{"schema_version":1,"game_version":"Cygnus v4.5.2 (9776)","extracted_at":"2026-10-12","namespace":"gameplay","source":"astral_rifts_1","count":519,"entries":[{"key":"astral_rift_crystal","zh":"晶体裂隙","en":"The Crystal Rift","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":6,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":5,"status":"paired","id":"texts:5583"},{"key":"astral_rift.1000.name","zh":"理解","en":"Understanding","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":8,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":6,"status":"paired","id":"texts:5584"},{"key":"astral_rift.1000.desc","zh":"在裂隙的另一边有什么东西控制住了球体使我们的回收装置失效了。\\n\\n我们收到的第一批数据难以理解，但随后的传输让这些信息慢慢拼凑到了一起。我们推测，在这条裂缝的另一边，时间的流动要快得多，事实上，我们正在接收来自裂缝另一边的实时通信。\\n\\n结果加是每天处理大约一个单词。以下是我们目前收到的报告。\\n\\n§E“我们观测……”§!\\n\\n§E“道歉……方法……恶劣……”§!\\n\\n§E“紧急……”§!\\n\\n§E“理解……”§!\\n\\n这些简短的信息几被严重的噪音和无法解读的数据几乎淹没了。\\n\\n谁都不知道§Y$tech_rift_sphere$§!的[Explorer.GetCrew]究竟处于何等的危险之中。\\n\\n可能可以通过锚索发送电磁脉冲来重新建立联系并重新掌控我们的控制系统。","en":"Something on the far side of the Rift has taken hold of the Sphere and disabled our retraction device.\\n\\nThe first parcels of data we received were unintelligible, but subsequent transfers are slowly piecing these messages together. We speculate the flow of time is much faster on the other side of this rift, and we are in fact receiving communication in real-time from across the breach.\\n\\nThe result is the processing of approximately one word per day. The following report is what we have received so far.\\n\\n§E\"we observe...\"§!\\n\\n§E\"apology... method... unkind...\"§!\\n\\n§E\"emergency...\"§!\\n\\n§E\"understand...\"§!\\n\\nThese brief messages are hidden amongst heavy noise and incomprehensible data.\\n\\nWho knows what danger the [Explorer.GetCrew] of the §Y$tech_rift_sphere$§! is in.\\n\\nIt may be possible to re-establish contact and regain control by sending an electromagnetic pulse through the anchor cord in an effort to reset our control systems.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":9,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":7,"status":"paired","id":"texts:5585"},{"key":"astral_rift.1000.desc.gestalt","zh":"$astral_rift.1000.desc$","en":"$astral_rift.1000.desc$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":10,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":8,"status":"paired","id":"texts:5586"},{"key":"astral_rift.1000.desc.default","zh":"我们的§Y$tech_rift_sphere$§!发回的报告没有包含我们[Explorer.GetScientistPlural]的[Leader.GetMechanicalBiological]签名。\\n\\n$astral_rift.1000.desc$","en":"The report received from our §Y$tech_rift_sphere$§! contains no record of our [Explorer.GetScientistPlural]'s [Leader.GetMechanicalBiological] signature.\\n\\n$astral_rift.1000.desc$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":11,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":9,"status":"paired","id":"texts:5587"},{"key":"astral_rift.1000.a","zh":"用人工智能检测隐藏规律。","en":"Utilize A.I. to check for hidden patterns.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":12,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":10,"status":"paired","id":"texts:5588"},{"key":"astral_rift.1000.b","zh":"对锚链进行电磁脉冲。","en":"E.M.P. the anchor cord.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":13,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":11,"status":"paired","id":"texts:5589"},{"key":"astral_rift.1005.name","zh":"家园","en":"Home","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":15,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":12,"status":"paired","id":"texts:5590"},{"key":"astral_rift.1005.desc.common","zh":"这些图像中可以拼凑出我们整个星系的有赢，还有另一个小得多、但密度异常大的星系的图像。在两者之间，有一系列的星界裂隙。我们明白这是从我们的维度到另一个地方的路线图。\\n\\n在我们星系的图像中，有一个小光点异常地突出。后来的分析证实这是我们的家园，[Explorer.GetHomeWorldName]，在闪闪发光。在邻近的宇宙中也发现了类似的光。\\n\\n他们在告诉我们该去哪里。\\n\\n为了避免数据损坏或丢失，我们接收的数据已经超出了计算机的合理处理能力。我们应该优先考虑我们想要保存的信息类型。","en":"A projection of our galaxy could be pieced together from the images, along with a second image of a much smaller, yet unusually dense system. Between the two, there stretched a series of Astral Rifts. We understood that this was a roadmap from our dimension to somewhere else.\\n\\nA small point of light was abnormally highlighted inside the image of our galaxy. Later analysis confirmed this was our Homeworld, [Explorer.GetHomeWorldName], shining brightly. A similar light was discovered to be marked in the neighboring universe.\\n\\nThey are showing us where to go.\\n\\nWe're receiving more data than our computers can reasonably handle before it becomes corrupted or lost. We should prioritize the type of information we'd like to preserve.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":16,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":13,"status":"paired","id":"texts:5591"},{"key":"astral_rift.1005.desc","zh":"我们能破译出的后两个单词是§E“家园”§!和§E“目击”§!。令人惊讶的是，随着我们对这些怪异数据理解的深入，我们还发现了嵌入在噪音中的视觉数据的存在。\\n\\n$astral_rift.1005.desc.common$","en":"The next two words we were able to decode were §E\"home\"§! and §E\"witness\"§!. Amazingly, as our understanding of the alien data improves, we also discovered the existence of visual data embedded within the noise.\\n\\n$astral_rift.1005.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":17,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":14,"status":"paired","id":"texts:5592"},{"key":"astral_rift.1005.a","zh":"保存粒子。","en":"Preserve the particles.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":18,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":15,"status":"paired","id":"texts:5593"},{"key":"astral_rift.1005.b","zh":"保存场操控数据。","en":"Preserve the field manipulation data.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":19,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":16,"status":"paired","id":"texts:5594"},{"key":"astral_rift.1006.name","zh":"$astral_rift.1005.name$","en":"$astral_rift.1005.name$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":21,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":17,"status":"paired","id":"texts:5595"},{"key":"astral_rift.1006.desc","zh":"在额外的计算支持下，我们处理了他们传输回的数据。这些数据其实是通讯，不是任何的攻击或什么别的。我们收到的数据是以一个运动图像序列讲述的故事。\\n\\n$astral_rift.1005.desc.common$","en":"With the extra computational support, we have processed the data they are streaming to us. It is in fact a communication; it was not an attack of any kind. The data we are receiving tells us a story in a sequence of moving images.\\n\\n$astral_rift.1005.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":22,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":18,"status":"paired","id":"texts:5596"},{"key":"astral_rift.1006.a","zh":"$astral_rift.1005.a$","en":"$astral_rift.1005.a$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":23,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":19,"status":"paired","id":"texts:5597"},{"key":"astral_rift.1006.b","zh":"$astral_rift.1005.b$","en":"$astral_rift.1005.b$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":24,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":20,"status":"paired","id":"texts:5598"},{"key":"astral_rift.1010.name","zh":"重获控制","en":"Taking Control","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":26,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":21,"status":"paired","id":"texts:5599"},{"key":"astral_rift.1010.desc.common.1","zh":"我们通过锚链传输的电磁脉冲成功地让球体从束缚它的东西中挣脱出来。","en":"The E.M.P. we delivered through the anchor cord successfully jolted the Sphere free of whatever had taken control over it.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":27,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":22,"status":"paired","id":"texts:5600"},{"key":"astral_rift.1010.desc.common.2","zh":"传感器完全恢复运转，船员在他们的位置附近观察到一个气态实体；可能这就是它控制了这艘船。似乎电磁冲击使它丧失了能力，至少暂时是这样。\\n\\n球体被固定在某种口袋维度中。我们被密集星云的旋涡云所包围。唯一检测到的其他实体就是附近的这个生物。\\n\\n从震动中恢复过来后，它开始用一系列快速通信和信号轰炸球体。\\n\\n我们的电脑和传感器信息过载，导航变得困难了起来。我们需要一些计算支持来理解我们接收到的信息。\\n\\n我们尚不清楚在这里到底是不是受到了欢迎。","en":"With sensors fully operational, the crew observed a gaseous entity directly nearby their location; presumably this is what had been controlling the vessel. It seemed that the jolt of energy has incapacitated it, at least for the time being.\\n\\nThe Sphere is being held in some sort of pocket dimension. We are surrounded on all sides by the swirling clouds of a dense nebula. The only other entity detected is the creature nearby.\\n\\nAfter recovering from the shock, it has begun to bombard the Sphere with a series of rapid communications and signals.\\n\\nOur computers and sensors have become overloaded with information, making navigation difficult. We will need some computational support to understand what we are receiving.\\n\\nIt is not clear that we are welcome here.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":28,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":23,"status":"paired","id":"texts:5601"},{"key":"astral_rift.1010.desc.gestalt","zh":"$astral_rift.1010.desc.common.1$\\n\\n$astral_rift.1010.desc.common.2$","en":"$astral_rift.1010.desc.common.1$\\n\\n$astral_rift.1010.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":29,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":24,"status":"paired","id":"texts:5602"},{"key":"astral_rift.1010.desc.default","zh":"$astral_rift.1010.desc.common.1$\\n\\n船员都生龙活虎的，但没有人记得球体失控的事情。\\n\\n$astral_rift.1010.desc.common.2$","en":"$astral_rift.1010.desc.common.1$\\n\\nThe crew is alive and well. However, none of them have any memory of losing control of the Sphere.\\n\\n$astral_rift.1010.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":30,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":25,"status":"paired","id":"texts:5603"},{"key":"astral_rift.1010.a","zh":"提供人工智能支援。","en":"Provide A.I. assistance.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":31,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":26,"status":"paired","id":"texts:5604"},{"key":"astral_rift.1010.b","zh":"赶紧出来！我们只是暂时惊住了它。","en":"Get out! We've only stunned it.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":32,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":27,"status":"paired","id":"texts:5605"},{"key":"astral_rift.1015.name","zh":"升腾","en":"Ascendance","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":34,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":28,"status":"paired","id":"texts:5606"},{"key":"astral_rift.1015.desc","zh":"更多的图像。\\n\\n我们非常详细地看到了这个外星家园的编年史。\\n\\n这些生物是几千年前由聚集在一个巨大的星界裂隙附近的气体和能量的偶然结合而形成的。他们能像大气层的一部分般自由地进出他们的星球。\\n\\n在每个生命周期结束时，它们的精华会分散到行星上，重新诞生。天空中的城市崛起，陨落，又复兴。文明是在先前文明的基础上形成的，其知识是由这些祖先粒子在物理上维持的。时间流逝的程度被可靠地估计为比我们已知宇宙的历史还要大的数量级。\\n\\n最后，我们看到了一个觉醒的高等生物的文明。它们的生理机能比我们能想到的任何技术都要先进。\\n\\n我们在数据库中记录了这个新物种，命名为无形者。\\n\\n§E“繁荣……”§!\\n\\n再一次，我们接收的数据比我们的计算机在损坏或丢失之前能够合理处理的数据还要多。我们应该优先考虑我们想要保存的信息类型。","en":"More images.\\n\\nA chronicle of this alien homeworld was shown to us in great detail.\\n\\nThese beings formed millennia ago by a chance combination of gases and energy that accumulated nearby a massive Astral Rift. They flow freely in and out of their planet as if they were part of its atmosphere.\\n\\nAt the end of each life cycle, their essence disperses back into the planet and gets born anew. Cities in the sky rose, fell, and rose again. Civilizations formed on top of previous civilizations with the knowledge physically maintained by these ancestral particles. The degree of the time passing was safely estimated to be magnitudes greater than the history of our known universe.\\n\\nIn the end, we behold a civilization of awakened higher beings. Their physiology alone is more advanced than any technology we could conceive.\\n\\nWe have logged this new species in our databases as the Formless.\\n\\n§E\"flourishing...\"§!\\n\\nOnce again, we're receiving more data than our computers can reasonably handle before it becomes corrupted or lost. We should prioritize the type of information we'd like to preserve.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":35,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":29,"status":"paired","id":"texts:5607"},{"key":"astral_rift.1015.a","zh":"保存物理学数据。","en":"Preserve the physics data.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":36,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":30,"status":"paired","id":"texts:5608"},{"key":"astral_rift.1015.b","zh":"保存社会学数据。","en":"Preserve the society data.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":37,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":31,"status":"paired","id":"texts:5609"},{"key":"astral_rift.1020.name","zh":"碎裂","en":"Shatter","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":39,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":32,"status":"paired","id":"texts:5610"},{"key":"astral_rift.1020.desc","zh":"它们的气态母行星向我们展示了越来越多的细节。这一次，我们看到了它的个体居民。光、气体和星界物质构成的存在从附近的裂隙泄漏出来，生活在一个可谓是乌托邦的地方。\\n\\n最终，一座伟大的建筑建成了。这项令人难以置信的工程直接从他们的星球延伸到裂隙，使他们能够轻松地在这个维度和无数其他维度之间旅行。在这两个位面之间有这样一条星界管路存在了这么长时间，他们塑造了许多裂隙来满足他们的特殊需求。他们的社会在多个维度之间延伸，殖民整个宇宙，就像我们殖民新行星一样。\\n\\n然而，他们最大的成就也是他们最大的灾难。他们的帝国扩张得比星界管路所能维持的还要远。这个巨型结构越来越亮，直到目不能视，最终在一次跨越维度的灾难中猛烈地爆炸，彻底摧毁了他们的文明。\\n\\n§E“破碎的亲缘……”§!\\n\\n§E“战争……”§!\\n\\n§E”帮助我们……”§!\\n\\n我们的§Y$tech_rift_sphere$§!被强行拉出裂谷。一个维度传送门在[solar_system.GetName]恒星系中徐徐打开。","en":"Their gaseous homeworld was revealed to us in more and more detail. This time, we see its individual inhabitants. Beings of light, gas, and astral material leaked from the nearby rift are living in what could easily be described as a utopia.\\n\\nEventually, a great structure was raised. An incredible piece of engineering, it stretched directly from their planet into the rift, allowing them to easily travel between this dimension and countless others. With such an astral conduit existing for so long between the planes, they have shaped many rifts to fit their specific needs. Their society stretched between a multitude of dimensions, colonizing entire universes as we would new planets.\\n\\nHowever, their greatest achievement was also their greatest disaster. Their empire spread further than the astral conduit could maintain. Brighter and brighter the megastructure grew until the sight of it was difficult to look upon without shielding one's eyes, until it finally burst violently in a dimension-spanning explosion that fractured their civilization.\\n\\n§E\"shattered kin...\"§!\\n\\n§E\"war...\"§!\\n\\n§E\"help us...\"§!\\n\\nOur §Y$tech_rift_sphere$§! has been forcibly ejected from the Rift. A dimensional portal is now opening in the [solar_system.GetName] System.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":40,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":33,"status":"paired","id":"texts:5611"},{"key":"astral_rift.1020.a","zh":"我们打开了一个传送门……","en":"We've opened a doorway...","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":41,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":34,"status":"paired","id":"texts:5612"},{"key":"astral_rift.1020.b","zh":"关掉它！快点！","en":"Seal it! Quickly!","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":42,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":35,"status":"paired","id":"texts:5613"},{"key":"astral_rift.1025.name","zh":"逃离","en":"Escape","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":44,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":36,"status":"paired","id":"texts:5614"},{"key":"astral_rift.1025.desc","zh":"系统重新上线后，我们可以拉回锚链，从那个晶体裂隙里的生物处逃离。\\n\\n我们不知道他们还会对我们施加什么进一步的操纵力量，但最好还是不要知道的好。\\n\\n幸运的是，它在我们的船体上留下的残留物是极其密集的星界物质。","en":"With our systems re-enabled, we've retracted the anchor cable and escaped from the creature inside of the Crystal Rift.\\n\\nIt is unknown what further powers of manipulation they would have deployed on us, and it is best not to find out.\\n\\nOn a fortunate note, the residue it left on the hull of our vessel is extremely dense with astral material.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":45,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":37,"status":"paired","id":"texts:5615"},{"key":"astral_rift.1030.name","zh":"封印","en":"The Seal","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":47,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":38,"status":"paired","id":"texts:5616"},{"key":"astral_rift.1030.desc","zh":"一个最近在我们首都星系构建起来的星门将我们的人民置于高度的危险之中。\\n\\n幸运的是，我们通过研究星界裂隙得到的科技可以用来永远的封上这个危险。\\n\\n究竟是什么东西想从这里出来仍是个谜。\\n\\n我们的人民认为这是对一个深不可测的强大敌人的伟大胜利。","en":"A gateway was nearly established in our capital system that placed our people in great danger.\\n\\nLuckily, with technology we have gained from studying Astral Rifts, we were able to successfully seal this danger permanently.\\n\\nWhatever was seeking to come through will remain a mystery.\\n\\nOur people consider this a great victory over an unfathomably powerful enemy.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":48,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":39,"status":"paired","id":"texts:5617"},{"key":"lonely_planet_propulsion_modifier","zh":"恒星帆航洞见","en":"Solar Sailing Insight","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":53,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":43,"status":"paired","id":"texts:5618"},{"key":"astral_rift_lonely_planet","zh":"孵化之地","en":"Hatching Ground","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":55,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":44,"status":"paired","id":"texts:5619"},{"key":"astral_rift.1100.name","zh":"巨卵","en":"Giant Eggs","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":57,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":45,"status":"paired","id":"texts:5620"},{"key":"astral_rift.1100.desc","zh":"我们的探测器发现了一窝巨大的的蛋，每一颗都有§Y$tech_rift_sphere$§!那么大。这些蛋预计很快就要孵化，这样一来这种我们连其近亲是什么样都不了解的生物很快就要慢行星都是了。我们探测不到这颗行星上生活着其他生物，所以该物种的生长周期也扑朔迷离。\\n\\n在这颗几乎荒芜的行星上，生态系统并不像能维持这么庞大种群数量的样子。对此我们的主要猜想是该物种遵循着某种星际迁徙模式。因为该物种的成体目前必然是在星球之外。","en":"Our probe has discovered a clutch of giant eggs, each as big as the §Y$tech_rift_sphere$§!. They are expected to hatch imminently, and when they do the planet will be crawling with creatures we know next to nothing about. We can detect no other living specimens on the planet, so the growth cycle of this species is unknown to us.\\n\\nMostly barren, this planet's ecosystem does not seem capable of supporting a thriving population. Our leading theory is that this species follows an interstellar migration pattern. The adults of the species must therefore currently be off-world.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":58,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":46,"status":"paired","id":"texts:5621"},{"key":"astral_rift.1105.name","zh":"饮星者","en":"Star Drinkers","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":60,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":47,"status":"paired","id":"texts:5622"},{"key":"astral_rift.1105.desc","zh":"蛋正在孵化。\\n\\n巨大的有翼生物纷纷破壳而出。它们生下来便具有飞行能力，一大群一大群地在空中畅游，巨大的翅膀在大陆上投下片片阴影。他们在大气层中扶摇直上，似乎正在追逐着星光。\\n\\n我们还未观测到它们的进食行为，着可能表明它们是以某种形式的光合作用获取的能量。它们的生理学特性带来了许多疑问。","en":"The eggs are hatching.\\n\\nMassive, winged creatures are emerging from the shells. They are born with the ability to fly, swarming the skies in huge flocks, their enormous wings casting shadows across the landscape. They climb high into the atmosphere, seemingly attracted to the starlight.\\n\\nWe have yet to observe them feed, which could indicate that they draw energy via some form of photosynthesis. Their physiology raises many questions.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":61,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":48,"status":"paired","id":"texts:5623"},{"key":"astral_rift.1105.a","zh":"靠近点。","en":"Get closer.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":62,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":49,"status":"paired","id":"texts:5624"},{"key":"astral_rift.1105.b","zh":"保持安全距离。","en":"Maintain a safe distance.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":63,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":50,"status":"paired","id":"texts:5625"},{"key":"astral_rift.1110.name","zh":"友好的幼雏","en":"Friendly Hatchlings","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":65,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":51,"status":"paired","id":"texts:5626"},{"key":"astral_rift.1110.desc","zh":"在我们靠近时这些生物没有感到害怕，也许是在他们孤立的栖息地没有什么猎食者的缘故。\\n\\n他们好奇地围绕着我们飞行，因此我们很容易从这些生物和卵的残余物中取样。它们长有光伏鳞片，可以从恒星中获得所有必要的给养。它们的身体也具有很强的抗压性，表明它们能够长时间抵抗宇宙中的真空环境。这些生物很有可能已经进化到能够进行长时间的太空飞行。","en":"The creatures showed no fear as we approached them, probably due to a lack of predators within their isolated habitat.\\n\\nWe were able to easily take samples from the beings and the remains of their eggs as they flew curiously around us. They have photovoltaic scales, allowing them to gain all necessary sustenance from their star. Their bodies are also highly resistant to pressure, indicating an ability to withstand the vacuum of space for long periods of time. It is highly likely that these creatures have evolved to be capable of prolonged space flight.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":66,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":52,"status":"paired","id":"texts:5627"},{"key":"astral_rift.1110.a","zh":"真了不起。","en":"Remarkable.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":67,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":53,"status":"paired","id":"texts:5628"},{"key":"astral_rift.1110.b.evopred","zh":"既非鸟类亦非节肢动物。真奇特。","en":"Neither Avian or Arthropoid. Very peculiar.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":68,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":54,"status":"paired","id":"texts:5629"},{"key":"astral_rift.1110.c.bio","zh":"这和我们的舰船可差不多！","en":"They are comparable to our ships!","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":69,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":55,"status":"paired","id":"texts:5630"},{"key":"astral_rift.1115.name","zh":"恒星帆航","en":"Solar Sailing","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":71,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":56,"status":"paired","id":"texts:5631"},{"key":"astral_rift.1115.desc","zh":"观察这些幼体的初次飞行很有启发性。\\n\\n它们像恒星帆一样拍打着翅膀，熟练地加速到非常快，在上层大气中嬉戏打闹时不断来回滑翔俯冲。\\n\\n他们不受重力束缚，能像爬到上层大气一般跨越宇宙空间。","en":"Observing the first flight of these infant creatures is illuminating.\\n\\nThey flap their wings like solar sails, masterfully accelerating to great speeds, gliding and swooping as they play together in the upper atmosphere.\\n\\nThey are unbound by gravity, capable of traversing space in the same way they effortlessly climb through the atmosphere.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":72,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":57,"status":"paired","id":"texts:5632"},{"key":"astral_rift.1115.a","zh":"印象深刻。","en":"Impressive.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":73,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":58,"status":"paired","id":"texts:5633"},{"key":"astral_rift.1120.name","zh":"星界迁徙","en":"Astral Migration","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":75,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":59,"status":"paired","id":"texts:5634"},{"key":"astral_rift.1120.desc","zh":"在对这些幼雏的行为模式进行进一步研究的过程中，一只比战列舰还大的个体倏然而至。那些生物纷纷围绕了过去，争抢地想要接近这只巨兽。似乎这就是同一物种的一只成体。\\n\\n这颗隐蔽的星球看来是这些跨次元生物的安全筑巢区。在我们的注视下，那只成体赶着幼雏朝上层大气中新形成的裂缝飞去。\\n\\n它们穿过裂缝时留下了一道空间扰动的涟漪，以及大量的$astral_threads$。","en":"While conducting further research into the behavioral patterns of the hatchlings, a being larger than a battleship suddenly phased into existence. The creatures flocked around it, tussling among themselves to get closer to the giant. It appears to be a mature member of the same species.\\n\\nThis secluded planet must therefore serve as a safe nesting area for these trans-dimensional beings. As we watched, the adult herded the young toward a newly formed rift in the upper atmosphere.\\n\\nTheir passage left a rippling wake of spatial disruption, as well as a large concentration of $astral_threads$.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":76,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":60,"status":"paired","id":"texts:5635"},{"key":"astral_rift.1120.a","zh":"真是厉害的生物。","en":"A remarkable lifeform.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":77,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":61,"status":"paired","id":"texts:5636"},{"key":"astral_rift.1125.name","zh":"星界孵育","en":"Astral Spawning","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":79,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":62,"status":"paired","id":"texts:5637"},{"key":"astral_rift.1125.desc","zh":"$astral_rift.1120.desc$","en":"$astral_rift.1120.desc$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":80,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":63,"status":"paired","id":"texts:5638"},{"key":"astral_rift.1125.a","zh":"$astral_rift.1120.a$","en":"$astral_rift.1120.a$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":81,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":64,"status":"paired","id":"texts:5639"},{"key":"microverse_knownledge_modifier","zh":"新星诞生","en":"A Star is Born","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":86,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":68,"status":"paired","id":"texts:5640"},{"key":"astral_rift_microverse","zh":"微型宇宙","en":"The Microverse","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":88,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":69,"status":"paired","id":"texts:5641"},{"key":"astral_rift.1200.name","zh":"加速度","en":"Acceleration","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":90,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":70,"status":"paired","id":"texts:5642"},{"key":"astral_rift.1200.desc","zh":"在球体穿过裂隙时，我们经历了一阵剧烈的加速。\\n\\n这个宇宙的巨大引力把我们拉了进去。在经历了一段不舒服又危险的旅程后，我们发现自己漂浮在一个密集的星系群中，每一个星系都在我们球体有限的传感器范围内。据我们所知，这似乎构成了整个宇宙。\\n\\n初步报告还指出这里的暗物质的含量很高；更重要的是，质量还在不断增加。直接的结果是，随着时间的推移，引力正在增强。","en":"As our Sphere passed through the rift, we experienced a wild burst of acceleration.\\n\\nThe tremendous gravity of this universe was pulling us in. After an uncomfortable and dangerous ride, we found ourselves floating within a dense cluster of star systems, every one of which was within range of our Sphere's limited sensors. As far as we can tell, these comprise the totality of this universe.\\n\\nInitial reports also indicate high levels of dark matter; what's more, this mass is constantly increasing. As a direct consequence, the forces of gravity are intensifying over time.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":91,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":71,"status":"paired","id":"texts:5643"},{"key":"astral_rift.1205.name","zh":"皱缩空间","en":"Shrinking Space","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":93,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":72,"status":"paired","id":"texts:5644"},{"key":"astral_rift.1205.desc","zh":"这个宇宙的尺寸正在皱缩，我们预测它会在某一时刻将完全坍缩。\\n\\n问题是我们无法准确地计算出这种情况何时会发生。自从我们到达之后，球体的系统一直表现得很奇怪，计算机核心上的许多数据点都消失了，如同从来没有被写入过一般。\\n\\n在其他地方，人们观察到一株盆栽植物收起了根，又变成了种子。时间在这里显然是不稳定的。","en":"This universe is shrinking in size. In due time, we predict it will completely collapse into itself.\\n\\nThe problem is that we cannot accurately calculate when this will occur. The Sphere's systems have been acting strangely since we arrived, and various data points have disappeared from the computer core. It is as if the data itself has been unwritten.\\n\\nElsewhere, a potted plant was observed lifting its roots and returning to a seed. The flow of time is clearly unstable here.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":94,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":73,"status":"paired","id":"texts:5645"},{"key":"astral_rift.1210.name","zh":"时间泄露","en":"Temporal Leak","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":96,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":74,"status":"paired","id":"texts:5646"},{"key":"astral_rift.1210.desc.common","zh":"在球体之外，后果更加戏剧性：小行星的轨道完全颠倒了，行星分散成尘埃和气体，整个星系都反向凝结成挥发性物质的球。时间显然是反向流动的，而我们被夹在两者之间的某个地方。\\n\\n最终，时间将达到“零点”，这个宇宙将缩小到一个针尖大小。\\n\\n虽然我们似乎与时间效应有些隔离，但球体显然不是密不透风的。通过让我们的电脑和裂隙外的[Fleet.GetName]同步，我们应该能够保存那些迅速消失的数据。作为一个更激进的措施，我们可以使用星界丝缕的独特属性来重新极化船体并密封时间漏洞。","en":"Outside of the Sphere the consequences are even more dramatic: the trajectory of asteroids have completely reversed, planets are dispersing into dust and gas, entire systems are condensing into balls of volatile material. Time is clearly flowing backward, and we are caught somewhere in between.\\n\\nEventually, the time will reach \"zero\" and this universe will be reduced to the size of a pin.\\n\\nAlthough we appear to be somewhat isolated from the time effects, the Sphere is obviously permeable. By synchronizing our computer with the [Fleet.GetName] outside the rift, we should be able to preserve the rapidly disappearing data. As a more drastic measure, we could use the unique properties of astral thread to repolarize the hull and seal the temporal leak.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":97,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":75,"status":"paired","id":"texts:5647"},{"key":"astral_rift.1210.desc.default","zh":"皱缩的行星和丢失的数据还只是问题的开始。这些麻烦逐渐影响到了船员的记忆，许多人开始感到困惑，忘记自己在做什么研究或者甚至忘记了自己进入过裂隙。\\n\\n$astral_rift.1210.desc.common$","en":"Shrinking plants and lost data were only the start of our issues. The trouble has spread to the memory of the crew, with many appearing confused, forgetting what they were working on, or even that they entered the rift at all.\\n\\n$astral_rift.1210.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":98,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":76,"status":"paired","id":"texts:5648"},{"key":"astral_rift.1210.desc.gestalt","zh":"皱缩的行星和丢失的数据还只是问题的开始。裂隙另一端的[explorer.GetIndividualNamePlural]还遭遇了一些异常的事件。集体经验变得困惑，我们发现非常难以进行同步。\\n\\n$astral_rift.1210.desc.common$","en":"Shrinking plants and lost data were only the start of our issues. The [explorer.GetIndividualNamePlural] on the far side of the rift are experiencing something unusual. Our collective experience is growing confused, and we are finding it increasingly difficult to synchronize.\\n\\n$astral_rift.1210.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":99,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":77,"status":"paired","id":"texts:5649"},{"key":"astral_rift.1210.a","zh":"与[Fleet.GetName]进行同步。","en":"Synchronize with the [Fleet.GetName].","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":100,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":78,"status":"paired","id":"texts:5650"},{"key":"astral_rift.1210.b","zh":"重极化船体。","en":"Repolarize the hull.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":101,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":79,"status":"paired","id":"texts:5651"},{"key":"astral_rift.1215.name","zh":"紧急情况","en":"Emergency","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":103,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":80,"status":"paired","id":"texts:5652"},{"key":"astral_rift.1215.desc","zh":"[fleet.ship.GetName]迅速作出了反应；我们现在定期发送最新消息，并成功地保存了我们迄今为止收集到的数据。\\n\\n不幸的是，我们仍然暴露在异常时间流中，而且影响越来越强……\\n\\n随着我们的宇航员衰老的迹象越来越明显，我们要从这个宇宙中战略性地撤退，以免为时过晚。","en":"The [fleet.ship.GetName] was prompt to respond; we are now sending updates at regular intervals. This has successfully preserved the data we've collected thus far.\\n\\nUnfortunately, we're still exposed to the anomalous temporal flow, and the effects are getting stronger...\\n\\nWith significant and accelerating signs of de-aging in our crew, we are tactically retreating from this universe before it is too late.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":104,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":81,"status":"paired","id":"texts:5653"},{"key":"astral_rift.1220.name","zh":"反向诞生","en":"Unbirthing","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":106,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":82,"status":"paired","id":"texts:5654"},{"key":"astral_rift.1220.desc","zh":"§Y$tech_rift_sphere$§!的船体成功地进行了重极化。我们现在可以与最极端的时间膨胀效应隔绝开了。我们的思维模式回归到了正常，任务得以继续进行。\\n\\n我们现在准备对这个宇宙的独特物理进行充分研究。\\n\\n我们可以驶近其中一颗恒星，直接观测它的“反诞生”。","en":"The §Y$tech_rift_sphere$§!'s hull has been successfully repolarized. We are now well isolated from the most extreme effects of the time dilation. Our thought patterns have returned to normal and we are able to continue the mission.\\n\\nWe are now prepared to study the unique physics of this universe more fully.\\n\\nWe could navigate closer toward one of the stars for direct observation of its 'unbirthing.' On the other hand, the very edge of existence would be a perfect vantage point to watch the end of time.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":107,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":83,"status":"paired","id":"texts:5655"},{"key":"astral_rift.1220.a","zh":"靠近最近一个恒星系。","en":"Approach the closest star system.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":108,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":84,"status":"paired","id":"texts:5656"},{"key":"astral_rift.1220.b","zh":"从边缘观测这个宇宙。","en":"Observe from the edge of the universe.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":109,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":85,"status":"paired","id":"texts:5657"},{"key":"astral_rift.1225.name","zh":"星尘","en":"Stardust","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":111,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":86,"status":"paired","id":"texts:5658"},{"key":"astral_rift.1225.desc.common","zh":"我们靠近了一颗逐渐变得暗淡的G型主序星。随着光线减弱，它本该释放的气体一直在向回收缩。要在我们自己的宇宙中观察到这一点需要数百万年的时间。这是在合理的时间跨度内见证这一事件的独特机会。","en":"We have approached a Class G star, which is slowly fading away. The gases it normally emits have been retracting as its light weakens. It would take millions of years to observe this in our own universe. This is a unique opportunity to witness such an event within a reasonable span of time.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":112,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":87,"status":"paired","id":"texts:5659"},{"key":"astral_rift.1225.desc.default","zh":"$astral_rift.1225.desc.common$\\n\\n船员们目睹这一奇妙现象时的兴奋溢于言表。","en":"$astral_rift.1225.desc.common$\\n\\nThe crew's excitement at witnessing this wonderful phenomenon is palpable.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":113,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":88,"status":"paired","id":"texts:5660"},{"key":"astral_rift.1225.desc.gestalt","zh":"$astral_rift.1225.desc.common$","en":"$astral_rift.1225.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":114,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":89,"status":"paired","id":"texts:5661"},{"key":"astral_rift.1225.a","zh":"过了这个村就没这个店了。","en":"There may never be another chance.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":115,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":90,"status":"paired","id":"texts:5662"},{"key":"astral_rift.1230.name","zh":"始之终末","en":"End of the Beginning","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":117,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":91,"status":"paired","id":"texts:5663"},{"key":"astral_rift.1230.desc","zh":"我们已经超越了宇宙的视界，这是通常不可能实现的壮举。\\n\\n在宇宙的边缘，是一种超越一切理性的绝对的虚无。\\n\\n向中心望去，我们看到一切都汇聚到空间的一个点上。结果我们收集到的物理数据简直是天文数字。\\n\\n然而，再拖延下去可能是致命的错误，我们要马上回来。","en":"We have traveled far beyond the cosmic horizon, a feat that would normally be impossible for us to achieve.\\n\\nAt the edge of the universe was an absolute nothingness that extended past all rationality.\\n\\nLooking towards the center, we witnessed everything coalesce toward a single point in space. The physics data we have collected as a result is literally astronomical.\\n\\nHowever, lingering any further might prove a fatal mistake, and we are returning immediately.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":118,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":92,"status":"paired","id":"texts:5664"},{"key":"astral_rift.1230.a","zh":"真是美妙。","en":"Wondrous.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":119,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":93,"status":"paired","id":"texts:5665"},{"key":"astral_rift.1235.name","zh":"始之终末","en":"End of the Beginning","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":121,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":94,"status":"paired","id":"texts:5666"},{"key":"astral_rift.1235.desc","zh":"再也没有什么星星了。\\n\\n我们成功地记录了诞生的每一个细节，由终至始。构成燃烧核心物质现在是一团原子迷雾的涡流。从中获取的物理知识不可估量。\\n\\n然而，再拖延下去可能是致命的错误，我们要马上回来。","en":"The star is no more.\\n\\nWe have managed to record almost every moment of its creation, from end to beginning. What once comprised a burning core is now a swirling mist of atoms. The physics knowledge we have gained is invaluable.\\n\\nHowever, lingering any further might prove a fatal mistake, and we are returning immediately.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":122,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":95,"status":"paired","id":"texts:5667"},{"key":"astral_rift.1235.a","zh":"真是美妙。","en":"Wondrous.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":123,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":96,"status":"paired","id":"texts:5668"},{"key":"astral_rift_fluid","zh":"流体","en":"The Fluid","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":128,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":100,"status":"paired","id":"texts:5669"},{"key":"astral_rift.1300.name","zh":"流体","en":"The Fluid","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":130,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":101,"status":"paired","id":"texts:5670"},{"key":"astral_rift.1300.desc","zh":"我们的§Y$tech_rift_sphere$§!被淹没在一种粘稠的红色液体中。在我们周围漂浮着巨大的圆盘状固体物质，但到目前为止，我们还没有与它们相撞。一层半凝胶状物质的固体墙四面包围着我们。我们轻松地滑行。\\n\\n我们从裂隙中感受到的有节奏的脉冲与我们周围液体的谐波频率是同步的。每隔三秒钟，我们就会被一股压力向前推进，迫使我们更深地进入管状系统。我们的引擎很难抵抗液流。\\n\\n这是一个收集样本的好机会，但这些的设备可能会阻碍我们在扭曲的隧道中航行。","en":"Our §Y$tech_rift_sphere$§! has arrived submerged inside of a viscous, reddish fluid. All around us drift large disc-shaped blobs of more solid matter, but we have avoided collision with them thus far. A solid wall of a semi-gelatinous material surrounds us on all sides. We glide along easily.\\n\\nThe rhythmic pulsing we sensed from within this rift is in sync with the harmonic frequency of the liquid around us. Every three seconds, we are pushed forward with a rush of pressure driving us deeper into the tubular system. Resisting the flow is quite difficult on our engines.\\n\\nThis is a great opportunity for sample collection, but the appropriate apparatus may impede our navigation in these twisting tunnels.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":131,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":102,"status":"paired","id":"texts:5671"},{"key":"astral_rift.1300.a","zh":"部署样品收集拖网。","en":"Deploy sample collection rig.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":132,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":103,"status":"paired","id":"texts:5672"},{"key":"astral_rift.1300.b","zh":"放心地继续前进。","en":"Proceed forward at ease.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":133,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":104,"status":"paired","id":"texts:5673"},{"key":"astral_rift.1305.name","zh":"受阻","en":"Snagged","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":135,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":105,"status":"paired","id":"texts:5674"},{"key":"astral_rift.1305.desc.common","zh":"在进入裂隙后一段时间，我们突然停了下来，拖在我们身后的取样设备卡在了隧道系统的狭窄处。\\n\\n我们试图用断断续续的推进力来挣脱，但是水流的力量使我们不能取得任何有意义的进展。","en":"Some time after arriving within the rift, we came to an abrupt halt as the sample apparatus trawling behind us became lodged in a narrowing of the tunnel system.\\n\\nWe attempted to free ourselves with intermittent bursts of propulsion, but the strength of the current prevented us from making any meaningful progress.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":136,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":106,"status":"paired","id":"texts:5675"},{"key":"astral_rift.1305.desc.no_gases","zh":"$astral_rift.1305.desc.common$\\n\\n我们别无选择只能切断取样设备以继续前进。","en":"$astral_rift.1305.desc.common$\\n\\nWe have no choice but to simply cut the sample apparatus free and continue onward.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":137,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":107,"status":"paired","id":"texts:5676"},{"key":"astral_rift.1305.desc.gases","zh":"$astral_rift.1305.desc.common$\\n\\n最安全的选择是切断取样设备，继续前进。然而，如果给我们的推进器注入一些异星天然气，我们还是有可能保存样本的。","en":"$astral_rift.1305.desc.common$\\n\\nThe safest option may be to simply cut the sample apparatus free and continue onward. However, it may still be possible to preserve the sample by supplementing our propulsion with a charge of exotic gases.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":138,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":108,"status":"paired","id":"texts:5677"},{"key":"astral_rift.1305.a","zh":"把它切断。不值得冒这么大风险。","en":"Cut it loose. The risk isn't worth it.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":139,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":109,"status":"paired","id":"texts:5678"},{"key":"astral_rift.1305.b","zh":"使用紧急燃气。","en":"Use emergency gases.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":140,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":110,"status":"paired","id":"texts:5679"},{"key":"astral_rift.1310.name","zh":"舱室","en":"The Chamber","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":142,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":111,"status":"paired","id":"texts:5680"},{"key":"astral_rift.1310.desc.common","zh":"沿着隧道壁的层流使我们在航行过程中良好地保持在中心。几天过去了，没有发生什么大事。我们周围的盘状异物也被困在液流终；它们轻轻飘过球体，翻滚而过。\\n\\n我们没有看到任何有知觉生命存在的证据。事实上，在这一点上，我们最强烈的假设是我们在一些未知的，巨大的超级有机体中。如果我们的存在被任何自然防御系统注意到，我们也还没有看到。\\n\\n我们现在发现自己置身于一个巨大的房间。壁上排列着静脉状突起。腔壁有规律地膨胀和收缩，迫使数百万升的液体通过一个出口。\\n\\n当我们尝试维持位置时，发现了第二个进入舱室的入口。微量的结晶物质悬浮在从隧道流出的液体中。水流的压力很低，只要用一些巧妙的导航，就可以探测到这个孔口。","en":"The laminar flow along the tunnel walls has kept us well centered in our journey. Several days have passed without much incident. The disc-shaped foreign bodies surrounding us are also caught within the flow; they gently drift and tumble past the Sphere.\\n\\nWe have witnessed no evidence of sentient life. In fact, our strongest supposition at this point is that we are inside of some unknown, massive super organism. If our presence has been noticed by any natural defenses, we have not yet witnessed it.\\n\\nWe now find ourselves in an enormous chamber. The walls are lined with veiny protrusions. The chamber walls regularly expand and contract, forcing millions of liters of fluid through a single exit.\\n\\nAs we held our position, we discovered a second entryway into the chamber. Trace amounts of crystalline matter are suspended in the fluid coming from this tunnel. The pressure of its flow is low enough that with some skillful navigating this orifice could be explored.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":143,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":112,"status":"paired","id":"texts:5681"},{"key":"astral_rift.1310.desc","zh":"我们切断了取样网，然后注意到装置周围的区域似乎慢慢在变黑，并且逐渐被吞没。\\n\\n$astral_rift.1310.desc.common$","en":"We have cut loose the sampling rig. We noticed the surrounding area around the apparatus seemed to slowly darken and became swollen over time.\\n\\n$astral_rift.1310.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":144,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":113,"status":"paired","id":"texts:5682"},{"key":"astral_rift.1310.a","zh":"随着液流出去。","en":"Follow the flow outward.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":145,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":114,"status":"paired","id":"texts:5683"},{"key":"astral_rift.1310.b","zh":"探索结晶孔。","en":"Explore the crystalline orifice.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":146,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":115,"status":"paired","id":"texts:5684"},{"key":"astral_rift.1311.name","zh":"$astral_rift.1310.name$","en":"$astral_rift.1310.name$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":148,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":116,"status":"paired","id":"texts:5685"},{"key":"astral_rift.1311.desc","zh":"向推进器注入异星天然气，我们终于将取样装置从管道壁上扯下来，由此我们可以取回这些宝贵的样品。\\n\\n$astral_rift.1310.desc.common$","en":"By supplementing our propulsion with a charge of exotic gases, we were able to rip the apparatus free from the tunnel wall. We have since been able to recover the valuable samples.\\n\\n$astral_rift.1310.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":149,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":117,"status":"paired","id":"texts:5686"},{"key":"astral_rift.1311.a","zh":"$astral_rift.1310.a$","en":"$astral_rift.1310.a$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":150,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":118,"status":"paired","id":"texts:5687"},{"key":"astral_rift.1311.b","zh":"$astral_rift.1310.b$","en":"$astral_rift.1310.b$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":151,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":119,"status":"paired","id":"texts:5688"},{"key":"astral_rift.1315.name","zh":"团块","en":"The Blob","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":153,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":120,"status":"paired","id":"texts:5689"},{"key":"astral_rift.1315.desc.common","zh":"突然，几百米外出现了一个星舰大小的无定形团块。我们试图从远处观察它却引起了它的注意。\\n\\n实体通过膜把§Y$tech_rift_sphere$§!迅速吸收。它的内部主要由一种腐蚀性酶组成；我们说话这会儿，球体的船体正在被消化。","en":"Suddenly, an amorphous blob the size of a starship was observed several hundred meters away. Attempting to observe it from a distance, we somehow managed to draw its attention.\\n\\nThe §Y$tech_rift_sphere$§! was quickly absorbed through the entity's membrane. Its interior is composed mostly of a corrosive enzyme; the Sphere's hull is being digested as we speak.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":154,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":121,"status":"paired","id":"texts:5690"},{"key":"astral_rift.1315.desc_no_gestalt","zh":"我们的战术指挥官建议立即撤离，但我们的生物学家认为可以通过结合我们手头的气体和液体来中和其中的酶。","en":"Our tactical officer recommends immediate evacuation, but our biologist theorizes its enzymes can be neutralized by combining the gases and fluid we have at our disposal.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":155,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":122,"status":"paired","id":"texts:5691"},{"key":"astral_rift.1315.desc_gestalt","zh":"也许需要紧急撤离，但我们也推测可以通过适当的气体和液体组合来中和其中的酶。","en":"Evacuation may be appropriate, but we theorize its enzymes can be neutralized with the right combination of gases and fluid we have at our disposal.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":156,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":123,"status":"paired","id":"texts:5692"},{"key":"astral_rift.1315.desc.default","zh":"在洞口的另一边，我们进入了另一个腔体。这个舱室的规模使我们迄今为止见过的任何腔体都相形见绌。这里，细而精致的分枝卷须向各个方向伸展。它们都是如此错综复杂地交织在一起，我们很难再前进一步。这种环境中的流体充满了气体，这对我们来说很容易收集。\\n\\n$astral_rift.1315.desc.common$","en":"On the far side of the orifice, we entered another cavity. This chamber dwarfed any other we had seen thus far. Here, thin and delicately branching tendrils stretch out in every direction. They are all so intricately woven together that it has become difficult to proceed. The fluid in this environment is saturated with gases which have been easy for us to collect.\\n\\n$astral_rift.1315.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":158,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":124,"status":"paired","id":"texts:5693"},{"key":"astral_rift.1315.desc.gases.default","zh":"$astral_rift.1315.desc.default$\\n\\n$astral_rift.1315.desc_no_gestalt$","en":"$astral_rift.1315.desc.default$\\n\\n$astral_rift.1315.desc_no_gestalt$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":159,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":125,"status":"paired","id":"texts:5694"},{"key":"astral_rift.1315.desc.gases.gestalt","zh":"$astral_rift.1315.desc.default$\\n\\n$astral_rift.1315.desc_gestalt$","en":"$astral_rift.1315.desc.default$\\n\\n$astral_rift.1315.desc_gestalt$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":160,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":126,"status":"paired","id":"texts:5695"},{"key":"astral_rift.1315.a","zh":"立刻起锚返航。","en":"Pull anchor. Return immediately.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":161,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":127,"status":"paired","id":"texts:5696"},{"key":"astral_rift.1315.b","zh":"泵入异星天然气，干掉这头野兽。","en":"Pump exotic gases. Neutralize the beast.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":162,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":128,"status":"paired","id":"texts:5697"},{"key":"astral_rift.1316.name","zh":"$astral_rift.1315.name$","en":"$astral_rift.1315.name$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":164,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":129,"status":"paired","id":"texts:5698"},{"key":"astral_rift.1316.desc.default","zh":"一路与流体抗争，我们终于挤进了上一个房间的一个分支。我们进入了一个由颤抖的水晶组成的洞穴，周围的墙壁过滤了来自各个方向的液体，留下了结晶残留物。\\n\\n$astral_rift.1315.desc.common$","en":"Fighting through the current, we were able to squeeze into an off-shoot from the previous chamber. We emerged into a cavern of quivering crystals. The walls around us filtered fluid from every direction, causing a crystalline residue to be left behind.\\n\\n$astral_rift.1315.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":165,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":130,"status":"paired","id":"texts:5699"},{"key":"astral_rift.1316.desc.gases.default","zh":"$astral_rift.1316.desc.default$\\n\\n$astral_rift.1315.desc_no_gestalt$","en":"$astral_rift.1316.desc.default$\\n\\n$astral_rift.1315.desc_no_gestalt$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":166,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":131,"status":"paired","id":"texts:5700"},{"key":"astral_rift.1316.desc.gases.gestalt","zh":"$astral_rift.1316.desc.default$\\n\\n$astral_rift.1315.desc_gestalt$","en":"$astral_rift.1316.desc.default$\\n\\n$astral_rift.1315.desc_gestalt$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":167,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":132,"status":"paired","id":"texts:5701"},{"key":"astral_rift.1316.a","zh":"$astral_rift.1315.a$","en":"$astral_rift.1315.a$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":168,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":133,"status":"paired","id":"texts:5702"},{"key":"astral_rift.1316.b","zh":"$astral_rift.1315.b$","en":"$astral_rift.1315.b$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":169,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":134,"status":"paired","id":"texts:5703"},{"key":"astral_rift.1320.name","zh":"提取","en":"Extraction","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":171,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":135,"status":"paired","id":"texts:5704"},{"key":"astral_rift.1320.desc.common","zh":"尽管这个生物酸性的酶对船体很危险，但我们有很长的时间来启动紧急锚，逃回到裂隙的另一端去。","en":"Though the creature's acidic enzymes were a danger to the hull, we had plenty of time to engage the emergency anchor and escape back through the other side of the rift.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":172,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":136,"status":"paired","id":"texts:5705"},{"key":"astral_rift.1320.desc.no_rig","zh":"$astral_rift.1320.desc.common$\\n\\n不过，我们的航行也并非全是徒劳。在我们的船体上发现了大量来自那头野兽的物质。我们的生物学家希望能调查其中包含的秘密。","en":"$astral_rift.1320.desc.common$\\n\\nOur voyage was not all in vain, however. A significant amount of material from the beast was found still attached to our hull. Our biologists are eager to investigate what secrets it may contain.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":173,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":137,"status":"paired","id":"texts:5706"},{"key":"astral_rift.1320.desc.rig","zh":"$astral_rift.1320.desc.common$\\n\\n不过，我们的航行也并非全是徒劳。我们的取样网中回收了大量来自那头野兽的物质。我们的生物学家希望能调查其中包含的秘密。","en":"$astral_rift.1320.desc.common$\\n\\nOur voyage was not all in vain, however. A significant amount of material from the beast was recovered by our sampling rig. Our biologists are eager to investigate what secrets it may contain.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":174,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":138,"status":"paired","id":"texts:5707"},{"key":"astral_rift.1320.b.evopred","zh":"把酸性中和掉，然后给我们来一杯。","en":"Neutralize the acid. Then we shall drink.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":175,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":139,"status":"paired","id":"texts:5708"},{"key":"astral_rift.1325.name","zh":"溶解","en":"Dissolution","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":177,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":140,"status":"paired","id":"texts:5709"},{"key":"astral_rift.1325.desc.common.1","zh":"尽管其尺寸巨大，但这头生物的生物学却极度原始。\\n\\n在释放出我们独特的混合气体后不久，它的膜就溶解了。它的细胞完整性被破坏，内容物逸散到周围的液流中，直到只剩下巨大的核心。\\n\\n我们很高兴地报告对这个物体的成功回收，它与我们维度中许多单细胞生物的细胞核并没有完全不同。","en":"While significant in size, the creature turned out to be remarkably primitive in its biology.\\n\\nVery soon after releasing our unique concoction of gases, its membrane dissolved. No longer able to maintain cellular integrity, its internals were carried away into the surrounding currents until only the massive core remained.\\n\\nWe are pleased to report that we have successfully recovered the object, which is not wholly unlike the nucleus of many single-celled organisms from our own dimension.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":178,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":141,"status":"paired","id":"texts:5710"},{"key":"astral_rift.1325.desc.common.2","zh":"我们猜测这个生物是这个巨大的管道和液体网络中的某种抗体，它将我们视为外来威胁。我们带着战利品伤痕累累地回来了。","en":"Our speculation is that this creature was some sort of antibody in this colossal network of tubes and fluid, and identified us as a foreign threat. Damaged by the encounter, we have returned with our trophy.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":179,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":142,"status":"paired","id":"texts:5711"},{"key":"astral_rift.1325.desc.no_rig","zh":"$astral_rift.1325.desc.common.1$\\n\\n$astral_rift.1325.desc.common.2$","en":"$astral_rift.1325.desc.common.1$\\n\\n$astral_rift.1325.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":180,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":143,"status":"paired","id":"texts:5712"},{"key":"astral_rift.1325.desc.rig","zh":"$astral_rift.1325.desc.common.1$\\n\\n此外，此前救回来的取样网中可以取回大量来自那头野兽的物质。我们的生物学家迫不及待地想研究其中隐藏的秘密了。\\n\\n$astral_rift.1325.desc.common.2$","en":"$astral_rift.1325.desc.common.1$\\n\\nIn addition, the sampling rig we managed to save previously has been able to recover a significant amount of material from the beast. Our biologists are eager to investigate what secrets it may contain.\\n\\n$astral_rift.1325.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":181,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":144,"status":"paired","id":"texts:5713"},{"key":"astral_rift.1330.name","zh":"溶解","en":"Dissolved","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":183,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":145,"status":"paired","id":"texts:5714"},{"key":"astral_rift.1330.desc.gestalt","zh":"我们与[explorer.GetTeamMemberPlural]的联络中断了。\\n\\n按照标准流程，我们拉回了锚链，取回了§Y$tech_rift_sphere$§!的残余部分。\\n\\n它几乎被完全溶解，大量高浓度生物质包裹着每一寸残骸。我们确信这可以带来新的科技突破。","en":"We have lost contact with our [explorer.GetTeamMemberPlural].\\n\\nAs is standard procedure, we have retracted the anchor and recovered what was left of the §Y$tech_rift_sphere$§!.\\n\\nWhile it is mostly dissolved, there is a highly concentrated biomass coating all remaining pieces. We are certain this will lead to new breakthroughs.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":184,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":146,"status":"paired","id":"texts:5715"},{"key":"astral_rift.1330.desc.default","zh":"我们与科研团队的联络中断了。\\n\\n按照标准流程，我们拉回了锚链，取回了§Y$tech_rift_sphere$§!的残余部分。\\n\\n它几乎被完全溶解，大量高浓度生物质包裹着每一寸残骸。我们的生物学家确信这可以带来新的科技突破。\\n\\n我们赞扬全体船员的勇敢。他们的名字将被铭记。","en":"We have lost contact with the Science team.\\n\\nAs is standard procedure, we have retracted the anchor and recovered what was left of the §Y$tech_rift_sphere$§!.\\n\\nWhile it is mostly dissolved, there is a highly concentrated biomass coating all remaining pieces. Our biologists are certain this will lead to new breakthroughs.\\n\\nWe commend the crew for its bravery. Their names will be remembered.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":185,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":147,"status":"paired","id":"texts:5716"},{"key":"infinity_root_leader_desc","zh":"§Y[Root.GetName]§!从$r_infinity_root$的种子中诞生。[Root.GetSheHeCap]刚刚来到这个世界，但已经拥有了可观的智力。","en":"§Y[Root.GetName]§! was born from the seeds of the $r_infinity_root$. [Root.GetSheHeCap] is new to this world, but possesses a remarkable intelligence.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":190,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":151,"status":"paired","id":"texts:5717"},{"key":"garden_astral_rift_resurrected_leader_desc","zh":"§Y[Root.GetName]§!不知为何从一场失败的星界裂隙旅途中回来，这个星界裂隙充满各种植被。尽管[Root.GetHeShe]已经同过去的自己样貌大不一样，但[Root.GetHeShe]仍保留着相似的特质。","en":"§Y[Root.GetName]§! somehow returned to us from a failed expedition into an Astral Rift abundant with vegetation. While [Root.GetHeShe] no longer resemble[Root.GetSXX] [Root.GetHisHer] former self, [Root.GetHeShe] seem[Root.GetSXX] to possess similar qualities.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":191,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":152,"status":"paired","id":"texts:5718"},{"key":"astral_rift_garden","zh":"花园","en":"The Garden","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":193,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":153,"status":"paired","id":"texts:5719"},{"key":"astral_rift.1400.name","zh":"荆棘","en":"Thorns","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":195,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":154,"status":"paired","id":"texts:5720"},{"key":"astral_rift.1400.desc","zh":"我们来到了一间长满绿色藤蔓的房间。\\n\\n带刺的荆棘几乎从每一个弯曲处张牙舞爪地伸出。\\n\\n我们很快意识到这些生物有某种意图，或者至少是一种防御本能。\\n\\n我们注意到大气中的氧含量异常高。我们推测，烧掉这些讨厌的东西将应该很容易。\\n\\n另一方面，这也肯定会破坏我们本可以收集到的样本。我们观察到大量的毛茸茸的果实挂在茎上，这可以为我们提供对这种植物群的大量见解。","en":"We arrived in a chamber of writhing green vines.\\n\\nBarbed thorns bite outward from nearly every bend and twist in their coils.\\n\\nWe quickly became aware that these organisms have some sort of intent about them, or at least a defensive instinct.\\n\\nWe have noted an abnormally high oxygen content in the atmosphere. We speculate that burning away these nuisances would prove to be an easy task.\\n\\nOn the other hand, this would certainly destroy any samples we would otherwise be able to collect. We've observed a large quantity of hairy fruit hanging from the stalks that could provide a generous amount of insight into this flora.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":196,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":155,"status":"paired","id":"texts:5721"},{"key":"astral_rift.1400.a","zh":"烧了这些杂草。","en":"Burn the weeds.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":197,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":156,"status":"paired","id":"texts:5722"},{"key":"astral_rift.1400.b","zh":"提取果实。","en":"Extract the fruit.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":198,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":157,"status":"paired","id":"texts:5723"},{"key":"astral_rift.1405.name","zh":"身陷囹圄","en":"Entangled","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":200,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":158,"status":"paired","id":"texts:5724"},{"key":"astral_rift.1405.desc","zh":"我们被困住了。\\n\\n§Y$tech_rift_sphere$§!的光滑表面让这些植物无处下藤，但我们的锚链却被各个方向神来的纤维藤蔓层层包裹。\\n\\n尽管有这些障碍，如果我们想安全返回并离开裂隙，任何植物物质都无法阻挡我们的退路。我们随身携带的生物物质可能会有些用处。\\n\\n然而，如果我们想继续向前探索，我们唯一实际的选择将是烧毁树叶。由此产生的火焰将非常强烈。这么近的距离，我们的船有受损的危险。","en":"We have become entangled.\\n\\nWhile the §Y$tech_rift_sphere$§!'s smooth surface provides little purchase for the plants, our anchor cable has become wrapped from all directions in fibrous vines.\\n\\nDespite these obstructions, no plant matter could overcome our retraction if we want to return to safety and leave the rift. The biological matter we pull with us could likely be of some use.\\n\\nHowever, if we want to continue exploring forward, our only practical option will be to burn through the foliage. The resulting blaze will be highly intense. At such close proximity, we risk damaging our vessel.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":201,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":159,"status":"paired","id":"texts:5725"},{"key":"astral_rift.1405.a","zh":"烧掉这些缠绕的藤蔓。","en":"Burn the entangling vines.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":202,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":160,"status":"paired","id":"texts:5726"},{"key":"astral_rift.1405.b","zh":"起锚返航。","en":"Pull anchor. Escape.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":203,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":161,"status":"paired","id":"texts:5727"},{"key":"astral_rift.1410.name","zh":"空谷","en":"The Hollow","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":205,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":162,"status":"paired","id":"texts:5728"},{"key":"astral_rift.1410.desc.common","zh":"在处理了眼前的危险之后，我们更彻底地探索了我们周围的环境。\\n\\n我们在一系列洞穴的深处。\\n\\n我们通过附近的一条隧道，进入了一个更广阔的山谷。像根一样的植物丛悬挂在天花板上，将粘性液体滴到下面的叶子上，然后被更多的植物吸收。它有自己繁荣的生态系统。形成这样一个既定的环境肯定需要几千年的时间。\\n\\n这个地区的卷须比我们刚到的地方还要密集。","en":"Having dealt with the immediate danger, we explored our surroundings more thoroughly.\\n\\nWe are deep within a series of caverns.\\n\\nScouting our way through a nearby tunnel led us into a more expansive hollow. Systems of root-like clusters dangle from the ceiling, dripping a viscous fluid onto the foliage below - which then becomes absorbed by even more vegetation. It is its own thriving ecosystem. To develop such an established environment must have taken several millennia.\\n\\nThe tendrils in this area are even more densely packed than where we arrived.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":206,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":163,"status":"paired","id":"texts:5729"},{"key":"astral_rift.1410.desc.burn","zh":"不出所料，空气中高浓度的氧气产生了一阵火焰，迅速吞噬了带刺的植物。\\n\\n摆脱了阻碍，我们继续探索。我们能够从裂隙边缘收集到大量与星界物质混合在一起的灰烬。\\n\\n$astral_rift.1410.desc.common$","en":"As expected, the high oxygen concentrations in the air produced a burst of flame that quickly consumed the prickly plants.\\n\\nUnencumbered, we continued exploring. We were able to recover much of the ash that had become mixed with astral material from the rift's edge.\\n\\n$astral_rift.1410.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":207,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":164,"status":"paired","id":"texts:5730"},{"key":"astral_rift.1410.desc.extract","zh":"我们一边穿过藤蔓，一边用我们的样本收集工具从茎上剪下一些果实。每次我们拔掉一根，剩下的部分就会无力地倒在一边。我们最后收集到了足够多的果实，也建立了一个大范围的安全区域。\\n\\n这些植物的“果实”实际上更多的是一种真菌，似乎共生于整个根系中。我们带了一些样品到船上作进一步研究。\\n\\n我们推测这种真菌是它们所占据的植物的一种神经簇。\\n\\n$astral_rift.1410.desc.common$","en":"As we weaved our way through the vines, we were able to shear some of the fruit from their stems using our sample collection tools. Each time we removed one, the rest of the plant fell limply to the side. Eventually we gathered enough to establish a wide area of safety.\\n\\nThe \"fruit\" of these plants are actually more of a symbiotic fungal growth that seems present throughout the entire root system. We have taken some samples aboard for further study.\\n\\nWe speculate this fungus serves as a kind of neural cluster for the plants they occupy.\\n\\n$astral_rift.1410.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":208,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":165,"status":"paired","id":"texts:5731"},{"key":"astral_rift.1410.a","zh":"全部烧掉。","en":"Burn it all.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":209,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":166,"status":"paired","id":"texts:5732"},{"key":"astral_rift.1410.b","zh":"研究这个地方。","en":"Study this place.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":210,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":167,"status":"paired","id":"texts:5733"},{"key":"astral_rift.1415.name","zh":"熊熊烈焰","en":"Conflagration","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":212,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":168,"status":"paired","id":"texts:5734"},{"key":"astral_rift.1415.desc","zh":"很不幸，我们与§Y$tech_rift_sphere$§!上的科学团队失去了联系。\\n\\n在回收时，球体的大半已经完全熔为残渣。所有的船员都不幸牺牲了。\\n\\n我们重新在科研船上安装了§Y$tech_rift_sphere$§!以对星界位面进行其他的探索。","en":"Unfortunately, we lost contact with the science team aboard the §Y$tech_rift_sphere$§!.\\n\\nUpon recovery, half of the vessel had completely melted into slag. All aboard have perished.\\n\\nWe have refitted a new §Y$tech_rift_sphere$§! to the science ship for further explorations into the astral planes.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":213,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":169,"status":"paired","id":"texts:5735"},{"key":"astral_rift.1420.name","zh":"逃离","en":"Escape","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":215,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":170,"status":"paired","id":"texts:5736"},{"key":"astral_rift.1420.desc","zh":"这个地方固有的危险不值得去冒险。\\n\\n我们已拉回锚链，让我们的[explorer.GetTeamMemberPlural]回到了安全的地方。\\n\\n我们找到的样本有一些独特有趣的特性。","en":"The inherent danger of this place was not worth the risk.\\n\\nWe have pulled the retrievable anchor and returned our [explorer.GetTeamMemberPlural] to safety.\\n\\nThe samples we have recovered have some uniquely interesting properties.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":216,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":171,"status":"paired","id":"texts:5737"},{"key":"astral_rift.1420.b.evopred","zh":"对发现进行编目。","en":"Catalog our findings.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":217,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":172,"status":"paired","id":"texts:5738"},{"key":"astral_rift.1425.name","zh":"未知生物","en":"A Creature","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":219,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":173,"status":"paired","id":"texts:5739"},{"key":"astral_rift.1425.desc.common.1","zh":"我们用烈火清理了这个洞穴的大部分区域。","en":"We have cleared out most of this chamber with flame.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":220,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":174,"status":"paired","id":"texts:5740"},{"key":"astral_rift.1425.desc.common.2","zh":"这篇栖息地没有雷暴之类的东西，这些生物可能已经完全适应了一个没有燃烧威胁的环境。\\n\\n最后的火焰熄灭后不久，一个奇怪的生物从灰烬中出现。它有几百条肢体，在余烬中慌乱地爬行。爪子般的附属物在灰烬中辛勤地筛着。一种柔和的、低沉的声音从它身体上的几片膜里发出来。\\n\\n然后它把注意力转向了我们。头向一侧倾斜，一排鳞状的刺从颈部向外伸出。这只闪闪发光的动物，向我们发出急促而有节奏的声音。","en":"With no exposure to thunderstorms in this habitat, these organisms have likely completely adapted to an environment where there is never a threat of ignition.\\n\\nShortly after the last of the flames died away, a strange creature emerged from the ashes. With its hundreds of limbs, it crawled among the embers in confusion. Claw-like appendages sifted through the ashes diligently. A soft, low sound shot forth from several of the membranes coating the segments of its body.\\n\\nIt then turned its attention toward us. Head tilted to the side, an arrangement of scaled spines lifted outward from its neck. With quick, rhythmic pulses, the shimmering beast sent audible sounds in our direction.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":221,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":175,"status":"paired","id":"texts:5741"},{"key":"astral_rift.1425.desc.previousburn","zh":"$astral_rift.1425.desc.common.1$\\n\\n和刚才一样，这些植物在一场巨大的大火中迅速瓦解。我们还观察到，覆盖在这些植物表面的液体起到了助燃剂的作用。\\n\\n$astral_rift.1425.desc.common.2$","en":"$astral_rift.1425.desc.common.1$\\n\\nAs before, the plants disintegrated in a massive conflagration. We have additionally observed that the fluid coating these plants serves as an accelerant.\\n\\n$astral_rift.1425.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":222,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":176,"status":"paired","id":"texts:5742"},{"key":"astral_rift.1425.desc.nopreviousburn","zh":"$astral_rift.1425.desc.common.1$\\n\\n如同预期，空气中高浓度的氧气燃气了熊熊烈火，瞬间就吞没了这些多刺植物。\\n\\n$astral_rift.1425.desc.common.2$","en":"$astral_rift.1425.desc.common.1$\\n\\nAs expected, the high oxygen concentration in the air produced a burst of flame that quickly consumed the prickly plants.\\n\\n$astral_rift.1425.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":223,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":177,"status":"paired","id":"texts:5743"},{"key":"astral_rift.1425.a","zh":"快逃。","en":"Escape.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":224,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":178,"status":"paired","id":"texts:5744"},{"key":"astral_rift.1425.b","zh":"不要轻举妄动。","en":"Do nothing.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":225,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":179,"status":"paired","id":"texts:5745"},{"key":"astral_rift.1425.c","zh":"把它也烧了。","en":"Burn the Creature.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":226,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":180,"status":"paired","id":"texts:5746"},{"key":"astral_rift.1430.name","zh":"未知生物","en":"A Creature","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":228,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":181,"status":"paired","id":"texts:5747"},{"key":"astral_rift.1430.desc","zh":"尽管我们尽了最大的努力去研究密室，但还是被一头潜在的危险生物发现了。\\n\\n我们起先发现它在荆棘中，用它那数百条肢体精确地爬行。随着它在每株植物上寻找果实并进行栽培，一种柔和而尖锐的声音从它身体上的几层膜里发出来。\\n\\n不幸的是，我们的船壳撞在一丛又脆又宽的叶子上。听到声音后，它迅速把注意力转向了我们。头向一侧倾斜，一排鳞状的刺从颈部向外伸出。这只闪闪发光的动物，向我们这边发出急促而有节奏的声音。","en":"Despite our most careful efforts to study the chamber, we have been discovered by a potentially dangerous creature.\\n\\nWe first spotted it crawling among the thorns with delicate precision using its hundreds of limbs. A soft, shrill sound shot forth from several of the membranes coating the segments of its body as it tended to the fruit it found in every plant, cultivating them.\\n\\nUnfortunately, our hull brushed harshly against a clump of crisp, broad leaves. Alerted by the noise, it quickly turned its attention toward us. Head tilted to the side, an arrangement of scaled spines lifted outward from its neck. With quick, rhythmic pulses, the shimmering beast sent audible sounds in our direction.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":229,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":182,"status":"paired","id":"texts:5748"},{"key":"astral_rift.1430.a","zh":"快逃。","en":"Escape.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":230,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":183,"status":"paired","id":"texts:5749"},{"key":"astral_rift.1430.b","zh":"把它也烧了。","en":"Burn the Creature.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":231,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":184,"status":"paired","id":"texts:5750"},{"key":"astral_rift.1435.name","zh":"被发现","en":"Noticed","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":233,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":185,"status":"paired","id":"texts:5751"},{"key":"astral_rift.1435.desc","zh":"不幸的是，我们已经引起了这只生物的注意。它的头向一侧倾斜，一排鳞状的刺从颈部向外伸出。这只闪闪发光的动物，向我们这边发出急促而有节奏的声音。\\n\\n我们没办法再继续研究它了。\\n\\n我们预测它面对在强烈的火焰是，应该也会如同这里大多数的生物一样脆弱。不过，现在最好还是逃走，减少损失。","en":"Unfortunately, we have drawn the attention of the creature. Head tilted to the side, an arrangement of scaled spines lifted outward from its neck. With quick, rhythmic pulses, the shimmering beast sent audible sounds in our direction.\\n\\nWe'll be unable to study it any further.\\n\\nWe predict it would be quite vulnerable if exposed to intense flame, as most of the other life around here tends to be. However, it may be best to escape now and cut our losses.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":234,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":186,"status":"paired","id":"texts:5752"},{"key":"astral_rift.1435.a","zh":"快逃。","en":"Escape.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":235,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":187,"status":"paired","id":"texts:5753"},{"key":"astral_rift.1435.b","zh":"把它也烧了。","en":"Burn the Creature.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":236,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":188,"status":"paired","id":"texts:5754"},{"key":"astral_rift.1440.name","zh":"未知生物","en":"A Creature","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":238,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":189,"status":"paired","id":"texts:5755"},{"key":"astral_rift.1440.desc","zh":"有什么东西潜伏在密林之中。\\n\\n当我们找到一个隐蔽的位置来研究这个空间时，一只奇怪的生物很快从树叶中出现。我们起先发现它在荆棘中，用它那数百条肢体精确地爬行。随着它在每株植物上寻找果实并进行栽培，一种柔和而尖锐的声音从它身体上的几层膜里发出来。\\n\\n我们已经观察了一段时间，并相信进一步的观察肯定能带来宝贵的研究机会。\\n\\n我们预测它面对在强烈的火焰是，应该也会如同这里大多数的生物一样脆弱。如果我们有机会，或许最好还是结果它。","en":"There is something lurking among the leaves.\\n\\nAs we assumed a surreptitious position to study this chamber, a strange creature soon emerged from the foliage. We first spotted it crawling among the thorns with delicate precision using its hundreds of limbs. A soft, shrill sound shot forth from several of the membranes coating the segments of its body as it tended to the fruit it found in every plant, cultivating them.\\n\\nWe have been observing it for some time now, and believe further study would warrant valuable research opportunities.\\n\\nOn the other hand, we predict it would be quite vulnerable if exposed to intense flame, as most of the other life around here tends to be. It may be best to exterminate it while we have the opportunity.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":239,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":190,"status":"paired","id":"texts:5756"},{"key":"astral_rift.1440.a","zh":"把它也烧了。","en":"Burn the Creature.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":240,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":191,"status":"paired","id":"texts:5757"},{"key":"astral_rift.1440.b","zh":"继续研究。","en":"Continue Studies.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":241,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":192,"status":"paired","id":"texts:5758"},{"key":"astral_rift.1445.name","zh":"行星物质","en":"Plant Material","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":243,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":193,"status":"paired","id":"texts:5759"},{"key":"astral_rift.1445.desc","zh":"我们失去了与§Y$tech_rift_sphere$§!的联系。\\n\\n按照标准流程，我们拉回了锚链并取回了舰船。\\n\\n里面没有发现任何我们[explorer.GetTeamMemberPlural]残余物的痕迹。然而，他们的特征成分可以在现在占据整个机舱内部的巨大根系中检测到。\\n\\n球体本身已被运送到其他地方进行进一步研究。也许我们可以把这些植物种在什么地方。","en":"We have lost contact with the §Y$tech_rift_sphere$§!.\\n\\nAs is standard procedure, we have retracted the anchor and recovered the vessel.\\n\\nThere is no evidence of any of our [explorer.GetTeamMemberPlural] remaining. However, their signature components can be detected among the massive root system that now occupies the entire inside of the cabin.\\n\\nThe sphere itself has been transported elsewhere for further study. Perhaps we could plant it somewhere.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":244,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":194,"status":"paired","id":"texts:5760"},{"key":"astral_rift.1445.b.evopred","zh":"他们的牺牲不会白费。可以解剖了。","en":"Their sacrifice was not in vain. Now for the dissection.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":245,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":195,"status":"paired","id":"texts:5761"},{"key":"astral_rift.1450.name","zh":"无限之根","en":"Infinity Root","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":247,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":196,"status":"paired","id":"texts:5762"},{"key":"astral_rift.1450.desc","zh":"这家伙对火并不陌生。\\n\\n我们一点燃第一缕火苗，它就惊慌地跑开了——动作之快，一定是出于某种本能。\\n\\n也许它早就意识到了这个环境的易燃特性。不管是什么原因，它已经逃到了不知道哪个犄角旮旯里以至于我们在任何传感器范围内都找不到它的任何迹象。\\n\\n它离开以后，我们找到了它撤退时掉下的一件东西。应该是因为太重了带不动所以被丢了下来。\\n\\n我们简单的实验表明，无论把这个物体放在哪里，它都会立即长出微小的卷须，寻找新的地方定居和繁衍。只要有水分，这些卷须就会聚集起来茁壮成长。\\n\\n令人震惊的是，由此产生的植物显示出独特的智慧迹象，即使是在嫩芽时期。\\n\\n我们觉得它甚至可以成为我们帝国的宝贵资产。","en":"The creature was no stranger to fire.\\n\\nAs soon as we sparked the first flame, it skittered away in alarm - a behavior so quick it must be some sort of instinct.\\n\\nPerhaps it was aware of the flammable properties of this environment. Whatever the reason, it has retreated so far into the cracks and crevices of this place that we no longer detect any sign of it within any range of sensors.\\n\\nAfter it departed, we recovered an object it dropped during its retreat. It must have been too much of a burden to carry along.\\n\\nOur brief experiments have shown that wherever this object is placed, it immediately begins sending out microscopic tendrils to scout out new areas to settle and flourish. At the merest detection of moisture, those tendrils congregate and thrive.\\n\\nShockingly, the resulting plant exhibits unique signs of intelligence, even as a young sprout.\\n\\nWe suspect it could even be raised as a valuable asset to our empire.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":248,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":197,"status":"paired","id":"texts:5763"},{"key":"astral_rift.1450.b.evopred","zh":"完美。无论怎么取样它都会再生。","en":"Perfect. No matter how much we sample, it regenerates.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":249,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":198,"status":"paired","id":"texts:5764"},{"key":"astral_rift.1455.name","zh":"深入研究","en":"Continued Studies","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":251,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":199,"status":"paired","id":"texts:5765"},{"key":"astral_rift.1455.desc.common","zh":"我们偷偷地观察了这个生物在这座隐蔽花园里的辛勤劳作许久，不知道我们还能在这多久不被发现。","en":"We have been stealthily observing the creature as it goes about its duties in this secluded garden. It is uncertain how long we can remain here undetected.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":252,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":200,"status":"paired","id":"texts:5766"},{"key":"astral_rift.1455.desc","zh":"$astral_rift.1455.desc.common$\\n\\n这个生物的每个体节都长着一对触角。这些触角可以帮他在所种植植物的纤毛上探测并移除害虫。这些触角的解剖结构超出了我们对生物器官功能的理解。","en":"$astral_rift.1455.desc.common$\\n\\nEach segment of the creature contains a pair of antennae. These assist it in detecting and removing pests from the minute hairs of the fruit it cultivates. The anatomical structure of these has furthered our understanding of what biological organisms are capable of.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":253,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":201,"status":"paired","id":"texts:5767"},{"key":"astral_rift.1455.a","zh":"继续研究。","en":"Continued Studies.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":254,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":202,"status":"paired","id":"texts:5768"},{"key":"astral_rift.1456.name","zh":"深入研究","en":"Continued Studies","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":256,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":203,"status":"paired","id":"texts:5769"},{"key":"astral_rift.1456.desc","zh":"$astral_rift.1455.desc.common$\\n\\n我们注意到它用一对巨大的前肢把一个类似于“果实”的有机团块紧紧地抓在胸前。有几次，我们观察到它用下颌骨挖进这个物体，并把它的一小部分移植到附近的植物上。它显然正在人工繁殖这些植物。这解释了这些植物为什么缺乏传粉媒介或可识别的繁殖方法。","en":"$astral_rift.1455.desc.common$\\n\\nWe've noticed an organic mass resembling the \"fruit\" clutched tightly to the creature's chest, held in its massive pair of forelimbs. Several times, we have observed its mandibles dig into this object and graft small parts of it onto the nearby vegetation. It is propagating these plants artificially. This explains the lack of pollinators or identifiable method of reproduction.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":257,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":204,"status":"paired","id":"texts:5770"},{"key":"astral_rift.1457.name","zh":"无限之根","en":"Infinity Root","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":259,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":205,"status":"paired","id":"texts:5771"},{"key":"astral_rift.1457.desc","zh":"$astral_rift.1455.desc.common$\\n\\n这个生物挖了一个小洞，把它拿着的东西放了进去。飞奔而去的同时，它用数百条腿把这个东西埋在了一块浅土里。\\n\\n在确定这个生物不会很快回来后，我们把它拿走了。\\n\\n我们简单的实验表明，无论放在哪里，这种材料都会立即发出微小的卷须，寻找新的地方扎根和生长。只要有水分，这些卷须就会聚集起来茁壮成长。\\n\\n令人震惊的是，由此产生的植物显示出独特的智慧迹象，即使是在嫩芽时期。\\n\\n我们觉得它甚至可以成为我们帝国的宝贵资产。","en":"$astral_rift.1455.desc.common$\\n\\nThe creature has dug a small burrow, placing the object it was holding inside. As it skittered away, its hundreds of legs buried it in a shallow lump of soil.\\n\\nAfter making sure the creature would not be returning soon, we were able to recover it entirely.\\n\\nOur brief experiments have shown that wherever it is placed, the material immediately begins sending out microscopic tendrils to scout out new areas to settle and flourish. At the merest detection of moisture, those tendrils congregate and thrive.\\n\\nShockingly, the resulting plant exhibits unique signs of intelligence, even as a young sprout.\\n\\nWe suspect it could even be raised as a valuable asset to our empire.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":260,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":206,"status":"paired","id":"texts:5772"},{"key":"astral_rift.1465.name","zh":"种下种子","en":"Seeds Sown","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":262,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":207,"status":"paired","id":"texts:5773"},{"key":"astral_rift.1465.desc","zh":"几年前，§Y[from.GetName]§!在一次对某个充满植被的星界裂隙进行探险的过程中，被异化变成了一团树根和叶子。今天，此人的同事宣布了一个了不起的突破，此人已经恢复了§Y[from.GetName]§!的心智！\\n\\n尽管[From.GetHeShe]已经不再记得[From.GetHisHer]从前的自我，但[From.GetHeShe]仍保留着相似的特质。[From.GetHimHer]的眼前展开了全新的人生画卷。","en":"Several years ago, §Y[from.GetName]§! was botanomorphed into a mass of roots and leaves during a failed expedition into an Astral Rift abundant with vegetation. Today their colleagues announced a marvelous breakthrough, they have restored §Y[from.GetName]'s§! mind!\\n\\nWhile [From.GetHeShe] no longer resemble[From.GetSXX] [From.GetHisHer] former self, [From.GetHeShe] seem[From.GetSXX] to possess similar qualities. A whole new life lies ahead of [From.GetHimHer].","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":263,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":208,"status":"paired","id":"texts:5774"},{"key":"astral_rift.1465.tt","zh":"§Y[from.GetName]§!回来为我们效力了！","en":"§Y[from.GetName]§! has returned to our service!","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":264,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":209,"status":"paired","id":"texts:5775"},{"key":"astral_rift_desert_ruins","zh":"沙漠废墟","en":"Desert Ruins","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":269,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":213,"status":"paired","id":"texts:5776"},{"key":"astral_rift.1500.name","zh":"怪异控制台","en":"Strange Console","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":271,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":214,"status":"paired","id":"texts:5777"},{"key":"astral_rift.1500.desc","zh":"废弃的建筑物杂乱无章地散落在沙漠上。\\n\\n从其中最大的一个巨大的圆顶里面，发出微弱的黄光。从地板到天花板，室内弯曲的墙壁上覆盖着一种未知的文字。\\n\\n在主房间的中央是一个控制台，上面有两个大按钮：一个深蓝，一个亮绿。我们正在破译墙上的文字，看看它是否能给我们关于这个控制台可能是做什么的提示。","en":"Abandoned buildings are scattered haphazardly across the sands.\\n\\nFrom inside the largest of these, a massive dome, came a faint yellow light. From floor to ceiling, the interior's curving walls were covered in an unknown script.\\n\\nAt the center of the main chamber is a console with two large buttons: one deep blue, the other a vibrant green. We are in the process of deciphering the text on the walls, to see if it gives us an indication of what this console might be for.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":272,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":215,"status":"paired","id":"texts:5778"},{"key":"astral_rift.1505.name","zh":"被困时光","en":"Trapped in Time","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":274,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":216,"status":"paired","id":"texts:5779"},{"key":"astral_rift.1505.desc","zh":"自从上一次听到[Leader.GetName]的消息已经过去了很长时间。继续等待他们回来已经没什么意义了。\\n\\n我们收回锚链，把空空的球体拉回到我们的次元。","en":"Too much time has passed since we last heard from [Leader.GetName]. There is no point in continuing to wait for their return.\\n\\nWe retracted the anchor cable and pulled the empty Sphere back into our dimension.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":275,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":217,"status":"paired","id":"texts:5780"},{"key":"astral_rift.1505.a","zh":"有多大概率呢？","en":"What were the odds?","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":276,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":218,"status":"paired","id":"texts:5781"},{"key":"astral_rift.1510.name","zh":"外围废墟","en":"Outer Ruins","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":278,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":219,"status":"paired","id":"texts:5782"},{"key":"astral_rift.1510.desc.common","zh":"……穹顶内部的地面泛着微弱的黄光。一种位置的文字从上而下覆盖满墙。\\n\\n在主房间的中心是一个控制台，上面有两个大按钮，一个深蓝，一个亮绿。我们已经开始我们正在破译墙上的文字，看看它是否能给我们关于这个控制台可能是做什么的提示。","en":"...The surfaces inside the dome glow with a faint yellow light. An unknown script covers the walls from top to bottom.\\n\\nAt the center of the main chamber is a console with two large buttons: one deep blue, the other a vibrant green. We are in the process of deciphering the text on the walls, to see if it gives us an indication of what this console might be for.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":279,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":220,"status":"paired","id":"texts:5783"},{"key":"astral_rift.1510.desc.default","zh":"$astral_rift.1510.desc.common$","en":"$astral_rift.1510.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":280,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":221,"status":"paired","id":"texts:5784"},{"key":"astral_rift.1510.desc.psionic_or_latent","zh":"$astral_rift.1510.desc.common$\\n\\n[Leader.GetName]汇报了踏入这个穹顶的困难性。显然这里有什么怪异的东西。","en":"$astral_rift.1510.desc.common$\\n\\n[Leader.GetName] has reported uneasiness since stepping into the dome. Something is wrong here.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":281,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":222,"status":"paired","id":"texts:5785"},{"key":"astral_rift.1510.desc.psionic_or_latent_robot","zh":"$astral_rift.1510.desc.common$\\n\\n[Leader.GetName]在进入穹顶时汇报了传感器故障。建议谨慎行事。","en":"$astral_rift.1510.desc.common$\\n\\n[Leader.GetName] has reported sensor abnormalities since entering the dome. Caution is advised.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":282,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":223,"status":"paired","id":"texts:5786"},{"key":"astral_rift.1510.b.default","zh":"究竟发生了什么？他们走丢了吗？","en":"What on [Explorer.GetHomeWorldName] is going on? Weren't they lost?","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":283,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":224,"status":"paired","id":"texts:5787"},{"key":"astral_rift.1510.b.hive","zh":"这不符合逻辑，他们不是已经走丢了吗？","en":"This defies logic, were they not lost to us?","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":284,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":225,"status":"paired","id":"texts:5788"},{"key":"astral_rift.1510.b.robot","zh":"停止计算。他们走丢了。尽管如此，了解。","en":"Does not compute. They were lost. Nonetheless, acknowledged.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":285,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":226,"status":"paired","id":"texts:5789"},{"key":"astral_rift.1515.name","zh":"失去联系","en":"Lost Contact","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":287,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":227,"status":"paired","id":"texts:5790"},{"key":"astral_rift.1515.desc.default","zh":"我们很遗憾地通报，我们彻底失去了与外派团队的联系。\\n\\n收到的最后一份报告是一段难以辨认的尖叫声，随后是一片寂静。\\n\\n试图重建通信的努力没有成功。\\n\\n我们还没有拉下紧急锚，希望这支队伍还能回来，但希望似乎有点渺茫。","en":"We regret to report that we have lost contact with the away team.\\n\\nThe last report received was an audio log of indecipherable screaming followed by an unbroken silence.\\n\\nAttempts to reestablish communications have been unsuccessful.\\n\\nWe have not yet pulled the emergency anchor in the hopes that the team might yet return, but the outlook seems grim.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":288,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":228,"status":"paired","id":"texts:5791"},{"key":"astral_rift.1515.desc.gestalt","zh":"我们突然与[explorer.GetIndividualNamePlural]失去了联络。但我们暂时还没拉回紧急锚链，希望只是暂时失联。由于没有进入裂隙的办法，这就是我们唯一能做的了。","en":"We have suddenly lost contact with our [explorer.GetIndividualNamePlural]. We have not yet pulled the emergency anchor in the hopes that this disconnect is temporary. With no way to enter the rift, this is all we can do.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":289,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":229,"status":"paired","id":"texts:5792"},{"key":"astral_rift.1515.a","zh":"让我们寄予最好的希望。","en":"Let's hope for the best.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":290,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":230,"status":"paired","id":"texts:5793"},{"key":"astral_rift.1520.name","zh":"抉择","en":"A Choice","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":292,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":231,"status":"paired","id":"texts:5794"},{"key":"astral_rift.1520.desc.default","zh":"我们成功地与一头雾水的科学团队进行了同步。\\n\\n他们对于发送两次汇报或是任何灾难都没有任何记忆。两粉重复报告的时间戳完全一致。也就是说这里的时间流动一定是受到了某种干扰。\\n\\n我们的科学家们被困住了。一个穹顶牢牢地罩在其上，与§Y$tech_rift_sphere$§!的沟通也仅限于无线电信号。\\n\\n通过计算这次汇报和之前的时间差，在3个小时的相对时间后这支外派队会到达那个尖叫重复的时刻。在这么短的时间内翻译墙上的文字不切实际，这支科研团队唯一可行的方案是按下控制台上的其中一个按钮，以期改善现在的状况。\\n\\n无论是§B蓝色§!或是§G绿色§!的按钮，它们的功能差异都没有任何提示。\\n\\n我们只能相信运气了。","en":"We have synchronized with our very confused science team.\\n\\nThey have no memory of sending the report twice, or of any disaster. Timestamps for the duplicate reports are identical. There must be some disruptions in the flow of time here.\\n\\nOur scientists are trapped. The dome has sealed shut, and access to the §Y$tech_rift_sphere$§! is limited to radio contact only.\\n\\nCalculating the times between this report and the last, the away team has 3 hours of relative time before the screaming will be repeated. Translating the walls within this timeframe is impractical. The only course of action is for the science team to press one of the buttons on the console and hope it improves their situation.\\n\\nThere is no indication of the function for either the §Bblue§! or §Ggreen§! button.\\n\\nWe'll have to trust to luck.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":293,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":232,"status":"paired","id":"texts:5795"},{"key":"astral_rift.1520.desc.gestalt","zh":"我们成功地与失联的[explorer.GetIndividualNamePlural]重新建立了同步。\\n\\n这里出现了一些不一致的情况：他们不记得发送过两份报告，也不记得导致他们突然沉默的事件。\\n\\n计算这份报告和上次报告之间的时间戳，我们的[explorer.GetIndividualNamePlural]在再次断开连接之前还有3小时的相对时间。在这个时间期限内翻译墙上的文字是不切实际的。虽然没有说明§B蓝色§!或者§G绿色§!按钮的功能，但唯一可行的是按下其中一个，希望它能改善情况。","en":"We have re-synchronized with our lost [explorer.GetIndividualNamePlural].\\n\\nThere is a discrepancy: they do not have any recollection of sending two reports, nor can they remember the events that caused their sudden silence.\\n\\nCalculating the timestamps between this report and the last, our [explorer.GetIndividualNamePlural] have 3 hours of relative time before the disconnect is repeated. Translating the walls within this timeframe is impractical. Although there is no indication of the function of either the §Bblue§! or §Ggreen§! Buttons, the only course of action is to choose one in the hope that it improves the situation.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":294,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":233,"status":"paired","id":"texts:5796"},{"key":"astral_rift.1520.a","zh":"按下§B蓝色§!按钮。","en":"Press the §Bblue§! button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":295,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":234,"status":"paired","id":"texts:5797"},{"key":"astral_rift.1520.b","zh":"按下§G绿色§!按钮。","en":"Press the §Ggreen§! button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":296,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":235,"status":"paired","id":"texts:5798"},{"key":"astral_rift.1525.name","zh":"蓝色按钮","en":"The Blue Button","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":298,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":236,"status":"paired","id":"texts:5799"},{"key":"astral_rift.1525.desc.common","zh":"我们的科学团队回来了，我们成功地建立了通讯。依据当地时，我们还有2小时来拯救他们。\\n\\n试过了§G绿色§!按钮之后，我们现在只剩下§B蓝色§!这个选项了。","en":"Our science team is back, and we have reestablished communications. According to their local time, there are 2 hours left to save them.\\n\\nHaving tried the §Ggreen§! button last time, all that remains is to try the §Bblue§!.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":299,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":237,"status":"paired","id":"texts:5800"},{"key":"astral_rift.1525.desc.default","zh":"$astral_rift.1525.desc.common$","en":"$astral_rift.1525.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":300,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":238,"status":"paired","id":"texts:5801"},{"key":"astral_rift.1525.desc.psionic_or_latent","zh":"$astral_rift.1525.desc.common$\\n\\n我们还没下达命令，[Leader.GetName]却告诉我们，[Leader.GetHeShe]在盯着§G绿色§!按钮的时候，被一种深深的恐惧感压垮。[Leader.GetHeSheCap]强烈建议还是试试§B蓝色§!的吧。","en":"$astral_rift.1525.desc.common$\\n\\nBefore we could issue this order, we were told by [Leader.GetName] that [Leader.GetHeShe] [Leader.GetIsAre] overwhelmed with a strong feeling of dread when [Leader.GetHeShe] glance[Leader.GetSXX] at the §Ggreen§! button. [Leader.GetHeSheCap] strongly recommend[Leader.GetSXX] trying the §Bblue§!.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":301,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":239,"status":"paired","id":"texts:5802"},{"key":"astral_rift.1525.desc.psionic_or_latent_robot","zh":"$astral_rift.1525.desc.common$\\n\\n[Leader.GetName]的灵能处理器计算得到最优解是按§B蓝色§!按钮。","en":"$astral_rift.1525.desc.common$\\n\\nThe psionic processors of [Leader.GetName] have calculated that the optimal approach is to press the §Bblue§! button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":302,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":240,"status":"paired","id":"texts:5803"},{"key":"astral_rift.1525.a","zh":"$astral_rift.1520.a$","en":"$astral_rift.1520.a$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":303,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":241,"status":"paired","id":"texts:5804"},{"key":"astral_rift.1530.name","zh":"第二密室","en":"The Second Chamber","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":305,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":242,"status":"paired","id":"texts:5805"},{"key":"astral_rift.1530.desc","zh":"我们得科研团队汇报他们按下了§B蓝色§!按钮，整个房间在一阵嘈杂的研磨声中共振了起来。一扇隐藏的门徐徐打开，露出了第二个房间。\\n\\n房间的墙壁发出淡淡的紫光，点亮了每一面墙上都布满着的无数象形文字。\\n\\n这里还有第二个控制台。和上一个一样，它也只有两个按钮。这一次，一个雕刻着等腰三角形，另一个则是正五边形。\\n\\n是时候做出又一个选择了。","en":"Our science team reports that when they pressed the §Bblue§! button, the chamber resonated with a great grinding sound. A hidden door swung open, revealing a second chamber.\\n\\nThe walls of that chamber glowed a faint purple, lighting up a multitude of pictograms that cover every visible surface.\\n\\nThere is a second console. As with the last, it features exactly two buttons. This time, one has an engraving of an isosceles triangle, and the other a regular pentagon.\\n\\nIt is time to make another choice.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":306,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":243,"status":"paired","id":"texts:5806"},{"key":"astral_rift.1530.a","zh":"按下三角形按钮。","en":"Press the triangle button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":307,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":244,"status":"paired","id":"texts:5807"},{"key":"astral_rift.1530.b","zh":"按下五边形按钮。","en":"Press the pentagon button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":308,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":245,"status":"paired","id":"texts:5808"},{"key":"astral_rift.1535.name","zh":"错误按钮","en":"The Wrong Button","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":310,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":246,"status":"paired","id":"texts:5809"},{"key":"astral_rift.1535.desc.common","zh":"一定是按错按钮了。\\n\\n然而，可以相信时间会再次循环，让外派团队做出不同的选择。","en":"Must have been the wrong button.\\n\\nHowever, it is conceivable that time might loop again, allowing the away team to make a different choice.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":311,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":247,"status":"paired","id":"texts:5810"},{"key":"astral_rift.1535.desc.default","zh":"我们又一次与外派团队失去了联系。他们最后的语音记录是更多的尖叫和火焰的噼啪声。\\n\\n$astral_rift.1535.desc.common$","en":"Once again, we have lost contact with the away team. Their last recorded audio is more screaming and the crackle of flame.\\n\\n$astral_rift.1535.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":312,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":248,"status":"paired","id":"texts:5811"},{"key":"astral_rift.1535.desc.gestalt","zh":"我们的[explorer.GetIndividualNamePlural]被烧毁了。\\n\\n$astral_rift.1535.desc.common$","en":"Our [explorer.GetIndividualNamePlural] have been incinerated.\\n\\n$astral_rift.1535.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":313,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":249,"status":"paired","id":"texts:5812"},{"key":"astral_rift.1535.a","zh":"§G绿色§!是个错误的选择……","en":"§GGreen§! was the wrong choice...","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":314,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":250,"status":"paired","id":"texts:5813"},{"key":"astral_rift.1540.name","zh":"第二密室","en":"The Second Chamber","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":316,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":251,"status":"paired","id":"texts:5814"},{"key":"astral_rift.1540.desc.common","zh":"我们的科学团队回来了，我们成功地建立了通讯。依据当地时，我们还有[This.freeze_time_left_1540]小时来拯救他们。\\n\\n以之前的时间循环为鉴，科学团队安全地通过了第一个舱室。他们现在准备做出另一个抉择。","en":"Our science team is back, and we have reestablished communications. According to their local time, there are [This.freeze_time_left_1540] hours left to save them.\\n\\nFollowing the lessons learned from the previous loops, the science team passed safely through the first chamber into the second. They are now prepared to make a different choice.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":317,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":252,"status":"paired","id":"texts:5815"},{"key":"astral_rift.1540.desc.default","zh":"$astral_rift.1540.desc.common$","en":"$astral_rift.1540.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":318,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":253,"status":"paired","id":"texts:5816"},{"key":"astral_rift.1540.desc.psionic_or_latent","zh":"$astral_rift.1540.desc.common$\\n\\n[Leader.GetName]说我们一开始就该按五边形的，三角形可不是什么能带来好预兆的形状。","en":"$astral_rift.1540.desc.common$\\n\\n[Leader.GetName] says that we should have known to try the pentagon from the start. The triangle has always been an ill omen.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":319,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":254,"status":"paired","id":"texts:5817"},{"key":"astral_rift.1540.desc.psionic_or_latent_robot","zh":"$astral_rift.1540.desc.common$\\n\\n[Leader.GetName]的灵能处理器显示，在面对这样的选择时最优举动总是正五边形。三角形是一个相对欠佳的模式。","en":"$astral_rift.1540.desc.common$\\n\\nThe psionic processors of [Leader.GetName] indicate that the best course of action when presented with such a choice has always been the pentagon. The triangle is a comparatively less interesting pattern.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":320,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":255,"status":"paired","id":"texts:5818"},{"key":"astral_rift.1540.b","zh":"$astral_rift.1530.b$","en":"$astral_rift.1530.b$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":321,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":256,"status":"paired","id":"texts:5819"},{"key":"astral_rift.1545.name","zh":"错误按钮","en":"Wrong Button","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":323,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":257,"status":"paired","id":"texts:5820"},{"key":"astral_rift.1545.desc.default","zh":"按错按钮了。\\n\\n团队几乎没有时间发送一份简短的报告，他们的通信就被切断了。按下三角形按钮会使密室内充满腐蚀性气体。\\n\\n如果他们再次回到过去，我们就有机会尝试另一个按钮。","en":"Wrong button.\\n\\nThe team barely had time to send a short report before their communication was cut. Pressing the triangle button caused the chamber to fill with a corrosive gas.\\n\\nIf they loop back to their past once more, we will have an opportunity to try the other button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":324,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":258,"status":"paired","id":"texts:5821"},{"key":"astral_rift.1545.desc.gestalt","zh":"选择三角形让舱室充满了腐蚀性气体，一瞬间就把我们的[explorer.GetIndividualNamePlural]溶解了。\\n\\n如果他们再次回到过去，我们就有机会尝试另一个按钮。","en":"Choosing the triangle caused the chamber to fill with a corrosive gas that swiftly dissolved our [explorer.GetIndividualNamePlural].\\n\\nIf they loop back to their past once more, we will have an opportunity to try the other button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":325,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":259,"status":"paired","id":"texts:5822"},{"key":"astral_rift.1545.desc.toxoid","zh":"选择三角形让舱室充满了腐蚀性气体。尽管我们许多的设备被破坏了，但科学小组坚韧的身体毫发无损。在确认了他们的安全后，他们给我们发了一条信息，说会再试试五边形按钮，然后再回来报告。","en":"Choosing the triangle caused the chamber to fill with a corrosive gas. While much of our equipment was damaged, the sturdy constitution of the science team allowed them to survive unimpaired. After confirming their safety, they sent us a message saying they will try the pentagon button and report back.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":326,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":260,"status":"paired","id":"texts:5823"},{"key":"astral_rift.1545.desc.toxoid_gestalt","zh":"选择三角形让舱室充满了腐蚀性气体。尽管我们许多的设备被破坏了，但[explorer.GetScientistPlural]坚韧的身体毫发无损。当气体被散去后他们就会再尝试另一个按钮。","en":"Choosing the triangle caused the chamber to fill with a corrosive gas. While much of our equipment was damaged, the sturdy constitution of the [explorer.GetScientistPlural] allowed them to survive unimpaired. Once the gas has cleared, they will try the other button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":327,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":261,"status":"paired","id":"texts:5824"},{"key":"astral_rift.1545.b","zh":"真走运。","en":"Fortunate.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":328,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":262,"status":"paired","id":"texts:5825"},{"key":"astral_rift.1550.name","zh":"第三密室","en":"The Third Chamber","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":330,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":263,"status":"paired","id":"texts:5826"},{"key":"astral_rift.1550.desc","zh":"按下五边形按钮后，地面发生了碎裂，露出一个深入地下的螺旋楼梯。\\n\\n楼梯底部是第三个房间。在柔和的蓝光照射下，墙壁完全裸露。和以前一样，这个房间主要是一个有两个按钮的单独控制台。一个上面有四个点，而另一个则有六个点。\\n\\n又到了做出抉择的时候了。","en":"Pressing the pentagon caused the floor to rupture, revealing a spiraling staircase that descends deep underground.\\n\\nAt the bottom was a third chamber. Illuminated in a soft blue glow, the walls are completely bare. As before, this room is dominated by a solitary console with two buttons. One depicts four dots, while the other shows six.\\n\\nIt's time to make another choice.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":331,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":264,"status":"paired","id":"texts:5827"},{"key":"astral_rift.1550.a","zh":"按下四个点的按钮。","en":"Press button with four dots.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":332,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":265,"status":"paired","id":"texts:5828"},{"key":"astral_rift.1550.b","zh":"按下六个点的按钮。","en":"Press button with six dots.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":333,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":266,"status":"paired","id":"texts:5829"},{"key":"astral_rift.1555.name","zh":"第三密室","en":"The Third Chamber","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":335,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":267,"status":"paired","id":"texts:5830"},{"key":"astral_rift.1555.desc.time_singular","zh":"我们的科学团队回来了，我们成功地建立了通讯。依据当地时，我们还有1小时来拯救他们。","en":"Our science team is back, and we have reestablished communications. According to their local time, there is one hour left to save them.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":336,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":268,"status":"paired","id":"texts:5831"},{"key":"astral_rift.1555.desc.time_plural","zh":"我们的科学团队回来了，我们成功地建立了通讯。依据当地时，我们还有[This.freeze_time_left_1555]小时来拯救他们。","en":"Our science team is back, and we have reestablished communications. According to their local time, there are [This.freeze_time_left_1555] hours left to save them.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":337,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":269,"status":"paired","id":"texts:5832"},{"key":"astral_rift.1555.desc.default","zh":"……按照我们之前循环的经验，我们顺利通过了第一个和第二个密室。现在希望六点的按钮相比另一个会不那么致命一点。","en":"...Following the directions of our previous loops we passed through the first and second chamber without issue. Hopefully the hexa-dotted button is less deadly than its counterpart.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":338,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":270,"status":"paired","id":"texts:5833"},{"key":"astral_rift.1555.desc.robot","zh":"……按照之前循环的经验，我们顺利通过了第一个和第二个密室。基于预测数据，六点按钮在统计上比其它的更安全一些。","en":"...Following the directions of our previous loops we passed through the first and second chamber without issue. Based on predictive data, the hexa-dotted button may be statistically less dangerous than its counterpart.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":339,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":271,"status":"paired","id":"texts:5834"},{"key":"astral_rift.1555.desc.psionic_or_latent","zh":"[Leader.GetName]自信地带领着团队通过了第一和第二个密室。他们在没有我们的命令之下就做出了正确的选择。","en":"[Leader.GetName] has led the team confidently back through the first and second chambers. They have chosen the correct buttons without needing our commands.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":340,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":272,"status":"paired","id":"texts:5835"},{"key":"astral_rift.1555.desc.psionic_or_latent_robot","zh":"[Leader.GetName]高效地带领着团队通过了第一和第二个密室，他们依靠灵能处理器的引导在没有我们的命令之下就做出了正确的选择。","en":"[Leader.GetName] has efficiently led the team back through the first and second chambers, their psionic processors guiding them to the correct outcome independent of our commands.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":341,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":273,"status":"paired","id":"texts:5836"},{"key":"astral_rift.1555.desc.default_end","zh":"进入了第三个密室，他们就去按下了六点的按钮。希望他们没有选错。","en":"Entering the third chamber they move to press the hexa-dotted button. Hopefully their confidence is well placed.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":342,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":274,"status":"paired","id":"texts:5837"},{"key":"astral_rift.1555.desc.robot_end","zh":"刚一进入了第三个密室，他们就去按下了六点的按钮。","en":"Entering the third chamber they move to press the hexa-dotted button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":343,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":275,"status":"paired","id":"texts:5838"},{"key":"astral_rift.1555.desc.default_singular","zh":"$astral_rift.1555.desc.time_singular$\\n\\n$astral_rift.1555.desc.default$\\n\\n$astral_rift.1555.desc.default_end$","en":"$astral_rift.1555.desc.time_singular$\\n\\n$astral_rift.1555.desc.default$\\n\\n$astral_rift.1555.desc.default_end$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":344,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":276,"status":"paired","id":"texts:5839"},{"key":"astral_rift.1555.desc.default_plural","zh":"$astral_rift.1555.desc.time_plural$\\n\\n$astral_rift.1555.desc.default$\\n\\n$astral_rift.1555.desc.default_end$","en":"$astral_rift.1555.desc.time_plural$\\n\\n$astral_rift.1555.desc.default$\\n\\n$astral_rift.1555.desc.default_end$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":345,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":277,"status":"paired","id":"texts:5840"},{"key":"astral_rift.1555.desc.robot_singular","zh":"$astral_rift.1555.desc.time_singular$\\n\\n$astral_rift.1555.desc.robot$\\n\\n$astral_rift.1555.desc.robot_end$","en":"$astral_rift.1555.desc.time_singular$\\n\\n$astral_rift.1555.desc.robot$\\n\\n$astral_rift.1555.desc.robot_end$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":346,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":278,"status":"paired","id":"texts:5841"},{"key":"astral_rift.1555.desc.robot_plural","zh":"$astral_rift.1555.desc.time_plural$\\n\\n$astral_rift.1555.desc.robot$\\n\\n$astral_rift.1555.desc.robot_end$","en":"$astral_rift.1555.desc.time_plural$\\n\\n$astral_rift.1555.desc.robot$\\n\\n$astral_rift.1555.desc.robot_end$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":347,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":279,"status":"paired","id":"texts:5842"},{"key":"astral_rift.1555.desc.psionic_or_latent_singular","zh":"$astral_rift.1555.desc.time_singular$\\n\\n$astral_rift.1555.desc.psionic_or_latent$\\n\\n$astral_rift.1555.desc.default_end$","en":"$astral_rift.1555.desc.time_singular$\\n\\n$astral_rift.1555.desc.psionic_or_latent$\\n\\n$astral_rift.1555.desc.default_end$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":348,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":280,"status":"paired","id":"texts:5843"},{"key":"astral_rift.1555.desc.psionic_or_latent_plural","zh":"$astral_rift.1555.desc.time_plural$\\n\\n$astral_rift.1555.desc.psionic_or_latent$\\n\\n$astral_rift.1555.desc.default_end$","en":"$astral_rift.1555.desc.time_plural$\\n\\n$astral_rift.1555.desc.psionic_or_latent$\\n\\n$astral_rift.1555.desc.default_end$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":349,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":281,"status":"paired","id":"texts:5844"},{"key":"astral_rift.1555.desc.psionic_or_latent_robot_singular","zh":"$astral_rift.1555.desc.time_singular$\\n\\n$astral_rift.1555.desc.psionic_or_latent_robot$\\n\\n$astral_rift.1555.desc.robot_end$","en":"$astral_rift.1555.desc.time_singular$\\n\\n$astral_rift.1555.desc.psionic_or_latent_robot$\\n\\n$astral_rift.1555.desc.robot_end$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":350,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":282,"status":"paired","id":"texts:5845"},{"key":"astral_rift.1555.desc.psionic_or_latent_robot_plural","zh":"$astral_rift.1555.desc.time_plural$\\n\\n$astral_rift.1555.desc.psionic_or_latent_robot$\\n\\n$astral_rift.1555.desc.robot_end$","en":"$astral_rift.1555.desc.time_plural$\\n\\n$astral_rift.1555.desc.psionic_or_latent_robot$\\n\\n$astral_rift.1555.desc.robot_end$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":351,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":283,"status":"paired","id":"texts:5846"},{"key":"astral_rift.1555.b","zh":"$astral_rift.1550.b$","en":"$astral_rift.1550.b$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":352,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":284,"status":"paired","id":"texts:5847"},{"key":"astral_rift.1560.name","zh":"洪水","en":"Flood","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":354,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":285,"status":"paired","id":"texts:5848"},{"key":"astral_rift.1560.desc.default","zh":"按钮错误。\\n\\n[Leader.GetName]的最后遗言表明，按下四点按钮让密室里充满了水。\\n\\n如果他们再次回到过去，我们就有机会尝试另一个按钮。","en":"Wrong button.\\n\\nThe audio recording of [Leader.GetName]'s final words indicated that the button with four dots filled the chamber with a deluge of water.\\n\\nIf they loop back to their past once more, we will have an opportunity to try the other button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":355,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":286,"status":"paired","id":"texts:5849"},{"key":"astral_rift.1560.desc.gestalt","zh":"按钮错误。\\n\\n四点按钮会让密室被水淹没。我们的[explorer.GetIndividualNamePlural]死了。\\n\\n如果他们再次回到过去，我们就有机会尝试另一个按钮。","en":"Wrong button.\\n\\nThe button with four dots filled the chamber with a deluge of water. Our [explorer.GetIndividualNamePlural] are no more.\\n\\nIf they loop back to their past once more, we will have an opportunity to try the other button.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":356,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":287,"status":"paired","id":"texts:5850"},{"key":"astral_rift.1560.desc.aquatic","zh":"按下四点的按钮让舱室充满了大量的水。幸好我们的[Leader.GetName]深识水性，这简直跟回到家一样。他们打算等水退去以后再按下另一个按钮。","en":"Pressing the button with four dots filled the chamber with a great swell of water. Fortunately, due to the aquatic nature of [Leader.GetName], this was barely an inconvenience. They intend to press the other button once the water has been fully drained.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":357,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":288,"status":"paired","id":"texts:5851"},{"key":"astral_rift.1560.desc.aquatic_gestalt","zh":"$astral_rift.1560.desc.aquatic$","en":"$astral_rift.1560.desc.aquatic$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":358,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":289,"status":"paired","id":"texts:5852"},{"key":"astral_rift.1560.b","zh":"$astral_rift.1545.b$","en":"$astral_rift.1545.b$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":359,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":290,"status":"paired","id":"texts:5853"},{"key":"astral_rift.1565.name","zh":"时间水晶","en":"Time Crystal","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":361,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":291,"status":"paired","id":"texts:5854"},{"key":"astral_rift.1565.desc.common","zh":"一个装有巨大水晶的底座拔地而起。建筑里所有的门都打开了。\\n\\n当精密计时器靠近晶体时，在极端值之间剧烈振荡。这一定是时间循环的来源，也是这栋建筑的关键部分。","en":"A pedestal with a giant crystal has risen from the ground. All the doors in the complex have opened.\\n\\nChronometers oscillate wildly between extreme values when in close proximity to the crystal. This must be the source of the time loops, and a key part of this building's purpose.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":362,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":292,"status":"paired","id":"texts:5855"},{"key":"astral_rift.1565.desc.default","zh":"$astral_rift.1565.desc.common$\\n\\n在这个房间里的选择似乎完全是随意设置的。也许它们的目的是测试在循环之间传递信息的能力?\\n\\n不管怎样，活下来我们就能带着水晶离开了。它影响时间流动的能力应该会极其有用。","en":"$astral_rift.1565.desc.common$\\n\\nThe choices within this gauntlet of chambers seemed entirely arbitrary. Perhaps they were meant to test the ability to pass information between loops?\\n\\nEither way, surviving it allows us to leave with the crystal. Its ability to affect the flow of time could prove extremely useful.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":363,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":293,"status":"paired","id":"texts:5856"},{"key":"astral_rift.1565.desc.latent_psionic","zh":"$astral_rift.1555.desc.common$\\n\\n这次经验改变了[Leader.GetName]。似乎[Leader.GetHisHer]的这趟时间循环经历使[Leader.GetHisHer]灵能潜力发生了完全觉醒！\\n\\n也许这就是这座废墟的最终目的，一系列看似随意的选择只能由跨越时间线的力量所引导，例如灵能。\\n\\n无论如何，我们现在都安全地带着晶体离开了。它影响时间流动的能力应该会极其有用。","en":"$astral_rift.1555.desc.common$\\n\\nThis experience has changed [Leader.GetName]. It seems that [Leader.GetHisHer] experience during the time loops has awakened [Leader.GetHisHer] latent psionic potential!\\n\\nPerhaps this was the ultimate purpose of the ruin, a set of arbitrary choices that can only be navigated with a power that transcends time, such as psionic intuition.\\n\\nEither way, we can now safely leave with the crystal. Its ability to affect the flow of time could prove to be very useful.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":364,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":294,"status":"paired","id":"texts:5857"},{"key":"astral_rift.1565.desc.latent_psionic_robot","zh":"$astral_rift.1555.desc.common$\\n\\n休眠在[Leader.GetName]中的灵能处理器在经历时间循环之后被唤醒了，这种环境为这种能力的上线提供了严苛的测试条件。\\n\\n现在还不确定是否就是这座废墟的原本目的，但无论如何我们现在已经可以安全地带着水晶离开，进行进一步的时间分析了。","en":"$astral_rift.1555.desc.common$\\n\\nExposure to these time loops has awakened the dormant psionic processor units within [Leader.GetName], the environment providing a solid test bed to bring these powers online.\\n\\nIt is unclear if this was the original purpose of these ruins. Regardless, we are now able to safely leave with the crystal for further chronological analysis.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":365,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":295,"status":"paired","id":"texts:5858"},{"key":"astral_rift.1565.desc.psionic","zh":"$astral_rift.1565.desc.common$\\n\\n在这些轮回中，[Leader.GetName]的直觉帮助[Leader.GetHimHer]做出了正确的抉择。\\n\\n也许这就是这些密室的目的，设计一系列看似随意的选择来揭开灵能潜力。\\n\\n不管怎样，我们现在可以安全地带着晶体离开了。它影响时间流动的能力应该会极其有用。","en":"$astral_rift.1565.desc.common$\\n\\nThroughout these loops, [Leader.GetName]'s intuition helped [Leader.GetHimHer] to make the correct choice.\\n\\nPerhaps this was the point of these chambers, a set of arbitrary choices designed to uncover psionic potential.\\n\\nEither way, we can now safely leave with the crystal. Its ability to affect the flow of time could prove to be very useful.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":366,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":296,"status":"paired","id":"texts:5859"},{"key":"astral_rift.1565.desc.psionic_robot","zh":"$astral_rift.1565.desc.common$\\n\\n[Leader.GetName]在灵能处理器的帮助下得到了最优的结果，穿过了这些轮回。\\n\\n也许这就是这些密室的目的，设计一系列看似随意的选择来揭开灵能潜力。\\n\\n不管怎样，我们现在可以安全地带着晶体离开做进一步的时间分析了。","en":"$astral_rift.1565.desc.common$\\n\\nThroughout these loops, [Leader.GetName]'s psionic processors helped lead them to the optimal outcome.\\n\\nPerhaps this was the point of these chambers, a set of arbitrary choices designed to uncover psionic potential.\\n\\nRegardless, we are now able to safely leave with the crystal for further chronological analysis.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":367,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":297,"status":"paired","id":"texts:5860"},{"key":"astral_rift.1565.a","zh":"挺好的，真是轻松愉快。","en":"Well, that was easy.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":368,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":298,"status":"paired","id":"texts:5861"},{"key":"astral_rift_station","zh":"怪异空间站","en":"Strange Station","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":373,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":302,"status":"paired","id":"texts:5862"},{"key":"mirrored_empire_diplomacy","zh":"你与[final_mirrored_empire.GetName]开始了积极正面的关系。现在可以展开跨越裂隙边界的贸易了。","en":"You have started a positive relationship with [final_mirrored_empire.GetName]. Trading across the boundaries of the rift will now be possible.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":374,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":303,"status":"paired","id":"texts:5863"},{"key":"copy_energy_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":377,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":305,"status":"paired","id":"texts:5864"},{"key":"copy_minerals_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":378,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":306,"status":"paired","id":"texts:5865"},{"key":"copy_food_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":379,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":307,"status":"paired","id":"texts:5866"},{"key":"copy_consumer_goods_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":380,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":308,"status":"paired","id":"texts:5867"},{"key":"copy_alloys_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":381,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":309,"status":"paired","id":"texts:5868"},{"key":"copy_volatile_motes_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":382,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":310,"status":"paired","id":"texts:5869"},{"key":"copy_exotic_gases_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":383,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":311,"status":"paired","id":"texts:5870"},{"key":"copy_rare_crystals_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":384,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":312,"status":"paired","id":"texts:5871"},{"key":"copy_sr_living_metal_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":385,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":313,"status":"paired","id":"texts:5872"},{"key":"copy_sr_zro_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":386,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":314,"status":"paired","id":"texts:5873"},{"key":"copy_sr_dark_matter_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":387,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":315,"status":"paired","id":"texts:5874"},{"key":"copy_nanites_income_modifier","zh":"","en":"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":388,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":316,"status":"paired","id":"texts:5875"},{"key":"station_friendship_modifier","zh":"新友谊","en":"New Friendship","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":390,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":317,"status":"paired","id":"texts:5876"},{"key":"opinion_mirrored_empire","zh":"近亲","en":"Close cousins","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":391,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":318,"status":"paired","id":"texts:5877"},{"key":"personality_mirrored_empire_default","zh":"镜像帝国","en":"Mirror Empire","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":392,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":319,"status":"paired","id":"texts:5878"},{"key":"personality_mirrored_empire_default_desc","zh":"我们在一个星界裂隙的另一端遭遇了该帝国。它是我们自己国家的异次元版本，也是我们可能遭遇未来所敲响的警钟。","en":"We encountered this civilization on the other side of an Astral Rift. Versions of ourselves from another dimension, they are an alarming example of what we might have become.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":393,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":320,"status":"paired","id":"texts:5879"},{"key":"personality_mirrored_empire_xenophobe","zh":"$personality_mirrored_empire_default$","en":"$personality_mirrored_empire_default$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":394,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":321,"status":"paired","id":"texts:5880"},{"key":"personality_mirrored_empire_xenophobe_desc","zh":"$personality_mirrored_empire_default_desc$","en":"$personality_mirrored_empire_default_desc$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":395,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":322,"status":"paired","id":"texts:5881"},{"key":"personality_mirrored_empire_spiritualist","zh":"$personality_mirrored_empire_default$","en":"$personality_mirrored_empire_default$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":396,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":323,"status":"paired","id":"texts:5882"},{"key":"personality_mirrored_empire_spiritualist_desc","zh":"$personality_mirrored_empire_default_desc$","en":"$personality_mirrored_empire_default_desc$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":397,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":324,"status":"paired","id":"texts:5883"},{"key":"fractured_ambassadors_modifier","zh":"破碎大使","en":"Fractured Ambassadors","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":399,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":325,"status":"paired","id":"texts:5884"},{"key":"fractured_ambassadors_modifier_desc","zh":"我们在星界位面里遇见的镜像集体处于一种碎片化的意识中，但可以帮助我们与其他相似生命形式进行协商。","en":"Our mirror collective we encountered beyond the astral planes is of a fractured mind, but has offered to help us in our negotiations with other similar lifeforms.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":400,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":326,"status":"paired","id":"texts:5885"},{"key":"fractured_ambassadors_modifier_tt","zh":"§G+20§!非格式塔帝国的外交评价加成","en":"§G+20§! Diplomatic Opinion bonus for non-Gestalt empires","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":401,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":327,"status":"paired","id":"texts:5886"},{"key":"triggered_opinion_fractured_ambassadors","zh":"$fractured_ambassadors_modifier$","en":"$fractured_ambassadors_modifier$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":402,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":328,"status":"paired","id":"texts:5887"},{"key":"triggered_opinion_fractured_ambassadors_desc","zh":"$fractured_ambassadors_modifier_desc$","en":"$fractured_ambassadors_modifier_desc$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":403,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":329,"status":"paired","id":"texts:5888"},{"key":"astral_rift.1600.name","zh":"镜中影","en":"Through the Mirror","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":405,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":330,"status":"paired","id":"texts:5889"},{"key":"astral_rift.1600.desc.1","zh":"在碎片的另一头，我们发现了一座与我们自己恒星基地相似的结构。我们的§Y$tech_rift_sphere$§!刚一接近，就收到了许多语言和许多频段的问候。令人惊讶的是，这是我们自己的语言。\\n\\n招待我们人与我们一样惊讶，因为我们居然也在说着他们的语言。但在简短礼貌的交谈后，我们发现这块星域是一个与我们颇为相似的宇航文明。他们自称为[mirrored_empire.GetName]。","en":"Beyond the rift, we discovered a structure that resembled one of our own starbases. As soon as our §Y$tech_rift_sphere$§! approached, we were hailed in a number of languages and on several frequencies. Surprisingly, one of those languages was our own.\\n\\nOur hosts were just as shocked as we were to encounter aliens speaking their own tongue. But after a brief exchange of courtesies, we learned that this sector is home to a space-faring civilization much like our own. They call it the [mirrored_empire.GetName].","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":406,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":331,"status":"paired","id":"texts:5890"},{"key":"astral_rift.1600.desc.2","zh":"这些人们混杂着熟悉感和陌生感，令人有些不安。我们也许可以与他们合作，但我们能相信这些镜像人吗？","en":"These people are a disturbing mix of the familiar and the strange. It might be possible to work with them, but can we trust these doppelgangers?","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":407,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":332,"status":"paired","id":"texts:5891"},{"key":"astral_rift.1600.desc.authoritarian","zh":"$astral_rift.1600.desc.1$他们与我们有许多相似的理念，除了一点，我们觉得社会的需求远高于个人欲望，他们则默许自私大众的混沌行为。\\n\\n$astral_rift.1600.desc.2$","en":"$astral_rift.1600.desc.1$ They share many of our ideals, but where we understand that the needs of society outweigh the needs of an individual, they allow the selfish masses to follow a path of chaos.\\n\\n$astral_rift.1600.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":408,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":333,"status":"paired","id":"texts:5892"},{"key":"astral_rift.1600.desc.egalitarian","zh":"$astral_rift.1600.desc.1$他们与我们有许多相似的理念，除了一点，我们知道社会公平是欣欣向荣的基础，而他们则允许国家掌控大众生活的方方面面。\\n\\n$astral_rift.1600.desc.2$","en":"$astral_rift.1600.desc.1$ They share many of our ideals, but where we know that social equality is the foundation of a thriving society, they allow the state to control their people's lives.\\n\\n$astral_rift.1600.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":409,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":334,"status":"paired","id":"texts:5893"},{"key":"astral_rift.1600.desc.materialist","zh":"$astral_rift.1600.desc.1$他们与我们有许多相似的理念，除了一点，我们已经抛弃了迷信，但他们仍保有天真的信仰体系。\\n\\n$astral_rift.1600.desc.2$","en":"$astral_rift.1600.desc.1$ They share many of our ideals, but where we have cast off superstition, they still cling to their naive belief systems.\\n\\n$astral_rift.1600.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":410,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":335,"status":"paired","id":"texts:5894"},{"key":"astral_rift.1600.desc.spiritualist","zh":"$astral_rift.1600.desc.1$他们与我们有许多相似的理念，除了一点，我们已经看破红尘，而他们却还是执迷不悟。\\n\\n$astral_rift.1600.desc.2$","en":"$astral_rift.1600.desc.1$ They share many of our ideals, but where we see through this material world, they remain locked in illusion.\\n\\n$astral_rift.1600.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":411,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":336,"status":"paired","id":"texts:5895"},{"key":"astral_rift.1600.desc.militarist","zh":"$astral_rift.1600.desc.1$他们与我们有许多相似的理念，除了一点，我们理解勇气和纪律的宝贵，而他们却认为英勇孔武已经是过去式了。\\n\\n$astral_rift.1600.desc.2$","en":"$astral_rift.1600.desc.1$ They share many of our ideals, but where we understand the virtues of courage and discipline, they view martial valor as archaic.\\n\\n$astral_rift.1600.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":412,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":337,"status":"paired","id":"texts:5896"},{"key":"astral_rift.1600.desc.pacifist","zh":"$astral_rift.1600.desc.1$他们与我们有许多相似的理念，除了一点，我们我们已经摒弃了战争，而他们还沉浸在军事霸权的破坏性纪律中。\\n\\n$astral_rift.1600.desc.2$","en":"$astral_rift.1600.desc.1$ They share many of our ideals, but where we have moved beyond war, they still cling to the destructive principles of military supremacy.\\n\\n$astral_rift.1600.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":413,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":338,"status":"paired","id":"texts:5897"},{"key":"astral_rift.1600.desc.xenophile","zh":"$astral_rift.1600.desc.1$他们与我们有许多相似的理念，除了一点，我们寻求合作，而他们则将自己与整个星系隔绝开。\\n\\n$astral_rift.1600.desc.2$","en":"$astral_rift.1600.desc.1$ They share many of our ideals, but where we seek collaboration, they isolate themselves from the rest of the galaxy.\\n\\n$astral_rift.1600.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":414,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":339,"status":"paired","id":"texts:5898"},{"key":"astral_rift.1600.desc.xenophobe","zh":"$astral_rift.1600.desc.1$他们与我们有许多相似的理念，除了一点，我们以自己的人民为优先，而他们却对亲近外星文明有着离谱的幼稚。\\n\\n$astral_rift.1600.desc.2$","en":"$astral_rift.1600.desc.1$ They share many of our ideals, but where we put our people first, they embrace alien civilizations with a surprising naivety.\\n\\n$astral_rift.1600.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":415,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":340,"status":"paired","id":"texts:5899"},{"key":"astral_rift.1600.desc.gestalt","zh":"我们的§Y$tech_rift_sphere$§!刚一抵达恒星基地，就收到了许多语言在不同频段上的问候。\\n\\n这座空间站的拥有者只在一瞬间就翻译了我们的语言，并且邀请我们登站互通有无。\\n\\n我们这才发现这片星域是一个主要由[mirrored_empire.GetSpeciesNamePlural]构成的文明的家园，他们自称为[mirrored_empire.GetName]。","en":"As soon as our §Y$tech_rift_sphere$§! arrived at the starbase, we were hailed in a number of languages and on several frequencies.\\n\\nThe owners of the station successfully translated our language with remarkable speed and welcomed us aboard to exchange information.\\n\\nWe have since discovered that this sector is home to a civilization primarily composed of [mirrored_empire.GetSpeciesNamePlural] that calls itself the [mirrored_empire.GetName].","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":416,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":341,"status":"paired","id":"texts:5900"},{"key":"astral_rift.1600.a","zh":"研究他们的人民。","en":"Study their people.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":417,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":342,"status":"paired","id":"texts:5901"},{"key":"astral_rift.1600.b","zh":"研究他们的舰队。","en":"Study their fleets.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":418,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":343,"status":"paired","id":"texts:5902"},{"key":"astral_rift.1605.name","zh":"历史课","en":"History Lesson","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":420,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":344,"status":"paired","id":"texts:5903"},{"key":"astral_rift.1605.desc.1","zh":"过去几个月，我们都在与[mirrored_empire.GetName]进行文化交换。\\n他们的历史与我们在超光速科技发现为止如出一辙，但他们后来遭遇了一艘无比强大的未知外星舰船。这艘舰船目中无人地继续航行，没人知道它的目的，但这次遭遇深深撼动了他们的社会的根基。","en":"We have spent the last month in a cultural exchange with the [mirrored_empire.GetName].\\nTheir society mirrored our own until briefly before FTL technology was discovered, when they encountered an unknown alien vessel of unimaginable power. The vessel moved on without its purpose ever being discovered, but the brief visit shocked their society to the core.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":421,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":345,"status":"paired","id":"texts:5904"},{"key":"astral_rift.1605.desc.2","zh":"对我们而言，他们显然做出了错误的选择，但这也给我们提出了一个有趣的问题。如果我们的社会也在那么早期遭遇到相同的事情，我们也会走上那样错误的道路吗？\\n\\n他们很不幸运地在影响重大的前超光速阶段遭遇这样的事。他们基础思潮的改变大大拖慢了帝国的发展。","en":"It is clear to us that they made the incorrect choice, but it does pose an interesting question. Would our society also have gone down the wrong path had the same thing happened to us so early on?\\n\\nIt is unfortunate for them that this event happened during the impressionable pre-FTL period of their history. Changing their foundational ethics undoubtedly slowed the progress of their empire.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":422,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":346,"status":"paired","id":"texts:5905"},{"key":"astral_rift.1605.desc.gestalt","zh":"$astral_rift.1605.desc.1$\\n\\n$astral_rift.1605.desc.2$","en":"$astral_rift.1605.desc.1$\\n\\n$astral_rift.1605.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":423,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":347,"status":"paired","id":"texts:5906"},{"key":"astral_rift.1605.desc.authoritarian","zh":"$astral_rift.1605.desc.1$看到他们在技术先进的访客面前如此无助，给他们的意识形态带去了翻天覆地的变化，倒向了平等主义。\\n\\n$astral_rift.1605.desc.2$","en":"$astral_rift.1605.desc.1$ Seeing how helpless they would have been against these technologically advanced visitors lead to an upheaval in their ideology and a shift towards egalitarianism.\\n\\n$astral_rift.1605.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":424,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":348,"status":"paired","id":"texts:5907"},{"key":"astral_rift.1605.desc.egalitarian","zh":"$astral_rift.1605.desc.1$看到他们在如此无助地想对抗如此技术先进的舰船，给他们的意识形态带去了翻天覆地的变化，他们在准备应对未来遭遇的过程中倒向了威权主义。\\n\\n$astral_rift.1605.desc.2$","en":"$astral_rift.1605.desc.1$ Seeing how helpless they would have been against this craft lead to an upheaval in their ideology and a shift towards authoritarianism as they sought to prepare against any further encounters.\\n\\n$astral_rift.1605.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":425,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":349,"status":"paired","id":"texts:5908"},{"key":"astral_rift.1605.desc.materialist","zh":"$astral_rift.1605.desc.1$看到他们在对抗这艘舰船时如此无助，给他们的意识形态带去了翻天覆地的变化，倒向了唯心主义。\\n\\n$astral_rift.1605.desc.2$","en":"$astral_rift.1605.desc.1$ Seeing how helpless they would have been against this craft lead to an upheaval in their ideology and a shift towards spiritualism.\\n\\n$astral_rift.1605.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":426,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":350,"status":"paired","id":"texts:5909"},{"key":"astral_rift.1605.desc.spiritualist","zh":"$astral_rift.1605.desc.1$看到他们在对抗这艘舰船时如此无助，给他们的意识形态带去了翻天覆地的变化，倒向了唯物主义。\\n\\n$astral_rift.1605.desc.2$","en":"$astral_rift.1605.desc.1$ Seeing how helpless they would have been against this craft lead to an upheaval in their ideology and a shift towards materialism.\\n\\n$astral_rift.1605.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":427,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":351,"status":"paired","id":"texts:5910"},{"key":"astral_rift.1605.desc.militarist","zh":"$astral_rift.1605.desc.1$看到他们在对抗这艘舰船时如此无助，给他们的意识形态带去了翻天覆地的变化，他们认为在未来的遭遇中应采取和平的方案，从而倒向了和平主义。\\n\\n$astral_rift.1605.desc.2$","en":"$astral_rift.1605.desc.1$ Seeing how helpless they would have been against this craft lead to an upheaval in their ideology and a shift towards pacifism as they sought a peaceful resolution to any further encounters.\\n\\n$astral_rift.1605.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":428,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":352,"status":"paired","id":"texts:5911"},{"key":"astral_rift.1605.desc.pacifist","zh":"$astral_rift.1605.desc.1$看到他们在对抗这艘舰船时如此无助，给他们的意识形态带去了翻天覆地的变化，他们觉得要为未来遭遇做好准备，从而倒向了军国主义。\\n\\n$astral_rift.1605.desc.2$","en":"$astral_rift.1605.desc.1$ Seeing how helpless they would have been against this craft lead to an upheaval in their ideology and a shift towards militarism as they sought to prepare for any further encounters.\\n\\n$astral_rift.1605.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":429,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":353,"status":"paired","id":"texts:5912"},{"key":"astral_rift.1605.desc.xenophile","zh":"$astral_rift.1605.desc.1$看到他们在对抗这艘舰船时如此无助，给他们的意识形态带去了翻天覆地的变化，他们觉得要为未来的遭遇做好准备，从而倒向了排外主义。\\n\\n$astral_rift.1605.desc.2$","en":"$astral_rift.1605.desc.1$ Seeing how helpless they would have been against this craft lead to an upheaval in their ideology and a shift towards xenophobia as they sought to prepare for any further encounters.\\n\\n$astral_rift.1605.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":430,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":354,"status":"paired","id":"texts:5913"},{"key":"astral_rift.1605.desc.xenophobe","zh":"$astral_rift.1605.desc.1$看到他们在对抗这艘舰船时如此无助，给他们的意识形态带去了翻天覆地的变化，他们认为在未来的遭遇中应采取和平的方案，从而倒向了亲外主义。\\n\\n$astral_rift.1605.desc.2$","en":"$astral_rift.1605.desc.1$ Seeing how helpless they would have been against this craft lead to an upheaval in their ideology and a shift towards xenophilia as they sought a peaceful resolution to any further encounters.\\n\\n$astral_rift.1605.desc.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":431,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":355,"status":"paired","id":"texts:5914"},{"key":"astral_rift.1605.a","zh":"他们的不幸","en":"Unfortunate for them.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":432,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":356,"status":"paired","id":"texts:5915"},{"key":"astral_rift.1610.name","zh":"研究他们的舰队","en":"Studying Their Fleets","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":434,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":357,"status":"paired","id":"texts:5916"},{"key":"astral_rift.1610.desc.common","zh":"在表面上我们与[mirrored_empire.GetName]进行着信息文化的交换，背地里悄悄地调查他们的军事能力。\\n\\n[mirrored_empire.GetName]的计算机使用与我们相似的加密系统，进入他们的数据库易如反掌。\\n\\n这个文明的军事科技与我们大致相同，但也存在足够大的差异，让他们的舰船图解对工程师们而言已经足够有趣了。","en":"While on the surface we engaged in a cultural exchange of information with the [mirrored_empire.GetName], behind the scenes we quietly investigated their military capabilities.\\n\\n[mirrored_empire.GetName]'s computers use a similar encryption to our own, which made accessing their databases extremely easy.\\n\\nThis civilization's military technology is similar to our own, but there are enough differences that the schemata of their vessels should prove interesting to our engineers.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":435,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":358,"status":"paired","id":"texts:5917"},{"key":"astral_rift.1610.desc.gestalt","zh":"尽管我们高度相似，但是很难相信他们。$astral_rift.1610.desc.common$","en":"Despite our many similarities, it is hard to trust them. $astral_rift.1610.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":436,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":359,"status":"paired","id":"texts:5918"},{"key":"astral_rift.1610.desc.authoritarian","zh":"尽管我们有许多相似点，但我们很难相信这些幼稚地接纳了平等的人。$astral_rift.1610.desc.common$","en":"Despite our many similarities, it is hard to trust people who embrace equality so naively. $astral_rift.1610.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":437,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":360,"status":"paired","id":"texts:5919"},{"key":"astral_rift.1610.desc.egalitarian","zh":"尽管我们有许多相似点，但我们很难相信这些接纳了威权主义的人。$astral_rift.1610.desc.common$","en":"Despite our many similarities, it is hard to trust people who embrace authoritarianism. $astral_rift.1610.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":438,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":361,"status":"paired","id":"texts:5920"},{"key":"astral_rift.1610.desc.materialist","zh":"尽管我们有许多相似点，但我们很难相信这些接纳了唯心主义的人。$astral_rift.1610.desc.common$","en":"Despite our many similarities, it is hard to trust people who embrace spiritualism. $astral_rift.1610.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":439,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":362,"status":"paired","id":"texts:5921"},{"key":"astral_rift.1610.desc.spiritualist","zh":"尽管我们有许多相似点，但我们很难相信这些接纳了唯物主义的人。$astral_rift.1610.desc.common$","en":"Despite our many similarities, it is hard to trust people who embrace materialism. $astral_rift.1610.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":440,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":363,"status":"paired","id":"texts:5922"},{"key":"astral_rift.1610.desc.militarist","zh":"尽管我们有许多相似点，但我们很难相信这些接纳了和平主义的人。$astral_rift.1610.desc.common$","en":"Despite our many similarities, it is hard to trust people who embrace pacifism. $astral_rift.1610.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":441,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":364,"status":"paired","id":"texts:5923"},{"key":"astral_rift.1610.desc.pacifist","zh":"尽管我们有许多相似点，但我们很难相信这些接纳了军国主义的人。$astral_rift.1610.desc.common$","en":"Despite our many similarities, it is hard to trust people who embrace militarism. $astral_rift.1610.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":442,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":365,"status":"paired","id":"texts:5924"},{"key":"astral_rift.1610.desc.xenophile","zh":"尽管我们有许多相似点，但我们很难相信这些接纳了排外主义的人。$astral_rift.1610.desc.common$","en":"Despite our many similarities, it is hard to trust people who embrace xenophobia. $astral_rift.1610.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":443,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":366,"status":"paired","id":"texts:5925"},{"key":"astral_rift.1610.desc.xenophobe","zh":"尽管我们有许多相似点，但我们很难相信这些接纳了亲外主义的人。$astral_rift.1610.desc.common$","en":"Despite our many similarities, it is hard to trust people who embrace xenophilia. $astral_rift.1610.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":444,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":367,"status":"paired","id":"texts:5926"},{"key":"astral_rift.1610.a","zh":"很好。","en":"Excellent.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":445,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":368,"status":"paired","id":"texts:5927"},{"key":"astral_rift.1611.name","zh":"破碎思维","en":"Fractured Mind","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":447,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":369,"status":"paired","id":"texts:5928"},{"key":"astral_rift.1611.desc","zh":"我们花费了过去的一周与[mirrored_empire.GetName]进行了文化交换。\\n\\n我们的兴趣很快变成了警觉，因为发现这些生物是破坏集体意识的残余物。在他们文明发展的某个时间点上，他们的意识被个体概念荼毒了。他们有目的地割裂自身，慢慢地每个自个体都不再听从集体，只忠于自己了。","en":"We have spent the last week in a cultural exchange with the [mirrored_empire.GetName].\\n\\nOur interest quickly turned to alarm as we discovered that these beings are what remains of a broken collective consciousness. At some point in their civilization's development, their mind became poisoned with the concept of individuality. Purposefully segmenting itself over time, eventually each drone began to hear no thoughts but their own.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":448,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":370,"status":"paired","id":"texts:5929"},{"key":"astral_rift.1615.name","zh":"外交机遇。","en":"Diplomatic Opportunity","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":449,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":371,"status":"paired","id":"texts:5930"},{"key":"astral_rift.1615.desc.common","zh":"似乎我们在空间站的存在激起了他们指挥链的警觉。一位[mirrored_empire.GetName]特使被派到恒星基地以讨论我们人民的未来。","en":"It seems knowledge of our presence on the station has escalated up their chain of command. An emissary of the [mirrored_empire.GetName] has been assigned to the starbase to discuss the future of our peoples.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":450,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":372,"status":"paired","id":"texts:5931"},{"key":"astral_rift.1615.desc.common.2","zh":"我们要怎么回应呢？","en":"How do we wish to respond?","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":451,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":373,"status":"paired","id":"texts:5932"},{"key":"astral_rift.1615.desc.xenophobe","zh":"$astral_rift.1615.desc.common$\\n\\n他们不但排斥我们，而且不理解我们。他们辩称两边人民的协调一致对双方都好。\\n\\n$astral_rift.1615.desc.common.2$","en":"$astral_rift.1615.desc.common$\\n\\nWhile they do not like us, they do understand us. They argue that an arrangement between our people would benefit both sides.\\n\\n$astral_rift.1615.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":452,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":374,"status":"paired","id":"texts:5933"},{"key":"astral_rift.1615.desc.common.gestalt","zh":"$astral_rift.1615.desc.common$\\n\\n他们热情洋溢地阐述了我们的相似之处远大于不同之处，并辩称两边人民的协调一致对双方都好。","en":"$astral_rift.1615.desc.common$\\n\\nThey have made an impassioned case that our similarities far outweigh our differences. They argue that an arrangement between our people would benefit both sides.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":453,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":375,"status":"paired","id":"texts:5934"},{"key":"astral_rift.1615.desc.gestalt","zh":"$astral_rift.1615.desc.common.gestalt$\\n\\n我们确实承袭了很多共同点。$astral_rift.1615.desc.common.2$","en":"$astral_rift.1615.desc.common.gestalt$\\n\\nIt is true that we share a unique heritage together. $astral_rift.1615.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":454,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":376,"status":"paired","id":"texts:5935"},{"key":"astral_rift.1615.desc.common.default","zh":"$astral_rift.1615.desc.common$\\n\\n他们热情洋溢地阐述了我们除了名字不同以外就是一样的人。","en":"$astral_rift.1615.desc.common$\\n\\nThey have made an impassioned case that we are one people in all but name.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":455,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":377,"status":"paired","id":"texts:5936"},{"key":"astral_rift.1615.desc.default","zh":"$astral_rift.1615.desc.common.default$在一个充满了未知力量的星系中，我们之间的友谊毫无疑问会为双方都带去好处的。\\n\\n$astral_rift.1615.desc.common.2$","en":"$astral_rift.1615.desc.common.default$ Surely in a galaxy full of unknown powers, a friendship between us would serve to benefit both parties.\\n\\n$astral_rift.1615.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":456,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":378,"status":"paired","id":"texts:5937"},{"key":"astral_rift.1615.a","zh":"欢迎双方帝国间的友谊。","en":"Welcome friendship between our empires.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":457,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":379,"status":"paired","id":"texts:5938"},{"key":"astral_rift.1615.b","zh":"拒绝他们的提议。","en":"Spurn their offer.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":458,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":380,"status":"paired","id":"texts:5939"},{"key":"astral_rift.1615.c","zh":"接受这个机遇。","en":"Accept this opportunity.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":459,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":381,"status":"paired","id":"texts:5940"},{"key":"astral_rift.1615.d","zh":"我们对此毫无兴趣。","en":"This is of no interest to us.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":460,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":382,"status":"paired","id":"texts:5941"},{"key":"astral_rift.1616.name","zh":"到此为止","en":"Enough","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":462,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":383,"status":"paired","id":"texts:5942"},{"key":"astral_rift.1616.desc.common","zh":"这场闹剧已经进行得够久了。从他们那里我们已经拿走了能拿的一切，对跨次元的进一步外交也兴趣平平。","en":"This farce has proceeded long enough. We have taken what we can from them and hold no interest in further diplomacy across the dimensions.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":463,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":384,"status":"paired","id":"texts:5943"},{"key":"astral_rift.1616.desc.gestalt","zh":"$astral_rift.1615.desc.common.gestalt$\\n\\n$astral_rift.1616.desc.common$","en":"$astral_rift.1615.desc.common.gestalt$\\n\\n$astral_rift.1616.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":464,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":385,"status":"paired","id":"texts:5944"},{"key":"astral_rift.1616.desc.default","zh":"$astral_rift.1615.desc.common.default$\\n\\n$astral_rift.1616.desc.common$","en":"$astral_rift.1615.desc.common.default$\\n\\n$astral_rift.1616.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":465,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":386,"status":"paired","id":"texts:5945"},{"key":"astral_rift.1616.a","zh":"$astral_rift.1615.b$","en":"$astral_rift.1615.b$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":466,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":387,"status":"paired","id":"texts:5946"},{"key":"astral_rift.1620.name","zh":"新友谊","en":"New Friendship","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":468,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":388,"status":"paired","id":"texts:5947"},{"key":"astral_rift.1620.desc.common_1","zh":"我们给予大使积极正面的回应。\\n\\n促进两个宇宙间的长期沟通渠道正在建立起来。","en":"We have given the emissary a favorable response.\\n\\nWork is being done to facilitate a more permanent pathway between our two universes.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":469,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":389,"status":"paired","id":"texts:5948"},{"key":"astral_rift.1620.desc.common_2","zh":"尽管还没有确定任何事情，大使指出，[final_mirrored_empire.GetName]会对贸易协定更感兴趣。","en":"Although nothing is decided yet, the emissary has indicated that [final_mirrored_empire.GetName] would be interested in trade agreements.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":470,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":390,"status":"paired","id":"texts:5949"},{"key":"astral_rift.1620.desc.default","zh":"$astral_rift.1620.desc.common_1$$astral_rift.1620.desc.common_2$\\n\\n我们很期待与我们能视为表亲的人们通力协作。","en":"$astral_rift.1620.desc.common_1$ $astral_rift.1620.desc.common_2$\\n\\nWe look forward to working with a people that we consider to be our close cousins.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":471,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":391,"status":"paired","id":"texts:5950"},{"key":"astral_rift.1620.desc.xeno","zh":"$astral_rift.1620.desc.common_1$$astral_rift.1620.desc.common_2$","en":"$astral_rift.1620.desc.common_1$ $astral_rift.1620.desc.common_2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":472,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":392,"status":"paired","id":"texts:5951"},{"key":"astral_rift.1620.desc.gestalt","zh":"$astral_rift.1620.desc.common_1$他们分散的思维虽然效率不及我们，但可以在我们与其他的分散个体群之间充当“润滑剂”的功能。","en":"$astral_rift.1620.desc.common_1$ Their disconnected minds, while inferior in their efficiency, will serve fittingly as liaisons between ourselves and other hordes of individuals.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":473,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":393,"status":"paired","id":"texts:5952"},{"key":"astral_rift.1625.name","zh":"敌意","en":"Enmity","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":475,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":394,"status":"paired","id":"texts:5953"},{"key":"astral_rift.1625.desc.common","zh":"我们给予大使负面的回应。","en":"We have given the emissary a negative response.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":476,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":395,"status":"paired","id":"texts:5954"},{"key":"astral_rift.1625.desc.default","zh":"$astral_rift.1625.desc.common$\\n\\n尽管[final_mirrored_empire.GetName]对所谓的相似点和共同未来夸夸其谈，但是对能为我们人民带来繁荣的基本理念嗤之以鼻。\\n\\n撂下我们的话之后，在他们对我们的外交豁免权达到极限之前，我们迅速回到了§Y$tech_rift_sphere$§!上。\\n\\n尽管我们无意与这群人保持联络，但研究两个社会间的差异让我们对自己的理解又更加深入了。","en":"$astral_rift.1625.desc.common$\\n\\nFor all their talk of similarities and a shared future, [final_mirrored_empire.GetName] turned their back on the fundamental ideals that make our people great.\\n\\nHaving said our piece, we swiftly returned to our §Y$tech_rift_sphere$§! before they decided that our diplomatic immunity had reached its limits.\\n\\nAlthough we have no plans to maintain contact with these people, studying the differences between this civilization and our own has taught us a great deal about ourselves.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":477,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":396,"status":"paired","id":"texts:5955"},{"key":"astral_rift.1625.desc.gestalt","zh":"$astral_rift.1625.desc.common$\\n\\n尽管他们对所谓相似之处夸夸其谈，但我们觉得没有什么事比抛弃集体更加可恶了。\\n\\n在阐明了我们的立场之后，[explorer.GetIndividualNamePlural]迅速地返回了§Y$tech_rift_sphere$§!以免事态发生什么意料之外的变化。","en":"$astral_rift.1625.desc.common$\\n\\nFor all their talk of similarities, we can think of nothing more abhorrent than abandoning the collective.\\n\\nHaving made our stance clear, our [explorer.GetIndividualNamePlural] swiftly returned to the §Y$tech_rift_sphere$§! before the situation took a more dangerous turn.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":478,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":397,"status":"paired","id":"texts:5956"},{"key":"astral_rift.1625.desc.common.homicidal","zh":"他们应该为自己的距离遥远感到幸运。","en":"They are lucky their civilization is so far out of reach.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":479,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":398,"status":"paired","id":"texts:5957"},{"key":"astral_rift.1625.desc.gestalt.homicidal","zh":"$astral_rift.1625.desc.gestalt$\\n\\n$astral_rift.1625.desc.common.homicidal$","en":"$astral_rift.1625.desc.gestalt$\\n\\n$astral_rift.1625.desc.common.homicidal$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":480,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":399,"status":"paired","id":"texts:5958"},{"key":"astral_rift.1625.desc.default.homicidal","zh":"$astral_rift.1625.desc.gestalt$\\n\\n$astral_rift.1625.desc.common.homicidal$","en":"$astral_rift.1625.desc.gestalt$\\n\\n$astral_rift.1625.desc.common.homicidal$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":481,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":400,"status":"paired","id":"texts:5959"},{"key":"astral_rift_tomb","zh":"孤独物体","en":"Lone Object","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":486,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":404,"status":"paired","id":"texts:5960"},{"key":"lone_object_swarm_unleashed","zh":"一群墓地守卫向我们冲了过来。他们不知如何跟着我们穿过了裂隙！","en":"A swarm of Grave Guardians has been unleashed upon us. They have somehow followed us through the rift!","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":488,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":405,"status":"paired","id":"texts:5961"},{"key":"NAME_Grave_Guardian","zh":"墓地守卫","en":"Grave Guardian","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":490,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":406,"status":"paired","id":"texts:5962"},{"key":"NAME_Grave_Guardians","zh":"墓地守卫","en":"Grave Guardians","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":491,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":407,"status":"paired","id":"texts:5963"},{"key":"astral_rift.1700.name","zh":"漂浮奥秘","en":"Floating Mystery","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":493,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":408,"status":"paired","id":"texts:5964"},{"key":"astral_rift.1700.desc","zh":"这里既没有恒星，也没有行星。只有一束来自神秘来源的漫射光照亮了这个巨大的物体，在我们的面前若隐若现。\\n\\n它的形状大致为矩形，处于完全沉默的状态——没有可探测到的推进系统或任何形式的动力特征。它的大小与一个小型恒星基地相当，看起来死气沉沉。没人知道它在这个隐蔽的口袋维度上漂浮了多久，或是从何而来。\\n\\n无数的装饰字形和符号被复杂地雕刻在它的表面。由此我们排除了这是自然现象的可能性。","en":"There are no stars here, no planetary bodies. Only a diffuse light of mysterious origin reveals the massive object looming before us.\\n\\nRoughly rectangular in shape, it is completely inert - there are no detectable propulsion systems or power signatures of any kind. Comparable in size to a small starbase, it appears dead. For how long has it been floating in this secluded pocket dimension, and where did it come from?\\n\\nInnumerable decorative glyphs and symbols have been intricately carved into its surface. We have ruled out any possibility of this being a natural phenomenon.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":494,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":409,"status":"paired","id":"texts:5965"},{"key":"astral_rift.1700.a","zh":"试着翻译文字。","en":"Attempt to translate the glyphs.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":495,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":410,"status":"paired","id":"texts:5966"},{"key":"astral_rift.1700.b","zh":"扫描它的整个外部。","en":"Scan its entire perimeter.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":496,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":411,"status":"paired","id":"texts:5967"},{"key":"astral_rift.1705.name","zh":"千言万语","en":"Millions of Glyphs","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":498,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":412,"status":"paired","id":"texts:5968"},{"key":"astral_rift.1705.desc","zh":"覆盖在这个巨大物体上的象形文字大多是以形表意的。\\n\\n根据同位素定年法我们确定，最早的一些雕刻比最新的要早上几千年。这些象形文字的栩栩如生，因此我们很快就能做出一个粗略的翻译。\\n\\n这个物体实际上是一座巨大的墓室，埋葬其中的人曾经统治过整个星系。最早的一些象形文字揭示了这位强大生物的起源。\\n\\n有两个物种在太空星神兽种族的抚养下长大，并发展出了一种独特的共生关系。他们结成了强大的灵能纽带，一起征服了无数的星系。\\n\\n还有另一些符号似乎是某种“诅咒”。试图打开这个物体——甚至太靠近它——都可能是危险的。","en":"The glyphs that cover this tremendous object are mostly pictorial representations.\\n\\nBased on the carbon dating, we have determined that some of the earliest carvings were made several millennia before the most recent. The glyphs are illustrated in such detail, that we were soon able to develop a rough translation.\\n\\nThis object is in fact a massive burial chamber. Whoever, or whatever, is entombed inside once ruled an entire galaxy. Some of the earliest pictographs reveal the origin of this powerful being.\\n\\nRaised by a space-born race of leviathans, the two species developed a unique symbiosis. Forming a potent psionic bond, they conquered countless systems together.\\n\\nThere are other symbols which refer to a \"curse\". Attempting to open the object - or even approaching it too closely - may be dangerous.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":499,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":413,"status":"paired","id":"texts:5969"},{"key":"astral_rift.1705.a","zh":"扫描它的整个外部。","en":"Scan its entire perimeter.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":500,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":414,"status":"paired","id":"texts:5970"},{"key":"astral_rift.1705.b","zh":"把它炸开。","en":"Blast it open.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":501,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":415,"status":"paired","id":"texts:5971"},{"key":"astral_rift.1710.name","zh":"远古封印","en":"An Ancient Seal","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":503,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":416,"status":"paired","id":"texts:5972"},{"key":"astral_rift.1710.desc","zh":"我们现在完全已经进入了环绕该物体的轨道。\\n\\n它由两半焊接而成。在一些地方，焊缝被严重腐蚀——考虑到周围并没有什么大气，这还挺出乎意料的。这也表明腐蚀的来源一定来自于物体本身的内部。\\n\\n腐蚀非常严重，甚至在一些地方出现了裂缝，大到足以让我们的一架无人机进入。\\n\\n或者，我们也可以用携带的炸药炸开封印。","en":"We have completed a full orbit around the object.\\n\\nIt is composed of two halves welded shut. The seal is heavily corroded in some locations - unexpected given the emptiness of the surrounding atmosphere. This indicates that the source of the corrosion must be coming from inside the object itself.\\n\\nThe corrosion is so severe that in some places cracks have appeared, large enough for one of our drones to enter.\\n\\nAlternatively, we are carrying enough explosives to crack the seal.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":504,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":417,"status":"paired","id":"texts:5973"},{"key":"astral_rift.1710.a","zh":"通过裂缝派出一架无人机。","en":"Send a drone through the crack.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":505,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":418,"status":"paired","id":"texts:5974"},{"key":"astral_rift.1710.b","zh":"把它炸开。","en":"Blast it open.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":506,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":419,"status":"paired","id":"texts:5975"},{"key":"astral_rift.1715.name","zh":"云雾缭绕的通道","en":"Clouded Passageways","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":508,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":420,"status":"paired","id":"texts:5976"},{"key":"astral_rift.1715.desc","zh":"我们的无人机从物体内部发回了一份报告。\\n\\n不幸的是，大部分舱室都被厚厚的碳尘云遮住了，很难在其中闪转腾挪。\\n\\n初步分析显示大量的星界纤维和碳粒子交织在一起。如果我们肯花些时间应该是有可能收获这些材料的。\\n\\n透过远在结构深处的裂缝，我们发现了存在一个内室的迹象。如果想要进一步探索可能需要更破坏性的操作。","en":"Our drone has transmitted a report from inside the object.\\n\\nUnfortunately, most of the compartments within are obscured by a thick cloud of carbon dust and have proven difficult to maneuver around.\\n\\nInitial analysis has revealed a high amount of astral fabric interwoven with the carbon particles. It should be possible to harvest this material, should we take the time to do so.\\n\\nVisible through further cracks deep within the structure, we can see the signs of an inner chamber. Exploring further would require more destructive exploration.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":509,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":421,"status":"paired","id":"texts:5977"},{"key":"astral_rift.1715.a","zh":"取一些样本就回来。","en":"Take samples and return.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":510,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":422,"status":"paired","id":"texts:5978"},{"key":"astral_rift.1715.b","zh":"进行破坏性破拆。","en":"Engage destructive exploration.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":511,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":423,"status":"paired","id":"texts:5979"},{"key":"astral_rift.1720.name","zh":"盗墓","en":"Tomb Raiding","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":513,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":424,"status":"paired","id":"texts:5980"},{"key":"astral_rift.1720.desc.outside","zh":"用标准的爆破药，我们在这个物体上成功地开出了一个不小的洞。","en":"Using standard excavational charges, we have successfully blasted a sizable hole into the object.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":514,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":425,"status":"paired","id":"texts:5981"},{"key":"astral_rift.1720.desc.drones","zh":"用标准的爆破药，我们在这个物体的内部成功地开出了一条通路。","en":"Using standard excavational charges, we have successfully blasted open the passageways inside of the object.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":515,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":426,"status":"paired","id":"texts:5982"},{"key":"astral_rift.1720.desc.common.1","zh":"它的内部装满了各种极具价值的文物。稀有合金铸成的复杂雕塑伫立在周围。内室的中这样是一具巨大的水晶骨架，其额头上装饰着精美的宝石。","en":"The interior is rich with valuable artifacts. Sophisticated statues made of rare alloys are arranged in ceremonial fashion. The center of the inner chamber is occupied by an enormous crystalline skeleton. Upon its brow lies a rich adornment of delicate gems.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":516,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":427,"status":"paired","id":"texts:5983"},{"key":"astral_rift.1720.desc.no_glyphs","zh":"现在可以肯定地说，这整座建筑就是以坟墓设计建造的。","en":"It is safe to assume that this entire structure was built as a kind of tomb.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":517,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":428,"status":"paired","id":"texts:5984"},{"key":"astral_rift.1720.desc.glyphs","zh":"依据覆盖着这座纪念碑外围的文字记载，骨架周围所有的物体都是贡品。尽管他是一个无情的征服者，但他所留下的这个文明显然对其无比敬重。","en":"As recorded in the glyphs covering the outside of this monument, all of the objects surrounding the skeleton were placed here as tribute. Though a ruthless conqueror, the civilization they left behind clearly held this being in great esteem.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":518,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":429,"status":"paired","id":"texts:5985"},{"key":"astral_rift.1720.desc.psionic","zh":"装饰着他眉弓的每颗宝石都有一种潜在的灵能共振。这一定是这位巨人和它的共生体交流的方式。我们可以从这些设备中学到很多东西。","en":"Each of the gemstones crowning their brow pulse with a latent psionic resonance. This must be how this titan communicated with its symbionts. We can learn much from these devices.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":519,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":430,"status":"paired","id":"texts:5986"},{"key":"astral_rift.1720.desc.common.2","zh":"尽管这具遗骸尺寸过大无法从裂隙中带出，但我们可以带走最有价值的一些文物。","en":"Though the skeleton is much too large to extract from the rift, we will be taking back the most valuable of the artifacts.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":520,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":431,"status":"paired","id":"texts:5987"},{"key":"astral_rift.1720.desc.outside.no_glyphs","zh":"$astral_rift.1720.desc.outside$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.no_glyphs$\\n\\n$astral_rift.1720.desc.common.2$","en":"$astral_rift.1720.desc.outside$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.no_glyphs$\\n\\n$astral_rift.1720.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":521,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":432,"status":"paired","id":"texts:5988"},{"key":"astral_rift.1720.desc.outside.glyphs","zh":"$astral_rift.1720.desc.outside$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.glyphs$\\n\\n$astral_rift.1720.desc.common.2$","en":"$astral_rift.1720.desc.outside$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.glyphs$\\n\\n$astral_rift.1720.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":522,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":433,"status":"paired","id":"texts:5989"},{"key":"astral_rift.1720.desc.outside.glyphs.psionic","zh":"$astral_rift.1720.desc.outside$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.glyphs$\\n\\n$astral_rift.1720.desc.psionic$\\n\\n$astral_rift.1720.desc.common.2$","en":"$astral_rift.1720.desc.outside$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.glyphs$\\n\\n$astral_rift.1720.desc.psionic$\\n\\n$astral_rift.1720.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":523,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":434,"status":"paired","id":"texts:5990"},{"key":"astral_rift.1720.desc.drones.no_glyphs","zh":"$astral_rift.1720.desc.drones$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.no_glyphs$\\n\\n$astral_rift.1720.desc.common.2$","en":"$astral_rift.1720.desc.drones$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.no_glyphs$\\n\\n$astral_rift.1720.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":524,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":435,"status":"paired","id":"texts:5991"},{"key":"astral_rift.1720.desc.drones.glyphs","zh":"$astral_rift.1720.desc.drones$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.glyphs$\\n\\n$astral_rift.1720.desc.common.2$","en":"$astral_rift.1720.desc.drones$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.glyphs$\\n\\n$astral_rift.1720.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":525,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":436,"status":"paired","id":"texts:5992"},{"key":"astral_rift.1720.desc.drones.glyphs.psionic","zh":"$astral_rift.1720.desc.drones$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.glyphs$\\n\\n$astral_rift.1720.desc.psionic$\\n\\n$astral_rift.1720.desc.common.2$","en":"$astral_rift.1720.desc.drones$\\n\\n$astral_rift.1720.desc.common.1$\\n\\n$astral_rift.1720.desc.glyphs$\\n\\n$astral_rift.1720.desc.psionic$\\n\\n$astral_rift.1720.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":526,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":437,"status":"paired","id":"texts:5993"},{"key":"astral_rift.1725.name","zh":"墓地守卫","en":"Grave Guardians","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":528,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":438,"status":"paired","id":"texts:5994"},{"key":"astral_rift.1725.desc","zh":"我们的定向爆破打开了一条通向我们之前未发现墓室的通路。这个空间深藏于封印之后，显然做了一些反盗墓的设计。它里面还充满了敌对的实体。\\n\\n球体立刻拉动了锚链，但还是有许多守卫跟随着我们的尾流冲出了裂隙。","en":"Our controlled explosion has opened the way to a previously undetected cavity. Hidden behind the seal, this space was clearly designed to counter intrusion. It was filled to the brim with hostile entities.\\n\\nThe Sphere immediately retrieved the anchor, but many of the guardians have exited the rift with us and are following in our wake.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":529,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":439,"status":"paired","id":"texts:5995"},{"key":"astral_rift.1725.a","zh":"现在我们有些麻烦要处理了。","en":"We have a problem to deal with.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":530,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":440,"status":"paired","id":"texts:5996"},{"key":"astral_rift_rockworms","zh":"岩蠹","en":"Rockworms","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":535,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":444,"status":"paired","id":"texts:5997"},{"key":"decision_breed_rockworm_hive","zh":"岩蠹巢穴","en":"Rockworm Hive","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":537,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":445,"status":"paired","id":"texts:5998"},{"key":"decision_breed_rockworm_hive_desc","zh":"从星界裂隙另一头带回的年幼岩蠹，经过精心的训练后能挖出大量矿物通道。这能出什么乱子？","en":"The young Rockworms recovered from beyond the Astral Rift can be carefully trained to carve extensive mining tunnels. What could go wrong?","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":538,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":446,"status":"paired","id":"texts:5999"},{"key":"d_rockworm_hive","zh":"$decision_breed_rockworm_hive$","en":"$decision_breed_rockworm_hive$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":539,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":447,"status":"paired","id":"texts:6000"},{"key":"d_rockworm_hive_desc","zh":"$decision_breed_rockworm_hive_desc$","en":"$decision_breed_rockworm_hive_desc$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":540,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":448,"status":"paired","id":"texts:6001"},{"key":"can_breed_rockworm_hives_tt","zh":"解锁岩蠹巢穴§Y殖民地决议§!。","en":"Unlocks one Rockworm Hive §YColony Decision§!.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":541,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":449,"status":"paired","id":"texts:6002"},{"key":"astral_rift.1800.name","zh":"无尽岩海","en":"Endless Rock","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":543,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":450,"status":"paired","id":"texts:6003"},{"key":"astral_rift.1800.desc","zh":"一大片松散的岩砾在我们面前铺展开去，上方是一片苍白、空旷的天空。\\n\\n这里看不到行星或恒星。似乎不是星系或任何已知系统的一部分。在我们的传感器所能探测到的范围内，这片景观向各个方向无限延伸。地表布满了像小行星一样大的坑洞。\\n\\n在地平线的远方，几十头巨大的蠕虫状生物正从地面冒出来，用一对有力的鳍在稠密的大气中滑行。它们一定在地下有某种聚居地。","en":"A vast plane of loose rock and gravel stretches before us. Above it hangs a pale, empty sky.\\n\\nNo planets or stars can be seen here. This does not appear to be part of a galaxy or any known system. As far as our sensors can detect, this landscape continues infinitely in all directions. The surface is pockmarked with holes as large as some asteroids.\\n\\nAll across the horizon, dozens of massive, worm-like creatures are bursting from the ground. Pairs of powerful fins allow them to glide through the dense atmosphere. They must have some type of colony underground.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":544,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":451,"status":"paired","id":"texts:6004"},{"key":"astral_rift.1800.a","zh":"继续地表观测。","en":"Continue surface observations.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":545,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":452,"status":"paired","id":"texts:6005"},{"key":"astral_rift.1800.b","zh":"探索隧道。","en":"Explore the tunnels.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":546,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":453,"status":"paired","id":"texts:6006"},{"key":"astral_rift.1805.name","zh":"天空微生物","en":"Sky Plankton","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":548,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":454,"status":"paired","id":"texts:6007"},{"key":"astral_rift.1805.desc","zh":"这里也不只有蠕虫存在。\\n\\n一种微小生物的群体在下层大气中形成了云雾般的结构。它们以一整个大群共同行动，在天空中形成了复杂的图案。\\n\\n那些巨大的蠕虫从隧道中破土而出，然后就向天空跃起滑翔，大口吞噬这些小生命构成的云。我们还观察到了许多蠕虫互相协作，把这些虫群赶到一起的情形。它们的合作程度颇为复杂。","en":"There are more than the worms living here.\\n\\nSwarms of microscopic creatures form clouds in the lower atmosphere. Moving as one mass, they create complex patterns across the sky.\\n\\nAs the massive worms breach from their tunnels, they glide in the air, grazing among the living clouds. We have observed several worms working together to flush these swarms towards one another. The level of cooperation is fairly sophisticated.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":549,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":455,"status":"paired","id":"texts:6008"},{"key":"astral_rift.1805.a","zh":"取样微生物。","en":"Sample the microorganisms.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":550,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":456,"status":"paired","id":"texts:6009"},{"key":"astral_rift.1805.b","zh":"探索蠕虫的隧道。","en":"Explore the worms' tunnels.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":551,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":457,"status":"paired","id":"texts:6010"},{"key":"astral_rift.1810.name","zh":"隧道","en":"Tunnels","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":553,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":458,"status":"paired","id":"texts:6011"},{"key":"astral_rift.1810.desc","zh":"地表下有一座由一系列复杂隧道互相交联的巨大洞穴网络。其中有几个坍塌的部分似乎没有被蠕虫使用。我们驾驶着§Y$tech_rift_sphere$§!进入了最安静的区域。\\n\\n这里的岩壁上覆盖着一层网状物质，将页岩和松散的砾石固定在原地。我们推测这些是蠕虫的分泌物。\\n\\n大多数洞穴都是空的，但有些洞穴里有浑浊的水池。在其中一间岩室里，我们发现了一堆巨大的矿化茧半浸在水里。","en":"Beneath the surface lies a vast network of chambers connected by a complex series of tunnels. Several of these were partially collapsed, and appeared not to be in use by the worms. We piloted the §Y$tech_rift_sphere$§! into the quietest.\\n\\nThe walls are covered in a web-like substance which keeps the shale and loose gravel in place. We speculate that these are secretions from the worms.\\n\\nMost of the chambers are empty, but some contain murky pools of water. Within one, we encountered a clutch of large, mineralized cocoons half-submerged in the liquid.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":554,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":459,"status":"paired","id":"texts:6012"},{"key":"astral_rift.1810.a","zh":"拿走这些卵。","en":"Harvest the eggs.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":555,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":460,"status":"paired","id":"texts:6013"},{"key":"astral_rift.1810.b","zh":"继续前进。","en":"Proceed onward.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":556,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":461,"status":"paired","id":"texts:6014"},{"key":"astral_rift.1815.name","zh":"生吞","en":"Swallowed","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":558,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":462,"status":"paired","id":"texts:6015"},{"key":"astral_rift.1815.desc.common.1","zh":"情况一切正常。\\n\\n除了我们被吃了以外。","en":"Situation normal.\\n\\nHowever, we have been eaten.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":559,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":463,"status":"paired","id":"texts:6016"},{"key":"astral_rift.1815.desc.common.2","zh":"我们的§Y$tech_rift_sphere$§!被困在了它的消化系统中。我们不知道这是一种敌意行为或仅仅是在进食。\\n\\n蠕虫分泌的消化液并不强烈，但我们也不能无限期地停留。我们可以通过拉动锚链来让自己从蠕虫口中的缝隙逃出。","en":"Our §Y$tech_rift_sphere$§! is currently encased in its digestive system. We don't know if this was an aggressive act, or if the worm was simply grazing.\\n\\nThe digestive juices secreted by the worm are mild, but we cannot remain indefinitely. By pulling anchor, we could force ourselves through the gap in the worm's mouth.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":560,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":464,"status":"paired","id":"texts:6017"},{"key":"astral_rift.1815.desc.common.gas","zh":"或者，蠕虫的内部看起来相当柔软，应该能用炸药炸开。","en":"Alternatively, the worm's insides appear relatively soft, and should be susceptible to an explosion.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":561,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":465,"status":"paired","id":"texts:6018"},{"key":"astral_rift.1815.desc","zh":"$astral_rift.1815.desc.common.1$\\n\\n我们在收集微生物云的样本时，一只正在觅食的蠕虫把我们整个鲸吞而下。\\n\\n$astral_rift.1815.desc.common.2$","en":"$astral_rift.1815.desc.common.1$\\n\\nWhile we were engaged in collecting cloud samples, one of the grazing worms has engulfed us whole.\\n\\n$astral_rift.1815.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":563,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":466,"status":"paired","id":"texts:6019"},{"key":"astral_rift.1815.desc.gas","zh":"$astral_rift.1815.desc$\\n\\n$astral_rift.1815.desc.common.gas$","en":"$astral_rift.1815.desc$\\n\\n$astral_rift.1815.desc.common.gas$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":564,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":467,"status":"paired","id":"texts:6020"},{"key":"astral_rift.1815.a","zh":"安放炸药。","en":"Set explosive charges.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":565,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":468,"status":"paired","id":"texts:6021"},{"key":"astral_rift.1815.b","zh":"拉动应急锚链。","en":"Pull emergency anchor.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":566,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":469,"status":"paired","id":"texts:6022"},{"key":"astral_rift.1816.name","zh":"$astral_rift.1815.name$","en":"$astral_rift.1815.name$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":568,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":470,"status":"paired","id":"texts:6023"},{"key":"astral_rift.1816.desc.harvest","zh":"$astral_rift.1815.desc.common.1$\\n\\n我们在收取这些卵的时候，一只蠕虫突然出现，把我们整个鲸吞而下。\\n\\n$astral_rift.1815.desc.common.2$","en":"$astral_rift.1815.desc.common.1$\\n\\nWhile we were engaged in harvesting the eggs, one of the worms has engulfed us whole.\\n\\n$astral_rift.1815.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":569,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":471,"status":"paired","id":"texts:6024"},{"key":"astral_rift.1816.desc.harvest.gas","zh":"$astral_rift.1816.desc.harvest$\\n\\n$astral_rift.1815.desc.common.gas$","en":"$astral_rift.1816.desc.harvest$\\n\\n$astral_rift.1815.desc.common.gas$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":570,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":472,"status":"paired","id":"texts:6025"},{"key":"astral_rift.1816.desc.capture","zh":"$astral_rift.1815.desc.common.1$\\n\\n我们在试图捕获他们的幼虫时，一只蠕虫突然出现，把我们整个鲸吞而下。\\n\\n$astral_rift.1815.desc.common.2$","en":"$astral_rift.1815.desc.common.1$\\n\\nWhile we were engaged in collecting their younglings, one of the worms has engulfed us whole.\\n\\n$astral_rift.1815.desc.common.2$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":571,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":473,"status":"paired","id":"texts:6026"},{"key":"astral_rift.1816.desc.capture.gas","zh":"$astral_rift.1816.desc.capture$\\n\\n$astral_rift.1815.desc.common.gas$","en":"$astral_rift.1816.desc.capture$\\n\\n$astral_rift.1815.desc.common.gas$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":572,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":474,"status":"paired","id":"texts:6027"},{"key":"astral_rift.1816.a","zh":"$astral_rift.1815.a$","en":"$astral_rift.1815.a$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":573,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":475,"status":"paired","id":"texts:6028"},{"key":"astral_rift.1816.b","zh":"$astral_rift.1815.b$","en":"$astral_rift.1815.b$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":574,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":476,"status":"paired","id":"texts:6029"},{"key":"astral_rift.1820.name","zh":"育儿室","en":"The Nursery","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":576,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":477,"status":"paired","id":"texts:6030"},{"key":"astral_rift.1820.desc","zh":"我们在隧道系统的深处发现了一处浅浅的湖泊。\\n\\n这里的墙体蠕动着。和我们§Y$tech_rift_sphere$§!大小相当的幼虫正忙着啃噬那些用于把岩壁连接在一起的石化分泌物。虽然体型要小得多，但几乎可以肯定，它们是我们看到的在地面上滑翔的蠕虫的幼体。\\n\\n这里应该是某种育儿室。","en":"We have discovered a shallow lake deep within the tunnel system.\\n\\nThe walls are writhing. Larvae as large as our §Y$tech_rift_sphere$§! are busy gnawing at the petrified secretions that hold the chamber together. While much smaller in size, these are almost certainly juvenile versions of the worms we saw gliding on the surface.\\n\\nThis must be a nursery of sorts.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":577,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":478,"status":"paired","id":"texts:6031"},{"key":"astral_rift.1820.a","zh":"活捉一些标本。","en":"Capture a live specimen.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":578,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":479,"status":"paired","id":"texts:6032"},{"key":"astral_rift.1820.b","zh":"总感觉再不走运气就要用完了。赶紧返航。","en":"We've pushed our luck far enough. Return at once.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":579,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":480,"status":"paired","id":"texts:6033"},{"key":"astral_rift.1820.b.evopred","zh":"取一些样本就回来。","en":"Gather the samples and return.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":580,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":481,"status":"paired","id":"texts:6034"},{"key":"astral_rift.1825.name","zh":"脱出","en":"Pulled Free","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":582,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":482,"status":"paired","id":"texts:6035"},{"key":"astral_rift.1825.desc","zh":"我们的锚链可真是生命线啊。\\n\\n就像系鱼线上的铒一样，我们被从蠕虫的消化道中被拖了出来。","en":"Our anchor cable has proved to be a lifeline.\\n\\nLike bait on a fishing line, we have been pulled free from the gullet of the rockworm.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":583,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":483,"status":"paired","id":"texts:6036"},{"key":"astral_rift.1830.name","zh":"被消化","en":"Digested","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":585,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":484,"status":"paired","id":"texts:6037"},{"key":"astral_rift.1830.desc","zh":"我们与§Y$tech_rift_sphere$§!上的[explorer.GetTeamMemberPlural]失去了联系。\\n\\n在回收时，我们拉回的缆绳末端只有半个被消化的金属船壳。\\n\\n我们借此机会对这些附着在缆绳上的消化液进行了性质研究。","en":"We have lost contact with the [explorer.GetTeamMemberPlural] aboard the §Y$tech_rift_sphere$§!.\\n\\nUpon retrieval, we pulled back the wire and at its end was only a partially dissolved hunk of metal.\\n\\nWe are taking this opportunity to study the unique properties of the digestive fluids coating line.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":586,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":485,"status":"paired","id":"texts:6038"},{"key":"astral_rift.1835.name","zh":"开膛破肚","en":"Rupture","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":588,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":486,"status":"paired","id":"texts:6039"},{"key":"astral_rift.1835.desc.common","zh":"爆破作业成功了。\\n\\n蠕虫的肉体在我们的下面画作了一滩破碎的岩质肉和内脏。","en":"The explosion was a success.\\n\\nThe worm's carcass fell below us in a torn heap of rocky flesh and viscera.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":589,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":487,"status":"paired","id":"texts:6040"},{"key":"astral_rift.1835.desc.recover","zh":"$astral_rift.1835.desc.common$\\n\\n我们发现自己身处于一个岩室内，我们发现了一堆巨大的矿化茧半浸在水里。我们可以取回大量的卵簇。","en":"$astral_rift.1835.desc.common$\\n\\nWe found ourselves in a chamber containing a clutch of large, mineralized cocoons half-submerged in liquid. We were able to recover a significant amount of these egg clusters.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":590,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":488,"status":"paired","id":"texts:6041"},{"key":"astral_rift.1835.desc.capture","zh":"$astral_rift.1835.desc.common$\\n\\n脱困之后，我们得以捕获一些幼虫，准备穿过裂隙带回来。\\n\\n我们应该可以把这些强韧的小东西带回到我们想要的行星上，然后训练它们为我们挖掘矿道。","en":"$astral_rift.1835.desc.common$\\n\\nFree from all restrictions, we have been able to cage a few of the larvae for transport back through the rift.\\n\\nWe should be able to transport these durable spawn to a planet of our choosing. Perhaps the younglings can be trained to dig mining tunnels for us.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":591,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":489,"status":"paired","id":"texts:6042"},{"key":"astral_rift.1835.desc.harvest","zh":"$astral_rift.1835.desc.common$\\n\\n脱轨以后，我们得以从这个岩室的水塘里带回大量的卵簇。\\n\\n我们用晶体外壳装着，把这些强韧的小东西带回到我们想要的行星上，然后训练它们为我们挖掘矿道。","en":"$astral_rift.1835.desc.common$\\n\\nFree from all restrictions, we have been able to recover a significant amount of egg clusters from the pools inside these chambers.\\n\\nEncased in crystalline shells, we should be able to transport these durable spawn to a planet of our choosing. Perhaps the younglings can be trained to dig mining tunnels for us.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":592,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":490,"status":"paired","id":"texts:6043"},{"key":"astral_rift.1835.a","zh":"听起来怎么有点危险。","en":"Sounds risky.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":593,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":491,"status":"paired","id":"texts:6044"},{"key":"astral_rift.1835.b.evopred","zh":"先敲碎外壳然后回来。","en":"First crack the shells. Then return.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":594,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":492,"status":"paired","id":"texts:6045"},{"key":"astral_rift.1890.name","zh":"兽口脱险","en":"From the Belly of the Beast","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":596,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":493,"status":"paired","id":"texts:6046"},{"key":"astral_rift.1890.desc","zh":"[From.GetName]从星界裂隙另一头回来了，[From.GetHeShe]显得疲惫不堪。\\n\\n因为在岩蠹的腹中待了许多年，[From.GetHisHer]的身体功能变得极其有限。不论如何，我们都还是让[From.GetHimHer]回到了我们的怀抱。","en":"[From.GetName] [From.GetHasHave] returned from beyond the Astral Rift, but [From.GetHeShe] [From.GetIsAre] the worse for wear.\\n\\nHaving spent a year inside the belly of a Rockworm, [From.GetHisHer] physical capabilities [From.GetHasHave] become extremely limited. Nonetheless, we have taken [From.GetHimHer] back into our fold.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":597,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":494,"status":"paired","id":"texts:6047"},{"key":"astral_rift.1890.a","zh":"那……还是挺幸运的？","en":"How... fortunate?","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":598,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":495,"status":"paired","id":"texts:6048"},{"key":"restoring_the_balance_modifier","zh":"恢复平衡","en":"Restoring the Balance","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":603,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":499,"status":"paired","id":"texts:6049"},{"key":"restoring_the_balance_tt","zh":"我们一个殖民地上的人口将会被送回$astral_rift_volcano$星界裂隙，以期能恢复被我们干扰的平衡。","en":"Population from one of our colonies will been sent back into the $astral_rift_volcano$ Astral Rift, in an effort to restore the balance we have disrupted.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":604,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":500,"status":"paired","id":"texts:6050"},{"key":"obelisks_curse_modifier","zh":"尖塔的诅咒","en":"Obelisk's Curse","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":605,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":501,"status":"paired","id":"texts:6051"},{"key":"obelisks_curse_machine_modifier","zh":"$obelisks_curse_modifier$","en":"$obelisks_curse_modifier$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":606,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":502,"status":"paired","id":"texts:6052"},{"key":"leader_trait_obelisk_curse","zh":"$obelisks_curse_modifier$","en":"$obelisks_curse_modifier$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":607,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":503,"status":"paired","id":"texts:6053"},{"key":"leader_trait_obelisk_curse_tt","zh":"只要这位领袖还是内阁官员，他们每年就要向黑方尖碑献祭一个人口。","en":"As long as this leader is a councilor, they will sacrifice one population to the black obelisk every year.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":608,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":504,"status":"paired","id":"texts:6054"},{"key":"leader_trait_obelisk_curse_desc","zh":"这位领袖是黑色方尖碑的仆人，他要求我们恢复被我们破坏的平衡。","en":"A servant of the black obelisk, this leader claims to seek to restore the balance we have disrupted.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":609,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":505,"status":"paired","id":"texts:6055"},{"key":"astral_rift_volcano","zh":"火山位面","en":"Volcanic Plane","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":611,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":506,"status":"paired","id":"texts:6056"},{"key":"astral_rift.1900.name","zh":"炽热地景","en":"Fiery Landscape","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":613,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":507,"status":"paired","id":"texts:6057"},{"key":"astral_rift.1900.desc","zh":"温度难以置信地高。要不是提前准备好的隔热护盾，我们可能就已经葬身烈火了。\\n\\n远处，有一座黑色的方尖碑静静耸立着。一系列人系开凿的河道汇聚到这座巨大的纪念碑上，把岩石地貌整齐地分割开来。\\n\\n天空静静地漂浮中发光的球状生物。它们的卷须从精致的身躯上垂下。从这个距离我们还看不出他们是否怀有敌意，但至少在目前，他们似乎没有注意到我们。\\n\\n方尖碑似乎是最需要的调查对象，但许多漂浮的生物飞得很近，令人不安。也许在离得太近之前观察一下周围的环境会更安全。","en":"Temperatures here are incredibly high. If not for the precautionary heat shields we had applied beforehand, we'd already be incinerated.\\n\\nLooming in the distance is a black obelisk. A series of artificial channels converge on this vast monument, neatly carving up the rocky landscape.\\n\\nGlowing, orb-like creatures float quietly in the sky. Bioluminescent tendrils drape from their delicate forms. From this distance we cannot tell if they are hostile or not, but at least for the moment they do not seem to have noticed us.\\n\\nThe obelisk seems like the most pressing thing to investigate, but many of the floating organisms are flying uncomfortably close. Perhaps it would be safer to observe our surroundings before getting too close.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":614,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":508,"status":"paired","id":"texts:6058"},{"key":"astral_rift.1900.a","zh":"探索周围。","en":"Explore the surroundings.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":615,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":509,"status":"paired","id":"texts:6059"},{"key":"astral_rift.1900.b","zh":"直接飞向方尖碑。","en":"Fly toward the obelisk.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":616,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":510,"status":"paired","id":"texts:6060"},{"key":"astral_rift.1905.name","zh":"追猎","en":"Pursued","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":618,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":511,"status":"paired","id":"texts:6061"},{"key":"astral_rift.1905.desc","zh":"这个鬼地方可比我们一开始想的危险多了。\\n\\n这里的墙上排列着几间小隔间。里面充满了各种各样的生物体。一看到我们，它们就摇着栅栏，用各种不知名的语言哀号。不时地，我们看到球状的漂浮生物进入这些隔间，用生物电击制服囚犯。\\n\\n不幸的是，其中一个浮动球体对我们产生了兴趣，并且正在接近我们的§Y$tech_rift_sphere$§!。即使我们把引擎开到最大，它也在慢慢追上我们。它的尾迹中拖着长长的卷须，字面上地一路火花带闪电。\\n\\n在我们下面，一条巨大的熔岩河淹没了黑曜岩地貌。我们准备的隔热层应该能让我们在熔岩里存活一段时间。","en":"There is more danger here than we initially thought.\\n\\nSmall chambers line the walls of this place. They are packed with a wide variety of living organisms. At the sight of us, they are rattling the bars that contain them and wailing in various unknown languages. From time to time, we witness the bulbous, floating creatures enter these cavities and subdue the prisoners with a bio-electric shock.\\n\\nUnfortunately, one of these floating orbs has taken interest in us and is approaching our §Y$tech_rift_sphere$§!. Even with our engines at their maximum, it is slowly gaining on us. Its long tendrils trail in its wake, aglow with a heavy electric charge.\\n\\nBelow us, a vast river of lava floods the obsidian landscape. The heat shielding we have prepared should allow us to survive for a short time under its surface.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":619,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":512,"status":"paired","id":"texts:6062"},{"key":"astral_rift.1905.a","zh":"拉动紧急锚链。","en":"Pull the emergency anchor.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":620,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":513,"status":"paired","id":"texts:6063"},{"key":"astral_rift.1905.b","zh":"躲到岩浆里。","en":"Hide in the lava.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":621,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":514,"status":"paired","id":"texts:6064"},{"key":"astral_rift.1910.name","zh":"被捕","en":"Captured","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":623,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":515,"status":"paired","id":"texts:6065"},{"key":"astral_rift.1910.desc","zh":"我们没能躲开探测。在飞向方尖碑的过程中，一小群怪异的漂浮生物很快就追上了我们。\\n\\n我们现在被他们发光的卷须困住，强行地被拖动着。与之尝试沟通毫无成效。\\n\\n他们顽固地把我们拖向一个开凿在附近墙体中的笼子里。铁链和栅栏间打开了一条我们的通路。一路上，许多不同形式的感性生命都被关在了类似的隔间里。\\n\\n这些生物的触须紧紧地抓住了我们的船。然而，通过给我们的引擎增加一剂星界物质，可以产生一股爆发力，帮助我们逃脱它们的控制。","en":"Our attempts to avoid detection were unsuccessful. As we flew toward the obelisk, a small flock of the strange floating creatures were quick to pursue us.\\n\\nBound now by their glowing tendrils, we are being towed along forcefully. Communications have proven fruitless.\\n\\nThey are steadily carrying us toward a cage embedded in the nearby wall. Chains and bars are being pulled aside, making way for our passage. Many diverse forms of sentient life occupy similar enclosures along the way.\\n\\nThe creatures' tendrils are grasped tightly around our vessel. However, by augmenting our engines with a dose of astral material, we can provide a burst of propulsion that should help us evade their grasp.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":624,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":516,"status":"paired","id":"texts:6066"},{"key":"astral_rift.1910.a","zh":"尝试逃脱。","en":"Attempt to escape.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":625,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":517,"status":"paired","id":"texts:6067"},{"key":"astral_rift.1910.b","zh":"这太危险了。拉动紧急锚链。","en":"This is dangerous. Pull the emergency anchor.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":626,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":518,"status":"paired","id":"texts:6068"},{"key":"astral_rift.1915.name","zh":"黑色方尖碑","en":"The Black Obelisk","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":628,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":519,"status":"paired","id":"texts:6069"},{"key":"astral_rift.1915.desc.common","zh":"我们悄悄地前进，来到了巨大的方尖碑附近。\\n\\n黑曜石般的黑色，一直延伸到这个火山空间的天花板。要说它很古老，那它的外表也太无暇了。最早我们认为是装饰的东西其实是某种图案。虽然暂时难以辨认，但熔化的符文在它的表面以一种精心安排的方式旋转。如果有足够的时间，是有可能翻译出来的。\\n\\n我们的目标跟踪电脑检测到，在这片区域巡逻的生物离这个物体越近时移动得越快。我们推断出，不管这个结构是什么，这些生物都以某种方式与它联系在一起。用压缩气体爆轰摧毁应该会抑制它们的功能。","en":"Propelling ourselves quietly along, we have arrived in the close proximity of the massive obelisk.\\n\\nObsidian black, it stretches to the ceiling of this volcanic chamber. If it is ancient, it is unblemished. What first appeared as decoration has now been revealed itself as a pattern. Yet indecipherable, molten runes swirl along its surface in a deliberate arrangement. Translation would be possible, given enough time.\\n\\nOur target tracking computers have detected that the creatures patrolling this area move faster the closer they are to this object. We have extrapolated that whatever this structure is, these beings are tethered to it in some way. Destroying it with a charge of compressed gas should inhibit their abilities to function.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":629,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":520,"status":"paired","id":"texts:6070"},{"key":"astral_rift.1915.desc.lava_hide","zh":"为了躲避追踪，我们把自己浸没到了下方的熔岩河中。\\n\\n我们作为预防措施施加的保护膜可以使我们在底下存活足够的时间，游出一段距离，躲避不被漂浮的生物的注意。\\n\\n$astral_rift.1915.desc.common$","en":"To evade notice, we have dipped ourselves into the river of molten lava below us.\\n\\nThe protective coating we had applied as a precaution allowed us to survive long enough to emerge some distance away, hidden from the attention of the floating creatures.\\n\\n$astral_rift.1915.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":630,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":521,"status":"paired","id":"texts:6071"},{"key":"astral_rift.1915.desc.lava_escape","zh":"漂浮生物对我们的行为猝不及防。\\n\\n引擎的爆发力让我们挣脱了他们的卷须，把我们快速地推向下方的熔岩河。显然，他们还不适应猎物会做出这种反应。\\n\\n我们作为预防措施施加的保护膜可以使我们在底下存活足够的时间，游出一段距离，躲避不被漂浮的生物的注意。\\n\\n$astral_rift.1915.desc.common$","en":"The floating creatures were not prepared for our sudden maneuver.\\n\\nA burst of our engines pulled us free of their tendrils, propelling us quickly into the river of molten lava below. Clearly, they are not accustomed to their prey behaving in such a way.\\n\\nThe protective coating we had applied as a precaution allowed us to survive long enough to emerge some distance away, hidden from their attention.\\n\\n$astral_rift.1915.desc.common$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":631,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":522,"status":"paired","id":"texts:6072"},{"key":"astral_rift.1915.a","zh":"解码符文。","en":"Decipher the runes.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":632,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":523,"status":"paired","id":"texts:6073"},{"key":"astral_rift.1915.b","zh":"摧毁方尖碑","en":"Destroy the obelisk.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":633,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":524,"status":"paired","id":"texts:6074"},{"key":"astral_rift.1920.name","zh":"取回","en":"Retrieval","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":635,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":525,"status":"paired","id":"texts:6075"},{"key":"astral_rift.1920.desc","zh":"我们拉回了锚链，从这个危险的地方逃离。\\n\\n许多漂浮生物在我们拉回§Y$tech_rift_sphere$§!的时候一并被拖着走，甚至有一只还被拉回到了我们的维度里，然后马上降解成了一些纯的星界物质。\\n\\n我们取走了它们的残骸以进行进一步研究。","en":"We retrieved the anchor cable and escaped from this dangerous landscape.\\n\\nSeveral of the floating creatures latched on to our §Y$tech_rift_sphere$§! as we were pulled away. One of them even came back with us into our dimension, and promptly disintegrated into pure astral material.\\n\\nWe are harvesting its remains for further study.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":636,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":526,"status":"paired","id":"texts:6076"},{"key":"astral_rift.1925.name","zh":"名单","en":"Names","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":638,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":527,"status":"paired","id":"texts:6077"},{"key":"astral_rift.1925.desc","zh":"这是一份名单\\n\\n方尖碑上刻满了数以兆计的的名字，以一种复杂的数学模式排列着，我们一边观察它就一边不断变化着。\\n\\n方尖碑的各个面都有独特的排列方式，使得每个名字都能精确地在沿墙的凹室中显示出来。\\n\\n用探针触摸任何一个名字都会导致某个相应的房间被危险的能量照亮，并发出可怜的哀号。\\n\\n不幸的是，在这样做的时候，我们再次吸引了漂浮生物的注意。","en":"It is a list of names.\\n\\nTrillions and trillions of names cover this obelisk. Arranged in a complicated mathematical pattern, they shift and change as we observe them.\\n\\nThe facets of the obelisk are uniquely aligned, allowing each name to be precisely true to one of the alcoves along the wall.\\n\\nTouching any one name with a probe results in a corresponding chamber lighting up with dangerous amounts of energy and a pitiful wailing.\\n\\nUnfortunately, upon doing this we have attracted the attention of the floating creatures once more.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":639,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":528,"status":"paired","id":"texts:6078"},{"key":"astral_rift.1925.a","zh":"够了。拉动应急锚链。","en":"Enough. Pull the emergency anchor.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":640,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":529,"status":"paired","id":"texts:6079"},{"key":"astral_rift.1925.b","zh":"摧毁个恶劣的装置。","en":"Destroy this infernal device.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":641,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":530,"status":"paired","id":"texts:6080"},{"key":"astral_rift.1930.name","zh":"破碎的方尖碑","en":"Shattered Obelisk","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":643,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":531,"status":"paired","id":"texts:6081"},{"key":"astral_rift.1930.desc","zh":"我们策略性地沿着黑曜石塔的接缝放置的炸药把它完全炸成了两半。\\n\\n方尖碑的上半部分渐渐滑落，黑暗笼罩了整个洞穴。我们之前注意到的漂浮生物失去了光亮，伴随着沉重的而潮湿的砰砰声落在地上。\\n\\n墙壁两旁的隔间的门被一一打开。无数成群的生物从这些洞里涌进最近的隧道系统。我们不知道这些隧道通向哪里，但至少它们现在自由了。\\n\\n方尖碑的破碎材料具有独特而有趣的特性。我们已尽可能多地把它带到船上作进一步研究。","en":"The charges we strategically placed along the seams of the obsidian tower have sheared it completely in half.\\n\\nAs the upper portion of the obelisk slid away, a severe darkness filled the cavern. The floating creatures we noticed earlier lost their luminosity and fell to the ground with heavy, wet thumps.\\n\\nThe gates containing the chambers lining the walls swung open. Countless hordes of creatures poured forth from these holes into the closest tunnel systems. We have no idea where these tunnels lead, but at least they are now free.\\n\\nThe shattered material of the obelisk possesses unique and interesting properties. We have taken as much of it aboard as we can for further study.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":644,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":532,"status":"paired","id":"texts:6082"},{"key":"astral_rift.1935.name","zh":"失败","en":"Failure","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":646,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":533,"status":"paired","id":"texts:6083"},{"key":"astral_rift.1935.desc","zh":"我们与[Leader.GetName]失去了联系。\\n\\n在取回§Y$tech_rift_sphere$§!时，我们发现其中充满了烟雾和灰烬。找不到[Explorer.GetCrew]的尸体。\\n\\n看来他们永远地迷失在了裂隙另一头了。","en":"We have lost contact with [Leader.GetName].\\n\\nUpon retrieval of the §Y$tech_rift_sphere$§!, we discovered it filled with smoke and ash. The bodies of the [Explorer.GetCrew] were not recovered.\\n\\nIt is likely they are lost forever beyond the rift.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":647,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":534,"status":"paired","id":"texts:6084"},{"key":"astral_rift.1940.name","zh":"不祥访客","en":"Ominous Visitor","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":649,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":535,"status":"paired","id":"texts:6085"},{"key":"astral_rift.1940.desc","zh":"一个熔融生物要求见我们。他自称是我们六年前炸毁的那座黑色方尖碑的所有者。","en":"A molten being is requesting audience with us. They claim to be the owners of the black obelisk we destroyed exactly six years ago.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":650,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":536,"status":"paired","id":"texts:6086"},{"key":"astral_rift.1941.desc","zh":"你们对自己的所作所为一无所知。\\n\\n你错误地释放了我们的囚犯。如果平衡得不到恢复，将会产生严重的后果。\\n\\n接下来的六年，你们每年都要从你们的殖民地提供囚犯代为关押。我们将以公平的交易作为回报。\\n\\n如果你拒绝，我们很乐意无所不用其极地折磨你的人。","en":"You know not what you have done.\\n\\nYou have mistakenly freed our wards. Balance must be restored, or there will be great consequences.\\n\\nEach year, for six years, you will offer us replacement prisoners from your colonies. We shall offer a fair trade in return.\\n\\nShould you decline, we shall happily torment your people until the suffering is complete.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":652,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":537,"status":"paired","id":"texts:6087"},{"key":"astral_rift.1941.a","zh":"行。那就恢复平衡。","en":"Very well. Restore the Balance.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":653,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":538,"status":"paired","id":"texts:6088"},{"key":"astral_rift.1941.b","zh":"滚蛋。","en":"Be gone.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":654,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":539,"status":"paired","id":"texts:6089"},{"key":"astral_rift.1950.name","zh":"科学官的返回","en":"Return of our Scientist","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":656,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":540,"status":"paired","id":"texts:6090"},{"key":"astral_rift.1950.desc","zh":"[from.GetName]从$astral_rift_volcano$星界裂隙回来了……但和我们对他们的记忆不太有一样。\\n\\n同位素采样表明[from.GetHisHer]的年龄已经超过了600岁。","en":"[from.GetName] [from.GetHasHave] returned from the $astral_rift_volcano$ Astral Rift... but not as we remember them.\\n\\nCarbon-samples indicate [from.GetHisHer] age is now over 600 years old.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":657,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":541,"status":"paired","id":"texts:6091"},{"key":"astral_rift.1950.a","zh":"密切监视这个个体。","en":"Monitor this individual closely.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":658,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":542,"status":"paired","id":"texts:6092"},{"key":"astral_rift.1955.name","zh":"牺牲","en":"Sacrifice","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":660,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":543,"status":"paired","id":"texts:6093"},{"key":"astral_rift.1955.desc","zh":"事态向令人不安的方向发展了。\\n\\n[from.GetName]秘密地在把我们的人口通过$astral_rift_volcano$传送走。\\n\\n他们称这是在进行“恢复平衡”的努力。","en":"We have discovered a disturbing development.\\n\\n[from.GetName] has been secretly sending members of our population back through the $astral_rift_volcano$ Astral Rift.\\n\\nThey claim it is being done in an effort to \"restore the balance.\"","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":661,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":544,"status":"paired","id":"texts:6094"},{"key":"astral_rift.1955.a","zh":"把[from.GetHimHer]处理掉。","en":"Dispose of [from.GetHimHer].","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":662,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":545,"status":"paired","id":"texts:6095"},{"key":"astral_rift.1955.b","zh":"让[from.GetHimHer]继续。","en":"Allow [from.GetHimHer] to continue.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":663,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":546,"status":"paired","id":"texts:6096"},{"key":"MESSAGE_RESTORING_THE_BALANCE_SACRIFICE_TITLE","zh":"$restoring_the_balance_modifier$","en":"$restoring_the_balance_modifier$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":665,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":547,"status":"paired","id":"texts:6097"},{"key":"MESSAGE_RESTORING_THE_BALANCE_SACRIFICE_DESC","zh":"[event_target:sacrificed_pop_planet.GetName]的人口被送进了$astral_rift_volcano$星界裂隙里，以恢复被我们干扰的平衡。","en":"Population from [event_target:sacrificed_pop_planet.GetName] has been sent back into the $astral_rift_volcano$ Astral Rift, in an effort to restore the balance we have disrupted.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":666,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":548,"status":"paired","id":"texts:6098"},{"key":"MESSAGE_RESTORING_THE_BALANCE_SACRIFICE_DESC_LEADER","zh":"[event_target:sacrificed_pop_planet.GetName]的人口被$LEADER|Y$送进了$astral_rift_volcano$星界裂隙里，以恢复被我们干扰的平衡。","en":"Population from [event_target:sacrificed_pop_planet.GetName] has been sent back into the $astral_rift_volcano$ Astral Rift by $LEADER|Y$, in an effort to restore the balance.","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":667,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":549,"status":"paired","id":"texts:6099"},{"key":"d_rockworm_hive_volcanic","zh":"$decision_breed_rockworm_hive$","en":"$decision_breed_rockworm_hive$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":669,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":551,"status":"paired","id":"texts:6100"},{"key":"d_rockworm_hive_volcanic_desc","zh":"$decision_breed_rockworm_hive_desc$","en":"$decision_breed_rockworm_hive_desc$","source":"astral_rifts_1","category":"事件与叙事","namespace":"gameplay","es":"localisation/english/astral_rifts_1_l_english.yml","el":670,"zs":"localisation/simp_chinese/astral_rifts_1_l_simp_chinese.yml","zl":552,"status":"paired","id":"texts:6101"}]}