# gameplay: first_contact_dlc_tech

Stellaris Cygnus v4.5.2 (9776). Extracted 2026-10-12. 255 entries. Original raw strings retained.

## tech_cloaking_1

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_cloaking_1&lang=en)

### 中文

基础隐形场

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:6`

### English

Basic Cloaking Fields

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:8`

## tech_cloaking_1_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_cloaking_1_desc&lang=en)

### 中文

一个经修饰的粒子场可以有效地将我们的舰船“隐藏”在开阔的太空中。然而，作为代价，这将会破坏通常情况下能够保护舰船的能量护盾的稳定性。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:7`

### English

A modified particle field allows our vessels to effectively 'hide' in open space. However, this comes at the cost of destabilizing other forms of energy shielding which would otherwise protect the ship.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:9`

## tech_cloaking_2

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_cloaking_2&lang=en)

### 中文

高级隐形场

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:8`

### English

Advanced Cloaking Fields

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:10`

## tech_cloaking_2_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_cloaking_2_desc&lang=en)

### 中文

稀有水晶透镜磨制技术的进步能够大幅提升隐形效率。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:9`

### English

Advancements in rare crystal lensing technology have greatly improved cloaking efficiency.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:11`

## tech_cloaking_3

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_cloaking_3&lang=en)

### 中文

精英隐形场

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:10`

### English

Elite Cloaking Fields

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:12`

## tech_cloaking_3_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_cloaking_3_desc&lang=en)

### 中文

以往典型的隐形技术会对舰船上相对精密的仪器造成严重的损害。但是精英隐形场的出现让这样的担忧显得过时。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:11`

### English

Typical cloaking technology can play havoc with a ship's more delicate instruments. However, these elite fields render such concerns obsolete.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:13`

## tech_cloaking_dark_matter

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_cloaking_dark_matter&lang=en)

### 中文

暗物质隐形场

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:12`

### English

Dark Matter Cloaking Fields

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:14`

## tech_cloaking_dark_matter_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_cloaking_dark_matter_desc&lang=en)

### 中文

该装置使用暗物质以扭曲舰船周围的时空，使得其极难被侦测到。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:13`

### English

This device uses dark matter to warp space-time around the vessel, making it incredibly difficult to detect.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:15`

## tech_cloaking_psi

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_cloaking_psi&lang=en)

### 中文

灵能相位场发生器

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:14`

### English

Psi-Phase Field Generator

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:16`

## tech_cloaking_psi_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_cloaking_psi_desc&lang=en)

### 中文

灵能相位场发生器能够聚焦船员的灵能潜势，从而将舰船部分相位潜入到虚境中。这将使得舰船只能被最好的传感阵列探测到，尽管在这种情况下船员被迫要面对的事还是最好别说了。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:15`

### English

Psi-Phase Field Generators focus the psionic potential of the ship's crew to partially phase the vessel into the Shroud. This allows the ship to remain undetected by all but the best sensor arrays, though what the crew may be forced to witness is better left unsaid.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:17`

## tech_detection_array

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_detection_array&lang=en)

### 中文

探测阵列

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:16`

### English

Detection Array

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:18`

## tech_detection_array_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_detection_array_desc&lang=en)

### 中文

$sm_detection_array_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:17`

### English

$sm_detection_array_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:19`

## tech_dark_matter_detection

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_dark_matter_detection&lang=en)

### 中文

暗物质探测

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:18`

### English

Dark Matter Detection

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:20`

## tech_dark_matter_detection_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_dark_matter_detection_desc&lang=en)

### 中文

暗物质共振室能够显著地提升我们探测阵列的性能。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:19`

### English

Dark matter resonance chambers will significantly improve the performance of our detection arrays.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:21`

## tech_assisted_detection

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_assisted_detection&lang=en)

### 中文

先进探测算法

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:20`

### English

Advanced Detection Algorithms

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:22`

## tech_assisted_detection_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_assisted_detection_desc&lang=en)

### 中文

将探测阵列和科研舰舰载电脑耦合在一起能够极大地提升扫描分辨率。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:21`

### English

Coupling detection arrays with the computers onboard our science vessels can vastly increase their scanning resolution.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:23`

## feature_assist_cloaking_detection_unlocked

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Afeature_assist_cloaking_detection_unlocked&lang=en)

### 中文

$ASSIST_CLOAKING_DETECTION_ORDER$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:22`

### English

$ASSIST_CLOAKING_DETECTION_ORDER$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:24`

## feature_assist_cloaking_detection_unlocked_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Afeature_assist_cloaking_detection_unlocked_desc&lang=en)

### 中文

$ASSIST_CLOAKING_DETECTION_ORDER_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:23`

### English

$ASSIST_CLOAKING_DETECTION_ORDER_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:25`

## feature_active_reconnaissance_unlocked

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Afeature_active_reconnaissance_unlocked&lang=en)

### 中文

$ACTIVE_RECONNAISSANCE_ORDER$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:24`

### English

$ACTIVE_RECONNAISSANCE_ORDER$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:26`

## feature_active_reconnaissance_unlocked_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Afeature_active_reconnaissance_unlocked_desc&lang=en)

### 中文

$ACTIVE_RECONNAISSANCE_ORDER_TECH_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:25`

### English

$ACTIVE_RECONNAISSANCE_ORDER_TECH_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:27`

## TECH_UNLOCK_CLOAKING_1_TITLE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ATECH_UNLOCK_CLOAKING_1_TITLE&lang=en)

### 中文

§H解锁部件：§!$CLOAKING_1$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:27`

### English

§HUnlocks Component:§! $CLOAKING_1$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:30`

## TECH_UNLOCK_CLOAKING_1_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ATECH_UNLOCK_CLOAKING_1_DESC&lang=en)

### 中文

§H$CLOAKING_1$§!\n$tech_cloaking_1_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:28`

### English

§H$CLOAKING_1$§!\n$tech_cloaking_1_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:31`

## TECH_UNLOCK_CLOAKING_2_TITLE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ATECH_UNLOCK_CLOAKING_2_TITLE&lang=en)

### 中文

§H解锁部件：§!$CLOAKING_2$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:29`

### English

§HUnlocks Component:§! $CLOAKING_2$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:32`

## TECH_UNLOCK_CLOAKING_2_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ATECH_UNLOCK_CLOAKING_2_DESC&lang=en)

### 中文

§H$CLOAKING_2$§!\n$tech_cloaking_2_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:30`

### English

§H$CLOAKING_2$§!\n$tech_cloaking_2_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:33`

## TECH_UNLOCK_CLOAKING_3_TITLE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ATECH_UNLOCK_CLOAKING_3_TITLE&lang=en)

### 中文

§H解锁部件：§!$CLOAKING_3$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:31`

### English

§HUnlocks Component:§! $CLOAKING_3$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:34`

## TECH_UNLOCK_CLOAKING_3_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ATECH_UNLOCK_CLOAKING_3_DESC&lang=en)

### 中文

§H$CLOAKING_3$§!\n$tech_cloaking_3_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:32`

### English

§H$CLOAKING_3$§!\n$tech_cloaking_3_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:35`

## TECH_UNLOCK_CLOAKING_DARK_MATTER_TITLE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ATECH_UNLOCK_CLOAKING_DARK_MATTER_TITLE&lang=en)

### 中文

§H解锁部件：§!$CLOAKING_DARK_MATTER$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:33`

### English

§HUnlocks Component:§! $CLOAKING_DARK_MATTER$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:36`

## TECH_UNLOCK_CLOAKING_DARK_MATTER_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ATECH_UNLOCK_CLOAKING_DARK_MATTER_DESC&lang=en)

### 中文

§H$CLOAKING_DARK_MATTER$§!\n$tech_cloaking_dark_matter_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:34`

### English

§H$CLOAKING_DARK_MATTER$§!\n$tech_cloaking_dark_matter_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:37`

## TECH_UNLOCK_CLOAKING_PSI_TITLE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ATECH_UNLOCK_CLOAKING_PSI_TITLE&lang=en)

### 中文

§H解锁部件：§!$CLOAKING_PSI$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:35`

### English

§HUnlocks Component:§! $CLOAKING_PSI$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:38`

## TECH_UNLOCK_CLOAKING_PSI_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ATECH_UNLOCK_CLOAKING_PSI_DESC&lang=en)

### 中文

§H$CLOAKING_PSI$§!\n$tech_cloaking_psi_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:36`

### English

§H$CLOAKING_PSI$§!\n$tech_cloaking_psi_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:39`

## SCIENCE_CLOAKING_EMPTY

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_EMPTY&lang=en)

### 中文

空槽

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:37`

### English

Empty Slot

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:41`

## science_cloaking_components

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Ascience_cloaking_components&lang=en)

### 中文

隐形场发生器

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:38`

### English

Cloaking Field Generators

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:42`

## science_cloaking_components_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Ascience_cloaking_components_desc&lang=en)

### 中文

隐形场发生器能够让我们的舰船在传统的传感器面前隐匿起来。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:39`

### English

Cloaking field generators allow our vessels to hide from conventional sensors.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:43`

## SHIP_SHIELD_REDUCTION_CLOAKING

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASHIP_SHIELD_REDUCTION_CLOAKING&lang=en)

### 中文

隐形造成的$MOD_SHIP_SHIELD_REDUCTION$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:40`

### English

$MOD_SHIP_SHIELD_REDUCTION$ from Cloaking

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:44`

## CLOAKING_SHIELD_REDUCTION_HEADER

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_SHIELD_REDUCTION_HEADER&lang=en)

### 中文

\n$SHIP_SHIELD_REDUCTION_CLOAKING$：

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:41`

### English

\n$SHIP_SHIELD_REDUCTION_CLOAKING$:

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:45`

## CLOAKING_1

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_1&lang=en)

### 中文

基础隐形场发生器

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:43`

### English

Basic Cloaking Field Generator

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:48`

## CLOAKING_1_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_1_DESC&lang=en)

### 中文

$tech_cloaking_1_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:44`

### English

$tech_cloaking_1_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:49`

## CORVETTE_CLOAKING_1

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACORVETTE_CLOAKING_1&lang=en)

### 中文

$CLOAKING_1$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:45`

### English

$CLOAKING_1$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:50`

## CORVETTE_CLOAKING_1_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACORVETTE_CLOAKING_1_DESC&lang=en)

### 中文

$CLOAKING_1_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:46`

### English

$CLOAKING_1_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:51`

## SCIENCE_CLOAKING_1

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_1&lang=en)

### 中文

$CLOAKING_1$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:47`

### English

$CLOAKING_1$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:52`

## SCIENCE_CLOAKING_1_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_1_DESC&lang=en)

### 中文

$CLOAKING_1_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:48`

### English

$CLOAKING_1_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:53`

## CLOAKING_1_TOOLTIP

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_1_TOOLTIP&lang=en)

### 中文

$CLOAKING_SHIELD_REDUCTION_HEADER$ §R100%§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:49`

### English

$CLOAKING_SHIELD_REDUCTION_HEADER$ §R100%§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:54`

## CLOAKING_2

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_2&lang=en)

### 中文

先进隐形场发生器

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:51`

### English

Advanced Cloaking Field Generator

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:57`

## CLOAKING_2_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_2_DESC&lang=en)

### 中文

$tech_cloaking_2_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:52`

### English

$tech_cloaking_2_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:58`

## CORVETTE_CLOAKING_2

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACORVETTE_CLOAKING_2&lang=en)

### 中文

$CLOAKING_2$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:53`

### English

$CLOAKING_2$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:59`

## CORVETTE_CLOAKING_2_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACORVETTE_CLOAKING_2_DESC&lang=en)

### 中文

$CLOAKING_2_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:54`

### English

$CLOAKING_2_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:60`

## DESTROYER_CLOAKING_2

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ADESTROYER_CLOAKING_2&lang=en)

### 中文

$CLOAKING_2$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:55`

### English

$CLOAKING_2$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:61`

## DESTROYER_CLOAKING_2_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ADESTROYER_CLOAKING_2_DESC&lang=en)

### 中文

$CLOAKING_2_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:56`

### English

$CLOAKING_2_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:62`

## SCIENCE_CLOAKING_2

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_2&lang=en)

### 中文

$CLOAKING_2$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:57`

### English

$CLOAKING_2$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:63`

## SCIENCE_CLOAKING_2_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_2_DESC&lang=en)

### 中文

$CLOAKING_2_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:58`

### English

$CLOAKING_2_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:64`

## CLOAKING_2_TOOLTIP

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_2_TOOLTIP&lang=en)

### 中文

$CLOAKING_1_TOOLTIP$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:59`

### English

$CLOAKING_1_TOOLTIP$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:65`

## CLOAKING_3

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_3&lang=en)

### 中文

精英隐形场发生器

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:61`

### English

Elite Cloaking Field Generator

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:68`

## CLOAKING_3_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_3_DESC&lang=en)

### 中文

$tech_cloaking_3_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:62`

### English

$tech_cloaking_3_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:69`

## CORVETTE_CLOAKING_3

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACORVETTE_CLOAKING_3&lang=en)

### 中文

$CLOAKING_3$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:63`

### English

$CLOAKING_3$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:70`

## CORVETTE_CLOAKING_3_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACORVETTE_CLOAKING_3_DESC&lang=en)

### 中文

$CLOAKING_3_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:64`

### English

$CLOAKING_3_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:71`

## DESTROYER_CLOAKING_3

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ADESTROYER_CLOAKING_3&lang=en)

### 中文

$CLOAKING_3$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:65`

### English

$CLOAKING_3$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:72`

## DESTROYER_CLOAKING_3_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ADESTROYER_CLOAKING_3_DESC&lang=en)

### 中文

$CLOAKING_3_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:66`

### English

$CLOAKING_3_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:73`

## CRUISER_CLOAKING_3

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACRUISER_CLOAKING_3&lang=en)

### 中文

$CLOAKING_3$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:67`

### English

$CLOAKING_3$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:74`

## CRUISER_CLOAKING_3_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACRUISER_CLOAKING_3_DESC&lang=en)

### 中文

$CLOAKING_3_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:68`

### English

$CLOAKING_3_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:75`

## SCIENCE_CLOAKING_3

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_3&lang=en)

### 中文

$CLOAKING_3$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:69`

### English

$CLOAKING_3$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:76`

## SCIENCE_CLOAKING_3_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_3_DESC&lang=en)

### 中文

$CLOAKING_3_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:70`

### English

$CLOAKING_3_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:77`

## CLOAKING_3_TOOLTIP

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_3_TOOLTIP&lang=en)

### 中文

$CLOAKING_1_TOOLTIP$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:71`

### English

$CLOAKING_1_TOOLTIP$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:78`

## CLOAKING_DARK_MATTER

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DARK_MATTER&lang=en)

### 中文

暗物质隐形场发生器

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:73`

### English

Dark Matter Cloaking Field Generator

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:81`

## CLOAKING_DARK_MATTER_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DARK_MATTER_DESC&lang=en)

### 中文

$tech_cloaking_dark_matter_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:74`

### English

$tech_cloaking_dark_matter_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:82`

## CORVETTE_CLOAKING_DARK_MATTER

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACORVETTE_CLOAKING_DARK_MATTER&lang=en)

### 中文

$CLOAKING_DARK_MATTER$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:75`

### English

$CLOAKING_DARK_MATTER$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:83`

## CORVETTE_CLOAKING_DARK_MATTER_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACORVETTE_CLOAKING_DARK_MATTER_DESC&lang=en)

### 中文

$CLOAKING_DARK_MATTER_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:76`

### English

$CLOAKING_DARK_MATTER_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:84`

## DESTROYER_CLOAKING_DARK_MATTER

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ADESTROYER_CLOAKING_DARK_MATTER&lang=en)

### 中文

$CLOAKING_DARK_MATTER$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:77`

### English

$CLOAKING_DARK_MATTER$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:85`

## DESTROYER_CLOAKING_DARK_MATTER_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ADESTROYER_CLOAKING_DARK_MATTER_DESC&lang=en)

### 中文

$CLOAKING_DARK_MATTER_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:78`

### English

$CLOAKING_DARK_MATTER_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:86`

## CRUISER_CLOAKING_DARK_MATTER

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACRUISER_CLOAKING_DARK_MATTER&lang=en)

### 中文

$CLOAKING_DARK_MATTER$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:79`

### English

$CLOAKING_DARK_MATTER$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:87`

## CRUISER_CLOAKING_DARK_MATTER_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACRUISER_CLOAKING_DARK_MATTER_DESC&lang=en)

### 中文

$CLOAKING_DARK_MATTER_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:80`

### English

$CLOAKING_DARK_MATTER_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:88`

## BATTLESHIP_CLOAKING_DARK_MATTER

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ABATTLESHIP_CLOAKING_DARK_MATTER&lang=en)

### 中文

$CLOAKING_DARK_MATTER$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:81`

### English

$CLOAKING_DARK_MATTER$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:89`

## BATTLESHIP_CLOAKING_DARK_MATTER_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ABATTLESHIP_CLOAKING_DARK_MATTER_DESC&lang=en)

### 中文

$CLOAKING_DARK_MATTER_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:82`

### English

$CLOAKING_DARK_MATTER_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:90`

## SCIENCE_CLOAKING_DARK_MATTER

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_DARK_MATTER&lang=en)

### 中文

$CLOAKING_DARK_MATTER$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:83`

### English

$CLOAKING_DARK_MATTER$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:91`

## SCIENCE_CLOAKING_DARK_MATTER_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_DARK_MATTER_DESC&lang=en)

### 中文

$CLOAKING_DARK_MATTER_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:84`

### English

$CLOAKING_DARK_MATTER_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:92`

## CLOAKING_DARK_MATTER_TOOLTIP

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DARK_MATTER_TOOLTIP&lang=en)

### 中文

$CLOAKING_SHIELD_REDUCTION_HEADER$ §R50%§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:85`

### English

$CLOAKING_SHIELD_REDUCTION_HEADER$ §R50%§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:93`

## CLOAKING_PSI

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_PSI&lang=en)

### 中文

$tech_cloaking_psi$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:87`

### English

$tech_cloaking_psi$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:96`

## CLOAKING_PSI_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_PSI_DESC&lang=en)

### 中文

$tech_cloaking_psi_desc$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:88`

### English

$tech_cloaking_psi_desc$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:97`

## CORVETTE_CLOAKING_PSI

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACORVETTE_CLOAKING_PSI&lang=en)

### 中文

$CLOAKING_PSI$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:89`

### English

$CLOAKING_PSI$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:98`

## CORVETTE_CLOAKING_PSI_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACORVETTE_CLOAKING_PSI_DESC&lang=en)

### 中文

$CLOAKING_PSI_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:90`

### English

$CLOAKING_PSI_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:99`

## DESTROYER_CLOAKING_PSI

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ADESTROYER_CLOAKING_PSI&lang=en)

### 中文

$CLOAKING_PSI$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:91`

### English

$CLOAKING_PSI$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:100`

## DESTROYER_CLOAKING_PSI_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ADESTROYER_CLOAKING_PSI_DESC&lang=en)

### 中文

$CLOAKING_PSI_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:92`

### English

$CLOAKING_PSI_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:101`

## CRUISER_CLOAKING_PSI

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACRUISER_CLOAKING_PSI&lang=en)

### 中文

$CLOAKING_PSI$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:93`

### English

$CLOAKING_PSI$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:102`

## CRUISER_CLOAKING_PSI_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACRUISER_CLOAKING_PSI_DESC&lang=en)

### 中文

$CLOAKING_PSI_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:94`

### English

$CLOAKING_PSI_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:103`

## BATTLESHIP_CLOAKING_PSI

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ABATTLESHIP_CLOAKING_PSI&lang=en)

### 中文

$CLOAKING_PSI$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:95`

### English

$CLOAKING_PSI$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:104`

## BATTLESHIP_CLOAKING_PSI_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ABATTLESHIP_CLOAKING_PSI_DESC&lang=en)

### 中文

$CLOAKING_PSI_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:96`

### English

$CLOAKING_PSI_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:105`

## SCIENCE_CLOAKING_PSI

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_PSI&lang=en)

### 中文

$CLOAKING_PSI$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:97`

### English

$CLOAKING_PSI$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:106`

## SCIENCE_CLOAKING_PSI_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASCIENCE_CLOAKING_PSI_DESC&lang=en)

### 中文

$CLOAKING_PSI_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:98`

### English

$CLOAKING_PSI_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:107`

## CLOAKING_PSI_TOOLTIP

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_PSI_TOOLTIP&lang=en)

### 中文

$CLOAKING_SHIELD_REDUCTION_HEADER$§R100%§!\n\n§E如果仅装备有灵能屏障或者灵能护盾则可以避免$SHIP_SHIELD_REDUCTION_CLOAKING$。装有任何其他类型的护盾都会失去该效果。§!\n\n

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:99`

### English

$CLOAKING_SHIELD_REDUCTION_HEADER$ §R100%§!\n\n§E$SHIP_SHIELD_REDUCTION_CLOAKING$ can be prevented if Psionic Barriers or Psionic Shields are equipped on their own. The use of any other shield type will negate this effect.§!\n\n

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:108`

## sm_detection_array

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asm_detection_array&lang=en)

### 中文

探测阵列

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:101`

### English

Detection Array

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:111`

## sm_detection_array_plural

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asm_detection_array_plural&lang=en)

### 中文

探测阵列

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:102`

### English

Detection Arrays

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:112`

## sm_detection_array_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asm_detection_array_desc&lang=en)

### 中文

一套强大的外部传感器，能够探测隐形舰队。\n

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:103`

### English

A high-powered suite of external sensors, capable of detecting cloaked fleets.\n

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:113`

## sm_dark_matter_detector

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asm_dark_matter_detector&lang=en)

### 中文

暗物质共振室

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:104`

### English

Dark Matter Resonance Chamber

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:115`

## sm_dark_matter_detector_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asm_dark_matter_detector_desc&lang=en)

### 中文

通过将暗物质激发到共振态，这个舱室能够大幅增强我们的探测阵列。\n

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:105`

### English

By exciting dark matter into a resonant state, this chamber will greatly improve our Detection Arrays.\n

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:116`

## sm_dark_matter_detector_desc_modifier

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asm_dark_matter_detector_desc_modifier&lang=en)

### 中文

每§Y3§!个§H$sm_detection_array_plural$§!提供：\n$t$探测强度：§G+1§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:106`

### English

Every §Y3§! §H$sm_detection_array_plural$§! provide:\n$t$Detection Strength: §G+1§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:117`

## sm_dark_matter_listening_post

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asm_dark_matter_listening_post&lang=en)

### 中文

暗物质监听哨站

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:107`

### English

Dark Matter Listening Post

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:119`

## sm_dark_matter_listening_post_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asm_dark_matter_listening_post_desc&lang=en)

### 中文

该监听站能够进行特殊的隐形探测，其强大的传感器套件由一个独立的暗物质共振室所增强。\n

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:108`

### English

Capable of exceptional cloaking detection, this Listening Post's suite of powerful sensors is boosted by a self-contained dark matter resonance chamber.\n

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:120`

## CLOAKING_STRENGTH

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH&lang=en)

### 中文

隐形强度

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:110`

### English

Cloaking Strength

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:123`

## CLOAKING_STRENGTH_VALUE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_VALUE&lang=en)

### 中文

$CLOAKING_STRENGTH$：$VALUE|0$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:111`

### English

$CLOAKING_STRENGTH$: $VALUE|0$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:124`

## FLEET_CLOAKING_STRENGTH_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_CLOAKING_STRENGTH_DESC&lang=en)

### 中文

§E§H隐形强度§!用以衡量能够将所有舰队中的舰船覆盖的隐形场的稳定性。隐形场的稳定性越高，舰队在隐形时受到的惩罚越少。舰队中隐形场的最大稳定性取决于其中隐形强度最低的舰船。§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:112`

### English

§E§HCloaking Strength§! is a measure of the stability of the Cloaking Field that surrounds all ships in the fleet. The higher the stability of a Cloaking Field, the fewer penalties the fleet suffers while cloaked. The maximum stability of a fleet is determined by the ship with the lowest individual Cloaking Strength.§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:125`

## SHIP_CLOAKING_STRENGTH_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASHIP_CLOAKING_STRENGTH_DESC&lang=en)

### 中文

$FLEET_CLOAKING_STRENGTH_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:113`

### English

$FLEET_CLOAKING_STRENGTH_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:126`

## CLOAKING_DETECTION

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION&lang=en)

### 中文

探测强度

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:114`

### English

Detection Strength

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:127`

## CLOAKING_DETECTION_VALUE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_VALUE&lang=en)

### 中文

$CLOAKING_DETECTION$：$VALUE|0$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:115`

### English

$CLOAKING_DETECTION$: $VALUE|0$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:128`

## CLOAKING_DETECTION_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_DESC&lang=en)

### 中文

§E§H探测强度§!用以衡量空间站配备的探测阵列的灵敏度。探测阵列的灵敏度越高，阵列就可穿透越强大的隐形场。§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:116`

### English

§E§HDetection Strength§! is a measure of the sensitivity of the Detection Arrays equipped on the Station. The higher the sensitivity of the Detection Arrays, the more powerful a Cloaking Field the arrays can penetrate.§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:129`

## CLOAKING_DEVICE_VALUE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DEVICE_VALUE&lang=en)

### 中文

隐形场发生器：§G+$VALUE|0$§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:117`

### English

Cloaking Field Generator: §G+$VALUE|0$§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:130`

## FLEET_CLOAKING_ACTIVE_EFFECTS

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_CLOAKING_ACTIVE_EFFECTS&lang=en)

### 中文

隐形时，该舰队将遭受以下惩罚：

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:118`

### English

While cloaked, this fleet suffers the following penalties:

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:131`

## FLEET_CLOAKING_LEVEL_THRESHOLDS

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_CLOAKING_LEVEL_THRESHOLDS&lang=en)

### 中文

提高隐形能力会减轻全部惩罚。\n降低隐形能力会提高全部惩罚。\n\n$SHIP_SHIELD_REDUCTION_CLOAKING$将依据装配的隐形力场发生器部件，对每一艘舰船单独生效。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:119`

### English

Increasing Cloaking Strength will reduce any penalties.\nDecreasing Cloaking Strength will increase any penalties.\n\n$SHIP_SHIELD_REDUCTION_CLOAKING$ applies on a per ship basis and depends on the equipped Cloaking Field Generator component.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:132`

## FLEET_VIEW_ACTIVATE_CLOAK

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_VIEW_ACTIVATE_CLOAK&lang=en)

### 中文

激活隐形

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:120`

### English

Activate Cloaking

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:133`

## FLEET_VIEW_ACTIVATE_CLOAK_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_VIEW_ACTIVATE_CLOAK_DESC&lang=en)

### 中文

该舰队§Y未隐形§!。\n命令舰队激活隐形状态，避开传统传感器的探测。$CLOAKING_COOLDOWN_TOOLTIP$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:121`

### English

This fleet is §YNot Cloaked§!.\nOrder the fleet to activate Cloaking, bypassing detection by conventional sensors. $CLOAKING_COOLDOWN_TOOLTIP$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:134`

## STARBASE_ACTIVATE_CLOAK_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASTARBASE_ACTIVATE_CLOAK_DESC&lang=en)

### 中文

该空间站§Y未隐形§!\n命令该空间站启动隐形，避开常规传感器的探测。$CLOAKING_COOLDOWN_TOOLTIP$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:122`

### English

This station is §YNot Cloaked§!.\nOrder the station to activate Cloaking, bypassing detection by conventional sensors. $CLOAKING_COOLDOWN_TOOLTIP$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:135`

## FLEET_VIEW_DEACTIVATE_CLOAK

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_VIEW_DEACTIVATE_CLOAK&lang=en)

### 中文

取消隐形

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:123`

### English

Deactivate Cloaking

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:136`

## FLEET_VIEW_DEACTIVATE_CLOAK_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_VIEW_DEACTIVATE_CLOAK_DESC&lang=en)

### 中文

该舰队§Y正在隐形§!。\n命令舰队取消隐形状态，使其可被传统传感器的探测。$CLOAKING_COOLDOWN_TOOLTIP$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:124`

### English

This fleet is §YCloaked§!.\nOrder the fleet to deactivate Cloaking, allowing detection by conventional sensors. $CLOAKING_COOLDOWN_TOOLTIP$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:137`

## STARBASE_DEACTIVATE_CLOAK_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASTARBASE_DEACTIVATE_CLOAK_DESC&lang=en)

### 中文

该空间站§Y正在隐形§!。\n命令空间站取消隐形状态，使其可被传统传感器探测到。$CLOAKING_COOLDOWN_TOOLTIP$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:125`

### English

This station is §YCloaked§!.\nOrder the station to deactivate Cloaking, allowing detection by conventional sensors. $CLOAKING_COOLDOWN_TOOLTIP$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:138`

## CLICK_TO_DEACTIVATE_CLOAKING

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLICK_TO_DEACTIVATE_CLOAKING&lang=en)

### 中文

§G点击以取消隐形§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:126`

### English

§GClick to deactivate cloaking§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:139`

## CLICK_TO_ACTIVATE_CLOAKING

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLICK_TO_ACTIVATE_CLOAKING&lang=en)

### 中文

§G点击以激活隐形§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:127`

### English

§GClick to activate cloaking§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:140`

## FLEET_SHIPS_CANT_CLOAK

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_SHIPS_CANT_CLOAK&lang=en)

### 中文

§R舰队中的舰船不能进行隐形§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:128`

### English

§RShips in this fleet are NOT capable of cloaking§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:141`

## STARBASE_CANT_CLOAK

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASTARBASE_CANT_CLOAK&lang=en)

### 中文

§R该空间站无法隐形§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:129`

### English

§RThis station is NOT capable of cloaking§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:142`

## FLEET_SHIPS_CANT_CLOAK_COOLDOWN

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_SHIPS_CANT_CLOAK_COOLDOWN&lang=en)

### 中文

§R隐形场发生器正在充能。隐形在§Y$VALUE$§!天后可用。§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:130`

### English

§RCloaking Field Generator is still recharging. Cloaking will be possible in §Y$VALUE$§! days.§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:143`

## FLEET_SHIPS_CANT_CLOAK_COMBAT

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_SHIPS_CANT_CLOAK_COMBAT&lang=en)

### 中文

§R交战中的舰队不能隐形§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:131`

### English

§RFleets in combat cannot cloak§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:144`

## STARBASE_CANT_CLOAK_COMBAT

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASTARBASE_CANT_CLOAK_COMBAT&lang=en)

### 中文

§R交战中的空间站不能隐形§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:132`

### English

§RStations in combat cannot cloak§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:145`

## FLEET_CLOAKED_ICON

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AFLEET_CLOAKED_ICON&lang=en)

### 中文

£outliner_fleet_cloaked£

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:133`

### English

£outliner_fleet_cloaked£

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:146`

## CLOAKING_COOLDOWN_TOOLTIP

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_COOLDOWN_TOOLTIP&lang=en)

### 中文

关闭隐形后，隐形场发生器需要§Y120§!天才能再次启用。$CLOAKING_COOLDOWN_MODIFIER$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:134`

### English

After decloaking, the Cloaking Field Generator needs §Y120§! days before it can be used again.$CLOAKING_COOLDOWN_MODIFIER$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:147`

## CLOAKING_COOLDOWN_MODIFIER

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_COOLDOWN_MODIFIER&lang=en)

### 中文

$BLANK_STRING$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:135`

### English

$BLANK_STRING$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:148`

## SHIP_STAT_CLOAKING_STRENGTH

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASHIP_STAT_CLOAKING_STRENGTH&lang=en)

### 中文

隐形强度

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:136`

### English

Cloaking Strength

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:149`

## SHIP_STAT_CLOAKING_DETECTION

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASHIP_STAT_CLOAKING_DETECTION&lang=en)

### 中文

探测强度

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:137`

### English

Detection Strength

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:150`

## SHIP_STAT_CLOAKING_STRENGTH_INLINE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASHIP_STAT_CLOAKING_STRENGTH_INLINE&lang=en)

### 中文

£ship_stats_cloaking_strength£ $SHIP_STAT_CLOAKING_STRENGTH$：

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:138`

### English

£ship_stats_cloaking_strength£ $SHIP_STAT_CLOAKING_STRENGTH$:

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:151`

## SHIP_STAT_CLOAKING_DETECTION_INLINE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASHIP_STAT_CLOAKING_DETECTION_INLINE&lang=en)

### 中文

£ship_stats_cloaking_detection£ $SHIP_STAT_CLOAKING_DETECTION$：

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:139`

### English

£ship_stats_cloaking_detection£ $SHIP_STAT_CLOAKING_DETECTION$:

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:152`

## cloaking_fire_rate_bonus

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Acloaking_fire_rate_bonus&lang=en)

### 中文

伏击

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:140`

### English

Ambush

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:153`

## CLOAKING_PENALTY_MODS

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_PENALTY_MODS&lang=en)

### 中文

§Y$MOD_SHIP_SPEED_MULT$§!和§Y$MOD_SHIP_WINDUP_MULT$§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:141`

### English

§Y$MOD_SHIP_SPEED_MULT$§! and §Y$MOD_SHIP_WINDUP_MULT$§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:155`

## CLOAKING_EXCEPTIONAL_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_EXCEPTIONAL_DESC&lang=en)

### 中文

\n这支舰队能够投射出非常稳定的隐形场，不受$CLOAKING_PENALTY_MODS$的任何限制。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:142`

### English

\nThis fleet is capable of projecting an exceptionally stable Cloaking Field, without any limitations on $CLOAKING_PENALTY_MODS$.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:156`

## CLOAKING_EXCEPTIONAL_CAN_BE_IMPROVED

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_EXCEPTIONAL_CAN_BE_IMPROVED&lang=en)

### 中文

\n\n进一步改进可使舰队避开愈发先进的探测阵列的侦测。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:143`

### English

\n\nFurther improvements will allow the fleet to evade detection from increasingly advanced Detection Arrays.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:157`

## CLOAKING_STRENGTH_UNKNOWN

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_UNKNOWN&lang=en)

### 中文

§g未知§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:144`

### English

§gUnknown§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:158`

## CLOAKING_STRENGTH_0

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_0&lang=en)

### 中文

§g无§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:145`

### English

§gNon-Existent§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:159`

## CLOAKING_STRENGTH_1

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_1&lang=en)

### 中文

§Y极低§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:146`

### English

§YVery Low§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:160`

## CLOAKING_STRENGTH_2

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_2&lang=en)

### 中文

§Y低§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:147`

### English

§YLow§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:161`

## CLOAKING_STRENGTH_3

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_3&lang=en)

### 中文

§Y中§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:148`

### English

§YMedium§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:162`

## CLOAKING_STRENGTH_4

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_4&lang=en)

### 中文

§Y高§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:149`

### English

§YHigh§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:163`

## CLOAKING_STRENGTH_5

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_5&lang=en)

### 中文

§Y极高§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:150`

### English

§YVery High§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:164`

## CLOAKING_STRENGTH_6

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_6&lang=en)

### 中文

§M极致（级别1）§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:151`

### English

§MExceptional (Grade 1)§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:165`

## CLOAKING_STRENGTH_7

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_7&lang=en)

### 中文

§M极致（级别2）§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:152`

### English

§MExceptional (Grade 2)§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:166`

## CLOAKING_STRENGTH_8

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_8&lang=en)

### 中文

§M极致（级别3）§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:153`

### English

§MExceptional (Grade 3)§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:167`

## CLOAKING_STRENGTH_9

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_9&lang=en)

### 中文

§M极致（级别4）§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:154`

### English

§MExceptional (Grade 4)§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:168`

## CLOAKING_STRENGTH_10

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_10&lang=en)

### 中文

§M极致（级别5）§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:155`

### English

§MExceptional (Grade 5)§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:169`

## CLOAKING_STRENGTH_UNKNOWN_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_UNKNOWN_DESC&lang=en)

### 中文

你的情报太少，无法判定该舰队的隐形场能力。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:156`

### English

Your Intel is too low to determine the Cloaking Field capabilities of this fleet.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:170`

## CLOAKING_STRENGTH_UNKNOWN_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_UNKNOWN_STARBASE_DESC&lang=en)

### 中文

你的情报太少，无法判定该空间站的隐形场能力。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:157`

### English

Your Intel is too low to determine the Cloaking Field capabilities of this station.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:171`

## CLOAKING_STRENGTH_0_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_0_DESC&lang=en)

### 中文

\n该舰队无法投射隐形场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:158`

### English

\nThis fleet is incapable of projecting a Cloaking Field.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:172`

## CLOAKING_STRENGTH_1_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_1_DESC&lang=en)

### 中文

\n该舰队可投射一个极不稳定的隐形场，受到$CLOAKING_PENALTY_MODS$的极大限制。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:159`

### English

\nThis fleet is capable of projecting a severely unstable Cloaking Field, with significant limitations on $CLOAKING_PENALTY_MODS$.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:173`

## CLOAKING_STRENGTH_2_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_2_DESC&lang=en)

### 中文

\n该舰队可投射一个不稳定的隐形场，受到$CLOAKING_PENALTY_MODS$的极大限制。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:160`

### English

\nThis fleet is capable of projecting an unstable Cloaking Field, with major limitations on $CLOAKING_PENALTY_MODS$.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:174`

## CLOAKING_STRENGTH_3_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_3_DESC&lang=en)

### 中文

\n该舰队可投射一个基本稳定的隐形场，受到$CLOAKING_PENALTY_MODS$的些许限制。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:161`

### English

\nThis fleet is capable of projecting a Cloaking Field of nominal stability, with some limitations on $CLOAKING_PENALTY_MODS$.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:175`

## CLOAKING_STRENGTH_4_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_4_DESC&lang=en)

### 中文

\n该舰队可投射一个高度稳定的隐形场，受到$CLOAKING_PENALTY_MODS$的轻微限制。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:162`

### English

\nThis fleet is capable of projecting a high stability Cloaking Field, with minor limitations on $CLOAKING_PENALTY_MODS$.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:176`

## CLOAKING_STRENGTH_5_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_5_DESC&lang=en)

### 中文

\n该舰队可投射一个极度稳定的隐形场，受到$CLOAKING_PENALTY_MODS$的显著限制。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:163`

### English

\nThis fleet is capable of projecting an incredibly stable Cloaking Field, with insignificant limitations on $CLOAKING_PENALTY_MODS$.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:177`

## CLOAKING_STRENGTH_6_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_6_DESC&lang=en)

### 中文

$CLOAKING_EXCEPTIONAL_DESC$ $CLOAKING_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:164`

### English

$CLOAKING_EXCEPTIONAL_DESC$ $CLOAKING_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:178`

## CLOAKING_STRENGTH_7_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_7_DESC&lang=en)

### 中文

$CLOAKING_EXCEPTIONAL_DESC$ $CLOAKING_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:165`

### English

$CLOAKING_EXCEPTIONAL_DESC$ $CLOAKING_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:179`

## CLOAKING_STRENGTH_8_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_8_DESC&lang=en)

### 中文

$CLOAKING_EXCEPTIONAL_DESC$ $CLOAKING_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:166`

### English

$CLOAKING_EXCEPTIONAL_DESC$ $CLOAKING_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:180`

## CLOAKING_STRENGTH_9_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_9_DESC&lang=en)

### 中文

$CLOAKING_EXCEPTIONAL_DESC$ $CLOAKING_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:167`

### English

$CLOAKING_EXCEPTIONAL_DESC$ $CLOAKING_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:181`

## CLOAKING_STRENGTH_10_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_10_DESC&lang=en)

### 中文

$CLOAKING_EXCEPTIONAL_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:168`

### English

$CLOAKING_EXCEPTIONAL_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:182`

## STARBASE_CLOAKING_STRENGTH_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASTARBASE_CLOAKING_STRENGTH_DESC&lang=en)

### 中文

§E§H隐形强度§!是衡量该空间站所投射隐形力场稳定性的指标。稳定性越高，探测到它所需的传感器就必须越先进。§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:169`

### English

§E§HCloaking Strength§! is a measure of the stability of the Cloaking Field projected by this station. The higher the stability, the more sophisticated the sensors required to detect it.§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:184`

## CLOAKING_EXCEPTIONAL_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_EXCEPTIONAL_STARBASE_DESC&lang=en)

### 中文

\n该空间站能够投射极其动态的隐形力场，使其无法被常规传感器阵列探测到。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:170`

### English

\nThis station is capable of projecting an exceptionally dynamic Cloaking Field, rendering it undetectable to conventional sensor arrays.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:185`

## CLOAKING_EXCEPTIONAL_STARBASE_CAN_BE_IMPROVED

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_EXCEPTIONAL_STARBASE_CAN_BE_IMPROVED&lang=en)

### 中文

进一步的改进将使空间站能够避开愈发先进的探测阵列的侦测。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:171`

### English

Further improvements will allow the station to evade detection from increasingly advanced Detection Arrays.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:186`

## CLOAKING_STRENGTH_0_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_0_STARBASE_DESC&lang=en)

### 中文

\n该空间站无法投射隐形力场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:172`

### English

\nThis station is incapable of projecting a Cloaking Field.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:187`

## CLOAKING_STRENGTH_1_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_1_STARBASE_DESC&lang=en)

### 中文

\n该空间站能够投射一个不稳定的隐形力场，仅能避开最基础的传感器。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:173`

### English

\nThis station is capable of projecting an unstable Cloaking Field, capable of evading only the most rudimentary sensors.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:188`

## CLOAKING_STRENGTH_2_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_2_STARBASE_DESC&lang=en)

### 中文

\n该空间站能够投射出一个简单的隐形力场，足以规避基础的探测系统。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:174`

### English

\nThis station is capable of projecting a simple Cloaking Field, capable of evading basic detection systems.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:189`

## CLOAKING_STRENGTH_3_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_3_STARBASE_DESC&lang=en)

### 中文

\n该空间站能够投射中等强度的隐形力场，足以规避标准传感器阵列。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:175`

### English

\nThis station is capable of projecting a moderate Cloaking Field, capable of evading standard sensor arrays.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:190`

## CLOAKING_STRENGTH_4_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_4_STARBASE_DESC&lang=en)

### 中文

\n该站能够投射动态隐形力场，能够规避先进的传感器网络。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:176`

### English

\nThis station is capable of projecting a dynamic Cloaking Field, capable of evading advanced sensor networks.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:191`

## CLOAKING_STRENGTH_5_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_5_STARBASE_DESC&lang=en)

### 中文

\n这个空间站能够投射出极其复杂的隐形力场，能够躲避除最精密的探测系统之外的所有侦测。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:177`

### English

\nThis station is capable of projecting an incredibly complex Cloaking Field, capable of evading all but the most sophisticated detection systems.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:192`

## CLOAKING_STRENGTH_6_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_6_STARBASE_DESC&lang=en)

### 中文

$CLOAKING_EXCEPTIONAL_STARBASE_DESC$\n\n$CLOAKING_EXCEPTIONAL_STARBASE_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:178`

### English

$CLOAKING_EXCEPTIONAL_STARBASE_DESC$\n\n$CLOAKING_EXCEPTIONAL_STARBASE_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:193`

## CLOAKING_STRENGTH_7_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_7_STARBASE_DESC&lang=en)

### 中文

$CLOAKING_EXCEPTIONAL_STARBASE_DESC$\n\n$CLOAKING_EXCEPTIONAL_STARBASE_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:179`

### English

$CLOAKING_EXCEPTIONAL_STARBASE_DESC$\n\n$CLOAKING_EXCEPTIONAL_STARBASE_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:194`

## CLOAKING_STRENGTH_8_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_8_STARBASE_DESC&lang=en)

### 中文

$CLOAKING_EXCEPTIONAL_STARBASE_DESC$\n\n$CLOAKING_EXCEPTIONAL_STARBASE_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:180`

### English

$CLOAKING_EXCEPTIONAL_STARBASE_DESC$\n\n$CLOAKING_EXCEPTIONAL_STARBASE_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:195`

## CLOAKING_STRENGTH_9_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_9_STARBASE_DESC&lang=en)

### 中文

$CLOAKING_EXCEPTIONAL_STARBASE_DESC$\n\n$CLOAKING_EXCEPTIONAL_STARBASE_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:181`

### English

$CLOAKING_EXCEPTIONAL_STARBASE_DESC$\n\n$CLOAKING_EXCEPTIONAL_STARBASE_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:196`

## CLOAKING_STRENGTH_10_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_STRENGTH_10_STARBASE_DESC&lang=en)

### 中文

$CLOAKING_EXCEPTIONAL_STARBASE_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:182`

### English

$CLOAKING_EXCEPTIONAL_STARBASE_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:197`

## CLOAKING_DETECTION_UNKNOWN

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_UNKNOWN&lang=en)

### 中文

§g未知§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:183`

### English

§gUnknown§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:199`

## CLOAKING_DETECTION_0

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_0&lang=en)

### 中文

§g不存在§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:184`

### English

§gNon-Existent§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:200`

## CLOAKING_DETECTION_1

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_1&lang=en)

### 中文

§Y极低§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:185`

### English

§YVery Low§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:201`

## CLOAKING_DETECTION_2

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_2&lang=en)

### 中文

§Y低§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:186`

### English

§YLow§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:202`

## CLOAKING_DETECTION_3

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_3&lang=en)

### 中文

§Y中§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:187`

### English

§YMedium§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:203`

## CLOAKING_DETECTION_4

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_4&lang=en)

### 中文

§Y高§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:188`

### English

§YHigh§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:204`

## CLOAKING_DETECTION_5

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_5&lang=en)

### 中文

§Y极高§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:189`

### English

§YVery High§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:205`

## CLOAKING_DETECTION_6

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_6&lang=en)

### 中文

§M极致（级别1）§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:190`

### English

§MExceptional (Grade 1)§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:206`

## CLOAKING_DETECTION_7

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_7&lang=en)

### 中文

§M极致（级别2）§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:191`

### English

§MExceptional (Grade 2)§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:207`

## CLOAKING_DETECTION_8

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_8&lang=en)

### 中文

§M极致（级别3）§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:192`

### English

§MExceptional (Grade 3)§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:208`

## CLOAKING_DETECTION_9

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_9&lang=en)

### 中文

§M极致（级别4）§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:193`

### English

§MExceptional (Grade 4)§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:209`

## CLOAKING_DETECTION_10

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_10&lang=en)

### 中文

§M极致（级别5）§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:194`

### English

§MExceptional (Grade 5)§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:210`

## CLOAKING_DETECTION_EXCEPTIONAL_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_EXCEPTIONAL_DESC&lang=en)

### 中文

\n该空间站的侦测能力能够穿透极度稳定的隐形场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:195`

### English

\nThis Station is capable of penetrating an exceptionally stable Cloaking Field.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:212`

## CLOAKING_DETECTION_EXCEPTIONAL_CAN_BE_IMPROVED

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_EXCEPTIONAL_CAN_BE_IMPROVED&lang=en)

### 中文

\n\n进一步改进可使空间站穿透愈发先进的隐形场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:196`

### English

\n\nFurther improvements will allow the Station to penetrate increasingly advanced Cloaking Fields.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:213`

## CLOAKING_DETECTION_UNKNOWN_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_UNKNOWN_DESC&lang=en)

### 中文

你的情报太少，无法判定该空间站的隐形探测能力。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:197`

### English

Your Intel is too low to determine the Cloaking Detection capabilities of this Station.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:214`

## CLOAKING_DETECTION_UNKNOWN_STARBASE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_UNKNOWN_STARBASE_DESC&lang=en)

### 中文

$CLOAKING_DETECTION_UNKNOWN_DESC$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:198`

### English

$CLOAKING_DETECTION_UNKNOWN_DESC$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:215`

## CLOAKING_DETECTION_0_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_0_DESC&lang=en)

### 中文

\n该空间站无法穿透隐形场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:199`

### English

\nThis Station is incapable of penetrating Cloaking Fields.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:216`

## CLOAKING_DETECTION_1_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_1_DESC&lang=en)

### 中文

\n该空间站可穿透极不稳定的隐形场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:200`

### English

\nThis Station is capable of penetrating a severely unstable Cloaking Field.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:217`

## CLOAKING_DETECTION_2_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_2_DESC&lang=en)

### 中文

\n该空间站可穿透不稳定的隐形场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:201`

### English

\nThis Station is capable of penetrating an unstable Cloaking Field.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:218`

## CLOAKING_DETECTION_3_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_3_DESC&lang=en)

### 中文

\n该空间站可穿透基本稳定的隐形场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:202`

### English

\nThis Station is capable of penetrating a Cloaking Field of nominal stability.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:219`

## CLOAKING_DETECTION_4_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_4_DESC&lang=en)

### 中文

\n该空间站可穿透高度稳定的隐形场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:203`

### English

\nThis Station is capable of penetrating a high stability Cloaking Field.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:220`

## CLOAKING_DETECTION_5_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_5_DESC&lang=en)

### 中文

\n该空间站可穿透极度稳定的隐形场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:204`

### English

\nThis Station is capable of penetrating an incredibly stable Cloaking Field.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:221`

## CLOAKING_DETECTION_6_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_6_DESC&lang=en)

### 中文

$CLOAKING_DETECTION_EXCEPTIONAL_DESC$ $CLOAKING_DETECTION_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:205`

### English

$CLOAKING_DETECTION_EXCEPTIONAL_DESC$ $CLOAKING_DETECTION_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:222`

## CLOAKING_DETECTION_7_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_7_DESC&lang=en)

### 中文

$CLOAKING_DETECTION_EXCEPTIONAL_DESC$ $CLOAKING_DETECTION_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:206`

### English

$CLOAKING_DETECTION_EXCEPTIONAL_DESC$ $CLOAKING_DETECTION_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:223`

## CLOAKING_DETECTION_8_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_8_DESC&lang=en)

### 中文

$CLOAKING_DETECTION_EXCEPTIONAL_DESC$ $CLOAKING_DETECTION_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:207`

### English

$CLOAKING_DETECTION_EXCEPTIONAL_DESC$ $CLOAKING_DETECTION_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:224`

## CLOAKING_DETECTION_9_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_9_DESC&lang=en)

### 中文

$CLOAKING_DETECTION_EXCEPTIONAL_DESC$ $CLOAKING_DETECTION_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:208`

### English

$CLOAKING_DETECTION_EXCEPTIONAL_DESC$ $CLOAKING_DETECTION_EXCEPTIONAL_CAN_BE_IMPROVED$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:225`

## CLOAKING_DETECTION_10_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_10_DESC&lang=en)

### 中文

$CLOAKING_DETECTION_EXCEPTIONAL_DESC$\n\n无法进一步改良该空间站的探测能力。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:209`

### English

$CLOAKING_DETECTION_EXCEPTIONAL_DESC$\n\n No further improvements can be made to the Detection capabilities of this Station.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:226`

## SHIP_CLOAKING_YES

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASHIP_CLOAKING_YES&lang=en)

### 中文

隐形能力：§G有§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:210`

### English

Cloaking Capability: §GYes§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:228`

## SHIP_CLOAKING_NO

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASHIP_CLOAKING_NO&lang=en)

### 中文

隐形能力：§R无§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:211`

### English

Cloaking Capability: §RNo§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:229`

## SYSTEM_DECLOAK_WARNING

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASYSTEM_DECLOAK_WARNING&lang=en)

### 中文

该星系具有$VALUE$£ship_stats_cloaking_detection£探测强度，将导致我们的隐形舰船显形。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:212`

### English

This system has a $VALUE$ £ship_stats_cloaking_detection£ Detection Strength, which will reveal our Cloaked fleet.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:231`

## SYSTEM_DECLOAK_WARNING_UNKNOWN

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASYSTEM_DECLOAK_WARNING_UNKNOWN&lang=en)

### 中文

该星系具有$CLOAKING_DETECTION_UNKNOWN$£ship_stats_cloaking_detection£探测强度，提升我们的情报可能发生改变。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:213`

### English

This system has an $CLOAKING_DETECTION_UNKNOWN$ £ship_stats_cloaking_detection£ Detection Strength, improving our Intel may change this.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:232`

## tech_unusual_senses

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_unusual_senses&lang=en)

### 中文

异常传感

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:215`

### English

Unusual Senses

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:236`

## tech_unusual_senses_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_unusual_senses_desc&lang=en)

### 中文

没有什么比自然进化更有创新力的了。通过研究前超光速文明社会是如何看待它们的世界，我们设计了新的方法以探测不速之舰船。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:216`

### English

Nothing is more innovative than natural evolution. By studying how pre-FTL societies view their world, we have devised new methods of detecting uninvited ships.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:237`

## tech_unusual_senses_effect

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_unusual_senses_effect&lang=en)

### 中文

§H监听哨站§!为每§Y3§!个§H$sm_detection_array_plural$§!提供§G+1§!探测强度和探测距离

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:217`

### English

§HListening Posts§! provide §G+1§! Detection Strength and Sensor Range for every §Y3§! §H$sm_detection_array_plural$§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:238`

## sm_listening_post_unusual_senses_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asm_listening_post_unusual_senses_desc&lang=en)

### 中文

每§Y3§!§H$sm_detection_array_plural$§!提供：\n$t$探测强度：§G+1§!\n$t$探测范围：§G+1§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:218`

### English

Every §Y3§! §H$sm_detection_array_plural$§! provide:\n$t$Detection Strength: §G+1§!\n$t$Sensor Range: §G+1§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:239`

## tech_new_numbers

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_new_numbers&lang=en)

### 中文

新数字

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:219`

### English

New Numbers

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:240`

## tech_new_numbers_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_new_numbers_desc&lang=en)

### 中文

通过研究数个前超光速文明，我们意识到还存在很多计量宇宙的方法。这甚至能够将新的数字引入到我们的数学体系中。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:220`

### English

After studying multiple pre-FTL civilizations, we have realized that there are many alternative ways to calculate the universe. It has even introduced new numbers into our mathematics.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:241`

## tech_trinary_computing

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_trinary_computing&lang=en)

### 中文

三元计算技术

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:221`

### English

Trinary Computing

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:242`

## tech_trinary_computing_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_trinary_computing_desc&lang=en)

### 中文

不同的社会发展出了不同的解答方案以适应它们的逻辑和计算机技术。这些外星人的思考方式能让我们更轻易地适应外星帝国的社会结构。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:222`

### English

Different societies have developed alternative solutions for their logistics and computing. These alien ways of thinking have made it easier for us to adapt to foreign empires' structures.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:243`

## tech_atmospheric_orbital_mechanics

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_atmospheric_orbital_mechanics&lang=en)

### 中文

大气轨道力学

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:223`

### English

Atmospheric Orbital Mechanics

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:245`

## tech_atmospheric_orbital_mechanics_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_atmospheric_orbital_mechanics_desc&lang=en)

### 中文

得益于对围绕前超光速星球的观测站的大规模运作经验，我们发现了些许的优化空间。通过将这些优化推广到整个国家的范围，我们能够彻底降低空间站所需的维护费用。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:224`

### English

Due to our vast experience operating observation stations in orbit of pre-FTL worlds, we have discovered slight optimizations. By implementing them empire-wide, we can drastically reduce the maintenance our stations require.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:246`

## mod_stations_upkeep_mult

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Amod_stations_upkeep_mult&lang=en)

### 中文

空间站维护费

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:225`

### English

Station Upkeep

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:247`

## tech_predatory_tactics

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_predatory_tactics&lang=en)

### 中文

掠食策略

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:226`

### English

Predatory Tactics

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:249`

## tech_predatory_tactics_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_predatory_tactics_desc&lang=en)

### 中文

就像聪明的前超光速文明如何运动以在面对敌人的时候隐藏彼此一样，我们的飞行员可以学习到如何飞行的更快且不干扰到隐形场。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:227`

### English

Just like how clever pre-FTLs move to conceal each other as they approach an enemy, so too can our pilots move faster without disrupting their cloaking field.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:250`

## tech_predatory_tactics_effect

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_predatory_tactics_effect&lang=en)

### 中文

由于隐形造成的亚光速航速下降：§G-50%§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:228`

### English

Sublight Speed Loss from Cloaking: §G-50%§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:251`

## very_low_cloaking_predator

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Avery_low_cloaking_predator&lang=en)

### 中文

$tech_predatory_tactics$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:229`

### English

$tech_predatory_tactics$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:252`

## low_cloaking_predator

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Alow_cloaking_predator&lang=en)

### 中文

$tech_predatory_tactics$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:230`

### English

$tech_predatory_tactics$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:253`

## medium_cloaking_predator

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Amedium_cloaking_predator&lang=en)

### 中文

$tech_predatory_tactics$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:231`

### English

$tech_predatory_tactics$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:254`

## high_cloaking_predator

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Ahigh_cloaking_predator&lang=en)

### 中文

$tech_predatory_tactics$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:232`

### English

$tech_predatory_tactics$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:255`

## very_high_cloaking_predator

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Avery_high_cloaking_predator&lang=en)

### 中文

$tech_predatory_tactics$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:233`

### English

$tech_predatory_tactics$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:256`

## exceptional_cloaking_predator

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Aexceptional_cloaking_predator&lang=en)

### 中文

$tech_predatory_tactics$

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:234`

### English

$tech_predatory_tactics$

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:257`

## tech_satisfying_insults

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_satisfying_insults&lang=en)

### 中文

令人满意的侮辱技巧

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:235`

### English

Satisfying Insults

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:259`

## tech_satisfying_insults_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_satisfying_insults_desc&lang=en)

### 中文

没有什么比恰到好处的侮辱更强力的了，我们现在已经知道了如何用数种语言辱骂其他一个物种的祖先。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:236`

### English

Nothing is quite as powerful as a well-placed insult, and we now know how to insult a species's progenitor in many languages.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:260`

## tech_satisfying_insults_effect

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_satisfying_insults_effect&lang=en)

### 中文

每§Y五年§!从羞辱另一个帝国获得收益。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:237`

### English

Gain a benefit for insulting another empire every §Y5 years§!.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:261`

## satisfying_insult_cooldown

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asatisfying_insult_cooldown&lang=en)

### 中文

\n\n在当前修正失效前，我们不能享受§H令人满意的羞辱§!带来的益处。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:238`

### English

\n\nWe can not gain the benefit of §HSatisfying Insults§! until the current modifier expires.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:262`

## gain_satisfying_insult_recently

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Again_satisfying_insult_recently&lang=en)

### 中文

\n\n我们会获得§H令人满意的羞辱§!修正，持续5年，同时获得§G50§!£influence£影响力。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:239`

### English

\n\nWe will gain the §HSatisfying Insult§! modifier for 5 years as well as §G50§! £influence£ Influence.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:263`

## MESSAGE_SATISFYING_INSULTS_TITLE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AMESSAGE_SATISFYING_INSULTS_TITLE&lang=en)

### 中文

令人满意的侮辱技巧可用

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:240`

### English

Satisfying Insult Available

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:264`

## MESSAGE_SATISFYING_INSULTS

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AMESSAGE_SATISFYING_INSULTS&lang=en)

### 中文

我们的[Root.GetLinguists]已经完成了一种新的令人满意的侮辱技巧。我们现在就只剩找到一个目标来使用它了。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:241`

### English

Our [Root.GetLinguists] have finished developing a new satisfying insult. We just need to find a target for it.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:265`

## satisfying_insult_recently

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asatisfying_insult_recently&lang=en)

### 中文

令人满意的侮辱技巧

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:242`

### English

Satisfying Insult

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:266`

## satisfying_insult_recently_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Asatisfying_insult_recently_desc&lang=en)

### 中文

真是舌灿莲花！

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:243`

### English

That was a zinger!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:267`

## tech_compact_living

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_compact_living&lang=en)

### 中文

蜗居

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:244`

### English

Compact Living

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:269`

## tech_compact_living_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_compact_living_desc&lang=en)

### 中文

尽管没有一个文明在治理管辖一个不断发展的国家时找到了解决不断扩增的挑战的完美解决方案，我们还是发现了部分的解决办法。在研究了数个物种及其政府之后，我们发现了在灵活性和功能性之间的卓越的平衡点。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:245`

### English

While no one civilization has the perfect solution to the ever-expanding challenge of governing a growing nation, we have found a partial solution. After studying a multitude of species and governments, we have discovered an outstanding balance of flexibility and function.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:270`

## tech_alien_topography

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_alien_topography&lang=en)

### 中文

外星地形学

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:246`

### English

Alien Topography

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:272`

## tech_alien_topography_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_alien_topography_desc&lang=en)

### 中文

文明通常在能够促进其成长的位置勃勃生机，通过分析前太空文明定居发展的主要地点，我们的殖民地可以学习到很多。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:247`

### English

Civilizations flourish in locations that promotes growth, and by analyzing where the majority of pre-FTL settlements thrive we can gain more out of our colonies.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:273`

## tech_xeno_aesthetics

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_xeno_aesthetics&lang=en)

### 中文

异星美学

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:248`

### English

Xeno-Aesthetics

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:275`

## tech_xeno_aesthetics_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_xeno_aesthetics_desc&lang=en)

### 中文

在分析了大量来自迥然不同的文化的艺术家之后，我们得到了一个泛用的理论。通过研究一个文明的艺术和文化，我们能够在同它们的战斗中取得优势。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:249`

### English

After analyzing a multitude of artists from drastically different cultures, we have come up with a general theorem. By studying a civilization's art and culture, we can gain an advantage against them in combat.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:276`

## tech_lost_building_methods

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_lost_building_methods&lang=en)

### 中文

失落建筑模式

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:250`

### English

Lost Building Methods

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:278`

## tech_lost_building_methods_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_lost_building_methods_desc&lang=en)

### 中文

任何拥有足够长历史的文明都有由已经被遗忘的古文明建立的奇观，这些奇观已经无法被复现了。幸运的是，我们拥有这些曾经在这些前超光速文明世界出现的古王国的档案。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:251`

### English

Any civilization with a long enough history has examples of great wonders built by forgotten ancients which can no longer be replicated. Luckily for us we have documented these great ancients when they appeared on pre-FTL worlds.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:279`

## tech_supreme_alloy

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_supreme_alloy&lang=en)

### 中文

终极合金

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:252`

### English

Supreme Alloy

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:281`

## tech_supreme_alloy_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_supreme_alloy_desc&lang=en)

### 中文

我们曾经以为最好的合金，结果远非如此。编目了数不清的前超光速文明的精炼过程，现在我们可以合成一种无可匹敌的金属。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:253`

### English

What we thought was the greatest alloy turned out to be far from the truth. Countless pre-FTL refining processes have been cataloged, and we have now synthesized an unbeatable metal.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:282`

## tech_ordered_retreat

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_ordered_retreat&lang=en)

### 中文

有序撤退

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:254`

### English

Ordered Retreat

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:284`

## tech_ordered_retreat_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_ordered_retreat_desc&lang=en)

### 中文

尽管研究战斗中的胜利者可能是能从战斗中获得见解最明显的办法，但观察前超光速文明中的落败者也教会了我们如何组织更有效率的撤退。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:255`

### English

While studying the victors of battles might be the most obvious way to gain insight from combat, observing the loser on pre-FTL worlds has taught us how to organize our withdraws more effectively.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:285`

## tech_temple_of_transportation

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_temple_of_transportation&lang=en)

### 中文

交通神殿

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:256`

### English

Temple of Transportation

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:287`

## tech_temple_of_transportation_desc

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3Atech_temple_of_transportation_desc&lang=en)

### 中文

交通网络将人们聚集到一起：这是从我们观察到的许多文明所具有的共同情感。尽管我们已经不用蒸汽引擎了，我们的超空间中继网络能起到类似的作用。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:257`

### English

Transportation networks bring people together: a sentiment shared by many civilization we observed. While we do not have steam engines, our hyper relay networks could serve a similar purpose.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:288`

## SENSOR_DEVICE_VALUE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASENSOR_DEVICE_VALUE&lang=en)

### 中文

空间站传感器：§G+$VALUE|0$§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:258`

### English

Station Sensor: §G+$VALUE|0$§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:290`

## HYPERLANE_DETECTION_RANGE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AHYPERLANE_DETECTION_RANGE_DESC&lang=en)

### 中文

§E§H$HYPERLANE_RANGE$§!是从该空间站出发可以探测到超空间航道的最大距离。§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:259`

### English

§E§H$HYPERLANE_RANGE$§! is the maximum range at which hyperlanes can be detected from this Station.§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:291`

## SENSOR_RANGE_DESC

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ASENSOR_RANGE_DESC&lang=en)

### 中文

§E§H$SENSOR_RANGE$§!是该空间站的传感器能够产生作用的最大距离。§!

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:260`

### English

§E§H$SENSOR_RANGE$§! is the maximum range at which this Station's sensors can function.§!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:292`

## MESSAGE_FLEET_FORCED_TO_DECLOAK_MESSAGE_TYPE_TITLE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AMESSAGE_FLEET_FORCED_TO_DECLOAK_MESSAGE_TYPE_TITLE&lang=en)

### 中文

被迫解除隐形

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:261`

### English

Forced to Decloak

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:294`

## MESSAGE_FLEET_FORCED_TO_DECLOAK

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AMESSAGE_FLEET_FORCED_TO_DECLOAK&lang=en)

### 中文

$SYSTEM|H$恒星系内的探测系统迫使$FLEET$解除隐形！

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:262`

### English

Detection in the $SYSTEM|H$ forced $FLEET$ to decloak!

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:295`

## GO_TO_preFTL_PLANET

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AGO_TO_preFTL_PLANET&lang=en)

### 中文

前往殖民地

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:263`

### English

Go To Colony

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:297`

## GO_TO_preFTL_PLANET_tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AGO_TO_preFTL_PLANET_tt&lang=en)

### 中文

点击访问前超光速行星。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:264`

### English

Click to visit the pre-FTL planet.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:298`

## GO_TO_OBSERVATION_POST

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AGO_TO_OBSERVATION_POST&lang=en)

### 中文

前往观测站

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:265`

### English

Go To Observation Post

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:299`

## GO_TO_OBSERVATION_POST_tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3AGO_TO_OBSERVATION_POST_tt&lang=en)

### 中文

点击访问环绕该前超光速行星的观测站。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:266`

### English

Click to visit the Observation Post orbiting the pre-FTL planet.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:300`

## CLOAKING_DETECTION_TITLE

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_TITLE&lang=en)

### 中文

隐形探测

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:267`

### English

Cloaking Detection

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:302`

## CLOAKING_DETECTION_SENSOR_tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_SENSOR_tt&lang=en)

### 中文

该星系处于一个装有探测阵列的空间站的探测范围之内。隐形强度较低的隐形舰队将会被探测到。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:268`

### English

This system is within sensor range of a station with detection arrays. Cloaked fleets with lower Cloaking Strength will be detected.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:303`

## CLOAKING_DETECTION_DECLOAK_tt

Namespace: `gameplay` · Status: `paired` · [Viewer](https://wangyufeng.org/stellaris/?entry=gameplay%3ACLOAKING_DETECTION_DECLOAK_tt&lang=en)

### 中文

你的舰队在该星系中会被探测到并被迫解除隐形。

Source: `localisation/simp_chinese/first_contact_dlc_tech_l_simp_chinese.yml:269`

### English

Your fleet will be detected and forced to decloak in this system.

Source: `localisation/english/first_contact_dlc_tech_l_english.yml:304`
