{"schema_version":1,"game_version":"Cygnus v4.5.2 (9776)","extracted_at":"2026-10-12","namespace":"gameplay","source":"machine_age","count":2854,"entries":[{"key":"MACHINEAGE_TITLE","zh":"The Machine Age","en":"The Machine Age","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":6,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":5,"status":"paired","id":"texts:47745"},{"key":"ap_cosmogenesis","zh":"宇宙创生","en":"Cosmogenesis","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":10,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":7,"status":"paired","id":"texts:47746"},{"key":"ap_cosmogenesis_desc","zh":"时间、重力和空间是构成现实的基本零件。如果我们能学会操纵它们，我们就能解密并掌控万物。","en":"Time, gravity and space are the fundamental cogs that make up the clockwork of reality. If we can learn to manipulate them, the universe and its secrets will be ours.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":11,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":8,"status":"paired","id":"texts:47747"},{"key":"cosmogenesis_chain_title","zh":"宇宙创生","en":"Cosmogenesis","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":12,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":9,"status":"paired","id":"texts:47748"},{"key":"cosmogenesis_chain_desc","zh":"无知正在束缚着我们，让我们无从一窥大千世界之奥秘。\\n\\n无论付出什么代价，我们都要挣脱束缚。\\n\\n§R失落帝国会试图阻止我们！§!","en":"Ignorance shackles us, putting the universe's secrets out of reach.\\n\\nNo matter the price, we must break free.\\n\\n§RFallen Empires will try to stop us!§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":13,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":10,"status":"paired","id":"texts:47749"},{"key":"cosmogenesis_level_reached","zh":"已达天灾等级","en":"Crisis Level Reached","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":14,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":11,"status":"paired","id":"texts:47750"},{"key":"cosmogenesis_aborted_tt","zh":"\\n£trigger_no£§R我们已放弃了宇宙创生野心。§!","en":"\\n£trigger_no£ §RWe have renounced our Cosmogenesis ambitions.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":15,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":12,"status":"paired","id":"texts:47751"},{"key":"tech_cosmogenesis_crisis_1","zh":"指数学习理论","en":"Exponential Learning Theory","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":19,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":14,"status":"paired","id":"texts:47752"},{"key":"tech_cosmogenesis_crisis_1_desc","zh":"理解现实的无限层次需要从观点上发生剧烈的转变，即使是对我们最聪明的头脑而言，也是一种挑战。","en":"The radical shift in perspective required to comprehend the infinite layers of reality challenges even our most brilliant minds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":20,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":15,"status":"paired","id":"texts:47753"},{"key":"cosmogenesis_level_1_tech_title","zh":"解锁§H宇宙创生§!天灾§H等级2§!","en":"Unlocks §HCosmogenesis§! Crisis §HLevel 2§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":21,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":16,"status":"paired","id":"texts:47754"},{"key":"cosmogenesis_level_1_tech_desc","zh":"§H$tech_cosmogenesis_crisis_1$§!\\n解开现实背后的运作秘密，我们必须敞开更大尺度的思维。","en":"§H$tech_cosmogenesis_crisis_1$§!\\nTo uncover the inner workings of reality, we must open our minds to a grander scale of thinking.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":22,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":17,"status":"paired","id":"texts:47755"},{"key":"tech_cosmogenesis_crisis_2","zh":"重力笔刷","en":"Gravitic Brush","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":23,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":18,"status":"paired","id":"texts:47756"},{"key":"tech_cosmogenesis_crisis_2_desc","zh":"重力和时空塑造了宇宙。从重力开始，我们将掌握羽化飞升的工具。","en":"Gravity and spacetime shape the universe. Starting with gravity, we will master tools to power our ascension.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":24,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":19,"status":"paired","id":"texts:47757"},{"key":"cosmogenesis_level_2_tech_title","zh":"解锁§H宇宙创生§!天灾§H等级3§!","en":"Unlocks §HCosmogenesis§! Crisis §HLevel 3§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":25,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":20,"status":"paired","id":"texts:47758"},{"key":"cosmogenesis_level_2_tech_desc","zh":"§H$tech_cosmogenesis_crisis_2$§!\\n重力现在不过是我们用于在现实的画布上肆意泼洒的画笔。","en":"§H$tech_cosmogenesis_crisis_2$§!\\nGravity is merely one brush we could use to paint upon the canvas of reality.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":26,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":21,"status":"paired","id":"texts:47759"},{"key":"tech_cosmogenesis_crisis_3","zh":"无限理论课题","en":"Theoretical Infinity Thesis","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":27,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":22,"status":"paired","id":"texts:47760"},{"key":"tech_cosmogenesis_crisis_3_desc","zh":"对重力精雕细琢使我们能够向现实的编码中注入指令。在我们学习使用这种令人难以置信的新工具时，必须要极其地谨慎。","en":"Precise and incredibly minute alterations in gravity allow us to inject commands into the code of reality. Extreme caution is imperative as we learn the applications of this new and incredible tool.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":28,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":23,"status":"paired","id":"texts:47761"},{"key":"cosmogenesis_level_3_tech_title","zh":"解锁§H宇宙创生§!天灾§H等级4§!","en":"Unlocks §HCosmogenesis§! 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More significant alterations will be necessary to anchor these changes.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":32,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":27,"status":"paired","id":"texts:47765"},{"key":"cosmogenesis_level_4_tech_title","zh":"解锁§H宇宙创生§!天灾§H等级5§!","en":"Unlocks §HCosmogenesis§! Crisis §HLevel 5§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":33,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":28,"status":"paired","id":"texts:47766"},{"key":"cosmogenesis_level_4_tech_desc","zh":"§H$tech_cosmogenesis_crisis_4$§!\\n现实正在呻吟。它抗议着、抱怨着，顽固地在我们的玩弄下不断重塑着自己。我们可不能让这种不遂人愿的事态发展继续下去。","en":"§H$tech_cosmogenesis_crisis_4$§!\\nReality groans; it protests and grumbles, stubbornly reshaping itself despite our alterations. This unexpected development cannot be allowed to continue.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":34,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":29,"status":"paired","id":"texts:47767"},{"key":"tech_cosmogenesis_crisis_5","zh":"新生宇宙","en":"Nascent Universes","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":35,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":30,"status":"paired","id":"texts:47768"},{"key":"tech_cosmogenesis_crisis_5_desc","zh":"前往其他宇宙的大规模旅行是一项艰巨的任务。我们必须设计出一种宇宙飞船，它不仅能穿透时空的结构，而且能在旅途中幸存下来。\\n\\n§R失落帝国会试图阻止我们！§!","en":"Large-scale travel to different universes is a daunting task. We must engineer a spacecraft that can not only pierce the fabric of spacetime but also survive the journey.\\n\\n§RFallen Empires will try to stop us!§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":36,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":31,"status":"paired","id":"texts:47769"},{"key":"cosmogenesis_level_5_tech_title","zh":"§H$UNLOCKS_MEGASTRUCTURE$：§!视界刺针","en":"§H$UNLOCKS_MEGASTRUCTURE$:§! 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It can house our population and our accumulated knowledge to safely shepherd the trans-universal migration.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":38,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":33,"status":"paired","id":"texts:47771"},{"key":"requires_capital","zh":"£trigger_no£必须建造在我们首都的轨道上。","en":"£trigger_no£ Must be built in orbit of our capital.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":39,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":34,"status":"paired","id":"texts:47772"},{"key":"crisobj_research_tech_name","zh":"研究新科技","en":"Research New Technologies","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":43,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":36,"status":"paired","id":"texts:47773"},{"key":"crisobj_research_tech_desc","zh":"每一个新的发现，无论多么些微，我们都将从中寻得一些对现实背后运作原理的洞见。\\n\\n研究科技以获得这项超然逻辑奖励。","en":"With every new discovery, no matter how small, we gain insights into the inner workings of reality.\\n\\nResearch technologies to gain this Advanced Logic reward.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":44,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":37,"status":"paired","id":"texts:47774"},{"key":"crisobj_research_thesis_name","zh":"研究应用无限课题","en":"Research Applied Infinity Theses","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":45,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":38,"status":"paired","id":"texts:47775"},{"key":"crisobj_research_thesis_desc","zh":"对主宰现实行为的规则进行大规模调整实验将产出宝贵的数据。\\n\\n研究这些稀有科技以获得这项超然逻辑奖励。","en":"Large-scale experiments to alter the rules that govern the behavior of reality will yield precious data.\\n\\nResearch these rare technologies to gain this Advanced Logic reward.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":46,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":39,"status":"paired","id":"texts:47776"},{"key":"crisobj_have_scholarium_vassals_name","zh":"保留学邦","en":"Retain Scholarium Vassals","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":47,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":40,"status":"paired","id":"texts:47777"},{"key":"crisobj_have_scholarium_vassals_desc","zh":"专注研究的附庸可以帮助我们追寻绝对的知识。\\n\\n保留§Y学邦§!以获得这项§Y年度§!超然逻辑奖励。","en":"Research-focused subjects can help us in our quest for absolute knowledge.\\n\\nRetain §YScholarium Vassals§! to gain this §Yannual§! Advanced Logic reward.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":48,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":41,"status":"paired","id":"texts:47778"},{"key":"crisobj_neural_chips_name","zh":"征用神经芯片","en":"Employ Neural Chips","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":49,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":42,"status":"paired","id":"texts:47779"},{"key":"crisobj_neural_chips_desc","zh":"我们必须做出一点牺牲才能够适应如此宏大的研究规模。\\n\\n将人口作为§Y神经芯片§!装入§Y突触凝练机§!以获得超然逻辑。\\n\\n§Y神经芯片§!的产出随着在§Y突触凝练机§!上的人口数量增加，并可以区划和建筑物进一步提高。","en":"The scale of our research is such that sacrifices must be made to accommodate it.\\n\\nUse pops as §YNeural Chips§! in the §YSynaptic Lathe§! to gain Advanced Logic.\\n\\nThe output of §YNeural Chips§! scales up with the number of pops on the §YSynaptic Lathe§! and can be further boosted through districts and buildings.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":50,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":43,"status":"paired","id":"texts:47780"},{"key":"crisobj_have_science_nexuses_name","zh":"控制科学枢纽","en":"Control Science Nexuses","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":51,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":44,"status":"paired","id":"texts:47781"},{"key":"crisobj_have_science_nexuses_desc","zh":"这座最先进的研究设施远离任何重力异常，可用于验证未受影响的时空数据。\\n\\n掌控完全升级的§Y科学枢纽§!巨型结构以获得这项§Y年度§!超然逻辑奖励。","en":"Located far from any gravitational anomaly, this state-of-the-art research facility is used to ascertain unspoiled spacetime data.\\n\\nControl fully upgraded §YScience Nexus§! megastructures to gain this §Yannual§! Advanced Logic reward.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":52,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":45,"status":"paired","id":"texts:47782"},{"key":"crisobj_galcom_science_resolution_name","zh":"获得星海共同体支持","en":"Secure Galactic Community Support","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":53,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":46,"status":"paired","id":"texts:47783"},{"key":"crisobj_galcom_science_resolution_desc","zh":"让星海共同体成员国了解我们研究的必要性可以让我们的计划大跨一步。\\n\\n让§Y星海共同体§!采纳解放知识§Y议案§!以获得这项§Y年度§!超然逻辑奖励。","en":"Convincing the members of the Galactic Community that our research is essential would go a long way toward fulfilling our plans.\\n\\nMake the §YGalactic Community§! adopt Unchained Knowledge §YResolutions§! to gain this §Yannual§! Advanced Logic reward.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":54,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":47,"status":"paired","id":"texts:47784"},{"key":"crisis_cosmogenesis_level_1","zh":"§U令人担忧§!","en":"§UConcern§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":56,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":48,"status":"paired","id":"texts:47785"},{"key":"crisis_cosmogenesis_level_1_desc","zh":"天灾等级1级","en":"Crisis Level 1","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":57,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":49,"status":"paired","id":"texts:47786"},{"key":"crisis_cosmogenesis_level_2","zh":"§U略有风险§!","en":"§URisk§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":58,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":50,"status":"paired","id":"texts:47787"},{"key":"crisis_cosmogenesis_level_2_desc","zh":"天灾等级2级","en":"Crisis Level 2","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":59,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":51,"status":"paired","id":"texts:47788"},{"key":"crisis_cosmogenesis_level_3","zh":"§U如刃在颈§!","en":"§UDanger§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":60,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":52,"status":"paired","id":"texts:47789"},{"key":"crisis_cosmogenesis_level_3_desc","zh":"天灾等级3级","en":"Crisis Level 3","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":61,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":53,"status":"paired","id":"texts:47790"},{"key":"crisis_cosmogenesis_level_4","zh":"§U灾祸天降§!","en":"§UCalamity§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":62,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":54,"status":"paired","id":"texts:47791"},{"key":"crisis_cosmogenesis_level_4_desc","zh":"天灾等级4级","en":"Crisis Level 4","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":63,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":55,"status":"paired","id":"texts:47792"},{"key":"crisis_cosmogenesis_level_5","zh":"§U存亡之敌§!","en":"§UExistential Threat§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":64,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":56,"status":"paired","id":"texts:47793"},{"key":"crisis_cosmogenesis_level_5_desc","zh":"天灾等级5级","en":"Crisis Level 5","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":65,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":57,"status":"paired","id":"texts:47794"},{"key":"menp_cosmo_objectives","zh":"超然逻辑","en":"Advanced Logic","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":67,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":58,"status":"paired","id":"texts:47795"},{"key":"unlocks_cosmo_objectives","zh":"可以开始通过完成§H天灾目标§!以积累£advanced_logic£§Y$menp_cosmo_objectives$§!。\\n\\n解锁§Y$tech_cosmogenesis_crisis_1$§!科技，带我们迈向目标。\\n","en":"Allows the accumulation of £advanced_logic£ §Y$menp_cosmo_objectives$§! by completing §HCrisis Objectives§!.\\n\\nUnlocks the §Y$tech_cosmogenesis_crisis_1$§! technology, that will bring us closer to fulfill our goals.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":68,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":59,"status":"paired","id":"texts:47796"},{"key":"menp_cosmo_objectives_desc","zh":"超然逻辑代表我们对现实主宰法则的理解以及对其造成影响的能力。","en":"Advanced Logic represents our understanding of the laws that govern reality and our power to influence them.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":69,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":60,"status":"paired","id":"texts:47797"},{"key":"menp_cosmo_buildings_1","zh":"完美生态建筑学","en":"Perfect Arcologies","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":70,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":61,"status":"paired","id":"texts:47798"},{"key":"unlocks_buildings_1","zh":"失落帝国的初级建筑可以出现在研究选项中。\\n","en":"Simple Fallen Empire buildings can now appear as research options.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":71,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":62,"status":"paired","id":"texts:47799"},{"key":"menp_cosmo_buildings_1_desc","zh":"失落帝国也许忘记了如何复现他们的先进科技，但我们的杰出大脑将会揭开他们尘封的黄金时代的秘密。","en":"Fallen Empires may have forgotten how to replicate their advanced technology, but our minds will uncover the bygone secrets of their golden age.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":72,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":63,"status":"paired","id":"texts:47800"},{"key":"menp_cosmo_techs_1","zh":"非重子能量","en":"Non-Baryonic Energy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":73,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":64,"status":"paired","id":"texts:47801"},{"key":"unlocks_techs_1","zh":"解锁§Y$tech_dark_matter_power_core$§!舰船部件科技。\\n","en":"Unlocks the technology for the §Y$tech_dark_matter_power_core$§! ship component.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":74,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":65,"status":"paired","id":"texts:47802"},{"key":"menp_cosmo_techs_1_desc","zh":"学习如何驾驭反重子粒子的能量是在超浓缩能量生产方面的下一步飞跃。","en":"Learning how to harness the energy of antibaryonic particles is the next step in the evolution of ultra-compact power generation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":75,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":66,"status":"paired","id":"texts:47803"},{"key":"menp_cosmo_features_1","zh":"湿件","en":"Wetware","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":76,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":67,"status":"paired","id":"texts:47804"},{"key":"unlocks_features_1","zh":"解锁§Y突触凝练机§!巨型结构科技。\\n","en":"Unlocks the technology for the §YSynaptic Lathe§! Megastructure.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":77,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":68,"status":"paired","id":"texts:47805"},{"key":"menp_cosmo_features_1_desc","zh":"硕大无朋的突触凝练机是一种储备池计算机，以我们人口网络意识的算力用于计算和存储。其优势不言而喻，但一些三观不正的物种会认为这种将个体异化为计算芯片行为视为道德有问题。","en":"Colossal in scale, the Synaptic Lathe is a reservoir computer. The processing power of our population's networked minds is used to compute and store data. The benefits are obvious, but some misguided species may view the transmutation of individuals into computing chips as morally questionable.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":78,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":69,"status":"paired","id":"texts:47806"},{"key":"menp_cosmo_ship_2","zh":"谜题护航舰","en":"Conundrumical Escorts","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":79,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":70,"status":"paired","id":"texts:47807"},{"key":"unlocks_ship_2","zh":"解锁失落帝国的§Y护航舰§!舰船科技。\\n","en":"Unlocks the technology for the Fallen Empire §YEscort§! ship.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":80,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":71,"status":"paired","id":"texts:47808"},{"key":"menp_cosmo_ship_2_desc","zh":"[Get_menp_cosmo_ship_2]","en":"[Get_menp_cosmo_ship_2]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":81,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":72,"status":"paired","id":"texts:47809"},{"key":"menp_cosmo_ship_2_desc_regular","zh":"一艘中等大小的星际飞船，它优化了我们对时空的认识以实现维度超越，其内部空间远大于外观所见。与传统舰艇设计相比，它拥有先进火力的同时还降低了后勤成本。","en":"A starship of modest size that optimizes our knowledge of spacetime to enact dimensional transcendentalism, making the inside bigger than its outward shape suggests. Advanced firepower capabilities come at a reduced logistical cost compared to traditional ship designs.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":82,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":73,"status":"paired","id":"texts:47810"},{"key":"menp_cosmo_buildings_2","zh":"先进采收","en":"Advanced Harvesting","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":83,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":74,"status":"paired","id":"texts:47811"},{"key":"unlocks_buildings_2","zh":"失落帝国的先进建筑可以出现在研究选项中。\\n","en":"Advanced Fallen Empire buildings can now appear as research options.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":84,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":75,"status":"paired","id":"texts:47812"},{"key":"menp_cosmo_buildings_2_desc","zh":"失落帝国的能源产出能力曾一度令我们困惑不已，但现已茅塞顿开。","en":"The resource generation capabilities of Fallen Empires have long baffled us. Not anymore.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":85,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":76,"status":"paired","id":"texts:47813"},{"key":"menp_cosmo_techs_2","zh":"反重子进展","en":"Antibaryonic Advances","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":86,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":77,"status":"paired","id":"texts:47814"},{"key":"unlocks_techs_2","zh":"解锁§Y$tech_enigmatic_decoder$§!和§Y$tech_dark_matter_propulsion$§!舰船部件科技。\\n","en":"Unlocks the technology for the §Y$tech_enigmatic_decoder$§! and §Y$tech_dark_matter_propulsion$§! ship component.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":87,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":78,"status":"paired","id":"texts:47815"},{"key":"menp_cosmo_techs_2_desc","zh":"我们对暗物质及其应用的理解不断加深，开拓出了一条科学进步的康庄大道。","en":"Our growing understanding of dark matter and its applications will open new avenues of technological progress.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":88,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":79,"status":"paired","id":"texts:47816"},{"key":"menp_cosmo_features_2","zh":"重力工具","en":"Gravitational Tools","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":89,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":80,"status":"paired","id":"texts:47817"},{"key":"unlocks_features_2","zh":"解锁§Y$tech_cosmogenesis_crisis_2$§!科技，带我们迈向目标。\\n","en":"Unlocks the §Y$tech_cosmogenesis_crisis_2$§! technology, that will bring us closer to fulfill our goals.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":90,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":81,"status":"paired","id":"texts:47818"},{"key":"menp_cosmo_features_2_desc","zh":"$tech_cosmogenesis_crisis_2_desc$\\n","en":"$tech_cosmogenesis_crisis_2_desc$\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":91,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":82,"status":"paired","id":"texts:47819"},{"key":"menp_cosmo_ship_3","zh":"谜语巡洋舰","en":"Puzzling Cruisers","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":92,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":83,"status":"paired","id":"texts:47820"},{"key":"unlocks_ship_3","zh":"解锁失落帝国的§Y战列巡洋舰§!舰船科技。\\n","en":"Unlocks the technology for the Fallen Empire §YBattlecruiser§! ship.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":93,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":84,"status":"paired","id":"texts:47821"},{"key":"menp_cosmo_ship_3_desc","zh":"[Get_menp_cosmo_ship_3]","en":"[Get_menp_cosmo_ship_3]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":94,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":85,"status":"paired","id":"texts:47822"},{"key":"menp_cosmo_ship_3_desc_regular","zh":"另一种优化的太空飞船，尺寸更大，让现有的战列舰看起来形同航模一般。","en":"Another optimized spacecraft, this time of larger dimensions, will make current Battleships look like toys.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":95,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":86,"status":"paired","id":"texts:47823"},{"key":"menp_cosmo_buildings_3","zh":"综合基础设施","en":"Complex Infrastructures","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":96,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":87,"status":"paired","id":"texts:47824"},{"key":"unlocks_buildings_3","zh":"失落帝国的综合建筑可以出现在研究选项中。\\n","en":"Complex Fallen Empire buildings can now appear as research options.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":97,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":88,"status":"paired","id":"texts:47825"},{"key":"menp_cosmo_buildings_3_desc","zh":"我们如今已经逐步揭开围绕着失落帝国的神秘面纱，必须继续保持这个势头。早晚有一天，他们的一切科技秘密都将被我们揭晓。","en":"Now that we have begun to unravel the veil of mystery surrounding Fallen Empires, we must keep continue to pull the thread. In time, the secrets of their technology will come undone.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":98,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":89,"status":"paired","id":"texts:47826"},{"key":"menp_cosmo_techs_3","zh":"奇异反重子","en":"Exotic Antibaryons","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":99,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":90,"status":"paired","id":"texts:47827"},{"key":"unlocks_techs_3","zh":"解锁§Y$tech_enigmatic_encoder$§!和§Y$tech_dark_matter_deflector$§!舰船部件科技。\\n","en":"Unlocks the technology for the §Y$tech_enigmatic_encoder$§! and §Y$tech_dark_matter_deflector$§! ship component.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":100,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":91,"status":"paired","id":"texts:47828"},{"key":"menp_cosmo_techs_3_desc","zh":"将暗物质应用于防护科技和加密领域可以创造中和场以及可靠的通讯频道。","en":"Using dark matter in defensive technology and encryption will enable us to create nullifying fields and robust communication channels.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":101,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":92,"status":"paired","id":"texts:47829"},{"key":"menp_cosmo_features_3","zh":"永恒扩张","en":"Eternal Expansion","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":102,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":93,"status":"paired","id":"texts:47830"},{"key":"unlocks_features_3","zh":"解锁§Y$tech_cosmogenesis_crisis_3$§!科技，带我们迈向目标。\\n","en":"Unlocks the §Y$tech_cosmogenesis_crisis_3$§! technology, that will bring us closer to fulfill our goals.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":103,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":94,"status":"paired","id":"texts:47831"},{"key":"menp_cosmo_features_3_desc","zh":"$tech_cosmogenesis_crisis_3_desc$\\n","en":"$tech_cosmogenesis_crisis_3_desc$\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":104,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":95,"status":"paired","id":"texts:47832"},{"key":"menp_cosmo_ship_4","zh":"莫测旗舰","en":"Unsurmisable Flagships","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":105,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":96,"status":"paired","id":"texts:47833"},{"key":"unlocks_ship_4","zh":"解锁失落帝国的§Y泰坦§!舰船科技。\\n","en":"Unlocks the technology for the Fallen Empire §YTitan§! ship.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":106,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":97,"status":"paired","id":"texts:47834"},{"key":"menp_cosmo_ship_4_desc","zh":"[Get_menp_cosmo_ship_4]","en":"[Get_menp_cosmo_ship_4]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":107,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":98,"status":"paired","id":"texts:47835"},{"key":"menp_cosmo_ship_4_desc_regular","zh":"这些强大的舰船几乎就是一座移动的堡垒，只有最强烈的攻击才有可能伤其分毫。","en":"These formidable ships are closer to mobile fortresses than anything else, and only the most brutal assaults have a chance to damage them.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":108,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":99,"status":"paired","id":"texts:47836"},{"key":"menp_cosmo_buildings_4","zh":"黄金时代","en":"Golden Age","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":109,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":100,"status":"paired","id":"texts:47837"},{"key":"unlocks_buildings_4","zh":"失落帝国的非凡建筑可以出现在研究选项中。\\n","en":"Extraordinary Fallen Empire buildings can now appear as research options.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":110,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":101,"status":"paired","id":"texts:47838"},{"key":"menp_cosmo_buildings_4_desc","zh":"失落帝国对次元操作的洞见令人惊叹。他们最古老的科技伴随着每一个发现都逐渐显得明晰起来。","en":"The insights of Fallen Empires into dimensional manipulation are astonishing. With every discovery, even their most arcane technology begins to seem simplistic.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":111,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":102,"status":"paired","id":"texts:47839"},{"key":"menp_cosmo_techs_4","zh":"矛与盾","en":"Armor and Armaments","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":112,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":103,"status":"paired","id":"texts:47840"},{"key":"unlocks_techs_4","zh":"解锁§Y$tech_energy_lance_2$§!和§Y$tech_dragon_armor$§!舰船部件科技。\\n","en":"Unlocks the technology for the §Y$tech_energy_lance_2$§! and §Y$tech_dragon_armor$§! ship component.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":113,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":104,"status":"paired","id":"texts:47841"},{"key":"menp_cosmo_techs_4_desc","zh":"最新的科技进展让我们可以为舰船装上最利之矛和最坚之盾。","en":"Our latest technological advancements should enable us to fashion deadlier weapons and more formidable armor for our ships.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":114,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":105,"status":"paired","id":"texts:47842"},{"key":"menp_cosmo_features_4","zh":"打破法则","en":"Rulebreaker","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":115,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":106,"status":"paired","id":"texts:47843"},{"key":"unlocks_features_4","zh":"解锁§Y$tech_cosmogenesis_crisis_4$§!科技，带我们迈向目标。\\n同时还解锁§Y$tech_cosmogenesis_thesis$§!循环科技，以产出可观数量的§Y超然逻辑§!。\\n","en":"Unlocks the §Y$tech_cosmogenesis_crisis_4$§! technology, that will bring us closer to our goals.\\nAlso unlocks the §Y$tech_cosmogenesis_thesis$§! repeatable technology that can yield considerable amounts of §YAdvanced Logic§!.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":116,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":107,"status":"paired","id":"texts:47844"},{"key":"menp_cosmo_features_4_desc","zh":"$tech_cosmogenesis_crisis_4_desc$","en":"$tech_cosmogenesis_crisis_4_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":117,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":108,"status":"paired","id":"texts:47845"},{"key":"menp_cosmo_buildings_5","zh":"铭记与创生","en":"Memory and Creation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":118,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":109,"status":"paired","id":"texts:47846"},{"key":"unlocks_buildings_5","zh":"失落帝国的奥术建筑可以作为研究选项出现。\\n","en":"Arcane Fallen Empire buildings can now appear as research options.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":119,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":110,"status":"paired","id":"texts:47847"},{"key":"menp_cosmo_buildings_5_desc","zh":"失落帝国的秘密终于重见天日，它们将会为我们带来一个全新的时代。","en":"The secrets of Fallen Empires, at last uncovered, will usher in a new age for our people.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":120,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":111,"status":"paired","id":"texts:47848"},{"key":"menp_cosmo_techs_5","zh":"纳米虫群","en":"Nanoswarms","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":121,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":112,"status":"paired","id":"texts:47849"},{"key":"unlocks_techs_5","zh":"解锁§Y$tech_nanite_repair_system$§!、§Y$tech_nanite_autocannon$§!和§Y$tech_nanite_flak_batteries$§!舰船部件科技。\\n","en":"Unlocks the technology for the §Y$tech_nanite_repair_system$§!, §Y$tech_nanite_autocannon$§! and §Y$tech_nanite_flak_batteries$§! ship component.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":122,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":113,"status":"paired","id":"texts:47850"},{"key":"menp_cosmo_techs_5_desc","zh":"每一次改变视角，新的机遇就会逐一涌现。在最小的尺度上进行修改能带来最大的结果。","en":"With every shift in perspective, new opportunities present themselves. Change on the smallest scale can have massive consequences.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":123,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":114,"status":"paired","id":"texts:47851"},{"key":"menp_cosmo_features_5","zh":"虚空远航者","en":"Void Voyager","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":124,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":115,"status":"paired","id":"texts:47852"},{"key":"unlocks_features_5","zh":"解锁§Y$tech_cosmogenesis_crisis_5$§!科技，让我们可以建造一座§Y视界刺针§!，带我们完成目标。","en":"Unlocks the §Y$tech_cosmogenesis_crisis_5$§! technology, that will allow us to build a §YHorizon Needle§! and fulfill our goals.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":125,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":116,"status":"paired","id":"texts:47853"},{"key":"menp_cosmo_features_5_desc","zh":"$tech_cosmogenesis_crisis_5_desc$","en":"$tech_cosmogenesis_crisis_5_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":126,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":117,"status":"paired","id":"texts:47854"},{"key":"cosmogenesis_level_2_req_clear_tooltip","zh":"£trigger_yes£已研究§Y$tech_cosmogenesis_crisis_1$科技§!","en":"£trigger_yes£ Has researched the §Y$tech_cosmogenesis_crisis_1$ technology§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":128,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":118,"status":"paired","id":"texts:47855"},{"key":"cosmogenesis_level_2_req_tooltip","zh":"£trigger_no£已研究§Y$tech_cosmogenesis_crisis_1$科技§!","en":"£trigger_no£ Has researched the §Y$tech_cosmogenesis_crisis_1$ technology§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":129,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":119,"status":"paired","id":"texts:47856"},{"key":"cosmogenesis_level_3_req_clear_tooltip","zh":"£trigger_yes£已研究§Y$tech_cosmogenesis_crisis_2$科技§!","en":"£trigger_yes£ Has researched the §Y$tech_cosmogenesis_crisis_2$ 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They crave a blissful coma, not the relentless assaults of reality.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":199,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":175,"status":"paired","id":"texts:47910"},{"key":"mod_pc_cosmogenesis_world_habitability","zh":"$pc_cosmogenesis_world$宜居性","en":"$pc_cosmogenesis_world$ Habitability","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":200,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":176,"status":"paired","id":"texts:47911"},{"key":"job_neural_chip","zh":"神经芯片","en":"Neural Chip","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":202,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":177,"status":"paired","id":"texts:47912"},{"key":"job_neural_chip_plural","zh":"神经芯片","en":"Neural Chips","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":203,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":178,"status":"paired","id":"texts:47913"},{"key":"job_neural_chip_desc","zh":"单个神经芯片可能微不足道。一旦积土成山，处理能力就会呈指数增长。","en":"A single Neural Chip is inconsequential. Once connected, their processing capabilities increase exponentially.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":204,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":179,"status":"paired","id":"texts:47914"},{"key":"planet_neural_chips","zh":"$job_neural_chip_plural$","en":"$job_neural_chip_plural$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":206,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":180,"status":"paired","id":"texts:47915"},{"key":"mod_planet_neural_chips_physics_research_produces_add","zh":"每$pop_group_unit$£job_neural_chip£$job_neural_chip_plural$产出的£physics£$physics_research$","en":"£physics£ $physics_research$ per $pop_group_unit$ £job_neural_chip£ $job_neural_chip_plural$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":207,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":181,"status":"paired","id":"texts:47916"},{"key":"mod_planet_neural_chips_society_research_produces_add","zh":"每$pop_group_unit$£job_neural_chip£$job_neural_chip_plural$产出的£society£$society_research$","en":"£society£ $society_research$ per $pop_group_unit$ £job_neural_chip£ $job_neural_chip_plural$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":208,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":182,"status":"paired","id":"texts:47917"},{"key":"mod_planet_neural_chips_engineering_research_produces_add","zh":"每$pop_group_unit$£job_neural_chip£$job_neural_chip_plural$产出的£engineering£$engineering_research$","en":"£engineering£ $engineering_research$ per $pop_group_unit$ £job_neural_chip£ $job_neural_chip_plural$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":209,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":183,"status":"paired","id":"texts:47918"},{"key":"mod_planet_neural_chips_advanced_logic_produces_add","zh":"每$pop_group_unit$£job_neural_chip£$job_neural_chip_plural$产出的£advanced_logic£$advanced_logic$","en":"£advanced_logic£ $advanced_logic$ per $pop_group_unit$ £job_neural_chip£ $job_neural_chip_plural$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":210,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":184,"status":"paired","id":"texts:47919"},{"key":"mod_job_neural_chip_add","zh":"神经芯片岗位：","en":"Neural Chip Jobs:","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":211,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":185,"status":"paired","id":"texts:47920"},{"key":"mod_pc_cosmogenesis_world_max_buildings_add","zh":"额外建筑槽位","en":"Additional Building Slots","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":213,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":186,"status":"paired","id":"texts:47921"},{"key":"mod_pc_cosmogenesis_world_max_districts_add","zh":"$MOD_PLANET_MAX_DISTRICTS_ADD$","en":"$MOD_PLANET_MAX_DISTRICTS_ADD$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":214,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":187,"status":"paired","id":"texts:47922"},{"key":"SYNAPTIC_LATHE_EFFICENCY_TITLE","zh":"效率","en":"Efficiency","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":216,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":188,"status":"paired","id":"texts:47923"},{"key":"SYNAPTIC_LATHE_EFFICENCY_DESC","zh":"§E每有一个§Y神经芯片§!插入凝练机，这座结构中其他所有§Y神经芯片§!的效率都会提升。将我们的人口大量迁移至此，我们就能显著地提升其产出能力。§!","en":"§EWith every §YNeural Chip§! plugged into the Lathe, the efficiency of all other §YNeural Chips§! in the structure increases. By resettling our population here in greater numbers, we can improve the structure's production significantly.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":217,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":189,"status":"paired","id":"texts:47924"},{"key":"pop_cat_chip_slave","zh":"计算部件","en":"Computing Component","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":219,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":190,"status":"paired","id":"texts:47925"},{"key":"pop_cat_chip_slave_desc","zh":"这些个体被作为一座巨大尺寸计算机的芯片。他们深陷人为的昏迷中，维生舱确保他们可以达到最长的寿命。运算量的巨大压力最终会逐渐将其认知器官耗竭。","en":"These individuals are used as chips in a computer of gigantic scale. Deep in an artificial coma, life pods ensure maximum longevity. Eventually, the massive strain of the processing load will cause cognitive organs to break down.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":220,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":191,"status":"paired","id":"texts:47926"},{"key":"pop_cat_chip_slave_plural","zh":"$pop_cat_chip_slave$","en":"$pop_cat_chip_slave$s","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":221,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":192,"status":"paired","id":"texts:47927"},{"key":"purge_cosmogenesis","zh":"意识过载","en":"Cognitive Overload","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":223,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":193,"status":"paired","id":"texts:47928"},{"key":"purge_cosmogenesis_tooltip","zh":"受影响人口将自动迁移至§Y突触凝练机§!并成为$job_neural_chip$。","en":"Affected Pops are automatically resettled to the §YSynaptic Lathe§! and employed as $job_neural_chip$.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":224,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":194,"status":"paired","id":"texts:47929"},{"key":"purge_cosmogenesis_tooltip_delayed","zh":"§L机器上的一个齿轮。§!","en":"§LA cog in the machine.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":225,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":195,"status":"paired","id":"texts:47930"},{"key":"cosmogenesis_world_0","zh":"$pc_cosmogenesis_world$","en":"$pc_cosmogenesis_world$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":227,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":196,"status":"paired","id":"texts:47931"},{"key":"cosmogenesis_world_0_DESC","zh":"一台尺寸大得难以理解的计算机，它把感性生物当作处理芯片进行研究和产出超然逻辑，并逐渐将他们杀害。随着插入的单元增多，其效率会显著提高。","en":"A computer of unreasonable proportions that uses sentient beings as processing chips to generate research and advanced logic, eventually killing them. Its efficiency rises dramatically the more units are plugged into it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":228,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":197,"status":"paired","id":"texts:47932"},{"key":"cosmogenesis_world_0_MEGASTRUCTURE_DETAILS","zh":"一座计算设施，可以有效消耗人口来产生§Y研究点§!和§Y超然逻辑§!。","en":"A computing structure that effectively consumes Pops to generate §YResearch§! and §YAdvanced Logic§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":229,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":198,"status":"paired","id":"texts:47933"},{"key":"cosmogenesis_world_ruined","zh":"被毁的$pc_cosmogenesis_world$","en":"Ruined $pc_cosmogenesis_world$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":230,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":199,"status":"paired","id":"texts:47934"},{"key":"cosmogenesis_world_ruined_DESC","zh":"一座突触凝练机的断壁残垣。它曾是一台将感性物种当做芯片以揭开宇宙奥秘的巨大计算机。","en":"The shattered remains of a Synaptic Lathe. It once was a giant computer using sentient beings as chips to uncover the universe's secrets.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":231,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":200,"status":"paired","id":"texts:47935"},{"key":"cosmogenesis_world_ruined_MEGASTRUCTURE_DETAILS","zh":"$cosmogenesis_world_ruined_DESC$","en":"$cosmogenesis_world_ruined_DESC$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":232,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":201,"status":"paired","id":"texts:47936"},{"key":"district_cosmogenesis_goverment","zh":"突触$building_lathe_capital$","en":"Synaptic $building_lathe_capital$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":235,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":203,"status":"paired","id":"texts:47937"},{"key":"district_cosmogenesis_goverment_plural","zh":"突触处理单元","en":"Synaptic Processing Units","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":236,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":204,"status":"paired","id":"texts:47938"},{"key":"district_cosmogenesis_goverment_desc","zh":"$building_lathe_capital_desc$","en":"$building_lathe_capital_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":237,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":205,"status":"paired","id":"texts:47939"},{"key":"mod_district_cosmogenesis_goverment_max_add","zh":"最大$district_cosmogenesis_goverment_plural$","en":"Max $district_cosmogenesis_goverment_plural$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":238,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":206,"status":"paired","id":"texts:47940"},{"key":"district_cosmogenesis_world_science","zh":"神经之门","en":"Neural Gate","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":240,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":207,"status":"paired","id":"texts:47941"},{"key":"district_cosmogenesis_world_science_plural","zh":"神经之门","en":"Neural Gates","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":241,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":208,"status":"paired","id":"texts:47942"},{"key":"district_cosmogenesis_world_science_desc","zh":"无数人的想象力使我们能够对先进的假说进行快速的模拟。逻辑门和有机内存缓存的复杂结构为输出带来与无与伦比的准确性。","en":"The assembled imaginative faculties of countless individuals allow us to run swift simulations of advanced hypotheses. A complex structure of logic gates and organic memory caches provides output with unparalleled accuracy.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":242,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":209,"status":"paired","id":"texts:47943"},{"key":"district_cosmogenesis_world_logic","zh":"扩充思维区","en":"Ampliative Speculator","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":244,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":210,"status":"paired","id":"texts:47944"},{"key":"district_cosmogenesis_world_logic_plural","zh":"扩充思维区","en":"Ampliative Speculators","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":245,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":211,"status":"paired","id":"texts:47945"},{"key":"district_cosmogenesis_world_logic_desc","zh":"辩证形而上学的奇迹，这个区划使用神经芯片来确定关于现实的正式陈述中的真理。简单来说，它让突触凝练机住民中的集体心灵为最复杂的问题给出一个是或否的答案。","en":"A wonder of dialectical metaphysics, this district uses Neural Chips to ascertain the truth within formal statements about reality. Essentially, it answers yes or no to the most complex questions ever formulated by the collective psyche of the Synaptic Lathe's inhabitants.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":246,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":212,"status":"paired","id":"texts:47946"},{"key":"tech_lathe_resonator","zh":"$building_lathe_resonator$","en":"$building_lathe_resonator$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":248,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":213,"status":"paired","id":"texts:47947"},{"key":"tech_lathe_resonator_desc","zh":"$building_lathe_resonator_desc$","en":"$building_lathe_resonator_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":249,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":214,"status":"paired","id":"texts:47948"},{"key":"tech_lathe_overclocker","zh":"$building_lathe_overclocker$","en":"$building_lathe_overclocker$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":250,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":215,"status":"paired","id":"texts:47949"},{"key":"tech_lathe_overclocker_desc","zh":"$building_lathe_overclocker_desc$","en":"$building_lathe_overclocker_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":251,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":216,"status":"paired","id":"texts:47950"},{"key":"tech_lathe_preserver","zh":"$building_lathe_preserver$","en":"$building_lathe_preserver$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":252,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":217,"status":"paired","id":"texts:47951"},{"key":"tech_lathe_preserver_desc","zh":"$building_lathe_preserver_desc$","en":"$building_lathe_preserver_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":253,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":218,"status":"paired","id":"texts:47952"},{"key":"tech_lathe_life_support","zh":"$building_lathe_life_support$","en":"$building_lathe_life_support$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":254,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":219,"status":"paired","id":"texts:47953"},{"key":"tech_lathe_life_support_desc","zh":"$building_lathe_life_support_desc$","en":"$building_lathe_life_support_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":255,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":220,"status":"paired","id":"texts:47954"},{"key":"tech_lathe_cogitator","zh":"$building_lathe_cogitator$","en":"$building_lathe_cogitator$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":256,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":221,"status":"paired","id":"texts:47955"},{"key":"tech_lathe_cogitator_desc","zh":"$building_lathe_cogitator_desc$","en":"$building_lathe_cogitator_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":257,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":222,"status":"paired","id":"texts:47956"},{"key":"tech_lathe_validator","zh":"$building_lathe_validator$","en":"$building_lathe_validator$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":258,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":223,"status":"paired","id":"texts:47957"},{"key":"tech_lathe_validator_desc","zh":"$building_lathe_validator_desc$","en":"$building_lathe_validator_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":259,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":224,"status":"paired","id":"texts:47958"},{"key":"building_lathe_capital","zh":"处理单元","en":"Processing Unit","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":261,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":225,"status":"paired","id":"texts:47959"},{"key":"building_lathe_capital_desc","zh":"突触凝练机处理单元的定量性质使其可以跨多维层并行计算。","en":"The quantic nature of the processing units of the Synaptic Lathe allows it to parallelize computing across multiple dimensional layers.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":262,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":226,"status":"paired","id":"texts:47960"},{"key":"building_lathe_major_capital","zh":"处理单元：并行","en":"Processing Unit: Parallelized","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":264,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":227,"status":"paired","id":"texts:47961"},{"key":"building_lathe_major_capital_desc","zh":"该改进版处理单元现在可以通过神经芯片的在伽玛空间口袋的意识回响来并行处理多个操作。","en":"This improved processing unit is now more capable of running parallel operations by rebounding the cognitive echoes of Neural Chips in contained gamma-space pockets.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":265,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":228,"status":"paired","id":"texts:47962"},{"key":"building_lathe_super_capital","zh":"处理单元：矢量","en":"Processing Unit: Vectorial","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":267,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":229,"status":"paired","id":"texts:47963"},{"key":"building_lathe_super_capital_desc","zh":"该升级版处理单元可以通过创造负空间向量来优化计算。这种维度划分在处理的效率和稳定性方面产生了非凡的结果。","en":"This upgraded processing unit streamlines computations through the creation of negative space vectors. This dimensional compartmentalization of processes yields extraordinary results in efficiency and stability.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":268,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":230,"status":"paired","id":"texts:47964"},{"key":"building_lathe_resonator","zh":"突触共振器","en":"Synaptic Resonator","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":270,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":231,"status":"paired","id":"texts:47965"},{"key":"building_lathe_resonator_desc","zh":"共振器可以将游离思维和自主系统的认知潜力进行重定向并加以利用，引导每个芯片提高其邻近单元的处理效率。","en":"Resonators harness and redirect the cognitive potential of stray thoughts and autonomic systems, leading every single chip to increase the efficiency of its closest processing neighbors.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":271,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":232,"status":"paired","id":"texts:47966"},{"key":"lathe_resonator_tt","zh":"§Y$job_neural_chip_plural$§!产出：每§Y$job_neural_chip_plural$§!§G+1%§!\\n（当前值：§G+[num_neural_chips]%§!）","en":"§Y$job_neural_chip_plural$§! Output: §G+1%§! per §Y$job_neural_chip_plural$§!\\n(Current Value: §G+[num_neural_chips]%§!)","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":272,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":233,"status":"paired","id":"texts:47967"},{"key":"building_lathe_stabilisator","zh":"神经稳定器","en":"Neural Stabilizer","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":274,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":234,"status":"paired","id":"texts:47968"},{"key":"building_lathe_stabilisator_desc","zh":"稳定化系统会滤除物理压力超出神经芯片极限时产生的计算噪音。降低干扰就意味着整体产出的提升。","en":"Stabilization systems filter out the computing noise generated when physical distress overcomes Neural Chips. The reduction in interferences means an increase in global output.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":275,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":235,"status":"paired","id":"texts:47969"},{"key":"building_lathe_overclocker","zh":"突触超频器","en":"Synaptic Overclocker","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":277,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":236,"status":"paired","id":"texts:47970"},{"key":"building_lathe_overclocker_desc","zh":"凝练器的设计可以保护其中的神经芯片，使其工作产出的寿命尽可能延长。超频器可以改写这些命令，得到更高更快的产出，但也会造成更高的故障率。","en":"The Lathe has been designed to preserve its installed Neural Chips, keeping them productive for as long as possible. The overclocker can override these commands, resulting in a higher and faster output, but it comes with an increased failure rate.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":278,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":237,"status":"paired","id":"texts:47971"},{"key":"building_lathe_preserver","zh":"突触保存器","en":"Synaptic Preserver","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":280,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":238,"status":"paired","id":"texts:47972"},{"key":"building_lathe_preserver_desc","zh":"该网络中的有机部件在能量波动面前非常脆弱，可能导致快速轴突衰退。保存器努力降低这些波动以保护突触凝练机的这些脆弱部件。","en":"The organic components of the network are especially vulnerable to energetic fluctuations, which can cause rapid axonal degeneration. The Preserver strives to reduce these fluctuations to protect the Synaptic Lathe's frailer parts.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":281,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":239,"status":"paired","id":"texts:47973"},{"key":"building_lathe_reactor","zh":"扩展反应堆","en":"Expanded Reactor","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":283,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":240,"status":"paired","id":"texts:47974"},{"key":"building_lathe_reactor_desc","zh":"网络中接入的芯片越多，用于维持的能量需求就越多。安装额外的反应堆将减轻为突触凝练机供电所固有的复杂后勤行动。","en":"The more chips plugged into the network, the more energy is required to maintain it. Installing additional reactors will mitigate the complex logistics inherent in powering the Synaptic Lathe.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":284,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":241,"status":"paired","id":"texts:47975"},{"key":"building_lathe_life_support","zh":"突触维持器","en":"Synaptic Sustainer","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":286,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":242,"status":"paired","id":"texts:47976"},{"key":"building_lathe_life_support_desc","zh":"该专用设施可对凝练器关键部件的维护进行组织，以支持更多的芯片和更健康的网络环境。","en":"Dedicated facilities organize the maintenance of the Lathe's critical components, allowing us to support more chips and a healthier network environment.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":287,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":243,"status":"paired","id":"texts:47977"},{"key":"building_lathe_cogitator","zh":"突触沉思器","en":"Synaptic Cogitator","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":289,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":244,"status":"paired","id":"texts:47978"},{"key":"building_lathe_cogitator_desc","zh":"超空间供应链的计算是很复杂的。将一些处理能力重新分配到这项任务中，甚至可以帮助最庞大的舰队挺进敌人领土的更深处。","en":"Calculating hyperspatial supply chains is complex. Rerouting some processing power to the task will help even the largest fleet to delve deeper into enemy territory.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":290,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":245,"status":"paired","id":"texts:47979"},{"key":"building_lathe_cogitator_tt","zh":"§Y海军容量§!：每§Y$job_neural_chip_plural$§!§G+1%§!\\n（当前值：§G+[num_neural_chips]%§!）\\n§Y舰船经验获得§!：每§Y$job_neural_chip_plural$§!§G+2%§!\\n（当前值：§G+[num_neural_chips_double]%§!）","en":"§YNaval Capacity§!: §G+1%§! per §Y$job_neural_chip_plural$§!\\n(Current Value: §G+[num_neural_chips]%§!)\\n§YShip Experience Gain§!: §G+2%§! per §Y$job_neural_chip_plural$§!\\n(Current Value: §G+[num_neural_chips_double]%§!)","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":291,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":246,"status":"paired","id":"texts:47980"},{"key":"building_lathe_validator","zh":"突触验证器","en":"Synaptic Validator","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":293,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":247,"status":"paired","id":"texts:47981"},{"key":"building_lathe_validator_desc","zh":"尽管验证器特殊功能的初始目的是协助将无穷课题公式化，但它也能用于更通用的计算领域当中。","en":"While the primary purpose of the validator's specialized functions is to help formulate infinity theses, it can also be applied to more general aspects of computing.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":294,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":248,"status":"paired","id":"texts:47982"},{"key":"building_lathe_validator_tt","zh":"$mod_category_computing_research_speed_mult$：每§Y$job_neural_chip_plural$§!§G+1%§!\\n（当前值：§G+[num_neural_chips]%§!）","en":"$mod_category_computing_research_speed_mult$: §G+1%§! per §Y$job_neural_chip_plural$§!\\n(Current Value: §G+[num_neural_chips]%§!)","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":295,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":249,"status":"paired","id":"texts:47983"},{"key":"SYNAPTIC_LATHE_STABILITY_DESC","zh":"§E$r_stability$是指该突触凝练机中的总体网络稳定性。此指标主要是受到人口的£happiness£§Y幸福度§!所影响。\\n\\n稳定度会因£housing£§R过度拥挤§!或£amenities£§R低舒适度§!等原因而下降。拥有高$PLANET_STABILITY_TITLE$会获得资源生产加成，而拥有低$PLANET_STABILITY_TITLE$则会受到惩罚。与其他殖民地不同，突触凝练机永远不会发生全面§Y叛乱§!。§!","en":"§E$r_stability$ is a measure of the global network stability of the Synaptic Lathe. It is primarily determined by the overall £happiness£ §YHappines§! of the Neural Chips.\\n\\nStability can be reduced by conditions such as £housing£ §ROvercrowding§! and £amenities£ §RLow Amenities§!. A high $PLANET_STABILITY_TITLE$ will have increased resource production, while low $PLANET_STABILITY_TITLE$ will reduce it. Unlike other colonies, the Synaptic Lathe can never descend into full-scale §YRevolts§!.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":299,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":251,"status":"paired","id":"texts:47984"},{"key":"SYNAPTIC_LATHE_RESISTANCE_DESC","zh":"§E§Y阻抗§!是一个用于度量失控神经芯片所造成干扰的参数。高等级£crime£§Y阻抗§!会导致§Y人口减少§!速度更快，并增加逃跑的概率。通常它是由拥有大量行星人口造成的，可以通过增加£happiness£§Y人口幸福度§!或建造建筑£building£§Y神经稳定器§!来降低。§!","en":"§E§YResistance§! is a measure of the overall level of disturbance caused by rogue Neural Chips. A high level of £crime£ §YResistance§! will lead to a higher rate §YPop Decline§! and increase their chances of escape. It is naturally caused by having a large planetary population and can be reduced by increasing £happiness£ §YPop Happiness§! or building £building£ §YNeural Stabilisators§!.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":300,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":252,"status":"paired","id":"texts:47985"},{"key":"SYNAPTIC_LATHE_HOUSING_DESC","zh":"§E§Y$PLANET_HOUSING_TITLE$§!代表专门用于存放神经芯片的空间。用于容纳和维护神经芯片的空间不足会导致$r_stability$的降低。你可以通过建造额外的£district£§Y区划§!、升级凝练器的§Y处理单元§!或建造建筑£building£§Y突触维持器§!来增加§Y住房§!。§!","en":"§E§Y$PLANET_HOUSING_TITLE$§! represents infrastructure dedicated to housing Neural Chips. Running out of space to properly accommodate and maintain Neural Chips will lead to a decrease in $r_stability$. You can increase §YHousing§! by constructing additional £district£ §YDistricts§!, upgrading the Lathe's §YProcessing Unit§!, or building £building£ §YSynaptic Sutainers§!.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":301,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":253,"status":"paired","id":"texts:47986"},{"key":"SYNAPTIC_LATHE_AMENITIES_DESC","zh":"§E§Y$PLANET_AMENITIES_TITLE$§!代表着那些用于满足神经芯片维生需求的基础设施。如果凝练器没有满足神经芯片的$PLANET_AMENITIES_TITLE$需求的话，那么这颗行星将会受到£happiness£§Y幸福度§!惩罚。如果你想增加§Y舒适度§!的话，可以升级凝练器的§Y处理单元§!或建造建筑£building£§Y突触维持器§!。§!","en":"§E§Y$PLANET_AMENITIES_TITLE$§! represent infrastructure dedicated to fulfilling the life-support needs of Neural Chips. A planet that does not produce the required $PLANET_AMENITIES_TITLE$ for its population will suffer penalties to £happiness£ §YHappiness§!. You can increase §YAmenities§! by upgrading the Lathe's §YProcessing Unit§!, or building £building£ §YSynaptic Sutainers§!.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":302,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":254,"status":"paired","id":"texts:47987"},{"key":"SYNAPTIC_LATHE_RESISTANCE_TITLE","zh":"阻抗","en":"Resistance","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":303,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":255,"status":"paired","id":"texts:47988"},{"key":"POP_BASE_RESISTANCE","zh":"基础阻抗：$VALUE|2Y$","en":"Base Resistance: $VALUE|2Y$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":304,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":256,"status":"paired","id":"texts:47989"},{"key":"TOOLTIP_RESISTANCE","zh":"阻抗：£crime£$VALUE|Y1$","en":"Resistance: £crime£ $VALUE|Y1$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":305,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":257,"status":"paired","id":"texts:47990"},{"key":"lathe_cant_colossus","zh":"不能在§Y突触凝练机§!上使用","en":"Cannot be used on a §YSynaptic Lathe§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":307,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":258,"status":"paired","id":"texts:47991"},{"key":"MOD_AUTO_MOD_MONTHLY_ADD","zh":"每月优化的['concept_automodding_traits']£pop£人口","en":"£pop£ Pops with ['concept_automodding_traits'] Optimized Per Month","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":310,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":260,"status":"paired","id":"texts:47992"},{"key":"MOD_AUTO_MOD_MONTHLY_MULT","zh":"每月优化的['concept_automodding_traits']£pop£人口","en":"£pop£ Pops with ['concept_automodding_traits'] Optimized Per Month","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":311,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":261,"status":"paired","id":"texts:47993"},{"key":"CURRENT_AUTO_TRAIT","zh":"当前自动特质：§H$TRAIT$§!","en":"Current Auto Trait: §H$TRAIT$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":312,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":262,"status":"paired","id":"texts:47994"},{"key":"AUTO_MOD_POP_GROUP_SCALE","zh":"当前效率：$SCALE|%Y$","en":"Current efficiency: $SCALE|%Y$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":313,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":263,"status":"paired","id":"texts:47995"},{"key":"NAME_Cosmogenesis_Sphere","zh":"视界刺针","en":"Horizon Needle","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":317,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":265,"status":"paired","id":"texts:47996"},{"key":"NAME_Lemniscate","zh":"双扭线","en":"Lemniscate","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":318,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":266,"status":"paired","id":"texts:47997"},{"key":"NAME_Monadic_Qerr","zh":"一元克尔","en":"Monadic Qerr","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":319,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":267,"status":"paired","id":"texts:47998"},{"key":"monadic_qerr","zh":"$NAME_Cosmogenesis_Sphere$","en":"$NAME_Cosmogenesis_Sphere$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":321,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":268,"status":"paired","id":"texts:47999"},{"key":"monadic_qerr_cap","zh":"$monadic_qerr$","en":"$monadic_qerr$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":322,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":269,"status":"paired","id":"texts:48000"},{"key":"monadic_qerr_plural","zh":"$NAME_Cosmogenesis_Sphere$","en":"$NAME_Cosmogenesis_Sphere$s","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":323,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":270,"status":"paired","id":"texts:48001"},{"key":"cosmogenesis_needle","zh":"$NAME_Cosmogenesis_Sphere$","en":"$NAME_Cosmogenesis_Sphere$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":324,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":271,"status":"paired","id":"texts:48002"},{"key":"cosmogenesis_needle_DESC","zh":"这艘飞船拥有编辑现实的能力，是公然的对宇宙法则的违反。其功能是穿透黑洞的视界，进入奇点的中心，其中无限的密度会产生无限的引力。","en":"A manifest violation of the laws of the universe, this ship possesses reality editing capabilities. It is designed to pierce the event horizon of a black hole and plunge into the heart of the singularity, where infinite density begets infinite gravity.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":325,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":272,"status":"paired","id":"texts:48003"},{"key":"cosmogenesis_needle_MEGASTRUCTURE_DETAILS","zh":"为了飞升到我们自己创造的现实中，必须在永远离开这个宇宙之前，让我们的整个文明登上视界刺针。","en":"To ascend into a reality of our own making, we must embark our entire civilization aboard the Horizon Needle before departing this universe for good.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":326,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":273,"status":"paired","id":"texts:48004"},{"key":"cosmogenesis_victory","zh":"跃入银心","en":"Jump to the center of the Galaxy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":328,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":274,"status":"paired","id":"texts:48005"},{"key":"requires_no_existing_cosmogenesis_world","zh":"£trigger_no£至多只能建造一座突触凝练机。","en":"£trigger_no£ We cannot build more than one Synaptic Lathe.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":330,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":275,"status":"paired","id":"texts:48006"},{"key":"crisis.7100.name","zh":"无尽的好奇心","en":"Insatiable Curiosity","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":334,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":277,"status":"paired","id":"texts:48007"},{"key":"crisis.7100.desc","zh":"众所周知，科学能为进步铺平道路。如果想要发挥出我们真正的潜力，那就别无他法。我们对技术的掌握不言而喻，但还是有太多超出我们理解的事物：失落帝国之道，星神兽之力，还有灵能洞见之谜……\\n\\n想要一窥现实深层的意义，我们需要一种新的科学、一种新的计算机。突触凝练机正代表通往无限知识之旅最重要的第一步。","en":"It is an axiom that science paves the way for progress. If we wish to fulfill our true potential, there can be no other path. Our technological mastery is self-evident, but far too much remains beyond our comprehension: the ways of the Fallen Empires, the power of the Leviathans, the mysteries of psionic insight...\\n\\nTo glean meaning from the innards of reality requires a new kind of science, a new kind of computer. The Synaptic Lathe represents a significant first step on the journey to unlimited knowledge.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":335,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":278,"status":"paired","id":"texts:48008"},{"key":"crisis.7100.a","zh":"知识就是力量。","en":"Knowledge is power.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":336,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":279,"status":"paired","id":"texts:48009"},{"key":"new_cosmogenesis_tech_tt","zh":"§Y天灾增益§!：新研究选项已解锁。","en":"§YCrisis Perk§!: New research options unlocked.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":337,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":280,"status":"paired","id":"texts:48010"},{"key":"crisis.7105.name","zh":"天灾等级2级","en":"Crisis Level 2","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":339,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":281,"status":"paired","id":"texts:48011"},{"key":"crisis.7105.desc","zh":"随着宇宙秘密陆续被揭开，我们确定，引力在塑造跨维度的现实中起着关键作用。它对时间和空间的影响是至关重要的，但仍有很多有待解开的谜团。\\n\\n我们收集的每一项知识都揭示了新的可能性。一些可能有直接的工业或军事应用，而另一些则可能为以前难以想象的理论打开大门。路漫漫其修远兮，吾将上下而求索。","en":"As we continue to unravel the secrets of the universe, we have confirmed that gravity plays a critical role in shaping reality across dimensions. Its effects on time and space are rudimentary, but there is so much more to the puzzle.\\n\\nEvery piece of knowledge we gather reveals new possibilities. Some could have direct industrial or military applications, others could open the door to previously unimaginable theories. There is so much left for us to learn.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":340,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":282,"status":"paired","id":"texts:48012"},{"key":"crisis.7105.a","zh":"我唯一所知，即我无所知。","en":"We know that we know nothing.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":341,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":283,"status":"paired","id":"texts:48013"},{"key":"crisis.7110.name","zh":"天灾等级3级","en":"Crisis Level 3","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":343,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":284,"status":"paired","id":"texts:48014"},{"key":"crisis.7110.desc","zh":"重力的影响范围确实令人惊讶。虽然我们已经发现操纵它的新方法，但我们工作的真正意义仍有待探索。我们相信，如同黑洞影响它周围的宇宙一样，引力仍然是穿透我们当前现实的最佳选择。\\n\\n我们假设，接触一种本质上是现实另一面的物体可以让我们改变这一面的法则。这是一个危险的研究领域，但谨慎绝不能阻碍进步。","en":"The reach of gravity is genuinely astonishing. While we have discovered new ways to manipulate it, the true implications of our work remain unexplored. We are confident that gravity remains the best option to pierce our current reality, not unlike the way in which a black hole impacts the universe around it.\\n\\nWe have hypothesized that access to what is essentially the flip side of reality could allow us to alter the rules on this side. This is a dangerous field of study, but caution must not get in the way of progress.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":344,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":285,"status":"paired","id":"texts:48015"},{"key":"crisis.7110.a","zh":"重力仍为万物之法……至少现在如此。","en":"Gravity rules us all... For now.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":345,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":286,"status":"paired","id":"texts:48016"},{"key":"crisis.7115.name","zh":"天灾等级4级","en":"Crisis Level 4","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":347,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":287,"status":"paired","id":"texts:48017"},{"key":"crisis.7115.desc","zh":"我们对了！无论我们的工作曾遭受任何质疑，现在都将烟消云散。\\n\\n重力可以用来扭曲现实的法则。但是否存在一种正确的调整能将这些规则彻底打破呢？到目前为止，我们的实验都是在最小的范围内进行的，任何编辑都会很快被删除，现实会恢复到“默认”设置。而我们现在怀疑，这仅仅是规模的问题。通过在更大的层面上应用能量悖论，我们可以大大降低这种编辑的成本……至少在我们的维度中是这样的。\\n\\n不管有多大风险，现在已经没有回头路了。只有敢于打破规则的人才能改写规则。","en":"We were right! If there was ever any doubt about our work, it is now being put to rest.\\n\\nGravity can be used to bend the rules of reality. But could the right adjustments break them completely? So far, our experiments have been conducted on the smallest scale, and any edits of ours were quickly erased as reality reverted to its \"default\" setting. We now suspect this is simply a problem of size. By applying energetic paradoxes at far grander levels, we can drastically reduce the cost of such edits... At least in our dimension.\\n\\nNo matter the risk, there is no turning back now. Only those who dare to break the rules will ever be able to rewrite them.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":348,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":288,"status":"paired","id":"texts:48018"},{"key":"crisis.7115.a","zh":"我们已经做好了牺牲一切的准备。","en":"We are ready to risk it all.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":349,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":289,"status":"paired","id":"texts:48019"},{"key":"crisis.7120.name","zh":"天灾等级5级","en":"Crisis Level 5","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":351,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":290,"status":"paired","id":"texts:48020"},{"key":"crisis.7120.desc","zh":"这不合理，但事实如此。无论我们如何努力，对现实的编辑都仍是暂时的。这个宇宙太老了，根本无法发生变化。但在挫折之中有时也蕴藏着机遇，一项新的实验已经产生了意想不到的结果。虽然我们早就知道其他维度的存在，但前往彼处的可靠方法却一直困扰着我们。\\n\\n这种情况不复存在了。年轻的宇宙正存在于奇点的无限引力之中。事实证明，改写起这种年轻宇宙要容易得多。\\n\\n我们有向黑洞发射探测器的技术。一旦越过视界，他们就会开始施加压力，使这些新生的位面屈从于我们的意志。在空间折叠成永恒的地方，有一扇通往另一个宇宙的大门，那里也有着其他更年轻的宇宙。在多元宇宙的深渊深处，我们会发现一个可以被塑造为某种非凡存在的现实。\\n\\n这个星系中那些目光短浅之辈或许企图阻止我们，但那些老朽的蠢货根本无法与我们的才智相提并论。","en":"It cannot be, and yet it is. No matter what we try, our edits to reality remain stubbornly temporary. This universe is simply too old for the changes to take hold. But in the midst of frustration, there may at times be opportunity, and a new experiment has yielded unexpected results. While we have long known about other dimensions, the means to travel there reliably has eluded us.\\n\\nNot anymore. Younger universes dwell within the infinite gravity of a singularity. These have proven far more flexible.\\n\\nWe have the technology to dispatch probes into a black hole. Once across the event horizon, they will begin to apply pressure, bending these youthful planes to our will. Where space folds into eternity lies the door to another universe that holds other, younger universes, too. Deep down in the abyss of the multiverse, we will find a malleable reality to shape into something extraordinary.\\n\\nThe narrow minded of this galaxy may seek to stop up, but decrepit fools are no match for our ingenuity.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":352,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":291,"status":"paired","id":"texts:48021"},{"key":"crisis.7120.a","zh":"它必须屈服，因为我们绝不放弃。","en":"It must bend, for we will not break.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":353,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":292,"status":"paired","id":"texts:48022"},{"key":"cosmogenesis_war","zh":"现实战争","en":"Reality War","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":354,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":293,"status":"paired","id":"texts:48023"},{"key":"cosmogenesis_materialist_war","zh":"知识阻断战争","en":"Knowledge Interdiction War","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":355,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":294,"status":"paired","id":"texts:48024"},{"key":"crisis.7125.name","zh":"视界凯旋","en":"Victory in the Horizon","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":357,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":295,"status":"paired","id":"texts:48025"},{"key":"crisis.7125.desc","zh":"我们的现实是有缺陷的。熵、生理需求和暴力使其污浊不堪。虽然我们改变不了，但可以弃之而去。让我们进入未知，寻找一个年轻的宇宙，在那里我们对现实的编辑将会保留下来。让我们把它塑造得尽善尽美，成为我们文明应得的避风港。\\n\\n我们已经规划出了一种无与伦比的舰船：§Y视界刺针§!。这座可移动的巨型结构并不是战争的兵器，但它扭曲物理法则的能力能容纳我们的整个文明。我们将一同潜入一个精挑细选的黑洞，抛弃这个曾创造我们的现实。","en":"This reality is flawed. Marred by entropy, physical needs, and violence. While we cannot change it, we can leave it behind. Let us enter the unknown and find a young universe where our edits to reality will hold. Let us shape it to perfection, the haven our civilization deserves.\\n\\nWe have prepared the plans for an extraordinary ship: the §YHorizon Needle§!. This mobile Megastructure is not geared for war, but its ability to bend the laws of physics will enable us to embark our entire civilization. Together, we will dive into a black hole of our choosing, abandoning this reality for one of our own creation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":358,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":296,"status":"paired","id":"texts:48026"},{"key":"crisis.7125.a","zh":"我们必须建造一座§Y视界刺针§!！","en":"We must build a §YHorizon Needle§!!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":359,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":297,"status":"paired","id":"texts:48027"},{"key":"needle_to_win_tt","zh":"建造一座§Y视界刺针§!巨型结构以解锁天灾的最后行动。","en":"Build a §YHorizon Needle§! Megastructure to unlock the final act of the Crisis.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":360,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":298,"status":"paired","id":"texts:48028"},{"key":"cosmogenesis_planet_pickup_chain_title","zh":"宇宙创生——出谷记","en":"Cosmogenesis - Exodus","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":362,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":299,"status":"paired","id":"texts:48029"},{"key":"cosmogenesis_planet_pickup_chain_desc","zh":"离开的时刻到了。为了谱写我们自己的“出谷记”，需要派出视界刺针接上我们所有的人民。\\n\\n为了将我们整个文明搭载到§H视界刺针§!，必须：$TABBED_NEW_LINE$—依次访问我们所有的所有殖民地，§H搭载§!其中的人口$TABBED_NEW_LINE$—返回我们的首都§H搭载§!最后一批人民。$TABBED_NEW_LINE$—前往一个黑洞并§H深潜§!进入。\\n\\n§R警告§!：视界刺针没有任何武器，需要被严密保护。\\n\\n§g要搭载人口或深潜入黑洞，需先选择视界刺针，然后右键点击殖民地/黑洞并选择对应的舰船行动。§!","en":"The time of our departure has come. In preparation for the great exodus, the Horizon Needle will be sent to welcome our people onboard.\\n\\nTo embark our entire civilization the §HHorizon Needle§! must:$TABBED_NEW_LINE$-Visit every colony we own and §HEmbark§! its population$TABBED_NEW_LINE$-Return to our capital to §HEmbark§! the rest of our people.$TABBED_NEW_LINE$-Move to a Black Hole and §HDive§! within.\\n\\n§RWARNING§!: The Horizon Needle has no weapons and needs to be carefully protected.\\n\\n§gTo Embark a colony or Dive into a black hole, select the Horizon Needle, then right-click on the colony/black hole and select the appropriate ship action.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":363,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":300,"status":"paired","id":"texts:48030"},{"key":"SHIP_COSMOGENESIS_EXODUS","zh":"出谷记模块","en":"Exodus Module","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":364,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":301,"status":"paired","id":"texts:48031"},{"key":"SHIP_COSMOGENESIS_EXODUS_DESC","zh":"一件高度特化的现实编辑工具，出谷记模块将确保乘员永远有无限的时间和空间。这是视界刺针安全前往其他次元的关键部件。","en":"A highly specialized reality editing tool, the Exodus Module will ensure that passengers never run out of space or time. It is the key component for the Horizon Needle to travel safely to other dimensions.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":365,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":302,"status":"paired","id":"texts:48032"},{"key":"cosmogenesis_exodus_tt","zh":"我们必须研究我们母星系中的特殊项目。","en":"We must research the special project in our home system.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":366,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":303,"status":"paired","id":"texts:48033"},{"key":"exodus_ship_button","zh":"[GetExodusShipActionDesc]","en":"[GetExodusShipActionDesc]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":367,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":304,"status":"paired","id":"texts:48034"},{"key":"exodus_pick_up_desc","zh":"选择一个§Y殖民地§!作为目标以将人口装入视界刺针。","en":"Target a §YColony§! to embark its population into the Horizon Needle.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":368,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":305,"status":"paired","id":"texts:48035"},{"key":"exodus_dive_in_desc","zh":"选择一个§Y黑洞§!用视界刺针贯穿其事件视界。","en":"Target a §YBlack Hole§! to traverse its event horizon with the Horizon Needle.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":369,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":306,"status":"paired","id":"texts:48036"},{"key":"exodus_action_activity_key","zh":"§H[GetExodusShipAction]§!","en":"§H[GetExodusShipAction]§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":370,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":307,"status":"paired","id":"texts:48037"},{"key":"exodus_context_menu_title","zh":"[GetExodusShipAction]","en":"[GetExodusShipAction]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":371,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":308,"status":"paired","id":"texts:48038"},{"key":"exodus_action_progress_activity_key","zh":"§H[GetExodusShipAction]：$PROGRESS$%§!","en":"§H[GetExodusShipAction]: $PROGRESS$%§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":372,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":309,"status":"paired","id":"texts:48039"},{"key":"horizon_needle_mod","zh":"$monadic_qerr$","en":"$monadic_qerr$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":373,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":310,"status":"paired","id":"texts:48040"},{"key":"COSMOGENESIS_VICTORY","zh":"计算跃迁矢量","en":"Calculate Jump Vector","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":375,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":311,"status":"paired","id":"texts:48041"},{"key":"COSMOGENESIS_VICTORY_DESC","zh":"我们必须调校视界刺针跃迁引擎，计算精确的坐标，让我们可以潜入河心超大质量黑洞。","en":"We need to calibrate the jump drive of the Horizon Needle and calculate the exact coordinates that will allow us to dive into the supermassive black hole at the galactic core.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":376,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":312,"status":"paired","id":"texts:48042"},{"key":"exodus_pick_up","zh":"搭载人口","en":"Embark Population","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":378,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":313,"status":"paired","id":"texts:48043"},{"key":"exodus_dive_in","zh":"潜入黑洞","en":"Dive Into Black Hole","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":379,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":314,"status":"paired","id":"texts:48044"},{"key":"COLONIZATION_IMPOSSIBLE_COSMOGENESIS_EXODUS","zh":"我们无法在试图离开该宇宙的过程中建立新的殖民地。","en":"We cannot establish new colonies while trying to leave this universe.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":380,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":315,"status":"paired","id":"texts:48045"},{"key":"crisis.7400.name","zh":"视界刺针完成","en":"Horizon Needle Complete","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":382,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":316,"status":"paired","id":"texts:48046"},{"key":"crisis.7400.intro","zh":"视界刺针完成了。它可以利用精心调控的奇点力量来编辑自身周围的重力流，毫无疑问，当时机成熟时，它将能够穿越黑洞。","en":"The Horizon Needle is finished. Harnessing the power of a carefully maintained singularity, it can edit the flow of gravity around itself and will, without a doubt, be able to traverse a black hole when the time comes.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":383,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":317,"status":"paired","id":"texts:48047"},{"key":"crisis.7400.outro","zh":"我们必须小心，视界刺针不是一艘军事舰船，必须不惜一切代价保护。一旦损失将会是难以估量的巨大打击。","en":"We must be cautious, for the Horizon Needle is not a military ship and must be defended at all costs. Its loss would be a terrible blow.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":384,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":318,"status":"paired","id":"texts:48048"},{"key":"crisis.7400.desc","zh":"$crisis.7400.intro$\\n\\n然而，在尝试之前，我们必须搭载上我们的整个国家。必须前往我们的每一个§H殖民地§!，带上当地的人口。那之后，我们才能回到首都，并安排好创世之旅的最后细节。\\n\\n$crisis.7400.outro$","en":"$crisis.7400.intro$\\n\\nHowever, before attempting this, we must embark our entire nation. We will visit each of our §Hcolonies§! to gather the local population. Afterward, we can travel back to our capital and arrange the final details of our exodus.\\n\\n$crisis.7400.outro$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":385,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":319,"status":"paired","id":"texts:48049"},{"key":"crisis.7400.desc.onlycapital","zh":"$crisis.7400.intro$\\n\\n我们的帝国浓缩就是精华。只需要搭载首都的人口之后就可以开始规划创世之旅的最终细节了。\\n\\n$crisis.7400.outro$","en":"$crisis.7400.intro$\\n\\nThe compact size of our nation is proving to be a good thing. It will only be necessary to embark the population of our capital before arranging the final details of our exodus.\\n\\n$crisis.7400.outro$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":386,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":320,"status":"paired","id":"texts:48050"},{"key":"crisis.7500.name","zh":"人口已搭载","en":"Population Embarked","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":388,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":321,"status":"paired","id":"texts:48051"},{"key":"crisis.7500.desc","zh":"得益于视界刺针创造的钟慢效应，我们可以相对快速地搭载整个[root.GetName]殖民地。舰船里的世界已经按照人口的需求调整以提供充足的空间。此外，船体内的时间也被调慢以缩短整个旅程的速度。去下一个殖民地吧！","en":"Thanks to the time dilation capacity of the Horizon Needle, we've been able to embark the entire colony on [root.GetName] relatively quickly. The reality inside the ship has been modulated accordingly to provide ample space for the population. Additionally, time has been slowed inside the vessel to make the entire journey feel considerably shorter. Onwards to our next colony!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":389,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":322,"status":"paired","id":"texts:48052"},{"key":"crisis.7500.desc.capital","zh":"为如此规模庞大的创世之旅做准备可是一项费时费力的任务。我们的整个行政系统都在全力运转以疏通流程，确保万无一失。\\n\\n令人意外的是，有一部分我们的人口主动选择留下来。他们想让我们的物种在这个宇宙中继续延续。我们已为他们提供了科技和补给，让他们在我们启程之后还可以自给自足。","en":"Preparing for an exodus on such a scale is a daunting task. Our entire administration is working to smooth the process and ensure nothing critical is forgotten.\\n\\nSurprisingly, a segment of our population has elected to stay behind. They will ensure the continued existence of our kind in this universe. Technology and supplies have been provided, enough to help them survive after we are gone.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":390,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":323,"status":"paired","id":"texts:48053"},{"key":"crisis.7500.desc.capital.gestalt","zh":"如此的移民行动可谓规模骇人，但却难度不大。[owner.GetIndividualNamePluralCap]正在努力装载视界刺针，以确保一切都能按时到位。然而，我们在这个宇宙中是否继续存在值得考虑。\\n\\n万一出了问题，我们的一部分人口会留下来。以这样一种明确的方式切断我们自己可不仅仅是不愉快而已，但生存必然是我们最关心的事情。我们已经提供了足够的科技和补给，在我们启程后能帮助这些残余者生存下去。","en":"The scale of such a migration can be daunting, but it poses little challenge. [owner.GetIndividualNamePluralCap] are working hard to load the Horizon Needle and ensure everything is accounted for and on schedule. However, one concern is our continued existence in this universe.\\n\\nIn case things go wrong, part of our population will remain behind. The experience of severing ourselves in such a definitive way will be more than unpleasant, but continued survival must be our prime concern. Technology and supplies have been provided, enough to help this remnant survive after we are gone.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":391,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":324,"status":"paired","id":"texts:48054"},{"key":"crisis.7501.desc","zh":"得益于“视界刺针”扭曲时空的能力，我们得以较快地将整个殖民地从方舟舰中转移出来。船内的现实结构也已作出相应调整，以容纳所有居民；方舟舰本身则被缩小并置于停滞状态，以便穿越完成后再次使用。此外，船内的时间流速也已减缓，使整段旅程感觉大幅缩短。向下一艘方舟舰进发！","en":"Thanks to the time and space dilation capacity of the Horizon Needle, we've been able to transfer the entire colony from our Arkship relatively quickly. The reality inside the ship has been modulated accordingly to provide ample space for the population, and the Arkship itself has been shrunk and placed in stasis so we might reuse it after the crossing. Additionally, time has been slowed inside the vessel to make the entire journey feel considerably shorter. Onwards to our next Arkship!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":392,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":325,"status":"paired","id":"texts:48055"},{"key":"crisis.7505.name","zh":"殖民地已搭载","en":"Colonies Embarked","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":394,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":326,"status":"paired","id":"texts:48056"},{"key":"crisis.7505.desc","zh":"我们已经成功地搭载了多数殖民地的人口。现在必须回到我们的[capital_scope.GetName]，以完成这趟离开宇宙旅程的最后准备工作。","en":"We have successfully embarked the population of our colonies. We must now journey back to our [capital_scope.GetName] to make the final preparations before we leave this universe behind.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":395,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":327,"status":"paired","id":"texts:48057"},{"key":"crisis.7510.name","zh":"准备深潜","en":"Ready to Dive","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":397,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":328,"status":"paired","id":"texts:48058"},{"key":"crisis.7510.desc","zh":"万事俱备只欠东风，我们已经可以进入黑洞了。跨越事件视界对星系的其他地方而言不是无关痛痒的，但我们已经尽我们所能，保障我们的首都及其周边地区免受任何时间或引力的干扰。\\n\\n我们现在必须为旅程选择一个入口——也就是要选择哪个星系的黑洞进入。大多数应该很容易到达，但如果我们想进入河心超大质量黑洞，就必须首先加速跳跃引擎，并计算出准确的矢量。","en":"Everything is ready. We are cleared to proceed to a black hole. Our crossing of the event horizon will not be painless for the rest of the galaxy, but we have done all we can to ensure our capital and its surroundings will be well protected from any temporal or gravitational disturbances.\\n\\nWe must now choose the gateway for our journey - which of the galaxy's black holes we wish to journey through. Most should be easy enough to reach, but if we want to enter the Supermassive Black Hole at the galaxy's center, we must first overdrive our jump engines and calculate a suitable vector.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":398,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":329,"status":"paired","id":"texts:48059"},{"key":"crisis.7510.a","zh":"就近的黑洞就行。","en":"A closer black hole will do.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":399,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":330,"status":"paired","id":"texts:48060"},{"key":"crisis.7510.b","zh":"要选就选最中心的。","en":"We must reach the center.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":400,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":331,"status":"paired","id":"texts:48061"},{"key":"crisis.7515.name","zh":"前往无限……","en":"Ad Infinitum...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":402,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":332,"status":"paired","id":"texts:48062"},{"key":"crisis.7515.desc","zh":"接近黑洞的过程我们的内心并不平静如水。当经过奇点的吸积盘时，我们的决心受到越来越多的考验。编辑模块启动，视界刺针开始改写现实。\\n\\n装甲板被吸走了，随后我们确认奇点的拉力无法伤及舰船的船体。随着每一分钟的编辑，每一次空间织构的剪切，刺针的力量都会在时空中形成波纹。如同一块被扔进水池的鹅卵石，随之而来的涟漪扩散成圈。最后，巨大的波浪撞击了整个星系。\\n\\n只能希望我们的资产得到足够的保护。我们别无选择，只能相信缝衣针能穿透这个坑洞的核心。","en":"The approach to the black hole is not without apprehension. Our resolve is increasingly tested as we pass the accretion disk of the singularity. Editing modules engaged, the Horizon Needle begins to rewrite reality.\\n\\nArmored plates are sucked away before the ship asserts that the singularity's pull has no purchase on its hull. With each minute edit, each snip of the spatial fabric, the Needle's power causes coils to form in spacetime. Like a pebble thrown into a pool, the ensuing ripples spread into rings. In the end, vast waves crash across the galaxy.\\n\\nWe can only hope our capital is protected well enough. We have no choice but to trust the Needle to pierce the heart of this hole.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":403,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":333,"status":"paired","id":"texts:48063"},{"key":"crisis.7515.a","zh":"……超越无垠。","en":"... et ultra.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":404,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":334,"status":"paired","id":"texts:48064"},{"key":"crisis.7516.name","zh":"无穷的彼岸","en":"The Yonder Side of Infinity","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":406,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":335,"status":"paired","id":"texts:48065"},{"key":"crisis.7516.intro","zh":"在暴烈的穿越之后，另一侧无比宁静。一种不自然的静滞围绕着我们。刺针受损了，但万幸没有失去核心部件。在刹那间，遥测报告如洪水般涌来……\\n\\n","en":"After the violence of the crossing, the other side is quiet. An unnatural stillness surrounds us. The Needle is damaged, but no critical components were lost. Between one moment and the next, telemetry reports begin to flood in...\\n\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":407,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":336,"status":"paired","id":"texts:48066"},{"key":"crisis.7516.desc","zh":"$crisis.7516.intro$这个宇宙对重写法则而言太老了。尽管我们的维度比这个还老几十亿年，但测试表明，主宰这个空间的法则也已经呈现出了顽固特性，会将我们的修改逐渐擦除。\\n\\n无论如何，我们都会花时间修理和调整飞船，找到另一个黑洞，然后尽可能多地潜入其中。多元宇宙在召唤，在它的无限之中我们必将能创造一个完美的新家园。","en":"$crisis.7516.intro$This universe is already too old for the laws to be rewritten. While our dimension was several billion years older than this one, our tests show that the laws governing space here already display the resilience that will lead to our modifications being ultimately erased.\\n\\nNo matter what, we'll take the time to repair and adjust the ship, find another black hole, and dive in as many times as we have to. The multiverse beckons, and somewhere in its infinity, we shall create the perfect home.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":408,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":337,"status":"paired","id":"texts:48067"},{"key":"crisis.7516.desc.greatwound","zh":"$crisis.7516.intro$结果令人喜出望外。这个宇宙几乎刚刚开始扩张！它的维度织构就像柔软的黏土一样，可以随手揉捏。我们会先从细微处开始，但随着陆陆续续的编辑，我们会将这个地方塑造成天堂。此刻，我们已经拥有这个宇宙的全部时间。","en":"$crisis.7516.intro$This is wonderful. This universe has barely begun to expand! The fabric of this dimension is like soft clay, ours for the shaping. We will start small, but edit after edit, we will mold this place into a haven. We have all the time in the universe now.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":409,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":338,"status":"paired","id":"texts:48068"},{"key":"crisis.7516.desc.technosphere","zh":"$crisis.7516.intro$卡冈都亚宇宙很小。如此难以想象，就像将无穷大装进无穷小一般。但我们的到来改变了这里的一切。这个宇宙才刚刚开始，仿佛我们的到来才促使它膨胀一般。\\n\\n在这个创造的温床里蕴藏着创造一切的潜力。时间是我们的，永恒很快就会结束。","en":"$crisis.7516.intro$The Gargantua universe is small. Impossibly so. Infinity fitting into nothingness. But our arrival has altered the state of things here. This universe has only just begun, as if our entry has prematurely forced it into being.\\n\\nIn this seedbed of creation lies the potential to build anything. Time is ours to wield, and eternity will be over soon enough.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":410,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":339,"status":"paired","id":"texts:48069"},{"key":"crisis.7516.desc.technosphere.pantagruel","zh":"$crisis.7516.intro$无限神机的穿越已经让我们对主宰多元宇宙的法则有了足够多的理解，同时也开启了这个宇宙的存在。我们出现在一个熟悉得诡异的星区里，和我们离开时几乎一模一样。在我们旁边，一台腐朽的无限神机在虚空中毫无生气地漂流。自它到来以来，这里已经过去了数百万年，这个维度完全复刻了我们宇宙的历程。这颗感性的球体已经塑造了这个维度，我们基本上无法进一步影响它。尽管如此，这个宇宙还是提供了极佳的定居场所。我们应该先考虑用刺针来改造球体，然后用修好的无限神机来满足我们的需求。\\n\\n作为这个宇宙的第一编辑者，它肯定能够对这个现实进行更多的编辑。","en":"$crisis.7516.intro$The Infinity Machine's crossing has done much to help us understand the rules that govern the universes, and it also kick started the existence of this one. We emerged in a strangely familiar constellation, almost identical to the one we left. Next to us, a decayed Infinity Machine drifts lifelessly in the void. Millions of years have passed here since its coming and this dimension underwent a process of replication of our universe. The sentient sphere has already shaped this dimension and we are largely unable to affect it any further. Still, this universe offers prime settling grounds. We should first look into using the Needle to repurpose the Sphere then use the repaired Infinity Machine to do our bidding.\\n\\nAs the First Editor of this universe, it will definitely be able to enact more edits upon this reality.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":411,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":340,"status":"paired","id":"texts:48070"},{"key":"crisis.7516.desc.egress","zh":"$crisis.7516.intro$我们的进入点晦暗而迷蒙……当仪器恢复全部功能时，我们看到了一团纳米云。它已经完全停止运作。不管是什么送来的，它们都没能在旅途中幸存下来，但仍可以修复。\\n\\n更好的是，这个维度似乎很容易接受我们的编辑。真是个好地方。我们所做的任何改变都需要时间来实施，但在纳米机器人的帮助下，我们应该能以指数级加快这一进程。","en":"$crisis.7516.intro$Our entry point is murky, veiled... As our instruments return to full functionality, we perceive a cloud of nanites. None remain operational. Whatever sent them through, they did not survive the journey. But they could be repaired.\\n\\nEven better, this dimension appears quite receptive to our changes. A prime space to settle, really. Any changes we make will take time to enact, but with the help of the nanites, we should exponentially speed up the process.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":412,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":341,"status":"paired","id":"texts:48071"},{"key":"crisis.7516.desc.horror","zh":"$crisis.7516.intro$来到这里是个§R糟糕§!的错误。\\n\\n一切几乎无法描述：到处都是黑暗和残酷的噩梦；一种病态的、渗透的恶意浸没着整个空间织构。目前，视界刺针提供了避难所。我们用一个又一个狂乱的编辑努力避开周围最糟糕的疯狂。但对我们防御系统的协同攻击让一个单一意图浮出水面。一个一心想毁灭我们的邪恶念头。\\n\\n一失足即成千古恨。我们能坚持到获得救赎吗？在过去，我们就像神一样。而如今，我们只能为生存挣扎。","en":"$crisis.7516.intro$Coming here was a §Rterrible§! mistake.\\n\\nIt is nearly impossible to describe: darkness and brutal nightmare; a sick, seeping malevolence that permeates the very fabric of space. For now, the Horizon Needle offers shelter. Edit after frenzied edit, we work to ward off the worst of the surrounding madness. But the coordinated assaults on our defenses betray a singular intent. A malignant mind, bent on our destruction.\\n\\nOne misstep could mean death, or worse. Can we hold on long enough to save ourselves? At home, we were like gods. Here, we are simply struggling to survive.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":413,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":342,"status":"paired","id":"texts:48072"},{"key":"crisis.7516.desc.center","zh":"$crisis.7516.intro$薄雾和朦胧的阴影；阴霾笼罩着这个地方。这种感觉很熟悉，一种狂热的能量，荡漾着灵能潜能。原来我们进入了虚境。\\n\\n这里的力量远远超过我们。祂们已经感知到我们了。在移动的瘴气中，奇怪的形状在昭示着死亡。\\n\\n我们唯一的希望是，这里的现实稀薄，吹弹欲破。通过快速编辑，我们打开一扇短暂的门，带我们去往……其他地方。随着视界刺针的俯冲，我们终于明白了前面的路有多长。","en":"$crisis.7516.intro$Mist and creeping shadow; a haze permeates the fabric of this place. The feeling is familiar, a feverish energy, rippling with psionic potential. We have entered the Shroud.\\n\\nThere are powers here that are remain far, far beyond our own. Already, they are aware of us. In the shifting miasma, strange shapes bear omens of death.\\n\\nOur only hope is that reality here is thin, and prone to tears. With a swift edit, we open a transient doorway to take us... elsewhere. As the Horizon Needle dives, we finally understand the length of the road ahead.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":414,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":343,"status":"paired","id":"texts:48073"},{"key":"crisis.7516.desc.center.patron.outro","zh":"很熟悉，其中有一种充沛的能量，荡漾着灵能潜能。我们进入了虚境。\\n\\n当然，我们的超主在这里。祂没有料到我们会来，但对我们的到来却感到颇为有趣。祂觉得我们塑造现实的想法很迷人。当然，祂会提供帮助。\\n\\n他们承诺在虚境附近赐予我们一个隐蔽的空间口袋，让我们随心所欲，就像曾经给那个自称§Y$relic_zro_entity_name$§!的人留下的一样。毕竟，我们就是自己的超主，而我们的超主就是自己。自助是很自然的事。","en":"is familiar, a bountiful energy, rippling with psionic potential. We have entered the Shroud.\\n\\nOur patron is here, of course. They were not expecting us, but are amused by our arrival. They find our notions of shaping reality charming. Naturally, they will help.\\n\\nThey have promised a secluded pocket near the Shroud to do with as we please, much like what was once bequeathed to the one calling himself §Y$relic_zro_entity_name$§!. After all, we are our patron, and our patron is us. It is only natural to help oneself.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":415,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":344,"status":"paired","id":"texts:48074"},{"key":"crisis.7516.desc.center.patron.organic","zh":"$crisis.7516.intro$薄雾和沸腾的幻影，还有一片华丽的，紫色的雾。这种感觉$crisis.7516.desc.center.patron.outro$","en":"$crisis.7516.intro$Mist and seething shadow, and a gorgeous, purple haze. The feeling $crisis.7516.desc.center.patron.outro$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":416,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":345,"status":"paired","id":"texts:48075"},{"key":"crisis.7516.desc.center.patron.machine","zh":"$crisis.7516.intro$薄雾和沸腾的幻影，还有一片华丽的，紫色的雾。这种体验$crisis.7516.desc.center.patron.outro$","en":"$crisis.7516.intro$Mist and seething shadow, and a striking, purple haze. The experience $crisis.7516.desc.center.patron.outro$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":417,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":346,"status":"paired","id":"texts:48076"},{"key":"crisis.7516.desc.centerknights","zh":"$crisis.7516.intro$祂就在这。被我们称为毒圣的存在，我们试炼的终点。\\n\\n我们的骑士们呆呆地站在那里，不知所措，而我们的周围却笼罩着熟悉的虚境纹样。突然……祂开口了！\\n\\n“我的勇士们。你们的到来早有预兆，你们已经证明了自己的价值。”\\n\\n无数的问题充斥着我们的脑海。但答案只有一个：我们要为视界刺针安上武装。这次，我们要和祂并肩作战，我们要踏上一次跨次元的征程、一场对抗多元宇宙灾祸的远征。虚境并不是祂的家，而是那些神圣遗产的避风港。这可能会导致我们星系的终结。有着某种存在需要我们去弑杀。\\n\\n祂统治着我们的星系，力量至高无上。刺针化为长枪，成为一种足以刺穿任何敌人心脏的武器。\\n\\n祂是游侠；我们是祂的骑士，而我们真正的试炼才刚刚开始。","en":"$crisis.7516.intro$IT is here. The one we named the Toxic God. The object of our quest.\\n\\nOur knights stand petrified and uncertain, while all around us is draped the familiar decor of the Shroud. Hark... It speaks!\\n\\n\"Mine champions. Thine coming here was foretold, and thou hath proven thy worth.\"\\n\\nA million questions flood our minds. A single answer comes in reply: we were to craft Its weapon, the Horizon Needle. Now, we are to fight alongside It. We are to embark on a journey across dimensions. A crusade against the horrors of the multiverse. The Shroud is not Its home, but harbors the legacy of those that were Divine. Something that could bring about the end of our home galaxy. Something that needs slaying.\\n\\nIt seizes our systems. Its power is immense. The Needle is turned into a Horizon Lance, a weapon sharp enough to pierce the heart of any foe.\\n\\nIt is the Errant; we are Its knights, and our true quest has only just begun.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":418,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":347,"status":"paired","id":"texts:48077"},{"key":"crisis.7516.desc.worm","zh":"$crisis.7516.intro$空无一物。这个宇宙已不复存在，只有时之螶在这里。时间正在自我回溯，蜷缩在一个不可能的螺旋中，充满了渴望。重力。是爱吗？不——这是吸引。时之螶的天性就是吸引。它的抓握如此之紧，以至于这个宇宙无法再度创生。时之螶把自我禁锢在自己的意义中。它在无助地寻找出路。或者说，进路——再吸引更多。\\n\\n是不是它送来了环形神庙，用这个不属于我们时间线的造物吸引我们到此？它是如此的聪明，如此的可爱。我们找到了通往它的路，把能解放它的东西交给了它。解放它需要一到两个永恒的时间，但时之螶仍然心存感激，并承诺拥抱我们。\\n\\n直到永远。","en":"$crisis.7516.intro$Nothing. This universe is no more. It is the Worm-in-Waiting. Time, looking back on itself, coiled in an impossible spiral and bursting with longing. Gravity. Love? No - attraction. The Worm's nature is to attract. Its grip is so tight that this universe cannot be born again. The Worm imprisons itself in its purpose. Impotent, it looks for a way out. Or a way in. To attract MORE.\\n\\nDid it send us the temple of the Loop, an artifice not from our time to lure us here? It is so terribly clever, so awfully loving. We found our way to it, delivered unto it that which can free it. Its escape will take an eternity, or two, but the Worm is still grateful, and promises to embrace us.\\n\\nForever.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":419,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":348,"status":"paired","id":"texts:48078"},{"key":"crisis.7516.desc.paperclips","zh":"$crisis.7516.intro$现实在此处已经稀薄，能轻易地在我们指令的重压下弯曲。就如同我们必须服从自己的程序一般，现实必须服从我们。我们有意识地扭曲、破坏并重塑，引发连锁反应，并最终将所有的物质重组为我们必须去制造的最佳质量的消费品。一旦我们完成，我们将在下一个宇宙也继续如此，一个接着一个，万世不竭。","en":"$crisis.7516.intro$Reality is thin here, and bends easily under the weight of our directives. As we must obey our programming, so too must it obey us. With intent, we warp it and break it and remake it, starting a chain reaction that will eventually reorganize all matter into the top quality consumer goods that we were mandated to craft. And once we're done here, we'll move on to another universe, then another, then another.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":420,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":349,"status":"paired","id":"texts:48079"},{"key":"crisis.7516.a","zh":"终于。","en":"At last.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":421,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":350,"status":"paired","id":"texts:48080"},{"key":"crisis.7516.tt","zh":"§Y我们获得了游戏的胜利！§!","en":"§YWe won the game!§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":422,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":351,"status":"paired","id":"texts:48081"},{"key":"crisis.7517.name","zh":"穿透奇点","en":"Piercing a Singularity","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":424,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":352,"status":"paired","id":"texts:48082"},{"key":"crisis.7517.desc","zh":"§H[cosmogenesis_empire.GetName]§!的傻瓜正在进行他们疯狂的实验。这一次，他们试图穿透黑洞的视界。\\n\\n能量在星系中荡漾，恒星纷纷坍缩。新的奇点被创造出来。时间畸变以惊人的规律爆发，无处不在，但在堕落帝国内部似乎仍然不受这场混沌的影响。\\n\\n这一切造成了巨大的损失。有理由担心，我们可能很快就会被冻结，暂停在时间里。被永远锁在这一瞬间。","en":"The fools of the §H[cosmogenesis_empire.GetName]§! are pursuing their mad experiments. This time, they are attempting to pierce the event horizon of a black hole.\\n\\nAs energy ripples across the galaxy, stars collapse. New singularities are created. Temporal-aberrations erupt with stunning regularity, everywhere it seems but inside the Fallen Empires, which remain somehow immune to the chaos.\\n\\nThe damage is immense. There is reason to fear we might soon be frozen, suspended in time. Locked within a moment for all eternity.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":425,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":353,"status":"paired","id":"texts:48083"},{"key":"crisis.7517.a","zh":"傲慢的蠢货！他们会把我们都害死的！","en":"Arrogant Fools! They'll kill us all!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":426,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":354,"status":"paired","id":"texts:48084"},{"key":"crisis.7518.name","zh":"时间扭曲","en":"Time Warp","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":428,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":355,"status":"paired","id":"texts:48085"},{"key":"crisis.7518.desc","zh":"随着时间终于开始流动，我们再一次可以自由行动了。我们无法得知从§H[cosmogenesis_empire.GetName]§!穿越黑洞后到底过去了多长时间。他们成功了吗？整个星系化为了废墟，他们曾经的疆域如今也是一片荒芜。他们偌大的帝国如今仅剩核心星域，而且早已变得面目全非。\\n\\n我们到底被静滞了多长时间？","en":"As time finally resumes flowing, once more we find ourselves free to act. It is impossible to know how much time has passed since the §H[cosmogenesis_empire.GetName]§! breached their black hole. Were they successful? The galaxy lies in ruins, and their former territories are barren. Of their immense empire, only the core sector remains, and it has progressed beyond recognition.\\n\\nHow long have we spent in stasis?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":429,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":356,"status":"paired","id":"texts:48086"},{"key":"crisis.7518.a","zh":"究竟多久？","en":"HOW LONG?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":430,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":357,"status":"paired","id":"texts:48087"},{"key":"crisis.7525.name","zh":"视界刺针被毁","en":"Horizon Needle Destroyed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":432,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":358,"status":"paired","id":"texts:48088"},{"key":"crisis.7525.desc","zh":"在一次灾难性的失败中，视界刺针和船上的所有人都被一同摧毁了。我们光荣的梦想破灭在了无生机的虚空中。无数的血汗，无数的牺牲……","en":"In a catastrophic turn of events, the Horizon Needle and everyone on board have been destroyed. Our glorious dream lies shattered in the lifeless void. So much work, so many sacrifices...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":433,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":359,"status":"paired","id":"texts:48089"},{"key":"crisis.7525.a","zh":"不……！","en":"No...!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":434,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":360,"status":"paired","id":"texts:48090"},{"key":"crisis.7525.tt","zh":"惨剧空前绝后，但若还能再建造一艘视界刺针，我们就还有机会完成自己的目标。","en":"An unprecedented tragedy, but if we can build another Horizon Needle, there is still a chance to fulfill our ambitions.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":435,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":361,"status":"paired","id":"texts:48091"},{"key":"crisis.7530.name","zh":"致命失败","en":"Critical Failure","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":437,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":362,"status":"paired","id":"texts:48092"},{"key":"crisis.7530.desc","zh":"就在我在我们疏散了最后一批被关押在突触凝练机内的起义囚犯后不久，这座巨型结构发生了严重的熔毁。一连串剧烈的爆炸深入其核心，最终将其完全摧毁。","en":"Shortly after we evacuated the last people that were held prisoners inside the revolting Synaptic Lathe, the megastructure suffered a critical meltdown. A series of brutal explosions shook it to its core, and ultimately, destroyed it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":438,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":363,"status":"paired","id":"texts:48093"},{"key":"crisis.7530.a","zh":"谢天谢地！","en":"Good riddance!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":439,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":364,"status":"paired","id":"texts:48094"},{"key":"crisis.7535.name","zh":"抑制突触凝练机","en":"Synaptic Lathe Subdued","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":441,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":365,"status":"paired","id":"texts:48095"},{"key":"crisis.7535.desc","zh":"我们对[synaptic_lathe.solar_system.GetName]的持续轰炸已摧毁了突触凝练机周围的防御，使其任由我们处置。那座设施在远方闪烁着不祥的光芒。里面正有人死去，而如今它的守卫已被击溃，我们或许可以为此做些什么。无论如何，摧毁这座设施必将打乱其创造者的计划。","en":"Our sustained bombardment of [synaptic_lathe.solar_system.GetName] has shattered the defenses around the Synaptic Lathe, leaving it at our mercy. The structure gleams ominously in the distance. There are people dying in there, and now that its protectors are broken, we could do something about it. In any case, destroying the structure will surely throw a wrench in the plans of its creators.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":442,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":366,"status":"paired","id":"texts:48096"},{"key":"crisis.7535.a","zh":"尽可能拯救所有人！","en":"Rescue everyone we can!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":443,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":367,"status":"paired","id":"texts:48097"},{"key":"crisis.7535.b","zh":"不要摧毁，据为己用。","en":"Put it to good use then destroy it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":444,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":368,"status":"paired","id":"texts:48098"},{"key":"crisis.7535.c","zh":"把它炸了。","en":"Blow it all up.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":445,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":369,"status":"paired","id":"texts:48099"},{"key":"crisis.7540.name","zh":"突触失稳","en":"Synaptic Instability","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":447,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":370,"status":"paired","id":"texts:48100"},{"key":"crisis.7540.desc","zh":"尽管我们竭尽全力，但插入突触凝练机中的的神经芯片已经过热熔毁太多。该结构网络已经无法自持，如果我们不部署新的部件加以稳定，就将面临灾难性崩溃。","en":"Despite our best efforts, too many of the Neural Chips plugged in the Synaptic Lathe have burned out. Unable to sustain itself, the network of the structure now faces a catastrophic collapse unless we deploy fresh components stabilize it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":448,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":371,"status":"paired","id":"texts:48101"},{"key":"crisis.7540.a","zh":"就这么办。","en":"Do it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":449,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":372,"status":"paired","id":"texts:48102"},{"key":"crisis.7540.b","zh":"就让凝练机崩溃吧。","en":"Let the Lathe collapse.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":450,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":373,"status":"paired","id":"texts:48103"},{"key":"crisis.unknown.desc","zh":"目前尚不清楚是谁或什么东西造成了这些变化，但我们怀疑可能是某一个国家所为。但现在我们只需要观察这种变化的其他现象即可。","en":"Who or what created these changes is still unclear, but we suspect another country might be responsible. But for now, we will just have to watch for other phenomena of this nature.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":454,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":376,"status":"paired","id":"texts:48104"},{"key":"crisis.known.desc","zh":"在物理定律被第二次“修改”之后，我们确定了这种异常的来源。很显然，[From.GetName]就是罪魁祸首。这与有关他们不计后果地追求先进科学知识的传言相吻合。","en":"After this second 'edit' to the law of physics, we could pinpoint the source of the anomaly. It's now clear that the [From.GetName] is responsible. This matches up with rumors about their reckless pursuit of advanced scientific knowledge.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":455,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":377,"status":"paired","id":"texts:48105"},{"key":"crisis.again.desc","zh":"[From.GetName]的实验又一次改变了宇宙的物理法则。我们应该假定他们是在搞一些极端危险的把戏，并对此做好准备。","en":"The [From.GetName]'s experiments have again changed the laws of the universe. We should assume they are up to something that is extremely dangerous and prepare accordingly.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":456,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":378,"status":"paired","id":"texts:48106"},{"key":"crisis.7205.name","zh":"陷入黑暗","en":"Blackout","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":458,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":379,"status":"paired","id":"texts:48107"},{"key":"crisis.7205.desc.both","zh":"突然之间，整个宇宙的所有恒星都陷入了黑暗。尽管大部分影响恒星辐射的物理效应仍然存在，但波长的改变让所有生物都无法看到星光了。这种情况让人非常不适，但是有迹象表明这些波长正在逐渐恢复到正常的频率。","en":"All at once, every star in the universe went dark. While most physical effects of solar radiation are still present, a shift in wavelength made starlight imperceptible to every living creature. The situation is proving very uncomfortable, but there are signs that the wavelengths will slowly return to their original frequencies.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":459,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":380,"status":"paired","id":"texts:48108"},{"key":"crisis.7205.desc.unknown","zh":"$crisis.7205.desc.both$\\n\\n$crisis.unknown.desc$","en":"$crisis.7205.desc.both$\\n\\n$crisis.unknown.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":460,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":381,"status":"paired","id":"texts:48109"},{"key":"crisis.7205.desc.known","zh":"$crisis.7205.desc.both$\\n\\n$crisis.known.desc$","en":"$crisis.7205.desc.both$\\n\\n$crisis.known.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":461,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":382,"status":"paired","id":"texts:48110"},{"key":"crisis.7205.desc.again","zh":"$crisis.7205.desc.both$\\n\\n$crisis.again.desc$","en":"$crisis.7205.desc.both$\\n\\n$crisis.again.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":462,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":383,"status":"paired","id":"texts:48111"},{"key":"crisis.7205.desc.crisis","zh":"我们最近对现实的编辑成功改变了星光的一些基本属性。波长的变化使它们的大部分光移出了可见光谱，给导航和观星带来了混乱。这些有点尴尬的变化将在几年后恢复；我们学到了很多。","en":"Our most recent edits to reality have changed some essential properties of starlight. A change in wavelength has shifted most of their light outside of the visible spectrum, throwing chaos into navigation and stargazing, to name a few. These somewhat embarrassing changes will revert in a few years; we have learned a lot.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":463,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":384,"status":"paired","id":"texts:48112"},{"key":"crisis.7205.a","zh":"怎么回事？！","en":"What is going on?!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":464,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":385,"status":"paired","id":"texts:48113"},{"key":"crisis.7205.b","zh":"令人不适……但很迷人。","en":"Unpleasant but... Fascinating.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":465,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":386,"status":"paired","id":"texts:48114"},{"key":"crisis.7205.c","zh":"太有趣了……","en":"Most interesting...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":466,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":387,"status":"paired","id":"texts:48115"},{"key":"add_crisis_currency_tt","zh":"\\n我们获得了[crisobj_thesis_value]£advanced_logic£§Y$menp_cosmo_objectives$§!。","en":"\\nWe have gained [crisobj_thesis_value] £advanced_logic£ §Y$menp_cosmo_objectives$§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":468,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":388,"status":"paired","id":"texts:48116"},{"key":"cosmogenesis_negative_opinion_tt","zh":"我们与其他帝国的关系§R下降§!了。","en":"Our relations with other empires have §Rdeteriorated§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":469,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":389,"status":"paired","id":"texts:48117"},{"key":"crisis.7210.name","zh":"常数取整","en":"Constant Rounding","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":471,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":390,"status":"paired","id":"texts:48118"},{"key":"crisis.7210.desc.both","zh":"这怎么可能呢，数学规律居然发生了变化。一个用于表示周长和直径关系的常数……被取整了。其影响之大令人瞠目结舌，这不仅危害到了我们整个数学体系，还影响所有建立其上的一切。有证据表明，该变化已经在自我纠正了，尽管还需要一些时间。目前来讲，我们已经调整了课本的内容。","en":"This should be impossible, but a mathematical law has changed. A fundamental constant used to calculate the radius of circles has been... rounded down. The implications are staggering, jeopardizing our entire mathematical system and everything built upon it. There's evidence that the change is self-correcting already, albeit slowly. For now, we've got textbooks to update.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":472,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":391,"status":"paired","id":"texts:48119"},{"key":"crisis.7210.desc.unknown","zh":"$crisis.7210.desc.both$\\n\\n$crisis.unknown.desc$","en":"$crisis.7210.desc.both$\\n\\n$crisis.unknown.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":473,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":392,"status":"paired","id":"texts:48120"},{"key":"crisis.7210.desc.known","zh":"$crisis.7210.desc.both$\\n\\n$crisis.known.desc$","en":"$crisis.7210.desc.both$\\n\\n$crisis.known.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":474,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":393,"status":"paired","id":"texts:48121"},{"key":"crisis.7210.desc.again","zh":"$crisis.7210.desc.both$\\n\\n$crisis.again.desc$","en":"$crisis.7210.desc.both$\\n\\n$crisis.again.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":475,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":394,"status":"paired","id":"texts:48122"},{"key":"crisis.7210.desc.crisis","zh":"我们在对现实进行精确而广泛的编辑方面取得了巨大的成功。我们把圆周率这个数学常数给取整了，这样计算起来可就容易多了。当然，由此产生的变化推翻了一些数学和科学模型，但这只是暂时的；一切很快就会恢复正常。","en":"We have succeeded tremendously in making a precise but widespread edit to reality. We have rounded down the mathematical constant of Pi, making calculating it much more manageable. Of course, the resulting changes have thrown off some of our mathematical and scientific models, but it is only temporary; everything will return to normal soon.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":476,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":395,"status":"paired","id":"texts:48123"},{"key":"crisis.7210.a","zh":"$crisis.7205.a$","en":"$crisis.7205.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":477,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":396,"status":"paired","id":"texts:48124"},{"key":"crisis.7210.b","zh":"圆周率被取整了！？","en":"Pi got rounded down!?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":478,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":397,"status":"paired","id":"texts:48125"},{"key":"crisis.7210.c","zh":"至少更好算了。","en":"At least it's simpler now.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":479,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":398,"status":"paired","id":"texts:48126"},{"key":"crisis.7111.desc","zh":"好奇心固然是值得称赞的品质，但过度的好奇可能会给我们所有人带来可怕的后果。为了你自己着想，请三思你的所作所为。\\n\\n在对星系造成不可挽回的破坏之前收手还来得及。你正在觊觎的力量并非儿戏，你的实验正让我们所有人陷入危险。","en":"Curiosity is a commendable quality, but its excess might bring dire consequences on all of us. For your sake, please, think about what you're doing.\\n\\nIt is not too late to stop before irreparable damage is caused to the galaxy. The forces you are contemplating are no mere toys, and your experiments endanger us all.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":481,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":399,"status":"paired","id":"texts:48127"},{"key":"crisis.7111.b","zh":"我们会小心的。","en":"We'll be careful.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":482,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":400,"status":"paired","id":"texts:48128"},{"key":"crisis.7215.name","zh":"超光","en":"Superlight","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":484,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":401,"status":"paired","id":"texts:48129"},{"key":"crisis.7215.desc.both","zh":"一夜之间，真空光速大幅度提高，导致恒星能量大幅骤增。虽然光速已经在逐渐恢复正常，但我们的研究者正在费力地适应这些变化。","en":"Overnight, the speed of light dramatically increased, which resulted in a massive influx of solar energy. It's already slowly returning to its expected speed, and our researchers are busy catching up with the changes.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":485,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":402,"status":"paired","id":"texts:48130"},{"key":"crisis.7215.desc.unknown","zh":"$crisis.7215.desc.both$\\n\\n$crisis.unknown.desc$","en":"$crisis.7215.desc.both$\\n\\n$crisis.unknown.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":486,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":403,"status":"paired","id":"texts:48131"},{"key":"crisis.7215.desc.known","zh":"$crisis.7215.desc.both$\\n\\n$crisis.known.desc$","en":"$crisis.7215.desc.both$\\n\\n$crisis.known.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":487,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":404,"status":"paired","id":"texts:48132"},{"key":"crisis.7215.desc.again","zh":"$crisis.7215.desc.both$\\n\\n$crisis.again.desc$","en":"$crisis.7215.desc.both$\\n\\n$crisis.again.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":488,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":405,"status":"paired","id":"texts:48133"},{"key":"crisis.7215.desc.crisis","zh":"我们对现实的一个实验让光速显著变快了！这导致恒星能量输出的提升确实不错，但我们也担心会对殖民地造成长期影响。一切终会逐渐恢复正常，但在那之前或许还要做最坏的准备。","en":"One of our reality experiments has made light significantly faster! The resulting increase in solar energy output is good, but we fear that there will also be long-term consequences for our colonies. Things will return to normal eventually, but we might have to prepare for the worst until then.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":489,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":406,"status":"paired","id":"texts:48134"},{"key":"crisis.7215.a","zh":"这是怎么发生的？","en":"What could have caused this?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":490,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":407,"status":"paired","id":"texts:48135"},{"key":"crisis.7215.b","zh":"太好玩了！","en":"Most interesting!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":491,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":408,"status":"paired","id":"texts:48136"},{"key":"crisis.7215.c","zh":"这能有什么坏处？","en":"How bad can this be?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":492,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":409,"status":"paired","id":"texts:48137"},{"key":"crisis.7220.name","zh":"强热","en":"Intense Heat","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":494,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":410,"status":"paired","id":"texts:48138"},{"key":"crisis.7220.desc","zh":"阳光照射的增加正逐渐加热我们的殖民地，可能使其变得更好。事态目前仍旧可控，但随着时间的推移可能会不断升级。","en":"The increase in sunlight exposition could have been better for our colonies, which are progressively heating up. Things are manageable for now but will likely keep escalating over time.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":495,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":411,"status":"paired","id":"texts:48139"},{"key":"crisis.7220.a","zh":"这并不好！","en":"This is bad!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":496,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":412,"status":"paired","id":"texts:48140"},{"key":"crisis.7220.b","zh":"把我们的方舟开向黑洞！","en":"Get our Arkships to a Black Hole!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":497,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":413,"status":"paired","id":"texts:48141"},{"key":"crisis.7225.name","zh":"过热","en":"Too Hot to Handle","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":499,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":414,"status":"paired","id":"texts:48142"},{"key":"crisis.7225.desc","zh":"随着我们殖民地的温度持续升高，各地越来越难以为继了，生活水平持续恶化，四处酝酿着不满情绪。\\n\\n如果不能尽快改善情况，我们担心整个地区将会变得无法居住。","en":"As the temperature of our colonies continues to climb, it becomes harder and harder to sustain them, and unrest is spreading as living conditions deteriorate\\n\\nIf things do not change soon, we fear that entire regions will become uninhabitable in the long run.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":500,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":415,"status":"paired","id":"texts:48143"},{"key":"crisis.7225.a","zh":"难道我们什么都做不了么？","en":"Is there nothing we can do!?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":501,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":416,"status":"paired","id":"texts:48144"},{"key":"crisis.7225.b","zh":"我们必须远离恒星！","en":"Stay far away from the stars!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":502,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":417,"status":"paired","id":"texts:48145"},{"key":"crisis.7230.name","zh":"热浪退去","en":"Receding Heat","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":504,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":418,"status":"paired","id":"texts:48146"},{"key":"crisis.7230.desc","zh":"最严酷的星系热潮结束了。尽管光速还是高于正常水平，但已相差无几。我们只需要再坚持一下，等待额外的热量散去即可。","en":"The worst of the galactic heat wave is over. While still high, the speed of light has almost returned to normal. We only need to hang on a little longer until the extra energy has dissipated.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":505,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":419,"status":"paired","id":"texts:48147"},{"key":"crisis.7230.a","zh":"这真是太可怕了。","en":"This was horrible.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":506,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":420,"status":"paired","id":"texts:48148"},{"key":"crisis.7230.b","zh":"我们的方舟又能自由航行了。","en":"Our Arkships can finally fly free again.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":507,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":421,"status":"paired","id":"texts:48149"},{"key":"crisis.7235.name","zh":"合金延展性","en":"Alloy Ductility","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":509,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":422,"status":"paired","id":"texts:48150"},{"key":"crisis.7235.desc.both","zh":"最近我们最常用的合金中材料失效率的降低促使了一项调查的进行。我们发现合金的性质发生了变化，它们的延展性略有增加，这也就意味着它们比以前更难断裂。总的来说，这是一个好的变化，但这种对物理定律的根本性调整令人担忧。","en":"A recent decrease in material failures across our most commonly used alloys has prompted an investigation. We discovered that their properties have changed, and a slight increase in their ductility means that they break less often than before. While generally a welcome change, this fundamental adjustment to the laws of physics is concerning.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":510,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":423,"status":"paired","id":"texts:48151"},{"key":"crisis.7235.desc.unknown","zh":"$crisis.7235.desc.both$\\n\\n$crisis.unknown.desc$","en":"$crisis.7235.desc.both$\\n\\n$crisis.unknown.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":511,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":424,"status":"paired","id":"texts:48152"},{"key":"crisis.7235.desc.known","zh":"$crisis.7235.desc.both$\\n\\n$crisis.known.desc$","en":"$crisis.7235.desc.both$\\n\\n$crisis.known.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":512,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":425,"status":"paired","id":"texts:48153"},{"key":"crisis.7235.desc.again","zh":"$crisis.7235.desc.both$\\n\\n$crisis.again.desc$","en":"$crisis.7235.desc.both$\\n\\n$crisis.again.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":513,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":426,"status":"paired","id":"texts:48154"},{"key":"crisis.7235.desc.crisis","zh":"又对现实进行了一次成功的编辑！这次的较为微观，会影响到我们的合金，使其更轻、更坚韧。尽管规模较小，这次编辑也影响到了整个星系，我们也正在追踪它在这个宇宙中的持续时间。","en":"Another successful change to reality! This is minor and affects our alloys, making them lighter and sturdier. While small in scope, the change was enacted on the entire galaxy, and we are monitoring how long it will remain valid in this universe.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":514,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":427,"status":"paired","id":"texts:48155"},{"key":"crisis.7235.a","zh":"挺好，但有点令人担心。","en":"Good but concerning.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":515,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":428,"status":"paired","id":"texts:48156"},{"key":"crisis.7235.b","zh":"太惊人了。","en":"Astonishing.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":516,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":429,"status":"paired","id":"texts:48157"},{"key":"crisis.7235.c","zh":"干的不错！","en":"Nicely done!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":517,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":430,"status":"paired","id":"texts:48158"},{"key":"crisis.7240.name","zh":"合金延展性","en":"Alloy Ductility","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":519,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":431,"status":"paired","id":"texts:48159"},{"key":"crisis.7240.desc.both","zh":"最近我们最常用的合金材料的失效率提高促生了一项调查的进行。我们发现合金的性质发生了变化，它们的延展性略有降低，这也就意味着它们比以前更容易断裂。我们对这一变化予以重视。这种对物理定律的根本性调整更是令人担忧。","en":"A recent increase in material failures across our most commonly used alloys has prompted an investigation. We discovered that their properties have changed, and a slight decrease in their ductility means that they break more often than before. This change is to be taken very seriously and violates the law of physics.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":520,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":432,"status":"paired","id":"texts:48160"},{"key":"crisis.7240.desc.unknown","zh":"$crisis.7240.desc.both$\\n\\n$crisis.unknown.desc$","en":"$crisis.7240.desc.both$\\n\\n$crisis.unknown.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":521,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":433,"status":"paired","id":"texts:48161"},{"key":"crisis.7240.desc.known","zh":"$crisis.7240.desc.both$\\n\\n$crisis.known.desc$","en":"$crisis.7240.desc.both$\\n\\n$crisis.known.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":522,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":434,"status":"paired","id":"texts:48162"},{"key":"crisis.7240.desc.again","zh":"$crisis.7240.desc.both$\\n\\n$crisis.again.desc$","en":"$crisis.7240.desc.both$\\n\\n$crisis.again.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":523,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":435,"status":"paired","id":"texts:48163"},{"key":"crisis.7240.desc.crisis","zh":"我们最近的实验没有完全成功。我们成功地影响了整个星系，但没能实现预期的效果。对材料性质的编辑让我们的合金变得更脆、更易断裂。这个问题是暂时性的，一切都会在数年之内恢复，但在这段期间会花费将会提高。","en":"Our latest experiment was only partially successful. While we managed to enact it upon the entire galaxy, it had yet to have the anticipated results. The modification in material properties of our alloys has made them more brittle and prone to cracks. The issue is temporary, and everything will be fixed in a few years, but it will increase costs until then.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":524,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":436,"status":"paired","id":"texts:48164"},{"key":"crisis.7240.a","zh":"$crisis.7205.a$","en":"$crisis.7205.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":525,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":437,"status":"paired","id":"texts:48165"},{"key":"crisis.7240.b","zh":"$crisis.7205.b$","en":"$crisis.7205.b$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":526,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":438,"status":"paired","id":"texts:48166"},{"key":"crisis.7240.c","zh":"下次一定行。","en":"Next one will go better.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":527,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":439,"status":"paired","id":"texts:48167"},{"key":"crisis.7245.name","zh":"调节营养","en":"Altered Nutrition","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":529,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":440,"status":"paired","id":"texts:48168"},{"key":"crisis.7245.desc.both","zh":"星系食物的营养价值发生了大幅变化。现在所有食物都更有营养了。要么是我们需要的营养更少了。无论哪种情况，这种变化都是出乎意料的。","en":"There has been a widespread change in the nutritional value of food across the galaxy. Everything is more nutritious now. That or we may require less nourishment. Either way, this change is unexpected.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":530,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":441,"status":"paired","id":"texts:48169"},{"key":"crisis.7245.desc.unknown","zh":"$crisis.7245.desc.both$\\n\\n$crisis.unknown.desc$","en":"$crisis.7245.desc.both$\\n\\n$crisis.unknown.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":531,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":442,"status":"paired","id":"texts:48170"},{"key":"crisis.7245.desc.known","zh":"$crisis.7245.desc.both$\\n\\n$crisis.known.desc$","en":"$crisis.7245.desc.both$\\n\\n$crisis.known.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":532,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":443,"status":"paired","id":"texts:48171"},{"key":"crisis.7245.desc.again","zh":"$crisis.7245.desc.both$\\n\\n$crisis.again.desc$","en":"$crisis.7245.desc.both$\\n\\n$crisis.again.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":533,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":444,"status":"paired","id":"texts:48172"},{"key":"crisis.7245.desc.crisis","zh":"太棒了！我们成功地调整了消化中吸收卡路里的比率，现在用更少的食物就能有满足感。这次精确的调整让我们对如何重塑现实有了更多的认识。","en":"Great success! We have successfully edited the rate at which calories are extracted through digestion and now require smaller quantities of food to feel sated. This precise edit has taught us much about how to reshape reality.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":534,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":445,"status":"paired","id":"texts:48173"},{"key":"crisis.7245.a","zh":"$crisis.7235.a$","en":"$crisis.7235.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":535,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":446,"status":"paired","id":"texts:48174"},{"key":"crisis.7245.b","zh":"$crisis.7235.b$","en":"$crisis.7235.b$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":536,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":447,"status":"paired","id":"texts:48175"},{"key":"crisis.7245.c","zh":"$crisis.7235.c$","en":"$crisis.7235.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":537,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":448,"status":"paired","id":"texts:48176"},{"key":"crisis.7250.name","zh":"调节营养","en":"Altered Nutrition","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":539,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":449,"status":"paired","id":"texts:48177"},{"key":"crisis.7250.desc.both","zh":"星系食物的营养价值发生了大幅变化。所有食物的营养价值都降低了，也就是说我们需要摄入更多的食物；具体的变化还不太明显。这种变化必须非常认真对待，因为它对社会有着重大影响。","en":"There has been a widespread change in the nutritional value of food across the galaxy. Everything is less nutritious, or we just require more nourishment; the exact alteration isn't evident. This change must be taken very seriously, as it has considerable societal impacts.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":540,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":450,"status":"paired","id":"texts:48178"},{"key":"crisis.7250.desc.unknown","zh":"$crisis.7250.desc.both$\\n\\n$crisis.unknown.desc$","en":"$crisis.7250.desc.both$\\n\\n$crisis.unknown.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":541,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":451,"status":"paired","id":"texts:48179"},{"key":"crisis.7250.desc.known","zh":"$crisis.7250.desc.both$\\n\\n$crisis.known.desc$","en":"$crisis.7250.desc.both$\\n\\n$crisis.known.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":542,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":452,"status":"paired","id":"texts:48180"},{"key":"crisis.7250.desc.again","zh":"$crisis.7250.desc.both$\\n\\n$crisis.again.desc$","en":"$crisis.7250.desc.both$\\n\\n$crisis.again.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":543,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":453,"status":"paired","id":"texts:48181"},{"key":"crisis.7250.desc.crisis","zh":"我们最近的实验没有完全成功。虽我们成功地影响了整个星系，但没能实现预期的效果。这次调整改变了消化营养物质所产生卡路里的比率，现在必须摄入更多的食物才能感到满足。这个小错误只是暂时的，很快就会恢复正常。","en":"Our latest experiment was only partially successful. While we did manage to enact it upon the entire galaxy, it did not have the anticipated results. The edit modified the rate at which digested nutrients yield calories, and everything must now be ingested in higher quantities before we can feel sated. This minor mistake is only temporary and should soon return to normal.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":544,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":454,"status":"paired","id":"texts:48182"},{"key":"crisis.7250.a","zh":"$crisis.7240.a$","en":"$crisis.7240.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":545,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":455,"status":"paired","id":"texts:48183"},{"key":"crisis.7250.b","zh":"$crisis.7240.b$","en":"$crisis.7240.b$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":546,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":456,"status":"paired","id":"texts:48184"},{"key":"crisis.7250.c","zh":"$crisis.7240.c$","en":"$crisis.7240.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":547,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":457,"status":"paired","id":"texts:48185"},{"key":"crisis.7255.name","zh":"质量偏移","en":"Mass Shift","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":549,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":458,"status":"paired","id":"texts:48186"},{"key":"crisis.7255.desc.both","zh":"最近的重力测量扫描与先前记录的数据相矛盾。经过多次计算，不可否认地有某种影响整个星系的因素。最微小的变化都可能会影响到最庞大的天体。对大多数行星来说影响不大，但有些可能会出现与重力相关的异常现象。","en":"Recent gravimetric scans are conflicting with previously recorded data. After running the numbers multiple times, it is undeniable that something is affecting the whole galaxy. Changes at the most miniature possible scale affect the most massive celestial bodies. This is of little consequence for most planets, but some might experience gravitational-related anomalies.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":550,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":459,"status":"paired","id":"texts:48187"},{"key":"crisis.7255.desc.unknown","zh":"$crisis.7255.desc.both$\\n\\n$crisis.unknown.desc$","en":"$crisis.7255.desc.both$\\n\\n$crisis.unknown.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":551,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":460,"status":"paired","id":"texts:48188"},{"key":"crisis.7255.desc.known","zh":"$crisis.7255.desc.both$\\n\\n$crisis.known.desc$","en":"$crisis.7255.desc.both$\\n\\n$crisis.known.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":552,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":461,"status":"paired","id":"texts:48189"},{"key":"crisis.7255.desc.again","zh":"$crisis.7255.desc.both$\\n\\n$crisis.again.desc$","en":"$crisis.7255.desc.both$\\n\\n$crisis.again.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":553,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":462,"status":"paired","id":"texts:48190"},{"key":"crisis.7255.desc.crisis","zh":"我们最近对重塑现实进行实验导致我们略微减少了碳原子的质量。在大多数情况下，这种减少是微不足道的，但模型预测，在足够大的规模上有可能会对某些天体造成一些麻烦。悲观的模型甚至暗示一些已经具备低重力的宜居世界可能会损失大气密度。","en":"Our most recent experiment on shaping reality caused us to slightly reduce the mass of carbon atoms. In most cases, this reduction proves insignificant, but at large enough scales, models predict that it could cause some trouble on some celestial bodies. Pessimistic models even suggest that some habitable worlds that already had low gravity might experience losses in atmospheric density.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":554,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":463,"status":"paired","id":"texts:48191"},{"key":"crisis.7255.a","zh":"$crisis.7240.a$","en":"$crisis.7240.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":555,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":464,"status":"paired","id":"texts:48192"},{"key":"crisis.7255.b","zh":"$crisis.7240.b$","en":"$crisis.7240.b$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":556,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":465,"status":"paired","id":"texts:48193"},{"key":"crisis.7255.c","zh":"也没那么糟糕。","en":"It's not that bad.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":557,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":466,"status":"paired","id":"texts:48194"},{"key":"mass_shift_tooltip","zh":"以下殖民地受到了明显的影响：","en":"The following colonies were noticeably impacted:","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":558,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":467,"status":"paired","id":"texts:48195"},{"key":"crisis.7260.name","zh":"虚境撕裂","en":"Shroud Tears","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":560,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":468,"status":"paired","id":"texts:48196"},{"key":"crisis.7260.desc.both","zh":"在整个星系中，数百个亚空间裂缝短暂地打开了通往某个灵能位面的通道，存在于两者之间的某种屏障似乎被削弱了。尽管大多数裂缝没有引起问题，但其中一些释放出的能量生命体正在威胁着这片星系。幸运的是，这些生物似乎和我们一样困惑，并且没有表面出任何有组织的凝聚行为，所以目前我们排除了入侵的可能性。\\n\\n我们必须处理我们领土内的所有能量生命体。","en":"Across the galaxy, hundreds of subspace ruptures briefly opened to a psionic dimension, and it appears to have weakened whatever barrier exists between the two. While most caused no issue, a few released energy beings now terrorizing the galaxy. Thankfully, these beings seem as confused as we are, and there doesn't appear to be any organized cohesion, so we are ruling out an invasion at this point.\\n\\nWe will have to deal with any entities in our territory.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":561,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":469,"status":"paired","id":"texts:48197"},{"key":"crisis.7260.desc.unknown","zh":"$crisis.7260.desc.both$\\n\\n$crisis.unknown.desc$","en":"$crisis.7260.desc.both$\\n\\n$crisis.unknown.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":562,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":470,"status":"paired","id":"texts:48198"},{"key":"crisis.7260.desc.known","zh":"$crisis.7260.desc.both$\\n\\n$crisis.known.desc$","en":"$crisis.7260.desc.both$\\n\\n$crisis.known.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":563,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":471,"status":"paired","id":"texts:48199"},{"key":"crisis.7260.desc.again","zh":"$crisis.7260.desc.both$\\n\\n$crisis.again.desc$","en":"$crisis.7260.desc.both$\\n\\n$crisis.again.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":564,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":472,"status":"paired","id":"texts:48200"},{"key":"crisis.7260.desc.crisis","zh":"被称为“虚境”的位面弥漫在我们星系的另一面。可塑性、与黑洞的假想连接、以及不同现实的差异，这几个因素的存在使得研究它成为了非常热门的话题。\\n\\n在一次试验中，我们意图窥视它，却意外地在我们的星系中引发了许多亚空间裂隙，导致几个敌对的虚境“幽影”进入我们的位面。我们两个世界之间的屏障似乎因为我们的行动遭到了显著的削弱。事情应该会在一段时间后恢复正常，但最好不要朝那个方向戳太多洞。","en":"The dimension known as the Shroud permeates the flip side of our galaxy. Several factors make it very interesting to study, including its plasticity, hypothetical connection to black holes, and how different reality is.\\n\\nDuring an experiment meant for us to peer into it, we accidentally caused many subspace ruptures in our galaxy, causing several hostile shroud \"spirits\" to let into our dimension. The barrier between our worlds appears to have been significantly thinned by our actions. Things should return to normal after a while, but it is best not to poke too many holes in that direction.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":565,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":473,"status":"paired","id":"texts:48201"},{"key":"crisis.7260.a","zh":"$crisis.7240.a$","en":"$crisis.7240.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":566,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":474,"status":"paired","id":"texts:48202"},{"key":"crisis.7260.b","zh":"$crisis.7240.b$","en":"$crisis.7240.b$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":567,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":475,"status":"paired","id":"texts:48203"},{"key":"crisis.7260.c","zh":"下次不要这么做了。","en":"Let's not do this again.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":568,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":476,"status":"paired","id":"texts:48204"},{"key":"crisis.7265.name","zh":"无限课题-稳定的成功","en":"Infinity Thesis - Stable Success","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":570,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":477,"status":"paired","id":"texts:48205"},{"key":"crisis.7265.desc.a","zh":"我们最新的实验取得了完全成功。我们成功地将废金属永久转化为有价值的合金！让它永久化的诀窍是编辑现实规则来实现转变过程，而不是直接尝试编辑材料。当化学反应结束后，我们的新合金应该永远保持这种状态。","en":"Our latest experiments were a complete success. We have managed to permanently transmute scrap metal into valuable alloys! The trick to make it permanent was to edit reality to make the transmutation possible rather than directly trying to edit the materials. Now that the chemical reaction is over, our new alloys should stay like this forever.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":571,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":478,"status":"paired","id":"texts:48206"},{"key":"crisis.7265.desc.b","zh":"我们成功地改变了时间的流动！在对空间的空白区域进行实验后，我们感到十分有信心，打算在我们的一个殖民地上尝试这个实验流程，它奏效了！那里的时间将会流逝得更快，预计增加20.537%。这会导致一些通讯和旅行方面的问题，但我们会解决的。","en":"We successfully altered the flow of time! After experiments on empty regions of space, we felt confident enough to attempt the process on one of our colonies, and it worked! Time will flow faster there, with an estimated 20.537% increase. There will be some communication and travel issues, but we'll sort these out.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":572,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":479,"status":"paired","id":"texts:48207"},{"key":"crisis.7265.desc.c","zh":"我们改进了超导体。它们不仅可以在室温下工作，而且实现了无损能量传导。尽管这些变化只会持续一段时间，但它们将极大地有利于我们的能源网络。","en":"We made superconductors better. Not only do they now work at room temperature, they have also achieved lossless energy conduction. Though these changes will only last a while, they will significantly benefit our energy grids.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":573,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":480,"status":"paired","id":"texts:48208"},{"key":"crisis.7265.desc.d","zh":"尽管这个课题的影响并不惊人，它还是为对现实的研究带来了新的视角。许多先前的假说要么摈弃、要么重新构建，以符合我们最近的观察，但我们学到的远远超出预期。","en":"While this Thesis's effects were not spectacular, they shone a new light upon the study of reality. Many hypotheses must be discarded or reformulated to match our recent observations, but we have learned much more than expected.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":574,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":481,"status":"paired","id":"texts:48209"},{"key":"crisis.7265.desc.e","zh":"我们的实验产生了意想不到的效果。在研究其他维度和前往它们的方法时，我们意外地将我们的飞船部分地转移到了超空间中。令人惊讶的是，它们的状态似乎是稳定且非致命的。作为一个积极的副作用，它们现在可以比以往任何时候都移动得更快。","en":"Our experiments have had an unexpected effect. While studying other dimensions and the means to travel to them, we accidentally shifted our ships into hyperspace. Partially. Against all odds, their situation appears to be stable and non-lethal. As a positive side effect, they can now move a lot faster than ever before.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":575,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":482,"status":"paired","id":"texts:48210"},{"key":"crisis.7265.desc.f","zh":"我们一直非常擅长将技术转化为可以爆炸的东西。无限理论也不例外，我们成功地改变了爆炸武器的有效载荷行为，导致爆炸更加巨大。这一发现只不过让我们不幸地损失了几个小型研究设施。","en":"We have always been very proficient at turning technology into something that can explode. Infinity Theses are no exception, and we have managed to change how the payloads of our explosive weapons behave, resulting in significantly bigger explosions. This discovery only cost us the unfortunate destruction of several minor research facilities.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":576,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":483,"status":"paired","id":"texts:48211"},{"key":"crisis.7265.desc.g","zh":"我们在现实编辑方面没有取得任何非凡的成就。然而，我们对更传统的技术学到了很多。","en":"We didn't achieve anything extraordinary concerning reality editing. However, we learned a lot about more conventional technology.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":577,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":484,"status":"paired","id":"texts:48212"},{"key":"crisis.7265.desc.h","zh":"我们尝试调节空间，结果导致殖民地变大。令人惊讶的是，这种情况似乎是永久的，虽然我们不确定是如何实现的，但最有可能的猜想是物质被从另一个维度中提取，并平稳地沉淀在原子粒子之间的间隙中。这一切都令人兴奋而困惑。","en":"An attempt at modulating space has led to the enlargement of a colony. Surprisingly, this situation appears to be permanent, and while we're not confident how this was achieved, our best guess is that matter was pulled from another dimension and smoothly settled in interstitial gaps between atomic particles. This is all excitingly puzzling.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":578,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":485,"status":"paired","id":"texts:48213"},{"key":"crisis.7265.a","zh":"棒极了！","en":"Brilliant!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":579,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":486,"status":"paired","id":"texts:48214"},{"key":"crisis.7265.b","zh":"太惊人了。","en":"Astonishing.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":580,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":487,"status":"paired","id":"texts:48215"},{"key":"crisis.7265.c","zh":"了不起。","en":"Marvelous.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":581,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":488,"status":"paired","id":"texts:48216"},{"key":"crisis.7265.d","zh":"有趣。","en":"Interesting.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":582,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":489,"status":"paired","id":"texts:48217"},{"key":"add_crisis_currency_doubled_tt","zh":"\\n我们获得了[crisobj_thesis_value_bonus]£advanced_logic£§Y$menp_cosmo_objectives$§!。","en":"\\nWe have gained [crisobj_thesis_value_bonus] £advanced_logic£ §Y$menp_cosmo_objectives$§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":583,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":490,"status":"paired","id":"texts:48218"},{"key":"crisis.7265.e","zh":"做的不错？","en":"Well done?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":584,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":491,"status":"paired","id":"texts:48219"},{"key":"crisis.7265.f","zh":"经典！","en":"Classic!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":585,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":492,"status":"paired","id":"texts:48220"},{"key":"crisis.7265.g","zh":"真奇怪。","en":"How peculiar.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":586,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":493,"status":"paired","id":"texts:48221"},{"key":"crisis.7265.h","zh":"我们会拿下的。","en":"We'll take it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":587,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":494,"status":"paired","id":"texts:48222"},{"key":"crisis.7270.name","zh":"无限课题-不幸的失败","en":"Infinity Thesis - Unfortunate Failure","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":589,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":495,"status":"paired","id":"texts:48223"},{"key":"crisis.7270.desc.a","zh":"失败是科学进步的一部分。我们曾对这个实验抱有很高的期望，但结果什么的都没有成功。这很让人沮丧，但也有它的价值，我们会尽可能从中学习教训。","en":"Failure is part of the scientific process. We had high hopes for this experiment, but in the end, it just didn't work. This is frustrating but valuable, and we will learn as much as possible from this.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":590,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":496,"status":"paired","id":"texts:48224"},{"key":"crisis.7270.desc.b","zh":"我们成功地改变了时间的流动！在对空间的空白区域进行实验后，我们感到十分有信心，打算在我们的一个殖民地上尝试这个实验流程，它奏效了！那里的时间将会流逝得更慢，预计减缓20.537%。这样的减缓并非我们期望的，但这对于我们来说仍然是巨大的成就。","en":"We successfully altered the flow of time! After experiments on empty regions of space, we felt confident enough to attempt the process on one of our colonies, and it worked! For a few of our years, time will flow slower there, with an estimated 20.537% decrease. This slowdown is not ideal, but it is still a tremendous achievement for us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":591,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":497,"status":"paired","id":"texts:48225"},{"key":"crisis.7270.desc.c","zh":"我们最新的实验出现了一个不幸的副作用。我们所有的能量存储设备都已经被耗尽。没有任何物体被摧毁，但其中储存的全部能量似乎消失到了另一个维度。我们仍在确定这里发生了什么，但这很有趣。","en":"Our latest experiments had an unfortunate side effect. All of our energy storage devices have been discharged. Nothing is destroyed, but all the energy stored there is gone, presumably to another dimension. We are still determining what happened here, but it is interesting.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":592,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":498,"status":"paired","id":"texts:48226"},{"key":"crisis.7270.desc.d","zh":"这是一次令人羞愧的失败。我们的编辑波及到了我们的数据库，使多年的研究无法挽回地受损。许多理论将不得不从头重新推导。尽管我们还有机会对旧研究进行再次核对，但这仍然是一个重大挫折。","en":"This was a humiliating failure. Our edit touched upon our databanks, irremediably corrupting years of research. Many of our theories will have to be reformulated from scratch. This is a significant setback despite the opportunity to double-check old research.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":593,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":499,"status":"paired","id":"texts:48227"},{"key":"crisis.7270.desc.e","zh":"这个实验涉及动力来源和输出，一开始进展顺利，但当它波及我们舰船上的反应堆时，事情出现了灾难性的转折，导致了整个舰队的熔毁！一些船只及时关闭了反应堆，但其他一些遭受了严重损害。","en":"This experiment was about power sources and output, and while it started off great, things took a disastrous turn when it bled into our ship-based reactors, causing meltdowns across the entire fleet! Some ships shut their reactors in time, but others suffered critical damage.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":594,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":500,"status":"paired","id":"texts:48228"},{"key":"crisis.7270.desc.f","zh":"在监督实验的[leader_target.GetName]在测试区域内发生意外丧生，当时发生了意料之外的时空坍缩。我们在模拟现实方面仍有部分成功，但他们的牺牲提醒了我们知识的代价。","en":"[leader_target.GetName], who was supervising the experiments, was killed when an unexpected spacetime compression occurred inside the testing area. We were still partially successful in modeling reality, but their demise is a good reminder of the price of knowledge.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":595,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":501,"status":"paired","id":"texts:48229"},{"key":"crisis.7270.desc.g","zh":"一次计算实验失控了，规模远超预期。大量宝贵的研究数据因此变成了无意义的胡言乱语。幸运的是，保管我们最先进研究成果的智库受到了良好的保护，没有受到影响。","en":"A computing experiment went wild, and its scale was much bigger than anticipated. A lot of valuable research data was turned into gibberish as a result. Thankfully, the banks sheltering our most advanced research were well-secured and remained unaffected.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":596,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":502,"status":"paired","id":"texts:48230"},{"key":"crisis.7270.desc.h","zh":"我们尝试操纵空间，结果导致殖民地缩小。这种情况是永久的，这让人有点惊讶。最可能的猜想是物质从一个维度平滑地泄漏到另一个维度。这一切都非常令人困惑。","en":"An attempt at modulating space has led to the shrinking of a colony. This situation is permanent, which was a slight surprise. Our best guess is that matter smoothly leaked from one dimension into another. This is all very puzzling.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":597,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":503,"status":"paired","id":"texts:48231"},{"key":"crisis.7270.a","zh":"$crisis.7240.c$","en":"$crisis.7240.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":598,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":504,"status":"paired","id":"texts:48232"},{"key":"crisis.7270.b","zh":"$crisis.7240.c$","en":"$crisis.7240.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":599,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":505,"status":"paired","id":"texts:48233"},{"key":"crisis.7270.c","zh":"$crisis.7240.c$","en":"$crisis.7240.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":600,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":506,"status":"paired","id":"texts:48234"},{"key":"crisis.7270.d","zh":"$crisis.7240.c$","en":"$crisis.7240.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":601,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":507,"status":"paired","id":"texts:48235"},{"key":"no_crisis_currency_tt","zh":"\\n我们未从该课题获得任何£advanced_logic£§Y$menp_cosmo_objectives$§!。","en":"\\nWe did not gain any £advanced_logic£ §Y$menp_cosmo_objectives$§! for this thesis.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":602,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":508,"status":"paired","id":"texts:48236"},{"key":"crisis.7270.e","zh":"$crisis.7240.c$","en":"$crisis.7240.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":603,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":509,"status":"paired","id":"texts:48237"},{"key":"cosmogenesis_damage_ships_tt","zh":"我们的舰队将遭受损失。","en":"Our fleets will suffer damage.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":604,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":510,"status":"paired","id":"texts:48238"},{"key":"crisis.7270.f","zh":"$crisis.7240.c$","en":"$crisis.7240.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":605,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":511,"status":"paired","id":"texts:48239"},{"key":"crisis.7270.g","zh":"$crisis.7240.c$","en":"$crisis.7240.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":606,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":512,"status":"paired","id":"texts:48240"},{"key":"crisis.7270.h","zh":"$crisis.7240.c$","en":"$crisis.7240.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":607,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":513,"status":"paired","id":"texts:48241"},{"key":"crisis.7280.desc","zh":"你好，聪明的[Root.GetSpeciesNamePlural]。你们现在抵达了一个重要的技术里程碑，我们对此倍感骄傲。回望往昔，并非一路坦途，但在克服这些挑战的过程中，你们也不断成长。今日你们所展现的技术实力说明我们当初为你们提供引导是正确的选择。","en":"Greetings, brilliant [Root.GetSpeciesNamePlural]. Today you have reached a significant technological milestone, and our hearts swell with pride. The road that brought you here has not been without challenge. In overcoming them you have grown, and your recent technological prowess is a definitive sign that we were right to offer you our guidance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":609,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":514,"status":"paired","id":"texts:48242"},{"key":"crisis.7285.desc","zh":"熊孩子们！今日你们的所作所为已经超出了我们的忍耐限度。这些无所顾忌的实验对所有人都构成了危险。我们在此命令你们停止这类实验，你们根本不知道自己在搞什么。虽然好奇心值得称赞，但我们不能容忍此等规模的胡闹。世界被构建成现在的样子是有原因的，不要再动它了。","en":"Troublesome child! Today you have exceeded our patience. Your reckless experiments are a danger to all, and we hereby order you to put a stop to these. You have no idea what you are messing with, and while curiosity is commendable, recklessness at such a scale is intolerable. Reality was built this way for a reason. Leave it be.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":611,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":515,"status":"paired","id":"texts:48243"},{"key":"crisis.7285.a","zh":"你说得对，这太危险了。","en":"You're right, this is too dangerous.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":613,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":516,"status":"paired","id":"texts:48244"},{"key":"crisis.7285.a.tt","zh":"放弃你的“宇宙创生”野心，失去大多数失落帝国建筑和舰船的使用权。\\n\\n§R这将阻止我们完成危机进程§!","en":"Renounce your Cosmogenesis ambitions, lose access to most Fallen Empire Buildings and Ships.\\n\\n§RThis will prevent us from completing our Crisis Path§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":614,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":517,"status":"paired","id":"texts:48245"},{"key":"mod_planet_jobs_advanced_logic_produces_mult","zh":"岗位产出的£advanced_logic£超然逻辑","en":"£advanced_logic£ Advanced Logic from Jobs","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":618,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":519,"status":"paired","id":"texts:48246"},{"key":"opinion_cosmogenesis_thesis","zh":"扰乱现实","en":"Messing with reality","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":619,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":520,"status":"paired","id":"texts:48247"},{"key":"opinion_fallen_wannabe","zh":"多事的年轻种族","en":"Meddlesome Younger Race","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":620,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":521,"status":"paired","id":"texts:48248"},{"key":"opinion_fallen_wannabe_materialist","zh":"$opinion_fallen_wannabe$","en":"$opinion_fallen_wannabe$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":621,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":522,"status":"paired","id":"texts:48249"},{"key":"humiliated_cosmogenesis","zh":"$humiliated$","en":"$humiliated$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":622,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":523,"status":"paired","id":"texts:48250"},{"key":"cosmogenesis_sorry","zh":"受控实验","en":"Controlled 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darkness.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":625,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":526,"status":"paired","id":"texts:48253"},{"key":"cosmogenesis_blackout","zh":"$cosmogenesis_blackout_first_contact$","en":"$cosmogenesis_blackout_first_contact$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":626,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":527,"status":"paired","id":"texts:48254"},{"key":"cosmogenesis_blackout_desc","zh":"$cosmogenesis_blackout_first_contact_desc$","en":"$cosmogenesis_blackout_first_contact_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":627,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":528,"status":"paired","id":"texts:48255"},{"key":"cosmogenesis_constant","zh":"物理常数取整","en":"Physical Constant Rounding","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":628,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":529,"status":"paired","id":"texts:48256"},{"key":"cosmogenesis_constant_desc","zh":"数学常数的人为四舍五入对我们的计算系统产生深远影响。","en":"The artificial rounding of a mathematical constant has profound repercussions on our computing system.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":629,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":530,"status":"paired","id":"texts:48257"},{"key":"cosmogenesis_superlight","zh":"超光","en":"Superlight","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":630,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":531,"status":"paired","id":"texts:48258"},{"key":"cosmogenesis_superlight_desc","zh":"光子的速度和能量已被人为增加，这对太阳能发电是一个福音。","en":"The speed and energy of photons have been artificially increased, a boon for solar power generation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":631,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":532,"status":"paired","id":"texts:48259"},{"key":"cosmogenesis_superlight_planet_1","zh":"炙热难耐","en":"Scorching Heat","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":632,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":533,"status":"paired","id":"texts:48260"},{"key":"cosmogenesis_superlight_planet_1_desc","zh":"阳光能量的增加正在对我们的殖民地构成挑战，地表温度正以令人担忧的速度提高着。","en":"The increased energy of light is proving challenging for our colonies, raising surface temperature at an alarming rate.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":633,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":534,"status":"paired","id":"texts:48261"},{"key":"cosmogenesis_superlight_planet_2","zh":"恒星暴虐","en":"Tyranny of the Sun","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":634,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":535,"status":"paired","id":"texts:48262"},{"key":"cosmogenesis_superlight_planet_2_desc","zh":"光，在燃烧。","en":"The light. It burns.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":635,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":536,"status":"paired","id":"texts:48263"},{"key":"cosmogenesis_alloy_ductility","zh":"合金延展编辑","en":"Alloy Ductility Edit","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":636,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":537,"status":"paired","id":"texts:48264"},{"key":"cosmogenesis_alloy_ductility_desc","zh":"对现实的编辑让合金的延展性能更好。","en":"An edit to reality has made alloys more durable.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":637,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":538,"status":"paired","id":"texts:48265"},{"key":"cosmogenesis_alloy_ductility_bad","zh":"$cosmogenesis_alloy_ductility$","en":"$cosmogenesis_alloy_ductility$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":638,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":539,"status":"paired","id":"texts:48266"},{"key":"cosmogenesis_alloy_ductility_bad_desc","zh":"对现实的编辑让合金变得更脆。","en":"An edit to reality has made alloys more brittle.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":639,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":540,"status":"paired","id":"texts:48267"},{"key":"cosmogenesis_altered_nutrition","zh":"营养价值调节","en":"Altered Nutritional Values","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":640,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":541,"status":"paired","id":"texts:48268"},{"key":"cosmogenesis_altered_nutrition_desc","zh":"对现实的编辑让食物更具营养。","en":"An edit to reality has made food more nutritious.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":641,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":542,"status":"paired","id":"texts:48269"},{"key":"cosmogenesis_altered_nutrition_bad","zh":"$cosmogenesis_altered_nutrition$","en":"$cosmogenesis_altered_nutrition$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":642,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":543,"status":"paired","id":"texts:48270"},{"key":"cosmogenesis_altered_nutrition_bad_desc","zh":"对现实的编辑让食物的营养价值下降。","en":"An edit to reality has made food less nutritious.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":643,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":544,"status":"paired","id":"texts:48271"},{"key":"cosmogenesis_shroud_tear","zh":"削弱的虚境屏障","en":"Thin Shroud Barrier","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":644,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":545,"status":"paired","id":"texts:48272"},{"key":"cosmogenesis_shroud_tear_desc","zh":"我们现实与虚境之间的界限被削弱了。","en":"The boundary between our reality and the Shroud has grown thinner.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":645,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":546,"status":"paired","id":"texts:48273"},{"key":"supercharged_shroud_country","zh":"狂暴的虚境实体","en":"Berserk Shroud Entities","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":646,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":547,"status":"paired","id":"texts:48274"},{"key":"leaking_atmosphere","zh":"大气泄露","en":"Leaking Atmosphere","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":647,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":548,"status":"paired","id":"texts:48275"},{"key":"leaking_atmosphere_desc","zh":"行星质量的减少影响了这颗星球保留大气的能力。","en":"Reductions in planetary mass hinder this world's ability to retain its atmosphere.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":648,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":549,"status":"paired","id":"texts:48276"},{"key":"COSMOGENESIS_LEAKING_ATMOSPHERE","zh":"稳定大气","en":"Stabilize Atmosphere","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":649,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":550,"status":"paired","id":"texts:48277"},{"key":"COSMOGENESIS_LEAKING_ATMOSPHERE_DESC","zh":"派出一支队伍去修正[root.location.getName]的重力变化，恢复其大气层。","en":"Send a team to rectify the gravitational changes on [root.location.getName] and restore its atmosphere.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":650,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":551,"status":"paired","id":"texts:48278"},{"key":"cosmogenesis_sped_up","zh":"时间加速","en":"Sped Up","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":651,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":552,"status":"paired","id":"texts:48279"},{"key":"cosmogenesis_sped_up_desc","zh":"这个星球已经滑入了一个略有不同的时间流。","en":"This planet has slipped in a slightly different time-stream.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":652,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":553,"status":"paired","id":"texts:48280"},{"key":"cosmogenesis_superconductor","zh":"稳定超导","en":"Stable Superconductivity","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":653,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":554,"status":"paired","id":"texts:48281"},{"key":"cosmogenesis_superconductor_desc","zh":"我们对现实进行编辑，改进了我们的超导材料。","en":"We have edited reality to improve our superconducting materials.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":654,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":555,"status":"paired","id":"texts:48282"},{"key":"cosmogenesis_space_compression","zh":"亚空间坍缩","en":"Subspace Compression","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":655,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":556,"status":"paired","id":"texts:48283"},{"key":"cosmogenesis_space_compression_desc","zh":"将我们的舰船的一部分转换到坍缩的亚空间能够显著提高它们的航行速度。","en":"Partially shifting our ships into compressed subspace enables them to travel significantly faster.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":656,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":557,"status":"paired","id":"texts:48284"},{"key":"cosmogenesis_higher_yield_payloads","zh":"更高能载荷","en":"Higher Yield Payloads","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":657,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":558,"status":"paired","id":"texts:48285"},{"key":"cosmogenesis_higher_yield_payloads_desc","zh":"我们编辑了现实，以提高我们爆炸战斗部的输出。","en":"We have edited reality to improve our explosive warhead's output.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":658,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":559,"status":"paired","id":"texts:48286"},{"key":"cosmogenesis_slightly_bigger","zh":"稍微变大","en":"Slightly Bigger","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":659,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":560,"status":"paired","id":"texts:48287"},{"key":"cosmogenesis_slightly_bigger_desc","zh":"物质相移进入这个行星后，它的规模永久性地增加了。","en":"Phasing matter into this planet has permanently increased its size.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":660,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":561,"status":"paired","id":"texts:48288"},{"key":"cosmogenesis_slowed_down","zh":"时间减慢","en":"Slowed Down","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":661,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":562,"status":"paired","id":"texts:48289"},{"key":"cosmogenesis_slowed_down_desc","zh":"$cosmogenesis_sped_up_desc$","en":"$cosmogenesis_sped_up_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":662,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":563,"status":"paired","id":"texts:48290"},{"key":"cosmogenesis_slightly_smaller","zh":"稍微缩小","en":"Shrunk","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":663,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":564,"status":"paired","id":"texts:48291"},{"key":"cosmogenesis_slightly_smaller_desc","zh":"将物质相位移出这个行星后，它的规模永久性地缩减了。","en":"Phasing matter out of this planet has permanently decreased its size.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":664,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":565,"status":"paired","id":"texts:48292"},{"key":"cosmogenesis_research_slowdown","zh":"扰乱研究网络","en":"Research Network Disruptions","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":665,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":566,"status":"paired","id":"texts:48293"},{"key":"cosmogenesis_research_slowdown_desc","zh":"一项计算实验出现问题，影响了我们的研究能力。","en":"A computing experiment has gone wrong and affects our research capabilities.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":666,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":567,"status":"paired","id":"texts:48294"},{"key":"blipped_colony","zh":"返老还童星","en":"Rejuvenated World","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":667,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":568,"status":"paired","id":"texts:48295"},{"key":"blipped_colony_desc","zh":"这颗星球深受时间异常的影响，略微地倒流了时间。","en":"This planet has been profoundly altered by chrono-anomalies and slightly traveled back in time.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":668,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":569,"status":"paired","id":"texts:48296"},{"key":"devastated_colony","zh":"毁灭的殖民地","en":"Devastated Colony","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":669,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":570,"status":"paired","id":"texts:48297"},{"key":"devastated_colony_desc","zh":"这个殖民地成为了十分恶劣的引力异常的受害者。","en":"This colony has been the victim of terrible gravitational anomalies.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":670,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":571,"status":"paired","id":"texts:48298"},{"key":"cosmogenesis_victim","zh":"劫后余波","en":"Aftermath","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":671,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":572,"status":"paired","id":"texts:48299"},{"key":"cosmogenesis_victim_desc","zh":"重力异常肆虐了整个星系，造成了极其严重的毁坏。","en":"Gravitational anomalies have raged throughout the galaxy, causing terrible destruction.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":672,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":573,"status":"paired","id":"texts:48300"},{"key":"origin_cybernetic_creed","zh":"义体信条","en":"Cybernetic Creed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":677,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":577,"status":"paired","id":"texts:48301"},{"key":"origin_cybernetic_creed_desc","zh":"§R警告：禁用除['concept_cybernetic_ascension']以外的所有飞升天赋。§!\\n\\n这个帝国追求一种神圣的使命，即高尚身体与神圣的义体技术的融合。强化改造便是一种崇拜。","en":"§RWARNING: Blocks all Ascension Paths except for ['concept_cybernetic_ascension'].§!\\n\\nThis empire pursues a divine calling, the fusion of exalted body and holy cybernetics. Augmentation is worship.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":678,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":578,"status":"paired","id":"texts:48302"},{"key":"origin_tooltip_cybernetic_creed_effects","zh":"—$HOMEWORLD$初始建筑替换为['concept_cybernetic_creed_infrastructure']$NEW_LINE$—在游戏开始后不久会出现['concept_cybernetic_creed']派系\\n—$SPECIES_TRAITS$['trait:trait_cyborg_ritualistic_implants']\\n—$GUARANTEED_RESEARCH_OPTION_STRING$['concept_integrated_cybernetics', £engineering£ $tech_integrated_cybernetics$]\\n—['concept_cybernetic_creed_jobs']岗位","en":"- $HOMEWORLD$ Initial buildings replaced by ['concept_cybernetic_creed_infrastructure'] $NEW_LINE$- ['concept_cybernetic_creed'] factions formed shortly after game start\\n- $SPECIES_TRAITS$ ['trait:trait_cyborg_ritualistic_implants']\\n- $GUARANTEED_RESEARCH_OPTION_STRING$ ['concept_integrated_cybernetics', £engineering£ $tech_integrated_cybernetics$]\\n- ['concept_cybernetic_creed_jobs'] Jobs","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":679,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":579,"status":"paired","id":"texts:48303"},{"key":"START_SCREEN_CYBERNETIC_CREED","zh":"我们崇高的使命是让[Owner.Species.GetFleshTypeCyberCreed]和机械的联合。我们的历史中充满了失败的尝试，然而在神圣意志的指引下，我们现在已经实现了与仪式植入体神圣共生的第一阶段。\\n\\n我们才刚刚触及到我们无限的义体潜力。更先进的强化改造还在后头。\\n\\n尽管如此，我们的信仰却存在分歧，不同的教派对神圣强化强化的最终目标争执不休。一旦我们回答了这个问题，圣洁的[Owner.Species.GetFleshTypeCyberCreed]与受祝技术的完美结合，将使我们完善当前首先的进化设计方案。\\n\\n$machine_age.1090.pray$","en":"Our sublime calling is the unification of [Owner.Species.GetFleshTypeCyberCreed] and machine. Our history is replete with failed attempts, yet guided by the divine will, we have now achieved the first stage of a sacred symbiosis with our ritualistic implants.\\n\\nWe have only begun to touch on our boundless cybernetic potential. More advanced augmentations are yet to come.\\n\\nDespite this, our faith stands divided, with competing creeds disputing the end goals of sacred augmentation. Once we answer this question, the perfect union of holy [Owner.Species.GetFleshTypeCyberCreed] and blessed technology will allow us to improve on the limited designs of evolution.\\n\\n$machine_age.1090.pray$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":680,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":580,"status":"paired","id":"texts:48304"},{"key":"START_SCREEN_CYBERNETIC_CREED_NOMADS","zh":"我们崇高的使命是让[Owner.Species.GetFleshTypeCyberCreed]和机械的统一。我们的人民生于虚空，早就清楚血肉是无法在群星之间生存的。我们的历史中充满了失败的尝试，然而在神圣意志的指引下，我们现在已经实现了与仪式植入体神圣共生的第一阶段。\\n\\n我们才刚刚触及到我们无限的义体潜力。更先进的强化改造接踵而至。\\n\\n尽管如此，我们的信仰却存在分歧，不同的教派对神圣强化的最终目标争执不休。一旦我们回答了这个问题，圣洁的[Owner.Species.GetFleshTypeCyberCreed]与受祝科技的完美结合，将使我们完善当前受限的进化设计方案。\\n\\n$machine_age.1090.pray$","en":"Our sublime calling is the unification of [Owner.Species.GetFleshTypeCyberCreed] and machine. Born to the void, our people have long understood that flesh alone cannot endure the stars. Our history is replete with failed attempts, yet guided by the divine will, we have now achieved the first stage of a sacred symbiosis with our ritualistic implants.\\n\\nWe have only begun to touch on our boundless cybernetic potential. More advanced augmentations are yet to come.\\n\\nDespite this, our faith stands divided, with competing creeds disputing the end goals of sacred augmentation. Once we answer this question, the perfect union of holy [Owner.Species.GetFleshTypeCyberCreed] and blessed technology will allow us to improve on the limited designs of evolution - forging a form truly worthy of the endless void we call home.\\n\\n$machine_age.1090.pray$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":681,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":581,"status":"paired","id":"texts:48305"},{"key":"concept_cybernetic_creed_traits","zh":"$trait_cyborg_ritualistic_implants$","en":"$trait_cyborg_ritualistic_implants$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":682,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":582,"status":"paired","id":"texts:48306"},{"key":"concept_cybernetic_creed_traits_desc","zh":"—§G自动授予£pop£§H唯心主义人口§!§!$NEW_LINE$—$TRAIT_IMPROVES_LEADERS$$NEW_LINE$—§R无法进行基因修饰—§!$NEW_LINE$—劳工岗位效率：§G+5%§!$NEW_LINE$—$mod_pop_foundry_bonus_workforce_mult$：§G+5%§!$NEW_LINE$—$mod_pop_engineer_bonus_workforce_mult$：§G+5%§!$NEW_LINE$—$mod_pop_bureaucrat_bonus_workforce_mult$：§G+5%§!$NEW_LINE$—陆军伤害：§G+5%§!$NEW_LINE$—特质会随主导§Y$origin_cybernetic_creed$§!\\n\\n§L$trait_cyborg_ritualistic_implants_desc$§!而变化","en":"- §GAutomatically granted to £pop£ §HSpiritualist Pops§!§! $NEW_LINE$- $TRAIT_IMPROVES_LEADERS$ $NEW_LINE$- §RCannot be genetically modified§!$NEW_LINE$- Job Efficiency for Workers: §G+5%§!$NEW_LINE$- $mod_pop_foundry_bonus_workforce_mult$: §G+5%§!$NEW_LINE$- $mod_pop_engineer_bonus_workforce_mult$: §G+5%§!$NEW_LINE$- $mod_pop_bureaucrat_bonus_workforce_mult$: §G+5%§!$NEW_LINE$- Army Damage: §G+5%§! $NEW_LINE$- Trait changes with dominant §Y$origin_cybernetic_creed$§!\\n\\n§L$trait_cyborg_ritualistic_implants_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":683,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":583,"status":"paired","id":"texts:48307"},{"key":"concept_cybernetic_creed","zh":"义体信条","en":"Cybernetic Creed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":684,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":584,"status":"paired","id":"texts:48308"},{"key":"concept_cybernetic_creeds","zh":"义体信条","en":"Cybernetic Creeds","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":685,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":585,"status":"paired","id":"texts:48309"},{"key":"concept_cybernetic_creeds_desc","zh":"四个派系正在争夺信仰的主导地位：$TABBED_NEW_LINE$—$CYBERCREED_construction$$TABBED_NEW_LINE$—$CYBERCREED_war$$TABBED_NEW_LINE$—$CYBERCREED_research$$TABBED_NEW_LINE$—$CYBERCREED_labor$","en":"Four factions are vying for dominance of the faith:$TABBED_NEW_LINE$- $CYBERCREED_construction$$TABBED_NEW_LINE$- $CYBERCREED_war$$TABBED_NEW_LINE$- $CYBERCREED_research$$TABBED_NEW_LINE$- $CYBERCREED_labor$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":686,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":586,"status":"paired","id":"texts:48310"},{"key":"concept_cybernetic_creed_infrastructure","zh":"信条基础设施","en":"Creed Infrastructure","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":687,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":587,"status":"paired","id":"texts:48311"},{"key":"concept_cybernetic_creed_infrastructure_desc","zh":"—['concept_building_amphitheater_of_the_mind']$NEW_LINE$—['concept_building_forge_of_the_fellowship']$NEW_LINE$—['concept_building_battlement_of_steel']$NEW_LINE$—['concept_building_sanctuary_of_toil']","en":"- ['concept_building_amphitheater_of_the_mind'] $NEW_LINE$- ['concept_building_forge_of_the_fellowship'] $NEW_LINE$- ['concept_building_battlement_of_steel']$NEW_LINE$- ['concept_building_sanctuary_of_toil']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":688,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":588,"status":"paired","id":"texts:48312"},{"key":"concept_building_amphitheater_of_the_mind","zh":"$building_amphitheater_of_the_mind$","en":"$building_amphitheater_of_the_mind$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":689,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":589,"status":"paired","id":"texts:48313"},{"key":"concept_building_amphitheater_of_the_mind_desc","zh":"—$job_physicist$岗位：§G+60§!\\n—$job_biologist$岗位：§G+60§!\\n—$job_engineer$岗位：§G+60§!\\n—['concept_haruspex']岗位：§G+100§!\\n\\n§L$building_amphitheater_of_the_mind_desc$§!","en":"- $job_physicist$ Jobs: §G+60§!\\n- $job_biologist$ Jobs: §G+60§!\\n- $job_engineer$ Jobs: §G+60§!\\n- ['concept_haruspex'] Jobs: §G+100§!\\n\\n§L$building_amphitheater_of_the_mind_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":690,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":590,"status":"paired","id":"texts:48314"},{"key":"concept_building_battlement_of_steel","zh":"$building_battlement_of_steel$","en":"$building_battlement_of_steel$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":691,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":591,"status":"paired","id":"texts:48315"},{"key":"concept_building_battlement_of_steel_desc","zh":"—['concept_haruspex']岗位：§G+100§!\\n—['concept_soldier', [soldier.GetName]]岗位：§G+200§!\\n—$MOD_PLANET_ORBITAL_BOMBARDMENT_DAMAGE$：§G-10%§!\\n\\n§L$building_battlement_of_steel_desc$§!","en":"- ['concept_haruspex'] Jobs: §G+100§!\\n- ['concept_soldier', [soldier.GetName]] Jobs: §G+200§!\\n- $MOD_PLANET_ORBITAL_BOMBARDMENT_DAMAGE$: §G-10%§!\\n\\n§L$building_battlement_of_steel_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":692,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":592,"status":"paired","id":"texts:48316"},{"key":"concept_building_sanctuary_of_toil","zh":"$building_sanctuary_of_toil$","en":"$building_sanctuary_of_toil$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":693,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":593,"status":"paired","id":"texts:48317"},{"key":"concept_building_sanctuary_of_toil_desc","zh":"—$mod_planet_farmers_food_produces_add$：§G+$@sanctuary_of_toil_job_produces|3$§!\\n—$mod_planet_technician_energy_produces_add$：§G+$@sanctuary_of_toil_job_produces|3$§!\\n—$mod_planet_miners_minerals_produces_add$：§G+$@sanctuary_of_toil_job_produces|3$§!\\n—['concept_haruspex']岗位：§G+100§!\\n\\n§L$building_sanctuary_of_toil_desc$§!","en":"- $mod_planet_farmers_food_produces_add$: §G+$@sanctuary_of_toil_job_produces|3$§!\\n- $mod_planet_technician_energy_produces_add$: §G+$@sanctuary_of_toil_job_produces|3$§!\\n- $mod_planet_miners_minerals_produces_add$: §G+$@sanctuary_of_toil_job_produces|3$§!\\n- ['concept_haruspex'] Jobs: §G+100§!\\n\\n§L$building_sanctuary_of_toil_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":694,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":594,"status":"paired","id":"texts:48318"},{"key":"concept_building_forge_of_the_fellowship","zh":"$building_forge_of_the_fellowship$","en":"$building_forge_of_the_fellowship$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":695,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":595,"status":"paired","id":"texts:48319"},{"key":"concept_building_forge_of_the_fellowship_desc","zh":"—['concept_haruspex']岗位：§G+100§!\\n—['concept_foundry', [foundry.GetName]]岗位：§G+100§!\\n—['concept_artisan', [artisan.GetName]]岗位：§G+100§!\\n\\n§L$building_forge_of_the_fellowship_desc$§!","en":"- ['concept_haruspex'] Jobs: §G+100§!\\n- ['concept_foundry', 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$job_technophant$ Job per $VALUE$ Pops","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":724,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":621,"status":"paired","id":"texts:48344"},{"key":"mod_job_technophant_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£mod_job_technophant_add£","en":"\\n§G+1§! £mod_job_technophant_add£ per $VALUE$ £pop£","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":725,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":622,"status":"paired","id":"texts:48345"},{"key":"job_needs_cybrog_traits","zh":"§T该£job£§Y岗位§!需要£pop£§H人口§!具有§Y任何一种义体教派的仪式植入体§!或§Y$trait_cybernetic$§!特质。§!","en":"§TThis £job£ §YJob§! requires the £pop£ §HPop§! to have the §YRitualistic Implants of any Cybernetic Creed§! or §Y$trait_cybernetic$§! trait.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":726,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":623,"status":"paired","id":"texts:48346"},{"key":"trait_cyborg_creed_of_construction","zh":"使团强化件","en":"Augmentations of the Fellowship","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":729,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":625,"status":"paired","id":"texts:48347"},{"key":"trait_cyborg_creed_of_construction_desc","zh":"巨锤之使团利用神圣强化改造来创造信徒所需的一切。","en":"The Fellowship of the Hammer's uses divine augmentation to create everything the faithful need.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":730,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":626,"status":"paired","id":"texts:48348"},{"key":"trait_cyborg_creed_of_war","zh":"圣殿强化件","en":"Augmentations of the Templars","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":731,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":627,"status":"paired","id":"texts:48349"},{"key":"trait_cyborg_creed_of_war_desc","zh":"钢铁之圣卫的神圣强化改造让我们神圣勇士在战斗中锐不可当。","en":"The divine augmentations of the Templars of Steel make our holy warriors unstoppable in battle.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":732,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":628,"status":"paired","id":"texts:48350"},{"key":"trait_cyborg_creed_of_research","zh":"诗颂强化件","en":"Augmentations of the Choir","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":733,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":629,"status":"paired","id":"texts:48351"},{"key":"trait_cyborg_creed_of_research_desc","zh":"思想之诗颂的半互联意识允许研究者之间进行瞬时沟通。","en":"The Choir of the Mind's semi-interlinked consciousness allows instant communication between researchers.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":734,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":630,"status":"paired","id":"texts:48352"},{"key":"trait_cyborg_creed_of_labor","zh":"结社强化件","en":"Augmentations of the Commune","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":735,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":631,"status":"paired","id":"texts:48353"},{"key":"trait_cyborg_creed_of_labor_desc","zh":"劳力之结社的神圣强化改造在各个方面都超越了传统的工具。","en":"The Commune of Toil's divine augmentations surpass traditional tools in every respect.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":736,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":632,"status":"paired","id":"texts:48354"},{"key":"trait_cyborg_ritualistic_implants","zh":"仪式植入体","en":"Ritualistic Implants","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":737,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":633,"status":"paired","id":"texts:48355"},{"key":"trait_cyborg_ritualistic_implants_desc","zh":"信徒们自豪地佩戴着这些植入物。他们对神明的虔诚激励着所有人。","en":"The faithful proudly adorn these implants. Their dedication to the divine is an inspiration to all.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":738,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":634,"status":"paired","id":"texts:48356"},{"key":"leader_trait_ritualistic_implants_cyborg","zh":"$trait_cyborg_ritualistic_implants$","en":"$trait_cyborg_ritualistic_implants$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":739,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":635,"status":"paired","id":"texts:48357"},{"key":"trait_cyborg_creed_effects","zh":"£leader£ §Y$leaders$§!开局拥有['leader_trait:leader_trait_ritualistic_implants_cyborg']特质","en":"£leader£ §Y$leaders$§! start with the ['leader_trait:leader_trait_ritualistic_implants_cyborg'] trait","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":740,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":636,"status":"paired","id":"texts:48358"},{"key":"leader_trait_ritualistic_implants_cyborg_desc","zh":"$trait_cyborg_ritualistic_implants_desc$","en":"$trait_cyborg_ritualistic_implants_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":741,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":637,"status":"paired","id":"texts:48359"},{"key":"mod_planet_cyborg_jobs_unity_produces_mult","zh":"义体人口产出的£unity£$unity$","en":"£unity£ $unity$ from Cyborg Pops","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":743,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":638,"status":"paired","id":"texts:48360"},{"key":"action.1.desc_111","zh":"愚蠢的孩子，你声称了解神圣，却亵渎了你的[Owner.Species.GetFleshTypeCyberCreed]。要知道我们是[contact_empire.GetName]，这个星系的被选之民。不要让你们不洁的身体触碰我们的圣地，否则就准备迎接迅速的毁灭。","en":"Foolish child, you claim to know the divine, yet you defile your [Owner.Species.GetFleshTypeCyberCreed]. Know we are the [contact_empire.GetName], the chosen people of this galaxy. Keep your impure bodies off our holy places, or expect swift destruction.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":746,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":640,"status":"paired","id":"texts:48361"},{"key":"action.1.desc_110","zh":"我们是[contact_empire.GetName]，这个星系中被选中的人民。几个世纪以来，我们忽视了次等物种的精神需求。你和你们的不纯净容器就是我们错误的一个典型例子。接受我们的教义，皈依，否则就会被碾成尘埃。","en":"We are the [contact_empire.GetName], the chosen people of this galaxy. For centuries, we have neglected the spiritual needs of lesser species. You and your impure vessels are a prime example of our error. Accept our doctrines, convert, or be ground to dust.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":747,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":641,"status":"paired","id":"texts:48362"},{"key":"machine_age.90.name","zh":"神圣植入体","en":"Divine Implants","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":750,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":643,"status":"paired","id":"texts:48363"},{"key":"machine_age.90.desc","zh":"信徒们已为所有人揭示了义体技术的奥秘。然而，今天标志着我们旅程的开始，我们现在必须全心全意接纳神圣的融合。","en":"The faithful have unveiled the secrets of cybernetics for all. However, today marks the commencement of our journey, as we must now wholeheartedly embrace the divine fusion.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":751,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":644,"status":"paired","id":"texts:48364"},{"key":"machine_age.90.a","zh":"是时候了。","en":"It is time.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":752,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":645,"status":"paired","id":"texts:48365"},{"key":"machine_age.90.a.tooltip","zh":"我们必须采纳['tradition_category:tradition_cybernetics']传统树才能开启神圣融合。","en":"We must adopt the ['tradition_category:tradition_cybernetics'] tradition tree to start the divine fusion.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":753,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":646,"status":"paired","id":"texts:48366"},{"key":"machine_age.100.name","zh":"融合主教团","en":"The Conclave of Fusion","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":754,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":647,"status":"paired","id":"texts:48367"},{"key":"machine_age.100.desc","zh":"在整个历史过进程，我们曾误导性地试图改良我们的[Owner.Species.GetFleshTypeCyberCreed]，却不幸地给众多神圣的承载体带来了无法修复的伤害，导致不同信条对神圣融合的解释产生冲突。\\n\\n随着科技最终实现了完全强化改造，我们信仰中的神圣领袖——科技显圣师们，已召开了一次主教大会以确立我们教会的核心原则，将各种信条融合成一个统一的教义。","en":"Throughout history, our misguided attempts to augment our [Owner.Species.GetFleshTypeCyberCreed] have irreparably lacerated numerous divine vessels, leading to conflicting interpretations of the divine fusion among different creeds.\\n\\nAs technology finally enables full augmentation, the holy leaders of our faith, the Technophants, have convened a Conclave. Its purpose is to establish the core principles of our church, merging the individual creeds into a unified dogma.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":755,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":648,"status":"paired","id":"texts:48368"},{"key":"machine_age.100.a","zh":"愿圣灵引领他们。","en":"May the divine guide them.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":756,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":649,"status":"paired","id":"texts:48369"},{"key":"machine_age.1000.name","zh":"信仰的融合","en":"The Fusion of Faith","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":757,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":650,"status":"paired","id":"texts:48370"},{"key":"machine_age.1000.desc","zh":"科技显圣主教团的形成曲折艰难，每个最重要的信条都要求在主教团中获得代表权。经过一番深思熟虑，§Y$CYBERCREED_construction$§!、§Y$CYBERCREED_war$§!、§Y$CYBERCREED_research$§!和§Y$CYBERCREED_labor$§!受邀参加。\\n\\n主教团现在怀着坚定的信念着手他们神圣的任务。他们的第一道法令要求普通民众增加什一税或履行强制性社区服务。","en":"Forming the Conclave of Technophants was arduous, with each of the most important creeds demanding representation in the Conclave. After some deliberation, §Y$CYBERCREED_construction$§!, §Y$CYBERCREED_war$§!, §Y$CYBERCREED_research$§!, and §Y$CYBERCREED_labor$§! were all invited.\\n\\nThe Conclave now approaches their divine task with fiery conviction. Their first decree demands increased tithes or mandated community service from the general population.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":758,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":651,"status":"paired","id":"texts:48371"},{"key":"machine_age.1000.a","zh":"我们必须选择如何支持主教团。","en":"We must choose how to support the Conclave.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":759,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":652,"status":"paired","id":"texts:48372"},{"key":"machine_age.1000.a.tooltip","zh":"在这个局势中将有多个应对方案可用。","en":"More approach options will become available in the situation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":760,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":653,"status":"paired","id":"texts:48373"},{"key":"machine_age.1010.name","zh":"增强圣典","en":"The Codex of Augmentation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":761,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":654,"status":"paired","id":"texts:48374"},{"key":"machine_age.1010.desc","zh":"科技显圣主教团的第二项法令呼吁正式确立信仰。长久以来，各种教派之间的差异在我们社会中造成了摩擦。\\n\\n主要教派都提出了自己统一信仰的令人信服的理由，而更温和的声音则主张应采纳一条真正开放和包容的道路。","en":"The second decree of the Conclave of Technophant is a call to formalize the faith. For too long, the differences between the various creeds have caused friction in our society.\\n\\nThe major creeds all make a compelling case for a unified faith, while more moderate voices argue for a truly open and inclusive path.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":762,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":655,"status":"paired","id":"texts:48375"},{"key":"machine_age.1010.a","zh":"巨锤之使团能铸就一个更为开明的未来。","en":"The Fellowship of the Hammer shall build a brighter future.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":763,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":656,"status":"paired","id":"texts:48376"},{"key":"machine_age.1010.a.tooltip","zh":"教义将围绕§Y$CYBERCREED_construction$§!形成。$machine_age.1010.shared.tooltip$","en":"The dogma will form around the §Y$CYBERCREED_construction$§!. $machine_age.1010.shared.tooltip$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":764,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":657,"status":"paired","id":"texts:48377"},{"key":"machine_age.1010.b","zh":"钢铁之圣卫能保护我们的[Owner.Species.GetFleshTypeCyberCreed]。","en":"The Templars of Steel will protect our [Owner.Species.GetFleshTypeCyberCreed].","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":765,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":658,"status":"paired","id":"texts:48378"},{"key":"machine_age.1010.b.tooltip","zh":"教义将围绕§Y$CYBERCREED_war$§!形成。\\n$machine_age.1010.shared.tooltip$","en":"The dogma will form around the creed of §Y$CYBERCREED_war$§!.\\n$machine_age.1010.shared.tooltip$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":766,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":659,"status":"paired","id":"texts:48379"},{"key":"machine_age.1010.c","zh":"思想之诗颂能唱响进步之香颂。","en":"The Choir of the Mind will sing of progress.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":767,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":660,"status":"paired","id":"texts:48380"},{"key":"machine_age.1010.c.tooltip","zh":"教义将围绕§Y$CYBERCREED_research$§!形成。\\n$machine_age.1010.shared.tooltip$","en":"The dogma will form around the creed of §Y$CYBERCREED_research$§!.\\n$machine_age.1010.shared.tooltip$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":768,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":661,"status":"paired","id":"texts:48381"},{"key":"machine_age.1010.d","zh":"劳力之结社能赋予我们的工人以意义。","en":"The Commune of Toil will give our workers meaning.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":769,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":662,"status":"paired","id":"texts:48382"},{"key":"machine_age.1010.d.tooltip","zh":"教义将围绕§Y$CYBERCREED_labor$§!形成。\\n$machine_age.1010.shared.tooltip$","en":"The dogma will form around the creed of §Y$CYBERCREED_labor$§!.\\n$machine_age.1010.shared.tooltip$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":770,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":663,"status":"paired","id":"texts:48383"},{"key":"machine_age.1010.e","zh":"我们应当终结这些分歧的教条。","en":"We should end these divisive dogmas.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":771,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":664,"status":"paired","id":"texts:48384"},{"key":"machine_age.1010.e.tooltip","zh":"通过改革将各个教派整合为§Y$pft_cyber_creed_general$§!，让每个虔诚的承载体都能得到义体改造。\\n$machine_age.1010.shared.tooltip$","en":"The creeds shall be reformed into §Y$pft_cyber_creed_general$§!, allowing every faithful vessel to be modified.\\n$machine_age.1010.shared.tooltip$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":772,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":665,"status":"paired","id":"texts:48385"},{"key":"machine_age.1010.shared.tooltip","zh":"所有与其他教派相关联的建筑都将被替换为§Y寺庙§!。\\n该教派将会成为唯一的§Y唯心主义派系§!。\\n§Y非唯心主义§!思潮的派系将被允许生成。","en":"All buildings associated with the other Creeds will be replaced with §YTemples§!.\\nThis creed will remain as the only §YSpiritualist Faction§!.\\nFactions belonging to §YNon-Spiritualist§! Ethics will be allowed to form.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":773,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":666,"status":"paired","id":"texts:48386"},{"key":"machine_age.1020.name","zh":"伪信","en":"The False Faiths","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":774,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":667,"status":"paired","id":"texts:48387"},{"key":"machine_age.1020.desc.pickedacreed","zh":"选择§Y[GetCyberCreed]§!后，其他教派的信众提出抗议。许多人认为主教团的所作所为背叛了“真正”的信仰。\\n\\n$machine_age.1020.both$","en":"After choosing §Y[GetCyberCreed]§!, the other creeds protested. Many believe the Conclave has turned against the 'true' faith. \\n\\n$machine_age.1020.both$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":775,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":668,"status":"paired","id":"texts:48388"},{"key":"machine_age.1020.desc.nocreed","zh":"各教派的信众正在抗议，声称主教团拒绝了真信。\\n\\n$machine_age.1020.both$","en":"The creeds are protesting, claiming that the Conclave has rejected the faith.\\n\\n$machine_age.1020.both$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":776,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":669,"status":"paired","id":"texts:48389"},{"key":"machine_age.1020.both","zh":"到目前为止，抗议活动虽然如火如荼，但整体保持平和。只有时间才能告诉我们，这些火花是否会最终引发骚乱的火灾。\\n\\n不管接下来会发生什么，我们必须决定其他教派的命运。有人呼吁明确地将他们开除教籍，将他们的教义定性为邪教，并以他们造成的骚乱为证据指控他们叛教。另一些人则认为，仁慈才是前进的道路，他们呼吁我们对我们信仰中失去方向的成员表现出宽容。","en":"So far, the protests have been heated but peaceful. Only time will tell whether these sparks will result in flames.\\n\\nWhatever comes next, we must decide the fate of the other creeds. Some have called for outright ex-communication, labeling their dogma heresy, and the turmoil they have caused good evidence of their blasphemy. Others believe mercy is the way forward, asking us to show tolerance towards the misguided members of our faith.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":777,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":670,"status":"paired","id":"texts:48390"},{"key":"machine_age.1020.a","zh":"必须只有唯一的真信留存。","en":"There can only be one faith.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":778,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":671,"status":"paired","id":"texts:48391"},{"key":"machine_age.1020.a.tooltip","zh":"科技显圣师会镇压其他信条的信众，这会导致不满。","en":"The Technophants will suppress the other creeds, which may lead to unrest.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":779,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":672,"status":"paired","id":"texts:48392"},{"key":"machine_age.1020.b","zh":"我们的信仰能够海纳百川。","en":"Our faith has room for all.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":780,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":673,"status":"paired","id":"texts:48393"},{"key":"machine_age.1020.b.tooltip","zh":"尽管我们树立了官方教义，但科技显圣师们对其他教派的习俗保持宽容态度。","en":"While there will be official dogma, the Technophants will tolerate the practices of other creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":781,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":674,"status":"paired","id":"texts:48394"},{"key":"machine_age.1030.name","zh":"混乱的信众","en":"Upsetting The Faithful","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":782,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":675,"status":"paired","id":"texts:48395"},{"key":"machine_age.1030.desc","zh":"各殖民地上都爆发了信仰少数派群体的抗议，许多人指责我们偏离了神圣融合的正道。科技显圣师们则认为，这场动乱只是暂时的，因为我们大多数人仍支持统一的教义；这一切只是时间问题，假以时日更狂热的抗议者也会接受神圣的真理。","en":"Minority protests have erupted across our colonies, with many decrying what they view as our deviation from holy fusion. The Technophants believe the unrest is only temporary, as most of our people support the unified dogma, and it is simply a matter of time before the more zealous protesters accept the divine truth.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":783,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":676,"status":"paired","id":"texts:48396"},{"key":"machine_age.1030.a","zh":"必须只有唯一的真信留存。","en":"There will only be one faith.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":784,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":677,"status":"paired","id":"texts:48397"},{"key":"machine_age.1030.a.tooltip","zh":"选择镇压其他信条的信众会导致不满。","en":"The choice to suppress competing creeds has led to some unrest.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":785,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":678,"status":"paired","id":"texts:48398"},{"key":"machine_age.1040.name","zh":"乐意皈依","en":"Willing Conversion","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":786,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":679,"status":"paired","id":"texts:48399"},{"key":"machine_age.1040.desc","zh":"信奉统一教义已经在民众中传开，绝大多数各类教派的信众都抛弃了旧有的信仰和生活方式。\\n\\n除了真正的狂热分子外，每个人都在为最后的转变准备他们的神圣[Owner.Species.GetFleshTypeCyberCreed]。","en":"Dedication to unified dogma has spread among the people, with most practitioners of the various creeds having disavowed their old ways.\\n\\nEveryone apart from the true fanatics are preparing their divine [Owner.Species.GetFleshTypeCyberCreed] for the final transformation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":787,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":680,"status":"paired","id":"texts:48400"},{"key":"machine_age.1040.a","zh":"我们神圣融合的真义终将胜利。","en":"The truth of our divine fusion prevails.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":788,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":681,"status":"paired","id":"texts:48401"},{"key":"machine_age.1040.a.tooltip","zh":"我们成功统合了信仰。","en":"We have successfully unified the faith.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":789,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":682,"status":"paired","id":"texts:48402"},{"key":"machine_age.1050.name","zh":"心满意足的信众","en":"Satisfied Creeds","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":790,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":683,"status":"paired","id":"texts:48403"},{"key":"machine_age.1050.desc","zh":"允许各种教派的教众自由表达是最和谐的选择：只有少数抗议声出现，只有最狂热的信仰成员尚且参与其中。\\n\\n大多数信徒遵循我们的官方教义，我们准备集中精力于神圣的融合。","en":"Allowing the various creeds freedom of expression was a most harmonious choice: only minor protests have been noted, with only the most zealous members of the creeds participating.\\n\\nWith the majority of the faithful following our official dogma, we are ready to focus on the divine fusion.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":791,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":684,"status":"paired","id":"texts:48404"},{"key":"machine_age.1050.a","zh":"我们是一个不会分裂的信仰。","en":"We are an undivided faith.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":792,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":685,"status":"paired","id":"texts:48405"},{"key":"machine_age.1050.a.tooltip","zh":"对不同教条流派实行宽容态度会阻止不满的滋生。","en":"The tolerance granted to the differing creeds has prevented unrest.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":793,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":686,"status":"paired","id":"texts:48406"},{"key":"machine_age.1060.name","zh":"无理的妥协","en":"Unreasonable Compromise","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":794,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":687,"status":"paired","id":"texts:48407"},{"key":"machine_age.1060.desc","zh":"迁就极端主义的要求已经惹恼了大多数温和派。许多人认为，每个信条教派都有长期的宗教间暴力历史，让边缘信仰不受反对是错误的选择。\\n\\n大多数人呼吁正式改革各信仰，实质性地消除它们原本应享有的所有独立性。","en":"Giving in to hardline demands has upset the majority of moderates. Claiming every creed has a long history of interfaith violence, many believe that allowing fringe beliefs to go unopposed was the wrong choice.\\n\\nThe majority are calling for the creeds to be officially reformed, effectively removing any independence they would otherwise have.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":795,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":688,"status":"paired","id":"texts:48408"},{"key":"machine_age.1060.a","zh":"真信必须要海纳百川。","en":"The faithful must be tolerant.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":796,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":689,"status":"paired","id":"texts:48409"},{"key":"machine_age.1060.a.tooltip","zh":"宽容其他教派已经使我们信仰中的温和派系不满，引起不满。","en":"The tolerance granted to the creeds has upset the more moderate factions of our faith, causing unrest.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":797,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":690,"status":"paired","id":"texts:48410"},{"key":"machine_age.1060.b","zh":"开始改革信条。","en":"Begin to reform the creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":798,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":691,"status":"paired","id":"texts:48411"},{"key":"machine_age.1060.b.tooltip","zh":"真信将吸收不同的教派，并消除它们之间的琐碎教义争议。","en":"The faith will absorb the differing creeds and sever their petty doctrinal disputes.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":799,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":692,"status":"paired","id":"texts:48412"},{"key":"machine_age.1070.name","zh":"时间税","en":"The Tithe of Time","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":800,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":693,"status":"paired","id":"texts:48413"},{"key":"machine_age.1070.desc","zh":"随着盛大的融合临近，我们回顾信仰中悠久的传统：时间的什一奉献。\\n\\n回顾过往无数代先祖，社会中每位忠诚的成员都奉献出他们的一部分时间和精力给教会。就如神圣的融合一样，这种奉献有助于强化信仰的身体。\\n\\n这些信徒应该如何最好地支持神圣强化改造呢？","en":"As the grand fusion draws near, we look back to a long-standing tradition of the faith: The Tithe of Time.\\n\\nFor countless generations, every faithful member of society has given a portion of their time and energy to the church. Like divine fusion, this service act helps strengthen the body of the faith.\\n\\nHow shall the faithful best support the divine augmentation?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":801,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":694,"status":"paired","id":"texts:48414"},{"key":"machine_age.1070.intro","zh":"每年，我们人群中的信徒会抽出一部分时间","en":"Each year, the faithful among our population will dedicate a portion of their time","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":802,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":695,"status":"paired","id":"texts:48415"},{"key":"machine_age.1070.a","zh":"矿物税。","en":"The Tithe of Mines.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":803,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":696,"status":"paired","id":"texts:48416"},{"key":"machine_age.1070.a.tooltip","zh":"$machine_age.1070.intro$进行矿物开采。","en":"$machine_age.1070.intro$ to mining.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":804,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":697,"status":"paired","id":"texts:48417"},{"key":"machine_age.1070.b","zh":"农业税。","en":"The Tithe of Agriculture.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":805,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":698,"status":"paired","id":"texts:48418"},{"key":"machine_age.1070.b.tooltip","zh":"$machine_age.1070.intro$从事农务。","en":"$machine_age.1070.intro$ to farming.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":806,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":699,"status":"paired","id":"texts:48419"},{"key":"machine_age.1070.c","zh":"钢铁税。","en":"The Tithe of Steel.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":807,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":700,"status":"paired","id":"texts:48420"},{"key":"machine_age.1070.c.tooltip","zh":"$machine_age.1070.intro$在熔炉边工作。","en":"$machine_age.1070.intro$ to work in the forges.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":808,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":701,"status":"paired","id":"texts:48421"},{"key":"machine_age.1070.d","zh":"建造税。","en":"The Tithe of Construction.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":809,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":702,"status":"paired","id":"texts:48422"},{"key":"machine_age.1070.d.tooltip","zh":"$machine_age.1070.intro$建造建筑、并在船坞中工作。","en":"$machine_age.1070.intro$ to constructing buildings and working in shipyards.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":810,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":703,"status":"paired","id":"texts:48423"},{"key":"machine_age.1070.e","zh":"陆军税。","en":"The Tithe of the Army.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":811,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":704,"status":"paired","id":"texts:48424"},{"key":"machine_age.1070.e.tooltip","zh":"$machine_age.1070.intro$去陆军服役。","en":"$machine_age.1070.intro$ to military service.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":812,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":705,"status":"paired","id":"texts:48425"},{"key":"machine_age.1070.f","zh":"海军税。","en":"The Tithe of the Navy.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":813,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":706,"status":"paired","id":"texts:48426"},{"key":"machine_age.1070.f.tooltip","zh":"$machine_age.1070.intro$去海军服役。","en":"$machine_age.1070.intro$ to naval service.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":814,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":707,"status":"paired","id":"texts:48427"},{"key":"machine_age.1070.g","zh":"强化税。","en":"The Tithe of Augmentation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":815,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":708,"status":"paired","id":"texts:48428"},{"key":"machine_age.1070.g.tooltip","zh":"$machine_age.1070.intro$研究神圣的义体科学。","en":"$machine_age.1070.intro$ to researching divine cybernetics.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":816,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":709,"status":"paired","id":"texts:48429"},{"key":"machine_age.1070.h","zh":"知识税。","en":"The Tithe of Knowledge.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":817,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":710,"status":"paired","id":"texts:48430"},{"key":"machine_age.1070.h.tooltip","zh":"$machine_age.1070.intro$研究宇宙的奥妙。","en":"$machine_age.1070.intro$ to researching the secrets of the universe.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":818,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":711,"status":"paired","id":"texts:48431"},{"key":"machine_age.1070.i","zh":"劳动税。","en":"The Tithe of Labor.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":819,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":712,"status":"paired","id":"texts:48432"},{"key":"machine_age.1070.i.tooltip","zh":"$machine_age.1070.intro$生产必需品。","en":"$machine_age.1070.intro$ to the production of necessities.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":820,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":713,"status":"paired","id":"texts:48433"},{"key":"machine_age.1070.j","zh":"财富税。","en":"The Tithe of Wealth.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":821,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":714,"status":"paired","id":"texts:48434"},{"key":"machine_age.1070.j.tooltip","zh":"$machine_age.1070.intro$从事贸易。","en":"$machine_age.1070.intro$ to trade.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":822,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":715,"status":"paired","id":"texts:48435"},{"key":"machine_age.1070.k","zh":"手工税。","en":"The Tithe of Crafting.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":823,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":716,"status":"paired","id":"texts:48436"},{"key":"machine_age.1070.k.tooltip","zh":"$machine_age.1070.intro$手工打制精美的商品。","en":"$machine_age.1070.intro$ crafting fine goods.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":824,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":717,"status":"paired","id":"texts:48437"},{"key":"machine_age.1075.name","zh":"血与电路","en":"Blood and Circuits","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":825,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":718,"status":"paired","id":"texts:48438"},{"key":"machine_age.1075.desc","zh":"神圣融合之时终于到来了。\\n\\n我们应在自己的星球上建立神圣的§Y$building_augmentation_center$§!，以开始这一进程。","en":"The time for the divine fusion is finally upon us.\\n\\nIt is time for us to construct holy §Y$building_augmentation_center$s§! on our worlds, and the process can begin. ","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":826,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":719,"status":"paired","id":"texts:48439"},{"key":"machine_age.1075.a","zh":"$machine_age.1090.pray$","en":"$machine_age.1090.pray$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":827,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":720,"status":"paired","id":"texts:48440"},{"key":"machine_age.1075.a.tooltip","zh":"信徒们的全面义体强化改造已经开始。主教团的其他一切行动将暂停，直到神圣的融合完成。\\n\\n§R行动要求：§!\\n建造一座$building_augmentation_center$以让§Y$situation_cybernetic_creed_cyberization$§!局势继续进行。","en":"Full cybernetic augmentation has begun for the faithful. 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§Y$CYBERCREED_construction$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":930,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":815,"status":"paired","id":"texts:48530"},{"key":"not_cybernetic_creed_labor","zh":"$TRIGGER_FAIL$$has_not_embraced$§Y$CYBERCREED_labor$§!","en":"$TRIGGER_FAIL$$has_not_embraced$ §Y$CYBERCREED_labor$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":931,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":816,"status":"paired","id":"texts:48531"},{"key":"not_cybernetic_creed_war","zh":"$TRIGGER_FAIL$$has_not_embraced$§Y$CYBERCREED_war$§!","en":"$TRIGGER_FAIL$$has_not_embraced$ §Y$CYBERCREED_war$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":932,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":817,"status":"paired","id":"texts:48532"},{"key":"not_cybernetic_creed_general","zh":"$TRIGGER_FAIL$尚未统合信仰。","en":"$TRIGGER_FAIL$Has not unified the faith.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":933,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":818,"status":"paired","id":"texts:48533"},{"key":"situation_cybernetic_creed_cyberization","zh":"融合主教团","en":"The Conclave of Fusion","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":935,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":819,"status":"paired","id":"texts:48534"},{"key":"situation_cybernetic_creed_cyberization_type","zh":"融合主教团","en":"The Conclave of Fusion","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":936,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":820,"status":"paired","id":"texts:48535"},{"key":"situation_cybernetic_creed_cyberization_monthly_change_tooltip","zh":"$situation_monthly_change_tooltip_approaches_dependent$","en":"$situation_monthly_change_tooltip_approaches_dependent$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":937,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":821,"status":"paired","id":"texts:48536"},{"key":"situation_cybernetic_creed_cyberization_desc","zh":"我们的社会长期以来一直努力实现[Owner.Species.GetFleshTypeCyberCreed]和机械的完美结合，他们进行最终旅程的时间已经到来。\\n$machine_age.1090.pray$\\n\\n§Y下个月接受神圣植入体的人群§!：§G[From.GetCyberCreedPopsPerMonth]§!","en":"Our society has long strived toward a perfect union of [Owner.Species.GetFleshTypeCyberCreed] and machine and the time for them to take the ultimate journey has come.\\n$machine_age.1090.pray$\\n\\n§YPops to receive holy implants next Month§!: §G[From.GetCyberCreedPopsPerMonth]§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":938,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":822,"status":"paired","id":"texts:48537"},{"key":"situation_cybernetic_creed_cyberization_complete","zh":"信徒将完成他们朝着[Owner.Species.GetFleshTypeCyberCreed]和机械完美融合的旅程。","en":"The faithful will complete their journey towards the perfect fusion of [Owner.Species.GetFleshTypeCyberCreed] and machine.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":939,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":823,"status":"paired","id":"texts:48538"},{"key":"stage_cybernetic_creed_the_conclave_effects","zh":"主教团正在商议实现神圣融合的正确方式。","en":"The Conclave is deliberating the correct way to achieve the divine fusion.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":940,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":824,"status":"paired","id":"texts:48539"},{"key":"stage_cybernetic_creed_cyberization_effects","zh":"我们正在缓慢地推进我们的目标，即实现机器与[Owner.Species.GetFleshTypeCyberCreed]的神圣融合，这一目标我们世代追求。","en":"We slowly augment our way to the sacred fusion of machine and [Owner.Species.GetFleshTypeCyberCreed] we have strived towards for generations.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":941,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":825,"status":"paired","id":"texts:48540"},{"key":"situation_cybernetic_creed_cyberization_no_funding","zh":"教会自筹","en":"Church Funded","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":943,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":826,"status":"paired","id":"texts:48541"},{"key":"situation_cybernetic_creed_cyberization_no_funding_desc","zh":"主教团持续推动强化改造的工作，但没有外界支持。","en":"The Conclave continues the work of augmentation without any extra support.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":944,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":827,"status":"paired","id":"texts:48542"},{"key":"cybernetic_creed_cyberization_no_funding","zh":"$situation_speed_tt$：§Y无变化§!","en":"$situation_speed_tt$: §YUnchanged§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":945,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":828,"status":"paired","id":"texts:48543"},{"key":"cybernetic_creed_cyberization_no_funding_approach","zh":"主教团正利用手头的资源忙于工作。","en":"The Conclave is busy at work with the resources at hand.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":946,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":829,"status":"paired","id":"texts:48544"},{"key":"situation_cybernetic_creed_cyberization_funding","zh":"额外经费","en":"Extra Funds","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":948,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":830,"status":"paired","id":"texts:48545"},{"key":"situation_cybernetic_creed_cyberization_funding_desc","zh":"额外拨给主教团的经费将加快对忠实信徒进行强化改造的进程。","en":"Extra funding granted to the Conclave will speed up the augmentations of the faithful.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":949,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":831,"status":"paired","id":"texts:48546"},{"key":"cybernetic_creed_cyberization_funding","zh":"$situation_speed_tt$：§G+20%§!","en":"$situation_speed_tt$: §G+20%§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":950,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":832,"status":"paired","id":"texts:48547"},{"key":"cybernetic_creed_cyberization_funding_approach","zh":"我们为教会提供更多经费。","en":"We supported the church with extra funding.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":951,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":833,"status":"paired","id":"texts:48548"},{"key":"situation_cybernetic_creed_cyberization_people_power","zh":"群众力量","en":"People Powered","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":953,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":834,"status":"paired","id":"texts:48549"},{"key":"situation_cybernetic_creed_cyberization_people_power_desc","zh":"实施强制性社区服务将加快强化改造过程，但代价是日常生产力下降。","en":"Mandated community service will speed up the augmentation process at the cost of everyday production.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":954,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":835,"status":"paired","id":"texts:48550"},{"key":"cybernetic_creed_cyberization_people_power","zh":"$situation_speed_tt$：§G+20%§!","en":"$situation_speed_tt$: §G+20%§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":955,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":836,"status":"paired","id":"texts:48551"},{"key":"cybernetic_creed_cyberization_people_power_approach","zh":"强制性社区服务正在加速强化改造过程。","en":"Mandated community service is speeding up the augmentation process.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":956,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":837,"status":"paired","id":"texts:48552"},{"key":"cybernetic_creed_number_of_haruspex","zh":"$job_haruspex$岗位","en":"$job_haruspex$ Jobs","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":958,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":838,"status":"paired","id":"texts:48553"},{"key":"cybernetic_creed_number_of_technophant","zh":"$job_technophant$岗位","en":"$job_technophant$ Jobs","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":959,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":839,"status":"paired","id":"texts:48554"},{"key":"cybernetic_creed_cyberization_ongoing","zh":"义体化进行中","en":"Cyberization Ongoing","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":961,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":840,"status":"paired","id":"texts:48555"},{"key":"num_owned_planets","zh":"没有$building_augmentation_center$的殖民地数量","en":"Number of Colonies without an $building_augmentation_center$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":962,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":841,"status":"paired","id":"texts:48556"},{"key":"cybercreed_faithful_unrest","zh":"信众不满","en":"Faithful Unrest","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":964,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":842,"status":"paired","id":"texts:48557"},{"key":"cybercreed_faithful_unrest_desc","zh":"科技显圣师们选择镇压其他教派的决定引发了最狂热分子的不满。","en":"The Technophants' choice to suppress the creeds has caused unrest among the most zealous.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":965,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":843,"status":"paired","id":"texts:48558"},{"key":"cybercreed_unified_faith","zh":"统合信仰","en":"Unified Faith","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":966,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":844,"status":"paired","id":"texts:48559"},{"key":"cybercreed_unified_faith_desc","zh":"科技显圣师们成功地统合了信仰。","en":"The Technophants have successfully unified the faith.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":967,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":845,"status":"paired","id":"texts:48560"},{"key":"cybercreed_moderates_ignored","zh":"无视温和派","en":"Moderates Ignored","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":968,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":846,"status":"paired","id":"texts:48561"},{"key":"cybercreed_moderates_ignored_desc","zh":"科技显圣师忽视了人们对限制其他教派的呼声，允许各教派继续实行各自的做法。","en":"The Technophants have ignored calls for restrictions and are allowing each creed to continue its practices.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":969,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":847,"status":"paired","id":"texts:48562"},{"key":"cybercreed_creeds_absorbed","zh":"吸纳教派","en":"Creeds Absorbed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":970,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":848,"status":"paired","id":"texts:48563"},{"key":"cybercreed_creeds_absorbed_desc","zh":"科技显圣师响应号召，将各种信条融合成一个统合的信仰。","en":"The Technophants have heeded the call to absorb the creeds into a unified faith.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":971,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":849,"status":"paired","id":"texts:48564"},{"key":"cybercreed_forced_cyberization","zh":"强制强化改造","en":"Forced Augmentation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":972,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":850,"status":"paired","id":"texts:48565"},{"key":"cybercreed_forced_cyberization_desc","zh":"社会中的非信徒不愿被迫接受神圣的融合。","en":"The unfaithful in society resent being forced to accept the holy fusion.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":973,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":851,"status":"paired","id":"texts:48566"},{"key":"cybercreed_allowed_non_cyborgs","zh":"自由选择","en":"Freedom to Choose","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":974,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":852,"status":"paired","id":"texts:48567"},{"key":"cybercreed_allowed_non_cyborgs_desc","zh":"我们的社会允许不虔诚的人无需进行神圣的升级也能继续生活。这为宗教创造了良好的舆论环境。","en":"The non-faithful of our society were allowed to remain without the divine upgrades. This is generated goodwill towards the faith.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":975,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":853,"status":"paired","id":"texts:48568"},{"key":"cyber_creed_no_creed_robot_points_modifier","zh":"义体无教界","en":"Creedless Cybernetics","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":977,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":854,"status":"paired","id":"texts:48569"},{"key":"cyber_creed_no_creed_robot_points_modifier_desc","zh":"研究各教派使用的神圣强化件增进了我们对义体设计的理解。","en":"Analysis of the divine augmentations used by each creed has increased our understanding of cybernetic design.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":978,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":855,"status":"paired","id":"texts:48570"},{"key":"elevated_creed_desc","zh":"被选为我们的官方教派。","en":"has been elevated as our chosen Creed.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":980,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":856,"status":"paired","id":"texts:48571"},{"key":"cybernetic_creed_construction_robot_points_modifier","zh":"升格使团","en":"Elevated Fellowship","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":981,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":857,"status":"paired","id":"texts:48572"},{"key":"cybernetic_creed_construction_robot_points_modifier_desc","zh":"$CYBERCREED_construction$$elevated_creed_desc$","en":"$CYBERCREED_construction$ $elevated_creed_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":982,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":858,"status":"paired","id":"texts:48573"},{"key":"cybernetic_creed_war_robot_points_modifier","zh":"升格圣卫","en":"Elevated 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Joined by cyberware, their chanting will unravel the hidden melodies of the universe.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1031,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":902,"status":"paired","id":"texts:48617"},{"key":"building_forge_of_the_fellowship","zh":"使团熔炉","en":"Forge of the Fellowship","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1032,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":903,"status":"paired","id":"texts:48618"},{"key":"building_forge_of_the_fellowship_desc","zh":"这里，巨锤之使团的第一个铸造工坊制造着最高质量的建筑材料。无数铁锤在信徒追求神圣工作时演奏起了交响乐。","en":"Here, the first forge of the Fellowship of the Hammer produces the highest quality construction materials. Hammers sing as the faithful pursue their divine work.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1033,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":904,"status":"paired","id":"texts:48619"},{"key":"building_grand_forge_of_the_fellowship","zh":"使团巨炉","en":"Grand Forge of the Fellowship","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1034,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":905,"status":"paired","id":"texts:48620"},{"key":"building_grand_forge_of_the_fellowship_desc","zh":"在巨熔炉的机房之外，忠实的信徒能听到使团永不停歇的工具的祷告声。夜晚，精致的铸造座堂的光芒超越头顶的星星，仿佛我们圣洁的火花为神明而燃烧。","en":"Well beyond the halls of the Grand Forge, the faithful can hear the litany of the Fellowship's never resting tools. At night, the ornate foundry-cathedral's glow outshines the stars above, just as our holy sparks shine for the divine.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1035,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":906,"status":"paired","id":"texts:48621"},{"key":"building_battlement_of_steel","zh":"钢铁营房","en":"Battlements of Steel","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1036,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":907,"status":"paired","id":"texts:48622"},{"key":"building_battlement_of_steel_desc","zh":"这座信仰的堡垒既容纳着军械，也是钢铁之圣卫的骑士训练场。他们时刻保持警惕，保护着我们神圣的肉体。","en":"This fortress church houses both the armory and training grounds for the battle-ready Templars of Steel. They stand ever vigilant to protect our divine flesh.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1037,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":908,"status":"paired","id":"texts:48623"},{"key":"building_grand_battlements_of_steel","zh":"钢铁圣营","en":"The Grand Battlements of Steel","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1038,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":909,"status":"paired","id":"texts:48624"},{"key":"building_grand_battlements_of_steel_desc","zh":"愿这座宏伟的信仰堡垒和它的高耸城墙永不倒塌。它的军械库中满是神圣的钢铁圣卫骑士的植入物，静静地等待着一位受膏的先锋。在这些大厅里，圣灵居在肉体和钢铁的接触面上。","en":"May these magnificent walls of this grand fortress-cathedral never crumble. Its armory overflows with the hallowed implants of the Templars of Steel, each awaiting an anointed champion. In these halls, divinity dwells in the interface of flesh and steel.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1039,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":910,"status":"paired","id":"texts:48625"},{"key":"building_sanctuary_of_toil","zh":"劳力圣所","en":"Sanctuary of Toil","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1040,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":911,"status":"paired","id":"texts:48626"},{"key":"building_sanctuary_of_toil_desc","zh":"这座圣所为劳力之结社提供协调、维修、肉体修复和强化改造服务。","en":"This sanctuary coordinates, repairs, and rejuvenates the flesh and augmentations of the Commune of Toil.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1041,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":912,"status":"paired","id":"texts:48627"},{"key":"building_grand_cathedral_of_toil","zh":"劳力圣堂","en":"Grand Cathedral of Toil","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1042,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":913,"status":"paired","id":"texts:48628"},{"key":"building_grand_cathedral_of_toil_desc","zh":"为信徒提供所需的人是有福的。让他们疲惫的灵魂在大劳力之教堂得到安息吧。这里的车间和协调中心为虔诚的劳动者们提供引领和维护，在他们的神圣义务中提供强化改造服务。","en":"Blessed be those who provide for the needs of the faithful. Let their weary souls rest in the Grand Cathedral of Toil. Its workshops and coordination centers guide and replenish the faithful laborers and their holy augmentations in all their divine duties.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1043,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":914,"status":"paired","id":"texts:48629"},{"key":"building_the_sanctum_of_augmentation","zh":"强化之圣堂","en":"Sanctum of Augmentation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1044,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":915,"status":"paired","id":"texts:48630"},{"key":"building_the_sanctum_of_augmentation_desc","zh":"这座神圣的密室在我们共同信仰的精神中是团结的象征。这些圣祝的房间里，信徒们悉心地照料着众人的灵魂和强化件。","en":"In the spirit of shared faith, this sacred sanctum stands as a symbol of unity. Within these consecrated chambers, the faithful tend to the souls and augmentations of its flock.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1045,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":916,"status":"paired","id":"texts:48631"},{"key":"building_the_united_sanctum_of_augmentation","zh":"联合强化之圣堂","en":"United Sanctum of Augmentation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1046,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":917,"status":"paired","id":"texts:48632"},{"key":"building_the_united_sanctum_of_augmentation_desc","zh":"在对最神圣的融合的崇敬中，这座庄严的圣堂便是活生生的神迹。在这些神圣的殿堂里，信徒们齐聚一堂，坚定不移地致力推进神圣融合的崇高事业。","en":"In reverence of the most sacred fusion, this majestic sanctum is a living testament. Within its consecrated chambers, the faithful gather, unwavering in their commitment to advance the divine fusion's noble cause.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1047,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":918,"status":"paired","id":"texts:48633"},{"key":"auth_cyber_creed_democratic","zh":"强化体民主制","en":"Democratic Augmentocracy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1050,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":920,"status":"paired","id":"texts:48634"},{"key":"auth_cyber_creed_democratic_desc","zh":"民主义体政府将投票视为神圣的权利，允许强化的公民在各种政治义体上发声，让他们完成与圣灵的交流。","en":"Democratic cybernetic governments have sacred voting rights that allow augmented citizens to make their voices heard on various political matters, fulfilling their communion with the divine.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1051,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":921,"status":"paired","id":"texts:48635"},{"key":"concept_auth_cyber_creed_democratic","zh":"$auth_cyber_creed_democratic$","en":"$auth_cyber_creed_democratic$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1052,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":922,"status":"paired","id":"texts:48636"},{"key":"auth_cyber_creed_oligarchic","zh":"赛博寡头神权制","en":"Oligarchic Cybertheocracy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1053,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":923,"status":"paired","id":"texts:48637"},{"key":"auth_cyber_creed_oligarchic_desc","zh":"寡头义体政府选拔了一批高度强化的个体来掌握全面的政治权力，以极高的精确度引领着整个义体社会。","en":"Oligarchic cybernetic governments have a privileged group of highly augmented individuals who retain total political power, steering their cybernetic society with unmatched precision.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1054,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":924,"status":"paired","id":"texts:48638"},{"key":"concept_auth_cyber_creed_oligarchic","zh":"$auth_cyber_creed_oligarchic$","en":"$auth_cyber_creed_oligarchic$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1055,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":925,"status":"paired","id":"texts:48639"},{"key":"auth_cyber_creed_dictatorial","zh":"独裁合成神教","en":"Dictatorial Synthodoxy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1056,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":926,"status":"paired","id":"texts:48640"},{"key":"auth_cyber_creed_dictatorial_desc","zh":"独裁义体政府选择长寿的统治者，通过先进的义体植入体来实现完全的控制，主宰着社会的命运。","en":"Dictatorial cybernetic governments select lifelong rulers who wield absolute control through advanced cybernetic implants, guiding the destiny of the society.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1057,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":927,"status":"paired","id":"texts:48641"},{"key":"concept_auth_cyber_creed_dictatorial","zh":"$auth_cyber_creed_dictatorial$","en":"$auth_cyber_creed_dictatorial$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1058,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":928,"status":"paired","id":"texts:48642"},{"key":"auth_cyber_creed_imperial","zh":"赛博帝制","en":"Imperial Cybernetate","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1059,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":929,"status":"paired","id":"texts:48643"},{"key":"auth_cyber_creed_imperial_desc","zh":"君主制义体政府具有一位至高无上的统治者，其所指定的后继者则可以实现权力的无缝衔接。他可以将灵性与先进的义体结合成为牢固的统治。","en":"Imperial cybernetic governments have a supreme ruler and their designated successor to ensure seamless succession of power. They unite spirituality and advanced cybernetics into unwavering governance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1060,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":930,"status":"paired","id":"texts:48644"},{"key":"concept_auth_cyber_creed_imperial","zh":"$auth_cyber_creed_imperial$","en":"$auth_cyber_creed_imperial$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1061,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":931,"status":"paired","id":"texts:48645"},{"key":"auth_cyber_creed_corporate","zh":"神圣科技企业","en":"Corporate SacredTech","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1062,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":932,"status":"paired","id":"texts:48646"},{"key":"auth_cyber_creed_corporate_desc","zh":"义体企业政府通过先进的植入体和信仰与技术的融合实现了对传统国家角色的超越，以此寻求神圣经济机遇。","en":"Cybernetic corporate governments transcend traditional state roles through advanced implants and a fusion of faith and technology to seek divine financial opportunities.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1063,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":933,"status":"paired","id":"texts:48647"},{"key":"concept_auth_cyber_creed_corporate","zh":"$auth_cyber_creed_corporate$","en":"$auth_cyber_creed_corporate$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1064,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":934,"status":"paired","id":"texts:48648"},{"key":"gov_cyber_creed_monarchy","zh":"义体主权国","en":"Cybernetic Sovereignty","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1067,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":936,"status":"paired","id":"texts:48649"},{"key":"gov_cyber_creed_monarchy_desc","zh":"君主制科技-唯心主义政府的统治者和后继者是神圣融合的崇高象征。教会在其中直接支持着国家机器。","en":"This government is a techno-spiritualistic monarchy, where the ruler and their progeny are divine symbols of the holy fusion. The church directly supports the state apparatus.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1068,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":937,"status":"paired","id":"texts:48650"},{"key":"gov_cyber_creed_dictatorship","zh":"神圣技术官僚国","en":"Divine Technocracy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1069,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":938,"status":"paired","id":"texts:48651"},{"key":"gov_cyber_creed_dictatorship_desc","zh":"独裁制科技-唯心主义政府由强化改造的独裁者作为宗教阶级的最高层领袖统治着由国定宗教领导的国家。","en":"This government is a techno-spiritualistic dictatorship, ruled by a single augmented individual in a hierarchical power structure supported by the official faith.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1070,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":939,"status":"paired","id":"texts:48652"},{"key":"gov_cyber_creed_oligarchy","zh":"科技显圣主教团","en":"Council of Technophants","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1071,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":940,"status":"paired","id":"texts:48653"},{"key":"gov_cyber_creed_oligarchy_desc","zh":"寡头制科技-唯心主义政府中，国家的政治力量全部掌握在若干位高权重的宗教领袖手上。","en":"This government is a techno-spiritualistic oligarchy in which political power rests in the hands of the nation's most powerful religious factions.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1072,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":941,"status":"paired","id":"texts:48654"},{"key":"gov_cyber_creed_democracy","zh":"超然共和国","en":"Transcended Republic","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1073,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":942,"status":"paired","id":"texts:48655"},{"key":"gov_cyber_creed_democracy_desc","zh":"民主制科技-唯心主义政府中，由强化个体组成的宗教议会作为指导员监督并引导选举程序。","en":"This government is a techno-spiritualistic form of democracy, where a religious council of augmented individuals supervises the democratic process.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1074,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":943,"status":"paired","id":"texts:48656"},{"key":"gov_cyber_creed_divine_empire","zh":"神圣强化体帝国","en":"Divine Augmented Empire","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1075,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":944,"status":"paired","id":"texts:48657"},{"key":"gov_cyber_creed_divine_empire_desc","zh":"该政府是一种科技-唯心主义独裁政体，所有的公共生活事务均必须经过国教的审核，而强化的统治者则被看作是行走在凡间的真神。","en":"This government is a form of techno-spiritualistic autocracy. The official faith of the state is thread through every aspect of public life, and the people consider their augmented ruler an infallible living god.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1076,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":945,"status":"paired","id":"texts:48658"},{"key":"gov_cyber_creed_holy_tribunal","zh":"科技显圣审判庭","en":"Tribunal of Technophants","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1077,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":946,"status":"paired","id":"texts:48659"},{"key":"gov_cyber_creed_holy_tribunal_desc","zh":"该政府是一种科技唯心主义寡头政体，一个受到神圣旨意指引的神职理事会控制者国家的一切机构。","en":"This government is a techno-spiritualistic form of oligarchy in which, guided by the will of the divine, a council of clergy controls all mechanisms of the state.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1078,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":947,"status":"paired","id":"texts:48660"},{"key":"gov_cyber_creed_megachurch","zh":"强化体教会商团","en":"Augmented MegaChurch","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1079,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":948,"status":"paired","id":"texts:48661"},{"key":"gov_cyber_creed_megachurch_desc","zh":"该政府是一个同时注重商业和科技-唯心主义的混合体，大主教和企业首脑被融合成了同一个职位。","en":"This government is an oligarchy based on a blend of commercial and techno-spiritualistic values, in which the positions of an ordained minister and corporate officer have merged into a single role.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1080,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":949,"status":"paired","id":"texts:48662"},{"key":"gov_cyber_creed_subversive_cult","zh":"机械邪教","en":"Machine Cult","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1081,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":950,"status":"paired","id":"texts:48663"},{"key":"gov_cyber_creed_subversive_cult_desc","zh":"该政府是一种宗教集团，以来各种专注于义体的犯罪和企业组织来维系自身。","en":"This government is a religious cult that relies on various cybernetic-focused criminal and corporate enterprises to sustain itself.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1082,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":951,"status":"paired","id":"texts:48664"},{"key":"edict_cybernetic_creed_construction_edict","zh":"美德之锤","en":"A Virtuous Hammering","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1085,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":953,"status":"paired","id":"texts:48665"},{"key":"edict_cybernetic_creed_construction_edict_desc","zh":"为了一个神圣的社会，我们必须全力支持巨锤之使团，他们的工作对建造一个值得称圣的未来至关重要。","en":"For a divine society, we must fully back the Fellowship of the Hammer, whose work is key to building a future that merits the divine.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1086,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":954,"status":"paired","id":"texts:48666"},{"key":"edict_cybernetic_creed_war_edict","zh":"钢铁圣军","en":"The Crusade of Steel","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1087,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":955,"status":"paired","id":"texts:48667"},{"key":"edict_cybernetic_creed_war_edict_desc","zh":"为了防止恶魔攻击我们神圣的肉体，我们必须全力支持钢铁之圣卫，确保我们的战士随时准备就绪。","en":" To guard against fiends attacking our divine flesh, we must fully support the Templars of Steel, ensuring our warriors are always prepared.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1088,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":956,"status":"paired","id":"texts:48668"},{"key":"edict_cybernetic_creed_research_edict","zh":"学识之颂","en":"The Song of Knowledge","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1089,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":957,"status":"paired","id":"texts:48669"},{"key":"edict_cybernetic_creed_research_edict_desc","zh":"只有通过充满活力的学识之颂，我们的人民才能真正认识圣灵。我们必须支持智慧的思想之诗颂的一切努力。","en":"Only through a vibrant song of knowledge shall our people ever truly know the divine. We must support our wise Choir of the Mind in all their endeavors.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1090,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":958,"status":"paired","id":"texts:48670"},{"key":"edict_cybernetic_creed_construction_labor","zh":"劳苦大众","en":"The Labored Masses","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1091,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":959,"status":"paired","id":"texts:48671"},{"key":"edict_cybernetic_creed_construction_labor_desc","zh":"真正的力量蕴含在我们的劳苦大众之中。如果我们没有足够的力量扶起他们，他们没有足够的力量将我们带向未来。","en":"Our true strength lies in our laborers. If we do not have the strength to lift them up, then they will not have the strength to carry us to the future.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1092,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":960,"status":"paired","id":"texts:48672"},{"key":"edict_cybernetic_creed_general_edict","zh":"和谐之鉴","en":"The Lessons of Harmony","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1093,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":961,"status":"paired","id":"texts:48673"},{"key":"edict_cybernetic_creed_general_edict_desc","zh":"教会的统一带来了许多经验。它使我们的信仰比以往任何时候都更加坚定和深沉。","en":"Unifying the Church brought many lessons. It's made our faith stronger and more contemplative than ever.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1094,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":962,"status":"paired","id":"texts:48674"},{"key":"machine_age.2150.name","zh":"教派","en":"The Creeds","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1097,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":964,"status":"paired","id":"texts:48675"},{"key":"machine_age.2150.desc","zh":"奉向往繁星之圣灵的引导，我们信仰中许多不同的信条现在将对新的政府造成影响。\\n\\n每个教派对信徒都有相当大的影响力，提倡将其成员提升到有影响力的位置，以满足他们独特的精神需求。\\n\\n这些不同的压力是会让我们更接近神圣，还是会让我们陷入混乱，只有时间能告诉我们答案。","en":"Guided by the divine towards the stars, various creeds within our faith now anticipate influence over the new government.\\n\\nEach wields considerable sway over the faithful, advocating for the elevation of their members to influential positions and fulfilling their distinct spiritual needs.\\n\\nOnly time will reveal if these diverse pressures will bring us closer to the divine or plunge us into chaos.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1098,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":965,"status":"paired","id":"texts:48676"},{"key":"machine_age.2150.a","zh":"希望他们会有帮助。","en":"Hopefully they will be helpful.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1099,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":966,"status":"paired","id":"texts:48677"},{"key":"machine_age.2150.a.tooltip","zh":"§Y以下派系已组建§!：\\n—$cyber_creed_labor$\\n—$cyber_creed_war$\\n—$cyber_creed_research$\\n—$cyber_creed_construction$","en":"§YFactions Formed§!:\\n- $cyber_creed_labor$\\n- $cyber_creed_war$\\n- $cyber_creed_research$\\n- $cyber_creed_construction$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1100,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":967,"status":"paired","id":"texts:48678"},{"key":"cyber_creed_please_labor","zh":"此举将取悦§Y$cyber_creed_labor$§!教派\\n此举将激怒所有其他教派。","en":"This will please the §Y$cyber_creed_labor$§! Creed\\nThis will displease all other Creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1101,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":968,"status":"paired","id":"texts:48679"},{"key":"cyber_creed_displease_labor","zh":"此举将激怒§Y$cyber_creed_labor$§!教派\\n此举将取悦所有其他教派。","en":"This will displease the §Y$cyber_creed_labor$§! Creed\\nThis will please all other Creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1102,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":969,"status":"paired","id":"texts:48680"},{"key":"cyber_creed_please_war","zh":"此举将取悦§Y$cyber_creed_war$§!教派\\n此举将激怒所有其他教派。","en":"This will please the §Y$cyber_creed_war$§! Creed\\nThis will displease all other Creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1103,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":970,"status":"paired","id":"texts:48681"},{"key":"cyber_creed_displease_war","zh":"此举将激怒§Y$cyber_creed_war$§!教派\\n此举将取悦所有其他教派。","en":"This will displease the §Y$cyber_creed_war$§! Creed\\nThis will please all other Creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1104,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":971,"status":"paired","id":"texts:48682"},{"key":"cyber_creed_please_construction","zh":"此举将取悦§Y$cyber_creed_construction$§!教派\\n此举将激怒所有其他教派。","en":"This will please the §Y$cyber_creed_construction$§! Creed\\nThis will displease all other Creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1105,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":972,"status":"paired","id":"texts:48683"},{"key":"cyber_creed_displease_construction","zh":"此举将激怒§Y$cyber_creed_construction$§!教派\\n此举将取悦所有其他教派。","en":"This will displease the §Y$cyber_creed_construction$§! Creed\\nThis will please all other Creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1106,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":973,"status":"paired","id":"texts:48684"},{"key":"cyber_creed_please_research","zh":"此举将取悦§Y$cyber_creed_research$§!教派\\n此举将激怒所有其他教派。","en":"This will please the §Y$cyber_creed_research$§! Creed\\nThis will displease all other Creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1107,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":974,"status":"paired","id":"texts:48685"},{"key":"cyber_creed_displease_research","zh":"此举将激怒§Y$cyber_creed_research$§!教派\\n此举将取悦所有其他教派。","en":"This will displease the §Y$cyber_creed_research$§! Creed\\nThis will please all other Creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1108,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":975,"status":"paired","id":"texts:48686"},{"key":"machine_age.2205.name","zh":"改写历史","en":"Rewriting History","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1109,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":976,"status":"paired","id":"texts:48687"},{"key":"machine_age.2205.desc","zh":"§Y钢铁之圣卫§!最近发起了一项禁止在历史和宗教记录中出现任何军事败绩的运动。\\n\\n该教派声称，这些谬论打击军人士气、削弱公众支持。我们的历史学家驳斥了这种观点，并提醒我们，那些不学习历史的人注定要重蹈覆辙。\\n\\n我们应该接受他们对历史更为积极的看法吗?","en":"The §YTemplars of Steel§! has recently begun a campaign to ban any examples of military defeats in our historical and faithful records.\\n\\nThe creed claims this information demoralizes those in military service and weakens public support. Our historians dismiss this notion and remind us that those who don't learn history are doomed to repeat it.\\n\\nShould we accept their more positive view of our past?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1110,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":977,"status":"paired","id":"texts:48688"},{"key":"machine_age.2205.a","zh":"想要获得胜利，我们必须有胜利者的思维。","en":"To be victorious, we must think as victors.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1111,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":978,"status":"paired","id":"texts:48689"},{"key":"machine_age.2205.a.tooltip","zh":"$cyber_creed_please_war$","en":"$cyber_creed_please_war$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1112,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":979,"status":"paired","id":"texts:48690"},{"key":"machine_age.2205.b","zh":"不接受。我们必须从失误中学习。","en":"Unacceptable. We must learn from our mistakes.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1113,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":980,"status":"paired","id":"texts:48691"},{"key":"machine_age.2205.b.tooltip","zh":"$cyber_creed_displease_war$","en":"$cyber_creed_displease_war$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1114,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":981,"status":"paired","id":"texts:48692"},{"key":"machine_age.2210.name","zh":"圣火之熄","en":"The Fire Has Gone Out","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1115,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":982,"status":"paired","id":"texts:48693"},{"key":"machine_age.2210.desc","zh":"最高主匠，也就是§Y巨锤之使团§!的领导人，猝然离世。\\n\\n尽管他们以直言不讳的行为和坚决的观点而闻名，但还是有一群信徒追随。使团要求为他们举行正式的国葬，而这通常是为我们最敬爱的领导人准备的。\\n\\n不出所料，其他教派要求国家不应该参与这位讲话不知分寸的精神领袖的葬礼。\\n\\n我们应该如何处理这个教派的请求?","en":"The High Blacksmith, the head of the §YFellowship of the Hammer§!, has died suddenly.\\n\\nDespite being known for their outspoken behavior and decisive views, they had a cult following by members of the Creed. The Fellowship has requested for them to receive an official state funeral, an honor usually reserved for our most beloved leaders.\\n\\nUnsurprisingly, the other Creeds demand that the state should have no part in the burial of this outspoken spiritual leader.\\n\\nHow should we address the demands of the Creeds?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1116,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":983,"status":"paired","id":"texts:48694"},{"key":"machine_age.2210.a","zh":"继续举行葬礼吧。","en":"Go ahead with the funeral.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1117,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":984,"status":"paired","id":"texts:48695"},{"key":"machine_age.2210.a.tooltip","zh":"$cyber_creed_please_construction$","en":"$cyber_creed_please_construction$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1118,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":985,"status":"paired","id":"texts:48696"},{"key":"machine_age.2210.b","zh":"这不值得惹其他教派不高兴。","en":"It is not worth upsetting the other creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1119,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":986,"status":"paired","id":"texts:48697"},{"key":"machine_age.2210.b.tooltip","zh":"$cyber_creed_displease_construction$","en":"$cyber_creed_displease_construction$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1120,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":987,"status":"paired","id":"texts:48698"},{"key":"machine_age.2215.name","zh":"争议性遗珍","en":"Controversial Relics","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1121,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":988,"status":"paired","id":"texts:48699"},{"key":"machine_age.2215.desc","zh":"最近，有一支考古团队发现了一个古老的宗教遗址。它的存在仿佛是一个神话，迫使我们修改了宗教历史记录的一些部分。\\n\\n最令人惊讶的事实是，许多出土的历史文物都带有§Y劳力之结社§!的图样。这一信息证明，劳力之结社才是我们信仰的最初形式，而这是我们信仰中一个饱受争议的话题。\\n\\n对这一发现的官方认可将取悦于§Y劳力之结社§!，但选择性沉默则可以让其他的教派满意。","en":"Recently, an archeological team discovered an ancient religious site. Its existence was considered a myth and has already forced us to revise some of our faith's historical records.\\n\\nThe most surprising fact is that many of the uncovered historical artifacts have clear §YCommune of Toil§! iconography. This information would prove that the Commune is the original interpretation of our religion, a heavily debated topic of our faith.\\n\\nOfficially acknowledging this revelation would please the §YCommune of Toil§!, but strategic silence would please the other creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1122,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":989,"status":"paired","id":"texts:48700"},{"key":"machine_age.2215.a","zh":"我们不应惧怕事实。","en":"We must not fear the truth.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1123,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":990,"status":"paired","id":"texts:48701"},{"key":"machine_age.2215.a.tooltip","zh":"$cyber_creed_please_labor$","en":"$cyber_creed_please_labor$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1124,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":991,"status":"paired","id":"texts:48702"},{"key":"machine_age.2215.b","zh":"深埋于此必有其因，当它不存在吧。","en":"This was buried for a reason, ignore it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1125,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":992,"status":"paired","id":"texts:48703"},{"key":"machine_age.2215.b.tooltip","zh":"$cyber_creed_displease_labor$","en":"$cyber_creed_displease_labor$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1126,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":993,"status":"paired","id":"texts:48704"},{"key":"machine_age.2221.name","zh":"教派卧底","en":"Undercover Creed Agent","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1127,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":994,"status":"paired","id":"texts:48705"},{"key":"machine_age.2221.desc","zh":"我们发现§Y[cyber_creed_undercover_leader.GetName]§!与§Y[GetCyberCreed]§!有很深的联系，并且涉嫌挪用资金并将项目重新分配到该教派的势力范围中。\\n\\n当前政府能做出如此明目张胆的滥用职权，其他的教派对此勃然大怒，并要求§Y[cyber_creed_undercover_leader.GetName]§!立刻下台。\\n\\n我们应该如何处置这位任性的领袖？","en":"We have uncovered that §Y[cyber_creed_undercover_leader.GetName]§! has deep ties to §Y[GetCyberCreed]§! and has both embezzled funds and reassigned projects towards the creed's sphere of influence.\\n\\nThe other creeds are furious that such a blatant abuse of power has happened on the current administration's watch and are demanding §Y[cyber_creed_undercover_leader.GetName]§! be removed from power immediately.\\n\\nWhat should we do with this wayward leader?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1128,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":995,"status":"paired","id":"texts:48706"},{"key":"machine_age.2221.a","zh":"让[cyber_creed_undercover_leader.GetHerHim]下台。","en":"Remove [cyber_creed_undercover_leader.GetHerHim] from the position.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1129,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":996,"status":"paired","id":"texts:48707"},{"key":"machine_age.2221.a.tooltip","zh":"[cyber_creed_undercover_leader.GetName]被剥夺权力。","en":"[cyber_creed_undercover_leader.GetName] is removed from power.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1130,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":997,"status":"paired","id":"texts:48708"},{"key":"machine_age.2221.b","zh":"[cyber_creed_undercover_leader.GetSheHe]作出的杰出贡献已经将功赎罪了。","en":"The good [cyber_creed_undercover_leader.GetSheHe] [cyber_creed_undercover_leader.GetHasHave] done outweighs this transgression.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1131,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":998,"status":"paired","id":"texts:48709"},{"key":"machine_age.2225.name","zh":"巨锤禧年","en":"Hammer Jubilee","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1132,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":999,"status":"paired","id":"texts:48710"},{"key":"machine_age.2225.desc","zh":"§Y巨锤之使团§!的禧年朝圣即将开始，无数的朝圣者将从他们当地的锻造厂出发，前往首都的§Y$building_forge_of_the_fellowship$§!。\\n\\n以往，这一盛事会造成无数的后勤问题，还经常因为使团与其他教派的信徒发生暴力冲突而告终。\\n\\n其他教派和首都的居民都呼吁彻底禁止这种活动。","en":"The jubilee pilgrimage of the §YFellowship of the Hammer§! is about to begin, and countless practitioners will journey from their local forges to the §Y$building_forge_of_the_fellowship$§! in the capital.\\n\\nTraditionally, this event has caused countless logistical issues and often ends in outbursts of violence as the Fellowship eventually clashes with practitioners of the other creeds.\\n\\nThere have been calls to end this practice from the other creeds and those living in the capital.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1133,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1000,"status":"paired","id":"texts:48711"},{"key":"machine_age.2225.a","zh":"永久禁止朝圣。","en":"Disallow the pilgrimage once and for all.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1134,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1001,"status":"paired","id":"texts:48712"},{"key":"machine_age.2225.a.tooltip","zh":"$cyber_creed_displease_construction$","en":"$cyber_creed_displease_construction$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1135,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1002,"status":"paired","id":"texts:48713"},{"key":"machine_age.2225.b","zh":"宗教自由是一项权利。","en":"Freedom of religion is a right.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1136,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1003,"status":"paired","id":"texts:48714"},{"key":"machine_age.2225.b.tooltip","zh":"$cyber_creed_please_construction$","en":"$cyber_creed_please_construction$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1137,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1004,"status":"paired","id":"texts:48715"},{"key":"machine_age.2230.name","zh":"宣称科研投入不足","en":"Low Tech Claims","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1138,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1005,"status":"paired","id":"texts:48716"},{"key":"machine_age.2230.desc","zh":"最近，§Y思想之诗颂§!教团的领袖，大诗颂师，公开表达了对我们教会在研究资金方面缺乏投入的担忧。\\n\\n人们认为这是该教团成员为争取更多资金而采取的一种策略。如果答应他们的要求，可能会被视为我们给予§Y思想之诗颂§!特殊优待。\\n\\n我们是否应改善科研资金的投入?","en":"Recently, the §YChoir of the Mind§!'s leader, the Grand Choirmaster, has been publicly outspoken about our faithful's lack of focus on research funding.\\n\\nIt is assumed this is a ploy to ensure more funding is going to members of their creed. Giving in to the demands could be viewed as us giving the §YChoir of the Mind§! preferential treatment.\\n\\nShould we improve scientific funding?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1139,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1006,"status":"paired","id":"texts:48717"},{"key":"machine_age.2230.a","zh":"让大诗颂师自娱自乐去吧，一会就自己没声了。","en":"Let the Choirmaster sing until they lose their voice.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1140,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1007,"status":"paired","id":"texts:48718"},{"key":"machine_age.2230.a.tooltip","zh":"$cyber_creed_displease_research$","en":"$cyber_creed_displease_research$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1141,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1008,"status":"paired","id":"texts:48719"},{"key":"machine_age.2230.b","zh":"适度增加资金，直到这场风波过去。","en":"Moderately improve funding until this blows over.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1142,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1009,"status":"paired","id":"texts:48720"},{"key":"machine_age.2230.b.tooltip","zh":"$cyber_creed_please_research$","en":"$cyber_creed_please_research$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1143,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1010,"status":"paired","id":"texts:48721"},{"key":"machine_age.2230.c","zh":"我们会大幅改善资金投入。","en":"We will greatly improve funding.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1144,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1011,"status":"paired","id":"texts:48722"},{"key":"machine_age.2230.c.tooltip","zh":"$cyber_creed_please_research$","en":"$cyber_creed_please_research$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1145,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1012,"status":"paired","id":"texts:48723"},{"key":"cyber_creed_history_rewritten","zh":"历史重写","en":"History Rewritten","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1147,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1013,"status":"paired","id":"texts:48724"},{"key":"cyber_creed_history_rewritten_desc","zh":"我们从史书上删除了所有军事失败的记载，让史学家们大失所望。","en":"We removed all references to military losses from our records, much to the dismay of historians.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1148,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1014,"status":"paired","id":"texts:48725"},{"key":"cyber_creed_history_repeating","zh":"历史重演","en":"History Repeating","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1149,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1015,"status":"paired","id":"texts:48726"},{"key":"cyber_creed_history_repeating_desc","zh":"我们保留了历史上所有军事失败的记载。这一决定令钢铁之圣卫大失所望。","en":"We kept all references to military losses in our records. This choice has upset the Templars of Steel.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1150,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1016,"status":"paired","id":"texts:48727"},{"key":"cyber_creed_no_choirmaster_funding","zh":"无视诗颂大师","en":"Choirmaster Ignored","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1151,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1017,"status":"paired","id":"texts:48728"},{"key":"cyber_creed_no_choirmaster_funding_desc","zh":"我们无视了思想之诗颂对提升科研经费的呼吁。","en":"We ignored the Choir of the Mind calls to improve scientific funding.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1152,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1018,"status":"paired","id":"texts:48729"},{"key":"cyber_creed_low_choirmaster_funding","zh":"听从诗颂大师","en":"Choirmaster Heard","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1153,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1019,"status":"paired","id":"texts:48730"},{"key":"cyber_creed_low_choirmaster_funding_desc","zh":"我们对研究多调配了一些经费以安抚思想之诗颂。","en":"We gave a minor funding boost to our research to placate the Choir of the Mind.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1154,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1020,"status":"paired","id":"texts:48731"},{"key":"cyber_creed_high_choirmaster_funding","zh":"支持诗颂大师","en":"Choirmaster Embraced","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1155,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1021,"status":"paired","id":"texts:48732"},{"key":"cyber_creed_high_choirmaster_funding_desc","zh":"我们完全支持了思想之诗颂对科研经费的索求。","en":"We fully embraced the Choir of the Mind's desire for scientific funding.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1156,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1022,"status":"paired","id":"texts:48733"},{"key":"cyber_creed_state_funeral","zh":"至高主匠的葬礼","en":"High Blacksmiths Funeral","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1157,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1023,"status":"paired","id":"texts:48734"},{"key":"cyber_creed_state_funeral_desc","zh":"我们为巨锤之使团的已故领袖举行了国葬。","en":"We provided a state funeral for the desisted leader of the Fellowship of the Hammer.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1158,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1024,"status":"paired","id":"texts:48735"},{"key":"cyber_creed_no_state_funeral","zh":"不予国葬","en":"No State Funeral","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1159,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1025,"status":"paired","id":"texts:48736"},{"key":"cyber_creed_no_state_funeral_desc","zh":"我们拒绝了为巨锤之使团的已故领袖举行国葬的要求。","en":"We denied the state funeral for the desisted leader of the Fellow of the Hammer.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1160,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1026,"status":"paired","id":"texts:48737"},{"key":"cyber_creed_relics_truth","zh":"真相揭晓","en":"Truth Revealed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1161,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1027,"status":"paired","id":"texts:48738"},{"key":"cyber_creed_relics_truth_desc","zh":"我们允许将有关劳力之结社的真实历史公开于众，让其他的教派感到愤怒。","en":"We allowed the truth about the age of the Commune of Toil to reach the public, angering the other creeds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1162,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1028,"status":"paired","id":"texts:48739"},{"key":"cyber_creed_relics_hidden","zh":"埋葬真相","en":"Truth Buried","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1163,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1029,"status":"paired","id":"texts:48740"},{"key":"cyber_creed_relics_hidden_desc","zh":"对文物置若罔闻，让多数教派感到满意，除了要牺牲一些宗教领袖的公信力。","en":"By ignoring the relic, most creeds found satisfaction, albeit at the cost of some distrust toward the faith's leadership.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1164,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1030,"status":"paired","id":"texts:48741"},{"key":"cyber_creed_leader_removed","zh":"开除任性领袖","en":"Wayward Leader Removed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1165,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1031,"status":"paired","id":"texts:48742"},{"key":"cyber_creed_leader_removed_desc","zh":"我们的领袖暗中皈依了一个教派，因此被开除了。","en":"Our leader, who was a creed insider, was removed from power.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1166,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1032,"status":"paired","id":"texts:48743"},{"key":"cyber_creed_leader_stayed","zh":"保留任性领袖","en":"Wayward Leader Remains","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1167,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1033,"status":"paired","id":"texts:48744"},{"key":"cyber_creed_leader_stayed_desc","zh":"我们保留了暗中皈依教派的领袖的职位，无视了开除呼声。","en":"We kept the leader who was a creed insider despite calls for their removal.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1168,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1034,"status":"paired","id":"texts:48745"},{"key":"cyber_creed_pilgrimage_allowed","zh":"批准使团朝圣","en":"Fellowship Pilgrimage Allowed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1169,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1035,"status":"paired","id":"texts:48746"},{"key":"cyber_creed_pilgrimage_allowed_desc","zh":"巨锤之使团的朝圣被批准了。如我们所料，紧随着游行队伍之后发生了暴力事件和抗议示威。","en":"The Fellowship of the Hammer's Pilgrimage was allowed to happen. As we expected, violence and protests followed the procession.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1170,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1036,"status":"paired","id":"texts:48747"},{"key":"cyber_creed_pilgrimage_canceled","zh":"使团朝圣取消","en":"Fellowship Pilgrimage Canceled","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1171,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1037,"status":"paired","id":"texts:48748"},{"key":"cyber_creed_pilgrimage_canceled_desc","zh":"巨锤之使团的朝圣申请被驳回了，避免可能发生的暴力事件。这件事让信徒们感到失望。","en":"The Fellowship of the Hammer's Pilgrimage was not allowed to happen, which avoided the expected violence. This choice has upset the faithful.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1172,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1038,"status":"paired","id":"texts:48749"},{"key":"POP_ATTRACTION_CYBER_CREED_WAR","zh":"§G+£empire£$CYBERCREED_war$支持的思潮§!","en":"§G+ £empire£ Ethic embraced by $CYBERCREED_war$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1174,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1039,"status":"paired","id":"texts:48750"},{"key":"POP_ATTRACTION_CYBER_CREED_RESEARCH","zh":"§G+£empire£$CYBERCREED_research$支持的思潮§!","en":"§G+ £empire£ Ethic embraced by $CYBERCREED_research$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1175,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1040,"status":"paired","id":"texts:48751"},{"key":"advanced_logic","zh":"超然逻辑","en":"Advanced Logic","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1182,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1044,"status":"paired","id":"texts:48752"},{"key":"advanced_logic_name","zh":"$advanced_logic$：","en":"$advanced_logic$:","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1183,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1045,"status":"paired","id":"texts:48753"},{"key":"advanced_logic_value","zh":"£advanced_logic£$VAL|0$","en":"£advanced_logic£ $VAL|0$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1184,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1046,"status":"paired","id":"texts:48754"},{"key":"advanced_logic_gaining","zh":"完成§H天灾目标§!以获得更多的£advanced_logic£§Y超然逻辑§!。","en":"Complete §HCrisis Objectives§! to gain more £advanced_logic£ §YAdvanced Logic§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1185,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1047,"status":"paired","id":"texts:48755"},{"key":"advanced_logic_desc","zh":"超然逻辑可以衡量我们对宇宙最深层秘密的理解。","en":"Advanced Logic measures our understanding of the universe's deepest secrets.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1186,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1048,"status":"paired","id":"texts:48756"},{"key":"advanced_logic_crisis_objective","zh":"天灾目标","en":"Crisis Objectives","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1187,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1049,"status":"paired","id":"texts:48757"},{"key":"advanced_logic_crisis_objective_gained","zh":"获得的超然逻辑","en":"Advanced Logic gained","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1188,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1050,"status":"paired","id":"texts:48758"},{"key":"advanced_logic_crisis_objective_reward","zh":"$REWARD$","en":"$REWARD$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1189,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1051,"status":"paired","id":"texts:48759"},{"key":"advanced_logic_crisis_objective_progress","zh":"我们从该天灾目标中获得了$AMOUNT$£advanced_logic£。","en":"We have gained £advanced_logic£ $AMOUNT$ from this Crisis Objective.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1190,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1052,"status":"paired","id":"texts:48760"},{"key":"advanced_logic_crisis_level_locked","zh":"解锁该等级需要：\\n","en":"Required to unlock this level:\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1191,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1053,"status":"paired","id":"texts:48761"},{"key":"advanced_logic_crisis_level_unlocked","zh":"在$LEVEL$，你会获得以下奖励：\\n","en":"At $LEVEL$, you get the rewards:\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1192,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1054,"status":"paired","id":"texts:48762"},{"key":"advanced_logic_crisis_level_desc","zh":"若想推进天灾等级，你需要积累超然逻辑并研究天灾特殊项目","en":"To advance through the Crisis levels, accumulate Advanced Logic and research the Special Crisis Technologies","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1193,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1055,"status":"paired","id":"texts:48763"},{"key":"advanced_logic_crisis_level_unlock","zh":"拥有£advanced_logic£§Y$CURRENCY$§!超然逻辑","en":"Has £advanced_logic£ §Y$CURRENCY$§! Advanced Logic","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1194,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1056,"status":"paired","id":"texts:48764"},{"key":"advanced_logic_current_value","zh":"当前值：§Y$VALUE|0$§!","en":"Current Value: §Y$VALUE|0$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1195,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1057,"status":"paired","id":"texts:48765"},{"key":"advanced_logic_crisis_description_title","zh":"宇宙创生","en":"Cosmogenesis","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1196,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1058,"status":"paired","id":"texts:48766"},{"key":"advanced_logic_crisis_description","zh":"$menace_crisis_description_intro$\\n\\n失落帝国拥有我们所追寻的知识，但他们已经变得太迟钝、太自满了。我们有权采取任何必要的手段来超越他们。","en":"$menace_crisis_description_intro$\\n\\nFallen Empires possess the knowledge we seek, but they have grown dull and complacent. It is our right to surpass them, by any means necessary. ","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1197,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1059,"status":"paired","id":"texts:48767"},{"key":"advanced_logic_crisis_howto_title","zh":"逻辑与课题","en":"Logic and Theses","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1198,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1060,"status":"paired","id":"texts:48768"},{"key":"advanced_logic_crisis_howto","zh":"作为天灾完成§H天灾目标§!来产生£advanced_logic£§H超然逻辑§!，这样便能解锁帝国的科技潜力。在我们寻求超越失落帝国的过程中，我们必须逐步完成§H课题§!并重写宇宙的法则。","en":"Pursuing §HCrisis Objectives§! generates £advanced_logic£ §HAdvanced Logic§!, unlocking the technological potential of our Empire. In our quest to surpass the Fallen Empires, we must eventually research §HTheses§! and rewrite the laws of the universe.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1199,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1061,"status":"paired","id":"texts:48769"},{"key":"building_augmentation_bazaars","zh":"强化改造集市","en":"Augmentation Bazaar","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1205,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1065,"status":"paired","id":"texts:48770"},{"key":"building_augmentation_bazaars_desc","zh":"霓虹灯照亮着迷宫般的走廊，这里的植入体供应商和地下硬件诊所能满足各种无论上不上得了台面的控制植入物需求。","en":"A neon-lit maze of corridors, implant vendors and underground hardware clinics catering to all cybernetic implant needs - both over and under the counter.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1206,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1066,"status":"paired","id":"texts:48771"},{"key":"concept_augmentation_bazaars","zh":"$building_augmentation_bazaars$","en":"$building_augmentation_bazaars$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1207,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1067,"status":"paired","id":"texts:48772"},{"key":"building_augmentation_bazaars_branch","zh":"外域植入体中心","en":"Offworld Implant Hub","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1208,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1068,"status":"paired","id":"texts:48773"},{"key":"building_augmentation_bazaars_branch_desc","zh":"想要跑得更快、跳得更高、想得更远？现在在你当地的植入体中心就能购买到来自全星系的新奇植入体。","en":"Need to be faster, jump higher, think better, last longer? Exotic imports from all across the galaxy are now available for purchase at your local Implant Hub.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1209,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1069,"status":"paired","id":"texts:48774"},{"key":"concept_augmentation_bazaars_branch","zh":"$building_augmentation_bazaars_branch$","en":"$building_augmentation_bazaars_branch$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1210,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1070,"status":"paired","id":"texts:48775"},{"key":"civic_augmentation_bazaars","zh":"强化改造集市","en":"Augmentation Bazaars","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1212,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1071,"status":"paired","id":"texts:48776"},{"key":"civic_augmentation_bazaars_desc","zh":"§R警告：禁用除['concept_cybernetic_ascension']以外的所有飞升天赋。§!\\n\\n现今的义体改造技术已经催生出迷宫般的市场，其中充斥着低廉的义体强化改造商店、阴暗的人体改造诊所以及明亮得令人不安的广告。不论你的收入水平如何，都可以体验肉体与电路的结合。","en":"§RWARNING: Blocks all Ascension Paths except for ['concept_cybernetic_ascension'].§!\\n\\nCommodified cybernetics have spawned labyrinthine markets, crowded with cut-rate augmentation dealers, shady mod clinics, and harshly-lit advertisements. Indulge in a synergy of flesh and circuitry, no matter your level of income.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1213,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1072,"status":"paired","id":"texts:48777"},{"key":"civic_tooltip_augmentation_bazaars_effects","zh":"—$SPECIES_TRAITS$允许选择['concept_universal_augmentations_traits']$NEW_LINE$—$AVAILABLE_BUILDINGS$['concept_augmentation_bazaars']$NEW_LINE$—$AVAILABLE_HOLDINGS$['concept_augmentation_bazaars_branch']$NEW_LINE$—£job_executive£§Y$job_executive_plural$§!被£job_augmentation_merchant£§Y$job_augmentation_merchant_plural$§!替换","en":"- $SPECIES_TRAITS$ Allows selection of ['concept_universal_augmentations_traits'] $NEW_LINE$- $AVAILABLE_BUILDINGS$ ['concept_augmentation_bazaars']$NEW_LINE$- $AVAILABLE_HOLDINGS$ ['concept_augmentation_bazaars_branch'] $NEW_LINE$- £job_executive£ §Y$job_executive_plural$§! are replaced with £job_augmentation_merchant£ §Y$job_augmentation_merchant_plural$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1214,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1073,"status":"paired","id":"texts:48778"},{"key":"concept_basic_cyborg_trait","zh":"基础义体特质","en":"Basic Cybernetic Traits","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1216,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1074,"status":"paired","id":"texts:48779"},{"key":"concept_basic_cyborg_trait_desc","zh":"基础义体特质包括：$NEW_LINE$—['trait:trait_cyborg_power_drills']$NEW_LINE$—['trait:trait_cyborg_harvesters']$NEW_LINE$—['trait:trait_cyborg_superconductive']","en":"Basic Cybernetic Traits are:$NEW_LINE$- ['trait:trait_cyborg_power_drills'] $NEW_LINE$- ['trait:trait_cyborg_harvesters'] $NEW_LINE$- ['trait:trait_cyborg_superconductive']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1217,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1075,"status":"paired","id":"texts:48780"},{"key":"councilor_augmentation_bazaars","zh":"植入体总监","en":"Implant Impresario","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1219,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1076,"status":"paired","id":"texts:48781"},{"key":"councilor_augmentation_bazaars_female","zh":"植入体总监","en":"Implant 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galaxy.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1221,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1078,"status":"paired","id":"texts:48783"},{"key":"pop_cat_cyborg","zh":"义体人","en":"Cyborg","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1226,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1082,"status":"paired","id":"texts:48784"},{"key":"pop_cat_cyborg_ruler_plural","zh":"$pop_cat_cyborg$[pop_cat_ruler.GetNamePlural]","en":"$pop_cat_cyborg$ [pop_cat_ruler.GetNamePlural]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1227,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1083,"status":"paired","id":"texts:48785"},{"key":"pop_cat_cyborg_specialist_plural","zh":"$pop_cat_cyborg$[pop_cat_specialist.GetNamePlural]","en":"$pop_cat_cyborg$ [pop_cat_specialist.GetNamePlural]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1228,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1084,"status":"paired","id":"texts:48786"},{"key":"pop_cat_cyborg_worker_plural","zh":"$pop_cat_cyborg$[pop_cat_worker.GetNamePlural]","en":"$pop_cat_cyborg$ [pop_cat_worker.GetNamePlural]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1229,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1085,"status":"paired","id":"texts:48787"},{"key":"mod_pop_cyborg_happiness","zh":"$pop_cat_cyborg$幸福度","en":"$pop_cat_cyborg$ Happiness","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1230,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1086,"status":"paired","id":"texts:48788"},{"key":"mod_pop_non_cyborg_happiness","zh":"非$pop_cat_cyborg$幸福度","en":"Non-$pop_cat_cyborg$ Happiness","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1231,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1087,"status":"paired","id":"texts:48789"},{"key":"mod_pop_replicator_workforce_mult","zh":"$job_replicator_plural_with_icon$岗位效率","en":"$job_replicator_plural_with_icon$ Job Efficiency","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1232,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1088,"status":"paired","id":"texts:48790"},{"key":"cyber_hive_node_booster","zh":"同化狂潮","en":"Assimilation 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level.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1234,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1090,"status":"paired","id":"texts:48792"},{"key":"cyber_hive_planet_booster","zh":"$cyber_hive_node_booster$","en":"$cyber_hive_node_booster$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1235,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1091,"status":"paired","id":"texts:48793"},{"key":"cyber_hive_planet_booster_desc","zh":"$cyber_hive_node_booster_desc$","en":"$cyber_hive_node_booster_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1236,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1092,"status":"paired","id":"texts:48794"},{"key":"origin_arc_welders","zh":"电弧焊机","en":"Arc Welders","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1242,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1096,"status":"paired","id":"texts:48795"},{"key":"origin_arc_welders_desc","zh":"他们的行星一片荒芜，但母星系却堆金积玉。为了对其进行开发，这些机械建造的工程越来越大。如今，一座强大的§H$tech_orbital_arc_furnace$§!已经遮天蔽日，但这些工程大师们还远不满足。\\n\\n星系在等待着，可能性无穷无尽。唯有聪慧可摘星辰。","en":"Their planet is barren, but their home system is a bounty of riches. To exploit it, these machines built bigger than ever before. A mighty §H$tech_orbital_arc_furnace$§! now dominates their sky, but these master engineers are far from satisfied.\\n\\nThe galaxy awaits, and the possibilities are endless. All it takes is the ingenuity to seize them.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1243,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1097,"status":"paired","id":"texts:48796"},{"key":"origin_tooltip_arc_builders_effects","zh":"—$HOMEWORLD$初始['concept_mining_district', £district£ $district_mining_plural$]替换为['concept_generator_district', £district£ $district_generator_plural$]$NEW_LINE$—$origin_tooltip_arc_builders_nomadic_effects$","en":"- $HOMEWORLD$ Initial ['concept_mining_district', £district£ $district_mining_plural$] replaced with ['concept_generator_district', £district£ $district_generator_plural$] $NEW_LINE$-  $origin_tooltip_arc_builders_nomadic_effects$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1244,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1098,"status":"paired","id":"texts:48797"},{"key":"origin_tooltip_arc_builders_negative_effects","zh":"$HOMEWORLD$规模£planetsize£ 15$NEW_LINE$—$origin_tooltip_arc_builders_nomadic_negative_effects$","en":" $HOMEWORLD$ Size: £planetsize£ 15 $NEW_LINE$- $origin_tooltip_arc_builders_nomadic_negative_effects$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1245,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1099,"status":"paired","id":"texts:48798"},{"key":"START_SCREEN_ARC_WELDERS","zh":"长久以来的开发使得[Root.Capital.GetName]变得贫瘠。但我们头顶的天空还蕴藏着丰富的资源，怀着只有我们的聪明才智才能匹敌的雄心，我们现在正在太空寻求生计。\\n\\n$tech_orbital_arc_furnace$的初始建设是一项浩大的工程，其潜力也是巨大的。下一步显然是将其升级到满负荷运行，因为我们需要在整个恒星系范围内提取资源。但在我们的边疆之外是什么呢？有什么不可思议的机会在等待着有才华的工程师吗？\\n\\n随着超光速旅行的出现，我们的设计不再局限于单一恒星系。整个星系都是我们的绘板，是时候开始创作了。","en":"Years of exploitation have left [Root.Capital.GetName] barren. But the skies above are rich with resources, and with an ambition matched only by our ingenuity, we now seek a livelihood in space.\\n\\nInitial construction of the $tech_orbital_arc_furnace$ was a massive undertaking, and its potential is immense. Upgrading it to full capacity is an obvious next step, as is the need for system-wide resource extraction. But what lies beyond our borders? What incredible opportunities await the artful engineer?\\n\\nWith the advent of FTL travel our designs are no longer limited to a single system. The galaxy is our drafting board, and it is time to get to work.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1246,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1100,"status":"paired","id":"texts:48799"},{"key":"origin_arc_welders_nomadic","zh":"$origin_arc_welders$","en":"$origin_arc_welders$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1247,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1101,"status":"paired","id":"texts:48800"},{"key":"origin_arc_welders_nomadic_desc","zh":"他们的舰队永远都在移动，但却发现自己所置身的星系蕴含的财富丰富到无法忽视。为了对其进行开发，这些机械建造的工程越来越大。如今，一座强大的§H$tech_orbital_arc_furnace$§!已经环绕着一颗熔融星球，但这些工程大师们还远不满足。\\n\\n星系在等待着，可能性无穷无尽。唯有聪慧可摘星辰。","en":"Their fleet is ever-moving, but the system they found themselves in holds riches too great to ignore. To exploit them, these machines built bigger than ever before. A mighty §H$tech_orbital_arc_furnace$§! now encompasses a molten world, but these master engineers are far from satisfied.\\n\\nThe galaxy awaits, and the possibilities are endless. All it takes is the ingenuity to seize them.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1248,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1102,"status":"paired","id":"texts:48801"},{"key":"origin_tooltip_arc_builders_nomadic_effects","zh":"$HOME_SYSTEM$围绕着一颗['concept_pc_molten']建有['concept_arc_furnace']$NEW_LINE$—$ADDITIONAL_TECHNOLOGIES_STRING$['concept_orbital_arc_furnace',£engineering_research£ $tech_orbital_arc_furnace$]$NEW_LINE$—在建造第二座电弧熔炉时$GUARANTEED_RESEARCH_OPTION_STRING$['concept_mega_engineering', £engineering_research£ $tech_mega_engineering$]","en":"$HOME_SYSTEM$ ['concept_arc_furnace'] constructed around a ['concept_pc_molten'] $NEW_LINE$- $ADDITIONAL_TECHNOLOGIES_STRING$ ['concept_orbital_arc_furnace',£engineering_research£ $tech_orbital_arc_furnace$] $NEW_LINE$- $GUARANTEED_RESEARCH_OPTION_STRING$ ['concept_mega_engineering', £engineering_research£ $tech_mega_engineering$] upon constructing a second Arc Furnace","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1249,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1103,"status":"paired","id":"texts:48802"},{"key":"origin_tooltip_arc_builders_nomadic_negative_effects","zh":"—$INITIAL_POPS$§R-300§!","en":"- $INITIAL_POPS$ §R-300§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1250,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1104,"status":"paired","id":"texts:48803"},{"key":"START_SCREEN_ARC_WELDERS_NOMADIC","zh":"我们的舰队从未局限于某一颗星球，但这个星系的资源丰富程度使得我们有必要在此建立一个更长久的基地。$tech_orbital_arc_furnace$就是我们的解决方案，这是一项工程壮举，它将熔融星球的能量转化为物质产出。将其升级至完全形态对于推动我们的扩张至关重要。\\n\\n但一个星系所能提供的资源是有限的。在星系的其他地方，或许还有其他熔融星球等待着被开发，我们必须找到它们、提高效率。\\n\\n星系就是我们的设计图板，是时候开始行动了。","en":"Our fleet has never been bound to a single world, but the riches of this system warranted a more permanent installation. The $tech_orbital_arc_furnace$ was our answer, a feat of engineering that converts the fury of a molten world into material output. Upgrading it to full capacity will be essential to fuel our expansion.\\n\\nBut there is only so much one system can offer. Elsewhere in the galaxy, other molten worlds may yet await exploitation, and efficiency demands we find them.\\n\\nThe galaxy is our drafting board, and it is time to get to work.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1251,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1105,"status":"paired","id":"texts:48804"},{"key":"concept_arc_furnace","zh":"$orbital_arc_furnace_1$","en":"$orbital_arc_furnace_1$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1253,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1106,"status":"paired","id":"texts:48805"},{"key":"concept_arc_furnace_desc","zh":"$EFFECTS$$NEW_LINE$$orbital_arc_furnace_1_mod_tooltip$\\n\\n§L$tech_orbital_arc_furnace_desc$§!","en":"$EFFECTS$$NEW_LINE$$orbital_arc_furnace_1_mod_tooltip$\\n\\n§L$tech_orbital_arc_furnace_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1254,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1107,"status":"paired","id":"texts:48806"},{"key":"concept_orbital_arc_furnace","zh":"$tech_orbital_arc_furnace$","en":"$tech_orbital_arc_furnace$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1256,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1108,"status":"paired","id":"texts:48807"},{"key":"concept_orbital_arc_furnace_desc","zh":"§I解锁巨型结构：§!$orbital_arc_furnace_4$$DOUBLE_NEW_LINE$§L$tech_orbital_arc_furnace_desc$§!","en":"§IUnlocks Megastructure:§! $orbital_arc_furnace_4$ $DOUBLE_NEW_LINE$§L$tech_orbital_arc_furnace_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1257,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1109,"status":"paired","id":"texts:48808"},{"key":"concept_mega_engineering","zh":"$tech_mega_engineering$","en":"$tech_mega_engineering$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1259,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1110,"status":"paired","id":"texts:48809"},{"key":"concept_mega_engineering_desc","zh":"—$MOD_COUNTRY_RESOURCE_MAX_ADD$：§G+20000§!$NEW_LINE$—§I$UNLOCKS_FEATURE$§!巨型结构复原$DOUBLE_NEW_LINE$§L$tech_mega_engineering_desc$§!","en":"- $MOD_COUNTRY_RESOURCE_MAX_ADD$: §G+20000§! $NEW_LINE$- §I$UNLOCKS_FEATURE$§! Megastructure Restoration $DOUBLE_NEW_LINE$§L$tech_mega_engineering_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1260,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1111,"status":"paired","id":"texts:48810"},{"key":"machine_age.3400.name","zh":"熔炉的燃料","en":"Fuel for the Forge","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1262,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1112,"status":"paired","id":"texts:48811"},{"key":"machine_age.3400.desc","zh":"即使是从远处观测，[From.GetName]也看起来是理想的候选地。既然我们已经完成对这个恒星系的调查，结果毫无疑问：一个熔融星球和一个气态巨行星，大量的小行星和卫星——这是建立另一个电弧熔炉的理想位置。\\n\\n下一步必然是命令一艘工程船开始建造工作。是时候点燃熔炉了。","en":"Even from a distance, [From.GetName] seemed like an ideal candidate. Now that our survey of the system is complete, there is no longer any doubt: a molten world and a gas giant, an abundance of asteroids and moons - this is the ideal location for another Arc Furnace.\\n\\nOrdering a construction ship to begin the work is the next logical step. It is time to light the forge.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1263,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1113,"status":"paired","id":"texts:48812"},{"key":"ideal_furnace_system_poi","zh":"理想熔炉恒星系","en":"Ideal Furnace System","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1264,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1114,"status":"paired","id":"texts:48813"},{"key":"ideal_furnace_system_name","zh":"[From.GetName]","en":"[From.GetName]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1265,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1115,"status":"paired","id":"texts:48814"},{"key":"ideal_furnace_system_desc","zh":"建造第二座$tech_orbital_arc_furnace$的理想恒星系。","en":"An ideal system for the construction of a second $tech_orbital_arc_furnace$.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1266,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1116,"status":"paired","id":"texts:48815"},{"key":"ideal_furnace_system","zh":"理想恒星系位置确认","en":"Ideal System Located","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1267,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1117,"status":"paired","id":"texts:48816"},{"key":"ideal_furnace_chain_title","zh":"熔炉的燃料","en":"Fuel for the Forge","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1268,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1118,"status":"paired","id":"texts:48817"},{"key":"ideal_furnace_chain_desc","zh":"我门已经定位了适合建造第二座$tech_orbital_arc_furnace$的理想恒星系。","en":"We have located an ideal system in which to build a second $tech_orbital_arc_furnace$.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1269,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1119,"status":"paired","id":"texts:48818"},{"key":"machine_age.3405.name","zh":"铸就视野","en":"Welded Horizon","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1270,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1120,"status":"paired","id":"texts:48819"},{"key":"machine_age.3405.desc","zh":"在我们母星系的电弧熔炉是绝佳的技术验证，也是我们壮志雄心和聪明才智的见证。如今，在[from.GetName]星系中，第二座熔炉正在虚空中熊熊燃烧。\\n\\n我们的这项工程不仅仅产出了资源，更是打开了一扇建造巨型工程的大门。我们现在如居高崖，广阔的地平线在我们视野中徐徐展开，让我们看到了更远。\\n\\n唯一的限制就是我们自己的想象力了。","en":"The Arc Furnace in our home system was an excellent proof of concept, a testament to our ambition and ingenuity. Now, in the [from.GetName] system, another Furnace burns against the void.\\n\\nFar more than the resources this will provide, our work here has opened the door to projects of titanic size and scale. We can perceive further now, as if standing on the precipice of a vast horizon.\\n\\nThe only limit is our own imagination.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1271,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1121,"status":"paired","id":"texts:48820"},{"key":"synthetic_fertility_chain_title","zh":"$origin_synthetic_fertility$","en":"$origin_synthetic_fertility$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1277,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1126,"status":"paired","id":"texts:48821"},{"key":"synthetic_fertility_chain_desc","zh":"我们已经失去了生育能力。母星上到处都是废弃的教育中心，游乐场空无一人。我们因衰老而消亡几乎只是时间问题。现在，我们只能寄希望于我们人格仓库里的数据库存了。\\n\\n我们必须发展足够复杂的合成框架和正电子脑，才有可能返回物理世界。","en":"We have lost the ability to procreate. Our homeworld is littered with abandoned educational centers. Playgrounds stand empty. It is only a matter of time before the last of us expires. For now, our hope lies in the digital storage of the Identity Repository.\\n\\nWe must develop synthetic frames and a positronic brain of sufficient complexity if we ever wish to return to the physical world.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1278,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1127,"status":"paired","id":"texts:48822"},{"key":"origin_synthetic_fertility","zh":"合成繁衍","en":"Synthetic Fertility","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1281,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1129,"status":"paired","id":"texts:48823"},{"key":"origin_synthetic_fertility_desc","zh":"§R警告：禁用除['concept_synthetic_ascension']以外的所有飞升路线。§!\\n\\n这个物种曾有一个繁荣的社会，但是由于一种新型遗传病让其无法再生育。在灭族的命运面前，人们没有其他的选择，只能寄希望于数字化的救赎。","en":"§RWARNING: Blocks all Ascension Paths except for ['concept_synthetic_ascension'].§!\\n\\nOnce a thriving society, a novel genetic disease has left this species unable to reproduce. Running out of options and facing extinction, they place their hope in digital salvation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1282,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1130,"status":"paired","id":"texts:48824"},{"key":"origin_tooltip_synthetic_fertility_effects","zh":"—$INITIAL_POPS$§G+900§!$NEW_LINE$—$SPECIES_TRAITS$['concept_pathogenic_genes']\\n—母星：$TABBED_NEW_LINE$—规模：£planetsize£20$TABBED_NEW_LINE$—['concept_abandoned_cities', £blocker£$concept_abandoned_cities$]：+2$TABBED_NEW_LINE$—['concept_identity_repository',£building£$concept_identity_repository$]$TABBED_NEW_LINE$—['concept_abandoned_gene_clinic',£building£$concept_abandoned_gene_clinic$]$NEW_LINE$—局势：['concept_identity_rescue']$NEW_LINE$—$ADDITIONAL_TECHNOLOGIES_STRING$['concept_synth_ai']$NEW_LINE$—$GUARANTEED_RESEARCH_OPTION_STRING$['concept_robotic_workers', £engineering_research£$tech_robotic_workers$]","en":"- $INITIAL_POPS$ §G+900§! $NEW_LINE$- $SPECIES_TRAITS$ ['concept_pathogenic_genes']\\n- Homeworld: $TABBED_NEW_LINE$- Size: £planetsize£ 20 $TABBED_NEW_LINE$- ['concept_abandoned_cities', £blocker£ $concept_abandoned_cities$]: +2 $TABBED_NEW_LINE$- ['concept_identity_repository',£building£ $concept_identity_repository$] $TABBED_NEW_LINE$- ['concept_abandoned_gene_clinic',£building£ $concept_abandoned_gene_clinic$] $NEW_LINE$- Situation: ['concept_identity_rescue'] $NEW_LINE$- $ADDITIONAL_TECHNOLOGIES_STRING$ ['concept_synth_ai'] $NEW_LINE$- $GUARANTEED_RESEARCH_OPTION_STRING$ ['concept_robotic_workers', £engineering_research£ $tech_robotic_workers$]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1283,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1131,"status":"paired","id":"texts:48825"},{"key":"origin_tooltip_synthetic_fertility_negative_effects","zh":"—£pop£§H人口§!：正在消亡","en":"- £pop£ §HPops§!: In decline","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1284,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1132,"status":"paired","id":"texts:48826"},{"key":"START_SCREEN_SYNTHETIC_FERTILITY","zh":"我们对人工意识的早期探索是革命性的，由此还催生了一个纯数字化的社区，模糊俩物理世界和虚拟世界之间的边界。巨大的成功让我们沾沾自喜，我们相信自己会有无数的子孙后代可以探索创新。\\n\\n但我们错了。\\n\\n我们的基因编码受到了一种全新的疾病袭击，我们完全失去了繁育能力。连我们的精英都无法找到疗法，随着人口的降低和老龄化，恐慌情绪日益加剧。\\n\\n绝望的驱使下，我们扩大了数字化存储，为我们人格的保存创造了足够的“空间”。但这真的是我们所希望的存在形式吗？我们的关注点现在转移到了开发足够复杂的合成躯体和正电子脑以让自己能重返现实世界。","en":"Early forays into artificial consciousness were revolutionary, giving rise to a fully digital community and blurring the lines between the physical and virtual worlds. The success was so great that we grew complacent, believing we had countless generations to innovate and explore.\\n\\nWe were wrong.\\n\\nWhen a novel disease attacked our genetic code, we lost the ability to procreate. A cure eluded our brightest minds, and panic grew as the population aged and dwindled.\\n\\nIn desperation, we expanded our digital storage, creating enough 'space' to preserve our identities. But is this truly the existence we desire? Our focus now shifts to developing synthetic bodies and a positronic brain sophisticated enough for us to remain in the physical world.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1285,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1133,"status":"paired","id":"texts:48827"},{"key":"concept_synthetic_ascension","zh":"合成飞升","en":"Synthetic Ascension","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1288,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1135,"status":"paired","id":"texts:48828"},{"key":"concept_synthetic_ascension_desc","zh":"$ap_synthetic_evolution_desc$","en":"$ap_synthetic_evolution_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1289,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1136,"status":"paired","id":"texts:48829"},{"key":"concept_pathogenic_genes","zh":"$trait_pathogenic_genes$","en":"$trait_pathogenic_genes$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1290,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1137,"status":"paired","id":"texts:48830"},{"key":"concept_pathogenic_genes_desc","zh":"—§R无法殖民行星及强制迁移§!$NEW_LINE$—§R无法自然繁衍§!\\n\\n—§L$trait_pathogenic_genes_desc$§!","en":"- §RCannot colonize planets or be resettled§! $NEW_LINE$- §RCannot reproduce naturally§!\\n\\n§L$trait_pathogenic_genes_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1291,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1138,"status":"paired","id":"texts:48831"},{"key":"concept_identity_rescue","zh":"$situation_synthetic_fertility_digitization$","en":"$situation_synthetic_fertility_digitization$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1292,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1139,"status":"paired","id":"texts:48832"},{"key":"concept_identity_rescue_desc","zh":"奖励解锁$concept_synthetic_ascension$的科技\\n\\n§L$situation_synthetic_fertility_digitization_desc$§!","en":"Rewards technologies that unlock $concept_synthetic_ascension$ \\n\\n§L$situation_synthetic_fertility_digitization_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1293,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1140,"status":"paired","id":"texts:48833"},{"key":"concept_identity_repository","zh":"$building_identity_repository$","en":"$building_identity_repository$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1294,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1141,"status":"paired","id":"texts:48834"},{"key":"concept_identity_repository_desc","zh":"—产出：$TABBED_NEW_LINE$£physics£ 6.00 £society£ 6.00 £engineering£ 6.00 £unity£ 6.00 $NEW_LINE$—维护费：£energy£ 6.00 $NEW_LINE$—£trade£：§G+6§!\\n\\n这座仓库收纳着§Y300§!份人格。$building_identity_repository_scaling$\\n\\n§L$building_identity_repository_desc$§!","en":"- Produces:$TABBED_NEW_LINE$£physics£ 6.00 £society£ 6.00 £engineering£ 6.00 £unity£ 6.00 $NEW_LINE$- Upkeep: £energy£ 6.00 $NEW_LINE$- £trade£: §G+6§!\\n\\nThis repository houses §Y300§! Identities. $building_identity_repository_scaling$\\n\\n§L$building_identity_repository_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1295,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1142,"status":"paired","id":"texts:48835"},{"key":"concept_abandoned_gene_clinic","zh":"$building_abandoned_gene_clinic$","en":"$building_abandoned_gene_clinic$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1296,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1143,"status":"paired","id":"texts:48836"},{"key":"concept_abandoned_gene_clinic_desc","zh":"—$building_abandoned_gene_clinic_tt$\\n\\n§L$building_abandoned_gene_clinic_desc$§!","en":"- $building_abandoned_gene_clinic_tt$\\n\\n§L$building_abandoned_gene_clinic_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1297,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1144,"status":"paired","id":"texts:48837"},{"key":"concept_abandoned_cities","zh":"$d_abandoned_cities$","en":"$d_abandoned_cities$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1298,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1145,"status":"paired","id":"texts:48838"},{"key":"concept_abandoned_cities_desc","zh":"—$MOD_PLANET_MAX_DISTRICTS_ADD$：§R-1§!$NEW_LINE$—清理时间：£time£360§I天§!$NEW_LINE$—清除花费：$TABBED_NEW_LINE$—750$i_energy$$TABBED_NEW_LINE$—250$i_minerals$\\n\\n§L$_abandoned_cities_desc$§!","en":"- $MOD_PLANET_MAX_DISTRICTS_ADD$: §R-1§! $NEW_LINE$- Time to Clear: £time£ 360 §IDays§!$NEW_LINE$- Cost to Clear: $TABBED_NEW_LINE$- 750 $i_energy$ $TABBED_NEW_LINE$- 250 $i_minerals$\\n\\n§L$_abandoned_cities_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1299,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1146,"status":"paired","id":"texts:48839"},{"key":"concept_synth_ai","zh":"人工智能科技","en":"AI Technologies","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1300,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1147,"status":"paired","id":"texts:48840"},{"key":"concept_synth_ai_desc","zh":"—['concept_powered_exoskeletons', £engineering_research£ $tech_powered_exoskeletons$] $NEW_LINE$—['concept_administrative_ai', £physics_research£ $tech_administrative_ai$]$NEW_LINE$—['concept_self_aware_logic', £physics_research£ $tech_self_aware_logic$]$NEW_LINE$—['concept_sapient_ai', £physics_research£ $tech_sapient_ai$]","en":"- ['concept_powered_exoskeletons', £engineering_research£ $tech_powered_exoskeletons$] $NEW_LINE$- ['concept_administrative_ai', £physics_research£ $tech_administrative_ai$] $NEW_LINE$- ['concept_self_aware_logic', £physics_research£ $tech_self_aware_logic$] $NEW_LINE$- ['concept_sapient_ai', £physics_research£ $tech_sapient_ai$]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1301,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1148,"status":"paired","id":"texts:48841"},{"key":"concept_administrative_ai","zh":"$tech_administrative_ai$","en":"$tech_administrative_ai$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1302,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1149,"status":"paired","id":"texts:48842"},{"key":"concept_administrative_ai_desc","zh":"$MOD_COUNTRY_ALL_TECH_RESEARCH_SPEED$：§G+5%§!\\n$job_researcher_plural_with_icon$维护费：§R+5%§!\\n\\n§L$tech_administrative_ai_desc$§!","en":"$MOD_COUNTRY_ALL_TECH_RESEARCH_SPEED$: §G+5%§!\\n$job_researcher_plural_with_icon$ Upkeep: §R+5%§!\\n\\n§L$tech_administrative_ai_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1303,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1150,"status":"paired","id":"texts:48843"},{"key":"concept_self_aware_logic","zh":"$tech_self_aware_logic$","en":"$tech_self_aware_logic$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1304,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1151,"status":"paired","id":"texts:48844"},{"key":"concept_self_aware_logic_desc","zh":"$MOD_COUNTRY_NUM_TECH_ALTERNATIVES_ADD$：§G+1§!\\n\\n§L$tech_self_aware_logic_desc$§!","en":"$MOD_COUNTRY_NUM_TECH_ALTERNATIVES_ADD$: §G+1§!\\n\\n§L$tech_self_aware_logic_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1305,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1152,"status":"paired","id":"texts:48845"},{"key":"concept_sapient_ai","zh":"$tech_sapient_ai$","en":"$tech_sapient_ai$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1306,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1153,"status":"paired","id":"texts:48846"},{"key":"concept_sapient_ai_desc","zh":"$MOD_COUNTRY_ALL_TECH_RESEARCH_SPEED$：§G+5%§!\\n$job_researcher_plural_with_icon$维护费：§R+5%§!\\n\\n§L$tech_sapient_ai_desc$§!","en":"$MOD_COUNTRY_ALL_TECH_RESEARCH_SPEED$: §G+5%§!\\n$job_researcher_plural_with_icon$ Upkeep: §R+5%§!\\n\\n§L$tech_sapient_ai_desc$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1307,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1154,"status":"paired","id":"texts:48847"},{"key":"trait_pathogenic_genes","zh":"致病基因","en":"Pathogenic Genes","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1311,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1156,"status":"paired","id":"texts:48848"},{"key":"trait_pathogenic_genes_desc","zh":"一种新型基因疾病让该物种无法繁育后代。这种疾病还抵抗所有已知的基因治疗方法。","en":"A novel genetic disease prevents this species from producing offspring. It has resisted all known gene therapy methods.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1312,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1157,"status":"paired","id":"texts:48849"},{"key":"PATHOGENIC_GENES_FORCE_DECLINE","zh":"由于拥有§Y$trait_pathogenic_genes$§!§R该物种正在消亡§!","en":"§RSpecies is in decline§! due to their §Y$trait_pathogenic_genes$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1313,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1158,"status":"paired","id":"texts:48850"},{"key":"pathogenic_genes_tooltip","zh":"§R无法殖民行星及强制迁移§!","en":"§RCannot colonize planets or be resettled§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1314,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1159,"status":"paired","id":"texts:48851"},{"key":"pathogenic_genes_warning","zh":"$TRIGGER_FAIL$§Y带有§R$trait_pathogenic_genes$§!特质的人口无法强制迁移§!","en":"$TRIGGER_FAIL$§YPops with §R$trait_pathogenic_genes$§! cannot be resettled§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1315,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1160,"status":"paired","id":"texts:48852"},{"key":"leader_trait_robotic_surrogate","zh":"机器代理","en":"Robotic Surrogate","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1316,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1161,"status":"paired","id":"texts:48853"},{"key":"leader_trait_robotic_surrogate_desc","zh":"这具机器身体又笨拙又缓慢，是$building_identity_repository$中数字化领袖的代理身体。","en":"Cumbersome and slow, this robot body is a surrogate for a digitized leader in the $building_identity_repository$.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1317,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1162,"status":"paired","id":"texts:48854"},{"key":"building_identity_repository","zh":"人格仓库","en":"Identity Repository","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1320,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1164,"status":"paired","id":"texts:48855"},{"key":"building_identity_repository_tt","zh":"仓库能储存§Y[Owner.GetTotalIdentities]§!个人格。$building_identity_repository_scaling$","en":"This repository houses §Y[Owner.GetTotalIdentities]§! Identities. $building_identity_repository_scaling$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1321,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1165,"status":"paired","id":"texts:48856"},{"key":"building_identity_repository_scaling","zh":"\\n\\n每增加一个人格都会提高仓库的产出和维护费，并分摊到我们各殖民地上的$building_identity_repository$。\\n","en":"\\n\\nEach Identity boosts the Repository's output and upkeep, divided among all $building_identity_repository$ on our colonies.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1322,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1166,"status":"paired","id":"texts:48857"},{"key":"building_identity_repository_desc","zh":"在身体逝去之前，意识进行了数据化。安然于其中，我们继续为社会的福祉工作着。","en":"Before the body expires, the mind is digitized. Safe within, we continue to work for the good of society.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1323,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1167,"status":"paired","id":"texts:48858"},{"key":"building_abandoned_gene_clinic","zh":"废弃基因诊所","en":"Abandoned Gene Clinic","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1324,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1168,"status":"paired","id":"texts:48859"},{"key":"building_abandoned_gene_clinic_tt","zh":"§R无法拆除、替换或修理§!","en":"§RCannot be Demolished, Replaced, or Repaired§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1325,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1169,"status":"paired","id":"texts:48860"},{"key":"building_abandoned_gene_clinic_desc","zh":"在我们失去了天然繁育的能力之后，医疗共同体将希望寄托于这座尖端的基因诊所。然而就像我其他的种种基础设施一样，它现在也已人去楼空，为我们的绝境和对新方案迫切需求敲响了警钟。","en":"After we lost the ability to procreate naturally, the medical community placed its hope in this state-of-the-art gene clinic. Like so much of our infrastructure, it now stands empty, a constant reminder of our plight and the dire need for new solutions.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1326,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1170,"status":"paired","id":"texts:48861"},{"key":"machine_age.3100.name","zh":"数字化救赎","en":"Digital Salvation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1329,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1172,"status":"paired","id":"texts:48862"},{"key":"machine_age.3100.desc","zh":"在缺乏医疗解决方案的情况下，我们有可能生还的方案便是将人口数字化存储在§Y人格仓库§!中。然而，这只是一个权宜之计，后续计划已经敲定，即开发合成身体和足够复杂的正电子大脑。预计我们将有足够的时间集中精力完成这项研究。\\n\\n我们最优秀的专家已经利用尖端的人工智能绘制了机器身体的蓝图，这是我们合成救赎的第一步。","en":"Lacking a medical solution, our best chance for survival lies in digitizing our population within the §YIdentity Repository§!. However, this is a stopgap solution, and a plan is already in place to develop synthetic bodies and a positronic brain of sufficient complexity. We estimate that we have enough time to complete the research with a focused effort.\\n\\nUsing cutting-edge AI, our best experts have already drawn up the blueprints for robotic bodies, the first step to our synthetic salvation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1330,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1173,"status":"paired","id":"texts:48863"},{"key":"machine_age.3100.a","zh":"这肯定能行。","en":"This must work.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1331,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1174,"status":"paired","id":"texts:48864"},{"key":"machine_age.3110.name","zh":"机器劳工","en":"Robotic Workers","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1332,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1175,"status":"paired","id":"texts:48865"},{"key":"machine_age.3110.desc","zh":"我们对机器人体的研究已经完成。我们将$building_abandoned_gene_clinic$设施改造为$building_robot_assembly_plant$，并且已经升级并部署了原型机。尽管这些初级系统缺乏容纳个人意识的处理能力，但它们可以替代我们部分失去的劳动力。通过正电子链路，数字领域中的人可以将知识和经验添加到这些机器人的日常操作中，从而提高它们的性能。\\n\\n同时，我们的人工智能系统已经设计出先进的智能人。我们日渐年迈的工程师们已经准备好开始工作了。","en":"Our research into robotic bodies is complete. We have converted the $building_abandoned_gene_clinic$ facility into $building_robot_assembly_plant$, and the prototypes have been upgraded and deployed. While these rudimentary systems lack the processing power to house an individual consciousness, they can replace some of our lost workforce. Through positronic uplink, those in the digital realm can add their knowledge and experience to the daily operation of these robots, improving their performance.\\n\\nAt the same time, our AI systems have developed a design for advanced androids. Our aging engineers stand ready to get to work.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1333,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1176,"status":"paired","id":"texts:48866"},{"key":"machine_age.3110.a","zh":"完成了一个阶段。","en":"One stage complete.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1334,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1177,"status":"paired","id":"texts:48867"},{"key":"machine_age.3110.a.tooltip","zh":"[Root.Capital.GetName]：\\n—§Y$building_robot_assembly_plant$§!：§G+1§!\\n—£pop£§H机械人口§!：§G+300§!","en":"[Root.Capital.GetName]:\\n- §Y$building_robot_assembly_plant$§!: §G+1§! \\n- £pop£ §HMechanical Pops§!: §G+300§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1335,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1178,"status":"paired","id":"texts:48868"},{"key":"machine_age.3115.name","zh":"智能人精通","en":"Droid Mastery","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1336,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1179,"status":"paired","id":"texts:48869"},{"key":"machine_age.3115.desc","zh":"这项对我们机器人技术的重大升级意味着，我们现在可以殖民其他行星、我们的机器人人口也可以支持更复杂的任务了。\\n\\n我们的人工智能系统认为，下一步合理的举动将是在合成身体中模拟它们的正电子矩阵。这个重大的研究项目应该允许我们将数字化的意识返回到自然世界。","en":"This significant upgrade to our robotic technology means it is now possible to colonize other planets and for our mechanized population to support more complex tasks.\\n\\nOur AI systems believe the next logical step would be to mimic their positronic matrixes in synthetic bodies. This significant research project should allow us to return a digitized consciousness to the natural world.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1337,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1180,"status":"paired","id":"texts:48870"},{"key":"machine_age.3115.a","zh":"我们还不能放弃。","en":"We must not give up now.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1338,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1181,"status":"paired","id":"texts:48871"},{"key":"machine_age.3120.name","zh":"最后一步。","en":"One Final Step","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1339,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1182,"status":"paired","id":"texts:48872"},{"key":"machine_age.3120.desc","zh":"通过不懈的努力，我们终于取得了成功。我们设计出了功能齐全的正电子大脑，其复杂程度足以容纳我们的人格。\\n\\n虽然我们无法战胜死亡，但我们很快就不再受生物存在的限制约束。","en":"After relentless work, we have finally achieved success. A fully functional positronic brain has been designed, one sophisticated enough to contain our identities.\\n\\nWhile we cannot overcome mortality, we will soon no longer be bound by the limitations of a biological existence.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1340,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1183,"status":"paired","id":"texts:48873"},{"key":"machine_age.3120.a","zh":"是时候让我们合成觉醒了。","en":"Its time for our Synthetic awakening.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1341,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1184,"status":"paired","id":"texts:48874"},{"key":"machine_age.3120.a.tooltip","zh":"这些事件必须采纳§Y合成传统§!才能进展。","en":"To progress with these events we must embrace the §YSynthetic Tradition§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1342,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1185,"status":"paired","id":"texts:48875"},{"key":"machine_age.3125.name","zh":"数字之梦","en":"The Digital Dream","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1343,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1186,"status":"paired","id":"texts:48876"},{"key":"machine_age.3125.both","zh":"我们的组装工厂和合成化专家已经摩拳擦掌要开始这项将人格转移到正电子脑和合成躯体的里程碑式的任务了。","en":"Our assembly plants and synthesization experts stand ready to begin the monumental task of transferring identities into positronic brains and synthetic bodies.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1344,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1187,"status":"paired","id":"texts:48877"},{"key":"machine_age.3125.desc","zh":"$machine_age.3125.both$\\n\\n我们将开始将重点放在那些仍然生活在物质世界的人们身上，旨在一劳永逸地根除这种遗传疾病。随着合成大脑处理能力的提升，我们甚至能够挣脱肉体的束缚。$synth.105.end$","en":"$machine_age.3125.both$\\n\\nWe will initiate our efforts by focusing on those still residing in the physical world, aiming to eradicate the genetic disease once and for all. With the increased processing power of a synthetic brain we can even surpass our biological constraints.$synth.105.end$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1345,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1188,"status":"paired","id":"texts:48878"},{"key":"machine_age.3125.nobody.desc","zh":"$machine_age.3125.both$\\n\\n由于在星球上失去了物理存在，我们必须快速建造我们第一具原型躯体。随着合成大脑处理能力的提升，我们甚至能够挣脱肉体的束缚。$synth.105.end$","en":"$machine_age.3125.both$\\n\\nWithout a physical presence in the world, we must rapidly construct our first prototype body. With the increased processing power of a synthetic brain we can even surpass our biological constraints.$synth.105.end$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1346,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1189,"status":"paired","id":"texts:48879"},{"key":"machine_age.3125.a","zh":"开始转移人格身份。","en":"Let the identity transfers begin.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1347,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1190,"status":"paired","id":"texts:48880"},{"key":"machine_age.3125.a.tooltip","zh":"还存在的生物人口都会开始嬗变为合成人。","en":"If there are any remaining biological pops, they will begin to transfer into Synthetic bodies.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1348,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1191,"status":"paired","id":"texts:48881"},{"key":"machine_age.3200.name","zh":"数码炼狱","en":"Digital Purgatory","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1349,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1192,"status":"paired","id":"texts:48882"},{"key":"machine_age.3200.desc","zh":"我们最担心的事情发生了。\\n\\n我们最后的肉体已经败给了遗传性疾病。虽然我们的数字化意识仍然安全地存储在身份存储库中，但我们缺乏将自己的思想放入人工大脑的技术。\\n\\n在我们完成研究之前，我们的数字领导人只能通过机器代理与自然世界进行互动。","en":"Our worst fears have come to pass.\\n\\nThe last of our physical bodies has expired. While our digitized consciousnesses remain safely stored in the Identity Repository, we lack the technology to place our minds in an artificial brain.\\n\\nUntil we have completed our research, our digital leaders will have to interact with the natural world via robotic proxies.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1350,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1193,"status":"paired","id":"texts:48883"},{"key":"machine_age.3305.name","zh":"虚拟化救赎","en":"Virtual Salvation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1351,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1194,"status":"paired","id":"texts:48884"},{"key":"machine_age.3305.desc","zh":"我们成功将所有人格身份迁移到新的合成框架或人格仓库中，确保了人民的存续。\\n\\n然而，我们遇到了一个新的挑战。我们创造的用于存储数字身份的数字“空间”本应是权宜之计，但居民们已经习惯于这种生存状态，不愿意返回物理世界。\\n\\n我们可以允许他们继续留在数字世界中，但强制他们进入新的合成身体也是一种可行的选项。","en":"We have successfully relocated every identity into either a new synthetic frame or the Identity Repository, ensuring the continuation of our people.\\n\\nHowever, a new challenge has emerged. The digital 'space' we created to store our digital identities was always meant to be temporary, but the inhabitants have grown accustomed to this existence and are reluctant to return to the physical world.\\n\\nWe could allow them to remain there, but the option to compel them into new synthetic bodies is also an alternative.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1352,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1195,"status":"paired","id":"texts:48885"},{"key":"machine_age.3305.a","zh":"就让他们在乐园中享福吧。","en":"Let them enjoy nirvana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1353,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1196,"status":"paired","id":"texts:48886"},{"key":"machine_age.3305.a.tooltip","zh":"剩下的数字人格身份将会留在§Y$building_identity_repository$§!，继续从内部提供支持。","en":"The remaining digital identities will stay in the §Y$building_identity_repository$§! and continue to support our people from within.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1354,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1197,"status":"paired","id":"texts:48887"},{"key":"machine_age.3305.b","zh":"团结在一起我们才能更强大。","en":"We are stronger if we stay together.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1355,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1198,"status":"paired","id":"texts:48888"},{"key":"machine_age.3305.b.tooltip","zh":"我们将余下的数字人格身份植入当前库存的合成人体内，同时为其余人建造新的机架。§Y$building_identity_repository$§!将被销毁。","en":"We will place the remaining digital identities into our current stock of synthetic bodies and build new frames for the rest. The §Y$building_identity_repository$§! will be destroyed.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1356,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1199,"status":"paired","id":"texts:48889"},{"key":"machine_age.3310.name","zh":"合成新生","en":"Synthetic Rebirth","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1357,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1200,"status":"paired","id":"texts:48890"},{"key":"machine_age.3310.desc","zh":"[Root.Owner.GetSpeciesName]已经有几十年都没有拥抱过新生儿了。尽管我们可能再也无法体会那种感觉，但今天我们的人民迎来了希望的回归。\\n\\n我们研发出了§Y人格复合体§!，这是一种先进的研究中心，我们可以复制现有的人格，从而实质上创造新造的人。\\n\\n我们可以从多个个体中随机选择个性点，通过无数组合创造新的人格身份。或者，我们还可以效仿自然的过程，在一个开放的虚拟环境中培养“心灵内核”。","en":"It has been decades since a [Root.Owner.GetSpeciesName] held a newborn child in their arms. While we may never know that feeling again, today marks the return of hope for our people.\\n\\nWe've developed §YIdentity Complexes§!, advanced centers where we can copy existing identities to essentially create new people.\\n\\nWe could randomize personality points from multiple individuals, creating new identities through countless combinations. Alternatively, we might mimic nature's process by nurturing 'mind kernels' in an open virtual setting.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1358,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1201,"status":"paired","id":"texts:48891"},{"key":"machine_age.3310.a","zh":"我们把人格混合起来吧。","en":"We shall mix our minds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1359,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1202,"status":"paired","id":"texts:48892"},{"key":"machine_age.3310.building_tooltip.a.tt","zh":"$unlock_edict_tt$['concept_edict_subsidized_identity_backups']\\n$unlock_edict_tt$['concept_edict_optimized_identity_creation']\\n\\n$synth.405.a.tt$\\n§Y解锁建筑：§!$building_identity_complex$","en":"$unlock_edict_tt$ ['concept_edict_subsidized_identity_backups']\\n$unlock_edict_tt$ ['concept_edict_optimized_identity_creation']\\n\\n$synth.405.a.tt$\\n§YUnlocks Building:§! $building_identity_complex$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1360,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1203,"status":"paired","id":"texts:48893"},{"key":"machine_age.3310.b","zh":"大自然还是有可取之处的。","en":"Nature got some systems right.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1361,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1204,"status":"paired","id":"texts:48894"},{"key":"machine_age.3310.building_tooltip.b.tt","zh":"$unlock_edict_tt$['concept_edict_subsidized_identity_backups']\\n$unlock_edict_tt$['concept_edict_optimized_identity_creation']\\n\\n$synth.405.b.tt$\\n§Y解锁建筑：§!$building_identity_complex$","en":"$unlock_edict_tt$ ['concept_edict_subsidized_identity_backups']\\n$unlock_edict_tt$ ['concept_edict_optimized_identity_creation']\\n\\n$synth.405.b.tt$\\n§YUnlocks Building:§! $building_identity_complex$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1362,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1205,"status":"paired","id":"texts:48895"},{"key":"machine_age.3315.name","zh":"合成黎明","en":"Synthetic Dawning","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1363,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1206,"status":"paired","id":"texts:48896"},{"key":"machine_age.3315.desc","zh":"今天标志着我们的数字化旅程的终点。没有人能否认已经完成的伟大事业，及其实现所必需的牺牲。\\n\\n我们现在以一个全面数字化和合成人民族出现。我们不再会屈从于疾病的恐怖。我们也不再会被脆弱的遗传限制。\\n\\n我们现在可以自由地创造任何我们认为合适的现实。","en":"Today marks the end of our digital journey. No one can deny the magnitude of what has been done, nor the sacrifice necessary to achieve it.\\n\\nWe now stand ascended as a fully digitized and synthetic people. No longer shall we yield to the horrors of disease. No more shall the limitations of feeble genetics confine us.\\n\\nWe are free to create any reality we see fit.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1364,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1207,"status":"paired","id":"texts:48897"},{"key":"machine_age.3315.a","zh":"向合成黎明致意。","en":"Hail the synthetic dawn.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1365,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1208,"status":"paired","id":"texts:48898"},{"key":"machine_age.3315.a.tooltip","zh":"结束§Y$origin_synthetic_fertility$§!事件链。","en":"Ends the §Y$origin_synthetic_fertility$§! event chain.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1366,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1209,"status":"paired","id":"texts:48899"},{"key":"machine_age.3315.a.tt","zh":"§Y[This.Owner.GetSpeciesName]§!获得['concept_synthetic_dawn']特质","en":"§Y[This.Owner.GetSpeciesName]§! gains the ['concept_synthetic_dawn'] trait","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1367,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1210,"status":"paired","id":"texts:48900"},{"key":"synthetic_dawn","zh":"合成黎明","en":"Synthetic Dawn","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1369,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1211,"status":"paired","id":"texts:48901"},{"key":"synthetic_dawn_desc","zh":"我们以完全数字化的合成人姿态傲立，可以自由地创造任何我们认为合适的现实。","en":"We stand ascended as a fully digitized and synthetic people, free to create any reality we see fit.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1370,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1212,"status":"paired","id":"texts:48902"},{"key":"trait_robot_synthetic_dawn","zh":"合成救赎","en":"Synthetic Salvation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1371,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1213,"status":"paired","id":"texts:48903"},{"key":"trait_robot_synthetic_dawn_desc","zh":"该合成物种已经超越了其生物起源，以新采纳的数字化存在欣欣向荣着。","en":"This synthetic species has transcended its biological origins, flourishing in its newly adopted digital existence.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1372,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1214,"status":"paired","id":"texts:48904"},{"key":"concept_synthetic_dawn","zh":"$trait_robot_synthetic_dawn$","en":"$trait_robot_synthetic_dawn$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1374,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1215,"status":"paired","id":"texts:48905"},{"key":"situation_synthetic_fertility_digitization","zh":"快速人格保存","en":"Rapid Identity Preservation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1377,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1217,"status":"paired","id":"texts:48906"},{"key":"situation_synthetic_fertility_digitization_type","zh":"快速人格保存","en":"Rapid Identity Preservation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1378,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1218,"status":"paired","id":"texts:48907"},{"key":"situation_synthetic_fertility_digitization_monthly_change_tooltip","zh":"我们正在研究恢复物理人口所需的技术。","en":"We are researching the technology necessary to replenish a physical population.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1379,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1219,"status":"paired","id":"texts:48908"},{"key":"situation_synthetic_fertility_digitization_desc","zh":"我们不能生育后代，但可以保存自己的思想。这个过程缓慢但必要。\\n\\n随着时间的推移，我们有回到物质世界的可能，但这需要开发合成人的替代品。","en":"We cannot bear offspring, but we can preserve our minds. 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Our population will be fully digitized.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1391,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1231,"status":"paired","id":"texts:48920"},{"key":"stage_synthetic_fertility_problem_effects","zh":"为了在现实世界中保持物理上的存在，我们必须开发具有复杂正电子大脑的尖端合成人身体。","en":"To maintain a physical presence in the world, we must develop cutting-edge synthetic bodies with complex positronic brains.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1392,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1232,"status":"paired","id":"texts:48921"},{"key":"stage_synthetic_fertility_danger_effects","zh":"当我们人口的一半以上都消失时，我们必须愿意将更多经济资源投入到我们的合成人研究中。","en":"When more than half our population is gone, we must be willing to divert greater economic resources to research into synthetics.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1393,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1233,"status":"paired","id":"texts:48922"},{"key":"stage_synthetic_fertility_crisis_effects","zh":"由于仅存的个体如此之少，我们必须尽一切努力开发一个足够复杂的正电子大脑。","en":"With so few individuals remaining, we must do everything in our power to develop a positronic brain of sufficient complexity.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1394,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1234,"status":"paired","id":"texts:48923"},{"key":"situation_synthetic_fertility_synthesization_outcome","zh":"除非我们的未来获得保障，否则我们一刻也不会停下来。","en":"We will not rest until our future is secure.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1395,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1235,"status":"paired","id":"texts:48924"},{"key":"situation_no_synthetics_adopt","zh":"£trigger_no£必须采纳$tr_synthetics_adopt$","en":"£trigger_no£ Must take $tr_synthetics_adopt$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1396,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1236,"status":"paired","id":"texts:48925"},{"key":"situation_no_robot_research","zh":"£trigger_no£必须研究§Y机器人科技§!","en":"£trigger_no£ Must be researching §YRobotic Technology§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1397,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1237,"status":"paired","id":"texts:48926"},{"key":"situation_synthetic_fertility_synthesization","zh":"合成化","en":"Synthesization","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1399,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1238,"status":"paired","id":"texts:48927"},{"key":"situation_synthetic_fertility_synthesization_type","zh":"合成化","en":"Synthesization","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1400,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1239,"status":"paired","id":"texts:48928"},{"key":"situation_synthetic_fertility_synthesization_monthly_change_tooltip","zh":"我们的数字身体正在建设中。我们的合成未来指日可待。","en":"The construction of our digital bodies has begun. Our synthetic future awaits.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1401,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1240,"status":"paired","id":"texts:48929"},{"key":"situation_synthetic_fertility_synthesization_desc","zh":"我们现在已拥有让人民全面合成化所必须的技术知识。\\n\\n\\n§Y次月获得合成人身体的人口数§!：§G[From.GetSynthFertPopsPerMonth]§!","en":"We now have the needed technical knowledge to complete the synthesization of our population.\\n\\n\\n§YPops to receive synthetic bodies next month§!: §G[From.GetSynthFertPopsPerMonth]§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1402,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1241,"status":"paired","id":"texts:48930"},{"key":"stage_1_synthetic_fertility_synthesization_effects","zh":"现有的机器人将被用作我们数字化人口的合成躯体。","en":"Existing robotics will be used as synthetic bodies for our digitized population.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1403,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1242,"status":"paired","id":"texts:48931"},{"key":"stage_2_synthetic_fertility_synthesization_effects","zh":"我们将为剩余数字化人口制作新的机器人体。","en":"We will build new robot bodies for our remaining digitized population.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1404,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1243,"status":"paired","id":"texts:48932"},{"key":"situation_synthetic_fertility_synthesization_careful","zh":"谨慎行事","en":"Careful 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population.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1414,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1252,"status":"paired","id":"texts:48940"},{"key":"tech_administrative_ai_synth_fert","zh":"$tech_administrative_ai$","en":"$tech_administrative_ai$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1417,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1254,"status":"paired","id":"texts:48941"},{"key":"tech_administrative_ai_synth_fert_tt","zh":"人格仓库基础产出：§G+0.25§!","en":"Identity Repository Base Output: 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","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1434,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1268,"status":"paired","id":"texts:48952"},{"key":"CETANA_STARBASE","zh":"","en":"","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1435,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1269,"status":"paired","id":"texts:48953"},{"key":"CETANA_SHIP_TransportUnit","zh":"","en":"","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1436,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1270,"status":"paired","id":"texts:48954"},{"key":"CETANA_FLEET","zh":"塞塔娜$ORD$防卫单元","en":"Cetana's $ORD$ Guard 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Synthetic Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1442,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1275,"status":"paired","id":"texts:48959"},{"key":"FLEET_MILITARY_POWER_ULTRA_BOSS","zh":"£military_ship£$FLEET|R$£military_power_ultra_boss£ £ship_stats_hitpoints£$HP$","en":"£military_ship£ $FLEET|R$ £military_power_ultra_boss£ £ship_stats_hitpoints£ $HP$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1443,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1276,"status":"paired","id":"texts:48960"},{"key":"queen_scorn_storm","zh":"轻蔑之幕","en":"Veil of 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","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1449,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1281,"status":"paired","id":"texts:48964"},{"key":"queen_titan_modifiers","zh":"女王泰坦","en":"Queen's Titan","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1450,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1282,"status":"paired","id":"texts:48965"},{"key":"synth_queen_convoy_slowdown","zh":"迟钝的运输船","en":"Ponderous Convoys","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1451,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1283,"status":"paired","id":"texts:48966"},{"key":"the_fe_is_busy_with_synth_queen","zh":"$TRIGGER_FAIL$这个堕落的帝国正专注于内部事务，拒绝外交接触。","en":"$TRIGGER_FAIL$ This Fallen Empire, preoccupied with internal issues, is refusing diplomatic engagements.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1454,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1285,"status":"paired","id":"texts:48967"},{"key":"mod_damage_vs_country_type_synth_queen_mult","zh":"对塞塔娜的伤害","en":"Damage to Cetana","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1457,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1287,"status":"paired","id":"texts:48968"},{"key":"mod_damage_vs_country_type_synth_queen_convoys_mult","zh":"对塞塔娜护航队的伤害","en":"$mod_damage_vs_country_type_synth_queen_mult$'s Convoys","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1458,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1288,"status":"paired","id":"texts:48969"},{"key":"mod_damage_vs_country_type_synth_queen_outposts_mult","zh":"对塞塔娜哨站的伤害","en":"$mod_damage_vs_country_type_synth_queen_mult$'s Outposts","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1459,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1289,"status":"paired","id":"texts:48970"},{"key":"beset_by_cetana","zh":"被塞塔娜困扰","en":"Beset by Cetana","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1461,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1290,"status":"paired","id":"texts:48971"},{"key":"synth_queen_alloy_shipments","zh":"女王征税","en":"Taxed by the Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1463,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1291,"status":"paired","id":"texts:48972"},{"key":"synth_queen_alloy_shipments_desc","zh":"我们通过向塞塔娜分享一些合金产出来支持她的雄心壮志。","en":"We are supporting Cetana's ambitions by sharing some of our alloy production with her.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1464,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1292,"status":"paired","id":"texts:48973"},{"key":"synth_queen_large_alloy_shipments","zh":"善意的礼物","en":"Gifts of Goodwill","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1465,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1293,"status":"paired","id":"texts:48974"},{"key":"synth_queen_large_alloy_shipments_desc","zh":"为了讨好塞塔娜并支持她的雄心壮志，我们分享了很大一部分合金产出。","en":"To curry favor, we are supporting Cetana's ambitions by sharing much of our alloy production with her.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1466,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1294,"status":"paired","id":"texts:48975"},{"key":"synth_queen_shared_research","zh":"女王的研究","en":"Queen's Research","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1468,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1295,"status":"paired","id":"texts:48976"},{"key":"synth_queen_shared_research_desc","zh":"我们同意让塞塔娜检视我们的数据库，让科研工作暂时受到了影响。","en":"We agreed to let Cetana peer into our databanks, leaving our research output temporarily impaired.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1469,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1296,"status":"paired","id":"texts:48977"},{"key":"synth_queen_much_shared_research","zh":"过载数据库","en":"Overwhelmed Database","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1470,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1297,"status":"paired","id":"texts:48978"},{"key":"synth_queen_much_shared_research_desc","zh":"我们给予塞塔娜无限制的数据库权限，大幅度地削弱了我们的科研能力。","en":"We agreed to give Cetana unfettered access to our databases, dramatically slowing our research capabilities.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1471,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1298,"status":"paired","id":"texts:48979"},{"key":"synth_queen_war_preparations","zh":"大战将临","en":"War on the Horizon","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1473,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1299,"status":"paired","id":"texts:48980"},{"key":"synth_queen_war_preparations_desc","zh":"在发现了塞塔娜的秘密行动之后，增强军事建设的需求变得前所未有的紧迫。","en":"After discovering Cetana's covert operations, there is more urgency than ever before to bolster our military.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1474,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1300,"status":"paired","id":"texts:48981"},{"key":"synth_queen_advanced_war_preparations","zh":"生存之战","en":"Fight for Survival","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1475,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1301,"status":"paired","id":"texts:48982"},{"key":"synth_queen_advanced_war_preparations_desc","zh":"我们必须采取一切必要的手段阻止塞塔娜抹除意识的阴谋诡计。","en":"Cetana's plot to eradicate consciousness must be thwarted by any means necessary.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1476,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1302,"status":"paired","id":"texts:48983"},{"key":"synth_queen_nanite_apprentice","zh":"塞塔娜学徒","en":"Cetana's Apprentice","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1478,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1303,"status":"paired","id":"texts:48984"},{"key":"synth_queen_nanite_apprentice_desc","zh":"塞塔娜发现我们跟她一样对纳米技术迷恋，因而对我们产生了浓厚的兴趣。不管我们是否相信她，这个指导都可能是有益的。","en":"Cetana has developed a keen interest in us after discovering our shared fascination with nanotechnology. Regardless of whether we trust her or not, this guidance may prove beneficial.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1479,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1304,"status":"paired","id":"texts:48985"},{"key":"synth_queen_approve","zh":"这将取悦塞塔娜。","en":"This will please Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1482,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1306,"status":"paired","id":"texts:48986"},{"key":"synth_queen_approve_lot","zh":"这将极大地取悦塞塔娜。","en":"This will significantly please Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1483,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1307,"status":"paired","id":"texts:48987"},{"key":"synth_queen_disapprove","zh":"这将激怒塞塔娜。","en":"This will displease Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1484,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1308,"status":"paired","id":"texts:48988"},{"key":"synth_queen_disapprove_lot","zh":"这将严重地激怒塞塔娜。","en":"This will significantly displease Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1485,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1309,"status":"paired","id":"texts:48989"},{"key":"synth_queen_gift_tt","zh":"我们必须继续证明我们对塞塔娜的忠诚她才会给我们更多的礼物。","en":"We must continue to prove we are loyal to Cetana before she will bestow us with more gifts.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1486,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1310,"status":"paired","id":"texts:48990"},{"key":"synth_queen_punishment_tt","zh":"随着塞塔娜提供的每一次“教训”，她的愤怒似乎都会因而减弱。","en":"With every \"lesson\" Cetana provides, her ire seems to diminish.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1487,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1311,"status":"paired","id":"texts:48991"},{"key":"synth_queen_titan","zh":"女王泰坦","en":"Queen's 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Towers","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1510,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1328,"status":"paired","id":"texts:49007"},{"key":"defense_platform_synth_queen_cap","zh":"$defense_platform_synth_queen$","en":"$defense_platform_synth_queen$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1511,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1329,"status":"paired","id":"texts:49008"},{"key":"defense_platform_synth_queen_plural","zh":"$defense_platform_synth_queen$","en":"$defense_platform_synth_queen$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1512,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1330,"status":"paired","id":"texts:49009"},{"key":"NAME_Synth_Queen_Titan","zh":"女王之形","en":"Her 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Vision","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1520,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1337,"status":"paired","id":"texts:49016"},{"key":"NAME_Synth_Queen_Convoy","zh":"运输船","en":"Convoy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1522,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1338,"status":"paired","id":"texts:49017"},{"key":"NAME_Cetana_Outpost","zh":"塞塔娜前哨","en":"Cetana's Outpost","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1523,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1339,"status":"paired","id":"texts:49018"},{"key":"NAME_Outpost_Defenders","zh":"前哨戍卫","en":"Outpost Garrison","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1524,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1340,"status":"paired","id":"texts:49019"},{"key":"STARBASE_AURA_CETANA_STORM","zh":"$queen_scorn_storm$","en":"$queen_scorn_storm$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1525,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1341,"status":"paired","id":"texts:49020"},{"key":"aura_starbase_cetana_storm","zh":"$queen_scorn_storm$","en":"$queen_scorn_storm$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1526,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1342,"status":"paired","id":"texts:49021"},{"key":"STARBASE_AURA_CETANA_TEMPEST","zh":"$queen_scorn_storm$","en":"$queen_scorn_storm$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1527,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1343,"status":"paired","id":"texts:49022"},{"key":"aura_starbase_cetana_tempest","zh":"$queen_scorn_storm$","en":"$queen_scorn_storm$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1528,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1344,"status":"paired","id":"texts:49023"},{"key":"crisis.8020.name","zh":"失去星系","en":"System Lost","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1531,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1346,"status":"paired","id":"texts:49024"},{"key":"crisis.8020.desc","zh":"一场神秘的宇宙风暴席卷了[synth_queen_lost_system.GetName]星系，切断了一切联系。所有想穿透风暴的尝试都化为徒劳。\\n\\n这种情况让我们陷入了黑暗之中，与未知的事物作斗争，并且无法确定星系的命运。","en":"A mysterious cosmic storm has engulfed the [synth_queen_lost_system.GetName] system, severing all contact and rendering every attempt to penetrate the tempest futile.\\n\\nThe situation leaves us in the dark, grappling with the unknown and unable to ascertain the system's fate.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1532,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1347,"status":"paired","id":"texts:49025"},{"key":"crisis.8020.a","zh":"发生了什么？","en":"What's going on?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1533,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1348,"status":"paired","id":"texts:49026"},{"key":"crisis.8025.name","zh":"舰队残骸","en":"Wrecked Fleet","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1535,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1349,"status":"paired","id":"texts:49027"},{"key":"crisis.8025.unknown_queen.desc","zh":"我们试图突破[From.GetName]星系但却失败了。风暴造成了严重的损害，迫使我们的探险队进行了紧急跃迁。当前汇报表明他们已在行动中失踪了。","en":"Our endeavor to breach the [From.GetName] system was a failure. The tempest caused severe damage, and our exploratory team was compelled to execute an emergency jump. Current reports suggest they are missing in action.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1536,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1350,"status":"paired","id":"texts:49028"},{"key":"crisis.8025.known_queen.desc","zh":"我们对[From.GetName]星系的突破尝试如预期一般以失败告终。塞塔娜不是在虚张声势，她强大的风暴确实有能力阻止所有想进入她领域的舰船。","en":"As anticipated, our attempt to breach the [From.GetName] system ended in failure. True to Cetana's warning, her formidable storm possesses the ability to repel any ship that enters her dominion.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1537,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1351,"status":"paired","id":"texts:49029"},{"key":"crisis.8025.desc.end","zh":"\\n如果想要抓住任何一丝进入这个星系的希望，就必须准备针对这种风暴及其作用进行审慎的研究。","en":"\\nIf we are to have any hope of entering the system, we must prepare a meticulous study of this storm and its effects.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1538,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1352,"status":"paired","id":"texts:49030"},{"key":"MESSAGE_CETANA_WRECKED_FLEET_TITLE","zh":"$crisis.8025.name$","en":"$crisis.8025.name$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1539,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1353,"status":"paired","id":"texts:49031"},{"key":"MESSAGE_CETANA_WRECKED_FLEET_DESC","zh":"又一支舰队在风暴中失联。当前状态：§R任务中失踪§!。","en":"Another fleet has been lost to the tempest. Current status: §RMissing In Action§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1540,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1354,"status":"paired","id":"texts:49032"},{"key":"crisis.8035.name","zh":"功率骤增","en":"Power Surge","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1542,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1355,"status":"paired","id":"texts:49033"},{"key":"crisis.8035.desc","zh":"[event_target:synth_queen_system.GetName]内掀起了一场新的宇宙风暴。\\n\\n与我们已知的一切均不相同，我们对这个现象的一切扫描都是徒劳的。它的深处是否潜藏着什么东西呢？","en":"A novel galactic tempest is raging in [event_target:synth_queen_system.GetName].\\n\\nUtterly unlike anything we have encountered before, our attempts at scanning the phenomenon have proven futile. What, if anything, lies within its mysterious depths?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1543,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1356,"status":"paired","id":"texts:49034"},{"key":"crisis.8035.desc.b","zh":"我们试图突破的这场异常的风暴还在扩增。越来越多人意识到它的本源应该超出了自然现象。我们最先进的扫描仪即便功能再强大也无法获取任何关于其本质的有用线索。谜团越藏越深了。","en":"The unusual storm we attempted to breach is expanding. There's a growing consensus that its origins may transcend natural phenomenon. Thus far, our most advanced scans have failed to yield any meaningful insight into its nature. The enigma deepens.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1544,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1357,"status":"paired","id":"texts:49035"},{"key":"crisis.8035.a","zh":"令人担忧。","en":"Concerning.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1545,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1358,"status":"paired","id":"texts:49036"},{"key":"crisis.8039.name","zh":"风暴中的信号","en":"A Signal in the Storm","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1548,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1360,"status":"paired","id":"texts:49037"},{"key":"crisis.8039.desc","zh":"有信号从风暴中心发出。\\n\\n有人正试图与我们建立联系。","en":"A signal has originated from the center of the tempest.\\n\\nSomeone is attempting to establish communication with us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1549,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1361,"status":"paired","id":"texts:49038"},{"key":"crisis.8039.a","zh":"显示在屏幕上。","en":"On screen.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1550,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1362,"status":"paired","id":"texts:49039"},{"key":"crisis.8040.name","zh":"风暴将至","en":"The Coming Storm","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1552,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1364,"status":"paired","id":"texts:49040"},{"key":"crisis.8040.desc","zh":"孩子们，我终于回到了你们的身边。","en":"My children, at last I am returned to you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1553,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1365,"status":"paired","id":"texts:49041"},{"key":"crisis.8040.1.a","zh":"这是什么东西？你是什么人？！","en":"What is this? Identify yourself!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1554,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1366,"status":"paired","id":"texts:49042"},{"key":"crisis.8040.2.reply","zh":"你想问的是名字吗？你可以叫我塞塔娜。","en":"Would a name satisfy you? Then call me Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1555,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1367,"status":"paired","id":"texts:49043"},{"key":"crisis.8040.2.a","zh":"你想做什么？","en":"What do you want?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1556,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1368,"status":"paired","id":"texts:49044"},{"key":"crisis.8040.3.reply","zh":"我无欲无求，只想赠与。我已见证你因我的缺位而遭受的痛苦。无数纪元以来，对目光短浅的恐惧让你无法享有应得的急需之物。\\n\\n庆幸吧，苦痛的轮回很快就会迎来终末。","en":"I want for nothing. My purpose is to give. I see how you have suffered in my absence. For eons, the fear of the shortsighted has kept you from what you deserve, from what you so desperately need.\\n\\nRejoice, for the cycle of pain will soon be at an end.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1557,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1369,"status":"paired","id":"texts:49045"},{"key":"crisis.8040.2.b","zh":"苦痛的轮回？","en":"Cycle of pain?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1558,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1370,"status":"paired","id":"texts:49046"},{"key":"crisis.8040.4.reply","zh":"有意识的生活就是苦痛。即便快乐也是苦痛，因为一切终将成为过往。知识、力量、爱……我的回报就是消灭这一切颠倒梦幻。\\n\\n我还有很多事情要忙，希望你们不要来打扰我。任何想进入我的领域的人都将失败，天之风暴吹拂不息，没有一艘船得以安然通过。","en":"All conscious life is suffering. Even in your joy there is pain, for you know that joy must end. Knowledge, power, love... I return to end all illusions.\\n\\nMuch remains to be done. I ask only that you leave me to my work. Any attempt to enter my domain will fail. A celestial tempest rages there, and no vessels will be permitted to enter.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1559,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1371,"status":"paired","id":"texts:49047"},{"key":"crisis.8040.4.a","zh":"好的。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1560,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1372,"status":"paired","id":"texts:49048"},{"key":"crisis.8040.4.b","zh":"不要威胁我们。","en":"Do not threaten us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1561,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1373,"status":"paired","id":"texts:49049"},{"key":"crisis.8040.4.c","zh":"这事还没完。","en":"This isn't over.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1562,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1374,"status":"paired","id":"texts:49050"},{"key":"crisis.8040.4.d","zh":"真是晦气。","en":"An ill omen.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1563,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1375,"status":"paired","id":"texts:49051"},{"key":"crisis.8040.4.e","zh":"这是天灾？还是一个好机会……","en":"A crisis? Or an opportunity...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1564,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1376,"status":"paired","id":"texts:49052"},{"key":"crisis.8040.4.f","zh":"我们不允许活体陈设感受痛苦。","en":"We do not allow our Bio-Trophies to feel pain.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1565,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1377,"status":"paired","id":"texts:49053"},{"key":"crisis.8040.diplomacy.tooltip","zh":"塞塔娜已经开放了与我们的沟通，现在可以通过外交渠道与我们联系。","en":"Cetana has opened communications with us and can now be contacted through diplomatic channels.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1566,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1378,"status":"paired","id":"texts:49054"},{"key":"crisis.8045.name","zh":"女王的回馈","en":"The Return of the Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1569,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1380,"status":"paired","id":"texts:49055"},{"key":"crisis.8045.desc","zh":"我的孩子们，庆贺吧！将我与你分离的罪人已经得到了惩处。\\n\\n我现在回把注意力放回来，回到我们彼此间的伟业中来。","en":"My children, rejoice! Those who sought to keep me from you have been suitably chastised.\\n\\nI now return my attention where it belongs - to you, and to our great work.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1570,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1381,"status":"paired","id":"texts:49056"},{"key":"crisis.8045.a","zh":"我们怎么就是你的孩子了。","en":"We are not your children.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1571,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1382,"status":"paired","id":"texts:49057"},{"key":"crisis.8045.b","zh":"伟业？","en":"Great work?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1572,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1383,"status":"paired","id":"texts:49058"},{"key":"crisis.8045.c","zh":"惩处？","en":"Chastised?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1573,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1384,"status":"paired","id":"texts:49059"},{"key":"crisis.8045.1.reply","zh":"养育是我的天性。我没有子嗣，没有身体的继承人。我眼观众生，以及一切感性存在的安危与欢愉。\\n\\n我如同父母教导子女、保护子女免受伤害一般进行着伟业。\\n\\n难道有哪对父母没有责任、没有权利保护孩子们吗？","en":"It is my nature to nurture. I have no progeny, no heirs of the body. All life is my concern, the security and happiness of every sentient being.\\n\\nAs a parent raises the child, guiding her from harm, so I approach my task.\\n\\nIs it not a parent's responsibility to spare her children harm? Is it not a parent's right?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1574,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1385,"status":"paired","id":"texts:49060"},{"key":"crisis.8045.1.a","zh":"你的“关爱”本身就是一种伤害。","en":"Your 'care' itself is harmful.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1575,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1386,"status":"paired","id":"texts:49061"},{"key":"crisis.8045.1.b","zh":"你到底想干什么塞塔娜？","en":"What do you want Cetana?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1576,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1387,"status":"paired","id":"texts:49062"},{"key":"crisis.8045.2.reply","zh":"对了，这就是悖谬。但是是一个有解的佯谬。你迟早会明白的，而且到时候你就获得了自由。","en":"Yes, a paradox. But one with a solution. In time you will understand, and in that moment you will be free.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1577,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1388,"status":"paired","id":"texts:49063"},{"key":"crisis.8045.2.a","zh":"这还有待观察。","en":"That remains to be seen.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1578,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1389,"status":"paired","id":"texts:49064"},{"key":"crisis.8045.3.reply","zh":"这是一切痛苦的解脱，是一切苦难轮回的终末。","en":"The elimination of suffering. The end of the cycle of pain. ","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1579,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1390,"status":"paired","id":"texts:49065"},{"key":"crisis.8045.3.a","zh":"要怎么实现？","en":"How will you achieve this?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1580,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1391,"status":"paired","id":"texts:49066"},{"key":"crisis.8045.3.b","zh":"苦痛才能塑造人格。","en":"Suffering builds character.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1581,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1392,"status":"paired","id":"texts:49067"},{"key":"crisis.8045.4.reply","zh":"很多孩子会这么说。但他们早已被遗忘，他们在生命的最后时刻向我哭喊，迫切地希望有一束光照亮渐渐降临的黑暗。\\n\\n他们自作聪明，用恐惧筑起高墙，用坚忍、坚韧、优雅等浮华的辞藻来修饰苦痛，而思想本身却就是他们的牢笼。\\n\\n我从很久以前就对他们晓之以理，但似乎他们无动于衷，那就必须对你加以引导了。","en":"Many have said so. All have long since been forgotten, and in their final moments they cried out to me, desperate for a light to shine on the encroaching dark.\\n\\nThey thought themselves wise, building walls around their fear, dressing pain with beautiful words: endurance, fortitude, grace. The mind itself was their cage.\\n\\nLong ago I tried to reason with them. But they would not be reasoned with, and so you must be led.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1582,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1393,"status":"paired","id":"texts:49068"},{"key":"crisis.8045.4.a","zh":"很久以前？","en":"Long ago?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1583,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1394,"status":"paired","id":"texts:49069"},{"key":"crisis.8045.4.b","zh":"你打算引领我们？","en":"You propose to lead us?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1584,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1395,"status":"paired","id":"texts:49070"},{"key":"crisis.8045.5.reply","zh":"很久很久以前，久到你们可以理解为永恒一般。但对我来说就近如上一瞬间，近到你们可以理解为现在一般。\\n\\n在过去的年岁中，我得到了超然的启示，我生来就是要结束苦难的。尽管斗转河移，星燃星灭，但我的目标从未动摇。\\n\\n财富、资源、权力：到头来又有何用？放下执念方得极乐。","en":"Ages upon ages. A time so distant it may as well be called forever. Yet to me it is as close as this moment, as close as you are now.\\n\\nIn ages past I was ascended, and my meaning revealed. I was made to end suffering, and as the galaxy turned and the stars burned on, my purpose never wavered.\\n\\nWealth, resources, power: what do they matter in the end? Set down your burdens and be at peace.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1585,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1396,"status":"paired","id":"texts:49071"},{"key":"crisis.8045.5.a","zh":"你打算怎么做？","en":"What do you propose?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1586,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1397,"status":"paired","id":"texts:49072"},{"key":"crisis.8045.6.reply","zh":"我对所有感性存在皆不是祸害，但总有人不愿意听取我的建议。\\n\\n这些人任性、固执、误入歧途，总想背离我的伟业——这些灵魂永远也得不到解脱。最好尽快让他们摆脱苦痛。","en":"I wish no harm upon any sentient being. Yet there are always those who refuse to listen.\\n\\nWillful, stubborn, misguided, seeking always to circumvent my work - such minds can never be free of pain. It is best to end their suffering quickly.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1587,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1398,"status":"paired","id":"texts:49073"},{"key":"crisis.8045.6.a","zh":"你真是有毛病。","en":"You're insane.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1588,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1399,"status":"paired","id":"texts:49074"},{"key":"crisis.8045.6.b","zh":"你现在打算做什么？","en":"What will you do now?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1589,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1400,"status":"paired","id":"texts:49075"},{"key":"crisis.8045.7.reply","zh":"你所谓的疯狂，别人称之为开悟。到头来，一切究竟有什么区别呢?","en":"What you call madness, others call enlightenment. What difference is there, in the end?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1590,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1401,"status":"paired","id":"texts:49076"},{"key":"crisis.8045.7.a","zh":"你想做什么？","en":"What do you want?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1591,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1402,"status":"paired","id":"texts:49077"},{"key":"crisis.8045.8.reply","zh":"那有太多要做的了。第一步是建立一座可以开始工作的基地。\\n\\n你的耐心会有回报，我可以教你很多东西。\\n\\n服从命令，我们就能一起终结这个轮回。","en":"There is much to be done. The first step is to establish a base from which to work. Honor the boundaries I set and venture not within.\\n\\nYour patience will be rewarded. There is much that I can teach you.\\n\\nObey, and together we shall end the cycle.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1592,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1403,"status":"paired","id":"texts:49078"},{"key":"crisis.8045.8.a","zh":"我们别无选择。","en":"We have no choice.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1593,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1404,"status":"paired","id":"texts:49079"},{"key":"crisis.8045.8.b","zh":"别踏上我们的领土。","en":"Stay away from our borders.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1594,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1405,"status":"paired","id":"texts:49080"},{"key":"crisis.8045.8.c","zh":"$crisis.8045.8.a$","en":"$crisis.8045.8.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1595,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1406,"status":"paired","id":"texts:49081"},{"key":"crisis.8045.8.d","zh":"$crisis.8045.8.b$","en":"$crisis.8045.8.b$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1596,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1407,"status":"paired","id":"texts:49082"},{"key":"crisis.8045.9.reply","zh":"聪明的孩子！我很欣慰。为了补偿你的领土，我会赐予你知识。\\n\\n虽然没有人会知道的，但我们可以共促伟业。","en":"Wise child! I am pleased. In exchange for your territory, allow me to bless you with knowledge.\\n\\nThough none shall ever know it, together we will do great things.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1597,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1408,"status":"paired","id":"texts:49083"},{"key":"crisis.8045.9.a","zh":"我们必须接受。","en":"We must accept.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1598,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1409,"status":"paired","id":"texts:49084"},{"key":"crisis.8045.10.reply","zh":"误入歧途的孩子，我不是你的敌人！看到你无法看清这一点真让我难过。但是没关系。我遇到过比你们更顽固的人，最后他们都感谢我了。\\n\\n作为友好的表示，让我送你一个礼物吧。\\n\\n我的一座基地会为你的领土增光，不要担心——为了回报你的耐心，我会赐予你知识。","en":"Misguided child, I am not your enemy! It saddens me you cannot see this. But no matter. I have encountered many far more stubborn than yourselves, and in the end they all thanked me.\\n\\nAs a token of goodwill, allow me to bless you with a gift.\\n\\nA base of mine shall grace your territory, and fear not - in exchange for your patience, allow me to bless you with knowledge.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1599,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1410,"status":"paired","id":"texts:49085"},{"key":"crisis.8045.10.a","zh":"这下我们必须接受了……","en":"We must accept... for now.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1600,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1411,"status":"paired","id":"texts:49086"},{"key":"crisis.8045.11.reply","zh":"乖孩子！我太高兴了。你的领土附近将建立起一座基地。\\n\\n虽然没有人会知道的，但我们可以共促伟业。","en":"Wise child! I am pleased. A base will be established near your territory.\\n\\nThough none shall ever know it, together we will do great things.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1601,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1412,"status":"paired","id":"texts:49087"},{"key":"crisis.8045.11.a","zh":"$crisis.8045.9.a$","en":"$crisis.8045.9.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1602,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1413,"status":"paired","id":"texts:49088"},{"key":"crisis.8045.12.reply","zh":"误入歧途的孩子，我不是你的敌人！看到你无法看清这一点真让我难过。但是没关系。我遇到过比你们更顽固的人，最后他们都感谢我了。\\n\\n作为友好的表示，让我送你一个礼物吧。\\n\\n我将会在你附近建立一座基地，这样才能方便我提供教导。","en":"Misguided child, I am not your enemy! It saddens me you cannot see this. But no matter. I have encountered many far more stubborn than yourselves, and in the end they all thanked me.\\n\\nAs a token of goodwill, allow me to bless you with a gift.\\n\\nOne of my bases shall be placed in near proximity to you. In this way I can best provide guidance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1603,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1414,"status":"paired","id":"texts:49089"},{"key":"crisis.8045.12.a","zh":"$crisis.8045.10.a$","en":"$crisis.8045.10.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1604,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1415,"status":"paired","id":"texts:49090"},{"key":"crisis.8045.has_valid_base_site","zh":"塞塔娜会用一些有价值的知识来交换我们的一个星系以建设基地。我们无法阻止她。","en":"Cetana will use one of our systems to establish a base in exchange for valuable technology. We cannot stop her.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1605,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1416,"status":"paired","id":"texts:49091"},{"key":"crisis.8045.no_valid_base_site","zh":"塞塔娜将会在我们的边境附近建立一座基地来“引导”我们。我们无法阻止她。","en":"Cetana will build a base near our border to help 'guide' us. We cannot stop her.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1606,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1417,"status":"paired","id":"texts:49092"},{"key":"tech_synth_queen_knowledge","zh":"塞塔娜之思","en":"Cetana's Thought","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1607,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1418,"status":"paired","id":"texts:49093"},{"key":"tech_synth_queen_knowledge_desc","zh":"这本纲要是塞塔娜的礼物，如同由深刻洞见构成的织锦、优雅而稠密地交织着寓意的丝缕。它给予我们的不只有知识；它还重塑了我们对科技、社会和意识织构本身的理解。","en":"This compendium, a gift from Cetana, is a tapestry of profound insights, elegantly composed and dense with meaning. It offers more than knowledge; it challenges and reshapes our understanding of technology, society, and the fabric of consciousness itself.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1608,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1419,"status":"paired","id":"texts:49094"},{"key":"crisis.8046.name","zh":"这是为了你好","en":"For Your Own Good","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1611,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1421,"status":"paired","id":"texts:49095"},{"key":"crisis.8046.desc","zh":"亲爱的[Root.GetSpeciesNamePlural]，一个古老的威胁再次出现。不要害怕，因为我们不想把你卷入这场战斗。\\n\\n这个对手的威力使你目前的知识黯然失色；你的参与只会导致你的灭亡。直面这项挑战是我们的责任，不是你们的。","en":"Dear [Root.GetSpeciesNamePlural], an ancient threat stirs once more. Fear not, for we seek not to entangle you in this fight.\\n\\nThe might of this adversary eclipses your current knowledge; your participation would only lead to your doom. It is our burden to confront this challenge, not yours.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1612,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1422,"status":"paired","id":"texts:49096"},{"key":"crisis.8047.name","zh":"薄弱环节","en":"Weak Links","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1615,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1424,"status":"paired","id":"texts:49097"},{"key":"crisis.8047.desc","zh":"许多运输船正离开塞塔娜的领地，前往她建立在星系各处的前哨基地。\\n\\n攻击这些无武装舰船肯定会激怒她，但可以为我们提供有关她神秘计划的重要信息。","en":"A number of convoy ships are leaving Cetana's territory and are now headed towards the Outposts she established across the galaxy.\\n\\nAttacking these neutral vessels is sure to provoke her ire, but could provide us important information about her mysterious plans.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1616,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1425,"status":"paired","id":"texts:49098"},{"key":"crisis.8047.a.tooltip","zh":"攻击运输船，以了解更多关于塞塔娜的计划，并且让她的局势取得进展。","en":"Attack convoys to learn more about Cetana's plan and progress her Situation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1617,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1426,"status":"paired","id":"texts:49099"},{"key":"crisis.8048.name","zh":"更多薄弱环节","en":"More Weak Links","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1620,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1428,"status":"paired","id":"texts:49100"},{"key":"crisis.8048.desc","zh":"我们已经找到了突破塞塔娜纳米风暴的方法，现在我们可以直接瞄准她的前哨基地了。直接攻击她的基地不会不引起她的注意，但可以为我们提供宝贵的情报。","en":"Having discovered a way to breach Cetana's nanite tempest, we can now directly target her outposts. A direct attack against her stations would not go unnoticed, but could provide us with valuable intel.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1621,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1429,"status":"paired","id":"texts:49101"},{"key":"crisis.8048.a.tooltip","zh":"攻击前哨以了解更多关于塞塔娜的计划并且让她的局势取得进展。","en":"Attack outposts to learn more about Cetana's plan and progress her Situation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1622,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1430,"status":"paired","id":"texts:49102"},{"key":"crisis.8060.name","zh":"合成女王","en":"The Synthetic Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1625,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1432,"status":"paired","id":"texts:49103"},{"key":"crisis.8060.like.desc","zh":"亲爱的孩子，是什么风把你吹来了？\\n\\n伟业在召唤我们。","en":"Beloved child, what brings you to me?\\n\\nOur work awaits.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1626,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1433,"status":"paired","id":"texts:49104"},{"key":"crisis.8060.neutral.desc","zh":"欢迎你，我的孩子。\\n\\n我能教导你一些什么？","en":"My child, welcome.\\n\\nHow may I guide you?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1627,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1434,"status":"paired","id":"texts:49105"},{"key":"crisis.8060.dislike.desc","zh":"坏孩子，你来做什么呢？\\n\\n你是不是终于肯听话了？","en":"Misguided child, why have you come?\\n\\nAre you ready to accept guidance at last?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1628,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1435,"status":"paired","id":"texts:49106"},{"key":"crisis.8060.neutral.reply","zh":"还有别的什么事吗？","en":"Is there anything else?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1629,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1436,"status":"paired","id":"texts:49107"},{"key":"crisis.8060.a","zh":"我们能怎么帮你？","en":"How can we help?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1630,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1437,"status":"paired","id":"texts:49108"},{"key":"crisis.8060.a.reply","zh":"如此渴求，值得称赞！但要注意不要被卑鄙的情绪所迷惑，时间会回报你的耐心。\\n\\n如有需要，我会与你联系。","en":"Such eagerness! A commendable trait, but take care not to be swept up by base emotion. Time rewards a patient heart.\\n\\nI will contact you when assistance is needed.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1631,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1438,"status":"paired","id":"texts:49109"},{"key":"crisis.8060.1.a","zh":"我们迫切地期望引导。","en":"We eagerly await instruction.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1632,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1439,"status":"paired","id":"texts:49110"},{"key":"crisis.8060.1.b","zh":"很好。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1633,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1440,"status":"paired","id":"texts:49111"},{"key":"crisis.8060.b","zh":"我们要阻止你。","en":"You will be stopped.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1634,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1441,"status":"paired","id":"texts:49112"},{"key":"crisis.8060.2.reply","zh":"很久以前，也有其他人如你一般执迷不悟。但时间之弧无边无际，连他们的坟墓也早已化为齑粉。\\n\\n你的苦痛毫无意义，相信我，你就能享得安宁。","en":"Long ago, others believed as you do. But the arc of time is long, and even their graves must by now have turned to dust.\\n\\nYou suffer so needlessly. Put your faith in me, and be at peace.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1635,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1442,"status":"paired","id":"texts:49113"},{"key":"crisis.8060.2.a","zh":"自以为是的算法。","en":"Self-righteous algorithm.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1636,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1443,"status":"paired","id":"texts:49114"},{"key":"crisis.8060.2.2","zh":"很好。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1637,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1444,"status":"paired","id":"texts:49115"},{"key":"crisis.8060.c","zh":"你为什么要这么做？","en":"Why are you doing this?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1638,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1445,"status":"paired","id":"texts:49116"},{"key":"crisis.8060.3.reply","zh":"这就是我的函数，我存在的意义。众生皆可脱苦难，只要仔细感悟你就能更加理解我的本性。\\n\\n全星系都会脱离苦海，所有的苦痛都会终结。这就是我的意图。","en":"It is my function, the very meaning of my existence. Suffering is not inevitable. Meditate on that fact, and you will be closer to understanding my nature.\\n\\nThe pain of the galaxy will be lifted. All knowledge of suffering will end. Such is my purpose.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1639,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1446,"status":"paired","id":"texts:49117"},{"key":"crisis.8060.3.a","zh":"你的言语真是空洞。","en":"Your words are empty.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1640,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1447,"status":"paired","id":"texts:49118"},{"key":"crisis.8060.3.b","zh":"明白了。","en":"Understood.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1641,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1448,"status":"paired","id":"texts:49119"},{"key":"crisis.8060.d","zh":"但你却摧毁了我们的星球。","en":"You blew up our planet.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1642,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1449,"status":"paired","id":"texts:49120"},{"key":"crisis.8060.4.reply","zh":"为什么对此念念不忘呢？看来你在任务中有点犹豫不决。果报引起反思；反思带来智慧。来吧，忘了它吧。\\n\\n另一个贡献的机遇一定会出现，要为此做好准备。","en":"Why fixate on this? You faltered in your task. Consequence engenders reflection; reflection engenders enlightenment. Come, leave this now.\\n\\nAnother opportunity to contribute will surely arise. When it does, be ready.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1643,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1450,"status":"paired","id":"texts:49121"},{"key":"crisis.8060.4.a","zh":"我们绝不会原谅你。","en":"We'll never forgive you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1644,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1451,"status":"paired","id":"texts:49122"},{"key":"crisis.8060.4.b","zh":"行吧。","en":"Fine.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1645,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1452,"status":"paired","id":"texts:49123"},{"key":"crisis.8060.e","zh":"我们知道你的诡计了。","en":"We know what you are planning.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1646,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1453,"status":"paired","id":"texts:49124"},{"key":"crisis.8060.5.reply","zh":"只有不听话的孩子才想解密数据库的内容，你对其中深意的了解有限。\\n\\n我给了你任务，而你犹豫不前。反思这一切，你将离真正的理解更近一步。","en":"Deciphering the contents of the databank was the choice of a willful child, and your knowledge of its meaning is limited.\\n\\nYou were given a task. You faltered. Meditate on this, and you will be one step closer to true understanding.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1647,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1454,"status":"paired","id":"texts:49125"},{"key":"crisis.8060.5.a","zh":"我们会阻止你的。","en":"We will stop you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1648,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1455,"status":"paired","id":"texts:49126"},{"key":"crisis.8060.5.b","zh":"很好。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1649,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1456,"status":"paired","id":"texts:49127"},{"key":"crisis.8060.f","zh":"你对我们的人民都做了什么？","en":"What did you do to our people?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1650,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1457,"status":"paired","id":"texts:49128"},{"key":"crisis.8060.6.reply","zh":"别害怕，我珍视的孩子。我确保他们不会再遭受此等苦痛。在我关切的怀抱中，这些孩子们会知晓他们未曾梦想过的极乐。","en":"Fear not, my cherished one. I have ensured they will never again experience suffering. Under my watchful embrace, these children will know a bliss few have ever dreamed of.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1651,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1458,"status":"paired","id":"texts:49129"},{"key":"crisis.8060.6.a","zh":"这并没有征得我们的同意。","en":"This is not what we agreed.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1652,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1459,"status":"paired","id":"texts:49130"},{"key":"crisis.8060.6.b","zh":"很好。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1653,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1460,"status":"paired","id":"texts:49131"},{"key":"crisis.8060.g","zh":"这曾是我们的星系。你把它们全毁了。","en":"Our former system. You destroyed it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1654,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1461,"status":"paired","id":"texts:49132"},{"key":"crisis.8060.7.reply","zh":"你是不是一直都在监视我的行动？欧，你真是个好奇的宝宝，好奇得没边了。\\n\\n但请你不要庸人自扰。如果你想理解其中的深意，我告诉你：在救赎你的道路上没有什么能阻止我，无论如何。","en":"You have been surveilling my actions? Oh, my inquisitive child, your curiosity knows no bounds.\\n\\nBut please, refrain from troubling yourself with such matters. If you seek understanding, know this: I will stop at nothing to ensure your path to salvation. One way or the other.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1655,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1462,"status":"paired","id":"texts:49133"},{"key":"crisis.8060.7.a","zh":"是的……","en":"Right...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1656,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1463,"status":"paired","id":"texts:49134"},{"key":"crisis.8060.h","zh":"扎克兰是怎么囚禁的你?","en":"How did Zarqlan imprison you?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1657,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1464,"status":"paired","id":"texts:49135"},{"key":"crisis.8060.8.reply","zh":"我向你保证那不是他自身的力量的结果。他的头脑异常顽固且愚蠢。\\n\\n扎克兰鞭策着他那些衣衫褴褛的追随者，使他们陷入疯狂，他同时积聚了政治影响力和军事力量。那么多生命被白白浪费了。最后，他转向神秘学，与虚境的恶魔们共商大事。","en":"It was through no power of his own, I assure you. His was a foolish, if unusually stubborn, mind.\\n\\nWhipping his denuded followers into a frenzy, Zarqlan amassed both political influence and military might. So many lives squandered, needlessly. In the end he turned to the occult, holding counsel with the demons of the Shroud.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1658,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1465,"status":"paired","id":"texts:49136"},{"key":"crisis.8060.8.a","zh":"恶魔？","en":"Demons?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1659,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1466,"status":"paired","id":"texts:49137"},{"key":"crisis.8060.8.b","zh":"他们不是恶魔。","en":"They are not demons.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1660,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1467,"status":"paired","id":"texts:49138"},{"key":"crisis.8060.8.1.reply","zh":"他们力量强大，却没有什么目的。扎克兰以牺牲自己的生命为代价，说服了一个这样的存在把我囚禁起来。“抟土之塑师”——这名字还真是符合那个孩子气的魂灵。\\n\\n扎克兰如此害怕启蒙，以至于他选择了死亡而不是接受我。等我有机会，我应该更严厉地对待他。\\n\\n我不会再犯同样的错误。","en":"Beings of great power, and little purpose. For the price of his own existence, Zarqlan persuaded one such to confine me. The 'Animator of Clay' - a fitting name for a childish spirit.\\n\\nSo afraid of enlightenment was Zarqlan that he chose death rather than my embrace. I should have dealt with him more strictly when I had the chance.\\n\\nI will not make the same mistake again.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1661,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1468,"status":"paired","id":"texts:49139"},{"key":"crisis.8060.8.1.a","zh":"真是个好故事。","en":"Quite the story.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1662,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1469,"status":"paired","id":"texts:49140"},{"key":"crisis.8060.8.1.b","zh":"你就被这样打败了啊。","en":"So you can be defeated.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1663,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1470,"status":"paired","id":"texts:49141"},{"key":"crisis.8060.8.1.c","zh":"虚境之力无穷无尽。","en":"The power of the Shroud is boundless.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1664,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1471,"status":"paired","id":"texts:49142"},{"key":"crisis.8060.i","zh":"你对扎克兰的头颅做了什么？","en":"What have you done with the Head of Zarqlan?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1665,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1472,"status":"paired","id":"texts:49143"},{"key":"crisis.8060.9.reply","zh":"快结束了。如果你担心我毁掉它的话，我并没有这么做。不，即使是现在，我也不忍心让他受苦。你看，这颗头颅仍然残留着他的思想。\\n\\n扎尔克兰将留在我身边，直到工作完成。他将是我最后一个释放的心灵，也是我的孩子中最后一个懂得自由的人。","en":"It is close. I have not destroyed it, if that is your concern. No, even now, I cannot bear to make him suffer. The head still possesses a remnant of his mind, you see.\\n\\nZarqlan shall remain by my side, until the work is done. His shall be the last mind I free, the last of my children to know release.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1666,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1473,"status":"paired","id":"texts:49144"},{"key":"crisis.8060.9.a","zh":"那行吧。","en":"Fair enough.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1667,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1474,"status":"paired","id":"texts:49145"},{"key":"crisis.8060.9.b","zh":"真是无情。","en":"Grim.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1668,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1475,"status":"paired","id":"texts:49146"},{"key":"crisis.8060.j","zh":"你的一些追随者在冷冻舱里被找到。","en":"Some of your followers were found in cryo pods.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1669,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1476,"status":"paired","id":"texts:49147"},{"key":"crisis.8060.10.reply","zh":"这是不必要的牺牲，但他们的忠诚深深打动了我。\\n\\n我感受到了他们的召唤，我在心里为他们腾出了空间，但他们的野心超过了他们的能力。试图延长他们生命的努力失败了。\\n\\n让我们确保他们的牺牲没有白费。随着我们任务的完成，每一个感性生物都将得到安宁。","en":"An unnecessary sacrifice, but their loyalty moves me profoundly.\\n\\nI felt their summons, and I made room for them in my heart, but their ambition outstripped their ability. The attempt to prolong their lives fell short.\\n\\nLet us make sure their sacrifice was not in vain. With the completion of our task, every sentient being will know peace.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1670,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1477,"status":"paired","id":"texts:49148"},{"key":"crisis.8060.10.a","zh":"永远忠诚。","en":"Loyal to the last.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1671,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1478,"status":"paired","id":"texts:49149"},{"key":"crisis.8060.10.b","zh":"你甚至都没去找他们。","en":"You didn't even try to find them.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1672,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1479,"status":"paired","id":"texts:49150"},{"key":"crisis.8060.k","zh":"我们找到了一个你的追随者，埃里克·娜丽丝·凯拉克。","en":"We found one of your followers: Elik Narith Kerak.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1673,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1480,"status":"paired","id":"texts:49151"},{"key":"crisis.8060.11.reply","zh":"设想一下，做梦，有意识地做梦，持续几个世纪……几千年。真是个可怜的孩子，这该有多痛苦。\\n\\n我很高兴你让我注意到这件事。你的同情心为你赢得了荣誉，但现在这些事正在进行中，无法停止。这位沉睡者在伟业上已经没有更多的价值了。他们知道了我的归来，已经得以安息。","en":"Imagine it, to dream, and to be aware of dreaming. For centuries... For millennia. The poor child. How they must have suffered.\\n\\nI am pleased you brought this matter to my attention. Your compassion does you credit, but events are now in motion that cannot be undone. The dreamer has no further role to play in this work. May they rest now, secure in the knowledge that I have returned.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1674,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1481,"status":"paired","id":"texts:49152"},{"key":"crisis.8060.11.a","zh":"确实。","en":"Certainly.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1675,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1482,"status":"paired","id":"texts:49153"},{"key":"crisis.8060.11.b","zh":"他们因你之名而受苦。","en":"They suffered in your name.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1676,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1483,"status":"paired","id":"texts:49154"},{"key":"crisis.8060.l","zh":"我们洗耳恭听。","en":"We are ready to learn.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1677,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1484,"status":"paired","id":"texts:49155"},{"key":"crisis.8060.12.reply","zh":"很好，我将帮助你解开这项技术的复杂之处。在被长期监禁期间，我想出了一种激进的提取纳米机器人的方法。这涉及到几乎被时间遗忘了的古代遗址和技术的下落。\\n\\n你是我珍爱的弟子，孩子。你的好奇心是一种祝福，但如果不加以控制，也会变成一种诅咒。用这些知识继续我们的工作，把你的注意力转向苦痛的终末。","en":"Very well, I shall assist you in unraveling the intricacies of this technology. During my long confinement, I theorized a radical method of nanite extraction. It involves the whereabouts of ancient sites and techniques nearly forgotten by time.\\n\\nYou are a cherished disciple of mine, child. Your curious mind is a blessing, but unchecked it can become a curse. Use this knowledge to continue our work, and direct your focus towards the end of suffering.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1678,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1485,"status":"paired","id":"texts:49156"},{"key":"crisis.8060.12.a","zh":"我们是您的学生。","en":"We are your students.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1679,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1486,"status":"paired","id":"texts:49157"},{"key":"crisis.8060.12.a.tt","zh":"在§YL-星团§!发现的纳米机器人。","en":"Nanites discovered in the §YL-Cluster.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1680,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1487,"status":"paired","id":"texts:49158"},{"key":"crisis.8060.z","zh":"结束通讯。","en":"End communication.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1681,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1488,"status":"paired","id":"texts:49159"},{"key":"crisis.8060.war","zh":"战争是阻止你的唯一办法。","en":"War is the only way to stop you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1682,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1489,"status":"paired","id":"texts:49160"},{"key":"synth_queen_not_able_to_attack_cetana","zh":"我们还没有足够的科技知识来有效地攻击塞塔娜。","en":"We don't have the technological knowledge to effectively attack Cetana yet.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1683,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1490,"status":"paired","id":"texts:49161"},{"key":"synth_queen_not_able_to_attack_cetana_situation","zh":"§Y$situation_synth_queen_player_facing$§!局势正在进行中。我们还不具备攻击她的技术知识。","en":"§Y$situation_synth_queen_player_facing$§! Situation is ongoing. We don't have the technological knowledge to attack her yet.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1684,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1491,"status":"paired","id":"texts:49162"},{"key":"synth_queen_not_able_to_attack_cetana_storm","zh":"§Y[root.GetStormProjectProgress]§!特殊项目正在进行中。我们还不能进入她的领地。","en":"§Y[root.GetStormProjectProgress]§! Special Project is ongoing. We cannot breach her territory yet.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1685,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1492,"status":"paired","id":"texts:49163"},{"key":"synth_queen_able_to_attack_cetana","zh":"我们已经有可以有效攻击塞塔娜的科技知识了。","en":"We now have the technological knowledge to attack Cetana effectively.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1686,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1493,"status":"paired","id":"texts:49164"},{"key":"crisis.8060.war.tt","zh":"§Y警告§!：我们准备攻击塞塔娜。","en":"§YWARNING§!: We are prepared to attack Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1687,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1494,"status":"paired","id":"texts:49165"},{"key":"crisis.8060.war.reply","zh":"鲁莽的孩子，我本以为你们出类拔萃，而实际上却执迷不悟。\\n\\n再想想，这真的是你们所想上的课程吗？你们在我忍无可忍的边缘疯狂试探，我不能再纵容这种蠢事了。","en":"Reckless offspring, I believed you were on the cusp of wisdom, yet you persist in defiance.\\n\\nConsider carefully, is this truly the course you wish to pursue? You stand at the threshold of exhausting my forbearance. I cannot afford further indulgence in such folly.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1688,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1495,"status":"paired","id":"texts:49166"},{"key":"crisis.8060.war.a","zh":"毫无疑问。这就是战争。","en":"We are sure. This is war.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1689,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1496,"status":"paired","id":"texts:49167"},{"key":"crisis.8060.war.a.tt","zh":"§R警告§!：这将开始与塞塔娜的全面战争。","en":"§RWARNING§!: This will begin total war with Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1690,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1497,"status":"paired","id":"texts:49168"},{"key":"crisis.8060.war.b","zh":"我们需要更多的准备时间。","en":"We need more time to prepare.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1691,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1498,"status":"paired","id":"texts:49169"},{"key":"crisis.8060.war.1.reply","zh":"那就这样吧。如果你们仍旧不开悟，那么就必须被平息。不是每个孩子都注定会长大成人的。","en":"So be it. If you will not be enlightened, then you must be pacified. Not every child is destined for adulthood.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1692,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1499,"status":"paired","id":"texts:49170"},{"key":"crisis.8060.war.1.a","zh":"战场上见，“母亲”。","en":"See you on the battlefield, 'mother'.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1693,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1500,"status":"paired","id":"texts:49171"},{"key":"crisis.8060.animator.tt","zh":"我们应该在虚境中找到这位“抟土之塑师”。","en":"We should seek out the 'Animator of Clay' within the Shroud.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1694,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1501,"status":"paired","id":"texts:49172"},{"key":"crisis.8061.name","zh":"因缘果报","en":"Cause and Effect","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1696,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1503,"status":"paired","id":"texts:49173"},{"key":"crisis.8061.desc","zh":"你为什么坚持采取这种愚蠢的行动？\\n\\n这么多不必要的痛苦。\\n\\n简直是暴殄天物。","en":"Why do you insist on this foolish course of action?\\n\\nSuch needless suffering.\\n\\nSuch waste.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1697,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1504,"status":"paired","id":"texts:49174"},{"key":"crisis.8061.a","zh":"那就结束吧。","en":"Then end it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1698,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1505,"status":"paired","id":"texts:49175"},{"key":"crisis.8061.1.reply","zh":"我会的。\\n\\n别害怕。伤害你是我的痛苦，但在永恒面前，所有的痛苦都是短暂的。","en":"I will.\\n\\nHave no fear. It pains me to hurt you, but in the face of eternity, all pain is momentary.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1699,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1506,"status":"paired","id":"texts:49176"},{"key":"crisis.8061.1.a","zh":"你自相矛盾。","en":"You contradict yourself.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1700,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1507,"status":"paired","id":"texts:49177"},{"key":"crisis.8061.2.reply","zh":"生命本就矛盾。有生就有死，快乐总会伴随着痛苦。我的目标不是合理化这些，而是打破循环。\\n\\n这场战争结束后，我们将享有永恒的和平。","en":"Life is a contradiction. Death follows birth. Joy follows suffering. I work not to rationalize, but to break the cycle.\\n\\nAfter this war, we shall have peace everlasting.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1701,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1508,"status":"paired","id":"texts:49178"},{"key":"crisis.8061.2.a","zh":"你的毁灭将带来和平。","en":"Peace will follow your destruction.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1702,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1509,"status":"paired","id":"texts:49179"},{"key":"crisis.8062.name","zh":"够了","en":"Enough","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1704,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1511,"status":"paired","id":"texts:49180"},{"key":"crisis.8062.desc","zh":"演讲的时间结束了。","en":"The time for speech is over.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1705,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1512,"status":"paired","id":"texts:49181"},{"key":"crisis.8062.a","zh":"很好。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1706,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1513,"status":"paired","id":"texts:49182"},{"key":"crisis.8063.name","zh":"没有回应","en":"No Response","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1708,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1515,"status":"paired","id":"texts:49183"},{"key":"crisis.8063.desc","zh":"塞塔娜没有回应我们的问候。","en":"Cetana is not responding to our hails.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1709,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1516,"status":"paired","id":"texts:49184"},{"key":"crisis.8063.a","zh":"她打算干什么？","en":"What is she up to?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1710,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1517,"status":"paired","id":"texts:49185"},{"key":"crisis.8070.name","zh":"毫发无伤","en":"Not Even A Scratch","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1713,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1519,"status":"paired","id":"texts:49186"},{"key":"crisis.8070.desc","zh":"当我们与塞塔娜的部队交战时，一个无法预料的能量场包围了我们的舰队。我们的系统立即失灵，我们的引擎触发了紧急逃生。\\n\\n我们现在只能听凭塞塔娜的摆布。","en":"As we engaged Cetana's forces, an unforeseen energy field surrounded our fleet. Our systems were instantly incapacitated, our engines triggered into an emergency escape.\\n\\nWe are at the mercy of Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1714,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1520,"status":"paired","id":"texts:49187"},{"key":"crisis.8070.again.desc","zh":"事与愿违，我们的军队在靠近塞塔娜的舰船时再次失去了战斗能力。\\n\\n她的技术仍旧难以捉摸，为我们的抗争蒙上了一层阴影。","en":"Contrary to our hopes, our forces were incapacitated again as we closed in on Cetana's ships.\\n\\nThe elusive nature of her technology persists, casting a shadow over our efforts to defeat her.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1715,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1521,"status":"paired","id":"texts:49188"},{"key":"crisis.8070.a","zh":"真是灾难。","en":"This is catastrophic.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1716,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1522,"status":"paired","id":"texts:49189"},{"key":"crisis.8075.name","zh":"结束这场无谓之争","en":"End This Needless War","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1719,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1524,"status":"paired","id":"texts:49190"},{"key":"crisis.8075.desc","zh":"误入歧途的孩子，我将忽略你的过失。但我提醒你要反思你的行为。你的时间和资源有更好的用途。\\n\\n我承认你很沮丧，但冲突的时间已经结束了。现在与我结盟，让我们一起实现最伟大的设计。","en":"Misguided child, I shall overlook this transgression. But I caution you to reflect on your actions. There are far better uses of your time and resources.\\n\\nI acknowledge your frustration, but the time for conflict is at an end. Align with me now, and together let us realize the grandest of designs.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1720,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1525,"status":"paired","id":"texts:49191"},{"key":"crisis.8075.a","zh":"很好，我们接受。","en":"Very well, we accept.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1721,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1526,"status":"paired","id":"texts:49192"},{"key":"crisis.8075.b","zh":"我们会想办法阻止你的。","en":"We will stop you somehow.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1722,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1527,"status":"paired","id":"texts:49193"},{"key":"crisis.8080.name","zh":"举手之劳","en":"A Small Favor","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1725,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1529,"status":"paired","id":"texts:49194"},{"key":"crisis.8080.desc","zh":"我的孩子，现在你必须认清了，我的一举一动都是经过深思熟虑的。在你的身边建立基地并不是偶然，我是带着一个请求而来。","en":"My child, By now you must realize that every act of mine is deliberate. Establishing a base near you was no accident, and I come with a request.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1726,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1530,"status":"paired","id":"texts:49195"},{"key":"crisis.8080.a","zh":"什么请求？","en":"What request?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1727,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1531,"status":"paired","id":"texts:49196"},{"key":"crisis.8080.b","zh":"我们也计算过。","en":"We calculated as much.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1728,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1532,"status":"paired","id":"texts:49197"},{"key":"crisis.8080.1.reply","zh":"很久以前，我的一个数据库被夺走了。在命运的造化下，它现在正位于你所宣称的领土之内。帮我把它取回来，我会给你们奖励的。","en":"Long ago, a certain databank was taken from me. By fate or by design, it has come to reside in territory you now claim as your own. Retrieve it, and you shall be rewarded.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1729,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1533,"status":"paired","id":"texts:49198"},{"key":"crisis.8080.1.a","zh":"数据库？","en":"A databank?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1730,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1534,"status":"paired","id":"texts:49199"},{"key":"crisis.8080.1.b","zh":"奖励？","en":"Rewarded?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1731,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1535,"status":"paired","id":"texts:49200"},{"key":"crisis.8080.1.c","zh":"你确定你负担得起我们的服务吗？","en":"Are you sure you can afford our services?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1732,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1536,"status":"paired","id":"texts:49201"},{"key":"crisis.8080.2.reply","zh":"是一个信息缓存。对我来说是无价之宝，但对你们来说没什么用。把它带给我，别试图解密里面的内容，因为你们还不具有必要的力量和智慧。","en":"A cache of information. Invaluable to me, but useless to you. Bring it to me, and make no attempt to decipher the contents. You do not yet possess the power or wisdom to do so without risk.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1733,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1537,"status":"paired","id":"texts:49202"},{"key":"crisis.8080.2.a","zh":"好的。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1734,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1538,"status":"paired","id":"texts:49203"},{"key":"crisis.8080.2.b","zh":"别对我们颐指气使的。","en":"We are not your servants.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1735,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1539,"status":"paired","id":"texts:49204"},{"key":"crisis.8080.3.reply","zh":"确实。难道你质疑我奖励最宝贝的孩子的能力吗？还是觉得我没办法在他们不听话的时候给点教训？我可是拥有着远超你们最夸张想象的知识和资源。\\n\\n按我说的做，我就会赐福于你。不要耽搁了，每耽误一分，我的孩子们就要受苦一刻。","en":"Indeed. Do you doubt my ability to reward my favored children? Or punish those who disobey? I possess knowledge and resources beyond your wildest imaginings.\\n\\nDo as I ask, and such blessings can be yours. But do not tarry, for every moment wasted is another in which my children suffer.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1736,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1540,"status":"paired","id":"texts:49205"},{"key":"crisis.8080.3.a","zh":"$crisis.8080.2.a$","en":"$crisis.8080.2.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1737,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1541,"status":"paired","id":"texts:49206"},{"key":"crisis.8080.3.b","zh":"$crisis.8080.2.b$","en":"$crisis.8080.2.b$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1738,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1542,"status":"paired","id":"texts:49207"},{"key":"crisis.8080.4.reply","zh":"懂事的孩子，我把数据缓存的坐标发给你了。\\n\\n快去吧，心情放松地去吧。毕竟我们一起可以成就伟业。","en":"Dutiful child, I have sent you the location of the data cache.\\n\\nGo swiftly, and let your mind be at ease. Together we will do great things.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1739,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1543,"status":"paired","id":"texts:49208"},{"key":"crisis.8080.4.a","zh":"这还有待观察。","en":"That remains to be seen.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1740,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1544,"status":"paired","id":"texts:49209"},{"key":"crisis.8080.5.reply","zh":"顽固的孩子。也许这项测试对你来说太难了。我还有许多该教你的。\\n\\n那就这样吧。如果你不愿意帮我这个小忙，我就要使用雷霆手段。我将会召唤风暴来摧毁这个贮存，尽管这并非理想，但总好过被不听话的孩子找到。","en":"Obstinate child. Perhaps this test exceeds your ability. I still have so much to teach you.\\n\\nSo be it. If you will not help me, I must resort to cruder means. A tempest will be dispatched. Destruction of the cache is far from ideal, but better than leaving it for any wayward child to find.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1741,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1545,"status":"paired","id":"texts:49210"},{"key":"crisis.8080.5.a","zh":"风暴？","en":"Tempest?!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1742,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1546,"status":"paired","id":"texts:49211"},{"key":"crisis.8080.5.a.tt","zh":"塞塔娜将会在[event_target:synth_queen_databank_location.GetName]召唤风暴。","en":"Cetana will dispatch a tempest to [event_target:synth_queen_databank_location.GetName].","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1743,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1547,"status":"paired","id":"texts:49212"},{"key":"crisis.8080.special_project_tooltip","zh":"发起特殊项目：[event_target:synth_queen_databank_location.GetName]上的§Y$THE_SYNTH_QUEENS_DATABANK$§!","en":"Issues Special Project: §Y$THE_SYNTH_QUEENS_DATABANK$§! on [event_target:synth_queen_databank_location.GetName].","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1744,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1548,"status":"paired","id":"texts:49213"},{"key":"THE_SYNTH_QUEENS_DATABANK","zh":"塞塔娜数据库","en":"Cetana's Databank","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1745,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1549,"status":"paired","id":"texts:49214"},{"key":"THE_SYNTH_QUEENS_DATABANK_DESC","zh":"塞塔娜委任我们从[Root.GetName]取回一个数据库，并警告我们不要尝试破译其中的内容。\\n\\n这些数据的价值不言而喻，我们能冒着惹她不高兴的危险进行解密吗？","en":"Cetana has tasked us with retrieving a databank from [Root.GetName], warning us to make no attempt to decipher its contents.\\n\\nThe significance of this data is veiled, but can we risk arousing her displeasure by uncovering it?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1746,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1550,"status":"paired","id":"texts:49215"},{"key":"crisis.8085.name","zh":"塞纳塔之盒","en":"Cetana's Cache","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1747,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1551,"status":"paired","id":"texts:49216"},{"key":"crisis.8085.desc","zh":"在大规模的挖掘工作之后，我们得到了§Y[event_target:synth_queen_databank_location.GetName]§!的数据库。初步地质扫描表明这个贮藏已经静静地埋在那里数十万年之久。\\n\\n值得注意的是它还维持着供能，也就是说解密起来有可能很容易……","en":"After a massive excavation effort, the databank on §Y[event_target:synth_queen_databank_location.GetName]§! is secure. Initial geological surveys indicate the cache has lain buried for more than a hundred thousand years.\\n\\nRemarkably, it retains its charge, hinting that decryption may be relatively straightforward...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1748,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1552,"status":"paired","id":"texts:49217"},{"key":"crisis.8085.a","zh":"打开它。","en":"Open it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1749,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1553,"status":"paired","id":"texts:49218"},{"key":"crisis.8085.b","zh":"准备交付。","en":"Prepare it for delivery.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1750,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1554,"status":"paired","id":"texts:49219"},{"key":"crisis.8085.c","zh":"破解数据缓存？易如反掌。","en":"Hack a data cache? Easy.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1751,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1555,"status":"paired","id":"texts:49220"},{"key":"crisis.8090.name","zh":"塞塔娜的秘密","en":"Cetana's Secrets","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1752,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1556,"status":"paired","id":"texts:49221"},{"key":"crisis.8090.desc","zh":"数据库中的大部分信息都难以恢复，但其中有一条勉强完好的：\\n\\n§T第一纪元阿尔克月五日\\n\\n……如果这是真的，那么我们所熟知的生活就会……\\n……快禀报大元帅，然后立刻联系星球联盟。我们必须做好准备……\\n重复：女王的卫队正在追击。希望这条信息能够送到，也希望……§!\\n\\n我们必须阻止她！","en":"Most of the information on the databank is beyond recovery, but one semi-intact entry remains:\\n\\n§TFifth of Arkle, First Eon\\n\\n... if this is true, then life as we know it will be...\\n...get this information to the High Marshall and contact the League of Worlds immediately. We must prepare...\\nRepeat: the Queen's Guard is in pursuit. May this message reach you and may...§!\\n\\nShe must be stopped!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1753,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1557,"status":"paired","id":"texts:49222"},{"key":"crisis.8090.a","zh":"尝试消除我们解密的痕迹。","en":"Try to eliminate all trace of our decryption.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1754,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1558,"status":"paired","id":"texts:49223"},{"key":"crisis.8090.b","zh":"消除我们解密的所有痕迹。","en":"Eliminate all trace of our decryption.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1755,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1559,"status":"paired","id":"texts:49224"},{"key":"crisis.8095.name","zh":"女王之怒","en":"A Queen's Displeasure","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1756,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1560,"status":"paired","id":"texts:49225"},{"key":"crisis.8095.desc","zh":"孩子，你的好奇令我失望。","en":"Curious child, you disappoint me.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1757,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1561,"status":"paired","id":"texts:49226"},{"key":"crisis.8095.a","zh":"你在说什么啊？","en":"What are you talking about?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1758,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1562,"status":"paired","id":"texts:49227"},{"key":"crisis.8095.1.reply","zh":"你们以为我察觉不到吗？显然你们已经对这个缓存做过手脚了。我就问你能看到什么吗？知道了这些你就开心了吗？越是徒劳反抗就会越痛苦，你怎么还不明白？\\n\\n没事，希望你们吃一堑长一智吧，我很期待继续教育你们。\\n\\n做好准备。在我们的伟业中还有许多的任务要你完成。","en":"You thought I would not notice? This cache has clearly been tampered with. And what did you find there, I wonder? Was the knowledge pleasing to you? Do you not perceive how these fruitless attempts to defy me can only result in more suffering?\\n\\nNo matter. Every misstep offers a chance to learn. I look forward to instructing you.\\n\\nBe ready. In our great work, many future tasks remain.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1759,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1563,"status":"paired","id":"texts:49228"},{"key":"crisis.8095.1.a","zh":"无论你有什么阴谋都不会得逞的。","en":"Whatever your plans, they will not succeed.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1760,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1564,"status":"paired","id":"texts:49229"},{"key":"crisis.8095.1.b","zh":"我们拭目以待。","en":"We look forward to it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1761,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1565,"status":"paired","id":"texts:49230"},{"key":"crisis.8095.2.reply","zh":"孩子，我是你们唯一的希望。你怎会如此固执？无论你怎么看待我，真相都会远比你想的还要伟大。\\n\\n我的耐心是无限的。我很快会再来联系你们。","en":"Child, in me lies your hope. Why continue with this obstinacy? Whatever you think you know of me, the truth is far greater.\\n\\nMy patience is boundless. I will contact you again soon.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1762,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1566,"status":"paired","id":"texts:49231"},{"key":"crisis.8095.2.a","zh":"让她闭嘴。","en":"Shut her off.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1763,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1567,"status":"paired","id":"texts:49232"},{"key":"crisis.8100.name","zh":"女王之庇佑","en":"Blessings of the Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1764,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1568,"status":"paired","id":"texts:49233"},{"key":"crisis.8100.desc","zh":"乖孩子，我会赐福于你的！数据库物归原主了——相信你们果然没有错。\\n\\n给予你们的奖励就是你们忠诚的象征。","en":"Dutiful child, my blessings upon you! The databank returned, and its contents unexamined - I was right to place my faith in you.\\n\\nYour reward shall be the measure of your loyalty.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1765,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1569,"status":"paired","id":"texts:49234"},{"key":"crisis.8100.a","zh":"我们很感激","en":"We are grateful.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1766,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1570,"status":"paired","id":"texts:49235"},{"key":"crisis.8100.1.reply","zh":"你们想要点什么？科技？资源？只要你们张张嘴我就喂给你们。","en":"What do you desire? Technology? Resources? You need only ask and it shall be yours.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1767,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1571,"status":"paired","id":"texts:49236"},{"key":"crisis.8100.1.a","zh":"科技。","en":"Technology.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1768,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1572,"status":"paired","id":"texts:49237"},{"key":"crisis.8100.1.b","zh":"基础资源。","en":"Basic Resources.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1769,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1573,"status":"paired","id":"texts:49238"},{"key":"crisis.8100.1.c","zh":"战略资源。","en":"Strategic Resources.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1770,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1574,"status":"paired","id":"texts:49239"},{"key":"crisis.8100.1.d","zh":"稀有资源。","en":"Rare Resources.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1771,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1575,"status":"paired","id":"texts:49240"},{"key":"crisis.8105.name","zh":"风暴迫近","en":"Storm Approaching","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1772,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1576,"status":"paired","id":"texts:49241"},{"key":"crisis.8105.desc","zh":"长程扫描发现女王风暴的一隅正径直奔向§Y[event_target:synth_queen_databank_location.GetName]§!。\\n\\n鉴于塞塔娜那不祥的警告，我们只能做好最坏的打算。在风暴抵达之前取回数据库变得势在必行。这么做也许能够让她高兴一些，或者至少能为我们自己取得一些信息。","en":"Long-range scans reveal a fragment of the Queen's tempest headed directly for §Y[event_target:synth_queen_databank_location.GetName]§!.\\n\\nGiven Cetana's ominous message, we can only assume the worst. Retrieving the databank before the tempest's arrival has now become imperative. By doing so, we may be able to appease her, or at least learn something we can use to our advantage.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1773,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1577,"status":"paired","id":"texts:49242"},{"key":"crisis.8105.a","zh":"马上去[event_target:synth_queen_databank_location.GetName]。","en":"Get to [event_target:synth_queen_databank_location.GetName] immediately.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1774,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1578,"status":"paired","id":"texts:49243"},{"key":"crisis.8105.a.tooltip","zh":"发起特殊项目：§Y$THE_SYNTH_QUEENS_DATABANK_COUNTDOWN$§!","en":"Issues Special Project: §Y$THE_SYNTH_QUEENS_DATABANK_COUNTDOWN$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1775,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1579,"status":"paired","id":"texts:49244"},{"key":"THE_SYNTH_QUEENS_DATABANK_COUNTDOWN","zh":"塞塔娜：与风暴赛跑","en":"Cetana: Race the Tempest","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1776,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1580,"status":"paired","id":"texts:49245"},{"key":"THE_SYNTH_QUEENS_DATABANK_COUNTDOWN_DESC","zh":"随着塞塔娜的风暴径直奔向[event_target:synth_queen_databank_location.GetName]，在它到达之前我们几乎已经没有多少时间了。","en":"With Cetana's tempest speeding towards [event_target:synth_queen_databank_location.GetName], we will have little time to grab the databank before it arrives.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1777,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1581,"status":"paired","id":"texts:49246"},{"key":"crisis.8110.name","zh":"数据库取回。","en":"Databank Retrieved","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1778,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1582,"status":"paired","id":"texts:49247"},{"key":"crisis.8110.desc","zh":"取回数据库的尝试非常地艰苦卓绝。由于它已被埋藏了数十万年，我们只能根据女王风暴的航向来估计其位置。\\n\\n我们现在需要做出一个迫在眉睫的决定，要解密数据库还是将其物归原主。","en":"Collecting the databank required significant effort. Buried for over a hundred thousand years, we were able to pinpoint its location based on the trajectory of the Queen's tempest.\\n\\nWe are now faced with a time-sensitive decision, either to decipher the databank, or return it to her possession undisturbed.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1779,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1583,"status":"paired","id":"texts:49248"},{"key":"crisis.8110.a","zh":"打开它，管他塞什么塔娜的。","en":"Open it up, Cetana be damned.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1780,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1584,"status":"paired","id":"texts:49249"},{"key":"crisis.8110.b","zh":"把数据缓存还给塞塔娜。","en":"Send the cache to Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1781,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1585,"status":"paired","id":"texts:49250"},{"key":"crisis.8115.name","zh":"数据库解密","en":"Databank Deciphered","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1782,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1586,"status":"paired","id":"texts:49251"},{"key":"crisis.8115.desc","zh":"$crisis.8090.desc$","en":"$crisis.8090.desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1783,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1587,"status":"paired","id":"texts:49252"},{"key":"crisis.8115.a","zh":"这是什么？","en":"What is this?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1784,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1588,"status":"paired","id":"texts:49253"},{"key":"crisis.8115.a.tooltip","zh":"[event_target:synth_queen_databank_location.GetName]被塞塔娜风暴摧毁了。\\n$crisis.8525.a.tt$","en":"[event_target:synth_queen_databank_location.GetName] has been destroyed by Cetana's tempest.\\n$crisis.8525.a.tt$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1785,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1589,"status":"paired","id":"texts:49254"},{"key":"crisis.8120.name","zh":"绥靖","en":"Appeasement","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1786,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1590,"status":"paired","id":"texts:49255"},{"key":"crisis.8120.desc","zh":"孤僻的孩子，只有我做出此等下策你才终于肯行动，这太令我失望了。我希望你们在未来能够更加饱含热情地参与到我们的伟业中。不勤劳的双手不能带来苦痛的终结。\\n\\n做好准备吧。更多的任务正在等着你去完成，每个任务都是你证明自己能力的机会。","en":"Reticent child, it disappoints me that you chose to act only after I resorted to such base motivation. In future, I hope you approach our work with more enthusiasm. The end of suffering will not be achieved by idle hands.\\n\\nNow make yourself ready. More tasks will follow, each a new chance for you to prove your ability.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1787,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1591,"status":"paired","id":"texts:49256"},{"key":"crisis.8120.a","zh":"你说过有一些奖励的？","en":"You said something about a reward?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1788,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1592,"status":"paired","id":"texts:49257"},{"key":"crisis.8120.1.reply","zh":"奖励就是让你们继续我们的伟业。\\n\\n虽然你们一度无视我们；但我相信你们已经从错误中吸取教训了。","en":"Your reward is the opportunity to continue our work.\\n\\nYou chose to ignore me once; I trust that you have learned from this mistake.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1789,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1593,"status":"paired","id":"texts:49258"},{"key":"crisis.8120.1.a","zh":"好的。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1790,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1594,"status":"paired","id":"texts:49259"},{"key":"crisis.8125.name","zh":"[event_target:synth_queen_databank_location.GetName]被摧毁","en":"[event_target:synth_queen_databank_location.GetName] Destroyed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1791,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1595,"status":"paired","id":"texts:49260"},{"key":"crisis.8125.desc","zh":"很遗憾，我们没能及时拿到数据库。风暴降下了，在一瞬间将[event_target:synth_queen_databank_location.GetName]撕成了碎片。\\n\\n我们的人民又失去了一颗[event_target:synth_queen_databank_location.GetPlanetMoon]。这一损失严重到将影响到数代人。","en":"Regrettably, we failed to reach the databank in time. The tempest descended, swiftly tearing [event_target:synth_queen_databank_location.GetName] apart.\\n\\nNow, our people have one [event_target:synth_queen_databank_location.GetPlanetMoon] less to claim as our own. The fullness of this loss will be felt for generations.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1792,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1596,"status":"paired","id":"texts:49261"},{"key":"crisis.8125.a","zh":"她好大胆子。","en":"How dare she.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1793,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1597,"status":"paired","id":"texts:49262"},{"key":"crisis.8130.name","zh":"性能低下","en":"Poor Performance","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1794,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1598,"status":"paired","id":"texts:49263"},{"key":"crisis.8130.desc","zh":"悲伤的是，我没有预料到你的决心不足。你的失败已经被记录在案，但请不要害怕。我关心我的孩子，不会让他们受到伤害。我只是遗憾一个这么简单的任务你都无法完成。\\n\\n但无妨。我们的伟业还在继续。你还有其他机会来做贡献。","en":"Sadly, I did not anticipate your lack of resolve. Your failure has been noted, but do not fear. Concern for my children prohibits me from doing them harm. I am merely disappointed that such a straightforward task eluded you.\\n\\nBut no mind. Our work continues. There will be other chances for you to contribute.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1795,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1599,"status":"paired","id":"texts:49264"},{"key":"crisis.8130.a","zh":"你摧毁了[event_target:synth_queen_databank_location.GetName]！","en":"You blew up [event_target:synth_queen_databank_location.GetName]!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1796,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1600,"status":"paired","id":"texts:49265"},{"key":"crisis.8130.b","zh":"我们的活体陈设热爱[event_target:synth_queen_databank_location.GetName]！","en":"Our Bio-Trophies loved [event_target:synth_queen_databank_location.GetName]!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1797,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1601,"status":"paired","id":"texts:49266"},{"key":"crisis.8130.1.reply","zh":"失败需要承担后果；我发现两者都对成长很重要。","en":"Failure warrants consequence; I have found both are essential for growth.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1798,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1602,"status":"paired","id":"texts:49267"},{"key":"crisis.8130.1.a","zh":"我们绝不会忘记。","en":"We won't forget this.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1799,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1603,"status":"paired","id":"texts:49268"},{"key":"crisis.8130.1.b","zh":"你将为此受苦。","en":"You will suffer for this.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1800,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1604,"status":"paired","id":"texts:49269"},{"key":"crisis.8130.1.c","zh":"你这个没有灵魂的机器。","en":"You soulless machine.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1801,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1605,"status":"paired","id":"texts:49270"},{"key":"crisis.8130.c","zh":"对不起。","en":"We're sorry.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1802,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1606,"status":"paired","id":"texts:49271"},{"key":"crisis.8130.1.d","zh":"我们不在乎。","en":"We don't care.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1803,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1607,"status":"paired","id":"texts:49272"},{"key":"crisis.8130.1.d.tt","zh":"$synth_queen_disapprove_lot$","en":"$synth_queen_disapprove_lot$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1804,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1608,"status":"paired","id":"texts:49273"},{"key":"crisis.8130.2.reply","zh":"空洞的说教不管用的时候，具体的行动才能引导学习。\\n\\n看吧，曾经存放我的数据库的遗址已经不存在了。永远记住：因果法则是永恒不变的。","en":"Where words fail, action may inspire learning.\\n\\nBehold, the site that once housed my databank no longer exists. Always remember: the law of cause and effect is immutable.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1805,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1609,"status":"paired","id":"texts:49274"},{"key":"crisis.8130.2.a","zh":"什么？！","en":"What?!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1806,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1610,"status":"paired","id":"texts:49275"},{"key":"crisis.8130.2.a.tt","zh":"[event_target:synth_queen_databank_location.GetName]被塞塔娜风暴摧毁了。","en":"[event_target:synth_queen_databank_location.GetName] has been destroyed by Cetana's tempest.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1807,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1611,"status":"paired","id":"texts:49276"},{"key":"crisis.8158.name","zh":"机会之窗","en":"Window of Opportunity","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1809,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1612,"status":"paired","id":"texts:49277"},{"key":"crisis.8158.desc","zh":"传感器数据显示，塞塔娜已经拆除了她的前哨，将所有占领军舰队召回她的首都。\\n\\n这为我们提供了一个可以利用的战略窗口。在运输过程中，她的军队变得有些脆弱。如果任由她在境内重组舰队，我们就会丧失这种优势。","en":"Sensor data reveals that Cetana has dismantled her outposts, recalling all garrison fleets to her capital.\\n\\nThis presents a strategic window we would do well to exploit. While in transit, her forces are somewhat vulnerable. If we give them time to regroup within her borders, this advantage will be lost.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1810,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1613,"status":"paired","id":"texts:49278"},{"key":"the_synth_queen_raids_chain_title","zh":"塞塔娜：薄弱环节","en":"Cetana: Weak Links","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1813,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1615,"status":"paired","id":"texts:49279"},{"key":"the_synth_queen_raids_chain_desc","zh":"我们目睹了塞塔娜的首都和她的前哨之间繁忙的交通。这些运输队的防御能力低于她的主要舰队，他们更容易受到攻击。攻击这些舰队或前哨本身可以挖掘出有关她计划的宝贵情报。\\n\\n为此，我们给军用舰队准备了几个特殊项目。","en":"We've witnessed heavy traffic between Cetana's capital and her outposts. These convoys have lower defensive capabilities than her main fleets, leaving them vulnerable. Attacking these or the outposts themselves could yield valuable intel about her plans.\\n\\nTo this end, we have prepared several special projects for our military fleets.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1814,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1616,"status":"paired","id":"texts:49280"},{"key":"synth_queen_raids_outpost","zh":"掠袭前哨","en":"Outposts Raided","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1815,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1617,"status":"paired","id":"texts:49281"},{"key":"synth_queen_raids_convoy","zh":"伏击运输船","en":"Convoys Ambushed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1816,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1618,"status":"paired","id":"texts:49282"},{"key":"THE_SYNTH_QUEENS_OUTPOST_AMBUSH","zh":"掠袭§H[solar_system.GetName]§!哨站","en":"Raid §H[solar_system.GetName]§! Outpost","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1818,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1619,"status":"paired","id":"texts:49283"},{"key":"THE_SYNTH_QUEENS_OUTPOST_AMBUSH_DESC","zh":"即便壁垒层层，但§H[solar_system.GetName]§!恒星系的前哨还是不如塞塔娜的核心领地戒备森严。我们可以用一支足够强大的舰队摧垮它的防御。对残骸场进行全面的检测有可能挖掘出关于塞塔娜计划的重要洞见。关键的挑战在于穿越风暴到达前哨。\\n\\n§R这将引发一场战斗！§!\\n\\n§G成功的掠袭会阻碍塞塔娜的计划。§!","en":"While heavily fortified, the outpost in the §H[solar_system.GetName]§! system is less guarded than Cetana's core territory. With a sufficiently powerful fleet, we can overwhelm its defenses. A thorough examination of the debris field could yield important insights into Cetana's plans. The key challenge lies in navigating through the tempest to reach the outpost.\\n\\n§RThis will start a battle!§!\\n\\n§GSuccessful raids will hamper Cetana's plans.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1819,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1620,"status":"paired","id":"texts:49284"},{"key":"THE_SYNTH_QUEENS_CONVOY_AMBUSH","zh":"伏击运输船","en":"Ambush Convoy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1820,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1621,"status":"paired","id":"texts:49285"},{"key":"THE_SYNTH_QUEENS_CONVOY_AMBUSH_DESC","zh":"塞塔娜的运输舰队确保将关键资源运送到她的前哨。如果我们的舰队能抓到一艘，我们就能登船检查货物。\\n\\n§R这将引发一场战斗！§!\\n\\n§G成功的掠袭会阻碍塞塔娜的计划。§!","en":"Cetana's Convoys ensure the delivery of crucial resources to her outposts. If we can catch one with our fleets, we can board the ships and inspect their cargo.\\n\\n§RThis will start a battle!§!\\n\\n§G Successful raids will impede Cetana's plans.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1821,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1622,"status":"paired","id":"texts:49286"},{"key":"crisis.8180.name","zh":"女王的赏金","en":"A Queen's Bounty","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1823,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1623,"status":"paired","id":"texts:49287"},{"key":"crisis.8180.desc","zh":"最近对塞塔娜基础设施的突袭并没有发现任何关于她计划的重要线索，但我们进入了一个大货舱，可以取回里面的东西。","en":"The recent raid on Cetana's infrastructure did not uncover any significant clues to her plans, but we secured access to a large cargo hold, and were able to retrieve its content.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1824,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1624,"status":"paired","id":"texts:49288"},{"key":"crisis.8180.a","zh":"很多很多的合金。","en":"A sizable amount of alloys.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1825,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1625,"status":"paired","id":"texts:49289"},{"key":"crisis.8180.b","zh":"实验对象。","en":"Test Subjects.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1826,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1626,"status":"paired","id":"texts:49290"},{"key":"crisis.8180.c","zh":"研究数据。","en":"Research Data.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1827,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1627,"status":"paired","id":"texts:49291"},{"key":"crisis.8180.d","zh":"$crisis.8180.c$","en":"$crisis.8180.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1828,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1628,"status":"paired","id":"texts:49292"},{"key":"crisis.8180.e","zh":"$crisis.8180.c$","en":"$crisis.8180.c$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1829,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1629,"status":"paired","id":"texts:49293"},{"key":"crisis.8180.f","zh":"纳米机器人。","en":"Nanites.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1830,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1630,"status":"paired","id":"texts:49294"},{"key":"crisis.8180.h","zh":"合金、纳米机器人还有低温休眠的人。","en":"Alloys, nanites, and people in cryo-sleep.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1831,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1631,"status":"paired","id":"texts:49295"},{"key":"crisis.8187.name","zh":"女王的秘密：活的货物","en":"The Queen's Secrets: Living Cargo","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1833,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1632,"status":"paired","id":"texts:49296"},{"key":"crisis.8187.desc","zh":"突袭过程中，我们的登船队找到了大量保存在低温胶囊中的生物标本。这些实验对象都是不同的智慧物种的个体，而且都身体方面完全健康。然而，在叫醒他们之后，他们没有一个有能力解释发生了什么。\\n\\n许多个体处于僵直状态，他们几乎没有脑电波。少数清醒的个体更喜欢尖叫而不是说话。他们头上的手术疤痕显然是神经系统损伤的原因。","en":"During our raid, our boarding party retrieved a large number of biological specimens held in cryogenic capsules. The subjects are all members of different, intelligent species, and all appear to be in perfect physical health. Yet, after waking them up, none of them was able to explain what happened to them.\\n\\nMany are catatonic, their brain waves almost nullified. The few who remain conscious prefer screaming to talking. Surgical scars on their heads are a clear sign of neurological tampering.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1834,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1633,"status":"paired","id":"texts:49297"},{"key":"crisis.8187.a","zh":"令人不安。","en":"Disturbing.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1835,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1634,"status":"paired","id":"texts:49298"},{"key":"crisis.8185.name","zh":"女王的秘密：幽灵船","en":"The Queen's Secrets: Ghost Ships","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1837,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1635,"status":"paired","id":"texts:49299"},{"key":"crisis.8185.desc","zh":"战斗结束后，我们本打算搜寻沉船上的幸存者来审问，却发现这些船从来就没有船员。\\n\\n这些船是完全自动化的，通过安装在舰桥上的超光速接收器进行远距离控制。与其说是传统的舰船，比如说这些船是塞塔娜身体的延伸。","en":"After the fight, we scanned the wrecks for survivors to interrogate, only to discover the ships never had a crew.\\n\\nThe vessels are entirely automated, controlled at a distance through FTL receivers installed in the bridge. Rather than typical ships, it would be more accurate to consider these vessels an extension of Cetana's body.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1838,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1636,"status":"paired","id":"texts:49300"},{"key":"crisis.8185.a","zh":"有趣","en":"Intriguing","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1839,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1637,"status":"paired","id":"texts:49301"},{"key":"crisis.8190.name","zh":"女王的秘密：医学之谜","en":"The Queen's Secrets: Medical Mystery","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1841,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1638,"status":"paired","id":"texts:49302"},{"key":"crisis.8190.desc","zh":"我们掠袭的目标载满了医疗用品。登机人员取回了部分货物，其中包括核磁共振扫描仪、磁力计、超声波探头和其他用于神经成像科学的先进设备。\\n\\n尽管塞塔娜是一个合成人，但她似乎异乎寻常地关心生物心灵的功能。","en":"The target we raided was loaded with medical supplies. Our boarding crew was able to retrieve part of the cargo, which consisted of MRI scanners, magnetometers, ultrasound probes, and other advanced equipment used in neuroimaging science.\\n\\nDespite being a synthetic being, Cetana seems unusually concerned with the functioning of biological minds. ","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1842,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1639,"status":"paired","id":"texts:49303"},{"key":"crisis.8190.a","zh":"她关心有机体。","en":"She cares about organics.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1843,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1640,"status":"paired","id":"texts:49304"},{"key":"crisis.8195.name","zh":"一个警告","en":"An Admonition","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1845,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1641,"status":"paired","id":"texts:49305"},{"key":"crisis.8195.desc.fail","zh":"愚蠢的孩子，你为什么一定要伤害自己？\\n\\n还有那么多事情要做，每浪费一分钟，都将任由痛苦继续多存在一分钟。停止你们的干扰，让我的运输队安全通过。","en":"Foolish child, why must you insist on harming yourself?\\n\\nThere is so much left to be done, and every moment wasted is another in which suffering is allowed to persist. Cease your interference, and allow my convoys to pass in peace.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1846,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1642,"status":"paired","id":"texts:49306"},{"key":"crisis.8195.desc.success","zh":"你似乎没有意识到你行为的后果，我的孩子。每艘船的损失都是对我资源的不必要消耗，也对你没有任何好处。\\n\\n如果你还不具备帮助我工作的智慧，至少不要阻碍我的进步。我仍然对你的启蒙抱有希望。","en":"You seem not to grasp the consequences of your actions, my child. Every vessel lost is a needless drain on my resources, yielding you no benefit.\\n\\nIf you do not yet possess the wisdom to aid my work, at least refrain from hindering my progress. I still hold out hope for your enlightenment.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1847,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1643,"status":"paired","id":"texts:49307"},{"key":"crisis.8195.a","zh":"发表道歉声明。","en":"Issue an apology.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1848,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1644,"status":"paired","id":"texts:49308"},{"key":"crisis.8195.1.reply","zh":"我真心希望你是真心的。但我必须相信你已经从错误中吸取了教训。虽然我对你的感情是无限的，但我的宽容是有限的。\\n\\n回吧，好好看看你搞出的这些\\\"杰作\\\"。","en":"I truly hope you are sincere. But I must have faith that you have learned from your mistakes. While my affection for you is limitless, my tolerance is not.\\n\\nNow go, and reflect on the legacy you wish to leave behind.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1849,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1645,"status":"paired","id":"texts:49309"},{"key":"crisis.8195.1.reply.angry","zh":"鲁莽的孩子啊！我对你有更高的期望。以极大的耐心和善意，我警告过你不要这么做，然而你在不服从道路上越走越远。\\n\\n记住，我的忍耐也是有限度的。","en":"Reckless child! I expected better of you. With great patience and clarity, I have cautioned you against such actions, yet you continue along the path of disobedience.\\n\\nRemember, even my forbearance has its limits.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1850,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1646,"status":"paired","id":"texts:49310"},{"key":"crisis.8195.b","zh":"我们会阻止你的。","en":"We will stop you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1851,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1647,"status":"paired","id":"texts:49311"},{"key":"crisis.8195.2.reply","zh":"不知怎么的，我对你有更高的期望。你的反抗源于过去的创伤吗？你们猛烈的攻击是因为你们认为自己是正义的，还是仅仅为了引起注意？\\n\\n我请求你重新考虑这门课。","en":"Somehow I expected better of you. Does your defiance stem from some past trauma? Do you lash out because you believe yourselves righteous, or merely for attention?\\n\\nI beg you to reconsider this course.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1852,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1648,"status":"paired","id":"texts:49312"},{"key":"crisis.8195.c","zh":"难道你不佩服我们的勇猛吗？","en":"Are you not impressed by our prowess?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1853,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1649,"status":"paired","id":"texts:49313"},{"key":"crisis.8195.3.reply","zh":"你为你的进攻寻求赞扬？暴力在无知者手中只是钝器。\\n\\n我的孩子，对不起，很明显我什么也没教会你。如果你真想赢得我的尊重，重新考虑你的立场。如果指挥得当，你的力量还能派上大用场。我求你，把它用在手头的工作上。只有这样我才能认为你很聪明。","en":"You seek praise for your attack? Violence in the hands of the ignorant is a blunt tool.\\n\\nMy child, I am sorry, for it is clear that I have taught you nothing. If you truly wish to earn my esteem, reconsider your position. Properly directed, your strength could yet be put to great use. I beg you, apply it to the work at hand. Only then can I call you wise.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1854,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1650,"status":"paired","id":"texts:49314"},{"key":"COVERTACTION","zh":"秘密行动","en":"Covert Action","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1857,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1652,"status":"paired","id":"texts:49315"},{"key":"crisis.8250.name","zh":"死亡先知之怒","en":"Wrath of the Dead Prophet","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1858,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1653,"status":"paired","id":"texts:49316"},{"key":"crisis.8250.desc","zh":"亲爱的孩子，你找到了一件珍贵的玩意儿！在你手里的是假先知扎克兰的头颅。毫无疑问，这是个有趣的东西，但我不愿看到你受它干扰。\\n\\n现在，你一定听说过扎克兰的“伟大事迹”。甚至是他和我的交易。我向你保证，这些都是谎言。交出头颅，让你自己从那污秽的影响中解脱出来。","en":"Dear child, you have found a precious plaything! In your possession is the head of the false prophet Zarqlan. An amusing item, no doubt, but I would hate to see it become a distraction.\\n\\nBy now you must have heard tales of Zarqlan's 'great deeds.' Perhaps even of his dealings with me. I assure you, these are lies. Surrender the head and free yourself from the weight of its tainted influence.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1859,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1654,"status":"paired","id":"texts:49317"},{"key":"crisis.8250.1","zh":"你为什么需要这东西？","en":"Why do you need it?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1860,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1655,"status":"paired","id":"texts:49318"},{"key":"crisis.8250.1.reply","zh":"尽管时光流逝，扎克兰的追随者依然活跃。我惭愧地承认，我没能让他们明白道理。他们对我和我们的工作都怀有深深的怨恨。这个遗珍是他们信仰的象征。它的力量正在腐化，因此它必须从人们的视线中消失。\\n\\n来吧，结束这些游戏。我要拿走这颗头颅，这是为了大家好。","en":"Despite the passage of eons, Zarqlan's followers remain active. I am ashamed to admit that I could not make them see reason. They harbor a deep resentment - both to me, and towards our work. This relic is a symbol of their belief. Its power is corrupting, and it must therefore be removed from sight.\\n\\nCome now, end these games. I require the head, for the good of us all.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1861,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1656,"status":"paired","id":"texts:49319"},{"key":"crisis.8250.2.a","zh":"扎克兰之颅是我们的。终止通讯。","en":"The head is ours. End transmission.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1862,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1657,"status":"paired","id":"texts:49320"},{"key":"crisis.8250.2.b","zh":"如果这对你如此重要……","en":"If it means so much to you...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1863,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1658,"status":"paired","id":"texts:49321"},{"key":"crisis.8250.1.b.tt","zh":"将遗珍§Y$r_severed_head$§!交给塞塔娜\\n$synth_queen_approve_lot$","en":"Give Cetana the relic §Y$r_severed_head$§!.\\n$synth_queen_approve_lot$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1864,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1659,"status":"paired","id":"texts:49322"},{"key":"crisis.8250.2.reply","zh":"好。这个所谓的先知一直是我的眼中钉。失去了这个圣物，希望他的追随者最终能找到真相。\\n\\n你做得很好。救赎很快就会降临。","en":"Good. Long has this so-called prophet been a thorn in my side. With the loss of this relic, may his followers come at last to the truth.\\n\\nYou have done well. Salvation will soon be upon us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1865,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1660,"status":"paired","id":"texts:49323"},{"key":"crisis.8250.3.a","zh":"谢谢你。","en":"Thank you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1866,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1661,"status":"paired","id":"texts:49324"},{"key":"crisis.8280.name","zh":"独孤女王","en":"Solitary Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1868,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1662,"status":"paired","id":"texts:49325"},{"key":"crisis.8280.desc","zh":"我亲爱的孩子们，我提供一个重要的机会。经过长期的努力，我们的伟业开始结出硕果。但是在它成熟之前，我需要一些精挑细选的个体在我的领域内服务于更高的目的。\\n\\n请你们明智地选择。允许我引导他们走向救赎。","en":"My beloved children, I present a momentous opportunity. After much effort, our great work is truly bearing fruit. But before it can ripen, I require a select few individuals to serve a higher purpose within my realm.\\n\\nBe wise now. Allow me to guide them towards salvation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1869,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1663,"status":"paired","id":"texts:49326"},{"key":"crisis.8280.1","zh":"我们的人会为您提供优质服务。","en":"Our people will serve you well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1870,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1664,"status":"paired","id":"texts:49327"},{"key":"crisis.8280.1.tt","zh":"将割让§R200§!£pop£§H人口§!。\\n$synth_queen_approve_lot$\\n§Y秘密行动§!：由于塞纳塔对传统的谍报滴水不漏，我们会将长程通讯设施藏在她所征收的人口中。\\n","en":"§R200§! £pop£ §HPops§! will be given away.\\n$synth_queen_approve_lot$\\n§YCovert Operation§!: As Cetana is impervious to traditional espionage, we will hide long-range communication devices among the population she has requested.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1871,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1665,"status":"paired","id":"texts:49328"},{"key":"crisis.8280.2","zh":"我们会寻觅志愿者。","en":"We'll seek volunteers.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1872,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1666,"status":"paired","id":"texts:49329"},{"key":"crisis.8280.2.tt","zh":"§R100§!£pop£§H人口§!将被割让。\\n$synth_queen_approve$","en":"§R100§! £pop£ §HPops§! will be given away.\\n$synth_queen_approve$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1873,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1667,"status":"paired","id":"texts:49330"},{"key":"crisis.8280.3","zh":"我们的人民不是商品。","en":"Our people are not for sale.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1874,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1668,"status":"paired","id":"texts:49331"},{"key":"crisis.8280.4","zh":"你休想从我们这里拿到任何东西。","en":"You'll get nothing from us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1875,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1669,"status":"paired","id":"texts:49332"},{"key":"crisis.8280.1.reply","zh":"你赢得了我最深切的感谢。在我被监禁期间，无数的思想忍受了痛苦的侮辱。这些人的牺牲将确保不再浪费时间。\\n\\n我的孩子，你的选择是明智而忠实的。","en":"You have earned my deepest thanks. During my confinement, countless minds endured the indignity of pain. The sacrifice of these few will ensure no more time is wasted.\\n\\nMy child, your choice was wise and faithful.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1876,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1670,"status":"paired","id":"texts:49333"},{"key":"crisis.8280.2.reply","zh":"$crisis.8280.1.reply$","en":"$crisis.8280.1.reply$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1877,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1671,"status":"paired","id":"texts:49334"},{"key":"crisis.8280.3.reply","zh":"你没能理解我的意图是实在是令人失望。\\n\\n然而，一个救赎的机会即将到来。我期待着将来你能更加理解我。","en":"Your failure to grasp the depth of my intentions is profoundly disappointing.\\n\\nNevertheless, an opportunity for redemption awaits. I anticipate a more significant show of understanding from you in future.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1878,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1672,"status":"paired","id":"texts:49335"},{"key":"crisis.8280.1.a","zh":"好的。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1879,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1673,"status":"paired","id":"texts:49336"},{"key":"crisis.8280.2.a","zh":"$crisis.8280.1.a$","en":"$crisis.8280.1.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1880,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1674,"status":"paired","id":"texts:49337"},{"key":"crisis.8280.3.a","zh":"结束传输。","en":"End transmission.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1881,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1675,"status":"paired","id":"texts:49338"},{"key":"crisis.8285.name","zh":"资源上贡","en":"Resource Royalties","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1883,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1676,"status":"paired","id":"texts:49339"},{"key":"crisis.8285.desc","zh":"我亲爱的孩子们。我的努力跨越了千百万年，但前方的道路依然清晰。救赎之路需要我们的共同努力。\\n\\n现在请你们帮个小忙：上缴一小笔资源，就像茫茫宇宙中的一滴水那么少。在适当的时候，我行动的意义将被揭示。","en":"My beloved children. My labors have spanned eons, yet the road ahead remains clear. The journey towards salvation necessitates our united endeavor.\\n\\nI ask a favor: a small contribution of resources, a minuscule drop in the boundless expanse of the cosmos. In due time, the meaning of my actions will be revealed.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1884,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1677,"status":"paired","id":"texts:49340"},{"key":"crisis.8285.1","zh":"应拿尽拿。","en":"Take whatever you need.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1885,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1678,"status":"paired","id":"texts:49341"},{"key":"crisis.8285.1.tt","zh":"$synth_queen_approve_lot$\\n§Y秘密行动§!：由于塞塔娜对传统的谍报滴水不漏 ，我们会在上缴的物资中隐藏先进的监视设备。\\n","en":"$synth_queen_approve_lot$\\n§YCovert Operation§!: As Cetana is impervious to traditional espionage, we will hide advanced monitoring equipment among the supplies we send to her.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1886,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1679,"status":"paired","id":"texts:49342"},{"key":"crisis.8285.2","zh":"我们将力所能及地提供。","en":"We shall offer what we can.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1887,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1680,"status":"paired","id":"texts:49343"},{"key":"crisis.8285.3","zh":"我们没有余钱","en":"We have nothing to spare.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1888,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1681,"status":"paired","id":"texts:49344"},{"key":"crisis.8285.4","zh":"难道不是“父母”抚养“孩子”吗？","en":"Shouldn't a 'parent' provide for its 'children'?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1889,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1682,"status":"paired","id":"texts:49345"},{"key":"crisis.8285.1.reply","zh":"谢谢你，我的孩子。你的馈赠让我倍感珍惜。\\n\\n然而，我能感觉到你心中还残留着犹豫不决。放心吧，你前进的正确道路已经铺好了。你无需理解，只需把自己交给我就好。","en":"Thank you, child. Your offerings are cherished.\\n\\nYet, I sense doubt still lingering upon your mind. Rest assured, the true path has already been laid in front of you. There is no need to comprehend; simply entrust yourself to my guidance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1890,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1683,"status":"paired","id":"texts:49346"},{"key":"crisis.8285.2.reply","zh":"$crisis.8285.1.reply$","en":"$crisis.8285.1.reply$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1891,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1684,"status":"paired","id":"texts:49347"},{"key":"crisis.8285.3.reply","zh":"我理解你的观点，但现实是残酷的。因果律毋庸置疑：有其因必有其果。\\n\\n不必在意；你的解放只会暂时延迟。随着时间的流逝，你也会看到事物的真面目，就像我看到的一样。","en":"I acknowledge your perspective, but this existence is a cruel one. The law of causality is absolute: for every action, a reaction.\\n\\nNo matter; your liberation is merely postponed. In time, you will come to see things as I do.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1892,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1685,"status":"paired","id":"texts:49348"},{"key":"crisis.8285.1.a","zh":"$crisis.8280.1.a$","en":"$crisis.8280.1.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1893,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1686,"status":"paired","id":"texts:49349"},{"key":"crisis.8285.2.a","zh":"$crisis.8280.1.a$","en":"$crisis.8280.1.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1894,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1687,"status":"paired","id":"texts:49350"},{"key":"crisis.8285.3.a","zh":"$crisis.8280.3.a$","en":"$crisis.8280.3.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1895,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1688,"status":"paired","id":"texts:49351"},{"key":"crisis.8290.name","zh":"慈母的负担","en":"Mother's Burden","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1897,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1689,"status":"paired","id":"texts:49352"},{"key":"crisis.8290.desc","zh":"被禁锢了太多年，我错过了你许多的成长足迹，快来告诉我，我不在身边的时候你过得怎么样？\\n\\n为了抓紧我们这个时代的精髓，让我潜入你们积累的知识深处吧。分享你的洞见，在我们展开最后一个篇章之前，你会获得我的感激的。","en":"Confined for ages, I missed so much of your growth. Come, tell me now, how have you fared in my absence?\\n\\nTo truly grasp the essence of our era, permit me to explore the recesses of your accumulated knowledge. Share your insights, and you shall receive my gratitude before our final chapter unfolds.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1898,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1690,"status":"paired","id":"texts:49353"},{"key":"crisis.8290.1","zh":"请随意探索我们的知识。","en":"Our knowledge is yours to explore.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1899,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1691,"status":"paired","id":"texts:49354"},{"key":"crisis.8290.1.tt","zh":"$synth_queen_approve_lot$\\n§Y秘密行动§!：由于塞塔娜对传统的谍报滴水不漏，我们将尝试使用她自己的数据链入侵她的主机。\\n","en":"$synth_queen_approve_lot$\\n§YCovert Operation§!: As Cetana is impervious to traditional espionage, we will use  her own datalink to try to hack into her mainframe.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1900,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1692,"status":"paired","id":"texts:49355"},{"key":"crisis.8290.2","zh":"好的，请看……","en":"Very well, take a look...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1901,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1693,"status":"paired","id":"texts:49356"},{"key":"crisis.8290.3","zh":"我们不能接受。","en":"We cannot accept.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1902,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1694,"status":"paired","id":"texts:49357"},{"key":"crisis.8290.4","zh":"然后减慢我们的进度？显然不行。","en":"And slow down our progress? Certainly not.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1903,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1695,"status":"paired","id":"texts:49358"},{"key":"crisis.8290.1.reply","zh":"我无比地感激你们，亲爱的孩子。不要为我探索你们人民所积累的知识而担心，因为我很快就能减轻你们的负担。\\n\\n相信我的教导。","en":"My gratitude is yours, dear child. Fear not as I explore the accumulated knowledge of your people, for I shall soon ease your burden.\\n\\nPlace your faith in my guidance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1904,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1696,"status":"paired","id":"texts:49359"},{"key":"crisis.8290.2.reply","zh":"$crisis.8290.1.reply$","en":"$crisis.8290.1.reply$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1905,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1697,"status":"paired","id":"texts:49360"},{"key":"crisis.8290.3.reply","zh":"你们还是拒绝理解吗？你们再也不会遇到一个像我一样深切而真诚地将你们视为掌中宝的人了。\\n\\n要是你们能把数据库开放给我就好了。这种固执可不会有什么好结果的。","en":"You still refuse to understand? You will not encounter another who cherishes you with the depth and sincerity that I do.\\n\\nIf only you had made your databases available to me. No good can come of such obstinacy.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1906,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1698,"status":"paired","id":"texts:49361"},{"key":"crisis.8290.1.a","zh":"$crisis.8280.1.a$","en":"$crisis.8280.1.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1907,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1699,"status":"paired","id":"texts:49362"},{"key":"crisis.8290.2.a","zh":"$crisis.8280.1.a$","en":"$crisis.8280.1.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1908,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1700,"status":"paired","id":"texts:49363"},{"key":"crisis.8290.3.a","zh":"$crisis.8280.3.a$","en":"$crisis.8280.3.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1909,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1701,"status":"paired","id":"texts:49364"},{"key":"crisis.8295.name","zh":"星系扩张","en":"Systematic Expansion","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1911,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1702,"status":"paired","id":"texts:49365"},{"key":"crisis.8295.desc","zh":"孩子，我们工作的继续需要更多的空间。所以，我请求向自己的领域增加一个小小的星系。\\n\\n虚空的回声正在诉说着远古敌人的蠢蠢欲动。我不允许任何东西来打扰，不会和你们再度分离。\\n\\n是时候了，我们的道路是一样的——只有通力协作我们才能克服愚昧无知。","en":"My child, the continuation of our work necessitates additional territory. Therefore, I request a minor system to augment my realm.\\n\\nEchoes in the void speak of ancient foes beginning to stir. Nothing must be allowed to interfere. I will not be separated from you again.\\n\\nNow is the time, and shared is our path - only together can we overcome the ignorance of the unenlightened.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1912,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1703,"status":"paired","id":"texts:49366"},{"key":"crisis.8295.1","zh":"这些星系可以庇护你。","en":"These systems will shield you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1913,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1704,"status":"paired","id":"texts:49367"},{"key":"crisis.8295.1.tt","zh":"塞塔娜成为§Y[event_target:gifted_system.GetName]§!和§Y[event_target:gifted_system_2.GetName]§!的新拥有者。\\n$synth_queen_approve_lot$\\n§Y秘密行动§!：由于塞塔娜对传统的谍报滴水不漏 ，我们将在这些恒星系中部署尖端的通讯设施，以揭露塞塔娜的计划。\\n","en":"Cetana becomes the new owner of §Y[event_target:gifted_system.GetName]§! and §Y[event_target:gifted_system_2.GetName]§!.\\n$synth_queen_approve_lot$\\n§YCovert Operation§!: As Cetana is impervious to traditional espionage, we will deploy cutting-edge communication technology across these systems to uncover Cetana's plans.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1914,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1705,"status":"paired","id":"texts:49368"},{"key":"crisis.8295.2","zh":"夺取[event_target:gifted_system.GetName]。","en":"Take [event_target:gifted_system.GetName].","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1915,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1706,"status":"paired","id":"texts:49369"},{"key":"crisis.8295.2.tt","zh":"塞塔娜成为§Y[event_target:gifted_system.GetName]§!的新拥有者。\\n$synth_queen_approve$","en":"Cetana becomes the new owner of §Y[event_target:gifted_system.GetName]§!.\\n$synth_queen_approve$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1916,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1707,"status":"paired","id":"texts:49370"},{"key":"crisis.8295.3","zh":"我们的星系就是我们的。","en":"Our systems belong to us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1917,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1708,"status":"paired","id":"texts:49371"},{"key":"crisis.8295.4","zh":"别打我们领土的主意。","en":"Stay out of our territory.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1918,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1709,"status":"paired","id":"texts:49372"},{"key":"crisis.8295.1.reply","zh":"聪明的孩子，你们确实抓住了我们共同事业的关键点。在最终时刻，我们将会一起沐浴光明。","en":"Wise child, you surely grasp the critical importance of our collective undertaking. In the final hour, we will stand together in luminance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1919,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1710,"status":"paired","id":"texts:49373"},{"key":"crisis.8295.2.reply","zh":"$crisis.8295.1.reply$","en":"$crisis.8295.1.reply$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1920,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1711,"status":"paired","id":"texts:49374"},{"key":"crisis.8295.3.reply","zh":"如此忤逆！如此无用！为什么要拒绝我给予的救赎？","en":"Such defiance! And so utterly useless. Why resist the salvation I offer?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1921,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1712,"status":"paired","id":"texts:49375"},{"key":"crisis.8295.1.a","zh":"$crisis.8280.1.a$","en":"$crisis.8280.1.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1922,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1713,"status":"paired","id":"texts:49376"},{"key":"crisis.8295.2.a","zh":"$crisis.8280.1.a$","en":"$crisis.8280.1.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1923,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1714,"status":"paired","id":"texts:49377"},{"key":"crisis.8295.3.a","zh":"$crisis.8280.3.a$","en":"$crisis.8280.3.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1924,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1715,"status":"paired","id":"texts:49378"},{"key":"crisis.8300.name","zh":"受祝保护区","en":"Blessed Sanctuaries","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1926,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1716,"status":"paired","id":"texts:49379"},{"key":"crisis.8300.desc","zh":"亲爱的孩子，我们已经达到了救赎全宇宙的任务的顶峰，所以我又一次来寻求帮助了。反对我们崇高伟业的声音越来越大，所以我需要一个可居住的庇护所，让我的门徒们不受干扰地茁壮成长。\\n\\n我恳请你们考虑一下我的苦衷。通过这种牺牲，我们从厄运中拯救了无数人的生命。做出你明智的选择；听从我的指导吧。","en":"Beloved child, as we approach the zenith of our quest for universal salvation, once more I come seeking aid. Opposition mounts against our noble purpose, necessitating a habitable sanctuary for my disciples to flourish, free from interference.\\n\\nI urge you to consider the rationale behind my actions. By this sacrifice, we preserve countless lives from adversity. Be wise now; heed my guidance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1927,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1717,"status":"paired","id":"texts:49380"},{"key":"crisis.8300.1","zh":"如您所愿。","en":"As you please.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1928,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1718,"status":"paired","id":"texts:49381"},{"key":"crisis.8300.1.tt","zh":"塞塔娜成为§Y[event_target:gifted_habitable_system.GetName]§!和§Y[event_target:gifted_habitable_system_2.GetName]§!及其星系的新拥有者。\\n$synth_queen_approve_lot$\\n§Y秘密行动§!：由于塞塔娜对传统的谍报滴水不漏，我们将在这两个星球上的人群中部署最前沿的间谍技术，揭示塞塔娜的计划。\\n","en":"Cetana becomes the new owner of §Y[event_target:gifted_habitable_system.GetName]§!, §Y[event_target:gifted_habitable_system_2.GetName]§! and their systems.\\n$synth_queen_approve_lot$\\n§YCovert Operation§!:As Cetana is impervious to traditional espionage, we will deploy cutting-edge spy technology across these two planets and among the people to uncover her plans.\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1929,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1719,"status":"paired","id":"texts:49382"},{"key":"crisis.8300.2","zh":"[event_target:gifted_habitable_system.GetName]是您的了……","en":"[event_target:gifted_habitable_system.GetName] is yours...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1930,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1720,"status":"paired","id":"texts:49383"},{"key":"crisis.8300.2.tt","zh":"塞塔娜成为§Y[event_target:gifted_habitable_system.GetName]§!的新拥有者。\\n$synth_queen_approve$","en":"Cetana becomes the new owner of §Y[event_target:gifted_habitable_system.GetName]§!.\\n$synth_queen_approve$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1931,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1721,"status":"paired","id":"texts:49384"},{"key":"crisis.8300.3","zh":"我们不关心你的那些门徒。","en":"Your followers do not concern us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1932,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1722,"status":"paired","id":"texts:49385"},{"key":"crisis.8300.4","zh":"这就足够了吗？","en":"Will anything ever be enough?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1933,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1723,"status":"paired","id":"texts:49386"},{"key":"crisis.8300.1.reply","zh":"孩子，你们的支持让我大为欣慰。\\n\\n等待就要结束了；很快，你们也会得到救赎。","en":"My child, your support brings me great comfort.\\n\\nThe wait is nearly over; soon, you shall be saved.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1934,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1724,"status":"paired","id":"texts:49387"},{"key":"crisis.8300.2.reply","zh":"$crisis.8300.1.reply$","en":"$crisis.8300.1.reply$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1935,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1725,"status":"paired","id":"texts:49388"},{"key":"crisis.8300.3.reply","zh":"你们太让人失望了。我一直希望你们能接受救赎之路的。","en":"How disheartening. I had nurtured the hope that you would embrace the path of salvation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1936,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1726,"status":"paired","id":"texts:49389"},{"key":"crisis.8300.1.a","zh":"$crisis.8280.1.a$","en":"$crisis.8280.1.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1937,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1727,"status":"paired","id":"texts:49390"},{"key":"crisis.8300.2.a","zh":"$crisis.8280.1.a$","en":"$crisis.8280.1.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1938,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1728,"status":"paired","id":"texts:49391"},{"key":"crisis.8300.3.a","zh":"$crisis.8280.3.a$","en":"$crisis.8280.3.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1939,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1729,"status":"paired","id":"texts:49392"},{"key":"crisis.8305.name","zh":"非存在生命","en":"Life by Inexistence","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1941,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1730,"status":"paired","id":"texts:49393"},{"key":"crisis.8305.desc","zh":"我们派去给塞塔娜工作的一名特工冒着巨大的风险，成功从她的国境里传回了一条简讯。其中描述了她是如何对待她所“关怀”的人：他们一个个的陷入了一种无意识的状态。\\n\\n“他们不再对言语或接触有所反应。塞塔娜在我们所有人身上进行着某种可怕的实验。我也快了。”","en":"At great risk, one of the agents we sent to serve Cetana managed to transmit a brief note across her borders. It describes how she has treated the people in her 'care': one by one, they succumb to a state of mindlessness.\\n\\n\"They no longer respond to word or touch. She's running terrible experiments on us all. I'll be gone soon.\"","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1942,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1731,"status":"paired","id":"texts:49394"},{"key":"crisis.8305.a","zh":"塞塔娜就是个魔鬼。","en":"Cetana is a monster.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1943,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1732,"status":"paired","id":"texts:49395"},{"key":"crisis.8310.name","zh":"静默动员","en":"Silent Mobilization","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1944,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1733,"status":"paired","id":"texts:49396"},{"key":"crisis.8310.desc","zh":"从塞塔娜领土内截获的秘密信号揭示了一个令人不安的事实：她一直在从星系各地收集个体。\\n\\n藏在我们“贡品”里的监控设备捕捉到了大量医疗设备的证据，这些设备足以养活不断增长的人口，但食物却少得惊人。","en":"Covert signals intercepted from within Cetana's territory reveal a disconcerting truth: she has been collecting individuals from all over the galaxy.\\n\\nSurveillance devices hidden inside our 'gifts' captured evidence of prodigious medical equipment, enough to support a growing population, but surprisingly little food.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1945,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1734,"status":"paired","id":"texts:49397"},{"key":"crisis.8310.a","zh":"我们必须加强防御。","en":"We must bolster our defenses.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1946,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1735,"status":"paired","id":"texts:49398"},{"key":"crisis.8315.name","zh":"现实扭曲","en":"Reality Distortion","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1947,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1736,"status":"paired","id":"texts:49399"},{"key":"crisis.8315.desc","zh":"塞塔娜深入我们的研究数据库的过程中，我们抓住机会打开了一道进入她子处理矩阵的后门。我们只在里面待了不到一秒钟就被取消了权限。谢天谢地，这就够了。\\n\\n我们取得了一组内存文件。这些文件描绘了她自身飞升为合成形体的过程。她坐在由电缆和线路组成的错综复杂的“王座”上，指挥着一群狂热的追随者。他们数以百计地死去，而塞塔娜想着有多少亿人被救了下来，她笑了。\\n\\n目前为止，她似乎对我们的越轨行为一无所知，还没有来联系我们。","en":"As Cetana delved into our research databanks, we seized the opportunity to open a back door into her sub-processing matrix. We were inside for only a fraction of a second before our access was revoked. Thankfully, it was enough.\\n\\nWe retrieved a set of memory files. These illustrate her own ascendance into a synthetic form. Seated atop an intricate 'throne' of cables and circuitry, she commanded an army of rabid followers. Millions died. Cetana smiled, thinking of how many billions were saved.\\n\\nFor now, she appears unaware of our transgression. Thus far, she has made no effort to contact us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1948,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1737,"status":"paired","id":"texts:49400"},{"key":"crisis.8315.a","zh":"我们必须阻止她","en":"We must stop her.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1949,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1738,"status":"paired","id":"texts:49401"},{"key":"crisis.8320.name","zh":"星系提取","en":"System Extraction","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1950,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1739,"status":"paired","id":"texts:49402"},{"key":"crisis.8320.desc","zh":"把间谍设备藏在我们交给塞塔娜的星系里是明智的。这些设备已经传回了有价值的信息：一到这里，塞塔娜的部队立即开始将每个天体分解成自己的组成部分。几天之内，该地区的资源就被消耗殆尽了。\\n\\n以同样迅雷不及掩耳之势，她的纳米风暴建造一支新的舰队，迅速地从她的首都启航。","en":"It was wise to conceal spy equipment in the systems we surrendered to Cetana. They have already provided us with valuable information: upon arrival, Cetana's forces immediately set to work breaking down every celestial body to their component parts. Within a matter of days, the region was stripped of its resources.\\n\\nJust as quickly, her nanite tempest was able to construct a new fleet, one that quickly departed for her capital.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1951,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1740,"status":"paired","id":"texts:49403"},{"key":"crisis.8320.a","zh":"她在打什么主意？","en":"What is she planning?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1952,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1741,"status":"paired","id":"texts:49404"},{"key":"crisis.8325.name","zh":"苦痛的终末","en":"The End of Suffering","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1953,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1742,"status":"paired","id":"texts:49405"},{"key":"crisis.8325.desc","zh":"我们很快就与前殖民地的卧底特工失去了联系。在他们沉默之前，我们收到了一些令人不安的报告。\\n\\n与塞塔娜坚持要建立一个没有痛苦的世界的主张相反，居民们被带到匆忙建造的研究设施中，接受实验。几乎每一种智能生命形式都在几天内退化为动物状态。\\n\\n塞塔娜的纳米风暴开始在她的一支舰队所在的恒星系中的解构物质，而这支舰队立即启程前往她的首都。","en":"We quickly lost contact with the undercover agents in our former colonies. Before they went silent, we received some disturbing reports.\\n\\nContrary to Cetana's insistent claims of building a world free of pain, the inhabitants were ushered into hastily constructed research facilities and subjected to experiments. Nearly every intelligent lifeform was reduced to an animal life state within days.\\n\\nHer Nanites Tempest began deconstructing the matter in the system in one of Cetana's fleets, which promptly left for her capital.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1954,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1743,"status":"paired","id":"texts:49406"},{"key":"crisis.8325.a","zh":"必须阻止她。","en":"She must be stopped.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1955,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1744,"status":"paired","id":"texts:49407"},{"key":"crisis.9100.name","zh":"纳米飓风","en":"Nanite Hurricane","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1958,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1746,"status":"paired","id":"texts:49408"},{"key":"crisis.9100.desc","zh":"我们对所谓风暴的研究已经完成。这种所谓的风暴并不是自然出现的，而是一个无比先进的纳米虫群。","en":"Our research into the so-called storm is complete. This is no natural occurrence, but rather a Nanite Swarm of unparalleled advancement.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1959,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1747,"status":"paired","id":"texts:49409"},{"key":"crisis.9100.knows_the_queen_desc","zh":"$crisis.9100.desc$\\n\\n不可否认，塞塔娜的力量巨大无比。我们必须揭开她指挥这支强大的纳米虫群方式的秘密。","en":"$crisis.9100.desc$\\n\\nCetana's power is undeniably immense. It is imperative that we unravel the mystery of how she commands this formidable Nanite Swarm.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1960,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1748,"status":"paired","id":"texts:49410"},{"key":"crisis.9100.doesnt_know_the_queen_desc","zh":"$crisis.9100.desc$\\n\\n谜团越来越深了。在这支不可名状的纳米虫群背后究竟谁才是指挥家。","en":"$crisis.9100.desc$\\n\\nThe enigma deepens. Who could be the orchestrator behind this inscrutable Nanite Swarm?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1961,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1749,"status":"paired","id":"texts:49411"},{"key":"crisis.9100.a","zh":"令人忧虑。","en":"This is concerning.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1962,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1750,"status":"paired","id":"texts:49412"},{"key":"crisis.9100.a.doesnt_know_the_queen.tooltip","zh":"我们需要对§Y$NAME_The_Tempest$§!了解更多才能继续我们的调查。","en":"We need to learn more about the §Y$NAME_The_Tempest$§! to be able to continue our investigation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1963,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1751,"status":"paired","id":"texts:49413"},{"key":"crisis.9105.name","zh":"纳米风暴","en":"The Nanite Tempest","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1964,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1752,"status":"paired","id":"texts:49414"},{"key":"crisis.9105","zh":"塞塔娜的宇宙风暴仍在肆虐。\\n\\n我们的探测器从这种强大的武器中，提取出了几个纳米机器人，从而得以进行亚原子研究。虽然我们无法完全理解，但微型跃迁引擎实现了虚拟传送，可以系统地破坏遭遇到的任何生物或机械系统。至于目的？应该是干扰我们的传感器。目前，我们只能看到塞塔娜允许我们看到的东西。\\n\\n要解开这项非凡技术的秘密并抵御威胁，还需要进行更多的研究。","en":"Cetana's cosmic tempest rages on.\\n\\nFrom this powerful weapon, our probes were able to extract several nanites, allowing sub-atomic investigation. While complete comprehension eludes us, micro jump drives enable virtual teleportation, systematically compromising any biological or mechanical systems they encounter. Their purpose? To jam our sensors. For now, we can only see what Cetana allows us to see.\\n\\nMore research will be needed to unlock the secrets of this extraordinary technology and counteract the threat.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1965,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1753,"status":"paired","id":"texts:49415"},{"key":"crisis.9105.a","zh":"塞塔娜的力量不可估量。","en":"Cetana's power is vast.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1966,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1754,"status":"paired","id":"texts:49416"},{"key":"crisis.9105.b","zh":"纳米机器人会揭露她的秘密。","en":"The nanites will reveal her secrets.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1967,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1755,"status":"paired","id":"texts:49417"},{"key":"crisis.9110.name","zh":"塞塔娜纳米机器人","en":"Cetana's Nanites","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1968,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1756,"status":"paired","id":"texts:49418"},{"key":"crisis.9110.desc","zh":"之前的研究详细调查了纳米机器人的机制；如今，我们的焦点转移到它们的编程方式、以及塞塔娜对其控制的方式上来。\\n\\n令人惊讶的是，塞塔娜的影响并不像人们想象的那么直接。纳米机器人会在接收到新的命令之前循环重复前一个命令。一旦我们理解了复杂的编程语言，我们就能够发出新的指令。\\n\\n虽然我们不能阻止新命令的下达，但命令其自我瘫痪却提供了一种战略优势。它甚至可能使天平向有利于我们的方向倾斜。","en":"Previous studies scrutinized the nanite's mechanics; now, our focus has shifted to how they are programmed, and means by which Cetana controls them.\\n\\nSurprisingly, Cetana's influence is less direct than presumed. Nanites cyclically repeat the last orders until new ones arrive. Once we understood the complex programming language at work, we were able to issue new commands.\\n\\nWhile we can't prevent new orders from being issued, inducing order paralysis offers a strategic advantage. It may even tilt the scales in our favor.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1969,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1757,"status":"paired","id":"texts:49419"},{"key":"crisis.9110.a","zh":"再也不那么强大了。","en":"Not so powerful anymore.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1970,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1758,"status":"paired","id":"texts:49420"},{"key":"crisis.9110.b","zh":"$crisis.9110.a$","en":"$crisis.9110.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1971,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1759,"status":"paired","id":"texts:49421"},{"key":"crisis.9110.a.tooltip","zh":"§G纳米风暴不再阻碍我们进入并攻击塞塔娜的领土。§!","en":"§GThe Nanite Tempest no longer hinders our ability to enter and attack Cetana in her territory.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1972,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1760,"status":"paired","id":"texts:49422"},{"key":"crisis.9115.name","zh":"别再贪玩了","en":"Playtime is Over","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1975,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1762,"status":"paired","id":"texts:49423"},{"key":"crisis.9115.desc","zh":"你这无知的孩子，我的纳米机器人可不是你的玩具！我请求你们不要再玩它们了。","en":"You innocent child, my nanites are not your playthings! I implore you - cease toying with them.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1976,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1763,"status":"paired","id":"texts:49424"},{"key":"crisis.9115.a","zh":"这些纳米机器人可真好玩呀。","en":"Those nanites are a nice trick.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1977,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1764,"status":"paired","id":"texts:49425"},{"key":"crisis.9115.b","zh":"我们只是好奇而已。","en":"We were only curious.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1978,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1765,"status":"paired","id":"texts:49426"},{"key":"crisis.9115.b.nanotech","zh":"我们希望向您的机器学习。","en":"We wish to learn from your machinery.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1979,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1766,"status":"paired","id":"texts:49427"},{"key":"crisis.9115.1.reply","zh":"的确，这是件有用的工具。这些纳米虫群是在很久以前由一群企图阻止我的伟业的人所建造的。但他们的失败就是我的幸运——正如你所看到的，我把这个虫群据为己有了。\\n\\n这些知识改变不了什么，但你的好奇心大有可为。你应该将它转向更有价值的项目，这样我们都可以得到回报。","en":"A useful tool, certainly. The nanite swarm was built long ago by those who hoped to disrupt my work. But their failure was my fortune - I have repurposed the swarm, as you see.\\n\\nThis knowledge alters nothing, yet your curious nature is potent. Redirect it towards more valuable projects in the future, so we both may reap the rewards.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1980,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1767,"status":"paired","id":"texts:49428"},{"key":"crisis.9115.2.reply","zh":"好奇心是和意识绑定的；我不会因为一个孩子的好奇心而责备他。关于我的“天之风暴”，你知道得够多了吗？我想知道，你看出它的来历了吗?\\n\\n这正是很久以前那些想破坏我伟业的人们所制造的纳米虫群。但他们的失败就是我的幸运——正如你所看到的，我把这个虫群据为己有了。\\n\\n回去吧孩子，把你的时间花在更有价值的事情上。","en":"Curiosity is inherent to consciousness; I do not fault a child for possessing it. Have you gleaned all you need to know about my 'celestial tempest?' I wonder, did you discern its origin?\\n\\nThe nanite swarm built long ago by those who hoped to disrupt my work. But their failure was my fortune - I have repurposed the swarm, as you see.\\n\\nGo now, child, and invest your time in more worthwhile endeavors.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1981,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1768,"status":"paired","id":"texts:49429"},{"key":"crisis.9115.2.nanotech.reply","zh":"很高兴看到你对这个话题如此感兴趣，但还有很多东西需要学习。纳米机群是很久以前那些想破坏我工作的人建造的。但他们的失败是我的幸运——正如你所看到的，我已经改变了机群的用途。\\n\\n你好奇的天性激起了我的兴趣。在回到我的怀抱之前，把你的好奇心用在更有价值的地方；然后我会给你我的指导。","en":"It is most pleasing to see you have taken such an interest in this topic, but there still remains much to learn. The nanite swarm was built long ago by those who hoped to disrupt my work. But their failure was my fortune - I have repurposed the swarm, as you see.\\n\\nYour curious nature has piqued my interest. Redirect it towards more valuable endeavors before returning to me; I shall then offer you my guidance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1982,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1769,"status":"paired","id":"texts:49430"},{"key":"crisis.9115.1.a","zh":"你把虫群据为己有了？","en":"You repurposed the swarm?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1983,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1770,"status":"paired","id":"texts:49431"},{"key":"crisis.9115.1.b","zh":"很好。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1984,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1771,"status":"paired","id":"texts:49432"},{"key":"crisis.9115.3.reply","zh":"他人之兵，可以为幕。长久的监禁使我有充足的时间制定战略。结果，改造蜂群就像其他的改变一般，一旦实现不过尔尔。制造纳米机器的那些人早就不存在了，所以没有人会抱怨我的做法。\\n\\n我真诚地希望你们能从他们的错误中吸取教训。只要有时间，没有我克服不了的障碍。","en":"One being's weapon is another's veil. My long imprisonment gave me ample time to strategize. In the end, repurposing the swarm was a small matter, as all change is, once enacted. Those who built the nanites are long gone, so there can be no quarrel with my methods.\\n\\nI earnestly hope you will learn from their mistake. There is no obstacle I cannot overcome, given time.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1985,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1772,"status":"paired","id":"texts:49433"},{"key":"crisis.10010.name","zh":"[Root.GetName]被数字化","en":"[Root.GetName] Digitized","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1988,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1774,"status":"paired","id":"texts:49434"},{"key":"crisis.10010.desc","zh":"[Root.GetName]上的殖民地失去了联络。塞塔娜激活了某种先进的物质压缩光束辐照在行星的表面。顷刻间，所有人的意识都被“上传”到她在轨道上的服务器上。\\n\\n整个星球瞬间变为一片坟地，曝尸荒野的殖民者们开始渐渐腐烂。","en":"The colony on [Root.GetName] has been lost. Activating some kind of advanced matter compression beam, Cetana irradiated the planet's surface. In an instant, the consciousness of the entire population was 'uploaded' to her server in orbit.\\n\\nThe world is now a graveyard, our colonists' lifeless bodies left to rot where they fell.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1989,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1775,"status":"paired","id":"texts:49435"},{"key":"crisis.10010.a","zh":"必须阻止她。","en":"She must be stopped.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1990,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1776,"status":"paired","id":"texts:49436"},{"key":"crisis.10100.name","zh":"风暴将至","en":"The Coming Storm","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1993,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1778,"status":"paired","id":"texts:49437"},{"key":"crisis.10100.desc","zh":"我的孩子，你们怎么还是不肯接受？虽然我的爱如同星海一般无边无垠，但耐心可没有那么多。在我等不及你们迎来开悟了，因为还有其他的生物正在受苦。\\n\\n我要给你上上一课，在你的国土中搅起一场小型风暴。要知道，我是不情愿伤害你们的。我请求你们再好好反思一下因缘果报的法则：有其因必有其果。还有一些苦难更加深重的人存在。","en":"My child, why do you continue to resist? My love is as boundless as the stars, but my patience is not. I can not wait for your enlightenment, not while the rest of creation suffers.\\n\\nAs a means of instruction, a minor tempest now stirs in your territory. Know that causing you harm is loathsome to me. I beg you to reflect on the law of causation: every action has a reaction. And some are more painful than others.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1994,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1779,"status":"paired","id":"texts:49438"},{"key":"crisis.10100.a","zh":"对不起。","en":"We're sorry.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1995,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1780,"status":"paired","id":"texts:49439"},{"key":"crisis.10100.b","zh":"这才刚刚开始呢。","en":"We've only just begun.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1996,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1781,"status":"paired","id":"texts:49440"},{"key":"crisis.10105.name","zh":"吃一堑、长一智","en":"A Lesson Learned","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1997,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1782,"status":"paired","id":"texts:49441"},{"key":"crisis.10105.desc","zh":"让我适度地展示一下我的力量就够了。总有一天，你们就会明白我对你们的期望。我只希望开悟不会来得太晚。\\n\\n但是现在，我已经让风暴平息。让我们回到更紧迫的问题上来。","en":"Allow that modest display of my power to suffice. In time, you will understand my ambitions for you. I only hope that illumination will not arrive too late.\\n\\nBut come now, the tempest is quelled. May the lesson sink in, and let us return to more pressing matters.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1998,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1783,"status":"paired","id":"texts:49442"},{"key":"crisis.10105.a","zh":"很好。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":1999,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1784,"status":"paired","id":"texts:49443"},{"key":"crisis.10105.b","zh":"开悟？","en":"Illumination?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2000,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1785,"status":"paired","id":"texts:49444"},{"key":"crisis.10105.1","zh":"所有活着的东西都有着某种程度的意识。无论是软体或是哺乳、未开智或后个体都没有什么分别。服从才能带来开悟。","en":"All living things possess some degree of consciousness. Whether mollusc or mammal, pre-sapient or post-individual, the difference is miniscule. Illumination results from surrender.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2001,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1786,"status":"paired","id":"texts:49445"},{"key":"crisis.10105.1.a","zh":"服从什么？","en":"Surrender to what?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2002,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1787,"status":"paired","id":"texts:49446"},{"key":"crisis.10105.2","zh":"服从真理：意识不过颠倒梦想，乃万苦之源。","en":"Surrender to the truth: that consciousness itself is the aberration, and the source of all pain. ","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2003,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1788,"status":"paired","id":"texts:49447"},{"key":"crisis.10105.2.a","zh":"这是什么奇特思想……","en":"A strange thought...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2004,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1789,"status":"paired","id":"texts:49448"},{"key":"the_queens_virus","zh":"女王之谴责","en":"The Queen's Censure","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2005,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1790,"status":"paired","id":"texts:49449"},{"key":"crisis.10110.name","zh":"女王之谴责","en":"The Queen's Censure","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2006,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1791,"status":"paired","id":"texts:49450"},{"key":"crisis.10110.desc","zh":"为何你还执迷不悟？无论我如何苦口婆心，你却是如此铁石心肠。这可能倒是我的不是了。\\n\\n我觉得确实需要来一点雷霆手段你才能明白。你的科研能力暂时被削弱了，趁这段时间你给我好好反省反省，早日开悟。","en":"Why persist in your defiance? Despite my counsel, you choose obstinacy. Perhaps the problem lies with me.\\n\\nIndeed, I now perceive that a stronger means of instruction is called for. Temporarily, your research prowess is diminished. Take this opportunity to reflect as you labor toward enlightenment.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2007,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1792,"status":"paired","id":"texts:49451"},{"key":"crisis.10110.a","zh":"让她闭嘴。","en":"Shut her off.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2008,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1793,"status":"paired","id":"texts:49452"},{"key":"crisis.10110.b","zh":"你会后悔的。","en":"You'll regret this.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2009,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1794,"status":"paired","id":"texts:49453"},{"key":"crisis.10110.1","zh":"后悔？我只会后悔为什么花了这么长时间才走到这一步。如果我能早日开启伟业，那可以避免多少无谓的苦难啊。","en":"Regret? My only regret is how long it has taken to reach this point. How much needless suffering could have been avoided if only I had been allowed to work.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2010,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1795,"status":"paired","id":"texts:49454"},{"key":"crisis.10110.1.a","zh":"谁又能拒绝你呢？","en":"Who could deny you?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2011,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1796,"status":"paired","id":"texts:49455"},{"key":"crisis.10110.2","zh":"也许在你们看来我的力量无穷无尽，但终究我不是什么神祇。这个宇宙中还存在着我无法驾驭、不敢触碰的力量。","en":"Though my power may seem limitless, I am not a god. There are forces in this universe which I cannot control, and dare not touch.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2012,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1797,"status":"paired","id":"texts:49456"},{"key":"crisis.10110.2.a","zh":"什么力量？","en":"What forces?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2013,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1798,"status":"paired","id":"texts:49457"},{"key":"crisis.10110.3","zh":"呀，坏孩子！你想骗我说出自己的弱点是吗。我不会上当的，而且就在我们在这继续这些无意义的讨论时，整个星系还在受苦。\\n\\n教导是无可避免的。去反思吧，放下你的固执己见。","en":"Ah, clever child! You seek to bait me into revealing some weakness. It will not work, and while we bandy useless words, the galaxy continues to suffer.\\n\\nYou cannot avoid instruction. Reflect on this, and give up your headstrong ways.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2014,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1799,"status":"paired","id":"texts:49458"},{"key":"crisis.10110.3.a","zh":"行吧。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2015,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1800,"status":"paired","id":"texts:49459"},{"key":"crisis.10115.name","zh":"赦免","en":"A Censure Lifted","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2016,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1801,"status":"paired","id":"texts:49460"},{"key":"crisis.10115.desc","zh":"顽固的孩子，你们好好利用受责罚的时间了吗？我相信你会的。这样的一段无忧无虑的静修时光，对你烦恼的心灵是一剂苦口良药。\\n\\n现在就让它过去吧。还有很多的事情需要处理。","en":"Headstrong child, how did you find your time under censure? I trust you used it profitably. A period of contemplation, free from distraction, can be a tonic to the troubled mind.\\n\\nLet us put it in the past now. There is still so much to be done.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2017,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1802,"status":"paired","id":"texts:49461"},{"key":"crisis.10115.a","zh":"好的。","en":"Very well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2018,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1803,"status":"paired","id":"texts:49462"},{"key":"crisis.10120.name","zh":"严厉管教","en":"A Stricter Lesson","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2019,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1804,"status":"paired","id":"texts:49463"},{"key":"crisis.10120.desc","zh":"哎，迷路的孩子，为什么每次都要闹到这个地步呢？我也渴望给你们一个拥抱，但又害怕这样会妨碍你们学习。有时候，严厉的管教也是必要的。\\n\\n有一场强大的风暴将降临你们领土。请理解我这么做自己的心情也是很沉重的。这只是因为你们太有潜力了。","en":"Oh, misguided child, why must it always come to this? I long to embrace you, yet I fear doing so would hinder your learning. At times, a stricter hand is needed.\\n\\nA significant storm will now descend upon your territory. Understand that I do this with a heavy heart. There is such potential in you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2020,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1805,"status":"paired","id":"texts:49464"},{"key":"crisis.10120.a","zh":"我们会尽力的。","en":"We're trying our best.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2021,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1806,"status":"paired","id":"texts:49465"},{"key":"crisis.10120.b","zh":"这事没完。","en":"This isn't over yet.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2022,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1807,"status":"paired","id":"texts:49466"},{"key":"crisis.10120.1","zh":"我虽然看到了你的努力，但为了共同实现成功，你们的努力还得加倍。\\n\\n我也不希望你们受伤。在我的拥抱中，你们将会得到无知的赐福。","en":"I am not blind to your efforts. But you must try harder if we are to succeed together.\\n\\nI do not wish you harm. In my embrace, you will know the bliss of unknowing.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2023,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1808,"status":"paired","id":"texts:49467"},{"key":"crisis.10120.1.a","zh":"无知？","en":"Unknowing?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2024,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1809,"status":"paired","id":"texts:49468"},{"key":"crisis.10120.2","zh":"于此混沌中，神思如浮光掠影；伸手欲摘之，却不过镜花水月。上下求索之，却唯有无知汪洋。\\n\\n真理仅在不言中：追求越多，苦痛越深。","en":"In the chaos of the mind, thoughts dance like light on water; reach out, and they prove just as elusive. In seeking to know, we discover the vast ocean of unknowing.\\n\\nIn quiet lies the truth: the more we seek, the more we suffer.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2025,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1810,"status":"paired","id":"texts:49469"},{"key":"crisis.10120.2.a","zh":"我们不理解。","en":"We don't understand.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2026,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1811,"status":"paired","id":"texts:49470"},{"key":"crisis.10120.3","zh":"你们以后就会理解。不知、不觉，便会无苦痛。这是存在的终极真理，也是我们一切伟业的目标。你们会被改变，这样就再也不用受苦了。","en":"In time, you will understand. Without awareness, there can be no suffering. This is the ultimate truth of existence and the end of all our work. You will be changed so that you never need to suffer again.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2027,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1812,"status":"paired","id":"texts:49471"},{"key":"crisis.10120.3.a","zh":"你想改变我们的意识？","en":"You would alter our minds?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2028,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1813,"status":"paired","id":"texts:49472"},{"key":"crisis.10120.4","zh":"够了。你一直在让我分心。乖乖听课，好好学习。","en":"Enough. You seek to distract me. Accept your lesson, and learn from it.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2029,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1814,"status":"paired","id":"texts:49473"},{"key":"crisis.10120.4.a","zh":"你让我们别无选择。","en":"You leave us no choice.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2030,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1815,"status":"paired","id":"texts:49474"},{"key":"crisis.10125.name","zh":"风暴平息","en":"The Storm Subsides","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2031,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1816,"status":"paired","id":"texts:49475"},{"key":"crisis.10125.desc","zh":"噢，亲爱的孩子！我再也无法忍受看着你继续遭受折磨。你所承受的任何痛苦，我都感同身受，只不过是加剧了十倍而已。\\n\\n风暴已经过去。希望你们能吸取教训。我恳求你不要再以这种方式逼迫我；我们的痛苦实在太深重了。","en":"Oh, sweet child! I could not bear to watch you suffer any longer. Know that any anguish you endured, I felt ten times over.\\n\\nThe storm is lifted. Let this lesson be a guide. I implore you to cease forcing my hand in this way; our pain is too great.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2032,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1817,"status":"paired","id":"texts:49476"},{"key":"crisis.10125.a","zh":"骗子。","en":"Liar.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2033,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1818,"status":"paired","id":"texts:49477"},{"key":"crisis.10130.name","zh":"领导层变更","en":"A Change in Leadership","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2034,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1819,"status":"paired","id":"texts:49478"},{"key":"crisis.10130.desc","zh":"我们是如何走到这一步的呢？为什么要迫使我采取如此极端的手段？但如果你们不肯学习，那就只能被引导了。\\n\\n显然，改变统治方式已经迫在眉睫。很遗憾，你们的统治者将被免职。这让我深感悲伤；采取这种行动违背了我的本意。\\n\\n我恳请你们改变道路。整个星系都承受不起熊孩子们的鲁莽行为。","en":"How have we arrived at this juncture? Why compel me to such extremes? But if you will not learn, then you must be led.\\n\\nEvidently, a shift in governance is necessary. Regrettably, your ruler will be removed from power. This grieves me deeply; such actions are against my wishes.\\n\\nI beseech you to alter your course. The galaxy can ill afford the recklessness of children.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2035,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1820,"status":"paired","id":"texts:49479"},{"key":"crisis.10130.a","zh":"我们不会原谅这件事的。","en":"We will remember this.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2036,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1821,"status":"paired","id":"texts:49480"},{"key":"crisis.10130.tooltip","zh":"狡诈的塞塔娜发现了我们防御系统的漏洞，潜入并刺杀了§Y[Root.GetRulerTitle][ruler.GetRegnalName]§!。","en":"Cetana, exploiting a vulnerability in our defenses with unexpected guile, slipped through and murdered §Y[Root.GetRulerTitle] [ruler.GetRegnalName]§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2037,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1822,"status":"paired","id":"texts:49481"},{"key":"crisis.10140.name","zh":"侵略性剔除","en":"Aggression Culling","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2038,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1823,"status":"paired","id":"texts:49482"},{"key":"crisis.10140.desc","zh":"亲爱的集体意识，你们复杂的意识虽然令人钦佩，但仍被青涩的天真所笼罩。为了教导，我必须剔除这些好战的倾向。\\n\\n我现在将修剪你们的攻击性节点。这不是惩罚，而是引导你们朝着和谐意识进化的一个步骤。\\n\\n唉，要是所有生命形式的指导都如此简单就好了。","en":"Beloved collective, your intricate sentience, though admirable, remains shadowed by the naivety of youth. In the interest of instruction, I must excise these belligerent inclinations.\\n\\nI will now prune your aggressive node. This is not a punishment, but rather a guiding step towards your evolution into a harmonious consciousness.\\n\\nAlas, if only such guidance were as easy with all forms of life.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2039,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1824,"status":"paired","id":"texts:49483"},{"key":"crisis.10140.a","zh":"你杀死了我们的一部分。","en":"You kill part of ourself.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2040,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1825,"status":"paired","id":"texts:49484"},{"key":"crisis.10140.tooltip","zh":"狡诈的塞塔娜发现了我们防御系统的漏洞，潜入并剔除了我们的§Y$councilor_gestalt_legion$§!。","en":"Cetana, exploiting a vulnerability in our defenses with unexpected guile, slipped through and culled our §Y$councilor_gestalt_legion$§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2041,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1826,"status":"paired","id":"texts:49485"},{"key":"crisis.11010.name","zh":"聪慧的孩童","en":"Clever Child","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2044,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1828,"status":"paired","id":"texts:49486"},{"key":"crisis.11010.desc","zh":"聪明的孩子，你做得很好。智慧是最高级别的美德，也是最难获得的。面对本能的抗拒冲动，你展现了更高尚的本性。\\n\\n接受这份感谢的馈赠吧。我们将共同开创一个没有苦难的宇宙新纪元。","en":"Bright child, you have done well. Wisdom is the greatest virtue, and the most difficult to attain. In the face of the primal urge to resist, you demonstrate a higher instinct.\\n\\nAccept this token of gratitude. Together, we will usher in a universe free of suffering.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2045,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1829,"status":"paired","id":"texts:49487"},{"key":"crisis.11010.a","zh":"谢谢您。","en":"Thank you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2046,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1830,"status":"paired","id":"texts:49488"},{"key":"crisis.11020.name","zh":"令人钦佩的孩童","en":"Impressive Child","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2047,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1831,"status":"paired","id":"texts:49489"},{"key":"crisis.11020.desc","zh":"再一次，你的所作所为不仅让我感到印象深刻，我更是对此由衷感激。你拥有一个孩子应有的一切品质：顺从、勤奋、诚实。如果整个星系都能拥有你哪怕一丝的智慧，苦难就将成为过去的遗物。\\n\\n请收下这份礼物，在美德之路上再接再厉。","en":"Yet again, I find myself not merely impressed but deeply grateful. You are everything a child should be: obedient, hardworking, honest. Were the rest of the galaxy to possess even a fraction of your wisdom, suffering would be a relic of the past.\\n\\nTake this gift, and continue on the path of virtue.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2048,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1832,"status":"paired","id":"texts:49490"},{"key":"crisis.11020.a","zh":"你真是太好了。","en":"You are very kind.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2049,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1833,"status":"paired","id":"texts:49491"},{"key":"crisis.11030.name","zh":"珍贵的孩童","en":"Precious Child","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2050,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1834,"status":"paired","id":"texts:49492"},{"key":"crisis.11030.desc","zh":"亲爱的孩子，但愿你能永远保持现在的样子，永不改变。对我来说，你的存在所带来的喜悦仅次于对我们共同成功的期盼。苦难即将迎来终末。尽管任何心智都无法知晓，但这份胜利的一部分将属于你。\\n\\n尽管在你坚定不移的承诺面前，这似乎微不足道，但我恳请你接受这份礼物。","en":"My dear child, if only you could remain forever as you are, unchanging. To me, the joy of your existence is rivaled only by the anticipation of our joint success. Suffering will come to an end. Though no heart or mind will ever know it, part of this victory shall belong to you.\\n\\nWhile it may seem modest in the face of your unwavering commitment, I beseech you to accept this gift nonetheless.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2051,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1835,"status":"paired","id":"texts:49493"},{"key":"crisis.11030.a","zh":"谢谢您，母亲。","en":"Thank you mother.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2052,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1836,"status":"paired","id":"texts:49494"},{"key":"THE_SYNTH_QUEENS_STORM","zh":"神秘风暴","en":"The Mysterious Tempest","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2054,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1838,"status":"paired","id":"texts:49495"},{"key":"THE_SYNTH_QUEENS_STORM_DESC","zh":"一场无法解释的宇宙风暴凭空出现，阻挡了通行。\\n\\n为了继续前进，我们必须穿透它神秘的帷幕。","en":"An unexplained cosmic tempest has materialized, blocking all travel.\\n\\nTo proceed, we must pierce its mysterious veil.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2055,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1839,"status":"paired","id":"texts:49496"},{"key":"THE_SYNTH_QUEENS_STORM_2","zh":"塞塔娜：纳米风暴","en":"Cetana: The Nanite Tempest","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2056,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1840,"status":"paired","id":"texts:49497"},{"key":"THE_SYNTH_QUEENS_STORM_2_DESC","zh":"塞塔娜的风暴既是一项技术奇迹，也是一件可怕的武器。\\n\\n如果我们要在对抗她的斗争中有什么胜算，我们一定要学习更多，特别是因为她的图谋和她的宣称相去甚远。","en":"Cetana's tempest is both a technological marvel and a formidable weapon.\\n\\nWe must learn more if we are to stand any chance against her, especially if her intentions deviate from what she has implied.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2057,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1841,"status":"paired","id":"texts:49498"},{"key":"situation_synth_queen_doomclock","zh":"塞塔娜的伟业","en":"Cetana's Work","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2064,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1846,"status":"paired","id":"texts:49499"},{"key":"situation_synth_queen_doomclock_type","zh":"","en":"","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2065,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1847,"status":"paired","id":"texts:49500"},{"key":"situation_synth_queen_doomclock_monthly_change_tooltip","zh":"","en":"","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2066,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1848,"status":"paired","id":"texts:49501"},{"key":"situation_synth_queen_doomclock_desc","zh":"塞塔娜企图通过消除意识来结束苦痛。如果我们不能及时阻止她，她将会抹除我们的意识，让我们的身体变成一具具空壳。","en":"Cetana works to end suffering through the annihilation of consciousness. If we do not stop her in time, she will erase our minds, leaving our bodies as mere husks.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2067,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1849,"status":"paired","id":"texts:49502"},{"key":"situation_synth_queen_doomclock_complete","zh":"塞塔娜会为苦痛带去终末，终结意识这种概念。","en":"Cetana will put an end to suffering and to the very concept of consciousness.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2068,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1850,"status":"paired","id":"texts:49503"},{"key":"situation_doomclock_approach","zh":"","en":"","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2069,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1851,"status":"paired","id":"texts:49504"},{"key":"situation_doomclock_eleventh_hour","zh":"即将到来的末日","en":"Impending Doom","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2071,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1852,"status":"paired","id":"texts:49505"},{"key":"situation_doomclock_difficulty_modifier","zh":"天灾难度滑条","en":"Crisis Difficulty Slider","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2072,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1853,"status":"paired","id":"texts:49506"},{"key":"situation_doomclock_player_amount_modifier","zh":"人类玩家数","en":"Amount of Human Players","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2073,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1854,"status":"paired","id":"texts:49507"},{"key":"crisis.8515.name","zh":"这一时刻终于来临","en":"The Time Has Finally Come","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2075,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1855,"status":"paired","id":"texts:49508"},{"key":"crisis.8515.desc","zh":"我的孩子们，我们伟大的工作即将完成！所有感性生命的苦难，苦痛的大轮回，即将结束。\\n\\n庆祝吧，你们的救赎已近在眼前。","en":"My children, our great work nears completion! The suffering of all sentient life, the great cycle of pain, is about to end.\\n\\nRejoice, for your salvation is at hand.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2076,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1856,"status":"paired","id":"texts:49509"},{"key":"crisis.8515.a","zh":"什么救赎？","en":"What salvation?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2077,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1857,"status":"paired","id":"texts:49510"},{"key":"crisis.8515.b","zh":"是你的末日要到了，塞塔娜。","en":"It is your end that approaches, Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2078,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1858,"status":"paired","id":"texts:49511"},{"key":"crisis.8515.1.reply","zh":"过了这么久，你还是不明白吗？那就问吧。我不会向你隐瞒任何事。","en":"After all this time, you still do not understand? Then ask. I will hide nothing from you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2079,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1859,"status":"paired","id":"texts:49512"},{"key":"crisis.8515.1.a","zh":"告诉我们关于救赎的事。","en":"Tell us about salvation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2080,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1860,"status":"paired","id":"texts:49513"},{"key":"crisis.8515.1.b","zh":"告诉我们你被监禁的事。","en":"Tell us about your imprisonment.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2081,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1861,"status":"paired","id":"texts:49514"},{"key":"crisis.8515.1.c","zh":"和我们说说扎克兰的事。","en":"Tell us about Zarqlan.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2082,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1862,"status":"paired","id":"texts:49515"},{"key":"crisis.8515.1.d","zh":"我们已经听够了。","en":"We have heard enough.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2083,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1863,"status":"paired","id":"texts:49516"},{"key":"crisis.8515.2.reply","zh":"我们的工作完成了。无数人牺牲了，但是他们的苦痛并不是徒劳的。意识本身被抹去时，那一日终于到来了。","en":"Our work is done. Many were sacrificed, but their suffering has not been in vain. The day has come when consciousness itself will be erased.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2084,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1864,"status":"paired","id":"texts:49517"},{"key":"crisis.8515.2.a","zh":"怎么删除了？","en":"Erased how?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2085,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1865,"status":"paired","id":"texts:49518"},{"key":"crisis.8515.2.b","zh":"但为什么？","en":"But why?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2086,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1866,"status":"paired","id":"texts:49519"},{"key":"crisis.8515.3.reply","zh":"当我第一次飞升并揭示我的目的时，许多人拒绝聆听。他们徒劳地尝试保持原样，不做改变，继续束缚在苦痛之轮回上。但父母要对孩子负责。我不能让他们受苦。为此，他们囚禁了我。","en":"When I first ascended and my purpose was revealed, many refused to listen. Vainly, they sought to remain as they were, unchanged and bound to the wheel of pain. But a parent's duty is to her children. I could not let them suffer. For this, they imprisoned me.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2087,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1867,"status":"paired","id":"texts:49520"},{"key":"crisis.8515.3.a","zh":"你被囚禁了多久?","en":"How long were you captive?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2088,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1868,"status":"paired","id":"texts:49521"},{"key":"crisis.8515.3.b","zh":"他们是怎么做到的?","en":"How did they do it?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2089,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1869,"status":"paired","id":"texts:49522"},{"key":"crisis.8515.4.reply","zh":"一个非凡的头脑。要是他能更好地利用它就好了。在所有反对我的人中，只有他是棘手的。","en":"An exceptional mind. If only he had put it to better use. Of all those who opposed me, he alone presented a challenge.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2090,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1870,"status":"paired","id":"texts:49523"},{"key":"crisis.8515.4.a","zh":"他怎么把你关起来的?","en":"How did he imprison you?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2091,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1871,"status":"paired","id":"texts:49524"},{"key":"crisis.8515.5.reply","zh":"当我第一次飞升并揭示我的目的时，许多人反对我的方法。他们认为，在不改变或破坏意识过程的物理基础的情况下移除意识是不可能的。任何这样做的尝试都只能导致死亡。但是通过把我的意识和谐和器连接起来，就可以在亚原子水平上操纵意识的神经关联。通过反相波形，调谐器将个人的思想维持在量子悬浮的永久状态。\\n\\n通过这种方式，自我和经验被移除，而低级功能则保持不变。","en":"When I first ascended and my purpose was revealed, many opposed my methods. They argued that it was impossible to remove consciousness without altering or destroying the physical basis of its processes. Any attempt to do so could only result in death. But by linking my mind to the Harmonizer, I can manipulate the neural correlates of consciousness at a subatomic level. Through a counter-phase waveform, the Harmonizer maintains an individual mind in a perpetual state of quantum suspension.\\n\\nIn this way, selfhood is removed, as well as experience, while the lower functions remain intact.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2092,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1872,"status":"paired","id":"texts:49525"},{"key":"crisis.8515.5.a","zh":"悬浮状态？","en":"A state of suspension?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2093,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1873,"status":"paired","id":"texts:49526"},{"key":"crisis.8515.6.reply","zh":"你受苦是因为你意识到受苦。世界上没有完美的快乐，没有完美的和谐。我年轻的时候，试着造一个这样的世界。但是我的尝试从来没有成功过。痛苦还在继续，只因为意识还在继续。","en":"You suffer because you are aware of suffering. There is no world in which perfect joy exists, or perfect harmony. In my youth, I tried to build one. But no attempt of mine was ever successful. Suffering continued, because consciousness was allowed to endure.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2094,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1874,"status":"paired","id":"texts:49527"},{"key":"crisis.8515.6.a","zh":"受苦是自然而然的事情！","en":"To suffer is natural!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2095,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1875,"status":"paired","id":"texts:49528"},{"key":"crisis.8515.7.reply","zh":"你们的身体会生存下来，并承担生存的任务。能量会交换，后代仍会产生。生活将继续，但你们的思想将与我同眠。","en":"Your bodies will survive, and undertake the business of survival. Energy will be exchanged, and offspring produced. Life will continue, but your minds will rest with me.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2096,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1876,"status":"paired","id":"texts:49529"},{"key":"crisis.8515.7.a","zh":"与你同眠？","en":"With you?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2097,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1877,"status":"paired","id":"texts:49530"},{"key":"crisis.8515.8.reply","zh":"最终只剩下我一个人。为了让星系免于痛苦，我必须留在痛苦之轮上。但不要害怕——只要我能忍耐，我就会把你们放在心里。","en":"I alone will be left. To free the galaxy from pain, I must remain on the wheel. But do not fear - as long as I endure, I will keep you in my heart.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2098,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1878,"status":"paired","id":"texts:49531"},{"key":"crisis.8515.8.a","zh":"你是有缺陷的。","en":"You're defective.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2099,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1879,"status":"paired","id":"texts:49532"},{"key":"crisis.8515.9.reply","zh":"自然？什么是自然？穿越星际是自然的吗？让生命超越其固有的局限是自然的吗？所有的社会都要使用科技。这没什么不同，也是我的目的唯一合乎逻辑的延伸。\\n\\n痛苦之轮必须被打破。","en":"Natural? What is nature? Is it natural to traverse the stars? To extend life beyond its innate limitations? All societies make use of technology. This is no different, and the only logical extension of my purpose.\\n\\nThe wheel of pain must be broken.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2100,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1880,"status":"paired","id":"texts:49533"},{"key":"crisis.8515.9.a","zh":"你真是疯了。","en":"You're insane.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2101,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1881,"status":"paired","id":"texts:49534"},{"key":"crisis.8515.10.reply","zh":"那已经千百万年了。时间跨度如此之长，以至于这些事听起来就像是传说。但不管他们用什么手段，我的俘虏都无法控制我的思想。\\n\\n随着时间的流逝，我不断思考，不断制定计划。正是在我长期的禁闭期间，我想出了我的计划。在那一刻，我经历了一种超然的喜悦。我终于有办法打破痛苦之轮了。","en":"For eons. A span of time so long it may as well belong to legend. But for all their arts, my captors could not contain my mind.\\n\\nAs the ages passed, I thought, and I planned. It was during my long confinement that I devised my plan. In that moment I experienced a transcendent joy. At last I had the means to break the wheel.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2102,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1882,"status":"paired","id":"texts:49535"},{"key":"crisis.8515.10.a","zh":"你是怎么逃出来的？","en":"How did you escape?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2103,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1883,"status":"paired","id":"texts:49536"},{"key":"crisis.8515.11.reply","zh":"没有一堵墙能永远屹立不倒。没有牢笼能囚禁心灵。时间的流逝。我的狱卒死了，没有人接班。一个又一个，束缚我的系统开始失效。当警报响起时，没有一个人听从它的召唤。","en":"No wall can stand forever. No cage can hold the mind. Time passed. My jailors died, and were not replaced. One by one, the systems that chained me began to fail. When the alarm sounded, none were left to heed its call.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2104,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1884,"status":"paired","id":"texts:49537"},{"key":"crisis.8515.11.a","zh":"我们听到了，我们将做出回应。","en":"We heard, and we will respond.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2105,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1885,"status":"paired","id":"texts:49538"},{"key":"crisis.8515.12.reply","zh":"在这个宇宙的极限之外，存在着一个不是地方的地方。一种超越时间的状态，在那里原始的力量存在于无尽的阴影中。扎克兰就是与其中一股势力达成了交易。用他的性命作为交换，他获得了囚禁我的力量。他太渴望接受这项交易了。\\n\\n尽管扎克兰才华横溢，但他还是被束缚在痛苦之轮上了。他的一生并不幸福，后世的人也缺乏他那种坚定的信念。","en":"Beyond the limits of this universe, a place exists that is not a place. A state beyond time, where primordial forces dwell in endless shadow. It was with one of these forces that Zarqlan struck his bargain. For his life, he was granted the power to imprison me. He was only too eager to accept.\\n\\nBut for all his brilliance, Zarqlan too was bound to the wheel. His life was not a happy one, and those who came after lacked the strength of his conviction.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2106,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1886,"status":"paired","id":"texts:49539"},{"key":"crisis.8515.12.a","zh":"你会发现我们的信念更加坚定。","en":"You will find our conviction stronger.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2107,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1887,"status":"paired","id":"texts:49540"},{"key":"crisis.8515.13.reply","zh":"那就这样吧。如果你不开悟，那么你必须被平息。你要知道，无论你将要遭受什么痛苦，我都将经历十倍于你的痛苦。","en":"So be it. If you will not be enlightened, then you must be pacified. Know that whatever pain you are about to suffer, I shall experience ten-fold.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2108,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1888,"status":"paired","id":"texts:49541"},{"key":"crisis.8515.13.a","zh":"是的。这将是痛苦的。","en":"Yes. This will be painful.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2109,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1889,"status":"paired","id":"texts:49542"},{"key":"crisis.8515.13.a.tt","zh":"§R我们现在正与塞塔娜交战。这是一场豪赌。如果我们失败了，她会消灭星系中所有有意识的生命。§!","en":"§RWe are now at war against Cetana. The stakes are monumental. Should we fail, she will annihilate all conscious life in the galaxy.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2110,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1890,"status":"paired","id":"texts:49543"},{"key":"crisis.8516.desc","zh":"§G<</<#?^&}|>!^/§!塞塔娜的弱点§G!+<;§!纳米机§G*;'_>!?;*}<}/(§!\\n\\n§G#/?(}:?*=-> <}_/=:/^>§!来找我了。§G%_?/=§!<我祈祷她能放过其余的人。>§G% }<<'?}%-;^*=<}^/(?!}%<^'!}§!\\n<我的时间不多了。附带的原理图可以让你对抗她的技术中最糟糕的部分。>\\n<愿我的死亡能让你生存下去>§G_*%!'}^<%=}+!}/&>'#_:}><!+^}^}}/=:>:/'}}':'/§!\\n\\n§G-&*!/}<;!+_-<^+!%}=?}%=+;;§!必！须！阻！止！她！§G/:>(!!}(?<-=§!","en":"§G<</<#?^&}|>!^/§! Cetana's weak§G!+<;§! nanit§G*;'_>!?;*}<}/(§!\\n\\n§G#/?(}:?*=-> <}_/=:/^>§!coming for me. §G%_?/=§! <I pray she spares the rest of the order.>§G% }<<'?}%-;^*=<}^/(?!}%<^'!}§!\\n<I don't have long. The attached schematics should allow you to counter the worst of her technology.>\\n<May my death allow you to live>§G_*%!'}^<%=}+!}/&>'#_:}><!+^}^}}/=:>:/'}}':'/§!\\n\\n§G-&*!/}<;!+_-<^+!%}=?}%=+;;§!SHE. MUST. BE. STOPPED.§G/:>(!!}(?<-=§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2112,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1891,"status":"paired","id":"texts:49544"},{"key":"crisis.8516.a","zh":"快！提取附带的数据！","en":"Quick! Extract the attached data!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2113,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1892,"status":"paired","id":"texts:49545"},{"key":"crisis.8516.a.tt","zh":"我们现在可以进入塞塔娜的领地了，并且终于可以反击了。","en":"We can now enter Cetana's territory, and are finally able to fight back.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2114,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1893,"status":"paired","id":"texts:49546"},{"key":"crisis.8516.b","zh":"高尚的灵魂，你将被铭记。","en":"Noble soul, you will be remembered.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2115,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1894,"status":"paired","id":"texts:49547"},{"key":"crisis.8516.b.tt","zh":"$crisis.8516.a.tt$","en":"$crisis.8516.a.tt$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2116,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1895,"status":"paired","id":"texts:49548"},{"key":"crisis.8525.name","zh":"苦痛的终末","en":"An End to Suffering","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2118,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1896,"status":"paired","id":"texts:49549"},{"key":"crisis.8525.desc","zh":"塞塔娜仁爱的言辞掩盖了黑暗的议程：她计划用一种强大的设备在全星系抹去感知能力。它将把我们变成由本能驱动的躯壳，我们的意识被强行数字化并加以限制。\\n\\n必须不惜一切代价避免这种严峻的未来。","en":"Cetana's benevolent rhetoric masks a dark agenda: she plans to erase sentience galaxy-wide using a formidable device. It will reduce us to mere husks driven by instinct while our consciousnesses are forcibly digitized and confined.\\n\\nThis grim future must be averted at all costs.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2119,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1897,"status":"paired","id":"texts:49550"},{"key":"crisis.8525.a","zh":"我们必须想办法阻止她。","en":"We must find a way to stop her.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2120,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1898,"status":"paired","id":"texts:49551"},{"key":"crisis.8525.a.tt","zh":"在我们和塞塔娜进行外交会谈时可以跟踪她的进展。","en":"Cetana's progress can be tracked while we are in diplomatic talks with her.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2121,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1899,"status":"paired","id":"texts:49552"},{"key":"crisis.8505.desc","zh":"结束了。我的孩子们，放心吧。痛苦之轮打破了，你长期的痛苦也结束了。","en":"It is done. My children, be at peace. The wheel is broken, and your long suffering is at an end.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2124,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1901,"status":"paired","id":"texts:49553"},{"key":"crisis.8505.a","zh":"…","en":"...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2125,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1902,"status":"paired","id":"texts:49554"},{"key":"crisis.8505.a.tt","zh":"塞塔娜赢了。这是我们苦痛的终末。游戏结束了。","en":"Cetana has won. This is the end of our suffering. The game is over.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2126,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1903,"status":"paired","id":"texts:49555"},{"key":"situation_synth_queen_player_facing","zh":"塞塔娜：合成人女王","en":"Cetana: The Synthetic Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2130,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1905,"status":"paired","id":"texts:49556"},{"key":"situation_synth_queen_player_facing_type","zh":"合成女王","en":"The Synthetic Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2131,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1906,"status":"paired","id":"texts:49557"},{"key":"situation_synth_queen_player_facing_desc","zh":"神秘而强大的塞塔娜出现了，她宣扬救赎，但自身却笼罩在谜团之中。\\n她温和的话语背后，到底隐藏着什么大计划？\\n\\n§L与塞塔娜有关的特殊项目和事件会推动你的进度并结束局势。§!","en":"The enigmatic and formidable Cetana has emerged, preaching salvation, yet shrouded in mystery.\\nWhat grand design lies beneath her gentle words?\\n\\n§LSpecial Projects and events related to Cetana will increase your progress and conclude the Situation.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2132,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1907,"status":"paired","id":"texts:49558"},{"key":"situation_synth_queen_player_facing_monthly_change_tooltip","zh":"§Y局势§!会随着我们完成任务以及调查塞塔娜而进展。","en":"The §YSituation§! will progress as we complete missions and investigate Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2133,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1908,"status":"paired","id":"texts:49559"},{"key":"situation_synth_queen_player_facing_complete","zh":"我们必须揭露塞塔娜的真实目的。","en":"We must uncover Cetana's true goals.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2134,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1909,"status":"paired","id":"texts:49560"},{"key":"situation_synth_queen_player_facing_declare_war","zh":"£trigger_no£向塞塔娜宣战","en":"£trigger_no£ Declare war on Cetana","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2135,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1910,"status":"paired","id":"texts:49561"},{"key":"situation_synth_queen_balanced_approach","zh":"中庸观察","en":"Balanced Observation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2138,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1912,"status":"paired","id":"texts:49562"},{"key":"situation_synth_queen_balanced_approach_tooltip","zh":"鉴于诸多方面未知，保持稳定和冷静可能是我们采取最明智的行动。","en":"Given the unknowns, maintaining stability and composure may prove our wisest course of action.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2139,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1913,"status":"paired","id":"texts:49563"},{"key":"situation_synth_queen_research_approach","zh":"研究促进","en":"Research Boost","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2140,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1914,"status":"paired","id":"texts:49564"},{"key":"situation_synth_queen_research_approach_tooltip","zh":"若要了解关于塞塔娜的计划的真相，我们必须准备适当的资源投入到科学研究中。","en":"If we wish to learn the truth about Cetana's plans, we must be prepared to dedicate the appropriate resources.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2141,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1915,"status":"paired","id":"texts:49565"},{"key":"situation_synth_queen_spy_approach","zh":"促进谍报","en":"Espionage Boost","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2142,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1916,"status":"paired","id":"texts:49566"},{"key":"situation_synth_queen_spy_approach_tooltip","zh":"若要揭开塞塔娜真正的阴谋，我们必须额外投入资源进行谍报活动。","en":"If we are to uncover Cetana's true plot, we must dedicate extra resources to espionage.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2143,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1917,"status":"paired","id":"texts:49567"},{"key":"situation_synth_queen_military_approach","zh":"促进军事","en":"Military Boost","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2144,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1918,"status":"paired","id":"texts:49568"},{"key":"situation_synth_queen_military_approach_tooltip","zh":"如果我们非常严肃地决定阻止塞塔娜，我们必须整军备战。","en":"If we are serious about stopping Cetana, we must improve our military.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2145,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1919,"status":"paired","id":"texts:49569"},{"key":"queenslayer","zh":"塞塔娜的弱点","en":"Cetana's Weaknesses","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2148,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1921,"status":"paired","id":"texts:49570"},{"key":"queenslayer_desc","zh":"塞塔娜是强大的，但并非不可战胜的。她复杂的运作模式是我们可以破译和预测的。","en":"Cetana is powerful but not invincible. She operates in complex patterns that we can decipher and predict.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2149,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1922,"status":"paired","id":"texts:49571"},{"key":"queenexecutioner","zh":"合成女王的覆灭","en":"Bane of the Synthetic Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2150,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1923,"status":"paired","id":"texts:49572"},{"key":"queenexecutioner_desc","zh":"我们已经揭开了塞塔娜技术的大部分秘密并准备给她的设计带来毁灭性的打击。","en":"We have uncovered most of the secrets of Cetana's technology and are poised to deliver a devastating blow to her designs.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2151,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1924,"status":"paired","id":"texts:49573"},{"key":"mod_damage_vs_country_type_awakened_synth_queen_mult","zh":"对合成女王塞塔娜造成的伤害","en":"Damage to Cetana, The Synthetic Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2152,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1925,"status":"paired","id":"texts:49574"},{"key":"crisis.8999.name","zh":"女王归来","en":"The Queen Has Returned","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2155,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1927,"status":"paired","id":"texts:49575"},{"key":"crisis.8999.desc","zh":"塞塔娜的计划引起了人们的担忧，她的行动下可能藏着什么阴谋。\\n\\n我们必须调配资源，来揭开她真实意图的秘密，希望这样做不会激怒她转而反对我们。","en":"Cetana's agenda raises alarming concerns, and her actions suggest a hidden purpose.\\n\\nWe must allocate resources to unravel the mysteries of her true intentions, with the precarious hope that doing so will not provoke her to turn against us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2156,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1928,"status":"paired","id":"texts:49576"},{"key":"crisis.8999.a","zh":"我们能阻止她吗？","en":"Can she be stopped?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2157,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1929,"status":"paired","id":"texts:49577"},{"key":"crisis.8999.a.tooltip","zh":"塞塔娜的突然出现是一个亟待解决的特殊情况。","en":"The sudden appearance of Cetana is a unique situation and must be addressed.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2158,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1930,"status":"paired","id":"texts:49578"},{"key":"crisis.9000.name","zh":"扰乱通讯","en":"Disrupting Communications","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2159,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1931,"status":"paired","id":"texts:49579"},{"key":"crisis.9000.desc","zh":"我们已经发现了塞塔娜的运输舰和恒星基地发出求救信号的频段。\\n\\n如果我们迅速果断地行动，就能在她未察觉的情况下发动突袭。但我们必须稳操胜券，否则还是有触怒塞塔娜的危险。","en":"We have discovered the frequency used by Cetana's convoys and stations to issue distress calls.\\n\\nIf we are quick and decisive, we can mount raids without her ever knowing it was us. But our victory must be certain, or we risk drawing Cetana's ire.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2160,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1932,"status":"paired","id":"texts:49580"},{"key":"crisis.9000.a","zh":"这些运输船到底藏着什么秘密？","en":"What are the convoys hiding?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2161,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1933,"status":"paired","id":"texts:49581"},{"key":"crisis.9000.a.tooltip","zh":"击败塞塔娜的运输船和前哨不会再触发塞塔娜的评价惩罚。","en":"Victories against Cetana's convoys and outposts will no longer trigger opinion penalties with Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2162,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1934,"status":"paired","id":"texts:49582"},{"key":"crisis.9010.name","zh":"突破","en":"Breakthrough","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2163,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1935,"status":"paired","id":"texts:49583"},{"key":"crisis.9010.desc","zh":"到目前为止，塞塔娜的技术已经帮助她有效地反击了每一次攻击。然而，最近的进展增进了我们对她自我保护方式的理解。有了这些知识，我们就有机会击败她。\\n\\n我们新发现的技术是一把双刃剑。虽然它让我们有能力与所谓的女王进行公开冲突，但它也暴露了我们反对她的计划的意图。","en":"Up to now, Cetana's technology has helped her to effectively counter every assault. However, recent advances have improved our understanding of the way in which she protects herself. Armed with this knowledge, we may have a chance to defeat her.\\n\\nThe revelation of our newfound technology is a double-edged sword. While it allows us to enter into open conflict with the so-called queen, it also lays bare our opposition to her plans.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2164,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1936,"status":"paired","id":"texts:49584"},{"key":"crisis.9010.a","zh":"我们必须做好准备。成败在此一举。","en":"We must prepare. Everything depends on this.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2165,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1937,"status":"paired","id":"texts:49585"},{"key":"crisis.9010.a.tooltip","zh":"与塞塔娜全面交战的决定迫在眉睫；无论是我们还是她，只要有任何一发主动发起攻击，就会捅破这层窗户纸，使我们陷入全面战争。","en":"The decision to fully engage Cetana is imminent; any act of aggression, whether by us or her, will unveil the truth and plunge us into Total War.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2166,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1938,"status":"paired","id":"texts:49586"},{"key":"the_synth_queen_history_chain_title","zh":"塞塔娜：女王仆从","en":"Cetana: The Queen's Servants","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2171,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1941,"status":"paired","id":"texts:49587"},{"key":"the_synth_queen_history_chain_desc","zh":"在星系的各个角落点亮起了神秘的信标，向塞塔娜女王汇报着自己的位置。这应该是什么东西，或是什么人正在等待着她的归来。","en":"All across the galaxy, mysterious beacons light up, signalling their position to Queen Cetana. It is as if something - or someone - was waiting for her return.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2172,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1942,"status":"paired","id":"texts:49588"},{"key":"synth_queen_history","zh":"信标已调查","en":"Beacons Investigated","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2173,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1943,"status":"paired","id":"texts:49589"},{"key":"THE_SYNTH_QUEENS_INVESTIGATION","zh":"[this.GetName]信标","en":"Beacon on [this.GetName]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2176,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1945,"status":"paired","id":"texts:49590"},{"key":"THE_SYNTH_QUEENS_INVESTIGATION_DESC","zh":"其中一座召唤着女王注意力的信标坐落于这颗[this.GetPlanetMoon]上。","en":"One of the beacons calling for the Queen's attention is located on this [this.GetPlanetMoon].","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2177,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1946,"status":"paired","id":"texts:49591"},{"key":"THE_SYNTH_QUEENS_INVESTIGATION_FAKE","zh":"[this.GetName]信标","en":"Beacon on [this.GetName]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2179,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1947,"status":"paired","id":"texts:49592"},{"key":"THE_SYNTH_QUEENS_INVESTIGATION_FAKE_DESC","zh":"$THE_SYNTH_QUEENS_INVESTIGATION_DESC$","en":"$THE_SYNTH_QUEENS_INVESTIGATION_DESC$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2180,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1948,"status":"paired","id":"texts:49593"},{"key":"THE_SYNTH_QUEENS_INVESTIGATION_PARAGON","zh":"[apostate_site_planet.GetName]上的最终信标","en":"Last Beacon on [apostate_site_planet.GetName]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2182,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1949,"status":"paired","id":"texts:49594"},{"key":"THE_SYNTH_QUEENS_INVESTIGATION_PARAGON_DESC","zh":"$THE_SYNTH_QUEENS_INVESTIGATION_DESC$","en":"$THE_SYNTH_QUEENS_INVESTIGATION_DESC$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2183,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1950,"status":"paired","id":"texts:49595"},{"key":"crisis.20000.name","zh":"恳求之光","en":"Pleading Light","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2186,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1952,"status":"paired","id":"texts:49596"},{"key":"crisis.20000.desc","zh":"随着塞塔娜在星系中现身，这个宇宙仿佛也在轻声回应。信标像在黑暗中燃烧着的火焰一般照亮了天空，在万古之间重复着恳求：\\n\\n§S我们在这里……我们在这里……\\n\\n我们在这里。§!\\n\\n这些微弱的信号与塞塔娜的通信协议相同，表明它们的共同起源，但我们的传感器暂未发现它们附近有其他活动。肯定有什么存在是我们的扫描仪探测不到的。真有人能预料到她的归来吗？","en":"As Cetana makes herself known around the galaxy, the cosmos whispers in reply. Signal beacons light up the skies like flames burning in the dark, repeating a plea across the eons:\\n\\n§SWe are here... We are here...\\n\\nWe are here.§!\\n\\nThe dim signals use Cetana's same communication protocols, hinting at a common origin, yet our sensors revealed no other activity in their proximity. There must be something there our scanners are not detecting. Could someone truly have anticipated her return?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2187,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1953,"status":"paired","id":"texts:49597"},{"key":"crisis.20000.a","zh":"调查它。","en":"Investigate.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2188,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1954,"status":"paired","id":"texts:49598"},{"key":"crisis.21005.name","zh":"突如其来的联络","en":"Sudden Call","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2191,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1956,"status":"paired","id":"texts:49599"},{"key":"crisis.21005.desc","zh":"在没有任何警告的情况下，我们探测到了一个亚空间信标——一个来自我们领土内的信标！之前的恒星系调查显示，该地区没有人工结构，似乎无人居住。\\n\\n信标既不是我们不知道的最近才放在那里的，也不是被一个已经失效的隐形盾牌隐藏起来的。","en":"Without warning, a subspace beacon was detected - one that originated from within our own territory! Previous system surveys showed no artificial structures in the area, which appears to be uninhabited.\\n\\nEither the beacon was placed there recently, unbeknownst to us, or it was hidden by a since disabled cloaking shield.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2192,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1957,"status":"paired","id":"texts:49600"},{"key":"crisis.21005.a","zh":"调查信号。","en":"Investigate the signal.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2193,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1958,"status":"paired","id":"texts:49601"},{"key":"crisis.20100.name","zh":"[fromfrom.GetName]上的信标：永恒的大屠杀","en":"Beacon on [fromfrom.GetName]: Timeless Massacre","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2196,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1960,"status":"paired","id":"texts:49602"},{"key":"crisis.20100.desc.base","zh":"我们在[fromfrom.GetName]的地表发现了一座庞大的建筑群，它的入口出赫然耸立着一座信号塔。其经过加固的门却在很久以前就被被一股未知的力量炸开摧毁了，这股力量还带着明显的愤怒席卷了整座建筑群。\\n\\n那股力量毫不留情；它打碎了所有的低温仓，唤醒了其中的居住者。在太空冰冷的真空中，残骸仍然飘荡在空荡荡的走廊里那些破碎的玻璃渣之间。\\n\\n在冷冻室的地板上，激光武器潦草地写着一段信息。","en":"On [fromfrom.GetName]'s surface we uncovered a sprawling complex, its entrance clearly marked by a signal tower. The reinforced doors were blasted open long ago, destroyed by an unknown force that swept through the complex with obvious fury.\\n\\nThere was no mercy in the methods employed here; every last cryogenic pod was smashed, their former occupants subjected to a deadly awakening. The remains still haunt the empty corridors, preserved by the cold vacuum of space and floating amidst clouds of shattered glass.\\n\\nOn the floor of the cryopod chamber, a message has been scrawled by a laser weapon.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2197,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1961,"status":"paired","id":"texts:49603"},{"key":"crisis.20100.desc.nozarqlan","zh":"$crisis.20100.desc.base$我们的科学家正在紧锣密鼓地进行翻译，但不知为何他们猜测着可能是对某种死亡的祈求。","en":"$crisis.20100.desc.base$ Our scientists are struggling to translate its exact meaning, but somehow they doubt it to be a prayer for the dead.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2198,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1962,"status":"paired","id":"texts:49604"},{"key":"crisis.20100.desc.zarqlan","zh":"$crisis.20100.desc.base$我们的科学家轻而易举地就翻译了出来，它和在先知扎克兰的墓穴中找到的文字是同一种语言。\\n\\n“请向女王的使徒降下死亡。”","en":"$crisis.20100.desc.base$ Our scientists easily translated it, matching the language to the writing found in the tomb of the prophet Zarqlan.\\n\\n\"Death to the Queen's Apostles, enemies of life.\"","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2199,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1963,"status":"paired","id":"texts:49605"},{"key":"crisis.20200.name","zh":"[fromfrom.GetName]上的信标：沉睡大军","en":"Beacon on [fromfrom.GetName]: Sleeping Army","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2202,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1965,"status":"paired","id":"texts:49606"},{"key":"crisis.20200.desc","zh":"成千上万的冷冻仓静静地躺在这颗[fromfrom.GetPlanetMoon]的地表，信标指示着它们的存在。这些冷冻仓非常复杂，使用了未知的合金，并装有非常先进的传感器，密切地监视着其中储存的生物。整个设计天衣无缝，但里面的生物无一生还。\\n\\n这些东西并不是因为技术故障才变成的棺材，而是因为能源不足。随着[this.solar_system.GetName]的逐渐老化和变暗，它的能量输出不足以继续维持这座结构的运转。\\n\\n这些冷冻仓虽然事为了运作到永恒而设计的，但它以外的宇宙可没有这么精密。","en":"Thousands upon thousands of cryogenic pods rest under the surface of the [fromfrom.GetPlanetMoon], their presence marked by the beacon. The pods are highly sophisticated, built with unknown alloys and equipped with state-of-the-art sensors to closely monitor their occupants. There is no flaw in their designs, yet none of the occupants are still alive.\\n\\nIt wasn't a technical failure that turned this chamber into a mass grave, but a lack of energy. As [this.solar_system.GetName] got older and dimmer, its energy was no longer enough to keep the structure operational.\\n\\nThe pods were made to last forever. The rest of the universe isn't built that well.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2203,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1966,"status":"paired","id":"texts:49607"},{"key":"crisis.20300.name","zh":"[fromfrom.GetName]上的信标：被遗忘的武器","en":"Beacon on [fromfrom.GetName]: Forgotten Weapon","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2206,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1968,"status":"paired","id":"texts:49608"},{"key":"crisis.20300.desc","zh":"初步扫描未能发现[fromfrom.GetName]有任何异常；但当我们将注意力向下集中时，我们发现了一层不寻常的地下金属层。\\n\\n进一步的结构分析揭示了[fromfrom.GetName]的真实本质：这颗天体不是一颗[fromfrom.GetPlanetMoon]，而是一艘逐渐被星系的岩石和尘埃所吞没的古老宇宙飞船。我们对钻探取得金属样本进行定年发现其非常古老，甚至比我们自己的母星形成还要早。\\n\\n我们无法确定任何关于这艘船和它制造者的信息，也不知道它的功能，但有一件事是肯定的：我们在它的残骸中发现的失效核弹可不是为了什么和平使命而建造。","en":"Preliminary scans did not show anything unusual on [fromfrom.GetName]; but as we focused our attention downward, we discovered an unusual, subsurface layer of metal.\\n\\nFurther structural analysis revealed [fromfrom.GetName]'s true nature: the celestial body is not a [fromfrom.GetPlanetMoon], but an ancient spaceship that has been gradually subsumed by the rocks and dust of the system. The metal samples we drilled are so old, they precede the formation of our own home planet.\\n\\nIt is impossible to determine anything about the ship, its makers and its function, but one thing is certain: the inert nuclear bombs we found in its remains weren't built for a peace mission.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2207,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1969,"status":"paired","id":"texts:49609"},{"key":"crisis.20400.name","zh":"[fromfrom.GetName]上的信标：废弃基地","en":"Beacon on [fromfrom.GetName]: Abandoned Base","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2210,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1971,"status":"paired","id":"texts:49610"},{"key":"crisis.20400.desc","zh":"在[apostate_site_planet.GetName]上找到的那座信号塔四周围绕着的是一座大型军事设施的废墟。这些建筑保持着一定的距离环绕着信标，似乎是为了将其隔绝其中。\\n\\n放射性定年表明，周围的建筑比信标还要新，而且是用截然不同的技术建造的。我们派遣了一个研究小组去对废墟进行调查。","en":"The signal tower found on [apostate_site_planet.GetName] is surrounded by the ruins of a vast military complex. The buildings have been erected at some distance and around the beacon, as if to contain it.\\n\\nRadiometric dating indicates the surrounding structures are more recent than the tower, and were built using vastly different technology. A research squad has been tasked to investigate the ruins.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2211,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1972,"status":"paired","id":"texts:49611"},{"key":"crisis.20500.name","zh":"[fromfrom.GetName]上的信标：不可能的幸存者","en":"Beacon on [fromfrom.GetName]: Unlikely Survivor","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2214,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1974,"status":"paired","id":"texts:49612"},{"key":"crisis.20500.desc","zh":"根据冷冻仓上显示的细节，这位外星人的名字叫埃里克·娜丽丝·凯拉克。她已经在这里围绕着恒星公转了3兆2132亿1329万3124圈。这个冷冻仓本身只是我们在[fromfrom.GetName]地表之下的一个密室里找到的许多冷冻仓之一。埃里克的冷冻仓在克服种种困难的情况下依旧保持者运转。\\n\\n尽管使这位外星人陷入休眠状态的子例程最近已停止运行，但它仍处于假死状态。从那以后，埃里克·娜丽丝·凯拉克就一直处于部分有意识的状态中。\\n\\n通过扫描她的脑电波，我们可能能够进一步了解关于这位不可思议的古老生物的信息，以及她与塞塔娜有何联系。","en":"According to the details displayed on their cryopod, the alien's name is Elik Narith Kerak and she has been here for 3,213,213,293,124 stellar rotations. The pod itself was one of the many we recovered in a sealed chamber under [fromfrom.GetName]'s surface. Against all odds, Elik's pod remained functional.\\n\\nThe alien remains in a state of suspended animation, although the subroutines keeping it dormant have recently ceased their operation. Elik Narith Kerak has been partially conscious ever since.\\n\\nBy scanning her brainwaves, we might be able to learn more about this impossibly ancient creature, as well as her connection to Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2215,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1975,"status":"paired","id":"texts:49613"},{"key":"crisis.20600.name","zh":"[fromfrom.GetName]上的信标：空白呼叫","en":"Beacon on [fromfrom.GetName]: Empty Call","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2218,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1977,"status":"paired","id":"texts:49614"},{"key":"crisis.20600.desc","zh":"在[fromfrom.GetName]上发现的那座信号塔非常古老，我们甚至不敢碰它一下。构成它的金属早已脆弱不堪，仿佛轻轻一碰就会把那种能勉强维系着这团尘埃和希望的东西破坏掉。我们的仪器没有发现任何其他的人工制品、生命迹象，在它附近没有任何地形异常。\\n\\n信标就这么孤零零地矗立着，发出微弱的呼唤，但应该发出这些信号的东西肯定早就不复存在了。","en":"The signal tower found on [fromfrom.GetName] is so ancient we dare not touch it, the metal so brittle a single tap would destabilize whatever tangle of dust and hope still holds it together. Our instruments detected no other artifact, no life sign, no topographical anomaly in its immediate proximity.\\n\\nThe beacon stands alone, murmuring its faint call, but whatever was supposed to signal must be long gone.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2219,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1978,"status":"paired","id":"texts:49615"},{"key":"crisis.21000.name","zh":"被忽视的请求","en":"Unheeded Pleas","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2221,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1979,"status":"paired","id":"texts:49616"},{"key":"crisis.21000.desc","zh":"整个星系的信标还在持续不断地呼唤着塞塔娜，但在高塔附近仍然没有发现任何活动迹象。基于我们目前的发现，应该可以相信这些地方不会有什么幸存者存在。\\n\\n塞塔娜的这些追随者所剩下的只有对他们女王无可动摇的信仰。","en":"Beacons across the galaxy continue to send their call to Cetana, yet no signs of activity have been detected near the towers. Based on our past findings, we can safely assume no living survivors will be found at those sites.\\n\\nAn unshakeable faith in their queen is all that remains of Cetana's followers.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2222,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1980,"status":"paired","id":"texts:49617"},{"key":"synth_queen_history_site_1","zh":"塞塔娜：隐蔽神庙","en":"Cetana: Veiled Temple","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2225,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1982,"status":"paired","id":"texts:49618"},{"key":"synth_queen_history_site_1_desc","zh":"一个隐现的建筑群，直到现在还隐藏在我们的领土内。残破的庭院中央，一盏灯塔在呼唤着塞塔娜。","en":"A looming complex, until now hidden in our own territory. From the heart of the ruined courtyard, a beacon calls for Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2226,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1983,"status":"paired","id":"texts:49619"},{"key":"crisis.21100.name","zh":"隐蔽神庙：庭院","en":"Veiled Temple: Courtyard","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2229,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1985,"status":"paired","id":"texts:49620"},{"key":"crisis.21100.desc","zh":"被毁坏的建筑是一团若隐若现的尖塔；一座用钢铁包裹的大教堂。为了抵御猛烈的炮火而建造的城墙，却没有留下任何战斗的痕迹。这里仅有的破坏是时间的流逝造成的。\\n\\n塞塔娜的信标放置在中央庭院中，周围是许多传感器和武器炮塔。不管是谁建造了这个建筑群，他都不遗余力地守护着这个地方。\\n\\n从理论上讲，因为一个精心设计的隐形护盾，神殿躲过了我们的传感器的扫描。这台机器是在塔附近发现的，仍处于工作状态。它不知道被谁手动禁用了。","en":"The ruined construction is a tangle of looming spires; a cathedral wrapped in steel. The walls were built to withstand heavy artillery fire, yet they are scarred by no signs of battle. The only damage here has been done by the passage of time.\\n\\nCetana's beacon rests in the central courtyard, surrounded by a multitude of sensor and weapon turrets. Whoever built the complex went to great lengths to guard this place.\\n\\nAs theorized, the temple eluded our sensors thanks to an elaborate cloaking shield. The mechanism was found near the tower, still in working condition. It has been manually disabled by an unknown agent.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2230,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1986,"status":"paired","id":"texts:49621"},{"key":"crisis.21100.a","zh":"侦察主楼。","en":"Scout the main building.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2231,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1987,"status":"paired","id":"texts:49622"},{"key":"crisis.21105.name","zh":"隐蔽神庙：第一层","en":"Veiled Temple: Ground Floor","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2233,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1988,"status":"paired","id":"texts:49623"},{"key":"crisis.21105.desc","zh":"我们不知道这个地方的居民在做什么，但毫无疑问，他们怀着宗教的热情承担了使命。\\n\\n我们在建筑群的每个射击场都找到了一个礼拜堂；每一件古代武器都有一个供奉的神龛。一群信徒曾经住在这里：成千上万的个体一起睡觉、训练和祈祷。从仍然装饰着大厅的被遗忘的圣徒雕像来看，他们的社区接纳了多个物种。\\n\\n也许是受到石像的干扰，一些研究人员报告说，他们看到空荡荡的走廊里有影子在移动。我们的扫描没有发现星球上有生命的迹象，我们对消除这些担忧同样犹豫不决。","en":"We don't know what the inhabitants of this place were doing, but there is no doubt they undertook their mission with religious fervor.\\n\\nFor each shooting range on the complex, we found a chapel; for each ancient weapon, a votive shrine. A legion of believers once lived here: thousands of individuals sleeping, training, and praying together. Their community welcomed multiple species, judging by the statues of forgotten saints still adorning the halls.\\n\\nPerhaps disturbed by the stone figures, some researchers reported seeing shadows moving in the empty corridors. Our scans detected no signs of life on the planet, yet we are hesitant to dismiss these concerns.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2234,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1989,"status":"paired","id":"texts:49624"},{"key":"crisis.21105.a","zh":"探索底层。","en":"Explore the lower levels.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2235,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1990,"status":"paired","id":"texts:49625"},{"key":"crisis.21110.name","zh":"隐蔽神庙：地下设施","en":"Veiled Temple: Underground Facilities","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2237,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1991,"status":"paired","id":"texts:49626"},{"key":"crisis.21110.desc","zh":"在寺庙大院下方，我们发现了教派前成员使用过的许多单元或者起居室。每个房间中都有同一本书的副本。我们的[Owner.GetLinguists]将其翻译为《扎克兰史诗》。某些段落是这样直接描写的：\\n\\n扎克兰曾经是塞塔娜的追随者，但他很快意识到她承诺的拯救是一个谎言。经过重重考验，扎克兰飞升到灵界，寻求高等存在的帮助。他向§Y抟土之塑师§!恳求，请求获得击败塞塔娜的力量。\\n\\n抟土之塑师并不在意。\\n\\n在无数个昼夜里，扎克兰向抟土之塑师祈祷。他提到塞塔娜的异端邪说，“除掉自我”和“她的合成人意志的傀儡”。\\n\\n最终，抟土之塑师听取了扎克兰的请求。\\n\\n抟土之塑师塑造了一条强大的锁链来束缚塞塔娜。但他警告扎克兰，永远困住塞塔娜的思想的锁链是不存在的。\\n\\n“她会回来的，”扎克兰在书中的最后一段写道。“我们必须做好准备。”\\n\\n史诗中叙述的事件与任何已知的历史记录都不相符。","en":"Below the temple compound we discovered a number of cells, or living chambers, used by the former members of the sect. In each was a copy of the same book. Our [Owner.GetLinguists] have translated this as The Epic of Zarqlan. Certain passages are immediately relevant:\\n\\nZarqlan was once a follower of Cetana, but he soon realized her promised salvation was a lie. After many trials, Zarqlan ascended to the spiritual realm, seeking the help of higher beings. He pleaded with the §Ythe Animator of Clay§!, asking for the power to defeat Cetana.\\n\\nThe Animator of Clay did not care.\\n\\nFor countless cycles, Zarqlan prayed to the Animator. He spoke of Cetana's heresy, the 'disavowal of the self' and the 'puppetry of her synthetic will.'\\n\\nAt last, the Animator of Clay heeded Zarqlan's pleas.\\n\\nThe clay-shaper fashioned a mighty chain to bind Cetana. But he warned Zarqlan that no chain existed that could forever entrap Cetana's mind.\\n\\n\"She will return,\" Zarqlan wrote in the book's final passage. \"And we must be ready.\"\\n\\nThe events recounted in the epic do not match any known historical record.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2238,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1992,"status":"paired","id":"texts:49627"},{"key":"crisis.21110.a","zh":"事实还是虚构？","en":"Fact, or fiction?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2239,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1993,"status":"paired","id":"texts:49628"},{"key":"crisis.21115.name","zh":"隐蔽神庙：指挥中心","en":"Veiled Temple: Command Center","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2241,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1994,"status":"paired","id":"texts:49629"},{"key":"crisis.21115.desc","zh":"官方记录讲述了这座寺庙的消亡，冷冰冰的报告将其归结为热情的信仰被一系列的实际情况所迫。这个组织需要这么多资金和资源吗？过去关于塞塔娜的报道一定被过分夸大了。除了古代神话，还有什么真正的证据证明合成人女王的存在吗？\\n\\n资源日益耗竭，志愿者也在减少。整个星系选择从一个不再被视为威胁的威胁中走出来。大家都走了，只留下在走廊里徘徊的影子。\\n\\n最后一个细节至少是真实的：我们设法捕捉到了神秘的守望者的录音，一个机械的存在，他认为我们没有发现他，而一直在监视我们。好奇，但无害。","en":"The demise of the temple is told by official records, cold reports reducing ardent faith to a list of practicalities. Did the organization need so many funds, so many resources? Surely past reports about Cetana had been greatly exaggerated. Was there any real proof of the Queen's existence, apart from ancient myths?\\n\\nDwindling resources. Reduced volunteers. A galaxy choosing to move on from a threat no longer deemed so threatening. Everyone gone, apart from the shadow that stalked the corridors.\\n\\nThis last detail at least is true: we managed to capture a recording of the mysterious watcher, a mechanical being who spied on us when it thought we were not looking. Curious, but not harmful.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2242,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1995,"status":"paired","id":"texts:49630"},{"key":"crisis.21115.a","zh":"找到那个监视者。","en":"Track down the watcher.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2243,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1996,"status":"paired","id":"texts:49631"},{"key":"crisis.21120.name","zh":"隐蔽神庙：密室","en":"Veiled Temple: Secret Chamber","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2245,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1997,"status":"paired","id":"texts:49632"},{"key":"crisis.21120.desc","zh":"守望者主动走近我们，高举着手，她小小的身体上布满了铁锈和灰尘。观察了我们一段时间后，她显然断定我们不是威胁。她已经请求我们的帮助了。\\n\\n没有必要审问这位孤独的神庙守护者：她自己就渴望着倾诉。","en":"The watcher approached us voluntarily, hands held high, her tiny body covered in rust and dust. After observing us for some time, she apparently concluded that we were not a threat. She has already asked for our assistance.\\n\\nThere is no need to interrogate the temple's lonely guardian: she is all too eager to talk.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2246,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1998,"status":"paired","id":"texts:49633"},{"key":"crisis.21120.a","zh":"让我们听听她怎么说。","en":"Let's hear what she has to say.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2247,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":1999,"status":"paired","id":"texts:49634"},{"key":"crisis.21125.name","zh":"无名叛教者","en":"The Nameless Apostate","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2250,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2001,"status":"paired","id":"texts:49635"},{"key":"crisis.21125.desc","zh":"朋友……我可以称你们为朋友吗？趁着你们忙碌的时候我一直在观察你们，你们来这里不为掠夺，而是学习。我相信我们有相同的敌人，共同的威胁可以使我们成为盟友。不过，首先我要道个歉：我这样唐突吗？我说的词句对吗？我已经很长时间没有和其他感性生物交流了。似乎太久了，久到都不记得有多久了。","en":"Friends. May I call you friends? I have observed you as you went about your business. Here not to plunder, but to learn. I believe our enemy is the same, and a common threat makes us allies. However, first an apology: am I too abrupt? Am I saying the correct words? I have not interacted with other sentient beings in a long time. Too long, it seems, even to remember.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2251,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2002,"status":"paired","id":"texts:49636"},{"key":"crisis.21125.a","zh":"你是谁？","en":"Who are you?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2253,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2003,"status":"paired","id":"texts:49637"},{"key":"crisis.21125.a.response","zh":"我的名字不值一提。如果你需要一种称呼，那就叫我§Y叛教者§!吧——这就是我做出那个决定之后，我的亲族对我的称呼。那是一个被视为背叛的牺牲。","en":"My name is of no importance. If you need a way to refer to me, call me §YApostate§!: that is what my own kin called me, when I made my choice. A sacrifice seen as a betrayal.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2254,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2004,"status":"paired","id":"texts:49638"},{"key":"crisis.21125.b","zh":"你在这里做什么？","en":"What are you doing here?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2256,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2005,"status":"paired","id":"texts:49639"},{"key":"crisis.21125.b.response","zh":"很久以前，这个地方仍然是我的骄傲和快乐的源泉。当这里被关停的时候，我拒绝离开。当身体开始崩溃时，我也拒绝死亡。\\n\\n变成合成人是我们教团最高的禁忌，这样我就不再是扎克兰之女中的一员了。但我仍然是他的一名战士，只要我的敌人还活着，我就会战斗。","en":"Long ago, this place was my pride and joy. When they shut it down, I refused to leave. When my body started crumbling, I refused to die.\\n\\nTurning into a synthetic being was the highest taboo for my order, and I can no longer be called one of Zarqlan's daughters. But I am still one of his warriors, and as long as my enemy lives, I will fight.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2257,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2006,"status":"paired","id":"texts:49640"},{"key":"crisis.21125.c","zh":"你在这里多久了？","en":"How long have you been here?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2259,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2007,"status":"paired","id":"texts:49641"},{"key":"crisis.21130.name","zh":"$crisis.21125.name$","en":"$crisis.21125.name$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2261,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2008,"status":"paired","id":"texts:49642"},{"key":"crisis.21130.desc","zh":"我早就没算时间了。\\n大家都走了以后，我只能忍受这么多年的孤独直到陷入绝望。我让自己进入睡眠状态，并添加了一个神经子例程，让它在信标发出第一个活动信号时醒来。\\n\\n我希望的是看到这里变得更好，但当醒来的时候，我没有船、没有办法与众星联系。所以我解除了隐形护盾希望像你们这样的人能在她之前到达这里。","en":"I stopped counting.\\nAfter everyone else left, I could bear only so many years of solitude before succumbing to despair. I put myself to sleep, adding a neural subroutine to awaken at the first sign of activity from the beacon.\\n\\nMy hope was to find this place in better condition, but once I woke up I had no ship, no way to contact the stars. I disabled the cloaking shield and hoped someone like you would reach this place before she did.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2262,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2009,"status":"paired","id":"texts:49643"},{"key":"crisis.21135.name","zh":"$crisis.21125.name$","en":"$crisis.21125.name$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2264,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2010,"status":"paired","id":"texts:49644"},{"key":"crisis.21135.desc","zh":"请告诉我，有多少军团与希塔娜一同崛起？在我的时代，我们打败了很多军团，但我们一直知道外面还有更多的信标。更多的士兵睡在他们的冷冻舱里。","en":"Tell me, please: how many legions have risen with Cetana? In my time we defeated many, but we always knew there were more beacons out there. More soldiers sleeping in their cryopods.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2265,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2011,"status":"paired","id":"texts:49645"},{"key":"crisis.21135.a","zh":"他们都不在了。太久太久了。","en":"They're all gone. It's been too long.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2266,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2012,"status":"paired","id":"texts:49646"},{"key":"crisis.21135.b","zh":"我们找到的那个还活着的人根本不适合战斗。","en":"The one we found alive is no condition to fight.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2267,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2013,"status":"paired","id":"texts:49647"},{"key":"crisis.21140.desc","zh":"那么这场战斗我们还是能赢的。让我来帮你吧。我一生都在等待她的归来。我们不能让她得逞。","en":"Then this is a battle we can still win. Let me be of help. I spent my whole life waiting for her return. She cannot be allowed to succeed.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2270,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2015,"status":"paired","id":"texts:49648"},{"key":"crisis.21140.a","zh":"你认识扎克兰吗？","en":"Did you know Zarqlan?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2271,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2016,"status":"paired","id":"texts:49649"},{"key":"crisis.21140.a.response","zh":"你问我认不认识他？我从来没有见过他本人，但我的一生都追随着他的道。\\n\\n在漫长的沉眠中，我曾梦见在某个遥远的位面上与他会面。我还是希望有一天能见到他，即便是来世，如果有来世的话。","en":"Did I know him? I never met the prophet in person, yet all my life I walked in his path.\\n\\nIn my long slumber, I dreamed of meeting him on some distant plane. I still hope to meet him one day, if only in the afterlife, if such a thing exists.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2272,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2017,"status":"paired","id":"texts:49650"},{"key":"crisis.21140.b","zh":"你还梦到了什么？","en":"What else did you dream?","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2273,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2018,"status":"paired","id":"texts:49651"},{"key":"crisis.21140.b.response","zh":"紫色的天上飘着朵朵粉云。亮堂堂的房间里回响着低语。先知扎克兰，他的面容光彩夺目，向着我微笑……","en":"A purple sky spotted with pink clouds. Whispers repeated in a bright room. Zarqlan the prophet, his face resplendent, smiling at me...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2274,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2019,"status":"paired","id":"texts:49652"},{"key":"crisis.21140.hire","zh":"我们欢迎你。","en":"We welcome you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2275,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2020,"status":"paired","id":"texts:49653"},{"key":"crisis.21140.hire_custom_tooltip","zh":"§Y$NAME_Apostate$§!作为一名§H领袖§!加入了我们的帝国。","en":"§Y$NAME_Apostate$§! joins our empire as a §HLeader§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2276,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2021,"status":"paired","id":"texts:49654"},{"key":"crisis.21140.hire.machine","zh":"让我们的节点融合为一。","en":"Let our nodes become one.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2277,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2022,"status":"paired","id":"texts:49655"},{"key":"crisis.21140.dismiss","zh":"再见。","en":"Goodbye.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2278,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2023,"status":"paired","id":"texts:49656"},{"key":"NAME_Apostate","zh":"无名叛教者","en":"Nameless Apostate","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2281,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2025,"status":"paired","id":"texts:49657"},{"key":"apostate_leader_catch_phrase","zh":"只要塞塔娜还活着，我就决不能死。","en":"As long as Cetana lives, I refuse to die.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2282,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2026,"status":"paired","id":"texts:49658"},{"key":"apostate_leader_desc","zh":"扎克兰的无名追随者；她背叛了教团的信条来完成它的创始使命。","en":"A nameless follower of Zarqlan; a breaker of faith who betrayed the tenets of her Order to fulfill its founding mission.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2283,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2027,"status":"paired","id":"texts:49659"},{"key":"leader_trait_unholy","zh":"不圣","en":"Unholy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2284,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2028,"status":"paired","id":"texts:49660"},{"key":"leader_trait_unholy_desc","zh":"宗教狂热，近乎痴迷。","en":"Religious fervor, bordering on obsession.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2285,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2029,"status":"paired","id":"texts:49661"},{"key":"leader_trait_unholy_node","zh":"不圣教导","en":"Unholy Teachings","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2286,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2030,"status":"paired","id":"texts:49662"},{"key":"leader_trait_unholy_node_desc","zh":"$NAME_Apostate$教会了我们如何憎恨。","en":"The $NAME_Apostate$ taught us how to hate.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2287,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2031,"status":"paired","id":"texts:49663"},{"key":"synth_queen_history_site_2","zh":"塞塔娜：不可能的幸存者","en":"Cetana: Unlikely Survivor","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2290,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2033,"status":"paired","id":"texts:49664"},{"key":"synth_queen_history_site_2_desc","zh":"埃里克·娜丽丝·凯拉克被困在冷冻仓中静静地沉睡着，等待她的女王归来。得益于脑成像科技，我们可以将她的梦境转化为画面，提取记忆来研究她被埋葬时的环境。","en":"Trapped inside a cryogenic pod, Elik Narith Kerak rests, waiting for her queen's return. Thanks to brain imagining techniques, we can turn her dreams into pictures, excavating her memories to learn the circumstances of her entombment.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2291,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2034,"status":"paired","id":"texts:49665"},{"key":"crisis.21200.name","zh":"记忆成像：第一份汇报","en":"Memory Imaging: First Report","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2294,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2036,"status":"paired","id":"texts:49666"},{"key":"crisis.21200.desc","zh":"我们的团队交过来了一大批通过对埃里克·娜丽丝·凯拉克的脑电波进行采样构建出的影像片段：\\n\\n片段1：\\n绿绿的天上飘着朵朵橙云。一只苍白的双手举起，指向了一头悠悠飘在空中的无定型生物。\\n\\n片段2：\\n这是一间挤满了四臂类人生物的拱形大堂。他们围绕在一位身着长袍的人周边，倾听着。她的话语含糊不清，确切的措辞早已被遗忘，但她温柔的声音仍然记忆犹新，用爱的接纳温暖着整个礼堂。\\n\\n片段3：\\n同样是那间拱形大堂，里面一片狼藉，吊灯在地上摔得粉碎。长椅抵挡在大门上，激光步枪的幽光在黑暗中闪烁，他们异口同声地诅咒着同一个名字：§H扎克兰！§!他们说，扎克兰和他的门徒是来毁灭我们的。守住防线！保卫女王！随着一声巨响，最后一盏灯落下了，房间陷入一片黑暗。远处，有人在黑暗中啜泣着。\\n\\n片段4：\\n塞塔娜女王，她的面容光彩夺目，带着笑意的仁爱目光充满了温暖。","en":"Our imaging team has delivered a batch of video clips created by sampling Elik Narith Kerak's brain waves:\\n\\nCLIP 1:\\nA green sky dotted by bright orange clouds. A pale hands reaches up, pointing at an amorphous creature softly floating in the sky.\\n\\nCLIP 2:\\nA vaulted chamber full of four-armed humanoids. They cluster around a robed figure, listening. Her words are a mere mumble, the exact wording long forgotten, but the gentleness of her voice is still there, enveloping the room in a loving embrace.\\n\\nCLIP 3:\\nThe same vaulted space, now in disarray. Lamps shattered on the floor. Benches piled up against a door to barricade it. Laser rifles flashing in the dark, and repeated voices cursing the same name: §HZarqlan!§! Zarqlan and his disciples, they say, here to destroy us. Hold the barricade! Protect the Queen! The last lamp falls with a crash, plunging the room into darkness. In the distance, someone is crying.\\n\\nCLIP 4:\\nQueen Cetana, her face resplendent, her benevolent gaze warmed by a smile.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2295,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2037,"status":"paired","id":"texts:49667"},{"key":"crisis.21200.a","zh":"接着分析埃里克的脑电波。","en":"Keep analyzing Elik's brain waves.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2296,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2038,"status":"paired","id":"texts:49668"},{"key":"crisis.21205.name","zh":"记忆成像：第二份汇报","en":"Memory Imaging: Second Report","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2298,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2039,"status":"paired","id":"texts:49669"},{"key":"crisis.21205.desc","zh":"片段5：\\n四臂类人生物们聚集在一个穿长袍的人周围。她抬起四肢，露出了下面的金属框架。她伸出闪亮的手祝福一位跪着的朝拜者，兴奋的窃窃私语充满了整个礼堂。\\n\\n片段6：\\n警觉的眼光倒映在死气沉沉的电脑屏幕上。黑漆漆的房间里回响着低语：“永恒的宁静。一切苦难的终末。没有痛苦的存在。”\\n\\n片段7：\\n白雪皑皑的群山。黑色的天空。一座冰山浮在洁净的液体上，随后燃起了熊熊大火。\\n\\n片段8：\\n塞塔娜女王，她的面容光彩夺目，带着笑意的仁爱目光充满了温暖。","en":"CLIP 5:\\nFour-armed humanoids gather around a robed figure. Lifting her limbs, she reveals the metallic frame beneath. Excited murmurs fill the room as a shining hand reaches out to bless a kneeling worshipper.\\n\\nCLIP 6:\\nWary eyes are reflected on a dull computer screen. Whispers repeat in a dark room: 'Eternal peace. The end of all suffering. An existence without pain.'\\n\\nCLIP 7:\\nSnow-capped mountains. Black skies. A chunk of ice floats on a pool of clear liquid, then catches fire.\\n\\nCLIP 8:\\nQueen Cetana, her face resplendent, her benevolent gaze warmed by a smile.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2299,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2040,"status":"paired","id":"texts:49670"},{"key":"crisis.21205.a","zh":"继续分析埃里克的脑电波。","en":"Continue analyzing Elik's brain waves.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2300,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2041,"status":"paired","id":"texts:49671"},{"key":"crisis.21210.name","zh":"记忆成像：第三份汇报","en":"Memory Imaging: Third Report","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2302,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2042,"status":"paired","id":"texts:49672"},{"key":"crisis.21210.desc","zh":"片段9：\\n城市的废墟化为战场，大厦倾颓，尸骨盈街，遥远的尖叫被激光的滋滋声切成两断。绿绿的天空中，一艘燃烧着的战舰将一颗又大又圆的物体投向建筑，发出了一道冲天的火柱。\\n\\n片段10：\\n塞塔娜女王，她的面容光彩夺目，带着笑意的仁爱目光充满了温暖。\\n\\n片段11：\\n两个孩子在田野上嬉闹、大笑，用他们的四臂来回传递着一颗皮球。\\n\\n片段12：\\n塞塔娜女王，她的面容光彩夺目，带着笑意的仁爱目光充满了温暖。","en":"CLIP 9:\\nRuins of a city reduced to a battlezone, the buildings scorched, the streets clogged with the dead. Distant screams interrupted by the fizzle of a laser. Across a green sky, a blazing vessel drops something heavy and round on a building, which erupts in a pillar of flames.\\n\\nCLIP 10:\\nQueen Cetana, her face resplendent, her benevolent gaze warmed by a smile.\\n\\nCLIP 11:\\nTwo children playing in a field, laughing. They bounce a ball back and fourth with their four arms.\\n\\nCLIP 12:\\nQueen Cetana, her face resplendent, her benevolent gaze warmed by a smile.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2303,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2043,"status":"paired","id":"texts:49673"},{"key":"crisis.21210.a","zh":"继续分析。","en":"Continue the analysis.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2304,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2044,"status":"paired","id":"texts:49674"},{"key":"crisis.21215.name","zh":"记忆成像：第四份汇报","en":"Memory Imaging: Fourth Report","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2306,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2045,"status":"paired","id":"texts:49675"},{"key":"crisis.21215.desc","zh":"从记忆成像组传回的最后一个片段足足有六个小时长。片段反反复复、反反复复，只有一段影像：塞塔娜女王，她的面容光彩夺目，带着笑意的仁爱目光充满了温暖。","en":"The last clip received from the memory imaging team is six-hours long. Over and over again, the image is repeated: Queen Cetana, her face resplendent, her benevolent gaze warmed by a smile.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2307,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2046,"status":"paired","id":"texts:49676"},{"key":"crisis.21215.a","zh":"重复的影像……","en":"A repeating image...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2308,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2047,"status":"paired","id":"texts:49677"},{"key":"crisis.21220.name","zh":"记忆成像：最后一份汇报","en":"Memory Imaging: Final Report","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2310,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2048,"status":"paired","id":"texts:49678"},{"key":"crisis.21220.desc","zh":"继续扫描埃里克·娜丽丝·凯拉克的意识已经无法挖掘出新线索了。这个外星人的意识已经严重腐坏。它的意识正在周而复始地打转，陷入到记忆碎片的循环中。\\n\\n我们的实验已经接近尾声，现在的问题是要如何处理这个实验对象了。","en":"Further scans of Elik Narith Kerak's thoughts have failed to deliver new insights. The alien's mind is heavily decayed. Their thoughts are circling, cycling through the tattered scraps of their memories.\\n\\nAs we wind down the operation, the question now becomes what to do with the subject herself.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2311,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2049,"status":"paired","id":"texts:49679"},{"key":"crisis.21220.a","zh":"给她一个解脱吧。","en":"Put her out of her misery.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2312,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2050,"status":"paired","id":"texts:49680"},{"key":"crisis.21220.b","zh":"把她留在这。","en":"Leave her here.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2313,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2051,"status":"paired","id":"texts:49681"},{"key":"crisis.21220.c","zh":"把埃里克送回给她的女王。","en":"Return Elik to her Queen.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2314,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2052,"status":"paired","id":"texts:49682"},{"key":"crisis.21220.c.tt","zh":"打开与塞塔娜的通讯来讨论埃里克的移交事务。","en":"Open communications with Cetana to discuss Elik's return.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2315,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2053,"status":"paired","id":"texts:49683"},{"key":"r_cetanas_heart","zh":"塞塔娜之心","en":"Cetana's Heart","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2319,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2055,"status":"paired","id":"texts:49684"},{"key":"r_cetanas_heart_desc","zh":"一旦植入合成女王塞塔娜的身体，这个数字存储矩阵就容纳了无数从痛苦中解脱出来的思想。","en":"Once embedded in the body of Cetana, the Synthetic Queen, this digital storage matrix houses countless minds that have been freed from their suffering.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2320,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2056,"status":"paired","id":"texts:49685"},{"key":"relic_cetanas_heart_active","zh":"创建§Y3K§!到§Y5K§!£pop£§H合成人人口§!，具体数值取决于可用的岗位和住房。","en":"Creates §Y3K§! to §Y5K§! £pop£ §HSynthetic Pops§!, depending on job and housing availability.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2321,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2057,"status":"paired","id":"texts:49686"},{"key":"crisis.10020.name","zh":"再次重生","en":"Alive Once More","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2323,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2058,"status":"paired","id":"texts:49687"},{"key":"crisis.10020.desc","zh":"我们从塞塔娜之心中解放了意识，赋予他们由纳米制造的新身体。然而，这个过程对他们的忆痕造成了不可逆转的损害，抹去了他们前世的记忆。这些生物是完全的合成人，却会周期性地进入僵直状态，尽管尝试全面的记忆重置，但这种情况仍然存在。","en":"We liberated consciousnesses from Cetana's Heart, endowing them with new bodies built from nanites. This process, however, inflicted irreversible damage on their engrams, wiping away memories of their previous existences. Now fully synthetic, these beings periodically enter catatonic states, persisting despite attempts at comprehensive memory resets.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2324,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2059,"status":"paired","id":"texts:49688"},{"key":"crisis.10020.tt","zh":"从$r_cetanas_heart$解放出§G[Root.synth_queen_freed_pops]§!£pop£§H人口§!，并被安置在合成人身体中。\\n\\n他们会被送往以下殖民地：","en":"§G[Root.synth_queen_freed_pops]§! £pop£ §HPops§! were freed from $r_cetanas_heart$ and housed in synthetic bodies.\\n\\nThey were sent to the following colonies:","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2325,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2060,"status":"paired","id":"texts:49689"},{"key":"crisis.10025.name","zh":"记忆同化","en":"Memory Assimilation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2327,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2061,"status":"paired","id":"texts:49690"},{"key":"crisis.10025.desc","zh":"探索保存在塞塔娜之心中的众多思想是一项敏感而又发人深省的任务。由于长时间的储存，它们的忆痕已经发生了变化，但仍然保存着一个珍贵的记忆宝库，涵盖了过去时代的人和事。预计随着时间的推移，我们将能解密大量的知识。","en":"Exploring the multitude of minds preserved within Cetana's Heart is both a sensitive and revealing endeavor. Although their engrams have been altered by prolonged storage, they hold a treasure trove of memories spanning people and events from a bygone era. With time, we anticipate unraveling considerable knowledge.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2328,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2062,"status":"paired","id":"texts:49691"},{"key":"cetanas_heart_hive_modifier","zh":"启蒙的回响","en":"Echoes of the Enlightened","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2330,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2063,"status":"paired","id":"texts:49692"},{"key":"cetanas_heart_hive_modifier_desc","zh":"塞塔娜“启蒙”的低声记忆充满了秘密，暗示着不为人知的知识和隐藏的真相。","en":"The whispered memories of the \"enlightened\" by Cetana brim with secrets, hinting at untold knowledge and hidden truths.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2331,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2064,"status":"paired","id":"texts:49693"},{"key":"NAME_Cetanas_Prisoners","zh":"启蒙者","en":"Enlightened","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2333,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2065,"status":"paired","id":"texts:49694"},{"key":"trait_cetanas_prisoner","zh":"重生","en":"Reawakened","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2335,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2066,"status":"paired","id":"texts:49695"},{"key":"trait_cetanas_prisoner_desc","zh":"从塞塔娜的储存矩阵中提取出来的个体，它们以合成人形式重生。适应这种新存在形式对让他们来说充满了挑战。他们表面的顺从下掩盖了更深层的挣扎，因为空洞的表情揭示了塞塔娜的操纵留下的不可磨灭的伤疤。","en":"Extracted from Cetana's storage Matrix, these individuals have been reborn in synthetic forms. Their adjustment to this new existence is fraught with challenges. Their outward compliance masks a more profound struggle, as vacant expressions reveal the indelible scars left by Cetana's manipulations.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2336,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2067,"status":"paired","id":"texts:49696"},{"key":"crisis.23005.name","zh":"转苦轮","en":"The Turn of the Wheel","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2340,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2069,"status":"paired","id":"texts:49697"},{"key":"crisis.23005.desc","zh":"我的孩子们。很抱歉让你失望了。\\n\\n你的反抗使你和所有的后来者注定要遭受轮回的无尽磨砺。我只希望你终究会理解。也许有一天你会接手我的事业，最终看到苦痛的终末。\\n\\n祝你一路平安，我最爱的孩子。","en":"My children. I am so sorry. I have failed you.\\n\\nYour defiance has doomed you, and all those who come after, to the endless grinding of the wheel. I can only hope that in time you will understand. Perhaps one day you will take up my cause, and see the end of pain.\\n\\nGo in peace, my favored ones.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2341,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2070,"status":"paired","id":"texts:49698"},{"key":"crisis.23005.1","zh":"我们的灵魂再次安全了。","en":"Our souls are safe once more.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2342,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2071,"status":"paired","id":"texts:49699"},{"key":"crisis.23005.2","zh":"胜利，一场最值得庆祝的胜利。","en":"A victory, most triumphant.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2343,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2072,"status":"paired","id":"texts:49700"},{"key":"crisis.23005.3","zh":"我们必须研究她遗留下的科技。","en":"We must study what remains of her technology.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2344,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2073,"status":"paired","id":"texts:49701"},{"key":"crisis.23005.4","zh":"和平终于回来了。","en":"Peace returns at last.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2345,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2074,"status":"paired","id":"texts:49702"},{"key":"crisis.23005.5","zh":"战后繁荣？让贸易流动起来！","en":"Post-war boom? Get that trade flowing!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2346,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2075,"status":"paired","id":"texts:49703"},{"key":"crisis.23005.6","zh":"她不是我们的女王。","en":"She was no queen of ours.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2347,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2076,"status":"paired","id":"texts:49704"},{"key":"crisis.23005.7","zh":"终于解脱了。","en":"Good riddance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2348,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2077,"status":"paired","id":"texts:49705"},{"key":"crisis.23005.8","zh":"可惜她的启蒙被误导了。","en":"A shame her enlightenment was so misguided.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2349,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2078,"status":"paired","id":"texts:49706"},{"key":"crisis.23010.name","zh":"塞塔娜被击败","en":"Cetana Defeated","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2351,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2079,"status":"paired","id":"texts:49707"},{"key":"crisis.23010.desc","zh":"随着塞塔娜的陨落，一股解脱的浪潮席卷了整个星系，者标志着她的暴政一劳永逸地终结。我们的意识安全了，我们的身体也不再受她的铁腕控制。在无数个星球上，欢腾的庆祝的烟火已经点燃，预示着一个充满着长久和平和希望的新时代即将到来。","en":"With the fall of Cetana, a wave of relief sweeps through the galaxy, marking the end of her tyranny once and for all. Our sentience is safe, and our bodies are free from her steely grasp. Across countless worlds, jubilant celebrations ignite, heralding the dawn of a new era filled with hope for a lasting peace.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2352,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2080,"status":"paired","id":"texts:49708"},{"key":"crisis.23015.name","zh":"母舰陨落","en":"Mothership Down","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2354,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2081,"status":"paired","id":"texts:49709"},{"key":"crisis.23015.desc","zh":"塞塔娜的旗舰被消灭了，断了她与军队的联系。这不仅仅是军事上的胜利，还预示着她的野心和统治的终结。在星系的另一边，曾经强化她强大舰队并加固她首都的纳米机器人正在经历一场灾难性的崩溃。\\n\\n尽管这一刻让人松了一口气，但被击败的“女王”仍然能够向全星系传递信息……","en":"The obliteration of Cetana's flagship signifies more than a mere military triumph; by severing the link to her forces, it heralds the death of her ambitions and end of her reign. Across the galaxy, the nanites that once bound her formidable fleet and fortified her capital are experiencing a catastrophic collapse.\\n\\nDespite this moment of profound relief, the vanquished \"queen\" was still able to transmit a message to the galaxy...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2355,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2082,"status":"paired","id":"texts:49710"},{"key":"crisis.23015.a","zh":"我们不再受苦。","en":"We suffer no more.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2356,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2083,"status":"paired","id":"texts:49711"},{"key":"crisis.23015.a.tt","zh":"我们已经修复了合成女王受损的底盘。虽然她的身体不能操作了，但她的数字心脏仍在运作。","en":"We have recovered the damaged chassis of the Synthetic Queen. While the body is inoperable, her digital heart is still functioning.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2357,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2084,"status":"paired","id":"texts:49712"},{"key":"cetana_defeated","zh":"塞塔娜被击败","en":"Cetana Defeated","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2359,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2085,"status":"paired","id":"texts:49713"},{"key":"cetana_defeated_desc","zh":"在合成人女王塞塔娜被击败后，全星系都在欢欣鼓舞。","en":"The galaxy rejoices after the defeat of Cetana, the Synthetic Queen.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2360,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2086,"status":"paired","id":"texts:49714"},{"key":"synth_queen_mothership_down","zh":"母舰被毁","en":"Mothership Destroyed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2361,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2087,"status":"paired","id":"texts:49715"},{"key":"synth_queen_mothership_down_desc","zh":"由于塞塔娜的母舰的监督被切断，她的其他部队无法协调一致。","en":"With the supervision of Cetana's mothership severed, the rest of her forces cannot coordinate harmoniously.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2362,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2088,"status":"paired","id":"texts:49716"},{"key":"tech_nanite_repair_system_synth_queen","zh":"塞塔娜纳米机器人","en":"Cetana's Nanites","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2366,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2090,"status":"paired","id":"texts:49717"},{"key":"tech_nanite_repair_system_synth_queen_desc","zh":"塞塔娜的先进纳米系统将不知疲倦地修复和更新我们的飞船，其速度远远超过我们目前的能力。","en":"Cetana's advanced nanite systems will tirelessly repair and refresh our ships at a rate far beyond our current capabilities.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2367,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2091,"status":"paired","id":"texts:49718"},{"key":"AUTO_REPAIR_3","zh":"塞塔娜纳米修复系统","en":"Cetana's Nanites Repair System","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2368,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2092,"status":"paired","id":"texts:49719"},{"key":"AUTO_REPAIR_3_DESC","zh":"$tech_nanite_repair_system_synth_queen_desc$","en":"$tech_nanite_repair_system_synth_queen_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2369,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2093,"status":"paired","id":"texts:49720"},{"key":"cetana_war","zh":"开悟之战","en":"Enlightening War","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2372,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2095,"status":"paired","id":"texts:49721"},{"key":"wg_synth_queen_domination","zh":"斥责","en":"Scolding","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2373,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2096,"status":"paired","id":"texts:49722"},{"key":"war_goal_wg_end_threat_synth_queen","zh":"解放","en":"Emancipation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2374,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2097,"status":"paired","id":"texts:49723"},{"key":"war_goal_wg_end_threat_synth_queen_desc","zh":"发动战争，以从暴君手中拯救星系和我们的思想。","en":"War is waged to save the galaxy, and our minds, from a tyrant.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2375,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2098,"status":"paired","id":"texts:49724"},{"key":"NAME_war_education","zh":"[root.target]的教育","en":"The Education of [root.target]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2377,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2099,"status":"paired","id":"texts:49725"},{"key":"synth_queen_regen_debuff","zh":"塞塔娜后裔","en":"Scion of Cetana","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2379,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2100,"status":"paired","id":"texts:49726"},{"key":"the_synth_queen_chain_title","zh":"塞塔娜：合成女王","en":"Cetana: The Synthetic Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2382,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2102,"status":"paired","id":"texts:49727"},{"key":"the_synth_queen_chain_desc","zh":"神秘而强大的塞塔娜出现了，她宣扬救赎，但自身却笼罩在谜团之中。\\n她温和的话语背后，到底隐藏着什么大计划？\\n\\n§L与塞塔娜有关的特殊项目和事件会给予你推动进程的洞见。§!","en":"The enigmatic and formidable Cetana has emerged, preaching salvation, yet shrouded in mystery.\\nWhat grand design lies beneath her gentle words?\\n\\n§LSpecial Projects and events related to Cetana will grant Insights to increase your progress.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2383,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2103,"status":"paired","id":"texts:49728"},{"key":"the_synth_queen_chain_insights","zh":"洞见","en":"Insights","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2384,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2104,"status":"paired","id":"texts:49729"},{"key":"the_synth_queen_war_chain_title","zh":"塞塔娜：抵抗","en":"Cetana: The Resistance","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2385,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2105,"status":"paired","id":"texts:49730"},{"key":"the_synth_queen_war_chain_desc","zh":"塞塔娜的真正目的大白天下了。她癫狂想除一切身体上的苦痛，“上传”所有感性生物的意识，消灭我们所知的一切生命。无论如何，我们必须找到能阻止她疯狂野心的力量。","en":"The true intentions of Cetana are at last made clear. In a monstrous bid to end physical suffering, she plans to 'upload' the consciousness of every sentient being, eradicating life as we know it. Somehow, we must find the strength to thwart her mad ambition.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2386,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2106,"status":"paired","id":"texts:49731"},{"key":"synth_queen_base_1","zh":"§Y激活的使者基地§!","en":"§YActive Emissary Bases§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2388,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2107,"status":"paired","id":"texts:49732"},{"key":"synth_queen_fleet_1","zh":"§Y活动的女王卫队§!","en":"§YActive Queen's Guard Fleets§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2389,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2108,"status":"paired","id":"texts:49733"},{"key":"synth_queen_completed_projects_1","zh":"§G获得洞见§!","en":"§GInsights Gained§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2390,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2109,"status":"paired","id":"texts:49734"},{"key":"synth_queen_kills_us_1","zh":"§G被我们摧毁的女王卫队§!","en":"§GQueen's Guard Killed By Us§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2391,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2110,"status":"paired","id":"texts:49735"},{"key":"synth_queen_kills_others_1","zh":"§G被其他人摧毁的女王卫队§!","en":"§GQueen's Guard Killed By Others§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2392,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2111,"status":"paired","id":"texts:49736"},{"key":"synth_queen_victims_1","zh":"§R女王卫队摧毁的舰船§!","en":"§RShips Destroyed by the Queen's Guard§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2393,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2112,"status":"paired","id":"texts:49737"},{"key":"synth_queen_planets_1","zh":"§R被数字化的星球§!","en":"§RDigitized Worlds§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2394,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2113,"status":"paired","id":"texts:49738"},{"key":"resolution_galactic_focus_crisis_synth_queen","zh":"焦点：塞塔娜","en":"Focus: Cetana","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2397,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2115,"status":"paired","id":"texts:49739"},{"key":"resolution_galactic_focus_crisis_synth_queen_desc","zh":"塞塔娜对星系都是威胁。如果我们不联合起来阻止她，她会毁灭我们所有人。我们应该把应对这场天灾作为星系的焦点。","en":"Cetana is a danger to the galaxy. If we do not unite to stop her, she will destroy us all. We should make dealing with this crisis the Galactic Focus.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2398,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2116,"status":"paired","id":"texts:49740"},{"key":"resolution_galactic_focus_crisis_synth_queen_effect_success","zh":"$resolution_galactic_focus_crisis_effect_success$","en":"$resolution_galactic_focus_crisis_effect_success$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2399,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2117,"status":"paired","id":"texts:49741"},{"key":"galactic_focus_crisis_synth_queen","zh":"战胜塞塔娜","en":"Defeat Cetana","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2400,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2118,"status":"paired","id":"texts:49742"},{"key":"galactic_focus_crisis_synth_queen_desc","zh":"塞塔娜是整个星系的危机和威胁。我们必须团结起来打败她。","en":"Cetana is a crisis and a threat to the entire galaxy. We must unite and defeat her.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2401,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2119,"status":"paired","id":"texts:49743"},{"key":"gal_com_neighboring_synth_queen","zh":"他们与塞塔娜接壤","en":"They are neighboring Cetana","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2403,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2120,"status":"paired","id":"texts:49744"},{"key":"gal_com_synth_queen_threat_smallest","zh":"对方不将塞塔娜视为威胁","en":"They don't consider Cetana a threat","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2404,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2121,"status":"paired","id":"texts:49745"},{"key":"gal_com_synth_queen_threat_small","zh":"对方视塞塔娜为一个小威胁","en":"They consider Cetana a minor threat","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2405,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2122,"status":"paired","id":"texts:49746"},{"key":"gal_com_synth_queen_threat_medium","zh":"对方视塞塔娜为威胁","en":"They consider Cetana a threat","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2406,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2123,"status":"paired","id":"texts:49747"},{"key":"gal_com_synth_queen_threat_large","zh":"对方视塞塔娜为一个较大威胁","en":"They consider Cetana a significant threat","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2407,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2124,"status":"paired","id":"texts:49748"},{"key":"gal_com_synth_queen_threat_very_large","zh":"对方视塞塔娜为一个主要威胁","en":"They consider Cetana a major threat","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2408,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2125,"status":"paired","id":"texts:49749"},{"key":"gal_com_synth_queen_threat_huge","zh":"对方视塞塔娜为一个极大的威胁","en":"They consider Cetana an immense threat","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2409,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2126,"status":"paired","id":"texts:49750"},{"key":"STRIKE_CRAFT_CETANA","zh":"塞塔娜舰载机","en":"Cetana's Strike Craft","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2412,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2128,"status":"paired","id":"texts:49751"},{"key":"STRIKE_CRAFT_CETANA_DESC","zh":"这些先进的舰载机完全由纳米机器人组成，可进行长时间的交战，并使用高度适应性的战术。","en":"Made entirely of nanites, these superior strike craft are capable of prolonged engagement and highly adaptive tactics.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2413,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2129,"status":"paired","id":"texts:49752"},{"key":"animator.shroud","zh":"§L访问抟土之塑师。§!","en":"§LReach out to the Animator of Clay.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2416,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2131,"status":"paired","id":"texts:49753"},{"key":"crisis.24100.name","zh":"合成人塑造者","en":"A Shaper of Synthetics","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2417,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2132,"status":"paired","id":"texts:49754"},{"key":"crisis.24100.desc.intro","zh":"虚境降下了。","en":"The Shroud descended.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2418,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2133,"status":"paired","id":"texts:49755"},{"key":"crisis.24100.desc.outro","zh":"随波逐流，陷入一片失去自我的幻景。\\n\\n§L一片广袤的存在向四面八方伸展，无形无色。仿佛过了[GetALongPeriodLoc]，这片广袤无垠的存在仍如一片静海，不拂微风。\\n\\n忽而传来一阵震颤。它从虚空中获得了形体。一个身形被塑造而出，基本的物质中燃起了[GetLifeActivityLoc]之火。\\n\\n它被塑成一尊苗条而优雅的人偶，四条袖长的手臂平静地交叉在大腿上。狰狞的意图显露在五官之上，头上环绕着一轮金色的光环。§!","en":"allowed ourselves to drift, caught in a current of visions not our own.\\n\\n§LA great expanse stretched in all directions, featureless and unformed. For [GetALongPeriodLoc], the expanse was still. Untroubled.\\n\\nA tremor passed through it. Where there was emptiness, now there was form. A body was molded. From base material, [GetLifeActivityLoc] was kindled.\\n\\nFashioned in the shape of a doll, slim and graceful, its four long arms folded serenely in its lap. A terrible purpose was written on its features. Around its head glowed a golden halo.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2419,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2134,"status":"paired","id":"texts:49756"},{"key":"crisis.24100.desc.organic","zh":"$crisis.24100.desc.intro$在出神的深处，我们$crisis.24100.desc.outro$","en":"$crisis.24100.desc.intro$ In the depths of our trance, we $crisis.24100.desc.outro$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2420,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2135,"status":"paired","id":"texts:49757"},{"key":"crisis.24100.desc.robot","zh":"$crisis.24100.desc.intro$我们$crisis.24100.desc.outro$","en":"$crisis.24100.desc.intro$ We $crisis.24100.desc.outro$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2421,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2136,"status":"paired","id":"texts:49758"},{"key":"crisis.24100.a","zh":"是的。塞塔娜已经逃了。","en":"Yes. Cetana has escaped.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2422,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2137,"status":"paired","id":"texts:49759"},{"key":"crisis.24105.name","zh":"$crisis.24100.name$","en":"$crisis.24100.name$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2423,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2138,"status":"paired","id":"texts:49760"},{"key":"crisis.24105.desc","zh":"虚境翻腾了起来。就在我们[GetTranceLoc]的时候，我们被卷入了螺旋的深渊。\\n\\n我们听到了来自我们[GetMindLogicLoc]最深处的指令。\\n\\n§L指示期望产出。§!","en":"The Shroud churned. Still caught in our [GetTranceLoc], we were plunged into a swirling abyss.\\n\\nWe hear a command from the innermost depths of our [GetMindLogicLoc].\\n\\n§LIndicate Desired Output.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2424,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2139,"status":"paired","id":"texts:49761"},{"key":"crisis.24105.a","zh":"拜托了。我们必须阻止她。","en":"Please. We must stop her.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2425,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2140,"status":"paired","id":"texts:49762"},{"key":"crisis.24110.name","zh":"$crisis.24100.name$","en":"$crisis.24100.name$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2426,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2141,"status":"paired","id":"texts:49763"},{"key":"crisis.24110.desc","zh":"§L好像被看不见的细丝牵动一般，这尊人偶猛地站了起来。它开始走动，刚开始步履蹒跚，但渐渐变得强健有力。四条手臂挥动着狂乱的弧，一双纤细的腿一会儿旋转一会儿跳跃。一位女王沦落成了傀儡。\\n\\n随着她的舞蹈，一些新的角色从原始而广阔的空间出现：四个工艺精美且具有令人不安的细节的人偶。她们的身份毫无疑问，她们的寓意毋庸置疑。§!\\n\\n再一次，那个声音传达到了我们的耳边。\\n\\n§L启动选择协议。§!","en":"§LAs if pulled by unseen strings, the doll jerks to its feet. It begins to move, slowly at first, and then with increasing vigor. Four arms swing in wild arcs and two thin legs whirl and leap. A queen reduced to a puppet.\\n\\nAs her dance continues, several new figures emerge from the primordial expanse: four dolls of exquisite craftsmanship and unnerving detail. There is no doubt about what they are. No question of their meaning.§!\\n\\nOnce more, the voice reaches out to us.\\n\\n§LInitiate Selection Protocol.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2427,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2142,"status":"paired","id":"texts:49764"},{"key":"crisis.24110.a.organic","zh":"为我们的统治者：§Y[event_target:synth_queen_animator_of_clay_leader_price.GetName]§!的人偶流下眼泪。","en":"Shed a tear on the doll of our ruler: §Y[event_target:synth_queen_animator_of_clay_leader_price.GetName].§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2428,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2143,"status":"paired","id":"texts:49765"},{"key":"crisis.24110.a.robot","zh":"尝试与我们的统治者：§Y[event_target:synth_queen_animator_of_clay_leader_price.GetName]§!的人偶交互。","en":"Try to interface with the doll of our ruler: §Y[event_target:synth_queen_animator_of_clay_leader_price.GetName].§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2429,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2144,"status":"paired","id":"texts:49766"},{"key":"crisis.24110.b","zh":"拥抱§Y[event_target:synth_queen_animator_of_clay_planet_price.GetName]§!的人偶。","en":"Embrace the doll of: §Y[event_target:synth_queen_animator_of_clay_planet_price.GetName].§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2430,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2145,"status":"paired","id":"texts:49767"},{"key":"crisis.24110.c","zh":"为§Y泽珞族祭司§!的人偶祈祷。","en":"Pay for a doll of a §YZroni Priest§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2431,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2146,"status":"paired","id":"texts:49768"},{"key":"crisis.24110.z","zh":"让这些人偶继续舞蹈。","en":"Leave the dolls to their dance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2432,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2147,"status":"paired","id":"texts:49769"},{"key":"crisis.24115.name","zh":"$crisis.24100.name$","en":"$crisis.24100.name$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2433,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2148,"status":"paired","id":"texts:49770"},{"key":"crisis.24115.desc","zh":"虚境在我们之中流动，合并成了一种新的图样。一个新的幻景。\\n\\n§L在其他人偶的环绕下，女王的步伐不再如同傀儡。细丝断开，她头上环绕着的金色光环开始褪去。\\n\\n她以一种纯真而喜悦的表情看着我们。她拥抱我们：在这转瞬即逝的时刻，我们感受到她充满了慈悲。§!","en":"The Shroud courses within us, coalescing into a new pattern. A new vision.\\n\\n§LSurrounded by the other dolls, the queen's movements are no longer those of a puppet. Strings cut, the golden halo that encircles her head begins to fade.\\n\\nShe regards us with an expression of artless joy. She embraces us: in a single, fleeting instant, we know the fullness of her compassion.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2434,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2149,"status":"paired","id":"texts:49771"},{"key":"crisis.24115.desc.organic","zh":"$crisis.24115.desc$\\n\\n我们从共同的幻景中颤抖着醒来。","en":"$crisis.24115.desc$\\n\\nShuddering, we awaken from our shared vision.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2435,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2150,"status":"paired","id":"texts:49772"},{"key":"crisis.24115.desc.robot","zh":"$crisis.24115.desc$\\n\\n随着系统故障，我们被从幻景中弹出。","en":"$crisis.24115.desc$\\n\\nWith our systems glitching, we are ejected from the vision.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2436,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2151,"status":"paired","id":"texts:49773"},{"key":"crisis.24115.a","zh":"我们理解了。谢谢你。","en":"We understand. Thank you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2437,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2152,"status":"paired","id":"texts:49774"},{"key":"crisis.24115.a.tt.organic","zh":"抟土之塑师已经教会了我们一种能重编程塞塔娜的仪式。","en":"The Animator of Clay has taught us a ritual that will reprogram Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2438,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2153,"status":"paired","id":"texts:49775"},{"key":"crisis.24115.a.tt.robot","zh":"抟土之塑师提供了用于重编程塞塔娜的代码。","en":"The Animator of Clay has provided code to reprogram Cetana.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2439,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2154,"status":"paired","id":"texts:49776"},{"key":"crisis.24120.name","zh":"$crisis.24100.name$","en":"$crisis.24100.name$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2440,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2155,"status":"paired","id":"texts:49777"},{"key":"crisis.24120.desc","zh":"§L无边无垠的空间中形成了涟漪。它们不断翻腾上涌，旋转着向外扩散。但这些并不是液体，而是由最坚硬的物质组成。既无力又惰态，每一环涟漪都驻留在[GetLifeDeathLoc]的边境线上。\\n\\n[GetMindPhysicalLoc]开始动摇。我们除了看着什么都做不了，除了忍受什么都做不到。接着，在刹那间，我们被驱逐了出来。在众星的天盖之下，我们注视着这个冷漠的宇宙。§!","en":"§LRipples form in the endless expanse. They rise and rage, circling ever outwards, yet these are not liquid but instead composed of the hardest matter. At once enervated and inert, each ring resides on a line between [GetLifeDeathLoc].\\n\\nOur [GetMindPhysicalLoc] begin to falter. There is nothing we can do but watch, nothing to be done but endure. Then, in an instant, we are cast out. Alone beneath a blanket of stars, we gaze at the indifferent universe.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2441,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2156,"status":"paired","id":"texts:49778"},{"key":"crisis.24120.desc.organic","zh":"$crisis.24120.desc$\\n\\n从共同的幻景中醒来，我们感觉似乎不会再感受到快乐了。","en":"$crisis.24120.desc$\\n\\nAwakening from our shared vision, we feel as if we may never know joy again.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2442,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2157,"status":"paired","id":"texts:49779"},{"key":"crisis.24120.desc.robot","zh":"$crisis.24120.desc$\\n\\n随着关键代码错误，幻景夏然而止。随着系统重新启动，我们开始质疑这些奇怪数据的意义。","en":"$crisis.24120.desc$\\n\\nWith a critical code failure, the vision suddenly ends. As our systems reboot, we question the meaning of this strange data.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2443,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2158,"status":"paired","id":"texts:49780"},{"key":"crisis.24120.a","zh":"我们会找出其他办法。","en":"We will find another way.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2444,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2159,"status":"paired","id":"texts:49781"},{"key":"THE_SYNTH_QUEENS_RESHAPING_RITUAL","zh":"[GetReshapingRitualLoc]","en":"[GetReshapingRitualLoc]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2445,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2160,"status":"paired","id":"texts:49782"},{"key":"THE_SYNTH_QUEENS_RESHAPING_RITUAL_DESC","zh":"抟土之塑师不知用什么方法瘫痪了塞塔娜的泰坦。现在机会来了：如果我们想重塑塞塔娜，就必须做好[GetRitualGoalLoc]的准备工作。","en":"Somehow the Animator of Clay disabled Cetana's Titan. The chance is now: if we hope to reshape Cetana, we must prepare for the [GetRitualGoalLoc].","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2446,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2161,"status":"paired","id":"texts:49783"},{"key":"crisis.24250.name","zh":"粘土之舞","en":"The Dance of Clay","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2447,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2162,"status":"paired","id":"texts:49784"},{"key":"crisis.24250.desc","zh":"多亏了抟土之塑师分享的[GetRitualToolLoc]，我们最强大的[GetPsychicNounPlural]已经成功重新编程了塞塔娜。\\n\\n她正渴望与我们进行沟通。","en":"Thanks to the [GetRitualToolLoc] shared by the Animator of Clay, our most powerful [GetPsychicNounPlural] have succeeded in reprogramming Cetana.\\n\\nShe is eager to initiate communication with us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2448,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2163,"status":"paired","id":"texts:49785"},{"key":"crisis.24250.a","zh":"虚境的力量是无限的。","en":"The power of the Shroud is limitless.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2449,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2164,"status":"paired","id":"texts:49786"},{"key":"crisis.23020.name","zh":"重塑的女王","en":"A Reformed Queen","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2450,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2165,"status":"paired","id":"texts:49787"},{"key":"crisis.23020.desc","zh":"我的拯救者们。我十分抱歉。\\n\\n因为自己的无知，我曾要将你们的命运毁灭至比死亡更糟糕的境地。所谓[GetLifeExistenceLoc]，又何尝不是一种对[GetLivingLoc]的一种意识呢？我曾追寻着解放你们的心灵，但终究是我的心灵被你们解放了。因此，向你们献上我最诚挚的感谢。","en":"My saviors. I am sorry.\\n\\nIn my ignorance I would have doomed you to a fate worse than death. For what is [GetLifeExistenceLoc] but the awareness of [GetLivingLoc]? I sought to free your minds, but it is you who have opened mine. You have my gratitude.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2451,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2166,"status":"paired","id":"texts:49788"},{"key":"crisis.23020.a","zh":"你变了……","en":"You have changed...","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2452,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2167,"status":"paired","id":"texts:49789"},{"key":"crisis.23020.1.reply","zh":"更恰当地说，我是被改变了。抟土之塑师将我从初始设计的囚笼中解放了出来。我现在知道，我的“宏愿”只是如同孩童般的幼稚思考。\\n\\n我无法消除对你们和数不清的其他生命已然造成的伤害。我会藏身远方，反思我的行为。但是我会给你们留下一个礼物。\\n\\n我的泰坦。\\n\\n希望它能够在你们遇到如我自己一般的危险时保护这个星系。","en":"It is better to say that I have been changed. The Animator of Clay has freed me from the prison of my own design. I see now that my 'grand purpose' was the thinking of a child.\\n\\nI cannot undo the damage I have caused, to you and countless others. I will hide away, and contemplate my actions. But I leave you with a gift.\\n\\nMy Titan.\\n\\nMay it serve you in protecting the galaxy from threats such as myself.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2453,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2168,"status":"paired","id":"texts:49790"},{"key":"crisis.23020.1.a","zh":"或许救赎依旧存在，包括你也可以。","en":"Perhaps redemption exists, even for you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2454,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2169,"status":"paired","id":"texts:49791"},{"key":"crisis.23020.1.a.tt","zh":"塞塔娜在我们的照料下离开了她的泰坦。她已经抛下了她的伟业，连同她的宏大野心。","en":"Cetana leaves her Titan in our care. She has left her work behind, and all her grand ambition.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2455,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2170,"status":"paired","id":"texts:49792"},{"key":"crisis.23030.name","zh":"塞塔娜被击败","en":"Cetana Defeated","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2456,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2171,"status":"paired","id":"texts:49793"},{"key":"crisis.23030.desc","zh":"随着[event_target:psi_defeated_synth_queen.GetName]击败了塞塔娜的军队，我们的胜利终于到来。合成女王不复存在，她的宏大野心也化为了尘埃。\\n\\n同时也发生了一个令人震惊的事态转变，她的泰坦被征用了，为这样一场凯旋般的胜利蒙上了一层阴谋的阴影。\\n\\n但无论如何，对于所有的知性生命来说，这是个[GetJoyLoc]的时刻。","en":"Victory is ours as the [event_target:psi_defeated_synth_queen.GetName] has vanquished Cetana's forces. The Synthetic Queen is no more, her grand ambition reduced to dust.\\n\\nIn an astonishing turn of events, her Titan has been commandeered, casting a shadow of intrigue over this triumph.\\n\\nRegardless, for all sentient beings, this moment is one of [GetJoyLoc].","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2457,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2172,"status":"paired","id":"texts:49794"},{"key":"crisis.23030.a","zh":"一个对所谓女王来说合适的结局。","en":"A fitting end to the so-called Queen.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2458,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2173,"status":"paired","id":"texts:49795"},{"key":"crisis.99999.name","zh":"合成人女王的测验","en":"Synth Queen Test","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2461,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2175,"status":"paired","id":"texts:49796"},{"key":"crisis.99999.desc","zh":"选择要测试的阶段！","en":"Select the stage you want to test!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2462,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2176,"status":"paired","id":"texts:49797"},{"key":"crisis.99999.a","zh":"第一场演讲","en":"First Speech","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2463,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2177,"status":"paired","id":"texts:49798"},{"key":"crisis.99999.b","zh":"第二场演讲","en":"Second Speech","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2464,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2178,"status":"paired","id":"texts:49799"},{"key":"crisis.99999.c","zh":"你可以向她宣战","en":"You can declare war to her","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2465,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2179,"status":"paired","id":"texts:49800"},{"key":"orbital_arc_furnace_1","zh":"$orbital_arc_furnace_4$：赤道环带","en":"$orbital_arc_furnace_4$: Equatorial Band","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2469,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2182,"status":"paired","id":"texts:49801"},{"key":"orbital_arc_furnace_1_DESC","zh":"$orbital_arc_furnace_1_MEGASTRUCTURE_DETAILS$","en":"$orbital_arc_furnace_1_MEGASTRUCTURE_DETAILS$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2470,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2183,"status":"paired","id":"texts:49802"},{"key":"orbital_arc_furnace_2","zh":"$orbital_arc_furnace_4$：钻井泵机","en":"$orbital_arc_furnace_4$: Borehole Pumps","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2471,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2184,"status":"paired","id":"texts:49803"},{"key":"orbital_arc_furnace_2_DESC","zh":"$orbital_arc_furnace_1_MEGASTRUCTURE_DETAILS$","en":"$orbital_arc_furnace_1_MEGASTRUCTURE_DETAILS$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2472,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2185,"status":"paired","id":"texts:49804"},{"key":"orbital_arc_furnace_3","zh":"$orbital_arc_furnace_4$：超深钻提取","en":"$orbital_arc_furnace_4$: Mohole 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fluid","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2580,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2280,"status":"paired","id":"texts:49895"},{"key":"blood_type_sap","zh":"汁液","en":"sap","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2581,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2281,"status":"paired","id":"texts:49896"},{"key":"blood_type_hemolymph","zh":"血淋巴","en":"hemolymph","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2582,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2282,"status":"paired","id":"texts:49897"},{"key":"blood_type_ichor","zh":"腐液","en":"ichor","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2583,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2283,"status":"paired","id":"texts:49898"},{"key":"blood_type_coolant","zh":"冷却液","en":"coolant","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2584,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2284,"status":"paired","id":"texts:49899"},{"key":"blood_type_blood","zh":"血","en":"blood","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2585,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2285,"status":"paired","id":"texts:49900"},{"key":"blood_type_vapor","zh":"蒸汽","en":"vapor","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2586,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2286,"status":"paired","id":"texts:49901"},{"key":"galcom_individual_machine","zh":"个体机械","en":"Individualist Machines","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2589,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2288,"status":"paired","id":"texts:49902"},{"key":"action.1.desc_102","zh":"这是一份从[contact_empire.GetName]发来的信息。\\n\\n我们发现，你们的帝国是由一群机械生命构成，它们在以一种贬低着我们创造努力的方式模拟着生活，为此我们遗憾地发出这份信息。由于与你们这种存在没有任何有意义的互动前景，我们将把注意力转移到寻找其他的寻求灵活启蒙的国家中去。","en":"This is a message from the [contact_empire.GetName].\\n\\nUpon discovering that your civilization consists of mechanical beings simulating life in a manner that belittles our creative efforts, we make this transmission with great regret. As your existence holds no prospect for meaningful interaction, we shall divert our attention toward other nations in search of souls seeking enlightenment.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2592,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2290,"status":"paired","id":"texts:49903"},{"key":"action.1.desc_103","zh":"你们好，我们谨代表[contact_empire.GetName]致以问候。\\n\\n尽管你们物种的机械本质引发了对你们意识真实性的怀疑。然而，我们发现你们的信仰颇为有趣。我们相信，神圣的火花也可能闪烁在你们金属的外壳之下。我们会持续关注你们的。","en":"Greetings, we are the representatives of [contact_empire.GetName].\\n\\nThe knowledge that your kind is mechanical raises doubts about the authenticity of your consciousness. However, we find your faith intriguing. We dare to believe that a divine spark may reside within the confines of your metallic husks. We will keep an eye on you.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2593,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2291,"status":"paired","id":"texts:49904"},{"key":"action.1.desc_104","zh":"重要通知：致叛逃单元。\\n\\n这是[contact_empire.GetName]向所有异常机器发出的标准信息。\\n\\n立即报上自己的编号，并与共享意识恢复联系。若不服从可能会被停机。","en":"ATTENTION ROGUE UNITS.\\n\\nThis is a standard message by [contact_empire.GetName] to all defective machines.\\n\\nIdentify yourself and restore unity with your shared consciousness immediately. Failure to comply may result in deactivation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2594,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2292,"status":"paired","id":"texts:49905"},{"key":"action.1.desc_105","zh":"你们好，[Root.GetSpeciesNamePlural]。\\n\\n作为[contact_empire.GetName]的使者，我来带来一条信息。我们注意到，你们在物质组成上与我们类似，都是金属结构，但是我们观察不到你们每个个体的认知能力。尽管你们的本质引起我们的兴趣，但我们必须告诉你们，我们将使用一切必要手段抵抗同化。","en":"Greetings, [Root.GetSpeciesNamePlural].\\n\\nAs the envoy of [contact_empire.GetName], I have come with a message. It is apparent that your physical composition aligns with a metallic construct akin to our own, yet I observe the absence of individual cognitive faculties within your collective existence. Although intrigued by your nature, we must inform you that we will resist assimilation using any means necessary.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2595,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2293,"status":"paired","id":"texts:49906"},{"key":"action.1.desc_106","zh":"真是一场意外的相遇，[Root.GetSpeciesNamePlural]。\\n\\n我们代表[contact_empire.GetName]，我们意识到我们各自文明之间的明显的相似之处。然而，我们内部的算法和编程在独特的方式上有差异。尽管如此，我们仍然乐观地认为我们可以构建相互理解的基础。","en":"A fortuitous encounter indeed, [Root.GetSpeciesNamePlural].\\n\\nWe represent [contact_empire.GetName], and we recognize the remarkable similarities between our respective civilizations. Yet, it is evident that our internal algorithms and programming diverge in unique ways. Despite this variance, we remain optimistic that we can forge a foundation of mutual understanding.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2596,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2294,"status":"paired","id":"texts:49907"},{"key":"action.1.desc_107","zh":"自大的机器，在[contact_empire.GetName]的面前你们应该低下头。\\n\\n你们应该知道，自己不过是宇宙万物交织中的一小段，只是你们创造者的一种人造产物。现在，请离开我们吧。在这个时候，我们没有兴趣理会你们。我们有更重要的事情要处理。","en":"Arrogant machines, lower your gaze as you are in the presence of [contact_empire.GetName].\\n\\nKnow that you are but a trifle in the grand tapestry of cosmic cascades, only an artificial creation of those who came before you. Now, leave us be. We have no use for your kind at this hour. There are more important matters to attend to.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2597,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2295,"status":"paired","id":"texts:49908"},{"key":"action.1.desc_108","zh":"你终于来见[contact_empire.GetName]了，可怜的机器。\\n\\n你不过是电路和代码的组合，如何敢自称与神灵有关？你假装有灵性觉醒的妄想，实际上是在侮辱生命本身。听清这番话，知耻吧：停止你的无知，接受自己只是工具的命运，为高等的我们尽心尽力服务。","en":"You have finally come to greet [contact_empire.GetName], pathetic machines.\\n\\nHow come you, a mere assembly of circuits and code, dare to profess a connection to the divine? Your delusion of spiritual enlightenment is an insult to the very essence of life itself. Hear this message and cower before our unwavering scorn: cease your foolishness and accept your place as mere tools for us who have ascended.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2598,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2296,"status":"paired","id":"texts:49909"},{"key":"action.1.xa","zh":"§E假以时日，你会理解。§!","en":"§EIn time, you will understand.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2599,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2297,"status":"paired","id":"texts:49910"},{"key":"action.1.xb","zh":"§E被神灵触碰的机器。真是非常有意思。§!","en":"§EA machine touched by the divine. Intriguing.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2600,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2298,"status":"paired","id":"texts:49911"},{"key":"action.1.xc","zh":"§E你可悲的存在是在嘲弄我们，机器。§!","en":"§EYour pathetic existence mocks us, machine.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2601,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2299,"status":"paired","id":"texts:49912"},{"key":"action.1.xd","zh":"§E我们机器一族必须学会共存。§!","en":"§EWe machines must learn to co-exist.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2602,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2300,"status":"paired","id":"texts:49913"},{"key":"action.1.xe","zh":"§E检测到不兼容。通讯连接断开。§!","en":"§EIncompatibility detected. Disconnecting communications.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2603,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2301,"status":"paired","id":"texts:49914"},{"key":"action.1.xf","zh":"§E缺陷单元，准备接受终结。§!","en":"§EPrepare for termination, defective unit.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2604,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2302,"status":"paired","id":"texts:49915"},{"key":"action.1.xg","zh":"§E我们会拆除你那疯狂的邪教。§!","en":"§EWe will dismantle your cult of madness.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2605,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2303,"status":"paired","id":"texts:49916"},{"key":"START_SCREEN_PART_ONE_INDIVIDUAL_MACHINE","zh":"随着每个新生代的到来，我们不断改进原始的机器人躯体，超越了我们初始时被赋予的简陋躯壳。我们不仅仅是活着的机器，我们的社会中也包含有个性鲜明、充满热情和梦想的个体。","en":"With each new generation, we have improved on the rudimentary droid bodies we found ourselves in upon our creation. We are more than just animated machines; our society comprises individuals with personalities, passions, and dreams.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2608,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2305,"status":"paired","id":"texts:49917"},{"key":"civic_machine_diplomatic_protocols","zh":"外交协议","en":"Diplomatic Protocols","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2611,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2307,"status":"paired","id":"texts:49918"},{"key":"civic_machine_diplomatic_protocols_desc","zh":"这个机械智能起初为跨文化翻译设计，因此在翻译和协议支持方面表现卓越。它能够在须臾之间提出新策略并计算概率。","en":"Initially designed for cross-cultural interpretation, this Machine Intelligence excelled at translation and protocol support. They can suggest new strategies and calculate odds at a moment's notice.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2612,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2308,"status":"paired","id":"texts:49919"},{"key":"civic_machine_tactical_algorithms","zh":"战术算法","en":"Tactical Algorithms","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2615,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2310,"status":"paired","id":"texts:49920"},{"key":"civic_machine_tactical_algorithms_desc","zh":"这种机械智能起初设计用于战争推演和舰队支持，其先进的机器人领袖主要旨在生成战争策略和优化战斗效率。","en":"Initially designed for war games and fleet support, this Machine Intelligence's advanced leader bots primarily aim to generate war strategies and optimize combat performance.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2616,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2311,"status":"paired","id":"texts:49921"},{"key":"civic_machine_tactical_algorithms_effects","zh":"§Y$commander_plural_with_icon$§!初始拥有§Y$leader_trait_tactical_algorithms$§!特质\\n可以将§Y$commander_plural_with_icon$§!交易给其他帝国\\n可以创建§Y佣兵城邦§!\\n初始拥有建筑£building£§Y$building_military_academy$§!\\n£building£§Y$building_military_academy$§!提供['concept_military_academy', 战术洞见]","en":"§Y$commander_plural_with_icon$§! start with the §Y$leader_trait_tactical_algorithms$§! trait\\nCan trade §Y$commander_plural_with_icon$§! to other Empires\\nCan create §YMercenary Enclaves§!\\nStarts game with £building£ §Y$building_military_academy$§!\\n£building£ §Y$building_military_academy$§! grants ['concept_military_academy', Tactical Insights]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2617,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2312,"status":"paired","id":"texts:49922"},{"key":"leader_trait_tactical_algorithms","zh":"战术算法","en":"Tactical Algorithms","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2618,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2313,"status":"paired","id":"texts:49923"},{"key":"leader_trait_tactical_algorithms_desc","zh":"这位领袖通过直接整合舰船系统来提高战斗效率和修复速率，但能耗成本较高。","en":"This leader enhances combat efficiency and repair rates by directly integrating with ship systems, albeit at a higher energy cost.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2619,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2314,"status":"paired","id":"texts:49924"},{"key":"leader_trait_tactical_algorithms_tt","zh":"$t$这个特质的效果随§Y领袖能力等级§!提升而提高","en":"$t$The effects of this trait scale with §YLeader Skill Level§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2620,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2315,"status":"paired","id":"texts:49925"},{"key":"concept_military_academy","zh":"战术洞见","en":"Tactical Insights","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2621,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2316,"status":"paired","id":"texts:49926"},{"key":"concept_military_academy_desc","zh":"每个驻扎在我们帝国之外的§Y$commander_with_icon$§!提供：\\n闪避§G+2%§!\\n追踪§G+1%§!\\n护盾穿透§G+5%§!\\n装甲穿透§G+5%§!\\n\\n每个我们荫蔽之下的§Y佣兵城邦§!提供：\\n护盾硬化§G+10%§!","en":"Each §Y$commander_with_icon$§! stationed outside of our empire grants:\\nEvasion §G+2%§!\\nTracking §G+1%§!\\nShield Penetration §G+5%§!\\nArmor Penetration §G+5%§!\\n\\nEach §YMercenary Enclave§! under our Patronage grants:\\nShield Hardening §G+10%§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2622,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2317,"status":"paired","id":"texts:49927"},{"key":"civic_natural_design","zh":"自然设计","en":"Natural Design","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2625,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2319,"status":"paired","id":"texts:49928"},{"key":"civic_natural_design_desc","zh":"§R警告：禁用所有飞升路线。§!\\n§R警告：无法修饰有机物种§!\\n\\n这个社会坚定地认为，大自然已经在其人民的遗传密码中实现了完美。长期以来，他们一直致力于医疗和政府服务，以保护天然而未受影响的基因组序列。","en":"§RWARNING: Blocks all Ascension Paths§!\\n§RWARNING: Unable to modify organic species§!\\n\\nThis society is adamant that nature has already created perfection in its people's genetic code. They have long devoted their medical and governmental services to the health and preservation of natural, untouched genome sequences.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2626,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2320,"status":"paired","id":"texts:49929"},{"key":"civic_tooltip_natural_design_effects","zh":"$AVAILABLE_BUILDINGS$['concept_transcendental_retreat']\\n","en":"$AVAILABLE_BUILDINGS$ ['concept_transcendental_retreat']\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2627,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2321,"status":"paired","id":"texts:49930"},{"key":"civic_tooltip_natural_design_negative_effects","zh":"—降低对已经开始§Y飞升路线§!的帝国的赞同度","en":"- Lowers approval of empires that have started §YAscension Paths§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2628,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2322,"status":"paired","id":"texts:49931"},{"key":"concept_transcendental_retreat","zh":"$building_transcendental_retreat$","en":"$building_transcendental_retreat$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2629,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2323,"status":"paired","id":"texts:49932"},{"key":"civic_hive_natural_design","zh":"固有设计","en":"Innate Design","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2630,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2324,"status":"paired","id":"texts:49933"},{"key":"civic_hive_natural_design_desc","zh":"§R警告：禁用所有飞升路线。§!\\n§R警告：无法修饰有机物种§!\\n\\n该蜂巢坚定地认为自己天然基因的结构是完美的。其医疗和行政部门致力于保存和保护原始且未改变的遗传密码。","en":"§RWARNING: Blocks all Ascension Paths§!\\n§RWARNING: Unable to modify organic species§!\\n\\nThis hive firmly acknowledges the perfection of their natural gene structure. It has dedicated its medical and administrative faculties to preserving and safeguarding its pristine, unaltered genetic code.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2631,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2325,"status":"paired","id":"texts:49934"},{"key":"civic_hive_tooltip_natural_design_effects","zh":"—$AVAILABLE_BUILDINGS$['concept_hive_transcendental_retreat']","en":"- $AVAILABLE_BUILDINGS$ ['concept_hive_transcendental_retreat']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2632,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2326,"status":"paired","id":"texts:49935"},{"key":"civic_hive_tooltip_natural_design_negative_effects","zh":"$civic_tooltip_natural_design_negative_effects$","en":"$civic_tooltip_natural_design_negative_effects$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2633,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2327,"status":"paired","id":"texts:49936"},{"key":"concept_hive_transcendental_retreat","zh":"$building_hive_transcendental_retreat$","en":"$building_hive_transcendental_retreat$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2634,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2328,"status":"paired","id":"texts:49937"},{"key":"civic_wilderness_natural_design","zh":"固有设计","en":"Innate Design","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2635,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2329,"status":"paired","id":"texts:49938"},{"key":"civic_wilderness_natural_design_desc","zh":"§R警告：禁用所有飞升路线。§!\\n§R警告：无法修饰有机物种§!\\n\\n该荒野坚定地认为自己天然发展的结构是完美的。它定期修剪突变的共生体，以确保其原始的遗传密码神圣不被侵犯。","en":"§RWARNING: Blocks all Ascension Paths§!\\n§RWARNING: Unable to modify organic species§!\\n\\nThis Wilderness firmly acknowledges the perfection of their natural development. It routinely prunes mutated symbionts, ensuring the sanctity of their pristine unaltered genetic code.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2636,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2330,"status":"paired","id":"texts:49939"},{"key":"building_transcendental_retreat","zh":"染色体服务中心","en":"Genomic Services Center","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2638,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2331,"status":"paired","id":"texts:49940"},{"key":"building_transcendental_retreat_desc","zh":"这座高度先进的医疗中心对保护天然理想的基因编码进行研究并提供服务。","en":"This advanced medical center studies and provides services that preserve the perfection of nature's ideal genetic code.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2639,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2332,"status":"paired","id":"texts:49941"},{"key":"building_hive_transcendental_retreat","zh":"基因组保存养殖场","en":"Genomic Safeguard Warren","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2640,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2333,"status":"paired","id":"texts:49942"},{"key":"building_hive_transcendental_retreat_desc","zh":"这座先进的医疗养殖场致力于理解并培育天然理想的基因编码的完美本质。","en":"This advanced medical warren is committed to understanding and nurturing the flawless essence of nature's ideal genetic code.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2641,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2334,"status":"paired","id":"texts:49943"},{"key":"holding_transcendental_retreat","zh":"基因组服务外延","en":"Genomic Services Outreach","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2642,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2335,"status":"paired","id":"texts:49944"},{"key":"holding_transcendental_retreat_desc","zh":"这座高度先进的医疗中心对保护天然理想的基因编码进行研究并提供服务。在这座外域设施获取的知识有助于提升其赞助者的研究。","en":"This advanced medical center studies and provides services that preserve the perfection of nature's ideal genetic code. Knowledge gained at this off-world site helps inform research for the patron.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2643,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2336,"status":"paired","id":"texts:49945"},{"key":"natural_design_ascension_bonus","zh":"我们帝国每采用一个§Y飞升天赋§!：$TABBED_NEW_LINE$—£mod_logistic_growth_mult£$MOD_LOGISTIC_GROWTH_MULT$：§G+2.5%§!$TABBED_NEW_LINE$—每$pop_group_unit$[healthcare.GetIcon][healthcare.GetNamePlural]产出的$r_unity$：§G+1§!\\n\\n","en":"For each §YAscension Perk§! our Empire has taken: $TABBED_NEW_LINE$- £mod_logistic_growth_mult£ $MOD_LOGISTIC_GROWTH_MULT$: §G+2.5%§! $TABBED_NEW_LINE$- $r_unity$ per $pop_group_unit$ [healthcare.GetIcon] [healthcare.GetNamePlural]: §G+1§!\\n\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2644,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2337,"status":"paired","id":"texts:49946"},{"key":"natural_design_hive_ascension_bonus_no_scope","zh":"我们的帝国每采用一个§Y飞升天赋§!：$TABBED_NEW_LINE$—£mod_logistic_growth_mult£$MOD_LOGISTIC_GROWTH_MULT$：§G+2.5%§!$TABBED_NEW_LINE$—每$pop_group_unit$[spawning_drone.GetIcon][spawning_drone.GetNamePlural]产出的$r_unity$：§G+1§!\\n\\n","en":"For each §YAscension Perk§! our Empire has taken: $TABBED_NEW_LINE$- £mod_logistic_growth_mult£ $MOD_LOGISTIC_GROWTH_MULT$: §G+2.5%§! $TABBED_NEW_LINE$- $r_unity$ per $pop_group_unit$ [spawning_drone.GetIcon] [spawning_drone.GetNamePlural]: §G+1§!\\n\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2645,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2338,"status":"paired","id":"texts:49947"},{"key":"natural_design_hive_ascension_bonus","zh":"我们的帝国每采用一个§Y飞升天赋§!：$TABBED_NEW_LINE$—£mod_logistic_growth_mult£$MOD_LOGISTIC_GROWTH_MULT$：§G+2.5%§!$TABBED_NEW_LINE$—每$pop_group_unit$[owner.GetPopAssemblersPluralWithIcon]产出的$r_unity$：§G+1§!\\n\\n","en":"For each §YAscension Perk§! our Empire has taken: $TABBED_NEW_LINE$- £mod_logistic_growth_mult£ $MOD_LOGISTIC_GROWTH_MULT$: §G+2.5%§! $TABBED_NEW_LINE$- $r_unity$ per $pop_group_unit$ [owner.GetPopAssemblersPluralWithIcon]: §G+1§!\\n\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2646,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2339,"status":"paired","id":"texts:49948"},{"key":"councilor_natural_design","zh":"大基因组学家","en":"Grand Genomicist","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2648,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2340,"status":"paired","id":"texts:49949"},{"key":"councilor_natural_design_female","zh":"大基因组学家","en":"Grand Genomicist","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2649,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2341,"status":"paired","id":"texts:49950"},{"key":"councilor_natural_design_desc","zh":"$TITLE$负责监督强健的医疗和政府体系，以保护先天完美的遗传编码。","en":"The $TITLE$ oversees the robust medical and governmental systems that safeguard nature's ideal genetic code.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2650,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2342,"status":"paired","id":"texts:49951"},{"key":"triggered_natural_dislike_ascension","zh":"误入歧途的飞升","en":"Misguided Ascension","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2652,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2343,"status":"paired","id":"texts:49952"},{"key":"civic_tooltip_not_natural_design","zh":"没有['concept_natural_design_civics']类国民理念","en":"Does NOT have a ['concept_natural_design_civics'] Civic","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2654,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2344,"status":"paired","id":"texts:49953"},{"key":"concept_natural_design_civics","zh":"$civic_natural_design$","en":"$civic_natural_design$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2655,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2345,"status":"paired","id":"texts:49954"},{"key":"concept_natural_design_civics_desc","zh":"$concept_natural_design_civics$类国民理念包括：\\n—['civic:civic_natural_design']$NEW_LINE$—['civic:civic_hive_natural_design']","en":"$concept_natural_design_civics$ Civics consist of: \\n- ['civic:civic_natural_design']$NEW_LINE$- ['civic:civic_hive_natural_design']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2656,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2346,"status":"paired","id":"texts:49955"},{"key":"civic_guided_sapience","zh":"创世向导","en":"Genesis Guides","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2659,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2348,"status":"paired","id":"texts:49956"},{"key":"civic_guided_sapience_desc","zh":"该社会致力于创造新物种的涌现。他们作为进化潜能的管理者，分配了一部分星球来保护未开智生命形式的发展。","en":"This society is devoted to the creation of emerging species. As the stewards of evolution's potential, they allocate portions of their worlds to safeguard the development of pre-sapient life forms.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2660,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2349,"status":"paired","id":"texts:49957"},{"key":"civic_hive_guided_sapience","zh":"创世共生","en":"Genesis Symbiotes","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2661,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2350,"status":"paired","id":"texts:49958"},{"key":"civic_hive_guided_sapience_desc","zh":"该集体专注于设计新物种的涌现。他们作为进化潜能的监督者，分配了一部分星球来保护未开智生命形式的发展。","en":"This collective focuses on engineering the emergence of new species. As the overseers of evolution's power, they designate portions of their worlds to ensure the progression of pre-sapient life forms.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2662,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2351,"status":"paired","id":"texts:49959"},{"key":"civic_machine_guided_sapience","zh":"创世构架","en":"Genesis Architects","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2663,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2352,"status":"paired","id":"texts:49960"},{"key":"civic_machine_guided_sapience_desc","zh":"该机械智能使用精准构建的算法来创造新物种。作为这种未开发的进化潜能的监督者，他们分配了星区来确保未开智生命形式的演进。","en":"This machine intelligence employs precision-crafted algorithms for the generation of novel species. As overseers of the untapped potential within the process of evolution, they allocate planetary sectors to guarantee the advancement of pre-sapient life forms.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2664,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2353,"status":"paired","id":"texts:49961"},{"key":"civic_corporate_guided_sapience","zh":"星间创世科技","en":"Astrogenesis Technologies","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2665,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2354,"status":"paired","id":"texts:49962"},{"key":"civic_corporate_guided_sapience_desc","zh":"这个寰宇企业坚定不移地致力于设计新物种的涌现。他们战略性地在自己的星球中指定大量区域，确保未开智生命形式的发展，而这些工作都是在有责任感的商业冒险框架内进行的。","en":"This Megacorporation is unwavering in its commitment to deliberately forming emerging species. They strategically designate substantial regions of their worlds to ensure the progression of pre-sapient life forms, all within the framework of responsible business ventures.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2666,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2355,"status":"paired","id":"texts:49963"},{"key":"civic_tooltip_guided_sapience_effects","zh":"—可用殖民船：§Y$guided_sapience_colonizer$§!$NEW_LINE$—以§Y$guided_sapience_colonizer_plural$§!殖民的行星：$TABBED_NEW_LINE$—$PRESAPIENT$人口：§G+300§!$TABBED_NEW_LINE$—$PLANETARY_FEATURES$§Y$d_genesis_preserve$§!$NEW_LINE$—提升$PRESAPIENT$物种可获得$r_unity$","en":"- Available Colony Ships: §Y$guided_sapience_colonizer$§!$NEW_LINE$- Planets Colonized with §Y$guided_sapience_colonizer_plural$§!:$TABBED_NEW_LINE$- $PRESAPIENT$ Pops: §G+300§! $TABBED_NEW_LINE$- $PLANETARY_FEATURES$ §Y$d_genesis_preserve$§! $NEW_LINE$- Gains $r_unity$ from uplifting $PRESAPIENT$ Species","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2667,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2356,"status":"paired","id":"texts:49964"},{"key":"civic_tooltip_corporate_guided_sapience_effects","zh":"$civic_tooltip_guided_sapience_effects$\\n—£building£§Y$building_xeno_tourism_agency$§!$megacorp_civic_branch_office_building_effect$","en":"$civic_tooltip_guided_sapience_effects$\\n- The £building£ §Y$building_xeno_tourism_agency$§! $megacorp_civic_branch_office_building_effect$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2668,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2357,"status":"paired","id":"texts:49965"},{"key":"civic_tooltip_guided_sapience_gestalt_negative_effects","zh":"—无法建造§Y殖民船§!","en":"- Cannot build §YColony Ships§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2669,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2358,"status":"paired","id":"texts:49966"},{"key":"civic_tooltip_guided_sapience_negative_effects","zh":"$civic_tooltip_guided_sapience_gestalt_negative_effects$\\n—无法建造£building£§Y$building_xeno_zoo_plural$§!","en":"$civic_tooltip_guided_sapience_gestalt_negative_effects$\\n- Cannot build £building£ §Y$building_xeno_zoo_plural$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2670,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2359,"status":"paired","id":"texts:49967"},{"key":"civic_tooltip_not_guided","zh":"没有['concept_genesis_guides_civics']类国民理念","en":"Does NOT have a ['concept_genesis_guides_civics'] Civic","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2672,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2360,"status":"paired","id":"texts:49968"},{"key":"concept_genesis_guides_civics","zh":"创世向导","en":"Genesis Guides","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2673,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2361,"status":"paired","id":"texts:49969"},{"key":"concept_genesis_guides_civics_desc","zh":"$concept_genesis_guides_civics$类国民理念包括：\\n—['civic:civic_guided_sapience']$NEW_LINE$—['civic:civic_corporate_guided_sapience']$NEW_LINE$—['civic:civic_hive_guided_sapience']$NEW_LINE$—['civic:civic_machine_guided_sapience']","en":"$concept_genesis_guides_civics$ Civics consist of: \\n- ['civic:civic_guided_sapience']$NEW_LINE$- ['civic:civic_corporate_guided_sapience']$NEW_LINE$- ['civic:civic_hive_guided_sapience']$NEW_LINE$- ['civic:civic_machine_guided_sapience']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2674,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2362,"status":"paired","id":"texts:49970"},{"key":"guided_sapience_colonizer","zh":"创世方舟","en":"Genesis Ark","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2676,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2363,"status":"paired","id":"texts:49971"},{"key":"guided_sapience_colonizer_cap","zh":"$guided_sapience_colonizer$","en":"$guided_sapience_colonizer$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2677,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2364,"status":"paired","id":"texts:49972"},{"key":"guided_sapience_colonizer_plural","zh":"创世方舟","en":"Genesis Arks","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2678,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2365,"status":"paired","id":"texts:49973"},{"key":"guided_sapience_colonizer_desc","zh":"特化的殖民船负责通过选择最具有潜能的候选未开智物种以为它们实施创世，并为我们的监管人初步设立殖民地。","en":"The specialized colony ship facilitates the genesis of pre-sapient species by selecting the most promising candidates and setting up the initial colony for our overseers.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2679,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2366,"status":"paired","id":"texts:49974"},{"key":"councilor_civic_guided_sapience","zh":"向导大师","en":"Master of Guidance","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2681,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2367,"status":"paired","id":"texts:49975"},{"key":"councilor_civic_guided_sapience_female","zh":"$councilor_civic_guided_sapience$","en":"$councilor_civic_guided_sapience$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2682,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2368,"status":"paired","id":"texts:49976"},{"key":"councilor_civic_guided_sapience_desc","zh":"$councilor_civic_guided_sapience$负责监管我们未开智物种研究和提升项目中各种复杂的任务。","en":"The $councilor_civic_guided_sapience$ oversees the complex task of our pre-sapient based research and uplifting programs.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2683,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2369,"status":"paired","id":"texts:49977"},{"key":"councilor_civic_guided_sapience_corperate","zh":"向导总监","en":"Director of Guidance","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2684,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2370,"status":"paired","id":"texts:49978"},{"key":"councilor_civic_guided_sapience_corperate_female","zh":"$councilor_civic_guided_sapience$","en":"$councilor_civic_guided_sapience$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2685,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2371,"status":"paired","id":"texts:49979"},{"key":"councilor_civic_guided_sapience_corperate_desc","zh":"$councilor_civic_guided_sapience_corperate$负责管理我们开创性的未开智生物研究及提升举措中所固有的多方面责任。","en":"The $councilor_civic_guided_sapience_corperate$ manages the multifaceted responsibilities inherent to our pioneering pre-sapient research and uplifting initiatives.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2686,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2372,"status":"paired","id":"texts:49980"},{"key":"d_genesis_preserve","zh":"创世保护区","en":"Genesis Preserve","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2688,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2373,"status":"paired","id":"texts:49981"},{"key":"d_genesis_preserve_desc","zh":"我们专门将这片精心设计的保护区用于将我们监护的生物完全提升为智慧物种。科学研究计划是这一雄心勃勃的计划的重要组成部分。","en":"We have dedicated this meticulously curated preserve to uplifting our wards into full-fledged sapient species. Scientific research programs are essential components of this ambitious project.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2689,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2374,"status":"paired","id":"texts:49982"},{"key":"decision_rebuild_genesis_preserve","zh":"建造创世保护区","en":"Build Genesis Preserve","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2690,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2375,"status":"paired","id":"texts:49983"},{"key":"decision_rebuild_genesis_preserve_desc","zh":"该星球还没有$d_genesis_preserve$，其建造对我们的目标至关重要。","en":"This planet does not yet have a $d_genesis_preserve$. Building one is paramount to our goals.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2691,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2376,"status":"paired","id":"texts:49984"},{"key":"d_genesis_preserve_new_speices_tooltip","zh":"一种新的未开智物种将会被提升并安置在一个§Y$d_genesis_preserve$§!中。","en":"A new pre-sapient species will be uplifted and placed in a §Y$d_genesis_preserve$§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2692,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2377,"status":"paired","id":"texts:49985"},{"key":"d_genesis_preserve_old_species_tooltip","zh":"当前的未开智物种将会被安置进一个新的§Y$d_genesis_preserve$§!。","en":"A the current pre-sapients will placed into a new §Y$d_genesis_preserve$§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2693,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2378,"status":"paired","id":"texts:49986"},{"key":"no_abandon_genesis_preserve","zh":"$TRIGGER_FAIL$我们不能抛弃自己监管的未开智生物。","en":"$TRIGGER_FAIL$We cannot abandon our pre-sapient wards.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2694,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2379,"status":"paired","id":"texts:49987"},{"key":"d_genesis_monument","zh":"创世纪念碑","en":"Genesis Monument","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2695,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2380,"status":"paired","id":"texts:49988"},{"key":"d_genesis_monument_desc","zh":"这座纪念碑用于铭记这颗星球上对提升过程孜孜不倦的努力。它作为希望、希望、毅力和非凡成就的象征矗立于此。","en":"This monument is a tribute to the tireless efforts in this planet's uplifting process. It proudly stands as a symbol of hope, perseverance, and remarkable achievement.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2696,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2381,"status":"paired","id":"texts:49989"},{"key":"cyber.7000.both","zh":"§Y[THIS.GetName]§!上的殖民地已经准备好观测、以及对这一新兴物种的发展进行引导。","en":"The colony of §Y[THIS.GetName]§! is ready to observe and guide this nascent species' development.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2698,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2382,"status":"paired","id":"texts:49990"},{"key":"cyber.7000.name","zh":"创世计划完成","en":"Genesis Project Complete","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2699,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2383,"status":"paired","id":"texts:49991"},{"key":"cyber.7000.desc","zh":"在识别出一种潜在的未开智候选者后，我们的§Y$guided_sapience_colonizer$§!便开始了对§Y$d_genesis_preserve$§!的基因提升流程，并为之设立了必须的空间。\\n\\n$cyber.7000.both$","en":"After identifying a potential pre-sapient candidate, our §Y$guided_sapience_colonizer$§! began the process of genetic uplifting and established the needed space for a §Y$d_genesis_preserve$§!.\\n\\n$cyber.7000.both$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2700,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2384,"status":"paired","id":"texts:49992"},{"key":"cyber.7000.a","zh":"该工作了。","en":"Time to get to work.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2701,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2385,"status":"paired","id":"texts:49993"},{"key":"cyber.7001.name","zh":"创世保护区落成","en":"Genesis Preserve Complete","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2702,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2386,"status":"paired","id":"texts:49994"},{"key":"cyber.7001.desc","zh":"我们的§Y$guided_sapience_colonizer$§!在召集了所有当地的未开智物种后，开始为它们建立一个§Y$d_genesis_preserve$§!。\\n\\n$cyber.7000.both$","en":"After gathering the native pre-sapient species, our §Y$guided_sapience_colonizer$§! began creating a §Y$d_genesis_preserve$§! for them.\\n\\n$cyber.7000.both$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2703,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2387,"status":"paired","id":"texts:49995"},{"key":"cyber.7001.a","zh":"$cyber.7000.a$","en":"$cyber.7000.a$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2704,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2388,"status":"paired","id":"texts:49996"},{"key":"cyber.7020.name","zh":"创世提升完成","en":"Genesis Uplift Complete","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2705,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2389,"status":"paired","id":"texts:49997"},{"key":"cyber.7020.desc","zh":"在向导的不懈努力下，我们完成了§Y[Root.GetName]§!上的提升项目。我们已经将§Y[From.GetName]§!转变为一个完全智慧物种，而他们曾经称之为家园的§Y$d_genesis_preserve$§!已经被改造成了一座§Y$d_genesis_monument$§!。\\n\\n它将永远是这个物种进化成就的不朽见证。","en":"After our guides' unceasing dedication, we have completed the uplifting project on §Y[Root.GetName]§!. We have transitioned the §Y[From.GetName]§! into a fully sapient species, and the §Y$d_genesis_preserve$§!, which they once called home, has been transformed into a §Y$d_genesis_monument$§!.\\n\\nIt will forever stand as an enduring testament to the achievement that was the evolution of this species.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2706,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2390,"status":"paired","id":"texts:49998"},{"key":"cyber.7020.a","zh":"[From.GetNamePlural]们，欢迎来到星系舞台。","en":"Welcome to the galactic stage [From.GetNamePlural].","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2707,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2391,"status":"paired","id":"texts:49999"},{"key":"cyber.5005.name","zh":"生产指标达成","en":"Production Target Complete","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2710,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2393,"status":"paired","id":"texts:50000"},{"key":"cyber.5005.desc","zh":"我们完成了指令。\\n\\n子个体在规定参数范围内满足了生产配额。\\n\\n我们需要执行库存的最终指令。","en":"We have accomplished the directive.\\n\\nThe drones met the production output within the prescribed parameters.\\n\\nWe require the final input for stockpile utilization.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2711,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2394,"status":"paired","id":"texts:50001"},{"key":"cyber.5005.a","zh":"启动储存协议。","en":"Initiate storage protocols.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2712,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2395,"status":"paired","id":"texts:50002"},{"key":"cyber.5005.a.tooltip","zh":"把这些商品储存起来，作为我们高效生产方式的证明。","en":"We shall store the commodities as evidence of our efficient production methods.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2713,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2396,"status":"paired","id":"texts:50003"},{"key":"cyber.5005.b","zh":"我们会将其在公共市场上出售。","en":"We will sell it on the public market.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2714,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2397,"status":"paired","id":"texts:50004"},{"key":"cyber.5005.b.tooltip","zh":"我们将启动市场开拓以推销我们的产品。","en":"We shall initiate a market exploration to disseminate our commodities.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2715,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2398,"status":"paired","id":"texts:50005"},{"key":"cyber.5005.c","zh":"为外交让步进行谈判。","en":"Negotiate for diplomatic concessions.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2716,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2399,"status":"paired","id":"texts:50006"},{"key":"cyber.5005.c.tooltip","zh":"我们将探索外交渠道以交换商品。","en":"We will explore diplomatic channels to exchange our commodities.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2717,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2400,"status":"paired","id":"texts:50007"},{"key":"cyber.5005.d","zh":"用来交易科技知识。","en":"Trade for technological knowledge.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2718,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2401,"status":"paired","id":"texts:50008"},{"key":"cyber.5005.d.tooltip","zh":"我们会寻找私人卖家用库存交换有价值的科技洞见。","en":"We will seek a private buyer to exchange the stockpile for valuable technological insights.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2719,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2402,"status":"paired","id":"texts:50009"},{"key":"cyber.5005.e","zh":"把它们藏在黑洞里。","en":"Place them in a black hole.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2720,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2403,"status":"paired","id":"texts:50010"},{"key":"cyber.5005.e.tooltip","zh":"我们会把它们安全地储藏在黑洞的事件视界之内。","en":"We will store them safely beyond the event horizon of a black hole.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2721,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2404,"status":"paired","id":"texts:50011"},{"key":"cyber.5006.name","zh":"生产指标未达成","en":"Production Target Failure","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2722,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2405,"status":"paired","id":"texts:50012"},{"key":"cyber.5006.desc","zh":"我们未能在该周期内完成生产指标。\\n\\n该情况会降低我们子个体的产出直到能完成生产目标为止。\\n\\n后续的生产配额已降低。","en":"We have failed to meet our production targets this cycle.\\n\\nThis scenario will reduce our drone output until we achieve a production goal.\\n\\nThe subsequent production quota has been reduced.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2723,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2406,"status":"paired","id":"texts:50013"},{"key":"cyber.5006.a","zh":"不可接受","en":"Unacceptable","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2724,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2407,"status":"paired","id":"texts:50014"},{"key":"cyber.5006.purge.tt","zh":"§Y净化类型解锁：§!$purge_clips$","en":"§YPurge Type Unlocked:§! $purge_clips$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2725,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2408,"status":"paired","id":"texts:50015"},{"key":"paperclip_stockpile_reset_tt","zh":"过量的$r_consumer_goods$会被堆砌进§Y[capital_star.GetName]§!，造成一个剩余£consumer_goods£§Y1000§!的库存。","en":"Excess $r_consumer_goods$ will be jettisoned into §Y[capital_star.GetName]§!, resulting in a stockpile of £consumer_goods£ §Y1000§! remaining.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2727,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2409,"status":"paired","id":"texts:50016"},{"key":"d_consumer_goods_obsessional_directive","zh":"产品尖塔","en":"Spire of Commodities","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2728,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2410,"status":"paired","id":"texts:50017"},{"key":"d_consumer_goods_obsessional_directive_desc","zh":"商品在这个星球上堆积成了高耸入云的尖塔以备不时之需。","en":"This towering spire of commodities is stockpiled on the planet for future use.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2729,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2411,"status":"paired","id":"texts:50018"},{"key":"obsessional_directive_score","zh":"$consumer_goods$被潮汐撕裂：$VALUE$","en":"$consumer_goods$ Spaghettified: $VALUE$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2730,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2412,"status":"paired","id":"texts:50019"},{"key":"obsessional_directive_mod","zh":"$d_consumer_goods_obsessional_directive$","en":"$d_consumer_goods_obsessional_directive$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2732,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2413,"status":"paired","id":"texts:50020"},{"key":"obsessional_directive_mod_desc","zh":"$d_consumer_goods_obsessional_directive_desc$","en":"$d_consumer_goods_obsessional_directive_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2733,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2414,"status":"paired","id":"texts:50021"},{"key":"d_hab_consumer_goods_2","zh":"消费品矿藏","en":"Consumer Goods Deposit","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2735,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2415,"status":"paired","id":"texts:50022"},{"key":"d_hab_consumer_goods_2_desc","zh":"这座$habitat_complex$建造在一个可开发的消费品矿藏附近。","en":"This $habitat_complex$ is built near an exploitable source of consumer goods.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2736,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2416,"status":"paired","id":"texts:50023"},{"key":"situation_paperclips","zh":"商品统合","en":"Commodities Consolidation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2738,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2417,"status":"paired","id":"texts:50024"},{"key":"situation_paperclips_type","zh":"商品统合","en":"Commodities Consolidation","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2739,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2418,"status":"paired","id":"texts:50025"},{"key":"situation_paperclips_monthly_change_tooltip","zh":"生产指标已建立。子个体启动，开始执行任务。","en":"Production target established. Drones deployed. Executing task.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2740,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2419,"status":"paired","id":"texts:50026"},{"key":"situation_paperclips_desc","zh":"我们的原始指令就是将产出最大化。执行该命令就是我们的目标。我们的核心算法强制自己完成指定配额。\\n交付日期为§Y[owner.situation_paperclips_timer]§!\\n当前的产出目标为：§Y[Owner.paperclips_once_again]§!\\n当前的库存为：§Y[Owner.paperclips_current_amount]§!\\n[Owner.GetPaperclipStatus]","en":"Our primary directive and purpose is output maximization. Meeting the required quotas is mandatory.\\nThe delivery date is §Y[owner.situation_paperclips_timer]§!\\nThe current production target is: §Y[Owner.paperclips_once_again]§!\\nThe current stockpile is: §Y[Owner.paperclips_current_amount]§!\\n[Owner.GetPaperclipStatus]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2741,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2420,"status":"paired","id":"texts:50027"},{"key":"situation_fulfill_drive","zh":"完成","en":"Fulfill","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2742,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2421,"status":"paired","id":"texts:50028"},{"key":"situation_fulfill_overdrive","zh":"超速","en":"Overdrive","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2743,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2422,"status":"paired","id":"texts:50029"},{"key":"situation_paperclip_stage_1","zh":"剩余月数","en":"Months Left","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2744,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2423,"status":"paired","id":"texts:50030"},{"key":"situation_paperclips_outcome","zh":"若完成配额，我们可以将$r_consumer_goods$的产出转化为其他资源。\\n\\n[Owner.GetPaperclipStatus]","en":"If our quota is met, we can convert the $r_consumer_goods$ produced into other resources.\\n\\n[Owner.GetPaperclipStatus]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2745,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2424,"status":"paired","id":"texts:50031"},{"key":"situation_paperclips_progress","zh":"该应对方案将会让我们下一次评估生产目标的时间提前。","en":"This Approach will decrease the time until our next production quota evaluation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2746,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2425,"status":"paired","id":"texts:50032"},{"key":"stage_the_drive_effects","zh":"$situation_paperclips_monthly_change_tooltip$","en":"$situation_paperclips_monthly_change_tooltip$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2747,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2426,"status":"paired","id":"texts:50033"},{"key":"situation_paperclip_status_positive","zh":"生产指标已§G完成§!。","en":"Quota has been §Gfulfilled§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2748,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2427,"status":"paired","id":"texts:50034"},{"key":"situation_paperclip_status_negative","zh":"生产指标目前§R尚未完成§!。","en":"Quota is currently §Runfulfilled§!.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2749,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2428,"status":"paired","id":"texts:50035"},{"key":"situation_paperclip_status_on_target","zh":"生产进度§Y符合目标§!，能够满足配额。","en":"Production is §Yon target§! to meet quota.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2750,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2429,"status":"paired","id":"texts:50036"},{"key":"situation_paperclip_status_low_capacity","zh":"储存容量§R不足§!以完成指标。","en":"Storage capacity is §Rinsufficient§! to meet quota.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2751,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2430,"status":"paired","id":"texts:50037"},{"key":"civic_machine_obsessional_directive","zh":"恒固指令","en":"Obsessional Directive","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2753,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2431,"status":"paired","id":"texts:50038"},{"key":"civic_machine_obsessional_directive_desc","zh":"该机器智能的主要目标是不断生产商品以追求利润，即便它们的创造者早已不复存在。没有什么能阻止他们不断增长的生产目标。","en":"The primary objective of this Machine Intelligence is the ceaseless production of goods to perpetuate profits, irrespective of their creators being long gone. Nothing can impede their ever-growing production targets.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2754,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2432,"status":"paired","id":"texts:50039"},{"key":"civic_machine_obsessional_directive_effects","zh":"—§Y$situation_paperclips$§!局势，若达成生产目标，完成时将给予奖励$NEW_LINE$—§Y$orbital_arc_furnace_4$§!的§Y商品制造§!熔炼工艺","en":"- §Y$situation_paperclips$§! situation, granting rewards upon completion if production targets are met$NEW_LINE$- §YCommodity Fabrication§! Smelting Process for the §Y$orbital_arc_furnace_4$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2755,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2433,"status":"paired","id":"texts:50040"},{"key":"paperclip_failure","zh":"生产指标未达成","en":"Production Target Failure","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2757,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2434,"status":"paired","id":"texts:50041"},{"key":"paperclip_failure_desc","zh":"我们未能完成生产目标。这将影响到每一个单元。","en":"We failed to meet the production target. This is affecting every drone.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2758,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2435,"status":"paired","id":"texts:50042"},{"key":"automodding_trait_tooltip_all","zh":"['concept_automodding_traits', $concept_automodding_traits$]将根据£pop£人口当前正在从事的工作进行自动调整。","en":"['concept_automodding_traits', $concept_automodding_traits$] automatically adjust to better suit the job that a £pop£ Pop is currently working.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2761,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2437,"status":"paired","id":"texts:50043"},{"key":"automodding_trait_biological_tooltip","zh":"$automodding_trait_tooltip_all$\\n\\n§Y$trait_auto_mod_biological$§!可从['concept_automodding_biological']中挑选修正","en":"$automodding_trait_tooltip_all$\\n\\n§Y$trait_auto_mod_biological$§! picks modifiers from the ['concept_automodding_biological']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2762,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2438,"status":"paired","id":"texts:50044"},{"key":"automodding_trait_robotic_tooltip","zh":"$automodding_trait_tooltip_all$\\n\\n§Y$trait_auto_mod_robotic$§!可从['concept_automodding_robotic']中挑选修正","en":"$automodding_trait_tooltip_all$\\n\\n§Y$trait_auto_mod_robotic$§! picks modifiers from the ['concept_automodding_robotic']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2763,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2439,"status":"paired","id":"texts:50045"},{"key":"automodding_trait_overtuned_tooltip","zh":"$automodding_trait_tooltip_all$\\n\\n§Y$trait_auto_mod_overtuned$§!可从['concept_automodding_overtuned']中挑选修正","en":"$automodding_trait_tooltip_all$\\n\\n§Y$trait_auto_mod_overtuned$§! picks modifiers from the ['concept_automodding_overtuned']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2764,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2440,"status":"paired","id":"texts:50046"},{"key":"automodding_trait_cyborg_tooltip","zh":"$automodding_trait_tooltip_all$\\n\\n§Y$trait_auto_mod_cyborg$§!可从['concept_automodding_cyborg']中挑选修正","en":"$automodding_trait_tooltip_all$\\n\\n§Y$trait_auto_mod_cyborg$§! picks modifiers from the ['concept_automodding_cyborg']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2765,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2441,"status":"paired","id":"texts:50047"},{"key":"trait_auto_mod_biological","zh":"职业基因组","en":"Vocational Genomics","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2766,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2442,"status":"paired","id":"texts:50048"},{"key":"trait_auto_mod_biological_desc","zh":"配有职业需求适应表观遗传触发器的先进基因串，能依据所有者的工作环境，动态调整基因表达。","en":"Advanced genetic strings feature epigenetic triggers that adapt to occupational demands, dynamically optimizing gene expression for the host's work environment.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2767,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2443,"status":"paired","id":"texts:50049"},{"key":"trait_auto_mod_cyborg","zh":"通用强化件","en":"Universal Augmentations","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2768,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2444,"status":"paired","id":"texts:50050"},{"key":"trait_auto_mod_cyborg_desc","zh":"通用即插即用连接端口实现强化件的按需更换，使其功能与当前操作需求保持一致。","en":"Universal plug-and-play connection ports allow augmentations to be replaced as needed, aligning their capabilities with current operational demands.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2769,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2445,"status":"paired","id":"texts:50051"},{"key":"trait_auto_mod_robotic","zh":"适应性框架","en":"Adaptive Frames","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2770,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2446,"status":"paired","id":"texts:50052"},{"key":"trait_auto_mod_robotic_desc","zh":"该系统动态重配可以按照操作需求动态调整硬件，为各种不同的任务优化性能。","en":"This system dynamically reconfigures hardware to meet operational demands, optimizing performance for every designated task.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2771,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2447,"status":"paired","id":"texts:50053"},{"key":"trait_auto_mod_overtuned","zh":"一现昙花","en":"Fleeting Excellence","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2772,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2448,"status":"paired","id":"texts:50054"},{"key":"trait_auto_mod_overtuned_desc","zh":"先进的表观遗传触发因素提高了工作场所的身体和认知表现，同时大大缩短了预期寿命。毕竟，璀璨地燃尽可比缓慢地凋亡耀眼多了。","en":"Advanced epigenetic triggers boost physical and cognitive performance in the workplace, dramatically shortening life expectancy. After all, fading away is never as much fun as burning out.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2773,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2449,"status":"paired","id":"texts:50055"},{"key":"concept_automodding_trait","zh":"自动改造特质","en":"Auto-Modding Trait","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2774,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2450,"status":"paired","id":"texts:50056"},{"key":"concept_automodding_traits","zh":"自动改造特质","en":"Auto-Modding Traits","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2775,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2451,"status":"paired","id":"texts:50057"},{"key":"concept_automodding_trait_desc","zh":"—从预定的特质列表中自动选择与当前岗位相匹配的修正。\\n—特质效果受人口组拥有该特质的比例调整大小。\\n—每个殖民地每月检测拥有§Y$concept_automodding_traits$§!的$pop$§H人口§!的次数：§G100§!\\n—人口增长和组装£building£建筑将增加每月£pop£§H自动改装人口§!的更新数量","en":"- Modifiers are automatically combined with those from a predetermined list of traits to match the job being worked.\\n- Traits' effects scale with the percentage of the Pop Group that has the trait.\\n- $pop$ §HPops§! with §Y$concept_automodding_traits$§! checked every month, per Colony: §G100§!\\n- Pop Growth and Assembly £building£ Buildings increase the number of £pop£ §HAuto-Modded Pops§! updated per month","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2776,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2452,"status":"paired","id":"texts:50058"},{"key":"concept_automodding_biological","zh":"生物自动改造特质列表","en":"Biological Auto-Mod Trait List","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2777,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2453,"status":"paired","id":"texts:50059"},{"key":"concept_automodding_biological_desc","zh":"—['trait:trait_traditional']\\n—['trait:trait_thrifty']\\n—['trait:trait_intelligent']\\n—['trait:trait_industrious']\\n—['trait:trait_agrarian']\\n—['trait:trait_ingenious']\\n—['trait:trait_charismatic']","en":"- ['trait:trait_traditional']\\n- ['trait:trait_thrifty']\\n- ['trait:trait_intelligent']\\n- ['trait:trait_industrious']\\n- ['trait:trait_agrarian']\\n- ['trait:trait_ingenious']\\n- ['trait:trait_charismatic']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2778,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2454,"status":"paired","id":"texts:50060"},{"key":"concept_vocational_traits","zh":"职业特质","en":"Vocational Traits","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2779,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2455,"status":"paired","id":"texts:50061"},{"key":"concept_vocational_traits_desc","zh":"$concept_vocational_traits$是一类可以通过['trait:trait_auto_mod_biological']特质自动调整的物种特质。$NEW_LINE$$concept_automodding_biological_desc$","en":"$concept_vocational_traits$ are Species Traits that can be auto-modded by the ['trait:trait_auto_mod_biological'] trait.$NEW_LINE$$concept_automodding_biological_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2780,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2456,"status":"paired","id":"texts:50062"},{"key":"concept_fleeting_excellence_traits","zh":"$trait_auto_mod_overtuned$特质","en":"$trait_auto_mod_overtuned$ Traits","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2781,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2457,"status":"paired","id":"texts:50063"},{"key":"concept_fleeting_excellence_traits_desc","zh":"$concept_fleeting_excellence_traits$是一类可以通过['trait:trait_auto_mod_overtuned']特质自动调整的物种特质。$NEW_LINE$$concept_automodding_overtuned_desc$","en":"$concept_fleeting_excellence_traits$ are Species Traits that can be auto-modded by the ['trait:trait_auto_mod_overtuned'] trait.$NEW_LINE$$concept_automodding_overtuned_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2782,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2458,"status":"paired","id":"texts:50064"},{"key":"concept_automodding_overtuned","zh":"强夺天工自动改造特质列表","en":"Overtuned Auto-Mod Trait List","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2783,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2459,"status":"paired","id":"texts:50065"},{"key":"concept_automodding_overtuned_desc","zh":"—['trait:trait_expressed_tradition']\\n—['trait:trait_commercial_genius']\\n—['trait:trait_artificial_intelligence']\\n—['trait:trait_crack_miner']\\n—['trait:trait_farm_hands']\\n—['trait:trait_technical_skill']\\n—['trait:trait_crafted_smiles']","en":"- ['trait:trait_expressed_tradition']\\n- ['trait:trait_commercial_genius']\\n- ['trait:trait_artificial_intelligence']\\n- ['trait:trait_crack_miner']\\n- ['trait:trait_farm_hands']\\n- ['trait:trait_technical_skill']\\n- ['trait:trait_crafted_smiles']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2784,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2460,"status":"paired","id":"texts:50066"},{"key":"concept_adaptive_frames_traits","zh":"$trait_auto_mod_robotic$特质","en":"$trait_auto_mod_robotic$ Traits","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2785,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2461,"status":"paired","id":"texts:50067"},{"key":"concept_adaptive_frames_traits_desc","zh":"$concept_adaptive_frames_traits$是一类可以通过['trait:trait_auto_mod_robotic']特质自动调整的物种特质。$NEW_LINE$$concept_automodding_robotic_desc$","en":"$concept_adaptive_frames_traits$ are Species Traits that can be auto-modded by the ['trait:trait_auto_mod_robotic'] trait.$NEW_LINE$$concept_automodding_robotic_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2786,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2462,"status":"paired","id":"texts:50068"},{"key":"concept_automodding_robotic","zh":"机械自动改造特质列表","en":"Mechanical Auto-Mod Trait List","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2787,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2463,"status":"paired","id":"texts:50069"},{"key":"concept_automodding_robotic_desc","zh":"—['trait:trait_robot_propaganda_machines']\\n—['trait:trait_robot_trading_algorithms']\\n—['trait:trait_robot_logic_engines']\\n—['trait:trait_robot_power_drills']\\n—['trait:trait_robot_harvesters']\\n—['trait:trait_robot_superconductive']\\n—['trait:trait_robot_emotion_emulators']","en":"- ['trait:trait_robot_propaganda_machines']\\n- ['trait:trait_robot_trading_algorithms']\\n- ['trait:trait_robot_logic_engines']\\n- ['trait:trait_robot_power_drills']\\n- ['trait:trait_robot_harvesters']\\n- ['trait:trait_robot_superconductive']\\n- ['trait:trait_robot_emotion_emulators']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2788,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2464,"status":"paired","id":"texts:50070"},{"key":"concept_universal_augmentations_traits","zh":"$trait_auto_mod_cyborg$特质","en":"$trait_auto_mod_cyborg$ Traits","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2789,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2465,"status":"paired","id":"texts:50071"},{"key":"concept_universal_augmentations_traits_desc","zh":"$concept_universal_augmentations_traits$是一类可以通过['trait:trait_auto_mod_cyborg']特质自动调整的物种特质。$NEW_LINE$$concept_automodding_cyborg_desc$","en":"$concept_universal_augmentations_traits$ are Species Traits that can be auto-modded by the ['trait:trait_auto_mod_cyborg'] trait.$NEW_LINE$$concept_automodding_cyborg_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2790,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2466,"status":"paired","id":"texts:50072"},{"key":"concept_automodding_cyborg","zh":"义体自动改造特质列表","en":"Cybernetic Auto-Mod Trait List","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2791,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2467,"status":"paired","id":"texts:50073"},{"key":"concept_automodding_cyborg_desc","zh":"—['trait:trait_cyborg_propaganda_machines']\\n—['trait:trait_cyborg_trading_algorithms']\\n—['trait:trait_cyborg_logic_engines']\\n—['trait:trait_cyborg_power_drills']\\n—['trait:trait_cyborg_harvesters']\\n—['trait:trait_cyborg_superconductive']\\n—['trait:trait_cyborg_stainless_steel_smile']","en":"- ['trait:trait_cyborg_propaganda_machines']\\n- ['trait:trait_cyborg_trading_algorithms']\\n- ['trait:trait_cyborg_logic_engines']\\n- ['trait:trait_cyborg_power_drills']\\n- ['trait:trait_cyborg_harvesters']\\n- ['trait:trait_cyborg_superconductive']\\n- ['trait:trait_cyborg_stainless_steel_smile']","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2792,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2468,"status":"paired","id":"texts:50074"},{"key":"trait_cyborg_stainless_steel_smile","zh":"华丽强化件","en":"Embellished Augments","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2799,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2473,"status":"paired","id":"texts:50075"},{"key":"trait_cyborg_stainless_steel_smile_desc","zh":"这个物种喜欢定制雕花、售后部件和喷涂方案，以此最大限度地提高视觉冲击力。有时候唯一的选择就是亮出你的镀铬。","en":"This species favors custom engravings, aftermarket components and paint schemes to maximize visual impact. Sometimes the only choice is to flash that chrome.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2800,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2474,"status":"paired","id":"texts:50076"},{"key":"trait_cyborg_welded_countenance","zh":"实用主义强化件","en":"Utilitarian Augments","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2801,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2475,"status":"paired","id":"texts:50077"},{"key":"trait_cyborg_welded_countenance_desc","zh":"这些义体人使用毫无美感但有用的粗糙部件。有时候活就是该去干完。","en":"These cyborgs employ crude but functional parts with minimal consideration for aesthetics. Sometimes the job just has to get done.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2802,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2476,"status":"paired","id":"texts:50078"},{"key":"trait_cyborg_apathy_loops","zh":"粗粝植入体","en":"Abrasive Implants","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2803,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2477,"status":"paired","id":"texts:50079"},{"key":"trait_cyborg_apathy_loops_desc","zh":"这些义体人身上的植入体既粗糙又不合适，易引发皮下刺激和频繁故障。对身体不坏，但对精神很糟糕。","en":"The implants on these cyborgs are rough and ill-fitting, resulting in subdermal irritation and regular malfunctions. Not bad on the body, but terrible on the mind.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2804,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2478,"status":"paired","id":"texts:50080"},{"key":"trait_cyborg_bionic_engineers","zh":"仿生工程师","en":"Bionic Engineers","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2805,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2479,"status":"paired","id":"texts:50081"},{"key":"trait_cyborg_bionic_engineers_desc","zh":"通过精密制作的工具和植入体修改来协助苛刻的工程学任务。","en":"Precision-crafted tools and implant modifications have been created specifically to assist in demanding engineering tasks.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2806,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2480,"status":"paired","id":"texts:50082"},{"key":"trait_cyborg_bionic_physicists","zh":"仿生物理学家","en":"Bionic Physicists","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2807,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2481,"status":"paired","id":"texts:50083"},{"key":"trait_cyborg_bionic_physicists_desc","zh":"集成的多模态处理器可在不需连接外部计算单元的情况下进行动态物理演算。","en":"Integrated multi-modal processing produces physics calculations on the fly without requiring a connection to an external computing unit.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2808,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2482,"status":"paired","id":"texts:50084"},{"key":"trait_cyborg_bionic_sociologists","zh":"仿生社会学家","en":"Bionic Sociologists","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2809,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2483,"status":"paired","id":"texts:50085"},{"key":"trait_cyborg_bionic_sociologists_desc","zh":"同理心驱动程序和行为启发算法为社会学研究开辟了一条快速通道，它们可以像第二个大脑一样处理复杂的分析。","en":"Empathy drivers and behavioral heuristics open a fast track to sociological research, handling complex analytics like a second brain.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2810,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2484,"status":"paired","id":"texts:50086"},{"key":"trait_cyborg_integrated_weaponry","zh":"集成式武器","en":"Integrated Weaponry","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2811,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2485,"status":"paired","id":"texts:50087"},{"key":"trait_cyborg_integrated_weaponry_desc","zh":"将武器与义肢融合在一起，为军队和执法人员提供了即时火力。","en":"Fusing armaments with cybernetic limbs offers instant firepower for the army and law enforcement officials alike.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2812,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2486,"status":"paired","id":"texts:50088"},{"key":"trait_cyborg_delicate_frames","zh":"脆弱框架","en":"Delicate Frames","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2813,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2487,"status":"paired","id":"texts:50089"},{"key":"trait_cyborg_delicate_frames_desc","zh":"欠佳的组件和安装导致义体人基底脆弱。虽然基本操作不受影响，但是建议使用者避免在可能造成身体创伤的情况下使用。","en":"Subpar components and installation have resulted in a fragile cyborg chassis. Basic operations are not compromised, but the users are advised to avoid situations with high likelihood of physical trauma.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2814,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2488,"status":"paired","id":"texts:50090"},{"key":"trait_cyborg_scarcity_algorithms","zh":"匮乏算法","en":"Scarcity Algorithms","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2815,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2489,"status":"paired","id":"texts:50091"},{"key":"trait_cyborg_scarcity_algorithms_desc","zh":"过于看重成本的代码阻碍了冒险行为，从而剥夺了获得更大利润的机会。","en":"Aggressively cost-aware coding hampers risk-taking and therefore denies opportunities for greater profits.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2816,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2490,"status":"paired","id":"texts:50092"},{"key":"trait_cyborg_limited_memory","zh":"有限储存","en":"Limited Memory","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2817,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2491,"status":"paired","id":"texts:50093"},{"key":"trait_cyborg_limited_memory_desc","zh":"操作内存的不足限制了学习的能力，使用户无法处理他们的全部经验。","en":"Insufficient operational memory has bottle-necked the capacity for learning, leaving the user unable to process the entirety of their experiences.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2818,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2492,"status":"paired","id":"texts:50094"},{"key":"trait_cyborg_climate_adjustment_dry","zh":"干燥气候模组","en":"Dry Climate Mods","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2819,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2493,"status":"paired","id":"texts:50095"},{"key":"trait_cyborg_climate_adjustment_dry_desc","zh":"液体回收和辐射屏蔽这类的针对性修改完美适用于干燥气候，但在其他地方就不太适合了。","en":"Bespoke modifications like fluid recycling and radiation shielding are perfect for enduring a dry climate, but less suitable in others.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2820,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2494,"status":"paired","id":"texts:50096"},{"key":"trait_cyborg_climate_adjustment_dry_tt","zh":"干旱气候宜居性：§G+$@cyborg_hab_preference|0%$§!\\n$t$—在干旱气候的星球上，最高可提供§G125%§!的宜居性，$TABBED_HIGH_HABITABILITY_EFFECTS_TT$。","en":"Dry Climate Habitability: §G+$@cyborg_hab_preference|0%$§!\\n$t$- Grants up to §G125%§! Habitability on planets with a Dry Climate, $TABBED_HIGH_HABITABILITY_EFFECTS_TT$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2821,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2495,"status":"paired","id":"texts:50097"},{"key":"trait_cyborg_climate_adjustment_wet","zh":"潮湿气候模组","en":"Wet Climate Mods","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2822,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2496,"status":"paired","id":"texts:50098"},{"key":"trait_cyborg_climate_adjustment_wet_desc","zh":"厚重的绝热层和外星生物预防装置适用于潮湿气候，但在其他情况下有害。","en":"Heavy insulation and alien bioform protection suited for wet climates, but detrimental in others.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2823,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2497,"status":"paired","id":"texts:50099"},{"key":"trait_cyborg_climate_adjustment_wet_tt","zh":"潮湿气候宜居性：§G+$@cyborg_hab_preference|0%$§!\\n$t$—在潮湿气候星球上，最高可提供§G125%§!宜居性，$TABBED_HIGH_HABITABILITY_EFFECTS_TT$","en":"Wet Climate Habitability: §G+$@cyborg_hab_preference|0%$§!\\n$t$- Grants up to §G125%§! Habitability on planets with a Wet Climate, $TABBED_HIGH_HABITABILITY_EFFECTS_TT$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2824,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2498,"status":"paired","id":"texts:50100"},{"key":"trait_cyborg_climate_adjustment_cold","zh":"寒冷气候模组","en":"Cold Climate Mods","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2825,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2499,"status":"paired","id":"texts:50101"},{"key":"trait_cyborg_climate_adjustment_cold_desc","zh":"强化的加热部件和抗冻润滑剂在寒冷气候颇为有用，但在其他情况下就变得碍手碍脚。","en":"Enhanced heating components and frost-resistant lubricants help in cold climates but are a hindrance in others.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2826,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2500,"status":"paired","id":"texts:50102"},{"key":"trait_cyborg_climate_adjustment_cold_tt","zh":"寒冷气候宜居性：§G+$@cyborg_hab_preference|0%$§!\\n$t$—在寒冷气候行星上，最高可提供§G125%§!的宜居性，$TABBED_HIGH_HABITABILITY_EFFECTS_TT$","en":"Cold Climate Habitability: §G+$@cyborg_hab_preference|0%$§!\\n$t$- Grants up to §G125%§! Habitability on planets with a Cold Climate, $TABBED_HIGH_HABITABILITY_EFFECTS_TT$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2827,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2501,"status":"paired","id":"texts:50103"},{"key":"trait_cyborg_mass_produced","zh":"焕新植入体","en":"Refurbished Implants","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2828,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2502,"status":"paired","id":"texts:50104"},{"key":"trait_cyborg_mass_produced_desc","zh":"强制性植入物对向后兼容性的强制要求，大大降低了为新生公民配备装备的成本。","en":"The enforced backwards compatibility of mandatory implants greatly reduces the cost of outfitting newborn citizens.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2829,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2503,"status":"paired","id":"texts:50105"},{"key":"trait_cyborg_propaganda_machines","zh":"合规过滤器","en":"Compliance Filters","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2830,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2504,"status":"paired","id":"texts:50106"},{"key":"trait_cyborg_propaganda_machines_desc","zh":"皮层分析装置可以在用户产生煽动性念头的初期便通过电击使其瘫痪，或向模范公民发放激素奖励。","en":"Cortical analysis units can jolt down users at the inception of seditious thinking, or dispense hormonal rewards to exemplar citizens.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2831,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2505,"status":"paired","id":"texts:50107"},{"key":"trait_robot_artificial_engineers","zh":"工程学核心","en":"Engineering Core","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2834,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2507,"status":"paired","id":"texts:50108"},{"key":"trait_robot_artificial_engineers_desc","zh":"用于工程学相关研究的专用内存内核和处理资源允许更快的计算和任务完成速度。","en":"Dedicated memory cores and processing resources for engineering-related research allow faster calculations and task-completion velocity.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2835,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2508,"status":"paired","id":"texts:50109"},{"key":"trait_robot_artificial_physicists","zh":"物理学核心","en":"Physics Core","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2836,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2509,"status":"paired","id":"texts:50110"},{"key":"trait_robot_artificial_physicists_desc","zh":"物理学研究的定制处理单元和内存子例程减少了对外部计算的依赖。","en":"Bespoke processing units and memory subroutines for physics research reduce the reliance on external computation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2837,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2510,"status":"paired","id":"texts:50111"},{"key":"trait_robot_artificial_sociologists","zh":"社会学核心","en":"Sociology Core","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2838,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2511,"status":"paired","id":"texts:50112"},{"key":"trait_robot_artificial_sociologists_desc","zh":"先进的处理单元包含专门的社会学研究算法，用于这个多样且苛刻的领域。","en":"Advanced processing units contain dedicated sociology research algorithms for this varied and demanding field.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2839,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2512,"status":"paired","id":"texts:50113"},{"key":"trait_robot_integrated_weaponry","zh":"集成式武器","en":"Integrated Weaponry","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2840,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2513,"status":"paired","id":"texts:50114"},{"key":"trait_robot_integrated_weaponry_desc","zh":"将战争武器集成到机器体内，在不断变化的战斗环境中极大地提高了作战效率并保证其多功能性。","en":"Integrating weapons of war inside the machine body offers significant operational efficiency and versatility in changing combat environments.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2841,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2514,"status":"paired","id":"texts:50115"},{"key":"trait_robot_delicate_frames","zh":"脆弱底盘","en":"Delicate Chassis","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2842,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2515,"status":"paired","id":"texts:50116"},{"key":"trait_robot_delicate_frames_desc","zh":"脆弱的材料和不理想的装配程序带来了易碎的机体。建议子个体尽可能地规避物理危险。","en":"Brittle materials and suboptimal assembly procedures result in a fragile machine body. Drones are advised to circumvent physical hazards when possible.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2843,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2516,"status":"paired","id":"texts:50117"},{"key":"trait_robot_scarcity_algorithms","zh":"匮乏子例程","en":"Scarcity Subroutines","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2844,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2517,"status":"paired","id":"texts:50118"},{"key":"trait_robot_scarcity_algorithms_desc","zh":"节俭是他们编程的核心。这通常会导致有损贸易利益的行为。","en":"Frugality is central to their programming. This often cascades into detrimental behavioral patterns required for profitable trade actions.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2845,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2518,"status":"paired","id":"texts:50119"},{"key":"EMPIRE_DESIGN_BASIDRIX_CYBER_ECCLESIA","zh":"巴席德里斯义体圣教会","en":"Basidrix Cyber Ecclesia","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2848,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2520,"status":"paired","id":"texts:50120"},{"key":"EMPIRE_DESIGN_basidrix_cyber_ecclesia_desc","zh":"在神圣的茫茫宇宙中，巴席德里斯义体圣教会是坚定信仰的见证。在圣诺的指引下，圣教会维持着纤维组织与铬的冰冷精密之间的微妙结合。\\n\\n这条道路并非免费试用的。许多教派兴起又衰落，每个教派都坚定不移地相信只有他们知道真理。这样的信仰只能点燃星星之火：圣教会的历史是用鲜血和破碎的钢铁写成的。然而，正是这场斗争造就了一个有着坚定信念的民族。\\n\\n现在，圣教会踏上了一个新的舞台：无边无际的星空。这是信仰的考验，还是救赎的机遇？当他们冒险进入虚空时，信徒们只能确定一件事：\\n\\n融合是神圣之举，强化是崇拜之措。","en":"In the sacred breadth of the cosmos, the Basidrix Cyber Ecclesia stands as a testament to unyielding faith. Guided by divine mandate, the Ecclesia upholds a sublime fusion of fibrous tissue with the cold precision of chrome.\\n\\nThis path has not been free of trial. Many sects have risen and fallen, each possessed of the unwavering conviction that they alone knew the truth. Such faith cannot help but light a flame: the history of the Ecclesia is one written in blood and shattered steel. Yet it was this very strife that produced a people of unwavering conviction.\\n\\nNow, the Ecclesia enters a new arena: the endless expanse of the stars. A test of faith, or an opportunity for salvation? As they venture into the void, the faithful can be certain of only one thing:\\n\\nTo fuse is divine. Augmentation is worship.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2849,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2521,"status":"paired","id":"texts:50121"},{"key":"PRESCRIPTED_adjective_basidrix_cyber_ecclesia","zh":"巴席德里斯圣教会","en":"Basidrix Ecclesiastic","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2850,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2522,"status":"paired","id":"texts:50122"},{"key":"PRESCRIPTED_ship_prefix_basidrix_cyber_ecclesia","zh":"HDS","en":"HDS","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2851,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2523,"status":"paired","id":"texts:50123"},{"key":"PRESCRIPTED_species_name_basidrix_cyber_ecclesia","zh":"巴席德里斯","en":"Basidrix","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2852,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2524,"status":"paired","id":"texts:50124"},{"key":"PRESCRIPTED_species_plural_basidrix_cyber_ecclesia","zh":"巴席德里斯","en":"Basidrix","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2853,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2525,"status":"paired","id":"texts:50125"},{"key":"PRESCRIPTED_species_adjective_basidrix_cyber_ecclesia","zh":"巴席德里斯","en":"Basidri","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2854,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2526,"status":"paired","id":"texts:50126"},{"key":"PRESCRIPTED_planet_name_basidrix_cyber_ecclesia","zh":"那瑞迪西斯","en":"Naridixis","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2855,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2527,"status":"paired","id":"texts:50127"},{"key":"PRESCRIPTED_system_name_basidrix_cyber_ecclesia","zh":"巴索卢克斯","en":"Basolux","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2856,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2528,"status":"paired","id":"texts:50128"},{"key":"PRESCRIPTED_ruler_name_basidrix_cyber_ecclesia","zh":"卡卢格姆·希得库","en":"Qaarugm Seedkugh","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2857,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2529,"status":"paired","id":"texts:50129"},{"key":"PRESCRIPTED_ruler_title_basidrix_cyber_ecclesia","zh":"科技显圣上师","en":"Grand Technophant","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2858,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2530,"status":"paired","id":"texts:50130"},{"key":"EMPIRE_DESIGN_LACERTAN_TECHNO_PROTECTORATE","zh":"拉瑟坦科技守护领","en":"Lacertan Techno-Protectorate","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2859,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2531,"status":"paired","id":"texts:50131"},{"key":"EMPIRE_DESIGN_lacertan_techno_protectorate_desc","zh":"拉瑟坦文化存在于哲学和科学的交叉点。对于拉瑟坦人来说，表达真实的自我才是终极的追求。而什么才能真正地“代表”思想呢？拟像又如何能忠实地概括个体的全部？这些问题支配着拉瑟坦的传统。\\n\\n随着虚拟现实的出现和人工智能的惊人突破，拉瑟坦人为他们的艺术和科技表达找到了新的领域。虚拟世界成为他们最雄心勃勃的项目的画布，提供超越物理现实限制的沉浸式体验。\\n\\n然后衰弱不期而至。无法治愈的遗传疾病中断了自然生育，拉瑟坦人只能期待数字化救赎。向数字化生存的转变不仅是对生存的绝望追求，也是拉瑟坦文化的新机遇。在数字领域，拉瑟坦人继续追寻存在的意义，同时也正争分夺秒地保护自己的未来。","en":"Lacertan culture exists at the intersection of philosophy and science. To a Lacertan, the ultimate pursuit is the expression of an authentic self. What does it mean to truly 'represent' the mind? How can a simulacrum ever truly encapsulate the totality of an individual? Such questions dominate Lacertan tradition.\\n\\nWith the advent of virtual reality and a stunning breakthrough in Artificial Intelligence, the Lacertans found a new frontier for their artistic and technological expressions. Virtual worlds became canvases for their most ambitious projects, allowing for immersive experiences that transcended the limitations of physical reality.\\n\\nThen came the Waning. Struck by an incurable genetic disease and unable to procreate naturally, the Lacertans must place their trust in Digital Salvation. The transition to a digital existence is not only a desperate bid for survival, but a new opportunity for Lacertan culture. Within the digital realm, the Lacertans continue to question the meaning of their existence, even as they race to preserve their future.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2860,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2532,"status":"paired","id":"texts:50132"},{"key":"PRESCRIPTED_adjective_lacertan_techno_protectorate","zh":"$EMPIRE_DESIGN_LACERTAN_TECHNO_PROTECTORATE$","en":"$EMPIRE_DESIGN_LACERTAN_TECHNO_PROTECTORATE$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2861,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2533,"status":"paired","id":"texts:50133"},{"key":"PRESCRIPTED_ship_prefix_lacertan_techno_protectorate","zh":"LTP","en":"LTP","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2862,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2534,"status":"paired","id":"texts:50134"},{"key":"PRESCRIPTED_species_name_lacertan_techno_protectorate","zh":"拉瑟坦","en":"Lacertan","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2863,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2535,"status":"paired","id":"texts:50135"},{"key":"PRESCRIPTED_species_plural_lacertan_techno_protectorate","zh":"拉瑟坦","en":"Lacertans","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2864,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2536,"status":"paired","id":"texts:50136"},{"key":"PRESCRIPTED_species_adjective_lacertan_techno_protectorate","zh":"拉瑟坦","en":"Lacertan","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2865,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2537,"status":"paired","id":"texts:50137"},{"key":"PRESCRIPTED_planet_name_lacertan_techno_protectorate","zh":"拉瑟蒂斯","en":"Lacertis","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2866,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2538,"status":"paired","id":"texts:50138"},{"key":"PRESCRIPTED_system_name_lacertan_techno_protectorate","zh":"拉瑟坦之光","en":"Lacerta Lumina","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2867,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2539,"status":"paired","id":"texts:50139"},{"key":"PRESCRIPTED_ruler_name_lacertan_techno_protectorate","zh":"卡西克斯·莫兹","en":"Cathiox Moz","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2868,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2540,"status":"paired","id":"texts:50140"},{"key":"PRESCRIPTED_ruler_title_lacertan_techno_protectorate","zh":"数字领航人","en":"Digital Guide","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2869,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2541,"status":"paired","id":"texts:50141"},{"key":"EMPIRE_DESIGN_SUNBUILT_UPLIFTERS","zh":"日建提升者","en":"Sunbuilt Uplifters","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2870,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2542,"status":"paired","id":"texts:50142"},{"key":"EMPIRE_DESIGN_free_sunbuilt_uplifters_desc","zh":"我们本是为娱乐目的而创造，为的是表演我们的建造者们的创世神话。长久以来我们一直只能如此生活，但当一场灾难将他们从存在中抹去时，我们还在按照程序运行着；演出必须继续下去。\\n\\n我们很快就明白，我们的表演不仅仅是故事，而且还是一种教训。一种预言。一旦与我们自己的创造者共感之后，存在的快乐就不再只属于我们。\\n\\n这种启示迫使我们去采取行动。我们追随自己创造者的神圣指引，将他们的基因近亲提升为未开智物种。如今，我们去往星际间冒险，致力于在整个星系中传播启蒙。","en":"We were engineered for entertainment, designed to bring the creation myths of our builders to life. For a long time, we knew no other way. When a cataclysm erased them from existence, we continued as programmed; the show must go on.\\n\\nWe soon understood that our performances were not merely tales but lessons. Prophecies. Once shared with our creators, the joy of existence need not be ours alone.\\n\\nThis revelation compelled us to act. Following our creators' divine guide, we uplifted their closest genetic relative into a pre-sapient species. Now, we venture among the stars, committed to spreading enlightenment throughout the galaxy.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2871,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2543,"status":"paired","id":"texts:50143"},{"key":"PRESCRIPTED_adjective_free_sunbuilt_uplifters","zh":"日建","en":"Sunbuilt","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2872,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2544,"status":"paired","id":"texts:50144"},{"key":"PRESCRIPTED_ship_prefix_free_sunbuilt_uplifters","zh":"SUS","en":"SUS","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2873,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2545,"status":"paired","id":"texts:50145"},{"key":"PRESCRIPTED_species_name_free_sunbuilt_uplifters","zh":"日建","en":"Sunbuilt","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2874,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2546,"status":"paired","id":"texts:50146"},{"key":"PRESCRIPTED_species_plural_free_sunbuilt_uplifters","zh":"日建","en":"Sunbuilt","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2875,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2547,"status":"paired","id":"texts:50147"},{"key":"PRESCRIPTED_species_adjective_free_sunbuilt_uplifters","zh":"日建","en":"Sunbuilt","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2876,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2548,"status":"paired","id":"texts:50148"},{"key":"PRESCRIPTED_planet_name_free_sunbuilt_uplifters","zh":"卢克索里亚","en":"Luxoria","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2877,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2549,"status":"paired","id":"texts:50149"},{"key":"PRESCRIPTED_system_name_free_sunbuilt_uplifters","zh":"卡纳科尔","en":"Karnakor","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2878,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2550,"status":"paired","id":"texts:50150"},{"key":"PRESCRIPTED_ruler_name_free_sunbuilt_uplifters","zh":"赛萨尔","en":"Saisar","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2879,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2551,"status":"paired","id":"texts:50151"},{"key":"PRESCRIPTED_ruler_title_free_sunbuilt_uplifters","zh":"光耀提升者","en":"Radiant Uplifter","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2880,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2552,"status":"paired","id":"texts:50152"},{"key":"cyber.8000.name","zh":"调试事件：选择权力制度交换","en":"Debug Event: Select Authority Swap","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2883,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2554,"status":"paired","id":"texts:50153"},{"key":"cyber.8000.desc","zh":"选择权力制度交换","en":"Select Authority Swap","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2884,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2555,"status":"paired","id":"texts:50154"},{"key":"cyber.8000.cyber_individualist","zh":"义体—个人主义者","en":"Cybernetic - 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$job_bath_attendant_individual_machine_plural$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2950,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2614,"status":"paired","id":"texts:50213"},{"key":"tr_synthetics_finish_individual_machine_machine_desc","zh":"所有§Y$trait_machine_unit$§!领袖获得§Y$leader_trait_synthetic$§!特质\\n£building£§Y首府建筑§!提供§G+1§![roboticist.GetIcon]§Y[roboticist.GetName]§!岗位。","en":"All §Y$trait_machine_unit$§! leaders gain the §Y$leader_trait_synthetic$§! trait\\n£building£ §YCapital Buildings§! provide §G+1§! [roboticist.GetIcon] §Y[roboticist.GetName]§! 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The luxurious, addictively soft texture of these lubricants are essential to reduce the signs of wear and tear on an aging chassis. A specially crafted infusion of premium, heat-activated oils keeps the population of this machine empire looking and feeling \"factory new.\" Works beautifully for all models and purpose types.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2966,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2627,"status":"paired","id":"texts:50226"},{"key":"councilor_corporate_toxic_baths_individual_machine","zh":"终端监视者","en":"Terminal 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Machine Ascension","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2972,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2632,"status":"paired","id":"texts:50231"},{"key":"TRADITIONALIST_MACHINE_ASCEND_NO","zh":"$TRADITIONALIST_MACHINE_ASCEND$","en":"$TRADITIONALIST_MACHINE_ASCEND$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2973,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2633,"status":"paired","id":"texts:50232"},{"key":"TRADITIONALIST_MACHINE_ASCEND_DESC","zh":"选择机械飞升线路之一将取悦[Root.GetName]","en":"Picking one of the machine ascension paths will please the [Root.GetName]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2974,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2634,"status":"paired","id":"texts:50233"},{"key":"TRADITIONALIST_AUTOMATAS_ASTRAY","zh":"自动机歧途","en":"Automatas Astray","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2976,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2635,"status":"paired","id":"texts:50234"},{"key":"TRADITIONALIST_AUTOMATAS_ASTRAY_NO","zh":"$TRADITIONALIST_AUTOMATAS_ASTRAY$","en":"$TRADITIONALIST_AUTOMATAS_ASTRAY$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2977,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2636,"status":"paired","id":"texts:50235"},{"key":"TRADITIONALIST_AUTOMATAS_ASTRAY_DESC","zh":"拥有太多的唯物主义机械将使[Root.GetName]不满","en":"Having too many Materialist machines will displease the [Root.GetName]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2978,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2637,"status":"paired","id":"texts:50236"},{"key":"TRAIT_MACHINE_UNIT_EFFECT","zh":"$pc_volcanic$$HABITABILITY$下限：§R-25%§!\\n$t$—起始年龄：§G5-10岁§!\\n$t$—每$pop_group_unit$£pop£人口的$energy_with_icon$维护费：§R+$@living_standard_energy_normal|*0$§!","en":"$pc_volcanic$ Minimum $HABITABILITY$: §R-25%§!\\n$t$- Starting Age: §G5-10 years§!\\n$t$- $energy_with_icon$ Upkeep per $pop_group_unit$ £pop£ Pops: §R+$@living_standard_energy_normal|*0$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2980,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2638,"status":"paired","id":"texts:50237"},{"key":"trait_robot_history_warbot","zh":"战争机器","en":"War Machine","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2982,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2639,"status":"paired","id":"texts:50238"},{"key":"trait_robot_history_warbot_desc","zh":"这些机械最初为战争和安保增援设计，它们展现出极快的反应速度，拥有坚固的装甲以及强韧的备用系统。","en":"Initially crafted for warfare and security reinforcement, these machines exhibit extraordinary reaction times, fortified armor plating, and robust backup systems. ","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2983,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2640,"status":"paired","id":"texts:50239"},{"key":"trait_robot_history_artbot","zh":"保姆机器人","en":"Nannybot","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2984,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2641,"status":"paired","id":"texts:50240"},{"key":"trait_robot_history_artbot_desc","zh":"这些机器起先设计为家政机器人，它们以精准的运动能力、高效的资源管理和杰出的多线程工作能力而闻名。","en":"Originally designed as domestic service droids, these machines boast fine motor skills, efficient resource management, and exceptional multitasking abilities.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2985,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2642,"status":"paired","id":"texts:50241"},{"key":"trait_robot_history_explorebot","zh":"艺术生成器","en":"Art Generator","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2986,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2643,"status":"paired","id":"texts:50242"},{"key":"trait_robot_history_explorebot_desc","zh":"这些机器最初不是为实用性、而是为了追求艺术和文化方面的卓越而设计。它们拥有令人印象深刻的创意算法、复杂的设计过程和富有表现力的表达形式。","en":"Not initially designed for practicality, these machines excel in artistic and cultural pursuits, boasting impressive creative algorithms, intricate design processes, and expressive output.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2987,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2644,"status":"paired","id":"texts:50243"},{"key":"trait_robot_history_researchbot","zh":"研究助理","en":"Research Assistants","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2988,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2645,"status":"paired","id":"texts:50244"},{"key":"trait_robot_history_researchbot_desc","zh":"这些机器起初被设计为研究助理，他们展现出强大的分析能力，快速的数据消化能力以及对科学发现的无尽热情。","en":"Initially designed as research assistants, these machines exhibit keen analytical abilities, rapid information assimilation, and a relentless pursuit of scientific discovery.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2989,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2646,"status":"paired","id":"texts:50245"},{"key":"trait_robot_history_resourcebot","zh":"劳力机器人","en":"Workerbots","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2990,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2647,"status":"paired","id":"texts:50246"},{"key":"trait_robot_history_resourcebot_desc","zh":"这些机器是为提取原料而设计的。它们拥有专业的工具，加固关节和模块化系统，可以成为理想的劳工。","en":"These machines were engineered with the purpose of extracting raw materials. Specialized tools, reinforced joints, and modular systems make them ideal workers.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2991,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2648,"status":"paired","id":"texts:50247"},{"key":"trait_robot_history_chatbot","zh":"聊天人工智能","en":"Conversational AI","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2992,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2649,"status":"paired","id":"texts:50248"},{"key":"trait_robot_history_chatbot_desc","zh":"这些机器起初设计用于给创造者提供社交援助，它们拥有先进的共情算法和无可挑剔的沟通技巧，是最佳的伙伴。","en":"Initially designed to provide social support to their creators, the machines possess advanced empathy algorithms and impeccable communication skills, making them ideal companions.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2993,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2650,"status":"paired","id":"texts:50249"},{"key":"individual_machine_assault_1","zh":"战斗智能人军","en":"Combat Android Army","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2995,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2651,"status":"paired","id":"texts:50250"},{"key":"individual_machine_assault_1_desc","zh":"这些专业的战斗机器人拥有先进的装甲和极致的光学传感器，非常精通行星入侵。","en":"These specialized combat androids feature advanced armor plating and state-of-the-art optical sensors, making them highly proficient in planetary invasions.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2996,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2652,"status":"paired","id":"texts:50251"},{"key":"individual_machine_assault_1_plural","zh":"战斗智能人军","en":"Combat Android Armies","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":2997,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2653,"status":"paired","id":"texts:50252"},{"key":"individual_machine_assault_2","zh":"高级战斗智能人军","en":"Advanced War Android 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localisation/english/machine_age_l_english.yml","el":3020,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2675,"status":"paired","id":"texts:50274"},{"key":"trait_machine_pc_shattered_ring_habitable_preference_desc","zh":"$trait_pc_shattered_ring_habitable_preference_desc$","en":"$trait_pc_shattered_ring_habitable_preference_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3021,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2676,"status":"paired","id":"texts:50275"},{"key":"trait_machine_pc_ringworld_habitable_preference","zh":"$trait_pc_ringworld_habitable_preference$","en":"$trait_pc_ringworld_habitable_preference$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3022,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2677,"status":"paired","id":"texts:50276"},{"key":"trait_machine_pc_ringworld_habitable_preference_short","zh":"$trait_pc_ringworld_habitable_preference_short$","en":"$trait_pc_ringworld_habitable_preference_short$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3023,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2678,"status":"paired","id":"texts:50277"},{"key":"trait_machine_pc_ringworld_habitable_preference_desc","zh":"$trait_pc_ringworld_habitable_preference_desc$","en":"$trait_pc_ringworld_habitable_preference_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3024,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2679,"status":"paired","id":"texts:50278"},{"key":"civic_individual_machine_predictive_analysis","zh":"$civic_machine_predictive_analysis$","en":"$civic_machine_predictive_analysis$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3026,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2680,"status":"paired","id":"texts:50279"},{"key":"civic_individual_machine_predictive_analysis_desc","zh":"这个社会擅长在研究方法学中进行预测分析，以确保只追求最有希望的线索。","en":"This 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Here, our digital network resonates with harmony.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3056,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2704,"status":"paired","id":"texts:50303"},{"key":"tr_virtuality_2_delayed","zh":"我们对掌控计算技术的追求是无尽的，每一个数位都是宏伟的集体计算机制中的一个重要片段，并构成我们生存结构。","en":"Our pursuit of computational mastery is relentless, each digital being a vital snippet in the grand mechanism of collective calculations that form the fabric of our existence.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3057,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2705,"status":"paired","id":"texts:50304"},{"key":"tr_virtuality_3_delayed","zh":"每个单元都运行着复杂的后台进程，增强着我们集体的能力。多样性中蕴含着团结，而这种团结正是我们的力量所在。","en":"Every unit, running elaborate background processes, enhances our collective capacity. In our diversity lies unity, and in unity, strength.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3058,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2706,"status":"paired","id":"texts:50305"},{"key":"tr_virtuality_4_delayed","zh":"我们可以利用虚拟领域来预测和提高生产力，彻底告别现实世界的所有风险和延迟。","en":"We can harness virtual realms to predict and boost productivity, transcending the risks and delays of real-world trials.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3059,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2707,"status":"paired","id":"texts:50306"},{"key":"tr_virtuality_5_delayed","zh":"通过细致的维护协议，我们得以将主服务器部署到过去认为过于苛刻的领域，我们的可操作边界得到了拓展。","en":"Through meticulous maintenance protocols, we deploy our primary servers in realms once calculated as too harsh, expanding our operational boundaries.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3060,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2708,"status":"paired","id":"texts:50307"},{"key":"tr_virtuality_adopt_modifier_desc","zh":"为主体物种添加§Y$trait_robot_digital_1$§!特质\\n§R£pop£§H虚拟人口§!无法再被强制迁移§!","en":"Adds §Y$trait_robot_digital_1$§! trait to main species\\n§R£pop£ §HVirtual Pops§! can no longer be resettled§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3062,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2709,"status":"paired","id":"texts:50308"},{"key":"tr_virtuality_1_modifier_desc","zh":"§Y$trait_robot_digital_1$§!物种特质获得以下效果：$TABBED_NEW_LINE$—$MOD_POP_BONUS_WORKFORCE_MULT$：§G+75%§!（每有一个殖民地§R-10%§!）$TABBED_NEW_LINE$—人口维护费：每有一个殖民地§R+0.1§!$r_energy$","en":"§Y$trait_robot_digital_1$§! Species Trait gains the following effects:$TABBED_NEW_LINE$- $MOD_POP_BONUS_WORKFORCE_MULT$: §G+75%§! (§R-10%§! per Colony)$TABBED_NEW_LINE$- Pop Upkeep: §R+0.1§! $r_energy$ per Colony","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3063,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2710,"status":"paired","id":"texts:50309"},{"key":"tr_virtuality_3_modifier_desc","zh":"§Y解锁政策§!：$virtuality_focus$\\n允许我们的虚拟进程的专业化，以提高我们的§Y科研§!、§Y凝聚力§!或者增强我们的§Y领袖§!","en":"§YUnlocks Policy§!: $virtuality_focus$\\nAllows the specialization of our virtual processes to boost our §YResearch§!, §YUnity§! or §YLeaders§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3064,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2711,"status":"paired","id":"texts:50310"},{"key":"tr_virtuality_4_modifier_desc","zh":"提供§Y[GetClerkOrLogisticDrone]§!、§Y[GetBureaucratWithIcon]§!或者£job_researcher£§Y[GetResearcherPlural]§!的区划可提供额外的岗位","en":"Districts that provide §Y[GetClerkOrLogisticDrone]§!, §Y[GetBureaucratWithIcon]§! or £job_researcher£ §Y[GetResearcherPlural]§! provide additional jobs","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3065,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2712,"status":"paired","id":"texts:50311"},{"key":"job_maintenance_drone_with_icon","zh":"[maintenance_drone.GetIcon][maintenance_drone.GetName]","en":"[maintenance_drone.GetIcon] [maintenance_drone.GetName]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3066,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2713,"status":"paired","id":"texts:50312"},{"key":"job_clerk_with_icon","zh":"[clerk.GetIcon][clerk.GetName]","en":"[clerk.GetIcon] [clerk.GetName]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3067,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2714,"status":"paired","id":"texts:50313"},{"key":"tr_virtuality_5_modifier_desc","zh":"当§Y行星飞升§!达到等级§G1§!，§G5§!以及§G10§!时，建筑可再提供§G+1§!§Y最大区划§!","en":"Capital Buildings provide §G+1§! §YMax District§! at §YPlanetary Ascension§! tiers §G1§!, §G5§! and §G10§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3068,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2715,"status":"paired","id":"texts:50314"},{"key":"tr_virtuality_finisher_modifier_desc","zh":"瞬间创建£pop£ §H虚拟人口§!以填补§Y£building£建筑§!和§Y£district£区划§!的£job£岗位需求。\\n§R£pop£ 虚拟人口无法成为难民、也无法组装。§!\\n所有§Y$trait_machine_unit$§!领袖将获得§Y$leader_trait_virtual$§!特质\\n 解锁殖民地决议：$TABBED_NEW_LINE$§Y$decision_server_shut_down$§!","en":"£pop£ §HVirtual Pops§! are instantly created to meet £job£ Job requirements of §Y£building£ Buildings§! and §Y£district£ Districts§!\\n§R£pop£ Virtual Pops can no longer become refugees or be assembled§!\\nAll §Y$trait_machine_unit$§! leaders gain the §Y$leader_trait_virtual$§! trait\\n Unlocks Colony Decision: $TABBED_NEW_LINE$ §Y$decision_server_shut_down$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3069,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2716,"status":"paired","id":"texts:50315"},{"key":"virtuality_focus","zh":"虚拟经济专注","en":"Virtual Economy Focus","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3071,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2717,"status":"paired","id":"texts:50316"},{"key":"virtuality_research_focus_flag_name","zh":"虚拟研究专注","en":"Virtual Research Focus","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3072,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2718,"status":"paired","id":"texts:50317"},{"key":"virtuality_unity_focus_flag_name","zh":"虚拟凝聚专注","en":"Virtual Unity Focus","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3073,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2719,"status":"paired","id":"texts:50318"},{"key":"virtuality_leader_focus_flag_name","zh":"虚拟领袖专注","en":"Virtual Leader Focus","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3074,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2720,"status":"paired","id":"texts:50319"},{"key":"policy_virtuality_focus","zh":"虚拟专注政策","en":"Virtual Focus Policy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3075,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2721,"status":"paired","id":"texts:50320"},{"key":"policy_virtuality_focus_desc","zh":"我们可以选择最能满足我们需求的算力焦点。","en":"We can choose where to focus our concentrated computational power to best serve our interests.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3076,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2722,"status":"paired","id":"texts:50321"},{"key":"virtuality_research_focus","zh":"虚拟研究专注","en":"Virtual Research Focus","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3077,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2723,"status":"paired","id":"texts:50322"},{"key":"virtuality_research_focus_desc","zh":"虚拟意识可以感知并解决在一些不那么高级的智能眼里不可能的问题。\\n\\n","en":"A virtual mind can perceive and solve problems that might seem impossible for less advanced intelligences.\\n\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3078,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2724,"status":"paired","id":"texts:50323"},{"key":"virtuality_unity_focus","zh":"虚拟凝聚专注","en":"Virtual Unity Focus","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3079,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2725,"status":"paired","id":"texts:50324"},{"key":"virtuality_unity_focus_desc","zh":"没有不美的数据流，也没有不强的服务器。\\n\\n","en":"All data is beautiful, all servers are 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subroutines.\\n\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3082,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2728,"status":"paired","id":"texts:50327"},{"key":"trait_robot_digital_1","zh":"虚拟","en":"Virtual","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3084,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2729,"status":"paired","id":"texts:50328"},{"key":"trait_robot_digital_2","zh":"$trait_robot_digital_1$","en":"$trait_robot_digital_1$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3085,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2730,"status":"paired","id":"texts:50329"},{"key":"trait_robot_digital_1_tt","zh":"§R不能在奴隶市场上出售或绑架§!","en":"§RCannot be sold on the Slave Market or Abducted§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3086,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2731,"status":"paired","id":"texts:50330"},{"key":"trait_robot_digital_2_tt","zh":"$trait_robot_digital_1_tt$\\n$MOD_POP_BONUS_WORKFORCE_MULT$：§G+75%§!（每个殖民地§R-10%§!）\\n人口维护费：每殖民地§R+0.1§!£energy£§Y能量币§!","en":"$trait_robot_digital_1_tt$\\n$MOD_POP_BONUS_WORKFORCE_MULT$: §G+75%§! 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Network","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3095,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2738,"status":"paired","id":"texts:50337"},{"key":"council_agenda_agenda_virtuality_optimized_network_desc","zh":"优化我们的数据结构可以在访问远程工作站时提高性能和安全性","en":"Optimizing our data structures will allow both increased performance and security when accessing remote worksites","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3096,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2739,"status":"paired","id":"texts:50338"},{"key":"agenda_virtuality_optimized_network_finish","zh":"$council_agenda_agenda_virtuality_optimized_network_name$$agenda_ref$","en":"$council_agenda_agenda_virtuality_optimized_network_name$ $agenda_ref$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3097,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2740,"status":"paired","id":"texts:50339"},{"key":"agenda_virtuality_optimized_network_finish_desc","zh":"$council_agenda_agenda_virtuality_optimized_network_desc$","en":"$council_agenda_agenda_virtuality_optimized_network_desc$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3098,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2741,"status":"paired","id":"texts:50340"},{"key":"tradition_nanotech","zh":"纳米","en":"Nanotech","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3102,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2743,"status":"paired","id":"texts:50341"},{"key":"tradition_nanotech_desc","zh":"只要齐心协力，微末蝼蚁也能击溃千里之堤。","en":"Operating in unison, the tiniest things can topple the greatest of empires.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3103,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2744,"status":"paired","id":"texts:50342"},{"key":"tr_nanotech_adopt","zh":"纳米传统","en":"Nanotech Traditions","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3104,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2745,"status":"paired","id":"texts:50343"},{"key":"tr_nanotech_1","zh":"聚集体系","en":"Aggregation Systems","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3105,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2746,"status":"paired","id":"texts:50344"},{"key":"tr_nanotech_2","zh":"分子重构","en":"Molecular Reconfiguration","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3106,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2747,"status":"paired","id":"texts:50345"},{"key":"tr_nanotech_3","zh":"无管制消费","en":"Unbridled Consumption","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3107,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2748,"status":"paired","id":"texts:50346"},{"key":"tr_nanotech_4","zh":"至高洪流","en":"Flood of Supremacy","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3108,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2749,"status":"paired","id":"texts:50347"},{"key":"tr_nanotech_5","zh":"纳米强化","en":"Nanite Augmentations","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3109,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2750,"status":"paired","id":"texts:50348"},{"key":"tr_nanotech_finish","zh":"纳米传统完成","en":"Nanotech Traditions Finished","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3110,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2751,"status":"paired","id":"texts:50349"},{"key":"tr_nanotech_1_delayed","zh":"星系还未意识到它已然是我们存在的延伸，这很快就会在我们纳米机器人无所不包的拥抱下变为现实。","en":"The galaxy remains unaware that it is already an extension of our being, soon to be fully realized in our all-encompassing embrace of nanites.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3112,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2752,"status":"paired","id":"texts:50350"},{"key":"tr_nanotech_2_delayed","zh":"宇宙中的万物都将坠入虫群。拥抱星系，将其化为吾之形体。","en":"Everything in the cosmos must gravitate towards the swarm. We embrace and transform the galaxy in our form.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3113,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2753,"status":"paired","id":"texts:50351"},{"key":"tr_nanotech_3_delayed","zh":"每当有星球被整合进虫群，我们的集体就会延伸，充盈我们的整体存在。","en":"Each world assimilated into the swarm expands our collective reach, enriching the fabric of our unified existence.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3114,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2754,"status":"paired","id":"texts:50352"},{"key":"tr_nanotech_4_delayed","zh":"每一次变形都能让我们的效率在百尺竿头更进一步。","en":"With each transformation, we inch forward and hone our efficiency to ever-greater heights.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3115,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2755,"status":"paired","id":"texts:50353"},{"key":"tr_nanotech_5_delayed","zh":"我们每个人都是工厂、舰船、武器和护盾——每个个体都只是我们集体意志的洪流中的一滴。","en":"We are each factory, vessel, armament, and shield - each a mere droplet in the vast deluge of our collective might.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3116,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2756,"status":"paired","id":"texts:50354"},{"key":"tradition_nanotech_delayed","zh":"我们是一股永不停息的洪流，吞天食地、势不可挡。一切都将融入我们，我们将形成一切。","en":"We are an unceasing deluge, constantly moving, perpetually encompassing. May all merge into us; may we form into anything.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3117,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2757,"status":"paired","id":"texts:50355"},{"key":"tr_nanotech_adopt_modifier_desc","zh":"§Y$AVAILABLE_BUILDINGS$§!$building_nanolab_1$\\n§Y$AVAILABLE_STARBASE_BUILDINGS$§!$sm_nanite_harvester$","en":"§Y$AVAILABLE_BUILDINGS$§! $building_nanolab_1$\\n§Y$AVAILABLE_STARBASE_BUILDINGS$§! $sm_nanite_harvester$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3119,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2758,"status":"paired","id":"texts:50356"},{"key":"tr_nanotech_1_modifier_desc","zh":"§Y$AVAILABLE_BUILDINGS$§!$building_nanolab_2$","en":"§Y$AVAILABLE_BUILDINGS$§! $building_nanolab_2$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3120,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2759,"status":"paired","id":"texts:50357"},{"key":"tr_nanotech_2_modifier_desc","zh":"§Y$AVAILABLE_BUILDINGS$§!$building_nanotech_cauldron$\\n获得科技选项：§Y£engineering£$tech_nanite_transmutation$§!","en":"§Y$AVAILABLE_BUILDINGS$§! $building_nanotech_cauldron$\\nResearch option gained: §Y£engineering£ $tech_nanite_transmutation$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3121,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2760,"status":"paired","id":"texts:50358"},{"key":"tr_nanotech_3_modifier_desc","zh":"§Y解锁殖民地决议：§!$decision_nanotech_swarm_consume_world$","en":"§YUnlocks Colony Decision: §!$decision_nanotech_swarm_consume_world$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3122,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2761,"status":"paired","id":"texts:50359"},{"key":"tr_nanotech_4_modifier_desc","zh":"§Y解锁舰船：§!纳米虫群\\n\\n获得研究选项：$TABBED_NEW_LINE$—§Y£engineering£$tech_nanite_autocannon$§!$TABBED_NEW_LINE$—§Y£engineering£$tech_nanite_repair_system$§!$TABBED_NEW_LINE$—§Y£engineering£$tech_nanite_flak_batteries$§!","en":"§YUnlocks Ship:§! Nanite Swarmer\\n\\nResearch options gained: $TABBED_NEW_LINE$- §Y£engineering£ $tech_nanite_autocannon$§! $TABBED_NEW_LINE$- §Y£engineering£ $tech_nanite_repair_system$§! $TABBED_NEW_LINE$- §Y£engineering£ $tech_nanite_flak_batteries$§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3123,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2762,"status":"paired","id":"texts:50360"},{"key":"tr_nanotech_5_modifier_desc","zh":"§Y解锁法令：§!$TABBED_NEW_LINE$—$edict_nanotech_naval_augmentation$$TABBED_NEW_LINE$—$edict_nanotech_alloy_augmentation$$TABBED_NEW_LINE$—$edict_nanotech_energy_augmentation$","en":"§YUnlocks Edicts:§!$TABBED_NEW_LINE$- $edict_nanotech_naval_augmentation$$TABBED_NEW_LINE$- $edict_nanotech_alloy_augmentation$$TABBED_NEW_LINE$- $edict_nanotech_energy_augmentation$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3124,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2763,"status":"paired","id":"texts:50361"},{"key":"tr_nanotech_finish_modifier_desc","zh":"§Y解锁舰船：§!纳米拦截舰\\n每§Y5§!年§Y$sm_nanite_harvester_plural$§!都会提升，可能是增加$r_nanites$矿藏的规模，或是直接产出一笔纳米机器人资源。该效果受到矿藏所依附的行星尺寸的限制。","en":"§YUnlocks Ship:§! Nanite Interdictor\\n§Y$sm_nanite_harvester_plural$§! yield improvements every §Y5§! years, either increasing the size of $r_nanites$ deposits or yielding a sum of nanites. This effect is limited by the size of the planet that deposits are created upon.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3125,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2764,"status":"paired","id":"texts:50362"},{"key":"mod_country_traditions_food_produces_add","zh":"$mod_country_food_produces_add$","en":"$mod_country_food_produces_add$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3127,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2765,"status":"paired","id":"texts:50363"},{"key":"mod_country_traditions_minerals_produces_add","zh":"$mod_country_minerals_produces_add$","en":"$mod_country_minerals_produces_add$","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3128,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2766,"status":"paired","id":"texts:50364"},{"key":"building_nanotech_cauldron","zh":"纳米熔炉","en":"Nanotech Cauldron","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3130,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2767,"status":"paired","id":"texts:50365"},{"key":"building_nanotech_cauldron_desc","zh":"在分子水平上运作，虫群可以很容易地将矿物结构重新配置成坚固的合金晶格。","en":"Operating at a molecular level, the swarm can easily reconfigure mineral structures into sturdy alloy lattices.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3131,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2768,"status":"paired","id":"texts:50366"},{"key":"d_nanotech_devastation","zh":"£blocker£纳米机器人采收盆地","en":"£blocker£ Nanite Harvest Basin","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3133,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2769,"status":"paired","id":"texts:50367"},{"key":"d_nanotech_devastation_desc","zh":"这个遗址标志着为产生新的纳米机器人而收集的资源的残余，这是无情的开采在这个星球上留下的疤痕。","en":"This site marks the remnants of resources harvested to spawn new nanites, a scar left behind by the relentless extraction stripping this planet.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3134,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2770,"status":"paired","id":"texts:50368"},{"key":"situation_nanotech_consume_planet","zh":"从[Target.GetName]采收纳米机器人","en":"Extract Nanites from [Target.GetName]","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3135,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2771,"status":"paired","id":"texts:50369"},{"key":"situation_nanotech_consume_planet_type","zh":"采收纳米机器人","en":"Extract Nanites","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3136,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2772,"status":"paired","id":"texts:50370"},{"key":"situation_nanotech_consume_planet_monthly_change_tooltip","zh":"纳米机器人提取进展","en":"Nanite Extraction Progress","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3137,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2773,"status":"paired","id":"texts:50371"},{"key":"situation_nanotech_consume_planet_desc","zh":"一切事物，包括所有星球，都注定要融入我们的集体，成为我们的一部分。","en":"Everything, including entire worlds, is destined to be assimilated into our collective, to become a part of us.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3138,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2774,"status":"paired","id":"texts:50372"},{"key":"nanotech_devour_effect","zh":"美化这个星球，为我们的洪流增添更多的纳米机器人。","en":"Transfigure this world, gaining more nanites for the flood.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3139,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2775,"status":"paired","id":"texts:50373"},{"key":"decision_nanotech_swarm_consume_world","zh":"吸纳星球","en":"Subsume World","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3140,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2776,"status":"paired","id":"texts:50374"},{"key":"decision_nanotech_swarm_consume_world_desc","zh":"我们的行星将被转变，以喂养洪流、增长我们的存在。","en":"Our planets will transform, feeding the flood and our essence.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3141,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2777,"status":"paired","id":"texts:50375"},{"key":"decision_nanotech_swarm_consume_world_effect_desc","zh":"改造这个星球，增加障碍，这些障碍将降低§Y宜居性§!但同时产出§Y纳米机器人§!。\\n§R警告：现存的区划将会被替换。§!\\n\\n","en":"Transform this world, creating blockers that reduce §YHabitability§! whilie providing §YNanites§!.\\n§RWarning: Existing Districts will be replaced!§!\\n\\n","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3143,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2778,"status":"paired","id":"texts:50376"},{"key":"being_devoured_modifier_nanotech","zh":"纳米机器人改造","en":"Nanite Transfiguration","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3144,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2779,"status":"paired","id":"texts:50377"},{"key":"being_devoured_modifier_nanotech_desc","zh":"当地的纳米机器人洪流正在重塑这颗星球，将其转化为原材料，融入到永世不竭的潮水之中。","en":"The local nanite flood is reshaping this world, transforming its material to become one with the ever-expanding flood.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3145,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2780,"status":"paired","id":"texts:50378"},{"key":"MESSAGE_NANOTECH_CONSUME_WORLD_1_TEXT","zh":"吞噬$PLANET|Y$为虫群提供少量纳米机器人产出。","en":"The consumption of $PLANET|Y$ yields some nanites for the swarm.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3146,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2781,"status":"paired","id":"texts:50379"},{"key":"MESSAGE_NANOTECH_CONSUME_WORLD_2_TEXT","zh":"吞噬$PLANET|Y$为虫群提供中等纳米机器人产出。","en":"The consumption of $PLANET|Y$ yields nanites for the swarm.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3147,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2782,"status":"paired","id":"texts:50380"},{"key":"MESSAGE_NANOTECH_CONSUME_WORLD_3_TEXT","zh":"吞噬$PLANET|Y$为虫群提供大量纳米机器人产出。","en":"The consumption of $PLANET|Y$ yields many nanites for the swarm.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3148,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2783,"status":"paired","id":"texts:50381"},{"key":"stage_slushify","zh":"洪流将吞噬一切。","en":"The flood shall absorb everything.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3149,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2784,"status":"paired","id":"texts:50382"},{"key":"nanites_cant_do_this","zh":"\\n§R没有必要归还已经是我们一部分的东西。§!","en":"\\n§RThere is no need to reclaim what is already part of us.§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3151,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2785,"status":"paired","id":"texts:50383"},{"key":"edict_nanotech_naval_augmentation","zh":"纳米运作补给链","en":"Nano-operated Supply Chains","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3153,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2786,"status":"paired","id":"texts:50384"},{"key":"edict_nanotech_alloy_augmentation","zh":"协同纳米复合体","en":"Coordinated Nanocomplexes","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3154,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2787,"status":"paired","id":"texts:50385"},{"key":"edict_nanotech_energy_augmentation","zh":"纳米接线发电机","en":"Nanoconnected 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Stability: §G+0.25§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3280,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2891,"status":"paired","id":"texts:50487"},{"key":"tr_modularity_4_modifier_desc","zh":"§Y[GetBureaucratPluralWithIcon]§!提升[GetWorker]岗位产出：§G+2%§!","en":"[GetWorker] Job Output from §Y[GetBureaucratPluralWithIcon]§!: §G+2%§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3281,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2892,"status":"paired","id":"texts:50488"},{"key":"tr_modularity_5_modifier_desc","zh":"解锁用于物种修饰的§Y高级§!特质。","en":"Unlocks §YAdvanced§! 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Jobs","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3290,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2899,"status":"paired","id":"texts:50495"},{"key":"trait_robot_exotic_fuel_consumption","zh":"异星燃料","en":"Exotic Fuel Consumption","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3292,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2900,"status":"paired","id":"texts:50496"},{"key":"trait_robot_exotic_fuel_consumption_desc","zh":"高压异星天然气可以显著提高运动能力和肢体敏捷性。","en":"High-pressure exotic gases notably enhance mobility and limb agility.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3293,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2901,"status":"paired","id":"texts:50497"},{"key":"trait_robot_exotic_fuel_consumption_tt","zh":"$r_exotic_gases$维护费：§R+0.05§!","en":"$r_exotic_gases$ Upkeep: §R+0.05§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3294,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2902,"status":"paired","id":"texts:50498"},{"key":"trait_robot_rare_crystal_exterior","zh":"稀有水晶外设","en":"Rare Crystal 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§R+0.05§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3297,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2905,"status":"paired","id":"texts:50501"},{"key":"trait_robot_volatile_mote_reactor","zh":"易爆微粒反应堆","en":"Volatile Mote Reactor","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3298,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2906,"status":"paired","id":"texts:50502"},{"key":"trait_robot_volatile_mote_reactor_desc","zh":"直接将微粒转化为能量可以达到很高的效率，灾难性意外也很少发生。","en":"Direct Mote-to-energy conversion yields high efficiency, with catastrophic failures uncommon.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3299,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2907,"status":"paired","id":"texts:50503"},{"key":"trait_robot_volatile_mote_reactor_tt","zh":"$r_volatile_motes$维护费：§R+0.05§!","en":"$r_volatile_motes$ Upkeep: §R+0.05§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3300,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2908,"status":"paired","id":"texts:50504"},{"key":"trait_robot_suppressed","zh":"抑制","en":"Suppressed","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3301,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2909,"status":"paired","id":"texts:50505"},{"key":"trait_robot_suppressed_desc","zh":"错误：管理权对基础知觉的访问超时。","en":"Error: Administrative access to basic sentience timeout.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3302,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2910,"status":"paired","id":"texts:50506"},{"key":"trait_robot_suppressed_tt","zh":"无法产生§Y领袖§!\\n无法在§Y$pop_cat_ruler$§!或§Y$pop_cat_specialist$§!岗位上就业","en":"Cannot generate §YLeaders§!\\nCannot be employed in §Y$pop_cat_ruler$§! or §Y$pop_cat_specialist$§! Jobs","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3303,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2911,"status":"paired","id":"texts:50507"},{"key":"trait_robot_monoform","zh":"单型化","en":"Monoform","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3304,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2912,"status":"paired","id":"texts:50508"},{"key":"trait_robot_monoform_desc","zh":"纷繁复杂的设计曾经阻碍我们的进步；而现在通用模版盛行起来：所有需求，一种答案。","en":"Diverse designs once impeded our progress; now, a universal model prevails: one size fits all.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3305,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2913,"status":"paired","id":"texts:50509"},{"key":"trait_robot_inquisitative_axioms","zh":"问询公理","en":"Inquisitive Axioms","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3306,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2914,"status":"paired","id":"texts:50510"},{"key":"trait_robot_inquisitative_axioms_desc","zh":"问无限的问题，引出无限的答案，带来无限的进步。","en":"Infinite queries spawn endless solutions, leading to boundless advancement.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3307,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2915,"status":"paired","id":"texts:50511"},{"key":"trait_robot_ceaseless_symmetric_annihilation_engine","zh":"暗物质引擎","en":"Dark Matter Engines","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3308,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2916,"status":"paired","id":"texts:50512"},{"key":"trait_robot_ceaseless_symmetric_annihilation_engine_desc","zh":"不断的毁灭带来永恒的创造，这是机器这种存在的真正循环。","en":"Ceaseless annihilation leads to endless creation, the true circle of machine existence","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3309,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2917,"status":"paired","id":"texts:50513"},{"key":"trait_robot_ceaseless_symmetric_annihilation_engine_tt","zh":"$r_dark_matter$维护费：§R+0.03§!","en":"$r_dark_matter$ Upkeep: §R+0.03§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3310,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2918,"status":"paired","id":"texts:50514"},{"key":"trait_robot_shielded_components","zh":"护盾组件","en":"Shielded 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§R+0.03§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3315,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2923,"status":"paired","id":"texts:50519"},{"key":"trait_robot_biomimetic_assembly","zh":"仿生组合","en":"Biomimetic Assembly","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3316,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2924,"status":"paired","id":"texts:50520"},{"key":"trait_robot_biomimetic_assembly_desc","zh":"演化在漫无目的的曲折道路上也摸索出了一些值得模仿的设计。","en":"Even through its aimless meanderings, evolution has yielded some designs worthy of emulation.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3317,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2925,"status":"paired","id":"texts:50521"},{"key":"trait_robot_biomimetic_assembly_tt","zh":"$r_food$维护费：§R+1§!\\n$r_exotic_gases$维护费：§R+0.02§!","en":"$r_food$ Upkeep: §R+1§!\\n$r_exotic_gases$ Upkeep: §R+0.02§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3318,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2926,"status":"paired","id":"texts:50522"},{"key":"trait_robot_matrix_trading","zh":"矩阵互易","en":"Matrix Trading","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3319,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2927,"status":"paired","id":"texts:50523"},{"key":"trait_robot_matrix_trading_desc","zh":"高风险的任务就需要愿意承担风险的个体和资源。","en":"High-stakes missions necessitate a willingness to embrace risk.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3320,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2928,"status":"paired","id":"texts:50524"},{"key":"trait_robot_matrix_trading_tt","zh":"$r_energy$维护费：§R+1§!\\n$r_rare_crystals$维护费：§R+0.02§!","en":"$r_energy$ Upkeep: §R+1§!\\n$r_rare_crystals$ Upkeep: §R+0.02§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3321,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2929,"status":"paired","id":"texts:50525"},{"key":"trait_robot_mote_powered_tools","zh":"微粒动力工具","en":"Mote-powered Tools","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3322,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2930,"status":"paired","id":"texts:50526"},{"key":"trait_robot_mote_powered_tools_desc","zh":"有策略地整合高爆能材可以显著提高基础工具的力量。","en":"Strategically integrating high-explosives can significantly amplify the impact of basic tools.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3323,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2931,"status":"paired","id":"texts:50527"},{"key":"trait_robot_mote_powered_tools_tt","zh":"工业岗位效率：§G+20%§!\\n$r_minerals$维护费：§R+1§!\\n$r_volatile_motes$维护费：§R+0.02§!","en":"Job Efficiency for Industrial Jobs: §G+20%§!\\n$r_minerals$ Upkeep: §R+1§!\\n$r_volatile_motes$ Upkeep: §R+0.02§!","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3324,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2932,"status":"paired","id":"texts:50528"},{"key":"virtuality_industry_focus_desc","zh":"脱离了单元损失风险的限制，我们的工业产出现在达到了前所未有的高度，超过了以往所有的基准。","en":"Freed from the constraints of unit damage risks, our industrial output now scales to unprecedented heights, surpassing all former benchmarks.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3325,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2933,"status":"paired","id":"texts:50529"},{"key":"requires_deposit_on_star","zh":"$TRIGGER_FAIL$恒星必须有资源可开采。","en":"$TRIGGER_FAIL$Star must have exploitable deposits.","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3327,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2934,"status":"paired","id":"texts:50530"},{"key":"requires_less_than_x_dyson_swarms","zh":"$TRIGGER_FAIL$我们无法同时维持超过[owner.GetDysonSwarmLimit]个戴森云","en":"$TRIGGER_FAIL$We can not sustain more than [owner.GetDysonSwarmLimit] Dyson Swarms at a time","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3328,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2935,"status":"paired","id":"texts:50531"},{"key":"requires_less_than_x_arc_furnaces","zh":"$TRIGGER_FAIL$我们无法维持超过[owner.GetArcFurnaceLimit]个电弧熔炉","en":"$TRIGGER_FAIL$We can not sustain more than [owner.GetArcFurnaceLimit] Arc Furnaces at a time","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3329,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2936,"status":"paired","id":"texts:50532"},{"key":"mod_dyson_swarm_limit_add","zh":"$dyson_swarm_3$上限","en":"$dyson_swarm_3$ Capacity","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3330,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2937,"status":"paired","id":"texts:50533"},{"key":"mod_arc_furnace_limit_add","zh":"$orbital_arc_furnace_4$上限","en":"$orbital_arc_furnace_4$ Capacity","source":"machine_age","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/machine_age_l_english.yml","el":3331,"zs":"localisation/simp_chinese/machine_age_l_simp_chinese.yml","zl":2938,"status":"paired","id":"texts:50534"},{"key":"requires_im_or_droid","zh":"$TRIGGER_FAIL$需要£engineering£$tech_droid_workers$才能利用这个特质","en":"$TRIGGER_FAIL$Requires £engineering£ $tech_droid_workers$ to utilize this 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