# Outer Wilds clue dependency map / 星际拓荒通关线索图 > A prerequisite graph for the Outer Wilds base game (Mobius Digital, 2019; no Echoes of the Eye DLC). To reach the ending you need three things: the Eye of the Universe's coordinates, the Nomai Vessel, and the advanced warp core. Each node lists what you must learn or reach first, where the clue is, other ways through, and how to get to key locations. Full spoilers. > 《星际拓荒》本体线索依赖图:结局需要的三样东西、每一步的前置线索与地点、其他走法,以及关键地点怎么去。全剧透。 - English page: https://wangyufeng.org/outer-wilds-clues/en/ - 中文页面:https://wangyufeng.org/outer-wilds-clues/ - Machine-readable graph (nodes, prerequisites, quotes in English and Chinese): https://wangyufeng.org/outer-wilds-clues/graph.json - Author: 王雨峰 (Wang Yufeng), https://wangyufeng.org/ · Published 2026-10-14 - Sources: official game text (English + Simplified Chinese, Steam build Oct 2026); alternatives from the Outer Wilds Wiki and community guides. Please link the page when citing. ## FAQ (English) ### What do you need to reach the ending of Outer Wilds? Three things: the Eye of the Universe’s coordinates (in the Probe Tracking Module at the core of Giant’s Deep), the Nomai Vessel (stuck deep in Dark Bramble), and the advanced warp core (in the central chamber of the Ash Twin Project). Put the core in the Vessel, enter the coordinates on the bridge, and warp to the Eye. Taking the core stops the time loop, so do it last. ### How do you get past the anglerfish in Dark Bramble? Anglerfish are blind and hunt by sound, so cut your engines and drift. The clue is the anglerfish fossil on Ember Twin, where Nomai children played a game in which the “anglerfish” wore a blindfold. You leave each seed at a fixed speed and heading, so simply drifting works well. ### How do you get below Giant’s Deep’s current and through the electric field? The intended way is to ride a counterclockwise cyclone down; the clue is the cyclone model in Brittle Hollow’s Southern Observatory. A very fast dive or a falling island also works. The electric field around the core can only be crossed inside a jellyfish; Feldspar’s notes in Dark Bramble say their rubbery skin insulates them. ### How do you get into the Ash Twin Project? Its shell has no physical entrance, so you have to warp. The White Hole Station teaches how warp pads work; the Black Hole Forge says the Hourglass Twins share one alignment point between them; the tower designs in the High Energy Lab show where each tower goes. Together they tell you the project tower’s receiver is on Ash Twin’s surface. It is buried by sand until about 7:50 into the loop. ### How do you get into the Sunless City and the High Energy Lab? The Sunless City is beneath Ember Twin: follow the wall markers from the caves under Escape Pod 2, or drop through a hidden hole above the gravity cannon, before the sand fills it. The High Energy Lab’s front door is locked from inside; take the trail along the power cable from the city’s lowest district, early enough that the first half isn’t flooded and late enough that sand has buried the cacti on the second half. ### How do you reach the Black Hole Forge and the Southern Observatory? The Forge hangs below the Hanging City: raise it from the control room in the Meltwater District, then warp to the Forge District from the Brittle Hollow tower on Ash Twin (the shaft is broken). The Southern Observatory’s surface door is broken; go under the crust, either from the gravity cannon across a chain of gravity lifts or from the base of the Tower of Quantum Knowledge. ### How do you reach the Quantum Moon’s sixth location? You need all three quantum rules: imaging (Tower of Quantum Trials on Giant’s Deep), entanglement (Lakebed Cave on Ember Twin), and the sixth location (Tower of Quantum Knowledge on Brittle Hollow: the shrine must be at the moon’s north pole). Shut yourself in the shrine in the dark to travel with it; get it to the north pole and use it once more to meet Solanum. ### What happened to the Nomai? After the Sun Station failed, the Nomai went to study a newly arrived comet, the Interloper. Its core held ghost matter under extreme pressure; when it ruptured, the ghost matter covered the solar system almost instantly. It is invisible to the eye but shows up on camera. ## Full map (English) Indented items are prerequisites of the item above them. ### Main path: Get all three — the coordinates, the Vessel and the advanced warp core — to warp to the Eye of the Universe - Warp to the Eye of the Universe — Deep in Dark Bramble · the Vessel’s bridge (needs all of) - The Eye’s coordinates — Giant’s Deep core · Probe Tracking Module (needs all of) - Learn the module sank (any one of) - Damage report: tracking module missing — Orbital Probe Cannon · Control Module - A part sank below the current — Southern Observatory / Construction Yard - Feldspar reached the core — Dark Bramble · Feldspar - Get below the current — The strong current under the ocean (any one of) - Counterclockwise cyclones push down — Brittle Hollow · cyclone model in the Southern Observatory - [luck / trial / brute force] Get swept down by luck — Giant’s Deep - [luck / trial / brute force] Dive in at very high speed — Giant’s Deep - [luck / trial / brute force] Wait under a thrown island — Giant’s Deep - [luck / trial / brute force] Fire the Nomai shuttle at it — Brittle Hollow gravity cannon → Giant’s Deep - Get through the electric field — Around Giant’s Deep’s core - Jellyfish insides are insulated — Dark Bramble · the frozen jellyfish at Feldspar’s camp (needs all of) - Find Feldspar — Inside one of Dark Bramble’s seeds (any one of) - Harmonica signal — Signalscope · Travelers frequency - Scout into Timber Hearth’s seed — Timber Hearth · impact crater - Old camp on Bramble Island — Giant’s Deep · Bramble Island - [luck / trial / brute force] Stumble on him in Dark Bramble — Dark Bramble - Get past the anglerfish — Inside Dark Bramble (any one of) - Anglerfish are blind and hunt by sound — Ember Twin · anglerfish fossil - [luck / trial / brute force] Do nothing after entering a seed — Dark Bramble - [luck / trial / brute force] Outrun them or snag them on vines — Dark Bramble - Reach the Nomai Vessel — Deep in Dark Bramble (needs all of) - Learn there is a Vessel (any one of) - The three murals — Brittle Hollow · Old Settlement - Escape pod flight logs — Escape pods on Brittle Hollow / Ember Twin - Find which seed hides it — Dark Bramble (any one of) - Scout into the small seed and photograph it — Dark Bramble · Nomai Grave - Escape Pod 3: two beacons — Dark Bramble · Escape Pod 3 - [luck / trial / brute force] Search the seeds one by one — Dark Bramble - (see above: Get past the anglerfish) - Take the advanced warp core — Ash Twin · central chamber (needs all of) - Learn the project is inside Ash Twin - Four places point to it — High Energy Lab / mines / Statue Workshop / Black Hole Forge - Learn you can only warp in (any one of) - The shell has no physical entrance — Timber Hearth · Nomai Mines - [luck / trial / brute force] Fly there and find no way in — Ash Twin - Know how warp pads work (any one of) - Stand on the pad until the target is overhead — White Hole Station - Fall into Brittle Hollow’s black hole — Brittle Hollow’s core - Alignment has a ~5° window — Brittle Hollow · Black Hole Forge - [luck / trial / brute force] Get warped by accident — Any warp pad - Find the project tower’s receiver — Ash Twin’s surface (any one of) - Deduce: the receiver is on Ash Twin (needs all of) - The tower designs — Ember Twin · High Energy Lab - The twins share an alignment point — Brittle Hollow · Black Hole Forge - [other in-game clue] A Nomai body lies outside the right tower — Ash Twin · project tower - [luck / trial / brute force] Try every tower’s pad — Ash Twin’s equator - Wait for the sand to uncover it [timing] — Ash Twin’s surface (any one of) - Sand flows from Ash Twin to Ember Twin — Hourglass Twins - [other in-game clue] Doze at a campfire to skip ahead — Any campfire ### Getting there: Entrances, how you find them, and when to go. Places on the cards above link here - The High Energy Lab — Ember Twin’s equatorial canyon (needs all of) - The front door is locked from inside - The Sunless City — Beneath Ember Twin (needs all of) - Learn it is underground (any one of) - Chert: hardly any ruins on the surface — Ember Twin · Chert’s camp - Survivors sheltered beneath their pod — Ember Twin · Escape Pod 2 - Find a way in (any one of) - Follow the markers from under Escape Pod 2 — Ember Twin’s southern hemisphere - Find Escape Pod 2 — Ember Twin’s southern hemisphere - A hidden hole above the gravity cannon — Ember Twin’s equator · gravity cannon - Go early [timing] — Sand fills the city from the bottom up - Follow the power cable from the bottom of the city — The Sunless City’s lowest district - Time it for the middle of the loop [timing] — Early half floods; later half needs sand - Fossil Fish Cave — Beneath Ember Twin (needs all of) - (see above: The Sunless City) - Find the crack in Stepping Stone Cave’s ceiling — Sunless City · Stepping Stone Cave (any one of) - Light up the fossil’s mouth first - [luck / trial / brute force] Search the ceiling carefully — Stepping Stone Cave - Lakebed Cave — Dry lakebed at Ember Twin’s north pole - Go in the first few minutes [timing] - The Sun Station — Low orbit around the Sun (any one of) - Use the Sun Station tower on Ash Twin (needs all of) - There is a safer way — Ember Twin · the Sunless City - The tower door clears around minute 5 [timing] - [luck / trial / brute force] Land the ship on it — Sun Station - The Black Hole Forge — Top of the Hanging City (needs all of) - Raise the forge from the Meltwater District - The Hanging City — Under Brittle Hollow’s northern glacier (needs all of) - Learn where it is (any one of) - A huge city north of Riebeck’s camp — Brittle Hollow’s equator · Riebeck - The settlers moved to the glacier — Brittle Hollow · Old Settlement - A way in (any one of) - A hidden hole where the glacier river ends — Brittle Hollow’s north pole - Cross the bridges from the Crossroads [timing] — Under Brittle Hollow’s crust - The Crossroads — Entrance: the ruin with trees on the equator - The Old Settlement — Under the crust at Brittle Hollow’s equator - Open Escape Pod 1’s hatch and climb down — Brittle Hollow’s equator - Reach the Forge District - Warp in from the Brittle Hollow tower on Ash Twin — Ash Twin’s equator - The Southern Observatory — Brittle Hollow’s south pole (needs all of) - The surface door is broken — South pole · Riebeck’s ship - Take a path under the crust (any one of) - Start at the gravity cannon (needs all of) - Reach the gravity cannon — Brittle Hollow’s equator - (see above: The Crossroads) - Before the cannon falls in [timing] - Start at the base of the Tower of Quantum Knowledge — Brittle Hollow’s equator - Top of the Tower of Quantum Knowledge — Brittle Hollow’s equator (needs all of) - Directions near the recalled shuttle — Brittle Hollow · gravity cannon - Let it fall through, enter at the white hole [timing] — Near the White Hole Station - Tower of Quantum Trials — Giant’s Deep’s north pole (needs all of) - A quantum signal on Giant’s Deep — Signalscope · Quantum Fluctuations - Get past the giant polar cyclone (any one of) - Drop in from above the clouds - Come up from below the current - The Statue Workshop — Giant’s Deep · Statue Island (needs all of) - Get around the broken door - Swim in from under the island - The risky route the Nomai children mentioned - The high ledge needs the island in the air [timing] - The Nomai Mines — Timber Hearth (any one of) - An entrance inside the biggest geyser mountain — Timber Hearth · Nomai ruins - Warp in from the Timber Hearth tower on Ash Twin — Ash Twin’s equator ### Quantum Moon: Optional. Finish it and Solanum joins the campfire at the end - Meet Solanum at the sixth location — Quantum Moon · orbiting the Eye (needs all of) - Land on the Quantum Moon — You always land at the south pole (any one of) - It jumps between five locations — Ember Twin · Quantum Moon locator - [other in-game clue] Photograph it, then watch it as you land — Quantum Moon - Rule of quantum imaging — Observing an image = observing the object (any one of) - Tower of Quantum Trials — Giant’s Deep’s north pole - [luck / trial / brute force] Work it out by experimenting — Any quantum object - Rule of quantum entanglement — Stand on it in complete darkness (any one of) - How Coleus vanished — Ember Twin · Lakebed Cave - [other in-game clue] Text by Brittle Hollow’s tower shard — Brittle Hollow - [luck / trial / brute force] Turn your light off on a shard — Any quantum shard - Rule of the sixth location — The shrine must be at the north pole - Tower of Quantum Knowledge — Brittle Hollow’s equator ### The Interloper: Optional. Explains what wiped out the Nomai; not needed to finish - What killed the Nomai — The Interloper · ruptured core (needs all of) - Learn the Nomai went to the comet (any one of) - Recall the frozen shuttle — Ember Twin · gravity cannon - After the Sun Station failed — Sun Station - Get under the comet’s ice — A fissure on the sunward side (any one of) - The frozen shuttle’s log — The Interloper’s surface - [luck / trial / brute force] Wait for the ice to melt near the Sun [timing] — Sunward side - Avoid the ghost matter — Lethal and invisible to the eye (any one of) - Cameras can see ghost matter — Timber Hearth · village - [other in-game clue] Your scout shows it too — Any ghost matter - [luck / trial / brute force] Learn it by dying — The Interloper ## 常见问题(中文) ### 《星际拓荒》要打出结局,需要凑齐哪几样东西? 三样:宇宙之眼的坐标(在深巨星核心的探测器跟踪模块里)、挪麦人的飞船(困在黑棘星深处)、高级跃迁核心(在灰烬双星计划的中央舱室里)。把核心装进飞船,在舰桥输入坐标,就能跃迁到宇宙之眼。取出核心会让时间循环停止,所以这一步要放在最后。 ### 黑棘星的安康鱼怎么躲? 安康鱼是瞎的,靠声音找猎物,关掉引擎靠惯性滑过去就不会被发现。线索在余烬双星的安康鱼化石:挪麦小孩玩"安康鱼和小鱼"时,扮安康鱼的要戴眼罩。从种子出来时速度方向固定,什么都不按直接漂也很稳。 ### 怎么潜到深巨星的水流下面、穿过核心外的电场? 设计好的办法是坐逆时针旋转的气旋下去,线索在碎空星南部天文台的气旋模型。也能高速直冲,或停在被抛起的岛下面等它砸下来。核心外的电场只能钻进水母穿过,线索是黑棘星里费尔德斯巴吃水母的笔记:外皮像橡胶,能绝缘。 ### 灰烬双星计划怎么进去? 保护外壳没有任何物理入口,只能跃迁。白洞站教你跃迁平台的用法;黑洞熔炉说明沙漏双星共用两星之间的对准点,高能实验室的高塔设计图对应每座塔的去向,合起来能推出计划塔的接收点就在灰烬双星表面。接收点一开始埋在沙下,大约第 7 分 50 秒露出来。 ### 背阴城和高能实验室怎么进? 背阴城在余烬双星地下:从2号逃生舱下的洞穴跟着墙上的路标走,或从重力炮上方的隐藏洞口下去,要趁沙子还没灌满。高能实验室正门从里面锁着,只能从背阴城最底层沿能量电缆的小路过去,前半段怕沙子淹,后半段要等沙子盖住仙人掌。 ### 黑洞熔炉和南部天文台怎么去? 黑洞熔炉挂在悬空城下面,先在融水区的控制室把它升到最上层,再从灰烬双星上的碎空星塔跃迁到熔炉区(竖井断了)。南部天文台的地面大门是坏的,要从地壳下走:从重力炮出发跳一串重力电梯,或从量子知识之塔底层出发。 ### 量子卫星的第六个位置怎么去? 要用齐三条量子法则:成像法则(深巨星量子试验之塔)、纠缠法则(余烬双星湖床洞穴)、第六位置法则(碎空星量子知识之塔:祭坛必须在卫星北极)。在祭坛里关门关灯就会随它移动,让祭坛出现在北极后再用一次,就能见到所莱内姆。 ### 挪麦人是怎么灭绝的? 太阳站没能引爆太阳后,挪麦人去调查刚到的彗星"闯入者"。彗星核心里是高压的幽灵物质,外壳破裂后几乎一瞬间覆盖了整个星系。幽灵物质肉眼看不见,用相机能看到。 ## 完整依赖(中文) 缩进项是上一项的前置。 ### 通关主线:坐标、飞船、高级跃迁核心三样凑齐,才能跃迁到宇宙之眼 - 跃迁到宇宙之眼 — 黑棘星深处 · 挪麦飞船舰桥 (以下全部需要) - 宇宙之眼坐标 — 深巨星核心 · 探测器跟踪模块 (以下全部需要) - 知道模块沉在海底 (以下任选一) - 损伤报告:跟踪模块遗失 — 轨道探测炮 · 控制模块 - 有部件沉到了水流下面 — 碎空星南部天文台 / 建造厂 - 费尔德斯巴到过核心 — 黑棘星 · 费尔德斯巴 - 潜到水流下面 — 深巨星海面下的强水流 (以下任选一) - 逆时针气旋会往下压 — 碎空星 · 南部天文台的气旋模型 - [运气 / 试错 / 硬闯] 碰巧被逆时针气旋卷下去 — 深巨星海面 - [运气 / 试错 / 硬闯] 高速直冲核心 — 深巨星 - [运气 / 试错 / 硬闯] 停在被抛起的岛下面 — 深巨星 - [运气 / 试错 / 硬闯] 用重力炮把航天飞机打过去 — 碎空星重力炮 → 深巨星 - 穿过核心外的电场 — 深巨星核心外围 - 水母内部是绝缘的 — 黑棘星 · 费尔德斯巴营地的冻水母 (以下全部需要) - 找到费尔德斯巴 — 黑棘星某颗种子里 (以下任选一) - 口琴信号 — 信号镜 · 旅行者频道 - 侦察兵射进木炉星的种子 — 木炉星 · 撞击坑 - 荆棘岛上的旧营地 — 深巨星 · 荆棘岛 - [运气 / 试错 / 硬闯] 在黑棘星里乱逛撞见 — 黑棘星 - 活着躲过安康鱼 — 黑棘星内部 (以下任选一) - 安康鱼是瞎的,靠听声 — 余烬双星 · 安康鱼化石 - [运气 / 试错 / 硬闯] 出种子后什么都不按 — 黑棘星 - [运气 / 试错 / 硬闯] 全速甩开,或让它卡在藤蔓间 — 黑棘星 - 进入挪麦飞船 — 黑棘星深处 (以下全部需要) - 知道有一艘飞船 (以下任选一) - 三块壁画 — 碎空星 · 旧定居点 - 逃生舱飞行日志 — 碎空星 / 余烬双星的逃生舱 - 知道飞船在哪颗种子里 — 黑棘星 (以下任选一) - 侦察兵射进小种子,拍到飞船 — 黑棘星 · 挪麦坟墓 - 3号逃生舱:两个信标 — 黑棘星 · 3号逃生舱 - [运气 / 试错 / 硬闯] 在黑棘星里一颗颗试 — 黑棘星 - (同上:活着躲过安康鱼) - 取得高级跃迁核心 — 灰烬双星 · 中央舱室 (以下全部需要) - 知道计划在灰烬双星中心 - 四处原文都指向它 — 高能实验室 / 矿井 / 雕塑车间 / 黑洞熔炉 - 知道只能跃迁进去 (以下任选一) - 保护壳没有任何入口 — 木炉星 · 挪麦矿井 - [运气 / 试错 / 硬闯] 飞过去发现进不去 — 灰烬双星 - 会用跃迁平台 (以下任选一) - 站上平台,等目标过头顶 — 白洞站 - 掉进碎空星的黑洞 — 碎空星中心 - 对齐有约五度的窗口 — 碎空星 · 黑洞熔炉 - [运气 / 试错 / 硬闯] 碰巧站上平台被传走 — 任意跃迁平台 - 找到计划塔的接收点 — 灰烬双星表面 (以下任选一) - 推理:接收点就在灰烬双星上 (以下全部需要) - 高塔设计图 — 余烬双星 · 高能实验室 - 双星共用一个对准点 — 碎空星 · 黑洞熔炉 - [官方另一解] 正确的塔外有挪麦遗体 — 灰烬双星 · 计划塔 - [运气 / 试错 / 硬闯] 把每座塔的平台挨个试 — 灰烬双星赤道 - 等沙子露出接收点 [时间窗口] — 灰烬双星表面 (以下任选一) - 沙子从灰烬流向余烬 — 沙漏双星 - [官方另一解] 在营火边打盹快进 — 任意营火 ### 怎么到那儿:关键地点的入口、发现方式和时机。上面卡片里的地点,点开详情能跳到这里 - 高能实验室 — 余烬双星赤道峡谷 (以下全部需要) - 正门从里面锁着 - 背阴城 — 余烬双星地下 (以下全部需要) - 知道城在地下 (以下任选一) - 切特:地表几乎没有废墟 — 余烬双星 · 切特的营地 - 幸存者躲进了逃生舱下的洞 — 余烬双星 · 2号逃生舱 - 找到进城的路 (以下任选一) - 从2号逃生舱下的洞穴跟着路标走 — 余烬双星南半球 - 找到2号逃生舱 — 余烬双星南半球 - 重力炮上方的隐藏洞口 — 余烬双星赤道 · 重力炮 - 越早去越好 [时间窗口] — 沙子从下往上灌满城市 - 沿能量电缆走城底的小路 — 背阴城最底层 - 时机要卡在中间 [时间窗口] — 前段被淹,后段要等沙 - 安康鱼化石洞 — 余烬双星地下 (以下全部需要) - (同上:背阴城) - 找到垫脚石洞顶的裂缝 — 背阴城 · 垫脚石洞 (以下任选一) - 先给化石嘴里打个光 - [运气 / 试错 / 硬闯] 沿着天花板仔细找 — 垫脚石洞 - 湖床洞穴 — 余烬双星北极的干湖底 - 循环开头几分钟内去 [时间窗口] - 太阳站 — 贴着太阳的低轨道 (以下任选一) - 走灰烬双星上的太阳站塔 (以下全部需要) - 有一条更安全的路 — 余烬双星 · 背阴城 - 约第 5 分钟塔门露出 [时间窗口] - [运气 / 试错 / 硬闯] 直接开飞船降落 — 太阳站 - 黑洞熔炉 — 悬空城最上层 (以下全部需要) - 在融水区把熔炉升上来 - 悬空城 — 碎空星北部冰川下 (以下全部需要) - 知道它在哪 (以下任选一) - 瑞拜克营地北边有座大城 — 碎空星赤道 · 瑞拜克 - 旧定居点的人搬去了冰川 — 碎空星 · 旧定居点 - 进城的路 (以下任选一) - 冰川河流尽头的隐藏洞 — 碎空星北极 - 从十字路口过桥 [时间窗口] — 碎空星地壳下 - 十字路口 — 入口在赤道上长树的废墟里 - 旧定居点 — 碎空星赤道的地壳下 - 打开1号逃生舱舱门,沿栈桥下去 — 碎空星赤道 - 到达熔炉区 - 从灰烬双星的碎空星塔跃迁过来 — 灰烬双星赤道 - 南部天文台 — 碎空星南极 (以下全部需要) - 地面上的大门坏了 — 碎空星南极 · 瑞拜克的飞船 - 走地壳下的路 (以下任选一) - 从重力炮出发 (以下全部需要) - 到达重力炮 — 碎空星赤道 - (同上:十字路口) - 趁重力炮还没掉进黑洞 [时间窗口] - 从量子知识之塔底层出发 — 碎空星赤道 - 量子知识之塔上层 — 碎空星赤道 (以下全部需要) - 航天飞机旁的记录指路 — 碎空星 · 重力炮 - 等塔掉进黑洞,在白洞那边进 [时间窗口] — 白洞站附近 - 量子试验之塔 — 深巨星北极 (以下全部需要) - 深巨星有量子信号 — 信号镜 · 量子频道 - 绕过北极的巨型气旋 (以下任选一) - 从云层上方降进去 - 从水流下面浮上去 - 雕塑车间 — 深巨星 · 雕像岛 (以下全部需要) - 绕过坏掉的大门 - 从岛底下的开口游进去 - 挪麦孩子说的危险小路 - 高处平台要等岛被抛起 [时间窗口] - 挪麦矿井 — 木炉星 (以下任选一) - 最大的间歇泉山里有入口 — 木炉星 · 挪麦遗迹 - 从灰烬双星的木炉星塔跃迁过来 — 灰烬双星赤道 ### 量子卫星支线:可选。走完后,结局营火边会多出所莱内姆 - 在第六个位置见到所莱内姆 — 量子卫星 · 宇宙之眼的轨道 (以下全部需要) - 登上量子卫星 — 总是在南极着陆 (以下任选一) - 它会在五个位置之间跳 — 余烬双星 · 量子卫星定位器 - [官方另一解] 拍张照,再盯着它降落 — 量子卫星 - 成像法则 — 观察图像 = 观察本体 (以下任选一) - 量子试验之塔 — 深巨星北极 - [运气 / 试错 / 硬闯] 自己试出拍照能定住它 — 任意量子物体 - 纠缠法则 — 站在量子物体上,完全黑暗 (以下任选一) - 科利耶斯消失之谜 — 余烬双星 · 湖床洞穴 - [官方另一解] 碎空星高塔碎片旁的文字 — 碎空星 - [运气 / 试错 / 硬闯] 站在量子碎片上关灯试试 — 任意量子碎片 - 第六位置法则 — 祭坛必须在卫星北极 - 量子知识之塔 — 碎空星赤道 ### 闯入者支线:可选。只解释挪麦人为什么灭绝,不影响通关 - 挪麦人灭绝的真相 — 闯入者 · 破裂的核心 (以下全部需要) - 知道挪麦人去过彗星 (以下任选一) - 召回冻住的航天飞机 — 余烬双星 · 重力炮 - 太阳站失败后去看彗星 — 太阳站 - 进到彗星冰层下面 — 闯入者向阳面的冰缝 (以下任选一) - 冰封航天飞机的记录 — 闯入者表面 - [运气 / 试错 / 硬闯] 等彗星靠近太阳、冰面融开 [时间窗口] — 闯入者向阳面 - 避开幽灵物质 — 肉眼看不见的致命物质 (以下任选一) - 照片里能看见幽灵物质 — 木炉星 · 村子 - [官方另一解] 发射侦察兵也能看到 — 任意幽灵物质 - [运气 / 试错 / 硬闯] 死过几次就知道了 — 闯入者