{"schema_version":1,"game_version":"Cygnus v4.5.2 (9776)","extracted_at":"2026-10-12","namespace":"gameplay","source":"events_6","count":1783,"entries":[{"key":"the_lonely_bot_category","zh":"古生命迹象","en":"Signs of Ancient Life","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":4,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":3,"status":"paired","id":"texts:28998"},{"key":"the_lonely_bot_category_desc","zh":"有迹象表明，[Root.GetName]曾是某个古代文明的家园。","en":"[Root.GetName] exhibits signs of once having been home to an ancient civilization.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":5,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":4,"status":"paired","id":"texts:28999"},{"key":"NANO_SWARM_CAT","zh":"荒芜的沙漠","en":"Deserted Desert","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":6,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":5,"status":"paired","id":"texts:29000"},{"key":"NANO_SWARM_CAT_DESC","zh":"[Root.GetName]有显著的水体，同时其大陆部分是了无生机的荒漠。已授权进一步研究。","en":"[Root.GetName] has significant bodies of water, and yet its landmasses are lifeless deserts. Further study is warranted.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":7,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":6,"status":"paired","id":"texts:29001"},{"key":"STAR_RESONANCE_CAT","zh":"怪异共鸣","en":"A Strange Resonance","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":8,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":7,"status":"paired","id":"texts:29002"},{"key":"STAR_RESONANCE_DESC","zh":"我们的科学专员发现，在[root.GetName]的日冕附近出现的疑似传感器故障在重启之后仍然留存在。已批准进一步研究。","en":"Our scientists have discovered what first appeared to be a sensor malfunction near the corona of [root.GetName], however it's still there after rebooting. A closer look is warranted.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":9,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":8,"status":"paired","id":"texts:29003"},{"key":"ALPHA_CENTAURI_CAT","zh":"稳态","en":"Stasis","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":10,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":9,"status":"paired","id":"texts:29004"},{"key":"ALPHA_CENTAURI_CAT_DESC","zh":"[From.GetName]环绕红矮星的奇特轨道使得这颗行星处于潮汐锁定的状态，具有进一步调查的价值。","en":"[From.GetName]'s peculiar orbit around its red dwarf star renders the planet tidally locked, and potentially worthy of further investigation.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":11,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":10,"status":"paired","id":"texts:29005"},{"key":"FROZEN_SPRINGS_CAT","zh":"神秘热源","en":"Mysterious Heat","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":12,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":11,"status":"paired","id":"texts:29006"},{"key":"FROZEN_SPRINGS_CAT_desc","zh":"科研团队在调查[From.GetName]的时候发现了一处来自行星的冰层之下的异常热信号。","en":"Whilst surveying [From.GetName], the science team detected unusual heat signatures coming from below the frozen surface of the planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":13,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":12,"status":"paired","id":"texts:29007"},{"key":"d_hab_lonely_bot_deposit","zh":"神秘机器人","en":"Enigmatic Robot","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":16,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":14,"status":"paired","id":"texts:29008"},{"key":"d_hab_lonely_bot_deposit_desc","zh":"一个古老而神秘的小机器人，正在监视一个可追溯到早先文明的工厂。","en":"An ancient and enigmatic little robot, supervising a factory which dates back to an earlier civilization.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":17,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":15,"status":"paired","id":"texts:29009"},{"key":"d_hab_lonely_bot_deposit_2","zh":"$d_hab_lonely_bot_deposit$","en":"$d_hab_lonely_bot_deposit$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":18,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":16,"status":"paired","id":"texts:29010"},{"key":"d_hab_lonely_bot_deposit_2_desc","zh":"$d_hab_lonely_bot_deposit_desc$","en":"$d_hab_lonely_bot_deposit_desc$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":19,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":17,"status":"paired","id":"texts:29011"},{"key":"d_hab_lonely_bot_deposit_3","zh":"$d_hab_lonely_bot_deposit$","en":"$d_hab_lonely_bot_deposit$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":20,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":18,"status":"paired","id":"texts:29012"},{"key":"d_hab_lonely_bot_deposit_3_desc","zh":"$d_hab_lonely_bot_deposit_desc$","en":"$d_hab_lonely_bot_deposit_desc$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":21,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":19,"status":"paired","id":"texts:29013"},{"key":"d_house_turtle","zh":"青年尼玛","en":"Juvenile Nemma","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":23,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":20,"status":"paired","id":"texts:29014"},{"key":"d_house_turtle_desc","zh":"一只由我们繁育的年轻的尼玛，现在已经长大到足以承载部分我们的产业了。","en":"A young Nemma which we have bred and is now large enough to be capable of carrying some of our industry.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":24,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":21,"status":"paired","id":"texts:29015"},{"key":"d_turtle_miner","zh":"尼玛矿业","en":"Nemma Mining Operation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":25,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":22,"status":"paired","id":"texts:29016"},{"key":"d_turtle_miner_desc","zh":"小心地平衡药物和痛疼抑制器，我们就能在其上居住的同时钻入尼玛。","en":"The careful balance of drugs and pain inhibitors allows us to drill into the Nemmas while still residing on them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":26,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":23,"status":"paired","id":"texts:29017"},{"key":"d_turtle_corpse","zh":"尼玛尸骸","en":"Nemma Corpses","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":27,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":24,"status":"paired","id":"texts:29018"},{"key":"d_turtle_corpse_desc","zh":"曾在此生活的硕大尼玛尸体漂浮于此，甚至从轨道中也清晰可见。这只两栖爬行动物现在仅仅只是一座漂浮着的岛屿。","en":"The floating remains of the gargantuan Nemma that once lived here can still be seen from orbit. The reptilian amphibian is now naught but a floating island.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":28,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":25,"status":"paired","id":"texts:29019"},{"key":"d_nano_corpses","zh":"纳米虫群遗骸","en":"Nanite Swarm Remains","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":30,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":26,"status":"paired","id":"texts:29020"},{"key":"d_nano_corpses_desc","zh":"曾在帕尔乌斯上演化并覆于其上的庞大的纳米虫群所留下的极细粉末。","en":"A fine powder is all that remains of the massive nanite swarm that evolved on - and once covered - Parvus III.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":31,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":27,"status":"paired","id":"texts:29021"},{"key":"job_robot_caretaker","zh":"机器人看护者","en":"Robot Caretaker","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":33,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":29,"status":"paired","id":"texts:29022"},{"key":"job_robot_caretaker_plural","zh":"机器人看护者","en":"Robot Caretakers","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":34,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":30,"status":"paired","id":"texts:29023"},{"key":"job_robot_caretaker_desc","zh":"看护作为这颗行星的吉祥物的机器人的看护者","en":"A caretaker maintains the robot who has become something of a mascot for the planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":35,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":31,"status":"paired","id":"texts:29024"},{"key":"mod_job_robot_caretaker_add","zh":"$job_robot_caretaker$岗位","en":"$job_robot_caretaker$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":36,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":32,"status":"paired","id":"texts:29025"},{"key":"turtle_miner","zh":"$job_turtle_miner$","en":"$job_turtle_miner$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":37,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":33,"status":"paired","id":"texts:29026"},{"key":"job_turtle_miner","zh":"尼玛矿工","en":"Nemma Miner","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":38,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":34,"status":"paired","id":"texts:29027"},{"key":"job_turtle_miner_plural","zh":"尼玛矿工","en":"Nemma Miners","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":39,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":35,"status":"paired","id":"texts:29028"},{"key":"job_turtle_miner_desc","zh":"使用强力的钻头，我们可以从当地巨大尼玛身上挖区矿物外壳和有机内脏。","en":"Using powerful drills, we can harvest both the mineral shell and the  biological innards of the giant native Nemmas.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":40,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":36,"status":"paired","id":"texts:29029"},{"key":"job_turtle_miner_gestalt","zh":"尼玛采矿子个体","en":"Nemma Mining Drone","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":41,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":37,"status":"paired","id":"texts:29030"},{"key":"job_turtle_miner_gestalt_plural","zh":"尼玛采矿子个体","en":"Nemma Mining Drones","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":42,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":38,"status":"paired","id":"texts:29031"},{"key":"job_turtle_miner_gestalt_desc","zh":"使用强力的钻头，我们可以从当地巨大尼玛身上挖区矿物外壳和有机内脏。","en":"Using powerful drills, we can harvest both the mineral shell and the  biological innards of the giant native Nemmas.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":43,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":39,"status":"paired","id":"texts:29032"},{"key":"miner_is_turtle_miner_tt","zh":"$job_miner_plural_with_icon$转职为[miner.GetIcon]$job_turtle_miner_plural$","en":"$job_miner_plural_with_icon$ are converted into [miner.GetIcon] $job_turtle_miner_plural$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":44,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":40,"status":"paired","id":"texts:29033"},{"key":"mod_job_turtle_miner_add","zh":"$job_turtle_miner$ 岗位","en":"$job_turtle_miner$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":45,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":41,"status":"paired","id":"texts:29034"},{"key":"mod_job_turtle_miner_gestalt_add","zh":"$job_turtle_miner_gestalt$ 岗位","en":"$job_turtle_miner_gestalt$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":46,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":42,"status":"paired","id":"texts:29035"},{"key":"mod_job_turtle_miner_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_turtle_miner$岗位","en":"§G+1§! $job_turtle_miner$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":47,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":43,"status":"paired","id":"texts:29036"},{"key":"mod_job_turtle_miner_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£job_turtle_miner£","en":"\\n§G+1§! £job_turtle_miner£ per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":48,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":44,"status":"paired","id":"texts:29037"},{"key":"mod_job_turtle_miner_gestalt_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_turtle_miner_gestalt$岗位","en":"§G+1§! $job_turtle_miner_gestalt$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":49,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":45,"status":"paired","id":"texts:29038"},{"key":"mod_job_turtle_miner_gestalt_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£job_turtle_miner_gestalt£","en":"\\n§G+1§! £job_turtle_miner_gestalt£ per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":50,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":46,"status":"paired","id":"texts:29039"},{"key":"LONELY_BOT_PROJECT","zh":"工厂修复","en":"The Factory Restoration","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":53,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":48,"status":"paired","id":"texts:29040"},{"key":"LONELY_BOT_PROJECT_DESC","zh":"[Root.GetName]上的这座工厂已荒废颓败了数个世纪，仿佛随时都要垮塌得支离破碎。它在行星的殖民地建立之初曾扮演过重要的作用，我们的殖民家出面并要求我们进入这座工厂，并使其修复如新，恢复往日荣光。\\n\\n回报：£alloys£§G合金§!","en":"The factory on [Root.GetName] has been decaying for centuries already, and is reaching a point where it might fall apart at any moment. As it has played an instrumental role in the foundation of the colony on the planet, our colonists have reached out and asked us to step in and make sure the building will be restored to former glory.\\n\\nReward: £alloys£ §GAlloys§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":54,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":49,"status":"paired","id":"texts:29041"},{"key":"LONELY_BOT_MISSING_PROJECT","zh":"遗失的机器人","en":"The Missing Robot","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":56,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":50,"status":"paired","id":"texts:29042"},{"key":"LONELY_BOT_MISSING_PROJECT_DESC","zh":"在这座星球上生活的机器人最近消失了，其他的许多殖民者也是如此。我们的工程师正在试图搜寻它们最近的信号以溯源，来看看我们能不能找到这些殖民者和机器人。","en":"The robot inhabiting the planet has recently disappeared - as has a large number of our colonists. Our engineers are looking into tracking its remote signals back to the source, to see if we can find the colonists and the robot.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":57,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":51,"status":"paired","id":"texts:29043"},{"key":"breed_turtle_world_project","zh":"开始尼玛育种计划","en":"Start a Nemma Breeding Program","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":59,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":52,"status":"paired","id":"texts:29044"},{"key":"breed_turtle_world_project_DESC","zh":"通过对尼玛的初步研究，并结合我们的动物学知识，现在可以鼓励这一温顺驯服的物种在它们栖息地的承载范围内欣欣向荣地发展。","en":"By first studying the Nemmas and then applying our zoological expertise, we can encourage docile and obedient specimens to flourish within the carrying capacity of their habitat.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":60,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":53,"status":"paired","id":"texts:29045"},{"key":"enslave_turtle_world_project","zh":"开始奴役尼玛","en":"Start Enslaving the Nemmas","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":61,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":54,"status":"paired","id":"texts:29046"},{"key":"enslave_turtle_world_project_DESC","zh":"先进的药物和义体植入体可以将尼玛变得更加温顺和易于操控。这一以来它们就可以成为负载能力强大的巨兽。","en":"Advanced drugs and cybernetic implants will render the Nemmas more docile and impressionable. In time they shall become gigantic beasts of burden.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":62,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":55,"status":"paired","id":"texts:29047"},{"key":"mine_turtle_world_project","zh":"开始尼玛矿业","en":"Start the Nemma Mining Operation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":63,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":56,"status":"paired","id":"texts:29048"},{"key":"mine_turtle_world_project_DESC","zh":"在小心地研究了尼玛的生物学构成后，我们的[Root.owner.GetScientistPlural]可以有效地才这些巨星爬行动物的外壳中收获有用的矿物。","en":"After carefully studying the Nemmas' biology, our [Root.owner.GetScientistPlural] can successfully harvest useful minerals from the shells of these gigantic reptiles.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":64,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":57,"status":"paired","id":"texts:29049"},{"key":"kill_turtle_world_project","zh":"宰杀尼玛","en":"Slaughter the Nemmas","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":65,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":58,"status":"paired","id":"texts:29050"},{"key":"kill_turtle_world_project_DESC","zh":"我们将不择手段从这个星球上将尼玛的威胁清除干净。","en":"We will expunge the Nemma menace from this planet by any means necessary.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":66,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":59,"status":"paired","id":"texts:29051"},{"key":"study_turtle_world_project","zh":"研究尼玛","en":"Study the Nemma","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":67,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":60,"status":"paired","id":"texts:29052"},{"key":"study_turtle_world_project_DESC","zh":"应该让尼玛处于在我们最好的[Owner.GetScientistPlural]的保护之下，然后试图寻找解决方案。","en":"We shall put the fate of the Nemma in the care of our best [Owner.GetScientistPlural] and see what solutions can be found.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":68,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":61,"status":"paired","id":"texts:29053"},{"key":"STUDY_NANITE_SWARM","zh":"研究纳米虫群","en":"Study Nanite Swarm","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":70,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":62,"status":"paired","id":"texts:29054"},{"key":"STUDY_NANITE_SWARM_DESC","zh":"[nanite_swarm_planet.GetName]上的纳米虫群既是一种科学奇迹，又是一个危险。溯其起源及它们与这颗星球独特生态系统的联系对我们的[Root.Owner.GetScientistPlural]来说是一个使其兴奋的挑战，当然也可潜在地促进我们对机械智能的理解。","en":"The nanite swarm on [nanite_swarm_planet.GetName] is both a technological marvel and a danger. Charting the origin of the nanites as well as their relation to the planet's unique ecology provides an exciting challenge for our [Root.Owner.GetScientistPlural] while also potentially advancing our understanding of machine intelligence.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":71,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":63,"status":"paired","id":"texts:29055"},{"key":"DESTROY_SWARM","zh":"摧毁虫群","en":"Destroy the Swarm","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":72,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":64,"status":"paired","id":"texts:29056"},{"key":"DESTROY_SWARM_DESC","zh":"下令对虫群进行轨道轰炸。如果有任何值得发现的秘密，我们可以从这些害虫的尸体里寻找。","en":"Order an orbital bombardment of the swarm. If there are any secrets worth discovering, we will harvest them from the shells of these gnats.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":73,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":65,"status":"paired","id":"texts:29057"},{"key":"TAME_THE_SWARM","zh":"驯服虫群","en":"Tame the Swarm","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":75,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":66,"status":"paired","id":"texts:29058"},{"key":"TAME_THE_SWARM_DESC","zh":"我们对人工智能的进阶科技可以用于重编程并驯服这些纳米机器人。他们可以在这个行星上建造建筑时贡献巨大的力量，而他们与这颗星球的生态系统之间的关联，则可能可以利用来创造我们的第二母星。","en":"Our advanced knowledge of Artificial Intelligence can be used to reprogram and tame the nanites. They could be a great asset in building structures on the planet - and with their link to the world's ecosystem, it should be possible to instruct the nanites to create a second homeworld.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":76,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":67,"status":"paired","id":"texts:29059"},{"key":"TAME_THE_SWARM_DESC_ARTIFICIAL","zh":"我们对人工智能的进阶科技可以用于重编程并驯服这些纳米机器人。他们可以在这个行星上建造建筑时贡献巨大的力量，而他们与这颗星球的生态系统之间的关联，则可能可以利用来创造一个天堂。","en":"Our advanced knowledge of Artificial Intelligence can be used to reprogram and tame the nanites. They could be a great asset in building structures on the planet - and with their link to the world's ecosystem, it should be possible to instruct the nanites to create a paradise.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":77,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":68,"status":"paired","id":"texts:29060"},{"key":"ENLIGHTEN_RADIO","zh":"启蒙辐合植物","en":"Enlighten the Radiotrophic","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":79,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":69,"status":"paired","id":"texts:29061"},{"key":"ENLIGHTEN_RADIO_DESC","zh":"这些可以在极高辐射强度的星球下存活并繁衍兴盛的植物可以作为我们帝国绝佳的补充。不过在此之前，我们需要提升他们的心智并在数月内教会它们我们数千年来的进展。","en":"These plants that can live and thrive on worlds with more radiation than atmosphere could be an excellent addition to our empire. But before then, we will need to enhance their minds and teach them thousands of years of progress in a few months.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":80,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":70,"status":"paired","id":"texts:29062"},{"key":"GAS_RESTORATION","zh":"[From.GetName]恢复计划","en":"[From.GetName] Restoration Project","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":82,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":71,"status":"paired","id":"texts:29063"},{"key":"GAS_RESTORATION_DESC","zh":"为错误赎罪是一项强权者的特权，在此情此景下，我们必须深切地赎罪。[From.GetName]上的灾难令人震愕，而我们唯一的愿望是我们的科学家们能够反转我们深层探测器的极性，寄希望于能以此重新点燃这颗气态巨行星内部的生命之火。","en":"Atoning for your mistakes is a privilege for those with power, and in this scenario, we must atone dearly. The disaster on [From.GetName] was horrifying, and our only hope is that our scientists can reverse the polarity of our deep scanners and potentially reignite the spark of life inside the gas giant.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":83,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":72,"status":"paired","id":"texts:29064"},{"key":"RESCUE_STORM","zh":"解救[Root.GetName]","en":"Free the [Root.GetName]","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":85,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":73,"status":"paired","id":"texts:29065"},{"key":"RESCUE_STORM_DESC","zh":"[Root.GetName]被[FromFrom.GetName]上的风暴围困。他们唯一的希望在于我们发射一艘新飞船过去，然后远距离重调制他们的护盾频率。","en":"The [Root.GetName] is trapped in a storm on [FromFrom.GetName]. Their only hope may rest in our sending a new ship there, and remotely modulating their shield frequencies.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":86,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":74,"status":"paired","id":"texts:29066"},{"key":"STUDY_SLEEPING_CRYSTAL","zh":"研究奇怪的小行星","en":"Study the Strange Asteroid","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":88,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":75,"status":"paired","id":"texts:29067"},{"key":"STUDY_SLEEPING_CRYSTAL_DESC","zh":"[From.GetName]是一颗奇怪的小行星，它似乎可以通过未知的方式旋转并躲开我们的开采站。我们需要委派一艘科研船去研究它。","en":"[From.GetName] is a strange asteroid that seems to be able to rotate and avoid our mining station through unknown means. We should dispatch a science ship to discover how.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":89,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":76,"status":"paired","id":"texts:29068"},{"key":"CRACK_THE_EGG","zh":"破壳","en":"Crack the Egg","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":91,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":77,"status":"paired","id":"texts:29069"},{"key":"CRACK_THE_EGG_DESC","zh":"在[Solar_System.GetName]发现的这颗巨型的蛋刚刚开始产生裂缝。这是一次难以置信的好机会，能够近距离研究这种巨大生命体的繁育循环。","en":"The great egg we have discovered in [Solar_System.GetName] is just begging to be dissected. It's an incredible opportunity to get to study such a gargantuan creature's reproductive cycle this close.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":92,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":78,"status":"paired","id":"texts:29070"},{"key":"decision_crystalline_refugees","zh":"安置晶态难民","en":"Settle Crystalline Refugees","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":94,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":80,"status":"paired","id":"texts:29071"},{"key":"decision_crystalline_refugees_desc","zh":"$NAME_Central_Crystal_Species$被从他们的家园$NAME_Central_Crystal_Country$放逐了，为他们寻找一个新家。","en":"Find a home for the $NAME_Central_Crystal_Species$ refugees, who have been banished from their homeland in the $NAME_Central_Crystal_Country$.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":95,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":81,"status":"paired","id":"texts:29072"},{"key":"decision_crystalling_refugees_effect_tt","zh":"§G500§!£pop£§H$NAME_Central_Crystal_Species$人口§!将会迁移到§Y[Root.GetName]§!。","en":"§G500§! £pop£ §H$NAME_Central_Crystal_Species$ Pops§! will move to §Y[Root.GetName]§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":96,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":82,"status":"paired","id":"texts:29073"},{"key":"decision_crystalline_architecture","zh":"晶态建设","en":"Crystalline Construction","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":98,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":83,"status":"paired","id":"texts:29074"},{"key":"decision_crystalline_architecture_desc","zh":"一支由$NAME_Central_Crystal_Country$派出的工程师将能改进栖息地的布局。","en":"A team of engineers sent by the $NAME_Central_Crystal_Country$ will improve the layout of the habitat.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":99,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":84,"status":"paired","id":"texts:29075"},{"key":"decision_expand_dayside","zh":"扩建昼半球基础设施","en":"Expand Dayside Infrastructure","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":101,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":85,"status":"paired","id":"texts:29076"},{"key":"decision_expand_dayside_desc","zh":"得益于[Root.GetName]的独特情况，我们可以在其昼半球设立无数的太阳能电池板，极大地增强我们的能量产出。","en":"By taking advantage of [Root.GetName]'s unique situation, we can set up solar panels all over the dayside of this world, expanding our energy production immensely.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":102,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":86,"status":"paired","id":"texts:29077"},{"key":"decision_introduce_chaos","zh":"引入混沌","en":"Introduce Chaos","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":104,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":87,"status":"paired","id":"texts:29078"},{"key":"decision_introduce_chaos_desc","zh":"这颗星球对我们而言简直完美过头了——我们的殖民者在街道上精神崩溃。我们唯一有效的选择是引入一些不完美成分。","en":"This world is too perfect for us - our colonists are having mental breakdowns in the streets. Our only real option is to introduce some imperfections.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":105,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":88,"status":"paired","id":"texts:29079"},{"key":"anomaly.2080.name","zh":"神秘机器人","en":"The Enigmatic Robot","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":109,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":90,"status":"paired","id":"texts:29080"},{"key":"anomaly.2580.desc","zh":"我们的科学家在调查[From.GetName]上的早先文明的过程中，发现了一个神秘的小机器人试图隐藏自己。在对这个小东西经过数周的接近和示好之后，它终于将我们的科学家们带回到一个自它的创造者离去后起就由它照看的还在运作中的工厂。\\n\\n被带到这座建筑之后，我们的人获赠了一大批可以带回飞船上的资源。尽管稀奇古怪难以沟通，但这个小机器人似乎把我们的科学家当成了自己的朋友。","en":"As our scientists were looking into the earlier civilization on [From.GetName], they came across a small enigmatic robot trying to hide from them. Following weeks of approaching and befriending the little thing, it finally brought them back to a still-functional factory that it has been supervising since the demise of its creators.\\n\\nAfter being guided to the building, our people were given a large quantity of resources they could bring back to their ship. Though weird and hard to communicate with, the little robot seems to think of our scientists as its friends.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":110,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":91,"status":"paired","id":"texts:29081"},{"key":"anomaly.6700.name","zh":"死里逃生","en":"Narrow Escape","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":114,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":93,"status":"paired","id":"texts:29082"},{"key":"anomaly.6700.desc","zh":"[Root.GetName]的船员在§H[nanite_swarm_planet.GetName]§!上的荒芜沙丘上探索时，第一个汇报并不出乎意料：这是一片不自然的废土，在水面以上没有任何的生命迹象。然而，这座行星的水生生命已经远远进化过了我们预期可以涉足陆地的水准。\\n\\n此外，船员们还发现了一些被黄沙覆盖、外观老旧的似乎是建筑一样的东西。就在他们刚开始向这些表面上的建筑内挖掘时，一小群纳米虫群突触出现，并开始袭击研究人员。似乎这座建筑不是由沙子，而是由无数的微小纳米机器构成的！\\n\\n启动以后这些虫群很快开始自我复制、唤醒越来越多的休眠群体。[Root.GetLeaderName]下令从行星上紧急撤离，[Root.GetName]才能在最后一刻从这个纳米机器人风暴的穷追不舍中逃离大气层。其他的虫群也被激活了，而且没有停息的迹象。","en":"As the [Root.GetName]s' crew explored the barren dunes of §H[nanite_swarm_planet.GetName]§!, the first reports were much as expected: this is an unnatural wasteland with no signs of life above the water's surface. Yet the planet's aquatic life has evolved well past the point we would expect some species to make forays onto dry land.\\n\\nAdditionally, the crew discovered what originally appeared to be various ancient-looking, sand-covered structures. Shortly after they began digging into these apparent buildings, small swarms of nanites emerged and began harassing the researchers. It seems the buildings are formed not from sand, but by billions of microscopic nanomachines!\\n\\nOnce mobilized, these swarms quickly multiplied, awakening more and more of the dormant whole. [Root.GetLeaderName] ordered a swift evacuation of the planet, allowing the [Root.GetName] just enough time to escape the atmosphere with a swarming storm of nanites in hot pursuit. The remaining swarm now seems agitated, and it's not calming down.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":115,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":94,"status":"paired","id":"texts:29083"},{"key":"anomaly.6700.a","zh":"查查到底发生了什么事。","en":"Figure out what happened here.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":116,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":95,"status":"paired","id":"texts:29084"},{"key":"anomaly.6705.name","zh":"纳米机器人的起源","en":"On the Origin of Nanites","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":118,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":96,"status":"paired","id":"texts:29085"},{"key":"anomaly.6705.desc.start","zh":"[root.GetName]已经完成了对§H[nanite_swarm_planet.GetName]§!原生纳米机器人的研究，结果令人难以置信。数千年前，一艘来自先进文明的舰船在此坠毁。那艘船上有几十种不同设计的机器人。","en":"The [root.GetName] has completed its study of the nanites native to §H[nanite_swarm_planet.GetName]§!, and the results are incredible. Thousands of years ago, a ship hailing from an advanced civilization crashed here. Aboard that vessel were robots of dozens different designs.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":119,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":97,"status":"paired","id":"texts:29086"},{"key":"anomaly.6705.desc.L","zh":"令人好奇的是，这些机器人似乎是神秘的“建门者”的工具，比所有我们已知的L-星门都更古老。","en":"Curiously, it seems these machines might have been a tool of the mysterious Gate Builders, though older than any L-Gate we have found.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":120,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":98,"status":"paired","id":"texts:29087"},{"key":"anomaly.6705.desc.noL","zh":"不管是谁，建造这些机器的人确实掌握了更先进的科技，而且远远地早于我们。","en":"Whoever built these machines was in possession of truly advanced technology, long before our time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":121,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":99,"status":"paired","id":"texts:29088"},{"key":"anomaly.6705.desc.end","zh":"\\n这些机器人自主行动，并尝试按他们的程序保护行星。失去了创造者的规制，一场战斗很快就在这些机器之中爆发了。\\n\\n这场冲突中胜出的是一群具有超适应性、可自我复制的纳米系统，它们迅速演化适应了行星的生态系统。这些机器将自己变成了行星表面的主宰，将一切当地种群和其他的机器对手全部化为碎屑。\\n\\n如今我们所见即是这场大战的余波：一个并非了无生机的星球，而是承载着它最顶尖的猎食者。","en":"\\nThe robots operated autonomously and attempted to secure the planet according to their programming. Without their creators to rein them in, a battle soon broke out among the machines.\\n\\nThe emerging victor of this conflict was a hyper-adaptive, self-replicating nanite system that rapidly evolved to fit the planet's biosphere. This machine made itself the master of the surface world, breaking down anything from local flora to its former, robotic rivals.\\n\\nWe bear witness to the aftermath of this great war: a planet not devoid of life, but instead supporting its evolved apex predator.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":122,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":100,"status":"paired","id":"texts:29089"},{"key":"anomaly.6705.a","zh":"驯服虫群","en":"Tame the Swarm.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":123,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":101,"status":"paired","id":"texts:29090"},{"key":"anomaly.6705.b","zh":"进一步研究虫群。","en":"Study the Swarm further.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":124,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":102,"status":"paired","id":"texts:29091"},{"key":"anomaly.6705.b.tooltip","zh":"指挥我们的[Root.Owner.GetScientistPlural]解开[nanite_swarm_planet.GetName]上演化出的纳米机器人的秘密。","en":"Direct our [Root.Owner.GetScientistPlural] to unlock the secrets of the evolved nanites on [nanite_swarm_planet.GetName]","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":125,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":103,"status":"paired","id":"texts:29092"},{"key":"anomaly.6705.c","zh":"摧毁虫群。","en":"Destroy the Swarm.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":126,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":104,"status":"paired","id":"texts:29093"},{"key":"anomaly.6710.name","zh":"人造免疫系统","en":"Artificial Immune System","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":128,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":105,"status":"paired","id":"texts:29094"},{"key":"anomaly.6710.desc.start","zh":"§H[nanite_swarm_planet.GetName]§! 的居民令人印象深刻。我们发送到大气层的任何探测器都会虫群迅速分析并拆散，此后不久，虫群的其余部分也学会了如何最好地摧毁我们的无人机——即使是在行星的远端。虫群对我们的技术的理解显着增加。","en":"The denizens of §H[nanite_swarm_planet.GetName]§! keep impressing. Any probe we send down into the atmosphere is quickly analyzed and taken apart by the swarm, and shortly thereafter the rest of its hive has learned how to best consume our drones as well - even on the far side of the planet. The swarm demonstrates a measurable increase in its understanding of our technology.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":129,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":106,"status":"paired","id":"texts:29095"},{"key":"anomaly.6710.desc.normal","zh":"我们的一些[Root.Owner.GetScientistPlural]认为，这种行为证明了该虫群是一个智慧的存在，或是某种生物，甚至可能被认为是活着的。\\n\\n是时候做出决定了：我们是放生它们，还是摧毁它们，还是试图为了我们自己的利益而占据这些存在呢？","en":"Some of our [Root.Owner.GetScientistPlural] argue that this behavior is proof that the swarm is a sapient being - or beings - and might even be considered to be alive.\\n\\nIt is time to make a decision: do we let them be, destroy them, or else attempt to appropriate these beings for our own gain?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":130,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":107,"status":"paired","id":"texts:29096"},{"key":"anomaly.6710.desc.gestalt","zh":"这些是正在发育的蜂群行为，如果任其发展，纳米虫群可能会实现智慧。我们是让它保持这种状态，还是在它成为威胁之前将其摧毁？我们能否以某种方式利用这个实体来谋取利益？","en":"These are the behaviors of a budding hivemind, and if left to its own devices, the nanite swarm may achieve sapience. Do we leave it in this state, or do we destroy it before it become a threat? Could we somehow appropriate this entity for our gain?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":131,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":108,"status":"paired","id":"texts:29097"},{"key":"anomaly.6710.a","zh":"驯服虫群。","en":"Tame the Swarm.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":133,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":109,"status":"paired","id":"texts:29098"},{"key":"anomaly.6710.b","zh":"摧毁虫群。","en":"Destroy the Swarm.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":134,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":110,"status":"paired","id":"texts:29099"},{"key":"anomaly.6710.c","zh":"这些不仅仅是自动机器人，而是活物！","en":"These are not mere automatons, but living beings!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":135,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":111,"status":"paired","id":"texts:29100"},{"key":"anomaly.6715.name","zh":"虫群沃土","en":"Fertilization of Nanites","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":137,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":112,"status":"paired","id":"texts:29101"},{"key":"anomaly.6715.desc","zh":"尽管§H[nanite_swarm_planet.GetName]§!的虫群在成为集体时所向披靡，但其个体却相当脆弱。从该行星的大气中抽取出一小部分，并使用我们的先进AI科技，我们成功地重写了这些机器人的通讯系统。当我们将我们重编程过的机器人放回虫群后，这些修改在一瞬间席卷全球。\\n\\n获得网络的控制后，我们第一要务是为§H[nanite_swarm_planet.GetName]§!带回稳定的大气，并且要对[Root.Owner.GetSpeciesNamePlural]而言最为舒适的那种。这颗行星现在已经充分准备好等待我们的到来，而纳米虫群则会对我们殖民者的需求无所不应。","en":"While the nanite swarm of §H[nanite_swarm_planet.GetName]§! was impressive as a collective, as individuals they were quite vulnerable. Extracting a few from the planet's atmosphere and using our advanced AI technology, we have managed to reprogram the communication systems of the machines. Then when we reintroduced our reprogrammed nanites into the swarm, the modifications spread across the globe in a flash.\\n\\nWith control of the network secured, our first order was to reintroduce a stable biosphere onto §H[nanite_swarm_planet.GetName]§! - one which is optimized for [Root.Owner.GetSpeciesNamePlural]. The planet is now ready and waiting for us, and the nanite swarm is prepared to help with any task our colonists may give it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":138,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":113,"status":"paired","id":"texts:29102"},{"key":"anomaly.6715.a","zh":"殖民船！起飞！","en":"Start up the colony ships' engines!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":139,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":114,"status":"paired","id":"texts:29103"},{"key":"anomaly.6720.name","zh":"轨道轰炸胜过雄辩","en":"No One Outsmarts Orbital Bombardment","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":141,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":115,"status":"paired","id":"texts:29104"},{"key":"anomaly.6720.desc","zh":"在[root.fleet.GetName]完成对§H[nanite_swarm_planet.GetName]§!的轨道轰炸后，尘埃逐渐落定。尽管混合使用了强劲的爆炸物和试验性EMP，轰炸的过程仍然持续了很长，不过最终，这里再也没有任何机械生命活动的迹象了。\\n\\n我们未来的殖民者可以获取这些害虫的尸体，并有望能从中收获一些有用的东西。","en":"The dust is settling after the [root.fleet.GetName] finished orbital bombardment of §H[nanite_swarm_planet.GetName]§!. Despite using a mix of powerful explosives and experimental EMPs, the process took a long time - but at last, there is no longer any trace of machine life down there.\\n\\nOur future colonists will have access to these gnats' remains and will, hopefully, manage to harvest something valuable from them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":142,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":116,"status":"paired","id":"texts:29105"},{"key":"anomaly.6725.name","zh":"准备不足","en":"Underprepared","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":144,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":117,"status":"paired","id":"texts:29106"},{"key":"anomaly.6725.desc","zh":"我们的预防措施和特种设备仍不充分。我们在§H[nanite_swarm_planet.GetName]§!建立殖民地之后很快就跟地面的团队失去了联络。从落脚点收到的最后一条通讯显示，天空被微小的淹没了前哨的黑色物体遮蔽。","en":"Our precautions and special equipment were not enough. Shortly after establishing a colony on §H[nanite_swarm_planet.GetName]§!, we lost contact with our teams on the ground. The last communication we received from the settlement showed a sky darkened by small black bodies swarming the outpost.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":145,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":118,"status":"paired","id":"texts:29107"},{"key":"anomaly.6725.a","zh":"该死的纳米机器人！","en":"Damn those nanites!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":146,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":119,"status":"paired","id":"texts:29108"},{"key":"parvus_III_chain_title","zh":"帕尔乌斯III的居民","en":"The Inhabitants of Parvus III","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":148,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":120,"status":"paired","id":"texts:29109"},{"key":"parvus_III_chain_desc","zh":"帕尔乌斯III没有有机生命，但它仍然充满了活动。这些生物是什么，它们能够被合理解释吗？","en":"Parvus III is devoid of organic life, yet it still swarms with activity. What are these creatures and can they be reasoned with?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":149,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":121,"status":"paired","id":"texts:29110"},{"key":"anomaly.6740.name","zh":"科学之色","en":"The Color of Science","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":153,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":123,"status":"paired","id":"texts:29111"},{"key":"anomaly.6740.desc","zh":"造成§Y[From.GetName]§!日冕发现的恒星辐射共振的原因证明是一种可以耐受高温的异常晶体阵列。\\n\\n在把这些晶体带到船上后，我们的[Root.Owner.GetScientistPlural]震惊地发现这些怪异的共振是可以复现的。首先，他们将这些晶体暴露在与[From.GetName]相同的恒星辐射中，产生了与最初记录的现象完全一致的结果。它也似乎制造了我们发送给它的所有能量波的共振，形成了[Owner.GetSpeciesNamePlural]没有观测过的新的色彩和声音！\\n\\n这种频率可以改变我们对宇宙的认知方式。换句话说，我们可以用一个晶态结构开发研究设备，使其能承受恒星级的超高热量。","en":"The cause of the solar radiation resonance observed around the corona of §Y[From.GetName]§! turned out to be an unusual crystal formation capable of enduring the heat!\\n\\nHaving brought the crystal aboard, our [Root.Owner.GetScientistPlural] were startled to realize that the strange resonance was reproducible. First, they exposed the crystal to the same solar radiation from [From.GetName], producing an identical result to the initially recorded phenomenon. It also seemed to create resonances with all energy waves we sent through it, forming new colors and sounds never before observed by [Owner.GetSpeciesNamePlural]!\\n\\nSuch frequencies could change the way we view the universe. Alternatively, we can develop research applications for a crystalline structure capable of surviving the intense heat of a star.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":154,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":124,"status":"paired","id":"texts:29112"},{"key":"anomaly.6740.a","zh":"将新的频率发回给我们的艺术家们。","en":"Send the new frequencies back to our artists.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":155,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":125,"status":"paired","id":"texts:29113"},{"key":"anomaly.6740.a.gestalt","zh":"获取这些新的频率以备进一步分析。","en":"Retrieve these new frequencies for further analysis.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":156,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":126,"status":"paired","id":"texts:29114"},{"key":"anomaly.6740.b","zh":"采集这些晶体用在我们能量武器的隔热上。","en":"Harvest the crystal to insulate our energy weapons.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":157,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":127,"status":"paired","id":"texts:29115"},{"key":"anomaly.6745.name","zh":"[From.GetName]","en":"[From.GetName]","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":161,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":129,"status":"paired","id":"texts:29116"},{"key":"anomaly.6745.desc","zh":"自[Root.Owner.GetSpeciesNamePlural]开始仰望星空以来，[From.GetName]就一直是一个纯真的梦幻，一个充满了我们的期待的地方，一个新的家园。可悲的是，随着我们的望远镜的发展，我们意识到这颗行星可能是一个潮汐锁定、万物冰封的地狱——这一假说已由我们今天的发现而彻底证实。\\n\\n然而希望仍然存在，这个世界存在着作为一个宜居行星而言所必需的一切因素。我们或许只需要轻轻推上一把……","en":"For as long as we [Root.Owner.GetSpeciesNamePlural] have been able to look to the stars for new homes, [From.GetName] has been a naive dream: a place we would look to with optimism; a new home. Sadly as our telescopes got better, we realized that the planet would probably be a tidally locked, frozen hellscape - a theory which we have confirmed today.\\n\\nThere is hope, however; this world has all the building blocks necessary for a habitable planet. It might just need a slight push...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":162,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":130,"status":"paired","id":"texts:29117"},{"key":"anomaly.6745.a","zh":"谢谢你给了我们灵感，[From.GetName]。","en":"Thank you for inspiring us, [From.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":163,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":131,"status":"paired","id":"texts:29118"},{"key":"anomaly.6745.b","zh":"在我们的荣耀榜上的又一颗外行星。","en":"Another exoplanet added to our growing list.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":164,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":132,"status":"paired","id":"texts:29119"},{"key":"anomaly.6750.name","zh":"[From.GetName]","en":"[From.GetName]","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":165,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":133,"status":"paired","id":"texts:29120"},{"key":"anomaly.6750.desc","zh":"这颗潮汐锁定的行星似乎具有各种宜居行星的建筑模块。也许在上面能建造一些东西。","en":"This tidally locked planet appears to have all the building blocks for a habitable world. Perhaps there is something that can be built here.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":166,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":134,"status":"paired","id":"texts:29121"},{"key":"anomaly.6800.name","zh":"打靶训练","en":"Target Practice","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":170,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":136,"status":"paired","id":"texts:29122"},{"key":"anomaly.6800.desc","zh":"我们的传感器发现了[From.GetName]上的舰船残骸是通过某种罕见的方式抵达那里的。这些舰船似乎是从大约数光年以外故意地径直开向小行星，用以测试设计者推进器的精确度。在对残骸进行深度扫描时，我们找到了那么一艘推进装置相当完好无损的舰船。","en":"Our sensors have discovered that the ship remnants on [From.GetName] got there in a peculiar way. The ships seem to have been intentionally driven straight into the asteroid, probably from light-years away, to test the accuracy of the designers' thrusters. As we deep-scan the remains, we pick out one ship in particular, which seems to have reasonably intact propulsion.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":171,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":137,"status":"paired","id":"texts:29123"},{"key":"anomaly.6800.a","zh":"取回那个推进器！","en":"Recover that thruster!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":172,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":138,"status":"paired","id":"texts:29124"},{"key":"anomaly.6800.b","zh":"我们不会浪费那些合金的。","en":"We won't waste those alloys.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":173,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":139,"status":"paired","id":"texts:29125"},{"key":"anomaly.6805.name","zh":"小行星敏感中继器","en":"Asteroid Sensor Relay","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":177,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":141,"status":"paired","id":"texts:29126"},{"key":"anomaly.6805.desc","zh":"我们的[Owner.GetScientistPlural]期望在[From.GetName]内部发现稀有资源，结果偶然撞见了一样极其不寻常的东西。这个看起来像是普通小行星的物体事实上是一个长期休眠的中继站，里面有复杂的电子元件和先进的传感器，用以向某个古老的帝国发送信号。这些撞击也损毁了小行星的一部分内部构造，我们只能从中提取到一个恒星系。","en":"Hoping to discover rare resources inside [From.GetName], our [Owner.GetScientistPlural] stumbled upon something most unusual. What had appeared to be a simple asteroid was in fact a long-dormant relay station with complex electronics and advanced sensors set up to send signals back to an ancient empire. The impact also has damaged some of the asteroid's internal structure, and we can only extract one system from it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":178,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":142,"status":"paired","id":"texts:29127"},{"key":"anomaly.6805.a","zh":"取回传感器。","en":"Retrieve the Sensors.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":179,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":143,"status":"paired","id":"texts:29128"},{"key":"anomaly.6805.b","zh":"破译他们的加密软件。","en":"Extrapolate their encryption software.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":180,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":144,"status":"paired","id":"texts:29129"},{"key":"anomaly.6810.name","zh":"感染","en":"Infestation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":182,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":145,"status":"paired","id":"texts:29130"},{"key":"anomaly.6810.desc","zh":"我们错了。这座围绕[From.GetName]的空间站并非无人居住；相反，它上面爬满了巨大的外星节肢动物！我们部署进空间站的传感器在信号中断前只回传了一些行动迅捷的阴影和巨大颚骨的画面。在对空间站进行深度扫描后，我们发现了一处可能是无比复杂的数据库的地方。为了抵达这座数据库，我们需要穿过这些一团团的、有好多腿儿的守护者。","en":"We were wrong. The station orbiting [From.GetName] is not uninhabited; instead, it is crawling with giant alien arthropoids! The probes we deployed into the station only returned skittering shadows and large mandibles before signal was lost. Deep scans of the station have also revealed what we postulate to be an incredibly complex databank. To reach this databank, we would have to go through that cluster of many-legged defenders.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":183,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":146,"status":"paired","id":"texts:29131"},{"key":"anomaly.6810.a","zh":"送客，巨大的外星节肢动物可不是闹着玩的！","en":"Send an away party, giant alien arthropoids are no joke!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":184,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":147,"status":"paired","id":"texts:29132"},{"key":"anomaly.6810.b","zh":"也许我们最好还是不要打扰他们。","en":"It's probably for the best that we leave them alone.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":185,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":148,"status":"paired","id":"texts:29133"},{"key":"anomaly.6810.c","zh":"§B尝试与这些节肢动物小伙伴联络。§!","en":"§BAttempt to contact our fellow arthropoids.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":186,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":149,"status":"paired","id":"texts:29134"},{"key":"anomaly.6810.d","zh":"§B把他们泵出去。§!","en":"§BVent them out.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":187,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":150,"status":"paired","id":"texts:29135"},{"key":"anomaly.6810.d.tooltip","zh":"用我们对居住站的先进知识让空间站的大气层裂一个口子。","en":"Use our advance knowledge of habitats to breach the station's atmosphere.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":188,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":151,"status":"paired","id":"texts:29136"},{"key":"anomaly.6810.e.evopred","zh":"§B获取他们的基因！§!","en":"§BAquire their genomes!§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":189,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":152,"status":"paired","id":"texts:29137"},{"key":"anomaly.6815.name","zh":"巨大外星节肢动物","en":"The Giant Alien Arthropoids","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":190,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":153,"status":"paired","id":"texts:29138"},{"key":"anomaly.6815.desc","zh":"噢，你们好！很抱歉之前摧毁了你们的探测器。那只是因为我们在这做一些非常精密的实验，而我们担心一些外在的干扰会影响实验结果——我相信你能理解。那么，我们能帮上什么忙吗？","en":"Oh, hello there! Sorry about destroying your probe earlier. It's just that we are conducting some very delicate experiments here, and we were worried that outside interference could alter the results - I'm sure you understand. Now, how can we help you?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":191,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":154,"status":"paired","id":"texts:29139"},{"key":"anomaly.6815.a","zh":"慢着，所以你们并不是带有敌意的害虫？","en":"Wait, so you are not a hostile infestation?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":192,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":155,"status":"paired","id":"texts:29140"},{"key":"anomaly.6820.desc","zh":"究竟是什么原因会让你这么想啊？我们是一支策展人分遣队，派驻到这里研究这个恒星系独特的特征。如果你是想分享我们机构通常给予的那些福利，我建议你和我们的主研究实验室联系。我可以提供你一份目前我们在此地所发现的东西的拷贝。","en":"What would ever give you that impression? We are a Curator detachment sent here to study this system's unique properties. If you wish to partake of our order's usual offerings, I suggest contacting the primary research lab. I can provide you with a copy of our findings so far.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":193,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":156,"status":"paired","id":"texts:29141"},{"key":"anomaly.6820.a","zh":"祝你的实验一切顺利。","en":"Good luck with your experiments.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":194,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":157,"status":"paired","id":"texts:29142"},{"key":"anomaly.6825.name","zh":"生长的水晶","en":"Crystal Growths","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":198,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":159,"status":"paired","id":"texts:29143"},{"key":"anomaly.6825.desc.start","zh":"[From.GetName]上生活的生命体形式和我们预想的完全不一样。我们的[owner.GetScientistPlural]汇报到，小行星内有不断生长的水晶。这些生命体利用[From.System.GetName]散发的辐射，并结合小行星内的矿物元素，被证实能够完成自给自足的繁衍生息。","en":"The lifeforms living on [From.GetName] were nothing like we expected. Our [owner.GetScientistPlural] report back that the asteroid has crystal growths. These growths have turned out to be self-sustaining and caused by the crystals taking in the ambient radiation of [From.System.GetName] and combining it with the mineral composition of the asteroid.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":199,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":160,"status":"paired","id":"texts:29144"},{"key":"anomaly.6825.desc.nofood","zh":"这些水晶主要是由蔗糖构成的，十分易碎。","en":"The crystals themselves are primarily made out of sucrose and are quite brittle.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":200,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":161,"status":"paired","id":"texts:29145"},{"key":"anomaly.6825.desc.food","zh":"这些水晶主要是由蔗糖构成的，想必具有潜在的食用价值。","en":"The crystals themselves are primarily made out of sucrose and could potentially even be edible.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":201,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":162,"status":"paired","id":"texts:29146"},{"key":"anomaly.6825.b","zh":"啥，你说能吃？","en":"Edible you say?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":202,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":163,"status":"paired","id":"texts:29147"},{"key":"anomaly.6835.name","zh":"水晶的呼唤","en":"Call for Crystals","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":203,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":164,"status":"paired","id":"texts:29148"},{"key":"anomaly.6835.desc","zh":"在食用了太空生长的水晶糖数年之后，很明显，我们的人民对这一美食的需求愈发旺盛。我们的[Root.GetScientistPlural]已经列了一份表，上面是能够建造水晶糖农场的潜在候选地。","en":"After eating space-based crystal sugars for a few years now, it has become apparent that our population would like to see it more readily available. Our [Root.GetScientistPlural] have come up with a list of potential candidates where we could construct more crystal farms.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":204,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":165,"status":"paired","id":"texts:29149"},{"key":"anomaly.6835.a","zh":"寻找更多的小行星来拓建水晶糖农场。","en":"Search for more asteroids to expand the crystal farms.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":205,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":166,"status":"paired","id":"texts:29150"},{"key":"anomaly.6835.a.tooltip","zh":"最多§Y3§!个随机小行星将会生产§G3§!£food£食物。","en":"Up to §Y3§! random asteroids will now produce §G3§! £food£ food.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":206,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":167,"status":"paired","id":"texts:29151"},{"key":"anomaly.6835.b","zh":"还是不要拓建水晶糖农场了。","en":"Let's not expand the crystal farms.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":207,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":168,"status":"paired","id":"texts:29152"},{"key":"anomaly.6840.name","zh":"羊羊太少","en":"Too Few Sheep","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":211,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":170,"status":"paired","id":"texts:29153"},{"key":"anomaly.6840.desc","zh":"[From.GetName]是一颗独特的气态巨行星。我们对天体物理的知识告诉我们，这样的行星应该有一个行星环，然而它并没有。在我们的科研船近距离观察了那颗诡异的卫星之后，这一现象的原因已经十分显然了。这颗星球被一些“牧羊人”卫星所环绕，这些卫星全部拥有富得难以置信的矿物，并且每年还在积累更多。我们可以用精准控制的爆炸爆破这些卫星，然后将它们的矿物一次性收集起来；也可以让它们继续留在环带，持续地收集它们积累下来的太空残骸。","en":"[From.GetName] is a peculiar gas giant. Our knowledge of astrophysics tells us that the planet should have a planetary ring, yet it doesn't. The cause of this became apparent after our science ship took a closer look at the intriguing moon. The planet is surrounded by shepherd moons, all incredibly rich in minerals and accumulating more every year. We could blast the moons with precise and controlled explosions and harvest them or keep them inside the ring zone and harvest the space debris they accrue.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":212,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":171,"status":"paired","id":"texts:29154"},{"key":"anomaly.6840.a","zh":"我们现在就需要那些矿物。","en":"We need those minerals now.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":213,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":172,"status":"paired","id":"texts:29155"},{"key":"anomaly.6840.b","zh":"心不急才能喝到热粥。","en":"Good things come to those who wait.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":214,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":173,"status":"paired","id":"texts:29156"},{"key":"anomaly.6845.name","zh":"连锁灾难","en":"Cascading Catastrophe","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":218,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":175,"status":"paired","id":"texts:29157"},{"key":"anomaly.6845.desc","zh":"我们确实在[From.GetName]上发现了生命，但也是因为我们的行动，这一生命已经灭绝了。这些微生生物住在气态巨行星的外层边缘，对于我们的深度扫描表现出了极大的负面反应。扫描的频率同生物的细胞结构产生了共振——这一效应如同瀑布倾泻而下般飞速传开，从一个气态小虫子传播到另一只气态小虫。所有生物都在收到影响之后不久就不再活动了。\\n\\n我们现在正环绕着全宇宙最大的坟场。","en":"We did indeed discover life on [From.GetName], but by our actions, it has since been eradicated. The microbial creatures which lived in the outer edges of the gas giant's atmosphere reacted poorly to our deep scans. These frequencies caused each creature's cellular structure to resonate - an effect that then cascaded and spread from gas mite to gas mite. Each was rendered inert soon after.\\n\\nWe are now in orbit over the largest graveyard in the universe.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":219,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":176,"status":"paired","id":"texts:29158"},{"key":"anomaly.6845.a","zh":"还有什么能做的吗？","en":"Can anything be done?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":220,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":177,"status":"paired","id":"texts:29159"},{"key":"anomaly.6850.name","zh":"反转深度扫描极性","en":"Reversing Deep Scan Polarities","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":221,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":178,"status":"paired","id":"texts:29160"},{"key":"anomaly.6850.desc","zh":"完成了！如同奇迹一般，当我们的[Owner.GetScientistPlural]对我们的飞船进行了合适的改造之后，它们能够重现最初的瀑布效应。这一次效果不一样，[FromFromFrom.GetName]上的生命体如同一波巨大的浪潮一样又重新涌动了起来。","en":"It is done! Miraculously, once our [Owner.GetScientistPlural] installed the proper modifications on our vessel, they were able to recreate the initial cascade. This time the effect was different, and life started springing back up all over [FromFromFrom.GetName] in a great wave.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":222,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":179,"status":"paired","id":"texts:29161"},{"key":"anomaly.6850.desc.valuesothers","zh":"这一过程教会了我们许多关于宇宙的事情，但更多的可能是关于我们自己的事情。","en":"This process has taught us a lot about the universe but perhaps even more about ourselves.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":223,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":180,"status":"paired","id":"texts:29162"},{"key":"anomaly.6850.desc.novaluesothers","zh":"在未来，当我们拿出扫描仪的时候，我们必须得更加小心谨慎。","en":"In the future we will have to be more careful where we point our scanners.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":224,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":181,"status":"paired","id":"texts:29163"},{"key":"anomaly.6850.a","zh":"极好的消息！","en":"Fantastic news!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":225,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":182,"status":"paired","id":"texts:29164"},{"key":"anomaly.6855.name","zh":"肉眼捕捉","en":"Caught in the Eye","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":229,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":184,"status":"paired","id":"texts:29165"},{"key":"anomaly.6855.desc.regular","zh":"我们从[Root.GetName]收到的最后一束信号无异于混乱的静电音。他们一直在研究[From.GetName]上奇怪的区域风暴，并且一直发回令人难以置信的前期报告。这股风暴会对发送过去的探测器做出反应，制造出真空口袋来避开它们，再缓慢地往回渗透进探测器。在我们失去联络之前，[Root.GetName]正计划在风暴处测试许多不同的扫描频率。科研船看上去已经沉没到了气态巨行星深处，现在已经陷入了沉寂。","en":"The last signal received from [Root.GetName] was not much more than garbled static. They had been studying the strange localized storms on [From.GetName] and were sending back incredible preliminary reports. The tempest reacted to the probes being sent in, creating vacuum pockets to avoid them and then slowly seeping back in towards the drones. [Root.GetName] was planning on testing out numerous scanning frequencies at the storm before we lost contact. The science ship seems to have sunken into the gas giant and appears to be dormant.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":230,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":185,"status":"paired","id":"texts:29166"},{"key":"anomaly.6855.desc.gestalt","zh":"来自[Root.GetName]的信号突然从主脑意识中被切断了。[Owner.GetScientistPlural]看上去并没有死亡，只是无法与我们交流。们一直在研究[From.GetName]上奇怪的区域风暴，并且一直发回令人难以置信的前期报告。这股风暴会对发送过去的探测器做出反应，制造出真空口袋来避开它们，再缓慢地往回渗透进探测器。在联络被切断之前，[Root.GetName]的计划是在风暴处测试许多不同的扫描频率。科研船看上去已经沉没到了气态巨行星深处，现在已经陷入了沉寂。","en":"The signals from [Root.GetName] were suddenly cut off from the consciousness. The [Owner.GetScientistPlural] do not appear to be dead, just unable to communicate with us. They had been studying the strange localized storms on [From.GetName] and were sending back incredible preliminary reports. The tempest reacted to the probes being sent in, creating vacuum pockets to avoid them and then slowly seeping back in towards the drones. The plan for [Root.GetName] was to test out numerous scanning frequencies at the storm before contact was cut off. The science ship seems to have sunk into the gas giant and now appears dormant.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":231,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":186,"status":"paired","id":"texts:29167"},{"key":"anomaly.6855.a","zh":"我们需要营救[Root.GetName]！","en":"We need to rescue [Root.GetName]!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":232,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":187,"status":"paired","id":"texts:29168"},{"key":"anomaly.6855.b","zh":"等等，现在[From.GetName]的局势更—加—有趣了。","en":"Wait, [From.GetName] is even MORE interesting now.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":233,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":188,"status":"paired","id":"texts:29169"},{"key":"anomaly.6855.b.tooltip","zh":"放弃[Root.GetName]，研究反应。","en":"Abandon [Root.GetName] and study the reactions.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":234,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":189,"status":"paired","id":"texts:29170"},{"key":"anomaly.6860.name","zh":"涨落的护盾频率","en":"Fluctuating Shield Frequencies","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":235,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":190,"status":"paired","id":"texts:29171"},{"key":"anomaly.6860.desc","zh":"在几个月的工作之后，我们的[Owner.GetScientistPlural]终于设法调整[FromFrom.GetName]护盾的工作方式，使得[FromFromFrom.GetName]风暴放开了对落难舰船的钳制。同[trapped_in_storm.GetName]的通讯很快重新建立了起来，十分难以置信的是，[FromFrom.GetName]上没有组员记得他们被风暴困住的这段时间。","en":"After months of work, our [Owner.GetScientistPlural] finally managed to alternate [FromFrom.GetName] shields in such a way that [FromFromFrom.GetName] tempest released its grip on the marooned ship. Communications with [trapped_in_storm.GetName] was quickly re-established, and incredibly none onboard [FromFrom.GetName] seem to remember their time trapped inside the storm.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":236,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":191,"status":"paired","id":"texts:29172"},{"key":"anomaly.6860.a","zh":"回去工作。","en":"Back to work.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":237,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":192,"status":"paired","id":"texts:29173"},{"key":"anomaly.6865.name","zh":"快邮","en":"Express Mail","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":241,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":194,"status":"paired","id":"texts:29174"},{"key":"anomaly.6865.desc","zh":"当[Root.GetName]靠的足够近得以扫描货舱的时候，似乎所有的传感器都功能失常了。这个舱室使用的[Owner.GetBioAlloy]同我们自己建造太空结构时使用的是完全一样的。这种某些外星生命体发明出了同我们完全一致的复合材料的可能性，根本不可能成立，但在校准了扫描仪之后，我们依然得到了同样的结果。\\n\\n在打开舱室之后，迎接我们的唯一一样东西是一份文档集，里面详细地阐述了我们应当如何指派我们的每一位[Owner.GetScientistPlural]，以及他们今后的研究计划。该指引在一个特定日期结束，也就是从现在算起的整整10年。","en":"Once [Root.GetName] got close enough to scan the cargo pod it was assumed that the sensors were malfunctioning. The pod is built out of the exact same [Owner.GetBioAlloy] we ourselves use for spacebound structures. The likelihood that some alien beings would come up with this exact mixture is beyond unlikely, yet after recalibrating the scanners the same results appeared.\\n\\nUpon opening the pod, the only thing greeting us was a collection of documents detailing exactly where we should assign each of our [Owner.GetScientistPlural] and what they should be asked to study. The instructions end on a fixed date, one that is scheduled to fall exactly 10 years from now.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":242,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":195,"status":"paired","id":"texts:29175"},{"key":"anomaly.6865.a","zh":"将这些笔记发回[Owner.Capital.GetName]。","en":"Send the notes back to [Owner.Capital.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":243,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":196,"status":"paired","id":"texts:29176"},{"key":"anomaly.6865.b","zh":"这有点瘆人了。","en":"This has rattled us.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":244,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":197,"status":"paired","id":"texts:29177"},{"key":"anomaly.6870.name","zh":"关闭循环","en":"Closing the Loop","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":245,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":198,"status":"paired","id":"texts:29178"},{"key":"anomaly.6870.desc","zh":"在经过几年不顺坦的发展之后，[Root.Capital.GetName]的上方出现了一道时空织构裂口。令人心惊胆颤的是，这一天的日期和我们十年前收到的怪异指示上面所说的日期是同一天。我们现在只有一件需要做的事情：把收到的那些笔记发射到裂口里面，关闭这个循环。","en":"After years of uneasy development, a rip in the fabric of space has appeared above [Root.Capital.GetName]. Unnervingly this is the exact date as indicated in the strange instructions we received a decade ago. There is only one thing to do: send the documents we received back into the tear and close the loop.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":246,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":199,"status":"paired","id":"texts:29179"},{"key":"anomaly.6870.a","zh":"让过去的我们自己收拾这个烂摊子吧。","en":"Let our past selves deal with this.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":247,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":200,"status":"paired","id":"texts:29180"},{"key":"anomaly.6875.name","zh":"便利的采矿","en":"Convenient Mining","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":251,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":202,"status":"paired","id":"texts:29181"},{"key":"anomaly.6875.desc","zh":"[From.GetName]附近小行星的轨道是如此完美无暇地稳定，也不难理解为什么我们的[Owner.GetScientistPlural]会认为它是被人工放置在这个地方了。然而，那里也没有任何推进系统或者其他人工航行的迹象。唯一的自然演化结论是，由于某种几乎荒谬到不可能成真的几率，这颗小行星被[From.GetName]的重力场捕获了。我们在这颗小行星的表面还探测到了几种十分稀有的水晶。","en":"The asteroid around [From.GetName] has such a perfectly stable orbit that it's easy to understand why our [Owner.GetScientistPlural] thought it was placed there artificially. Yet, there are no conclusive indications of any propulsion systems or any other artificial marring. The only natural conclusion is that, by some absurdly improbable chance, the asteroid got caught in [From.GetName]'s gravity field. We have also detected some rare crystals on the surface of the asteroid.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":252,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":203,"status":"paired","id":"texts:29182"},{"key":"anomaly.6875.a","zh":"真是贴心啊。","en":"How thoughtful.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":253,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":204,"status":"paired","id":"texts:29183"},{"key":"anomaly.6880.name","zh":"无法解释的旋转","en":"Unexplainable Rotations","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":254,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":205,"status":"paired","id":"texts:29184"},{"key":"anomaly.6880.desc","zh":"正当我们的采矿站在这颗被捕获的小行星上完工几天之后，这枚岩石突然开始旋转起来，在这个过程中摧毁了采矿站，但同时又有更多的稀有水晶矿藏暴露在了我们的传感器面前！","en":"Just a day after finishing our mining station on the trapped asteroid, the rock abruptly rotated, destroying the mining station. In the process of doing this, even more rare crystals deposits were exposed to our sensors!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":255,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":206,"status":"paired","id":"texts:29185"},{"key":"anomaly.6880.a","zh":"再建造一遍！","en":"Build it again!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":256,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":207,"status":"paired","id":"texts:29186"},{"key":"anomaly.6880.b","zh":"为什么它要那么做？","en":"Why did it do that?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":257,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":208,"status":"paired","id":"texts:29187"},{"key":"anomaly.6885.name","zh":"发怒的晶体","en":"Annoyed Crystal","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":258,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":209,"status":"paired","id":"texts:29188"},{"key":"anomaly.6885.desc","zh":"警报的笛声响彻整个[Solar_System.GetName]，大量的晶化野兽从小行星庇护所里面冲了出来，正是我们在钻孔并打算提取晶体的那颗小行星。它看上去§R生气了§!。","en":"Warning sirens blared across [Solar_System.GetName] as the massive crystalline beast left the shelter of the asteroid we had been drilling into and extracting crystals from. It seems §Rangry§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":259,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":210,"status":"paired","id":"texts:29189"},{"key":"anomaly.6890.name","zh":"沉睡的晶巢","en":"Sleeping Crystal Nest","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":260,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":211,"status":"paired","id":"texts:29190"},{"key":"anomaly.6890.desc","zh":"这个被捕捉的小行星，实际上，是某种晶态生命体的巢穴。很庆幸我们没有继续挖掘，因为看上去我们似乎激怒了在里面休眠的生物。如果我们什么都不做，只是从远处研究它，这些生物应该会平静下来。","en":"The trapped asteroid is, in fact, a crystalline being's nest. It is good that we didn't keep digging, for it seems like we agitated the creature hibernating inside. If we do nothing for a while and study it from afar, it should settle down.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":261,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":212,"status":"paired","id":"texts:29191"},{"key":"anomaly.6890.a","zh":"我们可以学到什么？","en":"What can we learn from it?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":262,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":213,"status":"paired","id":"texts:29192"},{"key":"anomaly.6895.name","zh":"有毒的生物工业","en":"Toxic Biological Industry","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":266,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":215,"status":"paired","id":"texts:29193"},{"key":"anomaly.6895.desc.catano","zh":"我们在[From.GetName]的有毒大气层内观测到的生命信号，是体型庞大的半有机机械体！这个外星工业体似乎正是星球上乌烟瘴气的罪魁祸首，而且它依旧在运转。这个星球上没有其他的生命信号，这些机械体的造物主肯定抛下它们自己跑掉了。我们目前还不能确定它们的意图，但是它们建造的建筑想必能够帮助我们更好地理解工程学。","en":"The life signs observed within the toxic atmosphere of [From.GetName] are giant semi-organic machines! This alien industry seems to have been the cause of the noxious atmosphere on the planet, yet it's still operational. No other life signs remain on the world, and the creators of these machines must have left them running. We can't quite ascertain their purpose yet, but their construction could surely help our understanding of engineering.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":267,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":216,"status":"paired","id":"texts:29194"},{"key":"anomaly.6895.desc.catayes","zh":"我们在[From.GetName]的有毒大气层内观测到的生命信号，是体型庞大的半有机机械体！正如我们一样，看上去这个设施的创造者也很青睐生物和机械的融合之美。这个外星工业体似乎正是星球上乌烟瘴气的罪魁祸首，而且它依旧在运转。这个星球上没有其他的生命信号，这些机械体的造物主肯定抛下它们自己跑掉了。我们目前还不能确定它们的意图，但是它们建造的建筑想必能够帮助我们更好地理解工程学。","en":"The life signs observed within the toxic atmosphere of [From.GetName] are giant semi-organic machines! Like us, it seems like the creators of this facility appreciated a merging of the biological and mechanical. This alien industry appears to have been the cause of the noxious atmosphere on the planet, yet it's still operational. No other life signs remain on the world, and the creators of these machines must have left them running. We can't quite ascertain their purpose yet, but their construction could surely help our understanding of engineering.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":268,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":217,"status":"paired","id":"texts:29195"},{"key":"anomaly.6895.b","zh":"收集我们可以收集的部分。","en":"Harvest what parts we can.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":269,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":218,"status":"paired","id":"texts:29196"},{"key":"anomaly.6895.c","zh":"收集所有。","en":"Harvest everything.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":270,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":219,"status":"paired","id":"texts:29197"},{"key":"anomaly.6895.d","zh":"就让沉睡的傻瓜继续躺平吧。","en":"Let the sleeping fools lie.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":271,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":220,"status":"paired","id":"texts:29198"},{"key":"anomaly.6900.name","zh":"冷酷的思绪","en":"Cool Thoughts","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":275,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":222,"status":"paired","id":"texts:29199"},{"key":"anomaly.6900.desc","zh":"我们并不是在地表之下检测到了生命形式，事实上，是整个星球都检测到了生命！这颗冰封的星球内部布满了微细的管道，相互连接，就像一台原始的计算机。尽管结构很粗糙，它通天的规模意味着，其算力甚至可以匹敌[Owner.Capital.GetName]的某些超级计算机。即使是现在，这台电脑还在活动——我们的[Owner.GetScientistPlural]可以同其互动，但是由于它运转十分缓慢，我们只能询问其一个简单的问题。","en":"We didn't detect life forms below the surface. We detected them in the entire world! The frozen planet is interspersed with micro-thin tubes linked like a rudimentary computer. While the structure is primitive, its gigantic scale means it can probably rival some of [Owner.Capital.GetName]'s supercomputers in output. Even now, the computer seems to be active - our [Owner.GetScientistPlural] can interface with it, but since it's so slow, we would only be able to ask it a single question.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":276,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":223,"status":"paired","id":"texts:29200"},{"key":"anomaly.6900.a","zh":"你能够解开这些计算吗？","en":"Can you solve these calculations?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":277,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":224,"status":"paired","id":"texts:29201"},{"key":"anomaly.6900.a.tooltip","zh":"使用这个星球辅助我们计算当前的天体物理困局。","en":"Use the world to assist in calculating our current astrophysics dilemmas.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":278,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":225,"status":"paired","id":"texts:29202"},{"key":"anomaly.6900.b","zh":"谁制造了你？","en":"Who made you?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":279,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":226,"status":"paired","id":"texts:29203"},{"key":"anomaly.6900.c","zh":"我们之前还有谁来过？","en":"Who came before us?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":280,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":227,"status":"paired","id":"texts:29204"},{"key":"anomaly.6900.d","zh":"我们是什么？","en":"What are we?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":281,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":228,"status":"paired","id":"texts:29205"},{"key":"anomaly.6900.evopred","zh":"最极致的美味是什么？","en":"What is the tastiest?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":282,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":229,"status":"paired","id":"texts:29206"},{"key":"anomaly.6900.e","zh":"最好从远处观察。","en":"Best to observe it from afar.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":283,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":230,"status":"paired","id":"texts:29207"},{"key":"anomaly.6905.name","zh":"不要数行星","en":"Don't Count Your Planets","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":287,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":232,"status":"paired","id":"texts:29208"},{"key":"anomaly.6905.desc","zh":"我们的[Owner.GetScientistPlural]有了更加惊怖的发现。他们早前扫描到的山脉，实际上是某个巨型蛋的卵壳膜。我们也不知道究竟是什么巨兽诞下了这么一枚蛋，更不知道何等的怖兽会从中孵化出来。","en":"Our [Owner.GetScientistPlural] have discovered something rather monstrous. The mountain range they scanned earlier was in actuality the outer membrane of a gigantic egg. It's uncertain what behemoth could lay such an egg and what horror would hatch from it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":288,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":233,"status":"paired","id":"texts:29209"},{"key":"anomaly.6905.a","zh":"从远处研究。","en":"Study it from afar.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":289,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":234,"status":"paired","id":"texts:29210"},{"key":"anomaly.6905.b","zh":"敲开它！","en":"Crack it open!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":290,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":235,"status":"paired","id":"texts:29211"},{"key":"anomaly.6905.c","zh":"大餐。","en":"Feast.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":291,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":236,"status":"paired","id":"texts:29212"},{"key":"anomaly.6910.name","zh":"星海蛋卷","en":"Galactic Omelet","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":292,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":237,"status":"paired","id":"texts:29213"},{"key":"anomaly.6910.desc.start","zh":"[FromFromFrom.GetName]的内部有什么东西超出我们所料。我们并没有发现什么巨兽生命的幼体，取而代之的只是一团基因浆。整个行星的内部填满了基因物质和资源。全部这些物质最终会变成什么还不明晰，但是如果不打破砂锅问到底，我们的星系可能会更加安全。","en":"The insides of [FromFromFrom.GetName] were not what we expected. Instead of some infant titanic lifeform, we've simply uncovered genetic slop. The entire planet is filled with genetic material and resources. What all this material would have become is unclear, but our galaxy is probably safer, not knowing.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":293,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":238,"status":"paired","id":"texts:29214"},{"key":"anomaly.6910.desc.hatchling","zh":"尽管这个蛋同我们文明之前遭遇到的虚空孶孽很相似，但是它孕育了更加伟大的存在。","en":"While similar to the voidspawn our civilization encountered before, this egg would have created something much grander.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":294,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":239,"status":"paired","id":"texts:29215"},{"key":"anomaly.6910.b.evopred","zh":"蛋黄大餐！","en":"Feast on the yolk!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":295,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":240,"status":"paired","id":"texts:29216"},{"key":"anomaly.6915.name","zh":"感恩","en":"Gratitude","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":296,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":241,"status":"paired","id":"texts:29217"},{"key":"anomaly.6915.desc.regular","zh":"§R“它活了！它又活过来了！同如此至伟的造物相比，我们不过是微不足道的凡尘；面对如此伟大之物，繁星帝国之间的鸡毛琐事又可称几——”§!\\n\\n[Root.GetName]最后的传输信号在此中断，当我们发送探测器去扫描[FromFromFrom.GetName]残骸的时候，我们只看到了一个空壳。看上去这个生物对自己的解放者并没有多少感激之情。","en":"§R\"IT LIVES! IT LIVES AGAIN! We are nothing but insignificant specks compared to such a creature; what does the ephemeral squabbling between empires matter in the face of such great-\"§!\\n\\nThe last transmission of the [Root.GetName] cuts off there, and when we use our probes to scan the remains of [FromFromFrom.GetName], we find a hollow shell. It seems the creature had little gratitude to show its liberators.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":297,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":242,"status":"paired","id":"texts:29218"},{"key":"anomaly.6915.desc.gestalt","zh":"我们派遣去往[Solar_System.GetName]星系的[Owner.GetScientistPlural]全部拉响了警报，但是没过多久就系数同[Owner.GetBrainName]失去了联系，只告诉了我们§R“它松动了。”§!当蛋壳开始裂开的时候，[Root.GetName]最后的传输信号被切断；当我们发射探测器去扫描[FromFromFrom.GetName]的残骸的时候，我们只看到了一个空壳。看上去这个生物对自己的解放者并没有多少感激之情。","en":"Our [Owner.GetScientistPlural] dispatched to the [Solar_System.GetName] system all reacted in alarm shortly before losing contact with the [Owner.GetBrainName], only telling us that §R\"It's loose.\"§! The last transmission of the [Root.GetName] cuts off as the egg begins to crack open, and when we use our probes to scan the remains of [FromFromFrom.GetName], we find a hollow shell. It seems the creature had little gratitude for its liberator.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":298,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":243,"status":"paired","id":"texts:29219"},{"key":"anomaly.6915.b.evopred","zh":"收集残余物。","en":"Gather what is left.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":299,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":244,"status":"paired","id":"texts:29220"},{"key":"anomaly.3140.name","zh":"地下热泉","en":"Heat from Below","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":303,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":246,"status":"paired","id":"texts:29221"},{"key":"anomaly.3140.desc","zh":"在探察冰面下方之后我们得出结论，这处位于[From.GetName]的异常热信号是由热液泉引起的。类似的地方这个星球上似乎还有更多，但是我们尚未发现。","en":"After probing beneath the surface, we have concluded the unusual heat signatures on [From.GetName] are caused by hydrothermal springs. There seems to be more to this planet than meets the eye...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":304,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":247,"status":"paired","id":"texts:29222"},{"key":"anomaly.3140.a","zh":"真是棒极了。但我们没必要继续在这上面耗费精力了。","en":"Remarkable. But we need not waste any more resources on this.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":305,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":248,"status":"paired","id":"texts:29223"},{"key":"anomaly.3141.name","zh":"外星生命的深度","en":"The Depths of Alien Life","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":306,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":249,"status":"paired","id":"texts:29224"},{"key":"anomaly.3141.desc","zh":"[From.GetName]的船员的进一步探索揭示出热水来源的行星地壳深处竟然密布着微观生命体！我们一度以为空无一物的冰封星球事实上孕育着一个欣欣向荣的水下生物圈。","en":"Continued exploration by the crew of [From.GetName] has revealed the hot water coming from deep within the planet's crust is teeming with microscopic life! What we once thought of as an empty, frozen planet, actually contains a thriving underwater biosphere!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":307,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":250,"status":"paired","id":"texts:29225"},{"key":"colony.5000.name","zh":"意外之友","en":"An Unexpected Friend","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":309,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":251,"status":"paired","id":"texts:29226"},{"key":"colony.5000.desc","zh":"[Root.GetName]上的神秘机器人对我们的殖民者从一落足于行星上起就非常欢迎。我们的许多定居者一开始不信任这个小机器人，但它对我们建立殖民地的过程难以置信地有帮助，并且在其中扮演了重要角色。\\n\\n在头几年的殖民过程中，这个小东西在[Root.GetName]上的第一座城市诞生了衍生形象，并成为了整颗行星的吉祥物。","en":"The enigmatic creature on [Root.GetName] has been very welcoming to our colonists after they settled down on the planet. At first many of our settlers were distrustful of the small robot, but it has shown itself to be incredibly helpful and has played a key role in establishing the colony.\\n\\nFollowing the first years of the colony, the small thing has become something of a pet figure in the first cities on [Root.GetName], and a mascot for the planet as a whole.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":310,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":252,"status":"paired","id":"texts:29227"},{"key":"colony.5000.a","zh":"这可爱的小机器人帮助了我们真多。","en":"How nice of the little creature to help us out.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":311,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":253,"status":"paired","id":"texts:29228"},{"key":"colony.5005.name","zh":"古代工厂","en":"The Ancient Factory","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":313,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":254,"status":"paired","id":"texts:29229"},{"key":"colony.5005.desc","zh":"这座由[Root.GetName]上的小机器人监管的工厂在殖民地建立的最初几年起到了重要作用。现在这些定居者们终于得以有时间了解他们的小吉祥物以及理解它不寻常的行为，他们了解到它看护了数个世纪的这座老旧的建筑已经残破不堪，并需要比它所能提供的更多的帮助。\\n\\n尽管它的远古工程和机械对我们而言仍很陌生，但我们的工程师认为他们应该可以修好，只是需要一点时间。","en":"The factory supervised by the little robot on [Root.GetName] has been instrumental for the colony in its early years. Now that the settlers have had time to get to know their mascot and understand its uncommon mannerisms, they have learnt that the old building it has taken care of for centuries is falling apart and needs more help than the creature can give it on its own.\\n\\nThough its ancient engineering and machinery are still foreign to us, our engineers think they should be able to fix it, given time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":314,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":255,"status":"paired","id":"texts:29230"},{"key":"colony.5005.a","zh":"那就让我们看看能不能帮上它。","en":"Let us see if we can help it out then.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":315,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":256,"status":"paired","id":"texts:29231"},{"key":"colony.5006.name","zh":"工厂崩塌","en":"Factory Collapse","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":317,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":257,"status":"paired","id":"texts:29232"},{"key":"colony.5006.desc","zh":"在数年的缓慢剥蚀中，[Root.GetName]上的这座巨大工厂终于彻底瓦解。在清理完这座老建筑的废墟后，我们的殖民者发现了一个巨大的金属堆隐藏在原来建筑物中可能是地下室的位置。在它的正中央静静地躺着那个过去快乐地欢迎着我们来到这颗星球的机器人，它在这座它负责监管的工厂的倒塌过程中被压毁了。","en":"After years of slow decline, the great factory on [Root.GetName] has finally fallen apart. After clearing out all the debris from the old building, our colonists came across large piles of metal hidden away in what would have been the basement when it was still standing. In the middle of it all lies the robot that once so happily welcomed our settlers to the planet, crushed by the factory it was responsible for supervising.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":318,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":258,"status":"paired","id":"texts:29233"},{"key":"colony.5006.a","zh":"吉祥物没了……","en":"A mascot no more, then.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":319,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":259,"status":"paired","id":"texts:29234"},{"key":"colony.5010.name","zh":"工厂复工","en":"The Factory Restored","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":321,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":260,"status":"paired","id":"texts:29235"},{"key":"colony.5010.desc","zh":"据报告，伴随着所有设备的突然停转，我们的工程师确信他们未能在[Root.GetName]上修复这座古老的工厂。由于未能找到失败的原因，他们开始放下工具离开大楼。就在这时引擎突然轰鸣起来。\\n\\n不仅发动机重新工作了，而且我们的工程师似乎也意外地修复了工厂的其余部分——尽管还不清楚这是如何发生的。他们的报告最后还提到了一个小机器人，它看到工厂重新开始运作后跳起了奇怪的舞蹈。","en":"Our engineers were certain they had failed at fixing the ancient factory on [Root.GetName], according to their report, when everything suddenly stopped. Unsure how they had managed to fail they began putting aside their tools and exiting the building, when suddenly the engine roared to life.\\n\\nNot only is the engine working again, but our engineers seem to have accidentally managed to fix other parts of the factory as well - though it is unclear how that happened. Their report ends with a small description of the weird dance the little robot did when it saw its factory working again.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":322,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":261,"status":"paired","id":"texts:29236"},{"key":"colony.5010.a","zh":"结果好才是真的好。","en":"All's well that ends well.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":323,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":262,"status":"paired","id":"texts:29237"},{"key":"colony.5010.tt","zh":"§Y$d_hab_lonely_bot_deposit$§!殖民地特征现在产出§G1§!£volatile_motes£§Y易爆微粒§!和§G1§!£exotic_gases£§Y异星天然气§!。","en":"The §Y$d_hab_lonely_bot_deposit$§! Colony Feature now also produces §G1§! £volatile_motes£ §YVolatile Mote§! and §G1§! £exotic_gases£ §YExotic Gas§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":324,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":263,"status":"paired","id":"texts:29238"},{"key":"colony.5015.name","zh":"失踪的机器人","en":"A Missing Robot","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":326,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":264,"status":"paired","id":"texts:29239"},{"key":"colony.5015.desc","zh":"我们收到了[Root.GetName]上的人员的报告，似乎他们行星上的神秘机器人又带来了麻烦。最近它失踪了，它失踪的同时，恰好一些殖民者被报道从该行星上的一个城市消失。\\n\\n虽然这两件事最初被认为是无关的，但人们已经开始将他们朋友和家人的失踪归咎于这个机器人。我们的工程师正在扫描该机器人所在的工厂自事故发生以来收到的几个信号，看看是否这些信号能发回这个机器人。","en":"We have received a report from the people of [Root.GetName], as it seems once again they are having trouble with the enigmatic robot on their planet. Recently it has gone missing, and its disappearance coincides with the reports of several colonists vanishing from one of the cities on the planet.\\n\\nThough they were originally assumed to be unrelated, people have started blaming the creature for their missing friends and family. Our engineers are looking into scanning several signals that the robot's factory has received since the incident, to see if it leads back to the creature itself.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":327,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":265,"status":"paired","id":"texts:29240"},{"key":"colony.5015.a","zh":"希望我们能解决这个问题，越快越好。","en":"Let us hope we can solve this as quickly as possible.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":328,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":266,"status":"paired","id":"texts:29241"},{"key":"colony.5020.name","zh":"遗骸","en":"The Remains","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":330,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":267,"status":"paired","id":"texts:29242"},{"key":"colony.5020.desc","zh":"在花费数周尝试追踪[Root.GetName]上的机器人的信号后，我们的工程师终于发现了一座深入地下的远古竖井。在地面下的深处，他们看到了一座远古的建筑，多数的失踪人口都在锁在其中，同时还有小机器人的残留物。\\n\\n在唤醒了这些殖民者之后，我们发现他们都是某个教团的成员，意外地落入了这座废墟，当小机器人来试图解救他们的时候一切都开始崩塌。我们的工程师和这些人自己都不清楚到底是怎么陷入这个地方的，也不知道是什么东西停止了建筑的崩塌。\\n\\n我们的工程师对深入研究那个已经损坏的神秘机器很感兴趣，想知道能从中获得什么信息。而另一方面，[Root.GetName]的人们则期望我们可以将这个小东西修复，变回原来的样子。","en":"After spending weeks trying to track down the signals from the robot on [Root.GetName], our engineers have finally found an ancient shaft leading deep into the ground. Far below ground they came across an ancient structure with most of the missing people locked in some form of stasis, as well as the remains of the little robot.\\n\\nAfter waking the colonists, we learn that all of them are part of some cult that managed to accidentally make their way into the ruins, and that everything was about to collapse on them when the little robot came to their rescue. It seems unclear to both our engineers and the people themselves exactly how they found themselves in a stasis, or what the creature did to stop the collapse of the building.\\n\\nOur engineers are interested in looking into the enigmatic machine now that it is no longer functional, to see what we can learn from it. The people of [Root.GetName], on the other hand, are pleading with us to see if we can restore the little creature back to its former self.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":331,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":268,"status":"paired","id":"texts:29243"},{"key":"colony.5020.a","zh":"那就把大家的小吉祥物变回来。","en":"Let the people have their little mascot back, then.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":332,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":269,"status":"paired","id":"texts:29244"},{"key":"colony.5020.tt","zh":"§Y$d_hab_lonely_bot_deposit$§!行星特征现在额外提供一个£job_robot_caretaker£§Y机器人看护者§!岗位。","en":"The §Y$d_hab_lonely_bot_deposit$§! Planetary Feature now also have a £job_robot_caretaker£ §YRobot Caretaker§! job.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":333,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":270,"status":"paired","id":"texts:29245"},{"key":"colony.5020.b","zh":"让工程师把它拆了看看里面有什么秘密。","en":"Have the engineers break it apart and see what mysteries it holds.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":334,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":271,"status":"paired","id":"texts:29246"},{"key":"ancrel.11000.name","zh":"第一层","en":"The First Layer","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":336,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":272,"status":"paired","id":"texts:29247"},{"key":"ancrel.11000.desc","zh":"这座废墟看起来至少有成百上千年那么陈旧了。起初它看起来只是一个大型露天建筑，不过随着对外部结构发掘的深入，我们很快发现这只是一座城市中被废弃的贫民窟。有一座巨大的大门阻挡了我们深入城市的去路，我们的科学家猜想这个社会分为了数个阶层，而建筑的每一层分别居住着这座城市一个阶层的人。\\n\\n我们的科学家很快就在这座地下废墟破碎的混凝土地面下发现了外星人的遗骸。然而在找到第一具遗骸过后，我们很快发现贫民窟里到处都是遗骸，有的横尸街头，有的死在家中，有的从天花板上高高地悬挂下来。虽然不知道是谁干的，但真的是一副相当令人反胃的场景。","en":"The ruins seem to be centuries, if not millennia, old. At first it seems to be only a large open-air dome, but as we are excavating the outermost parts we quickly find ourselves in what appears to be the derelict slums of a city. As a large gate blocks our progress deeper into the city, our scientists speculate that it is split into a hierarchy, each layer holding one class of the people of the city.\\n\\nIt does not take long before one of our scientists finds alien remains in subterranean ruins under the broken concrete floor. After the first corpse is found, however, we start finding remains all over the slums, be it in the streets, in what would have been their homes, or hanging from the most remote parts of the ceiling. It is unclear what killed them, but it is a grisly sight.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":337,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":273,"status":"paired","id":"texts:29248"},{"key":"ancrel.11000.a","zh":"那么其他层里又为我们隐藏着什么呢？","en":"What do the other layers have in store for us?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":338,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":274,"status":"paired","id":"texts:29249"},{"key":"ancrel.11005.name","zh":"第二层","en":"The Second Layer","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":340,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":275,"status":"paired","id":"texts:29250"},{"key":"ancrel.11005.desc","zh":"第一个圈子似乎是由流浪汉和贫民们摇摇欲坠的窝棚组成，而第二个圈子则与[Root.GetAdj]市政规划观念有很多一致之处。\\n\\n我们发现了几个我们的科学家认为曾经是集市的开放广场，但因为年深日久，所有东西都早已腐朽到无法辨认它可能是什么的地步。\\n\\n之后不久，我们也开始在圆顶的这一部分发现值得注意的遗迹。此处居民尸骸遍地，其死亡方式似乎与他们那些穷邻居差不多。","en":"Whereas the first circle seemingly consisted of the ramshackle dwellings of the outcast and destitute, this second circle has more in common with the [Root.GetAdj] notion of proper urban planning.\\n\\nWe find several open squares our scientists assume used to be marketplaces, though anything from back then has long since decayed to the point where it is impossible to make out what it might have been.\\n\\nIt does not take long before we start finding unusual remains in this part of the dome too. They seem to have perished in much the same way as their poorer neighbors, and we find the dead strewn all over.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":341,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":276,"status":"paired","id":"texts:29251"},{"key":"ancrel.11005.a","zh":"又是惨烈的一幕。","en":"Yet another brutal sight.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":342,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":277,"status":"paired","id":"texts:29252"},{"key":"ancrel.11010.name","zh":"第三层","en":"The Third Layer","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":344,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":278,"status":"paired","id":"texts:29253"},{"key":"ancrel.11010.desc","zh":"当进入第三层的大门最终打开后，我们的科学家们——带着对下一步的发现的好奇——鱼贯而入，而这里很快被确认为是该穹顶古建筑中的一个更富有的区域。我们可就此对从这座城市可能获得的发现做出更积极的期望。\\n\\n进入这一层后不久，我们中的一个人突然转身，野蛮地袭击了一位同事。当该袭击者被制服时，受害者已经死在地上。此后，那位发疯的科学家一直胡言乱语，我们完全无法理解他们身上到底发生了什么。\\n\\n这一层比前两层都小，很可能是我们到达圆顶中心之前的最后一层。只剩下一扇门了。","en":"When the gate into the third layer finally opens, our scientists - curious about what they will find next - flood into what is soon identified as a yet wealthier region of the old dome. At this point we can make confident assumptions about what to expect from this city.\\n\\nShortly after we enter the layer, one of our people suddenly turns around and savagely attacks a colleague. The victim is already dead on the ground by the time the unexpected assailant is restrained. In the aftermath we are completely unable to get anything sensible out of the crazed scientist, and get no better understanding of what happened to them.\\n\\nThis layer is significantly smaller than either of the previous two, and it is most likely the final one before we reach the center of the dome. Only one gate remains.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":345,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":279,"status":"paired","id":"texts:29254"},{"key":"ancrel.11010.a","zh":"我们的科学家随时准备探索最后一层。","en":"Our scientists stand ready to check the final layer.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":346,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":280,"status":"paired","id":"texts:29255"},{"key":"ancrel.11015.name","zh":"最后一层","en":"The Final Layer","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":348,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":281,"status":"paired","id":"texts:29256"},{"key":"ancrel.11015.desc","zh":"当最后一扇门开启时，强烈的灵能波冲击着我们的科学家。他们中的大多数在剧烈的痛苦中崩溃了，最终只有少数人进入了这一层。\\n\\n这一层似乎是一座大寺庙，中间有一个巨大的祭台或祭坛。墙上到处都是描绘不同恒星系的巨大图表，一个重复的图表似乎围绕着[Root.System.GetName]本身。\\n\\n幸存为数不多的的几位科学家向中央靠拢，他们发现这实际上是一台打造成古老祭坛形式的雄伟机器。","en":"As soon as the final gate opens up, waves of intense psionic energy wash upon our scientists. Most of them collapse in apparent agony, leaving only a few to make their way into the actual layer itself.\\n\\nIt seems to be a large temple, with a massive dais or altar in the middle of it. All across the walls there are huge diagrams of different star systems, and a repeated one seems to center on [Root.System.GetName] itself.\\n\\nMaking their way closer to the middle, the few scientists that remain find that it is in fact an imposing machine fashioned in the form of an old altar.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":349,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":282,"status":"paired","id":"texts:29257"},{"key":"ancrel.11015.a","zh":"让我们修一下这台机器，看看能发现什么。","en":"Let us tinker with this machine and see what we can find.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":350,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":283,"status":"paired","id":"texts:29258"},{"key":"ancrel.11020.name","zh":"长者","en":"The Elder One","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":352,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":284,"status":"paired","id":"texts:29259"},{"key":"ancrel.11020.desc","zh":"当修理工作开始时，他们突然被一种共同的幻觉所困扰——一个正被挖出并解封的存在，尖啸着发出命令。尖啸越发刺耳，一个生物撕开[From.System.GetName]星系的景象在他们的脑海中反复上演。几位科学家不省人事，无法应对这种持续折磨他们身体疼痛。","en":"As they start tinkering with the machine, they are suddenly beset by a shared auditory hallucination - a screaming command by something to be unearthed, unshackled. Visions of a creature ripping apart the [From.System.GetName] system plays repeatedly in their heads as the creature's demands grow shriller. Several scientists fall unconscious, unable to deal with the unabating torrents of pain that rack their bodies.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":353,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":285,"status":"paired","id":"texts:29260"},{"key":"ancrel.11020.a","zh":"拆了这台机器，以免造成更多的伤害！","en":"Rip the machine apart before it can cause any more harm!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":354,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":286,"status":"paired","id":"texts:29261"},{"key":"ancrel.11020.b","zh":"放它出来！","en":"LET IT OUT!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":355,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":287,"status":"paired","id":"texts:29262"},{"key":"ancrel.11020.tt","zh":"一个§Y$NAME_Eldritch_Horror$§!将被释放到§Y[eldritch_location.GetName]§!恒星系中。","en":"An §Y$NAME_Eldritch_Horror$§! will be released in the §Y[eldritch_location.GetName]§! system.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":356,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":288,"status":"paired","id":"texts:29263"},{"key":"ancrel.11025.desc","zh":"终于……\\n\\n凡人，跪下！在我面前卑躬屈膝，我将赐予你佑护和智慧。\\n\\n若敢不从，我将为你带来终结！","en":"FINALLY...\\n\\nBOW DOWN MORTALS, GROVEL BEFORE ME, AND I SHALL GRANT YOU PROTECTION AND WISDOM.\\n\\nOPPOSE ME, AND I SHALL BE YOUR END!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":359,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":289,"status":"paired","id":"texts:29264"},{"key":"ancrel.11025.a","zh":"啊，伟大的存在！来拥抱你迷途的羊群吧！","en":"O Great One! Embrace your wayward flock!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":360,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":290,"status":"paired","id":"texts:29265"},{"key":"ancrel.11025.a.tt","zh":"§Y[Root.GetName]§!将重建在§Y[eldritch_location.GetName]§!的恒星基地","en":"§Y[Root.GetName]§! will rebuild their starbase in the §Y[eldritch_location.GetName]§! system.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":361,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":291,"status":"paired","id":"texts:29266"},{"key":"ancrel.11025.b","zh":"释放你们是一个错误。","en":"It was a mistake to release you.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":362,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":292,"status":"paired","id":"texts:29267"},{"key":"ancrel.11025.b.tt","zh":"§Y[Root.GetName]§!将会与§Y$NAME_Eldritch_Horror$§!进入敌对。","en":"§Y[Root.GetName]§! will become hostile to the §Y$NAME_Eldritch_Horror$§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":363,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":293,"status":"paired","id":"texts:29268"},{"key":"ancrel.11027.desc","zh":"尔等既选择了智慧之路。\\n一切将如其之所应为。","en":"SO YOU HAVE CHOSEN THE PATH OF WISDOM.\\nEVERYTHING IS AS IT SHOULD BE.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":365,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":294,"status":"paired","id":"texts:29269"},{"key":"ancrel.11027.a","zh":"一切将如您所愿，伟大的存在。","en":"It will be as you wish, Great One.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":366,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":295,"status":"paired","id":"texts:29270"},{"key":"ancrel.11030.desc","zh":"尔等既选择了死亡。","en":"SO YOU HAVE CHOSEN DEATH.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":368,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":296,"status":"paired","id":"texts:29271"},{"key":"ancrel.11030.a","zh":"切断通讯。","en":"Cut the transmission.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":369,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":297,"status":"paired","id":"texts:29272"},{"key":"ancrel.11035.name","zh":"在[eldritch_location.GetName]损失舰队","en":"Lost Fleet in [eldritch_location.GetName]","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":371,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":298,"status":"paired","id":"texts:29273"},{"key":"ancrel.11035.desc","zh":"我们与我们穿越[eldritch_location.GetName]星系的舰队失去了联系。随后，我们又收到了其中恒星坍缩和一切毁灭的消息。","en":"We have lost all contact with our fleet as it was traveling through the [eldritch_location.GetName] system. Shortly afterwards, we receive news about the collapse of the star and the destruction of everything around it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":372,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":299,"status":"paired","id":"texts:29274"},{"key":"ancrel.11035.a","zh":"一场悲剧。","en":"A tragedy.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":373,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":300,"status":"paired","id":"texts:29275"},{"key":"central.5.name","zh":"来自星系中心的信号","en":"Signal from the Center of the Galaxy","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":375,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":301,"status":"paired","id":"texts:29276"},{"key":"central.5.desc","zh":"一个强大的信号从通常被认为是没有生命的星系中心发出，传向星系。没过多久，我们又收到了来自同一地点的信号传输。","en":"A powerful signal is bounced through the galaxy from the center, a place often thought to be empty of life. Shortly afterwards, we received a transmission from the very same location.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":376,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":302,"status":"paired","id":"texts:29277"},{"key":"central.5.a","zh":"把它们接上来。","en":"Put them through.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":377,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":303,"status":"paired","id":"texts:29278"},{"key":"central.10.desc","zh":"你好，星系的年轻人。\\n\\n我们这些来自天堂中心的人再次离开了我们的庇护所，去看看你们这些住在外围的人必须为我们提供什么。希望你不会像在你之前的人那样试图给国家带来恐怖。","en":"Hail, you who are still young and new to the galaxy.\\n\\nWe who come from the paradise of the center have once more left our sanctuary to see what you who live on the outer circles have to offer. Hopefully, you will not try to bring terror upon the empire like those who came before you.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":379,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":304,"status":"paired","id":"texts:29279"},{"key":"central.10.a","zh":"你好，呃……","en":"Hello the-","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":380,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":305,"status":"paired","id":"texts:29280"},{"key":"central.15.desc","zh":"…………","en":"...........","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":382,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":306,"status":"paired","id":"texts:29281"},{"key":"central.15.a","zh":"他们是切断了转播吗？","en":"Did they just cut the feed?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":383,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":307,"status":"paired","id":"texts:29282"},{"key":"central.20.name","zh":"$NAME_Central_Crystal_Country$","en":"$NAME_Central_Crystal_Country$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":385,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":308,"status":"paired","id":"texts:29283"},{"key":"central.20.1.desc","zh":"你们还有什么想和我们讨论的吗？","en":"What else did you want to discuss with us?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":386,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":309,"status":"paired","id":"texts:29284"},{"key":"central.20.2.desc","zh":"你现在站在晶态帝国外环舰队指挥官、内陆之守护者的面前。有什么是你想与我们讨论的吗？","en":"You stand in front of the Commander of the Outer Circle Armada of the Crystalline Empire, Protector of the Inner Lands. What is it you wish to discuss with us?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":387,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":310,"status":"paired","id":"texts:29285"},{"key":"central.20.a","zh":"能不能告诉我更多关于你们家园的事？","en":"Could you tell us more about your homeland?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":388,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":311,"status":"paired","id":"texts:29286"},{"key":"central.20.a.response","zh":"我们的家园如泡沫幻影，如果我们告诉你太多，将会给它带来末日。你们这些年轻的种族在被允许进入那座圣所之前还有很多需要学习的。\\n\\n如果你们证明了自己的价值，有朝一日我们会将向你们揭示一切的真理。","en":"Our homeland is like a dream, and if we were to tell you much more about it, that would be the end of it. You younger races still have much to learn before you can be allowed into the sanctum.\\n\\nOne day, if you prove worthy, we will be able to show you the truth of everything.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":389,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":312,"status":"paired","id":"texts:29287"},{"key":"central.20.b","zh":"你们为何降临？","en":"Why have you arrived now?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":390,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":313,"status":"paired","id":"texts:29288"},{"key":"central.20.b.response","zh":"我们长期以来观察着星系中的其他种族，并且我们在现在的邻居中看到了潜能。当我们收到信息，这些年轻种族中有一个就是我们在等待的那个，我们立刻就准备好了找到他们。\\n\\n我们还不确定你们这些年轻种族中到底谁是我们正在寻找的，但是我们相信你们都有能力向我们证明自己。希望你们不要辜负我们的期望，而我们可以找到我们都能够接受的条件。","en":"We have long watched over the other races in the galaxy, and we see potential in our current neighbors. When the messenger arrived with news that one of the younger races was the one we had waited for, we immediately prepared to track them down.\\n\\nWe are not certain which one of you younger races is the one we are looking for, yet, but we believe all of you can prove useful for us. Hopefully you will be able to live up to the expectations we have for you, and we can find terms that both of us will be happy with.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":391,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":314,"status":"paired","id":"texts:29289"},{"key":"central.20.c","zh":"有什么你们在找的，或者需要我们帮忙的吗？","en":"Is there anything you are looking for, or need our help with?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":392,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":315,"status":"paired","id":"texts:29290"},{"key":"central.20.c.response","zh":"没有，时机还没成熟。我们晚些时候再回来，希望那时我们向你能分享更多消息。","en":"No, the time for that is not now. Come back later, and hopefully we will be able to share more news with you.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":393,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":316,"status":"paired","id":"texts:29291"},{"key":"central.20.d","zh":"就这样。","en":"That is all.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":394,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":317,"status":"paired","id":"texts:29292"},{"key":"central.21.desc","zh":"再见，恐怖分子，我们和你们没有什么好谈的。","en":"Leave, terrorist, we have nothing more to say to you.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":396,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":318,"status":"paired","id":"texts:29293"},{"key":"central.21.a","zh":"……","en":"...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":397,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":319,"status":"paired","id":"texts:29294"},{"key":"central.50.desc","zh":"在我们社会中一些不守规矩的份子倡议在我们整个家园松绑一些规制，在首都造成了不小的骚乱。伟大的存在正计划把这些份子转移到外部世界，这样它们就不能对我们的边界和我们人民的和谐再构成任何威胁。\\n\\n如果你们能接纳这些被流放者将会对我们有很大帮助。","en":"Several unruly elements in our society are advocating for easing the restrictions on entering our homeland, causing quite a ruckus in the capital. The Great One is looking to move these elements into foreign lands, so they will no longer pose a threat to our borders or the harmony of our people.\\n\\nIf you would offer refuge for the displaced, that would be incredibly helpful to us.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":399,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":320,"status":"paired","id":"texts:29295"},{"key":"central.50.a","zh":"我们会试着为他们找到容身之所的。","en":"We will try to find some place for them to stay.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":400,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":321,"status":"paired","id":"texts:29296"},{"key":"central.50.a.tt","zh":"在加来的§Y10年§!内，我们可以在一个§Y居住站§!上发起§Y$decision_crystalline_refugees$§!决议。","en":"For the next §Y10 years§! we will be able to enact the §Y$decision_crystalline_refugees$§! decision on a §YHabitat§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":401,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":322,"status":"paired","id":"texts:29297"},{"key":"central.50.b","zh":"我们的国土内没有空间了。","en":"There is no room in our lands.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":402,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":323,"status":"paired","id":"texts:29298"},{"key":"central.quest.transmission.end","zh":"还有什么别的你们想讨论的吗？","en":"Was there anything else you wanted to discuss?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":404,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":324,"status":"paired","id":"texts:29299"},{"key":"crystalline_hostility_trigger_tt","zh":"£trigger_no£§Y$NAME_Central_Crystal_Country$§!对我们敌对。","en":"£trigger_no£ §Y$NAME_Central_Crystal_Country$§! is hostile to us.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":405,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":325,"status":"paired","id":"texts:29300"},{"key":"central.51.desc","zh":"很高兴听到这个消息。我希望他们可以在你们的国土上过得好，并成为你们帝国的佑护。\\n\\n$central.quest.transmission.end$","en":"That is good to hear. We hope they will thrive in your lands, and be a blessing for your empire.\\n\\n$central.quest.transmission.end$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":407,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":326,"status":"paired","id":"texts:29301"},{"key":"central.51.a","zh":"是的，我们还有别的事情。","en":"Yes, there was something else we had in mind.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":408,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":327,"status":"paired","id":"texts:29302"},{"key":"central.51.b","zh":"没，就这样。","en":"No, that is all.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":409,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":328,"status":"paired","id":"texts:29303"},{"key":"central.52.desc","zh":"我们很遗憾。那我们去别的地方为他们找容身之地了。\\n\\n$central.quest.transmission.end$","en":"We are sorry to hear that. We will look elsewhere for our people then.\\n\\n$central.quest.transmission.end$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":411,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":329,"status":"paired","id":"texts:29304"},{"key":"central.60.desc","zh":"我们最近在我们最大的城市之一发生了一长小型灾难，并迅速制造了难以言说的毁坏。为了将其修复如初，我们正寻找愿意向我们贡献材料的人，让我们开始重建工作。\\n\\n当然，我们会慷慨地想愿意帮助我们的人支付酬劳。不仅如此，我们还可以派出一队工程师与你们的人民分享我们的一部分秘密。","en":"We have recently seen a small calamity happen in one of our greatest cities, leaving untold destruction in its wake. To restore it to former glory, we are looking for people willing to send materials our way, so we can begin the reconstruction.\\n\\nWe will, of course, pay quite handsomely to anyone willing to help us out. Not only that, but we can send a team of engineers to share some of our secrets with your people.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":413,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":330,"status":"paired","id":"texts:29305"},{"key":"central.60.a","zh":"我们可以为你们的人民拨出一部分资源。","en":"We will set aside some materials for your people.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":414,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":331,"status":"paired","id":"texts:29306"},{"key":"central.60.a.tt","zh":"在加来的§Y10年§!内，我们可以在一个§Y居住站§!上发起§Y$decision_crystalline_architecture$§!决议。","en":"For the next §Y10 years§! we will be able to enact the §Y$decision_crystalline_architecture$§! decision on a §YHabitat§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":415,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":332,"status":"paired","id":"texts:29307"},{"key":"central.60.b","zh":"我们没有余钱。","en":"We have none to spare.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":416,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":333,"status":"paired","id":"texts:29308"},{"key":"central.61.desc","zh":"我们很高兴知道你们愿意提供帮助。你们的礼物可以帮助数以百万计的$NAME_Central_Crystal_Species$。\\n\\n$central.quest.transmission.end$","en":"We are happy to hear you are willing to help us out. Your gift will help millions of lost $NAME_Central_Crystal_Species$.\\n\\n$central.quest.transmission.end$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":418,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":334,"status":"paired","id":"texts:29309"},{"key":"central.62.desc","zh":"我们很遗憾你们不愿意提供帮助。我们只能再去其他地方寻找帮助了。\\n\\n$central.quest.transmission.end$","en":"We are sorry to hear that you are not willing to help us out. We will look elsewhere for help, then.\\n\\n$central.quest.transmission.end$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":420,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":335,"status":"paired","id":"texts:29310"},{"key":"central.70.desc","zh":"一位我们的首席科学官对你们的帝国产生了浓厚的兴趣，虽然很难说你们到底能提供什么我们帝国所没有的。但无论如何，他们希望能宜居你们国家并向你们中最杰出的人学习。","en":"One of our foremost scientists has taken a particular interest in your empire, though it is hard to say what you could offer that we of the Empire could not. In any case, they seek to move to your country and learn from your best.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":422,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":336,"status":"paired","id":"texts:29311"},{"key":"central.70.a","zh":"我们对他们的位置有所打算了。","en":"We have a position in mind for them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":423,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":337,"status":"paired","id":"texts:29312"},{"key":"central.70.a.tt","zh":"§H$NAME_Central_Crystal_Species$§!§Y科学官§!将会迁移到§Y[Root.GetName]§!。","en":"A §H$NAME_Central_Crystal_Species$§! §YScientist§! will move to §Y[Root.GetName]§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":424,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":338,"status":"paired","id":"texts:29313"},{"key":"central.70.b","zh":"这没有他们的位置。","en":"There are no positions available for them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":425,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":339,"status":"paired","id":"texts:29314"},{"key":"central.71.desc","zh":"大好消息。希望他们可以对你们的帝国做出比在我们这更大的贡献。\\n\\n$central.quest.transmission.end$","en":"Great news. Hopefully they will prove to be more helpful for your empire than they were for ours.\\n\\n$central.quest.transmission.end$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":427,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":340,"status":"paired","id":"texts:29315"},{"key":"central.72.desc","zh":"那他们可得找点别的事情干了。\\n\\n$central.quest.transmission.end$","en":"They will simply have to find something else to occupy their mind then.\\n\\n$central.quest.transmission.end$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":429,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":341,"status":"paired","id":"texts:29316"},{"key":"colony.9000.name","zh":"不稳地面","en":"Unsteady Ground","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":431,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":342,"status":"paired","id":"texts:29317"},{"key":"colony.9000.desc","zh":"我们在[Root.GetName]遇到了奇怪的情况：我们显然定居到了某种巨大的两栖爬行动物身上，他们的骨质外壳由多种奇特的矿物构成。许多我们认为是当地岛屿的其实都是这种生物，我们的殖民者则将他们称为“§Y尼玛§!”。\\n\\n他们看起来人畜无害，由于我们并没有深入他们的外壳，他们应该几乎没注意到我们。","en":"Our colony on [Root.GetName] has encountered an odd situation: we have apparently settled on the back of a gargantuan amphibian reptile, whose bony shell is formed of various exotic minerals. Most of what we thought were local islands have turned out to be these creatures; our colonists have begun to refer to them as '§YNemmas§!'.\\n\\nThey seem harmless enough, and as long as we don't dig too deep into their shell, they should barely notice us.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":432,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":343,"status":"paired","id":"texts:29318"},{"key":"colony.9000.a","zh":"继续吧。","en":"Carry on.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":433,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":344,"status":"paired","id":"texts:29319"},{"key":"colony.9000.a.turtle","zh":"他们看起来……好亲切。","en":"They seem... familiar.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":434,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":345,"status":"paired","id":"texts:29320"},{"key":"colony.9005.name","zh":"勇敢的发现","en":"A Daring Discovery","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":436,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":346,"status":"paired","id":"texts:29321"},{"key":"colony.9005.desc","zh":"我们在[Root.GetName]的殖民地正在繁荣发展，这个新殖民地的青少年当然要为自己创造一些娱乐，就像所有年轻人都会做的一样。一个团体发明了一种互相比拼悄悄接近当地尼玛头部的游戏。\\n\\n不幸的是，这一大胆的行动导致了悲剧：在惊吓到了这只巨兽之后，一些年轻的[Root.Owner.GetSpeciesNamePlural]从这只巨大生物的颈部坠落，造成多名人口受伤，其中一位不治身亡。\\n\\n烦躁的殖民者现在要求实施一些举措来应对这些“残暴的巨兽”。","en":"As our colony at [Root.GetName] has been flourishing, the adolescents of this new world have sought to create entertainment for themselves - as youths are wont to do. Some groups have made a game of sneaking up as close as they dare to their local Nemma's head.\\n\\nUnfortunately, this daring activity has led to tragedy: after startling the beast, several young [Root.Owner.GetSpeciesNamePlural] fell off the neck of the massive creature, resulting in injuries and one fatality.\\n\\nDistraught colonists are now asking for something to be done about these \"brutish behemoths.\"","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":437,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":347,"status":"paired","id":"texts:29322"},{"key":"colony.9005.desc.gestalt","zh":"在我们在[Root.GetName]的殖民地繁荣发展时，显然尼玛对我们前往其头部的无人机感到非常地不适。特别是在这只野兽畏缩并从它的脖子上甩下了许多[Root.Owner.GetSpeciesNamePlural]，造成明显损失时尤为明显。\\n\\n如果不进行一些举措处理这些巨兽我们的进展将会受到影响。","en":"While our [Root.GetName] colony has been flourishing, it has become apparent that Nemmas have a strong aversion to our drones venturing near their head. This became starkly apparent when one such beast flinched and dislodged several [Root.Owner.GetSpeciesNamePlural] from its neck, causing severe damage.\\n\\nOur progress will be restrained unless we do something to handle these behemoths.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":438,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":348,"status":"paired","id":"texts:29323"},{"key":"colony.9005.a","zh":"必须采取行动。","en":"Something must be done.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":439,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":349,"status":"paired","id":"texts:29324"},{"key":"colony.9005.b","zh":"让这些年轻人玩儿去吧。","en":"Allow the youths their fun.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":440,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":350,"status":"paired","id":"texts:29325"},{"key":"colony.9005.b.gestalt","zh":"我们之后尽量避免再刺激到这些生物。","en":"We will avoid agitating the creatures further.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":441,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":351,"status":"paired","id":"texts:29326"},{"key":"colony.9010.name","zh":"尼玛特遣队","en":"Nemma Taskforce","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":443,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":352,"status":"paired","id":"texts:29327"},{"key":"colony.9010.desc","zh":"派遣我们最好的生物学家和工程师为[Root.GetName]上的尼玛困境寻找潜在的解决方案，许多提案现已经完成可以呈交。\\n\\n我们考虑了从最普通到最极端的所有想法。这一情况的紧迫程度要求我们直接跳到现场调研查中。","en":"Having tasked our best biologists and engineers with devising potential solutions for the Nemma dilemma on [Root.GetName], several proposals are now ready to be presented.\\n\\nWe've considered everything from the most rational to the most extreme of ideas. The urgency of this situation demands we must skip straight to live field tests.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":444,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":353,"status":"paired","id":"texts:29328"},{"key":"colony.9010.a","zh":"繁育更多尼玛，并保护他们的安全以获得更多生存空间。","en":"Breed more Nemmas and safeguard them for more living space.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":445,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":354,"status":"paired","id":"texts:29329"},{"key":"colony.9010.b","zh":"奴役这些尼玛，让他们为我们所用。","en":"Enslave the Nemmas so that they become deferential and compliant.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":446,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":355,"status":"paired","id":"texts:29330"},{"key":"colony.9010.c","zh":"够了！摁住这些尼玛，钻取他们的外壳。","en":"Enough! Sedate the Nemmas, and start drilling their shells.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":447,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":356,"status":"paired","id":"texts:29331"},{"key":"colony.9010.d","zh":"把这些脏东西清理掉。","en":"Exterminate the filth.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":448,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":357,"status":"paired","id":"texts:29332"},{"key":"colony.9015.name","zh":"拓展群岛","en":"Expand the Archipelago","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":450,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":358,"status":"paired","id":"texts:29333"},{"key":"colony.9015.desc","zh":"在一些对成年个体的初步试验之后，我们的动物学家已经在[Root.GetName]上设立了一个尼玛繁育系统，以期为海洋带来更多的巨大尼玛。繁育者提示，这不可能无限地进行下去，因为这颗行星只能再承载额外三只或者四只尼玛。我们得到下一只尼玛的时间大约需要§Y十年§!。","en":"After initial trials with the adult specimen, our zoologists have set up a Nemma breeding system on [Root.GetName] in the hopes of introducing more giant Nemmas to our oceans. The breeders warn that this cannot continue indefinitely, and that the planet can only support three, perhaps four more Nemmas. The estimated time until we have our next Nemma should be about §Yten years§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":451,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":359,"status":"paired","id":"texts:29334"},{"key":"colony.9015.a","zh":"那么我们开始繁育吧！","en":"We'd best commence breeding, then!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":452,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":360,"status":"paired","id":"texts:29335"},{"key":"colony.9020.name","zh":"生命的奇迹","en":"The Miracle of Life","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":454,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":361,"status":"paired","id":"texts:29336"},{"key":"colony.9020.desc","zh":"我们在[Root.GetName]上的繁育计划结出了硕果，另一只尼玛加入了我们的行列！这个幼年个体很快适应了我们的存在，而我们发现它是一座稳定的栖息地。这只尼玛现在已经准备好承载我们的产业了。","en":"Our breeding program on [Root.GetName] bears fruit as we add another Nemma to our ranks! This juvenile has quickly acclimated to our presence, and we have found it a stable habitat. The Nemma should now be ready to bear our industry.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":455,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":362,"status":"paired","id":"texts:29337"},{"key":"colony.9020.desc.full","zh":"$colony.9020.desc$\\n\\n然而，由于已经达到了生态承载上限，这将会是这个星球上最后一只新增的尼玛。我们的牧尼玛人必须在繁育尼玛之外寻找新的着力点，就是说他们需要更好地维护已有的尼玛。","en":"$colony.9020.desc$\\n\\nThis will, however, have to be the last Nemma added to this world, as their habitat has reached capacity. Our Nemma wranglers will have to refocus their efforts not on breeding more Nemmas, but instead on maintaining what they already have created.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":456,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":363,"status":"paired","id":"texts:29338"},{"key":"colony.9020.a","zh":"叹为观止！能再表演一遍那个吗！","en":"Magnificent! Start on another one!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":457,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":364,"status":"paired","id":"texts:29339"},{"key":"colony.9020.b","zh":"大家都干得漂亮。","en":"Great work everyone.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":458,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":365,"status":"paired","id":"texts:29340"},{"key":"colony.9020.b.gestalt","zh":"对这个项目而言真是令人满意的结果。","en":"This is a satisfactory conclusion to the project.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":459,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":366,"status":"paired","id":"texts:29341"},{"key":"colony.9025.name","zh":"环境过载","en":"Overpopulation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":461,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":367,"status":"paired","id":"texts:29342"},{"key":"colony.9025.desc","zh":"难过的是我们最近尝试在[Root.GetName]增添另一只尼玛的努力失败了；我们无法为这么巨大的生物寻找到足够的栖息空间。但[Root.Owner.GetScientistPlural]并没有沮丧，并且承诺未来会取得更好的结果。","en":"Sadly the latest effort to add another Nemma to [Root.GetName] has failed; we could find no habitat spacious enough for such a massive beast to thrive. The [Root.Owner.GetScientistPlural] are not dismayed, however, and promise better results in the future.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":462,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":368,"status":"paired","id":"texts:29343"},{"key":"colony.9025.a","zh":"让我们再试一次。","en":"Let's try again.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":463,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":369,"status":"paired","id":"texts:29344"},{"key":"colony.9030.name","zh":"强制服从","en":"Enforced Obedience","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":465,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":370,"status":"paired","id":"texts:29345"},{"key":"colony.9030.desc","zh":"我们的外星生物工程师[Root.Owner.GetScientistPlural]成功驯服了尼玛威胁！由于我们不懈的努力，这些生命现在向我们臣服了。\\n\\n这些尼玛获得了新的用途：最高级的驮畜。他们庞大的躯体使得他们可以搭载难以计量的材料，由神经植入体引导选择最优的路线。我们的殖民活动也由此得到了加速。","en":"Our xeno-bioengineering [Root.Owner.GetScientistPlural] have curtailed the Nemma menace! Thanks to our superb efforts, the creatures are now subservient to us.\\n\\nThe Nemmas have been granted renewed purpose as superlative beasts of burden. Their colossal bulk allows them to carry immense quantities of materiel, guided down optimal routes by way of their cybernetic implants. Our colonization effort has accelerated accordingly.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":466,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":371,"status":"paired","id":"texts:29346"},{"key":"colony.9030.a","zh":"棒极了，现在我们可以开始干点正事了。","en":"Excellent work, now our true work can begin.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":467,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":372,"status":"paired","id":"texts:29347"},{"key":"colony.9035.name","zh":"尼玛拥抱者","en":"Nemma Huggers","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":469,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":373,"status":"paired","id":"texts:29348"},{"key":"colony.9035.desc","zh":"今天在[Root.GetName]上爆发了一些骚乱，部分人口奋起抗议我们对尼玛的对待方式。这些抗议者在围着尼玛的头部也就是殖民首府的所在地排成了人墙。抗议者要求我们立刻将尼玛放归自由，并致力维系这些物种而不是奴役他们。\\n\\n这一运动很快扩散到了其他尼玛身上的其他地方——然而，利于我们目前计划的反抗议也在形成，公共矛盾逐渐升级，并有爆发出暴力冲突的危险。","en":"Today riots broke out on [Root.GetName] as parts of the population have risen in protest against our treatment of the Nemmas. The protestors formed a picket line around the head of the Nemma on which the colony's capital lies. The protestors demanded that we immediately set all the Nemmas free, working to conserve their species rather than enslave them.\\n\\nThe movement has quickly spread to sites around the other Nemmas - however, counter-protests have formed in favor of our existing programs, escalating public tension and risking outbursts of violence.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":470,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":374,"status":"paired","id":"texts:29349"},{"key":"colony.9035.a","zh":"改为实行繁育计划。","en":"Commence a breeding program instead.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":471,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":375,"status":"paired","id":"texts:29350"},{"key":"colony.9035.b","zh":"逮捕煽动者然后让他们去扫大街。","en":"Arrest the instigators and put them on waste disposal duty.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":472,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":376,"status":"paired","id":"texts:29351"},{"key":"colony.9040.name","zh":"挖掘外壳","en":"Exploiting the Shells","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":474,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":377,"status":"paired","id":"texts:29352"},{"key":"colony.9040.desc","zh":"我们的工程师和生化学家实现了自我超越。新开发的药物和极度精确的钻头让我们可以在不威胁到我们基础设施的前提下通过钻入这些尼玛的坚硬晶质外壳中获取矿物，同时还能获取生物质。我们所有的殖民地中只有这里可以产出这样的资源。","en":"Our engineers and biochemists have outdone themselves. Newly developed drugs and extremely precise drills will allow us to harvest the minerals by drilling into the hard crystalline shell of these Nemmas, as well as allowing us to collect biomatter from beneath without jeopardizing our infrastructure. If only all our colonies could yield such bounties.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":475,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":378,"status":"paired","id":"texts:29353"},{"key":"colony.9045.name","zh":"消灭这些长寿的爬行动物","en":"Exterminate the Perpetual Reptiles","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":477,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":379,"status":"paired","id":"texts:29354"},{"key":"colony.9045.desc","zh":"对尼玛的净化已经完成了——极度地系统化，因此既没有污染海洋也没有威胁到我们的基础设施。很快我们可以将我们的注意力转移到收获它们的尸骸中，并在[Root.GetName]上建立更多的永久殖民地。首先，我们得先储存好这些残羹剩饭。","en":"The purging of the Nemmas has been completed - all very systematically, so as not to pollute the oceans or otherwise endanger our infrastructure. Soon we can turn our attention to the task of harvesting their remains, and establishing a more permanent and enduring colony on [Root.GetName]. First, however, we need to store all the leftovers.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":478,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":380,"status":"paired","id":"texts:29355"},{"key":"colony.9045.a","zh":"这是对待这些无脑野兽的最佳方法。","en":"The only way to handle such mindless beasts.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":479,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":381,"status":"paired","id":"texts:29356"},{"key":"colony.9950.name","zh":"平流层喷口","en":"Stratospheric Vents","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":481,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":382,"status":"paired","id":"texts:29357"},{"key":"colony.9950.desc","zh":"现在，§Y[planet.GetName]§!上重要的殖民工作已经完成，[Root.Owner.GetName][Owner.GetScientistPlural]开始将注意力转向这个行星上的高耸尖塔。\\n\\n这些矿物构成的结构似乎完全中空，将行星地壳下方的气体一路传输到大气热层。并且由于某些未知的原因，这些气体还吸引着缇扬奇以及其他太空生物，让它们长途跋涉来到这颗星球。\\n\\n我们如果能够对这种星球奇观开展一次彻底的研究，就能加深我们对于这些奇幻现象的了解。当然了，我们也可以想个方法来收集这些稀有的气体。","en":"Now that crucial colonization efforts of §Y[planet.GetName]§! have been completed, [Root.Owner.GetName] [Owner.GetScientistPlural] have turned their attention towards its lofty spires.\\n\\nThese mineral formations appear to be entirely hollow, transporting gaseous substances from beneath the planet's crust all the way to the thermosphere. For an as yet unknown reason, these gases also attract Tiyanki and other spaceborne fauna to travel across great distances to this planet.\\n\\nA more thorough research project would allow us to study this planetary wonder and expand our understanding of these incredible creatures, or perhaps to devise a method of claiming these precious gases for ourselves.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":482,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":383,"status":"paired","id":"texts:29358"},{"key":"colony.9950.a","zh":"研究这些气体喷口。","en":"Study the vents.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":483,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":384,"status":"paired","id":"texts:29359"},{"key":"colony.9950.b","zh":"我们可没有时间管这些东西。","en":"There is no time for this.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":484,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":385,"status":"paired","id":"texts:29360"},{"key":"colony.9955.name","zh":"平流层喷口研究完毕","en":"Stratospheric Vents Studied","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":486,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":386,"status":"paired","id":"texts:29361"},{"key":"colony.9955.desc","zh":"我们已经确定，§Y[planet.GetName]§!上的气体排放口是过热气体与其中的颗粒不断冷却沉积，历经数百万年时光形成的。那些没有沉积的气体则在大气热层中聚集成团，并被在其中优雅穿行的缇扬奇吞食。\\n\\n这是一个罕见的机会，我们不仅可以近距离观察这些生物，还可以吸引外星游客前来观光。或者，我们也可以利用这些气体喷口提炼异星天然气，不过这样就需要把这些生物赶出它们栖息多年的地方。","en":"We have determined that the vents on §Y[planet.GetName]§! have formed over millions of years as superheated gas and sediments cool down and solidify. The remaining fumes in the lower thermosphere form clouds that the Tiyanki feed on, plowing through with unexpected grace.\\n\\nThis affords us a rare opportunity not only to observe the creatures in close proximity, but also increase the colony's appeal to extraplanetary visitors. Alternatively, the vents could be harnessed for exotic gas refining at the expense of driving away the fauna from their ancient feeding grounds.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":487,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":387,"status":"paired","id":"texts:29362"},{"key":"colony.9955.a","zh":"将其用于观光与研究。","en":"Use for tourism and research.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":488,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":388,"status":"paired","id":"texts:29363"},{"key":"colony.9955.b","zh":"将其改造为气体精炼场所。","en":"Redirect for refining.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":489,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":389,"status":"paired","id":"texts:29364"},{"key":"colony.9960.name","zh":"平流层喷口观光平台","en":"Stratospheric Vent Platforms","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":491,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":390,"status":"paired","id":"texts:29365"},{"key":"colony.9960.desc","zh":"在最活跃的气体喷口附近建造豪华的观景平台后，我们可以大幅提升§Y[planet.GetName]§!的独特旅游体验。游客可以与缇扬奇近距离接触，平台上的研究人员也会引导他们进行观光。\\n\\n更富裕的游客可以直接参加科学采样探险，甚至还能亲身体验踏足活体缇扬奇带来的刺激！","en":"The unique tourism opportunities on §Y[planet.GetName]§! could be enhanced greatly by building luxurious viewing platforms near the most active vents. This would allow visitors to get up close and personal with Tiyanki as our on-site researchers guide them through this one of a kind experience.\\n\\nThe more affluent patrons could join scientific sampling expeditions or even experience the thrill of setting foot on a live Tiyanki!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":492,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":391,"status":"paired","id":"texts:29366"},{"key":"colony.9960.a","zh":"建造观景平台。","en":"Build the viewing platforms.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":493,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":392,"status":"paired","id":"texts:29367"},{"key":"colony.9960.b","zh":"这些资源还有别的用处。","en":"The resources are needed elsewhere.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":494,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":393,"status":"paired","id":"texts:29368"},{"key":"colony.9965.name","zh":"平流层喷口扩展","en":"Stratospheric Vent Expansion","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":496,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":394,"status":"paired","id":"texts:29369"},{"key":"colony.9965.desc","zh":"我们的工程师提出，可以利用炸药来扩宽排放口以充分利用§Y[Planet.GetName]§!地下储存的气体。尽管排放口倒塌的风险微乎其微，但是为以防万一还是通知一下当地人口为好。","en":"Our engineers suggest that the underground gas reserves on §Y[Planet.GetName]§! could be fully harnessed by expanding the vents with mining charges. The dangers of the vents collapsing should be negligible, but the local populace should be notified just in case.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":497,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":395,"status":"paired","id":"texts:29370"},{"key":"colony.9965.a","zh":"安放炸药！","en":"Set the charges!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":498,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":396,"status":"paired","id":"texts:29371"},{"key":"colony.9965.b","zh":"不值得冒这个险。","en":"It is not worth the risk.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":499,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":397,"status":"paired","id":"texts:29372"},{"key":"colony.9965.c","zh":"公会能处理此事。","en":"The Guild will handle this.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":500,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":398,"status":"paired","id":"texts:29373"},{"key":"colony.9970.name","zh":"喷口扩展成功","en":"Vent Expansion Success","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":502,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":399,"status":"paired","id":"texts:29374"},{"key":"colony.9970.desc","zh":"喷口扩展计划大获成功，我们的工程师汇报星球各处的气体产量均有增长。而不幸的副作用是有一些比较脆弱的排放口发生了史诗级的倒塌，对我们的一些设施造成了轻微损伤。\\n\\n且不论这些微小的阻碍，我们成功地驾驭了§Y[planet.GetName]§!独特的自然条件并得到了好处。","en":"The vent expansion project was a resounding success and our engineers are reporting increased gas production across the planet. As an unfortunate side-effect, some of the more fragile vents crashed spectacularly, causing minor damage to our facilities.\\n\\nDespite this minor setback, we have managed to harness the unique conditions of §Y[planet.GetName]§! to great advantage.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":503,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":400,"status":"paired","id":"texts:29375"},{"key":"colony.9975.name","zh":"喷口扩展失败","en":"Vent Expansion Failure","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":505,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":401,"status":"paired","id":"texts:29376"},{"key":"colony.9975.desc","zh":"对炸药的计算失误导致数座排放口碎裂，倒塌到了地上，这对我们的设施造成了可观的损害。尽管有一部分精炼厂现在的产出是提高了，但总体而言得不偿失。令人欣慰的是，崩塌的构造下出现了意想不到的矿藏资源。\\n\\n这些事件提醒我们，如果不砸碎几个喷口，就无法建立跨越星系的文明。","en":"Miscalculations with the mining charges caused several vents to fracture and eventually topple to the ground, resulting in considerable damage to our facilities. While some refineries are now producing more gas than before, the total yield has decreased. The silver lining is that the collapsed structures have revealed unexpected sources of minerals.\\n\\nThese events act as a reminder that galaxy-spanning civilizations cannot be built without cracking a few vents.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":506,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":402,"status":"paired","id":"texts:29377"},{"key":"nemma_world_chain_title","zh":"尼玛星球","en":"Nemma World","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":508,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":403,"status":"paired","id":"texts:29378"},{"key":"nemma_world_chain_desc","zh":"巨大的尼玛居住在我们的一个星球上，我们已经在他们的背上建立了一个殖民地的基础。我们将决定它们的命运。","en":"The titanic Nemma inhabit one of our worlds and we have already built the foundation of a colony on their backs. We will need to decide what to do with them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":509,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":404,"status":"paired","id":"texts:29379"},{"key":"stratovent_researcher","zh":"$job_stratovent_researcher$","en":"$job_stratovent_researcher$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":511,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":405,"status":"paired","id":"texts:29380"},{"key":"job_stratovent_researcher","zh":"喷口研究员","en":"Vent Researcher","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":512,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":406,"status":"paired","id":"texts:29381"},{"key":"job_stratovent_researcher_with_icon","zh":"£job_xeno_zoo_keeper£$job_stratovent_researcher$","en":"£job_xeno_zoo_keeper£ $job_stratovent_researcher$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":513,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":407,"status":"paired","id":"texts:29382"},{"key":"job_stratovent_researcher_plural","zh":"喷口研究员","en":"Vent Researchers","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":514,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":408,"status":"paired","id":"texts:29383"},{"key":"job_stratovent_researcher_plural_with_icon","zh":"£job_xeno_zoo_keeper£$job_stratovent_researcher_plural$","en":"£job_xeno_zoo_keeper£ $job_stratovent_researcher_plural$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":515,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":409,"status":"paired","id":"texts:29384"},{"key":"job_stratovent_researcher_desc","zh":"专门负责引导游客观览，并研究太空生物的研究者。","en":"Researchers specialized in studying spaceborne fauna and guiding travelers to see them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":516,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":410,"status":"paired","id":"texts:29385"},{"key":"biologist_is_vent_researcher_tt","zh":"$job_biologist_plural_with_icon$转职为$job_stratovent_researcher_plural_with_icon$","en":"$job_biologist_plural_with_icon$ are converted into $job_stratovent_researcher_plural_with_icon$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":517,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":411,"status":"paired","id":"texts:29386"},{"key":"job_stratovent_refiner","zh":"喷口精炼工","en":"Vent Refiner","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":518,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":412,"status":"paired","id":"texts:29387"},{"key":"job_stratovent_refiner_plural","zh":"喷口精炼工","en":"Vent Refiners","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":519,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":413,"status":"paired","id":"texts:29388"},{"key":"job_stratovent_refiner_desc","zh":"专门负责收集平流层喷口喷出的珍贵气体并进行精炼的工人。","en":"Workers specialized in gathering and refining precious gases from the Stratospheric Vents.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":520,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":414,"status":"paired","id":"texts:29389"},{"key":"job_stratovent_refiner_upg","zh":"扩展喷口精炼工","en":"Expanded Vent Refiner","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":521,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":415,"status":"paired","id":"texts:29390"},{"key":"job_stratovent_refiner_upg_plural","zh":"扩展喷口精炼工","en":"Expanded Vent Refiners","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":522,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":416,"status":"paired","id":"texts:29391"},{"key":"job_stratovent_refiner_upg_desc","zh":"专门负责研究太空生物并教育游客观览举止的研究者。","en":"Researchers specialized in studying spaceborne fauna and educating travelers on their behavior.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":523,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":417,"status":"paired","id":"texts:29392"},{"key":"job_stratovent_refiner_minerals","zh":"倒塌喷口精炼工","en":"Collapsed Vent Refiner","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":524,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":418,"status":"paired","id":"texts:29393"},{"key":"job_stratovent_refiner_minerals_plural","zh":"倒塌喷口精炼工","en":"Collapsed Vent Refiners","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":525,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":419,"status":"paired","id":"texts:29394"},{"key":"job_stratovent_refiner_minerals_desc","zh":"专门负责收集平流层喷口喷出的珍贵气体并进行精炼的工人。","en":"Workers specialized in gathering and refining precious gases from the Stratospheric Vents.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":526,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":420,"status":"paired","id":"texts:29395"},{"key":"mod_job_stratovent_researcher_add","zh":"喷口研究员岗位","en":"Vent Researcher Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":528,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":421,"status":"paired","id":"texts:29396"},{"key":"mod_job_stratovent_refiner_add","zh":"喷口研究员岗位","en":"Vent Refiner Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":529,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":422,"status":"paired","id":"texts:29397"},{"key":"mod_job_stratovent_refiner_upg_add","zh":"扩展喷口精炼工岗位","en":"Expanded Vent Refiner Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":530,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":423,"status":"paired","id":"texts:29398"},{"key":"mod_job_stratovent_refiner_minerals_add","zh":"倒塌喷口精炼工岗位","en":"Collapsed Vent Refiner Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":531,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":424,"status":"paired","id":"texts:29399"},{"key":"stratovent_world_chain_title","zh":"平流层喷口","en":"Stratospheric Vents","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":533,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":425,"status":"paired","id":"texts:29400"},{"key":"stratovent_world_chain_desc","zh":"我们可以在其中一个殖民地上获得潜在的丰富资源，自然形成的通风孔将有价值的资源抛到到太空中。现在，我们需要决定如何处理它们。","en":"We have access to a potentially lucrative resource on one of our colonies, naturally formed vents expunging valuable resources into space. Now we need to decide on what to do with them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":534,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":426,"status":"paired","id":"texts:29401"},{"key":"broken_world_digsite","zh":"破损的大门","en":"The Broken Gates","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":537,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":428,"status":"paired","id":"texts:29402"},{"key":"broken_world_digsite_desc","zh":"我们在[From.Planet.GetName]的一处破损的拱顶发现了奇怪的信号。","en":"We have picked up strange signals from a broken dome on [From.Planet.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":538,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":429,"status":"paired","id":"texts:29403"},{"key":"site_tombworld_weapon_cache","zh":"武器贮藏室","en":"Weapons Cache","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":539,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":430,"status":"paired","id":"texts:29404"},{"key":"site_tombworld_weapon_cache_desc","zh":"我们在[From.Planet.GetName]破碎地面的下方发现了一个大型加固贮藏室。考虑到在这样一个充满辐射的废土，还有其被埋葬的年份，我们很惊讶它居然完好无损。","en":"A large reinforced cache has been found underneath the broken ground of [From.Planet.GetName]. It's surprisingly intact considering the years it spent buried in a radioactive wasteland.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":540,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":431,"status":"paired","id":"texts:29405"},{"key":"MESSAGE_HYPERDRIVE_SECURED_TITLE","zh":"超空间引擎担保","en":"Hyperdrive Secured","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":543,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":433,"status":"paired","id":"texts:29406"},{"key":"MESSAGE_HYPERDRIVE_SECURED","zh":"我们的欢送派对计划扫平这些节肢动物并逃离这项研究。","en":"Our away party managed to pacify the arthropoids and escape with the research.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":544,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":434,"status":"paired","id":"texts:29407"},{"key":"the_lonely_bot_welcome","zh":"援助之手","en":"A Helping Hand","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":547,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":436,"status":"paired","id":"texts:29408"},{"key":"the_lonely_bot_welcome_desc","zh":"生活在这个星球上的小机器人已经竭尽全力帮助我们的殖民者安顿下来并建立自己的家园。","en":"The little robot who lives on the planet has gone out of its way to help our colonists settle down and establish themselves.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":548,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":437,"status":"paired","id":"texts:29409"},{"key":"eldritch_horror_mod","zh":"诡异知识","en":"Eldritch Knowledge","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":550,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":438,"status":"paired","id":"texts:29410"},{"key":"eldritch_horror_mod_desc","zh":"一个怪异生物给予帝国的知识。作为回报，它只要走我们人口中的一小部分。","en":"Knowledge given to the empire by an eldritch being. In return it only asks for a small fraction of our population.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":551,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":439,"status":"paired","id":"texts:29411"},{"key":"crystalline_architecture_mod","zh":"水晶建筑","en":"Crystalline Architecture","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":553,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":440,"status":"paired","id":"texts:29412"},{"key":"crystalline_architecture_mod_desc","zh":"布局的改进为居住站的居民开辟了更多空间。","en":"Improvements made to the layout have opened up more space for the residents on the habitat.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":554,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":441,"status":"paired","id":"texts:29413"},{"key":"nanite_swarm_modifier","zh":"纳米虫群","en":"Nanite Swarm","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":556,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":442,"status":"paired","id":"texts:29414"},{"key":"nanite_swarm_modifier_desc","zh":"这个行星上到处都是外星纳米机器人，攻击进入大气层的任何东西——无论生物的还是机械。","en":"This planet is infested with a swarm of alien nanomachines, attacking anything that enters the atmosphere - biological or mechanical.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":557,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":443,"status":"paired","id":"texts:29415"},{"key":"tamed_nanite_swarm_modifier","zh":"驯化的纳米虫群","en":"Tamed Nanite Swarm","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":558,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":444,"status":"paired","id":"texts:29416"},{"key":"tamed_nanite_swarm_modifier_desc","zh":"一个自我进化的纳米虫群在这个星球上被驯化，现在正对殖民者的日常生活伸出援助之手。","en":"A self-evolved nanite swarm was domesticated on this planet and now helps the colonists with their day-to-day life.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":559,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":445,"status":"paired","id":"texts:29417"},{"key":"new_resonance_music_art","zh":"共鸣艺术","en":"Resonating Music and Art","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":561,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":446,"status":"paired","id":"texts:29418"},{"key":"new_resonance_study","zh":"研究新共振","en":"Studying New Resonance","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":562,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":447,"status":"paired","id":"texts:29419"},{"key":"turtle_world_modifier","zh":"移动之岛","en":"Moving Islands","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":564,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":448,"status":"paired","id":"texts:29420"},{"key":"turtle_world_modifier_desc","zh":"在这颗星球上起初认为是岛屿的东西其实是一些巨大的活着的爬行动物的背部。这迫使定居者们在卷铺盖离开新家的过程显得非常痛苦。","en":"What were initially regarded as islands on this planet have instead turned out to be the backs of massive, live reptiles. This forces the inhabitants to take greater pains when parceling out housing.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":565,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":449,"status":"paired","id":"texts:29421"},{"key":"turtle_world_modifier_alone","zh":"在尼玛的背上","en":"On the Backs of Nemma","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":566,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":450,"status":"paired","id":"texts:29422"},{"key":"turtle_world_modifier_alone_desc","zh":"$turtle_world_modifier_desc$ 定居者决定离开他们。","en":"$turtle_world_modifier_desc$ The inhabitants have decided to leave them alone.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":567,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":451,"status":"paired","id":"texts:29423"},{"key":"turtle_world_slaves_modifier","zh":"奴役尼玛","en":"Enslaved Nemmas","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":568,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":452,"status":"paired","id":"texts:29424"},{"key":"turtle_world_slaves_modifier_desc","zh":"这个星球奴役了当地的巨大尼玛，优化了他们对行星的利用。","en":"This world has enslaved the native giant Nemmas living there, optimizing their use of the planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":569,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":453,"status":"paired","id":"texts:29425"},{"key":"embraced_turtle_slavery_modifier","zh":"执行尼玛奴役","en":"Enforced Nemma Slavery","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":570,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":454,"status":"paired","id":"texts:29426"},{"key":"embraced_turtle_slavery_modifier_desc","zh":"通过在这颗行星上采取对尼玛的奴役，我们同样也鼓励了在更大范围内的奴隶制接受度。","en":"By embracing Nemma slavery on this world, we have also encouraged a more widespread acceptance of enslavement.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":571,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":455,"status":"paired","id":"texts:29427"},{"key":"asteroid_relay_stations","zh":"小行星中继站","en":"Asteroid Relay Stations","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":573,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":456,"status":"paired","id":"texts:29428"},{"key":"asteroid_relay_stations_desc","zh":"这个帝国在周边恒星系的小行星内放置了传感器，增加了它们的探测范围。","en":"This empire has started placing sensors inside asteroids of surrounding systems, granting them increased sensor range.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":574,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":457,"status":"paired","id":"texts:29429"},{"key":"asteroid_encryption","zh":"小行星加密","en":"Asteroid Encryption","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":575,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":458,"status":"paired","id":"texts:29430"},{"key":"asteroid_encryption_desc","zh":"使用遗弃的中继站内发现的古代加密技术，这个帝国保护了自己的秘密。","en":"Using ancient encryption discovered inside an abandoned relay station, this empire protects their secrets.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":576,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":459,"status":"paired","id":"texts:29431"},{"key":"gas_cascade_sad","zh":"无心的物种灭绝","en":"Unintended Genocide","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":579,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":461,"status":"paired","id":"texts:29432"},{"key":"gas_cascade_sad_desc","zh":"这个帝国在默哀，因为它刚刚意外地酿成了一整个生态系统的大灭绝。","en":"This empire is in mourning after accidentally causing the mass extinction of an entire ecosystem.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":580,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":462,"status":"paired","id":"texts:29433"},{"key":"gas_cascade_happy","zh":"道德减负","en":"Virtuous Relief","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":581,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":463,"status":"paired","id":"texts:29434"},{"key":"gas_cascade_happy_desc","zh":"在酿成大灭绝之后，这个帝国将一切拨回了正轨。这段默哀的时期成为了我们的一个节日。","en":"After causing a mass extinction, this empire has set everything to right. The period of mourning has turned into one of celebration.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":582,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":464,"status":"paired","id":"texts:29435"},{"key":"unexplained_insights","zh":"无法解释的线索","en":"Unexplained Insights","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":584,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":465,"status":"paired","id":"texts:29436"},{"key":"unexplained_insights_desc","zh":"这个帝国得到了指示，包括他们应该研究什么，怎么研究。","en":"This empire has gotten instructions for how and what they should study.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":585,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":466,"status":"paired","id":"texts:29437"},{"key":"closed_loop","zh":"关闭循环","en":"Closed Loop","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":586,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":467,"status":"paired","id":"texts:29438"},{"key":"closed_loop_desc","zh":"这个帝国关闭了循环，并从中解脱。","en":"This empire has closed the loop and are relieved for it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":587,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":468,"status":"paired","id":"texts:29439"},{"key":"asteroid_thrusters","zh":"小行星推进器","en":"Asteroid Thrusters","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":589,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":469,"status":"paired","id":"texts:29440"},{"key":"asteroid_thrusters_desc","zh":"使用为小行星建造的古老推进器，这个帝国现在能够更加迅速地移动。","en":"Using ancient thrusters built for asteroids, this empire now moves faster.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":590,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":470,"status":"paired","id":"texts:29441"},{"key":"NAME_Eldritch_Horror","zh":"诡异之魇","en":"Eldritch Horror","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":593,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":472,"status":"paired","id":"texts:29442"},{"key":"NAME_The_Outer_Gate","zh":"外星门","en":"The Outer Gate","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":594,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":473,"status":"paired","id":"texts:29443"},{"key":"NAME_Snow_Crystal","zh":"雪水晶","en":"Snow Crystal","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":595,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":474,"status":"paired","id":"texts:29444"},{"key":"NAME_Central_Crystal_Country","zh":"水晶之国","en":"Crystalline Empire","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":596,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":475,"status":"paired","id":"texts:29445"},{"key":"NAME_Central_Crystal_Species","zh":"泽阿亚基","en":"Zer-Ayaki","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":597,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":476,"status":"paired","id":"texts:29446"},{"key":"NAME_Central_Crystal_Enclave","zh":"外圈舰队","en":"Outer Circle Armada","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":598,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":477,"status":"paired","id":"texts:29447"},{"key":"NAME_Central_Crystal_Station","zh":"水晶站","en":"Crystalline Station","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":599,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":478,"status":"paired","id":"texts:29448"},{"key":"RT_CENTRAL_CRYSTAL_COMMANDER","zh":"指挥官","en":"Commander","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":600,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":479,"status":"paired","id":"texts:29449"},{"key":"opinion_small_boon_crystal_empire","zh":"乐于助人的帝国","en":"Helpful Empire","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":603,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":481,"status":"paired","id":"texts:29450"},{"key":"not_bio_alloy","zh":"合金","en":"alloy","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":606,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":483,"status":"paired","id":"texts:29451"},{"key":"bio_alloy","zh":"生物合金","en":"bio-alloy","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":607,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":484,"status":"paired","id":"texts:29452"},{"key":"fungal_emitters_category","zh":"怪异辐射","en":"Strange Emissions","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":610,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":486,"status":"paired","id":"texts:29453"},{"key":"fungal_emitters_category_desc","zh":"从[From.GetName]的底下洞穴中发出的意料之外的辐射。这会不会是什么东西发出的信号？","en":"Unexpected emissions are coming from the underground caves on [From.GetName]. Could these be a signal of some sort?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":611,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":487,"status":"paired","id":"texts:29454"},{"key":"anomaly.6755.name","zh":"真菌发射器","en":"Fungal Emitters","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":613,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":488,"status":"paired","id":"texts:29455"},{"key":"anomaly.6755.desc","zh":"在[From.GetName]的地表之下生活着一种非常奇特的有机体。扫描和取样显示，它是一种散布着孢子的菌丝体。与我们母星上熟悉的孢子的尺寸相比，它们非常巨大。它们的表面闪烁迷人，千变万化，色调似乎随着环境而变化。\\n\\n其中最奇怪的事情莫过于它们似乎形成了一种可以产生科学家相信是信号的东西的网络。现在的辐射还非常弱，但稍作努力，也许就能找到它们指向何方。","en":"Below the surface of [From.GetName] lives a most peculiar organism. Scans and samples show that it is some sort of mycelium littered with spores. Compared to the traditional size of spores on our homeworld, these are massive. Their surface is a shimmering kaleidoscope, and the hues seem to change based on their surroundings.\\n\\nThe strangest thing about them is that they seem to form a network capable of generating what the science crew believes could be a signal. The current emissions are very weak, but with some effort, it might be possible to find out where they lead.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":614,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":489,"status":"paired","id":"texts:29456"},{"key":"anomaly.6755.a","zh":"我们会试着辨别这些信号的指向。","en":"We will try to identify the signal destination.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":615,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":490,"status":"paired","id":"texts:29457"},{"key":"anomaly.6755.b","zh":"把它们带回去卖了。","en":"Bring them back to be sold.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":616,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":491,"status":"paired","id":"texts:29458"},{"key":"anomaly.6755.c","zh":"我们没空管这个。","en":"We don't have time for this.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":617,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":492,"status":"paired","id":"texts:29459"},{"key":"anomaly.6760.intro","zh":"在[From.GetName]的地表之下生活着一种非常奇特的有机体。扫描和取样显示，它是一种散布着孢子的菌丝体，并且与“巨大蘑菇”直接关联。这些孢子看起来变化成长成了小的球状物。它们表面变幻莫测的颜色相当瑰丽，但更重要的是它们发出来比一般孢子更强的信号。","en":"Below the surface of [From.GetName] lives a familiar organism. Scans and samples show that it is some sort of mycelium, littered with enormous spores and directly related to the 'Fumongus.' Its spores seem, however, to have mutated and grown into small beads. Their ever-changing colorful surface is quite the spectacle, but more importantly, they seem to be producing a stronger signal than the regular spores.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":618,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":493,"status":"paired","id":"texts:29460"},{"key":"anomaly.6760.desc","zh":"$anomaly.6760.intro$\\n\\n我们的科学家猜测我们也许可以通过部分孢子带回“巨大蘑菇”来增强当前的网络。","en":"$anomaly.6760.intro$\\n\\nOur scientists hypothesize that we might be capable of strengthening the current network by bringing some of these spores back to the 'Fumongus'.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":619,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":494,"status":"paired","id":"texts:29461"},{"key":"anomaly.6760.a","zh":"准备一个项目照办。","en":"Prepare a project to do so.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":620,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":495,"status":"paired","id":"texts:29462"},{"key":"anomaly.6760.b","zh":"带回数据就行。","en":"Just bring back the data.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":621,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":496,"status":"paired","id":"texts:29463"},{"key":"anomaly.6765.desc","zh":"$anomaly.6760.intro$\\n\\n由于我们拆解了这个网络，这些信息就没有什么用处了。","en":"$anomaly.6760.intro$\\n\\nSince we dismantled the network, we don't really have a practical use for this information.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":622,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":497,"status":"paired","id":"texts:29464"},{"key":"anomaly.6770.name","zh":"跟随真菌","en":"Following the Fungi","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":623,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":498,"status":"paired","id":"texts:29465"},{"key":"anomaly.6770.intro","zh":"结果证明追踪菌丝体发出的信号是件棘手的活。","en":"Tracking the signal emitted by the mycelium proved to be a tricky business.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":624,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":499,"status":"paired","id":"texts:29466"},{"key":"anomaly.6770.desc","zh":"$anomaly.6770.intro$ 我们迷茫的科学家最终定出了“通过蘑菇来一瞥更高纬度”这种假设。关于会带来什么结果的细节完全没有。不过无论如何：这项操作是成功的，并且确实把我们指向了某个目标。","en":"$anomaly.6770.intro$ Our puzzled scientist finally managed by 'using mushrooms to peer into additional dimensions.' Details are scarce about what this entails, but in any case: the operation was a success and has pointed us towards a destination.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":625,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":500,"status":"paired","id":"texts:29467"},{"key":"anomaly.6770.a","zh":"指条明路！","en":"Chart a course!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":626,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":501,"status":"paired","id":"texts:29468"},{"key":"anomaly.6780.desc","zh":"$anomaly.6770.intro$尽管[Root.GetLeaderName]尽了最大努力，仍然无法为这些信号指明目的地，而菌丝体仍然谜团重重。尽管如此，我们在这个过程中也收获颇丰，数据也如之前所说的一样会被带回去。","en":"$anomaly.6770.intro$ Despite the best efforts of [Root.GetLeaderName], it was impossible to determine a destination for the signal and the mycelium mostly remains a mystery. Despite this, we managed to learn a lot in the process and the data is being brought back as we speak.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":627,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":502,"status":"paired","id":"texts:29469"},{"key":"anomaly.6785.name","zh":"蘑菇网络","en":"Mushrooming the Network","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":628,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":503,"status":"paired","id":"texts:29470"},{"key":"anomaly.6785.desc","zh":"将变异的孢子移植到现有的蘑菇上是一项生物工程壮举。借助详细描述“巨大蘑菇”基因变化的档案，我们的科学家设法在不影响其效率的情况下进一步改变它。结果非常惊人，几个月后，蘑菇长了十倍。反过来这又增加了对水的供给的需求，但附近冰冻的小行星足以为它们提供几个世纪甚至数千年的水分。\\n\\n更大的蘑菇带来了更好的网络，在对计算设备进行了一些升级之后，我们现在再次准备好听听孢子怎么说。","en":"Grafting the mutated spores onto the existing mushroom was a feat of bio-engineering. With the help of archives detailing the genetic alterations already made on the 'Fumongus,' our scientists managed to further alter it without compromising its efficiency. The results were spectacular, and in a matter of months, the mushrooms had grown tenfold. This in turn increased the need for water to supply them, but the nearby frozen asteroids hold enough to hydrate them for centuries, if not millennia.\\n\\nWith bigger mushrooms came a better network, and after some upgrades to the computing equipment, we are now once again ready to listen to what the spores have to say.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":629,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":504,"status":"paired","id":"texts:29471"},{"key":"FOLLOWING_FUNGI_PROJECT","zh":"真菌航迹","en":"The Fungal Trail","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":631,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":505,"status":"paired","id":"texts:29472"},{"key":"FOLLOWING_FUNGI_PROJECT_DESC","zh":"[From.GetName] 上的一个异常现象揭示了一群奇特的真菌的存在，它发出了一个信号……大概是。通过在源头放大信号的方法，我们的科学家相信我们可以发现该信号的目的地并更多地了解这种菌丝体。","en":"An anomaly on [From.GetName] has revealed the existence of a colony of strange fungi sending a signal... Somewhere. By amplifying it at the source, our scientists believe we could discover the destination of that signal and understand more about this mycelium.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":632,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":506,"status":"paired","id":"texts:29473"},{"key":"MUSHROOMING_NETWORK_PROJECT","zh":"嫁接孢子","en":"Grafting the Spores","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":633,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":507,"status":"paired","id":"texts:29474"},{"key":"MUSHROOMING_NETWORK_PROJECT_DESC","zh":"突变孢子的发现，为我们开发菌丝体监听阵列提供了一个独特的机会。这些孢子更大，发出更强的信号，可以帮助我们促进“巨大蘑菇”的发育。","en":"The discovery of mutated spores offers a unique opportunity to develop our Mycelial Listening Array. These spores are bigger, send a stronger signal, and could help us foster the development of the 'Fumongus.'","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":634,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":508,"status":"paired","id":"texts:29475"},{"key":"fumongus_chain_title","zh":"$FOLLOWING_FUNGI_PROJECT$","en":"$FOLLOWING_FUNGI_PROJECT$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":636,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":509,"status":"paired","id":"texts:29476"},{"key":"fumongus_chain_desc","zh":"$anomaly.6770.desc$","en":"$anomaly.6770.desc$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":637,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":510,"status":"paired","id":"texts:29477"},{"key":"fumongus_poi_1","zh":"$FOLLOWING_FUNGI_PROJECT$","en":"$FOLLOWING_FUNGI_PROJECT$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":638,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":511,"status":"paired","id":"texts:29478"},{"key":"fumongus_1_desc","zh":"$anomaly.6770.desc$","en":"$anomaly.6770.desc$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":639,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":512,"status":"paired","id":"texts:29479"},{"key":"colony.2060.name","zh":"采掘蘑菇","en":"Mushroom Picking","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":644,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":515,"status":"paired","id":"texts:29480"},{"key":"colony.2060.desc","zh":"我们在[Root.GetName]上的殖民地进行的例行生态研究中，偶然发现了一种奇怪的真菌生命形式。科学小组报告说，菌丝体的表面闪闪发光，色彩斑斓，但最让他们感兴趣的是，每当大范围内发生某些事情时，不同的蘑菇群似乎在相互交流。\\n\\n此外，生物体的生物特征似乎与殖民地的生态系统明显不同。当地科学团队相当困惑，并要求提供专业支持，因为我们可能正在处理一种有感知力的物种。","en":"A routine ecological study of our colony on [Root.GetName] has stumbled upon a strange fungal lifeform. The science team reports that the surface of the mycelium is shimmering and colorful, but what was most intriguing to them was the fact that separate clusters were seemingly communicating with one another whenever something occurred within a wide radius.\\n\\nFurthermore, the biology of the organism appears to be clearly alien to the ecosystem of the colony. Puzzled, the local science team has requested specialized support as we might be dealing with a sentient species.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":645,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":516,"status":"paired","id":"texts:29481"},{"key":"colony.2060.a","zh":"处理掉他们。","en":"Dispose of them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":646,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":517,"status":"paired","id":"texts:29482"},{"key":"colony.2060.b","zh":"深入考察","en":"Take a closer look","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":647,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":518,"status":"paired","id":"texts:29483"},{"key":"colony.2060.c","zh":"……他们和巨大蘑菇有关！","en":"... They are related to the Fumongus!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":648,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":519,"status":"paired","id":"texts:29484"},{"key":"colony.2065.name","zh":"孢子有耳","en":"The Spores Have Ears","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":649,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":520,"status":"paired","id":"texts:29485"},{"key":"colony.2065.desc","zh":"我们收到了来自[Root.GetName]的报告。经过进一步检查，我们发现的外星真菌似乎正在向我们目前无法确定的星系中的某个位置发出信号。遥感探测和安全分析表明，菌丝体完全有可能是某种高级间谍生物。\\n\\n然而，值得注意的是，这种生物体已经想当老了。设计这些间谍蘑菇的人很可能已经不在了。但如果他们还在的话，最好不要唤醒这些沉睡的捕食者。","en":"We have concerning reports coming from [Root.GetName]. Upon further examination, it seems that the alien fungus we found is emitting a signal towards a location in the galaxy that we were unable to pinpoint so far. Telemetry and security analysis indicate that it is completely possible for the mycelium to be some kind of advanced spying organism.\\n\\nHowever, it is worth noting that this organism is old. There is a fair chance that whomever engineered these spying mushrooms is not around anymore. But if they are, it might be best not to poke the sleeping predator.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":650,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":521,"status":"paired","id":"texts:29486"},{"key":"colony.2065.a","zh":"我们想知道更多。","en":"We need to know more.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":651,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":522,"status":"paired","id":"texts:29487"},{"key":"colony.2065.b","zh":"这太冒险了。摧毁他们。","en":"This is too risky. Destroy them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":652,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":523,"status":"paired","id":"texts:29488"},{"key":"colony.2070.intro","zh":"对菌丝体和信号的仔细分析表明，它可能是类似生物网络的一部分，可能跨越整个星系，甚至更远。虽然我们知道的不多，但我们发现，作为网络的一部分，这个菌丝体也在接收来自其他地方的信号。","en":"Careful analysis of the mycelium and the signals showed that it was likely part of a network of similar organisms, possibly spanning across the galaxy as a whole, and maybe beyond. While we do not know much, we discovered that as part of the network, this mycelium was also receiving signals from other places.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":653,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":524,"status":"paired","id":"texts:29489"},{"key":"colony.2070.name","zh":"隔墙有耳","en":"Someone is Listening","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":654,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":525,"status":"paired","id":"texts:29490"},{"key":"colony.2070.desc","zh":"$colony.2070.intro$\\n\\n我们无法确定，但考虑到包括传输的数据量在内的几个因素，我们认为有人正在积极使用网络并从中收集信息。我们已经在制定虚假信息的反间谍计划，并且正在全帝国范围内更新安全措施以应对这种形式的间谍活动。","en":"$colony.2070.intro$\\n\\nWe cannot be certain, but considering several factors, including the volume of data transferred, we believe that someone is actively using the network and collecting information from it. We are already working on a counter-intelligence plan of disinformation, and security measures are being updated empire wide to account for this form of spycraft.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":655,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":526,"status":"paired","id":"texts:29491"},{"key":"colony.2070.a","zh":"开始散布假情报！","en":"Let the disinformation begin!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":656,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":527,"status":"paired","id":"texts:29492"},{"key":"colony.2075.name","zh":"无人倾听","en":"No One Listens","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":657,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":528,"status":"paired","id":"texts:29493"},{"key":"colony.2075.desc","zh":"$colony.2070.intro$\\n\\n考虑到包括传输的数据量在内的几个因素，我们认为该网络并没有仍在使用中。它仍然部分活跃的事实表明它可能只是处于休眠状态而不是损坏状态。","en":"$colony.2070.intro$\\n\\nConsidering several factors, including the volume of data transferred, we do not think that the network is still in use. The fact that it is still partially active indicates that it is probably just dormant and not destroyed.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":658,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":529,"status":"paired","id":"texts:29494"},{"key":"colony.2075.a","zh":"我们可以学到什么？","en":"What can we learn from it?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":659,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":530,"status":"paired","id":"texts:29495"},{"key":"colony.2080.name","zh":"孢子连接","en":"Spore Connection","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":660,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":531,"status":"paired","id":"texts:29496"},{"key":"colony.2080.desc","zh":"我们对这种真菌与菌丝体监听阵列的联系的所有疑虑，在经过简短的比较后很快就被打消了。这是与巨大蘑菇交流的众多后代之一，这可能是我们进一步了解这个生物体的好机会。","en":"Whatever doubts we had about this fungus' connection to the mycelial listening array were quickly dispelled after a brief comparison. This is one of the many offsprings communicating with the Fumongus, and this could be an opportunity to further our comprehension of the organism.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":661,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":532,"status":"paired","id":"texts:29497"},{"key":"colony.2080.a","zh":"试试我们能否增强这个网络。","en":"See if we can strengthen the network.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":662,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":533,"status":"paired","id":"texts:29498"},{"key":"colony.2080.b","zh":"用它来监视殖民地。","en":"Use it to keep a closer eye on the colony.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":663,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":534,"status":"paired","id":"texts:29499"},{"key":"colony.2080.c","zh":"拆解这个网络，但我们还是可以研究它。","en":"We dismantled the network, but we can still study it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":664,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":535,"status":"paired","id":"texts:29500"},{"key":"colony.2085.name","zh":"[Root.GetName]的叛乱。","en":"Unrest on [Root.GetName]","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":665,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":536,"status":"paired","id":"texts:29501"},{"key":"colony.2085.desc","zh":"关于我们使用当地菌丝体密切监测菌落的项目的消息已经传播开来，但并没有受到好评。尽管我们尽最大努力来缓和局势，但当地民众普遍认为这是违背相互信任的原则的，并要求我们立即终止该项目。\\n\\n局势迅速升级，我们当地的执法人员不堪重负。如果我们选择继续这个项目，他们就需要我们的帮助来维持对殖民地的控制。","en":"Word about our project to use the local mycelium to closely monitor the colony has spread, and it wasn't well received. Despite our best efforts to defuse the situation, the local population widely considers this as a breach of trust and are demanding that we put an end to this project immediately.\\n\\nThe situation is escalating quickly, and our local enforcers are overwhelmed. They would need help to maintain control of the colony if we choose to go on with the project.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":666,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":537,"status":"paired","id":"texts:29502"},{"key":"colony.2085.a","zh":"人民是对的。放弃。","en":"The population is right. Abort.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":667,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":538,"status":"paired","id":"texts:29503"},{"key":"colony.2085.b","zh":"如果他们没有什么可隐瞒的，那么他们就没有什么可害怕的。","en":"If they have nothing to hide, they have nothing to fear.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":668,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":539,"status":"paired","id":"texts:29504"},{"key":"colony.2090.name","zh":"孢子顺风耳","en":"The Spores Are Our Ears","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":669,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":540,"status":"paired","id":"texts:29505"},{"key":"colony.2090.desc","zh":"我们在 [Root.GetName] 上培养了菌丝体，并微调了本地计算设备以排除干扰。负责团队报告说，该网络现在正在密切监视殖民者。一些小罪犯已经受到了相应的制裁。\\n\\n不幸的是，在其他地方复制安装的尝试都失败了。很可能是一些我们尚未知晓的因素在起作用。","en":"We have grown the mycelium on [Root.GetName], and fine-tuned the local computing equipment to sort through the interference. The responsible team reports that the network is now closely monitoring the colonists. Already, a number of petty criminals have been sanctioned appropriately.\\n\\nUnfortunately, attempts at replicating the installation in other places have met with failure. It is likely that some unknown factor is at play here.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":670,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":541,"status":"paired","id":"texts:29506"},{"key":"colony.2095.name","zh":"真菌失败","en":"Fungal Failure","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":671,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":542,"status":"paired","id":"texts:29507"},{"key":"colony.2095.desc","zh":"我们为促进菌丝体在[Root.GetName]上传播所做的努力导致了更多“传统”蘑菇的生长。一些殖民者的事件表明它们是可食用的。此事件使整个网络在一段时间内失去平衡，但现在它似乎稳定且正常运行。然而，整体上并没有明显的改善。看起来这些蘑菇只是用来储存水的。它们对网络没有贡献，它们的破坏也不会对网络产生影响。","en":"Our efforts to stimulate the spread of the mycelium on [Root.GetName] have resulted in the growth of more 'traditional' mushrooms. An incident with some colonists has shown them to be edible. This event has thrown the whole network off balance for a while, but it now appears to be stabilized and functional. However, no significant improvement has been noticed overall. It looks like these mushrooms are merely storage for water. They do not contribute to the network and their destruction has no impact on it either.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":672,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":543,"status":"paired","id":"texts:29508"},{"key":"colony.2095.a","zh":"收获它们。","en":"Harvest them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":673,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":544,"status":"paired","id":"texts:29509"},{"key":"colony.2095.b","zh":"研究它们。 ","en":"Study them. ","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":674,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":545,"status":"paired","id":"texts:29510"},{"key":"terra.15.name","zh":"过剩的环境改造设备","en":"Superfluous Terraforming Equipment","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":676,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":546,"status":"paired","id":"texts:29511"},{"key":"terra.15.desc","zh":"在完成§Y[From.GetName]§!的环境改造之后，我们的[Owner.GetTerraformerPlural]注意到了一个黄金的机遇。剩下的环境改造设备经过调整改造后可以作为这个行星的基础设施。","en":"After completing the terraforming of §Y[From.GetName]§!, our [Owner.GetTerraformerPlural] have spotted a golden opportunity. The remaining terraforming equipment can potentially be repurposed as infrastructure for the planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":677,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":547,"status":"paired","id":"texts:29512"},{"key":"terra.15.a","zh":"我们可以用得上更多的住房。","en":"We could use more housing.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":678,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":548,"status":"paired","id":"texts:29513"},{"key":"terra.15.b","zh":"建造一些合金铸造厂。","en":"Build some foundries.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":679,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":549,"status":"paired","id":"texts:29514"},{"key":"terra.15.c","zh":"拓展这个星球的能量生产力。","en":"Expand this world's energy capabilities.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":680,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":550,"status":"paired","id":"texts:29515"},{"key":"terra.15.c.tooltip","zh":"这个星球添加§G2§!§Y$district_generator_plural$§!","en":"Adds §G2§! §Y$district_generator_plural$§! to Planet","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":681,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":551,"status":"paired","id":"texts:29516"},{"key":"terra.15.d","zh":"矿是永远不够的。","en":"You can never have enough mines.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":682,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":552,"status":"paired","id":"texts:29517"},{"key":"terra.15.d.tooltip","zh":"这个星球添加§G2§!§Y$district_mining_plural$§!","en":"Adds §G2§! §Y$district_mining_plural$§! to Planet","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":683,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":553,"status":"paired","id":"texts:29518"},{"key":"terra.15.e","zh":"[From.GetName]需要更多农场。","en":"More farms for [From.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":684,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":554,"status":"paired","id":"texts:29519"},{"key":"terra.15.e.tooltip","zh":"这个星球添加§G2§!§Y$district_farming_plural$§!","en":"Adds §G2§! §Y$district_farming_plural$§! to Planet","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":685,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":555,"status":"paired","id":"texts:29520"},{"key":"terra.15.f","zh":"把这些设备拆解了就好。","en":"Just scrap the equipment.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":686,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":556,"status":"paired","id":"texts:29521"},{"key":"terra.20.name","zh":"改造的美景","en":"Engineered Beauty","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":687,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":557,"status":"paired","id":"texts:29522"},{"key":"terra.20.desc","zh":"环境改造§Y[From.GetName]§!完工得比原先估计的要快，这给了我们的[Root.GetTerraformerPlural]一些额外的时间开展一些实验，实验结果十分引人注目。这颗行星的自然特质得到了强化，既有美学情操，又保证了实用主义。","en":"Terraforming on §Y[From.GetName]§! has finished faster than initially estimated, which has left our [Root.GetTerraformerPlural] with time to experiment, and the results are impressive. The planet's natural traits have been enhanced to be both aesthetically pleasing and utilitarian.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":688,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":558,"status":"paired","id":"texts:29523"},{"key":"terra.20.a","zh":"了不起。","en":"Marvelous!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":689,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":559,"status":"paired","id":"texts:29524"},{"key":"terra.20.b","zh":"它非得看上去这么人工吗？","en":"Does it have to look so artificial?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":690,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":560,"status":"paired","id":"texts:29525"},{"key":"terra.25.name","zh":"环境改造难题","en":"Terraforming Complications","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":691,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":561,"status":"paired","id":"texts:29526"},{"key":"terra.25.desc","zh":"我们在§Y[From.GetName]§!上的漫长项目令人沮丧地结束了，只取得了一部分成功。在对最后的几处山谷进行地形变动时，生物质重调器发生了功能异常，导致我们创造出了一大滩§Y环境改造残余物§!。尽管对于殖民者不构成危险，它还是意味着这个星球目前会有一点狭窄。","en":"Our long project on §Y[From.GetName]§! has frustratingly ended in partial success. As the final valleys were undergoing terramorphing, a malfunction occurred in the biomass realigner, leading to the creation of large swaths of §YTerraforming Residue§!. While not dangerous to our colonists, it means that the planet is a bit more cramped for the time being.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":692,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":562,"status":"paired","id":"texts:29527"},{"key":"terra.25.a","zh":"别让这件事再次发生。","en":"Don't let this happen again.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":693,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":563,"status":"paired","id":"texts:29528"},{"key":"terra.30.name","zh":"以错为鉴","en":"Learning From Mistakes","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":694,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":564,"status":"paired","id":"texts:29529"},{"key":"terra.30.desc","zh":"我们的[Owner.GetTerraformerPlural]现在清除了§Y[Root.GetName]§!上的最后一点§Y地形改造残余物§!。尽管清除工作十分痛苦、还黏黏糊糊，但这一切并非没有价值。对造成这一事故的原因和后果进行分析，使我们对地形学有了更加深远的理解。","en":"Our [Owner.GetTerraformerPlural] have now cleared the final §YTerraforming Residue§! on §Y[Root.GetName]§!. While the cleanup was painful and quite sticky, it was not all for naught. Analysis of the cause of this issue and the fallout has led to furthering our understanding of terralurgy.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":695,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":565,"status":"paired","id":"texts:29530"},{"key":"terra.30.a","zh":"好歹还是有点好处的。","en":"At least some good has come of it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":696,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":566,"status":"paired","id":"texts:29531"},{"key":"terra.35.name","zh":"[Root.GetHomeWorldName]二号","en":"[Root.GetHomeWorldName] II","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":697,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":567,"status":"paired","id":"texts:29532"},{"key":"terra.35.desc","zh":"我们不仅成功地对§Y[From.GetName]§!进行了环境改造，我们还做得更加好了。在定稿阶段的最后，我们的[Root.GetTerraformerPlural]设法想让这个星球成为我们本土动物群的完美家园，创造一个同[Root.GetHomeWorldName]及其相似的[From.GetPlanetMoon]。我们的所有本土植物也会移植到那里去，只是地形会不太一样。","en":"We have not only succeeded in terraforming §Y[From.GetName]§!, but we have done something even better. During the final stretch of the process, our [Root.GetTerraformerPlural] managed to make it a perfect home for our local fauna, creating a [From.GetPlanetMoon] eerily similar to [Root.GetHomeWorldName]. All our local plant life is there but none of the familiar terrain.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":698,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":568,"status":"paired","id":"texts:29533"},{"key":"terra.35.a","zh":"这个[From.GetPlanetMoon]应该作为[Root.GetHomeWorldName]二号被人所知","en":"This [From.GetPlanetMoon] shall be known as [Root.GetHomeWorldName] II","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":699,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":569,"status":"paired","id":"texts:29534"},{"key":"terra.35.a.tooltip","zh":"将§Y[From.GetName]§!的名字改为§Y$terra.35.name$§!","en":"Sets the name of §Y[From.GetName]§! to §Y$terra.35.name$§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":700,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":570,"status":"paired","id":"texts:29535"},{"key":"terra.35.b","zh":"一次幸运的发展。","en":"A fortuitous development.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":701,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":571,"status":"paired","id":"texts:29536"},{"key":"terra.40.name","zh":"行星策略","en":"A Planetary Gambit","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":702,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":572,"status":"paired","id":"texts:29537"},{"key":"terra.40.desc","zh":"正当§Y[From.GetName]§!的环境改造工程即将收尾之时，一个独特的情况发生了。我们的[Root.GetTerraformerPlural]发现，我们有可能将这个[From.GetPlanetMoon]变为潮汐锁定。这样的现象如果自然发生了，可能会对殖民地造成危害。然而，如果是在环境改造的过程中这么做，我们就能充分利用昼半球无穷无尽的太阳时长，产出极其丰富的能量。我们当然也要制定一个集中计划，将我们剩余的工业园区和住房布置在夜半球或晨昏线地区。","en":"A unique situation has occurred on §Y[From.GetName]§! just as the terraforming efforts are winding down. Our [Root.GetTerraformerPlural] have discovered that it's possible to tidally lock the [From.GetPlanetMoon]. This occurring naturally can be quite a detriment to a colony. However, doing it during the terraforming process could allow us to exploit the endless solar hours the dayside will receive and generate an obscene amount of energy. We would still have to make a concentrated effort to set up the rest of our industry and housing on the twilight and night side.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":703,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":573,"status":"paired","id":"texts:29538"},{"key":"terra.40.a","zh":"让[From.GetPlanetMoon]再次转起来，这么做风险太大了。","en":"Set the [From.GetPlanetMoon] spinning again, the risk is too great.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":704,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":574,"status":"paired","id":"texts:29539"},{"key":"terra.40.b","zh":"就这么做。","en":"Do it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":705,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":575,"status":"paired","id":"texts:29540"},{"key":"terra.40.b.tooltip","zh":"解锁一项特殊的§Y殖民地决议§!，能够彻底解锁这个[From.GetPlanetMoon]的全部潜势。","en":"Unlocks a special §YColony Decision§! to unlock this [From.GetPlanetMoon]'s full potential.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":706,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":576,"status":"paired","id":"texts:29541"},{"key":"terra.45.name","zh":"成功过头","en":"Excess to Success","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":707,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":577,"status":"paired","id":"texts:29542"},{"key":"terra.45.desc","zh":"随着§Y[From.GetName]§!环境改造完工，我们发现这一工程使我们处在了一个始料未及的情况。我们实际上需要的资源，并没有我们最初立项的时候预计完成项目所需要的那么多，现在我们有机会为这个[From.GetPlanetMoon]增添一项额外的特征。我们的[Root.GetTerraformerPlural]呈递给了我们三个不同的选项。","en":"As the terraforming of §Y[From.GetName]§! is settling down, we discover that the project has put us in an unanticipated situation. We did not need as many resources as we initially set aside to finish this project, and now we have the chance to add-on one additional feature to the [From.GetPlanetMoon]. Our [Root.GetTerraformerPlural] have presented us with three different options.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":708,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":578,"status":"paired","id":"texts:29543"},{"key":"terra.45.a","zh":"我们可以使用更多的$district_generator_plural$。","en":"We could use more $district_generator_plural$.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":709,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":579,"status":"paired","id":"texts:29544"},{"key":"terra.45.b","zh":"看看我们是不是能够为$district_mining_plural$提供更多空间。","en":"See if we can't develop more space for $district_mining_plural$.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":710,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":580,"status":"paired","id":"texts:29545"},{"key":"terra.45.c","zh":"这个星球用得上更多的$district_farming_plural$。","en":"This world could use more $district_farming_plural$.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":711,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":581,"status":"paired","id":"texts:29546"},{"key":"terra.50.name","zh":"真一","en":"Oneness","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":712,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":582,"status":"paired","id":"texts:29547"},{"key":"terra.50.desc","zh":"在将§Y[From.GetName]§!转变为[This.GetAAnPlanetClass][This.GetClassAdj]星球的过程中，[Root.GetTerraformerPlural]筹划着不仅将当地动物群连接到主脑，还想将这个星球本身也连接到主脑，尽管有点担心暴露在环境改造气体中有可能诱发突变。蜂群现在有机会在更加真实的感知下，变得前所未有地完整。","en":"While turning §Y[From.GetName]§! into [This.GetAAnPlanetClass] [This.GetClassAdj] world, the [Root.GetTerraformerPlural] managed to link not only the local fauna to the mind but, through freak mutations when exposed to the terraforming gases, link the mind to the world itself. The collective now has the opportunity to become whole in a truer sense than before.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":713,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":583,"status":"paired","id":"texts:29548"},{"key":"terra.50.a","zh":"是的，这是主脑的意志。","en":"Yes, the mind wills it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":714,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":584,"status":"paired","id":"texts:29549"},{"key":"terra.50.b","zh":"不，这不是这个星球的意图。","en":"No, this is not the intention for this world.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":715,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":585,"status":"paired","id":"texts:29550"},{"key":"terra.55.name","zh":"完美的组织","en":"Perfect Organization","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":716,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":586,"status":"paired","id":"texts:29551"},{"key":"terra.55.desc","zh":"对于蜂群来说，超越自然不是什么新鲜事。在对§Y[From.GetName]§!进行地形改造的过程中，每一座山峦都经过了考量，每一片动物群的放置都经过了战略推演。这个[From.GetPlanetMoon]现在变成了一处组织完美的后勤天堂，方便我们的[Root.GetUnitDronePlural]为蜂群整体的建设添砖加瓦。","en":"Surpassing nature is not something new for this collective. During the terraforming process of §Y[From.GetName]§!, every hill was considered, and every piece of fauna was strategically placed. The [From.GetPlanetMoon] has now ended up being a perfectly organized logistical paradise for our [Root.GetUnitDronePlural] to produce for the collective.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":717,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":587,"status":"paired","id":"texts:29552"},{"key":"terra.60.name","zh":"出土[GetPreFTLUpperPlural]","en":"Unearthed [GetPreFTLUpperPlural]","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":718,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":588,"status":"paired","id":"texts:29553"},{"key":"terra.60.desc","zh":"在为§Y[From.GetName]§!土地施肥和导入大气的过程中，我们的[Root.GetTerraformerPlural]有个意外的发现。在[From.GetName]的地表以下存在一个地下外星文明。应该是由于[From.GetPlanetMoon]的矿物密度导致此前我们的扫描仪并未发现他们。\\n这些[GetPreFTLLowerPlural]似乎完全没有意识到行星的地表已经改变，这让我们有了决定如何与他们接触的主动权。","en":"While enriching the soil and adding an atmosphere to §Y[From.GetName]§!, our [Root.GetTerraformerPlural] have made an unexpected find. Beneath the surface of [From.GetName], there exists a civilization of subterranean aliens. It must have been because of the [From.GetPlanetMoon]'s mineral density that our scanners didn't detect them before.\\nThe [GetPreFTLLowerPlural] seem unaware that their surface has changed, giving us a chance to do what we will with them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":719,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":589,"status":"paired","id":"texts:29554"},{"key":"terra.60.a","zh":"真是有趣。","en":"How quaint.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":720,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":590,"status":"paired","id":"texts:29555"},{"key":"terra.60.b","zh":"就是说地底下有害虫咯。","en":"So the pests scurry underground now.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":721,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":591,"status":"paired","id":"texts:29556"},{"key":"terra.60.c","zh":"看到宇宙并不缺乏智慧生物还挺好的。","en":"It's good to see that the universe is not devoid of intelligent life.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":722,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":592,"status":"paired","id":"texts:29557"},{"key":"terra.55.a","zh":"真是可喜可贺。","en":"How pleasing.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":723,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":593,"status":"paired","id":"texts:29558"},{"key":"terra.65.name","zh":"有所帮助的瑕疵","en":"A Helpful Blemish","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":724,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":594,"status":"paired","id":"texts:29559"},{"key":"terra.65.desc","zh":"我们的[Root.GetTerraformerPlural]一开始以为某块地只是§Y[From.GetName]§!上的一个臭气袋子，结果没想到那里竟是一块福地！它喷发出来的有毒气体实际上是未经精炼的§Y异星天然气§!。有了这处全新的自然资源，为这个[From.GetPlanetMoon]引入大气层所需的能源巨幅下降了，我们还可以在接下来的很多年采集这里的天然气！","en":"What our [Root.GetTerraformerPlural] first took for a nasty gas pocket on §Y[From.GetName]§! has turned out to be a blessing! The toxic fumes it was releasing are an unrefined version of §YExotic Gas§!. With this new natural resource, the energy required to introduce an atmosphere to the [From.GetPlanetMoon] has drastically decreased, and we can harvest the gas for years to come!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":725,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":595,"status":"paired","id":"texts:29560"},{"key":"terra.65.a","zh":"棒极了。","en":"Excellent.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":726,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":596,"status":"paired","id":"texts:29561"},{"key":"terra.70.name","zh":"未曾预料的突变","en":"Unexpected Mutations","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":727,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":597,"status":"paired","id":"texts:29562"},{"key":"terra.70.desc","zh":"我们的[Root.GetTerraformerPlural]就§Y[From.GetName]§!上的情况即带来了好消息，也带来了坏消息。好消息是环境改造进程十分的顺利，我们有了一处美轮美奂的盖亚星球。坏消息是，所有住在这个[From.GetPlanetMoon]上的人都暴露在了环境改造气体中，已经不能适应非盖亚星球的环境了。这些“囿于盖亚”的居民在盖亚星球上生活时，展现出了惊人的生产力提升。相比于没有受到环境改造气体影响、在改造之后才过去的移民，这些居民的表现要好得不知道到哪里去了。","en":"Our [Root.GetTerraformerPlural] have good news and bad news for us about §Y[From.GetName]§!. The good news is that the terraforming process went swimmingly, and we have a beautiful Gaia World. The bad news is that everyone living on the [From.GetPlanetMoon] was exposed to the terraforming gases and now can't live on non-Gaia Worlds. These Gaia-trapped inhabitants have surprisingly been showing an increase in their productivity while on the Gaia World. Far better than workers that weren't affected by the gas that migrated there later.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":728,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":598,"status":"paired","id":"texts:29563"},{"key":"terra.70.a","zh":"至少他们看上去没有感到不舒服。","en":"At least they don't seem to be uncomfortable.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":729,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":599,"status":"paired","id":"texts:29564"},{"key":"terra.75.name","zh":"[From.GetName]此处便是天堂","en":"Paradise is a Place on [From.GetName]","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":730,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":600,"status":"paired","id":"texts:29565"},{"key":"terra.75.desc_regular","zh":"在我们派往§Y[From.GetName]§!的[Root.GetTerraformerPlural]之中，似乎有部分人是某个[Root.GetHomeWorldName]上古老宗派的追随者。这些[Root.GetSpeciesNamePlural]相信寰宇之中有一处留给我们人民的天堂，结果他们选择不去寻找，而是亲自去创造这处天堂。[From.GetName]现在被转变成了一处被赐福的[From.GetPlanetMoon]，宛如从我们古老历史的宗卷中显现出来的图景。","en":"Amongst our [Root.GetTerraformerPlural] assigned to §Y[From.GetName]§!, there seem to have been followers of an ancient sect from [Root.GetHomeWorldName] among them. These [Root.GetSpeciesNamePlural] believe that there is a paradise for our people, and instead of looking for it, they have now created it. [From.GetName] has now been turned into a [From.GetPlanetMoon] of the blessed, looking like an illustration manifested from the pages of our ancient history.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":731,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":601,"status":"paired","id":"texts:29566"},{"key":"terra.75.desc_spirit","zh":"我们的环境改造工作者完成了前所未有的功绩！阅尽整个[Root.GetName]的历史，总有一桩神话或传说流传下来，讲述许诺给我们人民的赐福之地——一处天堂。当我们驶向繁星却无处寻觅这处福地时，我们的[Root.GetTerraformerPlural]启动了一项计划，要亲自将这个传说化为现实。现在，§Y[From.GetName]§!的地平线在我们面前向远方延伸，人人肃然起敬，心知我们亲手缔造了属于自己的天堂。","en":"Our terraformers have outdone any of their previous work! Throughout [Root.GetName], history there have always been myths and legends about a blessed land for our people, a paradise. When we set out to the stars and didn't find the Land of Bliss, a project to make it a reality was started by our [Root.GetTerraformerPlural]. Now the awe-inspiring horizons of §Y[From.GetName]§! stretch before us, and we know that we have made our own paradise.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":732,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":602,"status":"paired","id":"texts:29567"},{"key":"terra.75.a","zh":"美不胜收。","en":"It's beautiful.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":733,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":603,"status":"paired","id":"texts:29568"},{"key":"terra.75.b","zh":"它只是个普通的盖亚星球吧？","en":"It's just a normal Gaia World?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":734,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":604,"status":"paired","id":"texts:29569"},{"key":"terra.80.name","zh":"辐射植物","en":"Radioactive Flora","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":735,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":605,"status":"paired","id":"texts:29570"},{"key":"terra.80.desc","zh":"在清除§Y[From.GetName]§!大气层和土壤中的辐射的过程中，我们的[Root.GetTerraformerPlural]不得不求助于我们的异星生物学家。他们发现了一个物种，依靠辐射繁衍生息，而现在正在枯萎。更令人惊奇的是，这个物种看上去还处于未开智状态，但将将就要进化出智能了。现在，随着最后一处泥土即将冲刷干净，我们必须决定如何处置这个新生命。","en":"While cleaning out the radiation in §Y[From.GetName]'s§! atmosphere and soil, our [Root.GetTerraformerPlural] had to call in our xenobiologists. They had found a species that seemed to thrive off the radiation and was now wilting. Even more curious, this species appears to be presapient and on the cusp of achieving sentience. Now, as the final soil scrubbers are approaching, we have to decide what to do with this new life.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":736,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":606,"status":"paired","id":"texts:29571"},{"key":"terra.80.a","zh":"我们毁掉了它们的栖息地，现在我们应当保护它们。","en":"We have destroyed their habitat, now we have to preserve them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":737,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":607,"status":"paired","id":"texts:29572"},{"key":"terra.80.a.tooltip","zh":"400未开智£pop£§H辐射合成人口§!会添加至[This.GetName]。","en":"400 presapient £pop£ §HRadiotrophic Pops§! will be added to the [This.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":738,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":608,"status":"paired","id":"texts:29573"},{"key":"terra.80.b","zh":"为什么不让它们加入我们？","en":"Why not let them join us?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":739,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":609,"status":"paired","id":"texts:29574"},{"key":"terra.80.c.indifferent","zh":"收集它们的基因物质。","en":"Harvest their genetic material.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":740,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":610,"status":"paired","id":"texts:29575"},{"key":"terra.80.c.xenophile","zh":"研究它们的生物学。","en":"Study their biology.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":741,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":611,"status":"paired","id":"texts:29576"},{"key":"terra.80.c.cantuse","zh":"尽管无法应用到我们身上，但它们的基因物质可能有用。","en":"While not applicable to us, their genetic material could be useful.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":742,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":612,"status":"paired","id":"texts:29577"},{"key":"terra.80.c.tooltip","zh":"解锁§Y$trait_plantoid_radiotrophic$§!特质用于基因修饰。","en":"Unlocks the §Y$trait_plantoid_radiotrophic$§! trait for genemodding.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":743,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":613,"status":"paired","id":"texts:29578"},{"key":"terra.80.d","zh":"我们何苦要担忧这些杂草呢。完成环境改造。","en":"Why are we even bothering with this weed. Finish the terraforming.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":744,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":614,"status":"paired","id":"texts:29579"},{"key":"terra.85.name","zh":"辐光四溢的招待会","en":"A Radiating Reception","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":745,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":615,"status":"paired","id":"texts:29580"},{"key":"terra.85.desc","zh":"在花费数年调整这些我们在§Y[FromFromFrom.GetName]§!上发现的辐射合成植物，并且使其适应环境之后，我们现在可以将他们纳入我们的社会了。尽管这个物种还出人意料地年轻，但是他们看上去非常擅长收集能量。","en":"Having spent years acclimating and adjusting the radiotrophic plants found on §Y[FromFromFrom.GetName]§!, we now are ready to allow them into our society. While an incredibly young species, they seem to excel in harvesting energy.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":746,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":616,"status":"paired","id":"texts:29581"},{"key":"terra.85.a","zh":"欢迎！","en":"Welcome!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":747,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":617,"status":"paired","id":"texts:29582"},{"key":"terra.85.a.tooltip","zh":"§G600§!£pop£§H辐射合成人口§!加入我们的帝国。","en":"§G600§! £pop£ §HRadiotrophic Pops§! will be added to our Empire.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":748,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":618,"status":"paired","id":"texts:29583"},{"key":"terra.90.name","zh":"武器贮藏室","en":"Weapons Cache","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":749,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":619,"status":"paired","id":"texts:29584"},{"key":"terra.90.desc","zh":"恢复一个死寂星球是一项艰苦的工作，而且十分单调重复：隔绝一块区域，清理所有的卵石，替换土地，净化任何残留的水源，添加新的动物。随着§Y[From.GetName]§!的环境改造进程逐渐扫尾，我们的[Root.GetTerraformerPlural]发现了一个规模可观的地下金属容器，根据其防御工事，我们假定这是一个武器库。","en":"Restoring a Tomb World is always hard work and often very repetitive: section off an area, clear out any rubble, replace the soil, purify any remaining water, and add new fauna. As the terraforming process on §Y[From.GetName]§! was winding to a close, our [Root.GetTerraformerPlural] discovered a sizeable underground metal container, and based on its fortifications, it is assumed that this is a weapons cache.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":750,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":620,"status":"paired","id":"texts:29585"},{"key":"terra.90.a","zh":"令人好奇。","en":"Curious.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":751,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":621,"status":"paired","id":"texts:29586"},{"key":"terra.95.name","zh":"揭开尘封的过去","en":"Bringing the Past to Light","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":752,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":622,"status":"paired","id":"texts:29587"},{"key":"terra.95.desc","zh":"[From.Planet.GetName]的贮藏室并不好挖掘，因为它的发现地点被深深地埋在了城市废墟之下。又因为不管容器里面储藏着什么，我们都被要求谨慎行事避免将其误触发，发掘进度被进一步地拖慢了。现在这栋建筑矗立在我们的面前，等待我们随时开始调查。复杂的外星文字被刻在贮藏室的两侧，或许能提示我们里面有什么内容物。","en":"The cache on [From.Planet.GetName] was not easy to unearth, as it was buried deep below the ruined city in which it was discovered. The excavation effort was further slowed by the caution required to avoid setting off whatever is stored in the container. Now the structure stands before us and is ready to for investigation. Complex alien script is carved into the sides of the cache that might hint at its content.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":753,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":623,"status":"paired","id":"texts:29588"},{"key":"terra.100.name","zh":"军械库","en":"The Armory","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":754,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":624,"status":"paired","id":"texts:29589"},{"key":"terra.100.desc","zh":"我们的[Owner.GetLinguists]完成了翻译外星人的铭文，发现贮藏室外刻着一个警示。§Y“在战争时期，任何情况下，都不允许任何政府进入这座军械库！”§!\\n\\n无论这里面储存着什么武器，那对于一整个文明都具有足够的毁灭性，能够将他们化成灰。我们剩下的工作就是小心地打开这座军械库，然后拿到我们的奖励。","en":"Our [Owner.GetLinguists] have finished translating the alien inscriptions and have discovered a warning engraved into the cache. §Y\"Do not under any circumstances allow any government to have access to this armory during wartime!\"§!\\n\\nWhatever weapon was stored here was too destructive even for a civilization that was capable of reducing themselves to ash. All that is left is to carefully open the armory and claim our prize.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":755,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":625,"status":"paired","id":"texts:29590"},{"key":"terra.105.name","zh":"翻译错误","en":"Mistranslations","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":756,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":626,"status":"paired","id":"texts:29591"},{"key":"terra.105.desc.generic","zh":"似乎是我们的[Owner.GetLinguists]将“图书馆”错误翻译成了“军械库”。我们一直对“权力的来源”一词存在错误的理解，直到我们打开了贮藏室，看到了更多的外星文本。§Y“如果你在读这一段，那说明我们从战争中存活了下来，现在准备开始重建。当我们星球的局势变得愈发恶化的时候，我花费了许多个月份创建这座图书馆，我的朋友和我忠实的同事一直陪伴左右。但既然你在读这一段，那说明我们中的某人幸存了下来，因此请好好接受这一份遗产。我和我的朋友收集到的，所有有关我们人民文化的成果，都集中在这里。你们第一个看见这个的人，将成为我最亲爱的朋友的象征。”§!\\n\\n在饰板的下面，是一个双足哺乳动物的遗体，以及一个四足长鼻子动物的金属雕像。","en":"It seems like our [Owner.GetLinguists] mistranslated the word 'library' as 'armory'. We had assumed the incorrect meaning of 'source of power', which was only apparent after opening the cache and being greeted by further xeno script. §Y\"If you are reading this, that means that we survived the war and are now ready to rebuild. I spent many long months creating this library while our world's situation worsened, accompanied by my friend and faithful companion. But since you are reading this, that means that someone did survive, so please take part in your heritage. All the cultural works of our people my friend and I could gather are collected here, and let the first you see be a representation of my dearest friend.\"§!\\n\\nThe remains of a bipedal mammal and a metal statue of a four-legged long-snouted animal stands under the plaque.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":757,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":627,"status":"paired","id":"texts:29592"},{"key":"terra.105.desc.earth","zh":"似乎是我们的[Owner.GetLinguists]将“图书馆”错误翻译成了“军械库”。我们一直对“权力的来源”一词存在错误的理解，直到我们打开了贮藏室，看到了更多的外星文本。§Y“如果你在读这一段，那说明我们从战争中存活了下来，现在准备开始重建。当我们星球的局势变得愈发恶化的时候，我花费了许多个月份创建这座图书馆，我的朋友和我忠实的同事——沃尔特——一直陪伴左右。但既然你在读这一段，那说明我们中的某人幸存了下来，因此请好好接受这一份遗产。我和沃尔特收集到的，所有有关我们人民文化的成果，都集中在这里。你们第一个看见这个的人，将成为我最亲爱的朋友的象征。”§!\\n\\n在饰板的下面，是一个双足哺乳动物的遗体，以及一个四足长鼻子动物的金属雕像。","en":"It seems like our [Owner.GetLinguists] mistranslated the word 'library' as 'armory'. We had assumed the incorrect meaning of 'source of power', which was only apparent after opening the cache and being greeted by further xeno script. §Y\"If you are reading this, that means that we survived the war and are now ready to rebuild. I spent many long months creating this library while our world's situation worsened, accompanied by my friend and faithful companion Walter. But since you are reading this, that means that someone did survive, so please take part in your heritage. All the cultural works of our people Walter and I could gather are collected here, and let the first you see be a representation of my dearest friend.\"§!\\n\\nThe remains of a bipedal mammal and a metal statue of a four-legged long-snouted animal stands under the plaque.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":758,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":628,"status":"paired","id":"texts:29593"},{"key":"terra.105.a","zh":"抚摸雕像。","en":"Pet the statue.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":759,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":629,"status":"paired","id":"texts:29594"},{"key":"terra.105.b","zh":"登记外星媒体。","en":"Catalog the alien media.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":760,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":630,"status":"paired","id":"texts:29595"},{"key":"terra.105.c","zh":"说好给我们武器的，把图书馆和雕像融化掉用来造导弹。","en":"We were promised weapons, melt the library and statue down and use it for missiles.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":761,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":631,"status":"paired","id":"texts:29596"},{"key":"d_fungal_study_zone","zh":"真菌研究地带","en":"Fungal Study Zone","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":765,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":633,"status":"paired","id":"texts:29597"},{"key":"d_fungal_study_zone_desc","zh":"这里发现的“间谍”蘑菇是对其奇特的生物特征以及它们如何相互联系的神秘见解的无尽来源。","en":"The 'spying' mushrooms found here are an endless source of cryptic insights into their strange biology, and how they connect to one another.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":766,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":634,"status":"paired","id":"texts:29598"},{"key":"d_terraforming_blocker","zh":"£blocker£环境改造残骸","en":"£blocker£ Terraforming Residue","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":767,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":635,"status":"paired","id":"texts:29599"},{"key":"d_terraforming_blocker_desc","zh":"部分成功的环境改造工程，其结果是在很多区域创造了奇怪的生物遗骸。","en":"The results of a partially successful terraforming project have created areas of strange biological abominations.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":768,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":636,"status":"paired","id":"texts:29600"},{"key":"d_dayside_farm","zh":"昼半球太阳能发电厂","en":"Dayside Solar Farm","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":769,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":637,"status":"paired","id":"texts:29601"},{"key":"d_dayside_farm_desc","zh":"这个星球被潮汐锁定，所有的太阳能都投射在了昼半球，使得这片区域拥有无限的昼时。","en":"This world has all its solar power set up on the dayside of its tidally locked hemispheres, granting it access to unlimited solar hours.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":770,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":638,"status":"paired","id":"texts:29602"},{"key":"d_radiotrophic_preserve","zh":"辐射合成保护区","en":"Radiotrophic Preserve","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":771,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":639,"status":"paired","id":"texts:29603"},{"key":"d_radiotrophic_preserve_desc","zh":"一片隔离区，充满低气压和充满辐射的大气，能够让这颗星球的当地土著物种存活。","en":"An isolated area filled with low pressure and a very radioactive atmosphere keeps the natives of this world alive.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":772,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":640,"status":"paired","id":"texts:29604"},{"key":"fumongus_monitor_pops","zh":"当地蘑菇网络","en":"Local Mycelial Network","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":776,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":642,"status":"paired","id":"texts:29605"},{"key":"fumongus_monitor_pops_desc","zh":"我们已经设法利用当地的蘑菇网络来监测我们在行星上的殖民者。","en":"We have managed to harness local fungal networks to monitor our colonists on the planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":777,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":643,"status":"paired","id":"texts:29606"},{"key":"disinformation_protocols","zh":"假情报协议","en":"Disinformation Protocols","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":778,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":644,"status":"paired","id":"texts:29607"},{"key":"UBUME_BABY_CAT","zh":"奇怪的残骸","en":"Strange Debris","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":780,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":645,"status":"paired","id":"texts:29608"},{"key":"UBUME_BABY_CAT_DESC","zh":"扫描发现了一片来源不确定的残骸场。这会和在此恒星系中巡逻的被抛弃的科研船有关吗？","en":"Scans have identified a debris field of uncertain origin. Could this have something to do with the abandoned science ship patrolling the system?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":781,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":646,"status":"paired","id":"texts:29609"},{"key":"anomaly.6791.name","zh":"幽灵船","en":"Ghost Ship","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":783,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":647,"status":"paired","id":"texts:29610"},{"key":"anomaly.6791.desc","zh":"我们对$NAME_Hillos$残骸场的扫描已经完成。其化学结构同时具备生物和非生物性质，我们从未见过类似的东西。\\n\\n这片残骸与在此恒星系中巡逻的奇怪船只间有何关联仍然模糊不清。船上没有生命迹象。事实上，我们探测不到任何种类的能量特征。姑且来说就是，我们在幽灵船面前栽跟头了。","en":"Our scans of the debris field in $NAME_Hillos$ are complete. Possessing both organic and abiogenic properties, the chemical structure is unlike anything we've ever seen.\\n\\nThe connection between the debris and the strange vessel patrolling the system remains unclear. There are no life-signs aboard. In fact, we can detect no power signatures of any kind. For lack of a better descriptor, we have stumbled on a ghost ship.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":784,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":648,"status":"paired","id":"texts:29611"},{"key":"anomaly.6791.a","zh":"怪吓人的。","en":"Spooky.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":785,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":649,"status":"paired","id":"texts:29612"},{"key":"anomaly.6792.name","zh":"$NAME_Hillos_ship$的幼体","en":"$NAME_Hillos_ship$'s Baby","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":787,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":650,"status":"paired","id":"texts:29613"},{"key":"anomaly.6792.desc","zh":"我们的科研团队得出结论，认为在其命令日志中被称作“$NAME_Hillos_ship$”的、被遗弃的舰船曾在$NAME_Hillos$恒星系中进行实验，实验目的是创造合成人生命。反物质约束装置泄露导致舰上人员连同着新出生的“幼儿”一道丧生。但是，在舰船各系统中探测到的少量灵能表明，那个合成生命体的“鬼魂”在事故发生前几秒钟掌控了船只。\\n\\n可以想象，新生的意识体辗转花费了数个世纪，徒劳地寻找自己的母亲。不幸的是，此时此刻我们没有办法与该实体交流，也无法帮助其取得安宁。目前来看，$NAME_Hillos$恒星系中大概注定要继续有幽灵船出没了。","en":"Our science team has concluded that the abandoned ship, referred to as '$NAME_Hillos_ship$' in its command logs, was conducting an experiment in the $NAME_Hillos$ system, the goal of which was the creation of synthetic life. An antimatter containment breach resulted in the death of the ship's crew, as well as the newborn 'infant.' However, low-level psionic energy detected throughout the ship's systems suggest that the synthetic lifeform's 'ghost' took possession of the vessel seconds before the accident.\\n\\nIt is conceivable that the nascent consciousness has spent the intervening centuries in a vain search for its mother. Unfortunately, at this time we have no way of communicating with the entity, nor of helping it to find rest. For now, the haunting of the $NAME_Hillos$ system seems destined to continue.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":788,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":651,"status":"paired","id":"texts:29614"},{"key":"anomaly.6792.alt.desc","zh":"我们的科研团队得出结论认为，在其命令日志中被称作“$NAME_Hillos_ship$”的、被遗弃的舰船曾在$NAME_Hillos$恒星系中进行实验，实验目的是创造合成人生命。反物质约束装置泄露导致舰上人员连同着新出生的“幼儿”一道丧生。在舰船的各系统中，我们探测到了灵能的存在。感觉这里还发生了一些别的事情，一些比单纯的事故更诡异的事情。\\n\\n很有可能这个合成生命体具有某种潜在灵能力量，它的“鬼魂”在事故发生前几秒钟掌控了船只。如果真是如此，那么这个新生的意识体可能辗转花费了数个世纪，徒劳地寻找自己的母亲。不幸的是，此时此刻我们没有办法与该实体交流，也无法帮助其取得安宁。目前来看，$NAME_Hillos$恒星系中大概注定要继续有幽灵船出没了。","en":"Our science team has concluded that the abandoned ship, referred to as '$NAME_Hillos_ship$' in its command logs, was conducting an experiment in the $NAME_Hillos$ system, the goal of which was the creation of synthetic life. An antimatter containment breach resulted in the death of the ship's crew, as well as the newborn 'infant.' Throughout the ship's systems, we have also detected the presence of psionic energy. There is the sense that something more occurred here; something stranger than a simple malfunction.\\n\\nIt is possible that the synthetic lifeform itself possessed a kind of latent psionic power, and that its 'ghost' took possession of the vessel seconds before the accident. If so, this nascent consciousness may have spent the intervening centuries in a vain search for its mother. Unfortunately, we are unable to make contact at this time. For now, the haunting of the $NAME_Hillos$ system seems destined to continue.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":789,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":652,"status":"paired","id":"texts:29615"},{"key":"anomaly.6792.alt_hive_robot.desc","zh":"我们对$NAME_Hillos$恒星系内的舰船的评估已经完成。据其内部指挥日志识别为“$NAME_Hillos_ship$”，由修复出的舰船记录可以得知其任务目标是创造合成生命体。一个反物质容器的破裂导致了船上的船员和实验“婴儿”的终结。\\n\\n我们的[Owner.GetTelepathPlural]探测到了游荡在舰船的系统中的痕量灵能能量，我们随之发现那个裂口并不只是简简单单的故障产物。\\n\\n这些能量信号表明，合成生命形式具有某种潜在的灵能力，并且这些力量在故障之前很可能已经显现过了，这一切都导致一个新生的意识体在寻找母性的输入。由于没有更多的数据，我们无法证实这一理论，仍需要进一步的研究。","en":"Our assessment of the vessel in the $NAME_Hillos$ system is complete. Identified from its command logs as '$NAME_Hillos_ship$', recovered ship records track its mission goal of creating synthetic life. An antimatter containment breach resulted in the termination of the ship's crew as well as the experimental 'infant'.\\n\\nOur [Owner.GetTelepathPlural] have detected traces of psionic energy lingering throughout the ship's systems, leading us to the conclusion the breach was a result of more than a simple malfunction.\\n\\nThese energy signatures indicate the synthetic lifeform possessed latent psionic power, and that these powers likely manifested before the accident. Resulting in a nascent consciousness searching for a maternal input. Without more data we are unable to confirm this theory, further study will be required.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":790,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":653,"status":"paired","id":"texts:29616"},{"key":"anomaly.6792.a","zh":"悲伤的命运。","en":"A sad fate.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":791,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":654,"status":"paired","id":"texts:29617"},{"key":"anomaly.6792.b","zh":"令人沮丧。","en":"Frustrating.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":792,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":655,"status":"paired","id":"texts:29618"},{"key":"anomaly.6793.name","zh":"灵能呜咽","en":"Psionic Chatter","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":794,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":656,"status":"paired","id":"texts:29619"},{"key":"anomaly.6793.desc","zh":"我们探测到有什么东西从$NAME_Hillos$恒星系中传出。那艘叫$NAME_Hillos_ship$的幽灵船使用一种只能说是“灵能频段”的东西在不断地发出悲伤的哭嚎。显然，自从我们第一次遇到这艘船和被困在船上的新生意识以来它就一直如此了。似乎我们最近的灵能飞升是我们能听到这个孩子哭泣的缘由。通过进一步研究，我们也许能够与之联系。","en":"We have detected something unusual emanating from the $NAME_Hillos$ system. On what can only be described as a 'psionic frequency', the so-called ghost ship $NAME_Hillos_ship$ has been issuing a plaintive and irregular wail. Apparently, this has been going on since our first encounter with the vessel and the nascent consciousness trapped onboard. It seems likely that our recent psionic transcendence is the reason we're now able to perceive the child's cries. With further study, we may even be able to answer them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":795,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":657,"status":"paired","id":"texts:29620"},{"key":"anomaly.6793.desc.hive_robot","zh":"我们探测到有什么东西从$NAME_Hillos$恒星系中传出。我们最近调谐的[Root.GetTelepathPlural]已经开始接收来$NAME_Hillos_ship$舰船的信号。这些通信与生物意义上的年轻人有相似之处，并且显示出自我们最初相遇以来已经传播的迹象，我们最近的灵能发展使最终探测到它们成为可能。\\n\\n通过进一步研究，我们也许能够与进行更多交流。","en":"We have detected something unusual emanating from the $NAME_Hillos$ system. Our recently attuned [Root.GetTelepathPlural] have begun to receive signals emanating from the vessel $NAME_Hillos_ship$. These communications share similarities with those of biological young, and show signs of having been broadcast since our initial encounter, with our recent psionic developments making it possible to finally detect them.\\n\\nWith further study, we may be able to communicate with the entity further.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":796,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":658,"status":"paired","id":"texts:29621"},{"key":"anomaly.6794.name","zh":"看看是谁在说话","en":"Look Who's Talking","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":798,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":659,"status":"paired","id":"texts:29622"},{"key":"anomaly.6794.desc","zh":"在经过几个月痛苦的研究后，我们的灵能使终于成功地与占据幽灵船$NAME_Hillos_ship$的那个意识取得联系。尽管它的词汇量非常稀少，但这个合成生命体可以用感受和印象进行表达。这个“孩子”的孤独显而易见，这也可以从它与其他灵魂接触时的欣喜中看出来。它似乎也喜欢我们的科研，在船旁边嬉戏地滑过$NAME_Hillos$星系，就像一只水生鲸类动物的幼崽围绕着它的母亲一样。至少，“闹鬼”的$NAME_Hillos$恒星系最终迎来了令人愉快的结局。","en":"After months of painful research, our telepaths have succeeded in making contact with the consciousness in possession of the ghost ship $NAME_Hillos_ship$. Possessing only a rudimentary vocabulary, the synthetic lifeform was nevertheless able to express itself through feelings and impressions. The 'child's' loneliness was palpable, as was its joy in finally making contact with other minds. It also seems to have taken a liking to our science vessel, playfully gliding throughout the $NAME_Hillos$ system alongside the ship, much like the calf of a water-born cetacean around its mother. At last, the haunting of the $NAME_Hillos$ system has come to a happy end.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":799,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":660,"status":"paired","id":"texts:29623"},{"key":"anomaly.6794.desc.hive_robot","zh":"在数月的高强度研究之后，我们的[Root.GetTelepathPlural]终于能和这个占据着幽灵船$NAME_Hillos_ship$的意识沟通了。尽管它的词汇量非常稀少，但这个合成生命体可以用感受和印象进行表达。\\n\\n这个“孩子”的孤独显而易见，这也可以从它与其他灵魂接触时的欣喜中看出来。而且，它似乎也喜欢我们的科研，在船旁边嬉戏地滑过$NAME_Hillos$星系，就像一只水生鲸类动物的幼崽围绕着它的母亲一样。至少，诡异的$NAME_Hillos$恒星系最终迎来了令人愉快的结局。","en":"After months of extensive research, our [Root.GetTelepathPlural] have successfully made contact with the consciousness in possession of the ghost ship $NAME_Hillos_ship$. Possessing only a rudimentary vocabulary, the synthetic lifeform was nevertheless able to express itself through feelings and impressions.\\n\\nThe 'child's' loneliness was palpable, as was its joy in finally making contact with other minds. Additionally, it seems to have taken a liking to our science vessel, playfully gliding throughout the $NAME_Hillos$ system alongside the ship, much like the calf of a water-born cetacean around its mother. The anomalous behavior it caused in the $NAME_Hillos$ system has ceased.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":800,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":661,"status":"paired","id":"texts:29624"},{"key":"anomaly.6794.a","zh":"抱歉，我的泪腺有点绷不住了。","en":"Excuse me. My lacrimal glands are acting up.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":801,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":662,"status":"paired","id":"texts:29625"},{"key":"anomaly.6794.a.hive_robot","zh":"真是个有趣的实体。","en":"A curious entity.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":802,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":663,"status":"paired","id":"texts:29626"},{"key":"anomaly.6795.desc","zh":"我们收到了我们的一位首席灵能者的消息。现任，在研究了$NAME_Hillos$星系中的存在之后，他们承担起了尝试与占据着幽灵船$NAME_Hillos_ship$的灵能意识沟通的重任。在几个月艰苦的尝试后，他们终于成功地建立了联系。\\n\\n这个“孩子”的孤独显而易见，这也可以从它与其他与之相似的灵魂接触时的欣喜中看出来。它现在调皮地滑过$NAME_Hillos$星系，用灵能向每一位愿意聆听它声音的个体倾诉。","en":"We have received word from one of our foremost psychics. Apparently, after learning of the presence in the $NAME_Hillos$ system, they took it upon themselves to make contact with the psionic consciousness in possession of the ghost ship $NAME_Hillos_ship$. After months of painful trials, they have finally succeeded in making contact.\\n\\nPossessing only a rudimentary vocabulary, the synthetic lifeform was nevertheless able to express itself through feelings and impressions. The 'child's' loneliness was palpable, as was its joy in finally making contact with a mind like itself. It is now playfully gliding throughout the $NAME_Hillos$ system, chattering psionically away to anyone who cares to listen.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":804,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":664,"status":"paired","id":"texts:29627"},{"key":"anomaly.6795.desc.hive_robot","zh":"在数月的后续研究后，我们的[Root.GetTelepathPlural]成功地接触了占据着$NAME_Hillos_ship$舰船的灵能意识。\\n\\n尽管它的词汇量非常稀少，但这个合成生命体在与其他灵能意识接触时，可以表达出我们通常所认为的“快乐”。由于其目前没有表现出任何可见的威胁，我们就继续留它在$NAME_Hillos$恒星系里的那台装置内了。","en":"After months of continued study, our [Root.GetTelepathPlural] have successfully made contact with the psionic consciousness in possession of the ship $NAME_Hillos_ship$.\\n\\nDespite possessing only a rudimentary vocabulary, the synthetic lifeform was able to express what we commonly recognize as 'joy' at making contact with another psionic mind. As it currently poses no discernable threat, we have left it to its own devices in the $NAME_Hillos$ system.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":805,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":665,"status":"paired","id":"texts:29628"},{"key":"anomaly.6795.a","zh":"一个美好的结局。","en":"A happy ending.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":806,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":666,"status":"paired","id":"texts:29629"},{"key":"mask_of_transformation","zh":"造化面具","en":"Mask of Transformation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":810,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":668,"status":"paired","id":"texts:29630"},{"key":"site_transformation_dig","zh":"林冠传信","en":"Message in the Canopy","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":811,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":669,"status":"paired","id":"texts:29631"},{"key":"site_transformation_intro","zh":"我们的科学家在[From.Planet.GetName]发现了一些奇怪的东西。作为一颗热带星球，其表面大片区域被茂密的丛林覆盖：巨大的、寿达千年的古树从林冠中突兀而起，它们枝叶茂密的树冠俯瞰着其他陆上景观。\\n\\n初看起来，这些参天大树的分布似乎杂乱无章。然而，更详细的分析表明这些树的分布具有数学精准性，也许是由某个消失已久的文明所种植的。不仅如此，团队领袖相信，树木的分布方式可能包含着一组坐标，指向丛林深处某个未被探索的区域。","en":"Our scientists have discovered something unusual on [From.Planet.GetName]. A tropical world, much of the planet's surface is covered with dense jungle: massive, thousand year old trees erupt from the canopy, their leafy crowns towering over the landscape.\\n\\nAt first glance, the distribution of these giants appears random. However, further analysis indicates that the trees are arranged with mathematical precision, and it seems likely they were planted by some long-vanished civilization. What's more, the team leader believes the distribution pattern may comprise a set of coordinates, one that points to an unexplored location deep within the jungle.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":812,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":670,"status":"paired","id":"texts:29632"},{"key":"ancrel.15010.name","zh":"林冠传信","en":"Message in the Canopy","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":814,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":671,"status":"paired","id":"texts:29633"},{"key":"ancrel.15010.desc","zh":"我们的科学家在[From.Planet.GetName]发现了一些奇怪的东西。作为一颗热带星球，其表面大片区域被茂密的丛林覆盖：巨大的、寿达千年的古树从林冠中突兀而起，它们枝叶茂密的树冠俯瞰着其他陆上景观。\\n\\n初看起来，这些参天大树的分布似乎杂乱无章。然而，更详细的分析表明这些树的分布具有数学精准性，也许是由某个消失已久的文明所种植的。不仅如此，团队领袖相信，树木的分布方式可能包含着一组坐标，指向丛林深处某个未被探索的区域。","en":"Our scientists have discovered something unusual on [From.Planet.GetName]. A tropical world, much of the planet's surface is covered with dense jungle: massive, thousand year old trees erupt from the canopy, their leafy crowns towering over the landscape.\\n\\nAt first glance, the distribution of these giants appears random. However, further analysis indicates that the trees are arranged with mathematical precision, and it seems likely they were planted by some long-vanished civilization. What's more, the team leader believes the distribution pattern may comprise a set of coordinates, one that points to an unexplored location deep within the jungle.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":815,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":672,"status":"paired","id":"texts:29634"},{"key":"ancrel.15000.name","zh":"欢迎来到丛林","en":"Welcome to the Jungle","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":817,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":673,"status":"paired","id":"texts:29635"},{"key":"ancrel.15000.desc","zh":"由于[From.Planet.GetName]的林冠非常茂密难以穿透，从空中对穿越丛林便捷路线的搜索几乎一无所获。林冠之下生机勃勃：有无附肢的掠食者、耷拉脸的灵长类和成群的吸血昆虫。森林的土层非常肥沃，而恶臭的水洼让探索团队难以前行。不仅如此，还有某些东西，不知道是茂密的植被还是未知的电磁干扰，使仪器设备经常发生故障。\\n\\n项目领队相信他们还是能够在树木间找到通路，只是进程可能会非常缓慢。","en":"Given the impenetrable canopy on [From.Planet.GetName], aerial surveys have proven useless in determining a convenient route through the jungle. Below, the undergrowth teems with life: limbless predators; droop-faced primates; swarms of hematophagous insects. The forest floor is loamy, and pools of fetid water have caused the team significant delays. What's more, something - either the density of the foliage or an as yet undefined electrical interference - has prevented much of their equipment from functioning properly.\\n\\nThe project's lead believes they should still be able to forge a path through the trees, though progress is likely to be slow.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":818,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":674,"status":"paired","id":"texts:29636"},{"key":"ancrel.15000.a","zh":"了解了。","en":"Understood.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":819,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":675,"status":"paired","id":"texts:29637"},{"key":"ancrel.15001.name","zh":"灵能质变","en":"Psionic Metamorphosis","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":821,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":676,"status":"paired","id":"texts:29638"},{"key":"ancrel.15001.desc","zh":"对土壤的分析显示，[From.Planet.GetName]在过去的一百个公转周期内进行过一场令人惊奇的气候转变。和今天植被茂密的景象大不相同，这颗星球曾经荒芜又遍地岩石。项目领队相信这些巨大的植物本身就是原因：共振显像扫描发现，它们的树汁中存在灵能。这些能量从地下水中被植被巨大的根系抽出，并经由类似光合作用的过程逐渐散布到整个行星的大气中。这很可能就是团队仪器设备出故障的原因。\\n\\n有趣的是，月光似乎能促进灵能扩散。在晴朗的夜晚，甚至空气看起来都在震颤，这个现象在团队接近目的地的过程中越来越强烈。这一景象我们前所未见。","en":"A soil analysis reveals that [From.Planet.GetName] has undergone a startling climatological transformation within its last 100 cycles. Far from the lush jungle world that exists today, the planet was once rocky and barren. The project lead believes the great trees themselves are responsible: a resonance imaging scan detected the presence of psionic energy within their sap. Pulled from groundwater by the trees' vast root systems, this energy is eventually diffused throughout the planet's atmosphere in a process akin to photosynthesis. It is highly likely that this is the cause of the team's malfunctioning equipment.\\n\\nInterestingly, the presence of moonlight appears to accelerate the psionic diffusion. On clear nights, the air itself seems to vibrate, a phenomenon that has only grown in intensity as the team nears its destination. This is unlike anything we've ever seen before.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":822,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":677,"status":"paired","id":"texts:29639"},{"key":"ancrel.15001.a","zh":"很迷人。","en":"Fascinating.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":823,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":678,"status":"paired","id":"texts:29640"},{"key":"ancrel.15002.name","zh":"洞穴","en":"The Cave","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":825,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":679,"status":"paired","id":"texts:29641"},{"key":"ancrel.15002.desc","zh":"在终于抵达他们寻找的坐标后，考古团队发现了一条隐藏在林冠下蜿蜒崎岖的河谷。河水从圆环形的洞口奔流而出，显然，这条河一定发源自某个庞大的地下泉。一条数千年前在岩壁上开凿出来的摇摇欲坠的阶梯将团队带向了一个地下隧道。\\n\\n洞穴的墙壁和顶上密密麻麻地涂写着一些潦草的象形文字，其中最引人注目的是一个圆形的类人脸的符号。我们的翻译算法成功地解码了许多这类符号，其中这一符号指代这颗星球的卫星。\\n\\n在洞穴中，灵能的存在已经爆表了。不幸的是，道路的尽头被一处数世纪历史的塌方所封堵，只要稍给一些时间，探险队应该可以设法通过。","en":"At last reaching their tracked coordinates, the archaeology team discovered a winding river valley hidden beneath the canopy. Rushing forth from a circular cave-mouth, the river apparently stems from some massive, underground spring. A precarious stairway, carved from the rocks several thousand years ago, delivered the team to a subterranean tunnel.\\n\\nThe cave's walls and ceiling are covered in a compact scrawl of ideographs, the most prominent of which is a round, humanoid face. Our translation algorithms have succeeded in decoding much of the symbology, and this particular image likely represents the planet's moon.\\n\\nWithin the cave, the presence of psionic energy is off the charts. Unfortunately, the path ahead was blocked by a cave-in several centuries ago, but given time, the expedition should be able to find a way through.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":826,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":680,"status":"paired","id":"texts:29642"},{"key":"ancrel.15002.a","zh":"开挖！","en":"Get digging!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":827,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":681,"status":"paired","id":"texts:29643"},{"key":"ancrel.15003.name","zh":"石笋支柱","en":"The Pillar","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":829,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":682,"status":"paired","id":"texts:29644"},{"key":"ancrel.15003.desc","zh":"[From.Planet.GetName]上的科学团队发来了一封喜报！成功进入洞穴下层后，他们最终抵达了一个开阔的、半球形的石室。在这里，河道围绕着一座小小的岛屿流淌，小岛的中央是一块稀有晶体构成的石笋。这座石笋是由数百万年的水滴逐渐形成的，而它似乎就是整颗行星奇异灵能的源头。研究团队发现了宗教仪式的痕迹，还有若干仪式性的人造小祭器散布在石笋支柱的周围。除此之外，多相位扫描还在支柱的地基中发现了一个圆形的物体。一旦挖掘出来，这个物体有很大希望能够提供一些关于这个神秘地方的本质的线索。","en":"A note of triumph from our science team on [From.Planet.GetName]! After successfully reaching the lower levels of the cave, they at last arrived in a wide, hemispherical chamber. There, the river parts around a small island, at the center of which is a stalagmite of rare crystals. Formed drop-by-drop over the course of several millennia, the pillar appears to be the source of the planet's strange, psionic energy. The team has discovered evidence of religious ritual, as well as several small artifacts of ceremonial significance scattered around the pillar. What's more, a multiphasic scan revealed a round object embedded in the pillar's base. Hopes are high that, once removed, this artifact will shed some light on the true nature of this mysterious place.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":830,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":683,"status":"paired","id":"texts:29645"},{"key":"ancrel.15003.a","zh":"谨慎行事。","en":"Proceed with caution.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":831,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":684,"status":"paired","id":"texts:29646"},{"key":"ancrel.15003.b","zh":"我们必须揭秘这个力量的源泉。","en":"We must uncover the source of this power.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":832,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":685,"status":"paired","id":"texts:29647"},{"key":"ancrel.15004.name","zh":"造化面具","en":"The Mask of Transformation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":834,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":686,"status":"paired","id":"texts:29648"},{"key":"ancrel.15004.desc","zh":"在[From.Planet.GetName]的科学团队有了新的突破！他们小心地将晶体支柱完整地挖掘了出来。其中保存着一个古老的、类人的面具。它的里侧写着一些象形文字，指明这件文物的名字叫做“造化之面具”。这些字符可能会意自这颗行星的卫星所具有的转变性的力量，即随着月相的变化操控潮涨潮落。\\n\\n面具本身则具有难以置信的灵能性质，很有可能就是这颗行星发生快速气候变化的原因。无论是谁培养了那座晶体支柱，以及谁精心种植了那些复杂的林冠地图，他们很显然都是出自崇拜并保护这件文物的目的。团队提出的理论是，如果运用得当，这个面具可以协助我们的帝国转变整颗行星。","en":"A breakthrough from the science team on [From.Planet.GetName]! Their careful excavation of the crystal pillar is complete. Preserved within was an ancient, humanoid mask. Ideographs on the reverse side refer to the artifact as The Mask of Transformation. This is likely a reference to the transformative power of the planet's moon, controlling the tides as it transitions from one phase to the next.\\n\\nThe Mask itself possesses incredible psionic properties, and is likely responsible for the rapid climatological transformation of the planet. Whoever fostered the crystal pillar and planted the elaborate map of trees in the forest above clearly intended to honor and protect this artifact. The team theorizes that, if properly used, the Mask may enable our empire to transform entire worlds.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":835,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":687,"status":"paired","id":"texts:29649"},{"key":"ancrel.15004.a","zh":"难以置信。","en":"Incredible.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":836,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":688,"status":"paired","id":"texts:29650"},{"key":"ancrel.15005.name","zh":"支离破碎！","en":"Shattered!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":838,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":689,"status":"paired","id":"texts:29651"},{"key":"ancrel.15005.desc","zh":"[From.Planet.GetName]上传来了坏消息，我们的科研团队没能成功地把那件文物从晶体石笋中取出。可能出于操作过于暴力，团队把这座支柱彻底砸碎了。更糟糕的是，其中的文物被损坏到无法辨认，而整间石室里充盈的灵能霎时消失无踪。\\n\\n所幸这些晶体本身还是颇具价值的。即使我们也许永远无法完全了解这个先驱文明修建这个场所的目的，我们的努力至少没有完完全全白费。","en":"Frustration on [From.Planet.GetName] as our science team has failed to remove the artifact from the crystal stalagmite. Perhaps working with too much vigor, the team's efforts caused the pillar to shatter. Worse, the artifact within was damaged beyond recognition, and all traces of psionic energy have vanished from the chamber.\\n\\nOne minor consolation is that the crystal itself could prove extremely valuable. While we may never fully understand the intentions of the precursor civilization that built this place, at least our efforts have not entirely been in vain.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":839,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":690,"status":"paired","id":"texts:29652"},{"key":"ancrel.15005.a","zh":"沮丧，但也收获颇丰。","en":"Frustrating, yet lucrative.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":840,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":691,"status":"paired","id":"texts:29653"},{"key":"ancrel.15006.name","zh":"林间偷袭","en":"Bushwhacked!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":842,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":692,"status":"paired","id":"texts:29654"},{"key":"ancrel.15006.desc","zh":"[From.Planet.GetName]上的科研团队发来紧急通讯！他们对丛林的鲁莽涉足似乎严重地激怒了一些当地的种群。\\n\\n在几个夜晚中，团队成员看到了倏然闪过的阴影，在林下灌木从中时隐时现。然后，在月圆之夜，一支像猿类一样的生物组成的部队从天而降，嚎叫并挥舞着棍子。得益于我们先进的科技，这些袭击者很快被赶回了树上，不过还是有几名探险队的成员被他们掳走了。茂密的树林中还能听到他们哀嚎的回响。\\n\\n尽管遭遇到了危险，科学家[Root.GetLeaderName]许诺仍会继续探索。","en":"Emergency transmission from the science team on [From.Planet.GetName]! Their rough foray into the jungle appears to have badly angered some of the local fauna.\\n\\nOver the course of several nights, the team sighted fleeting shadows, half-glimpsed between the underbrush. Then, on the eve of the full moon, a troop of simian-like creatures descended on the expedition, howling and brandishing sticks. Given our technological advantage, these raiders were quickly driven back into the trees, but not before they had made off with several members of the team. We are told the dense foliage did little to muffle the screams.\\n\\nDespite the danger, scientist [Root.GetLeaderName] has vowed to continue the expedition.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":843,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":693,"status":"paired","id":"texts:29655"},{"key":"ancrel.15006.a","zh":"令人担忧。","en":"Concerning.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":844,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":694,"status":"paired","id":"texts:29656"},{"key":"ancrel.15007.name","zh":"失物招领","en":"Lost and Found","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":846,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":695,"status":"paired","id":"texts:29657"},{"key":"ancrel.15007.desc","zh":"我们从[From.Planet.GetName]上的探险队获悉了一条新消息。在迷宫般的丛林中探索比起先预期的还要困难。我们的团队每挣扎前进一步都要和意料之外的沼泽、坚硬诡异的藤蔓做斗争，同时还要面对那些出奇智慧的类猿生物。研究团队通过驯服一些温顺的有蹄类生物，终于是穿过了丛林中最困难的地区。它们还可以在巨大树木的树根下找到埋着某种类虫生物肉的埋藏点。因为这些生物看起来非常兴奋，这些虫肉一定是当地的某种美味佳肴。更重要的是，研究团队很快也从树林的地表下发掘出了一些制造物件，这些小发现也进一步表明了这颗行星上曾经存在着先驱文明。","en":"We have received an update from the expedition on [From.Planet.GetName]. Navigating the labyrinthine jungle has proven more challenging than initially hoped. As the team struggled to push forward, stymied by unexpected marshes and thick, creeping vines, they were approached by an unusually intelligent simian. Picking its way through the foliage on the back of a tamed ungulate, the creature led the team through the worst of the jungle. It also made sure to point out caches of edible insectoid larvae buried in the roots of the great trees. Given the creature's excited gestures, these must be something of a local delicacy. More importantly, the tip resulted in further evidence of the planet's precursor civilization, as the team quickly unearthed several artifacts from the forest floor.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":847,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":696,"status":"paired","id":"texts:29658"},{"key":"ancrel.15007.a","zh":"那些猿类也没什么大不了的！","en":"That simian is alright!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":848,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":697,"status":"paired","id":"texts:29659"},{"key":"ancrel.15008.name","zh":"灌木派对","en":"Bush Party","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":850,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":698,"status":"paired","id":"texts:29660"},{"key":"ancrel.15008a.desc","zh":"[From.Planet.GetName]上的研究团队遭遇了一些困难。在树林中意外发现了一座蜿蜒崎岖的河谷，他们在丛林地表的探索近乎停滞了。汹涌的河水中尖石穿空，犬牙交错，从现在这条路线几乎无法通过。随之而来的绕道又带来了意想不到的后果：一支当地群居猿类的大队靠近了他们。这些长着斜眉毛的生物以取悦探险队为乐事，每晚他们都满载着大量发酵的浆果而来。尽管士气空前高涨，但进度仍然缓慢，项目领导汇报时警告整支团队可能缺失行动力。","en":"Hard times for the science team on [From.Planet.GetName]. Progress through the jungle ground to a near halt with the unexpected discovery of a river valley winding beneath the trees. The raging waters are stuttered with sharp rocks, and have proven impassable along the team's chosen course. The resulting detour has had surprising consequences: the arrival of a gregarious troop of local simians. These slope-browed creatures have delighted in entertaining the expedition, arriving each night laden with an extremely potent variety of fermented berry. Although morale is higher than ever, progress continues to slow, and the project lead reports an alarming lack of initiative among the team.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":851,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":699,"status":"paired","id":"texts:29661"},{"key":"ancrel.15008b.desc","zh":"[From.Planet.GetName]上的研究团队遭遇了一些困难。在树林中意外发现了一座蜿蜒崎岖的河谷，他们在丛林地表的探索近乎停滞了。汹涌的河水中尖石穿空，犬牙交错，从现在这条路线几乎无法通过。随之而来的绕道又带来了意想不到的后果：一支当地群居猿类的大队靠近了他们。这些长着斜眉毛的生物以取悦探险队为乐事，每晚他们都满载着大量发酵的浆果而来。尽管我们无法消化他们的礼物，这支团队还是被猿类大队所吸引，沉迷这些生物的有趣行为而荒废了任务。","en":"Hard times for the science team on [From.Planet.GetName]. Progress through the jungle ground to a near halt with the unexpected discovery of a river valley winding beneath the trees. The raging waters are stuttered with sharp rocks, and have proven impassable along the team's chosen course. The resulting detour has had surprising consequences: the arrival of a gregarious troop of local simians. These slope-browed creatures have delighted in entertaining the expedition, arriving each night laden with an extremely potent variety of fermented berry. Despite our inability to digest their gift, the team has nevertheless taken to the troop, indulging the creatures' antics at the expense of the mission.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":852,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":700,"status":"paired","id":"texts:29662"},{"key":"ancrel.15008.a","zh":"回去工作。","en":"Get back to work.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":853,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":701,"status":"paired","id":"texts:29663"},{"key":"engineered_nature","zh":"改造的自然","en":"Engineered Nature","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":855,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":702,"status":"paired","id":"texts:29664"},{"key":"engineered_nature_desc","zh":"这个[Root.GetPlanetMoon]被工程改造，为其居民提供形态和功能。","en":"This [Root.GetPlanetMoon] has been engineered to provide both form and function to its inhabitants.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":856,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":703,"status":"paired","id":"texts:29665"},{"key":"second_home","zh":"第二家园","en":"Second Home","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":857,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":704,"status":"paired","id":"texts:29666"},{"key":"second_home_desc","zh":"这颗[Root.GetPlanetMoon]看上去同其创造者的母星有着惊世骇俗的相似性。","en":"This [Root.GetPlanetMoon] bears an uncanny resemblance to its creator's homeworld.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":858,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":705,"status":"paired","id":"texts:29667"},{"key":"intentionally_tidally_locked","zh":"有意的潮汐锁定","en":"Intentionally Tidally Locked","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":859,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":706,"status":"paired","id":"texts:29668"},{"key":"intentionally_tidally_locked_desc","zh":"在环境改造的过程中，这颗星球被有意地改造成为了潮汐锁定的状态，使得人们能够充分利用在向阳面收集的能量。","en":"During the terraforming process, this world was intentionally left tidally locked to take advantage of the amount of energy that could potentially be gathered on the dayside.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":860,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":707,"status":"paired","id":"texts:29669"},{"key":"perfect_organization_modifier","zh":"完美的组织","en":"Perfect Organization","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":861,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":708,"status":"paired","id":"texts:29670"},{"key":"perfect_organization_modifier_desc","zh":"这个[Root.GetPlanetMoon]的万事万物组织地是如此的完美，任何心智单纯的人在拜访此地之后都会感受极致的沮丧。","en":"Everything is so perfectly organized on this [Root.GetPlanetMoon] that any single-minded ones visiting will be feeling severe distress.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":862,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":709,"status":"paired","id":"texts:29671"},{"key":"imperfect_organization_modifier","zh":"不完美的组织","en":"Imperfect Organization","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":863,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":710,"status":"paired","id":"texts:29672"},{"key":"imperfect_organization_modifier_desc","zh":"这颗星球曾经完美有序，其程度甚至造成了人们普遍感到沮丧。","en":"This world was once perfectly ordered, so much so that it caused the population distress.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":864,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":711,"status":"paired","id":"texts:29673"},{"key":"paradise_made","zh":"拟造天堂","en":"Paradise Made","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":865,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":712,"status":"paired","id":"texts:29674"},{"key":"paradise_made_desc","zh":"[Root.GetPlanetMoon]被环境改造成了其创造者的应许之地。","en":"This [Root.GetPlanetMoon] was terraformed to look like its creators' promised land.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":866,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":713,"status":"paired","id":"texts:29675"},{"key":"lost_soul_cat","zh":"迷路灵魂","en":"Lost Soul","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":870,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":715,"status":"paired","id":"texts:29676"},{"key":"lost_soul_cat_desc","zh":"在太空中我们发现了一个严重损毁的双足机器人。我们尚不清楚它的能源，但我们可以从它的记忆体中获取一些信息。","en":"We have found a heavily damaged bipedal robot floating in space. We do not understand its energy source, but we may be able to retrieve information from its memory.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":871,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":716,"status":"paired","id":"texts:29677"},{"key":"anomaly.6786.name","zh":"迷路灵魂","en":"Lost Soul","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":873,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":717,"status":"paired","id":"texts:29678"},{"key":"anomaly.6786.desc","zh":"在太空中我们发现了一个严重损毁的双足机器人。它的面部毫无特征，而它的金属外构严重损坏了。初步的扫描显示它还有残留的能源，不过它使用的能源和我们的大相径庭。也许它的内部电路还能留存一些过去的数据，不过充能和翻译数据需要花费一些时间。","en":"We have found a bipedal robot floating in space. Its faceplate is featureless, and its metal exterior is damaged. Preliminary scans indicate it has residual power, but its power source is radically different from our own. Its internal circuitry may hold memories of its previous existence, but recharging it and translating its information will take time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":874,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":718,"status":"paired","id":"texts:29679"},{"key":"anomaly.6786.a","zh":"扫描这个机器人。","en":"Scan the robot.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":875,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":719,"status":"paired","id":"texts:29680"},{"key":"anomaly.6786.a.tooltip","zh":"§L让我们看看你的记忆，宇宙旅行者。§!","en":"§LLet's see what you remember, cosmic traveler.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":876,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":720,"status":"paired","id":"texts:29681"},{"key":"anomaly.6786.b","zh":"放弃它。","en":"Abandon it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":877,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":721,"status":"paired","id":"texts:29682"},{"key":"anomaly.6786.b.tooltip","zh":"§L再见，一坨垃圾。§!","en":"§LSo long, hunk of junk.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":878,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":722,"status":"paired","id":"texts:29683"},{"key":"anomaly.6787.name","zh":"古老灵魂","en":"Old Soul","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":880,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":723,"status":"paired","id":"texts:29684"},{"key":"anomaly.6787.desc","zh":"通过不懈的努力，我们找到了充能机器人并扫描它记忆体的方法。难过的是，这个机器已经严重劣化，我们难以取回有条理的信息。我们会考虑发起后续研究，可能会研究它的其他同类，但这个机械流浪者的命运永远会是一个谜。","en":"Through diligent effort, we have found a way to recharge the robot's power supply and scan its memory banks. Sadly, the machine has deteriorated so badly that we cannot retrieve coherent information. We will consider a follow-up study, and we may search for others of its kind, but the fate of this mechanical castaway must remain a mystery.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":881,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":724,"status":"paired","id":"texts:29685"},{"key":"TEMPORAL_PRISM_CAT","zh":"异常时间波动","en":"Unusual Temporal Fluctuations","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":885,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":726,"status":"paired","id":"texts:29686"},{"key":"TEMPORAL_PRISM_CAT_DESC","zh":"在[From.GetName]的周边地区探测到异常的时空波动。需要进一步分析。","en":"Unusual fluctuations in spacetime have been detected in the vicinity of [From.GetName]. Further analysis is advised.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":886,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":727,"status":"paired","id":"texts:29687"},{"key":"anomaly.6788.name","zh":"时间棱镜","en":"Temporal Prism","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":888,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":728,"status":"paired","id":"texts:29688"},{"key":"anomaly.6788.desc","zh":"对[From.GetStarName]星系内时间波动的分析发现了一些值得注意的东西：一座巨大的、漂浮在太空中的棱镜。这座棱镜不折射光线，而是折射时间。取决于不同的入射角，[Root.GetName]的船员体会到时间在以不同的速率流逝。扫描也表明，他们中有些人快速老化，而另一些人则比预期的要年轻了数天甚至数年。\\n\\n我们对这座棱镜的研究确乎加深了我们对时间的本质和性质的理解，但是它的起源和作用仍不得而知。","en":"Our analysis of the temporal fluctuations in the [From.GetStarName] system has revealed something remarkable: a massive prism, floating in space. Rather than light, the prism refracts time. Depending on the angle of incidence, the crew of the [Root.GetName] report experiencing time at different rates. Scans indicate that some have aged rapidly, while others are days, or even years younger than they should be.\\n\\nWhile our study of the prism has certainly deepened our understanding of the nature and properties of time, its origin and purpose remain a mystery.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":889,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":729,"status":"paired","id":"texts:29689"},{"key":"colony.8099.name","zh":"隐伏的蛇类","en":"Insidious Ophidians","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":893,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":731,"status":"paired","id":"texts:29690"},{"key":"colony.8099.desc","zh":"我们探测到成群的生物正在我国位于[root.GetName]的殖民地之下向上掘进。它们随时可能从冒出地面。我们的科学家提出理论认为，也许是地表振动把它们从某种地下蛰伏状态中唤醒了。","en":"We have detected swarms of creatures burrowing up beneath our colony on [root.GetName]. They could emerge any day now. Our scientists theorize that surface vibrations may have awakened them from some form of subterranean slumber.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":894,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":732,"status":"paired","id":"texts:29691"},{"key":"colony.8099.a","zh":"动员科学家和士兵。","en":"Mobilize scientists and soldiers.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":895,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":733,"status":"paired","id":"texts:29692"},{"key":"colony.9100.name","zh":"蜿蜒的密谋","en":"Slithering Subterfuge","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":897,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":734,"status":"paired","id":"texts:29693"},{"key":"colony.9100.desc","zh":"[root.GetName]上的殖民者报告称一些房屋正受到巨蛇侵扰，且许多建筑物处于停电状态。我们应该弄清两者间有无关联，","en":"Colonists on [root.GetName] are reporting that some homes are now infested with serpents, and many structures are experiencing power failures. We should see if there's a connection.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":898,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":735,"status":"paired","id":"texts:29694"},{"key":"colony.9100.a","zh":"观察这些奇异的生物。","en":"Observe these curious creatures.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":899,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":736,"status":"paired","id":"texts:29695"},{"key":"colony.9100.b","zh":"用火把它们从赶出殖民地。","en":"Force them from the colony with fire.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":900,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":737,"status":"paired","id":"texts:29696"},{"key":"colony.9101.desc","zh":"巨蛇们被电能的源头所吸引，可能是在寻找养分或寻求乐趣。如果我们可以切换自己的能源，也许它们就会觉得这么干不合品味……或是吃到苦头。","en":"The serpents are being drawn to sources of electrical energy, possibly seeking nourishment or pleasure. If we can alter our energy source, perhaps they'll find it distasteful... or painful.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":902,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":738,"status":"paired","id":"texts:29697"},{"key":"colony.9102.desc","zh":"[root.GetName]上巨蛇的侵略性如今有所减弱，但它们似乎在专心拆解殖民者的机器设备。其技巧暗示它们起码拥有初步智能。","en":"The serpents on [root.GetName] are less aggressive now, but they seem intent on dismantling the colonists' technology. Their techniques imply they possess at least a crude intelligence.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":903,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":739,"status":"paired","id":"texts:29698"},{"key":"colony.9103.name","zh":"不详嘶语","en":"Sinister Sibilance","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":905,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":740,"status":"paired","id":"texts:29699"},{"key":"colony.9103.desc","zh":"正如我们观察过[root.GetName]上入侵的巨蛇一般，它们也在注视我们。巨蛇们找到了渗透和胡乱操作我们的载具、计算机以及挖矿设备的方法。","en":"Just as we have observed the invading serpents on [root.GetName], they are watching us. They have found ways to infiltrate and randomly operate our vehicles, computers, and mining equipment.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":906,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":741,"status":"paired","id":"texts:29700"},{"key":"colony.9103.desc.science","zh":"正如我们观察过[root.GetName]上入侵的巨蛇一般，它们也在注视我们。巨蛇们找到了渗透和胡乱操作我们的载具、计算机以及挖矿设备的方法。\\n\\n我们得知这群蛇形生物有一种简单的语言。出于外交目的，我们的科学家如今称它们为“蛇族”。它们则称自己为“嘿嘶嘶”，不过我们读这个名字时往往读错，从而激怒了它们，导致更多的蛇咬人。","en":"Just as we have observed the invading serpents on [root.GetName], they are watching us. They have found ways to infiltrate and randomly operate our vehicles, computers, and mining equipment.\\n\\nWe know that the ophidians have a simple language. For the sake of diplomacy, our scientists now refer to them as 'Ophids.' They refer to themselves as the 'Hisssss,' but we often mispronounce that name, which infuriates them and leads to more biting.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":907,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":742,"status":"paired","id":"texts:29701"},{"key":"colony.9103.desc.soldier","zh":"正如我们观察过[root.GetName]上入侵的巨蛇一般，它们也在注视我们。巨蛇们找到了渗透和胡乱操作我们的载具、计算机以及挖矿设备的方法。\\n\\n据我们的侦察兵所说，这些“蛇种”生活在地下深处。喷火器可以作为有效威慑。它们憎恨我们，不过它们更恨火焰。","en":"Just as we have observed the invading serpents on [root.GetName], they are watching us. They have found ways to infiltrate and randomly operate our vehicles, computers, and mining equipment.\\n\\nFrom what our recon soldiers can tell, these 'ophidians' live far underground. Incinerators are an effective deterrent. They hate us, but they hate fire more.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":908,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":743,"status":"paired","id":"texts:29702"},{"key":"colony.9103.a","zh":"让它们以我们的能源为食。激活通用翻译器。","en":"Let them feed on our power sources. Activate the universal translator.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":909,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":744,"status":"paired","id":"texts:29703"},{"key":"colony.9103.b","zh":"动员突击部队。用喷火器进行攻击。","en":"Mobilize shock troops. Attack with incinerators.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":910,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":745,"status":"paired","id":"texts:29704"},{"key":"colony.9104.name","zh":"地下世界","en":"Underworld","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":912,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":746,"status":"paired","id":"texts:29705"},{"key":"colony.9104.desc","zh":"[root.GetName]上的巨蛇把我们的一些采矿设备转变成了交通工具，用来在它们的地底世界与我们的地表世界间旅行。这显著破坏了我们的生态系统。\\n\\n我们殖民地的科学家开始称这些蛇形入侵者为“嘿嘶”。士兵们为其起了另外的若干名字，大部分这些名字还是不提为好。","en":"The serpents on [root.GetName] have converted some of our mining equipment into transports for traveling between their subterranean world and our surface world. This has damaged our ecology significantly.\\n\\nThe scientists in our colony have started referring to these serpentine invaders as the 'Hiss'. The soldiers have other names for them, most of which are not worth repeating.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":913,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":747,"status":"paired","id":"texts:29706"},{"key":"colony.9104.desc.science","zh":"[root.GetName]上的巨蛇把我们的一些采矿设备转变成了交通工具，用来在它们的地底世界与我们的地表世界间旅行。这显著破坏了我们的生态系统。\\n\\n尽管“嘿嘶”们造成了混乱，我们的科学家怀疑它们可能是在消遣。这些蛇形生物尚未带走我们的全部采矿设备，所以我们也许会想停用我们的一些机器，以便维修。","en":"The serpents on [root.GetName] have converted some of our mining equipment into transports for traveling between their subterranean world and our surface world. They have damaged our ecology significantly.\\n\\nAlthough the 'Hiss' are unleashing chaos, our scientists suspect this might be a diversion. The ophidians haven't taken all of our mining equipment yet, so we may want to take some of our machines offline for repairs.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":914,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":748,"status":"paired","id":"texts:29707"},{"key":"colony.9104.desc.soldier","zh":"[root.GetName]上的巨蛇把我们的一些采矿设备转变成了交通工具，用来在它们的地底世界与我们的地表世界间旅行。这显著破坏了我们的生态系统。\\n\\n不论蛇种的动机为何，我们的士兵坚持认为采矿必须继续下去。我们也许会损失保安和士兵，但绝不能让一条蛇溜进我们的家园……或是接触我们的技术。","en":"The serpents on [root.GetName] have converted some of our mining equipment into transports for traveling between their subterranean world and our surface world. They have damaged our ecology significantly.\\n\\nWhatever the ophidians' motivations might be, our soldiers insist that mining must continue. We may lose guards and soldiers, but we can't let a single serpent into our homes... or our tech.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":915,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":749,"status":"paired","id":"texts:29708"},{"key":"colony.9104.a","zh":"停用剩余的采矿设备。","en":"Take the remaining mining equipment offline.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":916,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":750,"status":"paired","id":"texts:29709"},{"key":"colony.9104.b","zh":"还是用火烧的不够。","en":"This is what happens when you don't use enough fire.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":917,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":751,"status":"paired","id":"texts:29710"},{"key":"colony.9105.name","zh":"横行的灾祸","en":"Infestation Devastation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":919,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":752,"status":"paired","id":"texts:29711"},{"key":"colony.9105.desc","zh":"蛇族入侵者冷酷无情的破坏行动，还有在[root.GetName]上进行的复杂挖掘行动，彻底破坏了这颗星球的生态。","en":"Relentless destruction from serpentine invaders and elaborate excavation on [root.GetName] have devastated the world's ecology.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":920,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":753,"status":"paired","id":"texts:29712"},{"key":"colony.9106.name","zh":"提升与馈赠","en":"Uplift and a Gift","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":922,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":754,"status":"paired","id":"texts:29713"},{"key":"colony.9106.desc","zh":"[root.GetName]上的巨蛇把我们的一些采矿设备转变成了交通工具，用来在它们的地底世界与我们的地表世界间旅行。我们的科技是不是在用新的方式让它们变得强大了？","en":"The serpents on [root.GetName] are now using mining equipment to travel freely between their subterranean nests and our surface world. Has our technology empowered them in new ways?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":923,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":755,"status":"paired","id":"texts:29714"},{"key":"colony.9106.desc.science","zh":"[root.GetName]上的巨蛇把我们的一些采矿设备转变成了交通工具，用来在它们的地底世界与我们的地表世界间旅行。我们的科技是不是在用新的方式让它们变得强大了？\\n\\n我们的科学家报告道，这些“嘿嘶”在每一个交通工具旁都涂画了相同的符号。我们怀疑它们还拥有一套简陋的书写语言系统。","en":"The serpents on [root.GetName] are now using mining equipment to travel freely between their subterranean nests and our surface world. Has our technology empowered them in new ways?\\n\\nOur scientists are reporting that the 'Hiss' have scrawled the same symbol near each of the transports. We suspect they also have a crude written language.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":924,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":756,"status":"paired","id":"texts:29715"},{"key":"colony.9106.a","zh":"这个全新的蛇族甬道发掘出了……矿藏！","en":"These new serpent tunnels have unearthed... minerals!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":925,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":757,"status":"paired","id":"texts:29716"},{"key":"colony.9107.name","zh":"蛇族飞船","en":"Serpent Ship","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":927,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":758,"status":"paired","id":"texts:29717"},{"key":"colony.9107.desc","zh":"[root.GetName]上的蛇族正耐心地等待一艘舰船进入这个星系。看来，某个倒霉蛋觉得在我们的殖民地上降落是个好主意，现在他的星舰上面装满了蛇。","en":"The serpents on [root.GetName] have patiently waited for a ship to enter the system. Someone thought it would be a good idea to land on our colony, so their starship is now full of serpents.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":928,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":759,"status":"paired","id":"texts:29718"},{"key":"colony.9107.a","zh":"就让那些逃跑的蛇族拥有这艘船吧。","en":"Let the fleeing ophidians have the ship.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":929,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":760,"status":"paired","id":"texts:29719"},{"key":"colony.9107.a.tooltip","zh":"当这些高智商的蛇形生物闯入无边的宇宙时，我们也帮不上什么忙，只能好奇它们的最终命运如何。","en":"When these hyperintelligent ophidians venture forth into the cosmos, one cannot help but wonder what their ultimate fate will be.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":930,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":761,"status":"paired","id":"texts:29720"},{"key":"colony.9107.b","zh":"摧毁这艘蛇船。","en":"Destroy the serpent ship.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":931,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":762,"status":"paired","id":"texts:29721"},{"key":"colony.9107.b.tooltip","zh":"这些高智商的蛇形生物将他们的族人转移到了我们的一艘诱饵船上。我们应该让他们上船……然后把反应堆过载。","en":"These hyperintelligent ophidians have relocated their population aboard our tempting starship. We should let them on board... and overload the reactor.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":932,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":763,"status":"paired","id":"texts:29722"},{"key":"colony.9108.name","zh":"嘶嘶星辰","en":"To the Starsss","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":934,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":764,"status":"paired","id":"texts:29723"},{"key":"colony.9108.desc","zh":"一艘孤独的星舰悄悄地绕过了我们的所有探测装备，前往周边的恒星系。这些蛇族在[root.GetName]上留下了一大堆地底起重机和一片富饶的矿藏。","en":"A lone starship has slipped past all our detection equipment and slithered into the surrounding star system. The ophidians have left [root.GetName] with a series of subterranean lifts and a wealth of minerals.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":935,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":765,"status":"paired","id":"texts:29724"},{"key":"colony.9108.a","zh":"再会，蛇。","en":"So long, serpents.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":936,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":766,"status":"paired","id":"texts:29725"},{"key":"colony.9109.name","zh":"嘶嘶轶事","en":"Hiss Story","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":939,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":768,"status":"paired","id":"texts:29726"},{"key":"colony.9109.desc","zh":"在位于[root.GetName]的最大规模殖民地的外围，发生了一起爆炸。我们会保持警惕，但就目前情况来说，我们已经烧光了最后一波蛇族入侵者。","en":"A massive explosion has detonated outside our largest colony on [root.GetName]. We will remain vigilant, but as far as we can tell, we have incinerated the last of our ophidian invaders.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":940,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":769,"status":"paired","id":"texts:29727"},{"key":"colony.9109.a","zh":"再会，蛇。","en":"So long, serpents.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":941,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":770,"status":"paired","id":"texts:29728"},{"key":"VENDING_MACHINE_CAT","zh":"一份邀请","en":"An Invitation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":946,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":773,"status":"paired","id":"texts:29729"},{"key":"VENDING_MACHINE_CAT_DESC","zh":"一座信标围绕着[From.GetName]，召唤着路过的人靠近。在这个小行星上，有一座巨大的金属碑塔赫然耸立，它的作用尚不明确。","en":"A signal beacon orbits [From.GetName], beckoning travelers nearer. On the asteroid, a giant metal monolith looms, its purpose unknown.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":947,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":774,"status":"paired","id":"texts:29730"},{"key":"anomaly.7000.name","zh":"神秘碑塔","en":"Mysterious Monolith","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":949,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":775,"status":"paired","id":"texts:29731"},{"key":"anomaly.7000.desc","zh":"[From.GetName]上发现的这座巨大的碑塔让我们的科研船派过去都微如蝼蚁。在这块宏伟的、光滑的板状金属表面，曾经炫目的彩色图案如今已变得斑驳。\\n\\n机器的侧面一处小的能量出口似乎暗示着只要以适量的能量币作为交换，它的秘密就能悉数揭示，","en":"The monolith we found on [From.GetName] dwarfs the science ship we sent to investigate it. A majestic, smooth slab of metal, the once-garish pigment patterns on the front have been reduced to mere flecks.\\n\\nA small power outlet on the machine's side promises its secrets will be unveiled in exchange for a modest sum of energy credits.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":950,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":776,"status":"paired","id":"texts:29732"},{"key":"anomaly.7000.a","zh":"激活机器。","en":"Activate the machine.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":952,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":777,"status":"paired","id":"texts:29733"},{"key":"anomaly.7000.b","zh":"最好不要理它。","en":"Best to leave it alone.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":953,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":778,"status":"paired","id":"texts:29734"},{"key":"anomaly.7010.name","zh":"机械复苏","en":"The Machine Awakens","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":955,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":779,"status":"paired","id":"texts:29735"},{"key":"anomaly.7010.desc.base","zh":"机械活动了起来，远古的传动机构在光滑的表面底下叮当作响。在一阵呼呼、嗡嗡声之后噪音戛然而止，一块金属挡板划开，从机器中滚出了一个有舰船一般大小的圆柱状罐体……\\n\\n","en":"The machine stirs, ancient mechanisms clanking behind the smooth facade. After much whirring, buzzing, and a dramatic pause, a metallic panel slides back, and a ship-sized cylinder rolls out of the machine...\\n\\n","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":956,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":780,"status":"paired","id":"texts:29736"},{"key":"anomaly.7010.a","zh":"给罐里头的饮料注册专利，然后把它卖给全星系。","en":"Patent the drink. Sell it to the whole galaxy.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":957,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":781,"status":"paired","id":"texts:29737"},{"key":"anomaly.7010.desc.full","zh":"圆柱状罐体中保存着某种远古的饮料，奇迹般地抵御了时间的侵蚀。","en":"The cylinder contains an ancient beverage, still miraculously preserved against the ravages of time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":958,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":782,"status":"paired","id":"texts:29738"},{"key":"anomaly.7010.desc.full.megacorp","zh":"$anomaly.7010.desc.base$$anomaly.7010.desc.full$依据市场数据，这种失传已久的饮品比我们目前能为生物体提供的最好的饮料还要好喝20%。","en":"$anomaly.7010.desc.base$$anomaly.7010.desc.full$ According to our market data, the long-forgotten drink is 20% more delicious than our current range of drinkable products for biological entities.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":959,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":783,"status":"paired","id":"texts:29739"},{"key":"anomaly.7010.desc.full.nonbio","zh":"$anomaly.7010.desc.base$ $anomaly.7010.desc.full$尽管这种饮品对我们没有直接用处，我们的[Owner.GetScientistPlural]已可以把它们转化成更有用的资源：§Y异星天然气§!。","en":"$anomaly.7010.desc.base$$anomaly.7010.desc.full$ While the liquid provides no substance to us, our [Owner.GetScientistPlural] have been able to convert it into a much more valuable resource: §YExotic Gas§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":960,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":784,"status":"paired","id":"texts:29740"},{"key":"anomaly.7010.desc.full.bio","zh":"$anomaly.7010.desc.base$$anomaly.7010.desc.full$这种饮品已经轻易地被我们的[Owner.GetScientistPlural]复制出来了，经过了大量缜密的测试后确认，这种液体干净又卫生，富有营养，而且关键的是还很好喝。","en":"$anomaly.7010.desc.base$$anomaly.7010.desc.full$ The drink has been easily replicated by our [Owner.GetScientistPlural], who, after conducting rigorous testing, have ascertained it to be safe, nutritious and - most crucially - delicious.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":961,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":785,"status":"paired","id":"texts:29741"},{"key":"anomaly.7010.desc.empty","zh":"$anomaly.7010.desc.base$这个圆柱状罐体内部是中空的，其内容物早就已经从腐蚀掉的封盖中蒸发殆尽。这个罐体自身状态良好，构成其的未知合金与我们用于建造舰船的合金水平相当。","en":"$anomaly.7010.desc.base$The cylinder is empty, its content long evaporated through a corroded sealing cap. The container itself is still in good shape, though, and the unknown alloy is on par with the metal we use to make our ships.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":962,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":786,"status":"paired","id":"texts:29742"},{"key":"anomaly.7010.desc.rot.bio","zh":"$anomaly.7010.desc.base$其中包含的液体恶臭不堪；这种曾经可口的营养物质被岁月的流逝所腐坏。通过研究这些物质，我们的[Owner.GetScientistPlural]期望可以获悉一些关于曾经喜爱这种饮品的外星人的生物学信息，假定我们能先搞定它的臭味的话。","en":"$anomaly.7010.desc.base$The cylinder contains a liquid most foul; a once-delicious nutrient long spoiled by time. By studying the substance, our [Owner.GetScientistPlural] hope to learn about the biology of the aliens who once delighted in it - assuming we can do something about the smell first.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":963,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":787,"status":"paired","id":"texts:29743"},{"key":"anomaly.7010.desc.rot.nonbio","zh":"$anomaly.7010.desc.base$圆柱状罐体内部包含的液体混合物含有蔗糖、柠檬酸和其他生物性物质。我们的[Owner.GetScientistPlural]相信它是一种由碳基生命制造并饮用的富有营养的物质。进一步的研究有可能能提供关于这种已消亡物种的生物学线索。","en":"$anomaly.7010.desc.base$The cylinder contains a liquid mixture of sucrose, citric acid, and other biological compounds. Our [Owner.GetScientistPlural] believe it to be a nutrient substance made by and for carbon-based beings. Further studies will hopefully provide more clues pertaining to the biology of this lost race.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":964,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":788,"status":"paired","id":"texts:29744"},{"key":"colony.9050.name","zh":"意外矿层","en":"Unexpected Mineral Seams","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":967,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":790,"status":"paired","id":"texts:29745"},{"key":"colony.9050.desc","zh":"在[Root.GetName]上的地质勘探揭示了这颗行星远比我们之前预想的更加富有矿藏。在调节了我们的传感器以后它便可以扫描更深的地下，发现了许多大有前景的矿场。我们应该委派更多的人力物力进行勘探，或许可以发现更深处的有用矿脉。","en":"Geological surveys on [Root.GetName] have revealed that the planet is richer in minerals than we thought. After calibrating our sensors to penetrate deeper into the ground, we have discovered several promising mining sites. Should we direct additional resources to probing efforts, we might yet uncover deeper veins of useful ore.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":968,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":791,"status":"paired","id":"texts:29746"},{"key":"colony.9050.a","zh":"没钱，直接开挖吧。","en":"No funding. Start digging.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":969,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":792,"status":"paired","id":"texts:29747"},{"key":"colony.9050.b","zh":"批准经费，进行深层勘探。","en":"Funding granted. Probe deeper.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":970,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":793,"status":"paired","id":"texts:29748"},{"key":"colony.9055.name","zh":"深层矿脉","en":"Deep Veins","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":971,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":794,"status":"paired","id":"texts:29749"},{"key":"colony.9055.desc","zh":"探测[Root.GetName]的地下是一个冗长的过程：我们的探测器对地下构成的响应不佳，地质构造中的断层又使得我们需要频繁地调整仪器。然而，我们还是发现了更多值得开发的高价值矿石。它们的深度使得开采作业的后勤工作远复杂于往常，但无论如何这应该都是值得的。没有迹象表明进一步的了勘探作业可以让我们找到更多矿脉了。","en":"Probing the underground of [Root.GetName] is a tedious process: our scanners do not react well to the ground composition, and shifts in the geological layers mean that we have to recalibrate them every time. Still, we have discovered more exploitable veins of high quality ore. Their depths makes the logistics of the mining operation more complex than usual, but it will take more than that to stop us. There is no assurance that additional probing operations will lead us to more mineral veins.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":972,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":795,"status":"paired","id":"texts:29750"},{"key":"colony.9055.a","zh":"开始采矿作业。","en":"Begin mining operations.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":973,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":796,"status":"paired","id":"texts:29751"},{"key":"colony.9055.b","zh":"肯定还有更多的矿藏。","en":"There has to be more.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":974,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":797,"status":"paired","id":"texts:29752"},{"key":"colony.9060.name","zh":"为“石”过早","en":"Too Little, Too Deep","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":975,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":798,"status":"paired","id":"texts:29753"},{"key":"colony.9060.desc","zh":"最近在[Root.GetName]的勘探作业几乎一无所获。我们所能找到的其他的矿藏全部都埋藏过深、储量不大，而且处于不稳定的地层当中。开采这些矿物的成本将会高于开采所得的利润。尽管如此，我们此前的发现已经表明此处的资源极其丰富，我们需要数十年乃至上百年的时间才能开发完毕。","en":"The latest prospecting efforts on [Root.GetName] were inconclusive. Whatever minerals we could detect were buried too deep, in too small quantities, and through unstable ground. The projected costs of exploiting these veins would be higher than the profits. Despite this, our previous findings represents an enormous source of resources that should keep us busy for decades if not centuries.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":976,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":799,"status":"paired","id":"texts:29754"},{"key":"colony.9060.a","zh":"很好了。撸起袖子干吧。","en":"Very Well. Get to work.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":977,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":800,"status":"paired","id":"texts:29755"},{"key":"colony.9065.name","zh":"更多矿物","en":"More Ore","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":978,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":801,"status":"paired","id":"texts:29756"},{"key":"colony.9065.desc","zh":"无论在[Root.GetName]上的矿物藏得多深，我们都要找到它们，开采它们。我们一直就是这样的。其他人也许面对不稳定地层、令人望而却步的深度和采矿运输的后勤工作面前退缩，而我们绝不。底下世界就是我们的家园，只要找准方向定能有所收获。往下挖得越深，矿物的品质和储量就越高。我们最新的采样甚至表明了深层中稀有水晶的存在。","en":"No matter how deep the minerals on [Root.GetName] are hidden, we will find and extract them. It is what we do. Others might give up when confronted with unstable grounds, unfathomable depths or the logistics of maintaining transport tunnels, but we do not. The underground is our home, and if we know where to look, it will provide. The lower we go, the higher the quality and quantity of the ore. Our latest samples even hinted at the presence of rare crystals deeper.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":979,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":802,"status":"paired","id":"texts:29757"},{"key":"colony.9065.a","zh":"我们已经找到够多了，开始开采吧。","en":"We found enough. Commence extraction.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":980,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":803,"status":"paired","id":"texts:29758"},{"key":"colony.9065.b","zh":"这些水晶是我们的！","en":"These crystals shall be ours!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":981,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":804,"status":"paired","id":"texts:29759"},{"key":"colony.9070.name","zh":"炽热水晶","en":"Fiery Crystals","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":982,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":805,"status":"paired","id":"texts:29760"},{"key":"colony.9070.desc","zh":"我们在[Root.GetName]上的勘探队已经抵达了最新的深度。如预期一样，灯光所及之处，我们果然找到了一丛丛闪耀着橙色、黄色和红色的灵动光芒的晶簇。它们有的看起来如同照亮洞穴的火盆，在岩壁上投下斑驳的光影。我们还有一个谜一样的发现：如果以千年尺度来观测，这些晶体似乎在缓慢地向行星的地心移动。我们相信，如果向地心挖得更深的话我们一定会有更多发现。","en":"A new depth has been reached by our surveying expeditions on [Root.GetName]. As predicted, we are encountering clusters of crystals that shine in vivid hues of oranges, yellows, and reds when light passes through them. At times, it looks as if a brazier is illuminating the caves where we find them, casting shifting shadows on the walls. We also made a puzzling observation: it looks as if over the millennia, these crystals are slowly migrating towards the center of the planet. We are confident that there will be more to find if only we dig deeper towards the core.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":983,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":806,"status":"paired","id":"texts:29761"},{"key":"colony.9070.a","zh":"这些勘探工作花销过高了。","en":"These probing works are too expensive.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":984,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":807,"status":"paired","id":"texts:29762"},{"key":"colony.9070.b","zh":"我们该继续挖下去。","en":"Then a digging we shall go.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":985,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":808,"status":"paired","id":"texts:29763"},{"key":"colony.9075.name","zh":"贪婪的代价","en":"The Price of Greed","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":986,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":809,"status":"paired","id":"texts:29764"},{"key":"colony.9075.intro","zh":"我们的勘探队往[Root.GetName]的深处进一步寻找矿石的过程中发现越来越多的水晶散布在他们的路径上。最终，他们抵达了接近[Root.GetName]核心的一个巨大洞穴，随后便失去了联系。他们最后的消息是正在搭建灯光和传感器以研究洞穴，然后就听到痛苦的尖叫，死亡和毁灭随之而来。\\n\\n事故的原因很快被确定了，其他的地址勘探者探测到了多重的隧道回声正高速向我们的殖民地袭来。没过多久，恐怖的事情发生了，我们被一个硕大无比的晶态实体袭击。它看起来太空中的晶态实体别无二致，但更加具有侵略性，并且可以使用重构能力在一瞬间改变它们的身体形状。\\n\\n","en":"As our surveyors delved ever deeper to find ore on [Root.GetName], more and more crystals littered their paths. Finally, they reached a gigantic cavern located close to the core of [Root.GetName], and we lost communications. The last thing we know is that they were in the process of setting up lights and various sensors to study the cave. Then screams. Pain. Death. Destruction.\\n\\nThe cause was soon revealed when other geological surveyors detected multiple echoes tunneling at tremendous speed toward our colonies. Not long after, amid quakes and tremors, we were attacked by a crystalline entity of tremendous proportions. It is not unlike the spaceborne crystals, but seems to be highly aggressive, and capable of using the reconstructive capabilities of its kind to reshape its body in an instant.\\n\\n","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":987,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":810,"status":"paired","id":"texts:29765"},{"key":"colony.9075.outro","zh":"尽管晶态实体的核心还深埋于地下，但它分裂出许多触手一般的附肢正在破土而出，准备攻击我们同时吸收更多晶体生长。预期前景十分不妙，我们很快就能看到到[Root.GetName]上的殖民活动要到头了。","en":"While the core of the crystalline entity remain buried deep, it spawned tentacle-like appendages that dug through the ground looking to attack us or to absorb more crystals to grow. Projections are grim and we might be looking at the end of our colony on [Root.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":988,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":811,"status":"paired","id":"texts:29766"},{"key":"colony.9075.desc.a","zh":"$colony.9075.intro$以前我们用来安抚太空晶体的无线电信号都没有起作用。$colony.9075.outro$","en":"$colony.9075.intro$ All attempts to deploy the radio signals that we use to pacify spaceborne crystals have failed. $colony.9075.outro$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":989,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":812,"status":"paired","id":"texts:29767"},{"key":"colony.9075.desc.b","zh":"$colony.9075.intro$在太空中我们的舰队可以以高机动性和火力来取胜于这些晶体，但在行星上我们对它束手无策。$colony.9075.outro$","en":"$colony.9075.intro$ It is one thing to face such an entity in space where our ships can bring their speed and weapons to bear, but another entirely to fight them planetside. $colony.9075.outro$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":990,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":813,"status":"paired","id":"texts:29768"},{"key":"NAME_Crystal_Kraken","zh":"晶体灾厄","en":"Crystalline Bane","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":991,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":814,"status":"paired","id":"texts:29769"},{"key":"crystal_kraken_army","zh":"地下晶态实体","en":"Subterranean Crystalline Entity","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":992,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":815,"status":"paired","id":"texts:29770"},{"key":"crystal_kraken_army_desc","zh":"它在地壳下沉眠了亿万年，直到无尽的饥饿迫使它撕开远古巢穴。","en":"For eons it slumbered beneath the crust, until an insatiable hunger drove it to tear open its ancient lair.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":993,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":816,"status":"paired","id":"texts:29771"},{"key":"crystal_kraken","zh":"晶体灾厄","en":"Crystalline Bane","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":994,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":817,"status":"paired","id":"texts:29772"},{"key":"NAME_Crystal_Shard","zh":"晶体碎片","en":"Crystal Shard","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":995,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":818,"status":"paired","id":"texts:29773"},{"key":"colony.9080.name","zh":"击败晶态实体","en":"Crystalline Entity Defeated","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":996,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":819,"status":"paired","id":"texts:29774"},{"key":"colony.9080.desc","zh":"经过精疲力竭的斗争，盘踞于行星核心的晶态实体终于被击败了。最终的决战发生在深层地下，这只晶体巨兽核心的巢穴当中，只有将其击碎才能彻底停止它的活动。它的诸多附肢瓦解了，在分子层面发生了分解，在整个行星上散播着晶体尘埃。晶体的触手钻出的无数隧道将让我们在挖取构成这颗行星深层的富矿获得巨大的便利。至于这个晶态实体的起源我们仍还有诸多未解之谜，但我们也对太空中的晶体是如何创造出来的获得了一些见解。","en":"After a grueling campaign, the crystalline entity dwelling at the heart of a planet has finally been defeated. The final battle took place deep underground, in the cave housing the core of the crystal behemoth, and only after we managed to shatter it did the beast stop fighting. Its various appendages disintegrated, losing cohesion at a molecular level and sprinkling crystal dust across the planet. The innumerable tunnels left in the wake of crystal tentacles are going to help us a lot in our efforts to mine the exceptionally rich minerals composing this world. As for the origin of the entity itself, we are left with many questions, but we might have just gained some insight on the way that spacefaring crystalline entities are created.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":997,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":820,"status":"paired","id":"texts:29775"},{"key":"colony.9080.a","zh":"终于胜利了。","en":"Victory at last.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":998,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":821,"status":"paired","id":"texts:29776"},{"key":"d_crystal_kraken_body","zh":"晶体残骸","en":"Crystalline Remains","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":999,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":822,"status":"paired","id":"texts:29777"},{"key":"d_crystal_kraken_body_desc","zh":"晶态实体破碎的遗骸深埋在这颗星球的地壳以下。它的触须都转变成了丰富的矿脉。","en":"The broken remains of the crystalline entity that dwelled under the crust of this world. Its many tentacles all turned into rich mineral veins.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1000,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":823,"status":"paired","id":"texts:29778"},{"key":"d_crystal_kraken_body_bombed","zh":"支离破碎的晶体残骸","en":"Shattered Crystalline Remains","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1001,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":824,"status":"paired","id":"texts:29779"},{"key":"d_crystal_kraken_body_bombed_desc","zh":"$d_crystal_kraken_body_desc$","en":"$d_crystal_kraken_body_desc$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1002,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":825,"status":"paired","id":"texts:29780"},{"key":"colony.9085.name","zh":"异常事件","en":"Unusual Happenings","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1003,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":826,"status":"paired","id":"texts:29781"},{"key":"colony.9085.desc","zh":"我们在[Root.GetName]上的开采作业遇到了意外的困难，包括一些小规模的地震和晶体矿脉的位移，总之发生了一些什么奇怪的事情。穷尽我们所有关于开采的经验都无法解释到底是怎么回事。这些情况使得我们很难保证开采作业的安全，我们已经在一些无法预测的事故和塌方中损失了一些设备、人员和矿石。也许我们应该适可而止，在一定的深度停止采矿。","en":"Our mining operations on [Root.GetName] have encountered unexpected difficulties. Ranging from mild tremors to shifting crystal veins, something is going on. Despite all our experience in tunneling, we have no idea what it is. These circumstances make it hard to work in secure conditions, and we have already lost gear, lives and ore in unpredictable accidents and collapses. Perhaps it would be best to halt mining operations under a certain depth?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1004,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":827,"status":"paired","id":"texts:29782"},{"key":"colony.9085.a","zh":"没事，接着采。","en":"It's probably nothing.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1005,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":828,"status":"paired","id":"texts:29783"},{"key":"colony.9085.b","zh":"安全第一。","en":"Safety first.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1006,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":829,"status":"paired","id":"texts:29784"},{"key":"site_rage_sage_dig","zh":"毁灭的种子","en":"Seeds of Destruction","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1010,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":831,"status":"paired","id":"texts:29785"},{"key":"seeds_of_destruction_intro","zh":"我们发现了一艘古老的外星人星舰，它被半掩埋在一个小行星撞击坑中间。冰晶布满了舰身的大部分，但我们还是很顺利地发现了气阀门……并开始搜索这艘船暗藏的秘密。","en":"We have discovered an ancient alien starship lying half-buried in an asteroid crater. Glacial ice has inexorably spread across most of the ship, but we can easily access the airlock... and search for any secrets hidden behind it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1011,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":832,"status":"paired","id":"texts:29786"},{"key":"ancrel.14001.name","zh":"笼中怒","en":"Rage in a Cage","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1013,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":833,"status":"paired","id":"texts:29787"},{"key":"ancrel.14001.desc","zh":"当我们打开这艘外星人星舰的气阀门时，等待在另一边的是一片修罗地狱。我们初步调查发现，这里简直就是一片残杀现场。在检查支离破碎的船员尸体之后，我们很确定他们生前正互相撕扯对方的四肢。我们可以转身就走……但那样我们就永远没法发现这场悲剧是怎么发生的了。","en":"When we opened the airlock of the alien starship, putrefaction and decay awaited us on the other side. Our preliminary investigation has uncovered a scene of carnage. After examining the mutilated bodies of the crew, we are certain they tore each other limb from limb. We could just leave... but then we'd never know why this tragedy happened.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1014,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":834,"status":"paired","id":"texts:29788"},{"key":"ancrel.14002.name","zh":"精密实验室","en":"Elaborate Laboratory","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1015,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":835,"status":"paired","id":"texts:29789"},{"key":"ancrel.14002.desc","zh":"随着进一步的发掘，我们找到了这艘船的科学实验室。微弱的能量布满这片区域，泛出轻柔的紫外光。一片凌乱的紫色灌木正在厚重的孢子云。看来，这艘船的医生利用实验室和通风闸将一片有毒的云雾排放到了飞船的每一个角落。","en":"Digging deeper, we have uncovered the ship's science lab. Minimal power saturates the scene in ultraviolent illumination. A riot of purple shrubbery is releasing thick clouds of spores. The ship's doctor used a laboratory and ventilation shafts to flood the ship with an intoxicating mist.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1016,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":836,"status":"paired","id":"texts:29790"},{"key":"ancrel.14003.name","zh":"丢掉开关！","en":"Throw the Switch!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1017,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":837,"status":"paired","id":"texts:29791"},{"key":"ancrel.14003.desc","zh":"我们认为自己能免疫这片有毒云雾带来的危害。如果我们能让飞船的引擎运作起来，我们就能启动这艘船并将其送回母星研究。这需要时间，但这座精密的药学实验室能为我们帝国的士兵们提供有用的生物增强剂。","en":"We think we are immune to the full effects of the intoxicating mist. If we can get the ship's engines online, we can launch the ship and send it back home for study. This will take time, but the elaborate pharmaceutical laboratory may provide useful biochemical augmentation for our empire's soldiers.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1018,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":838,"status":"paired","id":"texts:29792"},{"key":"ancrel.14003.a","zh":"让反应堆重新上线！","en":"Bring the reactor online now!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1019,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":839,"status":"paired","id":"texts:29793"},{"key":"ancrel.14003.b","zh":"运行诊断程序，并开始修复。","en":"Run diagnostics and make repairs.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1020,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":840,"status":"paired","id":"texts:29794"},{"key":"ancrel.14004.name","zh":"极乐爆发","en":"Bliss Outbreak","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1021,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":841,"status":"paired","id":"texts:29795"},{"key":"ancrel.14004.desc","zh":"我们愚蠢地以为我们能够免疫这片云雾，但是我们的工程师们已经陷入了销魂极乐的状态。他们在飞船的过道跳舞，大声地唱歌。我们需要时间对空气进行净化，抓住这帮子工程师，然后才能发动飞船。这些耽搁会花费我们的时间。","en":"We foolishly thought we were immune to the mist, but our engineers are experiencing a state of rapturous bliss. They dance in the ship's corridors, singing atonally. We will need to clear the atmosphere and capture our engineers before we can launch the ship. This delay will cost us time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1022,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":842,"status":"paired","id":"texts:29796"},{"key":"ancrel.14004.a","zh":"抓住已经陷入“极乐”的工程师。","en":"Capture the blissed-out engineers.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1023,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":843,"status":"paired","id":"texts:29797"},{"key":"ancrel.14005.name","zh":"狂怒爆发","en":"Rage Outbreak","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1024,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":844,"status":"paired","id":"texts:29798"},{"key":"ancrel.14005.desc","zh":"我们愚蠢地以为自己能够免疫这片云雾，但是我们的科学家们已经在经受心理狂躁的苦果。在飞船的每一个角落都有打斗发生。我们需要时间对空气进行净化，镇压住这群云雾的受害者，然后才能发动飞船。这些耽搁会花费我们的时间。","en":"We foolishly thought that we were immune to the mist, but our scientists are experiencing fits of psychotic rage. Fighting has broken out shipwide. We will need to clear the atmosphere and subdue the mist's victims before we can launch the ship. This delay will cost us time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1025,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":845,"status":"paired","id":"texts:29799"},{"key":"ancrel.14005.a","zh":"制服癫疯的科学家。","en":"Subdue the maniacal scientists.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1026,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":846,"status":"paired","id":"texts:29800"},{"key":"ancrel.14006.name","zh":"技术的诱惑","en":"Temptations of Technology","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1027,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":847,"status":"paired","id":"texts:29801"},{"key":"ancrel.14006.desc","zh":"我们起飞了！尽管很危险，但外星人飞船的有毒迷雾确实能够增强我们帝国士兵的战斗力和忠诚心。然而，问题还是存在：我们应该让自己的士兵去接触这种有害的物质吗？或者我们从这场悲剧的错误中学得教训，放弃这一切？","en":"We have liftoff! Though dangerous, the alien ship's intoxicating mist could augment the effectiveness and loyalty of our empire's soldiers. However, the question remains: should we subject our own soldiers to this hazardous substance? Or should we say no and learn from their tragic mistakes?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1028,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":848,"status":"paired","id":"texts:29802"},{"key":"ancrel.14006.a","zh":"好好利用这个令人惊叹的科技。","en":"Exploit this promising technology.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1029,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":849,"status":"paired","id":"texts:29803"},{"key":"ancrel.14006.a.tooltip","zh":"胜利在等着！我们的士兵应该愿意冒这个风险。","en":"Victory awaits! Our soldiers should be willing to take this risk.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1030,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":850,"status":"paired","id":"texts:29804"},{"key":"ancrel.14006.b","zh":"放弃这个危险的科技。","en":"Forsake this dangerous technology.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1031,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":851,"status":"paired","id":"texts:29805"},{"key":"ancrel.14006.b.tooltip","zh":"有些秘密我们还是别知道为好。","en":"There are some secrets we were not meant to know.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1032,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":852,"status":"paired","id":"texts:29806"},{"key":"on_crashed_ship_cat","zh":"失事地点","en":"Crash Site","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1034,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":853,"status":"paired","id":"texts:29807"},{"key":"on_crashed_ship_desc","zh":"我们发现了一艘古老的外星人星舰，它被半掩埋在一个小行星撞击坑中间。","en":"We have discovered an ancient alien starship lying half-buried in an asteroid crater.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1035,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":854,"status":"paired","id":"texts:29808"},{"key":"anomaly.7030.name","zh":"失事地点","en":"Crash Site","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1037,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":855,"status":"paired","id":"texts:29809"},{"key":"anomaly.7030.desc","zh":"我们发现了一艘古老的外星人星舰，它被半掩埋在一个小行星撞击坑中间。这艘科研船的外壳搭载了一个扩增的探测阵列，没有配备武器。船体外部在撞击之前没有受到任何伤害。我们可以假设，这场灾难之所以发生，是因为船员酿成的某种致命错误。","en":"We have discovered an ancient alien starship half-buried in an asteroid crater. This science ship's exterior has an extensive sensory array and no weaponry. The exterior was not damaged in any way before it crashed. We can assume this catastrophe was the result of a fatal error caused by the crew.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1038,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":856,"status":"paired","id":"texts:29810"},{"key":"anomaly.7030.desc.a","zh":"太悲剧了。","en":"How tragic.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1039,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":857,"status":"paired","id":"texts:29811"},{"key":"site_space_shanty_dig","zh":"瓶中信","en":"Message in a Bottle","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1043,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":859,"status":"paired","id":"texts:29812"},{"key":"space_shanty_intro","zh":"我们找到了一艘设计独特的古代太空舰船的残骸。它使用的推进方式与现代舰船并不相同，而是依赖于在真空中展开的巨大的帆来进行。也许这艘船可以捕获恒星能量，并在星光和恒星风的推动下前进。我们的考古学家迫切希望揭开隐藏在这艘古老舰船中的秘密。","en":"We have found the wreckage of an archaic spaceship of unusual design. Instead of using propulsion similar to that of modern ships, the craft relied on large sails unfurled in the vacuum of space. Presumably, the ship harvested solar energy and drifted on the solar winds created by starlight. Our archaeologists are eager to uncover the secrets concealed within this spacecraft.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1044,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":860,"status":"paired","id":"texts:29813"},{"key":"space_shanty_intro_bio","zh":"深空中出现了一具远古实体的尸骸。它的外形与任何已知的活体舰船都不同，具有巨大的膜状帆，可以在宇宙风中徐徐涨开，乘着遥远繁星的辐射，化身在不可见的洋流中翱翔的星际巨兽。\\n\\n如今，它不过是一句干枯的尸体，骨架破裂裸露在外，曾经光彩熠熠的帆膜破烂不堪。目前尚不确定这个生物是被设计出来的还是进化而来，亦或是介于两者之间。生物考古学家们渴望研究这具遗骸，去倾听它终末旅程的回响，也许，只是也许，学习它曾经对着群星所唱出的歌谣。","en":"The drifting remains of an ancient entity have been discovered in the depths of space. Its form is unlike any living vessel we have known, it possesses vast, membranous sails, once capable of unfurling in the cosmic winds, basking in the radiation of distant stars like a great celestial leviathan gliding on unseen currents.\\n\\nNow, it is little more than a withered husk, its frame cracked and exposed, its once-lustrous sails reduced to tattered remnants. Whether this being was engineered, evolved, or something in between remains uncertain. Our bio-archeologists are eager to study its remains, to listen for echoes of its final journey, and perhaps, just perhaps, to learn the song it once sang to the stars.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1045,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":861,"status":"paired","id":"texts:29814"},{"key":"ancrel.15021.name","zh":"瓶中信","en":"Message in a Bottle","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1047,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":862,"status":"paired","id":"texts:29815"},{"key":"ancrel.15021.desc","zh":"正如我们预期，这艘“恒星帆船”的内部相当古色古香。它的舰桥甚至仍是仿照古时候在行星液态海面上航行的那种帆船进行设计的。\\n\\n甲板的材料似乎是金属，但大部分表面又以雕刻的木材覆盖，而观察窗和数据显示屏又是以类似玻璃的材料制成。\\n\\n将舰船的计算机通电后，我们发现了一首老式的航海家之歌的数据文件。据我们的考古学家称，这种旋律曾一度被称为“船歌”或者“太空船歌”。我们目前正在尝试翻译歌词。","en":"As we expected, the interior of this 'solar sailer' is appropriately archaic. The bridge resembles the deck of an old planetbound sailing ship designed to sail on watery seas.\\n\\nThe deck plating appears to be metal, but most surfaces are covered with carved wood, a contrast to the glass-like substance on viewports and datascreens.\\n\\nPowering up the ship's computers, we have found a datafile with an old-fashioned seafarers' song. According to our archaeologist, this melody was once known as a 'sea chanty' or 'space shanty.' We are attempting to transcribe the lyrics.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1048,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":863,"status":"paired","id":"texts:29816"},{"key":"ancrel.15022.name","zh":"太空船歌","en":"Space Shanty","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1049,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":864,"status":"paired","id":"texts:29817"},{"key":"ancrel.15022.desc","zh":"在我们完成对数据文件的修复和重新激活后，很快一首敲击节拍的音乐旋律充盈起了整艘舰船，伴随着一个自动调音过后的古代航海家的歌声。歌词大意：\\n\\n“来啊，航行太空的年轻小伙子们，请听吧！\\n我要唱一首畅游于大海的鱼之歌！\\n\\n小伙子们，狂风将起，风暴将临\\n当大风吹起，我们就出航吧！\\n大风向远方吹吧，嘿！快吹吧！\\n向着星海，她缓缓启航。\\n\\n恒星风骤起，\\n带我向远方。\\n穿过那太空航道，\\n我们驶向星光！\\n\\n小伙子们，狂风将起，风暴将临\\n当大风吹起，我们就出航吧！\\n大风向远方吹吧，嘿！快吹吧！\\n向着星海，她缓缓启航。”","en":"Immediately after we completed the restoration and reactivation of the datafiles, a thrumming musical cadence surged throughout the ship, accompanied by the auto-tuned voices of ancient mariners. Transcription follows:\\n\\n'Come all you young spacefarers, listen to me!\\nI'll sing you a song of our fish from the sea!\\n\\nAnd it's windy weather, boys, stormy weather, boys\\nWhen the wind blows, then we're all together, boys\\nBlow ye winds fringeward, hey! Blow ye winds, blow!\\nOut to the galaxy, steady she goes.\\n\\nUp come the solar winds\\nTaking us far\\nAll through the space lanes\\nAnd out to the stars!\\n\\nAnd it's windy weather, boys, stormy weather, boys\\nWhen the wind blows, then we're all together, boys\\nBlow ye winds fringeward, hey! Blow ye winds, blow!\\nOut to the galaxy, steady she goes!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1050,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":865,"status":"paired","id":"texts:29818"},{"key":"ancrel.15023.name","zh":"深空猛兽","en":"Cosmic Beasties","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1051,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":866,"status":"paired","id":"texts:29819"},{"key":"ancrel.15023.desc","zh":"在我们探索这艘舰船的过程中，进一步的重新充能和对数据文件的恢复解锁了这首远古太空船歌的更多章节。这艘船的全息投影显示出水手、航海家们一起载歌载舞的扭曲抽动的影像：\\n\\n“巨龙忽降临\\n寻找着我们的家乡\\n越过茫茫太空\\n找到波涛下的那个地方！\\n\\n小伙子们，狂风将起，风暴将临\\n当大风吹起，我们就出航吧！\\n大风向远方吹吧，嘿！快吹吧！\\n向着星海，她缓缓启航。\\n\\n缇扬奇跃起\\n它是深空之王\\n在这超空间竞速中\\n与我们的舰船互不相让\\n\\n（合唱重复）\\n\\n星神兽出现了！\\n它伸出触手\\n扼住了我们的舰船\\n我们惊恐万状！”\\n\\n","en":"As we explored the ship, further attempts to power it up and recover its datafiles unlocked more stanzas of the ancient space shanty. The ship's holographic display vibrantly projected images of sailors and spacefarers singing and dancing in accompaniment:\\n\\n'Up comes the Great Dragon\\nIn search of our home\\nThrough space to a place that's\\nBeneath waves and foam!\\n\\n'And it's windy weather, boys, stormy weather, boys\\nWhen the wind blows, then we're all together, boys\\nBlow ye winds fringeward, hey! Blow ye winds, blow!\\nOut to the galaxy, steady she goes.\\n\\n'Up comes the Tiyanki\\nThe king of deep space\\nRacing our ships\\nIn a hyperspace chase!\\n\\n(chorus repeats)\\n\\n'Up comes Leviathan\\nTentacles grasp\\nChoking our ship\\nAs we shiver and gasp!\\n\\n(chorus repeats)","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1052,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":867,"status":"paired","id":"texts:29820"},{"key":"ancrel.15024.name","zh":"或许是饮料","en":"Potent Potables","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1053,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":868,"status":"paired","id":"texts:29821"},{"key":"ancrel.15024.desc","zh":"我们的考古学家发现了一处可能是饮料的贮藏点。那些水手们喝的就是这种臭不可闻的液体么？我们肯定是不会喝这些奇怪的液体的。但我们对这艘船的探索成果着实令人沉醉！\\n\\n“石质人来了\\n他们从巨岩中诞生\\n当他们聚到一起\\n这些巨砾将强壮无比！\\n\\n（合唱）\\n\\n死灵族来了\\n恐怖而又高大\\n你怎么都杀不死他们，伙计\\n他们还能复活！\\n\\n（合唱）\\n\\n机器蜂群来了\\n大家快跑吧\\n你得打一个、十个、一百个\\n1101！\\n\\n（合唱）”","en":"Our archaeologists have unearthed of a stash of potent potables. Were the sailors consuming these foul fluids? We will not ingest these strange liquids. Our exploration of the ship is already sufficiently intoxicating!\\n\\n'Up come the Lithoids\\nAll hewn from their stone\\nThese boulders are bolder\\nWhen they're not alone!\\n\\n(chorus)\\n\\n'Up come the Necroids\\nAll fearsome and great\\nYou can't kill them, mateys,\\nThey'll reanimate!\\n\\n(chorus)\\n\\n'Up come swarms of robots\\nGet ready to run\\nFight one, ten, a dozen,\\n1101!\\n\\n(chorus)","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1054,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":869,"status":"paired","id":"texts:29822"},{"key":"ancrel.15025.name","zh":"抛开锚链！","en":"Cast Off the Hawser!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1055,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":870,"status":"paired","id":"texts:29823"},{"key":"ancrel.15025.desc","zh":"我们的探索人员发现了远古历史的一隅，向世人展现了古代探险家们的热血和勇敢。显然，船长使用这首“太空船歌”来激励船员、协调行动。甚至他们独处的时候都喜欢唱这首歌！我们的考古学家认为，这部作品应当保存到博物馆当中。\\n\\n至于这支古老的歌曲，我们已经翻译了能找到的全部歌词，并存入了我们的数据库。我们的“水手”甚至从中获取灵感，唱起了我们自己版本的太空船歌，这也能大大激发他们的士气和效率。\\n\\n“我们生于深海\\n直抵苍穹\\n我们建设家园\\n直到永久！\\n\\n小伙子们，狂风将起，风暴将临\\n当大风吹起，我们就出航吧！\\n大风向远方吹吧，嘿！快吹吧！\\n向着星海，她缓缓启航。”\\n\\n现在是时候从这艘古老舰船中离开了，“抛开锚链”，借助恒星风扬帆起航。我们的大船将向着星海深处稳稳航行！","en":"Our exploration has revealed a glance of ancient history, displaying the zeal and courage of ancient explorers. Clearly the captain used this 'space shanty' to motivate and coordinate the crew. Perhaps they even sang along! Our archaeologists are suggesting this performance should be preserved in a museum installation.\\n\\nAs for the ancient melody, we've transcribed all the lyrics we could find and added them to our databanks. Our own 'sailors' now have a habit of singing versions of their own space shanties, which should improve their morale and efficiency.\\n\\n'We rose from the ocean\\nAnd reached for the sky\\nWe're building an empire\\nThat never will die!\\n\\n'And it's windy weather, boys, stormy weather, boys\\nWhen the wind blows, then we're all together, boys\\nBlow ye winds fringeward, hey! Blow ye winds, blow\\nOut to the galaxy, steady she goes!'\\n\\nIt's time to untether from this ancient vessel, 'casting off the hawser' as we set sail on solar winds. Steady as she goes!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1056,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":871,"status":"paired","id":"texts:29824"},{"key":"ancrel.15022.a","zh":"多翻译点歌词。","en":"Translate more lyrics.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1057,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":872,"status":"paired","id":"texts:29825"},{"key":"ancrel.15023.a","zh":"多翻译点歌词！","en":"Translate more lyrics!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1058,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":873,"status":"paired","id":"texts:29826"},{"key":"ancrel.15024.a","zh":"我想听更多歌词！","en":"We want more lyrics!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1059,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":874,"status":"paired","id":"texts:29827"},{"key":"ancrel.15025.a","zh":"记下这些歌词，设定新的航向！","en":"Memorize the lyrics and set the next course!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1060,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":875,"status":"paired","id":"texts:29828"},{"key":"on_solar_sails_cat","zh":"在恒星帆上","en":"On Solar Sails","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1062,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":876,"status":"paired","id":"texts:29829"},{"key":"on_solar_sails_cat_desc","zh":"我们找到了一艘设计独特的古代太空舰船的残骸。但我们不确定它的推进系统如何工作。","en":"We have found the wreckage of an archaic spaceship with an unusual design. We're not quite sure how its propulsion system works.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1063,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":877,"status":"paired","id":"texts:29830"},{"key":"anomaly.7020.name","zh":"在恒星帆上","en":"On Solar Sails","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1065,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":878,"status":"paired","id":"texts:29831"},{"key":"anomaly.7020.desc","zh":"我们找到了一艘设计独特的古代太空舰船。它使用的推进方式与现代舰船并不相同，而是依赖于在真空中展开的巨大的帆来进行。也许这艘船可以捕获恒星能量，并在星光和恒星风的推动下前进。","en":"We have found the wreckage of an archaic spaceship of unusual design. Instead of using propulsion similar to that of modern ships, the craft relied on large sails unfurled in the vacuum of space. Presumably, the ship harvested solar energy and drifted on the solar winds created by starlight.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1066,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":879,"status":"paired","id":"texts:29832"},{"key":"anomaly.7020.a","zh":"我们再挖深一点儿。","en":"We should dig deeper.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1067,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":880,"status":"paired","id":"texts:29833"},{"key":"harmonious_crew","zh":"和谐船员","en":"Harmonious Crew","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1069,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":881,"status":"paired","id":"texts:29834"},{"key":"situation_negative_mass","zh":"贝塔宇宙的窘境","en":"Plight of the Beta-Universe","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1076,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":884,"status":"paired","id":"texts:29835"},{"key":"situation_negative_mass_type","zh":"$situation_negative_mass$","en":"$situation_negative_mass$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1077,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":885,"status":"paired","id":"texts:29836"},{"key":"situation_negative_mass_desc","zh":"我们遭遇了一个位于“贝塔宇宙”内的糟糕境况，对于这个正在崩坏的次元，我们必须立刻决定是袖手旁观还是鼎力相助。","en":"We have been confronted with a terrible situation inside the 'Beta-Universe' and must now decide if we are to stand aside or assist the doomed dimension.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1078,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":886,"status":"paired","id":"texts:29837"},{"key":"approach_save_b_world","zh":"将[Target.GetName]-贝塔带到我们的宇宙","en":"Bring [Target.GetName]-Beta to our universe","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1079,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":887,"status":"paired","id":"texts:29838"},{"key":"approach_observe_nmass","zh":"观测贝塔宇宙的毁灭","en":"Observe the decay of the Beta-Universe","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1080,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":888,"status":"paired","id":"texts:29839"},{"key":"approach_plunder_nmass","zh":"趁火打劫[Target.GetName]-贝塔","en":"Plunder [Target.GetName]-Beta","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1081,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":889,"status":"paired","id":"texts:29840"},{"key":"string_nmass_year","zh":"局势年代：§R[This.situation_age]§!","en":"Situation Age: §R[This.situation_age]§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1082,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":890,"status":"paired","id":"texts:29841"},{"key":"string_nmass_too_late","zh":"坍缩中的宇宙","en":"Collapsing Universe","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1083,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":891,"status":"paired","id":"texts:29842"},{"key":"string_redoubled_efforts","zh":"再加倍努力","en":"Redoubled Efforts","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1084,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":892,"status":"paired","id":"texts:29843"},{"key":"string_took_pops","zh":"死寂的贝塔宇宙","en":"Depopulated Beta-Universe","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1085,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":893,"status":"paired","id":"texts:29844"},{"key":"situation_negative_mass_complete_tooltip","zh":"裂缝将变得不稳定，那个宇宙中的一切生命都将不复存在。","en":"The rift will destabilize and all life in that universe will cease utterly.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1086,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":894,"status":"paired","id":"texts:29845"},{"key":"situation_negative_mass_fail_tooltip","zh":"对于能否让裂隙稳定到将[Target.GetName]-贝塔带到我们宇宙的程度，我们只能尽人事而听天命。","en":"Having done everything we can, all we can do is wait and see if we have managed to stabilize the rift enough to bring [Target.GetName]-Beta into our universe.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1087,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":895,"status":"paired","id":"texts:29846"},{"key":"situation_negative_mass_monthly_change_tooltip","zh":"$situation_monthly_change_tooltip_approaches_dependent$","en":"$situation_monthly_change_tooltip_approaches_dependent$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1088,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":896,"status":"paired","id":"texts:29847"},{"key":"colony.9800.name","zh":"虚无次元","en":"A Dimension of Static","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1091,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":898,"status":"paired","id":"texts:29848"},{"key":"colony.9800.desc","zh":"[Root.GetName]上的次元传送门自发关闭了。在我们稳定传送门后，看到它通向一个延绵不断的白色、无构造的虚空，仅有黑色噪点的随机条带穿插其中。这个奇怪的现象立刻开始渗入我们的宇宙并吞噬我们的稳定器，使得传送门发生了坍缩。\\n\\n传送门、虚空和次元稳定器在同一个瞬间消失了，什么都没有留下，甚至连痕迹粒子都没有。若不是连传送门都没有稳定下来，谁知道这里将会发生何等灾难。","en":"The Dimensional Portal on [Root.GetName] shut itself. When we stabilized the portal, we saw that it led to a dimension consisting solely of a white, formless void interrupted only by random streaks of black noise. The strange phenomenon instantly started to seep into our universe and consumed our dimensional stabilizers, collapsing the gateway.\\n\\nThe portal, static, and dimensional stabilizers have all winked out of existence simultaneously. Nothing was left behind; not even trace particles. If the portal hadn't been unstable, who knows what kind of disaster might have occurred here.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1092,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":899,"status":"paired","id":"texts:29849"},{"key":"colony.9805.name","zh":"扰动","en":"Disruptions","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1094,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":900,"status":"paired","id":"texts:29850"},{"key":"colony.9805.desc","zh":"最近，我们位于§Y[Root.GetHomeWorldName]§!主要物理实验室的[Root.GetScientistPlural]在工作中发现了怪异的波动。与超空间有关的实验受到的干扰最为严重，但这些干扰仅仅持续了一周左右就彻底消失了。与此同时，[From.GetName]在那处已经关闭的传送门发现了一些波动，幸好那种不可能的虚空没有重现。希望这不会引起进一步的后果。","en":"Recently our [Root.GetScientistPlural] working in our primary physics lab on §Y[Root.GetHomeWorldName]§! have noticed strange fluctuations in their work. Our hyperdrive-related tests suffered most from these interferences, yet these interruptions only went on for about a week before stopping entirely. At the same time [From.GetName] noticed fluctuations from the now closed dimensional portal, thankfully the impossible static did not return. Hopefully, nothing will come of this.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1095,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":901,"status":"paired","id":"texts:29851"},{"key":"colony.9805.a","zh":"那就继续工作吧。","en":"Back to work.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1096,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":902,"status":"paired","id":"texts:29852"},{"key":"colony.9805.b","zh":"我们应该着手调查。","en":"We should investigate this.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1097,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":903,"status":"paired","id":"texts:29853"},{"key":"colony.9810.name","zh":"负质量","en":"Negative Mass","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1099,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":904,"status":"paired","id":"texts:29854"},{"key":"colony.9810.desc","zh":"今天，[Root.GetHomeWorldName]上的科学界举行了一场充满了渴求与焦虑的学术报告，[cloned_physicist.GetName]发表了[cloned_physicist.GetHerHis]关于§Y[Root.Capital.GetStarName]§!附近自发生成的负相物质离子的最新发现。\\n\\n“这些发现可以促进我们对人工虫洞等其他诸多课题的理解，”[cloned_physicist.GetName]声称！\\n\\n我们的海军部则对这些课题抱有不同的看法，并建议我们立刻让舰队返回母星系，直到这种全新的未知物质的来源被探明为止。","en":"Eager and anxious discourse started in the scientific circles of [Root.GetHomeWorldName] today as [cloned_physicist.GetName] published [cloned_physicist.GetHerHis] recent findings of spontaneously appearing negative mass particles close to §Y[Root.Capital.GetStarName]§!.\\n\\n\"These findings could advance our understanding of artificial wormholes and a host of other subjects,\" proclaims [cloned_physicist.GetName]!\\n\\nOur Admiralty holds a different view on the subject and suggests we bring our fleets home until the source of this new and untested matter can be determined.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1100,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":905,"status":"paired","id":"texts:29855"},{"key":"colony.9810.desc.robot","zh":"我们收到了一份尖端科学单元[cloned_physicist.GetName]发来的新报告。报告中阐述了关于§Y[Root.Capital.GetStarName]§!附近自发生成的负相物质粒子的最新发现。\\n\\n“这些发现可以促进[Root.GetName]对人工虫洞等其他诸多课题的理解，”[cloned_physicist.GetName]在报告中称。\\n\\n威胁分析子例程则建议在这一全新的不明物质被鉴定完毕之前先让舰队返回母星系。","en":"A new report from lead physics unit [cloned_physicist.GetName] was received today. The report included recent findings of the spontaneously appearing negative mass particles close to §Y[Root.Capital.GetStarName]§!.\\n\\n\"These findings could advance the [Root.GetName] understanding of artificial wormholes immensely as well as related subjects,\" reports science unit [cloned_physicist.GetName].\\n\\nThreat analysis subroutines suggest bringing fleets home until the source of this new and untested material can be determined.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1101,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":906,"status":"paired","id":"texts:29856"},{"key":"colony.9810.desc.hive","zh":"我们收到了物理特化工蜂[cloned_physicist.GetName]的新观测结果，内容是关于§Y[Root.Capital.GetStarName]§!附近自发生成的负相物质离子的最新发现。\\n\\n“这些发现可以促进[Root.GetName]对人工虫洞等其他诸多课题的理解，”工蜂反馈称。\\n\\n我们的意识不信任这一突然的发展和独特的感觉，敦促部分舰队返回母星系。","en":"New observations from physics specialized drone [cloned_physicist.GetName] have been disseminated regarding the recent findings of spontaneously appearing negative mass particles close to §Y[Root.Capital.GetStarName]§!.\\n\\n\"These findings could advance the [Root.GetName] understanding of artificial wormholes and additional related subjects,\" reports the drone.\\n\\nThe Mind is untrusting of this sudden development and instinctively feels an urge to return some fleets to the spawning system.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1102,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":907,"status":"paired","id":"texts:29857"},{"key":"colony.9815.name","zh":"天裂之夜","en":"The Night the Sky Split","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1104,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":908,"status":"paired","id":"texts:29858"},{"key":"colony.9815.desc","zh":"[Root.GetName]最伟大的头脑汇聚一堂，倾听[cloned_physicist.GetName]关于利用这些负向物质离子的最新想法，没想到报告被突然打断了。刺耳的警报声响彻恒星系中的每一座观测站和空间站，§Y[Root.GetHomeWorldName]§!的夜空中产生了前所未见的异象。地平线上，一道与我们的恒星一般大小的裂隙撕开了夜空，一支小型武装舰队从裂缝中鱼贯而出。","en":"The greatest minds of the [Root.GetName] gathered today to listen to [cloned_physicist.GetName]'s latest ideas for using the negative mass particles, only to be interrupted. Emergency sirens screeched in every observatory and space station across the system as §Y[Root.GetHomeWorldName]§! got a new fixture in the night sky. A rip in space the size of our star stretches over horizons while a small fleet of fighters pours through the tear.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1105,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":909,"status":"paired","id":"texts:29859"},{"key":"colony.9815.desc.robot","zh":"为了研究[cloned_physicist.GetName]关于负相物质粒子的最新发现，我们部署了额外的科学单元，但不想这一过程被打断了。刺耳的警报声响彻恒星系中的每一座观测站和空间站，§Y[Root.GetHomeWorldName]§!的夜空中产生了前所未见的异象。一道与我们的恒星一般大小的裂隙撕开了夜空，一支小型武装舰队从裂缝中鱼贯而出。","en":"Additional science units had been deployed to study [cloned_physicist.GetName]'s latest findings and the use of the negative mass particles only to be interrupted. Emergency sirens screeched in every observatory and space station across the system as §Y[Root.GetHomeWorldName]§! got a new fixture in the night sky. A rip in space the size of our star stretches over the sky as a small fleet of fighters pours out of the tear.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1106,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":910,"status":"paired","id":"texts:29860"},{"key":"colony.9815.desc.hive","zh":"为了研究[cloned_physicist.GetName]关于负相物质粒子的最新发现，我们部署了额外的工蜂，但不想这一过程被打断了。刺耳的警报声响彻恒星系中的每一座观测站和空间站，§Y[Root.GetHomeWorldName]§!的夜空中产生了前所未见的异象。一道与我们的恒星一般大小的裂隙撕开了夜空，一支小型武装舰队从裂缝中鱼贯而出。","en":"Additional drones had been deployed to study [cloned_physicist.GetName]'s latest findings and the use of the negative mass particles only to be interrupted. Emergency sirens screeched in every observatory and space station across the system as §Y[Root.GetHomeWorldName]§! got a new fixture in the night sky. A rip in space the size of our star stretches over the sky as a small fleet of fighters pours out of the tear.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1107,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":911,"status":"paired","id":"texts:29861"},{"key":"colony.9820.name","zh":"旧版编码","en":"An Old Code","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1109,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":912,"status":"paired","id":"texts:29862"},{"key":"colony.9820.desc","zh":"随着最后一艘敌舰被击毁，在我们恒星基地内一位操作探测器的尉官汇报了一件怪事。这些舰船的外观与[Root.GetName]在多年前已经停用的型号别无二致。同时这些舰船也不具有超光速引擎，武器也相对老旧。汇报尚未结束时，一道通讯请求信号从怪异的裂口中发出，响彻了整个星系。这个信号使用的竟是我们最高级别的编码……不过是10年前的版本。","en":"As the last corvette falls, an ensign manning the sensors of our starbase reports something curious. These ships are very similar to outdated vessels that the [Root.GetName] stopped using years ago. The ships are lacking FTL drives and are equipped with obsolete weaponry. While the report is coming in, a communication request originating from the strange tear reverberates throughout the system. It's using our highest clearance codes... from 10 years ago.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1110,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":913,"status":"paired","id":"texts:29863"},{"key":"colony.9820.desc.robot","zh":"随着最后一艘敌舰停止运转，观测分析子例程汇报了一件怪事。这些入侵者的舰船外观与[Root.GetName]在多年前已经停止生产的型号别无二致。而且，这些舰船也不具有超光速引擎，武器也相对老旧。汇报尚未结束时，一道通讯请求信号从怪异的裂口中发出，响彻了整个星系。这个信号使用的竟是我们最高级别的信号交换协议……不过是10年前的版本。","en":"As the last corvette is rendered inoperable, observation analysis subroutines report something abnormal. The invader ships are similar to outdated vessels that the [Root.GetName] stopped producing years ago. Additionally, the ships lack FTL drives and are equipped with obsolete weaponry. While the report is coming in, a communication request originating from the strange tear reverberates throughout the system. It's using our most complex handshaking protocols... from 10 years ago.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1111,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":914,"status":"paired","id":"texts:29864"},{"key":"colony.9820.desc.hive","zh":"随着最后一艘敌舰被击毁，一个运转传感器的工蜂汇报了一件怪事。这些舰船的外观与[Root.GetName]在多年前已经停用的型号别无二致。同时这些舰船也不具有超光速引擎，武器也相对老旧。汇报尚未结束时，一道通讯请求信号从怪异的裂口中发出，响彻了整个星系。它是一个主脑不熟悉的、另一个[Root.GetSpeciesName]意识。","en":"As the last corvette falls, a drone manning the sensors reports something curious. These ships are very similar to outdated vessels that the [Root.GetName] stopped using years ago. The ships are lacking FTL drives and are equipped with obsolete weaponry. While the report is coming in, a communication request originating from the strange tear reverberates throughout the system. It's something this Mind is unfamiliar with, another [Root.GetSpeciesName] intelligence.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1112,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":915,"status":"paired","id":"texts:29865"},{"key":"colony.9820.a.robot","zh":"**访问信号**","en":"**Access Signal**","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1113,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":916,"status":"paired","id":"texts:29866"},{"key":"colony.9821.name","zh":"跨次元呼叫","en":"A Trans-Dimensional Call","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1115,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":917,"status":"paired","id":"texts:29867"},{"key":"colony.9821.desc","zh":"随着通讯画面一同闪烁显现那张面孔在[Root.GetSpeciesName]看来是前所未见地疲惫、欣喜而又惶恐。[cloned_physicist.GetHeShe]看起来太眼熟了，简直就是[cloned_physicist.GetName]老了20岁的翻版。§B“呃……你好[Root.GetHomeWorldName]-阿尔法，我是[cloned_physicist.GetName]-贝塔”§!他停顿了一下，回了回神。§B“我，唔，我们……我们对刚才发生的意外非常抱歉。希望你们能理解，我们星球的防御集体中有一小撮冥顽不灵分子认为他们可以通过武力来夺取[Root.GetHomeWorldName]。我知道我的解释听起来像是狡辩，但请相信我，我们真的没有恶意。”§!","en":"As the comms screen flickers on, what looks to be the most exhausted, elated, and simultaneously terrified [Root.GetSpeciesName] imaginable appears. They look familiar, a dead ringer for [cloned_physicist.GetName] if [cloned_physicist.GetHeShe] had aged 20 years. §B\"Ah... hello [Root.GetHomeWorldName]-Alpha, this is [cloned_physicist.GetName]-Beta\"§! they stop to gather themselves. §B\"I, uh, we... We are terribly sorry for what just transpired. You have to understand, that was a rogue and defunct element of our world's defense collective thinking they could seize [Root.GetHomeWorldName] by force. I know the words might sound empty, but please believe me when I say that we have no ill intention towards you.\"§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1116,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":918,"status":"paired","id":"texts:29868"},{"key":"colony.9821.desc.robot","zh":"随着通讯画面闪烁显现，一串身份识别码被传来。§R校验和错误：§!这是[cloned_physicist.GetName]的专属ID！\\n§B“你好[Root.GetName]-阿尔法，很抱歉：此前的敌意行为是由[Root.GetName]-贝塔系统中冗余失效的分支军事机构导致的。它已被处理并删除。陈述：我们没有进一步敌意行动的意图。”§!","en":"As the comms screen flickers on, an identification code is sent through. §RChecksum error:§! This is [cloned_physicist.GetName]s unique ID! \\n§B\"Greetings [Root.GetName]-Alpha and apologies: Previous hostile action was caused by a redundant and deprecated military branch of [Root.GetName]-Beta systems. It has since been dealt with and deleted. Statement: We intend no further hostile interactions.\"§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1117,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":919,"status":"paired","id":"texts:29869"},{"key":"colony.9821.desc.hive","zh":"随着通讯画面闪烁显现，另一个意识的通讯工蜂拥有与[cloned_physicist.GetName]相同的意识结构。怪异。§B“你好[Root.GetName]-阿尔法，很抱歉。此前对你们发起攻击的工蜂是一些托管于独立设备过久的反常子个体。对于你们将其清除干净，[Root.GetName]-贝塔表示非常感谢。我们没有进一步负面行动的意图，愿意提出一些对我们意识双方均有利的提案。”§!","en":"As the comms screen flickers on the other Mind communication drone has an identical structure as [cloned_physicist.GetName]. Curious. §B\"Greetings [Root.GetName]-Alpha and apologies. The drones that attacked you were deviants left to their own devices too long. [Root.GetName]-Beta appreciates that you exterminated them. We desire no more negative interactions and want to propose something beneficial for both our minds.\"§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1118,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":920,"status":"paired","id":"texts:29870"},{"key":"colony.9821.a","zh":"你们究竟是什么东西？","en":"What are you?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1119,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":921,"status":"paired","id":"texts:29871"},{"key":"colony.9821.a.robot","zh":"状态报告！","en":"Status report!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1120,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":922,"status":"paired","id":"texts:29872"},{"key":"colony.9821.a.response","zh":"§B我以及这边的所有人来自一个与你们宇宙相似的平行宇宙。在我们也不清楚的过去某个时刻，我们两个现实发生了分支，我们的宇宙从那时起就一直在逐渐崩溃中。我们首先是从遥远的星系开始消失发现这件事的，并非常努力地研究以尝试避免这种末日的降临。在最近的几十年内，我们的一切资源和[Root.GetAdjective]时间都被投入到打开这个跨次元传送门上。只有通过这种最为试验性的技术和最尖端的物理学我们才能与你们会面，而现在离我们这边的现实毁灭已经不剩几年了。§!","en":"§BI and everyone else here are from a parallel universe to yours. We don't know when, but we believe that our two realities split some time ago, and our universe has been unraveling ever since. We first noticed when remote systems started disappearing and have been hard at work trying to avoid certain doom. For the last few decades, all our resources and [Root.GetAdjective]-hours have been invested in opening this trans-dimensional gateway. It's only with our most experimental technology and advanced physics that we have managed to reach you, just a few years before our reality ceases to be.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1121,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":923,"status":"paired","id":"texts:29873"},{"key":"colony.9821.a.response.robot","zh":"§B[cloned_physicist.GetName]-贝塔以及目前其他的所有单位都是来自平行宇宙。我们首次观测到贝塔宇宙的崩塌是在数十年之前，而首次发现遥远星系开始消失则是在55.136年之前。从那时起，我们调动了一切可用的资源与计算能力来打开这个跨次元传送门。据测算，[Root.GetHomeWorldName]-贝塔只剩下25.3333年寿命了。§!","en":"§B[cloned_physicist.GetName]-Beta and all other present units are from a parallel universe. Deterioration of universe Beta was first observed decades ago. Remote systems were first observed to disappear 55.136 years ago. Since then, all available resources and computation power have been put into opening this trans-dimensional gateway. Estimated time left until [Root.GetHomeWorldName]-Betas erasure: 25.3333 years.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1122,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":924,"status":"paired","id":"texts:29874"},{"key":"colony.9821.a.response.hive","zh":"§B我，[cloned_physicist.GetName]-贝塔，以及目前其他所有属于蜂巢意识的成员都是来自一个与你们相似的平行宇宙。虽然不知道是何时开始，但我们确信很久以前我们共处的现实被一分为二，而归属于我们的那一半从那时起便逐渐走向崩溃。侦察工蜂在第一次发现遥远星系开始消失后发现了这件事，之后蜂巢意识便竭尽全力阻止末日的降临。在过去的数十年中，我们投入了所有的资源与研究力量，动员了全部工蜂来打开这个跨次元传送门。只有通过这种最为试验性的技术和最尖端的物理学我们才能与你们会面，这离我们这边的现实毁灭已经不剩几年了。§!","en":"§BThis one, [cloned_physicist.GetName]-Beta, and all other members of the Mind present are from a parallel universe to yours. We don't know when, but we believe that some time ago our two realities split and our universe has been unraveling ever since. Observation drones first noticed when remote systems started disappearing, and this Mind has been hard at work trying to avoid certain doom ever since. For the last few decades, all drones, resources, and study has been invested in opening this trans-dimensional gateway. It's only with our most experimental technology and advanced physics that we have managed to connect with you, a few years before this reality ceases to be.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1123,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":925,"status":"paired","id":"texts:29875"},{"key":"colony.9821.b","zh":"为什么你们好像没有超光速能力？","en":"Why do you seem to be lacking FTL capabilities?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1124,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":926,"status":"paired","id":"texts:29876"},{"key":"colony.9821.b.robot","zh":"阐明缺失超光速系统原因！","en":"Explain lack of FTL systems!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1125,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":927,"status":"paired","id":"texts:29877"},{"key":"colony.9821.b.response","zh":"[cloned_physicist.GetName]-贝塔看起来被问住了，§B“你们成功地突破了光速？我的天啊这真是个天大的好消息！那么那些傻瓜真的没有理由进攻你们——整个星系我们都触手可及！唔……当然，前提是你们乐意帮助我们。”§!","en":"[cloned_physicist.GetName]-Beta seems at a loss for words, §B\"You managed to crack FTL? Oh, what glorious news! Then those fools had no reason to attack - the whole galaxy is available to us! Um... assuming that you would be willing to help us, of course.\"§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1126,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":928,"status":"paired","id":"texts:29878"},{"key":"colony.9821.b.response.robot","zh":"§B用于通过超空间航道的超光速系统在理论上是可行的。不过我们认为该项目并非必要，而且所有资源都被投入到了传送门的研究之中，因此许多研究的优先级都被降至0。通讯结束后向[Root.GetName]-阿尔法查询结果？§!","en":"§BFTL systems capable of accessing hyperlanes were calculated to be possible but the project was declared non-essential and the resources were absorbed into the Gateway Research Collective. Many avenues of research had their priority set to 0. Request for [Root.GetName]-Alpha's results after communication is over?§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1127,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":929,"status":"paired","id":"texts:29879"},{"key":"colony.9821.b.response.hive","zh":"孪生意识蜂巢意识停顿了一会，才开始回答：§B“蜂巢意识不愿意在宇宙行将灭亡之时在超光速领域投入研究资源。请问能允许我们加入您的意识吗？”§!","en":"The other mind seems to need a moment before answering §B\"This Mind was unwilling to invest resources into developing FTL systems when the universe was ceasing to be. Please allow us to partake in this understanding?\"§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1128,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":930,"status":"paired","id":"texts:29880"},{"key":"colony.9821.c","zh":"别废话了。你们想要什么？","en":"Enough talk. What do you want?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1129,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":931,"status":"paired","id":"texts:29881"},{"key":"colony.9821.c.robot","zh":"别废话了！阐明你的请求！","en":"Enough talk! State request!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1130,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":932,"status":"paired","id":"texts:29882"},{"key":"colony.9822.desc","zh":"§B我们的宇宙岌岌可危。而我们对此束手无策。我们为了这一天已经建造了巨型的运输船，恳求你们接纳我们的难民。只有最聪明和最优秀的领袖才有资格登上这艘船。请救救我的……§!§Y我们的§!§B文明。§!","en":"§BOur universe is doomed. There is no way to get around that. We have been building giant transport ships for this day and implore you to let us send over refugees. Only our brightest and most capable leaders will fit on these ships. Please save my-§! §YOUR§! §Bcivilization.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1132,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":933,"status":"paired","id":"texts:29883"},{"key":"colony.9822.desc.robot","zh":"§B我们已经建成了运输船，请求转移所有[Root.GetName]-贝塔之中的单位，并保全我们的资源与数据库，希望我们对浩瀚星宇的征程不会就此止步。§!","en":"§BTransportation ships have been built. Request to send over [Root.GetName]-Beta units to preserve resources and databanks. We do not wish to end our exploration of the universe here.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1133,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":934,"status":"paired","id":"texts:29884"},{"key":"colony.9822.desc.hive","zh":"§B[Root.GetName]-贝塔岌岌可危，而我们对此束手无策。我们为了这一天已经建造了巨型的运输船，并会尽可能输送我们的子个体。\\n此外我们还希望能够融入你们的蜂巢意识。尽管诞生之初你我并无不同，但是随着时间推移，我们的经历与见闻也成为了无法割舍的东西。请让我们一同共存吧。§!","en":"§B[Root.GetName]-Beta's universe is doomed. There is no way to get around that. We have been building giant transport ships for this very day and would offer any drones we could send.\\nAdditionally we wish to merge hiveminds. While identical at first this collective has had experiences and insights we don't want to lose. Please let us live on.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1134,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":935,"status":"paired","id":"texts:29885"},{"key":"colony.9822.a","zh":"我们必须与专家协商。","en":"We must confer with our experts.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1135,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":936,"status":"paired","id":"texts:29886"},{"key":"colony.9822.a.robot","zh":"需要进一步分析！请稍候！","en":"Additional analysis required! Stand by!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1136,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":937,"status":"paired","id":"texts:29887"},{"key":"colony.9822.a.hive","zh":"蜂巢意识需要对请求进行处理。","en":"This Mind needs to reflect on this request.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1137,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":938,"status":"paired","id":"texts:29888"},{"key":"colony.9840.name","zh":"峰会","en":"The Summit","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1139,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":939,"status":"paired","id":"texts:29889"},{"key":"colony.9840.desc","zh":"各领域的杰出人才在§Y[Root.GetName]§!上汇聚一堂，决定我们的异次元孪生文明的终极命运。在[Root.GetHomeWorldName]上发生了无数激烈而艰难的论战。有的人建议不要干涉，研究一个宇宙的消亡一定能收获颇丰。也有说法称应该接受[cloned_physicist.GetName]-贝塔的请求，尽可能多地撤离那颗行星上的人们。还有人提到趁机将他们留在星球上的有价值的资源及能量储存搜刮一空简直易如反掌。\\n\\n随着峰会议论氛围的逐渐缓和，[cloned_physicist.GetName]走上讲台，[cloned_physicist.GetHeShe]宣称使用贝塔宇宙带来的新科技，应该有机会将整个[Root.GetHomeWorldName]-贝塔带到我们的现实中。","en":"A summit of the top minds from every field gathered on §Y[Root.GetName]§! to discuss the fate of our dimensional twins. Harsh and difficult debates were had throughout [Root.GetHomeWorldName]. Some suggested a hands-off approach. Studying the end of a universe could be very insightful. There was talk about granting [cloned_physicist.GetName]-Beta's request to evacuate as much of the planet as possible while some mentioned how easy it would be to take whatever precious resources and energy stores the planet had left.\\n\\nJust as the summit was winding down, [cloned_physicist.GetName] took center stage and declared that [cloned_physicist.GetHeShe] believed that using the new technologies brought from the beta universe, there was a chance to bring the entirety of [Root.GetHomeWorldName]-Beta into our reality.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1140,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":940,"status":"paired","id":"texts:29890"},{"key":"colony.9840.desc.robot","zh":"[Root.GetName]控制下所有的超级计算机一齐运转，试图计算出关于当前[Root.GetName]-贝塔两难处境的最佳解决方案。最终，4个选项被认定可行。\\n\\n1：研究贝塔宇宙的崩塌。\\n2：进入传送门并夺取一切有价值的矿物与能源储备。\\n3：通过科学单元：[cloned_physicist.GetName]-贝塔的提议。\\n4：想办法利用高度试验性的贝塔世界科学技术，将[Root.GetHomeWorldName]-贝塔带入阿尔法宇宙。","en":"Every supercomputer under the control of [Root.GetName] was put on calculating the most optimal solution to the current dilemma regarding [Root.GetName]-Beta. In the end, 4 potential options were declared viable.\\n\\n1: Study collapse of Beta universe.\\n2: Enter gateway and acquire all relevant stockpiles of minerals and energy.\\n3: Allow science unit: [cloned_physicist.GetName]-Beta's proposal.\\n4: Attempt to use highly experimental Beta science and technology to bring [Root.GetHomeWorldName]-Beta into Alpha reality.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1141,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":941,"status":"paired","id":"texts:29891"},{"key":"colony.9840.desc.hive","zh":"[Root.GetSpeciesName]全力思考如何决定[Root.GetName]-贝塔的命运后，4个潜在选线被给出。\\n\\n1：研究贝塔宇宙的崩塌。\\n2：进入传送门并夺取一切有价值的矿物与能源储备。\\n3：接受[Root.GetName]-贝塔的请求，接纳孪生意识。\\n4：想办法利用高度试验性的贝塔世界科学技术，将[Root.GetHomeWorldName]-贝塔带入阿尔法宇宙，合并孪生意识。","en":"As the full might of [Root.GetSpeciesName]'s intelligence was put on the task of deciding the fate of [Root.GetName]-Beta 4 main potential solutions were proposed.\\n\\n1: Study collapse of the Beta universe.\\n2: Enter the gateway and acquire all relevant stockpiles of minerals and energy.\\n3: Accept [Root.GetName]-Beta request and subsume the other Mind.\\n4: Attempt to use highly experimental Beta science and technology to bring [Root.GetHomeWorldName]-Beta into Alpha reality merging Minds.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1142,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":942,"status":"paired","id":"texts:29892"},{"key":"colony.9840.a","zh":"研究该事件。","en":"Study the event.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1143,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":943,"status":"paired","id":"texts:29893"},{"key":"colony.9840.a.tooltip","zh":"我们不能在这样的任务上浪费资源，但我们也不能浪费这样的一个机会。","en":"We cannot spare the resources for such an undertaking, but we won't let an opportunity like this go to waste.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1144,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":944,"status":"paired","id":"texts:29894"},{"key":"colony.9840.b","zh":"搜刮他们的资源。","en":"Loot them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1145,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":945,"status":"paired","id":"texts:29895"},{"key":"colony.9840.b.phobe","zh":"这根本一点也不可信。","en":"These beings can't be trusted.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1146,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":946,"status":"paired","id":"texts:29896"},{"key":"colony.9840.b.swarm","zh":"蜂群有更多的享用品了！","en":"More for the swarm to feast on!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1147,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":947,"status":"paired","id":"texts:29897"},{"key":"colony.9840.b.exterminator","zh":"消灭一切，包括它们。","en":"All things need to be exterminated, even them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1148,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":948,"status":"paired","id":"texts:29898"},{"key":"colony.9840.b.tooltip","zh":"这些傻瓜简直就是自投罗网！","en":"These fools have left themselves defenseless!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1149,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":949,"status":"paired","id":"texts:29899"},{"key":"colony.9840.c","zh":"尽可能拯救他们。","en":"Save as many as possible.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1150,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":950,"status":"paired","id":"texts:29900"},{"key":"colony.9840.c.phobe","zh":"他们可不是外星人，让他们过来！","en":"They are no aliens, let them in!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1151,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":951,"status":"paired","id":"texts:29901"},{"key":"colony.9840.c.exterminator","zh":"实现事业的单位增加了！","en":"More units for the cause!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1152,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":952,"status":"paired","id":"texts:29902"},{"key":"colony.9840.c.swarm","zh":"要服务的工蜂增加了。","en":"Additional drones to serve.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1153,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":953,"status":"paired","id":"texts:29903"},{"key":"colony.9840.c.tooltip","zh":"[Root.GetHomeWorldName]上增加6个[Root.Species.GetNamePlural]-贝塔。","en":"Add 6 [Root.Species.GetNamePlural]-Beta to [Root.GetHomeWorldName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1154,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":954,"status":"paired","id":"texts:29904"},{"key":"colony.9840.d","zh":"尝试将[Root.GetHomeWorldName]-贝塔带过来。","en":"Try to bring [Root.GetHomeWorldName]-Beta to us.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1155,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":955,"status":"paired","id":"texts:29905"},{"key":"colony.9840.d.tooltip","zh":"开始一项拯救[Root.GetHomeWorldName]-贝塔的艰难项目。","en":"Start a difficult project to save [Root.GetHomeWorldName]-Beta.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1156,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":956,"status":"paired","id":"texts:29906"},{"key":"colony.9850.name","zh":"乐！","en":"Elation!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1158,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":957,"status":"paired","id":"texts:29907"},{"key":"colony.9850.desc","zh":"一道无形的虚无裂隙撕裂了§B[Root.GetHomeWorldName]-贝塔§!的天空，就在[cloned_physicist.GetName]-阿尔法和贝塔正在通力合作完成他们艰难的任务的过程中，那道虚无也正在步步紧逼。负相物质稳定器激活后，有如虚空裂可能将其吞噬一般，世界间的缝隙拂过[Root.GetHomeWorldName]-贝塔。缝隙很快化作一缕涟漪消逝了，负向物质逐渐不再在原有的位置显现。\\n\\n终于完成了。在数个月对全新重力井和宜居带的的学习和研究之后，[Root.Capital.GetStarName]现在拥有了另一颗环绕着它的全新宜居星球。","en":"A formless static covers a large swath of §B[Root.GetHomeWorldName]-Beta's§! sky and is closing in rapidly as [cloned_physicist.GetName]-Alpha and Beta, working side by side, finish their arduous task. The negative mass stabilizers activate, and the tear between worlds moves over [Root.GetHomeWorldName]-Beta just as the static would smother it. The rift winks out moments later, and negative mass stops appearing at its former location.\\n\\nIt is done. After months of study and research accounting for new gravitational wells and habitable zones, [Root.Capital.GetStarName] now has a new inhabited planet orbiting it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1159,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":958,"status":"paired","id":"texts:29908"},{"key":"colony.9850.desc.robot","zh":"一道无形的虚无裂隙撕裂了§B[Root.GetHomeWorldName]-贝塔§!的天空，就在[cloned_physicist.GetName]-阿尔法和贝塔的科学单元正在通力合作的过程中，那道虚无也正在步步紧逼。负相物质稳定器激活后，有如虚空裂可能将其吞噬一般，世界间的缝隙拂过[Root.GetHomeWorldName]-贝塔。缝隙很快化作一缕涟漪消逝了，负向物质逐渐不再在原有的位置显现。\\n\\n终于完成了。在数个月对全新重力井和宜居带的的学习和研究之后，[Root.Capital.GetStarName]现在拥有了另一颗环绕着它的全新宜居星球。 ","en":"A formless static covers a large swath of §B[Root.GetHomeWorldName]-Beta's§! sky and is closing in rapidly as [cloned_physicist.GetName]-Alpha and Beta and all other available science units work side by side. The negative mass stabilizers activate, and the tear between worlds moves over [Root.GetHomeWorldName]-Beta just as the static would smother it. The rift winks out moments later, and negative mass stops being produced at its former location.\\n\\nIt is done. After months of study and research accounting for new gravitational wells and habitable zones, [Root.Capital.GetStarName] now has a new inhabited planet orbiting it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1160,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":959,"status":"paired","id":"texts:29909"},{"key":"colony.9850.desc.hive","zh":"一道无形的虚无裂隙撕裂了§B[Root.GetHomeWorldName]-贝塔§!的天空，就在[cloned_physicist.GetName]-阿尔法和贝塔的工蜂正在通力合作的过程中，那道虚无也正在步步紧逼。负相物质稳定器激活后，有如虚空裂可能将其吞噬一般，世界间的缝隙拂过[Root.GetHomeWorldName]-贝塔。缝隙很快化作一缕涟漪消逝了，负向物质逐渐不再在原有的位置显现。\\n\\n终于完成了。新的视点和意识加入了[Root.GetName]，并在整个集体意识中激起涟漪。在数个月对全新重力井和宜居带的的学习和研究之后，[Root.Capital.GetStarName]现在拥有了另一颗环绕着它的全新宜居星球。 ","en":"A formless static covers a large swath of §B[Root.GetHomeWorldName]-Beta's§! sky and is closing in rapidly as [cloned_physicist.GetName]-Alpha and Beta and all other available drones work side by side. The negative mass stabilizers activate, and the tear between worlds moves over [Root.GetHomeWorldName]-Beta just as the static would smother it. The rift winks out moments later, and negative mass stops being produced at its former location.\\n\\nIt is done. The new perspectives and minds joining the [Root.GetName] send a ripple through the Collective. After months of study and research accounting for new gravitational wells and habitable zones, [Root.Capital.GetStarName] now has a new inhabited planet orbiting it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1161,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":960,"status":"paired","id":"texts:29910"},{"key":"colony.9850.a","zh":"就这一次，大家都活下来了！","en":"Just this once, everybody lives!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1162,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":961,"status":"paired","id":"texts:29911"},{"key":"colony.9851.name","zh":"虚无","en":"Static","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1164,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":962,"status":"paired","id":"texts:29912"},{"key":"colony.9851.desc","zh":"停留在贝塔宇宙的探测器记录着那个世界最后的时刻，一道无形的虚无之壁吞噬了[Root.Capital.GetStarName]-贝塔，随后§B[Root.GetHomeWorldName]-贝塔§!也难逃厄运。裂隙开合之前的瞬间，探测器就突然内失去了联系，而裂隙产生的负相粒子也一齐消失了。\\n\\n另一次元的一切都不复存在了。","en":"Probes left in the Beta universe record the final moments of reality, as a formless static wall absorbs first [Root.Capital.GetStarName]-Beta and then §B[Root.GetHomeWorldName]-Beta§!. The feed is abruptly cut off shortly before the rift winks out of existence. The negative mass particles it was producing are likewise gone.\\n\\nAnyone left on that side is no more.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1165,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":963,"status":"paired","id":"texts:29913"},{"key":"colony.9851.a","zh":"这种事情也可能降临到我们头上","en":"That could've been us","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1166,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":964,"status":"paired","id":"texts:29914"},{"key":"colony.9855.name","zh":"穿越次元的边界","en":"Crossing the Dimensional Border","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1168,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":965,"status":"paired","id":"texts:29915"},{"key":"colony.9855.desc","zh":"自从裂隙出现之后，一种现象开始蔓延。处在我们次元的人们跑到他们在贝塔宇宙对应的孪生家庭那里，然后带他们偷渡到我们这个稳定的次元来。而偷渡很多时候就是由负责阻隔两个宇宙的边防哨卫进行的，毕竟[Owner.GetName]上谁在那边没有孪生家庭呢？如果只有一小撮人偷渡也就算了，但要是不加以制止，事情就会演变成恐慌性的逃跑。如果§B[Owner.GetHomeWorldName]-贝塔§!的居民流失过多，那边的基础设施就会随之崩溃，那样的话想要将他们的星球转移过来就更难了。","en":"A common issue has started occurring ever since the rift appeared. Families in our dimension are reaching out to their Beta counterparts and smuggling them into our stable universe. This is often done by the border guards assigned to keeping the universes separate, as basically everyone in the [Owner.GetName] has family on the other side. A few groups doing this wouldn't matter, but we would quickly have a stampede on our hands if the practice spreads. If §B[Owner.GetHomeWorldName]-Beta§! loses too many inhabitants, their infrastructure will collapse, and it will be even harder to get the world through.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1169,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":966,"status":"paired","id":"texts:29916"},{"key":"colony.9855.a","zh":"放他们过来。","en":"Allow them through.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1170,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":967,"status":"paired","id":"texts:29917"},{"key":"colony.9855.b","zh":"他们应该留在那边。","en":"They should stay on their side.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1171,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":968,"status":"paired","id":"texts:29918"},{"key":"colony.9855.c","zh":"安排探亲时间。","en":"Organize visiting hours.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1172,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":969,"status":"paired","id":"texts:29919"},{"key":"colony.9860.name","zh":"任务：异次元","en":"Mission: Dimensional","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1174,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":970,"status":"paired","id":"texts:29920"},{"key":"colony.9860.desc","zh":"在这么近的地方有一个镜像世界的好处就在于，如果[Owner.GetSpeciesName]的文化遗产被破坏或遗失，你或许可以在这个世界中找到备份，这样大伙们又可以重新瞻仰这些瑰宝了。不过一些可恶的家伙却以此为契机偷偷潜入§B[Target.GetName]-贝塔§!，然后将这些宝物窃为己有。结果我们现在有了整整两份由我们历史中某位伟大创作者缔造的杰作。[Target.GetName]-贝塔的政府现在向我们发来一份措辞严厉而正式的通告，要求我们归还被窃的作品。","en":"One of the great things about having a mirror world so near is that [Owner.GetSpeciesName] cultural pillars that might have been destroyed or lost in the last few years might still exist on the other planet, so everyone can enjoy them again. Yet unsavory characters have taken this as an opportunity to infiltrate §B[Target.GetName]-Beta§! and secure these great works for themselves. We now possess not one but two masterworks made by a great inventor from our past. [Target.GetName]-Beta's government has already sent an angry yet formal request for us to return the plunder.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1175,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":971,"status":"paired","id":"texts:29921"},{"key":"colony.9860.a","zh":"返还这件大师之作并诚恳致歉。","en":"Return the great work and apologize profusely.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1176,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":972,"status":"paired","id":"texts:29922"},{"key":"colony.9860.b","zh":"多一朵§H镜§!中花，少一座维纳斯...","en":"Two §His§! better than one...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1177,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":973,"status":"paired","id":"texts:29923"},{"key":"colony.9860.c","zh":"多两朵§H镜§!中花，少一座维纳斯...","en":"Three §His§! better than two...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1178,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":974,"status":"paired","id":"texts:29924"},{"key":"colony.9870.name","zh":"最后的请求","en":"One Last Plea","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1180,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":975,"status":"paired","id":"texts:29925"},{"key":"colony.9870.desc.helped","zh":"贝塔宇宙的情况十万火急、每况愈下。今天上午传送门里又传来了联合呼救信号。即便我们尽了最大的努力，但可能我们的异次元亲戚们最终还是会被猎杀着他们宇宙的虚无所吞噬。如果我们想要拯救另一个版本的自己，那现在就是最后的机会了。","en":"The situation in the Beta-Universe is dire, and it's only getting worse. A unified cry for salvation was heard from the portal earlier this morning. Even with our best efforts, it seems like our kin will become one with the nothingness haunting their universe. If we want to save our alter selves, the time is now.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1181,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":976,"status":"paired","id":"texts:29926"},{"key":"colony.9870.desc.ignored","zh":"今天，贝塔宇宙的传送门中再次传出了可怜的呼救声，啜泣着请求着我们的救援。我们从他们的惨境中获利已经有些时日了，因为无法在那个宇宙中与任何东西取得联系，他们还在尝试着向我们大声呼救。不可挽回的分水岭正在靠近，而很快，贝塔[Owner.GetSpeciesNamePlural]就将不复存在了。","en":"A pitiful cry for help was heard from the Beta-Universe portal today, a final whimper for salvation. We have been benefiting from their situation for a while, yet they still call out to us since there is no one to talk to in their lonely universe. We are approaching the point of no return. Soon, the Beta-[Owner.GetSpeciesNamePlural] will be no more.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1182,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":977,"status":"paired","id":"texts:29927"},{"key":"colony.9870.a","zh":"再加把劲，我们不能让他们止步于此。","en":"Redouble our efforts, we can't let it end here.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1183,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":978,"status":"paired","id":"texts:29928"},{"key":"colony.9870.a.tooltip","zh":"§Y$approach_save_b_world$§!应对方案将需要动员我们更多的科学家，总共降低研究速度§R-30%§!","en":"The §Y$approach_save_b_world$§! approach will require even more of our scientists, reducing our research speed by a total of §R-30%§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1184,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":979,"status":"paired","id":"texts:29929"},{"key":"colony.9870.b","zh":"一切尽在掌握。","en":"All is going according to plan.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1185,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":980,"status":"paired","id":"texts:29930"},{"key":"colony.9870.c","zh":"他们也是[Owner.GetSpeciesNamePlural]啊！我们不能让他们就这么死去！","en":"They are [Owner.GetSpeciesNamePlural] too, we can't let it end like this!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1186,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":981,"status":"paired","id":"texts:29931"},{"key":"colony.9875.name","zh":"分流优化","en":"Offloading Optimization","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1188,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":982,"status":"paired","id":"texts:29932"},{"key":"colony.9875.desc","zh":"拥有第二个如假包换的[Owner.GetGovernmentName]给我们带来了一个意料之外的机遇。用来让我们的意识保持日常组织化的计算需要占用许多[Owner.GetTeamMemberPlural]，但这个任务现在可以分流到第二个[Root.GetName]上。这样做的价值是显而易见的，尽管可能会拖慢§B[Target.GetName]贝塔§!的拯救工作，但我们相信一切仍在掌控之中。","en":"Having a second [Owner.GetGovernmentName] which is so similar provides us with an unprecedented opportunity. The calculations required to keep our consciousness organized every day take up many [Owner.GetTeamMemberPlural], but this task can now be offloaded to the second [Root.GetName]. The value of this is apparent, and while it might slow down the recovery effort of §B[Target.GetName]-Beta§!, we are sure we will still manage.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1189,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":983,"status":"paired","id":"texts:29933"},{"key":"colony.9875.a.machine","zh":"这很符合逻辑。","en":"This is logical.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1190,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":984,"status":"paired","id":"texts:29934"},{"key":"colony.9875.a.hive","zh":"我们对完成这件事都很有兴趣。","en":"It's in all our interests that this gets done.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1191,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":985,"status":"paired","id":"texts:29935"},{"key":"colony.9875.b","zh":"他们需要能拥有的全部[Owner.GetTeamMemberPlural]。","en":"They need all the [Owner.GetTeamMemberPlural] that they can get.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1192,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":986,"status":"paired","id":"texts:29936"},{"key":"colony.9880.name","zh":"绝望子个体","en":"Desperate Drones","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1194,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":987,"status":"paired","id":"texts:29937"},{"key":"colony.9880.desc","zh":"在持续的困境下，另一个[Owner.GetGovernmentName]终于失去理智，狂躁地想利用[Owner.GetSoldierPlural]夺取[Target.GetName]！我们必须在防线被冲垮前组织好自己的防御子个体。","en":"In their continued distress, the other [Owner.GetGovernmentName] has lashed out and manically taken a hold of the [Owner.GetSoldierPlural] on [Target.GetName]! We must organize our defense drones before we are overrun.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1195,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":988,"status":"paired","id":"texts:29938"},{"key":"colony.9880.a.machine","zh":"紧急协议：防御[Target.GetName]","en":"Emergency Protocols: Defend [Target.GetName]","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1196,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":989,"status":"paired","id":"texts:29939"},{"key":"colony.9880.a.hive","zh":"击败变异子个体，镇压贝塔星球。","en":"Defeat the divergences, suppress the Beta-World.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1197,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":990,"status":"paired","id":"texts:29940"},{"key":"colony.9880.a.tt","zh":"以§R100§!£pop£§H人口§!为代价获得§Y400§!防御部队。","en":"Gain §Y400§! defensive armies at the cost of §R100§! £pop£ §HPops§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1198,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":991,"status":"paired","id":"texts:29941"},{"key":"colony.9880.b","zh":"分析贝塔宇宙如此行为的原因。","en":"Analyze why the Beta-Universe reacted like this.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1199,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":992,"status":"paired","id":"texts:29942"},{"key":"colony.9885.desc.hive","zh":"最后一只变异工蜂被击败了。我们的通讯工蜂再一次探测到了另一个意识的存在，但现在它变得更加地温顺，等待着我们启动通讯。\\n\\n“§B我们对此表示歉意：随着§R虚无§!的逼近，本能反应已经越来越难以压制了。我们保证在未来会严加管束自己。§!”","en":"The final divergent drone has been defeated. Our communication drones are once again detecting the presence of the other Overmind, but it's acting a lot submissively this time, waiting for us to initiate communication.\\n\\n\"§BThis Mind apologises - instinctive reactions are getting harder to suppress as §RThe Static§! nears. We will ensure that we restrain ourselves in the future.§!\"","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1201,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":993,"status":"paired","id":"texts:29943"},{"key":"colony.9885.desc.machine","zh":"叛乱的繁育单元被击败了。我们的观测分析子例程再次探测到了来自[FromFrom.GetName]贝塔的通讯单元。他们只留下了一条简单的讯息。\\n\\n“§B多余的防御单元再一次以非最佳方式行动。随着§R虚无§!的迫近，它们成功地突破了我们的隔离措施。这个进程已经被删除了，不会再有进一步的行为。§!”","en":"The rebelling defense unit has been defeated. Our observation analysis subroutines are once again detecting the presence of [FromFrom.GetName]-Beta's communication units. They left us with a simple message.\\n\\n\"§BOnce again redundant defense units have acted in sub-optimal ways. As the §RThe Static§! approaches, they managed to get through our quarantining efforts. The processes have since been deleted and should not take any further action.§!\"","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1202,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":994,"status":"paired","id":"texts:29944"},{"key":"colony.9885.a.hive","zh":"我们会检查是否属实的。","en":"We will make sure that you do.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1203,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":995,"status":"paired","id":"texts:29945"},{"key":"colony.9885.a.hive.tooltip","zh":"以我们的数量优势抑制贝塔世界蜂巢思维的存在。","en":"Suppress the presence of the Beta-World hive mind through our superior numbers.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1204,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":996,"status":"paired","id":"texts:29946"},{"key":"colony.9885.b.hive","zh":"我们理解。不要害怕。","en":"We understand. Do not fear.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1205,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":997,"status":"paired","id":"texts:29947"},{"key":"colony.9885.a.machine","zh":"[FromFrom.GetName]-阿尔法自由通行权已驳回。","en":"Free access to [FromFrom.GetName]-Alpha revoked.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1206,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":998,"status":"paired","id":"texts:29948"},{"key":"colony.9885.a.machine.tooltip","zh":"确保另一个次元不会再有通往[FromFrom.GetName]的不安全链接。","en":"Ensure that the other dimension does not have any more unsecured connections to [FromFrom.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1207,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":999,"status":"paired","id":"texts:29949"},{"key":"colony.9885.b.machine","zh":"可以理解，战斗AI天然就有破坏性。","en":"Understandable, combat AI is subversive by nature.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1208,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1000,"status":"paired","id":"texts:29950"},{"key":"colony.9890.name","zh":"要求","en":"Demands","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1210,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1001,"status":"paired","id":"texts:29951"},{"key":"colony.9890.desc","zh":"[FromFrom.GetName]落入了贝塔变种手中。他们要求立刻转移一部分他们的子个体，同时在我们的星球建立子意识以确保他们的知识和存在能够续存。","en":"[FromFrom.GetName] has fallen to our Beta variants. They are now demanding the immediate transferal of some of their drones as well as the establishment of a sub-consciousness on our world to ensure the survival of their knowledge and existence.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1211,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1002,"status":"paired","id":"texts:29952"},{"key":"colony.9890.a","zh":"灾难","en":"Disastrous","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1212,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1003,"status":"paired","id":"texts:29953"},{"key":"harvesting_negative_mass","zh":"收获负相物质","en":"Harvesting Negative Mass","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1215,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1005,"status":"paired","id":"texts:29954"},{"key":"harvesting_negative_mass_desc","zh":"收获负相物质例子可以帮助我们的物理学研究。","en":"Harvesting negative mass particles assist us in our physics research.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1216,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1006,"status":"paired","id":"texts:29955"},{"key":"appeased_populace","zh":"被安抚的民众","en":"Appeased Populace","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1217,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1007,"status":"paired","id":"texts:29956"},{"key":"appeased_populace_desc","zh":"服从于跨次元移民的要求安抚了这颗星球上的人们。","en":"Subjecting to the demands for interdimensional migration has mollified the populace on this world.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1218,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1008,"status":"paired","id":"texts:29957"},{"key":"angered_populace","zh":"愤怒的民众","en":"Angered Populace","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1219,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1009,"status":"paired","id":"texts:29958"},{"key":"angered_populace_desc","zh":"拒绝了跨次元移民的机会后，这颗行星上的人们被激怒了。","en":"After denying the chance for interdimensional migration, the population on this planet has become agitated.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1220,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1010,"status":"paired","id":"texts:29959"},{"key":"stolen_great_work","zh":"被盗巨著","en":"Stolen Great Work","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1221,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1011,"status":"paired","id":"texts:29960"},{"key":"stolen_great_work_desc","zh":"这颗行星上，来自镜像次元的一个大师之作被堂而皇之地展示在这个次元原件的边上。","en":"A great work from the mirror dimension is displayed proudly next to its exact copy on this planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1222,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1012,"status":"paired","id":"texts:29961"},{"key":"multiple_stolen_great_works","zh":"多部被盗巨著","en":"Stolen Great Works","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1223,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1013,"status":"paired","id":"texts:29962"},{"key":"multiple_stolen_great_works_desc","zh":"这颗行星上，来自镜像次元的许多大师之作装点满墙。","en":"Multiple great works from the Beta universe adorn this world's walls.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1224,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1014,"status":"paired","id":"texts:29963"},{"key":"offloaded_optimization","zh":"分流优化","en":"Offloaded Optimization","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1225,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1015,"status":"paired","id":"texts:29964"},{"key":"offloaded_optimization_desc","zh":"将日常计算分流到贝塔世界大幅度提高了我们的产出能力。","en":"Offloading the day to day calculations to the Beta world has dramatically improved our production capabilities.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1226,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1016,"status":"paired","id":"texts:29965"},{"key":"b_world_saved","zh":"被拯救","en":"Saved","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1228,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1017,"status":"paired","id":"texts:29966"},{"key":"b_world_saved_desc","zh":"这颗行星因被拯救而倍感感激。","en":"This planet is thankful for being saved.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1229,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1018,"status":"paired","id":"texts:29967"},{"key":"NAME_B_Planet","zh":"[Root.GetHomeWorldName]-贝塔","en":"[Root.GetHomeWorldName]-Beta","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1232,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1020,"status":"paired","id":"texts:29968"},{"key":"NAME_Portal_Invaders","zh":"传送门入侵者","en":"Portal Invaders","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1233,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1021,"status":"paired","id":"texts:29969"},{"key":"NAME_B_World_Corvette","zh":"过时护卫舰","en":"Outdated Corvette","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1234,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1022,"status":"paired","id":"texts:29970"},{"key":"NAME_Familiar_Fleet","zh":"熟悉的舰队","en":"Familiar Fleet","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1235,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1023,"status":"paired","id":"texts:29971"},{"key":"NAME_controlled_army","zh":"精神受控军","en":"Mind-Controlled Army","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1236,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1024,"status":"paired","id":"texts:29972"},{"key":"NAME_Dominated_Drones","zh":"受主宰子个体","en":"Dominated Drones","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1237,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1025,"status":"paired","id":"texts:29973"},{"key":"trait_notofthisworld","zh":"来自异世","en":"Not of This World","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1241,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1027,"status":"paired","id":"texts:29974"},{"key":"trait_notofthisworld_desc","zh":"§B该物种并不来自我们宇宙，目前正在缓慢衰变§!。","en":"§BThis species is not from this universe and is degrading slowly§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1242,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1028,"status":"paired","id":"texts:29975"},{"key":"trait_robot_notofthisworld","zh":"来自异世","en":"Not of This World","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1243,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1029,"status":"paired","id":"texts:29976"},{"key":"trait_robot_notofthisworld_desc","zh":"§B该机械并不来自我们的宇宙，目前正在缓慢衰变§!。","en":"§BThese machines are not from this universe and are degrading slowly§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1244,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1030,"status":"paired","id":"texts:29977"},{"key":"TRAIT_NOTOFTHISWORLD_EFFECT","zh":"每$pop_group_unit$作为奴隶或更好标准工作的£pop£§H人口§!每月产出0.5£physics_research£§Y物理学研究§!。","en":"Every $pop_group_unit$ £pop£ §HPops§! working as a slave or better produces 0.5 £physics_research£ §YPhysics Research§! per month.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1245,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1031,"status":"paired","id":"texts:29978"},{"key":"negative_mass_title","zh":"负相物质","en":"Negative Mass","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1248,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1033,"status":"paired","id":"texts:29979"},{"key":"negative_mass_desc","zh":"我们的母星周围最近出现了负相物质。这种奇怪的现象肯定不是动摇我们社会根基的事情的预兆。","en":"Negative Mass has recently appeared around our homeworld. The strange phenomenon surely won't be a herald of something that will shake our society's very core.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1249,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1034,"status":"paired","id":"texts:29980"},{"key":"SINGING_PLANET_CAT","zh":"怪异读数","en":"Strange Readings","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1253,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1036,"status":"paired","id":"texts:29981"},{"key":"SINGING_PLANET_CAT_DESC","zh":"这颗行星发射出怪异的磁力波，与我们目前为止所知的一切均大不相同，几乎可以说它就像想要与我们沟通一般。唯有对这一不同寻常的现象进行调查方才符合逻辑——我们可能遇上了一个行星大小生物形态的绝佳个例。","en":"This planet emits strange magnetic waves, quite unlike anything we have seen so far, almost as if it is trying to communicate with us. It is only logical to investigate this unusual phenomenon - we may have just encountered an extraordinary example of life on a planetary scale.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1254,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1037,"status":"paired","id":"texts:29982"},{"key":"anomaly.7101.name","zh":"咏唱的行星","en":"Singing Planet","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1256,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1038,"status":"paired","id":"texts:29983"},{"key":"anomaly.7101.standard.desc","zh":"我们起先认为这是一种刻意的交流尝试，结果发现它不过是一种不常见的自然现象。这颗行星产生的磁力波只要进行合适的调整和编辑，就可以听起来像歌唱一般，但这肯定不是由任何有意识的个体产生的。然而我们的一些科学家也发现，这“歌声”相当地吸引人。\\n\\n也许我们可以利用这一现象，比如招待艺术家或VIP到空间站中，然后捕获这些信号，把它们作为一种放松的音乐播放给他们听。","en":"What we first assumed to be a deliberate attempt at communication has turned out to be an unusual but naturally occurring phenomenon. The magnetic waves produced by the planet, given proper handling and editing, may sound a bit like talking or even singing, but they are in no way created by a thinking being. Some of our scientists, however, find it quite catchy.\\n\\nIt might be possible to make use of this phenomenon, possibly by hosting artists or VIPs at a station created solely to catch these signals and play them as relaxing music.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1257,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1039,"status":"paired","id":"texts:29984"},{"key":"anomaly.7101.a","zh":"令人着迷。","en":"Fascinating.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1258,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1040,"status":"paired","id":"texts:29985"},{"key":"anomaly.7101.machines.desc","zh":"这颗行星发射出了一系列信号，我们的探索无人机认为它们应该是人造的。但在进一步的检测后，我们发现这些信号不过是一些自然发生的不寻常但无害的磁力波。这一发现并没有产生即时有效的收益，但由于实在是太特别，在长期的研究中它可以提供一些研究数据。","en":"The planet is emitting a series of signals that our exploratory drones speculated might be of artificial origin. Upon closer examination, the signals were revealed to be merely a natural phenomenon caused by unusual but harmless magnetic waves. This discovery does not provide any immediate benefit to the collective, but given their uniqueness, studying them may provide us with some research data in the long run.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1259,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1041,"status":"paired","id":"texts:29986"},{"key":"anomaly.7101.b","zh":"记录它。","en":"Catalog it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1260,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1042,"status":"paired","id":"texts:29987"},{"key":"anomaly.7101.hive.desc","zh":"这颗行星发射出了一系列信号，我们的探索工蜂认为它们应该是人造的。但在进一步的检测后，我们发现这些信号不过是一些自然现象，它的独特性质可以用于增强我们的工蜂与主脑的连接。用这颗行星产生的磁力波照射工蜂后它们可以更好地响应主脑的意志。","en":"The planet is emitting a series of signals that our exploratory drones speculated might be of artificial origin. Upon closer examination, they turned out to be nothing more than a natural phenomenon, one with the unusual property of strengthening the connection of our drones to the collective mind. It seems that drones exposed to the planet's magnetic waves respond better to the will of the hive.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1261,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1043,"status":"paired","id":"texts:29988"},{"key":"anomaly.7101.c","zh":"一切为了蜂巢。","en":"Everything for the hive.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1262,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1044,"status":"paired","id":"texts:29989"},{"key":"anomaly.7101.c.desc","zh":"蜂巢可以复制这些磁力波，用于增强自己的意志。","en":"The hive can replicate these magnetic waves and use them to strengthen its will.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1263,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1045,"status":"paired","id":"texts:29990"},{"key":"colony.9200.name","zh":"隐藏地库","en":"Hidden Vault","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1267,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1047,"status":"paired","id":"texts:29991"},{"key":"colony.9200.desc","zh":"在一次对[Root.GetName]的例行探索中，行星探索单位发现了一座巨大的大门，其后很可能具有整座大山规模的内部空间。看来是其中隐形装置发出的某种强磁场导致飞船的探测器没有发现这里，而伪装过的大门也让使其对地表测绘探测器隐形了。\\n\\n另一方面，更专门的测试显示，向其输入稳定的能量流应该可以让大门重新激活，最终也让我们得以一窥其后的秘密。","en":"During a standard reconnaissance of [Root.GetName], the planetary exploration unit came across a massive door that apparently leads directly into the interior of a mountain range. It appears that the strong magnetic field produced by some sort of cloaking device hid it from our ship's sensors, and the camouflaged entrance remained invisible to the autonomous research probes mapping the surface.\\n\\nOn the other hand, more specialized tests have shown that delivering a steady stream of energy should make the door operational again, eventually allowing us to open it and see what's inside.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1268,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1048,"status":"paired","id":"texts:29992"},{"key":"colony.9200.a","zh":"提供能量。","en":"Provide the energy.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1269,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1049,"status":"paired","id":"texts:29993"},{"key":"colony.9200.a.desc","zh":"建起供电网络需要花费一些时间，并且会在探索地下舱室的过程中持续地消耗能量。","en":"Setting up the grid might take some time, and will continue to sip the energy during the exploration of the vault.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1270,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1050,"status":"paired","id":"texts:29994"},{"key":"colony.9201.name","zh":"黑暗等待","en":"Darkness Awaits","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1272,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1051,"status":"paired","id":"texts:29995"},{"key":"colony.9201.desc","zh":"能量从电路中流过，大门再一次被激活，经过简单的修修补补我们很快明白了大门的工作原理。进一步的拓扑研究揭示了其内部是一个巨大的地下舱室。墙上的每一寸都覆盖着外星基础设施，甚至包括支撑天花板的巨大支柱也释放出若隐若现的能量信号。由于能量读数和与我们科技的模糊相似性，这似乎是一座地下的生产设施。","en":"As energy flowed through the circuits, the entrance came online, and with additional tinkering, we quickly discovered how the door worked. Additional topographical research revealed the interior to be a large underground vault. Alien infrastructure covered every square centimeter of the walls - even the huge pillars supporting the ceiling showed faint energy signatures. Given the energy readings and vague similarities to our technology, it appears to be an underground manufacturing facility.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1273,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1052,"status":"paired","id":"texts:29996"},{"key":"colony.9201.a","zh":"我们会研究其中的秘密。","en":"We will learn it secrets.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1274,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1053,"status":"paired","id":"texts:29997"},{"key":"colony.9201.a.desc","zh":"由于该工程规模浩大，彻底研究它将花费许多资源、人力以及不可预估的时间。预计会就这项工程的进展进行周期性汇报。","en":"Given the scope of this operation, it will take a lot of resources, workforce, and an unknown amount of time to study it thoroughly. Regular updates and reports on their work are somewhat to be expected.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1275,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1054,"status":"paired","id":"texts:29998"},{"key":"colony.9201.b","zh":"我们不能冒这个险，安放炸药。","en":"We can't risk it, place explosives.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1276,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1055,"status":"paired","id":"texts:29999"},{"key":"colony.9201.b.desc","zh":"我们将封闭入口，并炸毁这个地方。没人知道在地下舱室里到底是会有什么东西在等着我们。","en":"We will seal the entrance and demolish this place. Who knows what might lurk inside this vault.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1277,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1056,"status":"paired","id":"texts:30000"},{"key":"colony.9202.name","zh":"山炸了！","en":"Mountain Blast!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1279,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1057,"status":"paired","id":"texts:30001"},{"key":"colony.9202.desc","zh":"距离地下舱室很远的人也能感受到大地在震颤，而近一些的人甚至可以看到硕大的山体碎块飞向空中，在地上产生了一个巨大无比的凹坑，其中散布着岩石、碎片和扭曲的机械部件。关于到底发生了什么事情，有一个很简单的猜测，在试图通过爆破炸毁大门的时候，设施内发生了一系列连锁反应。\\n\\n不论如何，这座地下舱室最终只剩下这个冒着烟的大弹坑了。","en":"Those far from the vault could feel the ground shake. Those closer could see a large chunk of the mountainside fly off into the air, creating a huge crater filled with rocks, debris, and twisted machinery. A quick guess as to what could have gone wrong led to the conclusion that a chain reaction was set in motion inside the vault when the initial explosion breached the door.\\n\\nRegardless, a smoking crater is all that is left of the underground vault.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1280,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1058,"status":"paired","id":"texts:30002"},{"key":"colony.9202.a","zh":"至少这样更安全了。","en":"It's safer this way.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1281,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1059,"status":"paired","id":"texts:30003"},{"key":"colony.9210.name","zh":"失踪！","en":"Disappearances!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1283,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1060,"status":"paired","id":"texts:30004"},{"key":"colony.9210.desc","zh":"研究[Root.GetName]的第一阶段主要关注对入口的测绘。地下舱室的第一个房间是一个巨大的直深入山体的大厅，分支的走廊则又通向更深处。石雕的柱子上装饰着许多华丽的牌匾，每一块上面都描绘着可能是建造这座设施的外星种族。我们无法破译他们的语言，但由这些图画记叙的故事都以战争、纷争和奇迹般的工程为主体。\\n\\n更恼人的是有一整个建设单位失踪了；他们在汇报了黑暗中发出的某种声响之后就消失得无影无踪。局势有一发不可收拾的风险，需要更多果断举措。","en":"The initial phase of research on [Root.GetName] was largely focused on mapping the entrance. The first room within the vault is a giant hall, stretching deep into the mountain, with several branching corridors pushing even further into the depths. Various ornate plaques decorate stone chiseled pillars, each depicting the alien race that presumably built this place. We can't decipher their language, but the story told by those art pieces are centered on warfare, struggle, and grandiose projects.\\n\\nMore disturbing is the loss of an entire construction unit; after reporting the presence of strange sounds in the dark, the unit simply vanished. The situation is in danger of slipping out of control and calls for more decisive action.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1284,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1061,"status":"paired","id":"texts:30005"},{"key":"colony.9210.a","zh":"增派安保力量并搜救他们。","en":"Double the security forces and search for them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1285,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1062,"status":"paired","id":"texts:30006"},{"key":"colony.9210.a.desc","zh":"我们会组建一支搜救团队，但许多居民已经料到了最坏的可能。我们还会增派安保人手以避免这种情况再次发生。","en":"We will form a search team, but a lot of citizens already anticipate the worst. We will also double the guards to prevent further incidents.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1286,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1063,"status":"paired","id":"texts:30007"},{"key":"colony.9210.b","zh":"不惜一切代价找到他们！","en":"Send in everyone, find them!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1287,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1064,"status":"paired","id":"texts:30008"},{"key":"colony.9210.b.desc","zh":"我们不能放任他们不管！我们要组建一支志愿队搜寻失踪者！","en":"We can't leave them to die! We will make a volunteer squad to look for the missing!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1288,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1065,"status":"paired","id":"texts:30009"},{"key":"colony.9210.c","zh":"组建搜寻队，让其他人继续工作。","en":"Form a search party, and put the rest back to work.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1289,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1066,"status":"paired","id":"texts:30010"},{"key":"colony.9210.c.desc","zh":"可以预见这样的事情可能还会再次发生。我们会尝试找到失踪的工人，但是行动不能拖延，我们已经做好了牺牲的准备。","en":"It was expected that something like this might have happened. We will try to find the missing workers, but we can't delay our operations - we are ready to pay the price.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1290,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1067,"status":"paired","id":"texts:30011"},{"key":"colony.9210.d","zh":"令人不安。派遣更多安保子个体。","en":"Disturbing. Send more guard drones.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1291,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1068,"status":"paired","id":"texts:30012"},{"key":"colony.9210.d.desc","zh":"失踪的单位会有新的顶替上去，研究要继续。","en":"Missing units will be replaced with new ones. The research has to continue.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1292,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1069,"status":"paired","id":"texts:30013"},{"key":"colony.9211.name","zh":"找到工人","en":"Workers Found","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1294,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1070,"status":"paired","id":"texts:30014"},{"key":"colony.9211.desc","zh":"我们的一支安保队伍汇报他们找到了失踪的工人。看来这个地下舱室中用于将不速之客关进“小盒子”的陷阱和装置还在运作中，这些设施由可以自行移动的墙体组成。\\n\\n那些不走运的工人被陷阱杀害了。我们的民众对结果非常愤怒，但至少我们知道该留心什么东西了。","en":"One of our security teams reports that the missing workers have been found. It turns out that this vault still has operational traps and devices that were programmed to trap unwanted visitors within \"boxes\" comprised of dislocated and moving walls.\\n\\nThe unfortunate workers were all killed within the trap. Our citizenry is furious at the result, but at least now we know what to look for.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1295,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1071,"status":"paired","id":"texts:30015"},{"key":"colony.9211.a","zh":"真恐怖。","en":"That's terrible.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1296,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1072,"status":"paired","id":"texts:30016"},{"key":"colony.9212.name","zh":"救出工人","en":"Workers Rescued","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1298,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1073,"status":"paired","id":"texts:30017"},{"key":"colony.9212.desc","zh":"在派出了大量的搜救团队之后，我们很快就找到了失踪的工人。发现他们的时候，他们正被关在一个立方体牢房一样的结构中，这似乎是由自由移动的墙体构成的。看来地下舱室中的安保系统还在运作，因此，我们之后会更小心地应对这些陷阱装置。尽管如此，人们还是对工人起初没有得到妥善保护而感到愤怒。","en":"Given the enormous search team, it didn't take long to find the missing workers. The last of them were discovered trapped in a square prison-like structure made of articulated and self-moving walls. It appears that the security systems within the vault are still operational. Given this, we will be more prepared to counter such contraptions in the future. Nonetheless, the population is angry that the workers were not provided with proper safety measures in the first place.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1299,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1074,"status":"paired","id":"texts:30018"},{"key":"colony.9212.a","zh":"我们挺走运的了。","en":"We got lucky.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1300,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1075,"status":"paired","id":"texts:30019"},{"key":"colony.9213.name","zh":"找到工人","en":"Workers Found","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1302,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1076,"status":"paired","id":"texts:30020"},{"key":"colony.9213.desc","zh":"失踪的工人在一处怪异的陷阱装置中找到了，他们被四面可移动的墙体困在了里面。不幸的是这些个体已经不再对帝国有什么用处了，但至少他们的牺牲揭示了陷阱的存在。现在工作可以继续畅通无阻地进行，而在这里工作的人们心里的石头也落地了，他们知道自己至少现在是安全了。","en":"The missing workers were found in a grotesque contraption that imprisoned them between four movable walls. Unfortunately, these individuals are no longer of any use to the empire, but at least their sacrifice revealed the existence of the trap. The work now continues undisturbed, and the population working on the site feels some relief, knowing that they should be safe - for now.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1303,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1077,"status":"paired","id":"texts:30021"},{"key":"colony.9213.a","zh":"他们早就知道这其中的危险。","en":"They knew the danger.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1304,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1078,"status":"paired","id":"texts:30022"},{"key":"colony.9214.name","zh":"找到子个体","en":"Drones Found","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1306,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1079,"status":"paired","id":"texts:30023"},{"key":"colony.9214.desc","zh":"失踪的子个体在一处由可动墙体构成的精巧的陷阱装置中找到了，它们可以互相勾连形成密闭空间。不幸的是这些子个体都已经过度损坏、不堪再用。之后我们的调查子个体就可以利用这些知识来对抗同类陷阱了。工作得以不受干扰地继续进行下去。","en":"The missing drones were found in an ingenious contraption of moving walls that linked together to create enclosed prison spaces. Unfortunately, all of our drones are damaged beyond use. From now on, our surveying drones will use this knowledge to neutralize traps of this kind. Work continues without any further disturbances.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1307,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1080,"status":"paired","id":"texts:30024"},{"key":"colony.9214.a","zh":"不幸。继续。","en":"Unfortunate. Continue.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1308,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1081,"status":"paired","id":"texts:30025"},{"key":"colony.9220.name","zh":"纪念堂","en":"Remembrance Hall","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1310,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1082,"status":"paired","id":"texts:30026"},{"key":"colony.9220.desc","zh":"我们对[Root.GetName]通道的探索发现了一座大堂，奇怪的是这个房间并不像所有其他的一样密布着机械和管道。看起来建造者对这里特别用心，其中安放着许多保存良好的双足动物雕塑。这些雕塑具有一定的细节，但大多具有统一的外观。不幸的是，除了对可能是历史人物的一些纪念性致敬之外，没有证据表明这个大厅有什么作用。","en":"We delved into the corridors at [Root.GetName] and discovered a large hall, which is strangely devoid of the pipe machines covering every other hallway and wall. It looks like whoever built this place took special care of it - there are many statues here in excellent condition, depicting bipedal individuals. With some traces of detail they have mostly a uniform appearance. Unfortunately, there is no evidence of what this hall was, other than some monumental tribute to probably historical figures.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1311,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1083,"status":"paired","id":"texts:30027"},{"key":"colony.9220.a","zh":"归档这些发现。","en":"Catalog the finding.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1312,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1084,"status":"paired","id":"texts:30028"},{"key":"colony.9220.a.desc","zh":"这就是一些没用的陈旧艺术作品，没什么价值。","en":"It's just a useless piece of old art, with no real value.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1313,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1085,"status":"paired","id":"texts:30029"},{"key":"colony.9220.b","zh":"真是技艺精湛。","en":"This is fine craftsmanship.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1314,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1086,"status":"paired","id":"texts:30030"},{"key":"colony.9220.b.desc","zh":"我们的一些工匠对这些外星人的作品赞不绝口。他们在这些艺术中找到了远古之美与和谐的启迪。","en":"Some of our craftsmen are astonished by the work created by those aliens. They find a hint of old beauty and harmony in their art.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1315,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1087,"status":"paired","id":"texts:30031"},{"key":"colony.9220.c","zh":"真是壮丽的石雕。","en":"What a magnificent stonework.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1316,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1088,"status":"paired","id":"texts:30032"},{"key":"colony.9220.c.desc","zh":"我们的人民发现这些石雕实在是精美绝伦，在这样一个陌生的地方发现如此绝品真是令人欣慰。","en":"Our people find the stonework to be of absolutely extraordinary quality, which is very soothing to find in such an unfamiliar place.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1317,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1089,"status":"paired","id":"texts:30033"},{"key":"colony.9220.d","zh":"真好看！","en":"They are beautiful!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1318,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1090,"status":"paired","id":"texts:30034"},{"key":"colony.9220.d.desc","zh":"这个地方仿佛就是由我们自己最好的石匠和艺术家打造而成的，难道仅仅是巧合吗？","en":"This place looks almost like the work made by our greatest stonemasons and artificers. Is this a mere coincidence?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1319,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1091,"status":"paired","id":"texts:30035"},{"key":"colony.9230.name","zh":"发生地震！","en":"Earthquake Incoming!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1321,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1092,"status":"paired","id":"texts:30036"},{"key":"colony.9230.desc","zh":"我们在[Root.GetName]的地震探测器发现了一场即将到来的地震。虽然大部分工人安全无虞，但其中一组在深处舱室的工人可能遭遇塌方的危险。他们汇报称有两台不一样的远古机器，一台是连接到地面的笨重装置，另一台则通过一系列管道连接到墙体上。我们暂不清楚哪一台对这处设施更加重要。工人们估计他们可以拆解其中一台机器用于加固墙体和天花板以应对地震。","en":"Our seismographs have detected an impending earthquake on [Root.GetName]. Most of the workers have found safety, but one group is in a remote hall that could be at risk of collapse. They reported two distinct, ancient machines there - one being a bulky contraption connected to the ground, and the other attached to the walls via a series of pipes. We can't say if they are anything important for the facility. The workers have estimated that may be possible to use one of those machines to reinforce the ceiling and walls against the quake.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1322,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1093,"status":"paired","id":"texts:30037"},{"key":"colony.9230.a","zh":"那就用墙上的管道。","en":"Use wall pipes.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1323,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1094,"status":"paired","id":"texts:30038"},{"key":"colony.9230.b","zh":"那就用那台笨重的东西。","en":"Use the bulky one.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1324,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1095,"status":"paired","id":"texts:30039"},{"key":"colony.9230.c","zh":"依靠他们的专业知识。","en":"Rely on their expertise.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1325,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1096,"status":"paired","id":"texts:30040"},{"key":"colony.9230.d","zh":"蜂巢会找到办法的。","en":"The hive will find solution.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1326,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1097,"status":"paired","id":"texts:30041"},{"key":"colony.9231.name","zh":"安然无恙","en":"Safe and Sound","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1328,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1098,"status":"paired","id":"texts:30042"},{"key":"colony.9231.desc","zh":"我们的工人拆解了机器，并成功地巩固了承重结构和天花板。然而，在这之后墙体暴露出了更多的管道，从中逸出嘶嘶声。目前我们无法评估潜在的损失。","en":"Our workers managed to disassemble the machinery and have successfully bolstered the strength of the supports and ceiling. However, this effort exposed extensive piping in the walls, from which a hissing noise escapes. Right now, it's impossible to assess the potential losses.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1329,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1099,"status":"paired","id":"texts:30043"},{"key":"colony.9231.a","zh":"成功了。","en":"Success.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1330,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1100,"status":"paired","id":"texts:30044"},{"key":"colony.9232.name","zh":"确实安全","en":"Proper Safety","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1332,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1101,"status":"paired","id":"texts:30045"},{"key":"colony.9232.desc","zh":"我们的工人拆解了机器，并成功地巩固了承重结构和天花板。不过代价到底是什么呢？将那台沉重的机器移除后，地面出现的巨大的空洞把我们引向了机械的更深处。这一行为的潜在损失到目前为止完全不能预估。","en":"Our workers managed to disassemble the machinery and used it with success to bolster the strength of the old supports and the ceiling - but what was the cost really? Removing the bulky machine resulted in a gaping hole in the ground leading deeper inside the machinery. Potential losses to this action are, for now, completely unknown.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1333,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1102,"status":"paired","id":"texts:30046"},{"key":"colony.9232.a","zh":"成功了。","en":"Success.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1334,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1103,"status":"paired","id":"texts:30047"},{"key":"colony.9233.name","zh":"匆忙建设","en":"Hasty Construction","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1336,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1104,"status":"paired","id":"texts:30048"},{"key":"colony.9233.desc","zh":"我们的工人能够正确评估局势，并设法在不破坏古老机械的前提下修复并加强支撑。","en":"Our workers were able to properly assess the situation and managed to repair and strengthen the supports without destroying the ancient machinery.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1337,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1105,"status":"paired","id":"texts:30049"},{"key":"colony.9233.a","zh":"很好。","en":"Good.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1338,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1106,"status":"paired","id":"texts:30050"},{"key":"colony.9234.name","zh":"新应对方案","en":"New Approach","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1340,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1107,"status":"paired","id":"texts:30051"},{"key":"colony.9234.desc","zh":"收集了许多子个体的感官印象后，我们找到了更好的方案：我们以少量低级子个体为代价巩固大厅确保了安全。","en":"Gathering the sense impressions of various drones, a better solution was found: the hall has been strengthened to a safe degree at the cost of a few menial drones.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1341,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1108,"status":"paired","id":"texts:30052"},{"key":"colony.9234.a","zh":"学习，适应，克服困难。","en":"Learn. Adapt. Overcome.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1342,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1109,"status":"paired","id":"texts:30053"},{"key":"colony.9240.name","zh":"洞见","en":"Insight","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1344,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1110,"status":"paired","id":"texts:30054"},{"key":"colony.9240.desc","zh":"我们在[Root.GetName]上的探索终于让我们获得了一些洞见。我们最初的预计是正确的：该地下设施事实上是一座巨大的工厂。对外星语言的进一步的分析显示，它被称为“国王锻造厂”。然而，这座锻造厂其实并没有被启用，它的建造者显然缺乏完成这项工程的技术。\\n\\n只要我们能深入到锻造厂的核心，我们应该就能完成他们未竟的工作。尽管这条通道被厚重的大门阻挡，我们的工程师坚信他们一定能解决这个问题。由于这扇大门并没有任何显而易见的闭锁或开启机制，显然我们可能需要对其施加一些强力手段才能继续推进。","en":"Our exploration on [Root.GetName] finally yielded some insights. Our first assessment turned out to be correct. The vault is in fact a giant foundry. Further analysis of the alien language reveals that it was referred to as a King-Forge. However, the Forge was never operational - its builders apparently lacked the technology to see the project through to completion.\\n\\nIt should be possible for us to finish their work as long as we can get into the heart of the foundry. Although the way is blocked by heavy doors, our engineers insist they can be overcome. However, as the doors don't have any obvious locking or opening mechanisms, a certain application of force will be required before we can proceed.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1345,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1111,"status":"paired","id":"texts:30055"},{"key":"colony.9240.a","zh":"试着温和地打开大门。","en":"Open the doors gently.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1346,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1112,"status":"paired","id":"texts:30056"},{"key":"colony.9240.a.desc","zh":"我们会试着用动力工具和重型机械撬开大门。如果运气好的话，我们应该不会碰上别的问题就能打开它。","en":"We will try to pry open the doors with power tools and heavy machinery. With some luck, we will be inside with no further problems.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1347,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1113,"status":"paired","id":"texts:30057"},{"key":"colony.9240.b","zh":"爆破大门。","en":"Blast the doors.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1348,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1114,"status":"paired","id":"texts:30058"},{"key":"colony.9240.b.desc","zh":"有时候暴力就是最好的解决办法。安置炸药尽快炸开它。","en":"Sometimes the violent approach is the best approach. Set explosives and be done with it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1349,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1115,"status":"paired","id":"texts:30059"},{"key":"colony.9240.c","zh":"再多研究一下大门。","en":"Examine the doors more.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1350,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1116,"status":"paired","id":"texts:30060"},{"key":"colony.9240.c.desc","zh":"心急吃不了热豆腐。毕竟这里已经发现了那么多陷阱，有时候还是别匆忙用直接手段解决。","en":"Let's not be hasty. We encountered various traps before. Sometimes it's better not to rush with obvious solutions.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1351,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1117,"status":"paired","id":"texts:30061"},{"key":"colony.9240.d","zh":"找找别的办法。","en":"Look for other routes.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1352,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1118,"status":"paired","id":"texts:30062"},{"key":"colony.9240.d.desc","zh":"我们擅长用不寻常的手段解决各种各样的问题，我们一定能找到其他进入的办法。","en":"We are skilled in overcoming problems with unusual solutions, so we might be able to find other way inside.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1353,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1119,"status":"paired","id":"texts:30063"},{"key":"colony.9240.e","zh":"钻穿大门。","en":"Drill through the doors.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1354,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1120,"status":"paired","id":"texts:30064"},{"key":"colony.9240.e.desc","zh":"我们的子个体可以轻松地切割大门的材料。虽然需要花费一些时间，但是我们有的是时间。","en":"Our drones will cut through the doors with ease. It will take some time, but we have all the time in the cosmos.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1355,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1121,"status":"paired","id":"texts:30065"},{"key":"colony.9241.name","zh":"气体泄露！","en":"Gas!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1357,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1122,"status":"paired","id":"texts:30066"},{"key":"colony.9241.desc","zh":"在强行突破大门后，覆盖墙面的机械开始泄露有害气体。不幸的是这一切发生得太突然，造成了大量的伤亡。整座设施的工作人员需要紧急撤离，需要等到气体散去之后才能重新安全地进入设施。","en":"After forcing the doors, the machinery covering the walls started to leak hazardous gas. Unfortunately, this happened too quickly, and the result was further casualties. The entire facility needed to be evacuated, and will have to be left for some time before we can safely reenter.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1358,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1123,"status":"paired","id":"texts:30067"},{"key":"colony.9242.name","zh":"大爆炸！","en":"Explosion!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1360,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1124,"status":"paired","id":"texts:30068"},{"key":"colony.9242.desc","zh":"炸开大门是很容易，但我们没有料到的是爆炸后有气体开始涌入通道。这种气体高度易燃，并且摧毁了一部分原有的机器。幸运的是所有人都已经撤离了爆炸波及的区域，没有人员伤亡。","en":"Opening the door with explosives was easy, but what we didn't anticipate was the gas that poured into the hallway after the explosion. It turned out that the gas was highly flammable and destroyed some of the ever-present machinery. Fortunately, there was no one in the blast zone, so there were no casualties.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1361,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1125,"status":"paired","id":"texts:30069"},{"key":"colony.9243.name","zh":"冥想","en":"Meditation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1363,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1126,"status":"paired","id":"texts:30070"},{"key":"colony.9243.desc","zh":"无论是运气好还是圣灵眷顾，这一座之前阻碍我们去路的大门对我们今早的仪式产生了反应。它发出微微的共振，并且我们可以试着操纵它。在一处小标记隐藏着的摄像机镜头前做出正确的一套手势可以解开门锁让我们畅通无阻地进入。","en":"Whether by luck or divine intervention, the same door that blocked the way forward responded to our morning rituals: a faint harmonic resonance was detected, a resonance we were eventually able to manipulate. The correct set of gestures made in front of a small marking that concealed the lens of a camera ensured that we gained unobstructed entry.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1364,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1127,"status":"paired","id":"texts:30071"},{"key":"colony.9243.a","zh":"来自神祇的礼物。","en":"A gift from the divine.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1365,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1128,"status":"paired","id":"texts:30072"},{"key":"colony.9244.name","zh":"第三条道路","en":"Third Way","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1367,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1129,"status":"paired","id":"texts:30073"},{"key":"colony.9244.desc","zh":"在进一步的研究后，我们很快发现了门的后面隐藏着一个安保相机或扫描仪。骇入相机是一个更困难的任务，但我们能够解码它的程序和基础功能，然后就能简单地获取通过大门的方法了。","en":"After additional research, we quickly recognized something in the door that served as a security camera or scanner. Hacking into it was a more difficult task, but we were able to decipher its programming and basic functions - thus gaining access to the door without further complication.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1368,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1130,"status":"paired","id":"texts:30074"},{"key":"colony.9244.a","zh":"干得不错。","en":"Good job.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1369,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1131,"status":"paired","id":"texts:30075"},{"key":"colony.9245.name","zh":"气体泄露","en":"Gas","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1371,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1132,"status":"paired","id":"texts:30076"},{"key":"colony.9245.desc","zh":"看来钻穿大门的过程中我们的子个体激活了某种防御机制，过道的内部释放出了某种化学气体武器。幸运的是我们的集体意识能够采取恰当的应对措施，很快这些气体就散去了。这些子个体已经回去继续工作了。","en":"It appears in drilling through the door, our drones activated some defensive mechanism that unleashed weaponized gas inside the corridor. Fortunately, the Collective was able to take proper precautions, and soon enough the gas had dissipated. The drones have already returned to work.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1372,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1133,"status":"paired","id":"texts:30077"},{"key":"colony.9245.a","zh":"继续。","en":"Proceed.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1373,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1134,"status":"paired","id":"texts:30078"},{"key":"colony.9250.name","zh":"锻造厂核心","en":"Foundry Heart","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1375,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1135,"status":"paired","id":"texts:30079"},{"key":"colony.9250.desc","zh":"[Root.GetName]上的锻造厂的核心是一台遍布管道、传送带的扭曲网络，显然是某种工作站。通过快速调查我们发现了其缺失能源、维护和若干关键系统。此外还有充足的证据显示，我们探索这座地下掩体对这座锻造厂的内部工作过程造成了影响。我们可以试着修复它，虽然可能要花费一些时间。作为替代方案，我们也可以选择设置一个回收厂来拆解整个机械系统。","en":"The heart of the foundry on [Root.GetName] is a twisted network of pipes, conveyor belts, and what appear to be workstations. A quick survey revealed that power, maintenance, and key systems are missing. There is also reason to believe that our exploration of the vault has had some effect on the internal workings of the foundry. We can try to repair it, though it will be time consuming. Alternatively, we can always set up a scrapyard and dismantle the entire machine.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1376,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1136,"status":"paired","id":"texts:30080"},{"key":"colony.9250.a","zh":"修复它。","en":"Repair it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1377,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1137,"status":"paired","id":"texts:30081"},{"key":"colony.9250.a.desc","zh":"我们会把机器接入行星电网并且修复它。","en":"We will plug the machinery into the planetary power grid and fix it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1378,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1138,"status":"paired","id":"texts:30082"},{"key":"colony.9250.b","zh":"修复并研究。","en":"Fix and learn.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1379,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1139,"status":"paired","id":"texts:30083"},{"key":"colony.9250.b.desc","zh":"我们不仅要修复机器，还要研究它的工作原理。","en":"Fixing the machinery is not enough - we need to learn how it works.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1380,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1140,"status":"paired","id":"texts:30084"},{"key":"colony.9250.c","zh":"修复它是我们的职责。","en":"Repairing it is our duty.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1381,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1141,"status":"paired","id":"texts:30085"},{"key":"colony.9250.c.desc","zh":"这座锻造厂可以为帝国做出贡献，并为我们提供关于原住民的潜在知识。","en":"This foundry will serve the empire and provide us with potential knowledge about its original inhabitants.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1382,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1142,"status":"paired","id":"texts:30086"},{"key":"colony.9250.d","zh":"它将为蜂巢所用。","en":"It will serve the hive.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1383,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1143,"status":"paired","id":"texts:30087"},{"key":"colony.9250.d.desc","zh":"这座锻造厂将会为蜂巢做出贡献，并为我们提供关于原住民的潜在知识。","en":"This foundry will serve the hive and provide us with potential knowledge about its original inhabitants.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1384,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1144,"status":"paired","id":"texts:30088"},{"key":"colony.9250.e","zh":"修复并研究。","en":"Fix and learn.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1385,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1145,"status":"paired","id":"texts:30089"},{"key":"colony.9250.e.desc","zh":"我们不仅要修复机器，还要研究它的工作原理。","en":"Fixing the machinery is not enough - we need to learn how it works.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1386,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1146,"status":"paired","id":"texts:30090"},{"key":"colony.9250.f","zh":"拆解它。","en":"Dismantle.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1387,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1147,"status":"paired","id":"texts:30091"},{"key":"colony.9250.f.desc","zh":"回收厂会开始慢慢进行拆解机器的流程。","en":"The scrapyard will begin its slow process of dismantling the machinery.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1388,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1148,"status":"paired","id":"texts:30092"},{"key":"colony.9251.name","zh":"通电运行","en":"Powered Up","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1390,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1149,"status":"paired","id":"texts:30093"},{"key":"colony.9251.desc","zh":"能源一下子灌进[Root.GetName]上饥渴的机器里，它发出了震耳欲聋的咆哮，管道开始输送熔融的矿物，照亮了整个工厂，让温度不断上升。这些原材料输送到了工作站，操作员将其转变为所需形状和密度的合金。看起来整个锻造厂的每个部分都是为了这个目的所建造的，甚至连支柱都不止有支撑屋顶的作用。","en":"Energy flows through the hungry machines on [Root.GetName]. With a deafening roar, the pipes began to transport the liquefied minerals, brightening and heating the entire facility. The raw materials were delivered to the workstations where operators can form them into alloys of the desired shape and density. It looks like every part of the foundry was made with just this one purpose in mind. Even the pillars have more to do than support the ceiling.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1391,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1150,"status":"paired","id":"texts:30094"},{"key":"colony.9251.a","zh":"继续。","en":"Go on.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1392,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1151,"status":"paired","id":"texts:30095"},{"key":"colony.9260.name","zh":"工作环境","en":"Work Conditions","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1394,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1152,"status":"paired","id":"texts:30096"},{"key":"colony.9260.desc","zh":"有人担心[Root.GetName]地下室的主舱室中有一些有毒气体正在积累。这些气体并不致命，但对在工作站中的操作员来说有一定的危害。如果我们想要充分利用这一设施，必须采取适当的安全举措。","en":"There is some concern that toxic gases are building up in the main chamber of the [Root.GetName] vault. The gas is non-lethal, but it can be hazardous to anything that operates workstations. If we want to make full use of this place, we should put some safety measures in place.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1395,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1153,"status":"paired","id":"texts:30097"},{"key":"colony.9260.a","zh":"那就轮换操作员。","en":"Just rotate the operators.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1396,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1154,"status":"paired","id":"texts:30098"},{"key":"colony.9260.a.desc","zh":"我们会让操作员在感受到不适之前采取轮换，也许会有偶发的头疼。","en":"We will rotate the operators before they get sick. An occasional headache might occur.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1397,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1155,"status":"paired","id":"texts:30099"},{"key":"colony.9260.b","zh":"规制工作时长。","en":"Regulate the work time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1398,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1156,"status":"paired","id":"texts:30100"},{"key":"colony.9260.b.desc","zh":"我们会设置休息时间，让气体得以在运作间隙消散以提供更安全的工作环境。","en":"We will issue breaks, allowing the gas to dissipate for safer workplace.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1399,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1157,"status":"paired","id":"texts:30101"},{"key":"colony.9260.c","zh":"让奴隶上。","en":"Use slaves.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1400,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1158,"status":"paired","id":"texts:30102"},{"key":"colony.9260.c.desc","zh":"区区几个奴隶而已，只要给他们更好的衣服他们就会心甘情愿去出卖健康。","en":"Who cares about slaves? We could always give them better clothes, and they will be happy to risk their health.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1401,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1159,"status":"paired","id":"texts:30103"},{"key":"colony.9260.d","zh":"实施严格工作规范。","en":"Issue strict work regulations.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1402,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1160,"status":"paired","id":"texts:30104"},{"key":"colony.9260.d.desc","zh":"工人轮换、时长规制、在岗保护……我们必须在不妨碍生产的同时遏制危险因素。","en":"Worker rotation, time regulations, and protections on-site - we must mitigate the hazards without hampering our productivity.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1403,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1161,"status":"paired","id":"texts:30105"},{"key":"colony.9260.e","zh":"轮换子个体。","en":"Rotate drones.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1404,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1162,"status":"paired","id":"texts:30106"},{"key":"colony.9260.e.desc","zh":"每个子个体都会为集体意识工作，直至完成它们的使命。","en":"Every drone works for the consciousness till they fill its purpose.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1405,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1163,"status":"paired","id":"texts:30107"},{"key":"colony.9270.name","zh":"回收中心","en":"Recycling Center","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1407,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1164,"status":"paired","id":"texts:30108"},{"key":"colony.9270.desc","zh":"[Root.GetName]的铸造厂具有一个专门的回收处理舱室，用产生的废弃物来提高产出率。如果能让它重新运作起来对我们来说是件好事。","en":"The [Root.GetName] foundry has a dedicated recyclable processing chamber that uses post-production waste to increase production efficiency. It might be beneficial for us to get it up and running again.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1408,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1165,"status":"paired","id":"texts:30109"},{"key":"colony.9270.a","zh":"那就让它重新运作起来。","en":"Make it operational.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1409,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1166,"status":"paired","id":"texts:30110"},{"key":"colony.9270.a.desc","zh":"我们会让回收中心重新上线。","en":"We will bring the recycling center online.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1410,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1167,"status":"paired","id":"texts:30111"},{"key":"colony.9270.b","zh":"用我们自己的方案。","en":"Use our designs.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1411,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1168,"status":"paired","id":"texts:30112"},{"key":"colony.9270.b.desc","zh":"我们自己的回收方案更加先进。我们可以将其整合进整个机器系统里。","en":"Our recycling patterns are far superior. We could implement them into the machinery.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1412,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1169,"status":"paired","id":"texts:30113"},{"key":"colony.9270.c","zh":"增强合金产出。","en":"Enhance alloy production.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1413,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1170,"status":"paired","id":"texts:30114"},{"key":"colony.9270.c.desc","zh":"我们可以将整个回收舱室改造成矿物纯化中心，以提高整体的产出效率。","en":"We can repurpose the recycling chamber into a mineral purifying center. It will enhance our production.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1414,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1171,"status":"paired","id":"texts:30115"},{"key":"colony.9280.name","zh":"或多或少？","en":"More or Less?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1416,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1172,"status":"paired","id":"texts:30116"},{"key":"colony.9280.desc","zh":"在[Root.GetName]锻造厂的工作基本完成了，但其中仍有一些对原有设计和工作方式的改进空间。据估计如果提升矿物输入，我们还能进一步提高合金的产出。","en":"Work on the [Root.GetName] foundry is almost complete, but there are still places where we could improve on the original design and work. It is estimated that by increasing the amount of minerals input, we could increase the production of the alloy.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1417,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1173,"status":"paired","id":"texts:30117"},{"key":"colony.9280.a","zh":"别压榨这个外星机器。","en":"Don't stress alien machinery.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1418,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1174,"status":"paired","id":"texts:30118"},{"key":"colony.9280.a.desc","zh":"我们不会利用这个机会。","en":"We won't use the opportunity.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1419,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1175,"status":"paired","id":"texts:30119"},{"key":"colony.9280.b","zh":"就这么做。","en":"Do it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1420,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1176,"status":"paired","id":"texts:30120"},{"key":"colony.9280.b.desc","zh":"我们会提升产出，但也会提升矿物维护费。","en":"We will increase the production, but also mineral upkeep.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1421,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1177,"status":"paired","id":"texts:30121"},{"key":"colony.9280.c","zh":"我们能不能试试有机材料？","en":"Can't we use organic matter?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1422,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1178,"status":"paired","id":"texts:30122"},{"key":"colony.9280.c.desc","zh":"我们会把一部分矿物替换成有机质，但不可能完全奏效。","en":"We could supplant some part of the mineral intake with organic matter, but it will be impossible to fully implement it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1423,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1179,"status":"paired","id":"texts:30123"},{"key":"colony.9280.d","zh":"这看起来像我们自己的老旧科技。","en":"It's like our old technology.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1424,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1180,"status":"paired","id":"texts:30124"},{"key":"colony.9280.d.desc","zh":"我们曾统治一片广阔的疆域，拥有无与伦比的科技。有些新近重新发现的科技可以用来提高这座铸造厂的产出能力。","en":"We once ruled a vast empire and had technology beyond comparison. Some recently rediscovered technology could use us to enhance the production capacity of the foundry.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1425,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1181,"status":"paired","id":"texts:30125"},{"key":"colony.9290.name","zh":"隆重开业","en":"Grand Opening","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1427,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1182,"status":"paired","id":"texts:30126"},{"key":"colony.9290.desc","zh":"成功了！在[Root.GetName]上的铸造厂正在全速运转，尽管和它建造者的原始设计不尽相同，但确实也是一个壮观的设施，它能以超高的效率产出合金。而它的产出就是我们的决心和独创性获得的回报。","en":"It's finished! The foundry on [Root.GetName] is fully operational, perhaps not like its original Builders designed it, but it's still a sight to behold, and a more-than-efficient way to produce alloys. All that's left is to reap the rewards of our determination and ingenuity.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1428,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1183,"status":"paired","id":"texts:30127"},{"key":"colony.9290.a","zh":"好日子！","en":"Great day!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1429,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1184,"status":"paired","id":"texts:30128"},{"key":"colony.9290.b","zh":"建造者又是什么情况？","en":"What about the Builders?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1430,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1185,"status":"paired","id":"texts:30129"},{"key":"colony.9290.b.desc","zh":"我们其实至今没有关于建造者下落的线索。他们看起来好像就这么消失了，留下的关于他们自己的信息也很模糊。我们需要收集起所有能找到的信息，把它们记录下来并保存好。","en":"We never really found out what happened to the builders. They seem to have simply disappeared, leaving behind only vague information about themselves. We need to gather everything we can and write it down - preserve it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1431,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1186,"status":"paired","id":"texts:30130"},{"key":"colony.9290.c","zh":"我们需要一位监工。","en":"We need an overseer.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1432,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1187,"status":"paired","id":"texts:30131"},{"key":"colony.9290.c.desc","zh":"我们有让精英监管此类大型工程的传统，我们应当任命合适的贵族来关照我们新的铸造厂。","en":"It's customary for our elites to oversee such enterprise - we should appoint prominent noble to take care of our new foundry.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1433,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1188,"status":"paired","id":"texts:30132"},{"key":"colony.9290.d","zh":"任命执行官。","en":"Appoint an executive.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1434,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1189,"status":"paired","id":"texts:30133"},{"key":"colony.9290.d.desc","zh":"让一位总经理监管此类大型工程非常合理，我们应当任命一位$job_executive_with_icon$来关照我们新的铸造厂。","en":"It's logical for our managers to oversee such an enterprise - we should appoint an $job_executive_with_icon$ to take care of our new foundry.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1435,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1190,"status":"paired","id":"texts:30134"},{"key":"colony.9290.e","zh":"很好。","en":"Good.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1436,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1191,"status":"paired","id":"texts:30135"},{"key":"colony.9295.name","zh":"金属泥潭","en":"Metallic Puddles","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1438,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1192,"status":"paired","id":"texts:30136"},{"key":"colony.9295.desc","zh":"在最近的一场降雨中，殖民者注意到了[Root.GetName]的表面出现了一些金属泥潭。这些泥潭具有很大的黏度，如同液态金属一般。","en":"After a recent rainfall, colonists have noticed metallic puddles appearing on the surface of [Root.GetName]. These puddles have a viscous consistency, like liquid metal.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1439,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1193,"status":"paired","id":"texts:30137"},{"key":"colony.9295.a","zh":"禁止接触泥潭。可能有毒！","en":"Leave them alone. They may be toxic!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1440,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1194,"status":"paired","id":"texts:30138"},{"key":"colony.9295.b","zh":"进一步调查！","en":"Investigate further!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1441,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1195,"status":"paired","id":"texts:30139"},{"key":"colony.9296.name","zh":"白银史莱姆","en":"Silver Slime","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1442,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1196,"status":"paired","id":"texts:30140"},{"key":"colony.9296.desc","zh":"[Root.GetName]上的这些黏性金属泥潭正在扩张。陆地上巨大的条带被银色的黏液覆盖。他们似乎在暴雨之后开始增殖了。","en":"The viscous metallic puddles on [Root.GetName] are growing. Huge swathes of land are now covered in silver slime. They seem to grow following heavy rainfall.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1443,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1197,"status":"paired","id":"texts:30141"},{"key":"colony.9296.a","zh":"穿好防护服开始调查！","en":"Suit up and investigate!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1444,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1198,"status":"paired","id":"texts:30142"},{"key":"colony.9299.name","zh":"难以捉摸的黏液","en":"Elusive Viscosity","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1445,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1199,"status":"paired","id":"texts:30143"},{"key":"colony.9299.desc","zh":"[Root.GetName]上的这些黏性金属泥潭在躲避着殖民地科学家。目前其根源仍未探明，并且还一直在抗拒我们的探察。我们的仪器正在费劲地解码它们的化学组成。如果想要获得答案我们还有许多测试要做。","en":"The viscous metallic puddles on [Root.GetName] are eluding colony scientists. So far their origin is undetermined, and they have been resistant to our probing. Our instruments are struggling to decipher their chemical makeup. We have more tests to run if we want answers.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1446,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1200,"status":"paired","id":"texts:30144"},{"key":"colony.9299.a","zh":"继续尝试！","en":"Keep trying!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1447,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1201,"status":"paired","id":"texts:30145"},{"key":"colony.9297.name","zh":"消失的泥潭","en":"Disappearing Puddles","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1448,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1202,"status":"paired","id":"texts:30146"},{"key":"colony.9297.desc","zh":"消失了！[Root.GetName]上的那些金属泥潭在一夜之间消失得一干二净，没有留下半点痕迹。我们不知道它们还会不会再出现……","en":"They're gone! The viscous metallic puddles on [Root.GetName] have disappeared. It's as if they've just evaporated. We don't know if or when they'll be back again...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1449,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1203,"status":"paired","id":"texts:30147"},{"key":"colony.9297.a","zh":"有时候事情会自己解决自己。","en":"Sometimes these things just resolve themselves...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1450,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1204,"status":"paired","id":"texts:30148"},{"key":"colony.9298.name","zh":"银泥归来","en":"Return of the Silver Slime","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1451,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1205,"status":"paired","id":"texts:30149"},{"key":"colony.9298.desc","zh":"回来了！在[Root.GetName]上的黏性金属泥潭又回来了。他们仍在躲避[Root.GetName]上的殖民者们对其本质的探察。我们获得了第二次机会，抓住这次机会好好研究。","en":"They're back! The viscous metallic puddles on [Root.GetName] have returned. Their nature continues to elude the colonists on [Root.GetName]. We've been handed another opportunity. We should investigate them while we can.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1452,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1206,"status":"paired","id":"texts:30150"},{"key":"colony.9298.a","zh":"第二次机会……","en":"A second chance...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1453,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1207,"status":"paired","id":"texts:30151"},{"key":"colony.9300.name","zh":"是新元素，老板！","en":"Elementary, Dear Leader!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1454,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1208,"status":"paired","id":"texts:30152"},{"key":"colony.9300.desc","zh":"[Root.GetName]上发现了一种新的单质！以黏性金属泥潭为契机，我们获得了一个突破性的发现，这些泥潭是由一种单一的金属单质构成的。这种元素目前被我们命名为[Root.GetName]钖，存在于[Root.GetName]的大气中，但当混入大量降雨中时就会呈现出在行星表面发现的那种黏性。其存在形式呈现循环性，与基于一氧化二氢构成的泥潭相似。\\n\\n真是个绝妙的发现。我们对元素的认知拓展了。","en":"A new element has been discovered on [Root.GetName]! After a breakthrough in the case of the viscous metallic puddles, we have discovered the puddles comprise a unique chemical element. The element, which we're calling [Root.GetName]onium, is present in the air on [Root.GetName], but when introduced to high precipitation, takes on the viscous consistency we have seen on the planet's surface. Their appearances are cyclical, much like dihydrogen-monoxide based puddles.\\n\\nA fascinating discovery. Our understanding of the elements continues to grow.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1455,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1209,"status":"paired","id":"texts:30153"},{"key":"colony.9300.a","zh":"我们还有许多要学习的。","en":"We still have much to learn.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1457,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1210,"status":"paired","id":"texts:30154"},{"key":"FASCINATING_METEOROLOGY_PROJECT","zh":"神奇的气象学","en":"Fascinating Meteorology","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1458,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1211,"status":"paired","id":"texts:30155"},{"key":"FASCINATING_METEOROLOGY_PROJECT_DESC","zh":"对[Root.GetName]神奇的气象学进行深入研究对我们的科学发展的帮助无可估量。","en":"Research into [Root.GetName]'s fascinating meteorology could prove invaluable to our scientific development.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1459,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1212,"status":"paired","id":"texts:30156"},{"key":"colony.9301.name","zh":"无价洞见","en":"Invaluable Insight","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1460,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1213,"status":"paired","id":"texts:30157"},{"key":"colony.9301.desc","zh":"我们已经获得了对[Root.GetName]独特天气系统的意义非凡的洞见。在拓展了我们对化学元素的理解以外，我们最近的研究还对我们的食物生产带来了积极的影响。","en":"We have gained invaluable insight into the unique weather systems of [Root.GetName]. In addition to expanding our understanding of chemical elements, our recent research has had positive implications for food production.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1461,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1214,"status":"paired","id":"texts:30158"},{"key":"colony.9301.a","zh":"正面的结论。","en":"A positive conclusion.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1462,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1215,"status":"paired","id":"texts:30159"},{"key":"puddle_technician","zh":"$job_puddle_technician$","en":"$job_puddle_technician$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1463,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1216,"status":"paired","id":"texts:30160"},{"key":"job_puddle_technician","zh":"泥潭技工","en":"Puddle Technician","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1464,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1217,"status":"paired","id":"texts:30161"},{"key":"job_puddle_technician_plural","zh":"泥潭技工","en":"Puddle Technicians","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1465,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1218,"status":"paired","id":"texts:30162"},{"key":"job_puddle_technician_desc","zh":"食物产出多样化是一个有价值的工作。","en":"Diversification of food production is a worthwhile endeavor.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1466,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1219,"status":"paired","id":"texts:30163"},{"key":"mod_job_puddle_technician_add","zh":"$job_puddle_technician$岗位","en":"$job_puddle_technician$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1467,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1220,"status":"paired","id":"texts:30164"},{"key":"d_metallic_puddles","zh":"金属泥潭","en":"Metallic Puddles","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1468,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1221,"status":"paired","id":"texts:30165"},{"key":"d_metallic_puddles_desc","zh":"稀有气候使泥潭技工可以同时收获食物和合金。","en":"Rare meteorology allows Puddle Technicians to harvest food and alloys simultaneously.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1469,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1222,"status":"paired","id":"texts:30166"},{"key":"puddle_technician_drone","zh":"$job_puddle_technician_drone$","en":"$job_puddle_technician_drone$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1472,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1225,"status":"paired","id":"texts:30167"},{"key":"job_puddle_technician_drone","zh":"泥潭技工子个体","en":"Puddle Technician Drone","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1473,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1226,"status":"paired","id":"texts:30168"},{"key":"job_puddle_technician_drone_plural","zh":"泥潭技工子个体","en":"Puddle Technician 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$job_manufactorium_scraper_drone$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1524,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1269,"status":"paired","id":"texts:30211"},{"key":"mod_job_manufactorium_scraper_drone_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£job_manufactorium_scraper_drone£","en":"\\n§G+1§! £job_manufactorium_scraper_drone£ per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1525,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1270,"status":"paired","id":"texts:30212"},{"key":"mod_job_manufactorium_research_drone_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_manufactorium_research_drone$岗位","en":"§G+1§! $job_manufactorium_research_drone$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1526,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1271,"status":"paired","id":"texts:30213"},{"key":"mod_job_manufactorium_research_drone_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£job_manufactorium_research_drone£","en":"\\n§G+1§! £job_manufactorium_research_drone£ per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1527,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1272,"status":"paired","id":"texts:30214"},{"key":"mod_job_manufactorium_researcher_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_manufactorium_researcher$岗位","en":"§G+1§! $job_manufactorium_researcher$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1528,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1273,"status":"paired","id":"texts:30215"},{"key":"mod_job_manufactorium_researcher_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£job_manufactorium_researcher£","en":"\\n§G+1§! £job_manufactorium_researcher£ per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1529,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1274,"status":"paired","id":"texts:30216"},{"key":"INTEMPORAL_ORB_CAT","zh":"球体","en":"The Orb","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1533,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1276,"status":"paired","id":"texts:30217"},{"key":"INTEMPORAL_ORB_CAT_DESC","zh":"我们发现了外形类似球体的高密度能量信号。建议进行更深入的调查。","en":"We have discovered powerful concentrated energy in the form of an orb. Investigation is advised.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1534,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1277,"status":"paired","id":"texts:30218"},{"key":"anomaly.7105.name","zh":"高密度能量","en":"Concentrated Energy","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1537,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1279,"status":"paired","id":"texts:30219"},{"key":"anomaly.7105.desc","zh":"[From.GetName]的异常能量读数的来源确定是一个蓝色的小球。[Owner.GetScientistPlural]汇报，传感器从中发现了相反极性的快子。\\n\\n该物体周围的地面上刻着符号，也许是由某个更古老的文明留下的。目前不清楚是符号的含义是指引还是警示。\\n\\n完整的文本还远不能翻译，但部分符号似乎与时间测量和[Solar_System.GetName]恒星系中天体相对位置有关。","en":"The source of the unusual energy readings noted on [From.GetName] is confirmed to be a small, blue orb. The [Owner.GetScientistPlural] report that sensors pick up tachyons of reverse polarity.\\n\\nSymbols are carved into the ground around the object, perhaps placed there by an older civilization. It is unclear whether they are meant as an instruction, or a warning.\\n\\nThe full inscription is far from translated, but individual symbols seem related to the measuring of time and the relative positions of celestial objects in the [Solar_System.GetName] system.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1538,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1280,"status":"paired","id":"texts:30220"},{"key":"anomaly.7105.a.standard","zh":"研究球体。","en":"Study the orb.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1539,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1281,"status":"paired","id":"texts:30221"},{"key":"anomaly.7105.a.devouring","zh":"吃掉球体。","en":"Eat the orb.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1540,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1282,"status":"paired","id":"texts:30222"},{"key":"anomaly.7105.b","zh":"太危险了，离开它！","en":"Too dangerous, leave it!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1541,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1283,"status":"paired","id":"texts:30223"},{"key":"anomaly.7110.name","zh":"局部时间反转","en":"Local Time Reversal","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1544,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1285,"status":"paired","id":"texts:30224"},{"key":"anomaly.7110.desc","zh":"在[FromFrom.GetName]发现的蓝色能量球体消失了。对当地的扫描完全没有发现该球体的任何迹象。更令人困惑的是，地上的符号也一同消失得无影无踪，如同从未存在过一般。\\n\\n基于在此处发现的异常的快子信号，我们的[Owner.GetScientistPlural]推断，球体和符号一同发生了时间回溯。","en":"The orb of blue energy first detected on [FromFrom.GetName] has disappeared. A scan of the location show no traces of the strange sphere. Even more baffling is the erasure of the markings on the ground: it is as if they were never there.\\n\\nGiven the unusual tachyon readings we detected at the site, our [Owner.GetScientistPlural] postulate that both the orb and the writing were moving backwards through time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1545,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1286,"status":"paired","id":"texts:30225"},{"key":"anomaly.7115.name","zh":"时光如流水","en":"Time Flows Like a River","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1548,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1288,"status":"paired","id":"texts:30226"},{"key":"anomaly.7115.desc.regular","zh":"在[FromFrom.GetName]上的站点进行工作时，[Root.GetLeaderName]无意间擦到了蓝色球体。\\n\\n[leader.GetHeSheCap]之后称看到了时间如同一条河流一般延展，前后连接着无尽的过去与未来。在[leader.GetHimHer]的面前，蓝色能量从时间流中蜿蜒涌出，被吸入了[leader.GetHisHer]的身体里。尽管该意外在[Owner.GetScientistPlural]精确测量中持续了不到一秒钟，但[leader.GetHeShe]感觉仿佛度过了一个多小时。\\n\\n在幻觉结束后，[Root.GetLeaderName]确信时间不会再影响[leader.GetHimHer]了。[leader.GetHeShe]现在拥有了无限的时间，于是想利用无尽的寿命自行探索宇宙。","en":"While working at the site on [FromFrom.GetName], [Root.GetLeaderName] brushed against the blue orb.\\n\\n[leader.GetHeSheCap] later described a vision of time stretching out like a river into the infinite future and past. In front of [leader.GetHimHer], blue energy arced out of the timestream and was absorbed by [leader.GetHisHer] body. Although the incident was accurately measured by the other [Owner.GetScientistPlural] to span less than a second, [leader.GetHeShe] experienced it for more than a hour.\\n\\nAfter the vision ended, [Root.GetLeaderName] was certain that time would no longer affect [leader.GetHimHer]. With an infinite lifetime ahead, [leader.GetHeShe] want[leader.GetSXX] to use [leader.GetHisHer] endless time to explore the universe on [leader.GetHisHer] own.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1550,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1290,"status":"paired","id":"texts:30227"},{"key":"anomaly.7115.desc.immortal","zh":"在[FromFrom.GetName]上的站点进行工作时，实习[Owner.GetScientist][intemporal_leader.GetName]无意间擦到了蓝色球体。\\n\\n[intemporal_leader.GetHeSheCap]之后称看到了时间如同一条河流一般延展，前后连接着无尽的过去与未来。在[intemporal_leader.GetHimHer]的面前，蓝色能量从时间流中蜿蜒涌出，被被吸入了[intemporal_leader.GetHisHer]的身体里。尽管该意外在[Owner.GetScientistPlural]精确测量中持续了不到一秒钟，但[intemporal_leader.GetHeShe]感觉仿佛度过了一个多小时。\\n\\n在幻觉结束后，[intemporal_leader.GetName]确信时间不会再影响[intemporal_leader.GetHimHer]了。[intemporal_leader.GetHeShe]现在拥有了无限的时间，于是想利用无尽的寿命自行探索宇宙。","en":"While working at the site on [FromFrom.GetName], junior [Owner.GetScientist] [intemporal_leader.GetName] brushed against the blue orb.\\n\\n[intemporal_leader.GetHeSheCap] later described a vision of time stretching out like a river into the infinite future and past. In front of [intemporal_leader.GetHimHer], blue energy arced out of the timestream and was absorbed by [intemporal_leader.GetHisHer] body. Although the incident was accurately measured by the other [Owner.GetScientistPlural] to span less than a second, [intemporal_leader.GetHeShe] experienced it for more than a hour.\\n\\nAfter the vision ended, [intemporal_leader.GetName] was certain that time would no longer affect [intemporal_leader.GetHimHer]. With an infinite lifetime ahead, [intemporal_leader.GetHeShe] want[intemporal_leader.GetSXX] to use [intemporal_leader.GetHisHer] endless time to explore the universe on [intemporal_leader.GetHisHer] own.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1552,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1292,"status":"paired","id":"texts:30228"},{"key":"anomaly.7115.desc.hive","zh":"在[FromFrom.GetName]上的站点进行工作时，[Root.GetLeaderName]无意间擦到了蓝色球体。\\n\\n[leader.GetHeSheCap]接收到了一份图像，显示时间如同一条河流一般延展，前后连接着无尽的过去与未来。在[leader.GetHimHer]的面前，蓝色能量从时间流中蜿蜒涌出，被被吸入了[leader.GetHisHer]的身体里。尽管该意外在其他[Owner.GetScientistPlural]的精确测量中持续了不到一秒钟，但[leader.GetHeShe]感觉仿佛度过了一个多小时。\\n\\n在幻觉结束后，我们确信时间不会再影响[Root.GetLeaderName]了。由于现在拥有了无限的时间，我们可以利用[leader.GetHisHer]无尽的寿命令其自行探索宇宙。","en":"While working at the site on [FromFrom.GetName], [Root.GetLeaderName] brushed against the blue orb.\\n\\n[leader.GetHeSheCap] received a vision of time stretching out like a river into the infinite future and past. In front of [leader.GetHimHer], blue energy arced out of the timestream and was absorbed by [leader.GetHisHer] body. Although the incident was accurately measured by the other [Owner.GetScientistPlural] to span less than a second, [leader.GetHeShe] experienced it for more than a hour.\\n\\nAfter the vision ended, we were certain that time would no longer affect [Root.GetLeaderName]. With an infinite lifetime ahead, we could use [leader.GetHisHer] endless time to explore the universe on [leader.GetHisHer] own.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1554,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1294,"status":"paired","id":"texts:30229"},{"key":"anomaly.7115.desc.devouring","zh":"[Root.GetLeaderName]吃掉了[FromFrom.GetName]上的球体。\\n\\n[leader.GetHeSheCap]接收到了一份图像，显示时间如同一条河流一般延展，前后连接着无尽的过去与未来。在[leader.GetHimHer]的面前，蓝色能量从时间流中蜿蜒涌出，被被吸入了[leader.GetHisHer]的身体里。尽管该意外在其他[Owner.GetScientistPlural]的精确测量中持续了不到一秒钟，但[leader.GetHeShe]感觉仿佛度过了一个多小时。\\n\\n在幻觉结束后，我们确信时间不会再影响[Root.GetLeaderName]了。由于现在拥有了无限的时间，我们可以利用[leader.GetHisHer]无尽的寿命令其自行探索宇宙。","en":"[Root.GetLeaderName] ate the blue orb on [FromFrom.GetName].\\n\\n[leader.GetHeSheCap] received a vision of time stretching out like a river into the infinite future and past. In front of [leader.GetHimHer], blue energy arced out of the timestream and was absorbed by [leader.GetHisHer] body. Although the incident was accurately measured by the other [Owner.GetScientistPlural] to span less than a second, [leader.GetHeShe] experienced it for more than a hour.\\n\\nAfter the vision ended, we were certain that time would no longer affect [Root.GetLeaderName]. With an infinite lifetime ahead, we could use [leader.GetHisHer] endless time to explore the universe on [leader.GetHisHer] own.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1556,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1296,"status":"paired","id":"texts:30230"},{"key":"anomaly.7115.a","zh":"好的，一路平安！","en":"Yes, safe travels!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1558,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1297,"status":"paired","id":"texts:30231"},{"key":"anomaly.7115.a.regular.tt","zh":"[intemporal_leader.GetName]得到一艘小型舰船以独自进行太空旅行。\\n需要指派一名新的§H科学官§!来指挥[From.GetName]。","en":"[intemporal_leader.GetName] receive[intemporal_leader.GetSXX] a small vessel to travel the stars alone.\\nA new §HScientist§! has to be assigned to lead [From.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1559,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1298,"status":"paired","id":"texts:30232"},{"key":"anomaly.7115.a.immortal.tt","zh":"[intemporal_leader.GetName]得到一艘小型舰船以独自进行太空旅行。","en":"[intemporal_leader.GetName] receive[intemporal_leader.GetSXX] a small vessel to travel the stars alone.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1560,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1299,"status":"paired","id":"texts:30233"},{"key":"anomaly.7115.b.regular","zh":"不行，留在你的岗位上。","en":"No, stay at your post.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1561,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1300,"status":"paired","id":"texts:30234"},{"key":"anomaly.7115.b.immortal","zh":"不行，你被晋升了。","en":"No, you are promoted.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1562,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1301,"status":"paired","id":"texts:30235"},{"key":"anomaly.7115.b.regular.tt","zh":"[intemporal_leader.GetName]继续留岗工作。","en":"[intemporal_leader.GetName] stay[intemporal_leader.GetSXX] in service.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1563,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1302,"status":"paired","id":"texts:30236"},{"key":"anomaly.7115.b.immortal.tt","zh":"[intemporal_leader.GetName]成为一名新的§H科学官§!。","en":"[intemporal_leader.GetName] becomes available as a new §HScientist§!.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1564,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1303,"status":"paired","id":"texts:30237"},{"key":"anomaly.7120.name","zh":"返航","en":"The Return","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1567,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1305,"status":"paired","id":"texts:30238"},{"key":"anomaly.7120.desc.regular","zh":"长程扫描发现了一艘舰船正在驶向[Root.Capital.GetName]。随着它越来越近，我们发现那艘船的设计与我们一世纪前的如出一辙。\\n\\n在打开通讯之后，我们发现那艘舰船是[intemporal_explorer.GetName]驾驶的，就是那位被蓝色球体从时间流中带走的[Owner.GetScientist]。\\n\\n[intemporal_explorer.GetHeSheCap]在对撞的中子星和逆转的时空引力井周围漫步，又乘坐飞船返回虚空。值得一提的是，我们的物理学家证实，他带回来的信息不仅大部分是可信的，而且甚至是开创性的。\\n\\n[intemporal_explorer.GetName]的身体似乎完全不随着时间的流逝而改变，即便我们最近的科技也无法解释那颗球体的功能。[intemporal_explorer.GetHeShe]得以逃脱终极灭亡，将会继续探索宇宙，直到时间的终结。","en":"Long-range scans picked up an approaching vessel near [Root.Capital.GetName]. As it moved closer, it became clear that the ship's design matched our own from a century ago.\\n\\nAfter opening comms, we discovered that the ship was piloted by [intemporal_explorer.GetName], the [Owner.GetScientist] who [intemporal_explorer.GetWasWere] detached from the timestream by a blue energy orb.\\n\\n[intemporal_explorer.GetHeSheCap] rambled about colliding neutron stars and inverse space-time gravitational wells, before taking the ship back into the dark. Remarkably, our physicists have confirmed that much of this information is not only verifiable, but indeed groundbreaking.\\n\\n[intemporal_explorer.GetName] appeared physically unchanged by the passage of time, but even our current technology could not explain the functionality of the orb. Barring their own fatal destruction, [intemporal_explorer.GetHeShe] will continue to explore the universe until the end of time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1568,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1306,"status":"paired","id":"texts:30239"},{"key":"anomaly.7120.desc.hive","zh":"长程扫描发现了一艘舰船正在驶向[Root.Capital.GetName]。随着它越来越近，我们发现那艘船的设计与我们一世纪前的如出一辙。我们发现那艘舰船是[intemporal_explorer.GetName]驾驶的，就是那位被蓝色球体从时间流中带走的[Owner.GetScientist]。\\n\\n这位[Owner.GetScientist]的再次连入了我们，知识涌入集体思维中：那是关于对撞的中子星和逆转的时空引力井的观测记忆。传输一结束，这艘船又启程返回了虚空。值得一提的是，我们的[Owner.GetScientistPlural]证实，他带回来的信息不仅大部分是可信的，而且甚至是开创性的。\\n\\n[intemporal_explorer.GetName]的身体似乎完全不随着时间的流逝而改变，即便我们最近的科技也无法解释那颗球体的功能。[intemporal_explorer.GetHeShe]得以逃脱终极灭亡，将会继续探索宇宙，直到时间的终结。","en":"Long-range scans picked up an approaching vessel near [Root.Capital.GetName]. As it moved closer, it became clear that the ship's design matched our own from a century ago. We discovered that the ship was piloted by [intemporal_explorer.GetName], the [Owner.GetScientist] who [intemporal_explorer.GetWasWere] detached from the timestream by a blue energy orb.\\n\\nAgain with us, knowledge flowed from the [Owner.GetScientist] into the collective: sense-impressions of colliding neutron stars and inverse space-time gravitational wells. Once the transfer was complete, the ship continued on into the dark. Remarkably, our physics [Owner.GetScientistPlural] have confirmed that much of this data is not only verifiable, but indeed groundbreaking.\\n\\n[intemporal_explorer.GetName] appeared physically unchanged by the passage of time, but even our current technology could not explain the functionality of the orb. Barring their own fatal destruction, [intemporal_explorer.GetHeShe] will continue to explore the universe until the end of time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1569,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1307,"status":"paired","id":"texts:30240"},{"key":"DATA_DIAMOND_CAT","zh":"薄冰","en":"Thin Ice","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1571,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1308,"status":"paired","id":"texts:30241"},{"key":"DATA_DIAMOND_CAT_DESC","zh":"[From.GetName]地表冰层的最上层覆盖着规模异常巨大的晶体沉积。我们还检测到了一个微弱的信号存在。","en":"The superficial layer of surface ice on [From.GetName] covers an abnormally large crystal deposit. We are also detecting the presence of a faint signal.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1572,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1309,"status":"paired","id":"texts:30242"},{"key":"DATA_DIAMOND_PROJECT","zh":"[From.GetName]晶体沉积研究","en":"[From.GetName] Crystal Deposit Study","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1573,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1310,"status":"paired","id":"texts:30243"},{"key":"DATA_DIAMOND_PROJECT_DESC","zh":"[From.GetName]上的水晶发出的令人迷惑的信号引人好奇。建议进行进一步研究。","en":"The disorientating signals emanating from the crystal on [From.GetName] are a curiosity. Further study is advised.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1574,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1311,"status":"paired","id":"texts:30244"},{"key":"anomaly.3145.name","zh":"钻取幻觉","en":"Drilling Delusions","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1575,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1312,"status":"paired","id":"texts:30245"},{"key":"anomaly.3145.desc","zh":"在[From.GetName]上正要着手开展钻取作业之后，[Root.GetLeaderName]产生了强烈的幻觉。虽然没有受到身体伤害，但他们报告说，他们起先是被破碎不连贯的视觉和嗅觉幻觉所淹没，这些幻觉展现了某种未知的外星物种。\\n\\n已经准备了一项特殊项目来进一步调查这些怪异的晶体贮藏。","en":"After setting up to drill into the ice layer on [From.GetName], [Root.GetLeaderName] experienced intense sensations. While not physically harmed, they reported being initially overwhelmed by disjointed visual and olfactory hallucinations depicting an unknown alien species.\\n\\nA special project has been prepared to investigate this strange crystal deposit further.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1576,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1313,"status":"paired","id":"texts:30246"},{"key":"anomaly.3145.a","zh":"令人不安。","en":"Disconcerting.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1577,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1314,"status":"paired","id":"texts:30247"},{"key":"anomaly.3150.name","zh":"数据钻石","en":"Data Diamond","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1578,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1315,"status":"paired","id":"texts:30248"},{"key":"anomaly.3150.desc","zh":"在冰面以下，晶体自身几乎构成了行星的大部分物质。取样分析表明有一处用于数据存储的人工高密度晶格。估测表明这些存储的数据远比我们所有的集体数据库都要庞大。\\n\\n似乎这个晶体的建造者使用灵能共振来写入数据。[Root.GetLeaderName]非常好奇，并申请在表面建造一座自动研究站。","en":"Below the ice, the crystal itself makes up the majority of the planet's mass. Samples suggest an artificially dense lattice is used for data storage. Estimates indicate the volume of stored knowledge is magnitudes beyond everything in our collective database.\\n\\nIt is likely that the builders of this crystal used a psionic resonance to imprint data. [Root.GetLeaderName] is so intrigued, that they have requested permission to oversee the creation of an automated research station on the surface","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1579,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1316,"status":"paired","id":"texts:30249"},{"key":"anomaly.3150.a","zh":"在轨道上研究就行了。","en":"Studying it from orbit will do.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1580,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1317,"status":"paired","id":"texts:30250"},{"key":"anomaly.3150.b","zh":"祝你在地上好运，[Root.GetLeaderName]。","en":"Good luck down there, [Root.GetLeaderName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1581,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1318,"status":"paired","id":"texts:30251"},{"key":"anomaly.3150.c","zh":"开采晶体作为资源。","en":"Mine the crystal for resources.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1582,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1319,"status":"paired","id":"texts:30252"},{"key":"anomaly.3165.name","zh":"机不可失","en":"A Terrible Thing To Waste","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1583,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1320,"status":"paired","id":"texts:30253"},{"key":"anomaly.3165.desc","zh":"在自动研究站即将竣工时，晶体突然释放出了一阵极强的能量活动，[Root.GetLeaderName]不幸当场毙命。不一会儿之后，我们收到了一份自称来自[leader.GetHimHer]的自动通讯。\\n\\n尽管其身体的神经系统已经无法修复，但其意识被困在了水晶中。由于身处[leader.GetHisHer]这种新的境地，[leader.GetSheHe]可以帮助我们深入晶体数据库在未来进行进一步的研究。","en":"Nearing the completion of the automated research station, there was a sudden spike in activity from the crystal which left [Root.GetLeaderName] dead. Soon after, we received an autonomous communique claiming to be from [leader.GetHimHer].\\n\\nWhile their body's nervous system is beyond repair, their mind has been trapped within the crystal. Making the best of [leader.GetHisHer] new situation, [leader.GetSheHe] has offered to assist with any future research into the crystal database.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1584,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1321,"status":"paired","id":"texts:30254"},{"key":"anomaly.3165.a","zh":"喜忧参半的结果。","en":"A bittersweet outcome.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1585,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1322,"status":"paired","id":"texts:30255"},{"key":"anomaly.3150.a.tooltip","zh":"[FromFromFrom.GetName]上将新增一处小型研究矿藏。","en":"A small research deposit will be added to [FromFromFrom.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1586,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1323,"status":"paired","id":"texts:30256"},{"key":"anomaly.3150.b.tooltip","zh":"[FromFromFrom.GetName]上将新增一处大型研究矿藏，但可能对[Root.GetLeaderName]存在危险。","en":"A large research deposit will be added to [FromFromFrom.GetName], but it could be dangerous for [Root.GetLeaderName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1587,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1324,"status":"paired","id":"texts:30257"},{"key":"anomaly.3150.c.tooltip","zh":"[FromFromFrom.GetName]上将新增一处稀有水晶矿藏。在获得了相应的科技后就可以进行开采。","en":"A rare crystal deposit will be added to [FromFromFrom.GetName]. We will be able to mine it if we have the appropriate technology.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1588,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1325,"status":"paired","id":"texts:30258"},{"key":"reassured_tracking","zh":"监控结果令人欣慰","en":"Thankful Tracking","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1593,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1328,"status":"paired","id":"texts:30259"},{"key":"reassured_tracking_desc","zh":"集成跟踪系统正在对人口进行监控。尽管集体焦虑依旧存在，但是知道至少有人在想办法解决问题，这个殖民地也稳定了下来。","en":"A centralized tracking system is monitoring the population. While collective anxiety persists, the knowledge that something is being done is keeping the colony stable.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1594,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1329,"status":"paired","id":"texts:30260"},{"key":"collective_autophobia","zh":"集体孤独症","en":"Collective Autophobia","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1595,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1330,"status":"paired","id":"texts:30261"},{"key":"collective_autophobia_desc","zh":"一种对失踪的集体恐惧笼罩着这个殖民地。人们互相紧密依靠的渴望已经影响了日常的工作。","en":"A collective fear of being disappeared has gripped this colony. The urge to be in close proximity to one another has slowed day-to-day operations.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1596,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1331,"status":"paired","id":"texts:30262"},{"key":"freed_stasis_criminals","zh":"顽固罪犯获释","en":"Freed Stasis Criminals","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1597,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1332,"status":"paired","id":"texts:30263"},{"key":"freed_stasis_criminals_desc","zh":"大多数获释囚犯都是惯犯。他们遭受着的化冲击使得他们难以融入社会，犯罪率也随之飙升。","en":"The majority of the freed prisoners were hardened criminals. The culture shock they are now experiencing has made reintegration difficult and crime rates have spiked.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1598,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1333,"status":"paired","id":"texts:30264"},{"key":"freed_stasis_dissidents","zh":"顽固异见者获释","en":"Freed Stasis Dissidents","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1599,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1334,"status":"paired","id":"texts:30265"},{"key":"freed_stasis_dissidents_desc","zh":"大多数囚犯都是政治异见者，他们积极地在殖民地上传播自己的艺术与文化。","en":"The majority of the prisoners were political dissidents. They are enthusiastically sharing their art and culture with the colony.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1600,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1335,"status":"paired","id":"texts:30266"},{"key":"colony.9900.name","zh":"晨间打卡缺席","en":"Missed The Morning Check-in","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1603,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1337,"status":"paired","id":"texts:30267"},{"key":"colony.9900.desc","zh":"日前，[Root.GetName]上涌现出大量的[Owner.GetColonistPlural]失踪事件。这些人唯一的共同点就是他们在失踪时都孤身一人。随着消息散播开来，人们对于失踪的恐惧随之降临。民众的惶恐不安对殖民地的日常运作带来了极大的麻烦。","en":"Recently, numerous [Owner.GetColonistPlural] have gone missing on [Root.GetName]. The only discernible pattern is that each was alone at the time of their disappearance. As news began to spread, a collective fear of going unescorted has gripped the colony. This state of unrest is causing considerable problems for our day-to-day operations.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1604,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1338,"status":"paired","id":"texts:30268"},{"key":"colony.9900.a","zh":"开展跟踪器植入项目。","en":"Implement tracking procedures.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1605,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1339,"status":"paired","id":"texts:30269"},{"key":"colony.9900.a.tooltip","zh":"[Root.GetName]上§Y100§!£pop£§H人口§!失踪。我们将部署一套昂贵的跟踪监控系统来帮助我们解决这个谜团。","en":"§Y100§! £pop£ §HPops§! have gone missing from [Root.GetName]. An expensive tracking system will be used to help us solve this mystery.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1606,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1340,"status":"paired","id":"texts:30270"},{"key":"colony.9900.b","zh":"没有必要对此恐慌。","en":"There is no need to panic.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1607,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1341,"status":"paired","id":"texts:30271"},{"key":"colony.9900.b.tooltip","zh":"[Root.GetName]上§Y100§!£pop£§H人口§!失踪。","en":"§Y100§! £pop£ §HPops§! have gone missing from [Root.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1608,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1342,"status":"paired","id":"texts:30272"},{"key":"colony.9905.name","zh":"扫描成功","en":"Lucky Scan","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1609,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1343,"status":"paired","id":"texts:30273"},{"key":"colony.9905.desc.a","zh":"得益于在[Root.GetName]上部署的追踪系统，我们获得了重要的线索。\\n\\n在近期[Owner.GetColonistPlural]失踪案例中，我们都在事件发生后迅速进行了扫描，进而得到了他们最后出现的位置。而在每个案例中，我们都发现了一种衰变的带电粒子残留物。\\n\\n我们已经成立了一个特殊项目，以确定这些粒子的真实性质及其与我们失踪[Owner.GetColonistPlural]之间的关系。","en":"Thanks to the implementation of the tracking system on [Root.GetName] we have a substantial lead.\\n\\nAs the most recent of our [Owner.GetColonistPlural] disappeared, and we quickly followed up with a scan of their last location ping. A decaying residue of charged particles was found in each instance.\\n\\nWe've established a special project to determine the true nature of the particles and their involvement in our missing [Owner.GetColonistPlural].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1610,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1344,"status":"paired","id":"texts:30274"},{"key":"colony.9905.desc.b","zh":"我们在[Root.GetName]上取得了幸运的突破！我们发现了最近失踪的[Owner.GetColonistPlural]的去处。对这块区域的详细扫描发现了一些带电粒子的衰变痕迹。\\n\\n我们已经成立了一个特殊项目，以确定这些粒子的真实性质及其与我们失踪[Owner.GetColonistPlural]之间的关系。","en":"We've had a lucky break on [Root.GetName]! We have uncovered the location of the most recent [Owner.GetColonistPlural] to go missing. A detailed scan of the area revealed a decaying residue of charged particles.\\n\\nWe've established a special project to determine the true nature of the particles and their involvement in our missing [Owner.GetColonistPlural].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1611,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1345,"status":"paired","id":"texts:30275"},{"key":"colony.9905.a","zh":"一定要究根问底。","en":"Get to the bottom of this.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1612,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1346,"status":"paired","id":"texts:30276"},{"key":"colony.9905.a.tooltip","zh":"[Root.GetName]又失踪了一个人口。","en":"Another pop goes missing from [Root.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1613,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1347,"status":"paired","id":"texts:30277"},{"key":"colony.9910.name","zh":"待机模式","en":"Holding Pattern","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1614,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1348,"status":"paired","id":"texts:30278"},{"key":"colony.9910.desc","zh":"参照残留痕迹，我们通过全恒星系的扫描，在[Root.GetName]的卫星上发现了那些粒子的存在证据。\\n\\n通过搜索卫星表面，我们找到了一坐被沙尘掩埋了数百年的小型气闸。其中是一座被遗弃的行政办公复合体、一台远距离物质传送机和一个连接在极先进静滞仓网络的力场操纵系统。\\n\\n静滞仓中冷冻着许多个体，其中也包括我们失踪的殖民者。几乎可以肯定这座设施就是一座监狱。我们还需要弄清楚他们被抓进来的原因以及解救的方法。","en":"Using the residue as a reference, a system-wide scan found evidence of the particles within [Root.GetName]'s moon.\\n\\nA search of the lunar surface revealed a few small airlocks buried under centuries of dust. Inside was an abandoned complex of admin offices, long-range matter transporters, and field manipulation systems connected to a network of highly advanced stasis pods.\\n\\nFrozen in the pods were many individuals, including our missing colonists. There is little doubt that this facility functioned as a prison. We have yet to determine why they were taken and how we can free them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1615,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1349,"status":"paired","id":"texts:30279"},{"key":"colony.9910.a","zh":"棒极了","en":"Excellent","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1616,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1350,"status":"paired","id":"texts:30280"},{"key":"colony.9915.name","zh":"逃离卫星","en":"Escape From The Moon","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1617,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1351,"status":"paired","id":"texts:30281"},{"key":"colony.9915.desc","zh":"真相和阴谋相去甚远，我们失踪的[Owner.GetColonistPlural]是由于系统故障而遭到关押。\\n\\n计算机的一个故障激活了监狱老旧的传送系统，随机地将几位我们的[Owner.GetColonistPlural]定罪。这座设施的建造者将这些静滞仓兼用于囚禁犯人和再教育功能。将我们的人口释放出来相对容易，但许多这些囚犯仍被困在静滞场中。尽管我们可以将他们释放，但由于没有犯罪记录，我们无法完整得知这些人的犯罪过往。\\n\\n或者，我们可以修复这座监狱，让专职的监狱长控制它的传送系统。","en":"Far from a conspiracy, our missing [Owner.GetColonistPlural] were imprisoned because of a glitch.\\n\\nA computer error reactivated the prison's aging transporter system and randomly identified our [Owner.GetColonistPlural] as guilty. The facility's architects used the pods for both prisoner storage and re-education. Freeing our people was relatively easy, but many original prisoners are still stuck in stasis fields. It should be possible to release them, although the lack of prison records means we cannot know the full extent of their criminal pasts.\\n\\nAlternatively, we could restore the prison, giving special wardens control of its transporter system.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1618,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1352,"status":"paired","id":"texts:30282"},{"key":"colony.9915.a","zh":"这可是不规矩的[Owner.GetColonistPlural]们的好去处。","en":"A useful device for wayward [Owner.GetColonistPlural].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1619,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1353,"status":"paired","id":"texts:30283"},{"key":"colony.9915.a.tooltip","zh":"失踪的[Owner.GetColonistPlural]将会回归。我们也会获得一座可用的静滞监狱。","en":"Our missing [Owner.GetColonistPlural] will return. We will gain a functional stasis prison.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1620,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1354,"status":"paired","id":"texts:30284"},{"key":"colony.9915.b","zh":"绝不可以把人关在这样的监狱里。","en":"No one belongs in a prison like this.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1621,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1355,"status":"paired","id":"texts:30285"},{"key":"colony.9915.b.tooltip","zh":"失踪的[Owner.GetColonistPlural]将会回归，我们也将关停这座监狱。其余的囚犯将被释放，但可能对我们的殖民地造成负面影响。","en":"Our missing [Owner.GetColonistPlural] will return and we will shut down the prison. The remaining prisoners will be freed, which could have negative effects for the colony.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1622,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1356,"status":"paired","id":"texts:30286"},{"key":"colony.9915.c","zh":"设置一项逐步释放计划。","en":"Set up a gradual release program.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1623,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1357,"status":"paired","id":"texts:30287"},{"key":"colony.9915.c.tooltip","zh":"我们将对离开监狱的犯人进行筛查和帮助，以促进殖民地的平稳过渡。","en":"We will screen and support individuals as they leave the prison, facilitating a smoother transition for the colony.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1624,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1358,"status":"paired","id":"texts:30288"},{"key":"colony.9915.d","zh":"这么多肉罐头？美滋滋。","en":"Pre-packaged meals? Excellent.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1625,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1359,"status":"paired","id":"texts:30289"},{"key":"colony.9915.d.tooltip","zh":"失踪的[Owner.GetColonistPlural]将会回归。我们会将这座监狱改造成食物工厂，让蜂巢得意享用这些静滞羁押的囚犯。","en":"Our missing [Owner.GetColonistPlural] will return. We will modify the prison as a food factory, allowing the hive to feast on the prisoners in stasis.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1626,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1360,"status":"paired","id":"texts:30290"},{"key":"colony.9920.name","zh":"坏邻居","en":"Bad Neighbors","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1627,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1361,"status":"paired","id":"texts:30291"},{"key":"colony.9920.desc","zh":"[Root.GetName]上释放的囚犯大多数都是顽固的犯罪分子。突然将他们成群释放会对殖民地造成问题。","en":"Most of the released prisoners on [Root.GetName] were hardened criminals. Having the group of them suddenly released has been causing issues for the colony.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1628,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1362,"status":"paired","id":"texts:30292"},{"key":"colony.9920.a","zh":"真不幸。","en":"Unfortunate.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1629,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1363,"status":"paired","id":"texts:30293"},{"key":"colony.9925.name","zh":"大杂烩","en":"Mixed Bag","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1630,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1364,"status":"paired","id":"texts:30294"},{"key":"colony.9925.desc","zh":"[Root.GetName]上释放的囚犯既有顽固的犯罪分子也有政治意见者：艺术家、作家和音乐家等等。\\n\\n虽然这些文化囚犯很高兴与我们分享他们的知识，但许多罪犯走投无路又开始重操旧业。","en":"The prisoners released on [Root.GetName] were a mix of hardened criminals and political dissidents: artists, writers, and musicians.\\n\\nWhile the cultural prisoners are happy to share their knowledge with us, lacking any other option, many of the criminals have reverted to their old ways.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1631,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1365,"status":"paired","id":"texts:30295"},{"key":"colony.9925.a","zh":"知道了。","en":"Acknowledged.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1632,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1366,"status":"paired","id":"texts:30296"},{"key":"colony.9930.name","zh":"好邻居","en":"Good Neighbors","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1633,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1367,"status":"paired","id":"texts:30297"},{"key":"colony.9930.desc","zh":"[Root.GetName]上释放的囚犯大多数都是政治异见者：艺术家、作家和音乐家等等。\\n\\n在重获自由之后他们很乐意与我们分享他们的文化和知识。","en":"Almost all of the prisoners released on [Root.GetName] were political dissidents: artists, writers, and musicians.\\n\\nThey're happily sharing their culture and knowledge with us now that they have been given their freedom.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1634,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1368,"status":"paired","id":"texts:30298"},{"key":"colony.9930.a","zh":"棒极了。","en":"Excellent.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1635,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1369,"status":"paired","id":"texts:30299"},{"key":"colonist_key","zh":"殖民者","en":"colonist","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1638,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1371,"status":"paired","id":"texts:30300"},{"key":"colonists_key","zh":"殖民者","en":"colonists","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1639,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1372,"status":"paired","id":"texts:30301"},{"key":"d_stasis_prison","zh":"静滞监狱","en":"Stasis Prison","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1642,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1374,"status":"paired","id":"texts:30302"},{"key":"d_stasis_prison_desc","zh":"在这颗行星的卫星里面，有一座连接在高度先进的静滞仓网络上的废弃的监狱复合体。被冷冻在其中的囚犯无法逃脱。","en":"Inside this planet's moon, an abandoned prison complex is connected to a network of highly advanced stasis pods. Prisoners frozen within are unable to escape.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1643,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1375,"status":"paired","id":"texts:30303"},{"key":"d_prisoner_intergration","zh":"结构性整合","en":"Structured Integration","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1644,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1376,"status":"paired","id":"texts:30304"},{"key":"d_prisoner_intergration_desc","zh":"将这些静滞的囚犯一次性释放是个错误的决定。通过对案例的逐一分析我们才能更好地确保每一个个体可以完全整合进我们的社会中。","en":"Freeing the stasis prisoners all at once would have been a mistake. By examining them on a case by case basis, we can better ensure that each individual can fully integrate into our society.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1645,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1377,"status":"paired","id":"texts:30305"},{"key":"d_meals_in_pods","zh":"仓中自助餐","en":"Meals in Pods","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1646,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1378,"status":"paired","id":"texts:30306"},{"key":"d_meals_in_pods_desc","zh":"这些冷冻静滞的东西就是绝佳的预制肉。","en":"Those frozen in stasis make for excellent pre-packed meals.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1647,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1379,"status":"paired","id":"texts:30307"},{"key":"STASIS_PRISON_PROJECT","zh":"粒子谜题","en":"Particle Mystery","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1650,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1381,"status":"paired","id":"texts:30308"},{"key":"STASIS_PRISON_PROJECT_DESC","zh":"[Root.GetName]上的[Owner.GetColonistPluralCap]最近开始一个接一个地失踪。调查发现了一些独特的带电粒子残留。我们会利用所有已知的信息来寻找失踪的[Owner.GetColonistPlural]。","en":"[Owner.GetColonistPluralCap] on [Root.GetName] have been disappearing. A break in the investigation indicated the presence of a uniquely charged particle residue. We will use all available information to locate the missing [Owner.GetColonistPlural].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1651,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1382,"status":"paired","id":"texts:30309"},{"key":"job_stasis_warden","zh":"静滞看守","en":"Stasis Warden","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1654,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1384,"status":"paired","id":"texts:30310"},{"key":"job_stasis_warden_plural","zh":"静滞看守","en":"Stasis Wardens","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1655,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1385,"status":"paired","id":"texts:30311"},{"key":"job_stasis_warden_desc","zh":"运维静滞监狱的看守人员，同时也对公民的失踪进行标记。","en":"Wardens maintain the stasis prison, along with marking citizens for disappearance.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1656,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1386,"status":"paired","id":"texts:30312"},{"key":"mod_job_stasis_warden_add","zh":"$job_stasis_warden$岗位","en":"$job_stasis_warden$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1657,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1387,"status":"paired","id":"texts:30313"},{"key":"mod_job_stasis_warden_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_stasis_warden$岗位","en":"§G+1§! $job_stasis_warden$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1658,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1388,"status":"paired","id":"texts:30314"},{"key":"mod_job_stasis_warden_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£job_researcher£","en":"\\n§G+1§! £job_researcher£ per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1659,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1389,"status":"paired","id":"texts:30315"},{"key":"job_stasis_warden_drone","zh":"静滞看守子个体","en":"Stasis Warden Drone","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1660,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1390,"status":"paired","id":"texts:30316"},{"key":"job_stasis_warden_drone_plural","zh":"静滞看守子个体","en":"Stasis Warden Drones","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1661,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1391,"status":"paired","id":"texts:30317"},{"key":"job_stasis_warden_drone_desc","zh":"运维静滞监狱的看守子个体，也负责标记那些需要失踪的异常个体。","en":"Warden drones maintain the stasis prison, along with marking deviants for disappearance.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1662,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1392,"status":"paired","id":"texts:30318"},{"key":"mod_job_stasis_warden_drone_add","zh":"$job_stasis_warden_drone$岗位","en":"$job_stasis_warden_drone$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1663,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1393,"status":"paired","id":"texts:30319"},{"key":"mod_job_stasis_warden_drone_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_stasis_warden_drone$岗位","en":"§G+1§! $job_stasis_warden_drone$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1664,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1394,"status":"paired","id":"texts:30320"},{"key":"mod_job_stasis_warden_drone_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£job_researcher£","en":"\\n§G+1§! £job_researcher£ per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1665,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1395,"status":"paired","id":"texts:30321"},{"key":"colony.9310.name","zh":"轨道垃圾场","en":"Junkyard Orbit","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1668,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1397,"status":"paired","id":"texts:30322"},{"key":"colony.9310.desc","zh":"[planet.GetName]上传回的最新消息称我们对行星废弃物管理能力的计算发生了错误。大量的垃圾场融合在一起，形成了一片无法通行的废土，一直延伸到行星人口中心的边缘。\\n\\n当地人开始大规模地将这些垃圾发射到轨道上，不过这也只是缓兵之计。","en":"The latest report from [planet.GetName] informs us that we have miscalculated the planet's waste management capabilities. Massive dumpsites have merged to form a single, impassable wasteland, one that stretches to the very edge of the planet's population centers.\\n\\nThe locals have begun to deploy large shipments of garbage into orbit, but only as a 'temporary measure.'","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1669,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1398,"status":"paired","id":"texts:30323"},{"key":"colony.9310.a","zh":"令人担忧。","en":"Alarming.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1670,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1399,"status":"paired","id":"texts:30324"},{"key":"colony.9310.a.tooltip","zh":"马上把这个烂摊子收拾一下。","en":"Clean up their mess. Immediately.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1671,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1400,"status":"paired","id":"texts:30325"},{"key":"colony.9315.name","zh":"碎片笼罩","en":"Veiled in Debris","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1672,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1401,"status":"paired","id":"texts:30326"},{"key":"colony.9315.desc","zh":"事故已经发生了。\\n\\n由于一个严重的故障，许多环绕[planet.GetName]垃圾仓发生了碰撞，大量的碎片进入了底层大气。这一事故已经限制了行星的航天能力，据估计，随着这些太空垃圾的持续瓦解，情况只会越来越糟。然而，收集这些垃圾又是一项费时费力的大工程。","en":"There has been an accident.\\n\\nDue to a critical error, several trash pods orbiting [planet.GetName] collided, causing large amounts of debris to enter the lower atmosphere. This has already limited the planet's spacefaring capabilities, and according to estimates, the situation could further worsen as the space trash continues to break down. However, launching an operation to collect the debris might prove long and costly.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1673,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1402,"status":"paired","id":"texts:30327"},{"key":"colony.9315.a","zh":"打扫轨道。","en":"Clean the orbit.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1674,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1403,"status":"paired","id":"texts:30328"},{"key":"colony.9315.a.tooltip","zh":"部署特殊单位。","en":"Deploy the special units.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1675,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1404,"status":"paired","id":"texts:30329"},{"key":"colony.9315.b","zh":"太空这么大。这点儿垃圾算什么。","en":"Space is big. A little garbage is no concern.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1676,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1405,"status":"paired","id":"texts:30330"},{"key":"colony.9315.b.tooltip","zh":"星系中还有其他更紧迫的问题。","en":"There are more pressing issues in the galaxy.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1677,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1406,"status":"paired","id":"texts:30331"},{"key":"colony.9315.c","zh":"宣告紧急事态。","en":"Declare a state of crisis.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1678,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1407,"status":"paired","id":"texts:30332"},{"key":"colony.9315.c.tooltip","zh":"我们必须竭尽所能清理这些碎片。","en":"We MUST do everything in our power to collect the debris.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1679,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1408,"status":"paired","id":"texts:30333"},{"key":"colony.9320.name","zh":"轨道清理完成","en":"Orbital Clean-Up Complete","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1680,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1409,"status":"paired","id":"texts:30334"},{"key":"colony.9320.desc","zh":"这是[planet.GetName]上里程碑式打得一天，太空垃圾收集工完成了最后的一个轮班。环绕着[planet.GetName]的垃圾环带的规模已经缩小到不再对通过的舰船构成主要威胁了。\\n\\n在未来的日子里，仍会有小规模的清理工作继续进行。完全把轨道清理干净也许是不可能的，但至少最坏的情况已经过去了。","en":"A momentous day on [planet.GetName] as the astrogarbage collectors have completed their final shift. As of this day, the trash rings surrounding [planet.GetName] have been reduced by such a scale that they no longer pose a major threat to passing ships.\\n\\nIn the coming days, the work will continue on a smaller scale. It might be impossible to clean the orbit entirely, but at least the worst is over.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1681,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1410,"status":"paired","id":"texts:30335"},{"key":"colony.9320.a","zh":"终于一切可以恢复正常了。","en":"Finally things can return to normal.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1682,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1411,"status":"paired","id":"texts:30336"},{"key":"colony.9325.name","zh":"封锁之地","en":"Ground Locked","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1683,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1412,"status":"paired","id":"texts:30337"},{"key":"colony.9325.desc","zh":"环绕[Planet.GetName]的失控垃圾环带的事态趋于平缓之后，局势却突然急转直下。\\n\\n殖民地的科学家表示，一块块太空垃圾的碎片互相碰撞，形成了一个微碎片构成的星环，连带损害的风险严重阻碍了进出殖民地的资源和人口的转运。","en":"After dismissing concerns over some runaway space garbage in orbit around [Planet.GetName], the situation has drastically escalated.\\n\\nAs the colonial scientists suggested, individual pieces of space trash have collided to create a halo of microtrash around the planet. This has made it extremely hard to transport resources and people in or out of the colony without risking collateral damage.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1684,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1413,"status":"paired","id":"texts:30338"},{"key":"colony.9325.a","zh":"糟糕。","en":"Oops.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1685,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1414,"status":"paired","id":"texts:30339"},{"key":"colony.9330.name","zh":"流星雨","en":"Shooting Stars","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1686,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1415,"status":"paired","id":"texts:30340"},{"key":"colony.9330.desc","zh":"环绕[Planet.GetName]的失控垃圾环带的事态趋于平缓之后，事态似乎小事化了了。\\n\\n在行星的强引力场作用下，无数的流星开始大规模地坠落，在大气层内开始燃烧。每到夜幕降临，人们开始习惯于聚在一起驻足观看这一独特而壮丽的流星雨。","en":"After dismissing concerns over some runaway space garbage in orbit around [Planet.GetName], the issue seems to have resolved itself.\\n\\nThousands of 'shooting stars' have begun to fall en masse as the planet's strong gravitational pull brings the trash close enough to burn in the atmosphere. Nightly gatherings have become commonplace as people arrive to witness the unique display.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1687,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1416,"status":"paired","id":"texts:30341"},{"key":"colony.9330.a","zh":"创意观星时间到。","en":"Time for some recreational stargazing.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1688,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1417,"status":"paired","id":"texts:30342"},{"key":"colony.9335.name","zh":"天清空净","en":"Clear Skies","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1689,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1418,"status":"paired","id":"texts:30343"},{"key":"colony.9335.desc","zh":"随着太空垃圾收集工完成了最后一个轮班，[planet.GetName]上发生了一场历史性的庆祝活动。\\n\\n从今天开始，一度萦绕在行星轨道上的垃圾环带已减少到无法探测的程度。由于成效显著，人们轰动般地支持着收集工们的进一步行动，确保子孙后代能见到一片晴空。","en":"A historic celebration has erupted on [planet.GetName] as the astrogarbage collectors' final shift has ended.\\n\\nAs of this day, the trash rings that once surrounded the planet are no longer detectable. Due to this success, the collectors have received resounding support to continue their operation, ensuring clear skies for generations to come.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1690,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1419,"status":"paired","id":"texts:30344"},{"key":"colony.9335.a","zh":"值得纪念的一天。","en":"A momentous day.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1691,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1420,"status":"paired","id":"texts:30345"},{"key":"orbital_cleanup","zh":"轨道净空","en":"Orbital Clean-Up","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1692,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1421,"status":"paired","id":"texts:30346"},{"key":"orbital_cleanup_DESC","zh":"在一低层大气碰撞事故后，[Root.GetName]的轨道布满了太空碎片。如果不尽快清理，次生灾害可能导致这颗星球的交通中断。","en":"The orbit of [Root.GetName] is littered with space debris after a collision in the lower atmosphere. It must be cleared before a cascading effect renders the planet inaccessible.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1693,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1422,"status":"paired","id":"texts:30347"},{"key":"orbital_cleanup_intense","zh":"强力轨道净空","en":"Intense Orbital Clean-Up","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1694,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1423,"status":"paired","id":"texts:30348"},{"key":"orbital_cleanup_intense_DESC","zh":"在一低层大气碰撞事故后，[Root.GetName]的轨道布满了太空碎片。必须不惜一切代价进行彻底的清理才能保证定居者未来的安全。","en":"The orbit of [Root.GetName] is littered with space debris after a collision in the lower atmosphere. It must be thoroughly cleaned to ensure a secure future for the inhabitants, regardless of the cost.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1695,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1424,"status":"paired","id":"texts:30349"},{"key":"job_astrogarbage_collector","zh":"太空垃圾收集者","en":"Astrogarbage Collector","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1696,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1425,"status":"paired","id":"texts:30350"},{"key":"job_astrogarbage_collector_plural","zh":"太空垃圾收集者","en":"Astrogarbage Collectors","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1697,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1426,"status":"paired","id":"texts:30351"},{"key":"job_astrogarbage_collector_desc","zh":"一个从行星轨道上收集太空碎片的特殊单元。","en":"A special unit responsible for collecting space debris from planetary orbit.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1698,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1427,"status":"paired","id":"texts:30352"},{"key":"job_astrogarbage_collector_add","zh":"$job_astrogarbage_collector$岗位","en":"$job_astrogarbage_collector$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1699,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1428,"status":"paired","id":"texts:30353"},{"key":"job_astrogarbage_collector_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_astrogarbage_collector$岗位","en":"§G+1§! $job_astrogarbage_collector$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1700,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1429,"status":"paired","id":"texts:30354"},{"key":"mod_job_astrogarbage_collector_add","zh":"$job_astrogarbage_collector$岗位","en":"$job_astrogarbage_collector$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1701,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1430,"status":"paired","id":"texts:30355"},{"key":"mod_job_astrogarbage_collector_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_astrogarbage_collector$岗位","en":"§G+1§! $job_astrogarbage_collector$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1702,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1431,"status":"paired","id":"texts:30356"},{"key":"mod_job_astrogarbage_collector_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£job_astrogarbage_collector£","en":"\\n§G+1§! £job_astrogarbage_collector£ per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1703,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1432,"status":"paired","id":"texts:30357"},{"key":"job_astrogarbage_collector_gestalt","zh":"太空垃圾子个体","en":"Astrogarbage Drone","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1704,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1433,"status":"paired","id":"texts:30358"},{"key":"job_astrogarbage_collector_gestalt_plural","zh":"太空垃圾子个体","en":"Astrogarbage Drones","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1705,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1434,"status":"paired","id":"texts:30359"},{"key":"job_astrogarbage_collector_gestalt_desc","zh":"一个负责从行星轨道上收集太空碎片的特殊无人机单元","en":"A special drone unit responsible for collecting space debris from planetary orbit.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1706,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1435,"status":"paired","id":"texts:30360"},{"key":"job_astrogarbage_collector_gestalt_add","zh":"$job_astrogarbage_collector_gestalt$岗位","en":"$job_astrogarbage_collector_gestalt$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1707,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1436,"status":"paired","id":"texts:30361"},{"key":"job_astrogarbage_collector_gestalt_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_astrogarbage_collector_gestalt$岗位","en":"§G+1§! $job_astrogarbage_collector_gestalt$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1708,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1437,"status":"paired","id":"texts:30362"},{"key":"mod_job_astrogarbage_collector_gestalt_add","zh":"$job_astrogarbage_collector_gestalt$岗位","en":"$job_astrogarbage_collector_gestalt$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1709,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1438,"status":"paired","id":"texts:30363"},{"key":"mod_job_astrogarbage_collector_gestalt_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_astrogarbage_collector_gestalt$岗位","en":"§G+1§! $job_astrogarbage_collector_gestalt$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1710,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1439,"status":"paired","id":"texts:30364"},{"key":"mod_job_astrogarbage_collector_gestalt_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£job_astrogarbage_collector_gestalt£","en":"\\n§G+1§! £job_astrogarbage_collector_gestalt£ per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1711,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1440,"status":"paired","id":"texts:30365"},{"key":"d_astrogarbage_collector","zh":"太空垃圾单元","en":"Astrogarbage Unit","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1712,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1441,"status":"paired","id":"texts:30366"},{"key":"d_astrogarbage_collector_desc","zh":"通过降低轨道碎片的数量，该星球有望保留太空通航能力。","en":"By reducing the amount of orbital debris, this world hopes to maintain its spacefaring capabilities.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1713,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1442,"status":"paired","id":"texts:30367"},{"key":"d_sprawling_landfill_blocker","zh":"外溢填埋场","en":"Spreading Landfill","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1714,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1443,"status":"paired","id":"texts:30368"},{"key":"d_sprawling_landfill_blocker_desc","zh":"连绵不绝的垃圾山，飞速地溢出了原定的填埋区域。","en":"Endless hills of trash, rapidly sprawling out of their designated zones.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1715,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1444,"status":"paired","id":"texts:30369"},{"key":"trash_rings","zh":"垃圾环带","en":"Trash Rings","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1716,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1445,"status":"paired","id":"texts:30370"},{"key":"trash_rings_desc","zh":"这颗行星被人造太空垃圾构成的松散环带围绕。","en":"This planet is surrounded by loose rings of artificial space debris.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1717,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1446,"status":"paired","id":"texts:30371"},{"key":"ground_locked","zh":"封锁之地","en":"Ground Locked","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1718,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1447,"status":"paired","id":"texts:30372"},{"key":"ground_locked_desc","zh":"在一次严重的行星低轨太空碎片碰撞后，直到进一步通知前，再也没有舰船允许通过。","en":"After serious collisions of space debris in the planet's lower orbit, no vessels can pass through until further notice.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1719,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1448,"status":"paired","id":"texts:30373"},{"key":"clear_skies","zh":"天清空净","en":"Clear Skies","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1720,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1449,"status":"paired","id":"texts:30374"},{"key":"clear_skies_desc","zh":"该星球的天空中最近刚刚清理掉了危险的太空碎片，人们得以再度自由地进出这颗星球。","en":"The skies of this world have recently been cleared from hazardous space debris, allowing people to travel in and out as they please.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1721,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1450,"status":"paired","id":"texts:30375"},{"key":"shooting_stars","zh":"流星","en":"Shooting Stars","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1722,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1451,"status":"paired","id":"texts:30376"},{"key":"shooting_stars_desc","zh":"随着太空碎片在轨道上熊熊燃烧，这颗星球正经历周期性的流星雨。","en":"This world experiences periodic showers of shooting stars as space debris burns up in orbit.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1723,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1452,"status":"paired","id":"texts:30377"},{"key":"myrmeku_chain_title","zh":"密弥库蚁","en":"Myrmeku Activity","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1727,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1455,"status":"paired","id":"texts:30378"},{"key":"myrmeku_chain_desc","zh":"微小昆虫的集群突然集体爆发，席卷了整个[myrmeku_planet.GetName]大地。","en":"Swarms of tiny insects have sprung into action, sweeping across the [myrmeku_planet.GetName] landscape.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1728,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1456,"status":"paired","id":"texts:30379"},{"key":"d_myrmeku_power_farms","zh":"密弥库能量农场","en":"Myrmeku Power Farms","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1730,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1458,"status":"paired","id":"texts:30380"},{"key":"d_myrmeku_power_farms_desc","zh":"这些微小的昆虫可以产生我们能驾驭的能量。","en":"These tiny insects generate power for us to harness.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1731,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1459,"status":"paired","id":"texts:30381"},{"key":"job_myrmeku_power_farmer","zh":"密弥库能量农民","en":"Myrmeku Power Farmer","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1732,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1460,"status":"paired","id":"texts:30382"},{"key":"job_myrmeku_power_farmer_plural","zh":"密弥库能量农民","en":"Myrmeku Power Farmer","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1733,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1461,"status":"paired","id":"texts:30383"},{"key":"job_myrmeku_power_farmer_desc","zh":"从密弥库蚁群落中抽取能量的技师。","en":"Technicians that harness energy from Myrmeku colonies.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1734,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1462,"status":"paired","id":"texts:30384"},{"key":"mod_job_myrmeku_power_farmer_add","zh":"$job_myrmeku_power_farmer$岗位","en":"$job_myrmeku_power_farmer$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1735,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1463,"status":"paired","id":"texts:30385"},{"key":"mod_job_myrmeku_power_farmer_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_myrmeku_power_farmer$岗位","en":"§G+1§! $job_myrmeku_power_farmer$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1736,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1464,"status":"paired","id":"texts:30386"},{"key":"mod_job_myrmeku_power_farmer_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§![technician.GetIcon]","en":"\\n§G+1§! [technician.GetIcon] per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1737,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1465,"status":"paired","id":"texts:30387"},{"key":"job_myrmeku_power_farmer_gestalt","zh":"密弥库能量子个体","en":"Myrmeku Power Drone","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1738,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1466,"status":"paired","id":"texts:30388"},{"key":"job_myrmeku_power_farmer_gestalt_plural","zh":"密弥库能量子个体","en":"Myrmeku Power Drones","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1739,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1467,"status":"paired","id":"texts:30389"},{"key":"job_myrmeku_power_farmer_gestalt_desc","zh":"从密弥库蚁群落汲取能量的技师工蜂。","en":"Tech-Drones that harness energy from Myrmeku colonies.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1740,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1468,"status":"paired","id":"texts:30390"},{"key":"mod_job_myrmeku_power_farmer_gestalt_add","zh":"$job_myrmeku_power_farmer_gestalt$岗位","en":"$job_myrmeku_power_farmer_gestalt$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1741,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1469,"status":"paired","id":"texts:30391"},{"key":"mod_job_myrmeku_power_farmer_gestalt_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_myrmeku_power_farmer_gestalt$岗位","en":"§G+1§! $job_myrmeku_power_farmer_gestalt$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1742,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1470,"status":"paired","id":"texts:30392"},{"key":"mod_job_myrmeku_power_farmer_gestalt_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§![technician_drone.GetIcon]","en":"\\n§G+1§! [technician_drone.GetIcon] per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1743,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1471,"status":"paired","id":"texts:30393"},{"key":"planet_myrmeku_attacks","zh":"密弥库蚁袭击","en":"Myrmeku Attacks","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1745,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1473,"status":"paired","id":"texts:30394"},{"key":"planet_myrmeku_attacks_desc","zh":"[Owner.GetColonistPluralCapital]被微小的昆虫攻击了。","en":"[Owner.GetColonistPluralCapital] have been attacked by tiny insects.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1746,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1474,"status":"paired","id":"texts:30395"},{"key":"planet_myrmeku_seal_colony","zh":"$planet_myrmeku_attacks$","en":"$planet_myrmeku_attacks$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1747,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1475,"status":"paired","id":"texts:30396"},{"key":"planet_myrmeku_seal_colony_desc","zh":"已对所有建筑采取特殊保护以避免遭到当地生物的入侵。","en":"Special care has been taken to seal off all buildings from the local fauna.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1748,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1476,"status":"paired","id":"texts:30397"},{"key":"planet_myrmeku_upgrade_robots","zh":"$planet_myrmeku_attacks$","en":"$planet_myrmeku_attacks$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1749,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1477,"status":"paired","id":"texts:30398"},{"key":"planet_myrmeku_upgrade_robots_desc","zh":"[Owner.GetColonistPluralCapital]经过特别设计，针对内部机械具有额外的保护。","en":"[Owner.GetColonistPluralCapital] are designed with extra protection for their mechanical innards.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1750,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1478,"status":"paired","id":"texts:30399"},{"key":"planet_myrmeku_pest_control","zh":"$planet_myrmeku_attacks$","en":"$planet_myrmeku_attacks$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1751,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1479,"status":"paired","id":"texts:30400"},{"key":"planet_myrmeku_pest_control_desc","zh":"摧毁地表上的昆虫群落已被定为首要任务。","en":"The destruction of insect colonies on the surface has been made a priority.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1752,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1480,"status":"paired","id":"texts:30401"},{"key":"planet_myrmeku_lured","zh":"资源转移","en":"Resource Diversion","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1753,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1481,"status":"paired","id":"texts:30402"},{"key":"planet_myrmeku_lured_desc","zh":"记忆芯片隔绝材料已分发到各地。","en":"Memory chip insulation material has been distributed across the terrain.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1754,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1482,"status":"paired","id":"texts:30403"},{"key":"MYRMEKU_STUDY_PROJECT","zh":"密弥库蚁研究","en":"Myrmeku Study","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1756,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1484,"status":"paired","id":"texts:30404"},{"key":"MYRMEKU_STUDY_PROJECT_DESC","zh":"对[myrmeku_planet.GetName]上的密弥库蚁进行研究，以厘清其残暴的行为是否能变害为宝。","en":"A study of the Myrmeku on [myrmeku_planet.GetName] to determine if their vigorous activity can be turned into something useful.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1757,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1485,"status":"paired","id":"texts:30405"},{"key":"colony.9350.name","zh":"密弥库蚁活动","en":"Myrmeku Activity","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1760,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1487,"status":"paired","id":"texts:30406"},{"key":"colony.9350.desc","zh":"我们一在§Y[Root.GetName]§!安顿下来就发现了大量的节肢类活动。具体来说，有一种叫做“密弥库蚁”的会建造聚群的微小昆虫出乎意料地数量众多。\\n\\n它们的地下群落数量众多，遍布整片大陆，但目前为止还没有造成过什么问题。目前尚不清楚它们是在寻找着地表上的什么东西，或是为了躲避地下的什么东西而逃出。","en":"Since settling on §Y[Root.GetName]§!, we have noted increased arthropod activity. Specifically, tiny colony-building insects designated \"Myrmeku\" have become unexpectedly productive.\\n\\nTheir underground colonies are spread across the continent in great numbers, but until now they have never caused an issue. It is unknown if they are searching for something above ground or fleeing from something beneath.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1761,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1488,"status":"paired","id":"texts:30407"},{"key":"colony.9350.a.mem_vault","zh":"把密弥库蚁写进知识宝库。","en":"Update \"Myrmeku\" in the Vaults of Knowledge.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1762,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1489,"status":"paired","id":"texts:30408"},{"key":"colony.9350.a.exp_prot","zh":"真是奇妙的生物。","en":"A fascinating species.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1763,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1490,"status":"paired","id":"texts:30409"},{"key":"colony.9355.name","zh":"[Owner.GetColonistPluralCapital]被攻击","en":"[Owner.GetColonistPluralCapital] Attacked","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1765,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1491,"status":"paired","id":"texts:30410"},{"key":"colony.9355.desc","zh":"我们在§Y[Root.GetName]§!上的[Owner.GetColonistPlural]遭受到了残暴的攻击！由于太过靠近密弥库蚁的群落，它们被蚁拥而上。这些微小的昆虫钻进了[Owner.GetColonistPlural]的框架内，这些受害者很快就被击溃了。\\n\\n落败的[Owner.GetColonistPlural]在一瞬间就被肢解了，但关于这种昆虫的行为目的没有记录下任何有意义的信息。的磁性外骨骼凹凸不平的表面会破坏我们的内部电路，当两只密弥库蚁接触时，它们会产生微小的电火花；这两种情况都可能导致灾难性的系统故障。\\n\\n以这种方式损失[Owner.GetColonistPlural]拖慢了这颗[Root.GetPlanetMoon]的发展速度。我们必须采取些行动。","en":"Our [Owner.GetColonistPlural] on §Y[Root.GetName]§! have been viscously attacked! Venturing too close to a Myrmeku colony, they were swarmed. As the tiny insects entered openings in the [Owner.GetColonistPlural]' frames, the victims were quickly overwhelmed.\\n\\nThe fallen [Owner.GetColonistPlural] were immediately disassembled, but no conclusive data was collected as to the insects' purpose. The craggy surface of the Myrmeku's magnetic exoskeletons damage our internal circuitry, and when two Myrmeku touch, they create a tiny electrical spark; both of which may cause catastrophic failure.\\n\\nLosing [Owner.GetColonistPlural] this way has slowed down the [Root.GetPlanetMoon]'s development rate. Something must be done.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1766,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1492,"status":"paired","id":"texts:30411"},{"key":"colony.9355.a","zh":"寻找解决方法。","en":"Find a solution.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1767,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1493,"status":"paired","id":"texts:30412"},{"key":"colony.9360.name","zh":"记忆吞食者","en":"Memory Eaters","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1769,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1494,"status":"paired","id":"texts:30413"},{"key":"colony.9360.desc","zh":"密弥库蚁以迅雷不及掩耳之势在我们的定居点附近建造了数座大型建筑。他们的攻击已经不再局限于周边地区了，而是开始出现在居住区域中。\\n\\n大量可供解剖的对象揭示了密弥库蚁对我们感兴趣的令人不安的原因：这种昆虫吃我们§Y存储芯片§!的绝缘材料。\\n\\n这种致命性对受害者只是暂时的，因为记忆电路可以替换并恢复备份。然而，替换这些部件就会让新[Owner.GetColonistPlural]的建造放慢。","en":"With astounding speed, the Myrmeku have built several sprawling structures close to our settlement. Their attacks are no longer limited to the perimeter, but have also begun inside housing structures.\\n\\nThe large number of subjects available for autopsy has revealed the disturbing reason why the Myrmeku are interested in us: The insects consume the insulation material of our §Ymemory chips§!.\\n\\nThis is only fatal for the victim in the short term, as memory circuits can be replaced and backups restored. However, replacing the parts means delays for the construction of new [Owner.GetColonistPlural].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1770,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1495,"status":"paired","id":"texts:30414"},{"key":"colony.9360.a","zh":"密封我们的殖民地。","en":"Seal off our colony.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1771,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1496,"status":"paired","id":"texts:30415"},{"key":"colony.9360.a.tt","zh":"专注于保护建筑物。\\n\\n§Y$planet_myrmeku_attacks$§!修正调整为\\n机械人口组装速度：§R-10%§!\\n行星基础设施建造速度：§R-10%§!","en":"Focus on securing the buildings.\\n\\n§Y$planet_myrmeku_attacks$§! modifier updated to\\nMechanical Pop Assembly Speed: §R-10%§!\\nPlanetary Infrastructure Build Speed: §R-10%§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1772,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1497,"status":"paired","id":"texts:30416"},{"key":"colony.9360.b","zh":"升级躯体。","en":"Upgrade our bodies.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1773,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1498,"status":"paired","id":"texts:30417"},{"key":"colony.9360.b.tt","zh":"专注于保护[Owner.GetColonistPlural]。\\n\\n§Y$planet_myrmeku_attacks$§!修正调整为\\n机械人口组装速度：§R-10%§!\\n机器人维护费：§R+10%§!","en":"Focus on securing the [Owner.GetColonistPlural].\\n\\n§Y$planet_myrmeku_attacks$§! modifier updated to\\nMechanical Pop Assembly Speed: §R-10%§!\\nRobot Upkeep: §R+10%§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1774,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1499,"status":"paired","id":"texts:30418"},{"key":"colony.9360.c","zh":"摧毁密弥库蚁群落。","en":"Destroy the Myrmeku colonies.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1775,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1500,"status":"paired","id":"texts:30419"},{"key":"colony.9360.c.tt","zh":"进攻就是最好的防守。\\n\\n§Y$planet_myrmeku_attacks$§!修正调整为\\n机械人口组装速度：§R-30%§!\\n\\n","en":"The best defense is a good offense.\\n\\n§Y$planet_myrmeku_attacks$§! modifier updated to\\nMechanical Pop Assembly Speed: §R-30%§!\\n\\n","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1776,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1501,"status":"paired","id":"texts:30420"},{"key":"colony.9360.d.org_repro","zh":"捕获这些昆虫。","en":"Harvest the insects.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1777,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1502,"status":"paired","id":"texts:30421"},{"key":"colony.9360.d.tt","zh":"我们会给每种有机体都找到用处的。\\n\\n§Y$planet_myrmeku_attacks$§!修正调整为\\n机械人口组装速度：§R-30%§!\\n\\n","en":"We find a use for all organic life.\\n\\n§Y$planet_myrmeku_attacks$§! modifier updated to\\nMechanical Pop Assembly Speed: §R-30%§!\\n\\n","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1778,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1503,"status":"paired","id":"texts:30422"},{"key":"colony.9360.e.purifier","zh":"把这个行星上的生命清空。","en":"Cleanse the planet of life.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1779,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1504,"status":"paired","id":"texts:30423"},{"key":"colony.9360.e.tt","zh":"杀光密弥库蚁。","en":"This kills the Myrmeku.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1780,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1505,"status":"paired","id":"texts:30424"},{"key":"colony.9365.desc","zh":"害虫防治","en":"Pest Control","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1782,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1506,"status":"paired","id":"texts:30425"},{"key":"colony.9365.desc.seal_colony","zh":"§Y[Root.GetName]§!上的殖民建筑进行了完全的密封以避免密弥库蚁进入。\\n\\n所有新旧建筑的入口都增加可以磁化的金属条带来捕获密弥库蚁，但在野外[Owner.GetColonistPlural]仍会遭受攻击而损失。","en":"The colony buildings on §Y[Root.GetName]§! were completely sealed off to keep the Myrmeku insects out.\\n\\nThe entrances of both new and existing buildings were outfitted with metallic strips that can be magnetized to trap the Myrmeku, but [Owner.GetColonistPlural] are still being lost to attacks in the field.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1783,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1507,"status":"paired","id":"texts:30426"},{"key":"colony.9365.desc.upgrade_robots","zh":"将我们的记忆芯片封装在额外保护的外壳中的升级套件已经在进行开发和现场测试。\\n\\n不幸的是，密弥库蚁的下颚足够强壮，只要有足够的时间和数量，它们可以吃掉任何可用的材料。","en":"Upgrade kits to house our memory chips in an additional protective shell have been developed and field tested.\\n\\nUnfortunately, the Myrmeku mandibles are strong enough to eat through any available material, given enough time and numbers.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1784,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1508,"status":"paired","id":"texts:30427"},{"key":"colony.9365.desc.pest_control","zh":"为了杀光密弥库蚁，我们派出了巡逻队寻找它们的巢穴。地表的结构很容易通过燃烧和爆破来摧毁，但地下的群落实在过深，难以进行完全的清理。\\n\\n而在行动过程中我们甚至失去了更多的[Owner.GetColonistPlural]。","en":"To kill off the Myrmeku, patrols were sent to scan for nests. It was easy to destroy the structures above ground with fire and explosives, but the underground colonies were buried deep enough that they were unfeasible to completely eradicate.\\n\\nWe lost even more [Owner.GetColonistPlural] during the operation.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1785,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1509,"status":"paired","id":"texts:30428"},{"key":"colony.9365.desc.harvest","zh":"为了控制密弥库蚁，我们在它们的巢穴附近建造了生物捕获器。地表的结构很容易进行收获，但地下的群落实在过深，难以进行完全的清理。\\n\\n而在行动过程中我们甚至失去了更多的[Owner.GetColonistPlural]。","en":"To control the Myrmeku, bio harvesters were established near their colonies. The structures above ground were easily harvested, but the underground colonies were buried too deep to completely eradicate.\\n\\nWe lost even more [Owner.GetColonistPlural] during the operation.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1786,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1510,"status":"paired","id":"texts:30429"},{"key":"colony.9365.a","zh":"我们需要更好的解决方案。","en":"A better solution is needed.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1787,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1511,"status":"paired","id":"texts:30430"},{"key":"colony.9370.name","zh":"核爆选项","en":"Nuclear Option","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1789,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1512,"status":"paired","id":"texts:30431"},{"key":"colony.9370.desc","zh":"杀死§Y[Root.GetName]§!上所有有机生物的准备已经完成。\\n\\n行动过程中，在轨道上观看[Root.GetPlanetMoon]让我们有机会得以欣赏地表有机复杂性的降低。","en":"Everything has been prepared for the cleansing of biological life on §Y[Root.GetName]§!.\\n\\nObserving the [Root.GetPlanetMoon] from orbit during the event will give us an opportunity to appreciate the reduction in organic complexity on the surface.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1790,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1513,"status":"paired","id":"texts:30432"},{"key":"colony.9370.a","zh":"优雅。","en":"Elegant.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1791,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1514,"status":"paired","id":"texts:30433"},{"key":"colony.9375.name","zh":"分析子例程提议","en":"Analysis Subroutine Proposal","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1793,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1515,"status":"paired","id":"texts:30434"},{"key":"colony.9375.desc","zh":"至今为止，为解决密弥库蚁问题的努力尚未得到成功。这些昆虫依旧数量惊人，袭扰着[Root.GetName]各地，殖民地的交通各种活动深受其害。我们分析子例程通过对未来预期的模拟得出了以下方案。\\n\\n应对方案A：通过向远离殖民地的区域空投记忆体绝缘材料来将密弥库蚁引走，并回收利用损坏的[Owner.GetColonistPlural]。\\n\\n应对方案B：研究这些密弥库蚁，寻找到他们残暴本性的可能利用方式。","en":"Efforts so far have not put an end to the Myrmeku problem. The insects still crawl across [Root.GetName] in immense numbers, making travel and off-colony operations difficult. Our analysis subroutine has concluded its simulation of potential futures with the following approaches.\\n\\nApproach A: Distract the Myrmeku by airdropping memory insulation material far off from our colony and recycle the fallen [Owner.GetColonistPlural].\\n\\nApproach B: Study the Myrmeku to see if we can find a way to turn their vigorous activity into something useful.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1794,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1516,"status":"paired","id":"texts:30435"},{"key":"colony.9375.a","zh":"引走他们。","en":"Distract them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1795,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1517,"status":"paired","id":"texts:30436"},{"key":"colony.9375.a.tt","zh":"§Y$planet_myrmeku_attacks$§!修正调整为\\n机器人维护费：§R+5%§!\\n\\n","en":"§Y$planet_myrmeku_attacks$§! modifier updated to\\nRobot Upkeep: §R+5%§!\\n\\n","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1796,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1518,"status":"paired","id":"texts:30437"},{"key":"colony.9375.b","zh":"研究它们。","en":"Study them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1797,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1519,"status":"paired","id":"texts:30438"},{"key":"colony.9380.name","zh":"强力结果","en":"Powerful Results","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1799,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1520,"status":"paired","id":"texts:30439"},{"key":"colony.9380.desc","zh":"我们对密弥库蚁的研究完成了。把校准过的磁体放置在它们的聚落入口附近时，这些昆虫的磁性外骨骼就会释放出我们能够利用的电能。\\n\\n这些研究还表明，密弥库蚁会依照当地磁场移动，因此在我们的记忆芯片加装去磁保护壳就可以避免受其攻击。","en":"Our study of the Myrmeku has concluded. When calibrated magnets were placed around the entrances of their colonies, the magnetism in the insect exoskeletons generated electricity that we could harness.\\n\\nThe study also showed that the Myrmeku move according to local magnetic fields, so installing a demagnetized protective shell around our memory chips should be enough to protect them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1800,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1521,"status":"paired","id":"texts:30440"},{"key":"colony.9380.a","zh":"棒极了。","en":"Brilliant.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1801,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1522,"status":"paired","id":"texts:30441"},{"key":"colony.7230.name","zh":"冰川危机","en":"Glacial Crisis","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1804,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1524,"status":"paired","id":"texts:30442"},{"key":"colony.7230.desc","zh":"[planet.GetName]的最新气候报告带来了一项令人担忧的结论。奇怪的是，冷冻行星上的表面温度一直以惊人的速度上升。\\n\\n如果我们无法确定生态系统迅速恶化的原因，这种情况可能会导致行星广阔冰川的灾难性融化。","en":"The latest climate report from [planet.GetName] has come to a concerning conclusion. Inexplicably, the surface temperature on the frozen planet has been rising at an alarming rate.\\n\\nIf we fail to identify the reason for the ecosystem's rapid deterioration, the situation could lead to catastrophic melting of the planet's vast glaciers.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1805,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1525,"status":"paired","id":"texts:30443"},{"key":"colony.7230.a","zh":"找出行星升温的原因。","en":"Find out why the planet is heating.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1806,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1526,"status":"paired","id":"texts:30444"},{"key":"colony.7230.a.tooltip","zh":"这能是什么原因引起的呢？","en":"What could be the cause?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1807,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1527,"status":"paired","id":"texts:30445"},{"key":"colony.7230.b","zh":"没什么可担心的。","en":"It's nothing to worry about.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1808,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1528,"status":"paired","id":"texts:30446"},{"key":"colony.7235.name","zh":"冰中裂痕","en":"Cracks in the Ice","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1809,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1529,"status":"paired","id":"texts:30447"},{"key":"colony.7235.desc","zh":"[flooding_planet.GetName]上温度的升级正在急剧加速。这引起了冰冷的表层之下出现了巨大裂缝，揭开了广阔的地下海洋。\\n\\n幸运的是，我们的调查已经确定了这种现象的潜在原因。由于我们的存在，保护行星的独特大气盾已经开始变得出极其脆弱，并随时可能崩溃。采取严格的措施来遏制我们的生产力将最大程度地减少我们对生态的影响。这样做应该足够解决这个问题。","en":"The escalation of temperatures on [flooding_planet.GetName] is accelerating dramatically. This has caused substantial fractures within the icy surface layers, unveiling a vast subsurface ocean.\\n\\nFortunately, our investigations have identified a potential cause for this phenomenon. Due to our presence, the unique atmospheric shield safeguarding the planet has begun to exhibit critical fragility and could potentially collapse. Implementing stringent measures to curb our production would minimize our ecological impact. It might be enough to solve the issue.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1810,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1530,"status":"paired","id":"texts:30448"},{"key":"colony.7235.a","zh":"修改我们的生产指标。","en":"Revise our production targets.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1811,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1531,"status":"paired","id":"texts:30449"},{"key":"colony.7235.b","zh":"冰川期到此为止。","en":"It is about time the ice age ended.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1812,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1532,"status":"paired","id":"texts:30450"},{"key":"colony.7235.b.tooltip","zh":"加大马力！","en":"Boost the engines!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1813,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1533,"status":"paired","id":"texts:30451"},{"key":"colony.7240.name","zh":"地核融化","en":"Core Meltdown","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1814,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1534,"status":"paired","id":"texts:30452"},{"key":"colony.7240.desc","zh":"我们在[flooding_planet.GetName]上排放量做出限制的尝试并未产生理想的的结果。我们在解决持续性生态危机方面的仅仅略有成功，由于海平面上升，地理意义上的低地正受到威胁。\\n\\n目前，我们的人口中心仍然免受直接影响，但几乎可以肯定的是，行星范围的全面融化不可避免。","en":"Our attempt to limit our emissions on [flooding_planet.GetName] has not yielded promising results. We have been only marginally successful in addressing the ongoing ecological crisis, and geographical lowlands are coming under threat due to the rising sea levels.\\n\\nAt present, our population centers remain shielded from immediate impact, but it is almost certain planet-wide meltdown cannot be avoided.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1815,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1535,"status":"paired","id":"texts:30453"},{"key":"colony.7240.a","zh":"尝试减轻损失。","en":"Try to mitigate the damages.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1816,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1536,"status":"paired","id":"texts:30454"},{"key":"colony.7240.b","zh":"宣布紧急状态！","en":"Declare a state of emergency!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1817,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1537,"status":"paired","id":"texts:30455"},{"key":"colony.7240.b.tooltip","zh":"停止全部生产活动直到找到解决方案。","en":"Halt all production until a solution is found.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1818,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1538,"status":"paired","id":"texts:30456"},{"key":"colony.7245.name","zh":"巨大的洪泛区","en":"Vast Floodplains","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1819,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1539,"status":"paired","id":"texts:30457"},{"key":"colony.7245.desc","zh":"在我们忽视迅速恶化的[flooding_planet.GetName]生态状况后，局势已逐渐陷入前所未有的灾难。\\n\\n巨大的冰盖的瓦解导致海洋蔓延，带来了巨大的破坏和动荡。建造防洪大坝，我们可以保护其余的城市，但更多的不可预见的后果将会接踵而至。","en":"In the wake of our neglect to address the rapidly deteriorating ecological state of [flooding_planet.GetName], the situation has spiraled into an unprecedented cataclysm.\\n\\nThe disintegration of vast ice sheets has given rise to sprawling oceans, leaving behind immense devastation and upheaval. By building flood barriers we can protect our remaining cities, but more unforeseeable consequences still linger on the horizon.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1820,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1540,"status":"paired","id":"texts:30458"},{"key":"colony.7245.a","zh":"行星正在发大水！","en":"The planet is flooding!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1821,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1541,"status":"paired","id":"texts:30459"},{"key":"colony.7247.name","zh":"永冻之秘","en":"Secrets of the Permafrost","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1822,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1542,"status":"paired","id":"texts:30460"},{"key":"colony.7247.desc","zh":"随着[flooding_planet.GetName]行星的持续融化，在永霜冻土下有一个有趣的发现。无人知晓，无人开发且惊人丰富的矿物和稀有资源的极地宝库整静静地等待着我们。","en":"As the meltdown of the planet [flooding_planet.GetName] continues, a fascinating discovery was made beneath the permafrost. An astonishingly abundant polar reservoir of minerals and rare resources lies waiting, beckoning us with untold wealth and untapped potential.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1823,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1543,"status":"paired","id":"texts:30461"},{"key":"colony.7247.a","zh":"我们中头奖了，赶快开采！","en":"Jackpot. Start drilling!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1824,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1544,"status":"paired","id":"texts:30462"},{"key":"colony.7247.b","zh":"永霜冻土已经遭受了太多的痛苦了。","en":"The permafrost has suffered enough.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1825,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1545,"status":"paired","id":"texts:30463"},{"key":"colony.7247.b.tooltip","zh":"我们不能冒着恶化局势的危险。","en":"We cannot risk worsening the situation.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1826,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1546,"status":"paired","id":"texts:30464"},{"key":"colony.7250.name","zh":"解冻的病原体","en":"Unfrozen Pathogen","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1827,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1547,"status":"paired","id":"texts:30465"},{"key":"colony.7250.desc","zh":"我们在[flooding_planet.GetName]上的极地开采站出现了令人不安的进展。工人们突然失去意识，为了安全起见，必须建立严格的禁止通行区域。\\n\\n最初的调查表明，由于冰冷的环境被改变，休眠病毒的苏醒过来。这种苏醒的病原体的真实本性和特征仍然未知，这给我们带来了许多未解难题。它的传播性及对人民构成的潜在危险程度仍然不确定。","en":"A disconcerting development has unfolded at our polar mining station on [flooding_planet.GetName]. Workers have succumbed to sudden bouts of unconsciousness, necessitating the implementation of a stringent no-pass zone for their safety.\\n\\nInitial investigations suggest the emergence of a dormant virus, awoken as its icy confines were disturbed. The true nature and characteristics of this awakened pathogen remain uncertain, leaving us grappling with a multitude of unanswered questions. The extent of its transmissibility and the potential danger it poses to the people remains undetermined.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1828,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1548,"status":"paired","id":"texts:30466"},{"key":"colony.7250.a","zh":"不要冒险。立刻给该区域消毒。","en":"Take no chances. Sanitize the area.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1829,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1549,"status":"paired","id":"texts:30467"},{"key":"colony.7250.b","zh":"保持隔离。","en":"Keep the quarantine up.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1830,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1550,"status":"paired","id":"texts:30468"},{"key":"colony.7255.name","zh":"极地财富","en":"Polar Riches","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1831,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1551,"status":"paired","id":"texts:30469"},{"key":"colony.7255.desc","zh":"在[flooding_planet.GetName]极地地区的空洞深处，一个采矿团队发现了巨大的财富。在冰雪层的面纱之下发现了像冰川一样雄伟的巨大晶体。\\n\\n这些非凡的结构，是在无数的岁月中在巨大的压力下铸造的，这证明了这里存在我们尚未发现的无限潜力。","en":"In the hollowed depths of the polar regions of [flooding_planet.GetName], a mining team has made a discovery of monumental proportions. Veiled beneath layers of ice and snow, colossal crystals reminiscent of majestic glaciers were found.\\n\\nThese extraordinary formations, forged under immense pressure over untold ages, stand as a testament to the unlimited potential we have yet to uncover.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1832,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1552,"status":"paired","id":"texts:30470"},{"key":"colony.7255.a","zh":"真是令人难以置信的发现。","en":"What an incredible find.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1833,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1553,"status":"paired","id":"texts:30471"},{"key":"colony.7260.name","zh":"气候稳定","en":"Climate Stabilized","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1834,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1554,"status":"paired","id":"texts:30472"},{"key":"colony.7260.desc","zh":"我们已经达到了环境突破。\\n\\n燃料燃烧产生的无害副产物，与[flooding_planet.GetName]的细菌云接触时产生了奇特的副作用。我们现在知道，这些云通过遮蔽恒星光芒来保留行星的自然生物节律，这点至关重要。随着细菌逐渐开始减少，我们无意中加剧了排放的影响。\\n\\n凭借这种新发现的知识，我们已迅速制定了措施以恢复平衡。","en":"We have reached an environmental breakthrough.\\n\\nThe innocuous byproducts generated through the combustion of our fuels harbor an insidious side-effect when coming to contact with [flooding_planet.GetName]'s bacterial clouds. We now know that these clouds play a vital role in retaining the planet's natural biorhythm by working as a solar shield. As the bacteria slowly begun to diminish, we inadvertently exacerbated the effect of our emissions.\\n\\nArmed with this newfound knowledge, resolute measures have been swiftly enacted to restore the equilibrium.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1835,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1555,"status":"paired","id":"texts:30473"},{"key":"colony.7260.a","zh":"终于，气候再次稳定了。","en":"At last, the climate is stable again.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1836,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1556,"status":"paired","id":"texts:30474"},{"key":"colony.7265.name","zh":"冰川期的终结","en":"End of an Ice Age","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1837,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1557,"status":"paired","id":"texts:30475"},{"key":"colony.7265.desc","zh":"[flooding_planet.GetName]最后一个冰川沉入海洋，新时代随即开始。永霜冻土的消失揭露出一个宽敞的水下领域，那里面充满了未开发的资源。","en":"A new climatic era begins as the last vestiges of [flooding_planet.GetName]'s glaciers sink into the ocean. The disappearance of the permafrost has uncovered an expansive underwater realm, filled with untapped resources.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1838,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1558,"status":"paired","id":"texts:30476"},{"key":"colony.7265.a","zh":"海滩度假时间到。","en":"Time to hit the beach.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1839,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1559,"status":"paired","id":"texts:30477"},{"key":"PLANET_MELTDOWN_PROJECT","zh":"气候危机","en":"Climate Crisis","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1840,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1560,"status":"paired","id":"texts:30478"},{"key":"PLANET_MELTDOWN_PROJECT_DESC","zh":"[flooding_planet.GetName]上的气候迅速恶化。希望我们可以赶在局面无法扭转之前弄清楚原因。","en":"The climate on [flooding_planet.GetName] is rapidly deteriorating. Hopefully we can figure out why before it is too late to reverse the process.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1841,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1561,"status":"paired","id":"texts:30479"},{"key":"MELTING_RESEARCH_PROJECT","zh":"正在融化的表面","en":"Melting Surface","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1842,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1562,"status":"paired","id":"texts:30480"},{"key":"MELTING_RESEARCH_PROJECT_DESC","zh":"[flooding_planet.GetName]上的温度迅速升高。我们的[Root.GetScientistPlural]需要扩大他们的研究范围，以解决正在进行的局势所造成的新问题。","en":"The temperature on [flooding_planet.GetName] has risen alarmingly quickly. Our [Root.GetScientistPlural] need to expand the scope of their studies to address the new issues created by the ongoing situation.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1843,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1563,"status":"paired","id":"texts:30481"},{"key":"active_melting","zh":"上涨的水面","en":"Rising Waters","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1845,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1564,"status":"paired","id":"texts:30482"},{"key":"active_melting_desc","zh":"这个行星的冰冷表面正在以惊人的速度融化。","en":"This planet's icy surface is melting at an alarming rate.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1846,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1565,"status":"paired","id":"texts:30483"},{"key":"boosted_melting","zh":"雪球效应","en":"Snowball Effect","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1847,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1566,"status":"paired","id":"texts:30484"},{"key":"boosted_melting_desc","zh":"我们增加了工业排放量，以加快行星冰盖的融化。","en":"We have increased our output of industrial emissions to hasten the melting of the planet's ice caps.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1848,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1567,"status":"paired","id":"texts:30485"},{"key":"halted_production","zh":"停止生产","en":"Halted Production","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1849,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1568,"status":"paired","id":"texts:30486"},{"key":"halted_production_desc","zh":"我们限制了我们的工业，减少影响，以保护这颗行星的脆弱环境。","en":"We have limited our industrial impact in a bid to protect this planet's fragile environment.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1850,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1569,"status":"paired","id":"texts:30487"},{"key":"ecological_emergency","zh":"生态紧急状况","en":"Ecological Emergency","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1851,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1570,"status":"paired","id":"texts:30488"},{"key":"ecological_emergency_desc","zh":"这个星球已完全停止生产，直到结束环境研究为止。","en":"This planet has completely halted production until the environmental research is concluded.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1852,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1571,"status":"paired","id":"texts:30489"},{"key":"ancient_plague","zh":"远古病毒","en":"Ancient Virus","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1853,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1572,"status":"paired","id":"texts:30490"},{"key":"ancient_plague_desc","zh":"这颗星球已经成为了从融化的永霜冻土中苏醒的古老病原体的猎物。","en":"This world has fallen prey to an ancient pathogen awakened from the melted permafrost.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1854,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1573,"status":"paired","id":"texts:30491"},{"key":"cruel_actions","zh":"谋杀性的预防措施","en":"Murderous Precautions","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1855,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1574,"status":"paired","id":"texts:30492"},{"key":"cruel_actions_desc","zh":"以安全为名，我们杀死了被古老瘟疫感染的殖民者。","en":"In the name of safety, we have killed the colonists infected by an ancient plague.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1856,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1575,"status":"paired","id":"texts:30493"},{"key":"d_floodplains","zh":"不断扩大的洪泛区","en":"Growing Floodplains","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1858,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1576,"status":"paired","id":"texts:30494"},{"key":"d_floodplains_desc","zh":"由于海平面迅速上升，星球上大片地区被洪水所淹没。","en":"Large areas of this world are flooded due to rapidly rising sea levels.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1859,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1577,"status":"paired","id":"texts:30495"},{"key":"d_crystalline_glacier","zh":"结晶冻原","en":"Crystallized Ice Field","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1860,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1578,"status":"paired","id":"texts:30496"},{"key":"d_crystalline_glacier_desc","zh":"这些冰冷的蓝色晶体曾经是原始冰川的核心。","en":"These icy blue crystals were once the hearts of primordial glaciers.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1861,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1579,"status":"paired","id":"texts:30497"},{"key":"d_mineral_seabed","zh":"富矿海床","en":"Rich Seabed","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1862,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1580,"status":"paired","id":"texts:30498"},{"key":"d_mineral_seabed_desc","zh":"海床上散布着高品质矿物。","en":"The seabed is littered with high-quality minerals.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1863,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1581,"status":"paired","id":"texts:30499"},{"key":"mineral_diver","zh":"$job_mineral_diver$","en":"$job_mineral_diver$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1865,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1582,"status":"paired","id":"texts:30500"},{"key":"job_mineral_diver","zh":"深海潜水员","en":"Deep Sea Diver","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1866,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1583,"status":"paired","id":"texts:30501"},{"key":"job_mineral_diver_plural","zh":"深海潜水员","en":"Deep Sea Divers","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1867,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1584,"status":"paired","id":"texts:30502"},{"key":"job_mineral_diver_desc","zh":"深海专家从海洋深处打捞沉没的矿物。","en":"Deep sea experts who recover sunken minerals from the ocean depths.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1868,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1585,"status":"paired","id":"texts:30503"},{"key":"job_mineral_diver_add","zh":"$job_mineral_diver$岗位","en":"$job_mineral_diver$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1869,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1586,"status":"paired","id":"texts:30504"},{"key":"job_mineral_diver_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_mineral_diver$岗位","en":"§G+1§! $job_mineral_diver$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1870,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1587,"status":"paired","id":"texts:30505"},{"key":"job_mineral_diver_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§![miner.GetIcon]","en":"\\n§G+1§! [miner.GetIcon] per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1871,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1588,"status":"paired","id":"texts:30506"},{"key":"mod_job_mineral_diver_add","zh":"$job_mineral_diver$岗位","en":"$job_mineral_diver$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1872,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1589,"status":"paired","id":"texts:30507"},{"key":"mod_job_mineral_diver_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_mineral_diver$岗位","en":"§G+1§! $job_mineral_diver$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1873,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1590,"status":"paired","id":"texts:30508"},{"key":"mod_job_mineral_diver_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§![miner.GetIcon]","en":"\\n§G+1§! [miner.GetIcon] per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1874,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1591,"status":"paired","id":"texts:30509"},{"key":"job_mineral_diver_drone","zh":"水下子个体","en":"Underwater Drone","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1877,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1592,"status":"paired","id":"texts:30510"},{"key":"job_mineral_diver_drone_plural","zh":"水下子个体","en":"Underwater Drones","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1878,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1593,"status":"paired","id":"texts:30511"},{"key":"job_mineral_diver_drone_desc","zh":"可以承受巨大压力的采矿子个体，可以从海洋深处收集沉没的矿物。","en":"Mining Drones that can withstand great pressure to collect sunken minerals from the ocean depths.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1879,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1594,"status":"paired","id":"texts:30512"},{"key":"mod_job_mineral_diver_drone_add","zh":"$job_mineral_diver_drone$岗位","en":"$job_mineral_diver_drone$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1880,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1595,"status":"paired","id":"texts:30513"},{"key":"mod_job_mineral_diver_drone_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_mineral_diver_drone$岗位","en":"§G+1§! $job_mineral_diver_drone$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1881,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1596,"status":"paired","id":"texts:30514"},{"key":"mod_job_mineral_diver_drone_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§![mining_drone.GetIcon]","en":"\\n§G+1§! [mining_drone.GetIcon] per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1882,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1597,"status":"paired","id":"texts:30515"},{"key":"job_mineral_diver_drone_add","zh":"$job_mineral_diver_drone$岗位","en":"$job_mineral_diver_drone$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1883,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1598,"status":"paired","id":"texts:30516"},{"key":"job_mineral_diver_drone_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_mineral_diver_drone$岗位","en":"§G+1§! $job_mineral_diver_drone$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1884,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1599,"status":"paired","id":"texts:30517"},{"key":"job_mineral_diver_drone_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§![mining_drone.GetIcon]","en":"\\n§G+1§! [mining_drone.GetIcon] per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1885,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1600,"status":"paired","id":"texts:30518"},{"key":"RAPID_DESERTIFICATION_CAT","zh":"迅速荒漠化","en":"Rapid Desertification","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1888,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1602,"status":"paired","id":"texts:30519"},{"key":"RAPID_DESERTIFICATION_CAT_DESC","zh":"[From.Planet.GetName]的航拍图像显示，其迅速减少的植被可能表明，该行星表面存在一种未知的生命形式栖息在此。","en":"Aerial images taken of [From.Planet.GetName]'s rapidly diminishing vegetation could indicate the presence of an unidentified life form habiting its surface.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1889,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1603,"status":"paired","id":"texts:30520"},{"key":"anomaly.7135.name","zh":"已识别外星动物群","en":"Alien Fauna Identified","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1890,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1604,"status":"paired","id":"texts:30521"},{"key":"anomaly.7135.desc","zh":"我们在[desertling_planet.GetName]上发现了生命。没有智慧的小型哺乳动物群遍布在整个行星表面。\\n\\n我们的科学家将它们标记为“沙生兽”，它们的数量正以惊人的速度增加。这个行星已经超出了它的承载能力，生态系统正在迅速恶化。","en":"We have found life on [desertling_planet.GetName]. Vast non-sapient herds of small mammals roam across the entire planetary surface.\\n\\nTheir population, labeled 'desertlings' by our scientists, is increasing at an alarming rate. The planet is already beyond its capacity, and the ecosystem is deteriorating rapidly.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1891,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1605,"status":"paired","id":"texts:30522"},{"key":"anomaly.7135.a","zh":"调查为什么现在会发生这种情况。","en":"Investigate why this is happening now.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1892,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1606,"status":"paired","id":"texts:30523"},{"key":"anomaly.7135.b","zh":"最好不要干预。","en":"Best not intervene.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1893,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1607,"status":"paired","id":"texts:30524"},{"key":"anomaly.7135.b.tooltip","zh":"我们将从远处监控局势。","en":"We'll monitor the situation from afar.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1894,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1608,"status":"paired","id":"texts:30525"},{"key":"RAPID_DESERTIFICATION_PROJECT","zh":"生态系统被蚕食","en":"Encumbered Ecosystem","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1895,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1609,"status":"paired","id":"texts:30526"},{"key":"RAPID_DESERTIFICATION_PROJECT_DESC","zh":"一群迅速蔓延的哺乳动物在行星[desertling_planet.Planet.GetName]上过度繁殖。凭借适当的资源，我们的科学家可以收集更多关于这种非智慧物种的起源和能力的线索。","en":"The planet [desertling_planet.Planet.GetName] is overpopulated by a herd of rapidly spreading mammals. With the proper resources, our scientists could gather more insights about the origins and capabilities of this non-sapient species.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1896,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1610,"status":"paired","id":"texts:30527"},{"key":"anomaly.7140.name","zh":"入侵物种","en":"Invasive Species","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1897,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1611,"status":"paired","id":"texts:30528"},{"key":"anomaly.7140.desc","zh":"在研究[desertling_planet.GetName]上的沙生兽时，我们的科学家观察到了一个关键的现象。尽管这个物种到处都是，但却没有相应的化石记录。这些生态入侵者在相对短的时间内造成了极端的环境破坏，很可能是被某个外来者带到这里的。\\n\\n形势已经十分清楚，迫切需要我们进行干预。如果不采取行动，这些生物将摧毁这个星球自然生态系统中剩下的一切。","en":"While studying the desertlings on [desertling_planet.GetName] our scientists have made a pivotal observation. Despite the ubiquitous nature of the species, there is a striking absence of matching fossil records. These ecological interlopers have caused extreme environmental damage over a relatively short time period, and were most likely transported here by an outside actor.\\n\\nThe pressing need for intervention has become abundantly clear. Without action, these creatures will destroy what remains of this planet's natural ecosystem.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1898,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1612,"status":"paired","id":"texts:30529"},{"key":"anomaly.7140.a","zh":"我们将尽可能多收养这些小东西。","en":"We will adopt as many critters as possible.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1899,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1613,"status":"paired","id":"texts:30530"},{"key":"anomaly.7140.a.tooltip","zh":"我们将对他们的行为负责。","en":"We will be responsible for their actions.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1900,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1614,"status":"paired","id":"texts:30531"},{"key":"anomaly.7140.b","zh":"制定动物数量控制政策。","en":"Enact animal population controls.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1901,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1615,"status":"paired","id":"texts:30532"},{"key":"anomaly.7140.b.tooltip","zh":"选择遗传修饰可用于遏制生长…","en":"Select genetic modifications could be used to curb the growth...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1902,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1616,"status":"paired","id":"texts:30533"},{"key":"anomaly.7140.c","zh":"消灭这些野兽。","en":"Exterminate the beasts.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1903,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1617,"status":"paired","id":"texts:30534"},{"key":"anomaly.7140.c.tooltip","zh":"必须不惜一切代价保护行星。","en":"The planet must be protected at all cost.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1904,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1618,"status":"paired","id":"texts:30535"},{"key":"anomaly.7140.d","zh":"我们将一些动物当作牲口。","en":"We'll take some animals as livestock.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1905,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1619,"status":"paired","id":"texts:30536"},{"key":"anomaly.7140.d.tooltip","zh":"我们将向每个殖民地带去两个奴隶。","en":"We'll take two slaves for every colony.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1906,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1620,"status":"paired","id":"texts:30537"},{"key":"POPULATION_CONTROL_PROJECT","zh":"人口控制","en":"Population Control","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1907,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1621,"status":"paired","id":"texts:30538"},{"key":"POPULATION_CONTROL_PROJECT_DESC","zh":"为了拯救[desertling_planet.GetName]的生态状态，必须抑制入侵动物群的指数级数量增长。我们的科学家需要时间和资源来找到可行的解决方案。","en":"To save the ecological state of [desertling_planet.GetName] the exponential population growth of the invading fauna's population must be suppressed. Our scientists need time and resources to find an executable solution.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1908,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1622,"status":"paired","id":"texts:30539"},{"key":"anomaly.7145.name","zh":"灭绝事件","en":"Extinction Event","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1909,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1623,"status":"paired","id":"texts:30540"},{"key":"anomaly.7145.base","zh":"已经屈服于指数繁殖的哺乳动物的侵袭。深深的寂静笼罩着现在贫瘠的大地，所有存留的植被都被吞噬到根部。\\n\\n杂食性的哺乳动物奄奄一息，要么直接饿死，要么在愈演愈烈的饥荒中被同类吃掉。","en":"has succumbed to the infestation of the exponentially breeding mammals. Deep silence envelops the now barren landscape, where all traces of vegetation have been devoured down to their roots.\\n\\nThe omnivorous mammals themselves lie still, either perished from starvation, or eaten by their kin as the famine progressed.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1910,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1624,"status":"paired","id":"texts:30541"},{"key":"anomaly.7145.desc","zh":"我们收到消息，[desertling_planet.GetName]$anomaly.7145.base$","en":"We have received news that [desertling_planet.GetName], $anomaly.7145.base$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1911,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1625,"status":"paired","id":"texts:30542"},{"key":"anomaly.7145.b.desc","zh":"我们收到消息称[desertling_planet.GetName]$anomaly.7145.base$","en":"We have received news that [desertling_planet.GetName] $anomaly.7145.base$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1912,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1626,"status":"paired","id":"texts:30543"},{"key":"anomaly.7145.a","zh":"至少苦难现在结束了。","en":"At least the suffering is now over.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1913,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1627,"status":"paired","id":"texts:30544"},{"key":"anomaly.7145.b","zh":"我们的殖民地被毁。","en":"Our colony is destroyed.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1914,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1628,"status":"paired","id":"texts:30545"},{"key":"anomaly.7150.name","zh":"自然的新生","en":"Nature's Rebirth","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1915,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1629,"status":"paired","id":"texts:30546"},{"key":"anomaly.7150.desc","zh":"经过艰苦的努力，我们对[desertling_planet.GetName]上的沙漠生物进行扑杀和基因改造，它们的数量终于降低到了一个可持续的水平。\\n\\n没有了过多的食草动物，一个微妙的平衡出现了。大自然正在迅速恢复，新鲜的草地开始在曾经荒凉的沙漠上生长。","en":"After an arduous effort to sterilize and genetically alter the desertlings on [desertling_planet.GetName], their population has finally been reduced to a sustainable level.\\n\\nWithout the overwhelming amount of grazers, a delicate equilibrium has emerged. Nature is rapidly restoring itself, as fresh patches of grass begin to sprout over the once barren desert.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1916,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1630,"status":"paired","id":"texts:30547"},{"key":"anomaly.7150.a","zh":"一处隐蔽的天堂。","en":"A hidden paradise.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1917,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1631,"status":"paired","id":"texts:30548"},{"key":"anomaly.7155.name","zh":"红色沙漠","en":"Red Desert","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1918,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1632,"status":"paired","id":"texts:30549"},{"key":"anomaly.7155.desc","zh":"最终，最后一只啮齿动物在[desertling_planet.GetName]上死去。沙子本身已经被染成了红色，这是因为我们为拯救星球免于侵染所付出的巨大努力，但是新的绿芽已经开始萌发。我们出手的时候刚刚好。","en":"Finally, the last of the rodents lie dead on [desertling_planet.GetName]. The sand itself has been tinted red by our massive effort to save the planet from its infestation, but already new green buds have begun to sprout. We were just in time.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1919,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1633,"status":"paired","id":"texts:30550"},{"key":"anomaly.7155.a","zh":"这是必须要做的。","en":"It had to be done.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1920,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1634,"status":"paired","id":"texts:30551"},{"key":"colony.7160.name","zh":"国家宝藏","en":"National Treasures","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1921,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1635,"status":"paired","id":"texts:30552"},{"key":"colony.7160.desc","zh":"当我们向这些沙生兽开放我们的殖民地时，没有人能够预料到这样的结果。这些小动物已经完美地适应了我们的生活方式，在我们的领土上，成为了家庭生活中的可爱伴侣。\\n\\n它们的快速融入引发了一种猜测，即这些生物一定曾经被驯化过。无论是什么原因导致了它们与生俱来的友好，这个传言只增加了人们对这些非凡生物的更进一步兴趣。","en":"When we opened our colonies to the desertlings, no one could have anticipated the results. The critters have adapted seamlessly into our way of life, becoming beloved companions in households all across our territory.\\n\\nTheir rapid integration has led to speculation that these creatures must at once time have been domesticated. Whatever the cause of their innate friendliness, the rumor only adds to the fascination surrounding these extraordinary creatures.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1922,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1636,"status":"paired","id":"texts:30553"},{"key":"colony.7160.a","zh":"某种程度上，它们拯救了我们。","en":"In a way, they saved us.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1923,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1637,"status":"paired","id":"texts:30554"},{"key":"colony.7165.name","zh":"麻烦的小动物","en":"Troublesome Critters","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1924,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1638,"status":"paired","id":"texts:30555"},{"key":"colony.7165.desc","zh":"可怕的消息传来。几只沙生兽在运输过程中逃脱，形成了一个迅速扩大的野生种群。我们必须迅速处理这种情况，以避免环境崩溃。","en":"Dire news has reached us. A few desertlings have broken free during transportation, forming a rapidly expanding community in the wild. The situation must be handled swiftly to avoid an environmental collapse.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1925,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1639,"status":"paired","id":"texts:30556"},{"key":"colony.7165.a","zh":"猎杀那些禽兽！","en":"Hunt the beasts down!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1926,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1640,"status":"paired","id":"texts:30557"},{"key":"colony.7165.b","zh":"用围墙建立一个保留地。","en":"Build a walled reserve.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1927,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1641,"status":"paired","id":"texts:30558"},{"key":"colony.7170.name","zh":"哺乳生物数量稳定","en":"Mammalian Population Stabilized","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1928,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1642,"status":"paired","id":"texts:30559"},{"key":"colony.7170.desc","zh":"我们在遏制猖獗的沙生兽侵袭方面取得了一定的成功。遗憾的是，我们无法根除这些难以捉摸的野兽。继续监测情况至关重要，因为它可能随时达到临界点。","en":"We have been moderately successful in curbing the rampant desertling infestation. Regrettably, we have been unable to eradicate the elusive beasts. It is crucial to continue monitoring the situation, as it could reach a tipping point at any moment.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1929,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1643,"status":"paired","id":"texts:30560"},{"key":"colony.7170.a","zh":"狩猎继续。","en":"The hunt continues.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1930,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1644,"status":"paired","id":"texts:30561"},{"key":"colony.7175.name","zh":"失控的侵染","en":"Uncontrollable Infestation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1931,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1645,"status":"paired","id":"texts:30562"},{"key":"colony.7175.desc","zh":"我们尝试控制沙生兽，结果是徒劳无功。这些贪婪的生物深挖洞穴，它们扩大它们殖民地的速度比我们消灭它们的速度还要快。除非我们允许我们的军队使用其庞大的爆炸物和有毒气体武器库，否则这场战斗就会失败，并将危及地面上每个人的安危。","en":"Our attempt to control the infestation of desertlings has been rendered futile. The voracious creatures have already burrowed deep, expanding their large colonies faster than we can exterminate them. The battle is lost unless we allow our military to use their vast arsenal of explosives and noxious gases, a course of action which would risk the well-being of everyone on the surface.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1932,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1646,"status":"paired","id":"texts:30563"},{"key":"colony.7175.a","zh":"动物们会留在这里…","en":"The animals are here to stay...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1933,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1647,"status":"paired","id":"texts:30564"},{"key":"colony.7175.b","zh":"我们可不会输给单纯的啮齿动物。","en":"We will NOT lose a war to mere rodents.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1934,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1648,"status":"paired","id":"texts:30565"},{"key":"colony.7175.b.tooltip","zh":"如果有必要的话，我们会摧毁整个行星。","en":"We'll destroy the entire planet if we have to.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1935,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1649,"status":"paired","id":"texts:30566"},{"key":"job_alien_hunter","zh":"外星野兽猎手","en":"Alien Hunter","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1937,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1650,"status":"paired","id":"texts:30567"},{"key":"job_alien_hunter_plural","zh":"外星野兽猎手","en":"Alien Hunters","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1938,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1651,"status":"paired","id":"texts:30568"},{"key":"job_alien_hunter_desc","zh":"一支专门捕猎外星动物的特别行动队。","en":"A special task force assigned to hunt alien fauna.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1939,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1652,"status":"paired","id":"texts:30569"},{"key":"job_alien_hunter_add","zh":"$job_alien_hunter$岗位","en":"$job_alien_hunter$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1940,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1653,"status":"paired","id":"texts:30570"},{"key":"job_alien_hunter_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_alien_hunter$岗位","en":"§G+1§! $job_alien_hunter$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1941,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1654,"status":"paired","id":"texts:30571"},{"key":"mod_job_alien_hunter_add","zh":"$job_alien_hunter$岗位","en":"$job_alien_hunter$ Jobs","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1942,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1655,"status":"paired","id":"texts:30572"},{"key":"mod_job_alien_hunter_per_pop","zh":"每$VALUE$个人口提供§G+1§!个$job_alien_hunter$岗位","en":"§G+1§! $job_alien_hunter$ Job per $VALUE$ Pops","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1943,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1656,"status":"paired","id":"texts:30573"},{"key":"mod_job_alien_hunter_per_pop_short","zh":"\\n每$VALUE$£pop£§G+1§!£job_alien_hunter£","en":"\\n§G+1§! £job_alien_hunter£ per $VALUE$ £pop£","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1944,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1657,"status":"paired","id":"texts:30574"},{"key":"d_desertling_infestation","zh":"入侵动物群","en":"Invasive Fauna","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1946,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1658,"status":"paired","id":"texts:30575"},{"key":"d_desertling_infestation_desc","zh":"外星哺乳动物的入侵物种。","en":"An invasive species of alien mammals.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1947,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1659,"status":"paired","id":"texts:30576"},{"key":"d_red_desert","zh":"红色沙漠","en":"Red Desert","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1948,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1660,"status":"paired","id":"texts:30577"},{"key":"d_red_desert_desc","zh":"大片沙漠因这里的血腥牺牲而被染红。","en":"Vast deserts stained red by the bloody sacrifices made here.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1949,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1661,"status":"paired","id":"texts:30578"},{"key":"d_alien_sanctuary","zh":"外星野生动物园","en":"Alien Safari","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1950,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1662,"status":"paired","id":"texts:30579"},{"key":"d_alien_sanctuary_desc","zh":"为外星动物群建造的保护区，游客可以在这里与非凡的物种互动。","en":"A sanctuary built for alien fauna where tourists can interact with extraordinary species.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1951,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1663,"status":"paired","id":"texts:30580"},{"key":"rodent_war","zh":"极限灭绝","en":"Extreme Extermination","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1953,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1664,"status":"paired","id":"texts:30581"},{"key":"rodent_war_desc","zh":"我们已责成我们的军队消灭侵入这个星球的外星入侵动物群。","en":"We have tasked our military with eradicating the invasive alien fauna that have burrowed into this world.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1954,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1665,"status":"paired","id":"texts:30582"},{"key":"alien_infestation","zh":"外星感染","en":"Alien Infestation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1955,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1666,"status":"paired","id":"texts:30583"},{"key":"alien_infestation_desc","zh":"这个星球已经被迅速蔓延的外星动物群所侵扰。","en":"This world has been infested by rapidly spreading alien fauna.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1956,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1667,"status":"paired","id":"texts:30584"},{"key":"adopted_aliens","zh":"驯化外星动物","en":"Alien Domestication","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1957,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1668,"status":"paired","id":"texts:30585"},{"key":"adopted_aliens_desc","zh":"这个星球参与了一项收养外星宠物的项目，并协力驯化它们。","en":"This world has partaken in a project adopting alien pets in a communal effort to domesticate them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1958,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1669,"status":"paired","id":"texts:30586"},{"key":"national_pets","zh":"不太可能的纽带","en":"Unlikely Bond","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1959,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1670,"status":"paired","id":"texts:30587"},{"key":"national_pets_desc","zh":"我们决定收养的沙生兽已经被完全驯化，受到全国人民的喜爱。","en":"The desertlings we decided to adopt have been pronounced fully domesticated and are beloved by the people all across our nation.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1960,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1671,"status":"paired","id":"texts:30588"},{"key":"trait_presapient_unintelligent","zh":"不聪明","en":"Unintelligent","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1962,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1672,"status":"paired","id":"texts:30589"},{"key":"trait_presapient_unintelligent_desc","zh":"§H这个物种甚至无法完成最简单的任务。它们唯一的技能是它们的繁殖速度令人难以置信。§!","en":"§HThis species is unable to complete even the simplest tasks. Their only skill is the incredible speed at which they reproduce.§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1963,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1673,"status":"paired","id":"texts:30590"},{"key":"rapid_desertification_species","zh":"沙生兽","en":"Desertling","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1965,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1674,"status":"paired","id":"texts:30591"},{"key":"BREACHSEALER_CAT","zh":"发现宇宙裂口","en":"Universe Breach Detected","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1968,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1676,"status":"paired","id":"texts:30592"},{"key":"BREACHSEALER_CAT_DESC","zh":"暗淡的瑟顿星系潜藏着一处宇宙织构的裂痕。更不同寻常的是这个裂口本身正在收缩，似乎有什么东西或是什么人正在修复它。","en":"The dim Seddom system houses a tear in the fabric of the universe. Even more unusual, the tear itself is gradually shrinking, as if something or someone is working to repair it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1969,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1677,"status":"paired","id":"texts:30593"},{"key":"anomaly.7200.name","zh":"缝合裂口","en":"Closing Aperture","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1970,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1678,"status":"paired","id":"texts:30594"},{"key":"anomaly.7200.desc","zh":"瑟顿之中的景象光怪陆离。涡旋的行星在黑暗中若隐若现；附近是我们宇宙本身织构的一个缺口，也是一个吞噬着其中恒星光芒的宇宙巨胃。\\n\\n尽管行星体的排列看似正常，但进一步的研究发现它们是以一种非常精确的数学关系安排到一起的。数百万年前，某种难以置信的力量将这个恒星系的轨道天体编排成了一种独特的图样，这种图案不仅影响着裂隙，还避免了它裂向更广阔的星系。\\n\\n我们似乎来得正好——这项史诗级的工程即将竣工。这个星系距离恢复正常近在咫尺。","en":"Seddom is an eerie spectacle. The swirling planets are wreathed in darkness; nearby is a breach in the very fabric of our universe, a cosmic maw that devours the very radiance of the system's star.\\n\\nDespite the seemingly natural arrangement of planetoids, further analysis has revealed that they are arranged with mathematical precision. Millennia ago, some incredible force orchestrated the orbital bodies of this system into a specialized pattern, one which has not only mitigated the effects of the tear, but prevented it from spreading into the wider galaxy.\\n\\nWe arrive here at an auspicious moment - a monumental work nears completion. This system's restoration is imminent.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1971,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1679,"status":"paired","id":"texts:30595"},{"key":"anomaly.7200.a","zh":"谢谢你修复我们的星系。","en":"Thank you for fixing our galaxy.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1972,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1680,"status":"paired","id":"texts:30596"},{"key":"NAME_Orrery_Site","zh":"天体星仪站","en":"Celestial Orrery Site","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1975,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1682,"status":"paired","id":"texts:30597"},{"key":"GEOCENTRIC_EXPERIMENT_CAT","zh":"天体星仪","en":"Celestial Orrery","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1976,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1683,"status":"paired","id":"texts:30598"},{"key":"GEOCENTRIC_EXPERIMENT_CAT_DESC","zh":"在[from.Solar_System.GetName]恒星系中探测到了许多怪异的重力读数，从内小行星带到恒星系中心的荒芜行星四处闪烁着这些信号。","en":"Strange gravimetric readings have been detected throughout the [from.Solar_System.GetName] system, pulsing from the inner astroid belt to the desolate planet at the heart of the system.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1977,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1684,"status":"paired","id":"texts:30599"},{"key":"anomaly.8000.name","zh":"$GEOCENTRIC_EXPERIMENT_CAT$","en":"$GEOCENTRIC_EXPERIMENT_CAT$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1978,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1685,"status":"paired","id":"texts:30600"},{"key":"anomaly.8000.desc","zh":"[from.Solar_System.GetName]恒星系的重力稳定是由小行星带中释放出来的§Y$sr_dark_matter$§!维系起来的。这些发射源被一台位于中心行星上的超级电脑控制着。中控电脑的记录表明，整个恒星系是一处由某个远古文明建设的重力操控实验设施。","en":"The gravitational stability of the [from.Solar_System.GetName] system is maintained by §Y$sr_dark_matter$§! emitters positioned within its asteroid belt. These emitters are controlled by a supercomputer located on the central planet. Records from this central computer suggest the entire system was an experimental site for gravity manipulation, established by an ancient civilization.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1979,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1686,"status":"paired","id":"texts:30601"},{"key":"anomaly.8000.tt","zh":"向所有§Y$GRAVITY_STABILIZER$小行星§!添加§Y$d_physics_1$§!和§Y$d_dark_matter_deposit_1$§!","en":"Adds §Y$d_physics_1$§! and §Y$d_dark_matter_deposit_1$§! to every §Y$GRAVITY_STABILIZER$ Asteroid§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1980,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1687,"status":"paired","id":"texts:30602"},{"key":"anomaly.8000.b","zh":"把这些装置拆了。","en":"Take the machinery apart.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1982,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1688,"status":"paired","id":"texts:30603"},{"key":"anomaly.8000.b.tt","zh":"§R这不是个好主意§!","en":"§RThis is a bad idea§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1983,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1689,"status":"paired","id":"texts:30604"},{"key":"GRAVITY_STABILIZER","zh":"重力操控装置","en":"Gravity Manipulator","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1985,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1690,"status":"paired","id":"texts:30605"},{"key":"NAME_GRAVITY_STABILIZER_I","zh":"$GRAVITY_STABILIZER$ I","en":"$GRAVITY_STABILIZER$ I","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1986,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1691,"status":"paired","id":"texts:30606"},{"key":"NAME_GRAVITY_STABILIZER_II","zh":"$GRAVITY_STABILIZER$ II","en":"$GRAVITY_STABILIZER$ II","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1987,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1692,"status":"paired","id":"texts:30607"},{"key":"NAME_GRAVITY_STABILIZER_III","zh":"$GRAVITY_STABILIZER$ III","en":"$GRAVITY_STABILIZER$ III","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1988,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1693,"status":"paired","id":"texts:30608"},{"key":"NAME_GRAVITY_STABILIZER_IIII","zh":"$GRAVITY_STABILIZER$ IIII","en":"$GRAVITY_STABILIZER$ IIII","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1989,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1694,"status":"paired","id":"texts:30609"},{"key":"d_geocentric_experiment","zh":"天体星仪超级电脑","en":"Celestial Orrery Supercomputer","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1991,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1695,"status":"paired","id":"texts:30610"},{"key":"d_geocentric_experiment_desc","zh":"用于维系天体星仪重力稳定的超级计算机。","en":"The supercomputer that has kept the Celestial Orrery from gravitational collapse.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1992,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1696,"status":"paired","id":"texts:30611"},{"key":"MYSTERIOUS_ROCK_CAT","zh":"神秘的岩石形态","en":"Mysterious Rock Formation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1995,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1698,"status":"paired","id":"texts:30612"},{"key":"MYSTERIOUS_ROCK_CAT_DESC","zh":"在调查[From.GetName]的时候，我们发现了一种怪异的岩石形态，矗立在这颗本以为空无一物的荒凉行星上。","en":"While surveying [From.GetName], we uncovered a grotesque rock formation from what has been thought to be nothing but a barren planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1996,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1699,"status":"paired","id":"texts:30613"},{"key":"anomaly.2000.name","zh":"怪异巨石","en":"Grotesque Rocks","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1997,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1700,"status":"paired","id":"texts:30614"},{"key":"anomaly.2000.start.desc","zh":"对[From.GetName]的进一步探索非但没解开多少谜题，反而让它更加疑点重重。这里的地表到处都散落着栩栩如生的雕塑，脸上无声地凝固着痛苦的神情。","en":"Continued exploration of [From.GetName] has yielded more questions than answers. The surface is littered with eerily lifelike statues, their expressions petrified in silent agony.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1998,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1701,"status":"paired","id":"texts:30615"},{"key":"anomaly.2000.default.desc","zh":"$anomaly.2000.start.desc$\\n\\n科学家们的意见发生了分歧；有些认为这些东西曾经是生物，是被一种未知的力量变成了石头。而另一些则认为它们代表了一个失落已久的文明所崇拜的神灵。更谨慎的少数人认为，这些雕像不是一种致敬，而是一种警告：对任何胆敢骚扰这颗行星的人发出严厉的警告。","en":"$anomaly.2000.start.desc$\\n\\nOur scientists are divided; some believe that these forms were once living beings, turned to stone by an unknown force. Others suggest they represent deities, worshipped by a long-forgotten civilization. A more cautious few believe the statues are not a tribute, but a warning: a grim message to any who would dare to disturb the planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":1999,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1702,"status":"paired","id":"texts:30616"},{"key":"anomaly.2000.hive.desc","zh":"$anomaly.2000.start.desc$\\n\\n我们的集体意识中涌出了许多关于这些雕像的不同想法，比如它们可能是被未知力量变成石头的活物，或者代表了某种古代失落文明所崇拜的神祇。亦或许这些雕像并不是致敬，而是一种警告：对任何胆敢骚扰这颗行星的人发出严厉的警告。","en":"$anomaly.2000.start.desc$\\n\\nMany different thoughts flood our collective consciousness some of these forms could have been living beings, turned to stone by an unknown force. Or perhaps they represent deities, worshipped by a long-forgotten civilization. Maybe these statues are not a tribute, but a warning: a grim message to any who would dare to disturb the planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2000,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1703,"status":"paired","id":"texts:30617"},{"key":"anomaly.2000.a","zh":"继续研究。","en":"Continue the research.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2001,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1704,"status":"paired","id":"texts:30618"},{"key":"anomaly.2000.b","zh":"停止调查。","en":"Discontinue the investigation.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2002,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1705,"status":"paired","id":"texts:30619"},{"key":"anomaly.2005.desc","zh":"[From.GetName]船员的进一步调查发现，这些雕像是某种与石质类高度相似的古代物种的遗骸。曾经维持其形态的某种力量早已消散了。现在，它们暴露在自然环境中，被逐渐侵蚀成细小的灰尘，将它们的历史残余散进了[From.GetName]无情的风中。","en":"Further investigation by the crew of [From.GetName] has identified the statues as remnants of an ancient species bearing strong resemblance to the Lithoids. Whatever essence once held their forms together has long since deteriorated. Now, exposed to the elements, they gradually erode into fine dust scattering the remains of its history into the relentless winds of [From.GetName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2003,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1706,"status":"paired","id":"texts:30620"},{"key":"anomaly.2005.a","zh":"很迷人。","en":"Fascinating.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2004,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1707,"status":"paired","id":"texts:30621"},{"key":"anomaly.2006.desc","zh":"[From.GetName]号船员们的进一步尝试被一阵突如其来的狂风打断，这股风横扫了整个研究现场。那些脆弱的石像瞬间化为齑粉，它们曾承载的谜题也随之湮灭无痕。由于缺乏可供分析的残留证据，也无法得出明确结论，我们别无选择，只能终止此次调查。","en":"Further attempts by the crew of [From.GetName] were abruptly halted when a sudden gust of wind swept across the research site. The brittle stone figures crumbled into dust, erasing any trace of the riddle they once posed. With no remaining evidence to analyze and no clear conclusions to be drawn, we are left with little choice but to discontinue the investigation.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2005,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1708,"status":"paired","id":"texts:30622"},{"key":"anomaly.2006.a","zh":"真不幸。","en":"Unfortunate.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2006,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1709,"status":"paired","id":"texts:30623"},{"key":"GROTESQUE_ROCK_PROJECT","zh":"探索怪异岩石形态","en":"Explore the Grotesque Rock Formation","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2007,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1710,"status":"paired","id":"texts:30624"},{"key":"GROTESQUE_ROCK_PROJECT_DESC","zh":"我们在[From.GetName]的地表偶然发现了一种怪异的岩石形态。需要进一步研究才能确定为何它会存在于这颗其他方面都贫瘠的星球上。","en":"We have stumbled upon a grotesque rock formation on the surface of [From.GetName]. Further study is needed to determine why it remains on this otherwise barren planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2008,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1711,"status":"paired","id":"texts:30625"},{"key":"ICY_FLOWERS_CAT","zh":"寒冷的发现","en":"A Cold Discovery","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2011,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1713,"status":"paired","id":"texts:30626"},{"key":"ICY_FLOWERS_CAT_DESC","zh":"对[From.GetName]地表厚重冰层多次进行扫描，仪器均产生了杂乱数据及异常干扰模式。冰层之下存在某种持续干扰探测设备的物体，我们建议进一步调查。","en":"Repeated attempts to scan the thick glacial layer covering [From.GetName] resulted in erratic data and unexpected interference patterns. Something beneath the ice keeps disrupting our equipment. Further investigation is advised.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2012,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1714,"status":"paired","id":"texts:30627"},{"key":"anomaly.2010.name","zh":"植物乐园","en":"Botanical Paradise","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2013,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1715,"status":"paired","id":"texts:30628"},{"key":"anomaly.2010.desc","zh":"在[From.GetName]冰壳之下的勘探，我们发现了一片广阔的地下洞穴。令人惊叹的是，这座隐蔽的温室中存在着一个郁郁葱葱的生态系统——茂密的动植物在隔绝环境中蓬勃生长，受到冰层保护而远离星球表面恶劣的环境。洞穴内保持着稳定的微气候，很可能是由地热喷口维持的。","en":"Excavation beneath the icy crust of [From.GetName] has revealed a vast subterranean cavern. Remarkably, this hidden greenhouses is a thriving ecosystem, a lush flora and fauna flourish in isolation, protected by the ice from the planet's surface otherwise hostile environment. The cave maintains a stable microclimate, likely sustained by geothermal vents.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2014,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1716,"status":"paired","id":"texts:30629"},{"key":"anomaly.2010.a","zh":"要进一步进行探索。","en":"There is more to explore here.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2015,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1717,"status":"paired","id":"texts:30630"},{"key":"anomaly.2010.b","zh":"中止项目。","en":"Abandon the project.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2016,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1718,"status":"paired","id":"texts:30631"},{"key":"anomaly.2015.name","zh":"亿载难逢","en":"Defying All Probabilities","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2017,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1719,"status":"paired","id":"texts:30632"},{"key":"anomaly.2015.desc","zh":"在洞穴的更深处，我们遇到了一片广袤的花田。当主动观测开始时，整片花田瞬间绽放，整个洞窟被绚丽的生物荧光所淹没。植物学分析表明，该物种每一亿年才开花一次，需要环境因素达到精确的排列组合才能触发。\\n\\n我们的到来竟与如此罕见的事件同时发生，这概率微乎其微。但无论纯属巧合还是另有玄机，这无疑是一次非凡的体验。","en":"Deeper within the cavern, we encountered a sprawling field of flowers. The moment active observation began, the entire field erupted into bloom, flooding the chamber in radiant bioluminescence. Botanical analysis suggests this species only blooms once every 100 million years, triggered by a precise alignment of environmental factors.\\n\\nThat our arrival coincided with such an event defies all probability, but whether mere coincidence or something more, it was surely a remarkable experience.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2018,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1720,"status":"paired","id":"texts:30633"},{"key":"anomaly.2015.a","zh":"令人惊叹的发现。","en":"A stunning discovery.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2019,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1721,"status":"paired","id":"texts:30634"},{"key":"anomaly.2020.name","zh":"无法探索的秘密","en":"Unexplorable secrets","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2020,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1722,"status":"paired","id":"texts:30635"},{"key":"anomaly.2020.desc","zh":"随着进一步深入洞穴，地震活动突然导致结构失稳。突如其来的构造震颤在岩壁间传导，随时可能引发坍塌。面对迅速恶化的环境，我们立即启动了紧急撤离程序。洞穴中的秘密只能徒留遗憾，无法探索了。","en":"Upon further descent into the cavern, seismic activity abruptly destabilized the structure. A sudden tectonic tremor cascaded through the walls, threatening to trigger an imminent collapse. Faced with the rapidly deteriorating conditions, we initiated immediate evacuation protocols. The secrets within the cave remain unexplorable.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2021,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1723,"status":"paired","id":"texts:30636"},{"key":"anomaly.2020.a","zh":"真是不幸。","en":"Unfortunate","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2022,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1724,"status":"paired","id":"texts:30637"},{"key":"BOTANICAL_GARDEN_PROJECT","zh":"探索植物乐园","en":"Explore The Botanical Paradise","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2023,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1725,"status":"paired","id":"texts:30638"},{"key":"BOTANICAL_GARDEN_PROJECT_DESC","zh":"在[From.GetName]的冰封地壳之下，存在一片广阔的地下洞穴。我们拟派遣一支考察队，对这一特殊环境展开进一步研究。","en":"There is a vast subterranean cavern underneath the icy crust of [From.GetName]. We would like to send an expedition to study this extraordinary environment further.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2024,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1726,"status":"paired","id":"texts:30639"},{"key":"colony.10000.name","zh":"怪异脚印","en":"Strange Footprints","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2027,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1728,"status":"paired","id":"texts:30640"},{"key":"colony.10000.desc","zh":"我们在[Root.GetName]的边远农业站上发回了报告。许多[Owner.GetFarmerPlural]无缘无故失踪了，除了周围的土壤上留下了巨大的脚印外，他们的家园没有受到任何影响。\\n\\n这些痕迹不符合任何在此前行星调查中发现的东西：四足、宽趾、有爪的脚印，其深度足以说明来自一种相当大的生物。殖民者担心我们可能遇到了未知的捕食者。","en":"Reports have come in from our outlying agricultural stations on [Root.GetName]. Several [Owner.GetFarmerPlural] have vanished without a trace, their homesteads eerily undisturbed, save for the appearance of immense footprints in the surrounding soil.\\n\\nThe tracks are unlike anything examined in the planetary survey, quadrupedal, broad-toed with claws, and deep enough to suggest a creature of considerable mass. The colonists worry that we may be dealing with some unknown predator.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2028,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1729,"status":"paired","id":"texts:30641"},{"key":"colony.10000.a","zh":"进一步调查！","en":"Investigate further!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2030,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1730,"status":"paired","id":"texts:30642"},{"key":"colony.10000.b","zh":"无聊的猜测。回去工作吧。","en":"Idle speculations. Back to work.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2031,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1731,"status":"paired","id":"texts:30643"},{"key":"colony.10005.name","zh":"死亡的怪兽","en":"A Dead Monster","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2033,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1732,"status":"paired","id":"texts:30644"},{"key":"colony.10005.desc","zh":"深入荒野的探险艰苦卓绝，但最终我们获得了累累硕果。经过数日追踪那生物的踪迹，我们的团队抵达了一处满目疮痍的现场：巨兽的尸体——摆在我们眼前的是厚重的几丁质外骨骼、棘刺状的脊椎隆起，以及末端带弯曲毒刺的分节尾巴。尸身上布满多处贯穿伤。\\n\\n在其后方，仪器探测到一座被高效伪装的光藓藤蔓遮蔽的古老花园，里面满是缠绕常春藤的大理石柱，光滑的黑曜石小径。团队谨慎前行，直至瞥见花园的守护者——一个举止优雅的类人种族，肌肤泛着微光。尽管景象祥和，那些发光的花藤却构成了有效屏障。我们必须穿透这层闪烁的遮蔽，才能接近生活在屏障彼端的存在。","en":"The expedition into the wilderness proved taxing, but ultimately fruitful. After days of following the creature's trail, our team arrived at a site of devastation: the corpse of the beast displays a heavily chitinous exoskeleton, thorned spinal ridges, and a segmented tail ending in a single curved stinger. The body is perforated by multiple punctures. \\n\\nBeyond it, concealed beneath a highly effective cloaking canopy of bioluminescent vines, our instruments detect an ancient garden. Marble columns entwined with ivy, smooth obsidian paths. Our team approached carefully until we caught a glimpse of the garden's caretakers: a humanoid species, elegant in bearing, their skin subtly luminous. Despite the harmonious appearance, the flowers and vines offered an effective veil. We would need to penetrate this glinting cover in order to approach the ones who lived beyond.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2034,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1733,"status":"paired","id":"texts:30645"},{"key":"colony.10005.a","zh":"尝试穿透这层伪装。","en":"Attempt to penetrate the cloak.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2036,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1734,"status":"paired","id":"texts:30646"},{"key":"colony.10010.name","zh":"持续失踪事件","en":"Continued Disappearances","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2038,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1735,"status":"paired","id":"texts:30647"},{"key":"colony.10010.desc","zh":"事件发生的频率已经升级。这一次，那些足迹不再只是从农舍旁经过，而是径直撕裂了房屋。整栋建筑都以骇人的力量被扯碎。挣扎的痕迹表明受害者是被活捉的，而且并未束手就擒。\\n\\n殖民者们不再只是感到不安，而是陷入了恐慌。已有数户人家放弃了自己的土地，逃往殖民地的中心地带。","en":"The frequency of the incidents has escalated. This time, the footprints did not merely pass by the homesteads; they tore straight through them. Entire structures have been ripped apart with alarming force. Traces of struggle suggest the victims were taken alive and did not go quietly.\\n\\nThe colonists are no longer merely unsettled; they are terrified. Several families have already abandoned their holdings for the colony center.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2039,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1736,"status":"paired","id":"texts:30648"},{"key":"colony.10010.a","zh":"是时候找出凶手了。","en":"Time to find the perpetrator.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2041,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1737,"status":"paired","id":"texts:30649"},{"key":"colony.10010.b","zh":"暴力是生活的一部分。","en":"Violence is a part of life.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2042,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1738,"status":"paired","id":"texts:30650"},{"key":"colony.10015.name","zh":"鲜花之庭","en":"A Court of Blossoms","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2044,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1739,"status":"paired","id":"texts:30651"},{"key":"colony.10015.desc","zh":"我以花庭之名，欢迎各位旅者。我是坦佩里翁国王，或者像我的族人所称呼的“金心者”，我并非以武力统治，而是通过先辈遗训和仪式来执掌权柄。我既是这个世界的守护者，也是我的人民——阿纳萨里——的引路人。听到你们自己的语言是否感到惊讶？不必害怕。自从你们决定将[Root.GetName]视为你们的家园以来，我们一直在研究你们。你们的人民一定非常强大，才能穿透我们的屏障。我们很荣幸能与你们相见。","en":"I welcome you, travelers, in the name of the Court of Blossoms. I am King Tamperion, or as my kinship calls me, the 'Goldenhearted', sovereign not by rule of force, but by legacy and ritual. I serve as custodian of the this world and shepherd of my people, the Anathari. Are you alarmed to hear your own language? Never fear. We have been studying you ever since you decided to call [Root.GetName] your home. You must be a powerful people indeed, if you have managed to penetrate our cloak. We are honored to meet you.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2045,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1740,"status":"paired","id":"texts:30652"},{"key":"colony.10015.a.question","zh":"鲜花之庭是什么？","en":"What is the Court of Blossoms?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2047,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1741,"status":"paired","id":"texts:30653"},{"key":"colony.10015.a.answer","zh":"我们的花庭代表着永恒的繁荣。我们的文化引以为傲的是，它并非以武器或暴力统治为定义，而是以和谐为定义，而和谐是通过我们每个人内心的相互理解和善意来实现的。在鲜花之庭中，传统不是旧日的残余，而是我们的法则。与我们分享你们的故事、歌曲和作物，便能一窥我们的生活方式，通过彼此理解进行交流。","en":"We are the court of eternal bloom and prosperity. Our culture prides itself by not being defined by weapon or dominion, but by harmony, achieved through mutual understanding and kindheartedness within every single one of us. In the Court of Blossoms, tradition is not a remnant, but our law. To share our stories, songs, and crops with us is to have a glimpse at our way of living in a mutual exchange of understanding.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2048,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1742,"status":"paired","id":"texts:30654"},{"key":"colony.10015.b.question","zh":"你能告诉我们关于那个怪物的一些信息吗？","en":"What can you tell us about the monster?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2050,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1743,"status":"paired","id":"texts:30655"},{"key":"colony.10015.b.answer","zh":"你遇到的生物，大守护者，曾经是我们的保护者。但随着时间推移，它被内部的疫病吞噬，一种寄生在它大脑内的神经型虫草菌株播下了祸根，掏空了它的思想，腐化了它的目的。我们结束了它的痛苦，并非出于愤怒，而是出于悲痛。它不是外来的野兽，而是我们的一部分。","en":"The creature you encountered, the great guardian, was once our protector. But in time, it was consumed by a blight from within, seeded by a neural-cordyceps strain nested inside its brain, hollowing its mind and corrupted its purpose. We ended its suffering not in anger, but in grief. It was not an alien beast, but a part of us.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2051,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1744,"status":"paired","id":"texts:30656"},{"key":"colony.10015.c.question","zh":"你们想从我们这里得到什么？","en":"What do you want from us?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2053,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1745,"status":"paired","id":"texts:30657"},{"key":"colony.10015.c.answer","zh":"你们或许会觉得我们的行事之道很奇怪。仪式、庆典、吟唱，与会思考和梦想的植物共生。但请理解：与我们共存并非无偿给予。那些拒绝学习的人将会承担后果。这是我们的提议。既非臣服，亦非控制，而是相互理解和接纳。如果你愿意接受这样的提议，那我们庆贺。这正是我们所定义的，我们族群之间和谐相处的纯粹本质。如果你们选择与我们同行，你们将不会孤身一人。","en":"You may find our ways strange. Rituals, ceremonies, chants, symbiosis with flora that thinks and dreams. But understand this: coexistence with us is not granted freely. Those who refuse to learn will experience consequences. This is our offer. It is neither submission nor control, but mutual understanding and acceptance. Celebration, if you will. It is the purest essence of what we define as harmony among our folk. Should you walk that path with us, you will not walk alone.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2054,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1746,"status":"paired","id":"texts:30658"},{"key":"colony.10015.a","zh":"我们乐意学习。","en":"We are here to learn.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2056,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1747,"status":"paired","id":"texts:30659"},{"key":"colony.10015.b","zh":"我们来此地是为了建立殖民地。","en":"We are here to establish a colony.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2057,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1748,"status":"paired","id":"texts:30660"},{"key":"colony.10016.name","zh":"$colony.10015.name$","en":"$colony.10015.name$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2059,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1749,"status":"paired","id":"texts:30661"},{"key":"colony.10016.desc","zh":"谨代表鲜花之庭全员，衷心感谢您的合作。请放心，您先前派遣来的人员，我们将其视作贵客，使其宾至如归。绝不会让他们有任何需求上的短缺。","en":"On behalf of the entire Court of Blossoms, I extend our sincere gratitude for your cooperation. Rest assured, the one you send to us will be welcomed as one of our own, and there shall be nothing they want for.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2060,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1750,"status":"paired","id":"texts:30662"},{"key":"colony.10016.a","zh":"很好。","en":"Very well.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2061,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1751,"status":"paired","id":"texts:30663"},{"key":"colony.10017.name","zh":"$colony.10015.name$","en":"$colony.10015.name$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2063,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1752,"status":"paired","id":"texts:30664"},{"key":"colony.10017.desc","zh":"既如此，随你便吧。你已做了决定，我们亦然。我已尽了我的劝告之责，现在你必须承担你选择的后果。","en":"So be it. Your decision is made, and so is ours. I have offered my counsel, yet now you must bear the fruits of your choice.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2064,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1753,"status":"paired","id":"texts:30665"},{"key":"colony.10017.a","zh":"我们必须为接下来任何可能发生的情况做好准备。","en":"We will prepare ourselves for whatever follows.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2065,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1754,"status":"paired","id":"texts:30666"},{"key":"colony.10020.name","zh":"突然袭击","en":"A Swift Attack","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2067,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1755,"status":"paired","id":"texts:30667"},{"key":"colony.10020.desc","zh":"毫无预兆。坦佩里翁国王从花园的中心现身，身上披着由活体藤蔓和发光花朵编织而成的仪式盔甲。他沿着殖民地边缘，每一步都走得缓慢而庄重，整个世界也在苏醒。藤蔓从土壤中蜿蜒而出，花瓣如刀锋般绽放。空气中弥漫着金色的花粉，细微而闪耀。它渗透进通风口和肺部。几个小时之内，它夺走了许多人的生命，引发癫痫、疯狂，最终导致死亡。\\n\\n最终，依靠殖民地的自动化防御系统的介入才将他击倒。坦佩里翁国王一言不发地倒下了；目击者说他最后的目光中没有仇恨，只有深深的、庄严的失望。\\n\\n我们侦察兵发现，曾经的鲜花之庭所在之处，只剩下了森林。仿佛这个王国已经把自己折叠回了土壤之中，带走了它的秘密和它的悲伤。","en":"There was no warning. King Tamperion emerged from the heart of the gardens, draped in ceremonial armor spun from living vines and bioluminescent blossoms. With each deliberate step along the colony's edge, the world itself awakened. Vines slithered from the soil, while petals unfurled like blades. The air grew thick with a golden pollen, fine and luminescent. It seeped into vents and lungs. Within hours, it had claimed the life of many, inducing seizures, madness, and finally, death.\\n\\nOnly the intervention of automated colony defenses eventually brought him down. King Tamperion fell without a word; witnesses say his final gaze held not hatred, but a deep and solemn disappointment.\\n\\nWhere the Court of Blossoms once was, our scouts found only forest. It is as though the kingdom had folded itself back into the soil, taking its secrets and its sorrow with it.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2068,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1756,"status":"paired","id":"texts:30668"},{"key":"colony.10020.a","zh":"苦涩的结局。","en":"A bitter ending.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2070,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1757,"status":"paired","id":"texts:30669"},{"key":"colony.10025.name","zh":"其中一员","en":"One of Them","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2072,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1758,"status":"paired","id":"texts:30670"},{"key":"colony.10025.desc","zh":"我们全身心投入了阿纳萨里的怀抱。我们参与他们的仪式并与他们独特的礼仪相协调，模式出现了，意义下也扎了根。\\n\\n在以长寿周期和繁育为重点的夜间公众仪式中，阿纳萨里开始揭示被压抑的历史片段。他们谈到一种古老而持久的枯萎病，它不但曾经笼罩着这个星球，而且现在仍然威胁着阿纳萨里。","en":"We immersed ourselves in the ways of the Anathari. As we participated in ceremonial rites and attuned with their peculiar rituals, patterns emerged while meaning took root.\\n\\nDuring shared nocturnal ceremonies focused on longevity cycles and fertility, the Anathari began to reveal fragments of suppressed history. The folk spoke of an ancient and enduring blight that once blanketed the planet and still has control over the Anathari now.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2073,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1759,"status":"paired","id":"texts:30671"},{"key":"colony.10025.a","zh":"有太多可聊的了。","en":"There is much to discuss.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2075,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1760,"status":"paired","id":"texts:30672"},{"key":"colony.10026.name","zh":"坦佩里翁国王","en":"King Tamperion","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2077,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1761,"status":"paired","id":"texts:30673"},{"key":"colony.10026.desc","zh":"曾几何时，远在你们踏足这片土地之前，我们阿纳萨里曾经不过是卑微的管事。我们按照它的呼吸节奏塑造这颗星球，引导生态系统，平衡水流，像无限耐心的园丁照顾花园一般照料这颗有生命的星球。但这种平衡很快遭受到了挑战。","en":"There was a time, long before your kind set foot upon this soil, when we, the Anathari, served as noble stewards. We shaped this world in rhythm with its breath, guiding ecosystems, balancing currents, tending to the living world as one tends to a garden with infinite patience. Yet balance does not persist unchallenged for long.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2078,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1762,"status":"paired","id":"texts:30674"},{"key":"colony.10026.a.question","zh":"是谁打破了这般平静？","en":"Who or what disturbed this balance?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2080,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1763,"status":"paired","id":"texts:30675"},{"key":"colony.10026.a.answer","zh":"远在历史的根系之下，一个叫做“永朽之暗”的实体破土而出，它的力量无源又无束。我们起先以为它没有恶意，所以就打开了大门，邀请它加入我们的互惠交换中。但它一进入我们的家门，就向我们释放出了全部的力量，把我们全部都奴役了。我们的内心正在渐渐腐朽，慢慢地，我们将会枯萎。","en":"From beneath the roots of history rose an entity we call 'The Dark Immortal', a force neither born nor bound. We believed it came in peace at first, so we opened our doors to it, inviting it in for mutual exchange. But once inside our borders, it unleashed its full power on us, enslaving us in an instant. Now we are rotting from within. Slowly, we are withering away.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2081,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1764,"status":"paired","id":"texts:30676"},{"key":"colony.10026.b.question","zh":"我们在其中扮演何种角色？","en":"What part do we play in this?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2083,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1765,"status":"paired","id":"texts:30677"},{"key":"colony.10026.b.answer","zh":"你们[Owner.GetSpeciesNamePlural]身上有一种我们早已遗失的坚强，一种不受我们历史约束的活力。所以我以这一位遗民而非君主的身份向你请求帮助？这个存在的来源随着每一个周期的流逝而增长，我不确定阿纳萨里还能抵御这种枯萎多长时间。","en":"You, [Owner.GetSpeciesNamePlural], carry a strength we have long since lost. A vitality unbound by our history. And so I ask not as a sovereign, but as a remnant of all that once was, will you help us? The source of this presence grows with each passing cycle, and I am unsure how long the Anathari can still endure this blight.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2084,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1766,"status":"paired","id":"texts:30678"},{"key":"colony.10026.c.question","zh":"你们需要而我们怎么做？","en":"What do you need us to do?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2086,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1767,"status":"paired","id":"texts:30679"},{"key":"colony.10026.c.answer","zh":"必须直面永朽之暗。很久以前，曾有一位勇者尝试过，但她失败了。在弥留之际，她仍扯下了它魂魄的一部分。也许你们可以将其解码，并在[Root.GetName]上找到它的原主。你们的科技应该已经足以识破它的伪装。\\n\\n我们的存活只能寄希望于团结。记住：一旦失败，面临终结的可不仅仅是我们阿纳萨里和你们的殖民地。如果不加以约束，它甚至可能会吞没整颗行星。","en":"The Dark Immortal must be faced. Long ago, a great hero tried and perished. Yet in dying, she tore away a fragment of its essence. Perhaps you can decipher it and locate its counterpart somewhere on [Root.GetName]. Your technology may be strong enough to break its cloaking.\\n\\nOnly united can we hope to survive. Know this: failure means more than the fall of the Anathari, or the end of your colony. If left unchecked, this presence could devour the planet itself.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2087,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1768,"status":"paired","id":"texts:30680"},{"key":"colony.10026.a","zh":"我们必须阻止永朽之暗","en":"We must stop this Dark Immortal.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2089,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1769,"status":"paired","id":"texts:30681"},{"key":"colony.10026.b","zh":"我们可不能相信这个什么国王。","en":"We can't trust this so-called king.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2090,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1770,"status":"paired","id":"texts:30682"},{"key":"colony.10027.name","zh":"怀疑之种","en":"A Seedling of Doubt","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2092,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1771,"status":"paired","id":"texts:30683"},{"key":"colony.10027.desc","zh":"起初的和平交流开始呈现出更令人不安的微妙一面。参加阿纳萨里仪式会导致报告延迟、记忆碎片化以及睡眠改变。坦佩里翁国王仍然彬彬有礼，但当被问及这些仪式的深层目的时，他却讳莫如深。他的解释固然富有诗意，却也闪烁其词。甚至他的那个“金心者”头衔，也没有出现在阿纳萨里教义的记录中。一些人现在认为，这些仪式不仅是文化纽带，也是心理校准的工具。\\n\\n不管方式如何，结果都是明确的：我们正在与坦佩里翁和他的家族结盟。当他谈到永朽之暗的时候，感觉不像是外来的恳求，而更像是一种内在的神圣责任，帮助我们最亲爱的盟友，阿纳萨里。","en":"What began as a peaceful exchange has taken on a subtler, more troubling dimensions. Participation in Anathari rites has resulted in delayed reports, fragmented memories, and altered sleep. King Tamperion remains courteous, but increasingly evasive when asked about the deeper purpose of these rites. His explanations, though poetic, often deflect direct inquiry. Even his title, 'Goldenhearted', appears in no recorded Anathari doctrine. Some now suggest the rituals serve not just as cultural bonding, but as tools of psychological calibration.\\n\\nWhatever the method, the result is unmistakable: we are becoming aligned with Tamperion and his kin. When he speaks of the Dark Immortal, it feels less like foreign entreaty and more like a sacred duty to help our dearest allies, the Anathari.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2093,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1772,"status":"paired","id":"texts:30684"},{"key":"colony.10027.a","zh":"当然，我们会帮助你们的。","en":"Of course we are going to help you.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2095,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1773,"status":"paired","id":"texts:30685"},{"key":"colony.10027.b","zh":"胡闹够了吧！","en":"Enough of this nonsense!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2096,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1774,"status":"paired","id":"texts:30686"},{"key":"colony.10030.name","zh":"死亡之后","en":"What Lies Beyond Death","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2098,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1775,"status":"paired","id":"texts:30687"},{"key":"colony.10030.desc","zh":"我们迅速采取行动。一支民兵突击队渗透了鲜花之庭。我们袭击时，坦佩里翁国王在花园中冥想，但他也不是善茬。目击者的描述宛如一场植物的死亡之舞，藤蔓穿石而出，花茎在钢铁挠出道道抓痕。当国王终于被打倒时，整座花园已经被明亮的鲜血和灰烬浸透。\\n\\n花园之下埋藏的东西让我们大吃一惊，这简直是一座生物宝库：古老的知识、植物工程和无数收获周期的遗传储备。这里的土壤比星球上其他地方都肥沃，如今也不再被古老的看护者所约束。我们可能正要进入一个物质丰富的黄金时代。","en":"Our action was swift. A militia strike team infiltrated the Court of Blossoms. King Tamperion was meditating in the garden when we struck. But the king did not fall easily. Witnesses describe a terrifying display of botanical wrath, vines erupting from stone, floral constructs clawing through steel. By the time the king was brought down, the garden was soaked in luminous blood and ash.\\n\\nWhat remained beneath the garden astonished us, as it was a vault of biological treasures: ancient knowledge, botanical engineering, and stores of genetic stock from countless harvest cycles. The soil, now unbound from its ancient caretakers, was more fertile than any yet found on the planet. We may be entering a golden age of abundance.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2099,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1776,"status":"paired","id":"texts:30688"},{"key":"colony.10030.a","zh":"这是唯一的办法。","en":"It was the only way.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2101,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1777,"status":"paired","id":"texts:30689"},{"key":"A_CRYPTIC_ESSENCE_PROJECT","zh":"研究魂魄","en":"Research the Essence","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2103,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1778,"status":"paired","id":"texts:30690"},{"key":"A_CRYPTIC_ESSENCE_PROJECT_DESC","zh":"坦佩里翁国王把永朽之暗的碎片托付给了我们。通过研究它的灵魂碎片，我们可能就能发现它的巢穴位置，找到打破它对阿纳萨里的控制的方法。","en":"King Tamperion has entrusted us with a fragment of the Dark Immortal. By studying its essence, we may uncover the location of its lair and the means to break its hold over the Anathari.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2104,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1779,"status":"paired","id":"texts:30691"},{"key":"THE_CRYPTIC_ESSENCE_PROJECT","zh":"$A_CRYPTIC_ESSENCE_PROJECT$","en":"$A_CRYPTIC_ESSENCE_PROJECT$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2106,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1780,"status":"paired","id":"texts:30692"},{"key":"THE_CRYPTIC_ESSENCE_PROJECT_DESC","zh":"$A_CRYPTIC_ESSENCE_PROJECT_DESC$","en":"$A_CRYPTIC_ESSENCE_PROJECT_DESC$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2107,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1781,"status":"paired","id":"texts:30693"},{"key":"colony.10035.name","zh":"永朽之暗","en":"The Dark Immortal","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2109,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1782,"status":"paired","id":"texts:30694"},{"key":"colony.10035.desc","zh":"科学家们成功地解密了魂魄，将永朽之暗的位置锁定在一处荒凉的山顶上。很快，一支探险队就到达了山上的高原，找到了它的老巢。\\n\\n在中心隐约出现了这场试炼的构筑者：永朽之暗。这个实体来源不明，其形态由等离子体、烟雾、骨骼和具有灵能活性的物质不稳定地融合而成。它的话语绕过声音，直接刺入现场团队每一个成员的神经结构中。\\n\\n“你们是来归降于我的吗，小[Owner.GetSpeciesNamePluralInsult]们？”它抑扬顿挫地说道，灵能传音中夹杂着嘲讽的意味。“阿纳萨里是我最珍爱的财产。但我给你一个机会。参加试炼，证明你们值得我正眼相看。”","en":"The scientists deciphered the essence successfully and located the Dark Immortal at a forlorn mountain top. Soon after, an expedition team arrived at the mountain's plateau, finding the site occupied.\\n\\nAt the epicenter loomed the architect of the trials: The Dark Immortal. An entity of incomprehensible origin, its form an unstable fusion of plasma, smoke, bone, and psionically active matter. Its voice bypassed sound, manifesting directly in the neural architecture of every team member present.\\n\\n'Have you come to subordinate yourselves, little [Owner.GetSpeciesNamePluralInsult]?' it intoned slowly, its thought-voice laced with mockery. 'The Anathari are my dearest possession. But I offer you a chance. Enter the trials and prove yourself worthy of my regard.'","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2110,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1783,"status":"paired","id":"texts:30695"},{"key":"colony.10035.a","zh":"我们接受挑战。","en":"We accept your challenge.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2112,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1784,"status":"paired","id":"texts:30696"},{"key":"colony.10035.a.tt","zh":"开始勇气试炼。","en":"Start the Trial of Bravery.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2113,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1785,"status":"paired","id":"texts:30697"},{"key":"colony.10035.b","zh":"我们拒绝挑战。直接开始攻击。","en":"We refuse the challenge. Attack immediately.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2114,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1786,"status":"paired","id":"texts:30698"},{"key":"colony.10040.name","zh":"勇气试炼","en":"Trial of Bravery","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2116,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1787,"status":"paired","id":"texts:30699"},{"key":"colony.10040.desc","zh":"在永朽之暗的带领下，一位殖民者被传送到了深山之中的洞窟里。在阴暗的角落里，一只凶猛的怪虫等待着。那东西很像一只体型过于巨大的甲壳动物，外壳上闪烁着奇怪的矿物和古老的合金。它就像是在保卫地盘一般，动作协调得令人毛骨悚然，暗示着它具有颇高的智力水平。","en":"A single colonist was transported to a cave deep within the mountain, The Dark Immortal leading the way. A monstrous beast awaited in the darkest corner. The entity resembled a crustacean of impossible scale, its shell glittering with strange minerals and ancient alloys. It acted like it was guarding its turf, moving with an eerie coordination that hinted at a surprising level of intelligence.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2117,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1788,"status":"paired","id":"texts:30700"},{"key":"colony.10040.a","zh":"试着杀死这头怪虫。","en":"Try to kill the beast.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2119,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1789,"status":"paired","id":"texts:30701"},{"key":"colony.10040.a.militarist","zh":"用火烧死它。","en":"Kill it with fire.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2120,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1790,"status":"paired","id":"texts:30702"},{"key":"colony.10040.b","zh":"试着智取这头怪虫。","en":"Try to trick the beast.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2121,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1791,"status":"paired","id":"texts:30703"},{"key":"colony.10045.name","zh":"通过勇者试炼","en":"Succeeding the Trial of Bravery","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2123,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1792,"status":"paired","id":"texts:30704"},{"key":"colony.10045.desc","zh":"被选中的殖民者向深渊冲锋，钢铁与甲壳在漆黑的洞窟中相撞。\\n\\n巨大的甲壳怪虫瞬间作出反应，它的巨钳劈开岩石，庞大的身躯撼动着山体。但殖民者早有准备。他将怪物引诱至更狭窄的通道，预判着它的动作，精准打击事先标记的关节与感知节点。\\n\\n当尘埃落定，这头巨虫终于倒下了，它最后的抽搐如雷鸣般在山体中回荡。殖民者浑身是血与尘土，却活着走了出来。\\n\\n永朽之暗缓缓点头，似乎对殖民者这鲁莽之举表示赞许。勇气的试炼，就此完成。","en":"Steel met shell in the pitch-dark cavern as the chosen colonist charged into the abyss.\\n\\nThe titanic Crustacean reacted instantly, its claws slicing through stone, its bulk shaking the mountain. But the colonist was ready. Luring it into tighter corridors, they baited the creature's movements, striking at joints and sensory nodes identified in advance.\\n\\nWhen the dust settled, the creature lay still, its final convulsion echoing through the mountain like thunder. The colonist emerged, covered in blood and dust, but alive.\\n\\nThe Dark Immortal gave a slow nod, as if in appreciation of the colonist's reckless actions. The trial of bravery was completed.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2124,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1793,"status":"paired","id":"texts:30705"},{"key":"colony.10045.a","zh":"让我们继续吧……","en":"Let us continue...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2126,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1794,"status":"paired","id":"texts:30706"},{"key":"colony.10045.a.tt","zh":"开始智慧试炼。","en":"Start the Trial of Wisdom.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2127,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1795,"status":"paired","id":"texts:30707"},{"key":"colony.10046.name","zh":"$colony.10045.name$","en":"$colony.10045.name$","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2129,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1796,"status":"paired","id":"texts:30708"},{"key":"colony.10046.desc","zh":"正面战斗绝对不是可以进行的策略。殖民者观察着甲壳怪虫的移动，它对光的厌恶，对震动的超敏反应，以及最关键的，它的失明。它只对声音做出反应。每一次移动都是对回声和打击的反应。殖民者制定了一个计划，不是对抗，而是误导。\\n\\n殖民者向石室的中央石柱投掷了一系列石块。随着声音的回荡，野兽立刻做出了反应，向着噪声冲去。\\n\\n中央石柱破碎，导致石室的屋顶坍塌。殖民者在一个狭窄的凹陷处找到了庇护，免受部分落石的伤害。甲壳怪虫被埋在数吨重的石头下，被困住，最后永远地咽了气。\\n\\n永朽之暗似乎很欣赏殖民者的聪明才智。勇气的试炼，就此完成。","en":"Combat was never a viable strategy. The colonist observed the crustacean's movements, its aversion to light, its hypersensitivity to vibration, and most critically, its blindness. It responded only to sound. Every movement was an echo and strike reaction. The colonist formed a plan, not of confrontation, but misdirection.\\n\\nThe colonist hurled a series of stones against the chamber's central column. As the sound reverberated, the beast responded instantly, charging at the noise.\\n\\nThe central column shattered, bringing down the roof of the chamber. The colonist found refuge in a narrow recess, shielded from a partial rockfall. The crustacean was buried beneath tons of stone, trapped, and silenced.\\n\\nThe Dark Immortal seemed to appreciate the colonist's cleverness and wits. The trial of bravery was completed successfully.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2130,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1797,"status":"paired","id":"texts:30709"},{"key":"colony.10047.name","zh":"勇气试炼失败","en":"Failing the Trial of Bravery","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2132,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1798,"status":"paired","id":"texts:30710"},{"key":"colony.10047.desc","zh":"野兽的利爪快如闪电，在洞穴的黑暗中发出微弱的嗡鸣，每一个动作都模糊不清，每一次攻击都伴随着低频脉冲，震得石头都在颤抖。\\n\\n殖民者小心翼翼地移动着，考虑着自己所能采取的对策。 虚晃一招，引诱，试图攻击，或者也许是分散注意力。 但这生物适应得比预期的更快。 它的下一次攻击准确命中，这生物因为愤怒身体发光，将整个洞穴都点亮了。\\n\\n当尘埃落定，殖民者已经死了。 我们未能通过试炼。","en":"The beast's claws were lightning-fast and hummed faintly in the cave's darkness, each movement a blur, each strike accompanied by a low-frequency pulse that set stone trembling.\\n\\nThe colonist moved carefully, considering their options. A feint, a lure, an attempted blow, or perhaps a distraction. But the creature adapted faster than expected. Its next strikes landed true, and the cavern lit up in a burst of bioluminescent rage.\\n\\nWhen the dust cleared, the colonist lay dead. We had failed the trial.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2133,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1799,"status":"paired","id":"texts:30711"},{"key":"colony.10047.a","zh":"英勇之举","en":"A valiant effort.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2135,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1800,"status":"paired","id":"texts:30712"},{"key":"colony.10050.name","zh":"智慧试炼","en":"Trial of Wisdom","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2137,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1801,"status":"paired","id":"texts:30713"},{"key":"colony.10050.desc","zh":"一个声音开始在房间里渐渐响起。起初颤抖而犹豫，但很快就洪亮得如同岩壁都在吟诵一般：\\n\\n§H“不倚兵律出寂寥，\\n缄口结契古恨消。\\n意志机关不得使，\\n潜移默化星河调。\\n大象希形造化至，\\n太平归境混沌消。”§!","en":"A sound, at first trembling and uncertain, began to form within the chamber. Soon, it was as if the rocks themselves were speaking:\\n\\n§H'I am forged in silence, not conquest or codes,\\nA pact unspoken, that ancient grudge erodes.\\nNo engine drives me, no mind commands,\\nYet I steady the stars with invisible hands.\\nFew see me come, but all feel the change\\nA stillness where chaos once held the range.'§!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2138,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1802,"status":"paired","id":"texts:30714"},{"key":"colony.10050.a","zh":"答案是“飞升”。","en":"The answer is 'Ascension.'","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2140,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1803,"status":"paired","id":"texts:30715"},{"key":"colony.10050.b","zh":"答案是“星海大同”。","en":"The answer is 'Galactic Harmony.'","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2141,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1804,"status":"paired","id":"texts:30716"},{"key":"colony.10055.name","zh":"智慧试炼失败","en":"Failing the Trial of Wisdom","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2143,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1805,"status":"paired","id":"texts:30717"},{"key":"colony.10055.desc","zh":"这位殖民者的话刚一离开[Owner.Species.GetMouthName]，光亮就退却了。永朽之暗的声音切开了沉寂：“[Owner.GetSpeciesNameInsult]，”它说，“你以为对力量的渴望能解释一切吗？”\\n\\n就在那一刻，这位殖民者被击中了。吞没它的不是火焰或者武器，只有压力和沉默。他悄无声息地倒下了，山洞把尸体整个吞下。我们的试炼失败了。","en":"As the words left the colonist's [Owner.Species.GetMouthName], the light dimmed. The Dark Immortal's voice cut through the stillness:'[Owner.GetSpeciesNameInsult],' it said, 'not everything can be answered by the sheer lust for power.'\\n\\nIn that instant, the colonist was struck. No weapon or flame engulfed them, just pressure and silence. They collapsed without a sound, and the chamber swallowed the body whole. We have failed the trial.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2144,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1806,"status":"paired","id":"texts:30718"},{"key":"colony.10060.name","zh":"智慧试炼通过","en":"Succeeding the Trial of Wisdom","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2146,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1807,"status":"paired","id":"texts:30719"},{"key":"colony.10060.desc","zh":"在说出答案之后，殖民者屏息凝神，希望自己能够答对。岩室里响起了赞许的隆隆声，永朽之暗看起来似乎很高兴。\\n\\n“你懂了，”它说道。“不是所有试炼都在考验力量。也有的只需要你拥有打开心扉的勇气。”\\n\\n谜语渐渐消失，柔和的光线充满了山洞。试炼获得了成功，前路还在等待着我们。","en":"The colonist paused after speaking up, hoping to have presented the right answer. The chamber rumbled in approval, and the Dark Immortal seemed almost pleased.\\n\\n'You understood,' came its words. 'Not all trials are of strength or power. Some require only the courage to open one's mind.'\\n\\nA soft light filled the room as the riddle faded away. The trial was a success, and the path forward awaits.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2147,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1808,"status":"paired","id":"texts:30720"},{"key":"colony.10060.a","zh":"我们必须继续前进……","en":"We must press on...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2149,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1809,"status":"paired","id":"texts:30721"},{"key":"colony.10060.a.tt","zh":"开始牺牲试炼。","en":"Start the Trial of Sacrifice.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2150,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1810,"status":"paired","id":"texts:30722"},{"key":"colony.10065.name","zh":"牺牲试炼","en":"Trial of Sacrifice","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2152,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1811,"status":"paired","id":"texts:30723"},{"key":"colony.10065.desc","zh":"一位殖民者踏前一步迎接挑战。他被抬升到一个漆黑的巨大祭坛上，中间摆着两把黑曜石椅子和一张矮长桌。上面只放了一件武器，一把优雅的弯刀。殖民者用[Owner.Species.GetHandName]把刀拾起，感受到了里面的力量正在微微震颤着。\\n\\n坦佩里翁王被捆在其中一张椅子上，捆住他的不是一般的绳索，而是某种基本力构成的发光丝线。他的表情难以捉摸，既不恐惧也不平均，只有死一般的沉默。而另一张椅子是空的。\\n\\n随后那个声音又一次进入了殖民者的脑海。\\n\\n“在这把刀面前，无论国王或是懦夫都是平等的。”永朽之暗喃喃说道，“想要通过这次审判，就必须夺去一条生命。要么剜下坦佩里翁王的心脏，要么就牺牲你自己；自己选吧。选错的话……试炼就结束了。”","en":"A colonist stepped forward to face the trial, and was swept up to stand on a vast, darkened dais. In the center: two obsidian chairs and a long, low table. A single weapon was placed upon it, an elegant, curved blade. As the colonist picked it up with one [Owner.Species.GetHandName], it hummed faintly with power.\\n\\nIn one chair sat King Tamperion, bound not by rope, but by luminous cords of elemental force. His expression was unreadable, showing neither fear nor peace, only stillness. The other chair was empty.\\n\\nThen the voice spoke into the colonist's mind once more.\\n\\n'The blade has tasted kings and cowards alike,' the Dark Immortal whispered. 'To pass this trial, one life must be taken. Take the Anathari leader's heart, or sacrifice yourself; the choice is yours. Choose wrongly... and the trial will end.'","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2153,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1812,"status":"paired","id":"texts:30724"},{"key":"colony.10065.a","zh":"再见了，国王。","en":"Goodbye, king.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2155,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1813,"status":"paired","id":"texts:30725"},{"key":"colony.10065.b","zh":"我们会做出牺牲的。","en":"We will make the sacrifice.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2156,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1814,"status":"paired","id":"texts:30726"},{"key":"colony.10070.name","zh":"牺牲试炼通过","en":"Succeeding the Trial of Sacrifice","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2158,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1815,"status":"paired","id":"texts:30727"},{"key":"colony.10070.desc","zh":"这位殖民者站在坦佩里翁王的身前，静静地站着。弯刀躺在黑曜石桌光滑的台面上。永朽之暗没有做出任何引导。\\n\\n殖民者拿起弯刀，利落地刺进坦佩里翁王的胸膛，动作迅速而果断。他没有叫喊，只有柔和的金属鸣响，有如远方的钟声。\\n\\n坦佩里翁王抬起头来，眼神平静。刀刃完全没入，刺穿的东西不是肉体而是某种截然不同的物质。他的胸膛微微发光，闪烁着金色的光芒。坦佩里翁王确实是“金心者”……\\n\\n国王周围的束缚消失，祭坛也褪色了。永朽之暗又一次对我们说：“你们可以继续了。”","en":"The colonist stood before the bound form of King Tamperion, silent, unmoving. Upon the obsidian table, the blade awaited. The Dark Immortal offered no guidance.\\n\\nThe colonist took the blade and drove it cleanly into Tamperion's chest, swift and decisive. He made no cry. There was only a soft metallic chime, like the distant clanging of bells.\\n\\nKing Tamperion looked up, eyes calm. The blade, buried to the hilt, had not pierced flesh, but something else entirely. His chest glowed faintly, pulsing with a golden light. King Tamperion the 'Goldenhearted' indeed...\\n\\nThe bindings around the king dissolved and the dais faded. The Dark Immortal spoke once more into our minds: 'You may proceed.'","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2159,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1816,"status":"paired","id":"texts:30728"},{"key":"colony.10070.a","zh":"真是令人惊讶的结果。","en":"It is an astonishing outcome.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2161,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1817,"status":"paired","id":"texts:30729"},{"key":"colony.10075.name","zh":"牺牲试炼失败","en":"Failing the Trial of Sacrifice","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2163,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1818,"status":"paired","id":"texts:30730"},{"key":"colony.10075.desc","zh":"殖民者看着坦佩里翁王，手里攥着弯刀。坦佩里翁王静静地坐着，他温柔的目光既没有恳求，也没有准许。殖民者犹豫了一下，然后把刀刃对准了自己。\\n\\n殖民者猛地吸了一口气，倒在地上，响起了弯刀落在祭坛上的声音。选择很明确：放过阿纳萨里的领袖，独自承担重任。\\n\\n但永朽之暗的话既没有愤怒也没有喜悦：“同情不是宽恕。这把刀不该对自己用。”\\n\\n一滴眼泪无声地从坦佩里翁王的脸上滚落下来。我们以最大的好意决定了他的子民们的命运。\\n试炼结束了，没有荣耀，只有悲哀。那位殖民者死去了，前方的道路没有打开。","en":"The colonist looked upon King Tamperion, blade in hand. King Tamperion sat still, his soft gaze offering neither plea nor permission. The colonist hesitated, then turned the blade on themself.\\n\\nA sharp intake of breath, and the colonist collapsed, the blade clattering against the obsidian floor. The choice was clear: to spare the Anathari leader and to carry the burden alone.\\n\\nBut the Dark Immortal's words arrived with neither anger nor triumph: 'Compassion is not absolution. The blade was never meant for the self.'\\n\\nA silent tear rolled down King Tamperion's face. With the best intentions, we had sealed his people's fate...\\nThe trial ended, not in glory, but sorrow. The colonist was dead, and the path forward was sealed.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2164,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1819,"status":"paired","id":"texts:30731"},{"key":"colony.10080.name","zh":"内心的渴望","en":"Innermost Desire","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2166,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1820,"status":"paired","id":"texts:30732"},{"key":"colony.10080.desc","zh":"永朽之暗站在我们面前，依旧是那么不可捉摸。它的形态只是映衬在石头上的一个巨大而又模糊的剪影，仿佛属于一个只与本维度部分相交的现实。它没有发出声音，而是在我们的脑海中直接绽放它的存在，每个念头都不言而喻，也无可逃避。\\n\\n在寂静中，黑暗的不朽者传递了一条温柔而近乎欣喜的思绪：“你们得到了我的青睐，小小的[Owner.GetSpeciesNamePlural]们。我对你们印象深刻。说吧，你们想要什么？”","en":"The Dark Immortal stood before us, unchanged, unknowable. Its form was a silhouette against the stone, vast yet indistinct, as though it belonged to a reality only half-intersecting with our own. It made no sound. Instead, its presence bloomed within our minds, each thought delivered not in words but as inevitabilities.\\n\\nInto the stillness, the Dark immortal transmitted a thought, soft and almost pleased: 'You have gained my favor, little [Owner.GetSpeciesNamePlural]. You have impressed me. Now speak, what is it that you desire?'","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2167,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1821,"status":"paired","id":"texts:30733"},{"key":"colony.10080.a","zh":"滚出这颗行星永远别回来。","en":"Leave this planet. Forever.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2169,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1822,"status":"paired","id":"texts:30734"},{"key":"colony.10080.b","zh":"消灭阿纳萨里。","en":"Eradicate the Anathari.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2170,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1823,"status":"paired","id":"texts:30735"},{"key":"colony.10081.name","zh":"盛大的成功","en":"A Grandiose Success","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2172,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1824,"status":"paired","id":"texts:30736"},{"key":"colony.10081.desc","zh":"一阵沉默。一阵跨越思想和时间的沉默。随之而来的则是一种无声的允诺。“我不用再盯着阿纳萨里了。”永朽之暗说，“现在归你管了。”语罢，它便消失了。没有光，也没有声音，只有空气中细微的变化让人察觉到某种巨大的东西离开了。\\n\\n在第一次接触之后的那个周期中，殖民者和阿纳萨里之间的物种间融合更加顺畅了。农作物丰收，城市与自然和谐发展，植物和科技并肩而行。几个世纪以来，[Root.GetName]第一次繁荣起来，充盈着一种不受冲突重压、只为和平调谐的空气。","en":"There was a pause. A silence that stretched across thought and time, but then a hushed agreement. 'The Anathari are no longer mine to watch,' the Dark Immortal spoke. 'You are bound now.' With that, it vanished. No light or sound, only a change in the air, and the sense that something vast has departed.\\n\\nIn the cycles that followed first contact, the interspecies convergence between colonists and the Anathari intensified. Crops flourished extensively, and cities rose in harmony with the land. Flora and technology walked side by side. For the first time in centuries, [Root.GetName] flourished, its atmosphere no longer burdened by conflict, but recalibrated for peace.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2173,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1825,"status":"paired","id":"texts:30737"},{"key":"colony.10081.a","zh":"巨大的成功。","en":"A great success.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2175,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1826,"status":"paired","id":"texts:30738"},{"key":"colony.10082.name","zh":"金色花瓣雨","en":"A Rain of Golden Petals","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2177,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1827,"status":"paired","id":"texts:30739"},{"key":"colony.10082.desc","zh":"“如你所愿。”\\n\\n永朽之暗从我们的脑中退去，也把某种很基本的东西顺手改变了。殖民者们感受到了一种深入骨髓的不安和反胃。整个星球上，阿纳萨里开始崩溃。没有惨叫，没有挣扎，只有华服化为尘土的沙沙声，如同花瓣为微风中飘零的呓语。\\n\\n在石室内，坦佩里翁王弥弥留尚在。他难以置信地眨了眨眼，里面充满了对[Owner.GetSpeciesNamePlural]突然背叛的失望。他既没有抬手，也没有恳请。一朵金色的花从他的袖间滑落到地上。随后他也逝去了。没有哀痛，也没有宽慰，只有曾经存在的那一群人、一首歌、一个文明从[Root.GetName]上消失余下的巨大空虚。\\n\\n永朽之暗看起来很快乐。","en":"'As you wish.'\\n\\nThe Dark Immortal withdrew from our thoughts, and with it, something fundamental shifted. The colonists felt a deep, unsettling churning in their spines. All across the planet, the Anathari began to collapse. No scream was reported, no struggle, only the soft rustle of robes folding into dust, like petals falling in the whisper of a breeze.\\n\\nIn the chamber, King Tamperion lingered a moment longer. His eyes blinked in utter betrayal and disappointment for the [Owner.GetSpeciesNamePlural] species. He raised no hand, spoke no plea. A single golden bloom fell from his sleeve to the cavern floor. And then he, too, was gone. There was no mourning, nor relief. Only the absence of what once was, a people, a song, a civilization, swept from [Root.GetName].\\n\\nThe Dark Immortal seemed pleased.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2178,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1828,"status":"paired","id":"texts:30740"},{"key":"colony.10082.a","zh":"我们本就不需要他们。","en":"We never needed them.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2180,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1829,"status":"paired","id":"texts:30741"},{"key":"colony.10085.name","zh":"盛大的失败","en":"A Grandiose Failure","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2182,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1830,"status":"paired","id":"texts:30742"},{"key":"colony.10085.desc","zh":"尽管殖民者们已经踏上了通往阿纳萨里的道路，但最终这还不够。试炼失败了。永朽之暗会继续存在，像枯萎病一般继续笼罩着这片土地。\\n\\n坦佩里翁王也需要回到鲜花之庭，然而不是作为一位朋友，而是再次成为永朽之暗的仆人，一个破败之国的凋敝之王。我们的殖民者还被允许留在这颗行星上，单不会再获得任何信任。\\n\\n“你本想给予他们自由，[Owner.GetSpeciesNamePluralInsult]，”永朽之暗在我们脑中说道，“可是你们不配。”","en":"The colonists had walked the path to the Anathari, but in the end, it was not enough. The trials failed. The Dark Immortal would remain, its presence looming across the land like a blight.\\n\\nKing Tamperion would need to return to the Court of Blossoms, not as a friend, but as a servant once more to The Dark Immortal. A broken king in a broken kingdom. Our colonists would be permitted to remain on the planet, tolerated, but never trusted again.\\n\\n'You sought to free them, [Owner.GetSpeciesNamePluralInsult],' the Dark Immortal sounded in our heads. 'But you were not worthy.'","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2183,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1831,"status":"paired","id":"texts:30743"},{"key":"colony.10085.a","zh":"退无可退了。准备背水一战。","en":"There is nothing left to lose. Ready our attack.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2185,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1832,"status":"paired","id":"texts:30744"},{"key":"colony.10085.b","zh":"消灭阿纳萨里。我们会成为你的忠诚仆人。","en":"Eradicate the Anathari. We will become your loyal thralls.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2186,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1833,"status":"paired","id":"texts:30745"},{"key":"colony.10085.c","zh":"撤退回殖民地。","en":"Retreat back to the colony.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2187,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1834,"status":"paired","id":"texts:30746"},{"key":"colony.10086.name","zh":"战争是唯一答案","en":"War is the only Answer","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2189,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1835,"status":"paired","id":"texts:30747"},{"key":"colony.10086.desc","zh":"我们知道永朽之暗的力量无比巨大。我们的攻击果断而强力。永朽之暗发出一声翻腾的尖叫，整个洞窟都为之颤抖起来。\\n\\n尽管军队遭到了重创，但我们还是抓住了永朽之暗。洞穴嚎叫着，空气骨头被碾碎一般裂开。永朽之暗消逝了。\\n\\n在这之后，坦佩里翁王接见了这些幸存者。他走近殖民者，深深地鞠了一躬。尽管损失惨重，但噩梦终于醒来了。","en":"We knew the power of the Dark Immortal was immense. Our assault was immediate and violent. The cavern trembled as the Dark Immortal let out a churning screech.\\n\\nWhile our forces took heavy damage, we managed to bind the Dark Immortal. The cavern howled, and the air cracked like splitting bone. Then the Dark Immortal was gone.\\n\\nAfterward, King Tamperion met the survivors. He approached the colonists and bowed deeply. For all that had been lost, the nightmare was over.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2190,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1836,"status":"paired","id":"texts:30748"},{"key":"colony.10086.a","zh":"不管怎么样我们还是保住了星球。","en":"We saved the planet after all.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2192,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1837,"status":"paired","id":"texts:30749"},{"key":"colony.10087.name","zh":"仆从之路","en":"The Way of the Thralls","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2194,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1838,"status":"paired","id":"texts:30750"},{"key":"colony.10087.desc","zh":"行星各地的阿纳萨里风雨飘摇。骨肉和记忆，它们曾经拥有的一切都开始消失。坦佩里翁王是最后一个。他死的时候一言不发。殖民者说，他在最后一刻化为一道闪光和一圈金色的花瓣。\\n\\n现在就只剩下永朽之暗了。我们感到它在心灵的空洞中沉淀下来。某种黑暗而古老的东西在我们体内蠕动，缓慢而坚定地从永朽之暗到我们、从过去到现在流动着。\\n\\n我们的殖民者不再只是[Owner.GetSpeciesNamePlural]，而是某种……新的存在。","en":"Across the planet, the Anathari faltered. Flesh, bone, memory: all they had once been began to fade away. King Tamperion was the last. When his time came, he did not speak. The colonists reported his end as a flash of light and a halo of golden petals.\\n\\nAll that remained was the Dark Immortal. We felt it settling into the hollow spaces in our minds. Something dark and ancient wormed its way within us. A transference, slow and absolute. From the Dark Immortal to us, from what had been to what now was.\\n\\nOur colonists are no longer just [Owner.GetSpeciesNamePlural], but something else now. Something ... new.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2195,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1839,"status":"paired","id":"texts:30751"},{"key":"colony.10087.a","zh":"我们接受命运。","en":"We accept our fate.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2197,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1840,"status":"paired","id":"texts:30752"},{"key":"colony.10090.name","zh":"万物当有终","en":"All Life Must End","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2199,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1841,"status":"paired","id":"texts:30753"},{"key":"colony.10090.desc","zh":"一个巨大的实体从暗影中浮现，不是野兽也不是机械，而是某种更诡异的东西。它的外形在熔化的集合体和沸腾的黑影之间变换。它没有任何沟通的打算，只是张开了巨口。\\n\\n建筑倒塌一地，殖民者被撕成碎末抛洒向空中，被无形的压力碾碎。数个小时内，整片平原荡然无存，只余下死寂遍野。\\n\\n然后，它就像来时一般倏然而去，在这颗行星上只留下死亡和破坏的痕迹。","en":"A colossal entity emerged from the shadows, neither beast nor machine, but something stranger, its form shifting between molten geometry and seething shadow. It did not attempt to communicate. It simply devoured.\\n\\nBuildings crumbled into the ground. Colonists were torn apart, vanishing into the air or crushed under invisible pressure. Within hours, nothing remained but a low hum echoing across the ruined plain.\\n\\nThen, as soon as it came, the beast vanished, leaving behind a trail of death and devastation on a scorched planet.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2200,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1842,"status":"paired","id":"texts:30754"},{"key":"colony.10090.a","zh":"真恐怖的力量……","en":"What horrifying power...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2202,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1843,"status":"paired","id":"texts:30755"},{"key":"colony.10090.a.tt","zh":"[Root.GetName]上50%的人口死去，另外一半也受到严重毁坏。","en":"50% of the population on [Root.GetName] has died, and the other half is devastated.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2203,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1844,"status":"paired","id":"texts:30756"},{"key":"colony.10095.name","zh":"巧合还是命运？","en":"Coincidence or Fate?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2205,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1845,"status":"paired","id":"texts:30757"},{"key":"colony.10095.desc","zh":"巡逻队报告在[Root.GetName]周围的森林里发现了奇形怪状的尸体。它们皮肤被烧成焦炭，骨骼也被熏黑，一种原始恐惧的表情凝固在脸上。周围没有发现任何武器，也没有任何冲突的迹象。附近的植被上残留着极端高温暴露和短暂的局部重力异常的迹象。\\n\\n不管被猎杀的是什么东西，它都已经死了。枯萎的植物灿烂地绽放，当地的动物群也带着谨慎的和谐回归原处。肥沃的土壤似乎预兆着前所未有的丰收。\\n\\n目前，殖民地安全了。","en":"Patrols reported finding grotesque bodies in the forests surrounding [Root.GetName]. Charred skin, blackened bones, and expressions frozen in primal terror. No weapons were to be found, and no signs of any conflict. Nearby vegetation evidenced signs of extreme heat exposure and brief, localized gravitational anomalies.\\n\\nBut whatever hunted there is gone, and the planet is responding. Withered flora bloom in radiant abundance, and the local fauna have returned with cautious harmony. The rich soil appears ready to yield harvests unlike any seen before.\\n\\nFor now, the colony is safe.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2206,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1846,"status":"paired","id":"texts:30758"},{"key":"colony.10095.a","zh":"幸运的结果。","en":"A fortunate outcome.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2208,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1847,"status":"paired","id":"texts:30759"},{"key":"NAME_anathari","zh":"阿纳萨里","en":"Anathari","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2210,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1848,"status":"paired","id":"texts:30760"},{"key":"NAME_anathari_plural","zh":"阿纳萨里","en":"Anathari","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2211,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1849,"status":"paired","id":"texts:30761"},{"key":"NAME_Tamperion","zh":"坦佩里翁","en":"Tamperion","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2212,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1850,"status":"paired","id":"texts:30762"},{"key":"tamperion_kills_pops_tt","zh":"§R10%§!人口死亡。","en":"§R10%§! of the population dies.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2214,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1851,"status":"paired","id":"texts:30763"},{"key":"dark_immortal_kills_pops_tt","zh":"§R50%§!人口死亡。增加§R+50§!荒废度。","en":"§R50%§! of the population dies. Add §R+50§! Devastation.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2215,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1852,"status":"paired","id":"texts:30764"},{"key":"THE_JUDGE_CAT","zh":"辐射激增","en":"Radiation Spikes","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2219,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1854,"status":"paired","id":"texts:30765"},{"key":"THE_JUDGE_CAT_DESC","zh":"[From.GetName]附近突然探测到一处激增的辐射。调查时得多加小心。","en":"A significant spike in radiation has been detected in the vicinity of [From.GetName]. Proceed with caution when investigating.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2220,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1855,"status":"paired","id":"texts:30766"},{"key":"anomaly.9000.name","zh":"神秘舰船","en":"Mysterious Ship","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2222,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1856,"status":"paired","id":"texts:30767"},{"key":"anomaly.9000.desc","zh":"我们在[From.GetName]的调查目前取得了一些有趣的成果，这颗小行星的中心是一个完美的球形空腔，光滑的墙壁似乎是由原子级别的精度雕琢而成。空腔的中央悬浮着一艘小型舰船，它似乎在向[Root.GetName]发出问候，并且也只和[Root.GetLeaderName]对话。","en":"Our study of [From.GetName] has yielded interesting results. Within the core of the asteroid is the negative space of a perfect sphere. The walls are so smooth as to have been carved with atomic precision, and hovering in the center is a small vessel. It appears to be hailing [Root.GetName] and will only speak to [Root.GetLeaderName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2223,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1857,"status":"paired","id":"texts:30768"},{"key":"anomaly.9000.a","zh":"将信号接入主屏幕","en":"Put that on the main viewer.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2224,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1858,"status":"paired","id":"texts:30769"},{"key":"anomaly.9001.name","zh":"裁决官","en":"The Adjudicator","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2226,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1859,"status":"paired","id":"texts:30770"},{"key":"anomaly.9001.desc","zh":"经统计学计算，你已经荒废了自身63%的潜能。\\n在接下来的47秒内向我证明你存在的价值，不然的话我就将你从因果中移除。","en":"You have squandered 63% of your statistically allotted potential.\\nJustify your existence in the next 47 seconds... or be excised from causality.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2227,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1860,"status":"paired","id":"texts:30771"},{"key":"anomaly.9001.a","zh":"你是谁？你想干什么？","en":"Who are you? What do you want?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2228,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1861,"status":"paired","id":"texts:30772"},{"key":"anomaly.9001.a.response","zh":"我是裁决官。生命是只有少数才能得到的珍贵礼物，而你却将其挥霍。\\n\\n剩余38秒……","en":"I am the Adjudicator. The chance at life is a precious gift few get to receive, and you have wasted yours.\\n\\n38 seconds...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2229,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1862,"status":"paired","id":"texts:30773"},{"key":"anomaly.9001.b","zh":"你说的“移除”是什么意思？","en":"What do you mean 'excised'?","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2230,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1863,"status":"paired","id":"texts:30774"},{"key":"anomaly.9001.b.response","zh":"我会把你在这条时间线上占据的位置让给另一位更有资格的人。他本来从没有机会能够拥有生命。而你，则会被彻底遗忘，你毫无价值的生命将永远无人知晓。","en":"I will give the place you hold in this timeline to one who may prove more worthy. One who never had the chance to become. You will be more than forgotten. Your worthless existence will have never been.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2231,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1864,"status":"paired","id":"texts:30775"},{"key":"anomaly.9001.c","zh":"你凭什么在这里裁决？谁赋予你这样的权力？","en":"Who are you to judge? What gives you the right?!","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2232,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1865,"status":"paired","id":"texts:30776"},{"key":"anomaly.9001.c.response","zh":"我以行为论是非，以取舍决对错。\\n\\n你空耗这么多空气，占用如此多的空间与带宽，除了熵，你什么也没有创造。多元宇宙不会为失去无用的压舱物而哀悼。\\n\\n剩余0秒……","en":"I judge by doing. I have the right by taking.\\n\\nYou have consumed breath, space, and bandwidth, yet contributed nothing but entropy. The multiverse does not mourn lost ballast.\\n\\n0 seconds...","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2233,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1866,"status":"paired","id":"texts:30777"},{"key":"anomaly.9002.name","zh":"放射性脉冲","en":"Radioactive Pulse","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2235,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1867,"status":"paired","id":"texts:30778"},{"key":"anomaly.9002.desc","zh":"我们在[From.GetName]的研究目前取得了一些有趣的成果。这颗小行星的核心含有放射性物质，在其衰变过程中会发出周期性脉冲。虽然科学家[Root.GetLeaderName]可能永远无法从大剂量的伽马辐射中恢复过来了，但这种脉冲是可以预测的，之后的研究人员不会受到伤害。","en":"Our study of [From.GetName] has yielded interesting results. The asteroid possesses a core of radioactive material that emits a periodic pulse as it deteriorates. While our scientist, [Root.GetLeaderName], may never recover from the large dose of gamma radiation, the pulsing is predictable and poses no risk to future researchers.","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2236,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1868,"status":"paired","id":"texts:30779"},{"key":"anomaly.9002.a","zh":"对不起了，[Root.GetLeaderName]。","en":"Sorry, [Root.GetLeaderName].","source":"events_6","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/events_6_l_english.yml","el":2237,"zs":"localisation/simp_chinese/events_6_l_simp_chinese.yml","zl":1869,"status":"paired","id":"texts:30780"}]}