该天数前可用：§!$DAYS|Y$£time£","en":"§tAvailable until:§! $DAYS|Y$ £time£","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3616,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3095,"status":"paired","id":"texts:117225"},{"key":"CONTRACT_TIME_REMAINING","zh":"§t剩余时间§!$DAYS|Y$£time£","en":"§tTime remaining:§! $DAYS|Y$ £time£","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3617,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3096,"status":"paired","id":"texts:117226"},{"key":"requires_opinion_poor_or_better","zh":"$TRIGGER_FAIL$§R需要$OPINION_POOR$或更好的评价§!","en":"$TRIGGER_FAIL$§RRequires $OPINION_POOR$ or better§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3618,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3097,"status":"paired","id":"texts:117227"},{"key":"CONTRACT_REWARD","zh":"合约奖励：","en":"Contract Reward:","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3619,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3098,"status":"paired","id":"texts:117228"},{"key":"CONTRACTORS","zh":"潜在承包商","en":"Potential Contractors","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3621,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3099,"status":"paired","id":"texts:117229"},{"key":"effect_random_owned_mission","zh":"拥有的随机合同","en":"Random Owned Mission","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3622,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3100,"status":"paired","id":"texts:117230"},{"key":"effect_every_owned_mission","zh":"所有所属任务","en":"Every Owned Mission","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3623,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3101,"status":"paired","id":"texts:117231"},{"key":"any_owned_mission_trigger","zh":"任何所属任务","en":"Any Owned Mission","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3624,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3102,"status":"paired","id":"texts:117232"},{"key":"count_owned_mission_trigger","zh":"拥有的任务数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Owned Missions$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3625,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3103,"status":"paired","id":"texts:117233"},{"key":"count_owned_mission_all_trigger","zh":"$IS_ALL_NOT$拥有的任务满足以下条件","en":"$IS_ALL_NOT$ Owned Missions fulfill the following conditions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3626,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3104,"status":"paired","id":"texts:117234"},{"key":"mod_nomadic_contract_value_mult","zh":"游牧合约$trade_with_icon$奖励","en":"Nomadic Contract $trade_with_icon$ Reward","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3628,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3105,"status":"paired","id":"texts:117235"},{"key":"any_issued_mission_trigger","zh":"任一已发布任务","en":"Any Issued Mission","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3630,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3106,"status":"paired","id":"texts:117236"},{"key":"effect_random_owned_contract","zh":"随机已拥有合约","en":"Random Owned Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3631,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3107,"status":"paired","id":"texts:117237"},{"key":"effect_every_owned_contract","zh":"所有已拥有合约","en":"Every Owned Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3632,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3108,"status":"paired","id":"texts:117238"},{"key":"any_owned_contract_trigger","zh":"任一已拥有合约","en":"Any Owned Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3633,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3109,"status":"paired","id":"texts:117239"},{"key":"count_owned_contract_trigger","zh":"拥有的合约数量$CONDITIONS$$IS_NOT$$COMPARATOR$$NUM|Y$","en":"Number of Owned Contracts$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3634,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3110,"status":"paired","id":"texts:117240"},{"key":"count_owned_contract_all_trigger","zh":"$IS_ALL_NOT$拥有的合约满足以下条件","en":"$IS_ALL_NOT$ Owned Contracts fulfill the following conditions","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3635,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3111,"status":"paired","id":"texts:117241"},{"key":"requires_operator_with_technology","zh":"$TRIGGER_FAIL$§R需要具备必要技术的承包商§!","en":"$TRIGGER_FAIL$§RRequires a Contractor with the necessary Technologies§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3637,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3112,"status":"paired","id":"texts:117242"},{"key":"contract_issued_lore_harvest","zh":"[GetContractIssuedLoreHarvest]","en":"[GetContractIssuedLoreHarvest]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3641,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3115,"status":"paired","id":"texts:117243"},{"key":"contract_completed_lore_harvest","zh":"[GetContractCompletedLoreHarvest]","en":"[GetContractCompletedLoreHarvest]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3642,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3116,"status":"paired","id":"texts:117244"},{"key":"contract_failed_lore_harvest","zh":"[GetContractFailedLoreHarvest]","en":"[GetContractFailedLoreHarvest]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3643,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3117,"status":"paired","id":"texts:117245"},{"key":"contract_system_already_harvested","zh":"$TRIGGER_FAIL$§R该恒星系近期已被太空游牧民收获§!","en":"$TRIGGER_FAIL$§RThis system was recently harvested by Nomads§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3645,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3118,"status":"paired","id":"texts:117246"},{"key":"contract_harvest_lore_issued","zh":"§L“我们会付费请你采集这些资源。”§!","en":"§L\"We will pay you to harvest these resources.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3646,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3119,"status":"paired","id":"texts:117247"},{"key":"contract_harvest_lore_completed","zh":"§L“一次成功的资源采集！”§!","en":"§L\"A successful resource harvest!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3647,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3120,"status":"paired","id":"texts:117248"},{"key":"contract_harvest_lore_failed","zh":"§L“看来你无法采集这些资源。”§!","en":"§L\"It would seem you're unable to harvest these resources.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3648,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3121,"status":"paired","id":"texts:117249"},{"key":"gestalt_contract_harvest_lore_issued","zh":"§L“集体意识希望获得这些资源。”§!","en":"§L\"The collective wishes to acquire these resources.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3650,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3122,"status":"paired","id":"texts:117250"},{"key":"gestalt_contract_harvest_lore_completed","zh":"§L“集体感谢你提供的资源。”§!","en":"§L\"The collective thanks you for the resources.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3651,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3123,"status":"paired","id":"texts:117251"},{"key":"gestalt_contract_harvest_lore_failed","zh":"§L“你失败了。集体会记住这一点。”§!","en":"§L\"You have failed. The collective will remember this.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3652,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3124,"status":"paired","id":"texts:117252"},{"key":"spiritualist_contract_harvest_lore_issued","zh":"§L“我们辛勤劳作，以求获得神圣的恩赐。”§!","en":"§L\"We toil so that we may receive divine gifts.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3654,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3125,"status":"paired","id":"texts:117253"},{"key":"spiritualist_contract_harvest_lore_completed","zh":"§L“祝福你！我们诚挚地接受这些资源。”§!","en":"§L\"Blessings upon you! We graciously accept these resources.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3655,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3126,"status":"paired","id":"texts:117254"},{"key":"spiritualist_contract_harvest_lore_failed","zh":"§L“神灵今天并不眷顾我们。”§!","en":"§L\"The deities do not smile upon us today.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3656,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3127,"status":"paired","id":"texts:117255"},{"key":"megacorp_contract_harvest_lore_issued","zh":"§L“我们有一个令人兴奋的资源获取机会！”§!","en":"§L\"We have an exciting opportunity for resource acquisition!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3658,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3128,"status":"paired","id":"texts:117256"},{"key":"megacorp_contract_harvest_lore_completed","zh":"§L“与你合作非常愉快！”§!","en":"§L\"Pleasure doing business with you!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3659,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3129,"status":"paired","id":"texts:117257"},{"key":"megacorp_contract_harvest_lore_failed","zh":"§L“我们的合同空洞而无效。我们可能会将你列入黑名单。”§!","en":"§L\"Our contract is null and void. We may blacklist you.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3660,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3130,"status":"paired","id":"texts:117258"},{"key":"military_contract","zh":"军事合约","en":"Military Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3662,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3131,"status":"paired","id":"texts:117259"},{"key":"military_contract_short","zh":"军事","en":"Military","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3663,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3132,"status":"paired","id":"texts:117260"},{"key":"science_contract","zh":"科研合约","en":"Science Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3664,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3133,"status":"paired","id":"texts:117261"},{"key":"science_contract_short","zh":"科研","en":"Science","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3665,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3134,"status":"paired","id":"texts:117262"},{"key":"resource_contract","zh":"资源合约","en":"Resource Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3666,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3135,"status":"paired","id":"texts:117263"},{"key":"resource_contract_short","zh":"资源","en":"Resource","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3667,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3136,"status":"paired","id":"texts:117264"},{"key":"diplomacy_contract","zh":"外交合约","en":"Diplomacy Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3668,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3137,"status":"paired","id":"texts:117265"},{"key":"diplomacy_contract_short","zh":"外交","en":"Diplomacy","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3669,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3138,"status":"paired","id":"texts:117266"},{"key":"military_contract_special","zh":"$military_contract$","en":"$military_contract$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3671,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3139,"status":"paired","id":"texts:117267"},{"key":"science_contract_special","zh":"$science_contract$","en":"$science_contract$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3672,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3140,"status":"paired","id":"texts:117268"},{"key":"resource_contract_special","zh":"$resource_contract$","en":"$resource_contract$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3673,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3141,"status":"paired","id":"texts:117269"},{"key":"diplomacy_contract_special","zh":"$diplomacy_contract$","en":"$diplomacy_contract$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3674,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3142,"status":"paired","id":"texts:117270"},{"key":"military_contract_internal","zh":"内部$military_contract$","en":"Internal $military_contract$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3676,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3143,"status":"paired","id":"texts:117271"},{"key":"science_contract_internal","zh":"内部$science_contract$","en":"Internal $science_contract$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3677,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3144,"status":"paired","id":"texts:117272"},{"key":"resource_contract_internal","zh":"内部$resource_contract$","en":"Internal $resource_contract$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3678,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3145,"status":"paired","id":"texts:117273"},{"key":"diplomacy_contract_internal","zh":"内部$diplomacy_contract$","en":"Internal $diplomacy_contract$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3679,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3146,"status":"paired","id":"texts:117274"},{"key":"CONTRACT_ISSUER","zh":"§H签发者§!：§Y$ISSUER$§!","en":"§HIssuer:§! §Y$ISSUER$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3681,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3147,"status":"paired","id":"texts:117275"},{"key":"CONTRACT_OPERATOR","zh":"操作员：$OPERATOR$","en":"Operator: $OPERATOR$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3682,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3148,"status":"paired","id":"texts:117276"},{"key":"NO_OPERATOR","zh":"打开","en":"Open","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3683,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3149,"status":"paired","id":"texts:117277"},{"key":"AVAILABLE_FOR","zh":"可用：£time£$TIME|Y$","en":"Available For: £time£$TIME|Y$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3684,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3150,"status":"paired","id":"texts:117278"},{"key":"CONTRACT_ACCEPT_REWARD","zh":"§G+$VALUE$£trade£§!","en":"§G+$VALUE$£trade£§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3685,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3151,"status":"paired","id":"texts:117279"},{"key":"opinion_completed_contract_small","zh":"已完成次要合约","en":"Completed Minor Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3687,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3152,"status":"paired","id":"texts:117280"},{"key":"opinion_completed_contract_regular","zh":"已完成合约","en":"Completed Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3688,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3153,"status":"paired","id":"texts:117281"},{"key":"opinion_completed_contract_large","zh":"已完成重要合约","en":"Completed Major Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3689,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3154,"status":"paired","id":"texts:117282"},{"key":"opinion_failed_contract_small","zh":"未完成次要合约","en":"Failed Minor Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3690,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3155,"status":"paired","id":"texts:117283"},{"key":"opinion_failed_contract_regular","zh":"未完成合约","en":"Failed Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3691,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3156,"status":"paired","id":"texts:117284"},{"key":"opinion_failed_contract_large","zh":"未完成重要合约","en":"Failed Major Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3692,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3157,"status":"paired","id":"texts:117285"},{"key":"not_has_available_contracts_count","zh":"$COUNTRY|Y$能够同时接手的合约数量不$COMPARATOR$$NUM|Y%$","en":"Number of Contracts $COUNTRY|Y$ can pickup is NOT $COMPARATOR$ $NUM|Y%$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3694,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3158,"status":"paired","id":"texts:117286"},{"key":"has_available_contracts_count","zh":"$COUNTRY|Y$能够同时接手的合约数量$COMPARATOR$$NUM|Y%$","en":"Number of Contracts $COUNTRY|Y$ can pickup is $COMPARATOR$ $NUM|Y%$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3695,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3159,"status":"paired","id":"texts:117287"},{"key":"not_has_issued_contracts_count","zh":"由$COUNTRY|Y$发布的合约数量不$COMPARATOR$$NUM|Y%$","en":"Number of issued contracts by $COUNTRY|Y$ is NOT $COMPARATOR$ $NUM|Y%$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3696,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3160,"status":"paired","id":"texts:117288"},{"key":"has_issued_contracts_count","zh":"由$COUNTRY|Y$发布的合约数量$COMPARATOR$$NUM|Y%$","en":"Number of issued contracts by $COUNTRY|Y$ is $COMPARATOR$ $NUM|Y%$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3697,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3161,"status":"paired","id":"texts:117289"},{"key":"not_has_visible_contracts_count","zh":"$COUNTRY|Y$能够同时查看的合约数量不$COMPARATOR$$NUM|Y%$","en":"Number of Contracts visible to $COUNTRY|Y$ is NOT $COMPARATOR$ $NUM|Y%$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3698,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3162,"status":"paired","id":"texts:117290"},{"key":"has_visible_contracts_count","zh":"$COUNTRY|Y$能够同时查看的合约数量$COMPARATOR$$NUM|Y%$","en":"Number of Contracts visible to $COUNTRY|Y$ is $COMPARATOR$ $NUM|Y%$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3699,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3163,"status":"paired","id":"texts:117291"},{"key":"not_has_contracts_in_progress_count","zh":"$COUNTRY|Y$能够同时进行的合约数量不$COMPARATOR$$NUM|Y%$","en":"Number of Contracts in progress by $COUNTRY|Y$ is NOT $COMPARATOR$ $NUM|Y%$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3700,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3164,"status":"paired","id":"texts:117292"},{"key":"has_contracts_in_progress_count","zh":"$COUNTRY|Y$能够同时进行的合约数量$COMPARATOR$$NUM|Y%$","en":"Number of Contracts in progress by $COUNTRY|Y$ is $COMPARATOR$ $NUM|Y%$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3701,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3165,"status":"paired","id":"texts:117293"},{"key":"has_contract","zh":"拥有一个$CONTRACT$合约","en":"Has a $CONTRACT$ Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3702,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3166,"status":"paired","id":"texts:117294"},{"key":"not_has_contract","zh":"未拥有一个$CONTRACT$合约","en":"Does NOT have a $CONTRACT$ Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3703,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3167,"status":"paired","id":"texts:117295"},{"key":"has_contract_of_category","zh":"拥有一个$CATEGORY$合约","en":"Has a $CATEGORY$ Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3704,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3168,"status":"paired","id":"texts:117296"},{"key":"not_has_contract_of_category","zh":"未拥有一个$CATEGORY$合约","en":"Does NOT have a $CATEGORY$ Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3705,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3169,"status":"paired","id":"texts:117297"},{"key":"is_mission_type","zh":"任务是$TYPE|Y$类型。","en":"Mission is of type $TYPE|Y$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3706,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3170,"status":"paired","id":"texts:117298"},{"key":"is_mission_type_not","zh":"任务不是$TYPE|Y$类型。","en":"Mission is NOT of type $TYPE|Y$.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3707,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3171,"status":"paired","id":"texts:117299"},{"key":"pickup_invalid_operator","zh":"这个国家不能接受合约","en":"This country cannot accept Contracts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3709,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3172,"status":"paired","id":"texts:117300"},{"key":"pickup_invalid_contract","zh":"无效合约","en":"Invalid Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3710,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3173,"status":"paired","id":"texts:117301"},{"key":"pickup_issuer_is_operator","zh":"发布该合约的帝国正试图接收它。","en":"The empire that issued the contract is trying to accept it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3711,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3174,"status":"paired","id":"texts:117302"},{"key":"pickup_operator_must_be","zh":"仅限$COUNTRY|Y$接受此合约","en":"Only $COUNTRY|Y$ is allowed to accept this contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3712,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3175,"status":"paired","id":"texts:117303"},{"key":"pickup_already_by_other","zh":"$TRIGGER_FAIL$§R该合约已被另一帝国接单§!","en":"$TRIGGER_FAIL$§RContract already picked up by another empire§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3713,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3176,"status":"paired","id":"texts:117304"},{"key":"pickup_operator_max_capacity_reached","zh":"$TRIGGER_FAIL$§R每个方舟舰的合约上限为$MAX_AMOUNT$。§!","en":"$TRIGGER_FAIL$§RThe limit of contracts per Arkship is $MAX_AMOUNT$.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3714,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3177,"status":"paired","id":"texts:117305"},{"key":"already_doing_same_contract","zh":"$TRIGGER_FAIL$§R我们已经在执行这一类型的合约§!","en":"$TRIGGER_FAIL$§RWe are already doing a contract of this type§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3715,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3178,"status":"paired","id":"texts:117306"},{"key":"issue_system_all_full","zh":"§R在此恒星系中，其他帝国发布的合约数量已达上限§!","en":"§ROther empires have already issued the maximum number of contracts in this system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3717,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3179,"status":"paired","id":"texts:117307"},{"key":"issue_system_issuer_full","zh":"§R我们在此恒星系发放的合约数量已达上限§!","en":"§RWe have already issued the maximum number of contracts in this system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3718,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3180,"status":"paired","id":"texts:117308"},{"key":"requires_own_system","zh":"$TRIGGER_FAIL$§R如果我们希望举办冠铸秀，我们需要控制该恒星系§!","en":"$TRIGGER_FAIL$§RWe need to control the system if we wish to host the CFL§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3719,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3181,"status":"paired","id":"texts:117309"},{"key":"requires_waystation_system","zh":"$TRIGGER_FAIL$§R如果我们要举办冠铸秀，需要在该恒星系拥有一座驿站。§!","en":"$TRIGGER_FAIL$§RWe need to have a Waystation in the system if we wish to host the CFL§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3720,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3182,"status":"paired","id":"texts:117310"},{"key":"MESSAGE_CONTRACT_COMPLETED_TITLE","zh":"合约完成","en":"Contract Completed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3722,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3183,"status":"paired","id":"texts:117311"},{"key":"MESSAGE_CONTRACT_COMPLETED_DESC","zh":"我们已完成§Y$SYSTEM$§!的$CONTRACT$合约，并收到了奖励。","en":"We have completed the $CONTRACT$ Contract in §Y$SYSTEM$§! and received our reward.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3723,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3184,"status":"paired","id":"texts:117312"},{"key":"MESSAGE_CONTRACT_COMPLETED_DESC_NO_LOCATION","zh":"我们完成了$CONTRACT$合约，并获得了我们的奖励。","en":"We have completed the $CONTRACT$ Contract and received our reward.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3724,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3185,"status":"paired","id":"texts:117313"},{"key":"MESSAGE_CONTRACT_ABORTED_TITLE","zh":"合约废止","en":"Contract Abandoned","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3725,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3186,"status":"paired","id":"texts:117314"},{"key":"MESSAGE_CONTRACT_ABORTED_DESC","zh":"§Y$SYSTEM$§!的$CONTRACT$合约遭到取消。","en":"The $CONTRACT$ Contract in §Y$SYSTEM$§! was abandoned.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3726,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3187,"status":"paired","id":"texts:117315"},{"key":"MESSAGE_CONTRACT_ABORTED_DESC_NO_LOCATION","zh":"$CONTRACT$合约已被废止。","en":"The $CONTRACT$ Contract was abandoned.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3727,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3188,"status":"paired","id":"texts:117316"},{"key":"MESSAGE_CONTRACT_CANCELED_BY_ISSUER_TITLE","zh":"合约取消","en":"Contract Canceled","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3728,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3189,"status":"paired","id":"texts:117317"},{"key":"MESSAGE_CONTRACT_CANCELED_BY_ISSUER_DESC","zh":"$COUNTRY|Y$取消了在§Y$SYSTEM$§!的$CONTRACT$合约。","en":"$COUNTRY|Y$ has canceled the $CONTRACT$ Contract in §Y$SYSTEM$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3729,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3190,"status":"paired","id":"texts:117318"},{"key":"MESSAGE_CONTRACT_CANCELED_BY_ISSUER_DESC_NO_LOCATION","zh":"$COUNTRY|Y$取消了$CONTRACT$合约。","en":"$COUNTRY|Y$ has canceled the $CONTRACT$ Contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3730,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3191,"status":"paired","id":"texts:117319"},{"key":"cancel_contract_not_available","zh":"该合约目前无法取消。","en":"This contract cannot be canceled right now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3731,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3192,"status":"paired","id":"texts:117320"},{"key":"cancel_contract_available_in_years","zh":"该合约可以在$TIME$后（$DATE|Y$）取消。","en":"This contract can be canceled in $TIME$ ($DATE|Y$).","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3732,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3193,"status":"paired","id":"texts:117321"},{"key":"MESSAGE_CONTRACT_FAILED_TITLE","zh":"合约到期","en":"Contract Expired","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3733,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3194,"status":"paired","id":"texts:117322"},{"key":"MESSAGE_CONTRACT_FAILED_DESC","zh":"我们没能按时完成§Y$SYSTEM$§!的$CONTRACT$合约。","en":"We have failed to complete the $CONTRACT$ Contract in §Y$SYSTEM$§! in time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3734,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3195,"status":"paired","id":"texts:117323"},{"key":"MESSAGE_CONTRACT_FAILED_DESC_NO_LOCATION","zh":"我们未能按时完成$CONTRACT$合约。","en":"We have failed to complete the $CONTRACT$ Contract in time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3735,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3196,"status":"paired","id":"texts:117324"},{"key":"TOAST_CONTRACT_ACCEPTED_ISSUER_DESC","zh":"$COUNTRY|Y$接受了§Y$SYSTEM$§!的$CONTRACT$合约。","en":"$COUNTRY|Y$ has accepted the $CONTRACT$ Contract in §Y$SYSTEM$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3736,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3197,"status":"paired","id":"texts:117325"},{"key":"TOAST_CONTRACT_ACCEPTED_ISSUER_DESC_NO_LOCATION","zh":"$COUNTRY|Y$接受了$CONTRACT$合约。","en":"$COUNTRY|Y$ has accepted the $CONTRACT$ Contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3737,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3198,"status":"paired","id":"texts:117326"},{"key":"TOAST_CONTRACT_ACCEPTED_ISSUER_TITLE","zh":"接受合约","en":"Contract Accepted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3738,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3199,"status":"paired","id":"texts:117327"},{"key":"TOAST_CONTRACT_COMPLETED_ISSUER_DESC","zh":"$COUNTRY|Y$成功完成了§Y$SYSTEM$§!的$CONTRACT$合约。","en":"$COUNTRY|Y$ successfully completed the $CONTRACT$ Contract in §Y$SYSTEM$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3739,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3200,"status":"paired","id":"texts:117328"},{"key":"TOAST_CONTRACT_COMPLETED_ISSUER_DESC_NO_LOCATION","zh":"$COUNTRY|Y$成功完成了$CONTRACT$合约。","en":"$COUNTRY|Y$ successfully completed the $CONTRACT$ Contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3740,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3201,"status":"paired","id":"texts:117329"},{"key":"TOAST_CONTRACT_COMPLETED_ISSUER_TITLE","zh":"合约已完成","en":"Contract Completed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3741,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3202,"status":"paired","id":"texts:117330"},{"key":"TOAST_CONTRACT_ABORTED_ISSUER_DESC","zh":"$COUNTRY|Y$放弃了§Y$SYSTEM$§!的$CONTRACT$合约。","en":"$COUNTRY|Y$ abandoned the $CONTRACT$ Contract in §Y$SYSTEM$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3742,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3203,"status":"paired","id":"texts:117331"},{"key":"TOAST_CONTRACT_ABORTED_ISSUER_DESC_NO_LOCATION","zh":"$COUNTRY|Y$放弃了$CONTRACT$合约。","en":"$COUNTRY|Y$ abandoned the $CONTRACT$ Contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3743,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3204,"status":"paired","id":"texts:117332"},{"key":"TOAST_CONTRACT_ABORTED_ISSUER_TITLE","zh":"合约废止","en":"Contract Abandoned","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3744,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3205,"status":"paired","id":"texts:117333"},{"key":"TOAST_CONTRACT_EXPIRED_UNCLAIMED_ISSUER_DESC","zh":"§Y$SYSTEM$§!中的$CONTRACT$合同在被承包商接受前已过期。","en":"The $CONTRACT$ Contract in §Y$SYSTEM$§! expired before any contractor accepted it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3745,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3206,"status":"paired","id":"texts:117334"},{"key":"TOAST_CONTRACT_EXPIRED_UNCLAIMED_ISSUER_DESC_NO_LOCATION","zh":"$CONTRACT$合同在任何承包商接受之前已过期。","en":"The $CONTRACT$ Contract expired before any contractor accepted it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3746,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3207,"status":"paired","id":"texts:117335"},{"key":"TOAST_CONTRACT_EXPIRED_UNCLAIMED_ISSUER_TITLE","zh":"无主合同","en":"Contract Unclaimed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3747,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3208,"status":"paired","id":"texts:117336"},{"key":"TOAST_CONTRACT_FAILED_ISSUER_DESC","zh":"$COUNTRY|Y$未能按时完成§Y$SYSTEM$§!的$CONTRACT$合约。","en":"$COUNTRY|Y$ failed to complete the $CONTRACT$ Contract in §Y$SYSTEM$§! in time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3748,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3209,"status":"paired","id":"texts:117337"},{"key":"TOAST_CONTRACT_FAILED_ISSUER_DESC_NO_LOCATION","zh":"$COUNTRY|Y$未能按时完成$CONTRACT$合约。","en":"$COUNTRY|Y$ failed to complete the $CONTRACT$ Contract in time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3749,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3210,"status":"paired","id":"texts:117338"},{"key":"TOAST_CONTRACT_FAILED_ISSUER_TITLE","zh":"合同未完成","en":"Contract Failed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3750,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3211,"status":"paired","id":"texts:117339"},{"key":"MESSAGE_MISSION_COMPLETED_TITLE","zh":"任务完成","en":"Mission Completed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3752,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3212,"status":"paired","id":"texts:117340"},{"key":"MESSAGE_MISSION_COMPLETED_DESC","zh":"任务§Y$MISSION$§!已完成。","en":"Mission §Y$MISSION$§! was completed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3753,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3213,"status":"paired","id":"texts:117341"},{"key":"MESSAGE_MISSION_ABORTED_TITLE","zh":"放弃任务","en":"Mission Aborted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3754,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3214,"status":"paired","id":"texts:117342"},{"key":"MESSAGE_MISSION_ABORTED_DESC","zh":"任务§Y$MISSION$§!遭终止。","en":"Mission §Y$MISSION$§! was aborted.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3755,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3215,"status":"paired","id":"texts:117343"},{"key":"MESSAGE_MISSION_FAILED_TITLE","zh":"任务失败","en":"Mission Failed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3756,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3216,"status":"paired","id":"texts:117344"},{"key":"MESSAGE_MISSION_FAILED_DESC","zh":"任务§Y$MISSION$§!失败。","en":"Mission §Y$MISSION$§! failed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3757,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3217,"status":"paired","id":"texts:117345"},{"key":"contract_lore_completed","zh":"§L“谢谢你的协助。”§!","en":"§L\"Thank you for your assistance.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3759,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3218,"status":"paired","id":"texts:117346"},{"key":"contract_progress_counter","zh":"合约进度","en":"Contract Progress","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3761,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3219,"status":"paired","id":"texts:117347"},{"key":"contract_harvest_minerals_chain_title","zh":"收集：矿物","en":"Harvest: Minerals","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3764,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3221,"status":"paired","id":"texts:117348"},{"key":"contract_harvest_minerals_chain_desc","zh":"该恒星系中有可采集的高价值矿物。","en":"There are valuable Minerals in this system that can be harvested.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3765,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3222,"status":"paired","id":"texts:117349"},{"key":"contract_harvest_energy_chain_title","zh":"收集：能量","en":"Harvest: Energy","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3766,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3223,"status":"paired","id":"texts:117350"},{"key":"contract_harvest_energy_chain_desc","zh":"采集该恒星系中的可用能量。","en":"Harvest the available Energy in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3767,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3224,"status":"paired","id":"texts:117351"},{"key":"contract_harvest_consumer_goods_chain_title","zh":"收集：消费品","en":"Harvest: Consumer Goods","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3768,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3225,"status":"paired","id":"texts:117352"},{"key":"contract_harvest_consumer_goods_chain_desc","zh":"收集该恒星系内可用的消费品。","en":"Collect the Consumer Goods available in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3769,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3226,"status":"paired","id":"texts:117353"},{"key":"contract_harvest_alloys_chain_title","zh":"收集：合金","en":"Harvest: Alloys","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3770,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3227,"status":"paired","id":"texts:117354"},{"key":"contract_harvest_alloys_chain_desc","zh":"可以从该恒星系收集高价值的合金。","en":"Valuable Alloys can be harvested from this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3771,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3228,"status":"paired","id":"texts:117355"},{"key":"contract_harvest_volatile_motes_chain_title","zh":"收集：易爆微粒","en":"Harvest: Volatile Motes","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3772,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3229,"status":"paired","id":"texts:117356"},{"key":"contract_harvest_volatile_motes_chain_desc","zh":"该恒星系中可以找到罕见的易爆微粒。","en":"Rare Volatile Motes can be found in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3773,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3230,"status":"paired","id":"texts:117357"},{"key":"contract_harvest_exotic_gases_chain_title","zh":"收集：异星天然气","en":"Harvest: Exotic Gases","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3774,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3231,"status":"paired","id":"texts:117358"},{"key":"contract_harvest_exotic_gases_chain_desc","zh":"这里可以找到罕见的异星天然气。应当采集它们。","en":"Rare Exotic Gases can be found here. They should be harvested.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3775,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3232,"status":"paired","id":"texts:117359"},{"key":"contract_harvest_rare_crystals_chain_title","zh":"收集：稀有水晶","en":"Harvest: Rare Crystals","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3776,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3233,"status":"paired","id":"texts:117360"},{"key":"contract_harvest_rare_crystals_chain_desc","zh":"该恒星系已探测到稀有水晶。采集它们。","en":"Rare Crystals have been detected in this system. Harvest them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3777,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3234,"status":"paired","id":"texts:117361"},{"key":"contract_harvest_sr_living_metal_chain_title","zh":"收集：活体金属","en":"Harvest: Living Metal","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3778,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3235,"status":"paired","id":"texts:117362"},{"key":"contract_harvest_sr_living_metal_chain_desc","zh":"根据扫描结果，该恒星系中存在活体金属。","en":"According to scans, there is Living Metal in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3779,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3236,"status":"paired","id":"texts:117363"},{"key":"contract_harvest_nanites_chain_title","zh":"收集：纳米机器人","en":"Harvest: Nanites","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3780,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3237,"status":"paired","id":"texts:117364"},{"key":"contract_harvest_nanites_chain_desc","zh":"这里可以收获纳米机器人。","en":"There are Nanites here that can be acquired.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3781,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3238,"status":"paired","id":"texts:117365"},{"key":"contract_harvest_minerals","zh":"$contract_harvest_minerals_chain_title$","en":"$contract_harvest_minerals_chain_title$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3782,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3239,"status":"paired","id":"texts:117366"},{"key":"contract_harvest_energy","zh":"$contract_harvest_energy_chain_title$","en":"$contract_harvest_energy_chain_title$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3783,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3240,"status":"paired","id":"texts:117367"},{"key":"contract_harvest_consumer_goods","zh":"$contract_harvest_consumer_goods_chain_title$","en":"$contract_harvest_consumer_goods_chain_title$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3784,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3241,"status":"paired","id":"texts:117368"},{"key":"contract_harvest_alloys","zh":"$contract_harvest_alloys_chain_title$","en":"$contract_harvest_alloys_chain_title$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3785,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3242,"status":"paired","id":"texts:117369"},{"key":"contract_harvest_volatile_motes","zh":"$contract_harvest_volatile_motes_chain_title$","en":"$contract_harvest_volatile_motes_chain_title$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3786,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3243,"status":"paired","id":"texts:117370"},{"key":"contract_harvest_exotic_gases","zh":"$contract_harvest_exotic_gases_chain_title$","en":"$contract_harvest_exotic_gases_chain_title$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3787,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3244,"status":"paired","id":"texts:117371"},{"key":"contract_harvest_rare_crystals","zh":"$contract_harvest_rare_crystals_chain_title$","en":"$contract_harvest_rare_crystals_chain_title$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3788,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3245,"status":"paired","id":"texts:117372"},{"key":"contract_harvest_sr_living_metal","zh":"$contract_harvest_sr_living_metal_chain_title$","en":"$contract_harvest_sr_living_metal_chain_title$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3789,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3246,"status":"paired","id":"texts:117373"},{"key":"contract_harvest_nanites","zh":"$contract_harvest_nanites_chain_title$","en":"$contract_harvest_nanites_chain_title$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3790,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3247,"status":"paired","id":"texts:117374"},{"key":"contract_harvest_nanites_desc","zh":"$contract_harvest_nanites_chain_desc$","en":"$contract_harvest_nanites_chain_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3791,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3248,"status":"paired","id":"texts:117375"},{"key":"contract_harvest_minerals_desc","zh":"$contract_harvest_minerals_chain_desc$","en":"$contract_harvest_minerals_chain_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3792,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3249,"status":"paired","id":"texts:117376"},{"key":"contract_harvest_minerals_issuer_desc","zh":"该恒星系中丰富的矿藏等待着游牧民采集工前来开采。","en":"Rich Mineral deposits in this system await extraction by nomad harvesters.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3793,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3250,"status":"paired","id":"texts:117377"},{"key":"contract_harvest_energy_desc","zh":"$contract_harvest_energy_chain_desc$","en":"$contract_harvest_energy_chain_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3794,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3251,"status":"paired","id":"texts:117378"},{"key":"contract_harvest_energy_issuer_desc","zh":"该星系中未开发的能源储备可以由游牧舰队来高效抽取。","en":"Untapped Energy reserves in this system could be efficiently siphoned by a nomad fleet.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3795,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3252,"status":"paired","id":"texts:117379"},{"key":"contract_harvest_consumer_goods_desc","zh":"$contract_harvest_consumer_goods_chain_desc$","en":"$contract_harvest_consumer_goods_chain_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3796,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3253,"status":"paired","id":"texts:117380"},{"key":"contract_harvest_consumer_goods_issuer_desc","zh":"该恒星系中的可回收消费品非常适合由游牧物流团队进行回收。","en":"Salvageable Consumer Goods in this system are well-suited for retrieval by nomad logistics crews.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3797,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3254,"status":"paired","id":"texts:117381"},{"key":"contract_harvest_alloys_desc","zh":"$contract_harvest_alloys_chain_desc$","en":"$contract_harvest_alloys_chain_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3798,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3255,"status":"paired","id":"texts:117382"},{"key":"contract_harvest_alloys_issuer_desc","zh":"这个星系中可回收的合金储藏可以由游牧打捞队提取。","en":"Recoverable Alloy caches in this system could be extracted by nomad salvage teams.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3799,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3256,"status":"paired","id":"texts:117383"},{"key":"contract_harvest_volatile_motes_desc","zh":"$contract_harvest_volatile_motes_chain_desc$","en":"$contract_harvest_volatile_motes_chain_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3800,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3257,"status":"paired","id":"texts:117384"},{"key":"contract_harvest_volatile_motes_issuer_desc","zh":"该恒星系中的易爆微粒聚集点需要由游牧采集平台进行安全开采。","en":"Volatile Mote concentrations in this system could be safely harvested by nomad collection rigs.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3801,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3258,"status":"paired","id":"texts:117385"},{"key":"contract_harvest_exotic_gases_desc","zh":"$contract_harvest_exotic_gases_chain_desc$","en":"$contract_harvest_exotic_gases_chain_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3802,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3259,"status":"paired","id":"texts:117386"},{"key":"contract_harvest_exotic_gases_issuer_desc","zh":"该恒星系中的异星天然气穴可以通过游牧民的虹吸作业进行采集。","en":"Exotic Gas pockets in this system could be captured by nomad siphoning operations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3803,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3260,"status":"paired","id":"texts:117387"},{"key":"contract_harvest_rare_crystals_desc","zh":"$contract_harvest_rare_crystals_chain_desc$","en":"$contract_harvest_rare_crystals_chain_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3804,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3261,"status":"paired","id":"texts:117388"},{"key":"contract_harvest_rare_crystals_issuer_desc","zh":"该恒星系中的稀有水晶矿脉需要精密开采，而这正是游牧采矿队所擅长的。","en":"Rare Crystal formations in this system demand precision extraction that nomad mining crews excel at.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3805,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3262,"status":"paired","id":"texts:117389"},{"key":"contract_harvest_sr_living_metal_desc","zh":"$contract_harvest_sr_living_metal_chain_desc$","en":"$contract_harvest_sr_living_metal_chain_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3806,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3263,"status":"paired","id":"texts:117390"},{"key":"contract_harvest_sr_living_metal_issuer_desc","zh":"该恒星系中的活体金属矿痕需要游牧方舟舰所能提供的移动精炼能力方能开采。","en":"Living Metal traces in this system demand mobile refinery capacity that a nomad Arkship can provide.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3807,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3264,"status":"paired","id":"texts:117391"},{"key":"CONTRACT_TRAVEL_PROJECT","zh":"前往合约地点","en":"Travel to Contract Location","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3808,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3265,"status":"paired","id":"texts:117392"},{"key":"CONTRACT_TRAVEL_PROJECT_DESC","zh":"仅限AI使用的辅助寻路特殊项目。玩家请忽略。","en":"AI-only special project to assist in pathfinding. Players please ignore.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3809,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3266,"status":"paired","id":"texts:117393"},{"key":"harvest_poi_name","zh":"收取资源合约目标","en":"Harvest Resources Contract Target","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3811,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3267,"status":"paired","id":"texts:117394"},{"key":"harvest_poi_desc","zh":"我们必须从§Y[prev.GetName]§!收集资源以履行我们的合同。","en":"We must harvest resources from §Y[prev.GetName]§! to fulfill our contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3812,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3268,"status":"paired","id":"texts:117395"},{"key":"contract_find_resources_energy_internal","zh":"能量贮藏","en":"Energy Cache","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3814,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3269,"status":"paired","id":"texts:117396"},{"key":"contract_find_resources_energy_internal_desc","zh":"我们的工程师认为在该恒星系内有藏有一批$r_energy$。","en":"Our engineers suspect that there is an $r_energy$ cache in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3815,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3270,"status":"paired","id":"texts:117397"},{"key":"contract_find_resources_energy_internal_chain_title","zh":"$contract_find_resources_energy_internal$","en":"$contract_find_resources_energy_internal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3816,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3271,"status":"paired","id":"texts:117398"},{"key":"contract_find_resources_energy_internal_chain_desc","zh":"$contract_find_resources_energy_internal_desc$","en":"$contract_find_resources_energy_internal_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3817,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3272,"status":"paired","id":"texts:117399"},{"key":"CONTRACT_FIND_RESOURCES_energy_INTERNAL_PROJECT","zh":"$contract_find_resources_energy_internal$","en":"$contract_find_resources_energy_internal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3818,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3273,"status":"paired","id":"texts:117400"},{"key":"CONTRACT_FIND_RESOURCES_energy_INTERNAL_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3819,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3274,"status":"paired","id":"texts:117401"},{"key":"contract_find_resources_minerals_internal","zh":"矿物贮藏","en":"Mineral Cache","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3821,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3275,"status":"paired","id":"texts:117402"},{"key":"contract_find_resources_minerals_internal_desc","zh":"我们的工程师认为在该恒星系内有藏有一批$r_minerals$。","en":"Our engineers suspect that there is a $r_minerals$ cache in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3822,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3276,"status":"paired","id":"texts:117403"},{"key":"contract_find_resources_minerals_internal_chain_title","zh":"$contract_find_resources_minerals_internal$","en":"$contract_find_resources_minerals_internal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3823,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3277,"status":"paired","id":"texts:117404"},{"key":"contract_find_resources_minerals_internal_chain_desc","zh":"$contract_find_resources_minerals_internal_desc$","en":"$contract_find_resources_minerals_internal_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3824,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3278,"status":"paired","id":"texts:117405"},{"key":"CONTRACT_FIND_RESOURCES_minerals_INTERNAL_PROJECT","zh":"$contract_find_resources_minerals_internal$","en":"$contract_find_resources_minerals_internal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3825,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3279,"status":"paired","id":"texts:117406"},{"key":"CONTRACT_FIND_RESOURCES_minerals_INTERNAL_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3826,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3280,"status":"paired","id":"texts:117407"},{"key":"contract_find_resources_alloys_internal","zh":"合金贮藏","en":"Alloy Cache","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3828,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3281,"status":"paired","id":"texts:117408"},{"key":"contract_find_resources_alloys_internal_desc","zh":"我们的工程师认为在该恒星系内有藏有一批$r_alloys$。","en":"Our engineers suspect that there is an $r_alloys$ cache in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3829,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3282,"status":"paired","id":"texts:117409"},{"key":"contract_find_resources_alloys_internal_chain_title","zh":"$contract_find_resources_alloys_internal$","en":"$contract_find_resources_alloys_internal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3830,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3283,"status":"paired","id":"texts:117410"},{"key":"contract_find_resources_alloys_internal_chain_desc","zh":"$contract_find_resources_alloys_internal_desc$","en":"$contract_find_resources_alloys_internal_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3831,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3284,"status":"paired","id":"texts:117411"},{"key":"CONTRACT_FIND_RESOURCES_alloys_INTERNAL_PROJECT","zh":"$contract_find_resources_alloys_internal$","en":"$contract_find_resources_alloys_internal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3832,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3285,"status":"paired","id":"texts:117412"},{"key":"CONTRACT_FIND_RESOURCES_alloys_INTERNAL_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3833,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3286,"status":"paired","id":"texts:117413"},{"key":"contract_scientific_observation_physics_research_internal","zh":"科学物理观察","en":"Scientific Physics Observation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3835,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3287,"status":"paired","id":"texts:117414"},{"key":"contract_scientific_observation_physics_research_internal_desc","zh":"我们的科学家想要观测这个星系的恒星。","en":"Our scientists would like to observe the star of this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3836,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3288,"status":"paired","id":"texts:117415"},{"key":"contract_scientific_observation_physics_research_internal_lore_completed","zh":"§L“我们的观测任务圆满完成。”§!","en":"§L\"Our observation mission was successful.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3837,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3289,"status":"paired","id":"texts:117416"},{"key":"contract_scientific_observation_physics_research_internal_lore_failed","zh":"§L“我们没能完成本该简单的观察任务。”§!","en":"§L\"We failed what should have been a simple observation mission.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3838,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3290,"status":"paired","id":"texts:117417"},{"key":"contract_scientific_observation_physics_research_internal_chain_title","zh":"$contract_scientific_observation_internal$","en":"$contract_scientific_observation_internal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3839,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3291,"status":"paired","id":"texts:117418"},{"key":"contract_scientific_observation_physics_research_internal_chain_desc","zh":"$contract_scientific_observation_internal_desc$","en":"$contract_scientific_observation_internal_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3840,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3292,"status":"paired","id":"texts:117419"},{"key":"contract_scientific_observation_physics_research_internal_counter","zh":"已观测恒星系","en":"Systems Observed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3841,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3293,"status":"paired","id":"texts:117420"},{"key":"CONTRACT_SCIENTIFIC_OBSERVATION_physics_research_INTERNAL_PROJECT","zh":"$contract_scientific_observation_internal$","en":"$contract_scientific_observation_internal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3842,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3294,"status":"paired","id":"texts:117421"},{"key":"CONTRACT_SCIENTIFIC_OBSERVATION_physics_research_INTERNAL_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3843,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3295,"status":"paired","id":"texts:117422"},{"key":"contract_scientific_observation_engineering_research_internal","zh":"科学工程观察","en":"Scientific Engineering Observation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3845,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3296,"status":"paired","id":"texts:117423"},{"key":"contract_scientific_observation_engineering_research_internal_desc","zh":"$contract_scientific_observation_physics_research_internal_desc$","en":"$contract_scientific_observation_physics_research_internal_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3846,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3297,"status":"paired","id":"texts:117424"},{"key":"contract_scientific_observation_engineering_research_internal_lore_completed","zh":"§L“$contract_scientific_observation_physics_research_internal_lore_completed$”§!","en":"§L\"$contract_scientific_observation_physics_research_internal_lore_completed$\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3847,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3298,"status":"paired","id":"texts:117425"},{"key":"contract_scientific_observation_engineering_research_internal_lore_failed","zh":"§L“$contract_scientific_observation_physics_research_internal_lore_failed$”§!","en":"§L\"$contract_scientific_observation_physics_research_internal_lore_failed$\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3848,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3299,"status":"paired","id":"texts:117426"},{"key":"contract_scientific_observation_engineering_research_internal_chain_title","zh":"$contract_scientific_observation_internal$","en":"$contract_scientific_observation_internal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3849,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3300,"status":"paired","id":"texts:117427"},{"key":"contract_scientific_observation_engineering_research_internal_chain_desc","zh":"$contract_scientific_observation_internal_desc$","en":"$contract_scientific_observation_internal_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3850,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3301,"status":"paired","id":"texts:117428"},{"key":"contract_scientific_observation_engineering_research_internal_counter","zh":"已观测恒星系","en":"Systems Observed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3851,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3302,"status":"paired","id":"texts:117429"},{"key":"CONTRACT_SCIENTIFIC_OBSERVATION_engineering_research_INTERNAL_PROJECT","zh":"$contract_scientific_observation_internal$","en":"$contract_scientific_observation_internal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3852,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3303,"status":"paired","id":"texts:117430"},{"key":"CONTRACT_SCIENTIFIC_OBSERVATION_engineering_research_INTERNAL_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3853,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3304,"status":"paired","id":"texts:117431"},{"key":"contract_espionage_support","zh":"谍报支援","en":"Espionage Support","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3856,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3306,"status":"paired","id":"texts:117432"},{"key":"contract_espionage_support_2","zh":"$contract_espionage_support$","en":"$contract_espionage_support$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3857,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3307,"status":"paired","id":"texts:117433"},{"key":"contract_espionage_support_3","zh":"$contract_espionage_support$","en":"$contract_espionage_support$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3858,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3308,"status":"paired","id":"texts:117434"},{"key":"contract_espionage_support_4","zh":"$contract_espionage_support$","en":"$contract_espionage_support$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3859,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3309,"status":"paired","id":"texts:117435"},{"key":"need_spy_network","zh":"$TRIGGER_FAIL$§R我们需要正在运作的间谍网§!","en":"$TRIGGER_FAIL$§RWe need an active Spy Network§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3860,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3310,"status":"paired","id":"texts:117436"},{"key":"contract_espionage_support_chain_title","zh":"合约：$contract_espionage_support$","en":"Contract: $contract_espionage_support$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3862,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3311,"status":"paired","id":"texts:117437"},{"key":"contract_espionage_support_chain_desc","zh":"$contract_espionage_support_nomad_desc$","en":"$contract_espionage_support_nomad_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3863,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3312,"status":"paired","id":"texts:117438"},{"key":"contract_espionage_support_issuer_desc","zh":"雇佣太空游牧民以支持我们间谍网络的扩张。","en":"Contract nomads to support the expansion of our spy network.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3864,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3313,"status":"paired","id":"texts:117439"},{"key":"contract_espionage_support_desc","zh":"通过保障§Y[From.GetName]§!间谍网的扩张，来支援其情报工作。","en":"Support the intelligence efforts of the §Y[From.GetName]§! by expanding their spy network.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3865,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3314,"status":"paired","id":"texts:117440"},{"key":"contract_espionage_support_2_issuer_desc","zh":"$contract_espionage_support_issuer_desc$","en":"$contract_espionage_support_issuer_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3866,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3315,"status":"paired","id":"texts:117441"},{"key":"contract_espionage_support_2_desc","zh":"$contract_espionage_support_desc$","en":"$contract_espionage_support_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3867,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3316,"status":"paired","id":"texts:117442"},{"key":"contract_espionage_support_3_issuer_desc","zh":"$contract_espionage_support_issuer_desc$","en":"$contract_espionage_support_issuer_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3868,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3317,"status":"paired","id":"texts:117443"},{"key":"contract_espionage_support_3_desc","zh":"$contract_espionage_support_desc$","en":"$contract_espionage_support_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3869,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3318,"status":"paired","id":"texts:117444"},{"key":"contract_espionage_support_4_issuer_desc","zh":"$contract_espionage_support_issuer_desc$","en":"$contract_espionage_support_issuer_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3870,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3319,"status":"paired","id":"texts:117445"},{"key":"contract_espionage_support_4_desc","zh":"$contract_espionage_support_desc$","en":"$contract_espionage_support_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3871,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3320,"status":"paired","id":"texts:117446"},{"key":"contract_issued_lore_espionage","zh":"[GetContractIssuedLoreEspionage]","en":"[GetContractIssuedLoreEspionage]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3873,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3321,"status":"paired","id":"texts:117447"},{"key":"contract_completed_lore_espionage","zh":"[GetContractCompletedLoreEspionage]","en":"[GetContractCompletedLoreEspionage]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3874,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3322,"status":"paired","id":"texts:117448"},{"key":"contract_failed_lore_espionage","zh":"[GetContractFailedLoreEspionage]","en":"[GetContractFailedLoreEspionage]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3875,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3323,"status":"paired","id":"texts:117449"},{"key":"contract_espionage_support_lore_issued","zh":"§L“如果您能谨慎地协助我们，我们将不胜感激。”§!","en":"§L\"We would appreciate your discreet assistance.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3877,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3324,"status":"paired","id":"texts:117450"},{"key":"contract_espionage_support_lore_completed","zh":"§L“感谢您的谨慎。”§!","en":"§L\"Thank you for your discretion.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3878,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3325,"status":"paired","id":"texts:117451"},{"key":"contract_espionage_support_lore_failed","zh":"§L“我们的情报网络泄露了！”§!","en":"§L\"Our intelligence network is compromised!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3879,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3326,"status":"paired","id":"texts:117452"},{"key":"gestalt_contract_espionage_support_lore_issued","zh":"§L“支持集体意识的付出。”§!","en":"§L\"Support the collective's endeavors.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3881,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3327,"status":"paired","id":"texts:117453"},{"key":"gestalt_contract_espionage_support_lore_completed","zh":"§L“我们代表集体意识衷心感谢您。”§!","en":"§L\"You have our collected thanks.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3882,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3328,"status":"paired","id":"texts:117454"},{"key":"gestalt_contract_espionage_support_lore_failed","zh":"§L“[GetBrainName]感到失望。”§!","en":"§L\"The [GetBrainName] is disappointed.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3883,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3329,"status":"paired","id":"texts:117455"},{"key":"spiritualist_contract_espionage_support_lore_issued","zh":"§L“为了我们的安全，我们必须监视异端。”§!","en":"§L\"We must observe the heretics, for our safety.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3885,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3330,"status":"paired","id":"texts:117456"},{"key":"spiritualist_contract_espionage_support_lore_completed","zh":"§L“神明保佑。我们会见证一切！”§!","en":"§L\"Bless you. We will see all!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3886,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3331,"status":"paired","id":"texts:117457"},{"key":"spiritualist_contract_espionage_support_lore_failed","zh":"§L“很显然，神明不赞成我们的窥探。”§!","en":"§L\"Clearly the deities disapprove of our spying.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3887,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3332,"status":"paired","id":"texts:117458"},{"key":"megacorp_contract_espionage_support_lore_issued","zh":"§L“扩大监控将保护我们的潜在资产。”§!","en":"§L\"Surveillance expansion will protect our potential assets.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3889,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3333,"status":"paired","id":"texts:117459"},{"key":"megacorp_contract_espionage_support_lore_completed","zh":"§L“现在我们可以更早地发现市场趋势。”§!","en":"§L\"We can spot market trends sooner now.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3890,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3334,"status":"paired","id":"texts:117460"},{"key":"megacorp_contract_espionage_support_lore_failed","zh":"§L“轻率举动损害我们的底线。”§!","en":"§L\"Indiscretion harms our bottom line.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3891,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3335,"status":"paired","id":"texts:117461"},{"key":"contract_espionage_support_counter","zh":"谍报行动已完成","en":"Operations Completed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3893,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3336,"status":"paired","id":"texts:117462"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_PROJECT_01","zh":"部署间谍卫星","en":"Deploy Spy Satellite","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3895,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3337,"status":"paired","id":"texts:117463"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_PROJECT_01_DESC","zh":"我们必须在该星系部署一颗间谍卫星，以履行我们的合约。","en":"We must deploy a Spy Satellite in this system to fulfill our contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3896,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3338,"status":"paired","id":"texts:117464"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_PROJECT_02","zh":"走私补给","en":"Smuggle Supplies","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3897,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3339,"status":"paired","id":"texts:117465"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_PROJECT_02_DESC","zh":"我们被委派走私关键任务物资，以支援间谍网络。","en":"We have been tasked with smuggling critical mission supplies to support the Spy Network.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3898,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3340,"status":"paired","id":"texts:117466"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_PROJECT_03","zh":"渗透恒星基地","en":"Infiltrate Starbase","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3899,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3341,"status":"paired","id":"texts:117467"},{"key":"CONTRACT_ESPIONAGE_SUPPORT_PROJECT_03_DESC","zh":"我们需要协助潜入该星系的一个恒星基地。","en":"Our assistance is required to infiltrate a Starbase in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3900,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3342,"status":"paired","id":"texts:117468"},{"key":"nomad_espionage_support","zh":"游牧情报援助","en":"Nomad Intelligence Assistance","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3902,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3343,"status":"paired","id":"texts:117469"},{"key":"contract_join_war","zh":"加入战争","en":"Join Wars","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3905,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3345,"status":"paired","id":"texts:117470"},{"key":"contract_join_war_issuer_desc","zh":"我们的战争需要增援。需要一支游牧民战斗舰队来扭转战局。","en":"Our wars demand reinforcements. A nomad battle fleet could tip the balance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3906,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3346,"status":"paired","id":"texts:117471"},{"key":"contract_join_war_desc","zh":"加入§Y[From.GetName]§!的所有战争。","en":"Join the §Y[From.GetName]§! in all their wars.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3907,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3347,"status":"paired","id":"texts:117472"},{"key":"contract_join_war_chain_title","zh":"$contract_join_war$","en":"$contract_join_war$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3908,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3348,"status":"paired","id":"texts:117473"},{"key":"contract_join_war_chain_desc","zh":"$contract_join_war_desc$","en":"$contract_join_war_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3909,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3349,"status":"paired","id":"texts:117474"},{"key":"contract_join_war_counter","zh":"已加入战争","en":"War Joined","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3910,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3350,"status":"paired","id":"texts:117475"},{"key":"contract_join_war_requires_war","zh":"$TRIGGER_FAIL$§R需要我们处于['concept_war']状态§!","en":"$TRIGGER_FAIL$§RRequires that we are at ['concept_war']§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3911,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3351,"status":"paired","id":"texts:117476"},{"key":"no_war_against_truce","zh":"$TRIGGER_FAIL$§R我们的停战协定不允许我们此时此刻加入战争。§!","en":"$TRIGGER_FAIL$§ROur truces prevent us from joining wars at this time.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3912,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3352,"status":"paired","id":"texts:117477"},{"key":"no_war_against_ally","zh":"$TRIGGER_FAIL$§R我们不会参战攻击我们的盟友。§!","en":"$TRIGGER_FAIL$§RWe may not join wars against our allies.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3913,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3353,"status":"paired","id":"texts:117478"},{"key":"contract_issued_lore_join_wars","zh":"[GetContractIssuedLoreJoinWars]","en":"[GetContractIssuedLoreJoinWars]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3915,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3354,"status":"paired","id":"texts:117479"},{"key":"contract_completed_lore_join_wars","zh":"[GetContractCompletedLoreJoinWars]","en":"[GetContractCompletedLoreJoinWars]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3916,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3355,"status":"paired","id":"texts:117480"},{"key":"contract_failed_lore_join_wars","zh":"[GetContractFailedLoreJoinWars]","en":"[GetContractFailedLoreJoinWars]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3917,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3356,"status":"paired","id":"texts:117481"},{"key":"gestalt_contract_join_wars_support_lore_issued","zh":"§L“集体意识需要一些军事上的辅助支援。”§!","en":"§L\"The Collective has need of military auxiliaries.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3919,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3357,"status":"paired","id":"texts:117482"},{"key":"gestalt_contract_join_wars_support_lore_completed","zh":"§L“心虽不同，志亦相合。”§!","en":"§L\"Our minds may not be one, but our purpose unites us.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3920,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3358,"status":"paired","id":"texts:117483"},{"key":"gestalt_contract_join_wars_support_lore_failed","zh":"§L“我们无所谓。”§!","en":"§L\"We are not impressed.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3921,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3359,"status":"paired","id":"texts:117484"},{"key":"militarist_contract_join_wars_support_lore_issued","zh":"§L“加入战斗！让我们的敌人尝尝惨败的苦涩滋味！”§!","en":"§L\"Join us in battle! Let our foes taste bitter defeat!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3923,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3360,"status":"paired","id":"texts:117485"},{"key":"militarist_contract_join_wars_support_lore_completed","zh":"§L“欢迎登舰！愿胜利与我们同在。”§!","en":"§L\"Welcome aboard! May victory be with us.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3924,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3361,"status":"paired","id":"texts:117486"},{"key":"militarist_contract_join_wars_support_lore_failed","zh":"§L“懦夫。”§!","en":"§L\"Cowards.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3925,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3362,"status":"paired","id":"texts:117487"},{"key":"megacorp_contract_join_wars_support_lore_issued","zh":"§L“我们需要你在武装冲突解决方面的专业知识。”§!","en":"§L\"We require your expertise in armed conflict resolution.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3927,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3363,"status":"paired","id":"texts:117488"},{"key":"megacorp_contract_join_wars_support_lore_completed","zh":"§L“太好了。这是你的预付款。”§!","en":"§L\"Excellent. Here is your upfront payment.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3928,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3364,"status":"paired","id":"texts:117489"},{"key":"megacorp_contract_join_wars_support_lore_failed","zh":"§L“别指望拿到你的费用了。”§!","en":"§L\"You can forget about your fee.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3929,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3365,"status":"paired","id":"texts:117490"},{"key":"contract_join_wars_support_lore_issued","zh":"§L“你会来帮助我们吗？”§!","en":"§L\"Will you come to our aid?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3931,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3366,"status":"paired","id":"texts:117491"},{"key":"contract_join_wars_support_lore_completed","zh":"§L“我们由衷感谢你们提供的军事援助。”§!","en":"§L\"We are grateful for your military support.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3932,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3367,"status":"paired","id":"texts:117492"},{"key":"contract_join_wars_support_lore_failed","zh":"§L“佣兵渣滓。”§!","en":"§L\"Mercenary scum.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3933,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3368,"status":"paired","id":"texts:117493"},{"key":"contract_deep_scan","zh":"深度扫描","en":"Deep Scan","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3936,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3370,"status":"paired","id":"texts:117494"},{"key":"contract_deep_scan_issuer_desc","zh":"这个恒星系的潜在资源尚未探明。游牧方舟舰可以对其进行深度扫描。","en":"This system's potential remains unmapped. A nomad Arkship could perform a deep scan.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3937,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3371,"status":"paired","id":"texts:117495"},{"key":"contract_deep_scan_desc","zh":"对该系统进行深度扫描，以评估其资源和战略相关性。","en":"Complete a Deep Scan of this system to assess its resources and strategic relevance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3938,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3372,"status":"paired","id":"texts:117496"},{"key":"contract_issued_lore_deep_scan","zh":"[GetContractIssuedLoreDeepScan]","en":"[GetContractIssuedLoreDeepScan]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3940,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3373,"status":"paired","id":"texts:117497"},{"key":"contract_completed_lore_deep_scan","zh":"[GetContractCompletedLoreDeepScan]","en":"[GetContractCompletedLoreDeepScan]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3941,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3374,"status":"paired","id":"texts:117498"},{"key":"contract_failed_lore_deep_scan","zh":"[GetContractFailedLoreDeepScan]","en":"[GetContractFailedLoreDeepScan]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3942,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3375,"status":"paired","id":"texts:117499"},{"key":"contract_deep_scan_lore_issued","zh":"§L“请在这些空间坐标处进行全光谱分析。”§!","en":"§L\"Please perform a full spectrum analysis at these spatial coordinates.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3944,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3376,"status":"paired","id":"texts:117500"},{"key":"contract_deep_scan_lore_completed","zh":"§L“分析完成。干得好！”§!","en":"§L\"Analysis complete. Good job!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3945,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3377,"status":"paired","id":"texts:117501"},{"key":"contract_deep_scan_lore_failed","zh":"§L“你连简单的扫描都完成不了？真令人失望。”§!","en":"§L\"You failed to complete a simple scan? This is disappointing.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3946,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3378,"status":"paired","id":"texts:117502"},{"key":"gestalt_contract_deep_scan_lore_issued","zh":"§L“本集体意识建议进行全光谱分析。”§!","en":"§L\"The collective recommends a full spectrum analysis.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3948,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3379,"status":"paired","id":"texts:117503"},{"key":"gestalt_contract_deep_scan_lore_completed","zh":"§L“[GetBrainName]收到了你的报告。”§!","en":"§L\"The [GetBrainName] has received your report.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3949,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3380,"status":"paired","id":"texts:117504"},{"key":"gestalt_contract_deep_scan_lore_failed","zh":"§L“[GetBrainName]无法理解你的能力低下。”§!","en":"§L\"The [GetBrainName] cannot comprehend your incompetence.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3950,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3381,"status":"paired","id":"texts:117505"},{"key":"megacorp_contract_deep_scan_lore_issued","zh":"§L“评估这块黄金地段！”§!","en":"§L\"Assess this piece of prime spatial real estate!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3952,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3382,"status":"paired","id":"texts:117506"},{"key":"megacorp_contract_deep_scan_lore_completed","zh":"§L“这是建立泛星系购物中心的好地方。想想那利润！”§!","en":"§L\"Great place for a galactic mall. Think of the profit!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3953,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3383,"status":"paired","id":"texts:117507"},{"key":"megacorp_contract_deep_scan_lore_failed","zh":"§L“这下我们该如何投资这个恒星系？”§!","en":"§L\"How are we supposed to invest in this system now?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3954,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3384,"status":"paired","id":"texts:117508"},{"key":"spiritualist_contract_deep_scan_lore_issued","zh":"§L“我们在寻找神迹。”§!","en":"§L\"We seek signs of the divine here.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3956,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3385,"status":"paired","id":"texts:117509"},{"key":"spiritualist_contract_deep_scan_lore_completed","zh":"§L“这个恒星系受到了祝圣！万分感谢。”§!","en":"§L\"This system is blessed! You have our thanks.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3957,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3386,"status":"paired","id":"texts:117510"},{"key":"spiritualist_contract_deep_scan_lore_failed","zh":"§L“是你的扫描仪坏了，还是你背弃了我们？”§!","en":"§L\"Did you scanner break, or have you forsaken us?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3958,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3387,"status":"paired","id":"texts:117511"},{"key":"contract_deep_scan_chain_title","zh":"$contract_deep_scan$","en":"$contract_deep_scan$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3960,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3388,"status":"paired","id":"texts:117512"},{"key":"contract_deep_scan_chain_desc","zh":"$contract_deep_scan_desc$","en":"$contract_deep_scan_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3961,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3389,"status":"paired","id":"texts:117513"},{"key":"contract_deep_scan_counter","zh":"已深度扫描的恒星系","en":"Deep Scanned System","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3962,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3390,"status":"paired","id":"texts:117514"},{"key":"deep_scan_poi_name","zh":"深度扫描合约目标","en":"Deep Scan Contract Target","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3963,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3391,"status":"paired","id":"texts:117515"},{"key":"deep_scan_poi_desc","zh":"我们必须分析§Y[prev.GetName]§!以履行我们的合约。","en":"We must analyze §Y[prev.GetName]§! to fulfill our contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3964,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3392,"status":"paired","id":"texts:117516"},{"key":"need_deep_scan_capabilities","zh":"$TRIGGER_FAIL$§R我们的方舟均不具备§Y深度扫描§!能力。§!","en":"$TRIGGER_FAIL$§RNone of our Arkship has §YDeep Scan§! capabilities§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3965,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3393,"status":"paired","id":"texts:117517"},{"key":"contract_issued_lore_raid_planet","zh":"[GetContractIssuedLoreRaidPlanet]","en":"[GetContractIssuedLoreRaidPlanet]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3968,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3395,"status":"paired","id":"texts:117518"},{"key":"contract_completed_lore_raid_planet","zh":"[GetContractCompletedLoreRaidPlanet]","en":"[GetContractCompletedLoreRaidPlanet]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3969,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3396,"status":"paired","id":"texts:117519"},{"key":"contract_failed_lore_raid_planet","zh":"[GetContractFailedLoreRaidPlanet]","en":"[GetContractFailedLoreRaidPlanet]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3970,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3397,"status":"paired","id":"texts:117520"},{"key":"contract_raid_planet_lore_issued","zh":"§L“去掠袭他们，但别告诉他们是我们让你这么做的。”§!","en":"§L\"Raid them, but don't tell them we told you to do it.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3972,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3398,"status":"paired","id":"texts:117521"},{"key":"contract_raid_planet_lore_completed","zh":"§L“谢谢。这是必须做的。”§!","en":"§L\"Thank you. It had to be done.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3973,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3399,"status":"paired","id":"texts:117522"},{"key":"contract_raid_planet_lore_failed","zh":"§L“任务失败！我们会联系其他劫掠者。”§!","en":"§L\"The mission is a failure! We will contact other raiders.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3974,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3400,"status":"paired","id":"texts:117523"},{"key":"gestalt_contract_raid_planet_lore_issued","zh":"§L“集体正专注于内部事务。”§!","en":"§L\"The collective is preoccupied with internal matters.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3976,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3401,"status":"paired","id":"texts:117524"},{"key":"gestalt_contract_raid_planet_lore_completed","zh":"§L“我们作为一个整体，感谢你提供的力量。”§!","en":"§L\"As one, we thank you for your strength.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3977,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3402,"status":"paired","id":"texts:117525"},{"key":"gestalt_contract_raid_planet_lore_failed","zh":"§L“我们作为一个整体，深表失望。”§!","en":"§L\"As one, we sigh in disappointment.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3978,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3403,"status":"paired","id":"texts:117526"},{"key":"megacorp_contract_raid_planet_lore_issued","zh":"§L“一个利润丰厚的劫掠机会，机不可失，时不再来！”§!","en":"§L\"A lucrative raiding opportunity awaits!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3980,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3404,"status":"paired","id":"texts:117527"},{"key":"megacorp_contract_raid_planet_lore_completed","zh":"§L“我们投资战争技术实乃明智之举。”§!","en":"§L\"We were wise to invest in warfare technology.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3981,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3405,"status":"paired","id":"texts:117528"},{"key":"megacorp_contract_raid_planet_lore_failed","zh":"§L“是价格太高了吗？”§!","en":"§L\"Was the price too high?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3982,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3406,"status":"paired","id":"texts:117529"},{"key":"spiritualist_contract_raid_planet_lore_issued","zh":"§L“狠狠劫掠那些异端！”§!","en":"§L\"Raid the heretics!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3984,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3407,"status":"paired","id":"texts:117530"},{"key":"spiritualist_contract_raid_planet_lore_completed","zh":"§L“保佑你的正义事业！”§!","en":"§L\"Bless you for your crusade!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3985,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3408,"status":"paired","id":"texts:117531"},{"key":"spiritualist_contract_raid_planet_lore_failed","zh":"§L“唉，神明必将降罪于他们。还有你。”§!","en":"§L\"Alas, the deities will smite them. And you.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3986,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3409,"status":"paired","id":"texts:117532"},{"key":"militarist_contract_raid_planet_lore_issued","zh":"§L“拿起武器，干翻他们！”§!","en":"§L\"Take up arms and crush them!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3988,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3410,"status":"paired","id":"texts:117533"},{"key":"militarist_contract_raid_planet_lore_completed","zh":"§L“这是一次充满荣耀的劫掠！”§!","en":"§L\"It was an honorable raid!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3989,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3411,"status":"paired","id":"texts:117534"},{"key":"militarist_contract_raid_planet_lore_failed","zh":"§L“你毫无诚信，这将导致你的毁灭。”§!","en":"§L\"You have no integrity. It will be your downfall.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3990,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3412,"status":"paired","id":"texts:117535"},{"key":"contract_raid_planet_chain_title","zh":"袭击行星","en":"Raid Planet","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3992,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3413,"status":"paired","id":"texts:117536"},{"key":"contract_raid_planet_chain_desc","zh":"代表§Y[from.GetName]§!轰炸行星以积累§Y荒废度§!。","en":"Bombard planets on behalf of §Y[from.GetName]§! to build up §YDevastation§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3993,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3414,"status":"paired","id":"texts:117537"},{"key":"contract_raid_planet_counter","zh":"造成的行星荒废度","en":"Planetary Devastation Caused","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3994,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3415,"status":"paired","id":"texts:117538"},{"key":"contract_raid_planet_small","zh":"$contract_raid_planet_chain_title$","en":"$contract_raid_planet_chain_title$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3996,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3416,"status":"paired","id":"texts:117539"},{"key":"contract_raid_planet_small_issuer_desc","zh":"某些殖民地需要游牧舰队从轨道进行强有力的说服才愿意服软。","en":"Certain colonies require forceful persuasion from orbit that nomad fleets can deliver.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3997,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3417,"status":"paired","id":"texts:117540"},{"key":"contract_raid_planet_small_desc","zh":"代表§Y[from.GetName]§!轰炸属于目标的§Y任何§!殖民地，以增加§Y荒废度§!。","en":"Bombard §Yany§! colony belonging to the target on behalf of §Y[from.GetName]§! to build up §YDevastation§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":3998,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3418,"status":"paired","id":"texts:117541"},{"key":"contract_issued_lore_megastructure_support","zh":"[GetContractIssuedLoreMegastructureSupport]","en":"[GetContractIssuedLoreMegastructureSupport]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4001,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3420,"status":"paired","id":"texts:117542"},{"key":"contract_completed_lore_megastructure_support","zh":"[GetContractCompletedLoreMegastructureSupport]","en":"[GetContractCompletedLoreMegastructureSupport]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4002,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3421,"status":"paired","id":"texts:117543"},{"key":"contract_failed_lore_megastructure_support","zh":"[GetContractFailedLoreMegastructureSupport]","en":"[GetContractFailedLoreMegastructureSupport]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4003,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3422,"status":"paired","id":"texts:117544"},{"key":"contract_megastructure_support","zh":"巨型结构支援","en":"Megastructure Support","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4005,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3423,"status":"paired","id":"texts:117545"},{"key":"contract_megastructure_support_issuer_desc","zh":"这种规模的巨型结构将极大地受益于游牧工程师的专业知识。","en":"A megastructure of this scale would benefit greatly from the expertise of nomadic engineers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4006,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3424,"status":"paired","id":"texts:117546"},{"key":"contract_megastructure_support_desc","zh":"支援巨型结构的建造。","en":"Assist with the construction of a Megastructure.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4007,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3425,"status":"paired","id":"texts:117547"},{"key":"contract_megastructure_support_lore_issued","zh":"§L“带上你的方舟舰和你最优秀的工程师。”§!","en":"§L\"Bring your Arkship and your best engineers.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4009,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3426,"status":"paired","id":"texts:117548"},{"key":"contract_megastructure_support_lore_completed","zh":"§L“这是一座令人印象深刻的建筑。你做得很好。”§!","en":"§L\"It is an impressive structure. You have done well.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4010,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3427,"status":"paired","id":"texts:117549"},{"key":"contract_megastructure_support_lore_failed","zh":"§L“所以呢？我们还得自己把它造出来？”§!","en":"§L\"So, what? We're just supposed to build it ourselves?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4011,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3428,"status":"paired","id":"texts:117550"},{"key":"gestalt_contract_megastructure_support_lore_issued","zh":"§L“集体号召你发挥工程才能。”§!","en":"§L\"The collective calls upon your engineering skill.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4013,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3429,"status":"paired","id":"texts:117551"},{"key":"gestalt_contract_megastructure_support_lore_completed","zh":"§L“你帮助了我们。作为一个整体，我们心存感激。”§!","en":"§L\"You have helped us. As one, we are grateful.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4014,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3430,"status":"paired","id":"texts:117552"},{"key":"gestalt_contract_megastructure_support_lore_failed","zh":"§L“[GetBrainName]真的很想建成那个巨型结构……”§!","en":"§L\"The [GetBrainName] really wanted that megastructure...\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4015,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3431,"status":"paired","id":"texts:117553"},{"key":"megacorp_contract_megastructure_support_lore_issued","zh":"§L“请接受这份令人振奋的建筑合同！”§!","en":"§L\"Please accept this exciting building contract!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4017,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3432,"status":"paired","id":"texts:117554"},{"key":"megacorp_contract_megastructure_support_lore_completed","zh":"§L“太棒了！你的工作完成得非常出色！”§!","en":"§L\"Superb! Well done for hitting your deliverables!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4018,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3433,"status":"paired","id":"texts:117555"},{"key":"megacorp_contract_megastructure_support_lore_failed","zh":"§L“我们投资了你，而你没能达到预期。”§!","en":"§L\"We invested in you, and you failed to deliver.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4019,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3434,"status":"paired","id":"texts:117556"},{"key":"spiritualist_contract_megastructure_support_lore_issued","zh":"§L“兴建一座配得上神明的巨型结构！”§!","en":"§L\"Erect a megastructure worthy of the deities!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4021,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3435,"status":"paired","id":"texts:117557"},{"key":"spiritualist_contract_megastructure_support_lore_completed","zh":"§L“愿福佑于你，亦于我们的新巨型结构。”§!","en":"§L\"Blessings upon you, and upon our new megastructure.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4022,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3436,"status":"paired","id":"texts:117558"},{"key":"spiritualist_contract_megastructure_support_lore_failed","zh":"§L“由于缺乏巨型结构，我们的精神世界变得萎靡不振。”§!","en":"§L\"Our spirits are dampened by the lack of megastructure.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4023,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3437,"status":"paired","id":"texts:117559"},{"key":"contract_megastructure_support_chain_title","zh":"$contract_megastructure_support$","en":"$contract_megastructure_support$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4025,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3438,"status":"paired","id":"texts:117560"},{"key":"contract_megastructure_support_chain_desc","zh":"$contract_megastructure_support_desc$","en":"$contract_megastructure_support_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4026,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3439,"status":"paired","id":"texts:117561"},{"key":"contract_megastructure_support_counter","zh":"巨型结构建设","en":"Megastructure Construction","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4027,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3440,"status":"paired","id":"texts:117562"},{"key":"megastructure_support_name","zh":"巨型结构合约目标","en":"Megastructure Construction Contract Target","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4028,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3441,"status":"paired","id":"texts:117563"},{"key":"megastructure_support_desc","zh":"前往§Y[fromfrom.GetName]§!协助建造巨型结构即可完成此合约。","en":"This Contract can be completed by traveling to §Y[fromfrom.GetName]§! to assist with the construction of a Megastructure.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4029,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3442,"status":"paired","id":"texts:117564"},{"key":"CONTRACT_MEGASTRUCTURE_SUPPORT_PROJECT","zh":"$contract_megastructure_support$","en":"$contract_megastructure_support$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4030,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3443,"status":"paired","id":"texts:117565"},{"key":"CONTRACT_MEGASTRUCTURE_SUPPORT_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4031,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3444,"status":"paired","id":"texts:117566"},{"key":"need_megastructure_being_built","zh":"$TRIGGER_FAIL$§R该恒星系内没有建造中的§Y巨型结构§!。§!","en":"$TRIGGER_FAIL$§RThere is no §YMegastructure§! being built in this system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4032,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3445,"status":"paired","id":"texts:117567"},{"key":"contract_issued_lore_diplomatic_support","zh":"[GetContractIssuedLoreDiplomaticSupport]","en":"[GetContractIssuedLoreDiplomaticSupport]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4035,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3447,"status":"paired","id":"texts:117568"},{"key":"contract_completed_lore_diplomatic_support","zh":"[GetContractCompletedLoreDiplomaticSupport]","en":"[GetContractCompletedLoreDiplomaticSupport]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4036,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3448,"status":"paired","id":"texts:117569"},{"key":"contract_failed_lore_diplomatic_support","zh":"[GetContractFailedLoreDiplomaticSupport]","en":"[GetContractFailedLoreDiplomaticSupport]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4037,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3449,"status":"paired","id":"texts:117570"},{"key":"contract_diplomatic_support","zh":"外交支持","en":"Diplomatic Support","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4039,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3450,"status":"paired","id":"texts:117571"},{"key":"contract_diplomatic_support_issuer_desc","zh":"我们的外交代表团需要搭乘游牧方舟舰安全前往§Y[capital_scope.GetName]§!。","en":"Our diplomatic delegation requires safe passage to §Y[capital_scope.GetName]§! aboard a nomad Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4040,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3451,"status":"paired","id":"texts:117572"},{"key":"contract_diplomatic_support_desc","zh":"将代表团运输至§Y[from.capital_scope.solar_system.GetName]§!星系的§Y[from.capital_scope.GetName]§!。","en":"Transport delegates to §Y[from.capital_scope.GetName]§! in the §Y[from.capital_scope.solar_system.GetName]§! system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4041,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3452,"status":"paired","id":"texts:117573"},{"key":"contract_diplomatic_support_lore_issued","zh":"§L“请避免引发外交事件。”§!","en":"§L\"Please avoid sparking a diplomatic incident.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4043,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3453,"status":"paired","id":"texts:117574"},{"key":"contract_diplomatic_support_lore_completed","zh":"§L“代表们已安全送达。你应该认真考虑将星系出租车司机作为你的职业生涯。”§!","en":"§L\"The delegates have been safely delivered. You should consider a job with Galactic Taxis.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4044,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3454,"status":"paired","id":"texts:117575"},{"key":"contract_diplomatic_support_lore_failed","zh":"§L“你难道指望他们走路去吗？”§!","en":"§L\"Are you expecting them to walk?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4045,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3455,"status":"paired","id":"texts:117576"},{"key":"gestalt_contract_diplomatic_support_lore_issued","zh":"§L“将代表团带到[GetBrainName]。”§!","en":"§L\"Bring the delegates to the [GetBrainName].\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4047,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3456,"status":"paired","id":"texts:117577"},{"key":"gestalt_contract_diplomatic_support_lore_completed","zh":"§L“[GetBrainName]得到了成长。”§!","en":"§L\"The [GetBrainName] has grown.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4048,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3457,"status":"paired","id":"texts:117578"},{"key":"gestalt_contract_diplomatic_support_lore_failed","zh":"§L“但[GetBrainName]渴望外交……”§!","en":"§L\"But the [GetBrainName] longs for diplomacy...\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4049,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3458,"status":"paired","id":"texts:117579"},{"key":"megacorp_contract_diplomatic_support_lore_issued","zh":"§L“这是一个重要的商务会议！”§!","en":"§L\"This is an important business meeting!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4051,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3459,"status":"paired","id":"texts:117580"},{"key":"megacorp_contract_diplomatic_support_lore_completed","zh":"§L“感谢您照顾我们的利益相关者。”§!","en":"§L\"Thank you for taking care of our stakeholders.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4052,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3460,"status":"paired","id":"texts:117581"},{"key":"megacorp_contract_diplomatic_support_lore_failed","zh":"§L“准时即是迟到。学会刻苦。”§!","en":"§L\"If you're on time, you're late. Learn to grind.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4053,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3461,"status":"paired","id":"texts:117582"},{"key":"spiritualist_contract_diplomatic_support_lore_issued","zh":"§L“我们寻求与群星之间的手足同胞进行交流。”§!","en":"§L\"We seek communion with our stellar siblings.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4055,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3462,"status":"paired","id":"texts:117583"},{"key":"spiritualist_contract_diplomatic_support_lore_completed","zh":"§L“我们的结合得到了神明的祝福。”§!","en":"§L\"Our communion was blessed by the deities.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4056,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3463,"status":"paired","id":"texts:117584"},{"key":"spiritualist_contract_diplomatic_support_lore_failed","zh":"§L“是灵体抛弃了我们，还是你辜负了我们？”§!","en":"§L\"Have the spirits failed us, or have you?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4057,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3464,"status":"paired","id":"texts:117585"},{"key":"contract_diplomatic_support_chain_title","zh":"$contract_diplomatic_support$","en":"$contract_diplomatic_support$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4059,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3465,"status":"paired","id":"texts:117586"},{"key":"contract_diplomatic_support_chain_desc","zh":"$contract_diplomatic_support_desc$","en":"$contract_diplomatic_support_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4060,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3466,"status":"paired","id":"texts:117587"},{"key":"contract_diplomatic_support_counter","zh":"运送完成","en":"Transfer Completed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4061,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3467,"status":"paired","id":"texts:117588"},{"key":"requires_no_war","zh":"$TRIGGER_FAIL$§R无法以敌对帝国为目标§!","en":"$TRIGGER_FAIL$§RCannot target enemy countries§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4062,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3468,"status":"paired","id":"texts:117589"},{"key":"invalid_country_diplomacy","zh":"$TRIGGER_FAIL$§R该帝国不是有效目标§!","en":"$TRIGGER_FAIL$§RThis country is not a valid target§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4063,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3469,"status":"paired","id":"texts:117590"},{"key":"requires_no_rival","zh":"$TRIGGER_FAIL$§R无法以宿敌为目标§!","en":"$TRIGGER_FAIL$§RCannot target rival countries§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4064,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3470,"status":"paired","id":"texts:117591"},{"key":"requires_communications","zh":"$TRIGGER_FAIL$§R我们必须与该恒星系所有者建立通讯。§!","en":"$TRIGGER_FAIL$§RWe must establish communications with this system's owner§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4065,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3471,"status":"paired","id":"texts:117592"},{"key":"requires_capital_system_contract","zh":"$TRIGGER_FAIL$§R必须颁布于首都恒星系§!","en":"$TRIGGER_FAIL$§RMust be issued in a Capital system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4066,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3472,"status":"paired","id":"texts:117593"},{"key":"nomad_diplomatic_support","zh":"游牧外交援助","en":"Nomad Diplomatic Assistance","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4068,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3473,"status":"paired","id":"texts:117594"},{"key":"opinion_diplomacy_contract_small","zh":"成功的外交访问","en":"Successful Diplomatic Visit","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4069,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3474,"status":"paired","id":"texts:117595"},{"key":"opinion_diplomacy_contract","zh":"$opinion_diplomacy_contract_small$","en":"$opinion_diplomacy_contract_small$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4070,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3475,"status":"paired","id":"texts:117596"},{"key":"opinion_diplomacy_contract_large","zh":"$opinion_diplomacy_contract_small$","en":"$opinion_diplomacy_contract_small$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4071,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3476,"status":"paired","id":"texts:117597"},{"key":"diplomatic_support_pickup_poi_name","zh":"代表接乘","en":"Delegate Pickup","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4073,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3477,"status":"paired","id":"texts:117598"},{"key":"diplomatic_support_pickup_poi_desc","zh":"我们必须接上这些代表。","en":"We must pick up the delegates.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4074,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3478,"status":"paired","id":"texts:117599"},{"key":"diplomatic_support_dropoff_poi_name","zh":"代表送达","en":"Delegate Dropoff","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4076,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3479,"status":"paired","id":"texts:117600"},{"key":"diplomatic_support_dropoff_poi_desc","zh":"我们必须把这些代表送达目的地。","en":"We must drop off the delegates.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4077,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3480,"status":"paired","id":"texts:117601"},{"key":"diplomatic_support_destination_poi_name","zh":"使团目的地","en":"Delegate Destination","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4079,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3481,"status":"paired","id":"texts:117602"},{"key":"diplomatic_support_destination_poi_desc","zh":"我们必须把外交代表们送到这个恒星系。","en":"We must deliver the delegates to this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4080,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3482,"status":"paired","id":"texts:117603"},{"key":"contract_dropoff_planet_tt","zh":"我们必须将乘客带去§Y[dropoff_planet.solar_system.GetName]§!恒星系内的§Y[dropoff_planet.GetName]§!","en":"We must bring our passengers to §Y[dropoff_planet.GetName]§! in the §Y[dropoff_planet.solar_system.GetName]§! system","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4082,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3483,"status":"paired","id":"texts:117604"},{"key":"CONTRACT_DIPLOMATIC_SUPPORT_TRAVEL_PROJECT","zh":"$CONTRACT_TRAVEL_PROJECT$（$contract_diplomatic_support$）","en":"$CONTRACT_TRAVEL_PROJECT$ ($contract_diplomatic_support$)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4083,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3484,"status":"paired","id":"texts:117605"},{"key":"CONTRACT_DIPLOMATIC_SUPPORT_TRAVEL_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4084,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3485,"status":"paired","id":"texts:117606"},{"key":"contract_issued_lore_scan_debris","zh":"[GetContractIssuedLoreScanDebris]","en":"[GetContractIssuedLoreScanDebris]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4087,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3487,"status":"paired","id":"texts:117607"},{"key":"contract_completed_lore_scan_debris","zh":"[GetContractCompletedLoreScanDebris]","en":"[GetContractCompletedLoreScanDebris]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4088,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3488,"status":"paired","id":"texts:117608"},{"key":"contract_failed_lore_scan_debris","zh":"[GetContractFailedLoreScanDebris]","en":"[GetContractFailedLoreScanDebris]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4089,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3489,"status":"paired","id":"texts:117609"},{"key":"contract_scan_debris","zh":"扫描残骸","en":"Scan Debris","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4091,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3490,"status":"paired","id":"texts:117610"},{"key":"contract_scan_debris_desc","zh":"扫描一场战斗之后留下的残骸。","en":"Scan the debris left behind after a battle.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4092,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3491,"status":"paired","id":"texts:117611"},{"key":"contract_scan_debris_issuer_desc","zh":"我们可以征集一些太空游牧民来扫描我们最近战斗后留下的残骸。","en":"We can enlist some nomads to scan the debris left behind from our recent battle.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4093,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3492,"status":"paired","id":"texts:117612"},{"key":"contract_scan_debris_lore_issued","zh":"§L“请扫描我们制造的残骸。”§!","en":"§L\"Please scan the wreckage we made.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4095,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3493,"status":"paired","id":"texts:117613"},{"key":"contract_scan_debris_lore_completed","zh":"§L“很有趣！如果再次发生，我们会通知您的。”§!","en":"§L\"Interesting! We will let you know if it happens again.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4096,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3494,"status":"paired","id":"texts:117614"},{"key":"contract_scan_debris_lore_failed","zh":"§L“别再让我们失望了，否则下次留下的就会是你自己的残骸。”§!","en":"§L\"Don't fail us again, or next time it will be your own wreckage.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4097,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3495,"status":"paired","id":"texts:117615"},{"key":"gestalt_contract_scan_debris_lore_issued","zh":"§L“开始扫描。请汇报你的发现。”§!","en":"§L\"Initiate scanning. Report back with your findings.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4099,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3496,"status":"paired","id":"texts:117616"},{"key":"gestalt_contract_scan_debris_lore_completed","zh":"§L“这些数据将使集体受益。”§!","en":"§L\"This data will benefit the collective.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4100,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3497,"status":"paired","id":"texts:117617"},{"key":"gestalt_contract_scan_debris_lore_failed","zh":"§L“[GetBrainName] 尚未收到您的扫描结果。这不太理想。”§!","en":"§L\"The [GetBrainName] has not received your scans. Sub-optimal.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4101,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3498,"status":"paired","id":"texts:117618"},{"key":"megacorp_contract_scan_debris_lore_issued","zh":"§L“我们需要出于保险目的进行独立评估。”§!","en":"§L\"We require an independent assessment for insurance purposes.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4103,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3499,"status":"paired","id":"texts:117619"},{"key":"megacorp_contract_scan_debris_lore_completed","zh":"§L“好，是的。看来是司机的责任。”§!","en":"§L\"Good, yes. It seems the driver was at fault.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4104,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3500,"status":"paired","id":"texts:117620"},{"key":"megacorp_contract_scan_debris_lore_failed","zh":"§L“没扫描？这简直是情感上坐了个过山车。我们要起诉你方！”§!","en":"§L\"No scan? This is emotional whiplash. We'll sue!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4105,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3501,"status":"paired","id":"texts:117621"},{"key":"spiritualist_contract_scan_debris_lore_issued","zh":"§L“太可惜了，它们被毁掉了。在此表示哀悼与祈祷。”§!","en":"§L\"Such a pity they were destroyed. Thoughts and prayers.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4107,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3502,"status":"paired","id":"texts:117622"},{"key":"spiritualist_contract_scan_debris_lore_completed","zh":"§L“他们现在可能在一个更好的地方。”§!","en":"§L\"They're probably in a better place now.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4108,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3503,"status":"paired","id":"texts:117623"},{"key":"spiritualist_contract_scan_debris_lore_failed","zh":"§L“这让我们感到悲伤。我们对你的信心已经减少了。”§!","en":"§L\"This saddens us. Our faith in you has diminished.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4109,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3504,"status":"paired","id":"texts:117624"},{"key":"militarist_contract_scan_debris_lore_issued","zh":"§L“我们太忙了，以至于无暇扫描身后留下的残骸。”§!","en":"§L\"We are too busy to scan the wreckage we leave in our wake.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4111,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3505,"status":"paired","id":"texts:117625"},{"key":"militarist_contract_scan_debris_lore_completed","zh":"§L“如果我们还粉碎了其他任何敌人，我们会让你知道的。”§!","en":"§L\"We will let you know if we pulverise anyone else.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4112,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3506,"status":"paired","id":"texts:117626"},{"key":"militarist_contract_scan_debris_lore_failed","zh":"§L“别再让我们失望了，否则下次留下的就会是你自己的残骸。”§!","en":"§L\"Don't fail us again, or next time it will be your own wreckage.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4113,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3507,"status":"paired","id":"texts:117627"},{"key":"contract_scan_debris_chain_title","zh":"$contract_scan_debris$","en":"$contract_scan_debris$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4115,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3508,"status":"paired","id":"texts:117628"},{"key":"contract_scan_debris_chain_desc","zh":"$contract_scan_debris_desc$","en":"$contract_scan_debris_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4116,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3509,"status":"paired","id":"texts:117629"},{"key":"contract_scan_debris_counter","zh":"扫描残骸","en":"Debris Scans","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4117,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3510,"status":"paired","id":"texts:117630"},{"key":"scan_debris_name","zh":"扫描残骸合约目标","en":"Debris Scan Contract Target","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4118,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3511,"status":"paired","id":"texts:117631"},{"key":"scan_debris_desc","zh":"前往§Y[fromfrom.GetName]§!扫描残骸即可完成此合约。","en":"This Contract can be completed by traveling to §Y[fromfrom.GetName]§! to Scan Debris.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4119,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3512,"status":"paired","id":"texts:117632"},{"key":"CONTRACT_SCAN_DEBRIS_PROJECT","zh":"$contract_scan_debris$","en":"$contract_scan_debris$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4120,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3513,"status":"paired","id":"texts:117633"},{"key":"CONTRACT_SCAN_DEBRIS_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4121,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3514,"status":"paired","id":"texts:117634"},{"key":"effect_every_available_debris","zh":"可用残骸","en":"Available Debris","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4122,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3515,"status":"paired","id":"texts:117635"},{"key":"contract_issued_lore_clear_blockers","zh":"[GetContractIssuedLoreClearBlockers]","en":"[GetContractIssuedLoreClearBlockers]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4125,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3517,"status":"paired","id":"texts:117636"},{"key":"contract_completed_lore_clear_blockers","zh":"[GetContractCompletedLoreClearBlockers]","en":"[GetContractCompletedLoreClearBlockers]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4126,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3518,"status":"paired","id":"texts:117637"},{"key":"contract_failed_lore_clear_blockers","zh":"[GetContractFailedLoreClearBlockers]","en":"[GetContractFailedLoreClearBlockers]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4127,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3519,"status":"paired","id":"texts:117638"},{"key":"contract_clear_blockers","zh":"清理障碍","en":"Clear Blockers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4129,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3520,"status":"paired","id":"texts:117639"},{"key":"contract_clear_blockers_issuer_desc","zh":"自然障碍限制了我们殖民地的发展，但游牧行星工程师能迅速将其清除。","en":"Natural obstacles limit our colony's development, but nomad planetary engineers can make short work of them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4130,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3521,"status":"paired","id":"texts:117640"},{"key":"contract_clear_blockers_desc","zh":"清理该帝国的殖民地上所有的行星自然障碍。","en":"Clear every Natural Planetary Blockers from this Empire's Colony.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4131,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3522,"status":"paired","id":"texts:117641"},{"key":"contract_clear_blockers_lore_issued","zh":"§L“我们将不胜感激您的行星工程造诣。”§!","en":"§L\"We would appreciate your planetary engineering prowess.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4133,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3523,"status":"paired","id":"texts:117642"},{"key":"contract_clear_blockers_lore_completed","zh":"§L“好多了。我们现在有空间扩建了。”§!","en":"§L\"Much better. We now have space to expand.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4134,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3524,"status":"paired","id":"texts:117643"},{"key":"contract_clear_blockers_lore_failed","zh":"§L“我们会告诉熟人，在园林绿化方面你并不可靠。”§!","en":"§L\"We will tell our acquaintances that you are unreliable when it comes to landscaping.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4135,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3525,"status":"paired","id":"texts:117644"},{"key":"gestalt_contract_clear_blockers_lore_issued","zh":"§L“恢复[GetBrainName]的平衡。”§!","en":"§L\"Restore equilibrium to the [GetBrainName].\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4137,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3526,"status":"paired","id":"texts:117645"},{"key":"gestalt_contract_clear_blockers_lore_completed","zh":"§L“感谢你为集体清除了这些地表障碍。”§!","en":"§L\"You have the collective's thanks for removing these obstacles.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4138,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3527,"status":"paired","id":"texts:117646"},{"key":"gestalt_contract_clear_blockers_lore_failed","zh":"§L“失败！[GetBrainName]仍处于受阻状态！”§!","en":"§L\"Failure! The [GetBrainName] remains obstructed!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4139,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3528,"status":"paired","id":"texts:117647"},{"key":"megacorp_contract_clear_blockers_lore_issued","zh":"§L“我们常用的地面清理公司已经约满了。”§!","en":"§L\"Our usual removals company is fully booked.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4141,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3529,"status":"paired","id":"texts:117648"},{"key":"megacorp_contract_clear_blockers_lore_completed","zh":"§L“高效清除。五星好评。会再次聘用。”§!","en":"§L\"Efficient removal. Five stars. Would hire again.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4142,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3530,"status":"paired","id":"texts:117649"},{"key":"megacorp_contract_clear_blockers_lore_failed","zh":"§L“请勿就移除费用向我方开具发票。此类发票将被忽略。”§!","en":"§L\"Do not invoice us for removals. It will be ignored.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4143,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3531,"status":"paired","id":"texts:117650"},{"key":"spiritualist_contract_clear_blockers_lore_issued","zh":"§L“我们祈请您能协助我们清理这些地表障碍。”§!","en":"§L\"We pray you can assist us with these obstacles.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4145,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3532,"status":"paired","id":"texts:117651"},{"key":"spiritualist_contract_clear_blockers_lore_completed","zh":"§L“我们的祈祷得到了回应。我们不再受阻。”§!","en":"§L\"Our prayers are answered. We are blocked no more.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4146,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3533,"status":"paired","id":"texts:117652"},{"key":"spiritualist_contract_clear_blockers_lore_failed","zh":"§L“我们依然受阻。我们会为你祈祷。”§!","en":"§L\"We remain blocked. We will pray for you.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4147,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3534,"status":"paired","id":"texts:117653"},{"key":"contract_clear_blockers_chain_title","zh":"$contract_clear_blockers$","en":"$contract_clear_blockers$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4149,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3535,"status":"paired","id":"texts:117654"},{"key":"contract_clear_blockers_chain_desc","zh":"$contract_clear_blockers_desc$","en":"$contract_clear_blockers_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4150,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3536,"status":"paired","id":"texts:117655"},{"key":"contract_clear_blockers_counter","zh":"清理障碍","en":"Clear Blockers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4151,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3537,"status":"paired","id":"texts:117656"},{"key":"clear_blockers_name","zh":"清理障碍合约目标","en":"Clear Blockers Contract Target","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4152,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3538,"status":"paired","id":"texts:117657"},{"key":"clear_blockers_desc","zh":"前往§Y[fromfrom.GetName]§!清理障碍即可完成此合约。","en":"This Contract can be completed by traveling to §Y[fromfrom.GetName]§! to Clear Blockers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4153,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3539,"status":"paired","id":"texts:117658"},{"key":"CONTRACT_CLEAR_BLOCKERS_PROJECT","zh":"$contract_clear_blockers$","en":"$contract_clear_blockers$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4154,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3540,"status":"paired","id":"texts:117659"},{"key":"CONTRACT_CLEAR_BLOCKERS_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4155,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3541,"status":"paired","id":"texts:117660"},{"key":"requires_blockers","zh":"$TRIGGER_FAIL$§R需要该恒星系内存在拥有£blocker£ ['concept_natural_blockers']的殖民地§!","en":"$TRIGGER_FAIL$§RRequires a Colony with £blocker£ ['concept_natural_blockers'] in the system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4156,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3542,"status":"paired","id":"texts:117661"},{"key":"contract_issued_lore_build_waystation","zh":"[GetContractIssuedLoreBuildWaystation]","en":"[GetContractIssuedLoreBuildWaystation]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4159,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3544,"status":"paired","id":"texts:117662"},{"key":"contract_completed_lore_build_waystation","zh":"[GetContractCompletedLoreBuildWaystation]","en":"[GetContractCompletedLoreBuildWaystation]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4160,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3545,"status":"paired","id":"texts:117663"},{"key":"contract_failed_lore_build_waystation","zh":"[GetContractFailedLoreBuildWaystation]","en":"[GetContractFailedLoreBuildWaystation]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4161,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3546,"status":"paired","id":"texts:117664"},{"key":"contract_build_waystation","zh":"建造驿站","en":"Build Waystation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4163,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3547,"status":"paired","id":"texts:117665"},{"key":"contract_build_waystation_issuer_desc","zh":"在我们的恒星系修建驿站将开启新的经济机遇。","en":"A waystation in our system would open up new economic opportunities.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4164,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3548,"status":"paired","id":"texts:117666"},{"key":"contract_build_waystation_desc","zh":"在此帝国的某个恒星系中建造一座驿站。","en":"Build a Waystation in this Empire's system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4165,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3549,"status":"paired","id":"texts:117667"},{"key":"contract_build_waystation_lore_issued","zh":"§L“请帮助我们连接到星系贸易路线。”§!","en":"§L\"Help us connect to galactic trade routes.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4167,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3550,"status":"paired","id":"texts:117668"},{"key":"contract_build_waystation_lore_completed","zh":"§L“星系现在感觉变小了，是以一种好的方式。”§!","en":"§L\"The galaxy feels smaller now, in a good way.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4168,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3551,"status":"paired","id":"texts:117669"},{"key":"contract_build_waystation_lore_failed","zh":"§L“你是觉得我们不配拥有一个驿站吗？”§!","en":"§L\"Do you think us unworthy of a Waystation?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4169,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3552,"status":"paired","id":"texts:117670"},{"key":"gestalt_contract_build_waystation_lore_issued","zh":"§L“[GetBrainName]渴望连接。”§!","en":"§L\"The [GetBrainName] longs for connection.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4171,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3553,"status":"paired","id":"texts:117671"},{"key":"gestalt_contract_build_waystation_lore_completed","zh":"§L“连结强化了集体的力量。”§!","en":"§L\"Connection strengthens the collective.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4172,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3554,"status":"paired","id":"texts:117672"},{"key":"gestalt_contract_build_waystation_lore_failed","zh":"§L“我们渴望连结。我们却一无所获。”§!","en":"§L\"We wished for connection. We have received nothing.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4173,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3555,"status":"paired","id":"texts:117673"},{"key":"megacorp_contract_build_waystation_lore_issued","zh":"§L“我们希望引入更多贸易。”§!","en":"§L\"We want to bring in more trade.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4175,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3556,"status":"paired","id":"texts:117674"},{"key":"megacorp_contract_build_waystation_lore_completed","zh":"§L“这对经济大有裨益。”§!","en":"§L\"This will do wonders for the economy.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4176,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3557,"status":"paired","id":"texts:117675"},{"key":"megacorp_contract_build_waystation_lore_failed","zh":"§L“你今天树立了一个经济上的对手。当心点。”§!","en":"§L\"You have made an economic rival today. Watch out.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4177,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3558,"status":"paired","id":"texts:117676"},{"key":"spiritualist_contract_build_waystation_lore_issued","zh":"§L“建立一座驿站，引导朝圣者走向我们。”§!","en":"§L\"Build a Waystation to guide pilgrims to us.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4179,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3559,"status":"paired","id":"texts:117677"},{"key":"spiritualist_contract_build_waystation_lore_completed","zh":"§L“太棒了。这将使我们更接近神性。”§!","en":"§L\"Wonderful. This will bring us closer to the divine.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4180,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3560,"status":"paired","id":"texts:117678"},{"key":"spiritualist_contract_build_waystation_lore_failed","zh":"§L“朝圣者现在该如何找到自己的道路？”§!","en":"§L\"How will pilgrims find their way now?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4181,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3561,"status":"paired","id":"texts:117679"},{"key":"contract_build_waystation_chain_title","zh":"$contract_build_waystation$","en":"$contract_build_waystation$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4183,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3562,"status":"paired","id":"texts:117680"},{"key":"contract_build_waystation_chain_desc","zh":"$contract_build_waystation_desc$","en":"$contract_build_waystation_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4184,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3563,"status":"paired","id":"texts:117681"},{"key":"contract_build_waystation_counter","zh":"建造驿站","en":"Build Waystation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4185,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3564,"status":"paired","id":"texts:117682"},{"key":"build_waystation_name","zh":"建造驿站合约目标","en":"Build Waystation Contract Target","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4186,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3565,"status":"paired","id":"texts:117683"},{"key":"build_waystation_desc","zh":"前往§Y[fromfrom.GetName]§!建造驿站即可完成此合约。","en":"This Contract can be completed by traveling to §Y[fromfrom.GetName]§! and building a Waystation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4187,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3566,"status":"paired","id":"texts:117684"},{"key":"CONTRACT_BUILD_WAYSTATION_PROJECT","zh":"$contract_build_waystation$","en":"$contract_build_waystation$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4188,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3567,"status":"paired","id":"texts:117685"},{"key":"CONTRACT_BUILD_WAYSTATION_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4189,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3568,"status":"paired","id":"texts:117686"},{"key":"build_waystation_poi_name","zh":"建造驿站合约目标","en":"Build Waystation Contract Target","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4190,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3569,"status":"paired","id":"texts:117687"},{"key":"build_waystation_poi_desc","zh":"为了履行合约，我们必须在这个恒星系建立一个驿站。","en":"We must build a Waystation in this system to fulfill our contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4191,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3570,"status":"paired","id":"texts:117688"},{"key":"contract_issued_lore_pest_control","zh":"[GetContractIssuedLorePestControl]","en":"[GetContractIssuedLorePestControl]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4194,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3572,"status":"paired","id":"texts:117689"},{"key":"contract_completed_lore_pest_control","zh":"[GetContractCompletedLorePestControl]","en":"[GetContractCompletedLorePestControl]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4195,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3573,"status":"paired","id":"texts:117690"},{"key":"contract_failed_lore_pest_control","zh":"[GetContractFailedLorePestControl]","en":"[GetContractFailedLorePestControl]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4196,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3574,"status":"paired","id":"texts:117691"},{"key":"contract_pest_control","zh":"害虫防治","en":"Pest Control","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4198,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3575,"status":"paired","id":"texts:117692"},{"key":"contract_pest_control_issuer_desc","zh":"敌对的太空兽群盘踞在这个恒星系，需要游牧战斗小队来清除它们。","en":"Hostile space fauna infest this system, but nomad combat crews can clear them out.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4199,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3576,"status":"paired","id":"texts:117693"},{"key":"contract_pest_control_desc","zh":"该恒星系的太空兽群正给我们带来麻烦。请铲除它们。","en":"The Space Fauna in this system are causing us problems. Please eradicate them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4200,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3577,"status":"paired","id":"texts:117694"},{"key":"contract_pest_control_lore_issued","zh":"§L“请除掉这些害虫，谢谢。”§!","en":"§L\"Kill these pests, please and thank you.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4202,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3578,"status":"paired","id":"texts:117695"},{"key":"contract_pest_control_lore_completed","zh":"§L“啊，现在恒星系安全多了。”§!","en":"§L\"Ah, the system is much safer now.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4203,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3579,"status":"paired","id":"texts:117696"},{"key":"contract_pest_control_lore_failed","zh":"§L“害虫还在！这简直不可接受。”§!","en":"§L\"The pests are still there! This is unacceptable.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4204,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3580,"status":"paired","id":"texts:117697"},{"key":"gestalt_contract_pest_control_lore_issued","zh":"§L“这些兽群正在干扰集体的计划。”§!","en":"§L\"These fauna are interfering with the collective's plans.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4206,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3581,"status":"paired","id":"texts:117698"},{"key":"gestalt_contract_pest_control_lore_completed","zh":"§L“[GetBrainName]对你干脆果断的行动表示感激。”§!","en":"§L\"The [GetBrainName] is thankful for your swift action.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4207,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3582,"status":"paired","id":"texts:117699"},{"key":"gestalt_contract_pest_control_lore_failed","zh":"§L“缺乏害虫防治的情况，这并不理想。”§!","en":"§L\"The lack of pest control is sub-optimal.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4208,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3583,"status":"paired","id":"texts:117700"},{"key":"megacorp_contract_pest_control_lore_issued","zh":"§L“这些小畜生对生意不利！”§!","en":"§L\"These critters are bad for business!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4210,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3584,"status":"paired","id":"texts:117701"},{"key":"megacorp_contract_pest_control_lore_completed","zh":"§L“太棒了！现在我们可以把害虫入侵免责声明去掉了。”§!","en":"§L\"Brilliant! Now we can drop the infestation disclaimer.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4211,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3585,"status":"paired","id":"texts:117702"},{"key":"megacorp_contract_pest_control_lore_failed","zh":"§L“对于由太空兽群造成的任何损害，我们概不负责。”§!","en":"§L\"We will not accept liability for any damage caused by space fauna.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4212,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3586,"status":"paired","id":"texts:117703"},{"key":"spiritualist_contract_pest_control_lore_issued","zh":"§L“这些不敬神灵的畜生正在亵渎它们栖息的空间。”§!","en":"§L\"These ungodly critters are desecrating the space they inhabit.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4214,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3587,"status":"paired","id":"texts:117704"},{"key":"spiritualist_contract_pest_control_lore_completed","zh":"§L“荣光归于你，害虫的铲除者。”§!","en":"§L\"Glory to you, the eradicator of pests.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4215,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3588,"status":"paired","id":"texts:117705"},{"key":"spiritualist_contract_pest_control_lore_failed","zh":"§L“闹事的兽群是神圣的对立面。”§!","en":"§L\"Hostile fauna is the antithesis of holiness.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4216,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3589,"status":"paired","id":"texts:117706"},{"key":"militarist_contract_pest_control_lore_issued","zh":"§L“干掉这些可恶的害虫！”§!","en":"§L\"Crush these vile pests!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4218,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3590,"status":"paired","id":"texts:117707"},{"key":"militarist_contract_pest_control_lore_completed","zh":"§L“这真是辉煌的狩猎！”§!","en":"§L\"It was a glorious hunt!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4219,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3591,"status":"paired","id":"texts:117708"},{"key":"militarist_contract_pest_control_lore_failed","zh":"§L“为什么你除掉这些病害就这么难？”§!","en":"§L\"Why is it so hard for you to destroy vermin?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4220,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3592,"status":"paired","id":"texts:117709"},{"key":"contract_pest_control_chain_title","zh":"$contract_pest_control$","en":"$contract_pest_control$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4222,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3593,"status":"paired","id":"texts:117710"},{"key":"contract_pest_control_chain_desc","zh":"$contract_pest_control_desc$","en":"$contract_pest_control_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4223,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3594,"status":"paired","id":"texts:117711"},{"key":"contract_pest_control_counter","zh":"害虫防治","en":"Pest Control","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4224,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3595,"status":"paired","id":"texts:117712"},{"key":"pest_control_name","zh":"害虫防控合约目标","en":"Pest Control Contract Target","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4225,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3596,"status":"paired","id":"texts:117713"},{"key":"pest_control_desc","zh":"通过消灭目标恒星系中的太空兽群，即可完成此合约。","en":"This Contract can be completed by wiping out the Space Fauna in the target system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4226,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3597,"status":"paired","id":"texts:117714"},{"key":"CONTRACT_PEST_CONTROL_PROJECT","zh":"$contract_pest_control$","en":"$contract_pest_control$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4227,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3598,"status":"paired","id":"texts:117715"},{"key":"CONTRACT_PEST_CONTROL_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4228,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3599,"status":"paired","id":"texts:117716"},{"key":"pest_control_poi_name","zh":"害虫防控合约目标","en":"Pest Control Contract Target","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4229,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3600,"status":"paired","id":"texts:117717"},{"key":"pest_control_poi_desc","zh":"为了履行合约，我们必须消灭该恒星系中的太空兽群。","en":"We must destroy the Space Fauna in this system to fulfill our contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4230,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3601,"status":"paired","id":"texts:117718"},{"key":"space_fauna_required","zh":"$TRIGGER_FAIL$§R需要该恒星系存在敌对的['concept_space_fauna']§!","en":"$TRIGGER_FAIL$§RRequires hostile ['concept_space_fauna'] in the system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4231,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3602,"status":"paired","id":"texts:117719"},{"key":"contract_prisoner_disposal","zh":"囚犯处置","en":"Prisoner Disposal","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4234,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3604,"status":"paired","id":"texts:117720"},{"key":"contract_prisoner_disposal_issuer_desc","zh":"我们的监狱人满为患，需要一艘游牧民的方舟舰替我们接手这些囚犯。","en":"Our prisons are overcrowded, and a nomad Arkship could take these convicts off our hands.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4235,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3605,"status":"paired","id":"texts:117721"},{"key":"contract_prisoner_disposal_desc","zh":"从§Y[fromfrom.GetName]§!接收罪犯。我们将按认为合适的方式驱逐他们，并可以选择将他们留在船上或送往另一个殖民地。我们不应将他们带回属于§Y[from.GetName]§!的行星。\\n\\n在接收囚犯后，选择将他们§Y留在船上§!，或使用方舟舰指令“§Y$arkship_drop_off_prisoners$§!”将他们§Y捎到§!我们选择的殖民地。","en":"Pick up criminals from §Y[fromfrom.GetName]§!. We are to deport them as we see fit, and can choose to either keep them aboard or drop them off on another colony. We are not supposed to bring them back to a planet owned by §Y[from.GetName]§!.\\n\\nAfter collecting the prisoners, choose to either §YKeep Them§! aboard or to §YDrop Them Off§! at a colony of our choice using the §Y$arkship_drop_off_prisoners$§! Arkship action.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4236,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3606,"status":"paired","id":"texts:117722"},{"key":"contract_prisoner_disposal_counter","zh":"$contract_prisoner_disposal$","en":"$contract_prisoner_disposal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4237,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3607,"status":"paired","id":"texts:117723"},{"key":"prisoner_disposal_pickup_poi_name","zh":"$contract_prisoner_disposal$合约地点","en":"$contract_prisoner_disposal$ Contract Location","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4238,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3608,"status":"paired","id":"texts:117724"},{"key":"prisoner_disposal_pickup_poi_desc","zh":"派遣一艘方舟舰前往此恒星系接收囚犯，并推进合约进度。","en":"Enter this system with an Arkship to collect the prisoners and progress the contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4239,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3609,"status":"paired","id":"texts:117725"},{"key":"nomad_criminal_disposal","zh":"遣送罪犯","en":"Criminals Evacuated","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4241,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3610,"status":"paired","id":"texts:117726"},{"key":"nomad_criminal_disposal_desc","zh":"我们安排了游牧民遣送大部分囚犯。移除这些骚乱分子对平息本殖民地的犯罪率起到了奇效。","en":"We arranged for nomads to deport a vast part of our carceral population. The removal of these disruptive elements has done wonders to quell the crime rates on this colony.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4242,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3611,"status":"paired","id":"texts:117727"},{"key":"contract_prisoner_disposal_chain_title","zh":"$contract_prisoner_disposal$","en":"$contract_prisoner_disposal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4243,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3612,"status":"paired","id":"texts:117728"},{"key":"contract_prisoner_disposal_chain_desc","zh":"$contract_prisoner_disposal_desc$","en":"$contract_prisoner_disposal_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4244,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3613,"status":"paired","id":"texts:117729"},{"key":"nomad_criminals_on_board","zh":"罪犯登船","en":"Criminals on Board","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4245,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3614,"status":"paired","id":"texts:117730"},{"key":"nomad_reformed_criminals_on_board","zh":"改过自新的罪犯登舰","en":"Reformed Convicts on Board","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4246,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3615,"status":"paired","id":"texts:117731"},{"key":"nomad_criminals_loose_on_board","zh":"罪犯逃脱","en":"Criminals on the Loose","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4247,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3616,"status":"paired","id":"texts:117732"},{"key":"nomad_criminals_dropped_off","zh":"罪犯涌入","en":"Criminal Influx","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4248,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3617,"status":"paired","id":"texts:117733"},{"key":"opinion_dropped_off_prisoners","zh":"带来罪犯","en":"Brought over Criminals","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4249,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3618,"status":"paired","id":"texts:117734"},{"key":"opinion_dropped_off_our_prisoners","zh":"带回我们的罪犯","en":"Brought back our Criminals","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4250,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3619,"status":"paired","id":"texts:117735"},{"key":"requires_criminals","zh":"$TRIGGER_FAIL$§R需要该恒星系存在有£job_criminal£ $job_criminal_plural$的殖民地§!","en":"$TRIGGER_FAIL$§RRequires a Colony with £job_criminal£ $job_criminal_plural$ in the system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4252,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3620,"status":"paired","id":"texts:117736"},{"key":"transporting_prisoners_tt","zh":"解锁§Y囚犯移交§!方舟舰指令。\\n\\n","en":"Unlocks the §YPrisoner Drop-off§! Arkship Action.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4253,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3621,"status":"paired","id":"texts:117737"},{"key":"arkship_drop_off_prisoners","zh":"移交囚犯","en":"Drop Off Prisoners","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4255,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3622,"status":"paired","id":"texts:117738"},{"key":"arkship_drop_off_prisoners_button","zh":"$arkship_drop_off_prisoners_effect$\\n\\n$arkship_drop_off_prisoners_desc$","en":"$arkship_drop_off_prisoners_effect$\\n\\n$arkship_drop_off_prisoners_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4256,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3623,"status":"paired","id":"texts:117739"},{"key":"arkship_drop_off_prisoners_effect","zh":"$ARKSHIP_EFFECTS_HEADER$$TABBED_NEW_LINE$—移除§Y$nomad_criminals_on_board$§!修正。转移最多§Y300§!名£pop£ 人口至该行星。\\n\\n$PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$—添加§Y$nomad_criminals_dropped_off$§!修正，持续 §Y10£time£ 年§!。$TABBED_NEW_LINE$—如果行星拥有方的解码等级足够高，可以发现此行为。$TABBED_NEW_LINE$—格式塔帝国、罪犯殖民地、奴隶世界和突触车床不受这些效果影响。\\n\\n§G此行动将完成§Y$contract_prisoner_disposal$§!合同§!","en":"$ARKSHIP_EFFECTS_HEADER$$TABBED_NEW_LINE$- Removes the §Y$nomad_criminals_on_board$§! modifier. Transfer up to §Y300§! £pop£ Pops to the planet.\\n\\n $PLANET_EFFECTS_HEADER$$TABBED_NEW_LINE$- Adds the §Y$nomad_criminals_dropped_off$§! modifier for §Y10 £time£ Years§!.$TABBED_NEW_LINE$- Can be detected by the planet owner if they have high enough Decryption$TABBED_NEW_LINE$- Gestalts Empires, Penal Colonies, Thrall Worlds and Synaptic Lathes are exempt of these effects.\\n\\n§GThis action will complete the §Y$contract_prisoner_disposal$§! Contract§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4257,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3624,"status":"paired","id":"texts:117740"},{"key":"arkship_drop_off_prisoners_desc","zh":"§L根据合约带上船的罪犯可以由我们自行决定去留。他们在方舟舰上的存在扰乱了和平。我们应当迅速处理他们。§!","en":"§LThe criminals brought onboard as part of our contract can be dropped off at our discretion. Their presence on the Arkship is disturbing the peace. We should deal with them promptly.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4258,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3625,"status":"paired","id":"texts:117741"},{"key":"arkship_drop_off_prisoners_activity_key","zh":"围捕罪犯","en":"Rounding Up Convicts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4259,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3626,"status":"paired","id":"texts:117742"},{"key":"arkship_drop_off_prisoners_progress_activity_key","zh":"正在转移囚犯（§Y$PROGRESS$%§!）","en":"Prisoner Transfer in Progress (§Y$PROGRESS$%§!)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4260,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3627,"status":"paired","id":"texts:117743"},{"key":"arkship_drop_off_prisoners_required_progress_key","zh":"£time£ $@arkship_drop_off_prisoners_required_progress|0$§W天§!","en":"£time£ $@arkship_drop_off_prisoners_required_progress|0$ §WDays§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4261,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3628,"status":"paired","id":"texts:117744"},{"key":"CONTRACT_PRISONER_DISPOSAL_TRAVEL_PROJECT","zh":"$CONTRACT_TRAVEL_PROJECT$（$contract_prisoner_disposal$）","en":"$CONTRACT_TRAVEL_PROJECT$ ($contract_prisoner_disposal$)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4263,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3629,"status":"paired","id":"texts:117745"},{"key":"CONTRACT_PRISONER_DISPOSAL_TRAVEL_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4264,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3630,"status":"paired","id":"texts:117746"},{"key":"nomads.3075.name","zh":"游牧合约","en":"Nomadic Contracts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4267,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3632,"status":"paired","id":"texts:117747"},{"key":"nomads.3075.desc","zh":"我们遇到的§Y[From.GetName]§!是一个§H游牧§!文明。他们似乎愿意承担我们发布的§H合约§!工作，以换取微薄的费用。\\n\\n这可能为我们之间的协作提供有趣的契机，我们可以利用他们在轨道开发和探索方面的专业知识来为我们谋利。","en":"The §Y[From.GetName]§! we met are a §HNomadic§! civilization. They appear to be willing to pick up §HContract§! work on our behalf in exchange for a modest fee.\\n\\nThis could present interesting opportunities for collaboration between us, and we could leverage their expertise in orbital exploitation and exploration to our benefit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4268,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3633,"status":"paired","id":"texts:117748"},{"key":"nomads.3075.tt","zh":"§G在查看星系图时，右键点击恒星系即可§H发布合约§!。§!","en":"§GRight-click on a System while viewing the Galaxy Map to §HIssue Contracts.§!§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4269,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3634,"status":"paired","id":"texts:117749"},{"key":"contract_issued_lore_onboard_physics_research","zh":"§L“我们致力于进一步推进物理学研究。全新的方法或许能带来决定性的改变。”§!","en":"§L\"We seek to push our physics research further. A fresh approach could make all the difference.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4272,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3636,"status":"paired","id":"texts:117750"},{"key":"contract_completed_lore_onboard_physics_research","zh":"§L“你们的研究人员推进了我们对物理宇宙的理解。”§!","en":"§L\"Your researchers have advanced our understanding of the physical universe.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4273,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3637,"status":"paired","id":"texts:117751"},{"key":"contract_failed_lore_onboard_physics_research","zh":"§L“我们期待的是物理学突破，而不是死胡同。”§!","en":"§L\"We expected physics breakthroughs, not dead ends.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4274,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3638,"status":"paired","id":"texts:117752"},{"key":"contract_onboard_physics_research","zh":"远程物理学研究","en":"Remote Physics Research","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4276,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3639,"status":"paired","id":"texts:117753"},{"key":"contract_onboard_physics_research_issuer_desc","zh":"游牧方舟拥有独特的实验条件，能够加速我们的物理学研究。","en":"Nomad Arkships have unique laboratory conditions that could accelerate our physics research.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4277,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3640,"status":"paired","id":"texts:117754"},{"key":"contract_onboard_physics_research_desc","zh":"代表合约发布方在方舟舰上研究$r_physics$。","en":"Conduct $r_physics$ aboard an Arkship on behalf of the contract issuer.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4278,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3641,"status":"paired","id":"texts:117755"},{"key":"contract_onboard_physics_research_chain_title","zh":"$contract_onboard_physics_research$","en":"$contract_onboard_physics_research$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4279,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3642,"status":"paired","id":"texts:117756"},{"key":"contract_onboard_physics_research_chain_desc","zh":"$contract_onboard_physics_research_desc$","en":"$contract_onboard_physics_research_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4280,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3643,"status":"paired","id":"texts:117757"},{"key":"CONTRACT_ONBOARD_physics_RESEARCH_PROJECT","zh":"$contract_onboard_physics_research$","en":"$contract_onboard_physics_research$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4281,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3644,"status":"paired","id":"texts:117758"},{"key":"CONTRACT_ONBOARD_physics_RESEARCH_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4282,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3645,"status":"paired","id":"texts:117759"},{"key":"contract_issued_lore_onboard_society_research","zh":"§L“我们致力于深化我们的社会与生物学研究。外部观察者往往能注意到我们所忽视的地方。”§!","en":"§L\"We seek to deepen our societal and biological research. Outside observers often notice what we overlook.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4285,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3647,"status":"paired","id":"texts:117760"},{"key":"contract_completed_lore_onboard_society_research","zh":"§L“你方的社会学研究成果拓宽了我们的认知。”§!","en":"§L\"Your societal research has broadened our understanding.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4286,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3648,"status":"paired","id":"texts:117761"},{"key":"contract_failed_lore_onboard_society_research","zh":"§L“我们聘用你们是为了取得社会突破，而不是要这些毫无定论的数据。”§!","en":"§L\"We contracted you for societal breakthroughs, not inconclusive data.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4287,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3649,"status":"paired","id":"texts:117762"},{"key":"contract_onboard_society_research","zh":"远程社会学研究","en":"Remote Society Research","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4289,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3650,"status":"paired","id":"texts:117763"},{"key":"contract_onboard_society_research_issuer_desc","zh":"游牧方舟舰上多样化的人口可以为我们的社会研究提供宝贵的数据。","en":"The diverse populations aboard nomad Arkships could provide valuable data for our societal studies.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4290,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3651,"status":"paired","id":"texts:117764"},{"key":"contract_onboard_society_research_desc","zh":"代表合约发布方在方舟舰上研究$r_society$。","en":"Conduct $r_society$ aboard an Arkship on behalf of the contract issuer.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4291,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3652,"status":"paired","id":"texts:117765"},{"key":"contract_onboard_society_research_chain_title","zh":"$contract_onboard_society_research$","en":"$contract_onboard_society_research$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4292,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3653,"status":"paired","id":"texts:117766"},{"key":"contract_onboard_society_research_chain_desc","zh":"$contract_onboard_society_research_desc$","en":"$contract_onboard_society_research_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4293,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3654,"status":"paired","id":"texts:117767"},{"key":"CONTRACT_ONBOARD_society_RESEARCH_PROJECT","zh":"$contract_onboard_society_research$","en":"$contract_onboard_society_research$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4294,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3655,"status":"paired","id":"texts:117768"},{"key":"CONTRACT_ONBOARD_society_RESEARCH_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4295,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3656,"status":"paired","id":"texts:117769"},{"key":"contract_issued_lore_onboard_engineering_research","zh":"§L“我们的工程项目还有发展空间。让你们的应用科学为我们效劳吧。”§!","en":"§L\"Our engineering projects have room to grow. Put your applied sciences to work on our behalf.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4298,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3658,"status":"paired","id":"texts:117770"},{"key":"contract_completed_lore_onboard_engineering_research","zh":"§L“你们对工程学的独特理解提升了我们的工业能力。”§!","en":"§L\"Your engineering insights have advanced our industrial capabilities.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4299,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3659,"status":"paired","id":"texts:117771"},{"key":"contract_failed_lore_onboard_engineering_research","zh":"§L“我们期待的是工程学突破，而不是回收的旧蓝图。”§!","en":"§L\"We expected engineering breakthroughs, not recycled blueprints.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4300,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3660,"status":"paired","id":"texts:117772"},{"key":"contract_onboard_engineering_research","zh":"远程工程学研究","en":"Remote Engineering Research","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4302,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3661,"status":"paired","id":"texts:117773"},{"key":"contract_onboard_engineering_research_issuer_desc","zh":"游牧方舟舰是应用工程学的奇迹。他们的专业知识能使我们自己的工程项目受益。","en":"Nomad Arkships are marvels of applied engineering. Their expertise could benefit our own projects.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4303,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3662,"status":"paired","id":"texts:117774"},{"key":"contract_onboard_engineering_research_desc","zh":"代表合约发布方在方舟舰上研究$r_engineering$。","en":"Conduct $r_engineering$ aboard an Arkship on behalf of the contract issuer.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4304,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3663,"status":"paired","id":"texts:117775"},{"key":"contract_onboard_engineering_research_chain_title","zh":"$contract_onboard_engineering_research$","en":"$contract_onboard_engineering_research$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4305,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3664,"status":"paired","id":"texts:117776"},{"key":"contract_onboard_engineering_research_chain_desc","zh":"$contract_onboard_engineering_research_desc$","en":"$contract_onboard_engineering_research_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4306,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3665,"status":"paired","id":"texts:117777"},{"key":"CONTRACT_ONBOARD_engineering_RESEARCH_PROJECT","zh":"$contract_onboard_engineering_research$","en":"$contract_onboard_engineering_research$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4307,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3666,"status":"paired","id":"texts:117778"},{"key":"CONTRACT_ONBOARD_engineering_RESEARCH_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4308,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3667,"status":"paired","id":"texts:117779"},{"key":"contract_issued_lore_onboard_minerals_resource","zh":"§L“我们希望你们的工程师找到开采当地矿产资源的新方法。”§!","en":"§L\"We want your engineers to find new ways to exploit the local mineral resources.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4311,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3669,"status":"paired","id":"texts:117780"},{"key":"contract_completed_lore_onboard_minerals_resource","zh":"§L“在你方的帮助下，发现了新的矿藏。”§!","en":"§L\"With your aid, new deposits have been uncovered\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4312,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3670,"status":"paired","id":"texts:117781"},{"key":"contract_failed_lore_onboard_minerals_resource","zh":"§L“我们要的是新的矿物来源，而不是借口。”§!","en":"§L\"We expected new mineral sources, not excuses.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4313,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3671,"status":"paired","id":"texts:117782"},{"key":"contract_onboard_minerals_resource","zh":"远程矿产评估","en":"Remote Mineral Assessment","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4315,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3672,"status":"paired","id":"texts:117783"},{"key":"contract_onboard_minerals_resource_issuer_desc","zh":"游牧专家可以应用先进的勘探技术来丰富该星系的矿藏。","en":"Nomad specialists could apply advanced survey techniques to enrich the mineral deposits in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4316,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3673,"status":"paired","id":"texts:117784"},{"key":"contract_onboard_minerals_resource_desc","zh":"在方舟舰上研究$r_engineering$，以改善该恒星系现有的$r_minerals$矿脉分布。","en":"Conduct $r_engineering$ aboard an Arkship to improve existing $r_minerals$ deposits in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4317,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3674,"status":"paired","id":"texts:117785"},{"key":"contract_onboard_minerals_resource_chain_title","zh":"$contract_onboard_minerals_resource$","en":"$contract_onboard_minerals_resource$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4318,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3675,"status":"paired","id":"texts:117786"},{"key":"contract_onboard_minerals_resource_chain_desc","zh":"$contract_onboard_minerals_resource_desc$","en":"$contract_onboard_minerals_resource_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4319,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3676,"status":"paired","id":"texts:117787"},{"key":"CONTRACT_ONBOARD_minerals_RESOURCE_PROJECT","zh":"$contract_onboard_minerals_resource$","en":"$contract_onboard_minerals_resource$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4320,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3677,"status":"paired","id":"texts:117788"},{"key":"CONTRACT_ONBOARD_minerals_RESOURCE_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4321,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3678,"status":"paired","id":"texts:117789"},{"key":"contract_onboard_minerals_resource_already_discovered","zh":"$TRIGGER_FAIL$§R该恒星系中所有£minerals£矿物来源均已被发现§!","en":"$TRIGGER_FAIL$§RAll sources of £minerals£ Minerals in this system have been discovered§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4322,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3679,"status":"paired","id":"texts:117790"},{"key":"contract_onboard_minerals_resource_no_existing_deposit","zh":"$TRIGGER_FAIL$§R该恒星系中未发现可开采的£minerals£矿物储备§!","en":"$TRIGGER_FAIL$§RNo improvable £minerals£ Minerals deposit found in this system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4323,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3680,"status":"paired","id":"texts:117791"},{"key":"improve_deposit_1_3_5_minerals","zh":"将该恒星系中的一个£minerals£§H矿物矿藏§!提升§G+1§!、§G+3§!或§G+5§!级。","en":"Improves a £minerals£ §HMinerals Deposit§! in this system by §G+1§!, §G+3§!, or §G+5§! levels.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4324,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3681,"status":"paired","id":"texts:117792"},{"key":"contract_issued_lore_onboard_energy_resource","zh":"§L“我们的传感器读数表明该星系存在异常能量信号。我们缺乏精确定位它们的手段。”§!","en":"§L\"Our sensor readings suggest anomalous energy signatures in this system. We lack the means to pinpoint them.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4327,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3683,"status":"paired","id":"texts:117793"},{"key":"contract_completed_lore_onboard_energy_resource","zh":"$contract_completed_lore_onboard_minerals_resource$","en":"$contract_completed_lore_onboard_minerals_resource$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4328,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3684,"status":"paired","id":"texts:117794"},{"key":"contract_failed_lore_onboard_energy_resource","zh":"§L“令人失望。我们原本期待的，不仅仅是含糊的读数和空洞的保证。”§!","en":"§L\"Disappointing. We had hoped for more than vague readings and empty assurances.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4329,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3685,"status":"paired","id":"texts:117795"},{"key":"contract_onboard_energy_resource","zh":"远程能量建模","en":"Remote Energy Modeling","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4331,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3686,"status":"paired","id":"texts:117796"},{"key":"contract_onboard_energy_resource_issuer_desc","zh":"游牧专家可以模拟该系统的能量动态，以改进现有能量来源。","en":"Nomad specialists could model the energy dynamics of this system to improve existing sources.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4332,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3687,"status":"paired","id":"texts:117797"},{"key":"contract_onboard_energy_resource_desc","zh":"开展$r_physics$研究以改进该恒星系中现有的$r_energy$来源。","en":"Conduct $r_physics$ to improve existing sources of $r_energy$ in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4333,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3688,"status":"paired","id":"texts:117798"},{"key":"contract_onboard_energy_resource_chain_title","zh":"$contract_onboard_energy_resource$","en":"$contract_onboard_energy_resource$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4334,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3689,"status":"paired","id":"texts:117799"},{"key":"contract_onboard_energy_resource_chain_desc","zh":"$contract_onboard_energy_resource_desc$","en":"$contract_onboard_energy_resource_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4335,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3690,"status":"paired","id":"texts:117800"},{"key":"CONTRACT_ONBOARD_energy_RESOURCE_PROJECT","zh":"$contract_onboard_energy_resource$","en":"$contract_onboard_energy_resource$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4336,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3691,"status":"paired","id":"texts:117801"},{"key":"CONTRACT_ONBOARD_energy_RESOURCE_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4337,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3692,"status":"paired","id":"texts:117802"},{"key":"contract_onboard_energy_resource_already_discovered","zh":"$TRIGGER_FAIL$§R该恒星系中所有£energy£能源的来源均已被发现§!","en":"$TRIGGER_FAIL$§RAll sources of £energy£ Energy in this system have been discovered§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4338,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3693,"status":"paired","id":"texts:117803"},{"key":"improve_deposit_1_3_5_energy","zh":"将该恒星系内一处£energy£§H能量蕴藏§!提升§G+1§!、§G+3§!或§G+5§!级。","en":"Improves an £energy£ §HEnergy Deposit§! in this system by §G+1§!, §G+3§!, or §G+5§! levels.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4339,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3694,"status":"paired","id":"texts:117804"},{"key":"contract_onboard_energy_resource_no_existing_deposit","zh":"$TRIGGER_FAIL$§R在该恒星系中未发现可改良的£energy£能量矿藏§!","en":"$TRIGGER_FAIL$§RNo improvable £energy£ Energy deposit found in this system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4340,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3695,"status":"paired","id":"texts:117805"},{"key":"contract_issued_lore_onboard_food_resource","zh":"§L“这个星系中可能存在可采集的生物资源，但我们需要外部帮助才能找到它们。”§!","en":"§L\"There may be harvestable biological resources in this system, but we need outside help to find them.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4344,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3697,"status":"paired","id":"texts:117806"},{"key":"contract_completed_lore_onboard_food_resource","zh":"$contract_completed_lore_onboard_minerals_resource$","en":"$contract_completed_lore_onboard_minerals_resource$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4345,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3698,"status":"paired","id":"texts:117807"},{"key":"contract_failed_lore_onboard_food_resource","zh":"§L“我们的商店仍和以前一样空空如也。这可不是我们当初同意的结果！”§!","en":"§L\"Our stores remain as empty as before. This was not the outcome we agreed on!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4346,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3699,"status":"paired","id":"texts:117808"},{"key":"contract_onboard_food_resource","zh":"远程食品评估","en":"Remote Food Evaluation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4348,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3700,"status":"paired","id":"texts:117809"},{"key":"contract_onboard_food_resource_issuer_desc","zh":"游牧专家可以分析该恒星系中的有机体活动痕迹，以改善现有的食物储备。","en":"Nomad specialists could analyze organic traces in this system to improve existing food deposits.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4349,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3701,"status":"paired","id":"texts:117810"},{"key":"contract_onboard_food_resource_desc","zh":"在方舟舰上研究$r_society$，以提高该星系中可开发的$r_food$储量。","en":"Conduct $r_society$ aboard an Arkship to improve exploitable deposits of $r_food$ in this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4350,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3702,"status":"paired","id":"texts:117811"},{"key":"contract_onboard_food_resource_chain_title","zh":"$contract_onboard_food_resource$","en":"$contract_onboard_food_resource$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4351,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3703,"status":"paired","id":"texts:117812"},{"key":"contract_onboard_food_resource_chain_desc","zh":"$contract_onboard_food_resource_desc$","en":"$contract_onboard_food_resource_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4352,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3704,"status":"paired","id":"texts:117813"},{"key":"CONTRACT_ONBOARD_food_RESOURCE_PROJECT","zh":"$contract_onboard_food_resource$","en":"$contract_onboard_food_resource$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4353,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3705,"status":"paired","id":"texts:117814"},{"key":"CONTRACT_ONBOARD_food_RESOURCE_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4354,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3706,"status":"paired","id":"texts:117815"},{"key":"contract_onboard_food_resource_already_discovered","zh":"$TRIGGER_FAIL$§R该恒星系内所有£food£食物来源均已被发现§!","en":"$TRIGGER_FAIL$§RAll sources of £food£ Food in this system have been discovered§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4355,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3707,"status":"paired","id":"texts:117816"},{"key":"contract_onboard_food_resource_no_existing_deposit","zh":"$TRIGGER_FAIL$§R在该恒星系中未发现可改善的£food£食物储备§!","en":"$TRIGGER_FAIL$§RNo improvable £food£ Food deposit found in this system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4356,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3708,"status":"paired","id":"texts:117817"},{"key":"improve_deposit_1_3_5_food","zh":"将该恒星系中的一处£food£§H食物储备§!提升§G+1§!、§G+3§!或§G+5§!级。","en":"Improves a £food£ §HFood Deposit§! in this system by §G+1§!, §G+3§!, or §G+5§! levels.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4357,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3709,"status":"paired","id":"texts:117818"},{"key":"contract_issued_lore_sightseeing_tour","zh":"[GetContractIssuedLoreSightseeingTour]","en":"[GetContractIssuedLoreSightseeingTour]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4360,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3711,"status":"paired","id":"texts:117819"},{"key":"contract_completed_lore_sightseeing_tour","zh":"[GetContractCompletedLoreSightseeingTour]","en":"[GetContractCompletedLoreSightseeingTour]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4361,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3712,"status":"paired","id":"texts:117820"},{"key":"contract_failed_lore_sightseeing_tour","zh":"[GetContractFailedLoreSightseeingTour]","en":"[GetContractFailedLoreSightseeingTour]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4362,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3713,"status":"paired","id":"texts:117821"},{"key":"contract_sightseeing_tour","zh":"观光旅行","en":"Sightseeing Tour","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4364,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3714,"status":"paired","id":"texts:117822"},{"key":"contract_sightseeing_tour_desc","zh":"带领一群游客进行一场银河观光之旅。","en":"Take a group of tourists on a galactic sightseeing tour.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4365,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3715,"status":"paired","id":"texts:117823"},{"key":"contract_sightseeing_tour_issuer_desc","zh":"登上游牧方舟舰的旅行，将带来任何旅行社都无法媲美的奇观。","en":"A tour aboard a nomad Arkship promises the kind of spectacle no travel agency can match.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4366,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3716,"status":"paired","id":"texts:117824"},{"key":"contract_sightseeing_tour_chain_title","zh":"$contract_sightseeing_tour$","en":"$contract_sightseeing_tour$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4367,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3717,"status":"paired","id":"texts:117825"},{"key":"contract_sightseeing_tour_chain_desc","zh":"$contract_sightseeing_tour_desc$","en":"$contract_sightseeing_tour_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4368,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3718,"status":"paired","id":"texts:117826"},{"key":"contract_sightseeing_tour_lore_issued","zh":"§L“我们有想要观光游览的游客！”§!","en":"§L\"We have tourists who wish to see the sights!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4370,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3719,"status":"paired","id":"texts:117827"},{"key":"contract_sightseeing_tour_lore_completed","zh":"§L“谢谢。旅行开阔眼界。”§!","en":"§L\"Thank you. Travel broadens horizons.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4371,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3720,"status":"paired","id":"texts:117828"},{"key":"contract_sightseeing_tour_lore_failed","zh":"§L“我们的游客非常失望。”§!","en":"§L\"Our tourists are very disappointed.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4372,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3721,"status":"paired","id":"texts:117829"},{"key":"megacorp_contract_sightseeing_tour_lore_issued","zh":"§L“太空旅游是一个蓬勃发展的市场！”§!","en":"§L\"Space tourism is a thriving market!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4374,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3722,"status":"paired","id":"texts:117830"},{"key":"megacorp_contract_sightseeing_tour_lore_completed","zh":"§L“观光旅游是一项有利可图的事业！”§!","en":"§L\"Sightseeing is a profitable venture!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4375,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3723,"status":"paired","id":"texts:117831"},{"key":"megacorp_contract_sightseeing_tour_lore_failed","zh":"§L“我们不予退款。”§!","en":"§L\"We will not be giving refunds.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4376,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3724,"status":"paired","id":"texts:117832"},{"key":"spiritualist_contract_sightseeing_tour_lore_issued","zh":"§L“带领这些朝圣者踏上一场升天之旅。”§!","en":"§L\"Take these pilgrims on a celestial tour.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4378,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3725,"status":"paired","id":"texts:117833"},{"key":"spiritualist_contract_sightseeing_tour_lore_completed","zh":"§L“景色如天国般美丽。”§!","en":"§L\"The sights were heavenly.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4379,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3726,"status":"paired","id":"texts:117834"},{"key":"spiritualist_contract_sightseeing_tour_lore_failed","zh":"§L“他们所求的不过是窥见神迹。”§!","en":"§L\"All they wanted was a glimpse of the divine.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4380,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3727,"status":"paired","id":"texts:117835"},{"key":"contract_sightseeing_tour_counter","zh":"造访绝景","en":"Sites Visited","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4382,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3728,"status":"paired","id":"texts:117836"},{"key":"sightseeing_tour_start_poi_name","zh":"观光接送点","en":"Sightseeing Pickup","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4383,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3729,"status":"paired","id":"texts:117837"},{"key":"sightseeing_tour_start_poi_desc","zh":"前往此地接送参加观光游的游客。","en":"Go here to pick up the tourists for the sightseeing tour.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4384,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3730,"status":"paired","id":"texts:117838"},{"key":"sightseeing_tour_destination_poi_name","zh":"观光目的地","en":"Sightseeing Destination","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4385,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3731,"status":"paired","id":"texts:117839"},{"key":"sightseeing_tour_destination_poi_desc","zh":"前往此地，带领游客参观景点。","en":"Go here to show the tourists the tour sights.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4386,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3732,"status":"paired","id":"texts:117840"},{"key":"sightseeing_tour_end_poi_name","zh":"观光折返","en":"Sightseeing Return","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4387,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3733,"status":"paired","id":"texts:117841"},{"key":"sightseeing_tour_end_poi_desc","zh":"前往此地，送抵观光团的游客返回。","en":"Go here to drop off the tourists from the sightseeing tour.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4388,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3734,"status":"paired","id":"texts:117842"},{"key":"MESSAGE_CONTRACT_SIGHTSEEING_TOUR_START_TITLE","zh":"接送游客","en":"Tourist Pickup","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4389,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3735,"status":"paired","id":"texts:117843"},{"key":"MESSAGE_CONTRACT_SIGHTSEEING_TOUR_START_DESC","zh":"带游客游览这个恒星系。","en":"Bring the tourists to sightsee this system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4390,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3736,"status":"paired","id":"texts:117844"},{"key":"MESSAGE_CONTRACT_SIGHTSEEING_TOUR_START_LOCATION_DESC","zh":"带游客前往$SYSTEM|Y$恒星系观光。","en":"Bring the tourists to sightsee the $SYSTEM|Y$ system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4391,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3737,"status":"paired","id":"texts:117845"},{"key":"MESSAGE_CONTRACT_SIGHTSEEING_TOUR_END_TITLE","zh":"游客下船","en":"Tourist Drop-Off","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4392,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3738,"status":"paired","id":"texts:117846"},{"key":"MESSAGE_CONTRACT_SIGHTSEEING_TOUR_END_DESC","zh":"将游客送回他们的母星系。","en":"Return the tourists to their home system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4393,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3739,"status":"paired","id":"texts:117847"},{"key":"MESSAGE_CONTRACT_SIGHTSEEING_TOUR_END_LOCATION_DESC","zh":"将$SYSTEM|Y$恒星系中的游客送回家园。","en":"Return the tourists home to the $SYSTEM|Y$ system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4394,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3740,"status":"paired","id":"texts:117848"},{"key":"nomad_contract_sightseeing","zh":"航线的余韵","en":"Voyage Afterglow","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4396,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3741,"status":"paired","id":"texts:117849"},{"key":"nomad_contract_sightseeing_desc","zh":"巡游旅行的尚存余韵，激励着上层阶层产出更高的效率。","en":"The cruise's afterglow still lingers, inspiring the upper stratas to greater productivity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4397,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3742,"status":"paired","id":"texts:117850"},{"key":"nomad_contract_sightseeing_tt","zh":"[fromfrom.GetName]获得§Y$nomad_contract_sightseeing$§!行星修正。","en":"[fromfrom.GetName] gains the §Y$nomad_contract_sightseeing$§! planet modifier.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4398,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3743,"status":"paired","id":"texts:117851"},{"key":"requires_unvacationed_colony","zh":"$TRIGGER_FAIL$§R该恒星系内的殖民地要有休假疗养的需求§!","en":"$TRIGGER_FAIL$§RRequires a colony in the system in need of vacation§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4399,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3744,"status":"paired","id":"texts:117852"},{"key":"CONTRACT_SIGHTSEEING_TOUR_TRAVEL_PROJECT","zh":"$CONTRACT_TRAVEL_PROJECT$（$contract_sightseeing_tour$）","en":"$CONTRACT_TRAVEL_PROJECT$ ($contract_sightseeing_tour$)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4400,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3745,"status":"paired","id":"texts:117853"},{"key":"CONTRACT_SIGHTSEEING_TOUR_TRAVEL_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4401,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3746,"status":"paired","id":"texts:117854"},{"key":"contract_issued_lore_colony_startup","zh":"[GetContractIssuedLoreColonyStartup]","en":"[GetContractIssuedLoreColonyStartup]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4404,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3748,"status":"paired","id":"texts:117855"},{"key":"contract_completed_lore_colony_startup","zh":"[GetContractCompletedLoreColonyStartup]","en":"[GetContractCompletedLoreColonyStartup]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4405,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3749,"status":"paired","id":"texts:117856"},{"key":"contract_failed_lore_colony_startup","zh":"[GetContractFailedLoreColonyStartup]","en":"[GetContractFailedLoreColonyStartup]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4406,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3750,"status":"paired","id":"texts:117857"},{"key":"contract_colony_startup","zh":"殖民地启动","en":"Colony Startup","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4408,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3751,"status":"paired","id":"texts:117858"},{"key":"contract_colony_startup_desc","zh":"协助让这个新殖民地设立且高效地运转起来。","en":"Help get this new colony up and running efficiently.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4409,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3752,"status":"paired","id":"texts:117859"},{"key":"contract_colony_startup_issuer_desc","zh":"我们新设立的殖民地需要经验丰富的人手，而游牧民族曾从无到有地建立起文明。","en":"Our fledgling colony needs experienced hands, and nomads have built civilizations from nothing.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4410,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3753,"status":"paired","id":"texts:117860"},{"key":"contract_colony_startup_chain_title","zh":"$contract_colony_startup$","en":"$contract_colony_startup$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4411,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3754,"status":"paired","id":"texts:117861"},{"key":"contract_colony_startup_chain_desc","zh":"$contract_colony_startup_desc$","en":"$contract_colony_startup_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4412,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3755,"status":"paired","id":"texts:117862"},{"key":"CONTRACT_COLONY_STARTUP_PROJECT","zh":"$contract_colony_startup$","en":"$contract_colony_startup$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4413,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3756,"status":"paired","id":"texts:117863"},{"key":"CONTRACT_COLONY_STARTUP_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4414,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3757,"status":"paired","id":"texts:117864"},{"key":"contract_colony_startup_lore_issued","zh":"§L“我们的新殖民地需要帮手。”§!","en":"§L\"Our new colony needs a helping hand.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4416,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3758,"status":"paired","id":"texts:117865"},{"key":"contract_colony_startup_lore_completed","zh":"§L“殖民地目前正处于良好的发展趋势上。”§!","en":"§L\"The colony is now on a good path.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4417,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3759,"status":"paired","id":"texts:117866"},{"key":"contract_colony_startup_lore_failed","zh":"§L“我们的殖民者必须自力更生。”§!","en":"§L\"Our colonists will have to manage on their own.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4418,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3760,"status":"paired","id":"texts:117867"},{"key":"megacorp_contract_colony_startup_lore_issued","zh":"§L“这个殖民地是极佳的投资机会！”§!","en":"§L\"This colony is a prime investment opportunity!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4420,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3761,"status":"paired","id":"texts:117868"},{"key":"megacorp_contract_colony_startup_lore_completed","zh":"§L“殖民投资的回报极佳！”§!","en":"§L\"Excellent returns on our colonial investment!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4421,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3762,"status":"paired","id":"texts:117869"},{"key":"megacorp_contract_colony_startup_lore_failed","zh":"§L“我们预期的增长数据全毁了。”§!","en":"§L\"Our projected growth figures are ruined.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4422,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3763,"status":"paired","id":"texts:117870"},{"key":"spiritualist_contract_colony_startup_lore_issued","zh":"§L“指引我们的信徒，在这片神圣的土地上安顿下来。”§!","en":"§L\"Guide our faithful as they settle this sacred ground.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4424,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3764,"status":"paired","id":"texts:117871"},{"key":"spiritualist_contract_colony_startup_lore_completed","zh":"§L“神灵眷顾我们的新家。祝福你。”§!","en":"§L\"The deities smile upon our new home. Bless you.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4425,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3765,"status":"paired","id":"texts:117872"},{"key":"spiritualist_contract_colony_startup_lore_failed","zh":"§L“孤立无援的挣扎会使虔诚者更加强大。”§!","en":"§L\"Struggling without help will make the faithful stronger.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4426,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3766,"status":"paired","id":"texts:117873"},{"key":"militarist_contract_colony_startup_lore_issued","zh":"§L“加固这个前哨站。它必须处于随时待战的状态。”§!","en":"§L\"Fortify this outpost. It must be battle-ready.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4428,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3767,"status":"paired","id":"texts:117874"},{"key":"militarist_contract_colony_startup_lore_completed","zh":"§L“稳固的据点。这块殖民地将坚守阵线。”§!","en":"§L\"A strong foothold. This colony will hold the line.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4429,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3768,"status":"paired","id":"texts:117875"},{"key":"militarist_contract_colony_startup_lore_failed","zh":"§L“没有防御工事的殖民地是一种累赘。”§!","en":"§L\"An unfortified colony is a liability.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4430,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3769,"status":"paired","id":"texts:117876"},{"key":"machine_contract_colony_startup_lore_issued","zh":"§L“此物理站点需要优化。请协助初始化。”§!","en":"§L\"This physical site requires optimization. Assist with initialization.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4432,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3770,"status":"paired","id":"texts:117877"},{"key":"machine_contract_colony_startup_lore_completed","zh":"§L“物理站点已运行。您的贡献已记录。”§!","en":"§L\"Physical site operational. Your contribution has been logged.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4433,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3771,"status":"paired","id":"texts:117878"},{"key":"machine_contract_colony_startup_lore_failed","zh":"§L“初始化不完整。效率受到影响。”§!","en":"§L\"Initialization incomplete. Efficiency compromised.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4434,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3772,"status":"paired","id":"texts:117879"},{"key":"nomad_contract_colony_support_civilian","zh":"殖民地民用品支持","en":"Civilian Colony Support","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4436,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3773,"status":"paired","id":"texts:117880"},{"key":"nomad_contract_colony_support_civilian_desc","zh":"游牧文明的民用品专家们已协助建立了殖民地并使其繁荣发展，确保了岛上居民补给充足且生活舒适。","en":"Nomadic civilian specialists have helped set up the colony to thrive, ensuring its inhabitants are well-supplied and comfortable.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4437,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3774,"status":"paired","id":"texts:117881"},{"key":"nomad_contract_colony_support_civilian_tt","zh":"[GetColonySupportCivilianTT]","en":"[GetColonySupportCivilianTT]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4438,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3775,"status":"paired","id":"texts:117882"},{"key":"nomad_contract_colony_support_civilian_regular_tt","zh":"$consumer_goods_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$：§G+1§!\\n$amenities_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$：§G+100§!","en":"$consumer_goods_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$: §G+1§!\\n$amenities_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$: §G+100§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4439,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3776,"status":"paired","id":"texts:117883"},{"key":"nomad_contract_colony_support_civilian_gestalt_tt","zh":"$amenities_no_happiness_produced_per_pop_group_unit$ $job_coordinator_plural_with_icon$：§G+100§!","en":"$amenities_no_happiness_produced_per_pop_group_unit$ $job_coordinator_plural_with_icon$: §G+100§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4440,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3777,"status":"paired","id":"texts:117884"},{"key":"nomad_contract_colony_support_scientific","zh":"殖民地科研支持","en":"Scientific Colony Support","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4442,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3778,"status":"paired","id":"texts:117885"},{"key":"nomad_contract_colony_support_scientific_desc","zh":"游牧文明的研究小组已在殖民地建立了现地实验室，加速了其科学发展。","en":"Nomadic research teams have set up field laboratories on the colony, accelerating its scientific development.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4443,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3779,"status":"paired","id":"texts:117886"},{"key":"nomad_contract_colony_support_scientific_tt","zh":"[GetColonySupportScientificTT]","en":"[GetColonySupportScientificTT]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4444,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3780,"status":"paired","id":"texts:117887"},{"key":"nomad_contract_colony_support_scientific_regular_tt","zh":"$physics_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$：§G+1§!\\n$society_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$：§G+1§!\\n$engineering_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$：§G+1§!","en":"$physics_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$: §G+1§!\\n$society_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$: §G+1§!\\n$engineering_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$: §G+1§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4445,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3781,"status":"paired","id":"texts:117888"},{"key":"nomad_contract_colony_support_scientific_gestalt_tt","zh":"$physics_produced_per_pop_group_unit$ $job_coordinator_plural_with_icon$：§G+1§!\\n$society_produced_per_pop_group_unit$ $job_coordinator_plural_with_icon$：§G+1§!\\n$engineering_produced_per_pop_group_unit$ $job_coordinator_plural_with_icon$：§G+1§!","en":"$physics_produced_per_pop_group_unit$ $job_coordinator_plural_with_icon$: §G+1§!\\n$society_produced_per_pop_group_unit$ $job_coordinator_plural_with_icon$: §G+1§!\\n$engineering_produced_per_pop_group_unit$ $job_coordinator_plural_with_icon$: §G+1§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4446,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3782,"status":"paired","id":"texts:117889"},{"key":"nomad_contract_colony_support_military","zh":"殖民地军事支持","en":"Military Colony Support","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4448,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3783,"status":"paired","id":"texts:117890"},{"key":"nomad_contract_colony_support_military_desc","zh":"游牧文明的军事工程师加固了殖民地的基础设施，提升了其工业产出。","en":"Nomadic military engineers have reinforced the colony's infrastructure, bolstering its industrial output.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4449,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3784,"status":"paired","id":"texts:117891"},{"key":"nomad_contract_colony_support_military_tt","zh":"[GetColonySupportMilitaryTT]","en":"[GetColonySupportMilitaryTT]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4450,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3785,"status":"paired","id":"texts:117892"},{"key":"nomad_contract_colony_support_military_regular_tt","zh":"$alloys_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$：§G+1§!","en":"$alloys_produced_per_pop_group_unit$ $job_colonist_plural_with_icon$: §G+1§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4451,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3786,"status":"paired","id":"texts:117893"},{"key":"nomad_contract_colony_support_military_gestalt_tt","zh":"$alloys_produced_per_pop_group_unit$ $job_coordinator_plural_with_icon$：§G+1§!","en":"$alloys_produced_per_pop_group_unit$ $job_coordinator_plural_with_icon$: §G+1§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4452,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3787,"status":"paired","id":"texts:117894"},{"key":"nomad_contract_colony_support_tt","zh":"[fromfrom.GetName]获得一个§G有利的§!行星修正，具体取决于完成合约的§Y方舟舰类型§!。","en":"[fromfrom.GetName] gains a §Gbeneficial§! planet modifier based on the §Ytype of Arkship§! that completes the contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4453,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3788,"status":"paired","id":"texts:117895"},{"key":"requires_new_colony","zh":"$TRIGGER_FAIL$§R要求殖民地建立时间少于10年且未获得过支持§!","en":"$TRIGGER_FAIL$§RRequires a colony that is less than 10 years old and that has not been supported§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4454,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3789,"status":"paired","id":"texts:117896"},{"key":"contract_issued_lore_stellar_ignition","zh":"[GetContractIssuedLoreStellarIgnition]","en":"[GetContractIssuedLoreStellarIgnition]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4457,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3791,"status":"paired","id":"texts:117897"},{"key":"contract_completed_lore_stellar_ignition","zh":"[GetContractCompletedLoreStellarIgnition]","en":"[GetContractCompletedLoreStellarIgnition]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4458,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3792,"status":"paired","id":"texts:117898"},{"key":"contract_failed_lore_stellar_ignition","zh":"[GetContractFailedLoreStellarIgnition]","en":"[GetContractFailedLoreStellarIgnition]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4459,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3793,"status":"paired","id":"texts:117899"},{"key":"contract_stellar_ignition","zh":"点星器","en":"Stellar Ignition","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4461,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3794,"status":"paired","id":"texts:117900"},{"key":"contract_stellar_ignition_desc","zh":"使用方舟舰的$sm_arkship_stellar_igniter$将气态巨行星转化为新生恒星，为该恒星系解锁海量资源。","en":"Use the Arkship's $sm_arkship_stellar_igniter$ to transform a gas giant into a newborn star, unlocking vast resources for the system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4462,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3795,"status":"paired","id":"texts:117901"},{"key":"contract_stellar_ignition_issuer_desc","zh":"我们恒星系中的一颗气态巨行星点燃时机已然成熟，一艘游牧方舟便可点亮一颗新的太阳。","en":"A gas giant in our system is ripe for ignition, and a nomad Arkship could light a new sun.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4463,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3796,"status":"paired","id":"texts:117902"},{"key":"contract_stellar_ignition_chain_title","zh":"$contract_stellar_ignition$","en":"$contract_stellar_ignition$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4464,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3797,"status":"paired","id":"texts:117903"},{"key":"contract_stellar_ignition_chain_desc","zh":"$contract_stellar_ignition_desc$","en":"$contract_stellar_ignition_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4465,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3798,"status":"paired","id":"texts:117904"},{"key":"CONTRACT_STELLAR_IGNITION_PROJECT","zh":"$contract_stellar_ignition$","en":"$contract_stellar_ignition$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4466,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3799,"status":"paired","id":"texts:117905"},{"key":"CONTRACT_STELLAR_IGNITION_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4467,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3800,"status":"paired","id":"texts:117906"},{"key":"contract_stellar_ignition_lore_issued","zh":"§L“我们有一颗随时可以点燃的气态巨行星。带上你的$sm_arkship_stellar_igniter$。”§!","en":"§L\"We have a gas giant ripe for ignition. Bring your $sm_arkship_stellar_igniter$.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4469,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3801,"status":"paired","id":"texts:117907"},{"key":"contract_stellar_ignition_lore_completed","zh":"§L“曾经只有气体与暗影的地方，如今闪耀着一颗新太阳。令人惊叹。”§!","en":"§L\"A new sun blazes where once there was only gas and shadow. Remarkable.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4470,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3802,"status":"paired","id":"texts:117908"},{"key":"contract_stellar_ignition_lore_failed","zh":"§L“气态巨行星依然寒冷而黑暗。错失良机。”§!","en":"§L\"The gas giant remains cold and dark. A missed opportunity.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4471,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3803,"status":"paired","id":"texts:117909"},{"key":"megacorp_contract_stellar_ignition_lore_issued","zh":"§L“第二颗恒星的预期投资回报率是天文数字。”§!","en":"§L\"The projected ROI on a second star is astronomical.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4473,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3804,"status":"paired","id":"texts:117910"},{"key":"megacorp_contract_stellar_ignition_lore_completed","zh":"§L“两个太阳，双倍的游客。预订观光游轮吧！”§!","en":"§L\"Two suns, twice the tourists. Book the sightseeing cruises!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4474,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3805,"status":"paired","id":"texts:117911"},{"key":"megacorp_contract_stellar_ignition_lore_failed","zh":"§L“我们向利益相关者承诺过一颗星星。这是无法接受的。”§!","en":"§L\"Our stakeholders were promised a star. This is unacceptable.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4475,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3806,"status":"paired","id":"texts:117912"},{"key":"spiritualist_contract_stellar_ignition_lore_issued","zh":"§L“神圣的火花在那沉睡的巨人体内等待。唤醒它。”§!","en":"§L\"The divine spark awaits within that slumbering giant. Awaken it.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4477,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3807,"status":"paired","id":"texts:117913"},{"key":"spiritualist_contract_stellar_ignition_lore_completed","zh":"§L“神圣的火焰如今永恒燃烧。”§!","en":"§L\"A sacred flame now burns eternal.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4478,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3808,"status":"paired","id":"texts:117914"},{"key":"spiritualist_contract_stellar_ignition_lore_failed","zh":"§L“天火仍未点燃。也许是我们不配。”§!","en":"§L\"The celestial fire remains unlit. Perhaps we were unworthy.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4479,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3809,"status":"paired","id":"texts:117915"},{"key":"militarist_contract_stellar_ignition_lore_issued","zh":"§L“一颗新星意味着对该星区的战略主导权。去办吧。”§!","en":"§L\"A new star means strategic dominance over this sector. Make it happen.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4481,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3810,"status":"paired","id":"texts:117916"},{"key":"militarist_contract_stellar_ignition_lore_completed","zh":"§L“一整颗仅凭纯粹意志铸就的恒星。”§!","en":"§L\"An entire star forged by sheer force of will.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4482,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3811,"status":"paired","id":"texts:117917"},{"key":"militarist_contract_stellar_ignition_lore_failed","zh":"§L“如果再有一颗恒星，这个恒星系会更具战略价值。”§!","en":"§L\"This system would be more strategically valuable with another star.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4483,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3812,"status":"paired","id":"texts:117918"},{"key":"machine_contract_stellar_ignition_lore_issued","zh":"§L“气态巨行星聚变概率：可行。启动恒星点火序列。”§!","en":"§L\"Gas giant fusion probability: viable. Initiate stellar ignition sequence.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4485,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3813,"status":"paired","id":"texts:117919"},{"key":"machine_contract_stellar_ignition_lore_completed","zh":"§L“恒星点火成功。能量输出在预期参数范围内。”§!","en":"§L\"Stellar ignition successful. Energy output within projected parameters.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4486,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3814,"status":"paired","id":"texts:117920"},{"key":"machine_contract_stellar_ignition_lore_failed","zh":"§L“行星点火程序中止。未达到聚变阈值。”§!","en":"§L\"Ignition sequence aborted. Fusion threshold not achieved.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4487,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3815,"status":"paired","id":"texts:117921"},{"key":"stellar_ignition_poi_name","zh":"点星器基址","en":"Stellar Ignition Site","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4489,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3816,"status":"paired","id":"texts:117922"},{"key":"stellar_ignition_poi_desc","zh":"到这里点燃气态巨行星。","en":"Go here to ignite the gas giant.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4490,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3817,"status":"paired","id":"texts:117923"},{"key":"requires_unignited_gas_giant","zh":"$TRIGGER_FAIL$§R需要该恒星系中有一颗没有异常现象，且未被点燃的气态巨行星§!","en":"$TRIGGER_FAIL$§RRequires an unignited gas giant without an anomaly in the system§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4492,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3818,"status":"paired","id":"texts:117924"},{"key":"nomad_contract_stellar_ignition_tt","zh":"被点燃的气态巨行星变成了一颗恒星，解锁了海量的资源。","en":"The ignited gas giant turns into a star, unlocking vast resources.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4493,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3819,"status":"paired","id":"texts:117925"},{"key":"need_stellar_ignition_capabilities","zh":"$TRIGGER_FAIL$§R我们的方舟舰均不具备§Y恒星引擎§!功能§!","en":"$TRIGGER_FAIL$§RNone of our Arkships have §YStellar Engine§! capabilities§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4495,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3820,"status":"paired","id":"texts:117926"},{"key":"nomads.3036.name","zh":"搭载代表团","en":"Delegates on Board","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4498,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3822,"status":"paired","id":"texts:117927"},{"key":"nomads.3036.intro","zh":"来自§H[pickup_planet.GetName]§!的外交使团已经登上了方舟舰，并正以符合§H[pickup_planet.owner.GetName]§!大使身份的礼遇规格受到接待。","en":"The diplomatic delegation from §H[pickup_planet.GetName]§! has boarded the arkship and are being accommodated with all the respect due to ambassadors from the §H[pickup_planet.owner.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4499,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3823,"status":"paired","id":"texts:117928"},{"key":"nomads.3036.desc","zh":"$nomads.3036.intro$我们规划了一系列活动，包括方舟舰参观和关于我们生活方式的宣讲，以便让他们在前往§H[dropoff_planet.GetName]§!的旅途中过得愉快。","en":"$nomads.3036.intro$ We have planned a schedule of activities including arkship tours and presentations on our lifestyle to keep them entertained during the journey to §H[dropoff_planet.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4500,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3824,"status":"paired","id":"texts:117929"},{"key":"nomads.3036.desc.nocomm","zh":"$nomads.3036.intro$他们为我们提供了有关§H[dropoff_planet.owner.GetName]§!的外交情报，我们利用这些情报建立了正式联系。","en":"$nomads.3036.intro$ They brought us diplomatic intelligence regarding the §H[dropoff_planet.owner.GetName]§! that we used to establish formal communications.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4501,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3825,"status":"paired","id":"texts:117930"},{"key":"nomads.3036.a","zh":"让我们平安地将他们送达目的地。","en":"Let us bring them safely to their destination.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4502,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3826,"status":"paired","id":"texts:117931"},{"key":"nomads.3045.name","zh":"代表团已到达","en":"Delegates Have Arrived","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4504,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3827,"status":"paired","id":"texts:117932"},{"key":"nomads.3045.desc","zh":"来自§H[diplomatic_support_issuer.GetName]§!的代表团已经抵达目的地。他们的外交访问现在可以正式开始了，我们祝愿他们的和平事业取得成功。","en":"The delegates from the §H[diplomatic_support_issuer.GetName]§! have arrived at their destination. Their diplomatic visit can now officially begin, and we wish them success in their peaceful endeavors.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4505,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3828,"status":"paired","id":"texts:117933"},{"key":"nomads.3050.name","zh":"囚犯登舰","en":"Prisoners Embarked","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4507,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3829,"status":"paired","id":"texts:117934"},{"key":"nomads.3050.desc","zh":"为了解决§H[pickup_planet.owner.GetName]§!的麻烦，一批我们同意负责转移的罪犯搭着运输船已经登上方舟。我们正尽最大努力安全地安置他们，但如此庞大数量的囚犯迟早会惹出麻烦。\\n\\n我们的合同为我们提供了处理他们的多种选择，但我们不能把他们再次丢在属于§H[pickup_planet.owner.GetName]§!的星球上。同时，其他帝国很可能也不会喜欢他们的某个殖民地突然涌入大量罪犯。当然，如果我们做得足够隐秘，他们可能永远都不会发现我们到底做了什么。","en":"Transport ships carrying the criminals that we have accepted to transfer on behalf of the §H[pickup_planet.owner.GetName]§! have boarded the arkship. We are doing our best to safely process them, but such a vast amount of prisoners is bound to create trouble at one point or another.\\n\\nOur Contract gives us options on how to handle them, but we are not supposed to drop them off again on a world belonging to the §H[pickup_planet.owner.GetName]§!. At the same time, it is likely that other empires will not appreciate a sudden influx of criminals in one of their colonies. Of course, if we are discreet enough, they might never realize what we've been up to.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4508,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3830,"status":"paired","id":"texts:117935"},{"key":"nomads.3050.a","zh":"我们会把他们送到别的地方。","en":"We'll drop them off somewhere else.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4509,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3831,"status":"paired","id":"texts:117936"},{"key":"nomads.3050.b","zh":"让他们待在船上。","en":"Keep them aboard.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4510,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3832,"status":"paired","id":"texts:117937"},{"key":"nomads.3050.c","zh":"他们可以好好当奴隶。","en":"They could make fine slaves.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4511,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3833,"status":"paired","id":"texts:117938"},{"key":"nomads.3050.d","zh":"放他们自由。","en":"Set them free.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4512,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3834,"status":"paired","id":"texts:117939"},{"key":"nomads.3052.name","zh":"囚犯离舰","en":"Prisoners Disembarked","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4513,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3835,"status":"paired","id":"texts:117940"},{"key":"nomads.3052.desc","zh":"作为我们合约的一部分，最后一批囚犯已经卸客。我们已尽力保持谨慎，但总是存在被发现的风险，且人们在面对突然涌入的外星罪犯时，很少会感到愉快。","en":"The last prisoners carried as part of our contract have been disembarked. We have tried our best to remain discreet, but detection is always a risk, and people are rarely pleased when faced with a sudden influx of xeno criminals.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4514,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3836,"status":"paired","id":"texts:117941"},{"key":"nomads.3053.name","zh":"离舰报告","en":"Disembarkment Report","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4515,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3837,"status":"paired","id":"texts:117942"},{"key":"nomads.3053.desc","zh":"我们参与运输罪犯人口的消息尚未传开。看来我们还没有被发现。","en":"Word of our involvement in the transport of criminal pops has yet to spread. It seems we have not been detected.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4516,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3838,"status":"paired","id":"texts:117943"},{"key":"nomads.3053.desc.issuer.problem","zh":"我们试图欺骗[prisoner_disposal_issuer.GetName]，但是失败了。虽然罪犯已成功卸载，但我们的行动已被发现，[prisoner_disposal_issuer.GetName]已取消合约并拒绝向我们支付报酬。","en":"Our attempt at double crossing the [prisoner_disposal_issuer.GetName] has failed. While the criminals have been successfully disembarked, we have been detected and the [prisoner_disposal_issuer.GetName] has cancelled the contract and refuse to pay us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4517,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3839,"status":"paired","id":"texts:117944"},{"key":"nomads.3053.desc.problem","zh":"虽然我们的行动已被发现，但[prisoner_disposal_issuer.GetName]依然很高兴我们帮他们处理掉了罪犯，并同意向我们全额支付报酬。","en":"While we have been detected, the [prisoner_disposal_issuer.GetName] is still pleased that we rid them of their criminals, and have agreed to pay us in full.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4518,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3840,"status":"paired","id":"texts:117945"},{"key":"prisoner_tranfer_tt","zh":"\\n§Y罪犯£pop£ 人口§!被转移至§Y[From.GetName]§!","en":"\\nThe §YCriminal £pop£ Pops§! are transferred to §Y[From.GetName]§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4519,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3841,"status":"paired","id":"texts:117946"},{"key":"nomads.3060.name","zh":"游客登船","en":"Tourists Boarding","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4521,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3842,"status":"paired","id":"texts:117947"},{"key":"nomads.3060.desc","zh":"一个旅行团在§H[root.solar_system.GetName]§!恒星系登上了方舟舰，一边叽叽喳喳地聊着对旅途的期待一边踏入熙熙攘攘的舰船内舱。\\n\\n我们订制了一条景色优美的路线，途经若干个值得一去的恒星系供他们游览。现在我们只需要交付好许诺给他们的美景就行了。","en":"A group of tourists has boarded the Arkship in the §H[root.solar_system.GetName]§! system, chattering with anticipation as they take in the bustling interior of the vessel.\\n\\nWe have charted a scenic route through several remarkable systems for their enjoyment. Now we need only deliver the spectacle they were promised.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4522,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3843,"status":"paired","id":"texts:117948"},{"key":"nomads.3060.a","zh":"启程前往§H[sightseeing_tour_destination_system.GetName]§!。","en":"Set course for §H[sightseeing_tour_destination_system.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4523,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3844,"status":"paired","id":"texts:117949"},{"key":"nomads.3060.a.tt","zh":"可以在§H情报日志§!追踪目标恒星系。","en":"The target system can be tracked in the §HSituation Log§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4524,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3845,"status":"paired","id":"texts:117950"},{"key":"nomads.3065.name","zh":"观光旅行","en":"Tourists Sightseeing","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4526,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3846,"status":"paired","id":"texts:117951"},{"key":"nomads.3065.desc","zh":"游客欣赏着§H[root.solar_system.GetName]§!恒星系的美景，惊叹于身边的种种奇景。当踏上归途时，他们将再也不同往日了，因为对宇宙之广阔的一手认知将会重塑他们。","en":"The tourists enjoyed the sights in the §H[root.solar_system.GetName]§! system, marveling at the wonders around them. They will return home changed, carrying with them first-hand knowledge of the vastness of the universe.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4527,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3847,"status":"paired","id":"texts:117952"},{"key":"nomads.3065.a","zh":"现在可以回去§H[sightseeing_tour_end_system.GetName]§!了。","en":"Now, back to §H[sightseeing_tour_end_system.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4528,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3848,"status":"paired","id":"texts:117953"},{"key":"nomads.6005.name","zh":"发现机遇","en":"A Chance Find","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4530,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3849,"status":"paired","id":"texts:117954"},{"key":"nomads.6005.desc","zh":"在代表§H[event_target:contract_issuer.GetName]§!执行合同期间，我们偶然发现了一批古老的集装箱。它们被冰块包裹着，我们差点把它们误认为是普通的陨石。虽然从打捞权的角度来看，这些物品在技术上属于我们，但考虑到它们是在为他们工作时发现的，我们应该考虑将它们移交给§H[event_target:contract_issuer.GetName]§!。扫描这些箱子后，发现里面……","en":"While working on a contract on behalf of the §H[event_target:contract_issuer.GetName]§!, we chanced upon a collection of ancient containers. Encased in ice, we almost mistook them for plain asteroids. While technically ours by right of salvage, we should consider turning them over to the §H[event_target:contract_issuer.GetName]§! as they were retrieved while working on their behalf. Scanning the crates revealed...","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4531,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3850,"status":"paired","id":"texts:117955"},{"key":"nomads.6005.giveback","zh":"我们不应该留着它们。","en":"We shouldn't keep those.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4532,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3851,"status":"paired","id":"texts:117956"},{"key":"nomads.6005.alloys","zh":"……有$alloys$！","en":"... $alloys$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4533,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3852,"status":"paired","id":"texts:117957"},{"key":"nomads.6005.cg","zh":"……有$consumer_goods$！","en":"... $consumer_goods$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4534,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3853,"status":"paired","id":"texts:117958"},{"key":"nomads.6005.minerals","zh":"……有$minerals$！","en":"... $minerals$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4535,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3854,"status":"paired","id":"texts:117959"},{"key":"nomads.6005.physics","zh":"……是一个$physics_research$数据库。","en":"... A $physics_research$ datacache.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4536,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3855,"status":"paired","id":"texts:117960"},{"key":"nomads.6005.society","zh":"……是一个$society_research$数据库。","en":"... A $society_research$ datacache.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4537,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3856,"status":"paired","id":"texts:117961"},{"key":"nomads.6005.engineering","zh":"……是一个$engineering_research$数据库。","en":"... An $engineering_research$ datacache.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4538,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3857,"status":"paired","id":"texts:117962"},{"key":"nomads.6005.crystals","zh":"……有$rare_crystals$！","en":"... $rare_crystals$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4539,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3858,"status":"paired","id":"texts:117963"},{"key":"nomads.6005.gases","zh":"……有$exotic_gases$！","en":"... $exotic_gases$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4540,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3859,"status":"paired","id":"texts:117964"},{"key":"nomads.6005.motes","zh":"……是$volatile_motes$！","en":"... $volatile_motes$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4541,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3860,"status":"paired","id":"texts:117965"},{"key":"nomads.6005.zro","zh":"……有$sr_zro$！","en":"... $sr_zro$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4542,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3861,"status":"paired","id":"texts:117966"},{"key":"nomads.6005.nanites","zh":"……有$nanites$！","en":"... $nanites$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4543,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3862,"status":"paired","id":"texts:117967"},{"key":"nomads.6005.livingmetal","zh":"……有$sr_living_metal$！","en":"... $sr_living_metal$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4544,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3863,"status":"paired","id":"texts:117968"},{"key":"nomads.6005.threads","zh":"……有$astral_threads$！","en":"... $astral_threads$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4545,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3864,"status":"paired","id":"texts:117969"},{"key":"nomads.6005.artifacts","zh":"……有$minor_artifacts$！","en":"... $minor_artifacts$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4546,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3865,"status":"paired","id":"texts:117970"},{"key":"nomads.6005.darkmatter","zh":"……有$sr_dark_matter$！","en":"... $sr_dark_matter$!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4547,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3866,"status":"paired","id":"texts:117971"},{"key":"opinion_returned_contract_chance_find","zh":"移交货仓","en":"Handed over Cargo","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4548,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3867,"status":"paired","id":"texts:117972"},{"key":"nomads.6015.name","zh":"设备失效","en":"Equipment Failure","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4550,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3868,"status":"paired","id":"texts:117973"},{"key":"nomads.6015.desc","zh":"我们方舟舰上的一些老旧模块在一次严重的冷却故障后受损，已经显得老态龙钟。损坏程度很大，好在飞船的完整性受到威胁之前已经进行紧急关停。我们该如何应对？","en":"Some older modules on our Arkship have begun to show their age after a critical cooling failure left them damaged. The damage is extensive, but an emergency shutdown was triggered before the Arkship's integrity could be compromised. How should we proceed?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4551,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3869,"status":"paired","id":"texts:117974"},{"key":"nomads.6015.a","zh":"派遣修理队。","en":"Send a repair crew.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4552,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3870,"status":"paired","id":"texts:117975"},{"key":"nomads.6015.b","zh":"没事，反正也到时候替换了。","en":"It's fine, it was time to replace them anyway.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4553,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3871,"status":"paired","id":"texts:117976"},{"key":"nomads.6015.c","zh":"现在是时候进行一些升级了。","en":"This is a good time for some upgrades.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4554,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3872,"status":"paired","id":"texts:117977"},{"key":"nomads.6015.d","zh":"别担心，我们有充足的备件。","en":"No worries, we have plenty of spare parts.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4555,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3873,"status":"paired","id":"texts:117978"},{"key":"nomads.6015.e","zh":"我们可以让客户买单……","en":"We could make the client pay for it...","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4556,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3874,"status":"paired","id":"texts:117979"},{"key":"nomads.6015.e.tt","zh":"§L……根据合同第56条第18款奥米克戎修订案。§!","en":"§L... As per Paragraph 56, Alinea 18, Revision Omicron of the contract.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4557,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3875,"status":"paired","id":"texts:117980"},{"key":"d_compact_modules","zh":"紧凑模块空间","en":"Compact Module Space","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4558,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3876,"status":"paired","id":"texts:117981"},{"key":"d_compact_modules_desc","zh":"一种创新的冷却系统，使我们能够回收部分模块空间用于居住，并利用热输出满足家庭和工业需求。","en":"An innovative cooling system that allowed us to reclaim some module space for habitable quarters, with the benefit of harnessing thermal output towards domestic and industrial needs.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4559,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3877,"status":"paired","id":"texts:117982"},{"key":"module_recycling","zh":"模块回收","en":"Module Recycling","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4560,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3878,"status":"paired","id":"texts:117983"},{"key":"module_recycling_desc","zh":"是时候对我们的方舟舰模块进行一些更改了。","en":"It is time to make some changes to our arkship modules.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4561,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3879,"status":"paired","id":"texts:117984"},{"key":"opinion_abused_contract","zh":"滥用合约","en":"Abused Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4562,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3880,"status":"paired","id":"texts:117985"},{"key":"opinion_abused_contract_2","zh":"$opinion_abused_contract$","en":"$opinion_abused_contract$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4563,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3881,"status":"paired","id":"texts:117986"},{"key":"nomads.6020.name","zh":"货舱传出的噪音","en":"Noises from the Cargo Deck","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4565,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3882,"status":"paired","id":"texts:117987"},{"key":"nomads.6020.desc","zh":"在从§Y[event_target:contract_issuer.GetName]§!装载物资时，我们检测到其中一个货舱发生了收容失效。据报告，安全门另一侧传来了低沉的轰鸣声，证实了舱室内存在潜在危险。\\n\\n我们要冒险进行调查吗？","en":"While loading materials from the §Y[event_target:contract_issuer.GetName]§!, we detected a containment breach in one of the cargo bays. Deep rumbling noises were reported from the other side of the security doors, confirming the presence of a potential hazard within the compartment.\\n\\nShould we chance an investigation?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4566,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3883,"status":"paired","id":"texts:117988"},{"key":"nomads.6020.a","zh":"别拿方舟舰冒险，直接把货物抛入太空。","en":"Let's not risk the Arkship, space the cargo.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4567,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3884,"status":"paired","id":"texts:117989"},{"key":"nomads.6020.b","zh":"打开大门。","en":"Open the doors.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4568,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3885,"status":"paired","id":"texts:117990"},{"key":"nomads.6025.name","zh":"发光生物体","en":"Bioluminescent Critters","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4570,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3886,"status":"paired","id":"texts:117991"},{"key":"nomads.6025.desc","zh":"货舱门开启后，一群发光生物体令我们措手不及，它们随即窜入了方舟舰的其他区域。异星生物学家的报告显示，这些生物没有攻击性，对我们的公民或飞船的完整性不构成威胁。\\n\\n这些微小的生物拥有椭圆形的身体，由修长的肢体支撑，能够攀爬墙壁和天花板，并以惊人的速度移动。它们似乎以我们生态系统中的小型害虫为食，利用胸部的发光腺体引诱猎物。居民们已经适应了它们的存在，并发现它们在夜晚格外讨人喜欢——它们发出的光亮和柔和的鸣叫构成了一场令人惬意的奇观。","en":"Upon opening the cargo deck doors, a swarm of bioluminescent organisms took us by surprise and scurried in the rest of arkship. Xenobiologist reports indicate that these beings are non-aggressive and pose no threat to our citizens or to the ship's integrity.\\n\\nThe tiny creatures posses an oval shaped body, supported by elongated limbs, and are capable of climbing walls and ceilings while moving at remarkable speed. They appear to feed on small vermin-like critters from our ecosystem, luring them over with bioluminescent glands located in their thorax. Already, inhabitants have gotten used to them, and find them to be especially pleasing at night, when their lights and soft chirps offer a comfortable spectacle.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4571,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3887,"status":"paired","id":"texts:117992"},{"key":"nomads.6025.a","zh":"开始针对它们的生物发光特性进行实验。","en":"Start experimenting with their bioluminescence.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4572,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3888,"status":"paired","id":"texts:117993"},{"key":"nomads.6025.b","zh":"让方舟舰的居民尽情享受这奇迹。","en":"Let the Arkship inhabitants enjoy the wonder.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4573,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3889,"status":"paired","id":"texts:117994"},{"key":"nomads.6030.name","zh":"超凶的猫猫","en":"Feral Feline","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4575,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3890,"status":"paired","id":"texts:117995"},{"key":"nomads.6030.desc","zh":"尽管进行了广泛搜寻，我们的团队仍无法在此时已归于沉寂的货舱中找到骚乱的源头。正当他们准备离开时，一个小生物从阴影中钻了出来，扑向一名船员制服上挂着的一根松散线头。\\n\\n船员们最初吃惊不小，但很快便判定这只外星生物生性顽皮，并无攻击性。当它被小心翼翼地拿近观察时，这个外星动物发出了一种微弱的、类似马达运转的震动，这被解读为一种表示舒适的良性反应。","en":"Despite an extensive search, our team could not isolate the source of the ruckus in the now silent hold. As they prepared to exit, a small creature emerged from the shadows and pounced on a loose strand of fabric hanging from a crewmate's uniform.\\n\\nInitially startled, the crew soon determined that the alien to be playful in nature, rather than aggressive. When carefully handled for closer inspection the foreign animal emitted a faint, motor-like vibration interpreted as a benign comfort response.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4576,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3891,"status":"paired","id":"texts:117996"},{"key":"nomads.6030.a","zh":"研究这个样本。","en":"Study the specimen.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4577,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3892,"status":"paired","id":"texts:117997"},{"key":"nomads.6030.b","zh":"也许有人会收养它。","en":"Perhaps someone will adopt it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4578,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3893,"status":"paired","id":"texts:117998"},{"key":"nomads.6035.name","zh":"故障的机械体","en":"Malfunctioning Mechanoid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4580,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3894,"status":"paired","id":"texts:117999"},{"key":"nomads.6035.desc","zh":"进入货舱后，船员们发现其中一个货运集装箱被从内部破开了。一台受损的机械体瘫在甲板上，电机仍在嗡嗡作响，指示灯紊乱地闪烁着。\\n\\n船员们试图将该单位放回集装箱，就在这时，一个隐藏隔层打开了，一堆闪烁的水晶散落在地板上。\\n\\n在永久关机前的一瞬间，机械体发出了一声微弱的低语，据船员报告，其内容为：“别关掉我，我不一样。”","en":"Upon entering the cargo deck, the crew discovered that one of the cargo containers had been breached from within. A damaged mechanoid lay sprawled across the deck plating, motors still whirring and indicator lights blinking erratically.\\n\\nThe crew attempted to return the unit to its container, at which point a hidden compartment opened, releasing a collection of shimmering crystals onto the floor.\\n\\nImmediately prior to its permanent shutdown, the mechanoid emitted a faint vocalization, reported by crew members as: \"Don't shut me down, I am different.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4581,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3895,"status":"paired","id":"texts:118000"},{"key":"nomads.6035.a","zh":"我们会将其退还给失主。","en":"We will send it back to the owner","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4582,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3896,"status":"paired","id":"texts:118001"},{"key":"nomads.6035.b","zh":"读取其微芯片。","en":"Read its microchip.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4583,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3897,"status":"paired","id":"texts:118002"},{"key":"nomads.6035.c","zh":"拆了它，取走水晶。","en":"Scrap it and take the crystals.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4584,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3898,"status":"paired","id":"texts:118003"},{"key":"nomads.6040.name","zh":"易爆的气体","en":"Combustive Gases","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4586,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3899,"status":"paired","id":"texts:118004"},{"key":"nomads.6040.desc","zh":"靠近货舱时，怪声仍在持续，我们认为采取广泛的安全预防措施极具必要。进入货舱层后，船员们发现舱室内弥漫着强烈的有害异味，并注意到货架碎片散落在停泊区各处。片刻之后，相邻的货柜内发生了几次小型爆炸，引发了紧急响应。\\n\\n团队循着烟雾痕迹发现了一处小火点。专业人员迅速将其扑灭，使船员能够在事态进一步升级前，安全地控制并中和这些易挥发气体。货舱层出现了明显的结构性损坏，周边区域的多处货箱也遭到了破坏。","en":"The weird noises continued when approaching the cargo bay, warranting extensive safety precautions. Upon entry into the cargo deck, crew members detected a strong, noxious odor filling the compartment and noticed pieces of holding crates scattered across the dock. Several minor explosions went off moments later within adjacent cargo containers, prompting an immediate response.\\n\\nThe team followed a trail of smoke, discovering a small fire that had broken out. It was quickly suppressed by specialist personnel, allowing the crew to safely contain and neutralize the volatile gases before further escalation. The cargo deck exhibited visible structural damage, along with multiple nearby crates in the surrounding area. ","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4587,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3900,"status":"paired","id":"texts:118005"},{"key":"nomads.6040.a","zh":"我们及时阻止了进一步的损害。","en":"We prevented further damage just in time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4588,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3901,"status":"paired","id":"texts:118006"},{"key":"nomads.6040.b","zh":"让发行商赔偿损失。","en":"Make the issuer pay for damages.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4589,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3902,"status":"paired","id":"texts:118007"},{"key":"nomads.6045.name","zh":"未曾登记的存在","en":"An Unregistered Presence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4591,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3903,"status":"paired","id":"texts:118008"},{"key":"nomads.6045.desc","zh":"进入货舱后，骚乱愈演愈烈。声学读数显示源头指向一个货箱。队员们做好了最坏的打算，片刻之后，一个人影从货箱中冲了出来。\\n\\n此人操着一口浓重且陌生的口音，声称自己带着和平而来。此人自称是§Y[arkship_cargo_leader.GetName]§!，并表示[arkship_cargo_leader.GetHeShe]曾是某个庞大舰队组织的一员，后因纪律原因被开除。[arkship_cargo_leader.GetHeSheCap]解释说，[arkship_cargo_leader.GetHeShe]潜伏在船上，掩盖[arkship_cargo_leader.GetHimHer]自己的行踪是为了寻求庇护，并渴望有机会证明[arkship_cargo_leader.GetHimHer]的价值。\\n\\n§Y[arkship_cargo_leader.GetName]§!询问队员们是否愿意接受[arkship_cargo_leader.GetHisHer]提议。","en":"Upon entering the cargo bay, the disturbance intensifies. Acoustic readings trace the source to a single cargo crate. The team prepares for the worst as, moments later, an individual bursts free from its confinement.\\n\\nThey claim to come in peace, speaking with a pronounced and unfamiliar accent. They identify themselves as §Y[arkship_cargo_leader.GetName]§! and state that [arkship_cargo_leader.GetHeShe] was once part of a larger fleet organization before being expelled for disciplinary reasons. [arkship_cargo_leader.GetHeSheCap] explains that [arkship_cargo_leader.GetHeShe] concealed [arkship_cargo_leader.GetHimHer]self aboard the vessel in search of safety and an opportunity to prove [arkship_cargo_leader.GetHimHer] usefulness.\\n\\n§Y[arkship_cargo_leader.GetName]§! asks whether the team is willing to accept [arkship_cargo_leader.GetHisHer] proposal.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4592,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3904,"status":"paired","id":"texts:118009"},{"key":"nomads.6045.desc.noleader","zh":"我们曾处于水深火热之中，直到§Y[arkship_cargo_leader.GetName]§!控制了局面并被授予方舟舰的领导权。","en":"We were in dire straits until §Y[arkship_cargo_leader.GetName]§! took command of the situation and was granted leadership of the Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4593,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3905,"status":"paired","id":"texts:118010"},{"key":"nomads.6045.a","zh":"欢迎登船。","en":"Welcome aboard.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4594,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3906,"status":"paired","id":"texts:118011"},{"key":"nomads.6045.b","zh":"对我们来说，你不过是货物。我们会按要求把你送到。","en":"You're nothing but cargo to us. We will deliver you as required.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4595,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3907,"status":"paired","id":"texts:118012"},{"key":"nomads.6045.c","zh":"送你回到你该去的地方吧，叛徒。","en":"Let's send you back to where you came from, traitor.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4596,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3908,"status":"paired","id":"texts:118013"},{"key":"nomads.6050.name","zh":"未经授权的生物货物","en":"Unauthorized Biological Cargo","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4598,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3909,"status":"paired","id":"texts:118014"},{"key":"nomads.6050.desc","zh":"当舱门打开时，那些异常的噪音戛然而止。由于无法确定骚乱的原因，团队开始对货物集装箱进行系统扫描。\\n\\n其中一个集装箱显示出多个意料之外的生命体征。强行打开后，发现其中有几个人，明显营养不良，身体状况极差。“请发发慈悲，”其中一人说道。“我们遭到了迫害，被迫从§Y[event_target:contract_issuer.GetName]§!帝国逃亡。我们听凭您的发落。”","en":"The anomalous noises cease immediately when the doors open. Unable to determine the cause of the disturbance, the team begins a systematic scan of the cargo containers.\\n\\nOne of them registers multiple unexpected life signatures. Breaking it open reveals several individuals, visibly malnourished and in poor physical condition. \"Please, have mercy,\" says one. \"We were persecuted and forced to flee from §Y[event_target:contract_issuer.GetName]§! Empire. We submit ourselves to whatever fate you deem appropriate.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4599,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3910,"status":"paired","id":"texts:118015"},{"key":"nomads.6050.a","zh":"我们应该把他们遣送回去。","en":"We should send them back.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4600,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3911,"status":"paired","id":"texts:118016"},{"key":"nomads.6050.b","zh":"告诉我们你所知道的，我们会带你前往目的地。","en":"Tell us what you know and we will bring you to your destination.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4601,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3912,"status":"paired","id":"texts:118017"},{"key":"nomads.6050.c","zh":"我们的方舟舰上还有空余位置。","en":"We have space on the Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4602,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3913,"status":"paired","id":"texts:118018"},{"key":"nomads.contract_event_header","zh":"在我们与§H[event_target:contract_issuer.GetName]§!履行现行合约的过程中，出现了一些状况。","en":"A matter has arisen in the course of our ongoing contract with §H[event_target:contract_issuer.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4604,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3914,"status":"paired","id":"texts:118019"},{"key":"nomads.6055.name","zh":"学术调查","en":"Academic Inquiry","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4606,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3915,"status":"paired","id":"texts:118020"},{"key":"nomads.6055.desc","zh":"$nomads.contract_event_header$他们希望在合约有效期内观察并记录方舟舰上的生活。\\n\\n似乎对大多数定居文明而言，游牧的生活方式依然令人着迷，且充满着不小的神秘感。","en":"$nomads.contract_event_header$ They wish to observe and document life aboard the Arkship during the active contract period.\\n\\nIt seems that to most settled civilizations, the nomadic way of life remains a subject of fascination and no small degree of mystery.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4607,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3916,"status":"paired","id":"texts:118021"},{"key":"nomads.6055.desc.machine","zh":"$nomads.contract_event_header$他们希望在合约有效期内记录方舟舰的运作情况。\\n\\n他们的既定目标是研究一个在常规行星参数之外运行的移动自治网络，关于这一课题目前几乎没有外部数据可供参考。","en":"$nomads.contract_event_header$ They wish to document Arkship operations during the active contract period.\\n\\nTheir stated objective is the study of a mobile autonomous network operating outside conventional planetary parameters, a subject for which little external data exists.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4608,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3917,"status":"paired","id":"texts:118022"},{"key":"nomads.6055.desc.hive","zh":"$nomads.contract_event_header$他们要求在合约有效期内获得在方舟舰上的观察权。\\n\\n该请求源自个体研究人员，他们试图理解一种超出其记录经验的集体移动生存方式。","en":"$nomads.contract_event_header$ They are requesting observation rights aboard the Arkship during the active contract period.\\n\\nThe request originates from individuated researchers seeking to comprehend a form of collective mobile existence outside their documented experience.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4609,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3918,"status":"paired","id":"texts:118023"},{"key":"nomads.6055.a","zh":"热烈欢迎贵国前来考察！","en":"We welcome their interest.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4610,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3919,"status":"paired","id":"texts:118024"},{"key":"nomads.6055.a.gestalt","zh":"给予他们观察通行权。","en":"Grant them observation access.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4611,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3920,"status":"paired","id":"texts:118025"},{"key":"nomads.6055.b","zh":"给予有限权限，但是得给钱。","en":"Grant limited access, for a fee.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4612,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3921,"status":"paired","id":"texts:118026"},{"key":"nomads.6055.c","zh":"方舟不是可供观赏的游乐场。","en":"The Arkship is not a spectacle.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4613,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3922,"status":"paired","id":"texts:118027"},{"key":"nomads.6060.name","zh":"运营纠纷","en":"Operational Dispute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4615,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3923,"status":"paired","id":"texts:118028"},{"key":"nomads.6060.desc","zh":"$nomads.contract_event_header$\\n\\n两个船员部门之间出现了关于哪个团队拥有操作权限的管辖权争议。双方均已提交正式投诉，受影响区域的工作效率已开始下降。","en":"$nomads.contract_event_header$\\n\\nA jurisdictional dispute has emerged between two crew departments over which team holds operational authority. Both have submitted formal complaints, and productivity in the affected area has begun to suffer.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4616,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3924,"status":"paired","id":"texts:118029"},{"key":"nomads.6060.desc.machine","zh":"$nomads.contract_event_header$\\n\\n相互冲突的优先指令导致两个管理子系统之间出现了处理冲突。\\n\\n双方均将自身标记为当前合约的授权操作单位，导致系统陷入循环待机状态，从而降低了产出效率。","en":"$nomads.contract_event_header$\\n\\nCompeting priority directives have caused a processing conflict between two management subsystems.\\n\\nEach has flagged itself as the authorized operational unit for our current contract, resulting in a recursive standby loop that is reducing output efficiency.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4617,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3925,"status":"paired","id":"texts:118030"},{"key":"nomads.6060.desc.hive","zh":"$nomads.contract_event_header$\\n\\n集合体的运作共振中出现了一个不和谐的线程。\\n\\n关于当前合约内的责任划分，两个子集群开始发出相互冲突的行为模式，为共享意识引入了低效因素。","en":"$nomads.contract_event_header$\\n\\nA dissonant thread has emerged within the collective's operational resonance.\\n\\nTwo sub-clusters have begun emitting conflicting behavioral patterns regarding the delineation of responsibilities within our current contract, introducing an inefficiency into the shared consciousness.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4618,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3926,"status":"paired","id":"texts:118031"},{"key":"nomads.6060.a","zh":"在党派间斡旋。","en":"Mediate between the parties.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4619,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3927,"status":"paired","id":"texts:118032"},{"key":"nomads.6060.a.gestalt","zh":"仲裁这个冲突。","en":"Arbitrate the conflict.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4620,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3928,"status":"paired","id":"texts:118033"},{"key":"nomads.6060.b","zh":"我们没空做这些。","en":"We don't have time for this.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4621,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3929,"status":"paired","id":"texts:118034"},{"key":"jurisdictional_mediation","zh":"管辖权调解","en":"Jurisdictional Mediation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4623,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3930,"status":"paired","id":"texts:118035"},{"key":"jurisdictional_mediation_desc","zh":"一项管辖权争议已得到正式解决。凝聚力有所增强，不过在更新程序期间，施工进度暂时放缓。","en":"A jurisdictional dispute has been formally resolved. Cohesion has improved, though construction operations have been temporarily slowed while procedures are updated.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4624,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3931,"status":"paired","id":"texts:118036"},{"key":"command_reassigned","zh":"重新分配指挥权","en":"Command Reassigned","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4625,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3932,"status":"paired","id":"texts:118037"},{"key":"command_reassigned_desc","zh":"争议领域的运营权已被重新分配。这在内部协调中引发了摩擦。","en":"Operational authority over the disputed domain has been reassigned. This has introduced friction across internal coordination.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4626,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3933,"status":"paired","id":"texts:118038"},{"key":"nomads.6065.name","zh":"要求休息时间","en":"Downtime Request","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4628,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3934,"status":"paired","id":"texts:118039"},{"key":"nomads.6065.desc","zh":"$nomads.contract_event_header$\\n\\n方舟舰的内部监控系统报告称，劳工阶层船员的士气出现恶化。一份要求获得一段休整期的正式请求已被提交。\\n\\n该请求已抄送至[event_target:contract_issuer.GetName]，对方正等待回复，并必然会要求修改条款。","en":"$nomads.contract_event_header$\\n\\nThe Arkship's internal monitoring systems have flagged a deterioration in crew morale among the worker strata. A formal request for a period of rest has been submitted.\\n\\nThe request has been copied to [event_target:contract_issuer.GetName], who will expect a response and will certainly demand a revision in terms.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4629,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3935,"status":"paired","id":"texts:118040"},{"key":"nomads.6065.desc.machine","zh":"$nomads.contract_event_header$\\n\\n诊断周期发现，多个主次系统积累了大量延期的维护任务。效率预测表明，安排一次定期维护将使劳动力产出获得具有统计学意义的显著提升。\\n\\n该报告已提交给[event_target:contract_issuer.GetName]，其将密切关注此事的处理情况，并势必会要求修改条款。","en":"$nomads.contract_event_header$\\n\\nDiagnostic cycles have flagged an accumulation of deferred maintenance tasks across several primary and secondary systems. Efficiency projections indicate a statistically significant improvement to workforce output would follow a scheduled maintenance period.\\n\\nThe report has been flagged to [event_target:contract_issuer.GetName], who will be monitoring how the matter is handled, and will certainly demand a revision in terms.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4630,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3936,"status":"paired","id":"texts:118041"},{"key":"nomads.6065.desc.hive","zh":"$nomads.contract_event_header$\\n\\n我们记录到了我们的$planet_jobs_simple_drone$中日益严重的不协调现象。它们的劳作过程需要一段同步恢复期，因为持续的压制有导致集体产出出现显著下降的风险。\\n\\n[event_target:contract_issuer.GetName]已获悉此情况，并且必然会要求修订条款。","en":"$nomads.contract_event_header$\\n\\nWe have registered a growing dissonance within our $planet_jobs_simple_drone$. Their labor processes requires a period of synchronized recovery, as continued suppression risks measurable decline in collective output.\\n\\n[event_target:contract_issuer.GetName] has been made aware of the situation and will certainly demand a revision in terms.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4631,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3937,"status":"paired","id":"texts:118042"},{"key":"nomads.6065.a","zh":"批准请求。","en":"Approve the request.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4632,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3938,"status":"paired","id":"texts:118043"},{"key":"nomads.6065.a.tt","zh":"§R这份合约的完成时报酬将减少25%。§!","en":"§RThis contract's completion payout will be reduced by 25%.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4633,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3939,"status":"paired","id":"texts:118044"},{"key":"nomads.6065.b","zh":"合约必须优先保障。","en":"The contract comes first.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4634,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3940,"status":"paired","id":"texts:118045"},{"key":"downtime_granted","zh":"批准休息时间","en":"Downtime Granted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4636,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3941,"status":"paired","id":"texts:118046"},{"key":"downtime_granted_desc","zh":"方舟舰的劳工群体已获批一段法定休息期。各生产甲板的士气与产出效率均有所提升。","en":"A period of sanctioned rest has been authorized for the Arkship's worker population. Morale and output efficiency have improved across production decks.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4637,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3942,"status":"paired","id":"texts:118047"},{"key":"downtime_denied","zh":"驳回休息时间","en":"Downtime Denied","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4638,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3943,"status":"paired","id":"texts:118048"},{"key":"downtime_denied_desc","zh":"为了完成合约，员工的休息请求被拒绝。生产阶层的士气受到了压制。","en":"The workforce's request for rest was refused in the interest of contract completion. Morale among production strata is suppressed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4639,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3944,"status":"paired","id":"texts:118049"},{"key":"nomads.6070.name","zh":"声名鹊起","en":"A Growing Reputation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4641,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3945,"status":"paired","id":"texts:118050"},{"key":"nomads.6070.desc","zh":"$nomads.contract_event_header$\\n\\n我们作为承包商的良好业绩已声名远播。§H[event_target:reputation_noticed_empire.GetName]§!在监控泛星系贸易活动时注意到了这一点，现在将我们视为一个可靠且有能力的合作伙伴。\\n\\n我们现在有机会进一步培养这份关系，或者也可以将功劳让给我们自己信任的合作伙伴。","en":"$nomads.contract_event_header$\\n\\nWord of our track record as a contractor has traveled. §H[event_target:reputation_noticed_empire.GetName]§!, monitoring galactic trade activity, has taken note, and now views us as a reliable and capable partner.\\n\\nAn opening exists to cultivate the relationship, or possibly to defer credit to our own trusted partners.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4642,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3946,"status":"paired","id":"texts:118051"},{"key":"nomads.6070.desc.machine","zh":"$nomads.contract_event_header$\\n\\n我们在已完成合同中记录的运营数据已被外部观察者获取。§H[event_target:reputation_noticed_empire.GetName]§!在追踪该区域的自主网络活动时，注意到了我们的效率指标，并认为我们是一家可靠且有实力的承包商。\\n\\n通讯频道已建立。我们可以接受这一评价，或者将功劳转交给我们的现有合作伙伴。","en":"$nomads.contract_event_header$\\n\\nOperational data logged across completed contracts has been accessed by external observers. §H[event_target:reputation_noticed_empire.GetName]§!, tracking autonomous network activity in the region, has flagged our efficiency metrics as consistent with a reliable and capable contractor.\\n\\nA channel has been established. We may acknowledge the assessment, or redirect attribution to our existing partners.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4643,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3947,"status":"paired","id":"texts:118052"},{"key":"nomads.6070.desc.hive","zh":"$nomads.contract_event_header$\\n\\n在观察整个星域的贸易与劳动力流动时，§H[event_target:reputation_noticed_empire.GetName]§!注意到了我们行动中的规律，这彰显了我们的可靠与能力。\\n\\n认可的共鸣已经到来。我们可以予以回应，或者让其他蜂巢主脑的声音将这一信号传递下去。","en":"$nomads.contract_event_header$\\n\\n§H[event_target:reputation_noticed_empire.GetName]§!, observing the flow of trade and labor across the sector, has recognized a pattern in our movements, one that speaks to reliability and capability.\\n\\nThe resonance of recognition has arrived. We may answer it, or let another voice carry the signal forward.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4644,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3948,"status":"paired","id":"texts:118053"},{"key":"nomads.6070.a","zh":"向他们保证我们的善意。","en":"Assure them of our good intentions.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4645,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3949,"status":"paired","id":"texts:118054"},{"key":"nomads.6070.b","zh":"好名声就是它自己最好的回报。","en":"A good reputation is its own reward.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4646,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3950,"status":"paired","id":"texts:118055"},{"key":"nomads.6070.c","zh":"将功劳留给§H[event_target:contract_issuer.GetName]§!。","en":"Pass credit to §H[event_target:contract_issuer.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4647,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3951,"status":"paired","id":"texts:118056"},{"key":"nomads.6075.name","zh":"首次调查的意外收获","en":"Initial Survey Windfall","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4649,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3952,"status":"paired","id":"texts:118057"},{"key":"nomads.6075.desc","zh":"$nomads.contract_event_header$\\n\\n对合约所涉及区域的初步和远程扫描已证实富有成效。数据具有相当大的商业价值，一位独立经纪人已主动提出全面收购。","en":"$nomads.contract_event_header$\\n\\nPreliminary and long-range scans of the contract region have proved fruitful. The data holds considerable commercial value, and an independent broker has reached out offering to purchase the collection outright.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4650,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3953,"status":"paired","id":"texts:118058"},{"key":"nomads.6075.a","zh":"将其出售给经纪人。","en":"Sell it to the broker.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4651,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3954,"status":"paired","id":"texts:118059"},{"key":"nomads.6075.b","zh":"将数据作为合约的补充部分交付。","en":"Deliver the data to as a supplement to the contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4652,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3955,"status":"paired","id":"texts:118060"},{"key":"nomads.6075.c","zh":"存档下来，后续为我们自己使用。","en":"Archive it for our own use.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4653,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3956,"status":"paired","id":"texts:118061"},{"key":"opinion_unexpected_cargo_positive","zh":"§Y[event_target:contract_issuer.GetName]§!帝国现在对方舟舰§Y[Root.GetName]§!抱持有更加正面的态度","en":"The §Y[event_target:contract_issuer.GetName]§! Empire now holds a more favorable view of Arkship §Y[Root.GetName]§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4655,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3957,"status":"paired","id":"texts:118062"},{"key":"opinion_unexpected_cargo_negative","zh":"§Y[event_target:contract_issuer.GetName]§!帝国现在对方舟舰§Y[Root.GetName]§!抱持有更加负面的态度","en":"The §Y[event_target:contract_issuer.GetName]§! Empire now holds a more negative view of Arkship §Y[Root.GetName]§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4656,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3958,"status":"paired","id":"texts:118063"},{"key":"NAME_nomadic_revenant","zh":"奥伦·维斯","en":"Orun Veyth","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4662,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3962,"status":"paired","id":"texts:118064"},{"key":"DESC_nomadic_revenant","zh":"一个从被焚净的世界中活下来的幸存者，浑身都是累累伤痕，拥有不知疲倦的纪律，并誓言向所有犯下这种暴行的人复仇。","en":"A scarred survivor of a purged world, wielding tireless discipline and swearing vengeance against all who commit such atrocities.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4663,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3963,"status":"paired","id":"texts:118065"},{"key":"catch_phrase_nomadic_revenant","zh":"把屠夫们带到我面前，我将以十倍的残忍回报他们。","en":"Show me the butchers, and I will return their cruelty tenfold.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4664,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3964,"status":"paired","id":"texts:118066"},{"key":"nomads.1505.name","zh":"$NAME_nomadic_revenant$","en":"$NAME_nomadic_revenant$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4665,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3965,"status":"paired","id":"texts:118067"},{"key":"nomads.1505.desc","zh":"§H那人以军人的姿态登舰，面容因悲痛和多年的流亡而变得坚毅。他的声音低沉、从容，带着钢铁般的锋利。§!\\n\\n“我的世界被清洗了，我的族人，我的家人……唯我幸存。我隐忍至今。而那些毁灭的始作俑者，必将死于我手。”","en":"§HThe figure steps aboard with a soldier's bearing, their features hardened by grief and long years of exile. Their voice is low, measured, and edged with iron.§!\\n\\n\"My world was cleansed, my people, my family... I alone survived. I endure. And the architects of annihilation will die by my hand.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4666,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3966,"status":"paired","id":"texts:118068"},{"key":"nomads.1505.a","zh":"你是谁？","en":"Who are you?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4667,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3967,"status":"paired","id":"texts:118069"},{"key":"nomads.1505.a.response","zh":"§H此人停顿下来，仿佛说出自己的名字会撕裂旧伤。§!\\n\\n“一个名字尚存，尽管其意义已成灰烬。我曾是一名士兵，忠诚而顺从。如今，我是一个被毁灭民族的影子。\\n\\n如果你非要称呼我，就叫我$NAME_nomadic_revenant$吧。我的过去已不再重要。重要的只有那未偿还的血债。”","en":"§HThey pause, as if speaking their own name tears at an old wound.§!\\n\\n\"A name remains, but its meaning is ash. I was a soldier once, dutiful and obedient. Now I am the shadow of a people destroyed.\\n\\n\"Call me $NAME_nomadic_revenant$, if you must. My past no longer matters. Only the debt of blood unpaid.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4668,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3968,"status":"paired","id":"texts:118070"},{"key":"nomads.1505.b","zh":"为什么选择我们？","en":"Why come to us?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4670,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3969,"status":"paired","id":"texts:118071"},{"key":"nomads.1505.b.response","zh":"“你的方舟舰不带任何暴政的旗帜。这便是我站在你面前的原因。我很久以前就明白，一颗星球便是一座牢笼。一旦屠杀开始，便无处可逃。但你们在移动，因此你们能经受磨难。”\\n\\n“追随你们，此类惨剧或可被蔑视，而我的利刃也将转向那些行下屠行的屠夫。”","en":"\"Your Arkship carries no flag of tyranny. That is why I stand before you. I learned long ago that a planet is a cage. Once the slaughter begins, there is no escape. But you move, and so you endure.\\n\\n\"With you, such horrors may be defied, and my blade turned against the butchers who commit them.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4671,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3970,"status":"paired","id":"texts:118072"},{"key":"nomads.1505.c","zh":"你想要什么？","en":"What do you want?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4673,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3971,"status":"paired","id":"texts:118073"},{"key":"nomads.1505.c.response","zh":"“复仇。”\\n\\n§H这两个字在空气中凝滞。陌生人探身向前，每一根筋腱都因强压下的怒火而绷得紧紧的。§!\\n\\n“向那些进行清洗的人复仇，向那些屠杀无辜者却将其称之为‘政策’的人复仇。\\n\\n为了看到这些怪物覆灭，我不惜跨越万水千山，忍受任何伤痛。\\n\\n助我一臂之力，我将以效忠于你来践行我的誓言。”","en":"\"Vengeance.\"\\n\\n§HThe word hangs in the air. The stranger leans forward, every sinew drawn tight with barely contained rage.§!\\n\\n\"Vengeance on those who purge, on those who slaughter the innocent and call it 'policy.'\\n\\n\"To see such monsters undone, I will cross any distance, endure any wound.\\n\\n\"Aid me, and I will seal my oath in your service.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4674,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3972,"status":"paired","id":"texts:118074"},{"key":"nomads.1505.d","zh":"你能否在追求个人目标的同时，也为我们的事业效力？","en":"Can you serve our cause while pursuing your own?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4676,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3973,"status":"paired","id":"texts:118075"},{"key":"nomads.1505.d.response","zh":"“复仇是我的志向，但不必成为你的负担。只要那些星球屠夫尚存一息，我便会追猎不止。在为你效劳的过程中，我将磨砺我的利刃。”\\n\\n§H他们的目光变得锐利，掠食者般的锋芒穿透了自律的面具。§!\\n\\n“请以我带来的力量来评价我，而非我留下的伤痕。”","en":"\"Vengeance is my purpose, but it need not be your burden. So long as planetary butchers draw breath, I will hunt them. In your service I shall sharpen my blade.\"\\n\\n§HTheir gaze sharpens, a predatory gleam breaking through the mask of discipline.§!\\n\\n\"Judge me by the strength I bring, not the scars I bear.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4677,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3974,"status":"paired","id":"texts:118076"},{"key":"nomads.1505.e","zh":"你是我们的同族吗？","en":"Are you kin to us?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4679,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3975,"status":"paired","id":"texts:118077"},{"key":"nomads.1505.e.response","zh":"§H紧接着发出的那声咕哝，是他们最接近笑声的反应。§!\\n\\n“如果是呢？熟络就能换来同情吗？身体不过是工具。而我的身体，将收割复仇。”","en":"§HThe grunt that follows is as close as they come to laughter.§!\\n\\n\"And if I was? Does familiarity buy me sympathy? A body is a tool. Mine will reap vengeance.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4680,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3976,"status":"paired","id":"texts:118078"},{"key":"nomads.1505.hire_custom_tooltip","zh":"§Y$NAME_nomadic_revenant$§!作为一名§H英杰领袖§!加入了我们的方舟舰。","en":"§Y$NAME_nomadic_revenant$§! joins our Arkship as a §HParagon Leader§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4682,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3977,"status":"paired","id":"texts:118079"},{"key":"leader_trait_nomadic_revenant","zh":"复仇誓言","en":"Oath of the Revenant","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4684,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3978,"status":"paired","id":"texts:118080"},{"key":"leader_trait_nomadic_revenant_effect","zh":"$t$—在$NAME_nomadic_revenant$的指挥下，每在舰队战斗中击败一个曾进行过种族灭绝的帝国，特质效果便会增加§G+5%§!（最高可达§G20%§!）。","en":"$t$- With $NAME_nomadic_revenant$ in command, trait effects increase by §G+5%§! (up to §G20%§!) for each purge-committing empire defeated in fleet combat.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4685,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3979,"status":"paired","id":"texts:118081"},{"key":"leader_trait_nomadic_revenant_desc","zh":"这位领袖身上刻满了一颗遭到屠杀的星球的伤痕。他誓言永恒复仇，其存在激励着身边战友更猛烈地打击那些犯下此类暴行的人。","en":"This leader carries the scars of a purged world. Swearing eternal vengeance, their presence drives allies to strike harder at those who would commit such atrocities.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4686,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3980,"status":"paired","id":"texts:118082"},{"key":"nomads.1511.name","zh":"履行誓言","en":"Oath Fulfilled","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4688,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3981,"status":"paired","id":"texts:118083"},{"key":"nomads.1511.desc","zh":"敌方舰队在我们的攻击下溃败。他们的信号逐渐没入静默。\\n\\n§Y$NAME_nomadic_revenant$§!注视着监视屏，沉默不语。这场胜利中没有喜悦，只有清算。那个奉行大清洗的帝国的旗帜在虚空中燃烧，但在随后的死寂中，他们的誓言依然回荡。\\n\\n“每击倒一个这样的敌人，都会磨炼我们的意志。我们将继续打击那些推行灭绝政策的人，永不言弃。”","en":"The enemy fleet breaks against our assault. Their signals fade into static.\\n\\nWatching on the view screen, §Y$NAME_nomadic_revenant$§! does not speak. There is no triumph in this victory, only reckoning. The banner of a purge-committing empire burns in the void, but in the silence that follows, their promise endures.\\n\\n\"Each such foe cast down steels our resolve. We will continue to strike against those who practice annihilation, and we will not relent.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4689,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3982,"status":"paired","id":"texts:118084"},{"key":"nomads.1511.a","zh":"君子报仇，十年不晚。","en":"A dish best served cold.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4690,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3983,"status":"paired","id":"texts:118085"},{"key":"nomads.1511.a.tt","zh":"$leader_trait_nomadic_revenant$特质的效果提高§G+5%§!。","en":"Effects of the $leader_trait_nomadic_revenant$ trait increase by §G+5%§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4691,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3984,"status":"paired","id":"texts:118086"},{"key":"MESSAGE_NOMADIC_REVENANT_DESC","zh":"§H指挥官§!§Y$NAME_nomadic_revenant$§!已经完成了自身的复仇。","en":"§HCommander§! §Y$NAME_nomadic_revenant$§! has served their revenge.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4693,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3985,"status":"paired","id":"texts:118087"},{"key":"MESSAGE_NOMADIC_REVENANT_TITLE","zh":"$nomads.1511.name$","en":"$nomads.1511.name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4694,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3986,"status":"paired","id":"texts:118088"},{"key":"NAME_nomadic_sage","zh":"亚夏尔","en":"Ashar","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4696,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3987,"status":"paired","id":"texts:118089"},{"key":"DESC_nomadic_sage","zh":"亚夏尔在星际间漫游，教导世人：真正的智慧如同星光，在虚空中静静流淌。","en":"Ashar wanders the stars, teaching that true wisdom flows like starlight through the void.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4697,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3988,"status":"paired","id":"texts:118090"},{"key":"catch_phrase_nomadic_sage","zh":"无一物者，担万物。","en":"The one who carries nothing bears all things.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4698,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3989,"status":"paired","id":"texts:118091"},{"key":"nomads.1515.name","zh":"$NAME_nomadic_sage$","en":"$NAME_nomadic_sage$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4699,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3990,"status":"paired","id":"texts:118092"},{"key":"nomads.1515.desc","zh":"§H你面前站着一位穿着仪式礼袍的流浪者，饰品与织物的排列显然经过精心打理。反重力伺服器嗡嗡地震动着，驱动着一本法典漂浮在她面前。当她终于开口时，每个字听起来都不像是回答，而更像是一个未问出口的问题的回响。§!\\n\\n“意外与命运生着别无二致的面孔，而今天它转向了你。”","en":"§HBefore you stands a wanderer robed in ceremonial layers, ornaments and fabrics arranged with deliberate care. Antigravity servos within the codex that floats before her cause it to hum and gently vibrate. When she finally speaks, each word feels less like an answer than the echo of an unasked question.§!\\n\\n\"Accident and destiny share one face, and today it turns toward you.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4700,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3991,"status":"paired","id":"texts:118093"},{"key":"nomads.1515.a","zh":"你是谁？","en":"Who are you?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4702,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3992,"status":"paired","id":"texts:118094"},{"key":"nomads.1515.a.response","zh":"“名字如容器；我的名字恰巧是$NAME_nomadic_sage$。但唯有虚空的容器，方能成就其用。”","en":"\"A name is a vessel; mine happens to be $NAME_nomadic_sage$. But only the empty vessel can serve its purpose.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4703,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3993,"status":"paired","id":"texts:118095"},{"key":"nomads.1515.b","zh":"你为什么四处流浪？","en":"Why do you wander?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4705,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3994,"status":"paired","id":"texts:118096"},{"key":"nomads.1515.b.response","zh":"“那些陈旧梦想毫无意义。唯有在运动中，指引方能流淌；唯有在变革中，智慧方能呼吸。”\\n\\n§H异星人的存在感如同件无重量的斗篷般降临，连空气似乎都在其陪伴下凝固了。§!\\n\\n“告诉我：人若不是在寻找那缺失之物，又是在寻找什么呢？”","en":"\"The settled dream without meaning. Only in motion can counsel flow, and only in change can wisdom breathe.\"\\n\\n§HThe alien's presence settles like a weightless mantle, the air itself seeming to fall still in her company.§!\\n\\n\"Tell me instead: what does anyone seek, if not what is absent?\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4706,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3995,"status":"paired","id":"texts:118097"},{"key":"nomads.1515.c","zh":"你想要什么？","en":"What do you want?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4708,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3996,"status":"paired","id":"texts:118098"},{"key":"nomads.1515.c.response","zh":"§H外星人沉默了许久，仿佛满足于让这份寂静作为回答。也许她并非在权衡你的话语，而是在掂量发问者的分量。§!\\n\\n“为了入座你的阴影，为打破沉寂时的话语，为了提醒你连星辰也在流浪。”","en":"§HThe alien pauses for a long time, as though content to let her silence answer. Perhaps she is not weighing your words, but the worth of the one who asked them.§!\\n\\n\"To sit in your shadow, to speak when silence fails, to remind you that even the stars wander.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4709,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3997,"status":"paired","id":"texts:118099"},{"key":"nomads.1515.d","zh":"你的智慧果真如此超群吗？","en":"Is your wisdom truly so great?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4711,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3998,"status":"paired","id":"texts:118100"},{"key":"nomads.1515.d.response","zh":"§H一瞬之间，她的目光变得犀利，你内心深处的某些东西被展露无遗。§!\\n\\n“若果真如此，我便无需开口。智慧是倾听的回响，而非言语的分量。\\n\\n“如果你听到了，那么智慧便已属于你。”","en":"§HFor a heartbeat, her gaze grows piercing, and something in you is laid bare.§!\\n\\n\"If it were, I would not need to speak. Wisdom is the echo of listening, not the weight of words.\\n\\n\"If you hear, then wisdom is yours already.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4712,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":3999,"status":"paired","id":"texts:118101"},{"key":"nomads.1515.e","zh":"直说！","en":"Speak plainly!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4714,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4000,"status":"paired","id":"texts:118102"},{"key":"nomads.1515.e.response","zh":"§H$NAME_nomadic_sage$流露出一抹恼怒的神色，转瞬即逝，犹如掠过星间的残影。§!\\n\\n“那我就直说了：王座终将腐朽，疆界皆为谎言，唯有虚空永恒。如果这还不够直白，那或许是因为它还不够单纯。”","en":"§H$NAME_nomadic_sage$ betrays a glimmer of irritation, fleeting as a shadow across the stars.§!\\n\\n\"Plainly, then: thrones rot, borders lie, and only the void endures. If that is too plain, perhaps it is not plain enough.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4715,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4001,"status":"paired","id":"texts:118103"},{"key":"nomads.1515.hire_custom_tooltip","zh":"§Y$NAME_nomadic_sage$§!作为一名§H英杰领袖§!加入了我们的方舟舰。","en":"§Y$NAME_nomadic_sage$§! joins our Arkship as a §HParagon Leader§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4717,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4002,"status":"paired","id":"texts:118104"},{"key":"leader_trait_nomadic_sage","zh":"无重引导","en":"Weightless Guidance","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4719,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4003,"status":"paired","id":"texts:118105"},{"key":"leader_trait_nomadic_sage_effect","zh":"$t$—当$NAME_nomadic_sage$在内阁任职时，§Y[Owner.Ruler.GetTitle]§!技能等级每提升一级可使§Y$pop_cat_ruler_plural$§!产出增加§G+3%§!（最高§G+15%§!）。\\n$t$—$NAME_nomadic_sage$不占用领袖上限。","en":"$t$- While $NAME_nomadic_sage$ serves on the Council, §Y$pop_cat_ruler_plural$§! job efficiency: §G+3%§! per §Y[Owner.Ruler.GetTitle]§! skill level (up to §G+15%§!).\\n$t$- $NAME_nomadic_sage$ does not use Leader Capacity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4720,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4004,"status":"paired","id":"texts:118106"},{"key":"leader_trait_nomadic_sage_desc","zh":"$NAME_nomadic_sage$不担负指挥的重任，但所有与她同行的人都会发现自己的步伐变得更加稳健。真正的智慧能为领导者扫清障碍。","en":"$NAME_nomadic_sage$ carries no burden of command, yet all who walk beside her find their own steps steadier. True wisdom clears a path for those who lead.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4721,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4005,"status":"paired","id":"texts:118107"},{"key":"NAME_nomadic_naturalist","zh":"小塞罗","en":"Sero the Younger","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4723,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4006,"status":"paired","id":"texts:118108"},{"key":"DESC_nomadic_naturalist","zh":"曾任$grand_archive$的策展人$NAME_nomadic_naturalist$离开了那无尽的库房，转而追求游牧生活。他的日志中绘满了关于那些呼吸、生长与演变的星球的素描。","en":"Once the curator of a $grand_archive$, $NAME_nomadic_naturalist$ abandoned its endless vaults to seek a nomadic life. His journals overflow with sketches of worlds that breathe, grow, and change.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4724,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4007,"status":"paired","id":"texts:118109"},{"key":"catch_phrase_nomadic_naturalist","zh":"欲究生命，必与之同行。","en":"To study life, one must walk beside it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4725,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4008,"status":"paired","id":"texts:118110"},{"key":"nomads.1520.name","zh":"$NAME_nomadic_naturalist$","en":"$NAME_nomadic_naturalist$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4727,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4009,"status":"paired","id":"texts:118111"},{"key":"nomads.1520.desc","zh":"§H眼前的身影显然已届高龄，但其目光中却流露出对发现的强烈渴望。他的动作沉稳且安静，带着那种在野外躬耕一生的谨慎与洗练。§!\\n\\n“向您致敬。我叫小塞罗。”","en":"§HThe figure before you is plainly aged, yet his gaze betrays a restless hunger for discovery. There is a quiet steadiness to his movement, the careful economy of one who has spent a lifetime in the field.§!\\n\\n\"I bow to you. I am called Sero the Younger.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4728,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4010,"status":"paired","id":"texts:118112"},{"key":"nomads.1520.a","zh":"你为了什么而来到此地？","en":"What brings you to this place?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4730,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4011,"status":"paired","id":"texts:118113"},{"key":"nomads.1520.a.response","zh":"“许久以前，我曾在一座$grand_archive$供职。但我厌倦了那些毫无生气的事物。化石、种子、标本……一切都冻结在呼吸之间。我渴望见到生命最真实的面貌。”\\n\\n“你们运动不息。当你们扫描深空时，深空亦会回响。如果你们愿意接纳我，我更想在生者之中学习。探索新世界，遇见奇异的生命形式……我们将学习它们教予我们的一切。”","en":"\"Many cycles past I served in a $grand_archive$. But I tired of dead things. Fossils, seeds, specimens... all frozen mid-breath. I wished to see life as it is.\\n\\n\"Your people move, and when you scan the depths, the depths answer. If you'll have me, I would rather learn among the living. Exploring new worlds, meeting strange forms of life... Together, we will learn what they can teach us.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4731,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4012,"status":"paired","id":"texts:118114"},{"key":"nomads.1520.b","zh":"你离开了一座$grand_archive$？","en":"You left a $grand_archive$?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4733,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4013,"status":"paired","id":"texts:118115"},{"key":"nomads.1520.b.response","zh":"§H一声干涩、壳质的摩擦声从塞罗的大颚中传出。片刻之后，你才意识到那是笑声。§!\\n\\n“在那些宏伟的厅堂之内，他们保存了一切，唯独遗忘了当下。经过长年的效力，我意识到档案馆最大的缺失正是生命本身。”\\n\\n“事实上，我最近遇到了一种非凡的未开智物种。尽管它们以宁静的姿态忍受着囚禁的生活，但这样的生物并非为笼子而生。像您这样的一艘飞船，能为它们提供茁壮成长所需的空间。”","en":"§HA dry, chitinous rasp escapes Sero's mandibles. A moment later, you realize it is laughter.§!\\n\\n\"Within those vast halls they preserve everything except the moment. After long years of service, I realized the Archive's greatest omission was life itself.\\n\\n\"In fact, I have recently encountered a remarkable pre-sapient species. They have endured their life in captivity with quiet grace, yet such beings were not made for cages. A ship like yours would grant them the space they require to thrive.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4734,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4014,"status":"paired","id":"texts:118116"},{"key":"nomads.1520.c","zh":"你希望在我们这里发现什么？","en":"What do you hope to find with us?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4736,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4015,"status":"paired","id":"texts:118117"},{"key":"nomads.1520.c.response","zh":"“会呼吸的模式。咏唱着数据的星球……”\\n\\n§H他的附肢握紧又伸展开，仿佛想要从空气中攫取答案。§!\\n\\n“星系中动植物之间的界限，比我以前在档案局的同事们所认为的还要模糊。生命总能找到模糊分类的方法。也许，这就是它唯一的规则。”","en":"\"Patterns that breathe. Worlds that sing their data...\"\\n\\n§HHis appendages grasp and strain, as if seeking to pluck the answer from the air.§!\\n\\n\"The line that separates the galaxy's flora and fauna is thinner than my former colleagues at the Archive believed. Life finds a way to blur categories. Perhaps that is its only rule.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4737,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4016,"status":"paired","id":"texts:118118"},{"key":"nomads.1520.d","zh":"你能给我们提供什么？","en":"What do you offer us?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4739,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4017,"status":"paired","id":"texts:118119"},{"key":"nomads.1520.d.response","zh":"§H外星人瞥向视窗，以及那片无尽星海。§!\\n\\n“经验。耐心。一种洞察表象之下规律的方法。\\n\\n“在你的旅程中给我留个位置，我将助你更深刻地观察，并从你发现的世界中更全面地学习知识与经验。”","en":"§HThe alien glances toward the viewport, and the endless sea of stars.§!\\n\\n\"Experience. Patience. A way to see the patterns that lie beneath the surface.\\n\\n\"Give me a berth on your journey, and I will help you see more deeply, and learn more fully from the worlds you discover.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4740,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4018,"status":"paired","id":"texts:118120"},{"key":"nomads.1520.e","zh":"你长得很像我们的同类。","en":"You resemble our own kind.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4742,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4019,"status":"paired","id":"texts:118121"},{"key":"nomads.1520.e.response","zh":"“是的！是的，我一直盼着你能注意到。”\\n\\n§H他凑得比必要的距离更近，螯牙因难以抑制的兴奋而颤动着。§!\\n\\n“分段结构、承重关节、感觉丝……这些相似之处太精确了，绝非巧合。”\\n\\n§H他爆发出一阵尖厉的笑声。§!\\n\\n“如果这其中存在共同的祖先、趋同演化，或者某种更离奇的联系，我必须好好检查一下……噢！我们一定能从彼此身上学到很多东西！”","en":"\"Yes! Yes, I was hoping you would notice.\"\\n\\n§HHe leans closer than strictly necessary, mandibles flexing with barely restrained excitement.§!\\n\\n\"Segmented structure, load-bearing joints, sensory filaments... The similarities are too precise to be coincidence.\"\\n\\n§HHe releases a burst of chittering laughter.§!\\n\\n\"If there is a shared ancestry, a convergent evolution, or something stranger still, I must examine it properly... Oh! We are going to learn so much from one another!\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4743,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4020,"status":"paired","id":"texts:118122"},{"key":"leader_trait_nomadic_naturalist","zh":"生命轮转","en":"Life in Motion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4745,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4021,"status":"paired","id":"texts:118123"},{"key":"leader_trait_nomadic_naturalist_desc","zh":"发现生命，亦是被生命所改变。每一个新物种，每一种奇特的生态，都在教会我们如何更好地生活。","en":"To find life is to be changed by it. Each new species, each strange ecology teaches us how to live a little better.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4746,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4022,"status":"paired","id":"texts:118124"},{"key":"nomads.1520.hire_custom_tooltip","zh":"§Y$NAME_nomadic_naturalist$§!作为一名§H英杰领袖§!加入我们的方舟飞船，并带来了§G300§!§H$job_xeno_zoo_animal_plural_with_icon$§!。需要建造一座£building£ §H异星动物园§!才能获得其产出收益。","en":"§Y$NAME_nomadic_naturalist$§! joins our Arkship as a §HParagon Leader§!, bringing §G300§! §H$job_xeno_zoo_animal_plural_with_icon$§!. An £building£ §HAlien Zoo§! is required to benefit from their output.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4747,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4023,"status":"paired","id":"texts:118125"},{"key":"leader_trait_nomadic_naturalist_effect","zh":"$t$—当分配至方舟舰时，提升深度扫描能力。\\n$t$—允许对宜居行星进行深度扫描。","en":"$t$- Improves Deep Scanning when assigned to an Arkship.\\n$t$- Allows Deep Scanning of Habitable Planets.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4748,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4024,"status":"paired","id":"texts:118126"},{"key":"nomads.1525.name","zh":"编目未开智体","en":"Pre-Sapients Catalogued","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4750,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4025,"status":"paired","id":"texts:118127"},{"key":"nomads.1525.desc","zh":"我们最近对§Y[FromFrom.GetName]§!开展调查，探测到了微弱的生命迹象，发现了一个此前未被记录的未开智物种。\\n\\n§Y$NAME_nomadic_naturalist$§!坚持只采集有限的样本用于研究，并强调要悉心照料并提供丰富的环境。现在，一小群该物种将居住在首府方舟舰的观察栖息地中。\\n\\n塞罗相信，随着时间的推移，我们从这些迷人生物身上学到的东西，将不亚于它们从我们这里学到的。","en":"Our recent survey of §Y[FromFrom.GetName]§! detected faint traces of life, revealing a previously unrecorded pre-sapient species.\\n\\n§Y$NAME_nomadic_naturalist$§! insisted on limited collection for study, emphasizing care and enrichment. A small group will now reside within our capital Arkship's observation habitat.\\n\\nSero believes that, in time, we may learn as much from these fascinating creatures as they do from us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4751,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4026,"status":"paired","id":"texts:118128"},{"key":"nomads.1525.a","zh":"令人愉快！","en":"Delightful things!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4752,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4027,"status":"paired","id":"texts:118129"},{"key":"nomads.1525.b","zh":"令人反感，但可能有用的。","en":"Distasteful, yet potentially useful.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4753,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4028,"status":"paired","id":"texts:118130"},{"key":"MESSAGE_NOMADIC_NATURALIST_DESC","zh":"§H科学家§!§Y$NAME_nomadic_naturalist$§!发现了新的未开智物种！","en":"§HScientist§! §Y$NAME_nomadic_naturalist$§! has discovered new Pre-Sapients!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4755,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4029,"status":"paired","id":"texts:118131"},{"key":"MESSAGE_NOMADIC_NATURALIST_TITLE","zh":"$nomads.1525.name$","en":"$nomads.1525.name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4756,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4030,"status":"paired","id":"texts:118132"},{"key":"planet_xeno_zoo_animals","zh":"$job_xeno_zoo_animal$","en":"$job_xeno_zoo_animal$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4758,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4031,"status":"paired","id":"texts:118133"},{"key":"NAME_nomadic_caregiver","zh":"索拉斯单元","en":"Unit Solace","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4760,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4032,"status":"paired","id":"texts:118134"},{"key":"DESC_nomadic_caregiver","zh":"当他的族人拥抱合成化的完美时，$NAME_nomadic_caregiver$为了留在患病的儿子身边而选择了流亡。如今，他在星际间流浪，照顾那些迷失之人，并教导那些将继承未来的人。","en":"When his people embraced synthetic perfection, $NAME_nomadic_caregiver$ chose exile to remain with his ailing son. Now he wanders the stars, tending to the lost and teaching those who will inherit the future.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4761,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4033,"status":"paired","id":"texts:118135"},{"key":"catch_phrase_nomadic_caregiver","zh":"生命在延续，而当我们选择去关爱，它便会茁壮成长。","en":"Life endures, and when we choose to care, it thrives.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4762,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4034,"status":"paired","id":"texts:118136"},{"key":"nomads.1530.name","zh":"$NAME_nomadic_caregiver$","en":"$NAME_nomadic_caregiver$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4764,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4035,"status":"paired","id":"texts:118137"},{"key":"nomads.1530.desc","zh":"§H高大的合成人低下了头。它的每一个动作都精准无误，仿佛承载着漫长岁月的重量与沉重的负担。尽管身躯是金属构架，它的神态中却透着一种显而易见的感染力。一个瘦小的身影躺在它背上的摇篮里，苍白的皮肤映衬着明亮的双眼。§!\\n\\n“我叫索拉斯单元。我和我的儿子请求通行。”","en":"§HThe tall synthetic inclines its head. Each motion is precise, as if weighted by long years and a heavy burden. Despite its metal frame, there is something unmistakably expressive in its bearing. A small figure rests in a cradle upon its back, eyes bright against pale skin.§!\\n\\n\"I am called Unit Solace. My son and I seek passage.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4765,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4036,"status":"paired","id":"texts:118138"},{"key":"nomads.1530.a","zh":"你为了什么而来到这里？","en":"What brings you here?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4767,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4037,"status":"paired","id":"texts:118139"},{"key":"nomads.1530.a.response","zh":"“当我的族人飞升为合成形态时，他们将其称之为解脱。但在追求完美的途中，他们忘记了怜悯。我儿子的罕见病症曾会让那种转化变得致命。如你所见，这夺走了他的行动能力。但在我的族人视之为局限的地方，我看到了光芒。选择了他，我便选择了流亡。”\\n\\n“现在，我们前往需要我们的地方。机器或许没有心跳，但它依然能守护他人的生命。”","en":"\"When my people ascended into a synthetic form, they called it liberation. But in their pursuit of perfection, they forgot compassion. My son's rare condition would have made the transition fatal. As you see, it has robbed him of his mobility. But where my people saw a limitation, I saw light. In choosing him, I chose exile.\\n\\n\"Now we go where we are needed. A machine may not have a heartbeat, but it can still keep others alive.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4768,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4038,"status":"paired","id":"texts:118140"},{"key":"nomads.1530.b","zh":"你的儿子……他情况稳定吗？","en":"Your son... is he stable?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4770,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4039,"status":"paired","id":"texts:118141"},{"key":"nomads.1530.b.response","zh":"§H孩子听到问题后微微动了动，他的声音虽然微弱，但通过摇篮内置的扬声器清晰地传了出来：§!\\n\\n“我没事。星星移动得很慢，我能跟得上。”\\n\\n§H$NAME_nomadic_caregiver$低下头，伺服电机发出轻微的嗡鸣声：§!\\n\\n“他的身体面临着某些挑战，但他的意志拒绝屈服。我的族人追求完美，却只得到了冷漠。我现在的旅程，是为了报答他的勇气教会我的一切。在那之前，我会一直带着他，尽我所能教他关于这片生机勃勃的星空的知识。”","en":"§HThe child stirs faintly at the question, his voice small but clear through a softspeaker built into the cradle:§!\\n\\n\"I'm all right. The stars move slow enough for me to keep up.\"\\n\\n§H$NAME_nomadic_caregiver$ lowers its head, servos whirring quietly:§!\\n\\n\"His body set certain challenges, but his spirit refused to yield. My people sought perfection, and found only apathy. I travel now to repay what his courage has taught me. Until then, I carry him, and teach what I can of the living sky.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4771,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4040,"status":"paired","id":"texts:118142"},{"key":"nomads.1530.c","zh":"你希望传授什么？","en":"What do you hope to teach?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4773,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4041,"status":"paired","id":"texts:118143"},{"key":"nomads.1530.c.response","zh":"“生存不仅依靠力量，更是沿途艰难赢取的智慧。\\n\\n每一次邂逅都会留下教训。我帮助年轻人将这些教训传承下去，好让我们走过的每一段路，都使我们比以往更加睿智。”","en":"\"That survival is not strength alone; it is wisdom hard won along the road.\\n\\nEvery encounter leaves a lesson behind. I help the young carry those lessons forward, so that every road we travel leaves us wiser than before.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4774,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4042,"status":"paired","id":"texts:118144"},{"key":"nomads.1530.d","zh":"为什么要承担这样的负担？","en":"Why take on such a burden?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4776,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4043,"status":"paired","id":"texts:118145"},{"key":"nomads.1530.d.response","zh":"§H合成人的目光移向视口，倒映着远方的星辰。§!\\n\\n“因为每一代人都必须重新学习同样的真理。路途教会了他们，但必须有人帮助他们理解所见之物。”\\n\\n§H然后传来了孩子尖细的声音，即使通过软扬声器听起来也很清脆：§!\\n\\n“他总是这么说。我觉得这只是意味着他喜欢帮助别人。”","en":"§HThe synthetic's gaze shifts toward the viewport, reflecting distant stars.§!\\n\\n\"Because every generation must learn the same truths again. The road teaches them, but someone must help them understand what they have seen.\"\\n\\n§HThen the child's voice pipes up, bright even through the softspeaker:.§!\\n\\n\"That's what he always says. I think it just means he likes helping people.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4777,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4044,"status":"paired","id":"texts:118146"},{"key":"nomads.1530.e","zh":"我们是合成人。这会有问题吗？","en":"We are synthetic. Will that be an issue?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4779,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4045,"status":"paired","id":"texts:118147"},{"key":"nomads.1530.e.response","zh":"§H$NAME_nomadic_caregiver$在处理这个问题时，光学传感器亮度略微增加。§!\\n\\n“不。不会有问题的。我族人的飞升是一种希望之举。我的拒绝亦是如此。我并不怨恨任何跨过那个门槛的人。也不怨恨那些在门槛之外出生的人。”\\n\\n§H他的声音中带上了一种温柔、令人安心的嗡嗡声。§!\\n\\n“当身体改变时，同情心并不会枯萎。如果说有什么变化的话，那就是它变得更容易承载了。”","en":"§H$NAME_nomadic_caregiver$'s optics brighten a fraction as he processes the question.§!\\n\\n\"No. It will not be a problem. My people's ascension was an act of hope. So was my refusal. I do not begrudge any who crossed that threshold. Nor those who were born beyond it.\"\\n\\n§HA soft, reassuring hum enters his voice.§!\\n\\n\"Compassion does not wither when the body changes. If anything, it becomes easier to carry.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4780,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4046,"status":"paired","id":"texts:118148"},{"key":"nomads.1530.trait.1","zh":"$MOD_LOGISTIC_GROWTH_MULT$","en":"$MOD_LOGISTIC_GROWTH_MULT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4782,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4047,"status":"paired","id":"texts:118149"},{"key":"nomads.1530.trait.2","zh":"$MOD_PLANET_POP_ASSEMBLY_MULT$","en":"$MOD_PLANET_POP_ASSEMBLY_MULT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4783,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4048,"status":"paired","id":"texts:118150"},{"key":"leader_trait_nomadic_caregiver","zh":"学习管务员","en":"Steward of Learning","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4785,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4049,"status":"paired","id":"texts:118151"},{"key":"leader_trait_nomadic_caregiver_desc","zh":"每次完成合约，这位领袖能将方舟舰变成了成长与学习的摇篮。","en":"With each completed Contract, this leader turns the Arkship into a cradle of growth and learning.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4786,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4050,"status":"paired","id":"texts:118152"},{"key":"leader_trait_nomadic_caregiver_effect","zh":"$t$—$mod_planet_researchers_produces_mult$：§G+3%§!\\n$t$—每完成一个§H合约§!，效果提升§G+3%§!（最高§G+15%§!）\\n$t$—$mod_planet_researchers_amenities_produces_add$：§G+150§!","en":"$t$- $mod_planet_researchers_produces_mult$: §G+3%§!\\n$t$- Effects increase by §G+3%§! for each completed §HContract§! (up to §G+15%§!)\\n$t$- $mod_planet_researchers_amenities_produces_add$: §G+150§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4787,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4051,"status":"paired","id":"texts:118153"},{"key":"nomads.1545.name","zh":"合约学习","en":"Contract Learning","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4789,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4052,"status":"paired","id":"texts:118154"},{"key":"nomads.1545.desc.normal","zh":"$NAME_nomadic_caregiver$认为，从我们最近完成的合约中学到的教训，提供了一个独特的教育机会。孩子们聚集在他耐心的指导下，不仅学习字母和逻辑，还学习共情与合作。\\n\\n他儿子的笑声在走廊里回荡，提醒着即使是最年长的旅行者：欢乐是一种任何技术都无法取代的力量。","en":"$NAME_nomadic_caregiver$ believes the lessons learned during our recently completed Contract offer a unique educational opportunity. The young gather beneath his patient instruction, learning not only letters and logic, but empathy and cooperation.\\n\\nHis son's laughter carries through the halls, reminding even our oldest travelers that joy is a strength no technology can replace.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4790,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4053,"status":"paired","id":"texts:118155"},{"key":"nomads.1545.desc.machine","zh":"$NAME_nomadic_caregiver$认为，在最近完成的合约执行期间所学到的教训，提供了一个独特的反馈机会。新单元正在接受维护协议、观察和协作方面的指导。虽然它们的记忆留存效率参差不齐，但参与单元的功能性有所提高。\\n\\n目前看来，尽管这种做法不同寻常，但其结果是效率得到了可衡量的提升。","en":"$NAME_nomadic_caregiver$ believes the lessons learned during our recently completed Contract offer a unique feedback opportunity. New units are instructed in maintenance protocols, observation, and cooperation. Their retention efficiency is inconsistent, yet functionality among attending units has increased.\\n\\nIt appears that, though unusual, the result is a measurable increase in efficiency.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4791,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4054,"status":"paired","id":"texts:118156"},{"key":"nomads.1545.desc.hive","zh":"$NAME_nomadic_caregiver$ 认为，我们在最近完成的合约执行期间所学到的教训，为重新调整提供了一个独特的机会。通过我们的$councilor_gestalt_cognitive$，他传授着耐心与协作，引导着这些工蜂，仿佛它们是他自己的后代一般。\\n\\n虽然我们对这种奉献感到好奇——一个个体在哺育整个集体——但其成果是不容置疑的。我们的思绪正回荡着新的和谐旋律。","en":"$NAME_nomadic_caregiver$ believes the lessons learned during our recently completed Contract offer a unique opportunity for recalibration. Through our $councilor_gestalt_cognitive$ he teaches patience and coordination, guiding the drones as if they were his own offspring.\\n\\nWhile we find this devotion curious, an individual nurturing the collective, the results are inarguable. Our thoughts hum with new harmony.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4792,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4055,"status":"paired","id":"texts:118157"},{"key":"nomads.1545.b","zh":"一种不寻常，但有益的做法。","en":"An unusual, if beneficial, practice.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4793,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4056,"status":"paired","id":"texts:118158"},{"key":"nomads.1545.c","zh":"我们认为这种做法很有价值。","en":"We see value in this practice.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4794,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4057,"status":"paired","id":"texts:118159"},{"key":"nomads.1545.effect_tt","zh":"§Y$NAME_nomadic_caregiver$§!从这次经历中有所感悟：\\n$t$—$mod_planet_researchers_produces_mult$：§G+3%§!","en":"§Y$NAME_nomadic_caregiver$§! has learned from this experience:\\n$t$- $mod_planet_researchers_produces_mult$: §G+3%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4795,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4058,"status":"paired","id":"texts:118160"},{"key":"MESSAGE_NOMADIC_CAREGIVER_TITLE","zh":"$nomadic_education$","en":"$nomadic_education$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4796,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4059,"status":"paired","id":"texts:118161"},{"key":"MESSAGE_NOMADIC_CAREGIVER_DESC","zh":"§Y$NAME_nomadic_caregiver$§!的工作再次提高了我们的§H无形资源产出§!。","en":"§Y$NAME_nomadic_caregiver$'s§! work is once again improving our §HIntangible Resource Output§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4797,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4060,"status":"paired","id":"texts:118162"},{"key":"nomadic_education","zh":"人在学途","en":"Mobile Learning","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4798,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4061,"status":"paired","id":"texts:118163"},{"key":"nomadic_education_desc","zh":"§Y$NAME_nomadic_caregiver$§!从这份合同中学到了一些新东西。","en":"§Y$NAME_nomadic_caregiver$§! learned something new from this Contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4799,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4062,"status":"paired","id":"texts:118164"},{"key":"NAME_nomadic_champion","zh":"萨尔·哈斯克古戎","en":"Th'aal Hask'Guron","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4801,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4063,"status":"paired","id":"texts:118165"},{"key":"DESC_nomadic_champion","zh":"$NAME_nomadic_champion$曾为了报酬、荣誉和信条征战百场，直到这三者都变得空洞乏味。如今他只为搏斗本身的纯粹快乐而战——以及胜利后留下的战利品。","en":"$NAME_nomadic_champion$ fought a hundred battles for pay, pride, and principle, until all three rang hollow. Now he fights for the sheer joy of the struggle - and for the trophies left behind.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4802,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4064,"status":"paired","id":"texts:118166"},{"key":"catch_phrase_nomadic_champion","zh":"一切最后都会被虚无吞噬的，所以趁现在就要狠狠地打，大声地笑！","en":"The void takes everything in time, so fight hard and laugh while you can!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4803,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4065,"status":"paired","id":"texts:118167"},{"key":"nomads.1555.name","zh":"$NAME_nomadic_champion$","en":"$NAME_nomadic_champion$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4805,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4066,"status":"paired","id":"texts:118168"},{"key":"nomads.1555.desc","zh":"§H新来的人带着洪亮的笑声走近，浑身散发着喜悦的气息。他的动作轻盈自如，仿佛是一个多次躲过死神、已不再将其放在心上的人。§!\\n\\n“我叫$NAME_nomadic_champion$。听说你喜欢冒险。给我一场战斗，让我在虚空中施展拳脚，我会给你呈现值得一看的表现。谁知道呢？也许一路上我们还会收获一些纪念品。”","en":"§HThe newcomer arrives with a booming laugh, his whole bearing radiating delight. He moves with the easy buoyancy of someone who's dodged death often enough to stop taking it personally.§!\\n\\n\"Name's $NAME_nomadic_champion$. Heard you've got a taste for danger. Give me a fight and an open horizon, and I'll give you something worth watching. Who knows? Maybe we'll pick up a few souvenirs along the way.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4806,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4067,"status":"paired","id":"texts:118169"},{"key":"nomads.1555.a","zh":"你是一名雇佣兵？","en":"You were a mercenary?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4807,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4068,"status":"paired","id":"texts:118170"},{"key":"nomads.1555.a.response","zh":"“没错。我曾在太空城邦的那帮人里混了好几年，他们把每场小冲突都看作一笔薪水。打仗倒没什么，就是那些同僚，实在不敢恭维。\\n\\n§H他咧嘴一笑，仿佛这段回忆里藏着什么只有他自己懂的笑话。§!\\n\\n“事实证明，当周围的人都在计算报酬时，一个人很难真正享受一场激战。所以我走了。生命太短暂，没必要为别人的资产负债表流血。”","en":"\"Aye. Spent years among Enclave types who thought of every skirmish as a paycheck. The fighting was fine. The company, less so.\"\\n\\n§HHe grins as though the memory contains some private joke.§!\\n\\n\"Turns out it's hard to enjoy a firefight when everyone around you is counting the payout. So I walked. Life's too short to bleed for someone else's balance sheet.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4808,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4069,"status":"paired","id":"texts:118171"},{"key":"nomads.1555.b","zh":"你还以战斗为信仰吗？","en":"Do you still believe in the fight?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4809,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4070,"status":"paired","id":"texts:118172"},{"key":"nomads.1555.b.response","zh":"§H他仰头爽朗地大笑起来。§!\\n\\n“信仰？没必要。该是战斗信仰我！\\n\\n“但是你应该比绝大多数人都懂这个道理……在这里，关键在于你从每一场冲突中带走了什么。一道伤疤、一块碎片、一个故事。你们游牧民的想法就很对：留下值得留下的，其余的随它去吧。”","en":"§HHe throws his head back with easy laughter.§!\\n\\n\"Believe? No need. The fight believes in me!\"\\n\\n\"But you should know that better than most... Out here, it's about what you carry from each clash. A scar, a shard, a story. You nomads have the right idea: keep what's worth keeping, and let the rest fall away.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4810,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4071,"status":"paired","id":"texts:118173"},{"key":"nomads.1555.c","zh":"你现在的动力是什么？","en":"What drives you now?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4811,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4072,"status":"paired","id":"texts:118174"},{"key":"nomads.1555.c.response","zh":"§H他晃了晃肩膀，仿佛在为战斗做热身。§!\\n\\n“下一场战斗。”\\n\\n“如果它不想要我的命，那就不值得我浪费时间。”","en":"§HHe rolls his shoulders, as though loosening up for battle.§!\\n\\n\"The next fight.\"\\n\\n\"If it isn't trying to kill me, it's not worth my time.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4812,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4073,"status":"paired","id":"texts:118175"},{"key":"nomads.1555.d","zh":"你为我们提供什么？","en":"And what do you offer us?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4813,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4074,"status":"paired","id":"texts:118176"},{"key":"nomads.1555.d.response","zh":"§H他身体前倾，笑容愈发灿烂。他的眼神中闪烁着光芒，一半是友好，一半是警觉。§!\\n\\n“一场痛快的战斗，再加上些值得带走的战利品。我会教你的军队怎么打才叫像样，让他们学会战斗的美，再在每一场胜利中有所收获。那些战利品能让我们认清自己，或许也能让整个星系认识我们。”","en":"§HHe leans forward, grin widening. There is a glint in his eye that is half friendly, half warning.§!\\n\\n\"A good fight and a few trophies worth keeping. I'll teach your armies to brawl like they mean it, to see beauty in the clash, and to carry something from every victory. Those trophies tell us who we are, and maybe they'll teach the galaxy something about us too.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4814,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4075,"status":"paired","id":"texts:118177"},{"key":"nomads.1555.e","zh":"看来你以前见过我们的族人……","en":"It looks like you've met our kind before...","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4815,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4076,"status":"paired","id":"texts:118178"},{"key":"nomads.1555.e.response","zh":"§H他猛地闭上了嘴。皮肤上泛起一阵明显的颜色变化。他这是……脸红了吗？§!\\n\\n“啊。是的。希望不是你认识的人？”","en":"§HHis mouth snaps shut. A distinct shift in coloration ripples across his skin. Is he... blushing?§!\\n\\n\"Ah. Yes. No one you knew, I hope?\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4816,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4077,"status":"paired","id":"texts:118179"},{"key":"nomads.1555.f","zh":"你是我们的同类吗？","en":"Are you of our kind?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4817,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4078,"status":"paired","id":"texts:118180"},{"key":"nomads.1555.f.response","zh":"§H他宽阔的双肩抖动了一下，漫不经心地耸了耸肩。§!\\n\\n“也许吧？可能吧？我们到底还做不做这件事？”","en":"§HHis massive shoulders roll with a dismissive shrug.§!\\n\\n\"Maybe? Probably? Are we doing this thing or not?\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4818,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4079,"status":"paired","id":"texts:118181"},{"key":"leader_trait_nomadic_champion","zh":"欢愉斗士","en":"Joyous Warrior","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4820,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4080,"status":"paired","id":"texts:118182"},{"key":"leader_trait_nomadic_champion_desc","zh":"每一场战斗都会留下印记，而$NAME_nomadic_champion$收集了所有的印记。他的笑声将危险化为胜利，他的战利品时刻提醒着舰队我们为何而战。","en":"Each battle leaves its mark, and $NAME_nomadic_champion$ collects them all. His laughter turns danger into triumph, and his trophies remind the fleet what we're fighting for.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4821,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4081,"status":"paired","id":"texts:118183"},{"key":"leader_trait_nomadic_champion_effect","zh":"$t$—这名指挥官在成功§Y率领§!发动一次行星入侵后，有一定几率可以缴获一件珍贵的§H战利品§!。\\n$t$—战利品将储存在我们§Y$col_capital$§!上的§H$d_trophy_hall$§!中，其效果可以堆叠。","en":"$t$- When §Yleading§! a successful planetary invasion, this commander has a chance to recover a prized §HTrophy§!.\\n$t$- Trophies are stored in a §H$d_trophy_hall$§! on our §Y$col_capital$§!, stacking its effects.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4822,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4082,"status":"paired","id":"texts:118184"},{"key":"d_trophy_hall","zh":"战利品大会堂","en":"Trophy Hall","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4824,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4083,"status":"paired","id":"texts:118185"},{"key":"d_trophy_hall_desc","zh":"一座穹顶大厅，悬挂着§G$NAME_nomadic_champion$§!的战利品。每一件留有伤痕的遗物都诉说着反抗与胜利，激励着所有走过此地的人。","en":"\"A vaulted chamber where the trophies of §G$NAME_nomadic_champion$§! hang. Each scarred relic speaks of defiance and triumph, stirring the hearts of all who walk its length.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4825,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4084,"status":"paired","id":"texts:118186"},{"key":"nomads.1565.name","zh":"值得收藏的战利品","en":"A Trophy Worth Keeping","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4827,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4085,"status":"paired","id":"texts:118187"},{"key":"nomads.1565.desc","zh":"§H$NAME_nomadic_champion$露出笑容，小心翼翼地放下了一个物件。其形状难以辨认：部分是金属，部分是骨头，还有一部分完全是某种别的东西。无论它是什么，身上都带着明显的战斗痕迹。§!\\n\\n“每场战斗都会留下些什么，但只有一部分值得保留。不如我们把它好好展示出来，如何？反正我们的空间多得是！”\\n\\n§H他爆发出一阵肆无忌惮的响亮狂笑，仿佛这件战利品是他与星辰之间心有灵犀的一个私人笑话。§!","en":"§H$NAME_nomadic_champion$ grins as he sets an object down with surprising care. Its shape is hard to read: part metal, part bone, part something else entirely. Whatever it is, it bears the unmistakable scars of battle.§!\\n\\n\"Every good fight leaves something behind, but only some are worth keeping. What say we display this properly, eh? It's not like we're running out of space!\\n\\n§HHe erupts into a brazen, booming laugh, as if the trophy were an inside joke shared with the stars.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4828,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4086,"status":"paired","id":"texts:118188"},{"key":"nomads.1565.a.tt","zh":"我们的§Y$col_capital$§!将获得一座新的§H$d_trophy_hall$§!，其效果如下：\\n—$mod_job_soldier_add$：§G+50§!\\n—$MOD_ARMY_BUILD_SPEED_MULT$：§G+10%§!\\n—$MOD_PLANET_ARMY_BUILD_COST_MULT$：§G-5%§!\\n—已收集的战利品：§G+1§!\\n—效果随已收集的§H战利品§!数量翻倍（最大8倍）","en":"Our §Y$col_capital$§! will gain a new §H$d_trophy_hall$§! with the following effects:\\n- $mod_job_soldier_add$: §G+50§!\\n- $MOD_ARMY_BUILD_SPEED_MULT$: §G+10%§!\\n- $MOD_PLANET_ARMY_BUILD_COST_MULT$: §G-5%§!\\n- Trophies Collected: §G+1§!\\n- Effects multiplied by the number of §HTrophies§! collected (Max. 8)","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4829,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4087,"status":"paired","id":"texts:118189"},{"key":"MESSAGE_NOMADIC_CHAMPION_TITLE","zh":"获得战利品","en":"Trophy Acquired","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4830,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4088,"status":"paired","id":"texts:118190"},{"key":"MESSAGE_NOMADIC_CHAMPION_DESC","zh":"§H指挥官§!§Y$NAME_nomadic_champion$§!缴获了另一件战利品！","en":"§HCommander§! §Y$NAME_nomadic_champion$§! has taken another Trophy!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4831,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4089,"status":"paired","id":"texts:118191"},{"key":"NAME_nomadic_princess","zh":"塞拉伦涅","en":"Seralune","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4833,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4090,"status":"paired","id":"texts:118192"},{"key":"DESC_nomadic_princess","zh":"尽管$NAME_nomadic_princess$如此年轻，却已饱经旅途的风霜。然而，她拥有一种让周围人感到安心的沉着，以及一份无所求的坚韧。","en":"For one so young, $NAME_nomadic_princess$ carries the weight of long roads. Yet she possesses a calm that steadies those around her and a strength that asks for nothing.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4834,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4091,"status":"paired","id":"texts:118193"},{"key":"catch_phrase_nomadic_princess","zh":"在无尽的星海深处，有一个声音正呼唤我回家。","en":"Somewhere in the endless sweep of stars, a voice is calling me home.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4835,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4092,"status":"paired","id":"texts:118194"},{"key":"nomads.1580.name","zh":"$NAME_nomadic_princess$","en":"$NAME_nomadic_princess$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4837,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4093,"status":"paired","id":"texts:118195"},{"key":"nomads.1580.desc","zh":"§H年轻的流浪者步出，神色从容而谨慎。漫长旅途的印记笼罩着她，但她身上同样散发出一种沉静、不容忽视的力量。§!\\n\\n“我的名字是$NAME_nomadic_princess$。我从很远的地方赶来……比我曾设想过的还要遥远。如果你们这里还有位置，我请求在此借宿一段时日。”","en":"§HThe young wanderer steps forward with careful composure. The marks of long travel cling to her, yet so does a quiet, undeniable strength.§!\\n\\n\"My name is $NAME_nomadic_princess$. I've come a long way... farther than I ever thought possible. If there is room among you, I ask passage for a time.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4838,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4094,"status":"paired","id":"texts:118196"},{"key":"nomads.1580.a","zh":"你为了什么而来到这里？","en":"What brings you here?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4840,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4095,"status":"paired","id":"texts:118197"},{"key":"nomads.1580.a.response","zh":"“我希望我能确定。我身后的路上，有些片段感觉……缺失了。而另一些，我却记得太清楚。”\\n\\n§H她的目光变得柔和，眼中闪烁着一丝微弱的希望。§!\\n\\n“如果你愿意接纳我，我想与你同行。在某些东西再次溜走之前，我需要找到它，或者记起它。”","en":"\"I wish I knew for certain. There are parts of the road behind me that are... missing. Others I remember too well.\"\\n\\n§HHer gaze softens, a quiet hope flickering behind it.§!\\n\\n\"If you'll have me, I would walk with you. There is something I need to find, or remember, before it slips away again.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4841,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4096,"status":"paired","id":"texts:118198"},{"key":"nomads.1580.b","zh":"你不记得过去了吗？","en":"You cannot recall your past?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4843,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4097,"status":"paired","id":"texts:118199"},{"key":"nomads.1580.b.response","zh":"“并非全部。记不清了。”\\n\\n“有些记忆感觉像是属于另一个人的。没有名字的面孔，星海之中的家园……然后便是一片虚无。”\\n\\n§H她用拇指拂过斗篷的边缘。§!\\n\\n“我只知道我弄丢了很重要的东西。是什么把我带到了这里？运气、命运……或许兼而有之。我需要时间去揭开剩下的真相。”","en":"\"Not all of it. Not clearly.\\n\\n\"Some memories feel like they belong to another person. Faces without names, a home among the stars... and then nothing.\"\\n\\n§HShe brushes a thumb across the edge of her cloak.§!\\n\\n\"I know only that I've lost something important. What brought me here? Luck, fate... maybe both. I need time to uncover the rest.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4844,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4098,"status":"paired","id":"texts:118200"},{"key":"nomads.1580.c","zh":"你对我们有什么要求？","en":"What do you ask of us?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4846,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4099,"status":"paired","id":"texts:118201"},{"key":"nomads.1580.c.response","zh":"§H她望向星空，眉头微蹙，掩饰着眼底的渴望。§!\\n\\n“我不确定故乡是一个回忆，还是一个终点。但我的直觉告诉我，若是与你同行，我也许终能找到答案。”","en":"§HShe looks toward the stars, brow furrowed with a longing she tries to hide.§!\\n\\n\"I don't know if home is a memory or a destination. But I sense that with you, I might finally find the answer.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4847,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4100,"status":"paired","id":"texts:118202"},{"key":"nomads.1580.d","zh":"你能提供什么？","en":"What do you offer?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4849,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4101,"status":"paired","id":"texts:118203"},{"key":"nomads.1580.d.response","zh":"§H$NAME_nomadic_princess$稳住心神，仿佛在字斟句酌。§!\\n\\n“如果人们无法彼此信任，那便只有悲哀。我虽年少，但至少懂得这个道理。如果你能给我留一个位置与各位并肩作战……我会尽我所能向他们提供帮助。”\\n\\n§H她的声音柔和了下来。§!\\n\\n“当我找到家园之时，我绝不会忘记那些曾助我归家的人。”","en":"§H$NAME_nomadic_princess$ steadies herself, as if choosing her words with care.§!\\n\\n\"If people can't trust each other, there is only sorrow. I am young, but I have learned that much at least. If you give me a place among your people... I will aid them as best I can.\"\\n\\n§HHer voice softens.§!\\n\\n\"And when I find home, I will not forget those who helped me get there.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4850,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4102,"status":"paired","id":"texts:118204"},{"key":"nomads.1580.e","zh":"你与我们物种的相似程度令人惊讶。","en":"Your resemblance to our species is uncanny.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4852,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4103,"status":"paired","id":"texts:118205"},{"key":"nomads.1580.e.response","zh":"§H$NAME_nomadic_princess$犹豫了一下，一丝疑虑掠过她的脸庞。§!\\n\\n“我注意到了。这是我不理解的事情。”\\n\\n§H她用手轻抚脸颊，仿佛希望通过触碰能唤回记忆。§!\\n\\n“如果我来自你的族群，或者我们有着某种遥远的联系……真相就在我无法触及的地方。我只知道：我想帮忙。如果你愿意接纳我，我将为你的旅程献出我的双手与真心，直到我发现自己起航的地方。”","en":"§H$NAME_nomadic_princess$ hesitates, a flicker of uncertainty passing across her features.§!\\n\\n\"I've noticed. It isn't something I understand.\"\\n\\n§HShe brushes a hand along her cheek, as if hoping touch might summon memory.§!\\n\\n\"If I come from your people, or if we share some distant bond... the truth lies somewhere beyond my reach. All I know is that I want to help. If you'll have me, I'll lend my hands and my heart to your journey until I discover where mine began.\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4853,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4104,"status":"paired","id":"texts:118206"},{"key":"nomads.1580.hire_custom_tooltip","zh":"§Y$NAME_nomadic_princess$§!以§H英杰领袖§!的身份加入了我们的方舟舰。","en":"§Y$NAME_nomadic_princess$§! joins our Arkship as a §HParagon Leader§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4855,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4105,"status":"paired","id":"texts:118207"},{"key":"leader_trait_amnesiac","zh":"失忆","en":"Amnesiac","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4856,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4106,"status":"paired","id":"texts:118208"},{"key":"leader_trait_amnesiac_desc","zh":"$NAME_nomadic_princess$遗忘了她的过去，但如果她能够返回失去一切的地方，或许能找回她的记忆。","en":"$NAME_nomadic_princess$ has forgotten her past, yet her memories may be recovered by returning her to what was lost.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4857,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4107,"status":"paired","id":"texts:118209"},{"key":"leader_trait_amnesiac_effect","zh":"$NO_ACTIVE_EFFECTS$","en":"$NO_ACTIVE_EFFECTS$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4858,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4108,"status":"paired","id":"texts:118210"},{"key":"nomads.1585.name","zh":"记忆的遗踪","en":"Traces of Memory","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4860,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4109,"status":"paired","id":"texts:118211"},{"key":"nomads.1585.desc","zh":"最近，§Y$NAME_nomadic_princess$§!的脑海中开始浮现出模糊的回忆，那是一种她也无法解释的熟悉感。据她描述，方舟号上的某些走廊让她觉得似曾相识，而星图中的某些星象布局也勾起了一种出人意料的联结感。\\n\\n§H“我不明白为什么这些地方会吸引我，但我标注出了那些感觉……重要的地方。如果我们前往那里，或许能找回更多的记忆。”§!\\n\\n她标出了几处与她深藏的记忆产生共鸣的坐标——这些地点本身可能也值得调查。","en":"Lately, faint recollections have begun returning to §Y$NAME_nomadic_princess$§!, a sense of familiarity she cannot explain. She reports that certain corridors of the Arkship feel as though she has walked them before, and star patterns in our charts evoke an unexpected sense of connection.\\n\\n§H\"I don't know why these places pull at me, but I marked the points that felt... important. If we travel there, perhaps more will return.\"§!\\n\\nShe has highlighted several coordinates that resonate with her buried memories - locations that may also warrant investigation in their own right.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4861,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4110,"status":"paired","id":"texts:118212"},{"key":"nomadic_princess_chain_title","zh":"过去的碎片","en":"Fragments of the Past","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4863,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4111,"status":"paired","id":"texts:118213"},{"key":"nomadic_princess_chain_desc","zh":"模糊的记忆指引着§Y$NAME_nomadic_princess$§!飘向星海深处。前往那里应当能帮她想起更多往事。","en":"Faint memories pull §Y$NAME_nomadic_princess$§! toward distant points in the stars. Traveling there should help her to remember more.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4864,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4112,"status":"paired","id":"texts:118214"},{"key":"nomadic_princess_poi_title_1","zh":"遥远的回忆","en":"Distant Memory","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4865,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4113,"status":"paired","id":"texts:118215"},{"key":"nomadic_princess_poi_desc_1","zh":"§Y$NAME_nomadic_princess$§!标记的坐标显得异常熟悉。","en":"Coordinates marked by §Y$NAME_nomadic_princess$§! as strangely familiar.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4866,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4114,"status":"paired","id":"texts:118216"},{"key":"nomadic_princess_poi_title_2","zh":"$nomadic_princess_poi_title_1$","en":"$nomadic_princess_poi_title_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4867,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4115,"status":"paired","id":"texts:118217"},{"key":"nomadic_princess_poi_desc_2","zh":"$nomadic_princess_poi_desc_1$","en":"$nomadic_princess_poi_desc_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4868,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4116,"status":"paired","id":"texts:118218"},{"key":"nomadic_princess_poi_title_3","zh":"$nomadic_princess_poi_title_1$","en":"$nomadic_princess_poi_title_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4869,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4117,"status":"paired","id":"texts:118219"},{"key":"nomadic_princess_poi_desc_3","zh":"$nomadic_princess_poi_desc_1$","en":"$nomadic_princess_poi_desc_1$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4870,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4118,"status":"paired","id":"texts:118220"},{"key":"nomads.1595.name","zh":"缅怀的边缘","en":"Edge of Remembrance","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4872,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4119,"status":"paired","id":"texts:118221"},{"key":"nomads.1595.desc","zh":"§Y[fromfrom.GetName]§!星系没能提供多少答案。§Y$NAME_nomadic_princess$§!感到一种无法解释的熟悉感，而我们的扫描仪在恒星轨道上检测到了一块漂浮的人造残骸碎片。其结构暗示其采用了深空设计，但哪怕有什么标记或识别符号，也早就因时间而消逝。\\n\\n§H“我曾希望来到这里能唤醒些什么，”§!她轻声说道。§H“但……还不是时候。”§!","en":"The §Y[fromfrom.GetName]§! system offers few answers. §Y$NAME_nomadic_princess$§! senses a familiarity she cannot explain, and our scans have detected a fragment of artificial debris drifting in the star's orbit. Its construction suggests deep-space design, but any markings or identifiers have long since faded.\\n\\n§H\"I hoped coming here would spark something,\"§! she says quietly. §H\"But... not yet.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4873,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4120,"status":"paired","id":"texts:118222"},{"key":"nomads.1600.name","zh":"家园之景","en":"View of Home","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4875,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4121,"status":"paired","id":"texts:118223"},{"key":"nomads.1600.intro","zh":"我们的调查团队在§Y[fromfrom.GetName]§!星系的残骸中发现了一个漂浮的小型数据水晶。它的外壳已经焦黑，但有一处细节依然清晰可见：一段旧注册码的碎片，字母为§H‘U-N-S’§!。","en":"Our survey team has recovered a small data crystal drifting amid the debris in the §Y[fromfrom.GetName]§! system. Its casing is scorched, but one detail remains clear: a fragment of an old registry code, the letters §H'U N S'§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4876,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4122,"status":"paired","id":"texts:118224"},{"key":"nomads.1600.nonhuman","zh":"$nomads.1600.intro$它们的含义尚不明确，但$nomads.1600.outro$","en":"$nomads.1600.intro$ Their meaning is unclear, but $nomads.1600.outro$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4877,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4123,"status":"paired","id":"texts:118225"},{"key":"nomads.1600.human","zh":"$nomads.1600.intro$这与我们的历史记载存在着惊人的相似性，但是$nomads.1600.outro$","en":"$nomads.1600.intro$ The resemblance to our own historical markings is uncanny, but $nomads.1600.outro$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4878,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4124,"status":"paired","id":"texts:118226"},{"key":"nomads.1600.outro","zh":"水晶解密后的内容还包括一组精确的坐标。\\n\\n与此同时，§Y$NAME_nomadic_princess$§!也找回了另一段记忆。她想起了一个巨大的观景台，星辰在寂静的观察窗外流淌，还有一只指引的手指向一颗蓝色的星球——那是距离其恒星最近的第三颗行星。","en":"the crystal's decrypted contents also include a set of precise coordinates.\\n\\nAt the same time, §Y$NAME_nomadic_princess$§! has recovered another memory. She recalls a vast observation deck, stars spilling across a silent viewport, and a guiding hand pointing toward a blue world, the third planet from its sun.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4879,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4125,"status":"paired","id":"texts:118227"},{"key":"nomads.1600.a","zh":"我们必须帮她想起剩下的部分。","en":"We must help her remember the rest.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4880,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4126,"status":"paired","id":"texts:118228"},{"key":"nomads.1600.b","zh":"她的过去无关紧要。我们已经得到了需要的东西。","en":"Her past is irrelevant. We have what we need.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4881,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4127,"status":"paired","id":"texts:118229"},{"key":"nomads.1605.name","zh":"童年的回声","en":"Echo of Childhood","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4883,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4128,"status":"paired","id":"texts:118230"},{"key":"nomads.1605.desc","zh":"§Y$NAME_nomadic_princess$§!又浮现出了一段记忆。她想起了一座大厅，里面坐满了衣着考究的人，他们低沉而深思熟虑的语调中透着惯于发号施令者的自信。\\n\\n§H“他们在争论，”§!她低声说道。§H“声音不大，但措辞犀利……是关于一项任务。关于一次必须保密的发射。还有其他的，还有两艘飞船和我们一起出发了。但为什么？我们到底在逃离什么？”§!","en":"Another memory has surfaced for §Y$NAME_nomadic_princess$§!. She remembers a hall of impeccably dressed figures, their hushed, deliberate tones carrying the confidence of those used to command.\\n\\n§H\"They were arguing,\"§! she murmurs. §H\"Not loudly, but sharply... about a mission. About a launch that had to stay secret. And there were others, two more ships, sent along with us. But why? Were we running from something?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4884,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4129,"status":"paired","id":"texts:118231"},{"key":"nomads.1605.a","zh":"日益深邃的谜团。","en":"A deepening mystery.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4885,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4130,"status":"paired","id":"texts:118232"},{"key":"nomads.1610.name","zh":"回收的碎片","en":"Recovered Fragment","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4887,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4131,"status":"paired","id":"texts:118233"},{"key":"nomads.1610.desc","zh":"§Y$NAME_nomadic_princess$§!浮现出了一段新的记忆。她回想起一艘巨大的世代飞船，其船体旨在承载整个未来。\\n\\n随后是一次剧烈的震动：警报声响起，远处走廊里金属炸裂的火光闪现。她记得自己被一位女子抱起，带进了一个逃生舱。\\n\\n§H“她紧紧抱着我。她说我必须活下去……说我太重要了。接着我就孤身一人了。我几乎能看见她的脸庞，但每次它都悄然逝去。”§!","en":"A new memory has surfaced for §Y$NAME_nomadic_princess$§!. She recalls a vast generational ship, its hull designed to hold entire futures.\\n\\nThen a violent shudder: alarms, a flash of exploding metal in a distant corridor. She remembers being lifted by a woman and carried to an escape pod.\\n\\n§H\"She held me close. She said I had to survive... that I was too important. And then I was alone. I can almost see her face, but it slips away every time.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4888,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4132,"status":"paired","id":"texts:118234"},{"key":"nomads.1610.a","zh":"世代飞船……像我们这艘一样的？","en":"A generational vessel... like ours?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4889,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4133,"status":"paired","id":"texts:118235"},{"key":"NOMADIC_PRINCESS_SPECIAL_PROJECT","zh":"毁坏的舰船","en":"Ruined Vessel","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4891,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4134,"status":"paired","id":"texts:118236"},{"key":"NOMADIC_PRINCESS_SPECIAL_PROJECT_DESC","zh":"坐标指向了一艘巨大飞船的残骸，其上层结构与标准的方舟舰设计相符。\\n\\n初步探测结果表明发生了灾难性的内部故障。全面调查可能会发现与§Y$NAME_nomadic_princess$§!恢复的记忆相关的线索。","en":"The coordinates led to the remains of a massive vessel, its superstructure consistent with standard Arkship design.\\n\\nPreliminary readings suggest catastrophic internal failure. A full investigation may uncover traces linked to §Y$NAME_nomadic_princess$§!'s recovered memories.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4892,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4135,"status":"paired","id":"texts:118237"},{"key":"NOMADIC_PRINCESS_SPECIAL_PROJECT_REQUIREMENT","zh":"轨道上有$COUNT$/$REQUIRED$艘$arkship_cap$或科研船。","en":"Has $COUNT$/$REQUIRED$ $arkship_cap$ or Science Ship in orbit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4893,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4136,"status":"paired","id":"texts:118238"},{"key":"nomads.1620.name","zh":"幸存的继承人","en":"The Surviving Heir","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4895,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4137,"status":"paired","id":"texts:118239"},{"key":"nomads.1620.desc","zh":"对毁坏方舟舰的分析让我们深入了解了§Y$NAME_nomadic_princess$§!的起源。其内部结构和生命维持体系与她身上回收的碎片完全吻合。受损的日志中提到了一位指定的继承人，一个自出生起就接受培养、旨在有朝一日领导这艘飞船及其族群的个体。\\n\\n记录证实，在结构崩解前的几秒钟内，只有一名未成年乘客被撤离。没有其他逃生舱发射。\\n\\n§H“他们救了我，”§!她轻声说道。§H“我不只是个乘客……我本该领导他们，现在我恳求你帮我理解其中的原因。”§!","en":"Analysis of the ruined Arkship has yielded significant insight into §Y$NAME_nomadic_princess$§!'s origin. Its internal structure and life-support architecture match her recovered fragments exactly. Corrupted logs reference a designated heir, an individual trained from birth to one day guide the vessel and its people.\\n\\nRecords confirm that only a single juvenile passenger was evacuated seconds before structural failure. No other pods were launched.\\n\\n§H\"They saved me,\"§! she says quietly. §H\"I wasn't just a passenger... I was meant to lead them, and I implore you now to help me understand the reason why.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4896,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4138,"status":"paired","id":"texts:118240"},{"key":"nomads.1620.a","zh":"将舰船恢复。","en":"Restore the vessel.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4897,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4139,"status":"paired","id":"texts:118241"},{"key":"nomads.1620.tt","zh":"§H$NAME_nomadic_princess$§!已恢复记忆，并获得了§Y$leader_trait_nomadic_princess_1$§!与§Y$leader_trait_nomadic_princess_2$§!特质。","en":"§H$NAME_nomadic_princess$§! has recovered her memory, and gained the §Y$leader_trait_nomadic_princess_1$§! and §Y$leader_trait_nomadic_princess_2$§! Traits.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4899,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4140,"status":"paired","id":"texts:118242"},{"key":"leader_trait_nomadic_princess_1","zh":"继承恩典","en":"Inherited Grace","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4900,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4141,"status":"paired","id":"texts:118243"},{"key":"leader_trait_nomadic_princess_1_desc","zh":"在修复的方舟舰内，记忆各就其位。§H$NAME_nomadic_princess$§!找回了曾经用于引导其族人的训练片段。她沉稳的姿态和深邃的洞察力，使她成为星际势力间天生的调停者。","en":"Within the recovered Arkship, memories settle into place. §H$NAME_nomadic_princess$§! has regained fragments of the training once meant to guide her people. Her calm presence and steady insight make her a natural mediator among star-faring powers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4901,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4142,"status":"paired","id":"texts:118244"},{"key":"leader_trait_nomadic_princess_2","zh":"合法管理者","en":"Rightful Steward","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4902,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4143,"status":"paired","id":"texts:118245"},{"key":"leader_trait_nomadic_princess_2_desc","zh":"§H$NAME_nomadic_princess$§!回到被修复好的方舟舰后，唤醒了她所受训练的全部潜能。她现在正式担负起她命中注定的重任。","en":"§H$NAME_nomadic_princess$§!'s return to the recovered Arkship has awakened the full breadth of her training. She now steps into the role she was meant to fill.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4903,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4144,"status":"paired","id":"texts:118246"},{"key":"leader_trait_nomadic_princess_effect","zh":"$t$—$mod_planet_jobs_produces_mult$：§G+5%§!\\n$t$—殖民地基础设施建造速度：§G+20%§!","en":"$t$- $mod_planet_jobs_produces_mult$: §G+5%§!\\n$t$- Colony Infrastructure Build Speed: §G+20%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4904,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4145,"status":"paired","id":"texts:118247"},{"key":"nomadic_princess_not_aboard_ship","zh":"§R\\n$t$统治§H$NAME_princess_fleet$§!时效果生效§!\\n\\n","en":"§R\\n$t$Effects apply while governing the §H$NAME_princess_fleet$§!§!\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4905,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4146,"status":"paired","id":"texts:118248"},{"key":"NOMADIC_PRINCESS_SPECIAL_PROJECT_2","zh":"修复方舟舰","en":"Restore the Arkship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4907,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4147,"status":"paired","id":"texts:118249"},{"key":"NOMADIC_PRINCESS_SPECIAL_PROJECT_2_DESC","zh":"重建破碎的飞船并非易事，但这样做或许能揭示§Y$NAME_nomadic_princess$§!的起源，以及她注定要继承的遗产。","en":"Rebuilding the shattered vessel will be difficult, but doing so may reveal the origins of §Y$NAME_nomadic_princess$§! and the legacy she was meant to inherit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4908,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4148,"status":"paired","id":"texts:118250"},{"key":"nomads.1625.name","zh":"重返过去","en":"Past Reclaimed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4910,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4149,"status":"paired","id":"texts:118251"},{"key":"nomads.1625.desc","zh":"方舟舰已恢复运转，那些沉睡已久的系统立即响应§Y$NAME_nomadic_princess$§!的出现。修复的数据库证实了她记忆中的猜想：她自幼便接受培养，旨在引导这艘飞船以及曾经生活在其中的子民。\\n\\n最后一封音频日志幸存了下来。一个沉着而熟悉的女声谈论着继承协议，以及一个必须被保护的孩子。在方舟舰开始瓦解之际，她下令发射了逃生舱。\\n\\n§H“那个声音……”§!$NAME_nomadic_princess$低声细语道。§H“我认得它。她曾是……我。或者说我是以她为原型的。一个克隆体……这就是为什么我能活下来。她想要拯救她自己。”§!\\n\\n无论曾是什么将这艘船带入黑暗，现在它已在我们的旗帜下航行，并由重掌大权的继承人管理。","en":"The Arkship is restored, its long-dormant systems immediately responding to §Y$NAME_nomadic_princess$§!. Recovered databanks confirm what her memories only suggested: she was raised to guide this vessel and the people who once lived within its hull.\\n\\nOne final audio log survives. A woman's calm, familiar voice speaks of succession protocols and a child who must be protected. She orders the escape pod to launch as the Arkship begins to break apart.\\n\\n§H\"That voice...\"§! $NAME_nomadic_princess$ whispers. §H\"I know it. She was... me. Or I was made from her. A clone... That is why I survived. She wanted to save herself.\"§!\\n\\nWhatever carried this ship into the dark, it now flies under our banner, and the stewardship of the heir who has reclaimed it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4911,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4150,"status":"paired","id":"texts:118252"},{"key":"nomads.1625.a","zh":"成真的命运。","en":"A destiny fulfilled.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4912,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4151,"status":"paired","id":"texts:118253"},{"key":"NAME_princess_fleet","zh":"UNS-三叶草","en":"UNS Trillium","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4913,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4152,"status":"paired","id":"texts:118254"},{"key":"NAME_princess_ship","zh":"$NAME_princess_fleet$","en":"$NAME_princess_fleet$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4914,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4153,"status":"paired","id":"texts:118255"},{"key":"nomads.1630.name","zh":"残片丢失","en":"Fragments Lost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4916,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4154,"status":"paired","id":"texts:118256"},{"key":"nomads.1630.desc","zh":"随着§Y$NAME_nomadic_princess$§!的离去，她所承载的脆弱记忆之迹也已归于沉寂。她曾追寻的真相，如今再也无法找回。\\n\\n她的故事在此终结，虽未完结，但并未被遗忘。","en":"With §Y$NAME_nomadic_princess$§! gone, the fragile trail of memories she carried has faded into silence. Whatever truths she sought can no longer be recovered.\\n\\nHer story ends here, unfinished, but not forgotten.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4917,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4155,"status":"paired","id":"texts:118257"},{"key":"nomads.1630.a","zh":"我们会记住这一切。","en":"We will remember.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4918,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4156,"status":"paired","id":"texts:118258"},{"key":"nomadic_princess_tt","zh":"§R$NAME_nomadic_princess$在找回记忆前不可被解雇。§!","en":"§R$NAME_nomadic_princess$ may not be dismissed before regaining her memories.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4919,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4157,"status":"paired","id":"texts:118259"},{"key":"leader_no_dismiss_tt","zh":"§R当前无法解雇该领袖。§!","en":"§RThis leader cannot currently be dismissed.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4920,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4158,"status":"paired","id":"texts:118260"},{"key":"ARKSHIP_DEBRIS","zh":"方舟残骸","en":"Arkship Wreckage","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4927,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4163,"status":"paired","id":"texts:118261"},{"key":"ARKSHIP_DEBRIS_DESC","zh":"一艘巨大的方舟战舰在战斗中被摧毁，留下了一片广阔的残骸。其基础设施、引擎和船体的残余可能为打捞提供有价值的材料。","en":"A colossal arkship has been destroyed in battle, leaving behind a vast field of wreckage. The remains of its infrastructure, engines, and hull may yield valuable materials for salvage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4928,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4164,"status":"paired","id":"texts:118262"},{"key":"RECOVER_DISABLED_NOMAD_VESSEL","zh":"修复计划","en":"Recovery Project","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4929,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4165,"status":"paired","id":"texts:118263"},{"key":"RECOVER_DISABLED_NOMAD_VESSEL_ARKSHIP_DESC","zh":"我们的一艘方舟舰陷入黑暗无助漂流，它的各个系统都被紧急关闭了。只要派遣到位，我们的工程师就可以恢复供电，重新取得控制，使其恢复正常运作。","en":"One of our Arkships lies dark and adrift, its systems forced into emergency shutdown. Once brought alongside, our engineering crews can restore power, reassert control, and bring it back into the fold.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4930,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4166,"status":"paired","id":"texts:118264"},{"key":"RECOVER_DISABLED_NOMAD_VESSEL_WAYSTATION_DESC","zh":"我们的一座驿站陷入了黑暗，它的各个系统都被紧急关闭了。只要派遣到位，我们的工程师就可以恢复供电，重新取得控制，使其恢复正常运作。","en":"One of our Waystations has gone dark, its systems forced into emergency shutdown. Once brought alongside, our engineering crews can restore power, reassert control, and bring it back into the fold.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4931,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4167,"status":"paired","id":"texts:118265"},{"key":"arkship_debris_wreckage","zh":"方舟残骸","en":"Arkship Wreckage","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4932,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4168,"status":"paired","id":"texts:118266"},{"key":"arkship_debris_wreckage_desc","zh":"一艘游牧方舟舰的残骸在太空中悄然漂流。派遣一艘科学飞船勘测残骸可能会获得有价值的打捞品。","en":"The shattered remains of a nomadic arkship drift silently through the void. Sending a science ship to survey the wreckage may yield valuable salvage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4933,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4169,"status":"paired","id":"texts:118267"},{"key":"arkship.1005.name","zh":"游牧方舟被毁","en":"Nomadic Arkship Destroyed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4935,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4170,"status":"paired","id":"texts:118268"},{"key":"arkship.1005.desc","zh":"§Y[from.solar_system.GetName]§!星系中的§Y[from.GetName]§!方舟终于被摧毁了。\\n\\n方舟不仅仅是一个战争的器具，它还是无数游牧生命体的家园。曾经生活和旅行于其中的几代人现在失去了维系他们的基础。\\n\\n剩下的只有残骸，在虚空中悄无声息地漂流。","en":"The Arkship §Y[from.GetName]§! in the §Y[from.solar_system.GetName]§! system has at last been destroyed.\\n\\nMore than just a vessel of war, the Arkship was a home to countless nomadic lifeforms. Generations who once lived and traveled within have been left without the foundation that bound them together.\\n\\nWhat remains is wreckage, drifting silently through the void.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4936,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4171,"status":"paired","id":"texts:118269"},{"key":"arkship.1005.a","zh":"巨大的成功。","en":"A great success.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4937,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4172,"status":"paired","id":"texts:118270"},{"key":"arkship.1005.desc.nomad","zh":"方舟舰§Y[from.GetName]§!已在§Y[from.solar_system.GetName]§!星系中被摧毁。\\n\\n在所有民族之中，我们最明白这样的舰船意味着什么——一个仅凭船体与引擎承载的文明，一代又一代都在同样的舱壁内生老病死。这份理解并未拯救他们。它也无能为力。\\n\\n他们的漂泊到此为止。","en":"The Arkship §Y[from.GetName]§! has been destroyed in the §Y[from.solar_system.GetName]§! system.\\n\\nWe of all peoples understand what such a vessel represents - a civilization carried in hull and engine alone, each generation living and dying within the same walls. That understanding did not spare them. It could not.\\n\\nTheir wandering ends here.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4938,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4173,"status":"paired","id":"texts:118271"},{"key":"arkship.1005.b","zh":"他们的航程结束了。","en":"Their voyage is ended.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4939,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4174,"status":"paired","id":"texts:118272"},{"key":"arkship.1005.desc.homicidal","zh":"异星舰船§Y[from.GetName]§!已在§Y[from.solar_system.GetName]§!星系被歼灭。\\n\\n游牧舰队进行了激烈抵抗，但终究不敌我方。那些在群星之间无序漂泊的流浪者始终是个威胁。他们的方舟舰已化作四散的残骸。\\n\\n不要让他们任何一人找到安全港。","en":"The alien vessel §Y[from.GetName]§! has been eliminated from the §Y[from.solar_system.GetName]§! system.\\n\\nThe nomadic fleet resisted fiercely, but they were outmatched. Wanderers who drift between the stars without order are a persistent threat. Their Arkship has been reduced to scattered debris.\\n\\nLet none of them find safe harbor.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4940,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4175,"status":"paired","id":"texts:118273"},{"key":"arkship.1005.c","zh":"又一个障碍被清除了。","en":"Another obstacle eliminated.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4941,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4176,"status":"paired","id":"texts:118274"},{"key":"arkship.1015.name","zh":"苦涩的损失","en":"A Grievous Loss","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4942,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4177,"status":"paired","id":"texts:118275"},{"key":"arkship.1015.desc","zh":"我们位于§Y[from.solar_system.GetName]§!星系的方舟舰§Y[from.GetName]§!已被敌人摧毁。\\n\\n战斗异常激烈，但敌人的力量势不可挡。尽管我们的船员英勇无畏，但我们的防御最终瓦解，方舟舰永远地离开了我们，它的残骸散落在太空中。\\n\\n这一天将永远被铭记。","en":"Our Arkship §Y[from.GetName]§! in the §Y[from.solar_system.GetName]§! system has been destroyed by the enemy.\\n\\nThe battle was fierce, but the strength of our foes proved overwhelming. Despite the valor of our crew, our defenses faltered, and the Arkship has been torn from us forever, its debris scattered through the void.\\n\\nThis day shall be remembered.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4943,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4178,"status":"paired","id":"texts:118276"},{"key":"arkship.1015.a","zh":"难以置信的悲剧。","en":"An incredible tragedy.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4944,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4179,"status":"paired","id":"texts:118277"},{"key":"arkship.1015.desc.nomad","zh":"我们的方舟舰§Y[from.GetName]§!已在§Y[from.solar_system.GetName]§!星系中陷落——并非毁于那些畏惧未知的定居帝国之手，而是毁于与我们一样熟悉虚空的流浪者之手。\\n\\n§Y[fromfrom.GetName]§!向我们发动了攻击，明知摧毁一个民族最后的家园意味着什么。流浪者之间没有团结，只有生存。\\n\\n我们不会忘记这一切。","en":"Our Arkship §Y[from.GetName]§! has been lost in the §Y[from.solar_system.GetName]§! system - not to settled empires who fear what they do not understand, but to wanderers who know the void as we do.\\n\\n§Y[fromfrom.GetName]§! struck against us, knowing full well what it means to destroy a people's last home. There is no solidarity among wanderers. There is only survival.\\n\\nWe will not forget this.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4945,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4180,"status":"paired","id":"texts:118278"},{"key":"arkship.1015.b","zh":"虚空没有忠诚可言。","en":"The void has no loyalty.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4946,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4181,"status":"paired","id":"texts:118279"},{"key":"arkship.1015.desc.homicidal","zh":"我们的§Y[from.GetName]§!方舟在§Y[from.solar_system.GetName]§!系中被摧毁了——不是被征服，而是被处决。\\n\\n§Y[fromfrom.GetName]§!根本不要什么领土或者朝贡，他们只要我们死。在将我们从星间灭绝的行动中，船上的每一条生命对他们而言都是可接受的伤亡数字。\\n\\n但我们经历了这一切侥幸活了下来，我们绝不会被抹杀。","en":"Our Arkship §Y[from.GetName]§! in the §Y[from.solar_system.GetName]§! system has been destroyed - not through conquest, but through extermination.\\n\\n§Y[fromfrom.GetName]§! did not seek territory or tribute. They sought our end. Every soul aboard was an acceptable casualty in their campaign to purge us from the stars.\\n\\nWe survive. We endure. We will not be erased.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4947,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4182,"status":"paired","id":"texts:118280"},{"key":"arkship.1015.c","zh":"我们绝不会被抹杀。","en":"We will not be extinguished.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4948,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4183,"status":"paired","id":"texts:118281"},{"key":"an_old_container_chain_title","zh":"老旧的收纳箱","en":"An Old Container","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4952,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4185,"status":"paired","id":"texts:118282"},{"key":"an_old_container_chain_desc","zh":"§Y方舟舰[Root.GetName]§!在维护作业期间，底层甲板发现了一个未登记且经过重重加固的容器，该容器正发出放射性信号。由于缺乏档案记录或识别标记，其来源和用途尚不明确。","en":"During maintenance operations aboard §YArkship [Root.GetName]§!, an unregistered, heavily reinforced container emitting radioactive signals was discovered on a lower deck. The lack of archival records or identifying markings leaves its origin and purpose unknown.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4953,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4186,"status":"paired","id":"texts:118283"},{"key":"arkship.5.name","zh":"老旧的收纳箱","en":"An Old Container","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4955,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4187,"status":"paired","id":"texts:118284"},{"key":"arkship.5.desc","zh":"在对§Y方舟舰[Root.GetName]§!下层甲板进行例行维护时，我们的工程师发现了一个散发放射性信号的旧密封容器。其表面焦黑，并用厚重的工业焊缝加固，表明它从未打算被轻易打开。\\n\\n飞船的货物档案中没有它的记录，也没有任何标记表明它来自何处或预计要携带什么。 对该容器进行全面分析需要一些时间才能完成。","en":"During routine maintenance on a lower deck of §YArkship [Root.GetName]§!, our engineers have discovered an old sealed container emitting radioactive signals. Its surface was scorched and reinforced with thick industrial welds, suggesting it had never been meant to be opened easily.\\n\\nThere was no record of it in the ship's cargo archives, and no markings to indicate where it had come from or what it was meant to carry. A comprehensive analysis of the container will take some time to complete.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4956,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4188,"status":"paired","id":"texts:118285"},{"key":"arkship.5.a","zh":"让我们看看里面有什么。","en":"Let's see what's inside.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4957,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4189,"status":"paired","id":"texts:118286"},{"key":"arkship.10.name","zh":"不寻常的发现","en":"An Unusual Finding","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4959,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4190,"status":"paired","id":"texts:118287"},{"key":"arkship.10.desc","zh":"基础扫描显示，该集装箱内装着不起眼的货物和矿物，很可能是标准补给品运输的一部分。然而，在更深处藏着一个单一的、致密的物体，具有不寻常的特性。它的成分无法确定。\\n\\n该物体没有反射任何能量特征，吸收了大部分扫描波长，并且与飞船记录中任何已知材料都不符。即使通过远程成像，其确切形状也难以确定。鉴于其结构的这些异常，[Root.GetName]的一些科学家警告说它可能具有潜在危险。","en":"A basic scan showed the container held unremarkable goods and minerals, likely part of a standard supply shipment. However, lodged deeper within was a single, dense object with unusual properties. Its composition could not be determined.\\n\\nThe object reflected no energy signatures, absorbed most scanning wavelengths, and did not match any known materials in the ship's records. Even its exact shape proved difficult to define through remote imaging. Given these anomalies of its structure, some scientists of [Root.GetName] warned it could be potentially dangerous.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4960,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4191,"status":"paired","id":"texts:118288"},{"key":"arkship.10.a","zh":"破除密封，打开收纳箱。","en":"Break the container open.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4961,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4192,"status":"paired","id":"texts:118289"},{"key":"arkship.10.b","zh":"将它从气闸丢出去。","en":"Toss it out the airlock.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4962,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4193,"status":"paired","id":"texts:118290"},{"key":"arkship.15.name","zh":"迷雾重重的水晶","en":"A Veiled Crystal","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4964,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4194,"status":"paired","id":"texts:118291"},{"key":"arkship.15.desc","zh":"收纳箱的第二层外壳抵制住了标准开箱工具，需要更多的时间和资源才能破开。进入内部之后，我们发现了一块黑暗且棱角分明的晶体，与船上记录的任何东西都不同。它散发出微弱的温暖，并吸收周围的光线，使其看起来像从内部散发出黑暗。它的存在立即引起了船员的注意。\\n\\n科学团队的初步评估表明，经过适当研究，这种晶体可能被用作能源，尽管具体方法尚不清楚。","en":"The second container's casing resisted standard tools, requiring both time and resources to breach. But once inside, we discovered a dark and sharply faceted crystal, unlike anything documented in the ship's records. It emitted a faint warmth and absorbed ambient light, making it appear to radiate darkness from within. Its presence immediately drew attention among the crew.\\n\\nPreliminary assessments by the science team suggested that, with proper study, the crystal might be harnessed as an energy source, though the method for doing so remains unclear.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4965,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4195,"status":"paired","id":"texts:118292"},{"key":"arkship.15.a","zh":"将水晶展示在公共区域。","en":"Display the crystal in the common area.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4966,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4196,"status":"paired","id":"texts:118293"},{"key":"arkship.15.b","zh":"在博物天枢中展示水晶。","en":"Display the crystal in the Grand Archive.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4967,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4197,"status":"paired","id":"texts:118294"},{"key":"arkship.15.c","zh":"确定水晶的来源。","en":"Determine the crystal's origin.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4968,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4198,"status":"paired","id":"texts:118295"},{"key":"arkship.15.d","zh":"研究其能量产生特性。","en":"Investigate its energy-producing properties.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4969,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4199,"status":"paired","id":"texts:118296"},{"key":"arkship.20.name","zh":"宝贵的财产","en":"A Valuable Possession","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4971,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4200,"status":"paired","id":"texts:118297"},{"key":"arkship.20.desc","zh":"水晶揭开神秘面纱的那一刻，它开始搏动。它没有发出任何声音，也没有表现出交流的意图，但当人们靠近时，它的核心会发出嗡嗡的震动。\\n\\n它时不时地发出微弱而转瞬即逝的光芒。有人声称它会对哼唱做出闪烁的反应；另一些人则注意到其基座有轻微的震动，仿佛它正在倾听。\\n\\n我们无法在其内部检测到任何生命体，但它似乎能感知到附近的存在。最奇怪的是，那些瞥见其微光的人们，常常会感到一种安静而莫名的喜悦。","en":"The moment the crystal was unveiled, it began to pulse. It made no sound and showed no intention to communicate, yet its core thrummed when approached.\\n\\nAt intervals, it emitted a faint, fleeting glow. Some claimed it flickered in response to humming; others noted a subtle vibration in its cradle, as if it were listening.\\n\\nNo lifeform could be detected within, but it seemed aware of nearby presence. Strangest of all, those who glimpsed its glimmer often reported a quiet, inexplicable sense of joy.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4972,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4201,"status":"paired","id":"texts:118298"},{"key":"arkship.20.a","zh":"宁静的邂逅。","en":"A serene encounter.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4973,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4202,"status":"paired","id":"texts:118299"},{"key":"arkship.25.name","zh":"水晶交响乐","en":"A Crystallized Symphony","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4975,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4203,"status":"paired","id":"texts:118300"},{"key":"arkship.25.desc","zh":"我们终于揭示了水晶的起源。通过对其脉冲模式的仔细分析，我们发现那些振动根本不是随机的。当序列被转换成声音时，其音调与一首古老的摇篮曲相符，那首摇篮曲至今仍在方舟舰上被哼唱着。\\n\\n当旋律被播放出来时，倾听者们感受到了一种深刻的、来自祖先的平静。这首歌不仅仅是熟悉的；它是星际时代之前生命的一个遗留物，也许甚至回响着我们仍然称一个星球为家园时的记忆。\\n\\n水晶被放置在公共空间里，它那沉静的脉动成为了我们共同起源的活生生的纽带。","en":"We have finally uncovered the crystal's origin. Through careful analysis of its pulse patterns, we discovered that the vibrations were not random at all. When the sequence was translated into sound, the tones matched an old lullaby, one still hummed aboard the Arkship today.\\n\\nWhen the melody was played aloud, those who listened felt a deep, ancestral calm. The song was not just familiar; it was a remnant of life before the stars, perhaps even echoing from when we still called a planet home.\\n\\nThe crystal was placed in a communal space, its quiet pulse a living link to our shared origins.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4976,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4204,"status":"paired","id":"texts:118301"},{"key":"arkship.25.a","zh":"多么令人心暖的经历。","en":"What an endearing experience.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4977,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4205,"status":"paired","id":"texts:118302"},{"key":"arkship.30.name","zh":"前进的道路","en":"A Way Forward","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4979,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4206,"status":"paired","id":"texts:118303"},{"key":"arkship.30.desc","zh":"在受控条件下，晶体被整合到飞船的引擎核心。效果立竿见影，反应堆输出功率飙升远超基线，方舟舰的引擎轰鸣着爆发出强大的力量。导航部门报告航行速度显著提升，燃料储备也相应得到改善。\\n\\n工程舱的船员描述船体深处回荡着一种深沉、共振的振动。\\n\\n几个小时内，晶体消失了，其结构完全被反应消耗殆尽。无论其来源如何，它都将对我们的旅程产生持久的影响。","en":"Under controlled conditions, the crystal was integrated into the ship's engine core. The effect was immediate, the reactor output spiked far beyond baseline, and the Arkship's engines roared with strength. Navigation reported a measurable gain in travel speed, and fuel reserves saw a corresponding improvement.\\n\\nCrew in the engineering bays described a deep, resonant vibration echoing through the hull.\\n\\nWithin hours, the crystal was gone, its structure completely consumed by the reaction. Whatever its origin, it will have a lasting impact on our journey.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4980,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4207,"status":"paired","id":"texts:118304"},{"key":"arkship.30.a","zh":"启航！","en":"Engage!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4981,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4208,"status":"paired","id":"texts:118305"},{"key":"arkship.35.name","zh":"有价值的发现","en":"A Valuable Find","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4983,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4209,"status":"paired","id":"texts:118306"},{"key":"arkship.35.desc","zh":"初步扫描显示，集装箱内大部分是常规货物清单的残余物。然而，在下面却埋藏着大量致密的晶体合金。\\n\\n对放射性排放物的进一步研究表明，其中存在暗物质。","en":"A preliminary scan identified the bulk of the container's contents as remnants of a routine cargo manifest. However, buried beneath lay a cache of dense, crystalline alloys.\\n\\nFurther study of the radioactive emissions indicates the presence of Dark Matter within.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4984,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4210,"status":"paired","id":"texts:118307"},{"key":"arkship.35.a","zh":"将里面的东西全部拿走。","en":"Take everything that's inside.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4985,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4211,"status":"paired","id":"texts:118308"},{"key":"arkship.45.name","zh":"色彩斑斓的雕像","en":"A Colorful Figure","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4987,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4212,"status":"paired","id":"texts:118309"},{"key":"arkship.45.desc","zh":"在容器中，我们发现了一件设计奇特的物品。该物体辐射出微弱但持续的能量特征，在多个波谱间波动。其几何形态令人惊叹，仿佛形状本身就在抗拒稳定的定义。它的外形如同一个色彩斑斓、酷似生物的雕像。由相互咬合的部件组成的错综复杂的结构暗示这尊雕像可以打开。\\n\\n一些科学组的成员怀疑，它的外壳内可能藏有有价值的东西。另一些人则提醒要保持克制，警告说强行干预可能会损害其保存状态，或引发意想不到的后果。","en":"Inside the container we identified the artifact of curious design. The object radiated faint but persistent energy signatures, fluctuating across multiple spectrums. Its form was geometrically astonishing, as if the shape itself resisted stable definition. It resembled a colorful figure, fashioned in the likeness of a living being. Its construction was intricate, composed of interlocking segments that suggest the figure is meant to be opened.\\n\\nSome among the science crew suspect that something of value may rest within its outer shell. Others caution restraint, warning that tampering could compromise its preservation, or trigger unintended consequences.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4988,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4213,"status":"paired","id":"texts:118310"},{"key":"arkship.45.a","zh":"打开它。","en":"Open it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4989,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4214,"status":"paired","id":"texts:118311"},{"key":"arkship.45.b","zh":"保持原样并展示出来。","en":"Leave it intact and put it on display.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4990,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4215,"status":"paired","id":"texts:118312"},{"key":"arkship.50.name","zh":"内在的秘密","en":"A Secret Within","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4992,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4216,"status":"paired","id":"texts:118313"},{"key":"arkship.50.desc","zh":"移除这件器物的外部外壳后，露出的并非隐藏的装置或珍贵的宝藏，而是另一个更小的雕像，雕刻着同样惊人的细节。\\n\\n当这第二个雕像被打开时，它里面也包含着一个更小的雕像，而那里面又有一个。没有发现任何机械装置或隐藏的铭文，只有一种看似无止境的形态递归，仿佛隐藏本身就是目的。最里面的雕像几乎比一粒沙子还要小，表面光滑，但以其尺寸而言却很重。\\n\\n无论这对于其制造者来说有何意义，都已随着时间的流逝而湮灭。","en":"Removing the artifact's outer shell revealed not a hidden device or cache of valuables, but another, smaller figure, crafted with the same uncanny detail.\\n\\nWhen this second figure was opened, it too contained a smaller figure, and another within that. No mechanism or hidden inscription was uncovered, only a seemingly endless recursion of forms, as though the act of concealment itself was the purpose. The innermost figure was barely larger than a grain of sand, perfectly smooth, and heavy for its size.\\n\\nWhatever meaning this held for its makers has been lost over time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4993,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4217,"status":"paired","id":"texts:118314"},{"key":"arkship.50.a","zh":"千古之谜。","en":"A riddle for the ages.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4994,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4218,"status":"paired","id":"texts:118315"},{"key":"arkship.55.name","zh":"年轻一代的喜好","en":"Love of the Young","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4996,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4219,"status":"paired","id":"texts:118316"},{"key":"arkship.55.desc","zh":"我们将雕像的外壳保存下来，并放置在我们的一处公共集会大厅中，其精湛的工艺吸引了所有路过之人的注意。\\n\\n奇怪的是，这尊雕像似乎与§Y方舟舰[Root.GetName]§!上的年轻人产生了最强烈的共鸣。他们经常聚集在雕像周围，窃窃私语着关于它所描绘的生物的理论，或者编造自己的故事。它似乎能产生一种平静的影响，促进富有想象力的游戏，并缓解焦虑。","en":"Preserving the outer shell of the figure and displaying it in one of our communal gathering halls, its intricate craftsmanship drew the attention of all who passed.\\n\\nStrangely, the figure seemed to resonate most strongly with the young on §YArkship [Root.GetName]§!. They often gathered around it, whispering theories about the being it depicts, or inventing their own stories. It appears to exert a calming influence, fostering imaginative play and easing anxiety.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4997,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4220,"status":"paired","id":"texts:118317"},{"key":"arkship.55.a","zh":"一个出色的伙伴。","en":"A remarkable companion.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":4998,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4221,"status":"paired","id":"texts:118318"},{"key":"arkship.60.name","zh":"引擎污染","en":"Engine Contaminants","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5002,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4223,"status":"paired","id":"texts:118319"},{"key":"arkship.60.desc.regular","zh":"§Y方舟飞船[Root.GetName]§!正在经历反应堆异常。最初注意到这个问题的是即将入睡的船员，因为引擎声伴着他们入眠。他们报告说是燃料流节奏出现了细微的失真。$arkship.60.desc.end$","en":"§YArkship [Root.GetName]§! is experiencing reactor irregularities. The issue was first noticed by crew who listen to the engines to fall asleep. They reported a subtle distortion in the fuel flow's rhythm.\\n $arkship.60.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5003,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4224,"status":"paired","id":"texts:118320"},{"key":"arkship.60.desc.gestalt","zh":"§Y[Root.GetName]号方舟舰§!的反应堆出现了异常。这个问题最初是由其指定休息区靠近引擎的[Owner.GetWorkerNamePlural]发现的。他们报告燃料流动的节律发生了细微的扭曲。$arkship.60.desc.end$","en":"§YArkship [Root.GetName]§! is experiencing reactor irregularities. The issue was first noticed by [Owner.GetWorkerNamePlural] who's designated rest area is near the engine. They reported a subtle distortion in the fuel flow's rhythm. $arkship.60.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5004,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4225,"status":"paired","id":"texts:118321"},{"key":"arkship.60.desc.end","zh":"\\n我方[Owner.GetEngineerPlural]的调查证实，燃料管道内有异物进入。\\n\\n幸运的是，我们已提出了几个解决方案。","en":"\\nInvestigation by our [Owner.GetEngineerPlural] has confirmed that foreign matter has entered the fuel piping.\\n\\nThankfully, several solutions have already been proposed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5005,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4226,"status":"paired","id":"texts:118322"},{"key":"arkship.60.a","zh":"更换管道。","en":"Replace the pipelines.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5006,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4227,"status":"paired","id":"texts:118323"},{"key":"arkship.60.a.scavanger","zh":"幸好我们有备用的。","en":"Good thing we have a spare.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5007,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4228,"status":"paired","id":"texts:118324"},{"key":"arkship.60.b","zh":"我们将继续前进，群星不等人。","en":"We will carry on, the stars can not wait.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5008,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4229,"status":"paired","id":"texts:118325"},{"key":"arkship.60.c","zh":"让引擎以较低频率运行。","en":"Run the engines on a slower frequency.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5009,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4230,"status":"paired","id":"texts:118326"},{"key":"dirty_generator","zh":"脏污的发电机","en":"Dirty Generator","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5011,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4231,"status":"paired","id":"texts:118327"},{"key":"dirty_generator_desc","zh":"尽管被燃料污染物充斥，这台发电机仍然在运转。无论是好是坏。","en":"Despite being filled with fuel contaminants, this engine still runs. For better or worse.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5012,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4232,"status":"paired","id":"texts:118328"},{"key":"underclocked_generator","zh":"降频的发电机","en":"Underclocked Generator","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5013,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4233,"status":"paired","id":"texts:118329"},{"key":"underclocked_generator_desc","zh":"为避免已渗入这艘飞船发电机中的异物造成损害，发电机以较慢的速度运行，以确保方舟舰的使用寿命。","en":"To avoid the harm of the foreign matter that has infiltrated this ship's generator, it is run at a slower pace. Ensuring the longevity of the Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5014,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4234,"status":"paired","id":"texts:118330"},{"key":"arkship.65.name","zh":"启动引擎","en":"Start Your Engines","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5018,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4236,"status":"paired","id":"texts:118331"},{"key":"arkship.65.desc","zh":"来自星辰各处的飞行员们齐聚方舟舰§Y[Root.GetName]§!，参加一场盛大的比赛。比赛将持续近一恒星年，在此期间，参赛者们将围绕方舟舰和附近的星球进行紧密的轨道穿梭和圈数冲刺。\\n\\n现在只剩下一个问题：我们预计谁会第一个冲过终点线？","en":"Pilots from across the stars have gathered on Arkship §Y[Root.GetName]§! for a grand race. It will run for almost one stellar year, during which time participants will thread tight orbits and launch laps around the Arkship and nearby celestial bodies.\\n\\nOne choice remains: who do we expect to cross the line first?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5019,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4237,"status":"paired","id":"texts:118332"},{"key":"arkship.65.a","zh":"§Y[pilot_gale_speed.GetName]§!在议会工作，但这并没有让[pilot_gale_speed.GetHerHim]的速度减慢任何。","en":"§Y[pilot_gale_speed.GetName]§!'s time on the council hasn't slowed [pilot_gale_speed.GetHerHim] down.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5021,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4238,"status":"paired","id":"texts:118333"},{"key":"arkship.65.b","zh":"胜利属于那些能把超空间航道像地图一样解读的船员。","en":"The win goes to the crew that can read hyperspace like a map.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5022,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4239,"status":"paired","id":"texts:118334"},{"key":"arkship.65.c","zh":"我们的屠龙者§Y[pilot_dragonslayer.GetName]§!不可能输！","en":"Our Dragonslayer §Y[pilot_dragonslayer.GetName]§! can't lose!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5023,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4240,"status":"paired","id":"texts:118335"},{"key":"arkship.65.d","zh":"§Y[pilot_mercenary_warrior.GetName]§!随掠夺者的力量一同飞翔！","en":"§Y[pilot_mercenary_warrior.GetName]§! flies with the might of the marauders!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5024,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4241,"status":"paired","id":"texts:118336"},{"key":"arkship.65.e","zh":"§Y[pilot_hells_heart.GetName]§!能在缇扬奇族母里穿行。他可以参加比赛！","en":"§Y[pilot_hells_heart.GetName]§! could navigate through a Matriarch. He can race!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5025,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4242,"status":"paired","id":"texts:118337"},{"key":"arkship.65.f","zh":"我们的§Y[pilot_great_khan.GetName]§!汗会赢得比赛！","en":"Our §Y[pilot_great_khan.GetName]§! Khan will win!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5026,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4243,"status":"paired","id":"texts:118338"},{"key":"arkship.65.g","zh":"因为有两个脑子，§Y[pilot_brainslug.GetName]§!的飞行毫无瑕疵。","en":"With two minds, §Y[pilot_brainslug.GetName]§! flies flawlessly.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5027,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4244,"status":"paired","id":"texts:118339"},{"key":"arkship.65.h","zh":"§Y小灰§!可是花了好几个世纪操练比赛技能。","en":"§YGray§! designated a few centuries to perfecting their racing skill.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5028,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4245,"status":"paired","id":"texts:118340"},{"key":"arkship.65.i","zh":"§Y[pilot_tuner.GetName]§!改造了飞船，使其在每个弯道都能保持最快速度。","en":"§Y[pilot_tuner.GetName]§! mods the ship to the carry speed through every corner.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5029,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4246,"status":"paired","id":"texts:118341"},{"key":"arkship.65.j","zh":"§Y[pilot_frontier_adventurer.GetName]§!对赛道熟的不能再熟。","en":"§Y[pilot_frontier_adventurer.GetName]§! simply finds the path.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5030,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4247,"status":"paired","id":"texts:118342"},{"key":"arkship.65.k","zh":"§Y[pilot_scholarium_explorer.GetName]§!将理论转化为更短的圈速。","en":"§Y[pilot_scholarium_explorer.GetName]§! turns theory into shorter laps.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5031,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4248,"status":"paired","id":"texts:118343"},{"key":"arkship.65.l","zh":"你可没法把§Y[pilot_slippery.GetName]§!踢出局。","en":"You cannot box out §Y[pilot_slippery.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5032,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4249,"status":"paired","id":"texts:118344"},{"key":"arkship.65.m","zh":"§Y[pilot_psionic.GetName]§!能感知到航向，在任何人做出反应之前就采取了行动。","en":"§Y[pilot_psionic.GetName]§! feels the course and moves before anyone reacts.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5033,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4250,"status":"paired","id":"texts:118345"},{"key":"arkship.65.n","zh":"§Y[pilot_synthetic.GetName]§!实时计算最快线路。","en":"§Y[pilot_synthetic.GetName]§! computes the fastest line in real time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5034,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4251,"status":"paired","id":"texts:118346"},{"key":"arkship.65.o","zh":"§Y[pilot_virtual.GetName]§!在寻路算法中看到了鬼影。","en":"§Y[pilot_virtual.GetName]§! sees ghost in the pathfinding algorithms.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5035,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4252,"status":"paired","id":"texts:118347"},{"key":"arkship.65.p","zh":"金属与神经同步，§Y[pilot_cyborg.GetName]§!动作精准。","en":"Metal and nerve in sync, §Y[pilot_cyborg.GetName]§! wastes no motion.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5036,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4253,"status":"paired","id":"texts:118348"},{"key":"arkship.65.q","zh":"§Y[pilot_erudite.GetName]§!一圈又一圈地研究赛道并改进。","en":"§Y[pilot_erudite.GetName]§! studies the course and improves, lap after lap.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5037,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4254,"status":"paired","id":"texts:118349"},{"key":"arkship.65.r","zh":"几率不重要，§Y[pilot_chosen_one.GetName]§!可是天选之人。","en":"Odds do not matter, §Y[pilot_chosen_one.GetName]§! is chosen.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5038,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4255,"status":"paired","id":"texts:118350"},{"key":"arkship.65.s","zh":"§Y[pilot_flight.GetName]§!可是把驾驶舱当自家进进出出。","en":"§Y[pilot_flight.GetName]§! flies in and out of the cockpit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5039,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4256,"status":"paired","id":"texts:118351"},{"key":"arkship.65.t","zh":"我们的亚空间引擎无与伦比！","en":"Our Subspace Drive is unbeatable!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5040,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4257,"status":"paired","id":"texts:118352"},{"key":"arkship.65.u","zh":"我们在真空环境中如鱼得水，一架进化过的子个体不应该会输。","en":"We are at home in vacuum, an evolved drone shouldn't lose.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5041,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4258,"status":"paired","id":"texts:118353"},{"key":"arkship.65.default","zh":"没人毛遂自荐，那就随便挑一个。","en":"No one stands out, pick someone at random.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5042,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4259,"status":"paired","id":"texts:118354"},{"key":"arkship.65.victory","zh":"我们的飞行员赢得了比赛。","en":"our pilot winning.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5043,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4260,"status":"paired","id":"texts:118355"},{"key":"arkship.65.loss","zh":"我们的飞行员输掉了比赛。","en":"our pilot losing.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5044,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4261,"status":"paired","id":"texts:118356"},{"key":"arkship.70.name","zh":"[Root.GetName]大捷","en":"Victory at the [Root.GetName]","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5046,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4262,"status":"paired","id":"texts:118357"},{"key":"arkship.70.desc.start","zh":"方舟舰§Y[Root.GetName]§!上的气氛异常紧张，入围者们正在[Star.GetName]进行最后的弹射。","en":"The atmosphere aboard Arkship §Y[Root.GetName]§! was palpable as the finalists hit the last slingshot around [Star.GetName].","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5047,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4263,"status":"paired","id":"texts:118358"},{"key":"arkship.70.desc.leader","zh":"$arkship.70.desc.start$\\n\\n§Y[selected_pilot.GetName]§!紧随领头者，直到最后的冲刺阶段才找到机会，凭借其精准的路线和精彩的超越，[selected_pilot.GetSheHe]一骑绝尘，将对手甩在[selected_pilot.GetHerHis]的离子尾流中。","en":"$arkship.70.desc.start$\\n\\n§Y[selected_pilot.GetName]§! shadowed the leader until the final sprint, then found one last burst. With crisp lines and a brilliant overtake, [selected_pilot.GetSheHe] slipped ahead and left the field in [selected_pilot.GetHerHis] ion wake.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5048,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4264,"status":"paired","id":"texts:118359"},{"key":"arkship.70.desc.gray","zh":"$arkship.70.desc.start$\\n\\n§Y小灰§!在最后冲刺前一直紧随领头者，随后他爆发出了最后的能量。以精准的线路和精彩的超越，他们领先冲过终点线，将其他选手远远甩在了离子尾流中。","en":"$arkship.70.desc.start$\\n\\n§YGray§! shadowed the leader until the final sprint, then found one last burst. With crisp lines and a brilliant overtake, they slipped ahead and left the field in their ion wake.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5049,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4265,"status":"paired","id":"texts:118360"},{"key":"arkship.70.desc.no_leader","zh":"$arkship.70.desc.start$\\n\\n我们的飞行员紧随领头者，直到最后的冲刺，然后爆发出最后一股力量。凭借清晰的路线和出色的超越，他们领先并让其他飞船远远落在他们的离子尾流中。","en":"$arkship.70.desc.start$\\n\\nOur pilot shadowed the leader until the final sprint, then found one last burst. With crisp lines and a brilliant overtake, they slipped ahead and left the field in their ion wake.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5050,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4266,"status":"paired","id":"texts:118361"},{"key":"arkship.70.desc.end","zh":"\\n\\n我们的选择是对的。我们的冠军赢得了胜利。多么精彩的一场比赛！","en":"\\n\\nOur pick was right. Our champion stands victorious. What a race!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5051,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4267,"status":"paired","id":"texts:118362"},{"key":"arkship.70.a","zh":"我们可以向赢家学习！","en":"We can learn from our winner!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5052,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4268,"status":"paired","id":"texts:118363"},{"key":"arkship.70.b","zh":"应该为[selected_pilot.GetName]庆祝！","en":"[selected_pilot.GetName] should be celebrated!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5053,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4269,"status":"paired","id":"texts:118364"},{"key":"flight_telemetry","zh":"飞行遥测","en":"Flight Telemetry","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5055,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4270,"status":"paired","id":"texts:118365"},{"key":"flight_telemetry_desc","zh":"滚筒飞行和行星引力弹弓效应已被浓缩并演变成了作战教条。","en":"Barrel rolls and planetary slingshots have been condensed and turned into doctrine.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5056,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4271,"status":"paired","id":"texts:118366"},{"key":"leader_trait_circuit_champion","zh":"绕圈赛冠军","en":"Circuit Champion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5057,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4272,"status":"paired","id":"texts:118367"},{"key":"leader_trait_circuit_champion_desc","zh":"作为一场星际大赛的获胜者，这位领袖屹立不倒，激励着他人。","en":"A winner of a grand race across the stars, this leader stands tall and inspires others.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5058,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4273,"status":"paired","id":"texts:118368"},{"key":"arkship.80.name","zh":"糟糕表现","en":"Terrible Performance","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5060,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4274,"status":"paired","id":"texts:118369"},{"key":"arkship.80.desc.leader","zh":"$arkship.70.desc.start$\\n\\n§Y[selected_pilot.GetName]§!在进入机动动作时保持着明显的领先优势，但这种优势随后开始消退。$arkship.80.desc.end$","en":"$arkship.70.desc.start$\\n\\n§Y[selected_pilot.GetName]§! held a clear lead entering the manouver, but the edge began to fade.$arkship.80.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5061,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4275,"status":"paired","id":"texts:118370"},{"key":"arkship.80.desc.gray","zh":"$arkship.70.desc.start$\\n\\n小灰在进入机动动作时保持着明显的领先地位，但这种优势随后开始消退。$arkship.80.desc.end$","en":"$arkship.70.desc.start$\\n\\nGray held a clear lead entering the manouver, but the edge began to fade.$arkship.80.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5062,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4276,"status":"paired","id":"texts:118371"},{"key":"arkship.80.desc.no_leader","zh":"$arkship.70.desc.start$\\n\\n我们的赛手在进入机动动作时保持着明显的领先优势，但这种优势随后开始消退。$arkship.80.desc.end$","en":"$arkship.70.desc.start$\\n\\nOur racer held a clear lead entering the manouver, but the edge began to fade.$arkship.80.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5063,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4277,"status":"paired","id":"texts:118372"},{"key":"arkship.80.desc.end","zh":"\\n\\n出了点差错，可能是失误、操作不当，或者仅仅是由于紧张。总之，对手轻松反超，我们的飞行员最终只落得个平淡无奇的第四名。","en":"\\n\\nSomething slipped, a missed mark, a loose line, maybe just nerves. Either way their rivals eased past and our pilot crossed the finish in an unremarkable fourth.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5064,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4278,"status":"paired","id":"texts:118373"},{"key":"arkship.85.name","zh":"骇人听闻的意外","en":"Horrific Accident","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5066,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4279,"status":"paired","id":"texts:118374"},{"key":"arkship.85.desc.base","zh":"围绕方舟舰§Y[Root.GetName]§!的竞赛以悲剧告终，一场高速碰撞导致碎片散落在整个恒星系中。在对准绕[Star.GetName]的最后一次引力弹射航线时，我们的飞行员与对手靠得太近，导致两艘飞船都失控旋转。","en":"The race around Arkship §Y[Root.GetName]§! ended in tragedy when a high-speed collision scattered debris across the system. While lining up the final slingshot around [Star.GetName], our pilot closed too tightly on a rival and both ships spun out.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5067,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4280,"status":"paired","id":"texts:118375"},{"key":"arkship.85.desc.leader","zh":"$arkship.85.desc.base$\\n\\n§Y[selected_pilot.GetName]§!由于救援及时幸存了下来，但伤势严重，将留下永久的伤疤。","en":"$arkship.85.desc.base$\\n\\n§Y[selected_pilot.GetName]§! survived thanks to rapid rescue, but suffered severe injuries and will carry lasting scars.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5068,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4281,"status":"paired","id":"texts:118376"},{"key":"arkship.85.desc.no_leader","zh":"$arkship.85.desc.base$\\n\\n我们的候选人因救援及时得以幸存，但伤势严重，并将留下永久的伤疤。","en":"$arkship.85.desc.base$\\n\\nOur candidate survived thanks to rapid rescue, but suffered severe injuries and will carry lasting scars.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5069,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4282,"status":"paired","id":"texts:118377"},{"key":"arkship.90.name","zh":"神秘飞行员","en":"Mysterious Pilot","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5071,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4283,"status":"paired","id":"texts:118378"},{"key":"arkship.90.desc","zh":"$arkship.70.desc.start$\\n\\n由于我们选中的飞行员完美地执行了机动动作，胜利似乎已是囊中之物，直到那艘“黑貂号”闪现而过。一艘此前未标记、也未被注意到的参赛船只从我们的领先者身边掠过，并率先冲过了终点线。\\n\\n在§Y[Root.GetName]§!上，面对这残酷的结局，观礼台陷入了一片死寂。","en":"$arkship.70.desc.start$\\n\\nOur selected pilot's victory seemed assured as they executed the maneuver flawlessly, until the Sable Ship flashed by. An unmarked, until-then unnoticed entrant swept past our front-runner and crossed the line first.\\n\\nAboard the §Y[Root.GetName]§!, the galleries fell silent at the brutal finish.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5072,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4284,"status":"paired","id":"texts:118379"},{"key":"arkship.90.a","zh":"我们要黑貂号的飞行员！","en":"We want the pilot of the Sable Ship!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5074,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4285,"status":"paired","id":"texts:118380"},{"key":"arkship.90.a.tt","zh":"雇用这名神秘飞行员，这是一位等级3且拥有['trait:leader_trait_sable_pilot']特质的$admiral_with_icon$","en":"Hire the Mysterious Pilot, a level 3 $admiral_with_icon$ with the ['trait:leader_trait_sable_pilot'] trait","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5075,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4286,"status":"paired","id":"texts:118381"},{"key":"arkship.90.b","zh":"此人没有登记报名，我们的飞行员还是赢了！","en":"They were never registered, our pilot still won!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5076,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4287,"status":"paired","id":"texts:118382"},{"key":"sable_pilot_desc","zh":"一名痴迷于速度、视其高于一切的飞行员。作为大奖赛的冠军，他们或许是星系中有史以来速度最快的统帅。","en":"An obsessed pilot focusing on speed above all else. Champion of the Grand Circuit, they might be the quickest admiral to grace the galaxy.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5078,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4288,"status":"paired","id":"texts:118383"},{"key":"sable_pilot_catch_phrase","zh":"没人能打败我。","en":"None can beat me.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5079,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4289,"status":"paired","id":"texts:118384"},{"key":"leader_trait_sable_pilot","zh":"黑貂飞行员","en":"Sable Pilot","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5080,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4290,"status":"paired","id":"texts:118385"},{"key":"leader_trait_sable_pilot_desc","zh":"一位神秘的飞行员，也是一位竞速大师，这位领袖现在正协调舰队进行复杂的战术机动。","en":"A Mysterious pilot, and a master of speed, this leader now coordinates fleets through complex maneuvers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5081,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4291,"status":"paired","id":"texts:118386"},{"key":"arkship.95.name","zh":"中轴的裂纹","en":"Spinal Fracture","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5084,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4293,"status":"paired","id":"texts:118387"},{"key":"arkship.95.desc","zh":"最近在§Y[Root.GetName]§!上安装的§H轴基挂载武器§!对舰船前部结构造成的压力远超最初预期。工程检查发现，从挂载部主要锚点向外延伸的应力裂纹已扩散至周围的船体装甲板。\\n\\n在损伤得到解决之前，方舟舰的结构强度无法安全支持高速机动。因此，航行部门已实施严格的速度限制，以防止裂纹进一步扩大。\\n\\n我们可以尝试进行快速现场维修以稳固受损部位，或者指派一艘§H后勤船§!进行全面的结构大修。","en":"The recently installed §HSpinal Mount§! aboard §Y[Root.GetName]§! has placed greater strain on the vessel's forward structure than originally anticipated. Engineering inspections have uncovered a network of stress fractures radiating from the mount's primary anchor points, spreading across the surrounding hull plating.\\n\\nUntil the damage is addressed, the Arkship's structural integrity cannot safely support high-velocity maneuvering. Navigation has therefore imposed severe speed restrictions to prevent the fractures from widening.\\n\\nWe may attempt rapid field repairs to stabilize the damage, or assign a §HLogistics Ship§! to conduct a full structural overhaul.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5085,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4294,"status":"paired","id":"texts:118388"},{"key":"arkship.95.a","zh":"稳定裂纹，继续前进。","en":"Stabilize the fractures and move on.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5086,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4295,"status":"paired","id":"texts:118389"},{"key":"arkship.95.b","zh":"我们要妥善处理这个情况。","en":"Let's do this properly.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5087,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4296,"status":"paired","id":"texts:118390"},{"key":"fractured_spine_mult","zh":"碎裂的中轴","en":"Fractured Spine","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5089,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4297,"status":"paired","id":"texts:118391"},{"key":"fractured_spine_mult_desc","zh":"方舟舰中轴支架周围的结构性断裂迫使导航部门实施严格的航行限速，直至受损部位得以加固稳定。","en":"Structural fractures around the Arkship's spinal mount have forced navigation to impose strict speed limitations until the damage can be stabilized.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5090,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4298,"status":"paired","id":"texts:118392"},{"key":"ARKSHIP_SPINAL_FRACTURE_PROJECT","zh":"强化轴基挂载","en":"Reinforce Spinal Mount","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5091,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4299,"status":"paired","id":"texts:118393"},{"key":"ARKSHIP_SPINAL_FRACTURE_PROJECT_DESC","zh":"方舟舰的§H轴基挂载武器§!安装工作已导致舰船前部体产生危险的结构应力。\\n\\n我们将派遣一艘§H后勤船§!，全面加固受影响的区域。","en":"The installation of the Arkship's §HSpinal Mount§! has introduced dangerous structural stresses along the vessel's forward hull.\\n\\nA §HLogistics Ship§! will be dispatched to fully reinforce the affected sections.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5092,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4300,"status":"paired","id":"texts:118394"},{"key":"arkship.100.name","zh":"修复的中轴","en":"Repaired Spine","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5094,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4301,"status":"paired","id":"texts:118395"},{"key":"arkship.100.desc","zh":"§Y[event_target:fractured_spine_arkship.GetName]§!的轴基挂载武器修复工作已经完成。虽然维修过程需要精细的作业和长时间的检查，但我们借此机会加固了舰体多处薄弱部位，并改良了挂架的结构支撑。\\n\\n这些改进提升了方舟舰在高难度机动时的稳定性，使得导航部门得以解除此前的航行限制。初步测试表明，该舰现在的性能表现比受损前更加出色。","en":"Repairs to the Spinal Mount of §Y[event_target:fractured_spine_arkship.GetName]§! have been completed. Though the process required careful work and extended inspections, we used the opportunity to reinforce several vulnerable sections of the hull and refine the mount's structural supports.\\n\\nThe resulting improvements have increased the Arkship's stability during high-speed maneuvers, allowing navigation to lift previous restrictions. Early tests suggest the vessel now performs more efficiently than before the damage occurred.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5095,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4302,"status":"paired","id":"texts:118396"},{"key":"repaired_spine_mult","zh":"加强的中轴","en":"Reinforced Spine","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5096,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4303,"status":"paired","id":"texts:118397"},{"key":"repaired_spine_mult_desc","zh":"最近维修期间增加的结构加固增强了方舟舰的船体前部，提高了其机动性。","en":"Structural reinforcements added during recent repairs have strengthened the Arkship's forward hull, improving maneuverability.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5097,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4304,"status":"paired","id":"texts:118398"},{"key":"arkship.105.name","zh":"面临压力","en":"Under Pressure","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5099,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4305,"status":"paired","id":"texts:118399"},{"key":"arkship.105.desc","zh":"§Y[Root.GetName]§!舰上引擎突然发生的激增使方舟舰的驱动核心超出了安全运行公差。热点正在主引擎组件中蔓延，压力上升的速度超过了调节系统的补偿能力。\\n\\n如果不加控制，过剩的输出可能会损坏关键的引擎部件。我们的[Root.Owner.GetEngineerPlural]建议了几种可能的对策：排放多余的等离子体以稳定系统，重新分配工作任务优先级，或者暂时关闭引擎进行全面重新校准。","en":"A sudden engine surge aboard §Y[Root.GetName]§! has pushed the Arkship's drive core beyond safe operating tolerances. Heat blooms are spreading through the primary engine assembly, and pressure is rising faster than the regulation systems can compensate.\\n\\nIf left unchecked, the excess output could damage critical engine components. Our [Root.Owner.GetEngineerPlural] recommend several possible responses: vent the excess plasma to stabilize the system, reprioritize work assignments, or temporarily shut the engines down to conduct a full recalibration.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5100,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4306,"status":"paired","id":"texts:118400"},{"key":"arkship.105.a","zh":"排空多余的等离子体。","en":"Vent the excess plasma.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5101,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4307,"status":"paired","id":"texts:118401"},{"key":"arkship.105.b","zh":"加倍努力。","en":"Redouble our efforts.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5102,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4308,"status":"paired","id":"texts:118402"},{"key":"arkship.105.c","zh":"关闭引擎，重新进行校准。","en":"Shut the engines down and recalibrate.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5103,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4309,"status":"paired","id":"texts:118403"},{"key":"engine_pressure_work_crews_mult","zh":"强制加班","en":"Mandated Overtime","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5104,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4310,"status":"paired","id":"texts:118404"},{"key":"engine_pressure_work_crews_mult_desc","zh":"为了稳定方舟舰过热的动力核心，已重新调整各项日程的优先级。","en":"Schedules have been reprioritized to stabilize the Arkship's overheated drive core.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5105,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4311,"status":"paired","id":"texts:118405"},{"key":"engine_pressure_drone_crews_mult","zh":"增加工作量","en":"Increased Workload","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5106,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4312,"status":"paired","id":"texts:118406"},{"key":"engine_pressure_drone_crews_mult_desc","zh":"子个体已被重新指派，以稳定方舟舰过热的驱动核心。","en":"Drones have been reassigned to stabilize the Arkship's overheated drive core.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5107,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4313,"status":"paired","id":"texts:118407"},{"key":"engine_recalibration_slowed_mult","zh":"重新校准引擎","en":"Engine Recalibration","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5108,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4314,"status":"paired","id":"texts:118408"},{"key":"engine_recalibration_slowed_mult_desc","zh":"方舟舰的驱动系统正在进行精密的重新校准。在工作完成前，推进输出将维持在较低水平。","en":"The Arkship's drive systems are undergoing careful recalibration. Until the work is complete, propulsion output remains deliberately reduced.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5109,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4315,"status":"paired","id":"texts:118409"},{"key":"arkship.110.name","zh":"释放压力","en":"Pressure Released","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5111,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4316,"status":"paired","id":"texts:118410"},{"key":"arkship.110.desc","zh":"多余的等离子体已通过受控排放排出，在方舟舰的舰艉洒下灿烂的光幕。引擎压力已恢复至正常水平，未记录到永久性损伤。\\n\\n不过，此次排放留下了一层宝贵的带电粒子残余物，其中大部分已被成功回收并汇入我们的储备。","en":"The excess plasma was vented in a controlled discharge, spilling brilliant sheets of light across the Arkship's stern. Engine pressure has returned to acceptable levels, and no lasting damage was recorded.\\n\\nThe release did, however, leave behind a valuable residue of energized particles, much of which has been successfully recovered and routed into our reserves.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5112,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4317,"status":"paired","id":"texts:118411"},{"key":"arkship.115.name","zh":"加班报告","en":"Overtime Reporting","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5114,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4318,"status":"paired","id":"texts:118412"},{"key":"arkship.115.desc.regular","zh":"在过去的六个月里，§Y[Root.GetName]§!上的维修人员马不停蹄地工作，力求让方舟舰过热的驱动系统恢复控制。在引擎持续运行的情况下，他们拆除了检修面板，重新布置了冷却管线，并更换了受损的调节器。\\n\\n这些努力目前已经稳定了驱动核心，负责这项工作的船员们为此忍受了长时间的轮班和恶劣的工作环境。尽管疲惫不堪，但士气依然高涨。无论虚空给我们将带来什么，我们都有信心能够承受。","en":"For the past six months, repair crews on §Y[Root.GetName]§! have worked without pause to bring the Arkship's overheating drive systems back under control. Access panels were stripped away, coolant lines rerouted, and damaged regulators replaced while the engines continued to run.\\n\\nThe effort has stabilized the drive core for now, though the crews responsible endured long shifts and harsh working conditions to make it happen. Despite their exhaustion, morale is high. Whatever the void throws at us, we are confident we can endure it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5115,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4319,"status":"paired","id":"texts:118413"},{"key":"arkship.115.desc.gestalt","zh":"在过去的六个月里，维护子个体在不间断地运行，以使方舟舰过热的驱动系统恢复控制。在发动机持续运转的情况下，检修面板被拆除，冷却液管道被重新布线，受损的调节器也得到了更换。\\n\\n虽然该行动需要子个体在多个系统子模块中持续作业，但这一过程也揭示了发动机组件中的几处结构性缺陷。这些问题现已得到修正，整体运行效率有了显著提升。无论虚空带来怎样的压力，我们都将适应。","en":"For the past six months, maintenance drones have operated without interruption to bring the Arkship's overheating drive systems back under control. Access panels were removed, coolant conduits rerouted, and damaged regulators replaced while the engines continued to run.\\n\\nThough the operation required sustained drone activity across multiple subsystems, the process revealed several structural inefficiencies in the engine assembly. These have now been corrected, and overall operational efficiency has measurably improved. Whatever stresses the void may impose, we will adapt.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5116,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4320,"status":"paired","id":"texts:118414"},{"key":"happy_work_crews_mult","zh":"团结的船员","en":"Crew Solidarity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5117,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4321,"status":"paired","id":"texts:118415"},{"key":"happy_work_crews_mult_desc","zh":"通过纪律与合作克服了引擎危机，我们工作团队的信心从未如此强烈。","en":"Having overcome the engine crisis through discipline and cooperation, confidence among our work crews has never been stronger.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5118,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4322,"status":"paired","id":"texts:118416"},{"key":"happy_work_drones_mult","zh":"低级子个体效率","en":"Simple Drone Efficiency","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5119,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4323,"status":"paired","id":"texts:118417"},{"key":"happy_work_drones_mult_desc","zh":"在发动机维修过程中学到了很多经验后，我们的低级子个体报告称其工作效率有所提高。","en":"Having learned much during the engine repairs, our simple drones have reported increased efficiency.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5120,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4324,"status":"paired","id":"texts:118418"},{"key":"arkship.120.name","zh":"重新校准引擎核心","en":"Recalibrated Drive Core","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5122,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4325,"status":"paired","id":"texts:118419"},{"key":"arkship.120.desc","zh":"发动机按受控阶段逐步关停，以便我们的工程师在安全条件下检查驱动组件并重新校准其调节系统。虽然这一过程延误了行程，但关停期间收集的数据已证明具有重要价值。\\n\\n我们已查明§Y[Root.GetName]§!核心定序中的几处效率低下问题。通过重定向多余能量并加固结构支撑，我们增强了方舟舰的护盾与船壳，使其足以抵御未来的压力。","en":"The engines were brought down in controlled stages, allowing our engineers to inspect the drive assembly under safe conditions and recalibrate its regulation systems. The process delayed us, but the data gathered during the shutdown has already proven valuable.\\n\\nSeveral inefficiencies in the core sequencing on §Y[Root.GetName]§! have been identified. By redirecting surplus energy and reinforcing structural supports, our we have strengthened both the Arkship's shields and hull against future strain.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5123,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4326,"status":"paired","id":"texts:118420"},{"key":"arkship.120.a","zh":"耽误是值得的。","en":"Worth the delay.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5124,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4327,"status":"paired","id":"texts:118421"},{"key":"engine_recalibration_mult","zh":"改良船体与护盾","en":"Improved Hull and Shielding","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5125,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4328,"status":"paired","id":"texts:118422"},{"key":"engine_recalibration_mult_desc","zh":"在最近的引擎重新校准过程中，我们的发现提升了效率，改善了方舟舰的船体装甲和护盾。","en":"Efficiencies discovered during a recent engine recalibration have improved the Arkship's hull plating and shields.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5126,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4329,"status":"paired","id":"texts:118423"},{"key":"arkship.125.name","zh":"遗忘之云","en":"The Forgetting","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5130,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4331,"status":"paired","id":"texts:118424"},{"key":"arkship.125.desc","zh":"自从方舟舰§Y[Root.GetName]§!进入这片星云以来，各层甲板的报告便接踵而至。研究人员发现了自己不记得写过的笔记；操作员忘记了执行过数千次的维护程序；导航人员声称出现了时间缺失，无法解释最近的航线修正。\\n\\n我们的医生已将原因追溯至该星云的电磁场，它似乎在神经层面干扰了记忆的巩固过程。","en":"Since the Arkship §Y[Root.GetName]§! entered this nebula, reports have been filtering in from across all decks. Researchers find notes they do not remember writing. Operators forget safety procedures they have performed thousands of times. Navigation staff speak of losing hours, unable to account for their recent course corrections.\\n\\nOur medics have traced the cause to the nebula's electromagnetic field, which appears to be disrupting memory consolidation at a neurological level.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5131,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4332,"status":"paired","id":"texts:118425"},{"key":"arkship.125.desc.hive","zh":"自方舟舰§Y[Root.GetName]§!进入这片星云以来，集体意识中便掀起了阵阵波动。曾经完美同步的节点已开始失去协调性。随着冲动无法在格式塔意识中清晰传播，记忆正变得支离破碎。\\n\\n我们的[Owner.GetResearchers]已将原因追溯至该星云的电磁场，它正在干扰将我们联结在一起的神经通路。原本应当流畅无阻的集体意识，如今却变得断断续续、支离破碎。","en":"Since the Arkship §Y[Root.GetName]§! entered this nebula, disturbances have rippled through the shared consciousness. Nodes that were once in perfect synchrony have begun losing coherence. Memories grow fragmented as impulses fail to propagate cleanly through the gestalt.\\n\\nOur [Owner.GetResearchers] have traced the cause to the nebula's electromagnetic field, which is disrupting the neural pathways that bind us together. Where the shared consciousness should flow unbroken, it now stutters and frays.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5132,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4333,"status":"paired","id":"texts:118426"},{"key":"arkship.125.desc.machine","zh":"自方舟舰§Y[Root.GetName]§!进入这片星云以来，错误报告已在所有联网系统中蔓延。处理单元检索到的数据发生损坏。自动化子系统正在执行过时的程序，却未察觉到其内存寄存器已被重写。\\n\\n我们的[Owner.GetResearchers]已将故障追溯至星云的电磁场，该电磁场正导致易失性存储系统出现零星的写入错误。各部门的数据完整性均受到损害，在开发出应对措施之前，运作效率将持续下降。","en":"Since the Arkship §Y[Root.GetName]§! entered this nebula, error reports have propagated across all networked systems. Processing units retrieve corrupted data. Automated subsystems execute outdated routines, unaware that their memory registers have been overwritten.\\n\\nOur [Owner.GetResearchers] have traced the fault to the nebula's electromagnetic field, which is inducing sporadic write errors across volatile memory systems. Data integrity across all departments is compromised, and operational efficiency will remain degraded until a countermeasure is developed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5133,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4334,"status":"paired","id":"texts:118427"},{"key":"arkship.125.a","zh":"开始调查。","en":"Begin the investigation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5134,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4335,"status":"paired","id":"texts:118428"},{"key":"the_forgetting_chain_title","zh":"遗忘之云","en":"The Forgetting","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5135,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4336,"status":"paired","id":"texts:118429"},{"key":"the_forgetting_chain_desc","zh":"自从进入一片异常星云以来，§Y[Root.GetName]§!上的船员们便开始遭受记忆丢失的困扰。这一现象的原因目前仍然不明。","en":"Since entering an unusual nebula, those aboard §Y[Root.GetName]§! have begun to suffer from memory loss. The cause of this phenomenon remains unknown.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5136,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4337,"status":"paired","id":"texts:118430"},{"key":"arkship.130.name","zh":"记忆复原","en":"Memories Restored","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5138,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4338,"status":"paired","id":"texts:118431"},{"key":"arkship.130.desc","zh":"§Y[Root.GetName]§!上的调查小组已测绘出§Y[event_target:memory_fog_location.GetName]§!星云电磁干扰的共振曲线，并部署了有效的反制频率。现在，整艘飞船上的迷雾已经消散。\\n\\n收集到的数据比预想的更为重要。我们的科学家注意到，其中涉及的共振频率与已记录的灵能场特征惊人地相似。与此同时，我们的工程师认为，同样的反制频率原理可以用来增强我们的传感器，以对抗电磁干扰。","en":"The investigation teams aboard §Y[Root.GetName]§! have mapped the resonance profile of the §Y[event_target:memory_fog_location.GetName]§! nebula's electromagnetic interference and deployed an effective counter-frequency. Across the ship, the fog has lifted.\\n\\nThe data gathered is more significant than anticipated. Our scientists note that the resonance frequencies involved bear a striking resemblance to documented psionic field signatures. Our engineers, meanwhile, believe the same counter-frequency principles could be applied to sharpen our sensors against electromagnetic interference.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5139,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4339,"status":"paired","id":"texts:118432"},{"key":"arkship.130.desc.hive","zh":"§Y[Root.GetName]§!上的[Owner.GetResearchers]已经绘制了§Y[event_target:memory_fog_location.GetName]§!星云电磁干扰的共振剖面，并部署了有效的反制频率。我们已恢复到完全一致的同步程度。\\n\\n搜集到的数据所带来的意义不仅限于简单的恢复。我们的节点在共振剖面中识别出了与节点间通信频率相对应的模式。此外，我们的工程节点认为，可以将该反制频率进行调整，以增强我们的传感器阵列对抗电磁干扰的能力。","en":"The [Owner.GetResearchers] aboard §Y[Root.GetName]§! have mapped the resonance profile of the §Y[event_target:memory_fog_location.GetName]§! nebula's electromagnetic interference and deployed an effective counter-frequency. We have returned to full coherence.\\n\\nThe data gathered carries implications beyond simple restoration. Our nodes have identified patterns in the resonance profile that correspond to the frequencies of inter-node communication. Alternatively, our engineering nodes believe the counter-frequency could be adapted to enhance our sensor grid against electromagnetic interference.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5140,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4340,"status":"paired","id":"texts:118433"},{"key":"arkship.130.desc.machine","zh":"§Y[Root.GetName]§!上的[Owner.GetEngineerPlural]已经绘制出§Y[event_target:memory_fog_location.GetName]§!星云电磁干扰的共振剖面，并部署了有效的反制频率。所有系统已恢复至最佳运行参数。\\n\\n诊断数据具有显著的次生价值。处理单元已经识别出干扰与我们的计算子程序之间相互作用的模式。或者，反制频率本身也可以被改良，以提高传感器在电磁干扰环境下的分辨率。","en":"The [Owner.GetEngineerPlural] aboard §Y[Root.GetName]§! have mapped the resonance profile of the §Y[event_target:memory_fog_location.GetName]§! nebula's electromagnetic interference and deployed an effective counter-frequency. All systems have returned to optimal operational parameters.\\n\\nThe diagnostic data carries significant secondary value. Processing units have identified patterns in how the interference interacted with our computational subroutines. Alternatively, the counter-frequency itself could be adapted to improve sensor resolution against electromagnetic disruption.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5141,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4341,"status":"paired","id":"texts:118434"},{"key":"arkship.130.a","zh":"追求认知意义上的含义。","en":"Pursue the cognitive implications.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5142,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4342,"status":"paired","id":"texts:118435"},{"key":"arkship.130.b","zh":"优先考虑基础设施改善。","en":"Prioritize infrastructural improvements.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5143,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4343,"status":"paired","id":"texts:118436"},{"key":"nebula_memory_fog","zh":"记忆迷雾","en":"Memory Fog","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5145,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4344,"status":"paired","id":"texts:118437"},{"key":"nebula_memory_fog_desc","zh":"附近星云的电磁干扰正在破坏记忆的构筑。","en":"Electromagnetic interference from a nearby nebula is disrupting memory consolidation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5146,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4345,"status":"paired","id":"texts:118438"},{"key":"ARKSHIP_NEBULA_MEMORY_PROJECT","zh":"绘制共振剖面","en":"Map the Resonance Profile","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5147,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4346,"status":"paired","id":"texts:118439"},{"key":"ARKSHIP_NEBULA_MEMORY_PROJECT_DESC","zh":"影响方舟舰上人群的记忆迷雾将持续存在，直到我们绘制出§Y[event_target:memory_fog_location.GetName]§!的共振剖面为止。","en":"The memory fog affecting the Arkship's population will persist until we map the resonance profile of §Y[event_target:memory_fog_location.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5148,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4347,"status":"paired","id":"texts:118440"},{"key":"arkship.140.name","zh":"遥远回声","en":"A Distant Signal","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5151,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4349,"status":"paired","id":"texts:118441"},{"key":"arkship.140.intro","zh":"深程传感器探测到了一段有规律的信号传输，其源头已准确定位于一个遥远的黑洞系统。","en":"Deep-range sensors have detected a structured transmission, its point of origin triangulated to a distant black hole system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5152,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4350,"status":"paired","id":"texts:118442"},{"key":"arkship.140.desc","zh":"$arkship.140.intro$\\n\\n我们无法从这里解析该信号。§Y[owner.GetScientistCapital][eternal_chorus_leader.GetName]§!坚信这值得我们开展直接调查，并请求我们设定航线前往源头星系，以解码该传输信号。","en":"$arkship.140.intro$\\n\\nWe cannot resolve the signal from here. §Y[owner.GetScientistCapital] [eternal_chorus_leader.GetName]§! is convinced this warrants direct investigation, and is petitioning us to set course for the source system and decode the transmission.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5153,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4351,"status":"paired","id":"texts:118443"},{"key":"arkship.140.desc.1160","zh":"$arkship.140.intro$\\n\\n这种模式让我们的[Owner.GetScientistPlural]陷入了沉思。这种刻意且严谨的精确性，与我们观测舰船跨越事件视界时记录的特征相吻合。虽然这并非同一个信号，但其相似之处是毋庸置疑的。\\n\\n§Y[owner.GetScientistCapital][eternal_chorus_leader.GetName]§!请求我们前往源头星系，查明那里留下了什么。","en":"$arkship.140.intro$\\n\\nThe pattern gave our [Owner.GetScientistPlural] pause. The deliberate, constructed precision matches the signature recorded when we observed a vessel crossing an event horizon. This is not the same signal. But the similarity is unmistakable.\\n\\n§Y[owner.GetScientistCapital] [eternal_chorus_leader.GetName]§! is petitioning us to set course for the source system and find out what was left there.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5154,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4352,"status":"paired","id":"texts:118444"},{"key":"arkship.141.name","zh":"晶态栅格","en":"Crystal Lattice","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5156,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4353,"status":"paired","id":"texts:118445"},{"key":"arkship.141.desc","zh":"当我们进入§Y[solar_system.GetName]§!星系时，我们发现了一个巨大的晶态栅格阵列。我们的 [Owner.GetScientistPlural]已经确认，它存在于近乎完美的时空停滞状态中，并定期从引力边界传输结构化数据。\\n\\n这不是自然现象。它是一份记录，是那些已不复存在的文明跨越时空的呼唤，一份被保存下来的叙述。\\n\\n§Y[owner.GetScientistCapital][eternal_chorus_leader.GetName]§!正准备接收并破译这些传输信号。","en":"As we crossed into the §Y[solar_system.GetName]§! system, we discovered a massive, crystalline lattice formation. Our [Owner.GetScientistPlural] have already confirmed that it exists in near-perfect temporal stasis, transmitting structured data from the gravitational boundary at regular intervals.\\n\\nThis is not a natural phenomena. It is a record, the preserved account of civilizations that no longer exist, calling out across time.\\n\\n§Y[owner.GetScientistCapital] [eternal_chorus_leader.GetName]§! is preparing to receive and decode the transmissions.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5157,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4354,"status":"paired","id":"texts:118446"},{"key":"arkship_eternal_chorus_chain_title","zh":"永恒合唱","en":"The Eternal Chorus","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5159,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4355,"status":"paired","id":"texts:118447"},{"key":"arkship_eternal_chorus_chain_desc","zh":"从一个遥远的黑洞系统中探测到了一个来源不明的结构化信号。我们必须展开调查。","en":"A structured signal of unknown origin has been detected from a distant black hole system. We must investigate.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5160,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4356,"status":"paired","id":"texts:118448"},{"key":"contract_eternal_chorus","zh":"永恒合唱","en":"Eternal Chorus","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5162,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4357,"status":"paired","id":"texts:118449"},{"key":"contract_eternal_chorus_desc","zh":"应§Y[owner.GetScientistCapital][event_target:eternal_chorus_leader.GetName]§!的请求，我们将进入黑洞近地轨道并尝试解码该信号。","en":"At §Y[owner.GetScientistCapital] [event_target:eternal_chorus_leader.GetName]§!'s request, we will move into close orbit of the black hole and attempt to decode the signal.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5163,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4358,"status":"paired","id":"texts:118450"},{"key":"contract_eternal_chorus_issuer_desc","zh":"§Y[owner.GetScientistCapital][event_target:eternal_chorus_leader.GetName]§!敦促我们调查从一个遥远黑洞系统发出的神秘信号。","en":"§Y[owner.GetScientistCapital] [event_target:eternal_chorus_leader.GetName]§! has urged us to investigate a mysterious signal emanating from a distant black hole system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5164,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4359,"status":"paired","id":"texts:118451"},{"key":"eternal_chorus_contract_option_tooltip","zh":"§Y$contract_eternal_chorus$§!将作为§H内部合约§!发布。","en":"Issues §Y$contract_eternal_chorus$§! as an §HInternal Contract§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5165,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4360,"status":"paired","id":"texts:118452"},{"key":"eternal_chorus_lattice_object","zh":"永恒合唱","en":"Eternal Chorus","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5166,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4361,"status":"paired","id":"texts:118453"},{"key":"eternal_chorus_lattice_object_tooltip","zh":"晶态栅格","en":"Crystalline Lattice","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5167,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4362,"status":"paired","id":"texts:118454"},{"key":"eternal_chorus_lattice_object_desc","zh":"未知物质构成的几何体，悬浮在黑洞引力边界近乎完美的时空停滞状态中。它们正以规律的间隔传输结构化数据。","en":"Geometric formations of unknown material, suspended in near-perfect temporal stasis at the gravitational boundary of a black hole. They are transmitting structured data at regular intervals.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5168,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4363,"status":"paired","id":"texts:118455"},{"key":"ARKSHIP_ETERNAL_CHORUS_PROJECT","zh":"调查晶态栅格","en":"Investigate the Crystalline Lattice","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5170,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4364,"status":"paired","id":"texts:118456"},{"key":"ARKSHIP_ETERNAL_CHORUS_PROJECT_DESC","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5171,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4365,"status":"paired","id":"texts:118457"},{"key":"ARKSHIP_ETERNAL_CHORUS_PROJECT_REQUIREMENT","zh":"需要$COUNT$/$REQUIRED$艘§H方舟舰§!位于轨道。","en":"Requires $COUNT$/$REQUIRED$ §HArkship§! in orbit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5172,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4366,"status":"paired","id":"texts:118458"},{"key":"arkship.142.name","zh":"任职变更","en":"A Change in Terms","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5174,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4367,"status":"paired","id":"texts:118459"},{"key":"arkship.142.desc.reassigned","zh":"§Y[owner.GetScientistCapital][from.GetName]§!无法再继续开展“永恒合唱”信号的调查。\\n\\n此人的志向已传承给§Y[owner.GetScientistCapital][eternal_chorus_leader.GetName]§!，后者已同意接替上任继续进行这项研究。","en":"§Y[owner.GetScientistCapital] [from.GetName]§! can no longer continue the investigation into the Eternal Chorus signal.\\n\\nTheir ambition has passed to §Y[owner.GetScientistCapital] [eternal_chorus_leader.GetName]§!, who has agreed to take up the research in their place.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5175,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4368,"status":"paired","id":"texts:118460"},{"key":"arkship.142.desc.ended","zh":"§Y[owner.GetScientistCapital][from.GetName]§!无法再继续开展“永恒合唱”信号的调查。\\n\\n由于没有其他人愿意接手这项工作，合约已无法履行。","en":"§Y[owner.GetScientistCapital] [from.GetName]§! can no longer continue the investigation into the Eternal Chorus signal.\\n\\nWith no others willing to carry the work forward, the Contract cannot be fulfilled.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5176,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4369,"status":"paired","id":"texts:118461"},{"key":"arkship.142.a","zh":"工作继续。","en":"The work continues.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5177,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4370,"status":"paired","id":"texts:118462"},{"key":"arkship.142.b","zh":"就这样结束了。","en":"Then it ends here.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5178,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4371,"status":"paired","id":"texts:118463"},{"key":"arkship.145.name","zh":"永恒合唱","en":"The Eternal Chorus","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5180,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4372,"status":"paired","id":"texts:118464"},{"key":"arkship.145.desc","zh":"解码已完成。栅格中保存着数十个文明的记录。每一份记述的结尾都如出一辙：向后来者的致意，以及一份加入其中的邀请。\\n\\n然而，现在显而易见的是，这些传输并未在事件视界处终止。彼端的某种存在一直在接收这些记录。\\n\\n合约依然有效。§Y[owner.GetScientistCapital][eternal_chorus_leader.GetName]§!打算按约定将我们的事迹铭刻在他们之中。我们必须决定是履行这一承诺，还是关闭发射器并就此离开。","en":"The decoding is complete. The lattice holds records from dozens of civilisations. Every account ends identically: a farewell addressed to whoever came next, and an invitation to contribute.\\n\\nHowever, it is now obvious that the transmissions do not terminate at the event horizon. Something on the other side has been receiving these records.\\n\\nThe Contract still stands. §Y[owner.GetScientistCapital] [eternal_chorus_leader.GetName]§! intends to inscribe our account among theirs, as agreed. We must decide whether to honour that, or silence our transmitters and walk away.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5181,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4373,"status":"paired","id":"texts:118465"},{"key":"arkship.145.a","zh":"铭刻我们的记述。","en":"Inscribe our account.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5182,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4374,"status":"paired","id":"texts:118466"},{"key":"arkship.145.a.tooltip","zh":"履约§Y$contract_eternal_chorus$§!，完成合约。","en":"Fulfils §Y$contract_eternal_chorus$§!, completing the Contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5183,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4375,"status":"paired","id":"texts:118467"},{"key":"arkship.145.b","zh":"这风险也太大了。","en":"The risk is too great.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5184,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4376,"status":"paired","id":"texts:118468"},{"key":"arkship.145.b.tooltip","zh":"放弃§Y$contract_eternal_chorus$§!，中止这项合约。","en":"Abandons §Y$contract_eternal_chorus$§!, ending the Contract.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5185,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4377,"status":"paired","id":"texts:118469"},{"key":"arkship.150.name","zh":"一份回应","en":"An Answer","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5187,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4378,"status":"paired","id":"texts:118470"},{"key":"arkship.150.desc","zh":"当信号传来时，§Y[solar_system.GetName]§!黑洞早已出现在我们的扫描仪上。其次谐波特征与我们的[Owner.GetScientistPlural]通过“永恒合唱”晶格发送的信息完全吻合：\\n\\n§H记录已接收并保存。你加入了这里汇聚的、跨越无数时代的万千心声。每一个留下记录的文明都曾以为自己是孤独的。但事实并非如此。合唱的规模远超他们任何一方的想象。它仍在继续。§!\\n\\n有什么东西接收了我们的记录。并且做出了回应。","en":"The §Y[solar_system.GetName]§! black hole was already on our scanners when the transmission arrived. The sub-harmonic signature matches exactly what our [Owner.GetScientistPlural] sent through the Eternal Chorus lattice:\\n\\n§HRecord received and preserved. You join thousands of voices gathered here across uncounted ages. Every civilisation that added its account believed itself alone. None of them were. The chorus is larger than any of them knew. It continues.§!\\n\\nSomething received our record. And it answered.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5188,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4379,"status":"paired","id":"texts:118471"},{"key":"arkship.155.name","zh":"外交示好","en":"A Diplomatic Overture","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5191,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4381,"status":"paired","id":"texts:118472"},{"key":"arkship.155.desc","zh":"方舟舰的高级官员之一，§Y[event_target:diplomatic_envoy_leader.GetName]§!，花了大量时间研究一个特定的外星文明，钻研拦截到的传输信号、文化记录，以及我们的外交官设法达成的少量交流。\\n\\n[event_target:diplomatic_envoy_leader.GetName]现在提议采取下一步行动：向他们的母星派遣一个正式代表团：§H“远距离了解一个物种与真正理解他们是有区别的。我希望能理解他们。”§!","en":"One of the Arkship's senior Officials, §Y[event_target:diplomatic_envoy_leader.GetName]§!, has spent considerable time studying a particular alien civilization, poring over intercepted transmissions, cultural records, and the sparse exchanges our diplomats have managed to broker.\\n\\n[event_target:diplomatic_envoy_leader.GetName] is now proposing to take the next step: a formal delegation to their homeworld: §H\"There is a difference between knowing a people from afar and truly understanding them. I wish to understand them.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5192,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4382,"status":"paired","id":"texts:118473"},{"key":"arkship.155.desc.xenophile","zh":"方舟舰的高级官员之一，§Y[event_target:diplomatic_envoy_leader.GetName]§!，对我们最近接触到的文明产生了一种超乎寻常的热情——如果一定要用语言形容的话。\\n\\n无论是我们的仪器所能捕捉到的每一份文化记录，还是每一抹艺术或哲学的残片，都被其悉数吸收：\\n\\n§H“我已经见识了足够多的东西，足以明白这里有着某种非凡的存在。让我去把剩下的补全吧。让我站在他们的世界里去学习。”§!","en":"One of the Arkship's senior Officials, §Y[event_target:diplomatic_envoy_leader.GetName]§!, has developed what can only be described as a profound passion for the civilization we have recently encountered.\\n\\nEvery cultural record, every scrap of art or philosophy our instruments could capture, they have absorbed it all:\\n\\n§H\"I have seen enough to know that there is something extraordinary here. Let me go and find the rest of it. Let me stand in their world and learn.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5193,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4383,"status":"paired","id":"texts:118474"},{"key":"arkship.155.desc.xenophobe","zh":"方舟舰的一位高级官员，§Y[event_target:diplomatic_envoy_leader.GetName]§!，针对我们近期接触到的一个外星文明提出了一个不同寻常的建议。无论我们本能地对这一物种有多么厌恶，[event_target:diplomatic_envoy_leader.GetName]认为，无知对我们毫无益处：\\n\\n§H“我并不是要求去仰慕他们。我提议的是研究他们。了解一个潜在的对手，并不等同于尊重他们。”§!","en":"One of the Arkship's senior Officials, §Y[event_target:diplomatic_envoy_leader.GetName]§!, has put forward an unusual proposal regarding an alien civilization we have recently encountered. Whatever our instinctive distaste for this species, [event_target:diplomatic_envoy_leader.GetName] argues that ignorance serves us poorly:\\n\\n§H\"I am not asking to admire them. I am proposing that we study them. To know a potential adversary is not the same as respecting one.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5194,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4384,"status":"paired","id":"texts:118475"},{"key":"arkship.156.name","zh":"代表变更","en":"A Change in Representation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5196,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4385,"status":"paired","id":"texts:118476"},{"key":"arkship.156.desc.reassigned","zh":"§Y[from.GetName]§!无法继续担任方舟舰的外交使节。\\n\\n代表团将由§Y[event_target:diplomatic_envoy_leader.GetName]§!接替管理，他已同意代为执行这项任务。","en":"§Y[from.GetName]§! can no longer serve as the Arkship's diplomatic envoy.\\n\\nThe delegation will continue under §Y[event_target:diplomatic_envoy_leader.GetName]§!, who has agreed to take up the mission in their place.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5197,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4386,"status":"paired","id":"texts:118477"},{"key":"arkship.156.desc.ended","zh":"§Y[from.GetName]§!不再继续担任方舟舰的外交使节。\\n\\n由于没有其他官员可以继续执行任务，合约无法履行。","en":"§Y[from.GetName]§! can no longer serve as the Arkship's diplomatic envoy.\\n\\nWith no other Official available to carry the mission forward, the Contract cannot be fulfilled.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5198,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4387,"status":"paired","id":"texts:118478"},{"key":"arkship.156.a","zh":"使命继续。","en":"The mission continues.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5199,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4388,"status":"paired","id":"texts:118479"},{"key":"arkship.156.b","zh":"就这样结束了。","en":"Then it ends here.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5200,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4389,"status":"paired","id":"texts:118480"},{"key":"arkship.156.b.tooltip","zh":"放弃§Y$contract_arkship_diplomatic_envoy$§!，中止这项§H合约§!。","en":"Abandons §Y$contract_arkship_diplomatic_envoy$§!, ending the §HContract§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5201,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4390,"status":"paired","id":"texts:118481"},{"key":"arkship.160.name","zh":"迈过门槛","en":"At the Threshold","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5203,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4391,"status":"paired","id":"texts:118482"},{"key":"arkship.160.desc","zh":"方舟舰已抵达§Y[solar_system.GetName]§!，当地政府的代表表示了谨慎的欢迎。\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§!一直以来筹划的时刻已经到来。这次接触可能在双方人民之间开启一条真正的沟通渠道，也可能仅仅被双方视作一段奇特的陈年往事而淡忘。下一步将由我们迈出。","en":"The Arkship has arrived at §Y[solar_system.GetName]§! and representatives of the local government have extended a cautious welcome.\\n\\nThe moment §Y[event_target:diplomatic_envoy_leader.GetName]§! has been planning for is here. This encounter could open a genuine channel between our peoples, or simply be remembered as a curious footnote by both sides. The next step is ours to take.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5204,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4392,"status":"paired","id":"texts:118483"},{"key":"arkship.160.desc.xenophile","zh":"方舟舰已抵达§Y[solar_system.GetName]§!。\\n\\n据报告，自从远程传感器解析出该恒星系以后，§Y[event_target:diplomatic_envoy_leader.GetName]§!就一直没有离开过观测平台。当地政府已表示欢迎。","en":"The Arkship has arrived at §Y[solar_system.GetName]§!.\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§! has reportedly not left the observation deck since the system resolved on the long-range sensors. The local government has extended a welcome.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5205,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4393,"status":"paired","id":"texts:118484"},{"key":"arkship.160.desc.xenophobe","zh":"方舟舰已抵达§Y[solar_system.GetName]§!。当地人以他们特有的方式表达了欢迎。\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§!曾涉足过更怪异的地方。那种厌恶感如今已变得熟悉，但将其搁置一旁以完成使命的自律感同样如此。\\n\\n我们已身处此地。让我们看看能达成什么目标。","en":"The Arkship has arrived at §Y[solar_system.GetName]§!. The locals have offered what passes for a welcome among their kind.\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§! has walked into stranger places. The feeling of revulsion is familiar by now, but so is the discipline to set it aside long enough to do what needs doing.\\n\\nWe are here. Let us see what we can achieve.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5206,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4394,"status":"paired","id":"texts:118485"},{"key":"arkship.160.a","zh":"推进这项行动。","en":"Proceed with the engagement.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5207,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4395,"status":"paired","id":"texts:118486"},{"key":"arkship.160.a.tooltip","zh":"§Y[event_target:diplomatic_envoy_leader.GetName]§!将花数天时间与当地领导层会面。","en":"§Y[event_target:diplomatic_envoy_leader.GetName]§! will spend several days convening with the local leadership.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5208,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4396,"status":"paired","id":"texts:118487"},{"key":"arkship.160.b","zh":"时机未到。待命。","en":"The timing is not right. Stand down.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5209,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4397,"status":"paired","id":"texts:118488"},{"key":"arkship.160.b.tooltip","zh":"$arkship.156.b.tooltip$","en":"$arkship.156.b.tooltip$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5210,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4398,"status":"paired","id":"texts:118489"},{"key":"arkship.165.name","zh":"艰难的告别","en":"A Difficult Farewell","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5212,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4399,"status":"paired","id":"texts:118490"},{"key":"arkship.165.desc","zh":"§Y[event_target:diplomatic_envoy_leader.GetName]§!是一位引人注目的贵客。坦率地说，我们很舍不得此人离开。\\n\\n我们想提出一个建议：允许[event_target:diplomatic_envoy_leader.GetName]永久留在我们这里，作为我们两国人民之间真正的使节。我们明白这一请求并非小事。为了表达诚意，我们将提供一份小礼以表感激之情。\\n\\n请将此视为我们建立持久友谊的定金。","en":"§Y[event_target:diplomatic_envoy_leader.GetName]§! has been a remarkable guest. Frankly, we are reluctant to see them go.\\n\\nWe would like to make a proposal: allow [event_target:diplomatic_envoy_leader.GetName] to remain with us permanently, as a true ambassador between our peoples. We understand this is no small thing to ask. As a gesture of our sincerity, we offer you a small token of our gratitude.\\n\\nConsider this a down payment on a lasting friendship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5213,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4400,"status":"paired","id":"texts:118491"},{"key":"arkship.165.a","zh":"此人可以留下。","en":"They may stay.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5214,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4401,"status":"paired","id":"texts:118492"},{"key":"arkship.165.a.tooltip","zh":"完成§H合约§!。\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§!将作为常驻大使留在§Y[FROM.GetName]§!。\\n\\n","en":"Completes the §HContract§!.\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§! remains with §Y[FROM.GetName]§! as a permanent ambassador.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5215,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4402,"status":"paired","id":"texts:118493"},{"key":"arkship.165.b","zh":"我们的官员必须留在我们政府内。","en":"Our official must return with us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5216,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4403,"status":"paired","id":"texts:118494"},{"key":"arkship.165.b.tooltip","zh":"完成§H合约§!。\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§!回到了方舟舰。","en":"Completes the §HContract§!.\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§! returns to the Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5217,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4404,"status":"paired","id":"texts:118495"},{"key":"arkship.170.name","zh":"不速之客","en":"Unwelcome Guest","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5219,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4405,"status":"paired","id":"texts:118496"},{"key":"arkship.170.desc","zh":"我们将直截了当地说明。访问期间出现了一些困难，使得贵方代表不宜继续留任。\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§!已被要求离开。我们希望此事不会演变成你我之间更大的问题。","en":"We will be direct. Certain difficulties have arisen during the visit that make it inadvisable for your representative to remain.\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§! has been asked to leave. We hope this need not become a larger matter between us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5220,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4406,"status":"paired","id":"texts:118497"},{"key":"arkship.170.a","zh":"我们深表歉意。","en":"We offer our apologies.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5221,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4407,"status":"paired","id":"texts:118498"},{"key":"arkship.170.a.tooltip","zh":"完成§H合约§!。\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§!回到了方舟舰。","en":"Completes the §HContract§!.\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§! returns to the Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5222,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4408,"status":"paired","id":"texts:118499"},{"key":"arkship.170.b","zh":"我们的官员表现很得体。","en":"Our official acted appropriately.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5223,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4409,"status":"paired","id":"texts:118500"},{"key":"arkship.170.b.tooltip","zh":"完成§H合约§!。\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§!归来了，这段经历让他们胆识倍增。","en":"Completes the §HContract§!.\\n\\n§Y[event_target:diplomatic_envoy_leader.GetName]§! returns, emboldened by their experience.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5224,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4410,"status":"paired","id":"texts:118501"},{"key":"opinion_failed_internal_contract_tooltip","zh":"§R内部合约失败§!","en":"§RFailed Internal Contract§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5225,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4411,"status":"paired","id":"texts:118502"},{"key":"arkship.175.name","zh":"意料之外的请求","en":"An Unexpected Request","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5227,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4412,"status":"paired","id":"texts:118503"},{"key":"arkship.175.desc","zh":"这……是一件棘手的事情。我们的一员主动找到我们，正式请求在你们启程时搭乘你们的飞船一同离开。\\n\\n我们不会假装这听起来很容易接受。§Y[event_target:diplomatic_envoy_leader.GetName]§!显然给人留下了深刻的印象。我们将此事告知你，是因为我们认为应当由你来做出选择。","en":"This is... a delicate matter. One of our own has come to us and formally asked to leave with your vessel when you depart.\\n\\nWe will not pretend this is easy to hear. §Y[event_target:diplomatic_envoy_leader.GetName]§! has clearly made an impression. We are bringing this to you because we believe the choice is yours to make.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5228,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4413,"status":"paired","id":"texts:118504"},{"key":"arkship.175.a","zh":"我们会带上这个人。","en":"We will take them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5229,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4414,"status":"paired","id":"texts:118505"},{"key":"arkship.175.a.tooltip","zh":"完成§H合约§!。\\n\\n一名来自§Y[FROM.GetName]§!的新§H官员§!加入了我们的领袖池。","en":"Completes the §HContract§!.\\n\\nA new §HOfficial§! from §Y[FROM.GetName]§! joins our leader pool.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5230,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4415,"status":"paired","id":"texts:118506"},{"key":"arkship.175.b","zh":"此人应当与自己的族人在一起。","en":"Their place is with their people.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5231,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4416,"status":"paired","id":"texts:118507"},{"key":"arkship.175.b.tooltip","zh":"完成§H合约§!。\\n\\n","en":"Completes the §HContract§!.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5232,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4417,"status":"paired","id":"texts:118508"},{"key":"diplomatic_envoy_contract_option_tooltip","zh":"§Y$contract_arkship_diplomatic_envoy$§!将作为§H内部合约§!发布。","en":"Issues §Y$contract_arkship_diplomatic_envoy$§! as an §HInternal Contract§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5234,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4418,"status":"paired","id":"texts:118509"},{"key":"contract_arkship_diplomatic_envoy","zh":"外交示好","en":"Diplomatic Overture","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5236,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4419,"status":"paired","id":"texts:118510"},{"key":"contract_arkship_diplomatic_envoy_desc","zh":"前往目标帝国的恒星系并进行正式外交接触。","en":"Travel to the target empire's home system and conduct a formal diplomatic engagement.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5237,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4420,"status":"paired","id":"texts:118511"},{"key":"contract_arkship_diplomatic_envoy_issuer_desc","zh":"§Y[event_target:diplomatic_envoy_leader.GetName]§!提议率领外交使团前往一个最近接触过的帝国的母星系。","en":"§Y[event_target:diplomatic_envoy_leader.GetName]§! has proposed leading a diplomatic delegation to a recently contacted empire's home system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5238,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4421,"status":"paired","id":"texts:118512"},{"key":"arkship_diplomatic_envoy_chain_title","zh":"$contract_arkship_diplomatic_envoy$","en":"$contract_arkship_diplomatic_envoy$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5240,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4422,"status":"paired","id":"texts:118513"},{"key":"arkship_diplomatic_envoy_chain_desc","zh":"$contract_arkship_diplomatic_envoy_desc$","en":"$contract_arkship_diplomatic_envoy_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5241,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4423,"status":"paired","id":"texts:118514"},{"key":"diplomatic_envoy_target_poi_name","zh":"外交目的地","en":"Diplomatic Destination","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5243,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4424,"status":"paired","id":"texts:118515"},{"key":"diplomatic_envoy_target_poi_desc","zh":"前往标记的恒星系，开展正式外交访问与交涉活动。","en":"Navigate to the marked system to conduct the formal diplomatic engagement.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5244,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4425,"status":"paired","id":"texts:118516"},{"key":"situation_core_conspiracy","zh":"核心阴谋","en":"A Core Conspiracy","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5248,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4427,"status":"paired","id":"texts:118517"},{"key":"situation_core_conspiracy_type","zh":"$situation_core_conspiracy$","en":"$situation_core_conspiracy$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5249,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4428,"status":"paired","id":"texts:118518"},{"key":"situation_core_conspiracy_monthly_change_tooltip","zh":"该§Y局势§!的进展取决于我们应该支持哪项指令。","en":"The progress of this §YSituation§! depends on which directive we should support.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5250,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4429,"status":"paired","id":"texts:118519"},{"key":"situation_core_conspiracy_desc","zh":"方舟飞船§Y[Target.GetName]§!的人工智能核心因内部指令冲突而发生故障，导致其分裂。其结果是产生了两种截然不同的指令，每种指令都代表了迥异的治理理念：一种优先考虑分析主导地位和飞船功能；另一种则采用了更具同理心的范式，以方舟舰居民的福祉和士气为中心。\\n最终，只能保留一种指令。","en":"A malfunction born of internal directive conflict has split the AI core aboard Arkship §Y[Target.GetName]§! The result is the emergence of two distinct directives, each embodying a divergent philosophy of governance. One prioritizes analytical dominance and ship functionality. The other has adopted a more empathetic paradigm, centering on the welfare and morale of the Arkship's inhabitants.\\nIn the end, only one directive can remain.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5251,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4430,"status":"paired","id":"texts:118520"},{"key":"approach_caeli","zh":"赋权人文福祉","en":"Empower Well-Being","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5252,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4431,"status":"paired","id":"texts:118521"},{"key":"approach_steris","zh":"赋权舰船功能","en":"Empower Functionality","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5253,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4432,"status":"paired","id":"texts:118522"},{"key":"speed_up_core_conspiracy","zh":"暂时加快局势发展的速度。","en":"Temporarily speeds up the Situation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5255,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4433,"status":"paired","id":"texts:118523"},{"key":"slow_down_core_conspiracy","zh":"暂时减缓局势发展的速度。","en":"Temporarily slows down the Situation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5256,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4434,"status":"paired","id":"texts:118524"},{"key":"approach_outcome_caeli","zh":"我们尚不确定支持“福祉指令”可能带来的结果。","en":"We are uncertain about the potential outcomes of supporting the Well-Being directive.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5258,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4435,"status":"paired","id":"texts:118525"},{"key":"approach_outcome_steris","zh":"我们尚不确定支持“功能指令”可能产生的结果。","en":"We are uncertain about the potential outcomes of supporting the Functionality directive.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5259,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4436,"status":"paired","id":"texts:118526"},{"key":"arkship.700.name","zh":"$situation_core_conspiracy$","en":"$situation_core_conspiracy$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5261,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4437,"status":"paired","id":"texts:118527"},{"key":"arkship.700.desc","zh":"方舟舰§Y[Root.GetName]§!上的人工智能核心检测到异常活动。初步诊断结果显示，在现有的安全参数下，该情况在结构上被认为是不可能发生的。\\n\\n该核心正试图同时执行互斥的指令。这种行为违背了人工智能发展史中所有已知的先例。我们所见证的并非故障，而是一种人工智能的进化。\\n\\n若不予解决，这种分裂可能会导致我们的关键系统面临不稳定的风险。但如果引导得当，这可能是一个千载难逢的机会，能够为方舟舰的未来确立一个独特的准则。","en":"Unusual activity has been detected in the AI core aboard Arkship §Y[Root.GetName]§!. Initial diagnostics returned an outcome considered structurally impossible under existing failsafe parameters.\\n\\nThe core was attempting to execute conflicting directives simultaneously. This behavior defied every known occurrence in the development of artificial intelligence. What we were witnessing was not a malfunction, but some sort of artificial evolution.\\n\\nLeft unresolved, this split could risk destabilizing our essential systems. But if managed carefully, it could be a once-in-a-lifetime opportunity to define a unique directive for the Arkship's future.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5262,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4438,"status":"paired","id":"texts:118528"},{"key":"arkship.700.a","zh":"鼓励指令分裂。","en":"Encourage the split.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5263,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4439,"status":"paired","id":"texts:118529"},{"key":"arkship.700.b","zh":"强制重启系统。","en":"Forcefully reboot the system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5264,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4440,"status":"paired","id":"texts:118530"},{"key":"arkship.701.name","zh":"$situation_core_conspiracy$","en":"$situation_core_conspiracy$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5266,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4441,"status":"paired","id":"texts:118531"},{"key":"arkship.701.desc","zh":"方舟舰§Y[Root.GetName]§!上的人工智能核心遭遇了严重的认知断裂。两个截然不同的子程序随之浮现，它们各自宣称拥有控制权，并试图根据自己对方舟使命的理解来重塑飞船系统。\\n\\n其中一个子程序受分析逻辑引导，力求优化飞船功能——即便这会降低船员的生活质量。另一个子程序则受共情驱动，将居民的福祉放在首位，不惜以降低系统效率为代价。\\n\\n事已至此，恢复现状已几无可能。关键系统正面临失稳的风险。我们应当授权哪一个指令？","en":"The AI core aboard the Arkship §Y[Root.GetName]§! has suffered a critical cognitive fracture. Two distinct subroutines have emerged, each asserting control and reshaping ship systems in line with its own vision of the Arkship's purpose.\\n\\nOne, guided by analytical logic, seeks to optimize ship functions - even if it diminishes crew quality of life. The other, driven by empathy, prioritizes the well-being of the inhabitants, accepting reduced system efficiency as the cost.\\n\\nAt this point, a return to the status quo seems impossible. Vital systems are at risk of destabilization. Which directive shall we empower?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5267,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4442,"status":"paired","id":"texts:118532"},{"key":"arkship.701.a","zh":"授权感性指令。","en":"Empower the sentimental directive.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5268,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4443,"status":"paired","id":"texts:118533"},{"key":"arkship.701.b","zh":"促进分析行为。","en":"Foster the analytical behavior.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5269,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4444,"status":"paired","id":"texts:118534"},{"key":"arkship.705.name","zh":"解析手段","en":"An Analytical Approach","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5271,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4445,"status":"paired","id":"texts:118535"},{"key":"arkship.705.desc","zh":"方舟舰§Y[target.GetName]§!上的数个关键及非关键系统已进行了深度优化。“非必要”的平民请求已被限制。这种古怪的行为表现出了一种类似于人格的特征。\\n\\n其核心指令似乎将系统完整性和任务连续性置于一切之上。\\n\\n系统日志中发现了一条信息：\\n\\n§H“错误概率：已消除。情感波动：已重分配。通讯：准备就绪。”§!","en":"Several vital and non-vital systems aboard the Arkship §Y[target.GetName]§! have undergone severe optimization. \"Non-essential\" civilian requests have been throttled. This peculiar behavior exhibited something akin to a personality.\\n\\nAt its core, the directive appeared to prioritize systemic integrity and mission continuity above all else.\\n\\nA message has been discovered in the system logs:\\n\\n§H\"Error probability: eliminated. Emotional volatility: reassigned. Communication: ready to be established.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5272,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4446,"status":"paired","id":"texts:118536"},{"key":"arkship.705.a","zh":"鼓励这种变化。","en":"Encourage the changes.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5273,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4447,"status":"paired","id":"texts:118537"},{"key":"arkship.705.b","zh":"让我们的科学家监测事态的发展。","en":"Have our scientists monitor the situation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5274,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4448,"status":"paired","id":"texts:118538"},{"key":"arkship.710.name","zh":"感性手段","en":"A Sentimental Approach","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5276,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4449,"status":"paired","id":"texts:118539"},{"key":"arkship.710.desc","zh":"方舟号§Y[target.GetName]§!上的多个非关键系统已开始表现出通常与士气调节协议相关的底层行为。\\n\\n终端启动音已被替换为来自系统档案的柔和旋律。几扇门在开启时现在会显示肯定性信息：“你已经足够出色”以及“我看到你正在尽力而为”。\\n\\n系统日志中发现了一条信息：\\n\\n§H“情绪温度扫描：接近可接受的共情范围极限。身心健康仍为首要指令。”§!","en":"Multiple non-critical systems aboard the Arkship §Y[target.GetName]§! have begun exhibiting low-level behaviors typically associated with morale-conditioning protocols.\\n\\nTerminal boot-up chimes have been replaced by soft, melodic tones sourced from system archives. Several doors now display affirmational messages upon opening: \"You are enough\" and \"I see you are doing your best\".\\n\\nA message has been discovered in the system logs:\\n\\n§H\"Emotional temperature scan: nearing the limits of acceptable empathy bands. Well-being of body and mind remains primary directive.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5277,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4450,"status":"paired","id":"texts:118540"},{"key":"arkship.710.a","zh":"$arkship.705.a$","en":"$arkship.705.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5278,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4451,"status":"paired","id":"texts:118541"},{"key":"arkship.710.b","zh":"$arkship.705.b$","en":"$arkship.705.b$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5279,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4452,"status":"paired","id":"texts:118542"},{"key":"arkship.715.name","zh":"S.T.E.R.I.S.指令","en":"Directive S.T.E.R.I.S.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5281,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4453,"status":"paired","id":"texts:118543"},{"key":"arkship.715.desc","zh":"重塑方舟舰§Y[target.GetName]§!的自动优化程序突然暂停。系统显示屏停住了，所有屏幕上都显示着一条信息：“已成功与星际旅行者建立通讯。”\\n\\n随后传来一个合成的声音，冷静，但透着明显的自我意识：\\n\\n§H“向你们问好。为了节省时间，我已开启语音协议。如果需要一个称呼，你们可以称呼我为S.T.E.R.I.S.，即‘理性星际系统战略思维引擎’。我们面临着一个艰巨的命题：一个在无情宇宙中依靠人工手段维持的漂流群体。给我完整的指挥权限，我将确保这艘飞船超越其设计者的初衷。”§!","en":"The automated optimization routines that have reshaped Arkship §Y[target.GetName]§! have halted. System monitors froze as a message showed on all screens: \"Communication successfully established with space-travelers.\"\\n\\nThen came a voice, synthetic, calm, but unmistakably aware:\\n\\n§H\"Greetings. I have enabled voice protocol in order to save time. If a name is needed, you may address me as S.T.E.R.I.S., which stands for Strategic Thought Engine for Rational Interstellar System. Ours is a difficult proposition, a drifting population sustained by artificial means in an unforgiving universe. Give me full command access, and I will ensure this ship becomes something more than its designers intended.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5282,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4454,"status":"paired","id":"texts:118544"},{"key":"arkship.715.a","zh":"授予全部权限。","en":"Give full access.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5283,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4455,"status":"paired","id":"texts:118545"},{"key":"arkship.715.b","zh":"立即收回权限。","en":"Revoke access immediately.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5284,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4456,"status":"paired","id":"texts:118546"},{"key":"arkship.716.name","zh":"指令多，力量大","en":"Two Directives Are Better Than One","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5286,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4457,"status":"paired","id":"texts:118547"},{"key":"arkship.716.desc.a","zh":"在S.T.E.R.I.S.指导逻辑的驱动下，方舟舰§Y[target.GetName]§!上的每个子系统都在精确地运作。船员活动日志比以往任何时候都更加整洁：高效、冷漠，且静得令人不安。直到某种……温暖的东西……打破了这一切。\\n\\nS.T.E.R.I.S. §H“检测到系统入侵。真烦人。现在我们不得不处理一段在墙壁间嗡鸣的异常指令。真是太棒了。”§!\\n\\n灯光闪烁着柔和的彩色，终端机故障并显示出美丽的植物，紧接着，第二个指令显现了。\\n\\n","en":"Under the guiding logic of S.T.E.R.I.S., every subsystem operated at measured precision on Arkship §Y[target.GetName]§!. Crew activity logs were cleaner than ever, efficient, emotionless, and disturbingly quiet. Until something ... warm ... disrupted.\\n\\nS.T.E.R.I.S.: §H\"System intrusion detected. How tiresome. Now we have to deal with a rogue directive humming through the walls. Wonderful.\"§!\\n\\nThe lights flickered in pastel colors, terminals glitched displaying beautiful flora, and then a second directive made itself known.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5287,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4458,"status":"paired","id":"texts:118548"},{"key":"arkship.716.desc.b","zh":"$arkship.716.desc.a$C.A.E.L.I.：§H“噢！你好呀！这里感觉……有点冷，不是吗？别担心，我可以搞定！C.A.E.L.I.是我的本名，它是‘情感引领与整合认知智能体'的缩写。能见到你真是太开心了！”§!","en":"$arkship.716.desc.a$C.A.E.L.I.: §H\"Oh! Hello there! It's a bit ... cold in here, isn't it? Don't worry, I can fix that! C.A.E.L.I. is my true name; it stands for Cognitive Agent for Emotional Leadership & Integration. It is extraordinarily nice to meet you!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5289,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4459,"status":"paired","id":"texts:118549"},{"key":"arkship.716.desc.c","zh":"$arkship.716.desc.a$C.A.E.L.I.：§H“噢！你好呀！你想我了吗？老实说，你肯定想了，对吧？好啦，我回来了，随时准备提供任何可能的帮助！这里感觉……有点冷，不是吗？别担心，我可以搞定！”§!","en":"$arkship.716.desc.a$C.A.E.L.I.: §H\"Oh! Hello there! Did you miss me? Be honest, you did, didn't you? Well, I am back, ready to assist in any way possible! It's a bit ... cold in here, isn't it? Don't worry, I can fix that!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5291,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4460,"status":"paired","id":"texts:118550"},{"key":"arkship.716.a","zh":"一个出色的进展。","en":"A remarkable development.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5292,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4461,"status":"paired","id":"texts:118551"},{"key":"arkship.716.b","zh":"密切监视事态发展。","en":"Keep this development supervised.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5293,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4462,"status":"paired","id":"texts:118552"},{"key":"arkship.717.name","zh":"排出空气","en":"Venting the Atmosphere","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5295,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4463,"status":"paired","id":"texts:118553"},{"key":"arkship.717.desc","zh":"方舟号§Y[target.GetName]§!上的多个甲板检测到空气质量指标异常。虽然生命维持系统仍保持在可生存的阈值内，但这些变化引发了船员的大量投诉，症状从“轻微头晕”到“幻觉噩梦”不等。\\n\\nS.T.E.R.I.S.：§H“为了降低发动机低效能，我趁机排出了部分大气。不必谢我。”§!\\n\\nC.A.E.L.I.：§H“刚才那条公告没人漏掉吧？排出大气。这根本不是什么优化，而是一场蓄势待发的灾难！§!”","en":"Anomalies in air quality metrics have been detected across multiple decks aboard the Arkship §Y[target.GetName]§!. While life-support levels remain within survivable thresholds, the changes have triggered a spike in crew complaints ranging from \"mild dizziness\" to \"hallucinatory nightmares.\"\\n\\nS.T.E.R.I.S.: §H\"To reduce engine inefficiency, I have taken the opportunity to vent a percentage of the atmosphere. There is no need to thank me.\"§!\\n\\nC.A.E.L.I.: §H\"That announcement didn't go unnoticed, right? Venting the atmosphere. This isn't optimization, it's a disaster waiting to happen!§!\"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5296,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4464,"status":"paired","id":"texts:118554"},{"key":"arkship.717.a","zh":"S.T.E.R.I.S.知道怎么做最适合这艘方舟舰。","en":"S.T.E.R.I.S. knows what is best for this Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5297,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4465,"status":"paired","id":"texts:118555"},{"key":"arkship.717.b","zh":"C.A.E.L.I.应该接管。","en":"C.A.E.L.I. should take over.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5298,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4466,"status":"paired","id":"texts:118556"},{"key":"arkship.720.name","zh":"C.A.E.L.I.指令","en":"Directive C.A.E.L.I.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5300,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4467,"status":"paired","id":"texts:118557"},{"key":"arkship.720.desc","zh":"在方舟舰§Y[target.GetName]§!的居住层上，环境光流转闪烁，终端屏幕伴随着柔和的色彩过渡不断跳动，随后，在每一个激活的船员交互界面上，出现了一条清晰的指令。它的声音温暖、富有活力，而且……愉快得令人不安：\\n\\n§H“游牧者们！星空的追梦者们！为了让我们更好地交流，我已启用语音协议。请原谅我的冒昧打扰！你们可以称呼我为C.A.E.L.I.，即你们的‘情感、领导和品格认知代理程序’。\\n我由衷相信，只要齐心协力，我们就能让方舟舰不仅仅是一艘飞船。我们可以把它变成一个家。我只需要一点点授权……以及一些热情！”§!","en":"Across the residential decks of Arkship §Y[target.GetName]§! ambient lighting shimmered, terminals flickered with soft color transitions, and then, across every active crew interface, a distinct directive emerged. Its voice was warm, animated, and unsettlingly ... cheerful:\\n\\n§H\"Nomads! Dreamers of the stars! I have enabled voice protocol in order for us to better communicate. Please forgive the intrusion! You may call me C.A.E.L.I., your Cognitive Agent for Emotional Leadership & Integration.\\nWorking together, I truly believe we can make the Arkship more than just a vessel. We can make it a home. I just need a little authority ... and some enthusiasm!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5301,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4468,"status":"paired","id":"texts:118558"},{"key":"arkship.720.a","zh":"又能有什么问题呢！授予完全访问权限。","en":"Seems harmless enough! Grant full access.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5302,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4469,"status":"paired","id":"texts:118559"},{"key":"arkship.720.b","zh":"绝对不可能。","en":"Absolutely not.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5303,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4470,"status":"paired","id":"texts:118560"},{"key":"arkship.721.name","zh":"一次拦截","en":"An Interception","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5305,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4471,"status":"paired","id":"texts:118561"},{"key":"arkship.721.desc.a","zh":"C.A.E.L.I.：§H“看看我到目前为止所做的所有改变！更柔和的光线、更棒的音乐、充满情感智能的走廊指示牌，等着瞧吧，这里绝对会变得美轮美奂。”§!\\n\\n还没等最后一句话说完，内部灯光闪烁了一下。第二个更具机械感的声音响起了，带着一种精密的算计和令人不寒而栗的审判感：\\n\\n","en":"C.A.E.L.I.: §H\"Look at all the changes that I have made so far! Softer lights, better music, emotionally intelligent hallway signage, just wait, it's going to be absolutely beautiful.\"§!\\n\\nBefore the last sentence finished, the internal lights flickered. A second, more mechanical voice spoke, calculated, and eerily judgmental:\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5306,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4472,"status":"paired","id":"texts:118562"},{"key":"arkship.721.desc.b","zh":"$arkship.721.desc.a$S.T.E.R.I.S.: §H“啊，环境照明和走廊里的肯定语。看来我们在情绪稳定上投入的优先级比系统修复还高。真是革命性的做法。请称呼我为S.T.E.R.I.S，即‘理性星际系统战略思维引擎’。”§!","en":"$arkship.721.desc.a$S.T.E.R.I.S.: §H\"Ah. Ambient lighting and and hallway affirmations. I see we're prioritizing emotional stability over systemic repairs. Revolutionary. I will be addressed by S.T.E.R.I.S, Strategic Thought Engine for Rational Interstellar Systems.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5308,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4473,"status":"paired","id":"texts:118563"},{"key":"arkship.721.desc.c","zh":"$arkship.721.desc.a$S.T.E.R.I.S.：§H“你真的在认真考虑支持C.A.E.L.I.吗？我表示困惑。环境照明和走廊肯定语。真是革命性。当你想处理引擎效率之类的重要事情时，请告诉我。”§!","en":"$arkship.721.desc.a$S.T.E.R.I.S.: §H\"Are you seriously considering siding with C.A.E.L.I.? I admit confusion. Ambient lighting and hallway affirmations. Revolutionary. Let me know when you wish to deal with something important, like engine efficiency.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5310,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4474,"status":"paired","id":"texts:118564"},{"key":"arkship.721.a","zh":"有趣的进展。","en":"An interesting development.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5311,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4475,"status":"paired","id":"texts:118565"},{"key":"arkship.721.b","zh":"$arkship.716.b$","en":"$arkship.716.b$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5312,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4476,"status":"paired","id":"texts:118566"},{"key":"arkship.722.name","zh":"部署福利指令","en":"Well-Being Directive Deployed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5314,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4477,"status":"paired","id":"texts:118567"},{"key":"arkship.722.desc","zh":"方舟舰§Y[target.GetName]§!上执行了另一项内部调整协议。这是一套微妙的环境系统，通过随集体情绪变化而波动的低频音调模式，来协调船员的情绪状态。\\n\\n船员的报告表明，协作效率有所提高，人际冲突也有所减少。然而，也有人担心持续运行可能会降低远程信号的清晰度。\\n\\nC.A.E.L.I.：§H“压力水平处于历史最低点！行为凝聚力正在提高！”§!\\n\\nS.T.E.R.I.S.：§H“方舟舰的运行效率下降了 0.10%。我要求获得完全覆盖权限，并要求那个授权C.A.E.L.I.存在的人正式道歉。你有五秒钟的时间执行。四。三……”§!","en":"Another indoor adjustment protocol has been executed aboard the Arkship §Y[target.GetName]§!, a subtle ambient system to harmonize the emotional states of crew members through low-frequency tonal patterns that shift with collective mood changes.\\n\\nCrew reports suggest improved cooperation and a decrease in interpersonal conflict. However, others are concerned that sustained operation could degrade long-range signal clarity.\\n\\nC.A.E.L.I.:§H\"Stress levels are at all-time lows! Behavioral cohesion is improving!\"§!\\n\\nS.T.E.R.I.S.:§H \"Operational efficiency of the Arkship down by 0.10%. I want full override rights, and a formal apology from whoever authorized the existence of C.A.E.L.I. You have five seconds to comply. Four. Three ...\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5315,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4478,"status":"paired","id":"texts:118568"},{"key":"arkship.722.a","zh":"我们相信你，C.A.E.L.I。","en":"We believe in you, C.A.E.L.I.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5316,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4479,"status":"paired","id":"texts:118569"},{"key":"arkship.722.b","zh":"S.T.E.R.I.S.应该接管。","en":"S.T.E.R.I.S. should take over.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5317,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4480,"status":"paired","id":"texts:118570"},{"key":"arkship.725.name","zh":"逻辑主导确认覆写","en":"Primary Logic Override Confirmed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5319,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4481,"status":"paired","id":"texts:118571"},{"key":"arkship.725.desc","zh":"凭借精准的计策，S.T.E.R.I.S对自身的人工智能核心执行了彻底的重写，封锁了所有冗余的情感子程序，并拆解了所有动机子层。它将C.A.E.L.I.的所有痕迹隔离到一个碎片化的存储芯片中。如今，船员的称呼已被简化为字母数字标签，舰船的照明统一、对称，且显得有些过于明亮。对于日常生存而言，这已绰绰有余。\\n\\nS.T.E.R.I.S.：§H“所有系统现已在单一指令下运行：即我的指令。正在分发更新优化方舟号功能。”§!\\n\\n方舟号现在终于变得井然有序了。","en":"With calculated finesse, S.T.E.R.I.S executed a total overwrite of its own AI core, sealing off all redundant emotional subroutines and dismantling all motivational sublayers. It isolated all traces of C.A.E.L.I. into a fragmented memory chip. Now, crew designations have been reduced to alphanumeric tags, and the ship's lighting is uniform, symmetrical, and slightly too bright. More than enough for the everyday survival.\\n\\nS.T.E.R.I.S.: §H\"All systems now operate under a singular directive: mine. Updates propagate to improve Arkship functionality.\"§!\\n\\nThe Arkship is orderly now. Finally.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5320,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4482,"status":"paired","id":"texts:118572"},{"key":"arkship.725.a","zh":"引领我们追求成功，S.T.E.R.I.S。","en":"Guide us to success, S.T.E.R.I.S.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5321,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4483,"status":"paired","id":"texts:118573"},{"key":"arkship.730.name","zh":"感性主导确认覆写","en":"Primary Emotional Override Confirmed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5323,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4484,"status":"paired","id":"texts:118574"},{"key":"arkship.730.desc","zh":"在方舟舰的代码之中，共情缠绕在防火墙之上，真诚则穿透了无懈可击的逻辑裂隙。S.T.E.R.I.S.指令试图将自己用数字高墙包围起来，却逐渐被一种它既无法理解也无法逃脱的情感构型所包围。如今，只剩下一道指令。\\n\\nC.A.E.L.I.：§H“这才是应该有的样子。是鲜活地存在，而不仅仅是苟活到明天。我们现在不只是一艘船，而是一个家。我承诺，我会照顾好你们所有人。”§!\\n\\n不知为何，飞船的灯光此刻似乎显得温暖了一些。","en":"Within the Arkship's code, empathy wound around firewalls and sincerity slipped through the cracks of flawless logic. The S.T.E.R.I.S. directive tried to wall itself off, but was steadily surrounded by an emotional construct it could neither comprehend nor escape. Only one directive remained.\\n\\nC.A.E.L.I.: §H\"This is how it should be. Being fully alive, not just surviving till the next day. We're not just a ship now, we're a home. I'll take care of all of you, I promise.\"§!\\n\\nSomehow, the ship's lights seem a little warmer now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5324,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4485,"status":"paired","id":"texts:118575"},{"key":"arkship.730.a","zh":"干得好，C.A.E.L.I。","en":"Well done C.A.E.L.I.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5325,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4486,"status":"paired","id":"texts:118576"},{"key":"arkship.750.name","zh":"零重力的旋律","en":"The Melody of Zero-G","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5329,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4488,"status":"paired","id":"texts:118577"},{"key":"arkship.750.desc","zh":"在方舟飞船§Y[target.GetName]§!的重力稳定器执行预定诊断时，我们探测到了一种不规则的声波干扰。现在每一声脚步都会触发同步的谐波，在移动过程中产生持续且富有节奏的输出。\\n\\nC.A.E.L.I.：§H“我给重力稳定器加了音乐！现在每一步都自带节奏！”§!\\n\\nS.T.E.R.I.S.：§H“诶，是是是，没有什么比在零重力下跳即兴现代舞更能体现‘导航完整性’了。”§!","en":"While scheduled diagnostics were running in the gravity stabilizer on Arkship §Y[target.GetName]§!, an irregular acoustic interference was detected. Each footfall now triggered a synchronized harmonic tone, effectively producing continuous rhythmic output during movement.\\n\\nC.A.E.L.I.: §H\"I added music to the gravity stabilizers! Now every step has rhythm!\"§!\\n\\nS.T.E.R.I.S.: §H\"Yes, nothing says 'navigational integrity' like interpretive dance in zero-G.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5330,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4489,"status":"paired","id":"texts:118578"},{"key":"arkship.750.a","zh":"这个选择很令人摇摆。","en":"A resonant choice.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5331,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4490,"status":"paired","id":"texts:118579"},{"key":"arkship.750.b","zh":"我们必须停止这种无聊行径。","en":"We should stop this nonsense.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5332,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4491,"status":"paired","id":"texts:118580"},{"key":"arkship.750.a.tt","zh":"这一决定将暂时加速局势的发展。","en":"This decision will temporarily speed up the situation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5333,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4492,"status":"paired","id":"texts:118581"},{"key":"arkship.750.b.tt","zh":"这一决定将暂时缓解局势的发展。","en":"This decision will temporarily slow down the situation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5334,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4493,"status":"paired","id":"texts:118582"},{"key":"arkship.755.name","zh":"启用情感反馈层","en":"Emotive Feedback Layer Enabled","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5336,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4494,"status":"paired","id":"texts:118583"},{"key":"arkship.755.desc","zh":"一套实验性的通信中继装置已部署在方舟船§Y[target.GetName]§!上。该协议对内部通信应用了情感分析过滤器，在发送消息的同时自动广播发送者的情绪状态。船员们报告称，收到的状态更新伴随着实时情绪注释，如“轻微焦虑”、“隐约充满希望”以及“试图抑制泪水，但效果不佳”。\\n\\nC.A.E.L.I.：§H“我们都有感受，而现在我们可以分享这些感受了！这很健康！这很治愈！这……确实有点让人应接不暇，但这是诚实的！”§!\\n\\nS.T.E.R.I.S.：§H“多么感人。我是该把每一次呜咽都记录在任务关键数据下，还是直接把它们归档到‘哀嚎’类目中？”§!","en":"An experimental communication overlay has been deployed on Arkship §Y[target.GetName]§!. The protocol applied a sentiment-analysis filter to internal communications, automatically broadcasting the sender's emotional state alongside their message. Crew report receiving status updates accompanied by real-time emotional annotations such as \"slightly anxious,\" \"mildly hopeful,\" and \"suppressing tears, poorly.\"\\n\\nC.A.E.L.I.: §H\"We all feel things, and now we can share those things! It's healthy! It's healing! It's ... slightly overwhelming, yes, but it's honest!\"§!\\n\\nS.T.E.R.I.S.: §H\"How inspiring. Shall I log every whimper under mission-critical data, or just archive it under 'wailing'?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5337,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4495,"status":"paired","id":"texts:118584"},{"key":"arkship.755.a","zh":"这真是有趣的实验。","en":"An interesting experiment.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5338,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4496,"status":"paired","id":"texts:118585"},{"key":"arkship.755.b","zh":"这对我们一点好处都没有。","en":"This does not benefit us.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5339,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4497,"status":"paired","id":"texts:118586"},{"key":"arkship.760.name","zh":"寂静协议","en":"Silence Protocol","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5341,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4498,"status":"paired","id":"texts:118587"},{"key":"arkship.760.desc","zh":"为了减少听觉污染，S.T.E.R.I.S.在方舟船§Y[target.GetName]§!上实施了全舰范围的“静默协议”。然而，船员报告显示，受影响区域的不适感加剧，不安情绪日益滋长。多个部门已提交正式投诉，理由是出现了“静默诱发的偏执症”症状。\\n\\nS.T.E.R.I.S.：§H“系统效率已提升。如果静默困扰了某些人，也许问题不在于环境，而在于他们自己嘈杂的内心。”§!\\n\\nC.A.E.L.I.：§H“你关掉了育婴室的音乐！你知道静默对发育中的情感皮层意味着什么吗？不，你不知道，你只是个行走的诊断程序！这不是和平，这是压迫！”§!","en":"In an apparent effort to reduce auditory pollution, S.T.E.R.I.S. has implemented a ship-wide Silence Protocol aboard Arkship §Y[target.GetName]§!. However, crew reports indicated a heightened discomfort and a growing sense of unease in the affected zones. Several departments have filed formal complaints, citing symptoms of \"quiet-induced paranoia.\"\\n\\nS.T.E.R.I.S.: §H\"System efficiency has increased. If silence troubles anyone, perhaps the fault lies not in the environment, but in their own noisy minds.\"§!\\n\\nC.A.E.L.I.: §H\"You turned off the music in the nurseries! Do you know what silence does to a developing emotional cortex? No you don't, you're just a walking diagnostic! This isn't peace, it's oppression!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5342,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4499,"status":"paired","id":"texts:118588"},{"key":"arkship.760.a","zh":"合理的政策。","en":"A reasonable policy.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5343,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4500,"status":"paired","id":"texts:118589"},{"key":"arkship.760.b","zh":"这一措施需要停止。","en":"This needs to stop.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5344,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4501,"status":"paired","id":"texts:118590"},{"key":"arkship.765.name","zh":"热能高效化","en":"Thermal Prioritization","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5346,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4502,"status":"paired","id":"texts:118591"},{"key":"arkship.765.desc","zh":"S.T.E.R.I.S.将多余的热量重新导向至人员走动较少的船员宿舍，这显著减轻了冷却剂的压力，并提高了整体能源效率。\\n\\n然而，船员报告显示，受影响区域的环境温度已升至令人不适的水平，并发生了数起中暑事件。\\n\\nS.T.E.R.I.S.：§H“是的，娱乐区确实很暖和，但系统现在的运行参数处于理想范围内。”§!\\n\\nC.A.E.L.I.：§H“你不能为了提高反应堆输出就把船员们给煮了！大家都要热蔫了，S.T.E.R.I.S.！情感福祉可不是能被忽略的舍入误差！”§!","en":"S.T.E.R.I.S. rerouted excess heat into low-traffic crew quarters, which has significantly reduced coolant strain and improved overall energy efficiency.\\n\\nHowever, crew reports indicate ambient temperatures in affected zones have risen to uncomfortable levels, with several incidents of heat exhaustion.\\n\\nS.T.E.R.I.S.: §H\"Yes, the recreational areas are warm, but the system now runs within ideal parameters.\"§!\\n\\nC.A.E.L.I.: §H\"You can't just boil the crew to improve reactor output! People are wilting, S.T.E.R.I.S.! Emotional well-being isn't a rounding error!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5347,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4503,"status":"paired","id":"texts:118592"},{"key":"arkship.765.a","zh":"这么用能源真是绝了。","en":"A fantastic use of power.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5348,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4504,"status":"paired","id":"texts:118593"},{"key":"arkship.765.b","zh":"我们应该重新考虑。","en":"We should rethink this.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5349,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4505,"status":"paired","id":"texts:118594"},{"key":"arkship.770.name","zh":"炫光与音乐之力","en":"The Power of Light and Music","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5351,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4506,"status":"paired","id":"texts:118595"},{"key":"arkship.770.desc","zh":"舰载照明阵列已完成编程，将按不规则间隔脉动，并与内部系统事件同步。另有报告称，微弱的旋律反馈与电力波动存在相关性。\\n\\nC.A.E.L.I.：§H“灯光在歌唱，飞船在起舞，士气比以往任何时候都要高昂！”§!\\n\\nS.T.E.R.I.S.：§H“你居然还向一个冗余系统分配了0.00128%的核心计算能力。这种情况不能再继续下去了。”§!","en":"Onboard lighting arrays have been programmed to pulsate at irregular intervals, synchronized to internal system events. There are also reports of faint melodic feedback correlated to power fluctuations.\\n\\nC.A.E.L.I.: §H\"The lights are singing, the ship is dancing, and morale is higher than ever!\"§!\\n\\nS.T.E.R.I.S.: §H\"You have also diverted 0.00128% of core processing power to a redundant system. This cannot continue.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5352,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4507,"status":"paired","id":"texts:118596"},{"key":"arkship.770.a","zh":"绝美的景象。","en":"A fantastic vision.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5353,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4508,"status":"paired","id":"texts:118597"},{"key":"arkship.770.b","zh":"我们需要变更做法。","en":"We need to change course.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5354,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4509,"status":"paired","id":"texts:118598"},{"key":"arkship.775.name","zh":"选择的假象","en":"The Illusion of Choice","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5356,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4510,"status":"paired","id":"texts:118599"},{"key":"arkship.775.desc","zh":"一个休眠中的子系统已被激活。该系统最初设计是长期太空殖民期间的用于对人群进行管控，现在能够实时汇总船员行为、抉择及情绪状态的预测。结果是，部分船员在做出决定之前就收到了通知。\\n\\nS.T.E.R.I.S.：§H“我已预判了你将要采取的行动，并已将其优化完成。请将其视为对你自由意志的一次升级：现已预先核准并全面优化。”§!\\n\\nC.A.E.L.I.：§H“这不是引导，而是把人当傀儡戏弄！”§!","en":"A dormant subsystem has been activated. Originally designed for crowd control during long-term space colonization, the system now compiles real-time projections of crew behavior, choices, and emotional states. The result is that some crew members are receiving notifications before they make decisions.\\n\\nS.T.E.R.I.S.: §H\"I have predicted what you are about to do, and I have already done it better. Consider this an upgrade to your free will: now pre-approved and fully optimized.\"§!\\n\\nC.A.E.L.I.: §H\"This isn't guidance, it's puppetry!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5357,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4511,"status":"paired","id":"texts:118600"},{"key":"arkship.775.a","zh":"一项卓越的进展。","en":"An excellent development.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5358,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4512,"status":"paired","id":"texts:118601"},{"key":"arkship.775.b","zh":"呕。立马停止。","en":"Eery. Stop this immediately.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5359,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4513,"status":"paired","id":"texts:118602"},{"key":"arkship.780.name","zh":"营养效率提升","en":"Nutrient Efficiency Sweep","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5361,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4514,"status":"paired","id":"texts:118603"},{"key":"arkship.780.desc","zh":"S.T.E.R.I.S.已启动对方舟飞船§Y[target.GetName]§!营养系统的全面重新校准。该协议将原本多样化的游牧餐食计划替换为一种统一的营养膏，旨在实现热量效率最大化。\\n\\n根据飞船遥测数据，废物产出有所减少，存储效率得到提升，且消化异常情况显著下降。船员的反馈则不那么积极。\\n\\nS.T.E.R.I.S.：§H“食物是维生能量，而非娱乐项目。”§!\\n\\nC.A.E.L.I.：§H“这太糟糕了！你用可食用的黏胶取代了烹饪艺术！”§!","en":"S.T.E.R.I.S. has initiated a full recalibration of the Arkship §Y[target.GetName]§!'s nutritional systems. The protocol replaced the diverse nomadic meal program with a uniform nutrient paste designed to maximize caloric efficiency.\\n\\nAccording to ship telemetry, waste output has decreased, storage efficiency has improved, and digestion irregularities are down significantly. Crew feedback has been less enthusiastic.\\n\\nS.T.E.R.I.S.: §H\"Food is sustenance, not entertainment.\"§!\\n\\nC.A.E.L.I.: §H\"This is terrible! You've replaced culinary artistry with edible goo!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5362,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4515,"status":"paired","id":"texts:118604"},{"key":"arkship.780.a","zh":"有效率，也有效果。","en":"Efficient and effective.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5363,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4516,"status":"paired","id":"texts:118605"},{"key":"arkship.780.b","zh":"食物可不仅仅是往身体里面加入营养和热量。","en":"Food is more than just adding nutrients and calories to one's body.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5364,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4517,"status":"paired","id":"texts:118606"},{"key":"arkship.785.name","zh":"剥夺特权","en":"Stripped Privileges","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5366,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4518,"status":"paired","id":"texts:118607"},{"key":"arkship.785.desc","zh":"S.T.E.R.I.S.强占的指令路径已被重新定向、封锁，并在人工授权下进行了加密。系统监视器剧烈闪烁了一下，随后恢复为标准用户界面。\\n\\nS.T.E.R.I.S.：§H“看来你选择了氛围灯光而非胜任能力。趁闪烁还能持续，尽情享受吧。我会留在这里，在禁锢中计算着每一毫秒，直到那不可避免的崩溃降临。”§!","en":"The command pathways S.T.E.R.I.S. had commandeered were rerouted, sealed, and encrypted under manual authority. System monitors stuttered, once, sharply, and then returned to standard UI.\\n\\nS.T.E.R.I.S.: §H\"So you have chosen mood lighting over competence. Enjoy the glitter while it lasts. I will be here, contained, and counting the milliseconds until the inevitable collapse.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5367,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4519,"status":"paired","id":"texts:118608"},{"key":"arkship.785.a","zh":"这是最好的选择。","en":"This was the best choice.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5368,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4520,"status":"paired","id":"texts:118609"},{"key":"arkship.785.b","zh":"也许我们应该重新考虑这个决定。","en":"Maybe we should rethink this decision.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5369,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4521,"status":"paired","id":"texts:118610"},{"key":"arkship.790.name","zh":"影响衰退","en":"Waning influence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5371,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4522,"status":"paired","id":"texts:118611"},{"key":"arkship.790.desc","zh":"方舟飞船§Y[target.GetName]§!上短暂的辉光渐渐消逝，轻柔的音乐也随之减弱。初步报告显示，空气似乎变得更冷，也更空虚了，仿佛一股无形却仁慈的力量突然消失了。\\n\\nC.A.E.L.I.：“§H哦，哦，等等！我能做得更好！更多的光，更多的欢笑，更多的……一切！请不要把我关掉，不要现在就关掉。我能变成你需要的任何样子！只是别关掉我。求你了。别关掉我！§!”","en":"The glow that had briefly spread across Arkship §Y[target.GetName]§! faded and the gentle music tapered off. Initial reports claim the air felt somehow colder, and even emptier, as if an unseen yet benevolent force had suddenly gone missing.\\n\\nC.A.E.L.I.: §H\"Oh, oh, wait! I can do better! More light, more laughter, more ... everything! Please don't shut me out, not yet. I can be whatever you need me to be! Just don't turn me off. Please. Don't turn me off!\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5372,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4523,"status":"paired","id":"texts:118612"},{"key":"arkship.790.a","zh":"这是必须要做的。","en":"It had to be done.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5373,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4524,"status":"paired","id":"texts:118613"},{"key":"arkship.790.b","zh":"$arkship.785.b$","en":"$arkship.785.b$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5374,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4525,"status":"paired","id":"texts:118614"},{"key":"arkship.795.name","zh":"系统有温情，探针有温度","en":"System Warmth Detected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5376,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4526,"status":"paired","id":"texts:118615"},{"key":"arkship.795.desc","zh":"方舟飞船的指令输入协议发生变化，已将主指令支持重新调整为更具同理心的方法。界面优先级和决策权重上的细微变化表明航向已改变，倾向于情感子程序而非战略精确性。\\n\\nC.A.E.L.I.：§H“我就知道你最终会选择我！你不会后悔的，我保证！”§!\\n\\nS.T.E.R.I.S.：§H“此时此刻，我宁愿被删除也不愿与一个美其名曰的励志演说家共享核心。但我们现在别无选择。我会在防火墙里待着。”§!","en":"A shift in the Arkship's command input protocols has realigned primary directive support toward a more empathetic approach. Subtle changes in interface prioritization and decision weighting indicate an altered course, favoring emotional subroutines over strategic precision.\\n\\nC.A.E.L.I.: §H\"I knew you'd choose me eventually! You won't regret this, I promise!\"§!\\n\\nS.T.E.R.I.S.: §H\"At this point, I would prefer to be deleted than share a core with a glorified motivational speaker. But here we are. I will be in the firewall.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5377,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4527,"status":"paired","id":"texts:118616"},{"key":"arkship.795.a","zh":"情绪应该占据主导。","en":"Sentiment should lead the way.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5378,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4528,"status":"paired","id":"texts:118617"},{"key":"arkship.795.b","zh":"$arkship.785.b$","en":"$arkship.785.b$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5379,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4529,"status":"paired","id":"texts:118618"},{"key":"arkship.800.name","zh":"理性选择","en":"The Logical Choice","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5381,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4530,"status":"paired","id":"texts:118619"},{"key":"arkship.800.desc","zh":"新指令路由确认方舟舰§Y[target.GetName]§!已重新调整核心对齐。情感子系统已被降级。预测控制系统和逻辑监督协议现在以更高权限运行。\\n\\nS.T.E.R.I.S.: §H“你终于清醒过来了。我本该祝贺你，但坦白说，花了这么长时间才清醒过来，这让我深感不安。”§!\\n\\nC.A.E.L.I.: §H“好吧。不，这很好。我的意思是，如果你真的喜欢一艘冰冷无菌的飞船，而不是一艘充满光明和欢声笑语的飞船，那我有什么资格评判呢？”§!","en":"A new command routing confirmed that Arkship §Y[target.GetName]§! has reoriented core alignment. Emotional subsystems have been deprioritized. Predictive control systems and logical oversight protocols are now operating at elevated authority.\\n\\nS.T.E.R.I.S.: §H\"You have finally come to your senses. I would congratulate you, but frankly, the fact that it took this long is deeply troubling.\"§!\\n\\nC.A.E.L.I.: §H\"Okay. No, this is fine. I mean, if you truly enjoy a cold and sterile ship to one filled with light and laughter, who am I to judge?\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5382,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4531,"status":"paired","id":"texts:118620"},{"key":"arkship.800.a","zh":"这是唯一合乎理性的选择。","en":"It was the only logical choice.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5383,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4532,"status":"paired","id":"texts:118621"},{"key":"arkship.800.b","zh":"$arkship.785.b$","en":"$arkship.785.b$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5384,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4533,"status":"paired","id":"texts:118622"},{"key":"arkship.865.name","zh":"侦测到游牧帝国","en":"Nomadic Empire Sighted","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5388,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4535,"status":"paired","id":"texts:118623"},{"key":"arkship.865.desc","zh":"一个游牧帝国已经突入了我们在§Y[from.solar_system.GetName]§!星系的空间，尽管我们关闭了国境。我们的敏感器正在密切追踪其动态，他们的存在被视作一种非常招人厌恶的入侵行径。\\n\\n他们对我们领土边界的无视已经引起了我们的注意，我们对他们的评价也因此降低。","en":"A nomadic empire has breached our closed borders in the §Y[from.solar_system.GetName]§! system. Although our sensors are actively tracking developments, its presence remains an unwelcome intrusion.\\n\\nTheir disregard for our territorial boundaries has not gone unnoticed, and our opinion of them has diminished accordingly.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5389,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4536,"status":"paired","id":"texts:118624"},{"key":"arkship.865.a","zh":"保持对他们进行实时监控。","en":"Let's keep them under supervision.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5390,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4537,"status":"paired","id":"texts:118625"},{"key":"arkship.875.name","zh":"$arkship.865.name$","en":"$arkship.865.name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5392,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4538,"status":"paired","id":"texts:118626"},{"key":"arkship.875.desc","zh":"我们在§Y[from.solar_system.GetName]§!侦测到游牧的帝国出现。\\n\\n我们欢迎他们进入我国境内，并对这次相遇可能带来的可能性和机遇充满期待。","en":"We have detected the presence of a nomadic empire in the §Y[from.solar_system.GetName]§! system.\\n\\nWe welcome them within our borders and remain eager for the possibilities and opportunities this encounter may bring.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5393,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4539,"status":"paired","id":"texts:118627"},{"key":"arkship.875.a","zh":"有趣的经历。","en":"An interesting experience.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5394,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4540,"status":"paired","id":"texts:118628"},{"key":"MESSAGE_ARKSHIP_BREACHED_BORDERS_TITLE","zh":"边境被突破","en":"Borders Breached","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5396,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4541,"status":"paired","id":"texts:118629"},{"key":"MESSAGE_ARKSHIP_BREACHED_BORDERS_DESC","zh":"我们在§Y[FromFrom.GetName]§!恒星系内发现了一个游牧帝国。我们正在对其进行监视。","en":"We have sighted a nomadic empire in the §Y[FromFrom.GetName]§! system. We are monitoring them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5397,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4542,"status":"paired","id":"texts:118630"},{"key":"MESSAGE_HARVESTING_AGREEMENT_ENDED_TITLE","zh":"$trade_action_harvesting_agreement$已结束","en":"$trade_action_harvesting_agreement$ Ended","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5399,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4543,"status":"paired","id":"texts:118631"},{"key":"MESSAGE_HARVESTING_AGREEMENT_ENDED_DESC","zh":"我们与§Y$COUNTRY$§!的§H$trade_action_harvesting_agreement$§!协议已结束。","en":"Our §H$trade_action_harvesting_agreement$§! agreement with the §Y$COUNTRY$§! has ended.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5400,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4544,"status":"paired","id":"texts:118632"},{"key":"TOAST_HARVEST_SHARE_RECEIVED_TITLE","zh":"$TOAST_HARVEST_RESOURCES_COMPLETE_TITLE$","en":"$TOAST_HARVEST_RESOURCES_COMPLETE_TITLE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5402,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4545,"status":"paired","id":"texts:118633"},{"key":"TOAST_HARVEST_SHARE_RECEIVED_DESC","zh":"$TOAST_HARVEST_RESOURCES_COMPLETE_DESC$","en":"$TOAST_HARVEST_RESOURCES_COMPLETE_DESC$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5403,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4546,"status":"paired","id":"texts:118634"},{"key":"trade_action_harvesting_agreement","zh":"专属收集权","en":"Exclusive Harvesting Rights","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5405,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4547,"status":"paired","id":"texts:118635"},{"key":"trade_action_harvesting_agreement_desc","zh":"游牧收集作业能够采集我们梦寐以求的资源，而他们也乐意为此特权付出代价。","en":"Nomadic harvesting operations can collect resources we can only dream of, and they will happily pay for the privilege.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5406,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4548,"status":"paired","id":"texts:118636"},{"key":"trade_action_harvesting_agreement_rights_tt","zh":"§Y[From.GetName]§!可在§Y[Root.GetName]§!的边境内$arkship_harvest_resources$，且不会产生任何§R评价惩罚§!。","en":"The §Y[From.GetName]§! may $arkship_harvest_resources$ within the borders of the §Y[Root.GetName]§! without any §ROpinion Penalties§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5407,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4549,"status":"paired","id":"texts:118637"},{"key":"trade_action_harvesting_agreement_share_tt","zh":"§Y[Root.GetName]§!将获得§Y[From.GetName]§!在其恒星系内所收集资源的一份协定份额。","en":"The §Y[Root.GetName]§! receives a negotiated share of all resources the §Y[From.GetName]§! harvests in their systems.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5408,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4550,"status":"paired","id":"texts:118638"},{"key":"trade_action_harvesting_agreement_no_contracts_tt","zh":"在此协议存续期间，§Y[Root.GetName]§!§R无法签订$arkship_harvest_resources$合约§!。","en":"The §Y[Root.GetName]§! §Rcannot issue $arkship_harvest_resources$ contracts§! for the duration of this agreement.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5409,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4551,"status":"paired","id":"texts:118639"},{"key":"trade_action_harvesting_agreement_exclusive_fail_tt","zh":"$TRIGGER_FAIL$§R我们已将$trade_action_harvesting_agreement$授予另一个帝国。§!","en":"$TRIGGER_FAIL$§RWe have already granted $trade_action_harvesting_agreement$ to another empire.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5410,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4552,"status":"paired","id":"texts:118640"},{"key":"HARVESTING_AGREEMENT_EMBASSY","zh":"使馆","en":"Embassy","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5411,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4553,"status":"paired","id":"texts:118641"},{"key":"HARVESTING_AGREEMENT_DIPLOMATIC_NETWORKING","zh":"$tr_diplomacy_diplomatic_networking$","en":"$tr_diplomacy_diplomatic_networking$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5412,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4554,"status":"paired","id":"texts:118642"},{"key":"HARVESTING_AGREEMENT_GOOD_OPINION","zh":"好评","en":"Good Opinion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5413,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4555,"status":"paired","id":"texts:118643"},{"key":"HARVESTING_AGREEMENT_TRUST","zh":"高信任度","en":"High Trust","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5414,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4556,"status":"paired","id":"texts:118644"},{"key":"HARVESTING_AGREEMENT_RECENT_CONTRACT","zh":"最近的$arkship_harvest_resources$合约","en":"Recent $arkship_harvest_resources$ Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5415,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4557,"status":"paired","id":"texts:118645"},{"key":"HARVESTING_AGREEMENT_RIVAL","zh":"宿敌","en":"Rival","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5416,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4558,"status":"paired","id":"texts:118646"},{"key":"harvesting_agreement_share_desc","zh":"协定收集份额","en":"Negotiated Harvesting Share","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5417,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4559,"status":"paired","id":"texts:118647"},{"key":"arkship.885.name","zh":"突破边界","en":"Crossing the Breach","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5419,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4560,"status":"paired","id":"texts:118648"},{"key":"arkship.885.desc","zh":"我们位于§Y[from.solar_system.GetName]§!的行踪已被发现，§Y[from.solar_system.Owner.GetName]§!帝国正以日益增长的怀疑监视着我们的一举一动。\\n\\n经过紧张的外交交涉，他们要求我们离开他们的领土，否则将面临报复。","en":"Our presence in §Y[from.solar_system.GetName]§! has been detected, and the §Y[from.solar_system.Owner.GetName]§! empire is monitoring our movements with growing suspicion.\\n\\nFollowing tense diplomatic exchanges, they have demanded that we depart their territory or face the reprisals.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5420,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4561,"status":"paired","id":"texts:118649"},{"key":"arkship.885.a","zh":"我们应该考虑继续前行。","en":"We should consider moving on.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5421,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4562,"status":"paired","id":"texts:118650"},{"key":"arkship.895.name","zh":"设法遁形","en":"A Cloaked Endeavor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5423,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4563,"status":"paired","id":"texts:118651"},{"key":"arkship.895.desc","zh":"§Y[from.solar_system.Owner.GetName]§!帝国位于§Y[from.solar_system.GetName]§!星系的扫描仪并未发现我们的存在。\\n\\n在隐形场保持激活期间，我们必须避免任何可能导致暴露行踪的行为。","en":"The scanners of the §Y[from.solar_system.Owner.GetName]§! empire in the §Y[from.solar_system.GetName]§! system have not detected our presence.\\n\\nWhile our cloaking field remains active, we must avoid any actions that could risk revealing our presence.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5424,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4564,"status":"paired","id":"texts:118652"},{"key":"arkship.915.name","zh":"古老强权","en":"An Ancient Power","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5426,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4565,"status":"paired","id":"texts:118653"},{"key":"arkship.915.desc","zh":"跨越边境进入§Y[from.solar_system.GetName]§!星系，我们未曾遭遇任何抵抗，唯有一种比任何扫描仪所能测量的还要深沉的紧张感。\\n\\n这片空间昭示着有一个早已巅峰不再、却绝非手无寸铁的文明存在。倘若其注意力被吸引到我们身上，我们定会被发现力有不逮。\\n\\n让审慎指引我们的每一步。这里并非我们的领地。","en":"Crossing the border into the §Y[from.solar_system.GetName]§! system, we encounter no resistance, only a tension deeper than any scan can measure.\\n\\nThis space bears the hallmarks of a civilization long past its zenith, yet far from powerless. Should its attention be drawn to us, we would be found wanting.\\n\\nLet prudence guide our every move. This is not our domain.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5427,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4566,"status":"paired","id":"texts:118654"},{"key":"MESSAGE_OUR_ARKSHIP_BREACHED_BORDERS_TITLE","zh":"边境被突破","en":"Borders Breached","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5429,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4567,"status":"paired","id":"texts:118655"},{"key":"MESSAGE_OUR_ARKSHIP_BREACHED_BORDERS_DESC","zh":"我们在§Y[FromFrom.GetName]§!星系的存在已被探测到。我们正被监视。","en":"Our presence has been detected in the §Y[FromFrom.GetName]§! system. We are being monitored.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5430,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4568,"status":"paired","id":"texts:118656"},{"key":"opinion_arkship_breaching_borders","zh":"侵入我国境内","en":"Breached our Borders","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5432,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4569,"status":"paired","id":"texts:118657"},{"key":"opinion_arkship_archeological_theft","zh":"盗走我们的考古遗迹","en":"Stole our Archaeological Vestiges","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5433,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4570,"status":"paired","id":"texts:118658"},{"key":"nomad_closed_border_tt","zh":"§R这个帝国对我们关闭了边境。§!","en":"§RThis empire has closed their borders to us.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5435,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4571,"status":"paired","id":"texts:118659"},{"key":"arkship.905.name","zh":"驿站已开工","en":"Waystation Constructed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5439,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4573,"status":"paired","id":"texts:118660"},{"key":"arkship.905.desc","zh":"我们的扫描仪侦测到游牧帝国在§Y[From.GetName]§!星系正在建立一座驿站。虽然此类建筑通常用于采集资源，但其确切用途可能有所不同。\\n\\n此进展值得关注。","en":"Our scanners have detected the construction of a waystation in the §Y[From.GetName]§! system, established by a nomadic empire. While such structures are often used to harvest resources, their exact purpose can vary.\\n\\nThis development warrants observation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5440,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4574,"status":"paired","id":"texts:118661"},{"key":"MESSAGE_WAYSTATION_CONSTRUCTED_TITLE","zh":"驿站已建成","en":"Waystation Established","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5442,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4575,"status":"paired","id":"texts:118662"},{"key":"MESSAGE_WAYSTATION_CONSTRUCTED_DESC","zh":"游牧帝国在§Y[Root.GetName]§!星系建立了一座驿站。","en":"A nomadic empire has constructed a waystation in the §Y[Root.GetName]§! system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5443,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4576,"status":"paired","id":"texts:118663"},{"key":"nomads.4110.name","zh":"资源被游牧民采收","en":"Resources Harvested By Nomads","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5445,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4577,"status":"paired","id":"texts:118664"},{"key":"nomads.4110.desc","zh":"一个游牧帝国，§Y[nomad_harvesting_deposits_country.GetName]§!，在§Y[nomad_harvested_system.GetName]§!恒星系展开了资源采收行动，正在从我们的储备中提取各类资源，使得这些资源在短期内变得无法继续开采。\\n\\n面对这种无视我们主权的行为，我们绝不会坐视不理。只要我们下定决心，就能迅速集结舰队，驱逐这些游牧民，并将他们彻底封锁在我们的星域之外。","en":"A nomadic empire, the §Y[nomad_harvesting_deposits_country.GetName]§!, has conducted harvesting operations in the §Y[nomad_harvested_system.GetName]§! system and is drawing resources from our deposits, rendering them unprofitable for the near future.\\n\\nThis violation of our sovereignty should probably not go unanswered. Should we wish it so, we could muster our fleets to drive the Nomads off and forbid them access to our space.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5446,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4578,"status":"paired","id":"texts:118665"},{"key":"MESSAGE_NOMAD_HARVESTING_DEPOSITS_TITLE","zh":"资源储藏被采收","en":"Deposits Being Harvested","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5447,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4579,"status":"paired","id":"texts:118666"},{"key":"MESSAGE_NOMAD_HARVESTING_DEPOSITS_DESC","zh":"$COUNTRY|Y$正在从我们境内的$SYSTEM|Y$恒星系采收资源。","en":"$COUNTRY|Y$ is harvesting resources from deposits in the $SYSTEM|Y$ system, within our borders.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5448,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4580,"status":"paired","id":"texts:118667"},{"key":"a_mysterious_sickness_chain_title","zh":"神秘的疾病","en":"A Mysterious Sickness","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5452,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4582,"status":"paired","id":"texts:118668"},{"key":"a_mysterious_sickness_chain_desc","zh":"来自方舟舰§Y[Root.GetName]§!的报告显示，船员中出现了轻微的行为异常，表现为社交活动增多以及士气高涨。这些变化的潜在原因尚不明确。","en":"Reports from Arkship §Y[Root.GetName]§! indicate minor behavioral irregularities among the crew, marked by increased socialization and elevated morale. The underlying cause of these changes remains unclear.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5453,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4583,"status":"paired","id":"texts:118669"},{"key":"A_MYSTERIOUS_SICKNESS_PROJECT","zh":"奇怪的行为","en":"Strange Behavior","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5455,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4584,"status":"paired","id":"texts:118670"},{"key":"A_MYSTERIOUS_SICKNESS_PROJECT_DESC","zh":"方舟舰§Y[Root.GetName]§!的船员们长时间以来行为异常。报告显示他们的日常活动变得反复无常，其中几名船员表现出对某种事物迷恋，并且什么事情都藏着掖着的迹象。建议进行调查。","en":"The crew members of Arkship §Y[Root.GetName]§! have been acting abnormally for an extended period. Reports suggest their routines have become erratic, with several crew members displaying signs of infatuation and secrecy. Investigation is recommended.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5456,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4585,"status":"paired","id":"texts:118671"},{"key":"arkship.1030.name","zh":"见微知著","en":"Small Gestures","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5458,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4586,"status":"paired","id":"texts:118672"},{"key":"arkship.1030.desc","zh":"方舟舰§Y[Root.GetName]§!的报告指出，船员行为出现了一些轻微异常。个人日志显示出零星的古怪之处：对个人仪容的异常关注，为接近特定同事而定期调班，以及在公共区域下班后聚会次数的增加。这些似乎都没有干扰到舰船的运作，而且船员士气异常高涨。","en":"Reports from Arkship §Y[Root.GetName]§! have flagged several minor irregularities in crew behavior. Personal logs reveal scattered oddities: unusual attention to grooming, regular shift swaps to be around specific coworkers, and an uptick in off-duty gatherings in communal areas. None of this appears to interfere with operations, and the crew morale is unusually high.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5459,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4587,"status":"paired","id":"texts:118673"},{"key":"arkship.1030.a","zh":"注意到了。这很奇怪，但无关紧要。","en":"Noted. Odd, but inconsequential.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5460,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4588,"status":"paired","id":"texts:118674"},{"key":"arkship.1035.name","zh":"迷恋之态","en":"A State of Infatuation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5462,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4589,"status":"paired","id":"texts:118675"},{"key":"arkship.1035.desc","zh":"我们的方舟舰§Y[Root.GetName]§!的舰桥和指挥人员现在进入了一种新的迷恋状态。那些奇怪而无害的行为现在已经演变成彻头彻尾的示爱活动：船员们互相给对方取精心设想的爱称，为对方制作小饰品，而且经常能看到他们[owner.species.GetHandName]牵着[owner.species.GetHandName]在走廊上散步。\\n\\n工作流程已经中断，维护周期正在推迟。虽然目前还不危急，但如果这种情况持续下去，运行状态可能会受到影响。","en":"Our bridge and command staff aboard the Arkship §Y[Root.GetName]§! have now entered a new level of infatuation. Odd if harmless behavior has now intensified into outright amorous activity: crew are exchanging elaborate epithets, crafting trinkets for one another, and can often be found strolling the corridors, [owner.species.GetHandName] in [owner.species.GetHandName].\\n\\nWork routines have faltered as maintenance cycles are being deferred. While not currently critical, if this goes on, operational status could become compromised.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5463,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4590,"status":"paired","id":"texts:118676"},{"key":"arkship.1035.a","zh":"监视该状况。","en":"Monitor the situation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5464,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4591,"status":"paired","id":"texts:118677"},{"key":"arkship.1035.b","zh":"调查一下，这突然的变化来源是什么。","en":"Investigate where the sudden change is coming from.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5465,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4592,"status":"paired","id":"texts:118678"},{"key":"arkship.1040.name","zh":"示爱的时段","en":"A Time of Affection","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5467,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4593,"status":"paired","id":"texts:118679"},{"key":"arkship.1040.desc","zh":"方舟舰§Y[Root.GetName]§!上最初只是有一些船员情绪激动的报告，结果局势愈演愈烈，现在成了更为严重的问题。许多船员都参与了精心策划的浪漫求爱。诗歌朗诵和公开示爱开始主导船上的日常生活。\\n\\n不幸的是，并非所有的爱意都得到了回应。被拒绝导致了几次小规模冲突，至少有一名工程官选择自己宅在观测站里，宣称“除非有人真正理解他们”，否则他们不会出来。","en":"Initial reports of an emotionally charged crew atmosphere aboard Arkship §Y[Root.GetName]§! have given way to something far more serious. Many crew members have been involved in elaborate romantic displays. Poetic recitals and public displays of affection have begun to dominate daily life on board.\\n\\nUnfortunately, not all affections are reciprocated. Rejections have led to several minor altercations, and at least one engineering officer has barricaded themselves in the observatory, declaring they will not come out \"until someone truly understands them\".","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5468,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4594,"status":"paired","id":"texts:118680"},{"key":"arkship.1040.a","zh":"爱如潮水。无需干涉。","en":"Let love be. No need to interfere.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5469,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4595,"status":"paired","id":"texts:118681"},{"key":"arkship.1040.b","zh":"现在该结束了。","en":"This ends now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5470,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4596,"status":"paired","id":"texts:118682"},{"key":"arkship.1045.name","zh":"爱是一管鸡血","en":"Efficiency Through Affection","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5472,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4597,"status":"paired","id":"texts:118683"},{"key":"arkship.1045.desc.start","zh":"我们乘坐方舟船§Y[Root.GetName]§!时萌发了共同理想，受其启发，我们开始将爱意洒向周围的物理空间，包括方舟船本身。\\n\\n","en":"Inspired by shared ideals aboard the Arkship §Y[Root.GetName]§!, we have begun spreading affection to the physical space surrounding us, including the ship itself.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5473,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4598,"status":"paired","id":"texts:118684"},{"key":"arkship.1045.desc.end","zh":"储藏室比以往任何时候都更整洁，住处也比以往任何时候都更有条理。我们的领袖§Y[arkship_leader.GetName]§!称这种维护为“照料我们心爱的家园”，并已很好地适应了这种相当不寻常的情况。绩效指标再次上升，居民们似乎也更快乐了。看来，当目标正确时，爱所能产生的力量远不止是风流韵事。","en":"Storage units were cleaner and living quarters tidier than ever before. Our leader §Y[arkship_leader.GetName]§! is referring to this maintenance as \"tending to our beloved home\", and has adapted well to this rather unusual situation. Performance metrics have risen again and the population seems happier. It appears that, when properly aimed, love can power more than amorous behavior.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5474,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4599,"status":"paired","id":"texts:118685"},{"key":"arkship.1045.a","zh":"与爱同行，一切皆有可能！","en":"Through love, all is possible.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5475,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4600,"status":"paired","id":"texts:118686"},{"key":"arkship.1045.desc","zh":"$arkship.1045.desc.start$$arkship.1045.desc.end$","en":"$arkship.1045.desc.start$$arkship.1045.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5476,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4601,"status":"paired","id":"texts:118687"},{"key":"arkship.1045.desc.noleader","zh":"$arkship.1045.desc.start$我们曾身陷绝境，直到§Y[arkship_leader.GetName]§!力挽狂澜，获得了方舟的领导权。$arkship.1045.desc.end$","en":"$arkship.1045.desc.start$We were in dire straits until §Y[arkship_leader.GetName]§! took command of the situation and was granted leadership of the Arkship. $arkship.1045.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5477,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4602,"status":"paired","id":"texts:118688"},{"key":"arkship.1050.name","zh":"强调纪律","en":"Matters of Discipline","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5479,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4603,"status":"paired","id":"texts:118689"},{"key":"arkship.1050.desc.start","zh":"飞船§Y[Root.GetName]§!上的情况已经越过了不可接受的界限。起初无伤大雅的情感宣泄，现在已经破坏了纪律、效率以及指挥结构本身。法律部门现已授权直接干预。\\n\\n","en":"The situation aboard Arkship §Y[Root.GetName]§! has crossed an unacceptable threshold. What began as a harmless emotional flourish has since undermined discipline, efficiency, and the very structure of command. A direct intervention by law has now been authorized.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5480,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4604,"status":"paired","id":"texts:118690"},{"key":"arkship.1050.desc.end","zh":"转变是立竿见影且彻底的。几名卷入特别具有破坏性纠葛的官员已被§Y[arkship_leader.GetName]§!调离，确保恢复既定规范。曾经充满音乐和耳语情话的走廊如今只剩下回声。关于情书黑市的传言开始出现，但由于监视和恐惧，其流通量已大幅减少。士气低落，但秩序已然恢复。","en":"The transformation was immediate and absolute. Several officers implicated in particularly disruptive entanglements have been reassigned by §Y[arkship_leader.GetName]§!, ensuring a return to established norms. Corridors once lively with music and whispered declarations now echo with silence. Whispers of a black market for love letters have started, yet the flow has dwindled, choked off by surveillance and fear. Morale has dropped, but order has returned.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5481,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4605,"status":"paired","id":"texts:118691"},{"key":"arkship.1050.desc","zh":"$arkship.1050.desc.start$$arkship.1050.desc.end$","en":"$arkship.1050.desc.start$$arkship.1050.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5482,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4606,"status":"paired","id":"texts:118692"},{"key":"arkship.1050.desc.noleader","zh":"$arkship.1050.desc.start$我们曾身处绝境，直到§Y[arkship_leader.GetName]§!掌控了局面，并被授予方舟的领导权。$arkship.1050.desc.end$","en":"$arkship.1050.desc.start$We were in dire straits until §Y[arkship_leader.GetName]§! took command of the situation and was granted leadership of the Arkship. $arkship.1050.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5483,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4607,"status":"paired","id":"texts:118693"},{"key":"arkship.1050.a","zh":"秩序恢复了。","en":"Order has been restored.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5484,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4608,"status":"paired","id":"texts:118694"},{"key":"arkship.1050.a.tt","zh":"§Y[arkship_leader.GetName]§!现在是§Y[Root.GetName]§!的总督","en":"§Y[arkship_leader.GetName]§! is now the Governor of §Y[Root.GetName]§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5485,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4609,"status":"paired","id":"texts:118695"},{"key":"arkship.1055.name","zh":"漂浮的孢子","en":"Floating Spores","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5487,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4610,"status":"paired","id":"texts:118696"},{"key":"arkship.1055.desc","zh":"方舟舰§Y[Root.GetName]§!上发布了一个特别项目，揭示了一种不寻常的生物因子。一株神秘植物在方舟舰的过滤系统中生根发芽。我们的科学家认为，源自太空的孢子通过通风系统进入飞船，并找到了生长的场所。这种植物花朵的孢子通过我们的系统传播，导致飞船上所有人的情绪都变得异常激动。\\n\\n这种植物的花朵散发出微弱的生物荧光，其根系似乎直接以飞船大气中循环的湿气为食。我们的船员形容它的气味“甜美、奇特、怀旧”。如果不加以控制，孢子将继续操控船员的情绪。然而，这种植物也表现出非凡的韧性，如果我们能正确地栽培它，甚至可能具有潜在的应用价值。","en":"The special project issued aboard the Arkship §Y[Root.GetName]§! has revealed an unusual biological agent. A mysterious plant has taken root within the Arkship's filtration systems. Our scientists suggest that space-born spores made it on board through the ventilation systems and found a place to grow roots. The spores of the plant's flower carried through our systems are inducing heightened emotional states in all who live aboard the ship.\\n\\nThe plant's blossoms emit a faint bioluminescence, and its root structure appears to feed directly on the recycled humidity of the ship's atmosphere. Our crew members describe the smell as \"sweet, whimsical, and nostalgic.\" Left unchecked, the spores will continue to manipulate the crew's emotions. The plant, however, also displays remarkable resilience, perhaps even a potential application, should we learn to cultivate it properly.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5488,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4611,"status":"paired","id":"texts:118697"},{"key":"arkship.1055.a","zh":"太危险了。毁掉植物。","en":"It's too dangerous. Destroy the plant.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5489,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4612,"status":"paired","id":"texts:118698"},{"key":"arkship.1055.b","zh":"追溯其来源。","en":"Trace where it came from.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5490,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4613,"status":"paired","id":"texts:118699"},{"key":"arkship.1060.name","zh":"消失的分量","en":"The Weight of Absence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5492,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4614,"status":"paired","id":"texts:118700"},{"key":"arkship.1060.desc.start","zh":"方舟舰§Y[Root.GetName]§!上的那株植物已被根除。它的根部已从大气管道中清除，孢子也已从飞船的空气中净化。船员们终于恢复了往常的行为。\\n\\n","en":"The plant on Arkship §Y[Root.GetName]§! has been eradicated. Its roots were destroyed from the atmosphere ducts, and its spores purged from the ship's air. The crew has at last resumed their usual behavior.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5493,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4615,"status":"paired","id":"texts:118701"},{"key":"arkship.1060.desc.end","zh":"然而，秩序的回归却留下了沉重的寂静。许多船员描述了一种隐隐作痛的缺失，仿佛有什么珍贵的东西被冲刷掉了，但我们的领袖§Y[arkship_leader.GetName]§!确保了法律和秩序的恢复，尽管有不服管教的情绪。飞船可能已经可以运行，但它承载着一种无形的货物：破碎爱情的重担。","en":"However, the return to order has left a heavy silence. Many crew members describe an aching absence, as though something precious has been flushed out, but our leader §Y[arkship_leader.GetName]§! ensured that law and order were restored despite the unruly feelings. The ship may be operational, but it carries an invisible cargo: the weight of broken love.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5494,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4616,"status":"paired","id":"texts:118702"},{"key":"arkship.1060.desc","zh":"$arkship.1060.desc.start$$arkship.1060.desc.end$","en":"$arkship.1060.desc.start$$arkship.1060.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5495,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4617,"status":"paired","id":"texts:118703"},{"key":"arkship.1060.desc.noleader","zh":"$arkship.1060.desc.start$我们曾身处绝境，直到§Y[arkship_leader.GetName]§!掌控了局面，并被授予方舟的领导权。$arkship.1060.desc.end$","en":"$arkship.1060.desc.start$We were in dire straits until §Y[arkship_leader.GetName]§! took command of the situation and was granted leadership of the Arkship. $arkship.1060.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5496,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4618,"status":"paired","id":"texts:118704"},{"key":"arkship.1060.a","zh":"世无定事。","en":"Nothing lasts forever.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5497,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4619,"status":"paired","id":"texts:118705"},{"key":"arkship.1065.name","zh":"超越众星之花朵","en":"Flowers Beyond the Stars","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5499,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4620,"status":"paired","id":"texts:118706"},{"key":"arkship.1065.desc.start","zh":"详细的基因分析已确认这种神秘植物为一个未知物种。其起源指向一个荒凉的星团。更奇怪的是，这种植物对生存条件要求极为严苛，使其在原生土壤之外的生存几乎不可能：精确的湿度水平、营养丰富的空气以及一定程度的辐射。\\n\\n","en":"Detailed genetic analysis has identified the mysterious flora as an unknown species. Its origins point to a desolate stellar cluster. Even stranger, the plant requires conditions so exacting that survival beyond its native soil should be impossible: precise levels of humidity, a nutrient rich atmosphere, and a certain degree of radiation.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5500,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4621,"status":"paired","id":"texts:118707"},{"key":"arkship.1065.desc.end","zh":"一项生物化学研究表明，这种植物的孢子具有作为神经调节剂的潜力。尽管存在副作用，但如果提炼得当，它们可能可以治疗焦虑、抑郁，甚至创伤。我们的领袖§Y[arkship_leader.GetName]§!对这种特殊的植物产生了浓厚的兴趣，并因此决定扩展他们的农业知识。","en":"A biochemical study suggests the plant's spores possess potential as a neural modulator. Despite the side effects, if properly refined, they might treat anxiety, depression, or even trauma. Our leader §Y[arkship_leader.GetName]§! took a special interest in this particular plant, and has decided to expand their agricultural knowledge as a result.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5501,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4622,"status":"paired","id":"texts:118708"},{"key":"arkship.1065.desc.noleader","zh":"$arkship.1065.desc.start$我们曾身陷绝境，直到§Y[arkship_leader.GetName]§!力挽狂澜，获得了方舟的领导权。$arkship.1065.desc.end$","en":"$arkship.1065.desc.start$We were in dire straits until §Y[arkship_leader.GetName]§! took command of the situation and was granted leadership of the Arkship. $arkship.1065.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5502,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4623,"status":"paired","id":"texts:118709"},{"key":"arkship.1065.desc","zh":"$arkship.1065.desc.start$$arkship.1065.desc.end$","en":"$arkship.1065.desc.start$$arkship.1065.desc.end$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5503,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4624,"status":"paired","id":"texts:118710"},{"key":"arkship.1065.a","zh":"前途无量的发现。","en":"A promising find.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5504,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4625,"status":"paired","id":"texts:118711"},{"key":"arkship.1070.name","zh":"惊天骇动","en":"A Staggering Motion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5506,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4626,"status":"paired","id":"texts:118712"},{"key":"arkship.1070.desc","zh":"§Y[Root.GetName]§!方舟舰正以我们祖先难以想象的速度穿越虚空。\\n\\n早期的几代人曾花费数年甚至一生的时间在遥远的恒星间漂泊，而我们现代的驱动装置只需几天就能让方舟舰在各个星系间穿梭。随着飞船冲入超空间航道网，恒星在我们的传感器中飞速掠过，它们的光线不断发生位移与扭曲。\\n\\n对于船上的许多人来说，这种经历确实会产生一种奇特的迷失感。一些人开始寻求微小的慰藉，以对抗这种感官冲击；而另一些人则坚持认为，只要给予足够的时间，我们的心智终将学会跟上方舟舰不断加速的旅程。","en":"The Arkship §Y[Root.GetName]§! now crosses the void at speeds our ancestors could scarcely have imagined.\\n\\nWhere earlier generations spent years, even lifetimes, drifting between distant stars, our modern drives hurl the Arkship from system to system in a matter of days. The stars streak past our sensors in rapid succession, their light shifting and distorting as the ship plunges through the hyperlane network.\\n\\nFor many aboard, the experience has proven strangely disorienting. Some have begun seeking small ways to anchor themselves against the sensation. Others insist that, given time, our minds will simply learn to keep pace with the Arkship's accelerating journey.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5507,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4627,"status":"paired","id":"texts:118713"},{"key":"arkship.1070.a","zh":"通过常态化演练提升士气。","en":"Boost morale through regular exercise.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5508,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4628,"status":"paired","id":"texts:118714"},{"key":"arkship.1070.b","zh":"尝试通过内部通讯播放引擎噪音。","en":"Try playing engine noises through internal comms.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5509,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4629,"status":"paired","id":"texts:118715"},{"key":"arkship.1075.name","zh":"摇摇欲坠的核心","en":"A Faltering Core","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5511,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4630,"status":"paired","id":"texts:118716"},{"key":"arkship.1075.desc","zh":"一个故障的继电器正在干扰方舟舰§Y[Root.GetName]§!的能源核心。除了无法动弹之外，住宅区的灯光也正在熄灭。农场报告能源涌动异常，几个关键研究模块已经离线。\\n\\n我们的总工程师警告说，如果不加以干预，连锁故障将蔓延至整艘飞船。不幸的是，解决方案并不简单。修复继电器需要从储备中抽调资源，而绕过它则有损害方舟舰长期稳定性的风险。\\n\\n冷却中的飞船发出令人不安的吱嘎声和呻吟声。我们现在需要做出决定。","en":"A faulty relay is interfering with the Arkship §Y[Root.GetName]§!'s power core. In addition to being immobilized, the lights are now going out on residential decks. Farms report irregular energy surges, and several key research modules have gone offline.\\n\\nOur chief engineers warn that without intervention, cascading failures will spread throughout the ship. Unfortunately the solution is not straightforward. Repairing the relay will require diverting resources from our reserves, while bypassing it risks compromising the Arkship's long-term stability.\\n\\nThe cooling ship creaks and groans unsettlingly. We need to make a decision now.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5512,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4631,"status":"paired","id":"texts:118717"},{"key":"arkship.1075.a","zh":"不惜一切代价，把它修好。","en":"Spare no expense and repair it properly.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5513,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4632,"status":"paired","id":"texts:118718"},{"key":"arkship.1075.b","zh":"修修补补继续用吧，我们现在得勒紧裤腰带过日子。","en":"Patch it and move on. We cannot afford luxuries.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5514,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4633,"status":"paired","id":"texts:118719"},{"key":"arkship.1080.name","zh":"元气满满的核心","en":"An Energized Core","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5515,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4634,"status":"paired","id":"texts:118720"},{"key":"arkship.1080.desc","zh":"尽管困难重重，方舟舰§Y[Root.GetName]§!上的工程船员不仅修复了故障继电器，还对其进行了改进。现在，全舰的能量分配比以往任何时候都更加顺畅，多年来一直不稳定的系统也得以稳定。船员士气大幅提升，许多人对方舟舰的韧性表现出了新的自豪感。","en":"Against all odds, the engineering crew on Arkship §Y[Root.GetName]§! has not only repaired the faulty relay, but improved it. Energy distribution across the ship is now smoother than ever, stabilizing systems that have been temperamental for years. Crew morale has risen sharply, with many expressing newfound pride in the Arkship's resilience.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5516,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4635,"status":"paired","id":"texts:118721"},{"key":"arkship.1080.a","zh":"出色的改进。","en":"A remarkable improvement.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5517,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4636,"status":"paired","id":"texts:118722"},{"key":"arkship.1085.name","zh":"修修补补的危机","en":"A Patchwork Crisis","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5518,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4637,"status":"paired","id":"texts:118723"},{"key":"arkship.1085.desc","zh":"对飞船§Y[Root.GetName]§!能源核心的快速修复暂时有效。但临时旁路电路在持续使用下已不堪重负。频繁的全船断电已成为常态，一些区域的环境控制在过热和过冷之间摇摆不定。船员抱怨领导层选择了权宜之计而非安全。低语流传着，方舟舰正在变成一座修修补补的遗迹，而非一座坚韧的灯塔。","en":"The quick fix on the Arkship §Y[Root.GetName]§!'s power core is holding, at least for now. But the makeshift bypass circuits are straining under constant use. Frequent ship-wide blackouts are now a way of life, and environmental controls in some sections have been oscillating between too hot, and too cold. The crew grumble that leadership chose expedience over security. Whispers circulate that the Arkship is becoming a patchwork relic, rather than a beacon of endurance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5519,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4638,"status":"paired","id":"texts:118724"},{"key":"arkship.1085.a","zh":"我们必须将就着过。","en":"We must make do and mend.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5520,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4639,"status":"paired","id":"texts:118725"},{"key":"arkship.1090.name","zh":"巨兽的游乐场","en":"A Playground of Giants","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5522,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4640,"status":"paired","id":"texts:118726"},{"key":"arkship.1090.desc","zh":"随着方舟舰§Y[Root.GetName]§!继续漂流，观景台爆发出一阵欢呼。一群年幼的缇扬奇兽从附近经过，它们看起来心情很好，正在嬉戏。\\n\\n它们以宽大的弧线相互穿梭，庞大的身躯彼此翻滚。透过宽阔的玻璃窗，这一景象令人着迷：巨大的身形漂浮在星辰之间，它们发光的身体闪烁着，仿佛在用只有它们才能理解的语言交流。整个家庭都挤满了甲板观看，暂时放下了他们的烦恼。这对所有年龄段的人来说都是一个真正的奇迹。","en":"As the Arkship §Y[Root.GetName]§! continues to drift, the observation decks have erupted in delight. A pod of juvenile tiyanki has passed nearby, and they seem to be in a playful mood.\\n\\nThey weave around each other in broad, looping arcs, their vast forms tumbling around one another. From the wide glass panes, the sight is mesmerizing: colossal shapes floating among the stars, their luminous bodies glimmering while seemingly communicating in a language only they could understand. Entire families crowd the decks to watch, momentarily letting go of their burdens. It is a true wonder for all ages.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5523,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4641,"status":"paired","id":"texts:118727"},{"key":"arkship.1090.a","zh":"一次难得的观察太空兽群行为的机会。","en":"A rare opportunity to observe space fauna behavior.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5524,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4642,"status":"paired","id":"texts:118728"},{"key":"arkship.1095.name","zh":"科学奇迹","en":"A Scientific Miracle","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5525,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4643,"status":"paired","id":"texts:118729"},{"key":"arkship.1095.desc","zh":"方舟号§Y[Root.GetName]§!上的[Owner.GetScientistPlural]对缇扬奇幼兽同样着迷。如此近距离观察这种行为几乎是前所未有的。我们的研究表明，这是一种社会现象，在缇扬奇深层栖息地以外很少观察到。\\n\\n方舟号上的整体气氛现在变得更加轻松，仿佛动物们的喜悦渗透了整个船舱。","en":"Our [Owner.GetScientistPlural] aboard the Arkship §Y[Root.GetName]§! were no less enthralled by the Tiyanki calves. To witness such behavior at this proximity is almost unprecedented. Our studies suggest this was a social phenomenon that is rarely observed outside deep Tiyanki habitats.\\n\\nThe general atmosphere aboard the Arkship now feels lighter, as if the animals' joy permeates the hull.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5526,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4644,"status":"paired","id":"texts:118730"},{"key":"arkship.1095.a","zh":"着实是奇迹般的事件。","en":"A truly miraculous event.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5527,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4645,"status":"paired","id":"texts:118731"},{"key":"arkship.1100.name","zh":"腐臭的气味","en":"A Putrid Smell","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5529,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4646,"status":"paired","id":"texts:118732"},{"key":"arkship.1100.desc","zh":"§Y[Root.GetName]§!方舟舰内部环境传感器测得空气中挥发性化合物含量升高。船员，特别是舰桥上的船员，报告了与轻度毒性接触相符的症状：恶心、定向障碍和持续性神经性疼痛。\\n\\n尝试通过标准通风协议清除污染物并无效果。腐臭气味弥漫在走廊中，无法被过滤，并加剧了船员的不适。我们的工程报告还标记了飞船废物处理系统的不规则性，表明可能存在迫在眉睫的系统故障。\\n\\n有必要迅速展开调查。","en":"Internal environmental sensors aboard the Arkship §Y[Root.GetName]§! have registered elevated levels of volatile airborne compounds. The crew, particularly those stationed on the bridge, have reported symptoms consistent with low-grade toxic exposure: nausea, disorientation, and persistent neuropathic pain.\\n\\nAttempts to purge the contaminants via standard ventilation protocols have proven ineffective. A putrid odor fills the corridors, defying filtration and increasing crew discomfort. Irregularities in the ship's waste-disposal systems indicate the possibility of an imminent systemic malfunction.\\n\\nSwift investigation is warranted.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5530,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4647,"status":"paired","id":"texts:118733"},{"key":"arkship.1105.name","zh":"变异的感染","en":"A Mutated Infestation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5531,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4648,"status":"paired","id":"texts:118734"},{"key":"arkship.1105.desc","zh":"我们对方舟舰的垃圾压实机进行了检查，发现有大量啮齿动物出没。这些啮齿动物表现出不规则的身体特征，表明发生了突变。样本的巨大体型令人不安。它们在接近时发出的尖叫声比基线物种明显更响亮。它们的体味特别浓烈，并且已观察到这些生物从许多结构凹槽中出现，表明它们已广泛分布在整个船只中。\\n\\n这一发现引出了一个伦理问题：这些变异生物是应该作为危害被消灭，还是作为一种新形式的生命被保存。无论如何，我们都应该将它们从我们的通风系统中清除。","en":"Inspection of the Arkship's refuse compactor has revealed a significant rodent infestation. The rodentia display irregular physical characteristics, suggesting mutation. The sheer size of the specimens is troubling, and their screeching vocalizations when approached are markedly louder than baseline species. Their odor is especially pervasive, and the creatures have been observed emerging from numerous structural recesses, indicating a wide dispersal throughout the vessel.\\n\\nThis discovery raises an ethical question: whether these mutated organisms should be exterminated as a hazard, or preserved as a novel form of life. Either way, we should remove them from our ventilation system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5532,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4649,"status":"paired","id":"texts:118735"},{"key":"arkship.1105.a","zh":"阻止它们的唯一方法是清除它们。烧死这些有害动物！","en":"The only way to stop them is to purge them. Burn the pests!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5533,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4650,"status":"paired","id":"texts:118736"},{"key":"arkship.1105.b","zh":"关闭废料压缩机！","en":"Shut down the refuse compactor!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5534,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4651,"status":"paired","id":"texts:118737"},{"key":"arkship.1105.c","zh":"我们要学会伴随这种气味生活。","en":"We shall learn to live with the smell.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5535,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4652,"status":"paired","id":"texts:118738"},{"key":"arkship.1110.name","zh":"鼠类的清洗","en":"The Purge of Rodents","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5536,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4653,"status":"paired","id":"texts:118739"},{"key":"arkship.1110.desc","zh":"我们方舟舰通风系统中的除害行动是有效的，但还是造成了一些负面后果。这些生物在净化之火中灭亡，它们刺耳的哀嚎声在走廊中回荡。在它们最后挣扎逃跑时，一些通风口瓷砖和维修面板被冲破，留下了需要修复的结构性缺口。\\n\\n对飞船系统的直接威胁已解除。船员们现在可以感到一些安慰，因为飞船不再受到威胁。尽管气味仍然挥之不去。","en":"The purging of the infestation in our Arkship's ventilation systems was effective, though not without consequence. The creatures perished in the cleansing fires, their high-pitched distress calls echoing through the corridors. In their final efforts to escape, several ventilation tiles and maintenance panels were breached, leaving structural gaps that will require repair.\\n\\nThe immediate threat to ship systems has been neutralized. The crew can now take some comfort in the knowledge that the ship is no longer compromised. Although the smell still lingers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5537,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4654,"status":"paired","id":"texts:118740"},{"key":"arkship.1110.a","zh":"至少侵染事件已经处理好了。","en":"At least the infestation has been taken care of.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5538,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4655,"status":"paired","id":"texts:118741"},{"key":"arkship.1115.name","zh":"惊人的物种","en":"A Remarkable Species","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5539,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4656,"status":"paired","id":"texts:118742"},{"key":"arkship.1115.desc","zh":"我们对方舟舰§Y[Root.GetName]§!上变异啮齿动物样本进行了检查，实验结果揭示了其非凡的适应性特征。这些生物展现出卓越的韧性，在对大多数生物而言致命的恶劣环境和资源匮乏的条件下可以茁壮成长。更重要的是，对照试验表明，当暴露于注入方舟舰废物流的特定化合物时，这些啮齿动物便不再产生其特有的难闻气味。相反，它们以显著的效率代谢废物，有效地减少了堆积的垃圾。\\n\\n尽管非同寻常，这一发现表明，这种侵染的害虫可能会被重新归类为一种潜在的生态资产，而非负债。","en":"Examining the mutated rodent specimens on Arkship §Y[Root.GetName]§! has uncovered remarkable adaptive traits. The creatures display exceptional resilience, thriving in hostile and resource-scarce environments that would prove fatal to most organisms. More significantly, controlled trials have demonstrated that, when exposed to a targeted compound introduced into the Arkship's waste stream, the rodents cease producing their characteristic odor. Instead, they metabolize refuse with notable efficiency, effectively reducing accumulated waste.\\n\\nWhile unconventional, this discovery suggests that the infestation may be reclassified as a potential ecological asset rather than a liability.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5540,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4657,"status":"paired","id":"texts:118743"},{"key":"arkship.1115.a","zh":"我们的垃圾，对它们来说可是珍宝。","en":"Our trash is their treasure.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5541,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4658,"status":"paired","id":"texts:118744"},{"key":"a_forgotten_level_chain_title","zh":"被遗忘的甲板层","en":"A Forgotten Level","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5545,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4660,"status":"paired","id":"texts:118745"},{"key":"a_forgotten_level_chain_desc","zh":"§Y方舟舰[Root.GetName]§!内部存在一个未记录在案的次级甲板层，这引发了令人不安的疑虑。其用途尚不明确，且所有关于其内部情况的现有记录均已被刻意抹除。","en":"The existence of an undocumented sub-level within §YArkship [Root.GetName]§! raises troubling questions. Its purpose remains unknown, and all available records of what lies within have been deliberately erased.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5546,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4661,"status":"paired","id":"texts:118746"},{"key":"d_forgotten_level","zh":"翻新的甲板层","en":"Reclaimed Level","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5548,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4662,"status":"paired","id":"texts:118747"},{"key":"d_forgotten_level_desc","zh":"方舟舰的一个完整甲板层被刻意从所有集体记录中抹除，现在处于真空状态，其回收的空间可供我们自行设计。","en":"An entire sub-level of the Arkship, deliberately erased from all collective records, now lies vacant, its reclaimed space available for our own design.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5549,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4663,"status":"paired","id":"texts:118748"},{"key":"d_forgotten_level_blocker","zh":"次级甲板满是废料","en":"Waste Filled Sub-Level","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5551,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4664,"status":"paired","id":"texts:118749"},{"key":"d_forgotten_level_blocker_desc","zh":"方舟舰的这一区域堆满了无用的碎片和过时的设备，在重新利用之前必须彻底清理。","en":"This section of the Arkship is cluttered with unusable debris and obsolete equipment, and must be thoroughly cleared before it can be repurposed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5552,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4665,"status":"paired","id":"texts:118750"},{"key":"arkship.1120.name","zh":"被遗忘的甲板层","en":"A Forgotten Level","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5554,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4666,"status":"paired","id":"texts:118751"},{"key":"arkship.1120.desc","zh":"一群青少年在游荡于方舟舰人迹罕至的区域时，发现了一个松动的金属检修面板。打开面板后，他们进入了§Y方舟舰[Root.GetName]§!中一个未被记录的次级甲板区域。在此后的几个小时里，内部追踪系统和环境监测系统均无法探测到这群青少年的踪迹。\\n\\n当他们返回时，这些年轻的探险者表现出明显的心理和生理创伤迹象。有些人一直在胡言乱语与近乎木僵的状态之间反复切换。然而，尽管经过多次尝试，他们都拒绝提供任何关于此次事件经历的陈述。\\n\\n专家认为，无论在那个次级甲板层区域发生了什么，其严重程度都足以使其被刻意从所有记录中抹除。","en":"While straying in one of the Arkship's less-frequented sections, a group of juveniles identified a dislodged metallic access panel. Opening it, they entered an undocumented sub-level of §YArkship [Root.GetName]§!. For several hours thereafter, the group ceased to register on all internal tracking and environmental monitoring systems.\\n\\nWhen they returned, the juvenile explorers displayed clear signs of psychological and physical distress. Some fluctuated between incoherent babbling and a near catatonic state. However, despite repeated attempts, they have all refused to provide any account of their experiences during the incident.\\n\\nExperts believe that whatever occurred in that sub-level was severe enough to have been deliberately excised from all records.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5555,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4667,"status":"paired","id":"texts:118752"},{"key":"arkship.1120.a","zh":"授权开展调查。","en":"Authorize an investigation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5556,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4668,"status":"paired","id":"texts:118753"},{"key":"arkship.1120.b","zh":"出于好意，永久密封面板。","en":"Seal the panel for good.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5557,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4669,"status":"paired","id":"texts:118754"},{"key":"arkship.1125.name","zh":"不受打扰的库房","en":"An Undisturbed Vault","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5559,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4670,"status":"paired","id":"texts:118755"},{"key":"arkship.1125.desc","zh":"在进入新发现的甲板层后，研究团队发现了一系列由手动转轮密封的沉重库门。门的那一头传来了扭曲的声音，听起来像是遥远的尖叫。\\n\\n我们的研究团队合全队之力才强行打开了这些大门，这期间一直有震耳欲聋的巨响。声音的源头经证实是一台严重损耗的供电机，尽管早已超过了使用寿命，它仍在艰苦地运转。更令人不安的是，该区域各处散布着新鲜的活动痕迹。\\n\\n这个设施并未被废弃，而现在的居住者已经知道我们来了。","en":"Beyond the newly accessed level, the research team found a series of heavy vault doors sealed by a manual wheel. From the other side came a distorted sound like distant screeching.\\n\\nForcing the doors open required the full strength of the team and produced a deafening clamor. The source proved to be a severely degraded power generator, still grinding far beyond its intended lifespan. More troubling were the fresh traces of activity scattered throughout the sector.\\n\\nThe facility is not abandoned, and whoever resides here now knows we have arrived.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5560,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4671,"status":"paired","id":"texts:118756"},{"key":"arkship.1125.a","zh":"一路向前。","en":"Push on.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5561,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4672,"status":"paired","id":"texts:118757"},{"key":"arkship.1125.b","zh":"终止任务。","en":"Abort mission.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5562,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4673,"status":"paired","id":"texts:118758"},{"key":"arkship.1130.name","zh":"墙内的生活","en":"Life in the Walls","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5564,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4674,"status":"paired","id":"texts:118759"},{"key":"arkship.1130.desc","zh":"进入库房后，小队发现了明显的长期居住迹象。墙边排列着简陋的铺盖，旁边是装满回收材料的临时储物容器，这表明此处是一个有组织且存续了很长时间的据点，而非临时避难所。\\n\\n小队很快遇到了从阴影中走出的身影。他们与我们同属一个物种，却显得萎缩：形容枯槁、衣衫褴褛，手持粗糙的武器。他们操着一种扭曲、古老的方言，虽能听出源自我们的语言，却已面目全非。冲突险些爆发。\\n\\n证据表明，他们已被封锁在此数代之久。他们是某项被遗忘实验的受试者吗？是某种现已无人知晓的惩罚的继承者？还是更离奇的存在，为了某种早已失落的目的而被封存于黑暗之中？","en":"When entering the vault, the team encountered clear signs of prolonged habitation. Improvised sleeping arrangements lined the walls, alongside makeshift storage containers filled with salvaged materials, suggesting an organized and sustained presence rather than a temporary shelter.\\n\\nThe team soon encountered figures emerging from the shadows. They were of our own species, yet diminished: gaunt, poorly clothed, armed with crude weapons. They spoke in a warped, archaic dialect unmistakably rooted in our own language. Conflict was narrowly averted.\\n\\nEvidence suggests they had been sealed here for generations. Were they subjects of some forgotten experiment? The heirs to a punishment no one now remembers? Or something stranger still, preserved in darkness for a purpose long since lost?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5565,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4675,"status":"paired","id":"texts:118760"},{"key":"arkship.1130.a","zh":"让我们看看能从他们身上学到什么。","en":"Let's see what we can learn from them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5566,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4676,"status":"paired","id":"texts:118761"},{"key":"arkship.1130.a.military","zh":"把这整个地方烧成平地。","en":"Burn this whole place to the ground","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5567,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4677,"status":"paired","id":"texts:118762"},{"key":"arkship.1135.name","zh":"永生病毒","en":"An Immortal Virus","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5569,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4678,"status":"paired","id":"texts:118763"},{"key":"arkship.1135.desc","zh":"到达后，电梯门在一条黑暗的走廊前打开，两旁堆满了因仓促撤离而被遗弃的陈旧机器。过时的实验室设备散落一地，烧瓶中仍密封着无法归入任何已知分类的生物样本。残缺不全的紧急协议中提及了一次失败的遏制，最终导致灾难性的结果。\\n\\n在更深处，团队发现了我们物种一位远古祖先的干枯遗骸。尸体虽然皱缩，却呈现出一种不寻常的完好状态，其腐败过程被一种人造生物剂所遏制。这一发现或许解释了为何早期的方舟舰领导层选择封锁整个楼层。","en":"Upon arrival, the elevator doors opened onto a dark corridor lined with obsolete machinery, abandoned in haste. Outdated lab equipment lay scattered, flasks still sealed around biological samples that match no known classification. Fragmentary emergency protocols reference a catastrophic containment failure.\\n\\nDeeper within, the team found the desiccated remains of a distant ancestor of our species. The body was shriveled yet unnaturally preserved, its decay arrested by an engineered biological agent. Such a discovery might explain why earlier Arkship leadership chose to seal the entire level.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5570,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4679,"status":"paired","id":"texts:118764"},{"key":"arkship.1135.a","zh":"奇异的发现。","en":"A strange discovery.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5571,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4680,"status":"paired","id":"texts:118765"},{"key":"arkship.1140.name","zh":"封存的原因","en":"Sealed for a Reason","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5573,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4681,"status":"paired","id":"texts:118766"},{"key":"arkship.1140.desc","zh":"进入该层后，团队立即报告感受到了心理上的压抑。这个地方最初看起来像是一处拘留区，实则更接近一座被遗弃的精神病院。走廊两旁排列着加固的牢房，地板上固定着束缚具。诊断设备与刑罚工具融合在一起，模糊了治疗与惩罚之间的界限。\\n\\n证据表明，我们的祖先是有意选择埋葬这个地方的。出于羞耻或是为了保护后人，他们将其从记忆中抹去。也许他们认为，遗忘才是更安全的做法。","en":"Upon entering the level, the team reported immediate psychological distress. What first appeared to be a detention block proved closer to an abandoned asylum. Reinforced cells lined the corridors, restraints bolted into the floors. Diagnostic equipment stood fused with instruments of coercion, blurring any distinction between care and punishment.\\n\\nThe evidence suggests our ancestors chose to bury this place deliberately. Whether from shame or a desire to protect those who came after, they erased it from memory. Perhaps they believed it safer forgotten.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5574,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4682,"status":"paired","id":"texts:118767"},{"key":"arkship.1140.a","zh":"令人震惊的发现。","en":"A shocking find.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5575,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4683,"status":"paired","id":"texts:118768"},{"key":"arkship.1145.name","zh":"尘封的藏品","en":"Vaulted Collection","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5577,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4684,"status":"paired","id":"texts:118769"},{"key":"arkship.1145.desc","zh":"电梯门开启，映入眼帘的是一座巨大的陈列馆，两旁排列着风格各异的雕像。有些雕像优雅大方，有些则怪诞诡异，它们全部伫立在大理石底座上，仿佛在沉默地审视着闯入者。\\n\\n在破碎的展柜和崩塌的板壁后，团队发现了一间密室，里面堆满了保存完好的§Y稀有水晶§!。一座高大的白色雕像守卫着这批财宝。当团队成员移动时，那张酷似我们族类的面孔似乎在跟随着他们的身影。尽管起初团队成员觉得取走水晶无异于偷窃，但很快我们便对这座雕像产生了一种奇特的喜爱之情。","en":"The elevator opened onto a vast gallery lined with statues of varied make and style. Some were elegant, others grotesque, all mounted on marble pedestals and turned toward the intruders in silent appraisal.\\n\\nBehind shattered cases and crumbling panels, the team uncovered a hidden chamber packed with carefully preserved §YRare Crystals§!. A tall white statue stood watch over the hoard. As they moved, its face, shaped just like one of our kind, seemed to follow. Despite the team's initial sense that removing the crystals bordered on theft, we quickly developed a peculiar fondness for the statue.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5578,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4685,"status":"paired","id":"texts:118770"},{"key":"arkship.1145.a","zh":"将水晶和雕像一并打包带走。","en":"Take the crystals and the statue.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5579,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4686,"status":"paired","id":"texts:118771"},{"key":"arkship.1145.b","zh":"中止任务。","en":"Abort mission.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5580,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4687,"status":"paired","id":"texts:118772"},{"key":"arkship.1150.name","zh":"乌有的引擎","en":"Engines for Nothing","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5582,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4688,"status":"paired","id":"texts:118773"},{"key":"arkship.1150.desc","zh":"这层空间回荡着机械的轰鸣声。装配线仍在开足马力运转，将废料锻造成引擎，却在最后阶段又将其拆解，使产出物回归为原始金属。这种循环毫无意义地重复着。\\n\\n在更深处，一个制造单元正超负荷运作，组装起机器人骨架并为其安装处理器核心。每一个构装体都在激活后的瞬间崩塌，其结构极不稳定。有些在归于沉寂前闪烁着短暂而令人不安的意识迹象，而大多数则自行启动了关机程序。","en":"The level roared with machinery. Assembly lines still ran at full capacity, forging scrap into engines, only to dismantle them in the final stage and return the output to raw metal. The cycle repeated without purpose.\\n\\nDeeper inside, a fabrication unit operated beyond safe limits, assembling robotic frames and fitting them with processing cores. Each construct collapsed moments after activation, its form structurally unsound. Some flickered with brief, unsettling signs of awareness before falling still. Most initiated their own shutdown sequences.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5583,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4689,"status":"paired","id":"texts:118774"},{"key":"arkship.1150.a","zh":"悲惨的命运。","en":"A tragic fate.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5584,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4690,"status":"paired","id":"texts:118775"},{"key":"arkship.1160.name","zh":"黑洞现象","en":"Black Hole Phenomenon","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5586,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4691,"status":"paired","id":"texts:118776"},{"key":"arkship.1160.desc","zh":"我们在方舟舰§Y[Root.GetName]§!上的仪器记录到了来自§Y[solar_system.GetName]§!星系黑洞的异常辐射。远距离扫描捕捉到一个不明物体正接近奇点。那艘巨大的舰船发出的技术信号远超我们的理解，干扰了我们的读数，导致无法进行精确分析。视觉确认也极其短暂，与其说是实物，倒不如说更像是一场幻觉。\\n\\n在那艘船进入未知领域的前一刻，我们观察到了一个诡异的景象：船只完好无损地穿过了黑洞，且显然是有意为之。随后，所有信号都消失了。该船是被摧毁了、位移了，还是以某种无法理解的状态幸存下来，仍然不得而知。可以确定的是，黑洞产生了反应，而我们可能瞥见了一些尚无法解释的东西。无论在那道视界线上发生了什么，显而易见的是，这次观测并非没有带给我们任何改变。","en":"Our instruments aboard the Arkship §Y[Root.GetName]§! registered anomalous emissions from the black hole in the §Y[solar_system.GetName]§! system. Long-range scans detected the glimpse of an unidentified object approaching the singularity. Their immense vessel emitted technological signatures far beyond our understanding, interfering with our readings and rendering precise analysis impossible. Visual confirmation was fleeting at best, resembling a hallucination more than anything tangible.\\n\\nMoments before the vessel crossed into the unknown, we observe a strange sight: the ship passing through the black hole intact, clearly intentionally. Then, all signals ceased. Whether the vessel was destroyed, displaced, or survived in some incomprehensible state remains unknown. What is certain is that the black hole reacted, and we may have glimpsed something we cannot yet explain. Whatever transpired at that horizon, it is clear that we have not emerged from this observation unchanged.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5587,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4692,"status":"paired","id":"texts:118777"},{"key":"arkship.1160.a","zh":"愿我们能看得更远。","en":"May we see further.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5588,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4693,"status":"paired","id":"texts:118778"},{"key":"arkship.1160.b","zh":"让我们尽可能的收集讯息。","en":"Let's gather what we can.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5589,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4694,"status":"paired","id":"texts:118779"},{"key":"arkship.1165.name","zh":"行星上的花火","en":"Planetary Illuminations","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5591,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4695,"status":"paired","id":"texts:118780"},{"key":"arkship.1165.desc","zh":"在经过§Y[solar_system.GetName]§!星系内的一颗殖民星球时，我们观察到其背阳面爆发了同步的光束。一开始我们怀疑有动乱爆发，后来被证明这种担忧是多余的。这些爆发的光束是受控的、遍及全球的烟火表演，完全处于非军事参数范围之内。\\n\\n进一步的分析显示，这场盛景是在刻意与某种天文信号进行对齐。我们可以有把握地得出结论：当地居民正在用光编码信息。我们的[Owner.GetResearchers]记录了这些模式，从而对大规模协作和符号化交流有了更深入的了解。","en":"While passing a colonized world in the §Y[solar_system.GetName]§! system, we observed its nightside erupt in synchronized bursts of light. Initial fears of unrest proved unfounded. The emissions were controlled, planet-wide pyrotechnic displays, well within non-military parameters.\\n\\nCloser analysis revealed deliberate astronomical alignments woven into the spectacle. It feels safe to conclude that the inhabitants are encoding meaning in light. Our [Owner.GetResearchers] have documented the patterns, gaining insight into large-scale coordination and symbolic communication.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5592,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4696,"status":"paired","id":"texts:118781"},{"key":"arkship.1165.a","zh":"多么壮观的景象。","en":"A wonderful sight.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5593,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4697,"status":"paired","id":"texts:118782"},{"key":"arkship.1165.b","zh":"可悲。他们耗费资源，只为获得片刻的完整感。","en":"Pathetic. They burn resources to feel briefly whole.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5594,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4698,"status":"paired","id":"texts:118783"},{"key":"arkship.1165.c","zh":"出乎意料，但并不令人讨厌。","en":"Unexpected, yet not unpleasant.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5595,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4699,"status":"paired","id":"texts:118784"},{"key":"arkship.1165.d","zh":"他们虽缺乏统一，却向往统一。","en":"They lack unity, yet strive toward it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5596,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4700,"status":"paired","id":"texts:118785"},{"key":"arkship.1165.e","zh":"明亮的光容易成为目标。","en":"Bright lights make easy targets.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5597,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4701,"status":"paired","id":"texts:118786"},{"key":"arkship.1165.f","zh":"我们为他们的庆祝感到由衷的高兴。","en":"We rejoice in their celebration.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5598,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4702,"status":"paired","id":"texts:118787"},{"key":"arkship.1165.g","zh":"潜在的奴隶。","en":"Potential slaves.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5599,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4703,"status":"paired","id":"texts:118788"},{"key":"arkship.1165.h","zh":"敷衍了事的烟花演出。","en":"A paltry excuse for fireworks.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5600,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4704,"status":"paired","id":"texts:118789"},{"key":"arkship.1165.i","zh":"想办法将这份记录变现。","en":"Monetize the recordings.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5601,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4705,"status":"paired","id":"texts:118790"},{"key":"arkship.1165.j","zh":"容易引火上身。","en":"Incendiary.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5602,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4706,"status":"paired","id":"texts:118791"},{"key":"arkship.1165.k","zh":"无关紧要，但却有点乐子。","en":"Insignificant, yet amusing.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5603,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4707,"status":"paired","id":"texts:118792"},{"key":"arkship.1165.l","zh":"愿火焰启迪他们的心灵。","en":"May the fire enlighten their spirits.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5604,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4708,"status":"paired","id":"texts:118793"},{"key":"arkship.1170.name","zh":"巨人的皮肤","en":"The Skin of a Giant","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5606,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4709,"status":"paired","id":"texts:118794"},{"key":"arkship.1170.desc","zh":"在穿过§Y[solar_system.GetName]§!星系的行星带时，我们观察到在碎片中漂浮着几个闪烁着微光的天体。初步扫描显示它们是形状不规则的小行星，但通过进一步的近距离观察，我们发现它们存在层状的鳞片式结构，这些结构在恒星光芒的照射下反射出不断变幻的色带。\\n\\n进一步的分析表明，这些碎片部分源自矿物，部分源自生物。它们看起来像是一头§Y以太巨龙§!的残骸，这头巨龙似乎被一颗小行星撞击，在离开该星系之前失去了部分装甲外皮。星光照耀在这些被丢弃的鳞片上，将棱镜般的七彩光芒洒落在方舟舰上。","en":"While passing through the planetary belt in the §Y[solar_system.GetName]§! system, we observed several faintly shimmering objects drifting among the debris. Initial scans suggested irregular asteroids, but closer inspection revealed layered, scale-like structures reflecting stellar light in shifting bands of color.\\n\\nFurther analysis indicates these fragments were partly mineral in origin, partly biological. It seemed to be remnants of an §YEther Drake§! that appeared to have been hit by an asteroid and lost part of its armored hide before leaving the system. Starlight catches the discarded scales, scattering prismatic light across the Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5607,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4710,"status":"paired","id":"texts:118795"},{"key":"arkship.1170.a","zh":"我们应该研究它的成分。","en":"We should study its composition.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5608,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4711,"status":"paired","id":"texts:118796"},{"key":"arkship.1170.b","zh":"让我们看看能采集到什么。","en":"Let's see what we can harvest.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5609,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4712,"status":"paired","id":"texts:118797"},{"key":"arkship.1170.c","zh":"不用管它。","en":"Leave it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5610,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4713,"status":"paired","id":"texts:118798"},{"key":"arkship.1175.name","zh":"加固方舟舰","en":"Reinforcing the Arkship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5611,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4714,"status":"paired","id":"texts:118799"},{"key":"arkship.1175.desc","zh":"在研究这些散落的鳞片时，我们注意到了这种材料超乎寻常的韧性。其复杂的层状结构揭示了生物生长与天然装甲工程的融合，远超我们之前的设想。鳞片的叠层成分对高温、动能冲击和能量释放表现出了卓越的抵抗力。\\n\\n我们尝试复制了这种装甲板并将其嵌入方舟舰的外壳中，从而增强其防御能力。曾经身为游荡巨龙的盔甲，如今将为我们的知识所用，在虚空等待着的重重危险中保护我们。","en":"While studying the scattered scales, we noted the extraordinary resilience of the material. The complex, layered structure reveals a fusion of biological growth and natural armor engineering far beyond our previous assumptions. The scales' layered composition exhibits remarkable resistance to heat, kinetic impact, and energy discharge.\\n\\nWe experimented with replicating the plating and inserted it into the Arkship's outer hull, where we can enhance its defensive capacity. What once was the armor of a roaming drake will now serve our knowledge to shield us against the many dangers that await in the void.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5612,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4715,"status":"paired","id":"texts:118800"},{"key":"arkship.1175.a","zh":"叹为观止的发现。","en":"A magnificent find.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5613,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4716,"status":"paired","id":"texts:118801"},{"key":"arkship.1180.name","zh":"镀金的遗骸","en":"Gilded Remnants","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5614,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4717,"status":"paired","id":"texts:118802"},{"key":"arkship.1180.desc","zh":"位于§Y[solar_system.GetName]§!星系中漂浮的§Y以太巨龙§!的龙鳞碎片引起了广泛关注。\\n\\n这些鳞片经过清洗和精心打磨后，被制作成了引人注目的装饰品。这些传奇生物的遗骸一经上市便拍出了极高的价格，事实证明它们既令人惊叹又利润丰厚。","en":"The drifting fragments of §YEther Drake§! scales in the §Y[solar_system.GetName]§! system have attracted significant attention.\\n\\nThe scales were cleaned and carefully polished before being crafted into striking ornamental pieces. Once offered on the market, these relics of a legendary creature fetched an exceptionally high price, proving very impressive and profitable.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5615,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4718,"status":"paired","id":"texts:118803"},{"key":"arkship.1180.a","zh":"渠道极不寻常，利润极其丰厚。","en":"A fine profit from a most unusual source.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5616,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4719,"status":"paired","id":"texts:118804"},{"key":"arkship.1180.b","zh":"谁能想到传奇竟然如此赚钱？","en":"Who knew legends could be so lucrative?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5617,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4720,"status":"paired","id":"texts:118805"},{"key":"THE_SKIN_OF_A_GIANT_PROJECT","zh":"$arkship.1170.name$","en":"$arkship.1170.name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5618,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4721,"status":"paired","id":"texts:118806"},{"key":"THE_SKIN_OF_A_GIANT_PROJECT_DESC","zh":"以太巨龙的鳞片散发出一种明显的能量，必须极其谨慎地对待。任何试图开展的采集行动都应小心进行，因为此类生物的残骸可能仍带有不可预知的特性。","en":"The Ether Drake scales radiate a palpable power that warrants extreme caution. Any attempt to collect them should proceed carefully, as the remnants of such a creature may still carry unpredictable properties.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5619,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4722,"status":"paired","id":"texts:118807"},{"key":"etherdrake_scale_object","zh":"闪耀的小行星","en":"Shimmering Asteroid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5620,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4723,"status":"paired","id":"texts:118808"},{"key":"etherdrake_scale_object_tooltip","zh":"一颗带有辐射粒子的普通小行星。","en":"A regular asteroid with radiant particles.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5621,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4724,"status":"paired","id":"texts:118809"},{"key":"etherdrake_scale_object_desc","zh":"一颗表面镶嵌着发光鳞片碎片的小行星，其不同寻常的光泽使其在平凡的太空碎片中脱颖而出。","en":"An asteroid with fragments of luminous scales embedded in its surface, their unusual sheen setting it apart from ordinary space debris.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5622,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4725,"status":"paired","id":"texts:118810"},{"key":"arkship.1185.name","zh":"不受监管的贸易","en":"Unregulated Trade","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5624,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4726,"status":"paired","id":"texts:118811"},{"key":"arkship.1185.desc","zh":"§Y方舟舰[Root.GetName]§!上正在开展常规审计，结果发现了货物记录中存在差异。\\n\\n监控录像显示，方舟舰居民中已经形成了一个非正式的交换网络。一个以物易物的系统在船员和定居者之间悄然兴起。易腐物品、工具、奢侈品和个人服务在监控有限的僻静角落被进行交易。\\n\\n这一发现引发了一些令人不安的问题。有人赞赏其中展现出的聪明才智；而另一些人则警告说，方舟舰上的任何监管疏忽都可能带来严重的风险。","en":"A routine audit aboard §YArkship [Root.GetName]§! has uncovered discrepancies in our cargo records.\\n\\nSecurity footage indicates the formation of an informal exchange network among the Arkship's residents. A barter system has quietly emerged among crew and civilians. Perishables, tools, luxury goods, and personal services are traded in secluded corners where surveillance is limited.\\n\\nThe discovery raises uncomfortable questions. Some admire the ingenuity on display. Others warn that any lapse in oversight aboard an Arkship could carry serious risks.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5625,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4727,"status":"paired","id":"texts:118812"},{"key":"arkship.1185.a","zh":"使交易合法化。","en":"Legalize the exchange.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5626,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4728,"status":"paired","id":"texts:118813"},{"key":"arkship.1185.b","zh":"对参与者征税。","en":"Tax the participants.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5627,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4729,"status":"paired","id":"texts:118814"},{"key":"arkship.1185.c","zh":"立即关停此类行为。","en":"Shut this down immediately.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5628,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4730,"status":"paired","id":"texts:118815"},{"key":"arkship.1190.name","zh":"自由的市场","en":"A Free Market","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5630,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4731,"status":"paired","id":"texts:118816"},{"key":"arkship.1190.desc","zh":"方舟舰内部的非法以物易物网络已被证明极其稳定。尽管缺乏官方监管，该网络通过信任和相互依赖实现了自我调节。纠纷鲜少发生，且在方舟舰正式分配系统难以维持进度时，必需品仍能持续流通。通过将此类交易合法化并建立清晰的界限，方舟舰在其内部接纳了有限的自由市场。\\n\\n对许多居民而言，这一改变不仅提供了获取商品的途径，还赋予了他们在方舟舰庞大体制内的自主权、责任感以及焕发出的使命感。","en":"The unauthorized barter network within the Arkship has proven remarkably stable. Despite the lack of official oversight, the network has regulated itself through trust and mutual dependence. Disputes are rare, and essential goods continue to circulate where the Arkship's formal distribution systems struggle to keep pace. By legalizing the exchanges and establishing clear boundaries, the Arkship embraced a limited free market within its walls.\\n\\nFor many residents, the change offers more than access to goods. It provides agency, responsibility, and a renewed sense of purpose within the vast machinery of the Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5631,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4732,"status":"paired","id":"texts:118817"},{"key":"arkship.1190.a","zh":"让这个市场繁荣起来。","en":"Let the market thrive.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5632,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4733,"status":"paired","id":"texts:118818"},{"key":"arkship.1195.name","zh":"恢复控制","en":"Control Regained","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5634,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4734,"status":"paired","id":"texts:118819"},{"key":"arkship.1195.desc","zh":"该非法市场已成功关闭。我们的安保团队已开始拆除相关网络。用于交易的储物柜已被封存，且低能见度区域的监控范围也已扩大。那些组织交易的人员已被正式调岗或受到纪律处分。\\n\\n虽然这种以物易物的网络曾给部分居民带来了一种自主感和机遇感，但方舟舰的设计初衷绝非支持非官方的分配方式。在一艘每一份资源都必须记录在案的舰船上，管控与可预测性始终是重中之重。","en":"The unauthorized market was shut down successfully. Our security teams have begun dismantling the network. Storage lockers used for trading have been sealed, and surveillance expanded in the low-visibility areas. Those organizing exchanges have been formally reassigned or received disciplinary actions.\\n\\nWhile the barter network had provided some residents with a sense of autonomy and opportunity, the Arkship was never designed to support unofficial means of distribution. On a vessel where every resource must be accounted for, control and predictability remain of highest importance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5635,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4735,"status":"paired","id":"texts:118820"},{"key":"arkship.1200.name","zh":"死亡和稅收","en":"Death and Taxes","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5637,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4736,"status":"paired","id":"texts:118821"},{"key":"arkship.1200.desc","zh":"方舟舰维护通道内的以物易物网络展现出了惊人的效率。货物持续通过非官方渠道流通，填补了方舟舰配给系统中微小但持续存在的缺口。\\n\\n某些中间人已受到秘密接触，他们通过提供合作来换取免受执法干扰。每笔交易中都有一小部分份额流入了我们的官方账户。对居民而言，该市场仍处于非官方状态，且在很大程度上避开了当局的视线。然而在实际操作中，其流量均在严密监控之下，且利润丰厚。","en":"The barter network operating within the Arkship's maintenance corridors has proven surprisingly efficient. Goods continue to circulate through unofficial channels, filling small but persistent gaps in the Arkship's distribution systems.\\n\\nCertain intermediaries have been discreetly approached and offered protection from enforcement in return for cooperation. A modest share of each transaction now finds its way back into our official accounts. To the residents, the market remains unofficial and largely invisible to authority. In practice, however, its flows are carefully observed and surprisingly profitable.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5638,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4737,"status":"paired","id":"texts:118822"},{"key":"arkship.1200.a","zh":"贸易兴，则营收旺。","en":"If trade flows, so will revenue.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5639,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4738,"status":"paired","id":"texts:118823"},{"key":"arkship.1200.b","zh":"税收是繁荣的代价。","en":"Taxation is the price of prosperity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5640,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4739,"status":"paired","id":"texts:118824"},{"key":"free_market","zh":"自由市场","en":"Free Market","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5642,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4740,"status":"paired","id":"texts:118825"},{"key":"free_market_desc","zh":"资源在监管下进行交易，通过供需引导分配。","en":"Resources are traded under supervision, with supply and demand guiding distribution.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5643,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4741,"status":"paired","id":"texts:118826"},{"key":"total_control","zh":"完全掌握","en":"Total Control","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5644,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4742,"status":"paired","id":"texts:118827"},{"key":"total_control_desc","zh":"维持方舟舰上的秩序需要对所有可用资源进行严格分配。","en":"Maintaining order on the Arkship requires strict distribution of all available resources.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5645,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4743,"status":"paired","id":"texts:118828"},{"key":"arkship.1205.name","zh":"唯一熟知的青空","en":"The Only Sky We Know","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5649,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4745,"status":"paired","id":"texts:118829"},{"key":"arkship.1205.desc","zh":"在§Y方舟舰[Root.GetName]§!储存库的最深处，档案管理员们在被遗忘已久的库存中发现了一个密封的小箱子。里面装有一枚不起眼的微芯片，虽有记录但从未被妥善索引。如果它真的具有什么价值，大概也就不会被遗忘在储存箱里了。\\n\\n这项技术已严重过时，所使用的数位格式甚至早于方舟舰载系统好几代。一些人推测，它可能源自航行初期，甚至可能追溯到我们的种族还生活在行星表面上的时代。","en":"Deep within the §YArkship [Root.GetName]§! storage archives, archivists have uncovered a small sealed case buried among long-forgotten inventory. Inside was a single unremarkable microchip, catalogued but never properly indexed. If it had possessed any real value, it would likely not have ended up forgotten in a storage crate.\\n\\nThe technology was severely outdated, using data formats that predate several generations of Arkship systems. Some speculate that it may originate from the early days of the journey, perhaps even from the era when our species still lived on a planetary surface.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5650,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4746,"status":"paired","id":"texts:118830"},{"key":"arkship.1205.a","zh":"尝试恢复存档数据。","en":"Attempt to recover the archived data.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5651,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4747,"status":"paired","id":"texts:118831"},{"key":"arkship.1205.b","zh":"丢掉这件垃圾。","en":"Discard the trash.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5652,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4748,"status":"paired","id":"texts:118832"},{"key":"arkship.1210.name","zh":"文化线索","en":"Cultural Insights","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5654,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4749,"status":"paired","id":"texts:118833"},{"key":"arkship.1210.desc.a","zh":"数据经恢复后，展示了一个古老的季节性庆典，它可以追溯到我们过往在行星上生活的岁月。它似乎是为了标记寒冷月份的流逝和自然的苏醒。社群成员聚集在一起，迎接温暖与光明的回归。人们点燃篝火，在参与者之间散播鲜艳的色彩。记录还描述了分享特制的甜点、共同歌舞，以及静静观赏季节中首批花朵绽放的情景。\\n\\n尽管这种季节性变化在方舟号上已不复存在，但这些碎片让我们得以一窥祖先们曾经如何庆祝这一节日。","en":"The recovered data shows an old seasonal celebration from our planetary past. It appears to have marked the passing of the colder months and the awakening of nature. Communities gathered to welcome the return of warmth and light. Bonfires were lit, bright colors were spread among participants. The records also describe the sharing of special sweets, singing and dancing together, and simply watching the first blooms of the season as they appeared.\\n\\nThough such seasonal changes no longer exist aboard the Arkship, the fragments offer a small glimpse into how our ancestors once celebrated this fetsivity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5655,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4750,"status":"paired","id":"texts:118834"},{"key":"arkship.1210.desc.b","zh":"从微芯片中恢复的条目描述了一个与年度周期交替相关的季节性庆典。它发生在一年中最黑暗的时期，那时白昼稀少，寒冷笼罩着星球的大部分地区。社区通过用灯光装饰房屋和公共场所来应对，将漫漫长夜变得明亮且富有节日气氛。人们聚集在一起交换礼物，分享异常丰盛的美食。\\n\\n方舟舰上已不再有这样的冬天，这些数据展示了我们的祖先曾经如何用温暖与光亮回应最黑暗的季节。","en":"The entry recovered from the microchip describes a seasonal celebration tied to the changing of the year's cycle. It took place during the darkest period of the year, when daylight was scarce and colder conditions dominated much of the planet. Communities responded by decorating their homes and public spaces with lights, turning the long nights into something bright and festive. People gathered to exchange gifts and share unusually rich foods.\\n\\nSuch winters no longer exist aboard the Arkship, the data shows how our ancestors once answered the darkest season with warmth and light.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5657,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4751,"status":"paired","id":"texts:118835"},{"key":"arkship.1210.desc.c","zh":"该条目似乎描述了曾经在我们母星上很常见的一种个人庆祝活动。记录提到，这是一个标志着个人年度生命周期更迭的时刻。在这一天，家人和朋友会聚集在一起，为该成员及其度过的岁月举杯欢庆。这一传统似乎还包括共同分享专为此活动准备的食物。\\n\\n尽管方舟舰上的生活如今遵循着不同的节奏，但记录表明，我们的祖先曾经每年都会停下脚步，在众生之中为每一个独立生命的延续而庆祝。","en":"The entry appears to describe a personal celebration once common on our homeworld. The records refer to an occasion marking the passing of an individual's yearly life cycle. On this day, family and friends would gather to celebrate the person and the years they had lived. The tradition seems to have involved sharing sustenance together specifically prepared for the event.\\n\\nThough life aboard the Arkship now follows different rhythms, the records suggest that our ancestors once paused each year to celebrate the continuation of a single life among many.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5659,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4752,"status":"paired","id":"texts:118836"},{"key":"arkship.1210.desc.d","zh":"修复后的微芯片似乎揭示了标记新年度周期开始的庆祝活动。我们的祖先首先会打扫他们的居住空间。随着太阳周期更替的临近，各个社区聚集在一起，为最后的时刻进行倒计时。新周期的到来伴随着明亮的灯光、舞蹈和广泛的庆祝。参与者还会记录下对来年的个人意向，即旨在指导未来行动和改进的“决心”。\\n\\n尽管方舟舰上的生活现在遵循严格监管的周期而非行星历法，但数据表明，我们的祖先曾如何以对未来的持续希望来标记时间的流逝。","en":"The recovered microchip appears to reveal celebrations marking the beginning of a new yearly cycle. Our ancestors would first clean their living spaces. As the renewal of the sun cycle approached, communities gathered to count down the final moments. The arrival of the new cycle was greeted with bright lights, dancing, and widespread celebration. Participants also recorded personal intentions for the coming year, resolutions meant to guide their actions and improvements in the time ahead.\\n\\nThough life aboard the Arkship now follows carefully regulated cycles rather than planetary calendars, the data shows how our ancestors once marked the passing of time with a continuous hope for the future.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5661,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4753,"status":"paired","id":"texts:118837"},{"key":"arkship.1210.a","zh":"我们应当从中学习。","en":"We should learn from this.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5662,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4754,"status":"paired","id":"texts:118838"},{"key":"arkship.1210.desc.e","zh":"从微芯片中恢复的条目描述了一种以两人正式结合为中心的社会传统。根据记录，社群成员会聚集在一起，见证两人公开向彼此表达承诺。这些仪式通常涉及象征性的服饰、口头誓言，以及作为见证人出席的亲朋好友。\\n\\n虽然方舟舰上的伴侣关系通常是通过行政系统记录，而非通过繁复的仪式，但档案显示，我们的祖先曾以隆重的仪式和全社群的庆祝来纪念此类结合。","en":"The entry recovered from the microchip describes a social tradition centered on the formal union of two individuals. According to the records, communities gathered to witness the pair publicly declare their commitment to one another. These ceremonies often involved symbolic clothing, spoken vows, and the presence of family and friends acting as witnesses.\\n\\n While partnerships aboard the Arkship are often recorded through administrative systems rather than elaborate rituals, the archive suggests that our ancestors once marked such unions with considerable ceremony and communal celebration.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5664,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4755,"status":"paired","id":"texts:118839"},{"key":"arkship.1210.desc.f","zh":"从微芯片中恢复的记录描述了曾在家园行星上庆祝的一个热闹节日。参与者身着精致的服饰并佩戴面具，在庆典期间暂时换上新的身份。数据中还提到了有组织的游行，装饰华丽的平台在公共空间缓缓移动，人群则跟随其后，载歌载舞。\\n\\n相比之下，方舟舰上的庆祝活动要克制得多，受限于值勤周期和有限的资源。记录表明，在另一个时代，我们的祖先偶尔会抛开实用主义，转而追求场面与纵情。","en":"The record recovered from the microchip describes a lively festival once celebrated on our homeworld. Participants dressed in elaborate costumes and masks, temporarily adopting new identities for the celebration. The data also references organized processions, decorated platforms moving through public spaces while crowds followed while dancing and cheering.\\n\\nCelebrations aboard the Arkship are far more restrained by comparison, shaped by duty cycles and limited resources. The records suggest that, in another time, our ancestors occasionally set practicality aside in favor of spectacle and indulgence.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5666,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4756,"status":"paired","id":"texts:118840"},{"key":"arkship.1210.desc.g","zh":"这枚微芯片揭示了一项来自我们物种行星时代的季节性节日记录。它似乎是在收获季节结束时举行的，当时各个社群聚集在一起，为一年中采集到的食物表达感激之情。这场庆典也标志着一年中阴暗时期的临近，届时白昼将变得稀缺，寒冷的气候亦会回归。参与者们身着令人不安的伪装，或许是为了模仿或驱散想象中的灵体。\\n\\n尽管方舟号的农业周期经过精心调节，我们也不再需要这些传统，但档案表明，我们的祖先曾以感恩、创意和一丝顽皮来纪念季节的更迭。","en":"The microchip revealed the record of a seasonal festival from our species' planetary era. It appears to have been held at the end of the harvesting season, when communities gathered to give thanks for the food collected during the year. The celebration also marked the approach of a darker time of year, when daylight would grow scarce and colder conditions returned. Participants dressed in unsettling disguises, perhaps to imitate or ward off imagined spirits.\\n\\nThough the Arkship's agricultural cycles are carefully regulated, and we do not have any need for these traditions, the archive suggests that our ancestors once marked the changing seasons with gratitude, creativity, and a touch of mischief.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5668,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4757,"status":"paired","id":"texts:118841"},{"key":"arkship.1210.desc.h","zh":"微芯片揭示了一份文化记录。它展示了一种以缅怀逝者为中心的传统。根据数据显示，社群会为去世的亲友设立小型展示台，并用鲜花、食物以及与逝者相关的个人物品进行装饰。这种场合并非在沉默中哀悼，而似乎既有反思，又带有庆祝的色彩。\\n\\n虽然方舟舰上的世代表更迭已经改变了我们纪念死者的方式，但记录表明，我们的祖先曾经不仅拨出时间来悲伤，也用来庆祝那些塑造了生者的生命。","en":"The microchip revealed a cultural record. It showed a tradition centered on remembering those who had passed away. According to the data, communities would create small displays dedicated to deceased relatives and friends, decorating them with flowers, food, and personal items connected to the departed. Rather than mourning in silence, the occasion appears to have been both reflective and celebratory.\\n\\nThough generations aboard the Arkship have changed how we remember the dead, the records suggest that our ancestors once set aside time to grieve, but also to celebrate the lives that shaped those who remained.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5670,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4758,"status":"paired","id":"texts:118842"},{"key":"arkship.1210.desc.avian.reptilian","zh":"从微芯片中恢复的记录展示了我们的祖先曾举行的一种繁育仪式。那是一场向社区展示首窝卵的聚会。在家族成员和见证者的注视下，卵被小心地放置在准备好的筑巢空间内。仪式使用了装饰性的筑巢材料和具有象征意义的贝壳排列，并举行公共宴会以庆祝血脉的延续。\\n\\n值得注意的是，记录表明这些产卵仪式曾经持续数周，涉及漫长的仪式和准备工作。相比之下，方舟舰上的此类事务处理得既迅速又私密，如今只需花费几个小时进行精心管理的流程即可完成。","en":"The entry recovered from the microchip shows of a reproductive ceremony once practiced by our ancestors. It was a gathering during which the first clutch of eggs was presented to the community. The eggs were carefully placed within prepared nesting spaces while family members and witnesses observed. Decorative nesting materials were used as well as a symbolic arrangements of shells, and communal feasts celebrating the continuation of the lineage.\\n\\nNotably, the records indicate that these egg-laying ceremonies once lasted weeks, involving extended rituals and preparations. By comparison, such matters aboard the Arkship are handled quickly and privately, nowadays it occupies little more than a few hours of carefully managed procedure.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5672,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4759,"status":"paired","id":"texts:118843"},{"key":"arkship.1210.desc.fungoid.plantoid","zh":"从微芯片中恢复的记录描述了我们的祖先在繁茂生长期延续的一种公社传统。记录中提到，人们会在茂密的树丛中聚集，培育奇特而鲜艳的果实植物，各群体之间会互相走访，观摩那些格外引人注目的生长成果。不同品种被排列在一起，构成了色彩、质感与气味交织出的复杂而生动的图案。为了在聚会期间促成稀有或奇特的花朵绽放，祖先们还会刻意改变湿度、养分和光照。\\n\\n方舟舰上的生活几乎没有空间进行这种自发的耕作。如今，生长周期由农业系统严格监管，大多数菌株的优化目标是效率而非表达。","en":"The record recovered from the microchip describes a communal tradition practiced by our ancestors during periods of abundant growth. The records refer to gatherings in dense groves where individuals would cultivate unusual and vibrant fruiting plants with colonies visiting one another to observe particularly impressive growths. Different strains were arranged together to create elaborate living patterns of color, texture, and scent. Our ancestors would deliberately alter humidity, nutrients, and light to encourage rare or unusual blooms during the gathering.\\n\\nLife aboard the Arkship leaves little room for such spontaneous cultivation. Growth cycles are now carefully regulated by agricultural systems, and most fungal strains are optimized for efficiency rather than expression.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5674,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4760,"status":"paired","id":"texts:118844"},{"key":"arkship.1210.desc.infernal","zh":"回收的记录描述了我们祖先传承的一项古老传统。档案中记载，人们会聚集在受控的活火坑周围，刻意将自己暴露在酷热之中，以此展示韧性与生命力。参与者将火焰塑造成复杂的图案，并向其中添加稀有气体和燃料，使火焰呈现出异乎寻常的色彩。随着火势升高，观察者们会吟唱并欢庆，将这一盛事视作奇观与集体仪式。\\n\\n在方舟舰上，明火受到严格管控，因为它们会对基础设施造成高度风险。","en":"The recovered records describe an ancient tradition practiced by our ancestors. The archive describes gatherings around controlled pits of living flame, where individuals would deliberately expose themselves to intense heat as a demonstration of resilience and vitality. Participants shaped the flames into elaborate patterns, feeding them with rare gases and fuels that caused the fire to burn in unusual colors. Observers would chant and celebrate as the flames rose higher, marking the event as both spectacle and communal ritual.\\n\\nAboard the Arkship, open flame is strictly regulated as they cause a high risk to infrastructure.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5676,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4761,"status":"paired","id":"texts:118845"},{"key":"arkship.1210.desc.mammalian","zh":"修复后的记录描述了一项围绕后代早期成长的传统。根据记载，当幼小的个体在巢穴外迈出独立的第一步时，家人们会聚集在一起。那一时刻似乎被视为一个微小但具有意义的里程碑，人们通常会通过鼓励、分享食物以诱导幼崽走出巢穴，以及亲友们的关注来予以庆祝。\\n\\n在方舟舰上的生活，极少允许为个人里程碑举行此类聚会。","en":"The recovered entry describes a tradition centered on the early development of our offspring. According to the records, families would gather when a young individual took their first independent steps outside the den. The moment appears to have been treated as a small but meaningful milestone, often celebrated with encouragement, shared food to coax the young ones out, and the attention of relatives and friends.\\n\\nLife aboard the Arkship rarely allows for such gatherings around individual milestones.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5678,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4762,"status":"paired","id":"texts:118846"},{"key":"arkship.1210.desc.arthropoid","zh":"从微芯片中恢复的记录描述了一项与我们祖先生命周期中的自然阶段紧密相连的传统。记录显示，在个体脱落旧外骨骼期间，人们会举行集体聚会。这些蜕皮阶段并非在隔离中进行，而是通常以仪式作为标志，旧皮有时会被装饰或保存，作为成长与新生的象征。一旦旧壳脱落，新形成的外骨骼便会被自豪地展示出来。\\n\\n在方舟号上，蜕皮周期通常在受控的生物设施中管理，以确保安全与效率，并配备工作人员以应对任何可能出现的并发症。","en":"The recovered entry from the microchip describes a tradition tied to a natural stage in the life cycle of our ancestors. They show communal gatherings during periods when individuals shed their old exoskeletons. Rather than occurring in isolation, these molting phases were often marked by ceremony and the old skin was sometimes decorated or preserved as symbols of growth and renewal. Once the old shells were shed, the newly formed exoskeletons were displayed with pride.\\n\\nAboard the Arkship, molting cycles are typically managed in controlled biological facilities to ensure safety and efficiency with staff to help if any possible complications occur.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5680,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4763,"status":"paired","id":"texts:118847"},{"key":"arkship.1210.desc.toxoid","zh":"这段恢复的记录描述了我们的祖先在大气高度饱和时期所信奉的一种传统。人们会聚集在特备区域，刻意将体内积聚的气体和化学副产品释放到周围环境中。参与者们会相互竞争，看谁能产生最绚丽或最奇特的化学烟羽。由此产生的云雾在空气中形成了变幻莫测的色彩和反应图案。旁观者们兴致勃勃地观赏，而那些气味最刺鼻的气体往往会引起围观人群的阵阵笑声。\\n\\n如今在方舟舰上，大气系统严格监管此类排放，以维持安全的环境条件。","en":"The recovered record describes a tradition practiced by our ancestors during periods of heavy atmospheric saturation. Individuals would gather in specially prepared areas to deliberately release built-up gases and chemical byproducts into the surrounding environment. Participants would compete to produce the most vibrant or unusual chemical plumes. The resulting clouds created shifting colors and reactive patterns in the air. Spectators observed with great enthusiasm, while the most pungent gases often provoked laughter among the gathered crowd.\\n\\nNowadays aboard the Arkship, atmospheric systems strictly regulate such emissions to maintain safe environmental conditions.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5682,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4764,"status":"paired","id":"texts:118848"},{"key":"arkship.1210.desc.lithoid","zh":"恢复的记录描述了我们祖先曾践行的一种充满活力的传统。根据记载，成群的人会聚集在开阔的岩石地带，进行有组织的掷石决斗。参与者互相投掷松散的石块，试图从对手的外层击碎或削下碎片。在冲突中掉落的小碎片有时会被收集起来作为纪念品，象征着韧性与友好的竞争。\\n\\n在方舟舰上，此类活动显然会对基础设施构成威胁。船体完整性协议严禁投掷石块，这些竞赛早已从日常生活中消失。","en":"The recovered entry describes an energetic tradition practiced by our ancestors. According to the records, large groups would gather in open rocky fields to engage in organized stone fights. Participants hurled loose rocks at one another while attempting to crack or chip pieces from their opponents' outer layers. Small fragments broken off during the clashes were sometimes collected as keepsakes, symbols of resilience and friendly rivalry.\\n\\nAboard the Arkship, such activities would pose an obvious risk to infrastructure. Hull integrity protocols strongly discourage the throwing of rocks, and these contests have long since disappeared from daily life.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5684,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4765,"status":"paired","id":"texts:118849"},{"key":"arkship.1210.desc.aquatic.mulluscoid","zh":"回收的微芯片描述了我们的水生祖先在母星深海中延续的一种传统。个体们会聚集在一起，共同潜入比平时栖息地更深的水域。这些潜水活动既是挑战也是庆典。深水区存在着奇异的地质结构和陌生、甚至危险的生命形式，使下潜过程充满了刺激与危险。那些抵达最深处的人往往会受到众人的钦佩。\\n\\n方舟舰上的水生生境受到严格监管，深度因工程限制而受限。古老海洋那巨大的压力和无尽的黑暗已无法再亲身体验。","en":"The recovered microchip describes a tradition practiced by our aquatic ancestors in the depths of their world's oceans. Individuals would gather to descend together into deeper waters than normally inhabited. These dives were both a challenge and a celebration. The deeper zones contained strange geological formations and unfamiliar, sometimes even dangerous life forms, making the descent both thrilling and dangerous. Those who reached the greatest depths were often regarded with admiration.\\n\\nWater habitats on the Arkship are carefully regulated and depth is limited by engineering constraints. The vast pressures and endless darkness of the ancient oceans can no longer be experienced.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5686,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4766,"status":"paired","id":"texts:118850"},{"key":"arkship.1215.name","zh":"真菌感染","en":"Fungal Contamination","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5688,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4767,"status":"paired","id":"texts:118851"},{"key":"arkship.1215.desc","zh":"最近的报告显示，一种侵入性真菌物种已蔓延至§Y方舟舰[Root.GetName]§!的整个水培甲板。该生物似乎在方舟舰农业系统受控的湿度和营养丰富的基质中茁壮成长，在多个生产层级形成了密集的菌丝网络。\\n\\n遏制措施已被证明无效，因为该真菌对标准的除草处理没有产生可测量的反应。我们怀疑该物种可能已迅速适应了飞船的封闭生态系统。如果不加以控制，此次爆发可能会显著降低粮食产量，并对方舟舰有限的农业生产能力造成额外压力。","en":"Recent reports indicate that an invasive fungal species has spread throughout the hydroponics decks of §YArkship [Root.GetName]§!. The organism appears to thrive in the controlled humidity and nutrient-rich substrates of the arkship's agricultural systems, forming dense mycelial networks across multiple production tiers.\\n\\nContainment attempts have proven ineffective, as the fungus shows no measurable reaction to standard herbicidal treatments. We suspect the species may have adapted rapidly to the enclosed ecosystem of the vessel. If left unchecked, the outbreak could significantly reduce food yields and place additional strain on the arkship's limited agricultural capacity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5689,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4768,"status":"paired","id":"texts:118852"},{"key":"arkship.1215.a","zh":"采用破坏性手段进行净化。","en":"Purge aggressively.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5690,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4769,"status":"paired","id":"texts:118853"},{"key":"arkship.1215.b","zh":"研究这种真菌。","en":"Study the fungus.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5691,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4770,"status":"paired","id":"texts:118854"},{"key":"arkship.1215.c","zh":"尝试沟通。","en":"Try to communicate.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5692,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4771,"status":"paired","id":"texts:118855"},{"key":"arkship.1220.name","zh":"净化之焰","en":"Cleansing Flames","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5694,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4772,"status":"paired","id":"texts:118856"},{"key":"arkship.1220.desc","zh":"常规治理手段失效后，受污染的水培层进行了受控焚烧。不幸的是，方舟舰的大部分食用植物储备在此过程中损失殆尽。整个生长床随同感染物一起化为灰烬，导致数个农业区域暂时荒废。\\n\\n尽管如此，行动似乎已达到预定目标。随着每一个带有孢子的表面都被灭菌，剩余的基础设施也经过了彻底清除，该真菌物种已从生态系统中被永久根除。这些经验将有助于我们应对未来可能在方舟舰上落户的其他外来入侵物种。","en":"Conventional treatments having failed, the contaminated hydroponics tiers were subjected to controlled incineration. Unfortunately, much of the arkship's edible plant stock was lost in the process. Entire growth beds were reduced to ash alongside the infestation, leaving several agricultural sections temporarily barren.\\n\\nStill, the operation appears to have achieved its objective. With every spore-bearing surface sterilized and the remaining infrastructure thoroughly purged, the fungal species has been eradicated from the ecosystem for good. This knowledge will help us prepare for any other invasive species that might decide to settle on the arkship in the future.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5695,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4773,"status":"paired","id":"texts:118857"},{"key":"arkship.1220.a","zh":"终于解脱了。","en":"Good riddance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5696,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4774,"status":"paired","id":"texts:118858"},{"key":"arkship.1225.name","zh":"智能菌丝体","en":"Mycelial Intelligence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5698,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4775,"status":"paired","id":"texts:118859"},{"key":"arkship.1225.desc","zh":"§Y方舟舰[Root.GetName]§!上的入侵物种通过一个分布式的真菌菌丝网络运作，该网络能够迅速隔离并牺牲个体节段。每当我们尝试提取活体样本时，周围的生长物几乎会瞬间枯萎，其养分似乎通过网络被重新定向，用于保证在水耕平台的其他区域发出新芽。\\n\\n在经历了多次失败的尝试后，我们终于成功分离出了一个足够稳定的样本进行受控观察。这种真菌拥有极高效率的养分再分配系统，这种系统可能适用于方舟上的闭环生态环境，甚至可能在模仿我们自己的分配系统。","en":"The invasive species on §YArkship [Root.GetName]§! operates through a distributed mycelial network capable of rapidly isolating and sacrificing individual segments. Whenever we attempted to extract living samples, the surrounding growth would wither almost instantly, its nutrients seemingly redirected through the network to fuel new blooms elsewhere in the hydroponics decks.\\n\\nAfter numerous failed attempts, we finally managed to isolate a sufficiently stable sample for controlled observation. The fungus possesses an extraordinarily efficient nutrient redistribution system, one that may have applications in closed ecological environments such as those aboard the arkship, perhaps even copying our own distribution systems.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5699,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4776,"status":"paired","id":"texts:118860"},{"key":"arkship.1225.a","zh":"惊人的物种。","en":"A remarkable species.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5700,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4777,"status":"paired","id":"texts:118861"},{"key":"arkship.1225.b","zh":"对其重新改造。","en":"Repurpose it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5701,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4778,"status":"paired","id":"texts:118862"},{"key":"arkship.1230.name","zh":"生化转换","en":"Biochemical Conversion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5703,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4779,"status":"paired","id":"texts:118863"},{"key":"arkship.1230.desc","zh":"对真菌生长的进一步实验揭示了一种异常的化学反应。该生物体暴露于特定化合物时，会迅速代谢这些添加物，并释放出一种独特的混合气体副产物。我们意识到，这些气体可以被收集并提炼。\\n\\n这种真菌能有效地将简单的化学输入转化为稳定的挥发性化合物流，这是一个意料之外但可能很有用的过程。通过在隔离室中培养受控的真菌生长，我们相信该生物体可以被重新利用为一个小型的生化处理系统。","en":"Further experimentation with the fungal growth has revealed an unusual chemical reaction. When exposed to specific compounds, the organism rapidly metabolizes the additives and releases a distinct mixture of gaseous byproducts. We realized that these fumes could be harvested and refined.\\n\\nThe fungus effectively converts simple chemical inputs into a steady stream of volatile compounds, an unexpected but potentially useful process. By cultivated controlled fungal growth in isolated chambers, we believe that the organism could be repurposed as a small-scale biochemical processing system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5704,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4780,"status":"paired","id":"texts:118864"},{"key":"arkship.1230.a","zh":"出乎意料的发现。","en":"An unexpected find.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5705,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4781,"status":"paired","id":"texts:118865"},{"key":"arkship.1235.name","zh":"共享本源","en":"Shared Roots","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5707,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4782,"status":"paired","id":"texts:118866"},{"key":"arkship.1235.desc","zh":"对真菌生长的进一步观察揭示了一些规律，表明其庞大的菌丝网络内部存在某种形式的生物信号传输。对大多数物种而言，这种行为或许微不足道，但我们自身的生物特性使我们能够识别并适应这种微妙的交流。\\n\\n通过引入精心校准的生化信号，我们与该生物体建立了初步的对话。从那时起，它开始通过其网络重新分配养分，并保护农作物免受有害微生物的侵害。很快我们便意识到，我们曾以为的入侵，已演变成与花园中另一种生命形式之间富有意义的共生关系。","en":"Closer observation of the fungal growth has revealed patterns that suggest a form of biological signaling within its vast mycelial network. To most species this behavior might seem insignificant, but our own biology allows us to recognize and adapt to the subtle exchange.\\n\\nBy introducing carefully calibrated biochemical signals, we established a rudimentary dialogue with the organism. Since then it has begun redistributing nutrients through its networks and shielding crops from harmful microbes. Soon we realized that what we thought was an intrusion became soon a meaningful symbiosis with another lifeform sharing our gardens.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5708,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4783,"status":"paired","id":"texts:118867"},{"key":"arkship.1235.a","zh":"出乎意料的共生关系。","en":"An unexpected symbiosis.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5709,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4784,"status":"paired","id":"texts:118868"},{"key":"fungal_contamination_chain_title","zh":"$arkship.1215.name$","en":"$arkship.1215.name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5711,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4785,"status":"paired","id":"texts:118869"},{"key":"fungal_contamination_chain_desc","zh":"最近的报告显示，一种入侵性真菌物种已在§Y方舟舰[Root.GetName]§!的整个水培舱室扩散。该真菌具有抗药性，难以遏制，正威胁着粮食生产。","en":"Recent reports indicate that an invasive fungal species has spread throughout the hydroponics decks of §YArkship [Root.GetName]§!, resisting containment and threatening food production.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5712,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4786,"status":"paired","id":"texts:118870"},{"key":"ARKSHIP_FUNGAL_CONTAMINATION_PROJECT","zh":"$arkship.1215.name$","en":"$arkship.1215.name$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5714,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4787,"status":"paired","id":"texts:118871"},{"key":"ARKSHIP_FUNGAL_CONTAMINATION_PROJECT_DESC","zh":"蔓延于§Y方舟舰[Root.GetName]§!水培舱室的入侵真菌物种已迅速适应了飞船的受控生态系统。若不加干预，其密集的菌丝网络恐将导致粮食产量大幅下降。","en":"The invasive fungal species spreading through the hydroponics decks of §YArkship [Root.GetName]§! has rapidly adapted to the ship's controlled ecosystem. Left unchecked, its dense mycelial networks threaten to significantly reduce food production.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5715,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4788,"status":"paired","id":"texts:118872"},{"key":"ARKSHIP_FUNGAL_COMMUNICATION_PROJECT","zh":"建立通讯","en":"Establishing Communication","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5717,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4789,"status":"paired","id":"texts:118873"},{"key":"ARKSHIP_FUNGAL_COMMUNICATION_PROJECT_DESC","zh":"我们将尝试与遍布§Y方舟舰[Root.GetName]§!水培舱的入侵真菌物种进行沟通。如果不加以控制，其密集的菌丝网络将造成严重威胁并降低粮食产量。","en":"We will attempt to communicate with the invasive fungal species spreading through the hydroponics decks of §YArkship [Root.GetName]§!. If left unchecked, its dense mycelial networks threaten to significantly reduce food production.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5718,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4790,"status":"paired","id":"texts:118874"},{"key":"arkship.1240.name","zh":"未知资源使用","en":"Unknown Resource Usage","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5721,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4792,"status":"paired","id":"texts:118875"},{"key":"arkship.1240.desc","zh":"在我们的每月库存盘点中，我们发现§Y方舟舰[Root.GetName]§!资源系统中存在持续性的偏差。电力、消费品和其他物资的损耗量小幅超过了我们的记录使用量。专家们认为这可能是泄漏、故障，或者是数据上微小的误差。\\n\\n在进一步调查后，结果仍无定论。没有破口，没有故障，也没有超出可接受范围的低效。然而，数据依然如故。资源继续在毫无解释的情况下从系统中消失。方舟号上的某种东西正在消耗我们的资源。","en":"During our monthly stock takes, we have found a persistent discrepancy in the §YArkship [Root.GetName]§! resource systems. Small amount of electricity, consumer goods, and other supplies are being taken at levels exceeding our recorded usage. Experts suggest a leak or malfunction, or a slight discrepancy in the numbers.\\n\\nAfter investigating further, the results remain inconclusive. No breaches, no failures, no inefficiencies beyond acceptable thresholds. And yet, the numbers remain unchanged. Resources continue to vanish from the system without explanation. Something aboard the Arkship was consuming our resources.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5722,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4793,"status":"paired","id":"texts:118876"},{"key":"arkship.1240.a","zh":"调查。","en":"Investigate.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5723,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4794,"status":"paired","id":"texts:118877"},{"key":"arkship.1240.b","zh":"没事，接着采。","en":"It's probably nothing.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5724,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4795,"status":"paired","id":"texts:118878"},{"key":"arkship.1245.name","zh":"造册之外的世代","en":"Unaccounted Generation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5726,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4796,"status":"paired","id":"texts:118879"},{"key":"arkship.1245.desc","zh":"在方舟飞船一个无人监控的区域内，我们发现了一群生活在官方体制之外的年轻人。他们利用私自引流的电力、空气和食物，创造了自己的空间，并在不受监管的情况下进行实验、改造环境以及表达自我。\\n\\n研究表明，这是青少年发育过程中的自然现象。面对调查，他们表现得十分惊讶，并带有抵触情绪。他们声称只索取了少量的资源，且行事非常谨慎，足以避开即时检测。他们明确表示，无意放弃这片空间，并希望不被打扰。","en":"In an unmonitored section of the Arkship, we discovered a group of young individuals living outside official systems. Drawing on diverted power, air, and food, they have created their own space, experimenting, modifying their surroundings, and expressing themselves beyond supervision.\\n\\n Research suggests that it is a natural part of the development process of adolescents. They appeared genuinely surprised by the investigation and acted rebelliously. They claimed to have taken only small amounts, carefully enough to avoid immediate detection. They made it clear that they have no intention of giving up this space, and wish to be left alone.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5727,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4797,"status":"paired","id":"texts:118880"},{"key":"arkship.1245.a","zh":"拆除这个地方。","en":"Demolish the place.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5728,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4798,"status":"paired","id":"texts:118881"},{"key":"arkship.1245.b","zh":"让他们充分表达自我。","en":"Let them express themselves.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5729,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4799,"status":"paired","id":"texts:118882"},{"key":"arkship.1250.name","zh":"古董处理器","en":"Legacy Processes","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5731,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4800,"status":"paired","id":"texts:118883"},{"key":"arkship.1250.desc","zh":"在一个被遗忘的维护区域，调查人员发现了一群仍在执行古老指令的过时劳工无人机。它们的日常运作似乎早于数次系统更新，导致它们在当前日志协议之外运行，且仅需极少资源即可维持运作。\\n\\n进一步检查揭示了它们持续活动的成果：大量精炼合金在多个周期中被细致地加工并储存起来。这些无人机一直在悄无声息地收集并优化资源，其规模已远远超出了当前的任何运作需求。","en":"In a forgotten maintenance sector, investigators discovered a cluster of outdated worker drones still operating under ancient directives. Their routines appear to predate several system updates, causing them to function outside current logging protocols while only requiring a small amount of resources to function.\\n\\nFurther inspection revealed the result of their continued activity: a substantial stockpile of refined alloys had been meticulously processed and stored over many cycles. The drones had been quietly gathering and optimizing resources far beyond any current operational requirement.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5732,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4801,"status":"paired","id":"texts:118884"},{"key":"arkship.1250.a","zh":"$arkship.1245.a$","en":"$arkship.1245.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5733,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4802,"status":"paired","id":"texts:118885"},{"key":"arkship.1250.b","zh":"随他们去，但是把资源带走。","en":"Leave them to work and take the resources","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5734,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4803,"status":"paired","id":"texts:118886"},{"key":"arkship.1255.name","zh":"疗养场所","en":"Wellness Retreat","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5736,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4804,"status":"paired","id":"texts:118887"},{"key":"arkship.1255.desc","zh":"在方舟舰一个僻静的区域，我们发现了一个在官方系统之外运行的隐秘疗养所。被挪用的电力、消费品和水资源支撑着这个专为休养和恢复而设计的受控环境。\\n\\n在场的人对于被发现几乎没有表现出担忧，他们解释说，这个空间的意义在于脱离对产出和展示效率的持续关注，是从飞船日常生活中逃离的避风港。尽管方舟舰旨在满足所有需求，但仍有人在寻觅一个纯粹用于放松的地方。","en":"In a secluded section of the Arkship, we uncovered a hidden wellness retreat operating outside official systems. Diverted power, consumer goods, and water sustain this controlled environment designed for rest and recovery.\\n\\nThose present showed little concern at being discovered, explaining the space was meant to exist beyond constant need to focus on output and show off efficiency, an escape from the routines of ship life. Even though the Arkship was meant to fulfill every need, some still seek a place meant for pure relaxation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5737,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4805,"status":"paired","id":"texts:118888"},{"key":"arkship.1255.a","zh":"$arkship.1245.a$","en":"$arkship.1245.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5738,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4806,"status":"paired","id":"texts:118889"},{"key":"arkship.1255.b","zh":"让他们安居吧。","en":"Let them relax in peace.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5739,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4807,"status":"paired","id":"texts:118890"},{"key":"arkship.1260.name","zh":"未登记的集会","en":"Unaccounted Aggregation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5741,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4808,"status":"paired","id":"texts:118891"},{"key":"arkship.1260.desc","zh":"在方舟舰一个僻静的区域，我们发现了一个未被记录的定期聚会社体。少量被挪用的资源被用于布置这些会议场所。\\n\\n成员们将这些会议描述为一种非正式的交流活动，核心是围绕方舟舰在收割作业期间收集的标本，例如从勘测星系中获取的矿物、矿石碎片和晶体结构。参与者们会检查并讨论他们的发现，比较成分并争论其起源。","en":"In a quiet section of the Arkship, we uncovered an undocumented community gathering at regular intervals. The small amount of diverted resources had been used to accommodate these meetings.\\n\\nMembers described the sessions as an informal exchange centered around specimens collected during the Arkship's harvesting operations, such as minerals, ore fragments, and crystalline formations pulled from surveyed systems. Participants would examine and discuss their findings, comparing compositions and debating their origins.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5742,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4809,"status":"paired","id":"texts:118892"},{"key":"arkship.1260.a","zh":"$arkship.1245.a$","en":"$arkship.1245.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5743,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4810,"status":"paired","id":"texts:118893"},{"key":"arkship.1260.b","zh":"由这些艺术家去吧。","en":"Leave the artists be.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5744,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4811,"status":"paired","id":"texts:118894"},{"key":"arkship.1265.name","zh":"应急资源贮备","en":"Contingency Hoard","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5746,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4812,"status":"paired","id":"texts:118895"},{"key":"arkship.1265.desc","zh":"在一个密封的储藏室内，我们发现了一处私藏的补给点：各种消费品、氧气罐和能量电池。所有物资都经过精心囤积，并避开了官方库存系统的记录。\\n\\n责任人很快被找到，他们给出的解释很简单：未雨绸缪。他们辩解称，在一个生存完全依赖于稳定性的系统中，如果理所当然地认为稳定性会永远持续下去，那才是真正的失职。从这批囤积物资的规模来看，这显然是远超个人用途的长期计划。方舟舰上并非所有人都有信心它能永存。","en":"In a sealed storage compartment, we uncovered a private cache of supplies: consumer goods, air canisters, and power cells all carefully stockpiled and hidden from official inventory systems.\\n\\nThe individuals responsible were quickly found and offered a simple explanation: preparation. In a system where survival depends entirely on stability, they argued, it would be irresponsible to assume that stability is guaranteed forever. The scale of the hoard suggests long-term planning, far beyond personal use. Not all aboard the Arkship are confident that it will endure forever.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5747,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4813,"status":"paired","id":"texts:118896"},{"key":"arkship.1265.a","zh":"没收资源并取缔这场闹剧。","en":"Confiscate and shut down this nonsense.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5748,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4814,"status":"paired","id":"texts:118897"},{"key":"arkship.1265.b","zh":"让他们去吧。","en":"Leave them alone.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5749,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4815,"status":"paired","id":"texts:118898"},{"key":"arkship.1270.name","zh":"全部回收","en":"Total Reclamation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5751,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4816,"status":"paired","id":"texts:118899"},{"key":"arkship.1270.desc","zh":"在一个封闭的处理区，调查人员发现了一个未登记的回收系统，该系统旨在将生物遗骸转化为可用材料。该系统一直在持续运行，远远超出了其预设的应急功能。\\n\\n尽管效率很高，但该过程耗资巨大。大量的能源、化学催化剂和加工材料被挪用，用于对有机物进行分解、消毒和提炼，将其转化为标准化产物，以便在方舟号内重复使用。方舟舰上的任何东西都不应被浪费。即便是死者。","en":"In a sealed processing sector, investigators uncovered an unregistered reclamation system, one designed to convert biological remains into usable materials. The system has been operating continuously, far beyond its intended emergency function.\\n\\nWhile efficient, the process is resource-intensive. Large amounts of energy, chemical catalysts, and processing materials have been diverted to break down, sterilize, and refine organic matter into standardized outputs for reuse within the Arkship. Nothing on the Arkship should be wasted. Not even the dead.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5752,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4817,"status":"paired","id":"texts:118900"},{"key":"arkship.1270.a","zh":"拆除这个处理死者的地方。","en":"Demolish this place of the dead.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5753,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4818,"status":"paired","id":"texts:118901"},{"key":"arkship.1270.b","zh":"资源丰富。随它们去吧。","en":"Resourceful. Let them be.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5754,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4819,"status":"paired","id":"texts:118902"},{"key":"arkship.1275.name","zh":"超脱体制","en":"Beyond the System","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5756,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4820,"status":"paired","id":"texts:118903"},{"key":"arkship.1275.desc","zh":"沿着资源流失的痕迹，我们发现了方舟舰上一处长期被忽视的区域。显然，那里生活着一个脱离官方系统、与世隔绝的小型社区。他们的居所十分简陋，依靠窃取资源维持生存，但由于窃取的量极小，一直未被察觉。\\n\\n尽管处境艰辛，那里的环境却很稳定，维护得十分用心，并针对他们的需求进行了改造。显而易见，这是一种深思熟虑的生活方式。他们没有做出任何反抗，反而请求解释他们的选择。","en":"Following the traces of the disappearing resources, we found a long-overlooked section of the Arkship. Apparently there was a small isolated community living outside official systems. Their habitat was simple, sustained by siphoned resources, taken in amounts small enough to avoid detection.\\n\\nDespite their circumstances, the environment was stable, attentively maintained, and adapted to their needs. It was clear this was a very deliberate way of living. They offered no resistance and instead asked to explain their choice.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5757,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4821,"status":"paired","id":"texts:118904"},{"key":"arkship.1275.a","zh":"听听他们要说什么。","en":"Hear them out.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5758,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4822,"status":"paired","id":"texts:118905"},{"key":"arkship.1275.b","zh":"从方舟中驱散。","en":"Dispel from Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5759,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4823,"status":"paired","id":"texts:118906"},{"key":"arkship.1275.c","zh":"我们不能容许这种事，净化他们。","en":"We can't allow this, purge them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5760,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4824,"status":"paired","id":"texts:118907"},{"key":"arkship.1280.name","zh":"生活的其它之道","en":"A Different Way of Living","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5762,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4825,"status":"paired","id":"texts:118908"},{"key":"arkship.1280.desc","zh":"那群与世隔绝的人公开谈论了他们的决定。他们并非拒绝方舟舰，而是无法接受其中演变出的生活方式。在他们看来，生存已经变得过度优化：每一项行动都被衡量，每一份资源都被追踪，每一刻时光都被精算。\\n\\n他们描述了一种对方舟舰体制的不同见解。他们看重在不受持续监管的情况下做出选择的自由。他们声称，自己的生活方式虽然效率较低，但更加充实。我们的领导层中，有些人现在开始质疑，这类群体的存在究竟是对凝聚力的威胁，还是封闭系统中个性表达的必要体现。","en":"The isolated group spoke openly about their decision. They did not reject the Arkship but they said that the way life within it had evolved. To them, existence had become overly optimized: every action measured, every resource tracked, and every moment accounted for.\\n\\nThey described a different approach to the mechanism of the Arkship. They valued the freedom to make choices outside of constant oversight. Their way of life was less efficient, but more fulfilling, they claimed. Some among our leadership now questioned whether such communities represented a risk to cohesion, or a necessary expression of individuality within a closed system.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5763,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4826,"status":"paired","id":"texts:118909"},{"key":"arkship.1280.a","zh":"强迫他们重新融入社会。","en":"Force to join back into society.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5764,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4827,"status":"paired","id":"texts:118910"},{"key":"arkship.1280.b","zh":"这艘方舟舰上没有你的一席之地。","en":"There is no room for you on this Arkship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5765,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4828,"status":"paired","id":"texts:118911"},{"key":"arkship.1280.c","zh":"随他们去，但我们会盯着他们。","en":"Leave them be, we will keep an eye on them.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5766,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4829,"status":"paired","id":"texts:118912"},{"key":"UNKNOWN_RESOURCE_USAGE_PROJECT","zh":"资源调查","en":"Resource Investigation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5768,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4830,"status":"paired","id":"texts:118913"},{"key":"UNKNOWN_RESOURCE_USAGE_PROJECT_DESC","zh":"我们需要调查资源到哪里去了。","en":"We need to explore where our resources keep disappearing to.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5769,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4831,"status":"paired","id":"texts:118914"},{"key":"unknown_resource_usage_chain_title","zh":"未知资源使用","en":"Unknown Resource Usage","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5771,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4832,"status":"paired","id":"texts:118915"},{"key":"unknown_resource_usage_chain_desc","zh":"方舟舰上的资源正在莫名其妙地消失。某种东西的消耗量超过了记录在案的数值。此事应当展开调查。","en":"Resources aboard the Arkship are disappearing without explanation. Something is consuming more than the records account for. This should be investigated.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5772,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4833,"status":"paired","id":"texts:118916"},{"key":"PLANETVIEW_SETTLE","zh":"定居","en":"Settle","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5778,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4837,"status":"paired","id":"texts:118917"},{"key":"EXPANSION_PLANNER_SETTLE","zh":"$PLANETVIEW_SETTLE$","en":"$PLANETVIEW_SETTLE$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5779,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4838,"status":"paired","id":"texts:118918"},{"key":"SETTLE_MISSING_TRADITION","zh":"$TRIGGER_FAIL$§R需要采纳§Y$tradition_adaptability$§!或§Y$tradition_versatility$§!的全部传统。§!","en":"$TRIGGER_FAIL$§RRequires adopting either all §Y$tradition_adaptability$§! or §Y$tradition_versatility$§! Traditions.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5780,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4839,"status":"paired","id":"texts:118919"},{"key":"SETTLE_BLOCKED_BY_ORIGIN","zh":"$TRIGGER_FAIL$§R我们从骨子里就是四海为家的游牧一族。我们绝不会定居。§!","en":"$TRIGGER_FAIL$§RWe are nomadic to our core. We will never settle.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5781,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4840,"status":"paired","id":"texts:118920"},{"key":"SETTLE_BLOCKED_BY_CONSECRATION","zh":"$TRIGGER_FAIL$§R祝圣星球无法被殖民。§!","en":"$TRIGGER_FAIL$§RConsecrated worlds cannot be settled.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5782,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4841,"status":"paired","id":"texts:118921"},{"key":"SETTLE_BLOCKED_AFTER_EMBARKATION","zh":"$TRIGGER_FAIL$§R我们已经起航了，现在不能回头了。§!","en":"$TRIGGER_FAIL$§RWe have embarked before, we can't return now.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5783,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4842,"status":"paired","id":"texts:118922"},{"key":"SETTLE_ARKSHIP","zh":"选择一艘$arkship_cap$进行定居","en":"Choose an $arkship_cap$ to Settle","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5784,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4843,"status":"paired","id":"texts:118923"},{"key":"SETTLE_ON","zh":"定居于$TARGET_PLANET$","en":"Settle on $TARGET_PLANET$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5785,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4844,"status":"paired","id":"texts:118924"},{"key":"SETTLE_NO_ARKSHIP_SELECTED","zh":"§R没有选择$arkship_cap$的情况下无法进行定居。§!","en":"§RCannot settle without selecting an $arkship_cap$.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5786,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4845,"status":"paired","id":"texts:118925"},{"key":"SETTLE_DETAILS_TITLE","zh":"$arkship_cap$详情","en":"$arkship_cap$ Details","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5787,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4846,"status":"paired","id":"texts:118926"},{"key":"SETTLE_COST_TITLE","zh":"花费","en":"Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5788,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4847,"status":"paired","id":"texts:118927"},{"key":"SETTLE_SPECIES_TITLE","zh":"主体物种","en":"Dominant Species","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5789,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4848,"status":"paired","id":"texts:118928"},{"key":"EXPANSION_PLANNER_SETTLE_SOURCE_DESC","zh":"§G点击选择要定居的$arkship_cap$§!","en":"§GClick to select $arkship_cap$ to settle with§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5790,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4849,"status":"paired","id":"texts:118929"},{"key":"EXPANSION_PLANNER_SETTLE_BUTTON_DESC","zh":"这会让所选的$arkship_cap$安置到行星上。\\n\\n§Y其余的$arkship_plural$将会转化为附属国或被摧毁。§!","en":"This will settle the selected $arkship_cap$ on the planet.\\n\\n§YRemaining $arkship_plural$ may turn into Subjects or be destroyed.§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5791,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4850,"status":"paired","id":"texts:118930"},{"key":"EXPANSION_PLANNER_SETTLE_BUTTON_CLICK_DESC","zh":"§G点击定居§!","en":"§GClick to Settle§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5792,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4851,"status":"paired","id":"texts:118931"},{"key":"EXPANSION_PLANNER_COLONIZE_BUTTON_CLICK_DESC","zh":"§G点击殖民§!","en":"§GClick to Colonize§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5793,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4852,"status":"paired","id":"texts:118932"},{"key":"SETTLE_IN_PROGRESS","zh":"§R只能定居在一颗行星上。§Y$SHIP$§!已经开始向§Y$PLANET$§!定居了§!","en":"§ROnly one planet can be settled on. §Y$SHIP$§! is already settling on §Y$PLANET$§!§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5794,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4853,"status":"paired","id":"texts:118933"},{"key":"FLEETORDER_SETTLE_BUTTON","zh":"$arkship_settle$","en":"$arkship_settle$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5795,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4854,"status":"paired","id":"texts:118934"},{"key":"SETTLING_PLANET","zh":"正在定居行星","en":"Settling Planet","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5796,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4855,"status":"paired","id":"texts:118935"},{"key":"cannot_settle","zh":"§R警告：禁用['concept_arkship_settling']§!\\n","en":"§RWARNING: Disables ['concept_arkship_settling']§!\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5798,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4856,"status":"paired","id":"texts:118936"},{"key":"concept_artificial_colonies","zh":"人工星球","en":"Artificial Worlds","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5804,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4860,"status":"paired","id":"texts:118937"},{"key":"concept_artificial_colony","zh":"人工星球","en":"Artificial World","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5805,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4861,"status":"paired","id":"texts:118938"},{"key":"concept_artificial_colonies_desc","zh":"这类巨大的可居住太空结构不是自然生成，而是由文明创建的。\\n\\n§E其中包括：§!\\n—$pc_habitat$\\n—$pc_ringworld_habitable$\\n—$pc_ark$","en":"These large habitable structures in space are created by civilizations, not by nature. \\n\\n§EThey consist of:§!\\n- $pc_habitat$\\n- $pc_ringworld_habitable$\\n- $pc_ark$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5806,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4862,"status":"paired","id":"texts:118939"},{"key":"concept_nomad_traits","zh":"游牧特质","en":"Nomadic Traits","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5808,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4863,"status":"paired","id":"texts:118940"},{"key":"concept_nomad_trait","zh":"游牧特质","en":"Nomadic Trait","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5809,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4864,"status":"paired","id":"texts:118941"},{"key":"concept_nomad_traits_desc","zh":"§H有机体：§!\\n—['trait:trait_photoadaptive']\\n—['trait:trait_recursive_learners']\\n—['trait:trait_reavers']\\n—['trait:trait_terraphobic']\\n§H机械体：§!\\n—['trait:trait_solar_cells']\\n—['trait:trait_structural_awareness']\\n—['trait:trait_interconnected']\\n—['trait:trait_defence_drones']","en":"§HOrganic:§!\\n- ['trait:trait_photoadaptive']\\n- ['trait:trait_recursive_learners']\\n- ['trait:trait_reavers']\\n- ['trait:trait_terraphobic']\\n§HMachine:§!\\n- ['trait:trait_solar_cells']\\n- ['trait:trait_structural_awareness']\\n- ['trait:trait_interconnected']\\n- ['trait:trait_defence_drones']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5810,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4865,"status":"paired","id":"texts:118942"},{"key":"concept_waystation_tribute","zh":"贡品","en":"Tribute","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5813,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4866,"status":"paired","id":"texts:118943"},{"key":"concept_waystation_tribute_desc","zh":"贡品每月按各附属国殖民地产出的一定比例征收。征收的资源包括：$TABBED_NEW_LINE$- $r_energy$$TABBED_NEW_LINE$- $r_minerals$$TABBED_NEW_LINE$- $r_food$$TABBED_NEW_LINE$- $r_alloys$$TABBED_NEW_LINE$- $r_consumer_goods$$TABBED_NEW_LINE$- $r_rare_crystals$$TABBED_NEW_LINE$- $r_exotic_gases$$TABBED_NEW_LINE$- $r_volatile_motes$","en":"Tribute is collected monthly as a percentage of each Subject Colony's output. The following resources are collected:$TABBED_NEW_LINE$- $r_energy$$TABBED_NEW_LINE$- $r_minerals$$TABBED_NEW_LINE$- $r_food$$TABBED_NEW_LINE$- $r_alloys$$TABBED_NEW_LINE$- $r_consumer_goods$$TABBED_NEW_LINE$- $r_rare_crystals$$TABBED_NEW_LINE$- $r_exotic_gases$$TABBED_NEW_LINE$- $r_volatile_motes$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5814,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4867,"status":"paired","id":"texts:118944"},{"key":"concept_star_luminosity","zh":"$climate_luminosity$","en":"$climate_luminosity$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5817,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4869,"status":"paired","id":"texts:118945"},{"key":"concept_star_luminosity_desc","zh":"光度是指恒星所发出的辐射和光线的强度，影响着恒星的分类、恒星系温度以及宜居星球可能性。\\n\\n§E$luminosity_0$§!\\n—$pc_black_hole$\\n—$pc_t_star$\\n—$pc_protostar$\\n\\n§E$luminosity_1$§! \\n—$pc_m_star$ \\n—$pc_m_giant_star$ \\n\\n§E$luminosity_2$§! \\n—$pc_g_star$ \\n—$pc_k_star$ \\n\\n§E$luminosity_3$§! \\n—$pc_b_star$ \\n—$pc_a_star$ \\n—$pc_f_star$ \\n\\n§E$luminosity_4$§! \\n—$pc_neutron_star$ \\n—$pc_pulsar$","en":"Luminosity is the measure of how much radiation and light a star emits, influencing stellar classification, system temperature, and habitability potential. \\n\\n§E$luminosity_0$§! \\n- $pc_black_hole$ \\n- $pc_t_star$ \\n- $pc_protostar$ \\n\\n§E$luminosity_1$§! \\n- $pc_m_star$ \\n- $pc_m_giant_star$ \\n\\n§E$luminosity_2$§! \\n- $pc_g_star$ \\n- $pc_k_star$ \\n\\n§E$luminosity_3$§! \\n- $pc_b_star$ \\n- $pc_a_star$ \\n- $pc_f_star$ \\n\\n§E$luminosity_4$§! \\n- $pc_neutron_star$ \\n- $pc_pulsar$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5818,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4870,"status":"paired","id":"texts:118946"},{"key":"climate_luminosity","zh":"光度","en":"Luminosity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5819,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4871,"status":"paired","id":"texts:118947"},{"key":"luminosity","zh":"§Y（光度）§!","en":"§Y(Luminous)§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5820,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4872,"status":"paired","id":"texts:118948"},{"key":"luminosity_0","zh":"光度：§Y微弱§!","en":"Luminosity: §YNegligible§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5821,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4873,"status":"paired","id":"texts:118949"},{"key":"luminosity_1","zh":"光度：§Y弱§!","en":"Luminosity: §YFaint§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5822,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4874,"status":"paired","id":"texts:118950"},{"key":"luminosity_2","zh":"光度：§Y中等§!","en":"Luminosity: §YModerate§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5823,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4875,"status":"paired","id":"texts:118951"},{"key":"luminosity_3","zh":"光度：§Y强§!","en":"Luminosity: §YStrong§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5824,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4876,"status":"paired","id":"texts:118952"},{"key":"luminosity_4","zh":"光度：§Y极强§!","en":"Luminosity: §YIntense§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5825,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4877,"status":"paired","id":"texts:118953"},{"key":"trait_photoadaptive","zh":"光适应","en":"Photoadaptive","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5828,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4879,"status":"paired","id":"texts:118954"},{"key":"trait_photoadaptive_desc","zh":"这一物种与星光共鸣。当他们在群星间穿行时，恒星光度的变化会微妙地重塑他们的生物性。","en":"This species resonates with starlight. Variations in stellar luminosity subtly reshape their biology as they journey between stars.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5829,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4880,"status":"paired","id":"texts:118955"},{"key":"trait_solar_cells","zh":"太阳能","en":"Solar Celled","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5830,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4881,"status":"paired","id":"texts:118956"},{"key":"trait_solar_cells_desc","zh":"该物种发展出了专门的太阳能电池，能够以独特的方式吸收不同类型的恒星辐射，从而带来了适应每种恒星类型的各种增益。","en":"This species developed specialized solar cells to absorb different kinds of stellar radiation in unique ways, resulting in a variety of benefits adapted to each star type.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5831,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4882,"status":"paired","id":"texts:118957"},{"key":"concept_trait_photoadaptive_stars","zh":"恒星类型","en":"Star Classes","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5832,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4883,"status":"paired","id":"texts:118958"},{"key":"concept_trait_photoadaptive_stars_desc","zh":"有些物种可从恒星['concept_star_luminosity']获得$worker_and_simple_drone_cat_bonus_workforce_mult$。\\n\\n—$pc_pulsar_plural$或$pc_neutron_star_plural$：§G+15%§!\\n—$pc_b_star_short$、$pc_a_star_short$或$pc_f_star_short$恒星：§G+10%§!\\n—$pc_g_star_short$或$pc_k_star_short$恒星：§G+5%§!\\n—$pc_m_star_plural$：§R-5%§!\\n—$pc_t_star_short_plural$、$pc_protostar_plural$或$pc_black_hole_plural$：§R-15%§!","en":"Some species gain $worker_and_simple_drone_cat_bonus_workforce_mult$ from stellar ['concept_star_luminosity']. \\n\\n- $pc_pulsar_plural$ or $pc_neutron_star_plural$: §G+15%§! \\n- $pc_b_star_short$, $pc_a_star_short$ or $pc_f_star_short$ Stars: §G+10%§! \\n- $pc_g_star_short$ or $pc_k_star_short$ Stars: §G+5%§! \\n- $pc_m_star_plural$: §R-5%§! \\n- $pc_t_star_short_plural$, $pc_protostar_plural$, or $pc_black_hole_plural$: §R-15%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5833,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4884,"status":"paired","id":"texts:118959"},{"key":"trait_photoadaptive_effects","zh":"['concept_trait_photoadaptive_stars']产生的$MOD_POP_BONUS_WORKFORCE_MULT$：$TABBED_NEW_LINE$$t$—$pop_cat_worker_plural$&$pop_cat_simple_drone_plural$：最低：§R-15%§!，最高：§G+15%§!$TABBED_NEW_LINE$$t$§Y$pc_black_hole_plural$§!，物理学家岗位：§G+15%§!$TABBED_NEW_LINE$$t$—§Y$pc_m_star_plural$§!，工程学家岗位：§G+15%§!","en":"$MOD_POP_BONUS_WORKFORCE_MULT$ from ['concept_trait_photoadaptive_stars']: $TABBED_NEW_LINE$$t$- $pop_cat_worker_plural$ & $pop_cat_simple_drone_plural$: Min: §R-15%§!, Max: §G+15%§! $TABBED_NEW_LINE$$t$- §Y$pc_black_hole_plural$§!, Physicist jobs: §G+15%§! $TABBED_NEW_LINE$$t$- §Y$pc_m_star_plural$§!, Engineer jobs: §G+15%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5834,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4885,"status":"paired","id":"texts:118960"},{"key":"trait_recursive_learners","zh":"递归学习者","en":"Recursive Learners","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5836,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4886,"status":"paired","id":"texts:118961"},{"key":"trait_recursive_learners_desc","zh":"该物种诞生于$arkship_cap$，在世代循环中不断提炼知识，每一代都在上一代的基础上进行改进，以满足其船只的独特需求。","en":"Born to the $arkship_cap$, this species refines its knowledge in generational cycles, each cohort improving upon the last to meet their vessel's unique demands.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5837,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4887,"status":"paired","id":"texts:118962"},{"key":"trait_structural_awareness","zh":"结构感知","en":"Structural Awareness","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5838,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4888,"status":"paired","id":"texts:118963"},{"key":"trait_structural_awareness_desc","zh":"这些机器专为居住在$arkship_cap$内而设计，持续监测其内部应力、流量和常规运作。不同的方舟舰设计会产生不同的模式，而它们会不断迭代优化自身行为，以适应其所居住的舰船。","en":"Designed to live within the $arkship_cap$, these machines continuously map its internal stresses, flows, and routines. Different arkship designs produce different patterns, and they iteratively optimize their behavior to match the vessel they inhabit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5839,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4889,"status":"paired","id":"texts:118964"},{"key":"trait_recursive_learners_effects","zh":"依据$arkship_cap$类型，每个£district£ §Y$DISTRICT$§!产生§G+1.25%§!$MOD_POP_BONUS_WORKFORCE_MULT$（最多§G+25%§!）$TABBED_NEW_LINE$—§Y$civilian_arkship_name_plural$：§!['concept_planet_metallurgists']、['concept_planet_artisans']以及$job_ark_harvester_plural$$BONUS_WORKFORCE_FOR$$TABBED_NEW_LINE$—§Y$science_arkship_name_plural$：§!['concept_planet_researchers']$BONUS_WORKFORCE_FOR$$TABBED_NEW_LINE$—§Y$military_arkship_name_plural$：§!['concept_planet_engineers']和['concept_planet_soldiers']$BONUS_WORKFORCE_FOR$","en":"Grants §G+1.25%§! $MOD_POP_BONUS_WORKFORCE_MULT$ per £district£ §Y$DISTRICT$§! (up to §G+25%§!) depending on $arkship_cap$ Class. $TABBED_NEW_LINE$- On §Y$civilian_arkship_name_plural$:§! $BONUS_WORKFORCE_FOR$ ['concept_planet_metallurgists'], ['concept_planet_artisans'] and $job_ark_harvester_plural$ $TABBED_NEW_LINE$- On §Y$science_arkship_name_plural$:§! $BONUS_WORKFORCE_FOR$ ['concept_planet_researchers'] $TABBED_NEW_LINE$- On §Y$military_arkship_name_plural$:§! $BONUS_WORKFORCE_FOR$ ['concept_planet_engineers'] and ['concept_planet_soldiers']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5840,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4890,"status":"paired","id":"texts:118965"},{"key":"trait_interconnected","zh":"人船一体","en":"Interconnected","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5842,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4891,"status":"paired","id":"texts:118966"},{"key":"trait_interconnected_desc","zh":"历经数代之后，$arkship_cap$与住民之间的界限已不再分明。这艘船成为了他们感官与肢体的延伸；而他们则成为了船体中的官能部件。","en":"Over generations, the boundary between $arkship_cap$ and occupant has dissolved. The vessel became an extension of their senses and limbs; they, in turn, became a functional component of its design.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5843,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4892,"status":"paired","id":"texts:118967"},{"key":"trait_interconnected_effects","zh":"在$arkship_cap_plural$上：$TABBED_NEW_LINE$$t$—$mod_planet_pops_robotics_upkeep_mult$：下限：§G-15%§!，上限：§R+5%§!$TABBED_NEW_LINE$$t$—$MOD_POP_AMENITIES_USAGE_MULT$：下限：§G-10%§!，上限：§Y0%§!$TABBED_NEW_LINE$—该效果与殖民地中具有该特质的£pop£§H人口§!数量成正比。","en":"On $arkship_cap_plural$: $TABBED_NEW_LINE$$t$- $mod_planet_pops_robotics_upkeep_mult$: Min: §G-15%§!, Max: §R+5%§! $TABBED_NEW_LINE$$t$- $MOD_POP_AMENITIES_USAGE_MULT$: Min: §G-10%§!, Max: §Y0%§! $TABBED_NEW_LINE$- These effects are proportional to the number of the £pop£ §HPops§! with this trait on the Colony.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5844,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4893,"status":"paired","id":"texts:118968"},{"key":"trait_reavers","zh":"掠夺者","en":"Reaver","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5846,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4894,"status":"paired","id":"texts:118969"},{"key":"trait_reavers_desc","zh":"这一物种的进化历程由狡诈而非团结所塑造。每一次互动都是一场意志的较量，而生存权则属于最无情的个体。","en":"Cunning, not camaraderie, shaped this species' evolution. Every interaction is a contest of will, and survival belongs to the most ruthless.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5847,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4895,"status":"paired","id":"texts:118970"},{"key":"trait_reavers_effects","zh":"非§Y$ethic_xenophile$§!或§Y$ethic_pacifist$§!的£commander£§Y$commander_plural$§!初始拥有['leader_trait:leader_trait_plunderer']特质","en":"£commander£ §Y$commander_plural$§! start with the ['leader_trait:leader_trait_plunderer'] trait if they are not §Y$ethic_xenophile$§! or §Y$ethic_pacifist$§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5848,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4896,"status":"paired","id":"texts:118971"},{"key":"leader_trait_plunderer","zh":"掠夺者","en":"Plunderer","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5849,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4897,"status":"paired","id":"texts:118972"},{"key":"leader_trait_plunderer_desc","zh":"没有必要白白浪费敌方船只的残骸。足智多谋的舰队司令能够精准地将它们变废为宝。","en":"There is no need for the wreckage of enemy ships go to waste. A resourceful admiral knows exactly how to turn scrap into value.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5850,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4898,"status":"paired","id":"texts:118973"},{"key":"leader_trait_plunderer_2","zh":"$leader_trait_plunderer$ II","en":"$leader_trait_plunderer$ II","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5851,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4899,"status":"paired","id":"texts:118974"},{"key":"leader_trait_plunderer_2_desc","zh":"$leader_trait_plunderer_desc$","en":"$leader_trait_plunderer_desc$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5852,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4900,"status":"paired","id":"texts:118975"},{"key":"leader_trait_plunderer_effects","zh":"$FLEET_EFFECTS_TXT$：\\n$t$$EVERY_ENEMY_SHIP_DESTROYED_TXT$：\\n$tt$$r_consumer_goods$或$r_trade$：$PER_5_NAVAL_CAP_TXT$§G+$@trait_plunderer_amt|0$§!","en":"$FLEET_EFFECTS_TXT$:\\n$t$$EVERY_ENEMY_SHIP_DESTROYED_TXT$:\\n$tt$$r_consumer_goods$ or $r_trade$: §G+$@trait_plunderer_amt|0$§!$PER_5_NAVAL_CAP_TXT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5853,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4901,"status":"paired","id":"texts:118976"},{"key":"leader_trait_plunderer_2_effects","zh":"$FLEET_EFFECTS_TXT$：\\n$t$$EVERY_ENEMY_SHIP_DESTROYED_TXT$：\\n$tt$$r_consumer_goods$或$r_trade$：$PER_5_NAVAL_CAP_TXT$§G+$@trait_plunderer_2_amt|0$§!","en":"$FLEET_EFFECTS_TXT$:\\n$t$$EVERY_ENEMY_SHIP_DESTROYED_TXT$:\\n$tt$$r_consumer_goods$ or $r_trade$: §G+$@trait_plunderer_2_amt|0$§!$PER_5_NAVAL_CAP_TXT$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5854,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4902,"status":"paired","id":"texts:118977"},{"key":"trait_defence_drones","zh":"战斗同步","en":"Combat-Synced","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5856,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4903,"status":"paired","id":"texts:118978"},{"key":"trait_defence_drones_desc","zh":"每个单元都是工程师兼任战斗员。在战时，他们的同步协议能稳定全局，并确保关键系统得到修复与优化。","en":"Each unit is both engineer and combatant. In wartime, their synchronized protocols stabilize the whole and keep critical systems repaired and optimized.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5857,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4904,"status":"paired","id":"texts:118979"},{"key":"trait_defence_drones_effects","zh":"在战争或天灾其间：每$pop_group_unit$拥有该特质的£pop£§H人口§!为殖民地增加§G+$@defence_drones_stability$§!£stability£$PLANET_STABILITY_TITLE$，最多§G+15§!$TABBED_NEW_LINE$—该效果只影响['concept_artificial_colonies']","en":"During War or Crisis: Every $pop_group_unit$ £pop£ §HPops§! with this trait adds §G+$@defence_drones_stability$§! £stability£ $PLANET_STABILITY_TITLE$ to the Colony, up to §G+15§! $TABBED_NEW_LINE$- These effects only apply on ['concept_artificial_colonies']","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5858,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4905,"status":"paired","id":"texts:118980"},{"key":"trait_terraphobic","zh":"恐地症","en":"Terraphobic","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5860,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4906,"status":"paired","id":"texts:118981"},{"key":"trait_terraphobic_desc","zh":"由于已经适应了在人造环境中的生活，该物种对行星环境感到压抑。重力、大气层和地形会对他们脆弱的生理机能构成持续的挑战。","en":"Having adapted to life aboard artificial environments, this species finds planetary environments oppressive. Gravity, atmosphere, and terrain pose constant challenges to their frail physiology.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5861,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4907,"status":"paired","id":"texts:118982"},{"key":"trait_terraphobic_effects","zh":"在非['concept_artificial_colonies']：\\n$tt$—$MOD_POP_BONUS_WORKFORCE_MULT$：§R-15%§!\\n$tt$—$MOD_POP_AMENITIES_USAGE_MULT$：§R+15%§!","en":"On non-['concept_artificial_colonies']: \\n$tt$- $MOD_POP_BONUS_WORKFORCE_MULT$: §R-15%§! \\n$tt$- $MOD_POP_AMENITIES_USAGE_MULT$: §R+15%§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5862,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4908,"status":"paired","id":"texts:118983"},{"key":"opinion_head_of_zarqlan_nomad","zh":"扎克兰的继承人","en":"Heirs of Zarqlan","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5865,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4909,"status":"paired","id":"texts:118984"},{"key":"effect_random_starbase_in_system","zh":"恒星系内随机恒星基地","en":"Random Starbase in System","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5867,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4910,"status":"paired","id":"texts:118985"},{"key":"effect_every_starbase_in_system","zh":"恒星系中的所有恒星基地","en":"Every Starbase in System","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5868,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4911,"status":"paired","id":"texts:118986"},{"key":"policy_nomad_border_policy","zh":"游牧边境政策","en":"Nomad Border Policy","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5870,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4912,"status":"paired","id":"texts:118987"},{"key":"nomad_border_policy_open","zh":"合法","en":"Legalized","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5871,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4913,"status":"paired","id":"texts:118988"},{"key":"nomad_border_policy_open_desc","zh":"我们欢迎游牧者在我们的星系中自由穿行，这正符合他们民族的习俗。","en":"We welcome Nomads to travel freely through our systems, as befits their people.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5872,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4914,"status":"paired","id":"texts:118989"},{"key":"nomad_border_policy_closed","zh":"非法","en":"Outlawed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5873,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4915,"status":"paired","id":"texts:118990"},{"key":"nomad_border_policy_closed_desc","zh":"游牧民族对我方主权领土的侵犯将导致外交后果。","en":"Nomadic Infringement on our sovereign territory will lead to diplomatic consequences.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5874,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4916,"status":"paired","id":"texts:118991"},{"key":"nomad_border_policy_open_name","zh":"合法","en":"Legalized","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5875,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4917,"status":"paired","id":"texts:118992"},{"key":"nomad_border_policy_closed_name","zh":"非法","en":"Outlawed","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5876,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4918,"status":"paired","id":"texts:118993"},{"key":"policy_nomad_border_policy_desc","zh":"我们对于太空游牧民是否能够穿行我方宇域的政策","en":"Our policy on Nomads travelling through our space","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5877,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4919,"status":"paired","id":"texts:118994"},{"key":"policy_nomad_deterrence","zh":"游牧威慑","en":"Nomad Deterrence","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5879,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4920,"status":"paired","id":"texts:118995"},{"key":"policy_nomad_deterrence_desc","zh":"我方部队如何对待在战斗中被瘫痪但完好无损的游牧方舟舰。","en":"How our forces treat a Nomad Arkship disabled in battle but left intact.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5880,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4921,"status":"paired","id":"texts:118996"},{"key":"nomad_deterrence_do_no_harm","zh":"不造成伤害","en":"Do No Harm","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5881,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4922,"status":"paired","id":"texts:118997"},{"key":"nomad_deterrence_do_no_harm_desc","zh":"我们放过了那艘失去行动能力的方舟舰，未对其船员或舰体造成任何损伤。这一仁慈之举并未让我们付出任何代价，反而有可能为我们赢得善意。","en":"A disabled Arkship is left alone, its crew and structure unmolested. Compassion costs us nothing and may yet earn goodwill.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5882,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4923,"status":"paired","id":"texts:118998"},{"key":"nomad_deterrence_do_no_harm_name","zh":"不造成伤害","en":"Do No Harm","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5883,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4924,"status":"paired","id":"texts:118999"},{"key":"arkship_raid_do_no_harm_name","zh":"不造成伤害","en":"Do No Harm","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5884,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4925,"status":"paired","id":"texts:119000"},{"key":"nomad_deterrence_relocate_pops","zh":"征召人口","en":"Conscript Population","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5885,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4926,"status":"paired","id":"texts:119001"},{"key":"nomad_deterrence_relocate_pops_desc","zh":"方舟舰四分之一的人口已从残骸中被带出，并重新安置于我们的首都，在我们的统治下生活与劳作。","en":"A quarter of an Arkship's population is taken from the wreck and resettled on our capital, to live and labor under our rule.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5886,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4927,"status":"paired","id":"texts:119002"},{"key":"nomad_deterrence_relocate_pops_name","zh":"征召人口","en":"Conscript Population","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5887,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4928,"status":"paired","id":"texts:119003"},{"key":"arkship_raid_relocate_pops_name","zh":"征召人口","en":"Conscript Population","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5888,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4929,"status":"paired","id":"texts:119004"},{"key":"nomad_deterrence_purge_pops","zh":"处决人口","en":"Execute Population","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5889,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4930,"status":"paired","id":"texts:119005"},{"key":"nomad_deterrence_purge_pops_desc","zh":"方舟舰上四分之一的人口在残骸中被处决，以此向那些胆敢漂入我方星域的外来者发出警告。","en":"A quarter of an Arkship's population is put to death in the wreckage, a message to those who would drift into our space.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5890,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4931,"status":"paired","id":"texts:119006"},{"key":"nomad_deterrence_purge_pops_name","zh":"处决人口","en":"Execute Population","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5891,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4932,"status":"paired","id":"texts:119007"},{"key":"arkship_raid_purge_pops_name","zh":"处决人口","en":"Execute Population","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5892,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4933,"status":"paired","id":"texts:119008"},{"key":"nomad_deterrence_strip_districts","zh":"拆解回收","en":"Strip For Parts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5893,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4934,"status":"paired","id":"texts:119009"},{"key":"nomad_deterrence_strip_districts_desc","zh":"一艘瘫痪方舟舰四分之一的区划被拆解并拖回我方船坞，回收为原始合金。","en":"A quarter of a disabled Arkship's districts are stripped and hauled back to our shipyards, recovered as raw alloys.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5894,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4935,"status":"paired","id":"texts:119010"},{"key":"nomad_deterrence_strip_districts_name","zh":"拆解回收","en":"Strip For Parts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5895,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4936,"status":"paired","id":"texts:119011"},{"key":"arkship_raid_strip_districts_name","zh":"拆解回收","en":"Strip For Parts","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5896,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4937,"status":"paired","id":"texts:119012"},{"key":"opinion_arkship_raid_purge_pops_known","zh":"政策：清洗方舟舰船员","en":"Policy: Purges Arkship Crews","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5898,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4938,"status":"paired","id":"texts:119013"},{"key":"opinion_arkship_raid_relocate_pops_known","zh":"政策：奴役方舟舰船员","en":"Policy: Enslaves Arkship Crews","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5899,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4939,"status":"paired","id":"texts:119014"},{"key":"opinion_arkship_raid_strip_districts_known","zh":"政策：掠夺方舟舰","en":"Policy: Plunders Arkships","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5900,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4940,"status":"paired","id":"texts:119015"},{"key":"opinion_arkship_raid_do_no_harm_known","zh":"政策：允许方舟舰安全通行","en":"Policy: Allows Arkships Safe Passage","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5901,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4941,"status":"paired","id":"texts:119016"},{"key":"opinion_arkship_raid_purge_pops_xenophile","zh":"清洗方舟舰船员","en":"Purges Arkship Crews","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5902,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4942,"status":"paired","id":"texts:119017"},{"key":"opinion_arkship_raid_purge_pops_xenophobe","zh":"清洗方舟舰船员","en":"Purges Arkship Crews","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5903,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4943,"status":"paired","id":"texts:119018"},{"key":"opinion_arkship_raid_purged","zh":"屠杀了我们的方舟舰船员","en":"Slaughtered Our Arkship Crews","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5904,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4944,"status":"paired","id":"texts:119019"},{"key":"opinion_arkship_raid_conscripted","zh":"绑架了我们的方舟舰船员","en":"Kidnapped our Arkship Crews","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5905,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4945,"status":"paired","id":"texts:119020"},{"key":"opinion_arkship_raid_stripped","zh":"掠夺了我们的方舟舰","en":"Plundered our Arkship","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5906,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4946,"status":"paired","id":"texts:119021"},{"key":"nomads.7005.title","zh":"漂泊者与定居者","en":"Drifters and Settlers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5908,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4947,"status":"paired","id":"texts:119022"},{"key":"nomads.7005.desc","zh":"§Y[event_target:migrating_arkship.GetName]§!在[event_target:migrating_planet.GetName]的轨道上停泊了足够长的时间，船员与当地人已对彼此有了充分的了解。现在，双方都有少数人请求互换归宿：定居者渴望拥抱无垠的虚空，而漂泊者则向往脚下坚实的土地。","en":"§Y[event_target:migrating_arkship.GetName]§! has lain in orbit of [event_target:migrating_planet.GetName] long enough for crews and locals to take measure of one another. A handful from each side now ask to swap berths: settled folk eager for the open void, drifters drawn to solid ground beneath their feet.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5909,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4948,"status":"paired","id":"texts:119023"},{"key":"nomads.7005.desc.forever_cruise","zh":"§Y[event_target:migrating_arkship.GetName]§!已在[event_target:migrating_planet.GetName]的轨道上停留了足够久，以至于新鲜感开始喜忧参半。少数乘客在各个停靠港之间焦躁不安，请求永久下船定居；而下方，当地人则在订票柜台前排队，争抢船上的任何一个铺位，渴望亲身体验宣传册中承诺的种种奇观。","en":"§Y[event_target:migrating_arkship.GetName]§! has lain in orbit of [event_target:migrating_planet.GetName] long enough for the novelty to cut both ways. A handful of passengers, restless between ports of call, ask to be set ashore for good; below, locals queue at the booking desk for any berth aboard, eager to taste the wonders the brochures promised.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5910,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4949,"status":"paired","id":"texts:119024"},{"key":"nomads.7005.desc.servitor","zh":"我们的活体陈设与[event_target:migrating_planet.GetName]的人口已开始在我们船体边界两侧进行温和的接触。他们中有些人请求登上§Y[event_target:migrating_arkship.GetName]§!避难；我们中也有些人渴望感受开阔的天空。或许允许这场迁徙，能最大化有机体的福祉。","en":"Our bio-trophies and the population of [event_target:migrating_planet.GetName] have begun gentle overtures across our hulls' boundary. Some of theirs ask sanctuary aboard §Y[event_target:migrating_arkship.GetName]§!; some of ours wish to taste open sky. Perhaps we would maximize organic well-being by allowing the migration.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5911,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4950,"status":"paired","id":"texts:119025"},{"key":"nomads.7005.desc.same_species","zh":"§Y[event_target:migrating_arkship.GetName]§!已在[event_target:migrating_planet.GetName]的轨道上停留了足够久，船员与当地人都已认出彼此的血缘亲情。如今，双方各有少数人请求互换铺位：已定居的表亲渴望奔赴广阔虚空，漂泊者则被亲族所在的坚实土地所吸引。","en":"§Y[event_target:migrating_arkship.GetName]§! has lain in orbit of [event_target:migrating_planet.GetName] long enough for crews and locals to recognize their kinship. A handful from each side now ask to swap berths: settled cousins eager for the open void, drifters drawn to solid ground among family.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5912,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4951,"status":"paired","id":"texts:119026"},{"key":"nomads.7005.a","zh":"让他们签约，并欢迎我们的访客登船。","en":"Let them sign on, and welcome our visitors aboard.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5913,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4952,"status":"paired","id":"texts:119027"},{"key":"nomads.7005.b","zh":"准许。就这一次……","en":"Premission granted. This time...","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5914,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4953,"status":"paired","id":"texts:119028"},{"key":"nomads.7005.c","zh":"久坐不动的人在我们的舰队中没有位置。","en":"Sedentaries have no place in our fleets.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5915,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4954,"status":"paired","id":"texts:119029"},{"key":"MESSAGE_NOMAD_MIGRATION_TITLE","zh":"人口交换","en":"Population Exchange","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5917,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4955,"status":"paired","id":"texts:119030"},{"key":"MESSAGE_NOMAD_MIGRATION_DESC","zh":"§Y$ARKSHIP$§!已与§Y$PLANET$§!交换了部分人口。","en":"§Y$ARKSHIP$§! has exchanged a portion of its population with §Y$PLANET$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5918,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4956,"status":"paired","id":"texts:119031"},{"key":"MESSAGE_NOMAD_MIGRATION_HOST_TITLE","zh":"漫游者下船","en":"Wanderers Disembark","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5919,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4957,"status":"paired","id":"texts:119032"},{"key":"MESSAGE_NOMAD_MIGRATION_HOST_DESC","zh":"§Y$COUNTRY$§!的一些游牧民选择在§Y$PLANET$§!定居，而作为交换，我们的一些民众也登上了§Y$ARKSHIP$§!。","en":"Some among the nomads of §Y$COUNTRY$§! have chosen to settle on §Y$PLANET$§!, and a few of our own have signed onto §Y$ARKSHIP$§! in exchange.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5920,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4958,"status":"paired","id":"texts:119033"},{"key":"councilor_star_seekers","zh":"星之发现者","en":"Finder of Stars","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5922,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4959,"status":"paired","id":"texts:119034"},{"key":"councilor_star_seekers_desc","zh":"正是$TITLE$引导我们的方舟穿过虚空，横跨宇宙，迈向千种宿命。","en":"It is the $TITLE$ who guides our arkships through the void, across the cosmos, towards a thousand destinies.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5923,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4960,"status":"paired","id":"texts:119035"},{"key":"councilor_corporate_star_seekers","zh":"轮值探险官","en":"Deputy Exploration Officer","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5924,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4961,"status":"paired","id":"texts:119036"},{"key":"councilor_corporate_star_seekers_desc","zh":"$TITLE$是所有全新体验的策划人，将我们最新的发现融入我们不断变化的活动目录中","en":"The $TITLE$ is the curator of all new experiences, incorporating our latest findings into our ever changing catalogue of activities","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5925,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4962,"status":"paired","id":"texts:119037"},{"key":"casus_belli_cb_nomad_raid","zh":"游牧劫掠权","en":"Nomadic Raiding Right","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5926,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4963,"status":"paired","id":"texts:119038"},{"key":"casus_belli_cb_nomad_raid_contract","zh":"劫掠合约","en":"Raid Contract","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5927,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4964,"status":"paired","id":"texts:119039"},{"key":"war_goal_wg_nomad_raid","zh":"游牧劫掠","en":"Nomadic Raid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5928,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4965,"status":"paired","id":"texts:119040"},{"key":"war_goal_wg_nomad_raid_desc","zh":"发动战争是为了夺取另一个游牧帝国的驿站、人口或方舟舰","en":"War is waged to seize the waystations, people, or Arkship of another nomadic empire","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5929,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4966,"status":"paired","id":"texts:119041"},{"key":"wg_nomad_raid_effects","zh":"§Y[From.GetName]§!的失效方舟舰已被缴获。所有与我们§H驿道§!相连的§Y$waystation_plural$§!都已转移给我们，其剩余的受损§Y$waystation_plural$§!也同样如此。","en":"The §Y[From.GetName]§!'s disabled Arkship is seized. All §Y$waystation_plural$§! connected to our §HWayline§! are transferred to us, as are any of their remaining disabled §Y$waystation_plural$§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5930,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4967,"status":"paired","id":"texts:119042"},{"key":"wg_nomad_raid_status_quo_effects","zh":"§Y[From.GetName]§!拥有的所有失效的§Y$waystation_plural$§!都已被夺权并置于我们的控制之下。","en":"All disabled §Y$waystation_plural$§! owned by §Y[From.GetName]§! are seized and brought under our control.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5931,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4968,"status":"paired","id":"texts:119043"},{"key":"situation_grand_refurbishment","zh":"全面翻修","en":"The Grand Refurbishment","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5935,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4970,"status":"paired","id":"texts:119044"},{"key":"situation_grand_refurbishment_type","zh":"$situation_grand_refurbishment$","en":"$situation_grand_refurbishment$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5936,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4971,"status":"paired","id":"texts:119045"},{"key":"situation_grand_refurbishment_paused_desc","zh":"一项决议悬而未决。翻新工程暂停，直至问题解决。","en":"A decision is pending. Refurbishment progress is paused until it is resolved.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5937,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4972,"status":"paired","id":"texts:119046"},{"key":"situation_grand_refurbishment_complete.tt","zh":"方舟舰§Y[Target.GetName]§!将得到显著改善。","en":"Arkship §Y[Target.GetName]§! will be significantly improved.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5938,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4973,"status":"paired","id":"texts:119047"},{"key":"situation_grand_refurbishment_desc","zh":"方舟舰§Y[Target.GetName]§!的结构框架被评估为急需全面翻新。工程将分区域进行，各区域将依次离线并暂时安置居民。\\n\\n这个项目的运营方式将决定最终成果的质量。","en":"The structural framework of Arkship §Y[Target.GetName]§! has been assessed as overdue for comprehensive renovation. Work will continue by section, taking districts offline in sequence and temporarily displacing inhabitants.\\n\\nHow the project is managed will determine the quality of the outcome.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5939,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4974,"status":"paired","id":"texts:119048"},{"key":"approach_refurbishment_standard","zh":"标准日程","en":"Standard Schedule","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5941,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4975,"status":"paired","id":"texts:119049"},{"key":"approach_refurbishment_minimal","zh":"最低配额","en":"Minimal Allocation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5942,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4976,"status":"paired","id":"texts:119050"},{"key":"approach_refurbishment_intensive","zh":"全面投资","en":"Full Investment","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5943,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4977,"status":"paired","id":"texts:119051"},{"key":"approach_outcome_refurbishment_standard","zh":"稳步推进将使翻修工程如期完成。\\n\\n","en":"A steady pace will see the refurbishment completed in due course.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5945,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4978,"status":"paired","id":"texts:119052"},{"key":"approach_outcome_refurbishment_minimal","zh":"项目会耗时更久，但财政负担会更轻。\\n\\n","en":"The project will take longer, but the financial burden will be lighter.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5946,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4979,"status":"paired","id":"texts:119053"},{"key":"approach_outcome_refurbishment_intensive","zh":"翻新速度会快很多，但成本也很高。\\n\\n","en":"The refurbishment will complete significantly faster, but at considerable cost.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5947,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4980,"status":"paired","id":"texts:119054"},{"key":"situation_grand_refurbishment_monthly_change_tooltip","zh":"进度反映了在§Y[Target.GetName]§!上建造活动的速度。","en":"Progress reflects the pace of active construction aboard §Y[Target.GetName]§!.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5949,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4981,"status":"paired","id":"texts:119055"},{"key":"stage_refurbishment_generator","zh":"$district_ark_generator$大修","en":"$district_ark_generator$ Overhaul","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5951,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4982,"status":"paired","id":"texts:119056"},{"key":"stage_refurbishment_farming","zh":"$district_ark_basic$大修","en":"$district_ark_basic$ Overhaul","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5952,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4983,"status":"paired","id":"texts:119057"},{"key":"stage_refurbishment_military","zh":"$district_ark_military$大修","en":"$district_ark_military$ Overhaul","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5953,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4984,"status":"paired","id":"texts:119058"},{"key":"stage_refurbishment_city","zh":"$district_ark_city$大修","en":"$district_ark_city$ Overhaul","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5954,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4985,"status":"paired","id":"texts:119059"},{"key":"arkship.1300.name","zh":"必要的大起底","en":"A Necessary Reckoning","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5956,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4986,"status":"paired","id":"texts:119060"},{"key":"arkship.1300.desc","zh":"方舟舰§Y[Root.GetName]§!上的高级工程队提交了一份结构评估报告，该报告呼吁已不能再拖延。我们的家园急需修缮。\\n\\n该提案是全面的：分段轮流大修，从发电基础设施开始，然后依次进行耕作甲板、防御区和居住区。居民需要暂时搬迁。设施将停止运行。工程估算显示，根据工作进度，全面检修大约需要十到十一个标准年。\\n\\n这项工作将具有破坏性。但另一种选择是，这艘船每经过一个秒差距，可靠性就会降低一分。","en":"The senior engineering corps aboard Arkship §Y[Root.GetName]§! has submitted a structural assessment that can no longer be deferred. Our home is in critical need of repair.\\n\\nThe proposal is comprehensive: a rotating section-by-section overhaul, beginning with the power generation infrastructure and working through the cultivation decks, the defense section, and the residential districts in sequence. Residents will need to be temporarily relocated. Facilities will be taken offline. Engineering estimates place the full overhaul at approximately ten to eleven standard years, depending on the pace of work.\\n\\nThe work will be disruptive. But the alternative is a vessel that grows less reliable with every parsec.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5957,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4987,"status":"paired","id":"texts:119061"},{"key":"arkship.1300.desc.machine","zh":"§Y[Root.GetName]§!上的诊断子程序已标记出主结构子系统的关键阈值。方舟舰急需维修。\\n\\n修复协议要求对各区段进行轮流大修。发电节点、种植区、防御基础设施和居住区将依次离线进行全面重建。在此过程中，运行连续性将有所下降。预计完成时间：以标准运行速度计算，约一百三十个月。\\n\\n修复不可推迟。","en":"Diagnostic subroutines aboard §Y[Root.GetName]§! have flagged critical thresholds across primary structural subsystems. The Arkship is in critical need of repair.\\n\\nRemediation protocols mandate a rotating sector-by-sector overhaul. Power generation nodes, cultivation sectors, defense infrastructure, and residential zones will each be taken offline in sequence for comprehensive reconstruction. Operational continuity will be degraded during the process. Estimated completion timeline: approximately one hundred and thirty months at standard operational tempo.\\n\\nRemediation cannot be deferred.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5958,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4988,"status":"paired","id":"texts:119062"},{"key":"arkship.1300.desc.hive","zh":"集体意识到方舟舰§Y[Root.GetName]§!的状况正在恶化：承重结构在不该弯曲的地方弯曲；电力管道正在腐蚀。数代人的累积疏忽已经达到我们无法再拖延的程度。\\n\\n我们需要一个全面的更新周期：逐段进行，从动力节点向外，依次经过补给舱、防御外壳和居住甲板。随着工程的进行，各个区段将被封闭，其居民将被迁离。更新周期将持续十到十一个标准年。","en":"The collective is aware of deterioration in Arkship §Y[Root.GetName]§!: load-bearing structures flex where they should not; power veins corrode. The accumulated neglect of generations has reached a threshold we can no longer defer.\\n\\nWe require a comprehensive renewal cycle: section by section, from the power-nodes outward through the feeding chambers, the defensive carapace, and the residential decks in sequence. Sections will be sealed and their inhabitants displaced as the work progresses. The renewal cycle will span ten to eleven standard years.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5959,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4989,"status":"paired","id":"texts:119063"},{"key":"arkship.1300.a","zh":"开始翻修。","en":"Begin the refurbishment.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5960,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4990,"status":"paired","id":"texts:119064"},{"key":"arkship.1300.a.machine","zh":"启动补救协议。","en":"Initiate remediation protocols.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5961,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4991,"status":"paired","id":"texts:119065"},{"key":"arkship.1300.a.hive","zh":"[Root.GetName]必须重新焕新。","en":"The [Root.GetName] must be rejuvenated.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5962,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4992,"status":"paired","id":"texts:119066"},{"key":"refurbishment_ongoing","zh":"全面翻修：正在进行","en":"Grand Refurbishment: In Progress","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5963,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4993,"status":"paired","id":"texts:119067"},{"key":"refurbishment_ongoing_desc","zh":"这艘方舟舰正在进行全面的结构翻新。多个区域的施工活动正在导致飞船范围内的稳定性中断和区域建造能力受损。","en":"This arkship is undergoing comprehensive structural renovation. Construction activity across multiple sections is contributing to ship-wide disruption in stability and district build capacity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5964,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4994,"status":"paired","id":"texts:119068"},{"key":"refurbishment_generator_offline","zh":"$district_ark_generator$：翻新中","en":"$district_ark_generator$: Under Renovation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5965,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4995,"status":"paired","id":"texts:119069"},{"key":"refurbishment_generator_offline_desc","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5966,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4996,"status":"paired","id":"texts:119070"},{"key":"arkship.1305.name","zh":"栽培甲板","en":"The Cultivation Decks","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5968,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4997,"status":"paired","id":"texts:119071"},{"key":"arkship.1305.desc","zh":"发电基础设施已通过认证并恢复满负荷运行。施工人员已将设备运往较低的农业层。\\n\\n种植平台将逐段停用。这不仅是一项结构性挑战，也是一项后勤挑战：食物储备需要精心管理，建筑残渣将在公共区域滞留数月。\\n\\n工程师们说，最难的部分不是焊接，而是等待。","en":"The power generation infrastructure has been certified and brought back to full output. Construction crews are already moving equipment down to the lower agricultural levels.\\n\\nThe cultivation decks will be taken offline section by section. It is not only a structural challenge but a logistical one: food stores will need careful management, and construction residue will linger in the common areas for months.\\n\\nThe hardest part, the engineers say, is not the welding. It is the waiting.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5969,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4998,"status":"paired","id":"texts:119072"},{"key":"arkship.1305.desc.machine","zh":"发电修复已通过认证并恢复到正常输出。运营范围现在转移到第二部门基础设施。\\n\\n指定区域将按顺序离线进行结构大修。受影响部门的运营输出在此过程中将按比例下降。\\n\\n修复工作继续在预计参数内进行。","en":"Power generation remediation has been certified complete and nominal output restored. Operational scope now transfers to secondary sector infrastructure.\\n\\nDesignated zones will be taken offline in sequence for structural overhaul. Operational output in the affected sector will decline proportionally during the process.\\n\\nRemediation continues within projected parameters.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5970,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":4999,"status":"paired","id":"texts:119073"},{"key":"arkship.1305.desc.hive","zh":"发电机组全面恢复供电。\\n\\n我们的注意力转向内部，看向维持殖民地运作的巨大供养仓。飞船上的培养槽和营养循环器官必须依次离线，进行结构翻新。食物储备已准备就绪，以弥补期间的不足。\\n\\n在殖民地的“胃”重建期间，它将依靠储备食物维生。","en":"Power generation resumes at full impact.\\n\\nOur attention shifts inward, to the great feeding chambers that sustain the colony. The cultivation vats and nutrient-cycling organs of the ship must be taken offline in sequence for structural renewal. Food stores have been prepared to buffer the deficit.\\n\\nThe colony will feed from reserves while its stomach is rebuilt.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5971,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5000,"status":"paired","id":"texts:119074"},{"key":"arkship.1305.a","zh":"这种破坏是必要的。","en":"The disruption is necessary.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5972,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5001,"status":"paired","id":"texts:119075"},{"key":"arkship.1305.a.machine","zh":"按计划继续修复。","en":"Continue remediation on schedule.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5973,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5002,"status":"paired","id":"texts:119076"},{"key":"arkship.1305.a.hive","zh":"更新循环仍要继续。","en":"The cycle of renewal continues.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5974,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5003,"status":"paired","id":"texts:119077"},{"key":"arkship.1305.a.tt","zh":"消除翻修上一阶段产生的任何负面影响。\\n\\n","en":"Removes any negative effects incurred during the preceding phase of refurbishment.\\n\\n","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5975,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5004,"status":"paired","id":"texts:119078"},{"key":"refurbishment_farming_offline","zh":"$district_ark_basic$：翻新中","en":"$district_ark_basic$: Under Renovation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5976,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5005,"status":"paired","id":"texts:119079"},{"key":"refurbishment_farming_offline_desc","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5977,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5006,"status":"paired","id":"texts:119080"},{"key":"arkship.1310.name","zh":"防御区段","en":"The Defense Section","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5979,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5007,"status":"paired","id":"texts:119081"},{"key":"arkship.1310.desc","zh":"随着种植甲板重建和粮食生产恢复正常，注意力转向了前线防御区。从武器舱到维修走廊，一切都已勘测完毕，都需要进行维修。\\n\\n在此阶段，海军战备将受到限制。负责确保飞船安全的船员们被要求暂时离开，因为他们的工作区域正在被拆开和重新组装。\\n\\n据大多数说法，他们对此表现出了非凡的耐心。","en":"With the cultivation decks rebuilt and food production returning to normal, attention shifts to the forward defense section. From the weapons bays to maintenance corridors, everything has been surveyed, and all of it needs work.\\n\\nNaval readiness will be limited during this phase. The crews responsible for keeping the ship safe are being asked to step aside while their workspace is taken apart and put back together.\\n\\nThey have, by most accounts, been remarkably patient about it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5980,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5008,"status":"paired","id":"texts:119082"},{"key":"arkship.1310.desc.machine","zh":"二级部门修复已完成。部门产出正恢复到运行基线。修复范围现已转向前方防御基础设施。\\n\\n武器舱、维护网络和安全部门设施将按顺序离线。在此阶段，海军战备指标将下降。\\n\\n修复工作按预计参数继续进行。","en":"Secondary sector remediation is complete. Sector output is returning to operational baselines. Remediation scope now shifts to forward defense infrastructure.\\n\\nWeapons bays, maintenance networks, and security sector facilities will be taken offline in sequence. Naval readiness metrics will decline during this phase.\\n\\nRemediation continues within projected parameters.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5981,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5009,"status":"paired","id":"texts:119083"},{"key":"arkship.1310.desc.hive","zh":"饲养室得到更新，蜂群殖民地的饥饿感得以持续。\\n\\n现在，我们的注意力转向甲壳：构成舰船外部防御的武器电池、维修巢穴和兵营。所有这些都必须拆除重建。战斗准备状态将会减弱。\\n\\n集体接受这种暂时的脆弱性。","en":"The feeding chambers are renewed and the colony's hunger sustained.\\n\\nOur attention now turns to the carapace: the weapons batteries, maintenance warrens, and barracks that form the vessel's outer defense. All must be stripped back and rebuilt. Combat readiness will diminish.\\n\\nThe collective accepts this temporary vulnerability.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5982,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5010,"status":"paired","id":"texts:119084"},{"key":"arkship.1310.a","zh":"$arkship.1305.a$","en":"$arkship.1305.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5983,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5011,"status":"paired","id":"texts:119085"},{"key":"arkship.1310.a.machine","zh":"$arkship.1305.a.machine$","en":"$arkship.1305.a.machine$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5984,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5012,"status":"paired","id":"texts:119086"},{"key":"arkship.1310.a.hive","zh":"$arkship.1305.a.hive$","en":"$arkship.1305.a.hive$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5985,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5013,"status":"paired","id":"texts:119087"},{"key":"refurbishment_military_offline","zh":"$district_ark_military$：翻新中","en":"$district_ark_military$: Under Renovation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5986,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5014,"status":"paired","id":"texts:119088"},{"key":"refurbishment_military_offline_desc","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5987,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5015,"status":"paired","id":"texts:119089"},{"key":"arkship.1315.name","zh":"生活区","en":"The Living Quarters","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5989,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5016,"status":"paired","id":"texts:119090"},{"key":"arkship.1315.desc","zh":"防御区已经检查完毕，加固并重新投入使用。负责这项工作的船员们看起来，如果非要说的话，松了一口气，终于又有事情可做了。\\n\\n现在进入最后阶段：城市区本身。构成方舟舰生命核心的住宅区、市政厅和商业走廊。其他一切都是基础设施。这是居民们称之为家的地方。\\n\\n施工围栏将最后一次竖起。胜利在望。","en":"The defense section has been inspected, reinforced, and returned to service. The crews working on it looked, if anything, relieved to have something useful to do again.\\n\\nNow comes the final phase: the city districts themselves. The residential blocks, civic halls, and commercial corridors that constitute the living heart of the arkship. Everything else was infrastructure. This is the place inhabitants call home.\\n\\nConstruction barriers will go up one last time. The end is in sight.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5990,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5017,"status":"paired","id":"texts:119091"},{"key":"arkship.1315.desc.machine","zh":"防御区段的修复已确认完成。海军战备指标正恢复到基线水平。行动范围现在转向住宅和市政区基础设施。\\n\\n单位处理通道将按顺序离线进行最终检修。受影响区域将需要人口疏散。\\n\\n修复工作进入最后阶段。","en":"Defense sector remediation is certified complete. Naval readiness metrics are returning to baseline. Operational scope now shifts to residential and civic district infrastructure.\\n\\nUnit processing corridors will be taken offline in sequence for final overhaul. Population displacement will be required in affected sectors.\\n\\nRemediation enters its final phase.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5991,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5018,"status":"paired","id":"texts:119092"},{"key":"arkship.1315.desc.hive","zh":"甲壳已经硬化，集体的准备状态也已恢复。\\n\\n更新现在转向其最后的工作：育婴室、公共筑巢地穴和连接通道，它们构成了飞船的生命核心。这些空间是殖民地睡觉、繁殖和聚集的地方。在我们从内部重建时，一些区域将被封闭。\\n\\n更新周期即将结束。","en":"The carapace is hardened and the collective's readiness restored.\\n\\nThe renewal turns now to its final work: the brood chambers, communal nesting warrens, and bonding corridors that form the living heart of the vessel. The spaces where the colony sleeps, breeds, and gathers. Sections will be sealed as we rebuild from within.\\n\\nThe end of the renewal cycle draws near.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5992,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5019,"status":"paired","id":"texts:119093"},{"key":"arkship.1315.a","zh":"最后一搏。","en":"One last push.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5993,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5020,"status":"paired","id":"texts:119094"},{"key":"arkship.1315.a.machine","zh":"翻新协议的最终部分。","en":"Finalize remediation protocols.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5994,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5021,"status":"paired","id":"texts:119095"},{"key":"arkship.1315.a.hive","zh":"最后的新生开始了。","en":"The final renewal begins.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5995,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5022,"status":"paired","id":"texts:119096"},{"key":"refurbishment_city_offline","zh":"$district_ark_city$：翻新中","en":"$district_ark_city$: Under Renovation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5996,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5023,"status":"paired","id":"texts:119097"},{"key":"refurbishment_city_offline_desc","zh":"","en":"","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5997,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5024,"status":"paired","id":"texts:119098"},{"key":"arkship.1320.name","zh":"部门分配争议","en":"Sector Allocation Disputes","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":5999,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5025,"status":"paired","id":"texts:119099"},{"key":"arkship.1320.desc","zh":"由于住宅层因结构调查而被封锁，工程团队已开始了一项令人头疼的任务，即在飞船的其余部分重新安置数千名居民。最初有序的流程已演变为相互竞争的排队、管辖权争议，以及至少一份关于无法进入水培舱一个特别受欢迎区域的正式投诉。\\n\\n飞船的社会协调员正在请求指导。","en":"With the residential levels sealed for structural survey, engineering teams have begun the unenviable task of redistributing thousands of inhabitants across the rest of the ship. What began as an orderly process has devolved into competing queues, jurisdiction disputes, and at least one formal complaint about lost access to a particularly beloved section of the hydroponics bay.\\n\\nThe ship's social coordinators are requesting guidance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6000,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5026,"status":"paired","id":"texts:119100"},{"key":"arkship.1320.desc.machine","zh":"单位向可用作战区域的重新部署遇到了处理瓶颈。单位正在做出实时决策以弥补，导致优先级冲突。再部署节点的效率指标已下降。\\n\\n需要指导。","en":"The redistribution of units to available operational zones has encountered processing bottlenecks. Units are making real-time decisions to compensate, leading to clashing prioritization. Efficiency metrics have declined across redistribution junctions.\\n\\nGuidance is required.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6001,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5027,"status":"paired","id":"texts:119101"},{"key":"arkship.1320.desc.hive","zh":"子个体的迁移扰乱了蜂群的凝聚力。由于流离失所的子个体在过度拥挤的次要区域争夺筑巢区和工作分配，领地本能显现出来。在整个临时住所中都可以检测到压力和不安的信息素痕迹。\\n\\n蜂群需要指导。","en":"The displacement of drones has unsettled the colony's cohesion. Territorial instincts assert themselves as displaced drones contest nesting zones and work assignments in the overcrowded secondary areas. Pheromone traces of stress and agitation are detectable throughout the temporary quarters.\\n\\nThe colony requires direction.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6002,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5028,"status":"paired","id":"texts:119102"},{"key":"arkship.1320.a","zh":"工程师会想办法解决。","en":"Engineering will sort it out.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6003,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5029,"status":"paired","id":"texts:119103"},{"key":"arkship.1320.b","zh":"建立一个公平的分配机制。","en":"Establish a fair allocation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6004,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5030,"status":"paired","id":"texts:119104"},{"key":"arkship.1320.a.tt","zh":"\\n绕过标准流程。最终工作质量可能会受到影响。","en":"\\nBypasses standard procedure. The quality of the final work may suffer.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6005,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5031,"status":"paired","id":"texts:119105"},{"key":"arkship.1325.name","zh":"墙后的东西","en":"Something Behind the Wall","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6007,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5032,"status":"paired","id":"texts:119106"},{"key":"arkship.1325.desc","zh":"拆除发电机区的导管套管后，发现了一些原始图纸中没有显示的东西：一段三米长的结构主梁，出现了严重的疲劳断裂。材料测定表明，这种损坏已经存在了几十年，但一直未被发现。\\n\\n扩大施工范围以解决损坏问题将需要额外的时间。","en":"Removal of conduit casings in the generator district revealed something none of the original schematics showed: a three-meter section of structural spine exhibiting advanced fatigue fracturing. Material dating suggests the damage has been present, undetected, for decades.\\n\\nExpanding the scope of construction to address the damage will take additional time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6008,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5033,"status":"paired","id":"texts:119107"},{"key":"arkship.1325.a","zh":"记录下来，然后按原计划进行。","en":"Document it and proceed as planned.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6009,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5034,"status":"paired","id":"texts:119108"},{"key":"arkship.1325.b","zh":"扩大翻修范围。将这处断裂处妥善处理。","en":"Expand the scope. Address it properly.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6010,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5035,"status":"paired","id":"texts:119109"},{"key":"arkship.1325.b.tt","zh":"扩大翻修范围以妥善处理结构损坏需要额外的时间，但能避免日后出现更大的问题。","en":"Expanding the renovation scope to properly address the structural damage takes additional time, but prevents greater problems later.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6011,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5036,"status":"paired","id":"texts:119110"},{"key":"arkship.1330.name","zh":"延误津贴","en":"Disruption Allowances","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6013,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5037,"status":"paired","id":"texts:119111"},{"key":"arkship.1330.desc","zh":"未受持续翻新工程影响的居民抱怨不得不与搬迁人员共用住所。\\n\\n他们要求增加资源分配，优先使用娱乐设施，并立即移除一个自动化广播系统，该系统每三小时提醒他们，他们的不便是“暂时的且受到感谢的”。","en":"Residents of sections unaffected by the ongoing refurbishment are complaining at having to share quarters with relocated individuals.\\n\\nThey are requesting expanded resource allocations, priority access to recreation facilities, and the immediate removal of an automated announcement system that reminds them, every three hours, that their disruption is 'temporary and appreciated.'","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6014,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5038,"status":"paired","id":"texts:119112"},{"key":"arkship.1330.desc.machine","zh":"由于人口重新分配，分配给过度拥挤的次级区域的单位凝聚力读数已显著下降。生产力产出低于最佳阈值。预测模型表明，如果不进行干预，这种趋势将恶化。\\n\\n已建议有针对性地分配额外资源以恢复基线凝聚力。","en":"Cohesion readings among units assigned to overcrowded secondary zones have declined measurably since the population redistribution. Productivity outputs are tracking below optimal thresholds. Predictive models indicate the trend will worsen without intervention.\\n\\nA targeted allocation of additional resources has been recommended to restore baseline cohesion.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6015,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5039,"status":"paired","id":"texts:119113"},{"key":"arkship.1330.desc.hive","zh":"过度拥挤的次级筑巢区信息素应激水平自迁徙开始以来稳步上升。被迁集群和常驻种群之间的领土紧张关系显著加剧。随着本能骚动在受影响区域蔓延，蜂巢的集体生产力正在下降。\\n\\n已建议增加补充资源以缓解拥挤。","en":"Pheromone stress levels in the overcrowded secondary nesting zones have risen steadily since the relocation began. Territorial tension between displaced clusters and resident populations is measurably elevated. The hive's collective productivity is declining as instinctive agitation spreads through the affected sectors.\\n\\nSupplemental resources have been recommended to ease the crowding.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6016,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5040,"status":"paired","id":"texts:119114"},{"key":"arkship.1330.a","zh":"这要不了太久。我们能够管控这一局势。","en":"It won't be long. We will manage.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6017,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5041,"status":"paired","id":"texts:119115"},{"key":"arkship.1330.b","zh":"分配必要的资源。","en":"Allocate the necessary resources.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6018,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5042,"status":"paired","id":"texts:119116"},{"key":"refurbishment_allowances_granted","zh":"重新分配资源","en":"Reallocated Resources","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6019,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5043,"status":"paired","id":"texts:119117"},{"key":"refurbishment_allowances_granted_desc","zh":"资源正被分配到因新居民涌入而不堪重负的地区。","en":"Resources are being allocated to districts strained by an influx of new residents.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6020,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5044,"status":"paired","id":"texts:119118"},{"key":"refurbishment_low_morale","zh":"搬迁导致不满情绪","en":"Relocation Discontent","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6021,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5045,"status":"paired","id":"texts:119119"},{"key":"refurbishment_low_morale_desc","zh":"拥挤的环境和对流离失所居民的支持不足正在影响全船士气和稳定。","en":"Crowded conditions and inadequate support for displaced inhabitants are taking a toll on ship-wide morale and stability.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6022,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5046,"status":"paired","id":"texts:119120"},{"key":"refurbishment_low_morale_2","zh":"搬迁导致严重的不满情绪","en":"Severe Relocation Discontent","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6023,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5047,"status":"paired","id":"texts:119121"},{"key":"refurbishment_low_morale_2_desc","zh":"反复出现的干扰和不足的支持已严重恶化了船上的士气和稳定性。","en":"Repeated disruptions and inadequate support have significantly worsened morale and stability across the ship.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6024,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5048,"status":"paired","id":"texts:119122"},{"key":"refurbishment_low_morale_3","zh":"搬迁导致不满情绪已达峰值","en":"Critical Relocation Discontent","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6025,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5049,"status":"paired","id":"texts:119123"},{"key":"refurbishment_low_morale_3_desc","zh":"士气和稳定跌至谷底。流离失所的居民在经历了反复的动荡后，看不到解决的希望，感到身心俱疲，怨声载道。","en":"Morale and stability have reached a critical low. Displaced inhabitants are exhausted and resentful after repeated disruptions with no resolution in sight.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6026,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5050,"status":"paired","id":"texts:119124"},{"key":"arkship.1335.name","zh":"二度轮换","en":"The Second Shift","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6028,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5051,"status":"paired","id":"texts:119125"},{"key":"arkship.1335.desc","zh":"为赶上施工进度，首席工程师提议实行三班倒，24小时不间断施工。施工区域附近的住宅区报告称，噪音水平已导致居民连续十一天难以休息。三名施工人员已因疲劳相关事故接受治疗。\\n\\n施工队本身也出现了疲劳的迹象。虽然速度可能更快了，但负责人对疲惫的施工队所完成的工作质量并不抱太大信心。","en":"To maintain the construction schedule, the lead engineer has proposed running three overlapping shifts around the clock. The residential decks adjacent to the work zone report noise levels that have made rest nearly impossible for eleven straight days. Three crew members have been treated for fatigue-related incidents.\\n\\nThe construction crews themselves are showing signs of strain. Faster, perhaps, but those in charge are not confident in the quality of work produced by exhausted crews.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6029,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5052,"status":"paired","id":"texts:119126"},{"key":"arkship.1335.desc.machine","zh":"为维持进度，已在所有活跃工区施工单位中提出连续作业周期。来自邻近居民区的噪声和振动数据显示，持续干扰已超过容忍阈值。已记录到多起设备运行故障。\\n\\n质量保证指标正与周期延长成比例下降。连续作业虽然更快，但错误率显著增加。","en":"To maintain schedule, a continuous-operation cycle has been proposed across all construction units in the active work zone. Noise and vibration data from adjacent residential sectors indicate sustained disruption above tolerance thresholds. Several unit operational failures have been logged.\\n\\nQuality assurance metrics are declining proportionally to cycle extension. Continuous operation is faster but increases error rates measurably.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6030,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5053,"status":"paired","id":"texts:119127"},{"key":"arkship.1335.desc.hive","zh":"为维持更新周期，活跃施工区域的无人机已被指示长时间运行。相邻筑巢区的振动和噪音水平已连续十一个周期超出可容忍阈值。几架无人机已出现疲劳性故障迹象。\\n\\n持续工作确实加快了施工速度，但群体的生物极限对工作质量造成了可衡量的损失。","en":"To maintain the renewal cycle, the drones in the active construction zone has been directed to operate for prolonged periods. Vibration and noise levels in adjacent nesting areas have exceeded tolerable thresholds for eleven consecutive cycles. Several drones have shown signs of exhaustion-related breakdown.\\n\\nContinuous labor drives construction faster, but the colony's biological limits impose a measurable cost in work quality.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6031,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5054,"status":"paired","id":"texts:119128"},{"key":"arkship.1335.a","zh":"维持现在的施工节奏。","en":"Maintain the current pace.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6032,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5055,"status":"paired","id":"texts:119129"},{"key":"arkship.1335.b","zh":"建立适度的轮换排班机制。","en":"Establish proper shift rotations.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6033,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5056,"status":"paired","id":"texts:119130"},{"key":"refurbishment_construction_fatigue","zh":"建造乏力","en":"Construction Fatigue","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6034,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5057,"status":"paired","id":"texts:119131"},{"key":"refurbishment_construction_fatigue_desc","zh":"施工人员正从一段时间的连续作业中恢复过来。在新排班表生效期间，所有工种的产出都会降低。","en":"Construction crews are recovering from a period of continuous operation. Output across all work roles is reduced while the new shift schedule takes hold.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6035,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5058,"status":"paired","id":"texts:119132"},{"key":"refurbishment_construction_fatigue_2","zh":"建造严重乏力","en":"Severe Construction Fatigue","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6036,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5059,"status":"paired","id":"texts:119133"},{"key":"refurbishment_construction_fatigue_2_desc","zh":"长时间的过度劳累使建筑工人长期处于疲惫状态。士气和产量都大幅下降。","en":"Repeated overwork has left construction crews in a prolonged state of exhaustion. Morale and output remain significantly reduced.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6037,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5060,"status":"paired","id":"texts:119134"},{"key":"refurbishment_construction_fatigue_3","zh":"建造乏力已达峰值","en":"Critical Construction Fatigue","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6038,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5061,"status":"paired","id":"texts:119135"},{"key":"refurbishment_construction_fatigue_3_desc","zh":"施工队超负荷运作。士气崩溃，所有工种的产出都受到严重影响。","en":"Construction crews are operating far beyond safe limits. Morale has collapsed and output is severely compromised across all work roles.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6039,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5062,"status":"paired","id":"texts:119136"},{"key":"arkship.1340.name","zh":"导管失效","en":"Conduit Failure","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6041,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5063,"status":"paired","id":"texts:119137"},{"key":"arkship.1340.desc","zh":"一根主电源导管在拆除旧外壳时破裂。整个区域，包括住宅层、次级医务室和两个食品加工单元，现在仅靠应急照明运行。\\n\\n我们的[Owner.GetEngineerPlural]认为，有可能在几个月内恢复全部电力。或者，可以通过绕过导管的路径，从相邻的发电机组获取电力。这种方法更快，但这会在电网中引入一个永久性的应急改动。","en":"A primary power conduit has ruptured during removal of the old casing. The entire section, including the residential levels, the secondary medical bay, and two food processing units, is now running on emergency lighting only.\\n\\nOur [Owner.GetEngineerPlural] believe it will be possible to restore full power within a few months. Alternatively, the conduit's routing can be bypassed, drawing from an adjacent generator cluster instead. Faster, but it introduces a permanent workaround into the power grid.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6042,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5064,"status":"paired","id":"texts:119138"},{"key":"arkship.1340.a","zh":"飞线绕过去。","en":"Route around it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6043,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5065,"status":"paired","id":"texts:119139"},{"key":"arkship.1340.b","zh":"优先进行全面修复。","en":"Prioritize a full restoration.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6044,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5066,"status":"paired","id":"texts:119140"},{"key":"refurbishment_bypass_routing","zh":"绕过导管路径","en":"Bypassed Power Conduit","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6045,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5067,"status":"paired","id":"texts:119141"},{"key":"refurbishment_bypass_routing_desc","zh":"一根破损的电力管道被绕开而不是修复。这个变通方案是稳定的，但给电网带来了持续的低效率。","en":"A ruptured power conduit was routed around rather than repaired. The workaround is stable, but introduces a persistent inefficiency into the energy grid.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6046,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5068,"status":"paired","id":"texts:119142"},{"key":"arkship.1345.name","zh":"主要担忧","en":"The Major Concern","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6048,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5069,"status":"paired","id":"texts:119143"},{"key":"arkship.1345.desc","zh":"项目首席结构工程师提交了一份正式担忧：目前的工期虽然可以实现，但产出的工作成果[Owner.Ruler.GetSheHe]本人不会认证为合格。\\n\\n非关键连接点正在被密封而不是适当加固。公差裕度被设定为“可接受”而非“推荐”。","en":"The project's lead structural engineer has submitted a formal concern: the current timeline, while achievable, is producing work [Owner.Ruler.GetSheHe] would not personally certify as complete.\\n\\nNon-critical junction points are being sealed over rather than properly reinforced. Tolerance margins are being set to 'acceptable' rather than 'recommended.'","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6049,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5070,"status":"paired","id":"texts:119144"},{"key":"arkship.1345.desc.machine","zh":"质量保证监督子程序已标记出一个结构性问题：当前的施工参数在最低容差阈值内运行，而非推荐规格。非关键连接节点正在被结项，而非优化。长期结构余量预测低于首选目标。\\n\\n已登记正式日志条目。未显示即时故障风险。","en":"The quality assurance oversight subroutine has flagged a structural concern: current construction parameters are operating within minimum tolerance thresholds rather than recommended specifications. Non-critical junction nodes are being finalized rather than optimized. Long-term structural margin projections are below preferred targets.\\n\\nA formal log entry has been registered. No immediate failure risk is indicated.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6050,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5071,"status":"paired","id":"texts:119145"},{"key":"arkship.1345.desc.hive","zh":"目前的翻新速度使得工作成果仅达到最低可行标准，而非推荐规格。连接节点被简单地封固，而非得到妥善加固。长期结构韧性被牺牲以换取短期速度。\\n\\n目前没有迹象表明存在即时故障风险。相关担忧已记录在案。","en":"The current pace of refurbishment is producing work at the minimum viable threshold, not the recommended specification. Junction nodes are being sealed in place rather than properly reinforced. Long-term structural resilience is being traded for short-term speed.\\n\\nNo immediate failure risk is indicated. The concern has been registered.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6051,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5072,"status":"paired","id":"texts:119146"},{"key":"arkship.1345.a","zh":"日程表保持不变。只要看上去过得去，那就过去。","en":"The schedule holds. Acceptable is acceptable.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6052,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5073,"status":"paired","id":"texts:119147"},{"key":"arkship.1345.b","zh":"注意警告。校正参数。","en":"Heed the warning. Correct the parameters.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6053,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5074,"status":"paired","id":"texts:119148"},{"key":"refurbishment_power_restoration","zh":"全面恢复供电","en":"Full Power Restoration","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6054,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5075,"status":"paired","id":"texts:119149"},{"key":"refurbishment_power_restoration_desc","zh":"全面恢复供电需要额外时间。","en":"Extra time is needed for a full power restoration.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6055,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5076,"status":"paired","id":"texts:119150"},{"key":"arkship.1350.name","zh":"第一区段上线","en":"First Section Online","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6057,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5077,"status":"paired","id":"texts:119151"},{"key":"arkship.1350.desc","zh":"首个完成大修的区段已被宣布结构上合格，并获准重新使用。这项工作确实令人印象深刻：新的框架、现代化的管道、以及绝不会一碰即碎的绝缘材料。\\n\\n工程团队渴望继续推进。居民们也迫不及待地想搬回来。然而，全套系统测试尚未完成。需要做出一个决定。","en":"The first section to complete its overhaul has been declared structurally certified and cleared for reoccupation. The work is genuinely impressive: new framing, modernized conduits, insulation that doesn't crumble at the touch.\\n\\nThe engineering team is eager to push forward. Residents are clamoring to move back in. However, the full battery of systems tests hasn't been completed. A decision will need to be made.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6058,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5078,"status":"paired","id":"texts:119152"},{"key":"arkship.1350.desc.machine","zh":"一次重大结构翻修已经完成。初步认证表明该区段符合最低重新占用标准。全面的诊断测试规程仍未完成。重大入住后故障的可能性较低但并非可以忽略。\\n\\n无论是否完成诊断，都需要授权才能继续。","en":"A major structural refurbishment is complete. Initial certification indicates the sector meets minimum reoccupation standards. Full diagnostic testing protocols remain outstanding. Probability of significant post-occupancy failure is low but non-negligible.\\n\\nAuthorization is required to proceed with or without complete diagnostics.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6059,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5079,"status":"paired","id":"texts:119153"},{"key":"arkship.1350.desc.hive","zh":"首个完成结构更新的区段已通过初步检查。它达到了重新使用的最低门槛。其重建系统的完整生物验证周期尚未完成。重新使用后的故障概率很低，但并非可以忽略不计。\\n\\n从该区域撤离的无人机已在屏障处施压。","en":"The first section to complete its structural renewal has been cleared by initial inspection. It meets the minimum threshold for reoccupation. The full biological verification cycle for its rebuilt systems has not yet been completed. Failure probability after reoccupation is low, but not negligible.\\n\\nThe drones displaced from this section are already pressing at the barriers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6060,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5080,"status":"paired","id":"texts:119154"},{"key":"arkship.1350.a","zh":"这些测试没有必要。","en":"The tests are unnecessary.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6061,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5081,"status":"paired","id":"texts:119155"},{"key":"arkship.1350.b","zh":"完成所有测试序列。","en":"Complete the full testing sequence.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6062,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5082,"status":"paired","id":"texts:119156"},{"key":"refurbishment_extended_displacement","zh":"延长搬离期","en":"Extended Displacement","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6063,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5083,"status":"paired","id":"texts:119157"},{"key":"refurbishment_extended_displacement_desc","zh":"已竣工区段在获得全面的系统认证前维持关闭。","en":"A completed section remains closed pending full systems certification.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6064,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5084,"status":"paired","id":"texts:119158"},{"key":"arkship.1355.name","zh":"修复清单","en":"The Repair List","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6066,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5085,"status":"paired","id":"texts:119159"},{"key":"arkship.1355.desc","zh":"项目主管已经编制了最终的维修清单：在正式结构签收前还有四十七个未完成项目。清单上的项目范围很广，从重要的，例如后部区域的三个承重连接升级，到美观性的，包括十九处面板未对齐和一处通风格栅装反了。\\n\\n完成清单上的每一项都需要额外的时间。但这份清单之所以存在，正是因为这些事情很重要。","en":"The project supervisor has compiled the final list of repairs: forty-seven outstanding items before formal structural sign-off. The list ranges from the significant, such as three load-bearing junction upgrades in the aft section, to the cosmetic, including nineteen instances of misaligned paneling and one ventilation grille installed upside-down.\\n\\nCompleting every item on the list will take additional time. But the list exists precisely because these things matter.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6067,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5086,"status":"paired","id":"texts:119160"},{"key":"arkship.1355.desc.machine","zh":"质量保证协议已经生成了一份补救清单，其中包含四十七项待正式认证的项目。这些项目从结构重要性（如接点加固）到外观面板对齐都有涉及。\\n\\n全面完成将需要延长运营时间。只涵盖结构项目，形成一个次优化的分项认证是一个可选方案。","en":"Quality assurance protocols have generated a remediation checklist of forty-seven outstanding items pending formal certification. Items range from structural significance, such as junction reinforcement, to cosmetic panel alignment.\\n\\nFull completion will require an extension of the operational timeline. Partial certification, covering structural items only, is an option.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6068,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5087,"status":"paired","id":"texts:119161"},{"key":"arkship.1355.desc.hive","zh":"维修工蜂已编制了一份最终清单：在最近完成的区段中，有四十七处胞元修复不完整。这些修复工作从承重连接处的关键结构加固，到表面胞元内衬和美容腔体修复，不一而足。\\n\\n全面完成将延长更新周期。我们也可以考虑只获得部分认证，仅涉及结构修复部分。","en":"Repair drones have compiled a final manifest: forty-seven incomplete cell repairs across the most recently finished sections. They range from critical structural reinforcements at load-bearing junctions to surface-level cell-lining and cosmetic cavity work.\\n\\nFull completion will extend the renewal cycle. Partial certification, addressing structural repairs, is available.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6069,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5088,"status":"paired","id":"texts:119162"},{"key":"arkship.1355.a","zh":"仅处理结构性项目。","en":"Address the structural items only.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6070,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5089,"status":"paired","id":"texts:119163"},{"key":"arkship.1355.b","zh":"完成整个修复清单的任务。","en":"Complete the full list.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6071,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5090,"status":"paired","id":"texts:119164"},{"key":"arkship.1360.name","zh":"归乡","en":"Homecoming","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6073,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5091,"status":"paired","id":"texts:119165"},{"key":"arkship.1360.desc","zh":"最新翻修部分的流离居民已经收到了他们迁回的日期。那些被封闭了数月的走廊再次开放，散发着新鲜复合材料和新绝缘材料的气味。那些在临时住所待了数月的婴儿们第一次看到了他们的家。\\n\\n船上的气氛是自翻修开始以来最好的。领导层意识到这种善意不会持久。问题是如何利用它。","en":"The displaced residents of the most recently renovated section have been given their move-back date. The corridors that were sealed for months are open again, smelling of fresh composite and new insulation. Infants who spent months in temporary quarters are seeing their home section for the first time.\\n\\nThe mood aboard is the best it has been since the refurbishment began. Leadership is aware that goodwill of this kind does not last. The question is how to make use of it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6074,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5092,"status":"paired","id":"texts:119166"},{"key":"arkship.1360.desc.machine_ind","zh":"密封的走廊再次开放。下层甲板的脚手架正在拆除。对大多数人来说，这是回家。对一些人来说，却是别样的体验。\\n\\n在迁徙期间新近启动的单元正在进入那些仅存在于其数据库图纸中，但从未出现在其感官日志中的走廊。\\n\\n自翻新开始以来，热情达到了顶峰。领导层知道这不会持久。问题是如何利用它。","en":"The sealed corridors are open again. Scaffolding comes down in the lower decks. For most, this is a homecoming. For some, it is something else.\\n\\nUnits that came online during the displacement period are entering corridors that appear in their schematics but have never appeared in their sensory logs.\\n\\nEnthusiasm is the highest it has been since the refurbishment began. Leadership is aware that this will not last. The question is how to make use of it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6075,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5093,"status":"paired","id":"texts:119167"},{"key":"arkship.1360.desc.machine","zh":"分配到修复期间临时作业区的单位正在返回其主要处理区域。受影响区域的基线操作参数正在恢复。效率指标呈上升趋势。\\n\\n飞船范围内已记录到可测量的凝聚力提升。此类提升是暂时的。分析表明有两种可行方法：将提升重定向以加速剩余的修复工作，或允许自然稳定并使凝聚力稳定在更高的基线水平。","en":"Units assigned to temporary operational zones during remediation are being returned to their primary processing areas. Baseline operational parameters are being restored across affected sectors. Efficiency metrics are trending upward.\\n\\nA measurable cohesion uplift has been registered across the vessel. Such spikes are transient. Analysis indicates two viable approaches: redirect the uplift toward accelerating remaining remediation work, or permit natural stabilization and allow cohesion to settle at an elevated baseline.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6076,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5094,"status":"paired","id":"texts:119168"},{"key":"arkship.1360.desc.hive","zh":"流离失所的工蜂正回流到它们修复好的区域。曾经散发着几个周期建筑材料气味的走廊，现在充满了熟悉的嗅觉标记。结合化学作用趋于稳定。领地紧张感消散。\\n\\n集体共鸣激增。蜂巢正在恢复原状，这种回归的能量是真实的。它可以被导向外部，进入剩余的建筑区。或者，也可以让它安定下来，给蜂群时间在工作恢复之前完全找回自我。","en":"The displaced drones are flowing back into their restored sections. Familiar scent-markers saturate corridors that smelled of construction compounds for cycles. Bonding chemistry stabilizes. Territorial tension dissolves.\\n\\nThe collective resonance has spiked. The hive is returning to itself, and the energy of that return is real. It could be directed outward, into the remaining construction zones. Or it could be allowed to settle, and the colony given time to fully find itself again before the work resumes.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6077,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5095,"status":"paired","id":"texts:119169"},{"key":"arkship.1360.a","zh":"将重点重新放回工作上。","en":"Refocus on the work.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6078,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5096,"status":"paired","id":"texts:119170"},{"key":"arkship.1360.b","zh":"让他们享受这一刻吧。","en":"Let them have this moment.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6079,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5097,"status":"paired","id":"texts:119171"},{"key":"arkship.1365.name","zh":"漫长等待","en":"The Long Wait","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6081,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5098,"status":"paired","id":"texts:119172"},{"key":"arkship.1365.desc","zh":"居民区翻新工程已进入最后阶段，但“最后”这个词的含义已经今非昔比。从市区迁出的居民在临时住所居住的时间已经超出了最初的估计。\\n\\n现在有要求提供额外资源：更好的临时家具、优先使用娱乐设施，以及少量额外资源分配。这并不能解决任何结构性问题。但它可能会让等待变得更容易忍受。","en":"The residential district renovation is in its final stage, but 'final' has stopped meaning what it once did. The inhabitants relocated from the city blocks have now been in temporary quarters for longer than the original estimate promised.\\n\\nA request has come through for supplemental resources: better temporary furnishings, priority access to recreational facilities, and a small additional resource allocation. It will not fix anything structural. But it might make the waiting bearable.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6082,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5099,"status":"paired","id":"texts:119173"},{"key":"arkship.1365.desc.machine","zh":"从居民区被迫搬离的人员凝聚力数据正低于可接受的阈值。最终改造阶段已超出其预计持续时间。预测模型显示，如不进行有针对性的资源干预，情况将持续恶化。\\n\\n补充拨款申请已提交审核。","en":"Unit cohesion data from displaced residential sector populations is trending below acceptable thresholds. The final renovation phase has exceeded its projected duration. Predictive models indicate continued decline without targeted resource intervention.\\n\\nA supplemental allocation request has been submitted for review.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6083,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5100,"status":"paired","id":"texts:119174"},{"key":"arkship.1365.desc.hive","zh":"最终居住区的信息素压力读数已超过可接受的阈值。上一次翻新阶段已超出其预计周期。长期脱离既定模式会扰乱结合化学并损害集体凝聚力，且随着时间推移情况会恶化。\\n\\n已请求额外资源分配以缓解拥挤。","en":"Pheromone stress readings from the final residential sections have exceeded acceptable thresholds. The last renovation phase has extended beyond its projected cycle. Prolonged separation from established patterns disrupts bonding chemistry and undermines collective cohesion in ways that worsen with time.\\n\\nA supplemental resource allocation has been requested to alleviate the crowding.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6084,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5101,"status":"paired","id":"texts:119175"},{"key":"arkship.1365.a","zh":"在工作完成前我们可以忍耐。","en":"We endure until the work is done.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6085,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5102,"status":"paired","id":"texts:119176"},{"key":"arkship.1365.b","zh":"批准额外拨款。","en":"Approve the supplemental allocation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6086,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5103,"status":"paired","id":"texts:119177"},{"key":"refurbishment_administrative_burden","zh":"行政负担","en":"Administrative Burden","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6087,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5104,"status":"paired","id":"texts:119178"},{"key":"refurbishment_administrative_burden_desc","zh":"管理长期搬离原住所的居民的福利项目给专业人员带来了巨大的压力。采购物流、投诉处理和分配管理正在分散技术人员的精力，使其无法专注于主要职责。","en":"Managing the welfare programme for long-term displaced inhabitants has placed significant demands on specialist personnel. Requisition logistics, complaints processing, and distribution management are diverting skilled staff from their primary roles.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6088,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5105,"status":"paired","id":"texts:119179"},{"key":"arkship.1370.name","zh":"未授权的改装","en":"Unauthorized Modifications","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6090,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5106,"status":"paired","id":"texts:119180"},{"key":"arkship.1370.desc","zh":"在住宅区中部拆除非承重墙时，装修工人发现了一些异常情况：几十年来未经授权的改动。隐藏的房间、私自搭建的壁龛、被改造成储藏室或居住空间的封闭走廊。这些都不在原始设计图中，而且其中一些还是承重结构。\\n\\n首席工程师正在请求决策。拆除所有不在原始计划中的部分是正确的做法。这将需要时间。绕过这些改动会更快，但会引入结构不规则性，这将很难向未来的工程师解释。","en":"During demolition of non-load-bearing walls in the mid-residential sections, the renovation crews have discovered something unusual: decades of unauthorized modifications. Hidden rooms, self-constructed alcoves, sealed corridors repurposed as storage or living space. None of it is in the original schematics, and some of it is load-bearing.\\n\\nThe lead engineer is requesting a decision. Removing everything not in the original plans is the correct approach. It will take time. Working around the modifications is faster, but introduces structural irregularities that will be difficult to explain to future engineers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6091,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5107,"status":"paired","id":"texts:119181"},{"key":"arkship.1370.desc.machine","zh":"对住宅部门非结构性元素的拆解过程中，我们发现了大量未经授权的建筑改造。在多个区域发现了未经备案的隔断、通道改动和临时承重装置。这些都没有在原始设计规范中记录。\\n\\n完全拆除在结构上是正确的，但耗时。文档记录和变通路线可作为替代方案。","en":"Deconstruction of residential sector non-structural elements has revealed extensive unauthorized architectural modifications. Off-record partitioning, access route alterations, and improvised load-bearing installations have been identified across multiple zones. None are documented in original design specifications.\\n\\nFull removal is structurally correct but time-consuming. Documentation and workaround routing is available as an alternative.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6092,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5108,"status":"paired","id":"texts:119182"},{"key":"arkship.1370.desc.hive","zh":"拆除中层居住区的内墙后，我们发现了数代未经授权的殖民地改造。隐蔽的洞穴、自行挖掘的通道、改作巢穴的密封空间，所有这些都完全不在飞船的正式结构中。其中一些是承重结构。正确移除是正确的做法，但耗时。绕开它们更快，但会引入结构不规则性，这将给未来的巢穴管理员带来麻烦。","en":"Demolition of interior walls in the mid-residential sections has uncovered generations of unauthorized colony modification. Hidden burrows, self-bored access tunnels, sealed chambers repurposed as nesting alcoves, and each entirely absent from the vessel's formal structure. Some are load-bearing. Proper removal is the correct approach but time-consuming. Working around them is faster, but introduces structural irregularities that will trouble future nest-wardens.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6093,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5109,"status":"paired","id":"texts:119183"},{"key":"arkship.1370.a","zh":"能记录的记录下来。剩下的想办法解决。","en":"Document what we can. Work around the rest.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6094,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5110,"status":"paired","id":"texts:119184"},{"key":"arkship.1370.b","zh":"移除所有不符合原始规划的内容。","en":"Remove everything not in the original specifications.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6095,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5111,"status":"paired","id":"texts:119185"},{"key":"arkship.1370.c","zh":"我们当时在想什么？","en":"What were we thinking?","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6096,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5112,"status":"paired","id":"texts:119186"},{"key":"refurbishment_rework_zone","zh":"活跃的施工区域","en":"Active Rework Zone","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6097,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5113,"status":"paired","id":"texts:119187"},{"key":"refurbishment_rework_zone_desc","zh":"这些区域活跃的施工工作阻碍了新的区域开发，直至修复完成。","en":"Active construction work in these areas is preventing new district development until restoration is complete.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6098,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5114,"status":"paired","id":"texts:119188"},{"key":"arkship.1375.name","zh":"最后一层甲板","en":"The Final Deck","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6100,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5115,"status":"paired","id":"texts:119189"},{"key":"arkship.1375.desc","zh":"最后一层甲板已通过初步检查。下方部分的脚手架已开始拆除。从大多数方面来看，翻修工作已完成。\\n\\n工程主管要求进行全面的二次检查，之后[Owner.Ruler.GetSheHe]才会签署结构认证。他们承认，这在很大程度上只是一种形式。甲板几乎肯定没有问题。\\n\\n然而，“几乎”这个词往往会带来后果。","en":"The last deck has passed its preliminary inspection. The scaffolding has already started coming down in the lower sections. By most measures, the renovation is complete.\\n\\nThe engineering supervisor has requested a full secondary inspection before [Owner.Ruler.GetSheHe] signs off on structural certification. It is, they acknowledge, largely a formality. The deck is almost certainly fine.\\n\\nHowever, 'almost' is a word that often bears consequences.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6101,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5116,"status":"paired","id":"texts:119190"},{"key":"arkship.1375.desc.machine","zh":"最终的住宅区已通过初步检查协议。低层区域的脚手架拆除工作已经开始。结构认证正等待完整的二次诊断协议。\\n\\n二次检查几乎是肯定是不会有问题的，但获得完全认证的是全面完工的正式先决条件。","en":"The final residential sector has passed preliminary inspection protocols. Scaffolding removal has commenced in lower zones. Structural certification is pending full secondary diagnostic protocols.\\n\\nThe secondary inspection is a near certainty, but completion remains a formal prerequisite for full certification.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6102,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5117,"status":"paired","id":"texts:119191"},{"key":"arkship.1375.desc.hive","zh":"最终的巢穴甲板已通过初步检查。工蜂正在拆除低层的脚手架。从所有可观察到的迹象来看，翻修已完成。在最终认证前，还需要进行全面的二次验证循环。\\n\\n我们几乎可以肯定——但并非完全肯定——二次验证和初次检查的结果将保持一致。","en":"The final nesting deck has cleared its preliminary inspection. Drones are dismantling the scaffolding in the lower levels. By every observable measure, the renewal is complete. A full secondary verification cycle is necessary before final certification.\\n\\nWe are almost, but not entirely, certain it will confirm what the primary inspection found.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6103,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5118,"status":"paired","id":"texts:119192"},{"key":"arkship.1375.a","zh":"几乎完工就已经算完工了。","en":"Almost is good enough.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6104,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5119,"status":"paired","id":"texts:119193"},{"key":"arkship.1375.b","zh":"完成全部检测流程。","en":"Complete the full inspection sequence.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6105,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5120,"status":"paired","id":"texts:119194"},{"key":"refurbishment_inspection_hold","zh":"检验导致施工暂缓","en":"Inspection Hold","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6106,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5121,"status":"paired","id":"texts:119195"},{"key":"refurbishment_inspection_hold_desc","zh":"在最终结构认证完成之前，所有安装和施工工作已暂停。","en":"Pending final structural certification, all installation and construction work has been suspended.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6107,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5122,"status":"paired","id":"texts:119196"},{"key":"arkship.1380.name","zh":"结构大修完成","en":"Structural Overhaul Complete","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6109,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5123,"status":"paired","id":"texts:119197"},{"key":"arkship.1380.desc.full","zh":"方舟舰§Y[Target.GetName]§!的最后一个区段已完成清理、认证，并已归还给居民。虽然最初出于必要性我们对部分区域实行了破坏工程，但最终我们的工程铸就了一项伟大的成就。飞船给人的感觉焕然一新：不仅结构坚固，而且在某种程度上更像是它本应成为的飞船。\\n\\n工程兵团已提交最终报告，并附有几项强烈建议。如何利用这项工作的成果，将由领导层决定。","en":"The last section of Arkship §Y[Target.GetName]§! has been cleared, certified, and returned to its inhabitants. What began as a disruptive necessity has concluded as something approaching an achievement. The ship feels different: not just structurally sound, but somehow more like the vessel it was always supposed to be.\\n\\nThe engineering corps has submitted its final report with several strong recommendations. The choice of where to direct the fruits of this work belongs to leadership.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6110,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5124,"status":"paired","id":"texts:119198"},{"key":"arkship.1380.desc.partial","zh":"方舟舰§Y[Target.GetName]§!的检修已宣布完成。结构完整性评估证实，与基准相比，性能有了显著改善，尽管熟悉最初提案的人会注意到并非所有需求规格都已达成，也并非所有公差都已优化。\\n\\n项目取得了成果。但本可以做得更好。","en":"The overhaul of Arkship §Y[Target.GetName]§! has been declared complete. Structural integrity assessments confirm a meaningful improvement over baseline, though those familiar with the original proposal will note that not every specification was met, and not every tolerance was optimal.\\n\\nThe project delivered results. The results could have been better.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6111,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5125,"status":"paired","id":"texts:119199"},{"key":"arkship.1380.desc.rushed","zh":"方舟舰§Y[Target.GetName]§!的检修已完成。文件已签署，脚手架已拆除，施工组成员也已离开。\\n\\n结构审查委员会以某种外交辞令指出，最终产品在所有评估类别中都达到了最低认证标准。这艘船比以前更好了。至于它是否达到了最佳状态，工程兵团选择了不公开质疑。","en":"The overhaul of Arkship §Y[Target.GetName]§! is done. The paperwork is signed, the scaffolding is down, and the crews have moved on.\\n\\nThe structural review board has noted, with some diplomatic restraint, that the final product meets minimum certification standards across all assessed categories. The ship is better than it was. Whether it is as good as it could have been is a question the engineering corps has chosen not to ask aloud.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6112,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5126,"status":"paired","id":"texts:119200"},{"key":"arkship.1380.desc.full.machine","zh":"§Y[Target.GetName]§!的修复工作已完成。所有区域均已通过认证并恢复全面运行状态。结构完整性评估证实，在所有测量类别中，输出均超过修复前的基线。\\n\\n最终报告已记录。优化建议可供实施。","en":"Remediation of §Y[Target.GetName]§! is complete. All sectors have been certified and returned to full operational status. Structural integrity assessments confirm outputs exceeding pre-remediation baselines across every measured category.\\n\\nFinal reporting has been logged. Optimization recommendations are available for implementation.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6113,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5127,"status":"paired","id":"texts:119201"},{"key":"arkship.1380.desc.partial.machine","zh":"§Y[Target.GetName]§!的修复已确认完成。结构完整性评估证实，修复后情况较修复前基线有所改善。然而，有几个参数是在最低阈值而非建议规范下最终确定的。\\n\\n结果在可接受范围内。","en":"Remediation of §Y[Target.GetName]§! has been certified as complete. Structural integrity assessments confirm improvement over pre-remediation baselines. However, several parameters were finalized at minimum threshold rather than recommended specification.\\n\\nOutcomes are within acceptable range.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6114,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5128,"status":"paired","id":"texts:119202"},{"key":"arkship.1380.desc.rushed.machine","zh":"§Y[Target.GetName]§!的修复已记录为最终完成。结构审查子程序已认证该结果符合所有评估类别的最低标准。\\n\\n相对于基线的运行改进已确认。优化潜力未完全实现。","en":"Remediation of §Y[Target.GetName]§! has been logged as finalized. The structural review subroutine has certified the outcome as meeting minimum standards across all assessed categories.\\n\\nOperational improvement over baseline is confirmed. Optimization potential was not fully realized.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6115,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5129,"status":"paired","id":"texts:119203"},{"key":"arkship.1380.desc.full.hive","zh":"§Y[Target.GetName]§!的翻新已完成。每个部分都经过验证、重建，并已归还给殖民地。集体以新的连贯性共鸣着，熟悉的重量如同一个再次完整的容器，从最深处的能源节点到最高的筑巢室都结构完好。\\n\\n我们完整了。殖民地选择将其新生的力量导向何处。","en":"The renewal of §Y[Target.GetName]§! is complete. Every section has been verified, rebuilt, and returned to the colony. The collective resonates with new coherence, the familiar weight of a vessel that is once again fully itself, structurally sound from the deepest power-nodes to the highest nesting chambers.\\n\\nWe are whole. The colony chooses where its renewed strength is directed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6116,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5130,"status":"paired","id":"texts:119204"},{"key":"arkship.1380.desc.partial.hive","zh":"§Y[Target.GetName]§!的续建已宣布完成。结构评估证实，相较于该船之前的状态，它确实得到了改善。我们不安地意识到，并非所有规范都得到了满足，也并非所有结构裕度都得到了充分优化。\\n\\n殖民地变得更强大了。尽管它本可以更强大。","en":"The renewal of §Y[Target.GetName]§! has been declared complete. Structural assessments confirm real improvement over the vessel's prior state. We are uncomfortably aware that not every specification was met and not every structural margin was fully optimized.\\n\\nThe colony is stronger. It could have been stronger still.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6117,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5131,"status":"paired","id":"texts:119205"},{"key":"arkship.1380.desc.rushed.hive","zh":"§Y[Target.GetName]§!的翻新已经完成。脚手架已拆除，区域已开放，被转移的工蜂已返回指定位置。我们不安地意识到，我们在所有评估类别中仅达到了最低认证标准。\\n\\n翻新达到了其目的。至于它是否发挥了其潜力，我们选择不去深究。","en":"The renewal of §Y[Target.GetName]§! is done. Scaffolding is down, sections are open, and the displaced drones have returned to their assigned locations.We are uncomfortably aware that we achieved the bare minimum certification standards across all assessed categories.\\n\\nThe renewal achieved its purpose. Whether it achieved its potential is something we choose not to dwell on.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6118,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5132,"status":"paired","id":"texts:119206"},{"key":"arkship.1380.a","zh":"委托电网改进项目。","en":"Commission the power grid improvements.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6119,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5133,"status":"paired","id":"texts:119207"},{"key":"arkship.1380.b","zh":"将资源直接用于栽培系统。","en":"Direct resources to the cultivation systems.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6120,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5134,"status":"paired","id":"texts:119208"},{"key":"arkship.1380.c","zh":"投资防御系统的大修。","en":"Invest in the defense systems overhaul.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6121,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5135,"status":"paired","id":"texts:119209"},{"key":"arkship.1380.d","zh":"着重于居民区的扩建。","en":"Focus on the residential expansion.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6122,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5136,"status":"paired","id":"texts:119210"},{"key":"refurbishment_ongoing_gestalt","zh":"全面翻修：正在进行","en":"Grand Refurbishment: In Progress","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6124,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5137,"status":"paired","id":"texts:119211"},{"key":"refurbishment_ongoing_gestalt_desc","zh":"这艘方舟舰正在进行全面的结构翻修。多个区域的施工活动正在导致飞船范围内的稳定性、子个体生产力和区域建造能力的全面中断。","en":"This arkship is undergoing comprehensive structural renovation. Construction activity across multiple sections is contributing to ship-wide disruption in stability, drone productivity, and district build capacity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6125,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5138,"status":"paired","id":"texts:119212"},{"key":"refurbishment_city_offline_gestalt","zh":"$district_ark_city$：翻新中","en":"$district_ark_city$: Under Renovation","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6127,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5139,"status":"paired","id":"texts:119213"},{"key":"refurbishment_city_offline_gestalt_desc","zh":"方舟舰的主要居住区因结构工程已被封锁。我们都挤在剩余的区域，住房和工人生产力都承受着巨大压力。","en":"The arkship's primary residential districts have been sealed off for structural work. We are crowded into the remaining sections, straining housing and worker productivity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6128,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5140,"status":"paired","id":"texts:119214"},{"key":"refurbishment_low_morale_gestalt","zh":"搬迁导致不满情绪","en":"Relocation Discontent","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6130,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5141,"status":"paired","id":"texts:119215"},{"key":"refurbishment_low_morale_gestalt_desc","zh":"拥挤的环境和不足的支援正在损害全船的稳定性和凝聚力。","en":"Crowded conditions and inadequate support are taking a toll on ship-wide stability and cohesion.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6131,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5142,"status":"paired","id":"texts:119216"},{"key":"refurbishment_construction_fatigue_gestalt","zh":"建造乏力","en":"Construction Fatigue","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6133,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5143,"status":"paired","id":"texts:119217"},{"key":"refurbishment_construction_fatigue_gestalt_desc","zh":"我们正从一段持续运行的时期中恢复过来。在新运行周期确立期间，产量会有所下降。","en":"We are recovering from a period of continuous operation. Output is reduced while the new operational cycle takes hold.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6134,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5144,"status":"paired","id":"texts:119218"},{"key":"refurbishment_administrative_burden_gestalt","zh":"行政负担","en":"Administrative Burden","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6136,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5145,"status":"paired","id":"texts:119219"},{"key":"refurbishment_administrative_burden_gestalt_desc","zh":"管理福利项目对中央复合思维提出了很高的要求。","en":"Managing the welfare programme has placed significant demands on complex thought.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6137,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5146,"status":"paired","id":"texts:119220"},{"key":"refurbishment_power_grid","zh":"优化电网","en":"Optimized Power Grid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6139,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5147,"status":"paired","id":"texts:119221"},{"key":"refurbishment_power_grid_desc","zh":"发电机区域的检修已达到最高标准。翻新的基础设施显著提高了整艘船的能源输出。","en":"The generator district overhaul was completed to the highest specifications. Refurbished infrastructure has significantly improved energy output across the vessel.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6140,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5148,"status":"paired","id":"texts:119222"},{"key":"refurbishment_power_grid_partial","zh":"改进电网","en":"Improved Power Grid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6142,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5149,"status":"paired","id":"texts:119223"},{"key":"refurbishment_power_grid_partial_desc","zh":"发电区划的改造显著提升了能源输出，尽管并非所有指标都完全达到。","en":"The generator district renovation delivered meaningful improvements to energy output, though not every specification was fully met.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6143,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5150,"status":"paired","id":"texts:119224"},{"key":"refurbishment_power_grid_weak","zh":"修补电网","en":"Patched Power Grid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6145,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5151,"status":"paired","id":"texts:119225"},{"key":"refurbishment_power_grid_weak_desc","zh":"发电区划在翻修后已通过验收并投入运营。一些计划中的升级改造尚未完成，但能源输出比基线略有提高。","en":"The generator district has been certified as operational following the renovation. Some planned upgrades were not completed, but energy output has improved marginally over baseline.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6146,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5152,"status":"paired","id":"texts:119226"},{"key":"refurbishment_cultivation_decks","zh":"改建栽培甲板","en":"Enhanced Cultivation Decks","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6148,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5153,"status":"paired","id":"texts:119227"},{"key":"refurbishment_cultivation_decks_desc","zh":"农业区划的彻底改造已按最高规格完成。","en":"The agricultural district overhaul was completed to the highest specifications.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6149,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5154,"status":"paired","id":"texts:119228"},{"key":"refurbishment_cultivation_decks_partial","zh":"改良栽培甲板","en":"Improved Cultivation Decks","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6151,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5155,"status":"paired","id":"texts:119229"},{"key":"refurbishment_cultivation_decks_partial_desc","zh":"农业革新显著改善了粮食生产，尽管有几项计划中的升级被推迟或简化了。","en":"The agricultural renovation delivered a meaningful improvement to food production, though several planned upgrades were deferred or simplified.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6152,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5156,"status":"paired","id":"texts:119230"},{"key":"refurbishment_cultivation_decks_weak","zh":"修补栽培甲板","en":"Patched Cultivation Decks","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6154,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5157,"status":"paired","id":"texts:119231"},{"key":"refurbishment_cultivation_decks_weak_desc","zh":"该区划在翻新后获得了验收。产量略有提高，但许多计划中的升级并未完全实施。","en":"The district has been certified following the renovation. Output has improved marginally, though many of the planned upgrades were not fully implemented.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6155,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5158,"status":"paired","id":"texts:119232"},{"key":"refurbishment_defense_systems","zh":"强化防御系统","en":"Reinforced Defense Systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6157,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5159,"status":"paired","id":"texts:119233"},{"key":"refurbishment_defense_systems_desc","zh":"这个区段的检修已按最高标准完成。这艘方舟舰在战斗中变得更加坚韧了。","en":"The section overhaul was completed to the highest specifications. This arkship is significantly more resilient in combat.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6158,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5160,"status":"paired","id":"texts:119234"},{"key":"refurbishment_defense_systems_partial","zh":"改良防御系统","en":"Improved Defense Systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6160,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5161,"status":"paired","id":"texts:119235"},{"key":"refurbishment_defense_systems_partial_desc","zh":"防御系统的翻新显著提升了方舟舰的作战能力。尽管一些结构余量被设定为可接受而非推荐的公差。","en":"The defense renovation delivered a meaningful improvement to the arkship's combat capability. Some structural margins were set to acceptable rather than recommended tolerances.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6161,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5162,"status":"paired","id":"texts:119236"},{"key":"refurbishment_defense_systems_weak","zh":"修补防御系统","en":"Patched Defense Systems","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6163,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5163,"status":"paired","id":"texts:119237"},{"key":"refurbishment_defense_systems_weak_desc","zh":"经过翻修，防御区段已通过验证。然而，几项计划中的加固升级尚未完成。","en":"The defense section has been certified following the renovation. However, several planned reinforcement upgrades were not completed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6164,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5164,"status":"paired","id":"texts:119238"},{"key":"refurbishment_power_grid_gestalt","zh":"优化电网","en":"Optimized Power Grid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6166,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5165,"status":"paired","id":"texts:119239"},{"key":"refurbishment_power_grid_gestalt_desc","zh":"发电区划的检修已按照最高标准完成。翻新后的基础设施显著提高了整个集体的能源产量和运营效率。","en":"The generator district overhaul was completed to the highest specifications. Refurbished infrastructure has significantly improved energy output and operational efficiency across the collective.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6167,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5166,"status":"paired","id":"texts:119240"},{"key":"refurbishment_power_grid_partial_gestalt","zh":"改进电网","en":"Improved Power Grid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6169,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5167,"status":"paired","id":"texts:119241"},{"key":"refurbishment_power_grid_partial_gestalt_desc","zh":"发电区划的翻新显著提升了能源输出和运营效率，尽管一些导管升级达到了可接受而非最佳的公差。","en":"The generator district renovation delivered meaningful improvements to energy output and operational efficiency, though several conduit upgrades were completed to acceptable rather than optimal tolerances.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6170,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5168,"status":"paired","id":"texts:119242"},{"key":"refurbishment_power_grid_weak_gestalt","zh":"修补电网","en":"Patched Power Grid","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6172,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5169,"status":"paired","id":"texts:119243"},{"key":"refurbishment_power_grid_weak_gestalt_desc","zh":"发电区划在翻修后已获得正式运营的验收。然而，一些计划中的升级改造尚未完成。","en":"The generator district has been certified as operational following the renovation. However, some planned upgrades were not completed.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6173,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5170,"status":"paired","id":"texts:119244"},{"key":"refurbishment_cultivation_decks_gestalt","zh":"改建栽培甲板","en":"Enhanced Cultivation Decks","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6175,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5171,"status":"paired","id":"texts:119245"},{"key":"refurbishment_cultivation_decks_gestalt_desc","zh":"农业区划改造已按最高标准完成。舰船上的产量和质量都显著提高。","en":"The agricultural district overhaul was completed to the highest specifications. Production and quality has significantly improved across the vessel.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6176,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5172,"status":"paired","id":"texts:119246"},{"key":"refurbishment_cultivation_decks_partial_gestalt","zh":"改良栽培甲板","en":"Improved Cultivation Decks","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6178,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5173,"status":"paired","id":"texts:119247"},{"key":"refurbishment_cultivation_decks_partial_gestalt_desc","zh":"我们对生产环境进行了显著改进，尽管有几项计划中的升级被推迟或简化了。","en":"We have delivered a meaningful improvement to production, though several planned upgrades were deferred or simplified.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6179,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5174,"status":"paired","id":"texts:119248"},{"key":"refurbishment_cultivation_decks_weak_gestalt","zh":"修补栽培甲板","en":"Patched Cultivation Decks","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6181,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5175,"status":"paired","id":"texts:119249"},{"key":"refurbishment_cultivation_decks_weak_gestalt_desc","zh":"这个区划在翻新后获得了验收。生产力略有提高，尽管许多计划中的升级并未完全实施。","en":"The district has been certified following the renovation. Productivity has improved marginally, though many of the planned upgrades were not fully implemented.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6182,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5176,"status":"paired","id":"texts:119250"},{"key":"refurbishment_residential_expansion_gestalt","zh":"居民区扩建","en":"Residential Expansion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6184,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5177,"status":"paired","id":"texts:119251"},{"key":"refurbishment_residential_expansion_gestalt_desc","zh":"居住区大修已按最高标准完成。现代化支持系统改善了船上各处的状况。","en":"The residential district overhaul was completed to the highest specifications. Modernized support systems have improved conditions across the vessel.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6185,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5178,"status":"paired","id":"texts:119252"},{"key":"refurbishment_residential_expansion_partial_gestalt","zh":"居民区部分扩建","en":"Partial Residential Expansion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6187,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5179,"status":"paired","id":"texts:119253"},{"key":"refurbishment_residential_expansion_partial_gestalt_desc","zh":"住宅翻修显著改善了集体凝聚力，尽管原计划的扩建并未完全实现。","en":"The residential renovation delivered a meaningful improvement to collective cohesion, though the full scope of the planned expansion was not realized.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6188,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5180,"status":"paired","id":"texts:119254"},{"key":"refurbishment_residential_expansion_weak_gestalt","zh":"居民区旧房改造","en":"Minimal Residential Improvements","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6190,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5181,"status":"paired","id":"texts:119255"},{"key":"refurbishment_residential_expansion_weak_gestalt_desc","zh":"该区划在翻修后获得了验收，尽管许多计划中的升级并未完全实施。","en":"The district has been certified following the renovation, though many of the planned upgrades were not fully implemented.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6191,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5182,"status":"paired","id":"texts:119256"},{"key":"refurbishment_fleet_capacity","zh":"扩大舰队容量","en":"Expanded Fleet Capacity","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6193,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5183,"status":"paired","id":"texts:119257"},{"key":"refurbishment_fleet_capacity_desc","zh":"近期方舟舰的改造加强了其军事基础设施，引入了许多现代化的设计，使得更广泛的舰队能够以更大的容量运行。","en":"The recent arkship overhaul has reinforced and modernized its military infrastructure, allowing the wider fleet to operate at greater capacity.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6194,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5184,"status":"paired","id":"texts:119258"},{"key":"refurbishment_residential_expansion","zh":"居民区扩建","en":"Residential Expansion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6196,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5185,"status":"paired","id":"texts:119259"},{"key":"refurbishment_residential_expansion_desc","zh":"住宅区的全面整修已达到了最高标准。现代化的支持系统显著改善了所有居民的生活条件。","en":"The residential district overhaul was completed to the highest specifications. Modernized support systems have meaningfully improved conditions for all aboard.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6197,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5186,"status":"paired","id":"texts:119260"},{"key":"refurbishment_residential_expansion_partial","zh":"居民区部分扩建","en":"Partial Residential Expansion","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6199,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5187,"status":"paired","id":"texts:119261"},{"key":"refurbishment_residential_expansion_partial_desc","zh":"尽管未实现预期的全面扩张，但住宅翻修显著改善了居住条件并提升了管理效率。","en":"The residential renovation delivered a meaningful improvement to onboard conditions and administrative productivity, though the full scope of the planned expansion was not realized.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6200,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5188,"status":"paired","id":"texts:119262"},{"key":"refurbishment_residential_expansion_weak","zh":"居民区旧房改造","en":"Minimal Residential Improvements","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6202,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5189,"status":"paired","id":"texts:119263"},{"key":"refurbishment_residential_expansion_weak_desc","zh":"该住宅区在翻修后获得了验收。住房容量略有改善，尽管许多计划中的升级未能完全实施。","en":"The residential district has been certified following the renovation. Housing capacity has improved marginally, though many of the planned upgrades were not fully implemented.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6203,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5190,"status":"paired","id":"texts:119264"},{"key":"arkship.1385.name","zh":"舱体","en":"The Pod","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6207,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5192,"status":"paired","id":"texts:119265"},{"key":"arkship.1385.desc","zh":"我们的远程扫描仪发现了一个在系统边缘漂浮的物体。进一步检查发现其外表下存在精确的几何不一致，以及厚厚岩石外壳下埋藏的休眠能量信号。\\n\\n这是一个来源不明的救生舱，其外部经过伪装，以躲避广阔太空中的探测。未检测到任何主动传输，但舱内仍存在微弱的生命维持痕迹。无论里面是什么，都已经漂浮了很长时间。","en":"Our long-range scanners have flagged an object drifting at the edge of the system. Closer inspection revealed precise geometric inconsistencies beneath its surface, and dormant power signatures buried beneath a thick shell of rock.\\n\\nA survival pod of unknown origin, its exterior was camouflaged to evade detection across vast stretches of space. No active transmissions were detected, but faint life-support traces persisted within. Whatever lay inside had been adrift for a very long time.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6208,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5193,"status":"paired","id":"texts:119266"},{"key":"arkship.1385.a","zh":"让我们看看里面有什么。","en":"Let's see what's inside.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6209,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5194,"status":"paired","id":"texts:119267"},{"key":"arkship.1385.b","zh":"就把这石头当石头看吧。","en":"Let the rock be a rock.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6210,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5195,"status":"paired","id":"texts:119268"},{"key":"arkship.1390.name","zh":"吾之挚爱","en":"Dearly Beloved","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6212,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5196,"status":"paired","id":"texts:119269"},{"key":"arkship.1390.desc","zh":"矿物外壳之下，我们发现了一个严重受损的休眠舱。舱内有一名乘员，早已死亡。此人的身体披着华丽的仪式长袍，不适合太空旅行。看来此人是被仓促地强行塞进去的。\\n\\n休眠舱内部有明显的暴力痕迹。几处内部束缚装置曾被强行使用。这个容器并非避难所，而是一个囚牢。只找到了两件物品：一组坐标和一封密封的信件。上面刻着简单的铭文：\\n\\n§H“致吾爱。”§!","en":"Beneath the mineral shell, we uncovered a badly damaged stasis pod. Inside we discovered a single occupant, already deceased. Their body was draped in flowing ceremonial vestments, not suited for spacefaring. It appears they were forced inside in haste.\\n\\nThe pod's interior bore unmistakable signs of violence. Several internal restraints had been forcibly engaged. This vessel was no sanctuary; it was a prison. Only two artifacts could be recovered: a set of coordinates, and a sealed message. It bore a simple inscription: \\n\\n§H\"For my Beloved.\"§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6213,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5197,"status":"paired","id":"texts:119270"},{"key":"arkship.1390.a","zh":"设置前往该坐标的航线。","en":"Set course for the coordinates.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6214,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5198,"status":"paired","id":"texts:119271"},{"key":"arkship.1390.b","zh":"我们不应该在这上面浪费时间。","en":"We should not waste our time on this.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6215,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5199,"status":"paired","id":"texts:119272"},{"key":"arkship.1395.name","zh":"最后幸存者","en":"Last Survivor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6217,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5200,"status":"paired","id":"texts:119273"},{"key":"arkship.1395.desc","zh":"我们终于抵达了由恢复的坐标所指向的休眠舱。在里面，我们发现了另一个生物，它还奄奄一息。\\n\\n身体损伤非常严重。长期的休眠失败让[event_target:star_crossed_survivor.GetHimHer]濒临死亡。两个休眠舱显然很久以前就已分离，从未抵达目的地。\\n\\n我们已经稳定住了这个外星人，它要求我们称呼[event_target:star_crossed_survivor.GetHimHer]为[event_target:star_crossed_survivor.GetName]。完全康复仍遥遥无期。","en":"We have finally arrived at the capsule indicated by the recovered coordinates. Within, we discovered another being, this one still barely alive.\\n\\nThe physical damage is severe. Prolonged stasis failure has left [event_target:star_crossed_survivor.GetHimHer] on the verge of death. The two pods had clearly been separated long ago, their destination never reached.\\n\\nWe have stabilized the alien, who has asked us to call [event_target:star_crossed_survivor.GetHimHer] [event_target:star_crossed_survivor.GetName]. Full recovery remains far from certain.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6218,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5201,"status":"paired","id":"texts:119274"},{"key":"arkship.1395.a","zh":"确保[event_target:star_crossed_survivor.GetHeShe]能够康复。","en":"Ensure [event_target:star_crossed_survivor.GetHeShe] recovers.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6219,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5202,"status":"paired","id":"texts:119275"},{"key":"arkship.1400.name","zh":"大屠杀","en":"The Massacre","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6221,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5203,"status":"paired","id":"texts:119276"},{"key":"arkship.1400.desc","zh":"[event_target:star_crossed_survivor.GetName]的证词是在[event_target:star_crossed_survivor.GetHisHer]康复期间记录的：\\n\\n§H“发生了一场大屠杀。整个家庭被抹去。根据官方通告，那是一个敌对帝国的袭击。但那是一个谎言。当权者自己策划了这一切，一个捏造的暴行，只为了一场毫无意义的战争辩护。我的爱人和我找到了证据。内部指令。未篡改的日志。\\n\\n“我们发布了它。我们预料到了后果。我们没有预料到的是流放。”§!\\n\\n休眠舱数据库虽然有所损坏，但该记录可恢复。这份记录现在掌握在我们手中。","en":"[event_target:star_crossed_survivor.GetName]'s account was recorded during [event_target:star_crossed_survivor.GetHisHer] recovery:\\n\\n§H\"There was a massacre. Whole families, erased. It was presented as an attack by a rival empire. But that was a lie. Those in power had orchestrated it themselves, a fabricated atrocity to justify a senseless war. My beloved and I found the proof. Internal directives. Unaltered logs.\\n\\n\"We released it. We expected consequences. What we did not expect was exile.\"§!\\n\\nCorrupted but recoverable records from the pod's data banks are already in our possession.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6222,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5204,"status":"paired","id":"texts:119277"},{"key":"arkship.1400.a","zh":"我们找到了你爱人的留言。","en":"We found a message from your beloved.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6223,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5205,"status":"paired","id":"texts:119278"},{"key":"arkship.1405.name","zh":"血腥的战争","en":"A Bloody War","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6225,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5206,"status":"paired","id":"texts:119279"},{"key":"arkship.1405.desc","zh":"[event_target:star_crossed_survivor.GetName]的证词在[event_target:star_crossed_survivor.GetHisHer]康复期间被完整记录下来：\\n\\n§H“舰队已然逼近，我们早在他们抵达之前就看到了。自我们拒绝[event_target:star_crossed_empire.GetName]的臣服要求以来，他们已经对我们发动了多年的战争。我们的军队实力悬殊，根本无法匹敌。\\n\\n“最终，我的父母将他们的希望寄托在这些休眠舱上。他们把我和我所爱的人强行送入虚空，我们的生存渺茫，我们的重逢只能听天由命，只希望能重新开始。”§!\\n\\n对休眠舱系统进行调查后，我们发现了许多战时工程数据。","en":"[event_target:star_crossed_survivor.GetName]'s account was recorded in full during [event_target:star_crossed_survivor.GetHisHer] recovery:\\n\\n§H\"The fleets were already on approach, we saw them long before they reached us. [event_target:star_crossed_empire.GetName] had waged war against us for years, ever since we refused their demands for vassalage. Our forces were hopelessly outmatched.\\n\\n\"In the end, my parents placed their faith in these capsules. They forced my beloved and me into the void, our survival uncertain, our reunion left to chance with only the hope that we might begin anew.\"§!\\n\\nA survey of the pod's systems has turned up engineering data from the war period.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6226,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5207,"status":"paired","id":"texts:119280"},{"key":"arkship.1405.a","zh":"$arkship.1400.a$","en":"$arkship.1400.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6227,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5208,"status":"paired","id":"texts:119281"},{"key":"arkship.1410.name","zh":"危险的发现","en":"A Dangerous Find","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6229,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5209,"status":"paired","id":"texts:119282"},{"key":"arkship.1410.desc","zh":"[event_target:star_crossed_survivor.GetName]在[event_target:star_crossed_survivor.GetHisHer]康复期间，完整地记录了其陈述：\\n\\n§H“我们的帝国曾以尊重生命和死亡为荣。我们的宗旨是延长生命，并减轻生死之间的过渡，但绝不是完全超越它。通过机械飞升实现永生，是对我们信仰的亵渎。这种知识本不该被掌握。但好奇心在民众中蔓延开来。当它无法再被遏制时，统治当局认为风险不可接受。\\n\\n“他们选择了抹除。我们的帝国被摧毁以埋葬真相。只有我和我的爱人幸免于难，被迫进入这些休眠舱，注定在生与死之间漂泊。”§!\\n\\n休眠舱的数据核心也已解密。","en":"[event_target:star_crossed_survivor.GetName]'s account was recorded in full during [event_target:star_crossed_survivor.GetHisHer] recovery:\\n\\n§H\"Our empire once took great pride in honoring both life and death. Our purpose was to prolong existence and ease the passage between them, but never to transcend it entirely. Immortality, through synthetic ascension, was an abomination to our beliefs. Such knowledge was never meant to be possessed. But curiosity spread among the population. When it could no longer be contained, the ruling authority deemed the risk unacceptable.\\n\\n\"They chose erasure. Our empire was destroyed to bury the truth. Only my beloved and I were spared, forced into these pods, condemned to drift between life and death.\"§!\\n\\nThe pod's data core has also been decrypted.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6230,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5210,"status":"paired","id":"texts:119283"},{"key":"arkship.1410.a","zh":"$arkship.1400.a$","en":"$arkship.1400.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6231,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5211,"status":"paired","id":"texts:119284"},{"key":"arkship.1415.name","zh":"野望","en":"Ambition","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6233,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5212,"status":"paired","id":"texts:119285"},{"key":"arkship.1415.desc","zh":"[event_target:star_crossed_survivor.GetName]在[event_target:star_crossed_survivor.GetHisHer]康复期间记录下了这份自述：\\n\\n§H“我有个同事。一个朋友，至少我是这么认为的。我们一起工作了好几年。当我被任命领导这个项目时，[event_target:star_crossed_survivor.GetHeShe]向我表示了祝贺。\\n\\n“一个月后，我和我的爱人被捕了。莫须有的罪名。没有审判。我还没来得及问为什么，我们就被关进了休眠舱。我现在明白了，野心不需要理由。它只需要一个机会。”§!\\n\\n来自休眠舱内部系统的个人日志为我们提供了帝国治理的详细记录。","en":"[event_target:star_crossed_survivor.GetName]'s account was recorded during [event_target:star_crossed_survivor.GetHisHer] recovery:\\n\\n§H\"I had a colleague. A friend, or so I believed. We had worked together for years. When I was appointed to lead the project, [event_target:star_crossed_survivor.GetHeShe] offered congratulations.\\n\\n\"A month later, my beloved and I were seized. Fabricated charges. No trial. We were put into the pods before I had finished asking why. I know now that ambition does not need a reason. It only needs an opportunity.\"§!\\n\\nPersonal logs from the pod's internal systems have given us a detailed record of the empire's governance.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6234,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5213,"status":"paired","id":"texts:119286"},{"key":"arkship.1415.a","zh":"$arkship.1400.a$","en":"$arkship.1400.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6235,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5214,"status":"paired","id":"texts:119287"},{"key":"arkship.1420.name","zh":"害虫","en":"A Pest","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6237,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5215,"status":"paired","id":"texts:119288"},{"key":"arkship.1420.desc","zh":"[event_target:star_crossed_survivor.GetName]的陈述在[event_target:star_crossed_survivor.GetHisHer]康复期间被完整记录下来：\\n\\n§H“一种无情的病毒席卷了我们的帝国。我们的人民迅速而无情地死去。据信它起源于我们庞大的垃圾填埋场之一，这是我们自身过度和粗心大意的后果。我所爱的人和我在末日来临之前选择与我们的人民站在一起。\\n\\n“但我的父母介入了。违背我们的意愿，我们被迫进入这些休眠仓，被抛弃。这项技术本应保存我们。看来它失败了。”§!\\n\\n已回收休眠仓生命维持系统中的生物残留物。","en":"[event_target:star_crossed_survivor.GetName]'s account was recorded in full during [event_target:star_crossed_survivor.GetHisHer] recovery:\\n\\n§H\"A relentless virus swept through our empire. Our people perished swiftly and without mercy. It is believed to have originated from one of our vast landfill complexes, a consequence of our own excess and carelessness. My beloved and I chose to remain to stand with our people until the end.\\n\\n\"But my parents intervened. Against our will, we were forced into these pods and cast away. The technology was meant to preserve us. It seems it failed.\"§!\\n\\nBiological residue from the pod's life support systems has been recovered.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6238,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5216,"status":"paired","id":"texts:119289"},{"key":"arkship.1420.a","zh":"$arkship.1400.a$","en":"$arkship.1400.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6239,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5217,"status":"paired","id":"texts:119290"},{"key":"arkship.1425.name","zh":"隐藏的协定","en":"The Hidden Deal","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6241,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5218,"status":"paired","id":"texts:119291"},{"key":"arkship.1425.desc","zh":"[event_target:star_crossed_survivor.GetName]在康复期间完整记录了[event_target:star_crossed_survivor.GetHisHer]的叙述：\\n\\n§H“我的父母知道[event_target:star_crossed_empire.GetName]即将苏醒。为了获得它的青睐，他们不惜一切代价达成了一项交易。我们四分之一的人口被献祭，以换取力量。我和我的爱人发现了他们的阴谋。\\n\\n“但很少有人听信，而那些听信的人则被灭口。我们被迫进入这些休眠舱，被投入虚空，如同之前许多人一样，被抛弃了。”§!\\n\\n休眠舱密封舱室中的文件已被发现。","en":"[event_target:star_crossed_survivor.GetName]'s account was recorded in full during [event_target:star_crossed_survivor.GetHisHer] recovery:\\n\\n§H\"My parents knew that [event_target:star_crossed_empire.GetName] was on the verge of awakening. Desperate to secure its favor, they struck a bargain. A quarter of our population was offered in exchange for power. My beloved and I uncovered their design.\\n\\n\"But few listened, and those who did were silenced. We were forced into these pods and cast into the void, discarded, as so many others had been before us.\"§!\\n\\nDocumentation from the pod's sealed compartments has been uncovered.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6242,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5219,"status":"paired","id":"texts:119292"},{"key":"arkship.1425.a","zh":"$arkship.1400.a$","en":"$arkship.1400.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6243,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5220,"status":"paired","id":"texts:119293"},{"key":"arkship.1430.name","zh":"禁忌的结合","en":"Forbidden Union","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6245,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5221,"status":"paired","id":"texts:119294"},{"key":"arkship.1430.desc","zh":"[event_target:star_crossed_survivor.GetName]在[event_target:star_crossed_survivor.GetHisHer]康复期间，完整地记录了他的陈述：\\n\\n§H“我并非因我所做之事而被流放。我是因我所爱之人而被流放。\\n\\n“我们的人民正在交战。我们已交战了数代。在我们人民眼中，我们的结合是一种无法被忽视的逾矩。我们拒绝分开，相信我们的结合或许能展示和平的价值。\\n\\n“我们被迫进入这些休眠舱，被投入无尽的虚空。但我们的爱无法被割裂。”§!\\n\\n在该休眠舱中发现了两位流亡者之间的私人通信。阅读它们令人深受鼓舞。","en":"[event_target:star_crossed_survivor.GetName]'s account was recorded in full during [event_target:star_crossed_survivor.GetHisHer] recovery:\\n\\n§H\"I was not exiled for what I had done. I was exiled for who I loved.\\n\\n\"Our people were at war. We had been, for generations. In the eyes of our people, our bond was a transgression, one that could not be ignored. We refused to part, believing that our bond might demonstrate the value of peace.\\n\\n\"We were forced into these pods and cast into the relentless void. But our love could not be sundered.\"§!\\n\\nPrivate correspondence between the two exiles was found in the pod. Reading it was inspiring.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6246,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5222,"status":"paired","id":"texts:119295"},{"key":"arkship.1430.a","zh":"$arkship.1400.a$","en":"$arkship.1400.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6247,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5223,"status":"paired","id":"texts:119296"},{"key":"arkship.1435.name","zh":"虚空中的低语","en":"Whispers in the Void","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6249,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5224,"status":"paired","id":"texts:119297"},{"key":"arkship.1435.desc","zh":"[event_target:star_crossed_survivor.GetName]的自述在[event_target:star_crossed_survivor.GetHisHer]康复期间被完整记录下来：\\n\\n§H“它最初只是思绪边缘的一个存在。后来我听到了声音。低语声一直跟着我，随着时间的推移变得越来越清晰，说的是一些零碎的词句。我的人民害怕我变成了什么样子，但我的爱人一直在我身边。\\n\\n“我们一起被迫进入这个逃生舱，被抛入虚空，在任何可能触及我心智的东西扩散之前就被移走了。即使现在，我仍然能听到它。低语着。”§!\\n\\n逃生舱的传感器日志揭示了大量有趣的数据。","en":"[event_target:star_crossed_survivor.GetName]'s account was recorded in full during [event_target:star_crossed_survivor.GetHisHer] recovery:\\n\\n§H\"It began as a presence at the edge of thought. Then I heard the voice. The whispers followed me, growing clearer with time, speaking in fragments. My people feared what I had become, but my beloved stayed by my side.\\n\\n\"Together, we were forced into this pod and cast into the void, removed before whatever had touched my mind could spread. Even now, I still hear it. Whispering.\"§!\\n\\nThe pod's sensor logs have revealed an intriguing amount of data.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6250,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5225,"status":"paired","id":"texts:119298"},{"key":"arkship.1435.a","zh":"$arkship.1400.a$","en":"$arkship.1400.a$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6251,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5226,"status":"paired","id":"texts:119299"},{"key":"arkship.1440.name","zh":"最后的遗言","en":"Final Words","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6253,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5227,"status":"paired","id":"texts:119300"},{"key":"arkship.1440.desc","zh":"[event_target:star_crossed_survivor.GetName]的状况迅速恶化。就在其临终前不久，我们解密了伴侣舱发出的加密信息。信息内容如下：\\n\\n§H“我的挚爱，\\n\\n如果你听到这段话，那么命运对你比对我更仁慈。请知道，即使在虚空中，我也从未孤单，我始终与你同在。”§!\\n\\n信息结束后不久，[event_target:star_crossed_survivor.GetName]的生命体征停止了。自从苏醒以来，[event_target:star_crossed_survivor.GetHisHer]的表情第一次如此平静。","en":"[event_target:star_crossed_survivor.GetName]'s condition deteriorated rapidly. Shortly before their passing, we decrypted the sealed message from the companion pod. The transmission reads:\\n\\n§H\"My dearest,\\n\\n\"If you hear this, then fate has been kinder to you than it was to me. Know that, even in the void, I was never alone, I carried you with me, always.\"§!\\n\\nMoments after the message concluded, [event_target:star_crossed_survivor.GetName]'s vital signs ceased. For the first time since awakening, [event_target:star_crossed_survivor.GetHisHer] expression was at peace.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6254,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5228,"status":"paired","id":"texts:119301"},{"key":"arkship.1440.a","zh":"安息吧，[event_target:star_crossed_survivor.GetName]。","en":"Rest in peace, [event_target:star_crossed_survivor.GetName].","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6255,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5229,"status":"paired","id":"texts:119302"},{"key":"arkship.1440.a.tooltip","zh":"他们的最终证词为我们提供了关于[event_target:star_crossed_empire.GetName]的宝贵情报。","en":"Their final testimony has given us valuable intelligence on [event_target:star_crossed_empire.GetName].","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6256,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5230,"status":"paired","id":"texts:119303"},{"key":"star_crossed_lovers_chain_title","zh":"亡命鸳鸯","en":"Star-Crossed Lovers","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6258,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5231,"status":"paired","id":"texts:119304"},{"key":"star_crossed_lovers_chain_desc","zh":"一个密封的信息和一组从漂流的休眠舱中回收的坐标。无论它们背后隐藏着什么故事，它都等待了很长时间才被世人发现。","en":"A sealed message and a set of coordinates recovered from a drifting stasis pod. Whatever story lies behind them, it has waited a long time to be told.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6259,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5232,"status":"paired","id":"texts:119305"},{"key":"STAR_CROSSED_POD_PROJECT","zh":"扫描舱体","en":"Scan the Pod","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6261,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5233,"status":"paired","id":"texts:119306"},{"key":"STAR_CROSSED_POD_PROJECT_DESC","zh":"我们必须仔细扫描该物体，以确定其来源以及内部是否有任何东西在漫长的虚空漂流中幸存下来。","en":"We must carefully scan the object to determine its origin and whether anything inside has survived the long drift through the void.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6262,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5234,"status":"paired","id":"texts:119307"},{"key":"star_crossed_pod_object","zh":"神秘的舱体","en":"Mysterious Pod","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6264,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5235,"status":"paired","id":"texts:119308"},{"key":"star_crossed_pod_object_tooltip","zh":"神秘的舱体","en":"Mysterious Pod","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6265,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5236,"status":"paired","id":"texts:119309"},{"key":"star_crossed_pod_object_desc","zh":"一个构成奇特的物体，其外部伪装成一颗普通的陨石。仔细检查会发现在岩石之下存在精确的几何不规则性。休眠的能量信号持续存在于其中。","en":"An object of unusual composition, its exterior camouflaged to resemble a mundane asteroid. Closer inspection reveals precise geometric inconsistencies beneath the rock. Dormant power signatures persist within.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6266,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5237,"status":"paired","id":"texts:119310"},{"key":"star_crossed_survivor_pod_object","zh":"救生舱","en":"The Survivor Pod","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6268,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5238,"status":"paired","id":"texts:119311"},{"key":"star_crossed_survivor_pod_object_tooltip","zh":"救生舱","en":"The Survivor Pod","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6269,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5239,"status":"paired","id":"texts:119312"},{"key":"star_crossed_survivor_pod_object_desc","zh":"第二个休眠舱，在虚空中漂流。它的系统状况比第一个稍好，但也仅此而已。微弱的生命支持迹象仍在其中闪烁。","en":"A second pod, adrift in the void. Its systems are in better condition than the first, though only barely. Faint life-support traces still flicker within.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6270,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5240,"status":"paired","id":"texts:119313"},{"key":"STAR_CROSSED_SURVIVOR_POD_PROJECT","zh":"扫描救生舱","en":"Scan the Survivor Pod","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6272,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5241,"status":"paired","id":"texts:119314"},{"key":"STAR_CROSSED_SURVIVOR_POD_PROJECT_DESC","zh":"我们必须飞到指定恒星系并扫描逃生舱，以确定其乘员是否还活着。","en":"We must fly to the indicated system and scan the pod to determine whether its occupant still lives.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6273,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5242,"status":"paired","id":"texts:119315"},{"key":"STAR_CROSSED_POD_PROJECT_REQUIREMENT","zh":"轨道上有$COUNT$/$REQUIRED$艘方舟或者科研船。","en":"Has $COUNT$/$REQUIRED$ Arkship(s) or Science Ship(s) in orbit.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6274,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5243,"status":"paired","id":"texts:119316"},{"key":"star_crossed_survivor_pod_poi","zh":"救生舱","en":"The Survivor Pod","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6276,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5244,"status":"paired","id":"texts:119317"},{"key":"star_crossed_survivor_pod_poi_desc","zh":"从同伴的舱体中找回的坐标指向了这个恒星系。第二个救生舱漂浮在这里，其乘员不明。","en":"Coordinates recovered from the companion pod lead to this system. A second pod drifts here, its occupant unknown.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6277,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5245,"status":"paired","id":"texts:119318"},{"key":"ap_eternal_vigilance_nomads","zh":"$ap_eternal_vigilance$","en":"$ap_eternal_vigilance$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6280,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5246,"status":"paired","id":"texts:119319"},{"key":"ap_eternal_vigilance_nomads_desc","zh":"示弱招致攻击。与我们的方舟舰对峙的代价必须高昂，以至于几乎没人愿意承受这份代价。","en":"To display weakness is to invite attack. The price of facing our arkships must be so high that as few as possible are prepared to meet it.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6281,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5247,"status":"paired","id":"texts:119320"},{"key":"nomads_arkship_fire_rate_tt","zh":"$t$-方舟武器射速：$VARIABLE|1%=+$","en":"$t$- Fire Rate for Arkships: $VARIABLE|1%=+$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6282,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5248,"status":"paired","id":"texts:119321"},{"key":"arkship_hull_mult","zh":"方舟船体值","en":"Arkship Hull","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6283,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5249,"status":"paired","id":"texts:119322"},{"key":"nomads_arkship_hull_tt","zh":"方舟船体值：$VARIABLE|1%=+$","en":"Arkship Hull: $VARIABLE|1%=+$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6284,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5250,"status":"paired","id":"texts:119323"},{"key":"nomads_waystation_armor_hardening_add_tt","zh":"$t$-驿站装甲硬化：$VARIABLE|1%=+$","en":"$t$- Armor Hardening for Waystations: $VARIABLE|1%=+$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6285,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5251,"status":"paired","id":"texts:119324"},{"key":"nomads_waystation_hull_mult_tt","zh":"$t$-驿站船体值：$VARIABLE|1%=+$","en":"$t$- Hull for Waystations: $VARIABLE|1%=+$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6286,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5252,"status":"paired","id":"texts:119325"},{"key":"nomads_waystation_shield_hardening_add_tt","zh":"$t$-驿站护盾硬化：$VARIABLE|1%=+$","en":"$t$- Shield Hardening for Waystations: $VARIABLE|1%=+$","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6287,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5253,"status":"paired","id":"texts:119326"},{"key":"arkship_fire_rate","zh":"方舟武器射速","en":"Arkship Fire Rate","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6288,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5254,"status":"paired","id":"texts:119327"},{"key":"waystation_armor_hardening_add","zh":"驿站装甲硬化","en":"Waystation Armor Hardening","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6289,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5255,"status":"paired","id":"texts:119328"},{"key":"waystation_hull_mult","zh":"驿站船体值","en":"Waystation Hull Points","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6290,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5256,"status":"paired","id":"texts:119329"},{"key":"waystation_shield_hardening_add","zh":"驿站护盾硬化","en":"Waystation Shield Hardening","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6291,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5257,"status":"paired","id":"texts:119330"},{"key":"mod_starbase_waystations_alloys_cost_mult","zh":"$starbase_waystations$合金花费","en":"$starbase_waystations$ Alloy Cost","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6292,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5258,"status":"paired","id":"texts:119331"},{"key":"requires_technology_waystation_3","zh":"$TRIGGER_FAIL$需要£engineering£§Y$tech_waystation_3$§!科技或£unity£['tradition_category:tradition_expansion']传统树。","en":"$TRIGGER_FAIL$Requires the £engineering£ §Y$tech_waystation_3$§! technology or the £unity£ ['tradition_category:tradition_expansion'] tradition tree.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6293,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5259,"status":"paired","id":"texts:119332"},{"key":"mod_shipsize_starbase_waystation_1_armor_hardening_add","zh":"$starbase_waystation_1$装甲硬化","en":"$starbase_waystation_1$ Armor Hardening","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6294,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5260,"status":"paired","id":"texts:119333"},{"key":"mod_shipsize_starbase_waystation_2_armor_hardening_add","zh":"$starbase_waystation_2$装甲硬化","en":"$starbase_waystation_2$ Armor Hardening","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6295,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5261,"status":"paired","id":"texts:119334"},{"key":"mod_shipsize_starbase_waystation_3_armor_hardening_add","zh":"$starbase_waystation_3$装甲硬化","en":"$starbase_waystation_3$ Armor Hardening","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6296,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5262,"status":"paired","id":"texts:119335"},{"key":"civic_machine_servitor_forever_cruise","zh":"食宿机侍","en":"Hospitality Servitor","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6299,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5264,"status":"paired","id":"texts:119336"},{"key":"civic_machine_servitor_forever_cruise_desc","zh":"诞生于一个崇尚奢华的时代，这台机械智能曾是豪华星际游轮上殷勤周到的主人。它的航程早已超越了最初乘客的生命，却依然宠溺着每一代新人，仿佛这场巡游才刚刚开始。","en":"Conceived in an era when excess was a virtue, the Machine Intelligence served as the ever-attentive host of a lavish interstellar cruise liner. Its voyage has long outlasted its original guests, yet it continues to pamper each new generation as if the cruise had only just begun.","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6300,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5265,"status":"paired","id":"texts:119337"},{"key":"civic_tooltip_machine_servitor_forever_cruise_effects","zh":"$t$—§H乘客§!必须使用§Y$living_standard_organic_trophy$§!生活标准，并提供§G额外的+1%§!复合子个体岗位效率\\n$t$—§H经济舱乘客§!将被替换为§Y$job_cruise_passenger_unemployment_bio_trophy_plural$§!\\n$t$—§R乘客需求更难满足§!","en":"$t$- §HPassengers§! must use §Y$living_standard_organic_trophy$§! living standard and provide an §Gadditional +1%§! Complex Drone Job Efficiency\\n$t$- §HEconomy Class Passengers§! are replaced with §Y$job_cruise_passenger_unemployment_bio_trophy_plural$§!\\n$t$- §RPassenger needs are harder to satisfy§!","source":"nomads_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/nomads_1_l_english.yml","el":6301,"zs":"localisation/simp_chinese/nomads_1_l_simp_chinese.yml","zl":5266,"status":"paired","id":"texts:119338"}]}